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-rw-r--r--src/mesa/drivers/common/driverfuncs.c19
-rw-r--r--src/mesa/drivers/common/meta.c1025
-rw-r--r--src/mesa/drivers/common/meta.h101
-rw-r--r--src/mesa/drivers/dri/common/extension_helper.h10
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_tex.c18
-rw-r--r--src/mesa/drivers/dri/glcore/Makefile84
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h5
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_batch.c15
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c53
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h8
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c83
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c38
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c94
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass1.c5
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c16
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_generatemipmap.c25
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c43
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c25
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c5
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c5
-rw-r--r--src/mesa/drivers/dri/r200/Makefile3
-rw-r--r--src/mesa/drivers/dri/r300/Makefile3
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c1
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.c35
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c18
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.c18
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c46
-rw-r--r--src/mesa/drivers/dri/r300/radeon_context.h14
-rw-r--r--src/mesa/drivers/dri/r600/Makefile4
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c52
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.h54
-rw-r--r--src/mesa/drivers/dri/r600/r600_reg_auto_r6xx.h2
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c513
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.h13
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.c123
-rw-r--r--src/mesa/drivers/dri/r600/r700_oglprog.c36
-rw-r--r--src/mesa/drivers/dri/r600/r700_render.c734
-rw-r--r--src/mesa/drivers/dri/r600/r700_shader.c90
-rw-r--r--src/mesa/drivers/dri/r600/r700_shader.h1
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.c44
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.h1
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.c314
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.h28
l---------src/mesa/drivers/dri/r600/radeon_buffer_objects.c1
l---------src/mesa/drivers/dri/r600/radeon_buffer_objects.h1
-rw-r--r--src/mesa/drivers/dri/radeon/Makefile3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_buffer_objects.c11
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c10
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c9
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_debug.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_debug.h11
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_dma.c11
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c62
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_span.c255
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c10
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c10
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_tex.c11
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c4
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tex.c136
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tex.c5
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c5
-rw-r--r--src/mesa/drivers/windows/gdi/mesa.def18
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c5
-rw-r--r--src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c26
-rw-r--r--src/mesa/drivers/windows/icd/mesa.def18
-rw-r--r--src/mesa/drivers/x11/xm_api.c6
-rw-r--r--src/mesa/drivers/x11/xm_dd.c10
-rw-r--r--src/mesa/glapi/EXT_provoking_vertex.xml13
-rw-r--r--src/mesa/glapi/glapitemp.h6
-rw-r--r--src/mesa/glapi/glprocs.h2
-rw-r--r--src/mesa/glapi/mesadef.py18
-rw-r--r--src/mesa/main/api_exec.c49
-rw-r--r--src/mesa/main/api_validate.c45
-rw-r--r--src/mesa/main/api_validate.h6
-rw-r--r--src/mesa/main/bufferobj.c6
-rw-r--r--src/mesa/main/colortab.c57
-rw-r--r--src/mesa/main/colortab.h71
-rw-r--r--src/mesa/main/compiler.h3
-rw-r--r--src/mesa/main/context.c6
-rw-r--r--src/mesa/main/convolve.c56
-rw-r--r--src/mesa/main/convolve.h118
-rw-r--r--src/mesa/main/dlist.c659
-rw-r--r--src/mesa/main/enable.c7
-rw-r--r--src/mesa/main/enums.c4808
-rw-r--r--src/mesa/main/execmem.c7
-rw-r--r--src/mesa/main/extensions.c1
-rw-r--r--src/mesa/main/fbobject.c45
-rw-r--r--src/mesa/main/mfeatures.h32
-rw-r--r--src/mesa/main/mtypes.h2
-rw-r--r--src/mesa/main/pixel.c40
-rw-r--r--src/mesa/main/pixel.h47
-rw-r--r--src/mesa/main/state.c4
-rw-r--r--src/mesa/main/texenvprogram.c1
-rw-r--r--src/mesa/main/texgen.c9
-rw-r--r--src/mesa/main/teximage.c741
-rw-r--r--src/mesa/main/texobj.c4
-rw-r--r--src/mesa/main/texparam.c6
-rw-r--r--src/mesa/main/texrender.c13
-rw-r--r--src/mesa/main/texstate.c6
-rw-r--r--src/mesa/main/texstore.c95
-rw-r--r--src/mesa/shader/nvprogram.c72
-rw-r--r--src/mesa/shader/nvprogram.h6
-rw-r--r--src/mesa/shader/nvvertparse.c27
-rw-r--r--src/mesa/shader/prog_execute.c7
-rw-r--r--src/mesa/shader/prog_instruction.h1
-rw-r--r--src/mesa/shader/prog_parameter.c1
-rw-r--r--src/mesa/shader/program.c8
-rw-r--r--src/mesa/shader/program_parse.tab.c410
-rw-r--r--src/mesa/shader/program_parse.y12
-rw-r--r--src/mesa/shader/shader_api.c15
-rw-r--r--src/mesa/shader/slang/slang_builtin.c4
-rw-r--r--src/mesa/shader/slang/slang_codegen.c2
-rw-r--r--src/mesa/shader/slang/slang_link.c28
-rw-r--r--src/mesa/sources.mak2
-rw-r--r--src/mesa/sparc/glapi_sparc.S1
-rw-r--r--src/mesa/state_tracker/st_cb_blit.c56
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c34
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c1
-rw-r--r--src/mesa/state_tracker/st_cb_program.c9
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c30
-rw-r--r--src/mesa/state_tracker/st_draw.c12
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c18
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c1490
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.h9
-rw-r--r--src/mesa/state_tracker/st_program.c130
-rw-r--r--src/mesa/swrast/s_fragprog.c11
-rw-r--r--src/mesa/swrast/s_imaging.c196
-rw-r--r--src/mesa/swrast/s_texfilter.c12
-rw-r--r--src/mesa/swrast/s_texstore.c601
-rw-r--r--src/mesa/swrast/swrast.h54
-rw-r--r--src/mesa/vbo/vbo_exec_array.c58
-rw-r--r--src/mesa/vbo/vbo_rebase.c5
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S1
-rw-r--r--src/mesa/x86/glapi_x86.S1
146 files changed, 8511 insertions, 6297 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index a9f3c8e727..f09106b77c 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -56,6 +56,7 @@
#include "swrast/swrast.h"
#include "driverfuncs.h"
+#include "meta.h"
@@ -100,11 +101,11 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->TexSubImage2D = _mesa_store_texsubimage2d;
driver->TexSubImage3D = _mesa_store_texsubimage3d;
driver->GetTexImage = _mesa_get_teximage;
- driver->CopyTexImage1D = _swrast_copy_teximage1d;
- driver->CopyTexImage2D = _swrast_copy_teximage2d;
- driver->CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- driver->CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- driver->CopyTexSubImage3D = _swrast_copy_texsubimage3d;
+ driver->CopyTexImage1D = _mesa_meta_CopyTexImage1D;
+ driver->CopyTexImage2D = _mesa_meta_CopyTexImage2D;
+ driver->CopyTexSubImage1D = _mesa_meta_CopyTexSubImage1D;
+ driver->CopyTexSubImage2D = _mesa_meta_CopyTexSubImage2D;
+ driver->CopyTexSubImage3D = _mesa_meta_CopyTexSubImage3D;
driver->GenerateMipmap = _mesa_generate_mipmap;
driver->TestProxyTexImage = _mesa_test_proxy_teximage;
driver->CompressedTexImage1D = _mesa_store_compressed_teximage1d;
@@ -129,10 +130,10 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->UpdateTexturePalette = NULL;
/* imaging */
- driver->CopyColorTable = _swrast_CopyColorTable;
- driver->CopyColorSubTable = _swrast_CopyColorSubTable;
- driver->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
- driver->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
+ driver->CopyColorTable = _mesa_meta_CopyColorTable;
+ driver->CopyColorSubTable = _mesa_meta_CopyColorSubTable;
+ driver->CopyConvolutionFilter1D = _mesa_meta_CopyConvolutionFilter1D;
+ driver->CopyConvolutionFilter2D = _mesa_meta_CopyConvolutionFilter2D;
/* Vertex/fragment programs */
driver->BindProgram = NULL;
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 0b9781027e..b445323aab 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -38,6 +38,8 @@
#include "main/blend.h"
#include "main/bufferobj.h"
#include "main/buffers.h"
+#include "main/colortab.h"
+#include "main/convolve.h"
#include "main/depth.h"
#include "main/enable.h"
#include "main/fbobject.h"
@@ -49,6 +51,7 @@
#include "main/readpix.h"
#include "main/scissor.h"
#include "main/shaders.h"
+#include "main/state.h"
#include "main/stencil.h"
#include "main/texobj.h"
#include "main/texenv.h"
@@ -63,6 +66,33 @@
#include "drivers/common/meta.h"
+/** Return offset in bytes of the field within a vertex struct */
+#define OFFSET(FIELD) ((void *) offsetof(struct vertex, FIELD))
+
+
+/**
+ * Flags passed to _mesa_meta_begin().
+ */
+/*@{*/
+#define META_ALL ~0x0
+#define META_ALPHA_TEST 0x1
+#define META_BLEND 0x2 /**< includes logicop */
+#define META_COLOR_MASK 0x4
+#define META_DEPTH_TEST 0x8
+#define META_FOG 0x10
+#define META_PIXEL_STORE 0x20
+#define META_PIXEL_TRANSFER 0x40
+#define META_RASTERIZATION 0x80
+#define META_SCISSOR 0x100
+#define META_SHADER 0x200
+#define META_STENCIL_TEST 0x400
+#define META_TRANSFORM 0x800 /**< modelview, projection, clip planes */
+#define META_TEXTURE 0x1000
+#define META_VERTEX 0x2000
+#define META_VIEWPORT 0x4000
+/*@}*/
+
+
/**
* State which we may save/restore across meta ops.
* XXX this may be incomplete...
@@ -90,6 +120,17 @@ struct save_state
/** META_PIXEL_STORE */
struct gl_pixelstore_attrib Pack, Unpack;
+ /** META_PIXEL_TRANSFER */
+ GLfloat RedBias, RedScale;
+ GLfloat GreenBias, GreenScale;
+ GLfloat BlueBias, BlueScale;
+ GLfloat AlphaBias, AlphaScale;
+ GLfloat DepthBias, DepthScale;
+ GLboolean MapColorFlag;
+ GLboolean Convolution1DEnabled;
+ GLboolean Convolution2DEnabled;
+ GLboolean Separable2DEnabled;
+
/** META_RASTERIZATION */
GLenum FrontPolygonMode, BackPolygonMode;
GLboolean PolygonOffset;
@@ -195,7 +236,6 @@ struct copypix_state
struct drawpix_state
{
GLuint ArrayObj;
- GLuint VBO;
GLuint StencilFP; /**< Fragment program for drawing stencil images */
GLuint DepthFP; /**< Fragment program for drawing depth images */
@@ -233,12 +273,12 @@ struct gl_meta_state
struct temp_texture TempTex;
- struct blit_state Blit; /**< For _mesa_meta_blit_framebuffer() */
- struct clear_state Clear; /**< For _mesa_meta_clear() */
- struct copypix_state CopyPix; /**< For _mesa_meta_copy_pixels() */
- struct drawpix_state DrawPix; /**< For _mesa_meta_draw_pixels() */
- struct bitmap_state Bitmap; /**< For _mesa_meta_bitmap() */
- struct gen_mipmap_state Mipmap; /**< For _mesa_meta_generate_mipmap() */
+ struct blit_state Blit; /**< For _mesa_meta_BlitFramebuffer() */
+ struct clear_state Clear; /**< For _mesa_meta_Clear() */
+ struct copypix_state CopyPix; /**< For _mesa_meta_CopyPixels() */
+ struct drawpix_state DrawPix; /**< For _mesa_meta_DrawPixels() */
+ struct bitmap_state Bitmap; /**< For _mesa_meta_Bitmap() */
+ struct gen_mipmap_state Mipmap; /**< For _mesa_meta_GenerateMipmap() */
};
@@ -286,7 +326,6 @@ _mesa_meta_free(GLcontext *ctx)
_mesa_DeleteVertexArraysAPPLE(1, &meta->CopyPix.ArrayObj);
/* glDrawPixels */
- _mesa_DeleteBuffersARB(1, & meta->DrawPix.VBO);
_mesa_DeleteVertexArraysAPPLE(1, &meta->DrawPix.ArrayObj);
_mesa_DeletePrograms(1, &meta->DrawPix.DepthFP);
_mesa_DeletePrograms(1, &meta->DrawPix.StencilFP);
@@ -359,6 +398,35 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
ctx->Unpack = ctx->DefaultPacking;
}
+ if (state & META_PIXEL_TRANSFER) {
+ save->RedScale = ctx->Pixel.RedScale;
+ save->RedBias = ctx->Pixel.RedBias;
+ save->GreenScale = ctx->Pixel.GreenScale;
+ save->GreenBias = ctx->Pixel.GreenBias;
+ save->BlueScale = ctx->Pixel.BlueScale;
+ save->BlueBias = ctx->Pixel.BlueBias;
+ save->AlphaScale = ctx->Pixel.AlphaScale;
+ save->AlphaBias = ctx->Pixel.AlphaBias;
+ save->MapColorFlag = ctx->Pixel.MapColorFlag;
+ save->Convolution1DEnabled = ctx->Pixel.Convolution1DEnabled;
+ save->Convolution2DEnabled = ctx->Pixel.Convolution2DEnabled;
+ save->Separable2DEnabled = ctx->Pixel.Separable2DEnabled;
+ ctx->Pixel.RedScale = 1.0F;
+ ctx->Pixel.RedBias = 0.0F;
+ ctx->Pixel.GreenScale = 1.0F;
+ ctx->Pixel.GreenBias = 0.0F;
+ ctx->Pixel.BlueScale = 1.0F;
+ ctx->Pixel.BlueBias = 0.0F;
+ ctx->Pixel.AlphaScale = 1.0F;
+ ctx->Pixel.AlphaBias = 0.0F;
+ ctx->Pixel.MapColorFlag = GL_FALSE;
+ ctx->Pixel.Convolution1DEnabled = GL_FALSE;
+ ctx->Pixel.Convolution2DEnabled = GL_FALSE;
+ ctx->Pixel.Separable2DEnabled = GL_FALSE;
+ /* XXX more state */
+ ctx->NewState |=_NEW_PIXEL;
+ }
+
if (state & META_RASTERIZATION) {
save->FrontPolygonMode = ctx->Polygon.FrontMode;
save->BackPolygonMode = ctx->Polygon.BackMode;
@@ -411,11 +479,6 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
save->ClientActiveUnit = ctx->Array.ActiveTexture;
save->EnvMode = ctx->Texture.Unit[0].EnvMode;
- if (ctx->Texture._EnabledUnits |
- ctx->Texture._EnabledCoordUnits |
- ctx->Texture._TexGenEnabled |
- ctx->Texture._TexMatEnabled) {
-
/* Disable all texture units */
for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled;
@@ -434,7 +497,6 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
_mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_FALSE);
}
}
- }
/* save current texture objects for unit[0] only */
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
@@ -560,6 +622,23 @@ _mesa_meta_end(GLcontext *ctx)
ctx->Unpack = save->Unpack;
}
+ if (state & META_PIXEL_TRANSFER) {
+ ctx->Pixel.RedScale = save->RedScale;
+ ctx->Pixel.RedBias = save->RedBias;
+ ctx->Pixel.GreenScale = save->GreenScale;
+ ctx->Pixel.GreenBias = save->GreenBias;
+ ctx->Pixel.BlueScale = save->BlueScale;
+ ctx->Pixel.BlueBias = save->BlueBias;
+ ctx->Pixel.AlphaScale = save->AlphaScale;
+ ctx->Pixel.AlphaBias = save->AlphaBias;
+ ctx->Pixel.MapColorFlag = save->MapColorFlag;
+ ctx->Pixel.Convolution1DEnabled = save->Convolution1DEnabled;
+ ctx->Pixel.Convolution2DEnabled = save->Convolution2DEnabled;
+ ctx->Pixel.Separable2DEnabled = save->Separable2DEnabled;
+ /* XXX more state */
+ ctx->NewState |=_NEW_PIXEL;
+ }
+
if (state & META_RASTERIZATION) {
_mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode);
_mesa_PolygonMode(GL_BACK, save->BackPolygonMode);
@@ -691,7 +770,6 @@ _mesa_meta_end(GLcontext *ctx)
_mesa_MatrixMode(save->MatrixMode);
- save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled;
if (save->ClipPlanesEnabled) {
GLuint i;
for (i = 0; i < ctx->Const.MaxClipPlanes; i++) {
@@ -727,9 +805,6 @@ _mesa_meta_end(GLcontext *ctx)
if (save->Lighting) {
_mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE);
}
- if (save->Fog) {
- _mesa_set_enable(ctx, GL_FOG, GL_TRUE);
- }
}
@@ -974,10 +1049,10 @@ init_blit_depth_pixels(GLcontext *ctx)
* of texture mapping and polygon rendering.
*/
void
-_mesa_meta_blit_framebuffer(GLcontext *ctx,
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
+_mesa_meta_BlitFramebuffer(GLcontext *ctx,
+ GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter)
{
struct blit_state *blit = &ctx->Meta->Blit;
struct temp_texture *tex = get_temp_texture(ctx);
@@ -988,7 +1063,10 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx,
const GLint srcH = abs(srcY1 - srcY0);
const GLboolean srcFlipX = srcX1 < srcX0;
const GLboolean srcFlipY = srcY1 < srcY0;
- GLfloat verts[4][4]; /* four verts of X,Y,S,T */
+ struct vertex {
+ GLfloat x, y, s, t;
+ };
+ struct vertex verts[4];
GLboolean newTex;
if (srcW > maxTexSize || srcH > maxTexSize) {
@@ -1027,10 +1105,8 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx,
NULL, GL_DYNAMIC_DRAW_ARB);
/* setup vertex arrays */
- _mesa_VertexPointer(2, GL_FLOAT, sizeof(verts[0]),
- (void *) (0 * sizeof(GLfloat)));
- _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]),
- (void *) (2 * sizeof(GLfloat)));
+ _mesa_VertexPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s));
_mesa_EnableClientState(GL_VERTEX_ARRAY);
_mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
}
@@ -1043,23 +1119,23 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx,
/* vertex positions/texcoords (after texture allocation!) */
{
- verts[0][0] = (GLfloat) dstX0;
- verts[0][1] = (GLfloat) dstY0;
- verts[1][0] = (GLfloat) dstX1;
- verts[1][1] = (GLfloat) dstY0;
- verts[2][0] = (GLfloat) dstX1;
- verts[2][1] = (GLfloat) dstY1;
- verts[3][0] = (GLfloat) dstX0;
- verts[3][1] = (GLfloat) dstY1;
-
- verts[0][2] = 0.0F;
- verts[0][3] = 0.0F;
- verts[1][2] = tex->Sright;
- verts[1][3] = 0.0F;
- verts[2][2] = tex->Sright;
- verts[2][3] = tex->Ttop;
- verts[3][2] = 0.0F;
- verts[3][3] = tex->Ttop;
+ verts[0].x = (GLfloat) dstX0;
+ verts[0].y = (GLfloat) dstY0;
+ verts[1].x = (GLfloat) dstX1;
+ verts[1].y = (GLfloat) dstY0;
+ verts[2].x = (GLfloat) dstX1;
+ verts[2].y = (GLfloat) dstY1;
+ verts[3].x = (GLfloat) dstX0;
+ verts[3].y = (GLfloat) dstY1;
+
+ verts[0].s = 0.0F;
+ verts[0].t = 0.0F;
+ verts[1].s = tex->Sright;
+ verts[1].t = 0.0F;
+ verts[2].s = tex->Sright;
+ verts[2].t = tex->Ttop;
+ verts[3].s = 0.0F;
+ verts[3].t = tex->Ttop;
/* upload new vertex data */
_mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
@@ -1122,10 +1198,13 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx,
* Meta implementation of ctx->Driver.Clear() in terms of polygon rendering.
*/
void
-_mesa_meta_clear(GLcontext *ctx, GLbitfield buffers)
+_mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers)
{
struct clear_state *clear = &ctx->Meta->Clear;
- GLfloat verts[4][7]; /* four verts of X,Y,Z,R,G,B,A */
+ struct vertex {
+ GLfloat x, y, z, r, g, b, a;
+ };
+ struct vertex verts[4];
/* save all state but scissor, pixel pack/unpack */
GLbitfield metaSave = META_ALL - META_SCISSOR - META_PIXEL_STORE;
@@ -1150,10 +1229,8 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers)
NULL, GL_DYNAMIC_DRAW_ARB);
/* setup vertex arrays */
- _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]),
- (void *) (0 * sizeof(GLfloat)));
- _mesa_ColorPointer(4, GL_FLOAT, sizeof(verts[0]),
- (void *) (3 * sizeof(GLfloat)));
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
+ _mesa_ColorPointer(4, GL_FLOAT, sizeof(struct vertex), OFFSET(r));
_mesa_EnableClientState(GL_VERTEX_ARRAY);
_mesa_EnableClientState(GL_COLOR_ARRAY);
}
@@ -1203,22 +1280,25 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers)
const GLfloat z = 1.0 - 2.0 * ctx->Depth.Clear;
GLuint i;
- verts[0][0] = x0;
- verts[0][1] = y0;
- verts[0][2] = z;
- verts[1][0] = x1;
- verts[1][1] = y0;
- verts[1][2] = z;
- verts[2][0] = x1;
- verts[2][1] = y1;
- verts[2][2] = z;
- verts[3][0] = x0;
- verts[3][1] = y1;
- verts[3][2] = z;
+ verts[0].x = x0;
+ verts[0].y = y0;
+ verts[0].z = z;
+ verts[1].x = x1;
+ verts[1].y = y0;
+ verts[1].z = z;
+ verts[2].x = x1;
+ verts[2].y = y1;
+ verts[2].z = z;
+ verts[3].x = x0;
+ verts[3].y = y1;
+ verts[3].z = z;
/* vertex colors */
for (i = 0; i < 4; i++) {
- COPY_4FV(&verts[i][3], ctx->Color.ClearColor);
+ verts[i].r = ctx->Color.ClearColor[0];
+ verts[i].g = ctx->Color.ClearColor[1];
+ verts[i].b = ctx->Color.ClearColor[2];
+ verts[i].a = ctx->Color.ClearColor[3];
}
/* upload new vertex data */
@@ -1237,13 +1317,16 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers)
* of texture mapping and polygon rendering.
*/
void
-_mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY,
- GLsizei width, GLsizei height,
- GLint dstX, GLint dstY, GLenum type)
+_mesa_meta_CopyPixels(GLcontext *ctx, GLint srcX, GLint srcY,
+ GLsizei width, GLsizei height,
+ GLint dstX, GLint dstY, GLenum type)
{
struct copypix_state *copypix = &ctx->Meta->CopyPix;
struct temp_texture *tex = get_temp_texture(ctx);
- GLfloat verts[4][5]; /* four verts of X,Y,Z,S,T */
+ struct vertex {
+ GLfloat x, y, z, s, t;
+ };
+ struct vertex verts[4];
GLboolean newTex;
GLenum intFormat = GL_RGBA;
@@ -1281,10 +1364,8 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY,
NULL, GL_DYNAMIC_DRAW_ARB);
/* setup vertex arrays */
- _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]),
- (void *) (0 * sizeof(GLfloat)));
- _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]),
- (void *) (3 * sizeof(GLfloat)));
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s));
_mesa_EnableClientState(GL_VERTEX_ARRAY);
_mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
}
@@ -1303,26 +1384,26 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY,
const GLfloat dstY1 = dstY + height * ctx->Pixel.ZoomY;
const GLfloat z = ctx->Current.RasterPos[2];
- verts[0][0] = dstX0;
- verts[0][1] = dstY0;
- verts[0][2] = z;
- verts[0][3] = 0.0F;
- verts[0][4] = 0.0F;
- verts[1][0] = dstX1;
- verts[1][1] = dstY0;
- verts[1][2] = z;
- verts[1][3] = tex->Sright;
- verts[1][4] = 0.0F;
- verts[2][0] = dstX1;
- verts[2][1] = dstY1;
- verts[2][2] = z;
- verts[2][3] = tex->Sright;
- verts[2][4] = tex->Ttop;
- verts[3][0] = dstX0;
- verts[3][1] = dstY1;
- verts[3][2] = z;
- verts[3][3] = 0.0F;
- verts[3][4] = tex->Ttop;
+ verts[0].x = dstX0;
+ verts[0].y = dstY0;
+ verts[0].z = z;
+ verts[0].s = 0.0F;
+ verts[0].t = 0.0F;
+ verts[1].x = dstX1;
+ verts[1].y = dstY0;
+ verts[1].z = z;
+ verts[1].s = tex->Sright;
+ verts[1].t = 0.0F;
+ verts[2].x = dstX1;
+ verts[2].y = dstY1;
+ verts[2].z = z;
+ verts[2].s = tex->Sright;
+ verts[2].t = tex->Ttop;
+ verts[3].x = dstX0;
+ verts[3].y = dstY1;
+ verts[3].z = z;
+ verts[3].s = 0.0F;
+ verts[3].t = tex->Ttop;
/* upload new vertex data */
_mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
@@ -1375,9 +1456,8 @@ tiled_draw_pixels(GLcontext *ctx,
tileUnpack.SkipRows = unpack->SkipRows + j;
- _mesa_meta_draw_pixels(ctx, tileX, tileY,
- tileWidth, tileHeight,
- format, type, &tileUnpack, pixels);
+ _mesa_meta_DrawPixels(ctx, tileX, tileY, tileWidth, tileHeight,
+ format, type, &tileUnpack, pixels);
}
}
}
@@ -1486,20 +1566,24 @@ init_draw_depth_pixels(GLcontext *ctx)
* of texture mapping and polygon rendering.
*/
void
-_mesa_meta_draw_pixels(GLcontext *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels)
+_mesa_meta_DrawPixels(GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid *pixels)
{
struct drawpix_state *drawpix = &ctx->Meta->DrawPix;
struct temp_texture *tex = get_temp_texture(ctx);
const struct gl_pixelstore_attrib unpackSave = ctx->Unpack;
const GLuint origStencilMask = ctx->Stencil.WriteMask[0];
- GLfloat verts[4][5]; /* four verts of X,Y,Z,S,T */
+ struct vertex {
+ GLfloat x, y, z, s, t;
+ };
+ struct vertex verts[4];
GLenum texIntFormat;
GLboolean fallback, newTex;
GLbitfield metaExtraSave = 0x0;
+ GLuint vbo;
/*
* Determine if we can do the glDrawPixels with texture mapping.
@@ -1579,32 +1663,6 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
META_VIEWPORT |
metaExtraSave));
- if (drawpix->ArrayObj == 0) {
- /* one-time setup */
-
- /* create vertex array object */
- _mesa_GenVertexArrays(1, &drawpix->ArrayObj);
- _mesa_BindVertexArray(drawpix->ArrayObj);
-
- /* create vertex array buffer */
- _mesa_GenBuffersARB(1, &drawpix->VBO);
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawpix->VBO);
- _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
- NULL, GL_DYNAMIC_DRAW_ARB);
-
- /* setup vertex arrays */
- _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]),
- (void *) (0 * sizeof(GLfloat)));
- _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]),
- (void *) (3 * sizeof(GLfloat)));
- _mesa_EnableClientState(GL_VERTEX_ARRAY);
- _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
- }
- else {
- _mesa_BindVertexArray(drawpix->ArrayObj);
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawpix->VBO);
- }
-
newTex = alloc_texture(tex, width, height, texIntFormat);
/* vertex positions, texcoords (after texture allocation!) */
@@ -1615,30 +1673,45 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
const GLfloat y1 = y + height * ctx->Pixel.ZoomY;
const GLfloat z = ctx->Current.RasterPos[2];
- verts[0][0] = x0;
- verts[0][1] = y0;
- verts[0][2] = z;
- verts[0][3] = 0.0F;
- verts[0][4] = 0.0F;
- verts[1][0] = x1;
- verts[1][1] = y0;
- verts[1][2] = z;
- verts[1][3] = tex->Sright;
- verts[1][4] = 0.0F;
- verts[2][0] = x1;
- verts[2][1] = y1;
- verts[2][2] = z;
- verts[2][3] = tex->Sright;
- verts[2][4] = tex->Ttop;
- verts[3][0] = x0;
- verts[3][1] = y1;
- verts[3][2] = z;
- verts[3][3] = 0.0F;
- verts[3][4] = tex->Ttop;
+ verts[0].x = x0;
+ verts[0].y = y0;
+ verts[0].z = z;
+ verts[0].s = 0.0F;
+ verts[0].t = 0.0F;
+ verts[1].x = x1;
+ verts[1].y = y0;
+ verts[1].z = z;
+ verts[1].s = tex->Sright;
+ verts[1].t = 0.0F;
+ verts[2].x = x1;
+ verts[2].y = y1;
+ verts[2].z = z;
+ verts[2].s = tex->Sright;
+ verts[2].t = tex->Ttop;
+ verts[3].x = x0;
+ verts[3].y = y1;
+ verts[3].z = z;
+ verts[3].s = 0.0F;
+ verts[3].t = tex->Ttop;
+ }
- /* upload new vertex data */
- _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
+ if (drawpix->ArrayObj == 0) {
+ /* one-time setup: create vertex array object */
+ _mesa_GenVertexArrays(1, &drawpix->ArrayObj);
}
+ _mesa_BindVertexArray(drawpix->ArrayObj);
+
+ /* create vertex array buffer */
+ _mesa_GenBuffersARB(1, &vbo);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
+ verts, GL_DYNAMIC_DRAW_ARB);
+
+ /* setup vertex arrays */
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s));
+ _mesa_EnableClientState(GL_VERTEX_ARRAY);
+ _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
/* set given unpack params */
ctx->Unpack = *unpack;
@@ -1709,6 +1782,8 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
_mesa_set_enable(ctx, tex->Target, GL_FALSE);
+ _mesa_DeleteBuffersARB(1, &vbo);
+
/* restore unpack params */
ctx->Unpack = unpackSave;
@@ -1724,7 +1799,7 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
* improve performance a lot.
*/
void
-_mesa_meta_bitmap(GLcontext *ctx,
+_mesa_meta_Bitmap(GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
const GLubyte *bitmap1)
@@ -1733,7 +1808,10 @@ _mesa_meta_bitmap(GLcontext *ctx,
struct temp_texture *tex = get_bitmap_temp_texture(ctx);
const GLenum texIntFormat = GL_ALPHA;
const struct gl_pixelstore_attrib unpackSave = *unpack;
- GLfloat verts[4][9]; /* four verts of X,Y,Z,S,T,R,G,B,A */
+ struct vertex {
+ GLfloat x, y, z, s, t, r, g, b, a;
+ };
+ struct vertex verts[4];
GLboolean newTex;
GLubyte *bitmap8;
@@ -1776,13 +1854,9 @@ _mesa_meta_bitmap(GLcontext *ctx,
NULL, GL_DYNAMIC_DRAW_ARB);
/* setup vertex arrays */
- _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]),
- (void *) (0 * sizeof(GLfloat)));
- _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]),
- (void *) (3 * sizeof(GLfloat)));
- _mesa_ColorPointer(4, GL_FLOAT, sizeof(verts[0]),
- (void *) (5 * sizeof(GLfloat)));
-
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s));
+ _mesa_ColorPointer(4, GL_FLOAT, sizeof(struct vertex), OFFSET(r));
_mesa_EnableClientState(GL_VERTEX_ARRAY);
_mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
_mesa_EnableClientState(GL_COLOR_ARRAY);
@@ -1803,32 +1877,32 @@ _mesa_meta_bitmap(GLcontext *ctx,
const GLfloat z = ctx->Current.RasterPos[2];
GLuint i;
- verts[0][0] = x0;
- verts[0][1] = y0;
- verts[0][2] = z;
- verts[0][3] = 0.0F;
- verts[0][4] = 0.0F;
- verts[1][0] = x1;
- verts[1][1] = y0;
- verts[1][2] = z;
- verts[1][3] = tex->Sright;
- verts[1][4] = 0.0F;
- verts[2][0] = x1;
- verts[2][1] = y1;
- verts[2][2] = z;
- verts[2][3] = tex->Sright;
- verts[2][4] = tex->Ttop;
- verts[3][0] = x0;
- verts[3][1] = y1;
- verts[3][2] = z;
- verts[3][3] = 0.0F;
- verts[3][4] = tex->Ttop;
+ verts[0].x = x0;
+ verts[0].y = y0;
+ verts[0].z = z;
+ verts[0].s = 0.0F;
+ verts[0].t = 0.0F;
+ verts[1].x = x1;
+ verts[1].y = y0;
+ verts[1].z = z;
+ verts[1].s = tex->Sright;
+ verts[1].t = 0.0F;
+ verts[2].x = x1;
+ verts[2].y = y1;
+ verts[2].z = z;
+ verts[2].s = tex->Sright;
+ verts[2].t = tex->Ttop;
+ verts[3].x = x0;
+ verts[3].y = y1;
+ verts[3].z = z;
+ verts[3].s = 0.0F;
+ verts[3].t = tex->Ttop;
for (i = 0; i < 4; i++) {
- verts[i][5] = ctx->Current.RasterColor[0];
- verts[i][6] = ctx->Current.RasterColor[1];
- verts[i][7] = ctx->Current.RasterColor[2];
- verts[i][8] = ctx->Current.RasterColor[3];
+ verts[i].r = ctx->Current.RasterColor[0];
+ verts[i].g = ctx->Current.RasterColor[1];
+ verts[i].b = ctx->Current.RasterColor[2];
+ verts[i].a = ctx->Current.RasterColor[3];
}
/* upload new vertex data */
@@ -1865,23 +1939,37 @@ _mesa_meta_bitmap(GLcontext *ctx,
}
+/**
+ * Called via ctx->Driver.GenerateMipmap()
+ * Note: texture borders and 3D texture support not yet complete.
+ */
void
-_mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
- struct gl_texture_object *texObj)
+_mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj)
{
struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap;
- struct { GLfloat x, y, s, t, r; } verts[4];
+ struct vertex {
+ GLfloat x, y, s, t, r;
+ };
+ struct vertex verts[4];
const GLuint baseLevel = texObj->BaseLevel;
const GLuint maxLevel = texObj->MaxLevel;
const GLenum minFilterSave = texObj->MinFilter;
const GLenum magFilterSave = texObj->MagFilter;
+ const GLint baseLevelSave = texObj->BaseLevel;
+ const GLint maxLevelSave = texObj->MaxLevel;
+ const GLboolean genMipmapSave = texObj->GenerateMipmap;
+ const GLenum wrapSSave = texObj->WrapS;
+ const GLenum wrapTSave = texObj->WrapT;
+ const GLenum wrapRSave = texObj->WrapR;
const GLuint fboSave = ctx->DrawBuffer->Name;
GLenum faceTarget;
- GLuint level;
+ GLuint dstLevel;
GLuint border = 0;
/* check for fallbacks */
- if (!ctx->Extensions.EXT_framebuffer_object) {
+ if (!ctx->Extensions.EXT_framebuffer_object ||
+ target == GL_TEXTURE_3D) {
_mesa_generate_mipmap(ctx, target, texObj);
return;
}
@@ -1911,11 +1999,8 @@ _mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
NULL, GL_DYNAMIC_DRAW_ARB);
/* setup vertex arrays */
- _mesa_VertexPointer(2, GL_FLOAT, sizeof(verts[0]),
- (void *) (0 * sizeof(GLfloat)));
- _mesa_TexCoordPointer(3, GL_FLOAT, sizeof(verts[0]),
- (void *) (2 * sizeof(GLfloat)));
-
+ _mesa_VertexPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
+ _mesa_TexCoordPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(s));
_mesa_EnableClientState(GL_VERTEX_ARRAY);
_mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
}
@@ -1933,12 +2018,16 @@ _mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
_mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
_mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
+
_mesa_set_enable(ctx, target, GL_TRUE);
/* setup texcoords once (XXX what about border?) */
switch (faceTarget) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- break;
+ case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
verts[0].s = 0.0F;
verts[0].t = 0.0F;
@@ -1953,63 +2042,180 @@ _mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
verts[3].t = 1.0F;
verts[3].r = 0.0F;
break;
+ case GL_TEXTURE_3D:
+ abort();
+ break;
+ default:
+ /* cube face */
+ {
+ static const GLfloat st[4][2] = {
+ {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
+ };
+ GLuint i;
+
+ /* loop over quad verts */
+ for (i = 0; i < 4; i++) {
+ /* Compute sc = +/-scale and tc = +/-scale.
+ * Not +/-1 to avoid cube face selection ambiguity near the edges,
+ * though that can still sometimes happen with this scale factor...
+ */
+ const GLfloat scale = 0.9999f;
+ const GLfloat sc = (2.0f * st[i][0] - 1.0f) * scale;
+ const GLfloat tc = (2.0f * st[i][1] - 1.0f) * scale;
+
+ switch (faceTarget) {
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ verts[i].s = 1.0f;
+ verts[i].t = -tc;
+ verts[i].r = -sc;
+ break;
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ verts[i].s = -1.0f;
+ verts[i].t = -tc;
+ verts[i].r = sc;
+ break;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ verts[i].s = sc;
+ verts[i].t = 1.0f;
+ verts[i].r = tc;
+ break;
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ verts[i].s = sc;
+ verts[i].t = -1.0f;
+ verts[i].r = -tc;
+ break;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ verts[i].s = sc;
+ verts[i].t = -tc;
+ verts[i].r = 1.0f;
+ break;
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ verts[i].s = -sc;
+ verts[i].t = -tc;
+ verts[i].r = -1.0f;
+ break;
+ default:
+ assert(0);
+ }
+ }
+ }
}
+ _mesa_set_enable(ctx, target, GL_TRUE);
+
+ /* texture is already locked, unlock now */
+ _mesa_unlock_texture(ctx, texObj);
- for (level = baseLevel + 1; level <= maxLevel; level++) {
+ for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) {
const struct gl_texture_image *srcImage;
- const GLuint srcLevel = level - 1;
- GLsizei srcWidth, srcHeight;
- GLsizei newWidth, newHeight;
+ const GLuint srcLevel = dstLevel - 1;
+ GLsizei srcWidth, srcHeight, srcDepth;
+ GLsizei dstWidth, dstHeight, dstDepth;
GLenum status;
- srcImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel);
+ srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel);
assert(srcImage->Border == 0); /* XXX we can fix this */
+ /* src size w/out border */
srcWidth = srcImage->Width - 2 * border;
srcHeight = srcImage->Height - 2 * border;
+ srcDepth = srcImage->Depth - 2 * border;
- newWidth = MAX2(1, srcWidth / 2) + 2 * border;
- newHeight = MAX2(1, srcHeight / 2) + 2 * border;
+ /* new dst size w/ border */
+ dstWidth = MAX2(1, srcWidth / 2) + 2 * border;
+ dstHeight = MAX2(1, srcHeight / 2) + 2 * border;
+ dstDepth = MAX2(1, srcDepth / 2) + 2 * border;
- if (newWidth == srcImage->Width && newHeight == srcImage->Height) {
- break;
+ if (dstWidth == srcImage->Width &&
+ dstHeight == srcImage->Height &&
+ dstDepth == srcImage->Depth) {
+ /* all done */
+ break;
}
- /* Create empty image */
- _mesa_TexImage2D(GL_TEXTURE_2D, level, srcImage->InternalFormat,
- newWidth, newHeight, border,
- GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ /* Create empty dest image */
+ if (target == GL_TEXTURE_1D) {
+ _mesa_TexImage1D(target, dstLevel, srcImage->InternalFormat,
+ dstWidth, border,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ }
+ else if (target == GL_TEXTURE_3D) {
+ _mesa_TexImage3D(target, dstLevel, srcImage->InternalFormat,
+ dstWidth, dstHeight, dstDepth, border,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ }
+ else {
+ /* 2D or cube */
+ _mesa_TexImage2D(faceTarget, dstLevel, srcImage->InternalFormat,
+ dstWidth, dstHeight, border,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ if (target == GL_TEXTURE_CUBE_MAP) {
+ /* If texturing from a cube, we need to make sure all src faces
+ * have been defined (even if we're not sampling from them.)
+ * Otherwise the texture object will be 'incomplete' and
+ * texturing from it will not be allowed.
+ */
+ GLuint face;
+ for (face = 0; face < 6; face++) {
+ if (!texObj->Image[face][srcLevel] ||
+ texObj->Image[face][srcLevel]->Width != srcWidth) {
+ _mesa_TexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face,
+ srcLevel, srcImage->InternalFormat,
+ srcWidth, srcHeight, border,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ }
+ }
+ }
+ }
- /* vertex positions */
+ /* setup vertex positions */
{
verts[0].x = 0.0F;
verts[0].y = 0.0F;
- verts[1].x = (GLfloat) newWidth;
+ verts[1].x = (GLfloat) dstWidth;
verts[1].y = 0.0F;
- verts[2].x = (GLfloat) newWidth;
- verts[2].y = (GLfloat) newHeight;
+ verts[2].x = (GLfloat) dstWidth;
+ verts[2].y = (GLfloat) dstHeight;
verts[3].x = 0.0F;
- verts[3].y = (GLfloat) newHeight;
+ verts[3].y = (GLfloat) dstHeight;
/* upload new vertex data */
_mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
}
/* limit sampling to src level */
- _mesa_TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, srcLevel);
- _mesa_TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, srcLevel);
-
- /* Set to draw into the current level */
- _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
- GL_COLOR_ATTACHMENT0_EXT,
- target,
- texObj->Name,
- level);
+ _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel);
+ _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
+
+ /* Set to draw into the current dstLevel */
+ if (target == GL_TEXTURE_1D) {
+ _mesa_FramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ target,
+ texObj->Name,
+ dstLevel);
+ }
+ else if (target == GL_TEXTURE_3D) {
+ GLint zoffset = 0; /* XXX unfinished */
+ _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ target,
+ texObj->Name,
+ dstLevel, zoffset);
+ }
+ else {
+ /* 2D / cube */
+ _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ faceTarget,
+ texObj->Name,
+ dstLevel);
+ }
- /* Choose to render to the color attachment. */
_mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ /* sanity check */
status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
abort();
@@ -2019,11 +2225,386 @@ _mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
+ _mesa_lock_texture(ctx, texObj); /* relock */
+
_mesa_meta_end(ctx);
_mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave);
_mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave);
+ _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave);
+ _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave);
+ _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, wrapRSave);
- /* restore (XXX add to meta_begin/end()? */
_mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave);
}
+
+
+/**
+ * Determine the GL data type to use for the temporary image read with
+ * ReadPixels() and passed to Tex[Sub]Image().
+ */
+static GLenum
+get_temp_image_type(GLcontext *ctx, GLenum baseFormat)
+{
+ switch (baseFormat) {
+ case GL_RGBA:
+ case GL_RGB:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ if (ctx->DrawBuffer->Visual.redBits <= 8)
+ return GL_UNSIGNED_BYTE;
+ else if (ctx->DrawBuffer->Visual.redBits <= 8)
+ return GL_UNSIGNED_SHORT;
+ else
+ return GL_FLOAT;
+ case GL_DEPTH_COMPONENT:
+ return GL_UNSIGNED_INT;
+ case GL_DEPTH_STENCIL:
+ return GL_UNSIGNED_INT_24_8;
+ default:
+ _mesa_problem(ctx, "Unexpected format in get_temp_image_type()");
+ return 0;
+ }
+}
+
+
+/**
+ * Helper for _mesa_meta_CopyTexImage1/2D() functions.
+ * Have to be careful with locking and meta state for pixel transfer.
+ */
+static void
+copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border)
+{
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLsizei postConvWidth = width, postConvHeight = height;
+ GLenum format, type;
+ GLint bpp;
+ void *buf;
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
+ format = _mesa_base_tex_format(ctx, internalFormat);
+ type = get_temp_image_type(ctx, format);
+ bpp = _mesa_bytes_per_pixel(format, type);
+ if (bpp <= 0) {
+ _mesa_problem(ctx, "Bad bpp in meta copy_tex_image()");
+ return;
+ }
+
+ /*
+ * Alloc image buffer (XXX could use a PBO)
+ */
+ buf = _mesa_malloc(width * height * bpp);
+ if (!buf) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
+ return;
+ }
+
+ _mesa_unlock_texture(ctx, texObj); /* need to unlock first */
+
+ /*
+ * Read image from framebuffer (disable pixel transfer ops)
+ */
+ _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER);
+ ctx->Driver.ReadPixels(ctx, x, y, width, height,
+ format, type, &ctx->Pack, buf);
+ _mesa_meta_end(ctx);
+
+ /*
+ * Prepare for new texture image size/data
+ */
+#if FEATURE_convolve
+ if (_mesa_is_color_format(internalFormat)) {
+ _mesa_adjust_image_for_convolution(ctx, 2,
+ &postConvWidth, &postConvHeight);
+ }
+#endif
+
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData(ctx, texImage);
+ }
+
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ postConvWidth, postConvHeight, 1,
+ border, internalFormat);
+
+ /*
+ * Store texture data (with pixel transfer ops)
+ */
+ _mesa_meta_begin(ctx, META_PIXEL_STORE);
+
+ _mesa_update_state(ctx); /* to update pixel transfer state */
+
+ if (target == GL_TEXTURE_1D) {
+ ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ width, border, format, type,
+ buf, &ctx->Unpack, texObj, texImage);
+ }
+ else {
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border, format, type,
+ buf, &ctx->Unpack, texObj, texImage);
+ }
+ _mesa_meta_end(ctx);
+
+ _mesa_lock_texture(ctx, texObj); /* re-lock */
+
+ _mesa_free(buf);
+}
+
+
+void
+_mesa_meta_CopyTexImage1D(GLcontext *ctx, GLenum target, GLint level,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLint border)
+{
+ copy_tex_image(ctx, 1, target, level, internalFormat, x, y,
+ width, 1, border);
+}
+
+
+void
+_mesa_meta_CopyTexImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border)
+{
+ copy_tex_image(ctx, 2, target, level, internalFormat, x, y,
+ width, height, border);
+}
+
+
+
+/**
+ * Helper for _mesa_meta_CopyTexSubImage1/2/3D() functions.
+ * Have to be careful with locking and meta state for pixel transfer.
+ */
+static void
+copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLenum format, type;
+ GLint bpp;
+ void *buf;
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ format = texImage->TexFormat->BaseFormat;
+ type = get_temp_image_type(ctx, format);
+ bpp = _mesa_bytes_per_pixel(format, type);
+ if (bpp <= 0) {
+ _mesa_problem(ctx, "Bad bpp in meta copy_tex_sub_image()");
+ return;
+ }
+
+ /*
+ * Alloc image buffer (XXX could use a PBO)
+ */
+ buf = _mesa_malloc(width * height * bpp);
+ if (!buf) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage%uD", dims);
+ return;
+ }
+
+ _mesa_unlock_texture(ctx, texObj); /* need to unlock first */
+
+ /*
+ * Read image from framebuffer (disable pixel transfer ops)
+ */
+ _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER);
+ ctx->Driver.ReadPixels(ctx, x, y, width, height,
+ format, type, &ctx->Pack, buf);
+ _mesa_meta_end(ctx);
+
+ _mesa_update_state(ctx); /* to update pixel transfer state */
+
+ /*
+ * Store texture data (with pixel transfer ops)
+ */
+ _mesa_meta_begin(ctx, META_PIXEL_STORE);
+ if (target == GL_TEXTURE_1D) {
+ ctx->Driver.TexSubImage1D(ctx, target, level, xoffset,
+ width, format, type, buf,
+ &ctx->Unpack, texObj, texImage);
+ }
+ else if (target == GL_TEXTURE_3D) {
+ ctx->Driver.TexSubImage3D(ctx, target, level, xoffset, yoffset, zoffset,
+ width, height, 1, format, type, buf,
+ &ctx->Unpack, texObj, texImage);
+ }
+ else {
+ ctx->Driver.TexSubImage2D(ctx, target, level, xoffset, yoffset,
+ width, height, format, type, buf,
+ &ctx->Unpack, texObj, texImage);
+ }
+ _mesa_meta_end(ctx);
+
+ _mesa_lock_texture(ctx, texObj); /* re-lock */
+
+ _mesa_free(buf);
+}
+
+
+void
+_mesa_meta_CopyTexSubImage1D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset,
+ GLint x, GLint y, GLsizei width)
+{
+ copy_tex_sub_image(ctx, 1, target, level, xoffset, 0, 0,
+ x, y, width, 1);
+}
+
+
+void
+_mesa_meta_CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ copy_tex_sub_image(ctx, 2, target, level, xoffset, yoffset, 0,
+ x, y, width, height);
+}
+
+
+void
+_mesa_meta_CopyTexSubImage3D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ copy_tex_sub_image(ctx, 3, target, level, xoffset, yoffset, zoffset,
+ x, y, width, height);
+}
+
+
+void
+_mesa_meta_CopyColorTable(GLcontext *ctx,
+ GLenum target, GLenum internalformat,
+ GLint x, GLint y, GLsizei width)
+{
+ GLfloat *buf;
+
+ buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat));
+ if (!buf) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorTable");
+ return;
+ }
+
+ /*
+ * Read image from framebuffer (disable pixel transfer ops)
+ */
+ _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER);
+ ctx->Driver.ReadPixels(ctx, x, y, width, 1,
+ GL_RGBA, GL_FLOAT, &ctx->Pack, buf);
+
+ _mesa_ColorTable(target, internalformat, width, GL_RGBA, GL_FLOAT, buf);
+
+ _mesa_meta_end(ctx);
+
+ _mesa_free(buf);
+}
+
+
+void
+_mesa_meta_CopyColorSubTable(GLcontext *ctx,GLenum target, GLsizei start,
+ GLint x, GLint y, GLsizei width)
+{
+ GLfloat *buf;
+
+ buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat));
+ if (!buf) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorSubTable");
+ return;
+ }
+
+ /*
+ * Read image from framebuffer (disable pixel transfer ops)
+ */
+ _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER);
+ ctx->Driver.ReadPixels(ctx, x, y, width, 1,
+ GL_RGBA, GL_FLOAT, &ctx->Pack, buf);
+
+ _mesa_ColorSubTable(target, start, width, GL_RGBA, GL_FLOAT, buf);
+
+ _mesa_meta_end(ctx);
+
+ _mesa_free(buf);
+}
+
+
+void
+_mesa_meta_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target,
+ GLenum internalFormat,
+ GLint x, GLint y, GLsizei width)
+{
+ GLfloat *buf;
+
+ buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat));
+ if (!buf) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyConvolutionFilter2D");
+ return;
+ }
+
+ /*
+ * Read image from framebuffer (disable pixel transfer ops)
+ */
+ _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER);
+ _mesa_update_state(ctx);
+ ctx->Driver.ReadPixels(ctx, x, y, width, 1,
+ GL_RGBA, GL_FLOAT, &ctx->Pack, buf);
+
+ _mesa_ConvolutionFilter1D(target, internalFormat, width,
+ GL_RGBA, GL_FLOAT, buf);
+
+ _mesa_meta_end(ctx);
+
+ _mesa_free(buf);
+}
+
+
+void
+_mesa_meta_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ GLfloat *buf;
+
+ buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
+ if (!buf) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyConvolutionFilter2D");
+ return;
+ }
+
+ /*
+ * Read image from framebuffer (disable pixel transfer ops)
+ */
+ _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER);
+ _mesa_update_state(ctx);
+
+ ctx->Driver.ReadPixels(ctx, x, y, width, height,
+ GL_RGBA, GL_FLOAT, &ctx->Pack, buf);
+
+ _mesa_ConvolutionFilter2D(target, internalFormat, width, height,
+ GL_RGBA, GL_FLOAT, buf);
+
+ _mesa_meta_end(ctx);
+
+ _mesa_free(buf);
+}
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
index 171ad27f26..7f659528dc 100644
--- a/src/mesa/drivers/common/meta.h
+++ b/src/mesa/drivers/common/meta.h
@@ -27,29 +27,6 @@
#define META_H
-/**
- * Flags passed to _mesa_meta_begin().
- * XXX these flags may evolve...
- */
-/*@{*/
-#define META_ALPHA_TEST 0x1
-#define META_BLEND 0x2 /**< includes logicop */
-#define META_COLOR_MASK 0x4
-#define META_DEPTH_TEST 0x8
-#define META_FOG 0x10
-#define META_RASTERIZATION 0x20
-#define META_SCISSOR 0x40
-#define META_SHADER 0x80
-#define META_STENCIL_TEST 0x100
-#define META_TRANSFORM 0x200 /**< modelview, projection */
-#define META_TEXTURE 0x400
-#define META_VERTEX 0x800
-#define META_VIEWPORT 0x1000
-#define META_PIXEL_STORE 0x2000
-#define META_ALL ~0x0
-/*@}*/
-
-
extern void
_mesa_meta_init(GLcontext *ctx);
@@ -57,35 +34,81 @@ extern void
_mesa_meta_free(GLcontext *ctx);
extern void
-_mesa_meta_blit_framebuffer(GLcontext *ctx,
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter);
+_mesa_meta_BlitFramebuffer(GLcontext *ctx,
+ GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter);
extern void
-_mesa_meta_clear(GLcontext *ctx, GLbitfield buffers);
+_mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers);
extern void
-_mesa_meta_copy_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint dstx, GLint dsty, GLenum type);
+_mesa_meta_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
+ GLsizei width, GLsizei height,
+ GLint dstx, GLint dsty, GLenum type);
extern void
-_mesa_meta_draw_pixels(GLcontext *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels);
+_mesa_meta_DrawPixels(GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid *pixels);
extern void
-_mesa_meta_bitmap(GLcontext *ctx,
+_mesa_meta_Bitmap(GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
const GLubyte *bitmap);
extern void
-_mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
- struct gl_texture_object *texObj);
+_mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj);
+
+extern void
+_mesa_meta_CopyTexImage1D(GLcontext *ctx, GLenum target, GLint level,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLint border);
+
+extern void
+_mesa_meta_CopyTexImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border);
+
+extern void
+_mesa_meta_CopyTexSubImage1D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset,
+ GLint x, GLint y, GLsizei width);
+
+extern void
+_mesa_meta_CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
+extern void
+_mesa_meta_CopyTexSubImage3D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
+extern void
+_mesa_meta_CopyColorTable(GLcontext *ctx,
+ GLenum target, GLenum internalformat,
+ GLint x, GLint y, GLsizei width);
+
+extern void
+_mesa_meta_CopyColorSubTable(GLcontext *ctx,GLenum target, GLsizei start,
+ GLint x, GLint y, GLsizei width);
+
+extern void
+_mesa_meta_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target,
+ GLenum internalFormat,
+ GLint x, GLint y, GLsizei width);
+
+extern void
+_mesa_meta_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLsizei height);
#endif /* META_H */
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h
index 2c89a9f58a..5e86324eec 100644
--- a/src/mesa/drivers/dri/common/extension_helper.h
+++ b/src/mesa/drivers/dri/common/extension_helper.h
@@ -4417,10 +4417,11 @@ static const char SpriteParameterivSGIX_names[] =
"";
#endif
-#if defined(need_GL_EXT_provoking_vertex)
+#if defined(need_GL_EXT_provoking_vertex) || defined(need_GL_ARB_provoking_vertex)
static const char ProvokingVertexEXT_names[] =
"i\0" /* Parameter signature */
"glProvokingVertexEXT\0"
+ "glProvokingVertex\0"
"";
#endif
@@ -5194,6 +5195,13 @@ static const struct dri_extension_function GL_ARB_point_parameters_functions[] =
};
#endif
+#if defined(need_GL_ARB_provoking_vertex)
+static const struct dri_extension_function GL_ARB_provoking_vertex_functions[] = {
+ { ProvokingVertexEXT_names, ProvokingVertexEXT_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_ARB_shader_objects)
static const struct dri_extension_function GL_ARB_shader_objects_functions[] = {
{ UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 },
diff --git a/src/mesa/drivers/dri/ffb/ffb_tex.c b/src/mesa/drivers/dri/ffb/ffb_tex.c
index 69d30aedba..95058e9069 100644
--- a/src/mesa/drivers/dri/ffb/ffb_tex.c
+++ b/src/mesa/drivers/dri/ffb/ffb_tex.c
@@ -30,24 +30,6 @@
#include "ffb_tex.h"
/* No texture unit, all software. */
-/* XXX this function isn't needed since _mesa_init_driver_functions()
- * will make all these assignments.
- */
void ffbDDInitTexFuncs(GLcontext *ctx)
{
- /*
- ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;
- ctx->Driver.TexImage1D = _mesa_store_teximage1d;
- ctx->Driver.TexImage2D = _mesa_store_teximage2d;
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
- ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
- ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d;
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
- */
}
diff --git a/src/mesa/drivers/dri/glcore/Makefile b/src/mesa/drivers/dri/glcore/Makefile
deleted file mode 100644
index ac7e1de928..0000000000
--- a/src/mesa/drivers/dri/glcore/Makefile
+++ /dev/null
@@ -1,84 +0,0 @@
-# src/mesa/drivers/dri/glcore/Makefile
-
-TOP = ../../../../..
-include $(TOP)/configs/current
-
-LIBNAME = glcore_dri.so
-
-DRIVER_SOURCES = glcore_driver.c \
- $(TOP)/src/mesa/drivers/common/driverfuncs.c \
- ../common/dri_util.c
-
-C_SOURCES = \
- $(DRIVER_SOURCES) \
- $(DRI_SOURCES)
-
-
-# Include directories
-INCLUDE_DIRS = \
- -I. \
- -I../common \
- -I../dri_client \
- -I../dri_client/imports \
- -Iserver \
- -I$(TOP)/include \
- -I$(DRM_SOURCE_PATH)/shared-core \
- -I$(TOP)/src/mesa \
- -I$(TOP)/src/mesa/main \
- -I$(TOP)/src/mesa/glapi \
- -I$(TOP)/src/mesa/math \
- -I$(TOP)/src/mesa/transform \
- -I$(TOP)/src/mesa/shader \
- -I$(TOP)/src/mesa/swrast \
- -I$(TOP)/src/mesa/swrast_setup
-
-# Core Mesa objects
-MESA_MODULES = $(TOP)/src/mesa/libmesa.a
-
-# Libraries that the driver shared lib depends on
-LIB_DEPS = -lm -lpthread -lc
-# LIB_DEPS = -lGL -lm -lpthread -lc
-
-
-ASM_SOURCES =
-
-OBJECTS = $(C_SOURCES:.c=.o) \
- $(ASM_SOURCES:.S=.o)
-
-
-##### RULES #####
-
-.c.o:
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DEFINES) $< -o $@
-
-.S.o:
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DEFINES) $< -o $@
-
-
-##### TARGETS #####
-
-default: depend $(TOP)/$(LIB_DIR)/$(LIBNAME)
-
-
-$(TOP)/$(LIB_DIR)/$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile
- CC="$(CC)" CXX="$(CXX)" $(TOP)/bin/mklib -o $(LIBNAME) -noprefix -install $(TOP)/$(LIB_DIR) \
- $(OBJECTS) $(WINLIB) $(LIB_DEPS) $(WINOBJ) $(MESA_MODULES)
-
-
-depend: $(C_SOURCES) $(ASM_SOURCES)
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDE_DIRS) $(C_SOURCES) $(ASM_SOURCES) \
- > /dev/null
-
-
-# Emacs tags
-tags:
- etags `find . -name \*.[ch]` `find ../include`
-
-
-clean:
- -rm -f *.o server/*.o
-
-
-include depend
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 3c5b848319..c300c33adc 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -125,6 +125,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
/* We want the GLSL compiler to emit code that uses condition codes */
ctx->Shader.EmitCondCodes = GL_TRUE;
+ ctx->Shader.EmitNVTempInitialization = GL_TRUE;
ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024);
ctx->Const.VertexProgram.MaxAluInstructions = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 0b0e6931a0..4be6c77aa1 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -248,6 +248,9 @@ static void prepare_constant_buffer(struct brw_context *brw)
GLuint offset = brw->curbe.vs_start * 16;
GLuint nr = brw->vs.prog_data->nr_params / 4;
+ if (brw->vertex_program->IsNVProgram)
+ _mesa_load_tracked_matrices(ctx);
+
/* Updates the ParamaterValues[i] pointers for all parameters of the
* basic type of PROGRAM_STATE_VAR.
*/
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 78572356a3..5335eac895 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -86,9 +86,6 @@ const struct brw_tracked_state brw_psp_urb_cbs;
const struct brw_tracked_state brw_pipe_control;
-const struct brw_tracked_state brw_clear_surface_cache;
-const struct brw_tracked_state brw_clear_batch_cache;
-
const struct brw_tracked_state brw_drawing_rect;
const struct brw_tracked_state brw_indices;
const struct brw_tracked_state brw_vertices;
@@ -165,7 +162,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
const void *data,
GLuint sz );
void brw_destroy_batch_cache( struct brw_context *brw );
-void brw_clear_batch_cache_flush( struct brw_context *brw );
+void brw_clear_batch_cache( struct brw_context *brw );
/* brw_wm_surface_state.c */
dri_bo *
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
index 811940edc0..7821898cf9 100644
--- a/src/mesa/drivers/dri/i965/brw_state_batch.c
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -79,7 +79,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
return GL_TRUE;
}
-static void clear_batch_cache( struct brw_context *brw )
+void brw_clear_batch_cache( struct brw_context *brw )
{
struct brw_cached_batch_item *item = brw->cached_batch_items;
@@ -93,18 +93,7 @@ static void clear_batch_cache( struct brw_context *brw )
brw->cached_batch_items = NULL;
}
-void brw_clear_batch_cache_flush( struct brw_context *brw )
-{
- clear_batch_cache(brw);
-
- brw->state.dirty.mesa |= ~0;
- brw->state.dirty.brw |= ~0;
- brw->state.dirty.cache |= ~0;
-}
-
-
-
void brw_destroy_batch_cache( struct brw_context *brw )
{
- clear_batch_cache(brw);
+ brw_clear_batch_cache(brw);
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 414620d0b3..b817b741e7 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -287,6 +287,7 @@ void brw_validate_state( struct brw_context *brw )
if (brw->emit_state_always) {
state->mesa |= ~0;
state->brw |= ~0;
+ state->cache |= ~0;
}
if (brw->fragment_program != ctx->FragmentProgram._Current) {
@@ -305,7 +306,7 @@ void brw_validate_state( struct brw_context *brw )
return;
if (brw->state.dirty.brw & BRW_NEW_CONTEXT)
- brw_clear_batch_cache_flush(brw);
+ brw_clear_batch_cache(brw);
brw->intel.Fallback = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index e3111c6680..f0c79efbd9 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -90,8 +90,6 @@ static void brw_upload_vs_prog(struct brw_context *brw)
struct brw_vertex_program *vp =
(struct brw_vertex_program *)brw->vertex_program;
- assert (vp && !vp->program.IsNVProgram);
-
memset(&key, 0, sizeof(key));
/* Just upload the program verbatim for now. Always send it all
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 584fdbdfc3..1638ef8111 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -1270,9 +1270,27 @@ post_vs_emit( struct brw_vs_compile *c,
}
static uint32_t
-get_predicate(uint32_t swizzle)
+get_predicate(const struct prog_instruction *inst)
{
- switch (swizzle) {
+ if (inst->DstReg.CondMask == COND_TR)
+ return BRW_PREDICATE_NONE;
+
+ /* All of GLSL only produces predicates for COND_NE and one channel per
+ * vector. Fail badly if someone starts doing something else, as it might
+ * mean infinite looping or something.
+ *
+ * We'd like to support all the condition codes, but our hardware doesn't
+ * quite match the Mesa IR, which is modeled after the NV extensions. For
+ * those, the instruction may update the condition codes or not, then any
+ * later instruction may use one of those condition codes. For gen4, the
+ * instruction may update the flags register based on one of the condition
+ * codes output by the instruction, and then further instructions may
+ * predicate on that. We can probably support this, but it won't
+ * necessarily be easy.
+ */
+ assert(inst->DstReg.CondMask == COND_NE);
+
+ switch (inst->DstReg.CondSwizzle) {
case SWIZZLE_XXXX:
return BRW_PREDICATE_ALIGN16_REPLICATE_X;
case SWIZZLE_YYYY:
@@ -1282,7 +1300,8 @@ get_predicate(uint32_t swizzle)
case SWIZZLE_WWWW:
return BRW_PREDICATE_ALIGN16_REPLICATE_W;
default:
- _mesa_problem(NULL, "Unexpected predicate: 0x%08x\n", swizzle);
+ _mesa_problem(NULL, "Unexpected predicate: 0x%08x\n",
+ inst->DstReg.CondMask);
return BRW_PREDICATE_NORMAL;
}
}
@@ -1294,6 +1313,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
#define MAX_IF_DEPTH 32
#define MAX_LOOP_DEPTH 32
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
const GLuint nr_insns = c->vp->program.Base.NumInstructions;
GLuint insn, if_depth = 0, loop_depth = 0;
GLuint end_offset = 0;
@@ -1492,8 +1512,8 @@ void brw_vs_emit(struct brw_vs_compile *c )
case OPCODE_IF:
assert(if_depth < MAX_IF_DEPTH);
if_inst[if_depth] = brw_IF(p, BRW_EXECUTE_8);
- if_inst[if_depth]->header.predicate_control =
- get_predicate(inst->DstReg.CondSwizzle);
+ /* Note that brw_IF smashes the predicate_control field. */
+ if_inst[if_depth]->header.predicate_control = get_predicate(inst);
if_depth++;
break;
case OPCODE_ELSE:
@@ -1503,45 +1523,48 @@ void brw_vs_emit(struct brw_vs_compile *c )
assert(if_depth > 0);
brw_ENDIF(p, if_inst[--if_depth]);
break;
-#if 0
case OPCODE_BGNLOOP:
loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8);
break;
case OPCODE_BRK:
+ brw_set_predicate_control(p, get_predicate(inst));
brw_BREAK(p);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
case OPCODE_CONT:
+ brw_set_predicate_control(p, get_predicate(inst));
brw_CONT(p);
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
case OPCODE_ENDLOOP:
{
struct brw_instruction *inst0, *inst1;
+ GLuint br = 1;
+
loop_depth--;
+
+ if (BRW_IS_IGDNG(brw))
+ br = 2;
+
inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
/* patch all the BREAK/CONT instructions from last BEGINLOOP */
while (inst0 > loop_inst[loop_depth]) {
inst0--;
if (inst0->header.opcode == BRW_OPCODE_BREAK) {
- inst0->bits3.if_else.jump_count = inst1 - inst0 + 1;
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
inst0->bits3.if_else.pop_count = 0;
}
else if (inst0->header.opcode == BRW_OPCODE_CONTINUE) {
- inst0->bits3.if_else.jump_count = inst1 - inst0;
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
inst0->bits3.if_else.pop_count = 0;
}
}
}
break;
-#else
- (void) loop_inst;
- (void) loop_depth;
-#endif
case OPCODE_BRA:
- brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
+ brw_set_predicate_control(p, get_predicate(inst));
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
- brw_set_predicate_control_flag_value(p, 0xff);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
case OPCODE_CAL:
brw_set_access_mode(p, BRW_ALIGN_1);
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index ae98b5492d..872b1f3ecf 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -38,6 +38,8 @@
#include "brw_context.h"
#include "brw_eu.h"
+#define SATURATE (1<<5)
+
/* A big lookup table is used to figure out which and how many
* additional regs will inserted before the main payload in the WM
* program execution. These mainly relate to depth and stencil
@@ -203,7 +205,6 @@ struct brw_wm_compile {
GLuint fp_temp;
GLuint fp_interp_emitted;
GLuint fp_fragcolor_emitted;
- GLuint fp_deriv_emitted;
struct prog_src_register pixel_xy;
struct prog_src_register delta_xy;
@@ -299,5 +300,10 @@ void brw_wm_lookup_iz( GLuint line_aa,
GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp);
void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c);
+void emit_ddxy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ GLboolean is_ddx,
+ const struct brw_reg *arg0);
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 981864323e..bf80a2942a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -34,8 +34,6 @@
#include "brw_context.h"
#include "brw_wm.h"
-#define SATURATE (1<<5)
-
/* Not quite sure how correct this is - need to understand horiz
* vs. vertical strides a little better.
*/
@@ -281,6 +279,79 @@ static void emit_frontfacing( struct brw_compile *p,
brw_set_predicate_control_flag_value(p, 0xff);
}
+/* For OPCODE_DDX and OPCODE_DDY, per channel of output we've got input
+ * looking like:
+ *
+ * arg0: ss0.tl ss0.tr ss0.bl ss0.br ss1.tl ss1.tr ss1.bl ss1.br
+ *
+ * and we're trying to produce:
+ *
+ * DDX DDY
+ * dst: (ss0.tr - ss0.tl) (ss0.tl - ss0.bl)
+ * (ss0.tr - ss0.tl) (ss0.tr - ss0.br)
+ * (ss0.br - ss0.bl) (ss0.tl - ss0.bl)
+ * (ss0.br - ss0.bl) (ss0.tr - ss0.br)
+ * (ss1.tr - ss1.tl) (ss1.tl - ss1.bl)
+ * (ss1.tr - ss1.tl) (ss1.tr - ss1.br)
+ * (ss1.br - ss1.bl) (ss1.tl - ss1.bl)
+ * (ss1.br - ss1.bl) (ss1.tr - ss1.br)
+ *
+ * and add another set of two more subspans if in 16-pixel dispatch mode.
+ *
+ * For DDX, it ends up being easy: width = 2, horiz=0 gets us the same result
+ * for each pair, and vertstride = 2 jumps us 2 elements after processing a
+ * pair. But for DDY, it's harder, as we want to produce the pairs swizzled
+ * between each other. We could probably do it like ddx and swizzle the right
+ * order later, but bail for now and just produce
+ * ((ss0.tl - ss0.bl)x4 (ss1.tl - ss1.bl)x4)
+ */
+void emit_ddxy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ GLboolean is_ddx,
+ const struct brw_reg *arg0)
+{
+ int i;
+ struct brw_reg src0, src1;
+
+ if (mask & SATURATE)
+ brw_set_saturate(p, 1);
+ for (i = 0; i < 4; i++ ) {
+ if (mask & (1<<i)) {
+ if (is_ddx) {
+ src0 = brw_reg(arg0[i].file, arg0[i].nr, 1,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_2,
+ BRW_WIDTH_2,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
+ src1 = brw_reg(arg0[i].file, arg0[i].nr, 0,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_2,
+ BRW_WIDTH_2,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
+ } else {
+ src0 = brw_reg(arg0[i].file, arg0[i].nr, 0,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_4,
+ BRW_WIDTH_4,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
+ src1 = brw_reg(arg0[i].file, arg0[i].nr, 2,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_4,
+ BRW_WIDTH_4,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
+ }
+ brw_ADD(p, dst[i], src0, negate(src1));
+ }
+ }
+ if (mask & SATURATE)
+ brw_set_saturate(p, 0);
+}
+
static void emit_alu1( struct brw_compile *p,
struct brw_instruction *(*func)(struct brw_compile *,
struct brw_reg,
@@ -1272,6 +1343,14 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
break;
+ case OPCODE_DDX:
+ emit_ddxy(p, dst, dst_flags, GL_TRUE, args[0]);
+ break;
+
+ case OPCODE_DDY:
+ emit_ddxy(p, dst, dst_flags, GL_FALSE, args[0]);
+ break;
+
case OPCODE_DP3:
emit_dp3(p, dst, dst_flags, args[0], args[1]);
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index 123fe841c3..4e3edfbbff 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -494,38 +494,6 @@ static void emit_interp( struct brw_wm_compile *c,
c->fp_interp_emitted |= 1<<idx;
}
-static void emit_ddx( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- GLuint idx = inst->SrcReg[0].Index;
- struct prog_src_register interp = src_reg(PROGRAM_PAYLOAD, idx);
-
- c->fp_deriv_emitted |= 1<<idx;
- emit_op(c,
- OPCODE_DDX,
- inst->DstReg,
- 0,
- interp,
- get_pixel_w(c),
- src_undef());
-}
-
-static void emit_ddy( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- GLuint idx = inst->SrcReg[0].Index;
- struct prog_src_register interp = src_reg(PROGRAM_PAYLOAD, idx);
-
- c->fp_deriv_emitted |= 1<<idx;
- emit_op(c,
- OPCODE_DDY,
- inst->DstReg,
- 0,
- interp,
- get_pixel_w(c),
- src_undef());
-}
-
/***********************************************************************
* Hacks to extend the program parameter and constant lists.
*/
@@ -1186,12 +1154,6 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
*/
out->DstReg.WriteMask = 0;
break;
- case OPCODE_DDX:
- emit_ddx(c, inst);
- break;
- case OPCODE_DDY:
- emit_ddy(c, inst);
- break;
case OPCODE_END:
emit_fb_write(c);
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index 7c210abbce..c9fe1dd8ad 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -22,6 +22,7 @@ static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
{
int i;
+
for (i = 0; i < fp->Base.NumInstructions; i++) {
const struct prog_instruction *inst = &fp->Base.Instructions[i];
switch (inst->Opcode) {
@@ -31,8 +32,6 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
case OPCODE_CAL:
case OPCODE_BRK:
case OPCODE_RET:
- case OPCODE_DDX:
- case OPCODE_DDY:
case OPCODE_NOISE1:
case OPCODE_NOISE2:
case OPCODE_NOISE3:
@@ -293,7 +292,7 @@ static void prealloc_reg(struct brw_wm_compile *c)
int i, j;
struct brw_reg reg;
int urb_read_length = 0;
- GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted | c->fp_deriv_emitted;
+ GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted;
GLuint reg_index = 0;
memset(c->used_grf, GL_FALSE, sizeof(c->used_grf));
@@ -1474,61 +1473,6 @@ static void emit_sne(struct brw_wm_compile *c,
emit_sop(c, inst, BRW_CONDITIONAL_NEQ);
}
-static void emit_ddx(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg interp[4];
- struct brw_reg dst;
- struct brw_reg src0, w;
- GLuint nr, i;
- src0 = get_src_reg(c, inst, 0, 0);
- w = get_src_reg(c, inst, 1, 3);
- nr = src0.nr;
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
- brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
- for(i = 0; i < 4; i++ ) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV(p, dst, interp[i]);
- brw_MUL(p, dst, dst, w);
- }
- }
- brw_set_saturate(p, 0);
-}
-
-static void emit_ddy(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg interp[4];
- struct brw_reg dst;
- struct brw_reg src0, w;
- GLuint nr, i;
-
- src0 = get_src_reg(c, inst, 0, 0);
- nr = src0.nr;
- w = get_src_reg(c, inst, 1, 3);
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
- brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
- for(i = 0; i < 4; i++ ) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV(p, dst, suboffset(interp[i], 1));
- brw_MUL(p, dst, dst, w);
- }
- }
- brw_set_saturate(p, 0);
-}
-
static INLINE struct brw_reg high_words( struct brw_reg reg )
{
return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ),
@@ -2780,6 +2724,21 @@ static void post_wm_emit( struct brw_wm_compile *c )
brw_resolve_cals(&c->func);
}
+static void
+get_argument_regs(struct brw_wm_compile *c,
+ const struct prog_instruction *inst,
+ int index,
+ struct brw_reg *regs,
+ int mask)
+{
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1 << i))
+ regs[i] = get_src_reg(c, inst, index, i);
+ }
+}
+
static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
{
#define MAX_IF_DEPTH 32
@@ -2797,6 +2756,9 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
for (i = 0; i < c->nr_fp_insns; i++) {
const struct prog_instruction *inst = &c->prog_instructions[i];
+ int dst_flags;
+ struct brw_reg args[3][4], dst[4];
+ int j;
c->cur_inst = i;
@@ -2814,6 +2776,10 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
else
brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
+ dst_flags = inst->DstReg.WriteMask;
+ if (inst->SaturateMode == SATURATE_ZERO_ONE)
+ dst_flags |= SATURATE;
+
switch (inst->Opcode) {
case WM_PIXELXY:
emit_pixel_xy(c, inst);
@@ -2899,10 +2865,16 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
emit_min_max(c, inst);
break;
case OPCODE_DDX:
- emit_ddx(c, inst);
- break;
case OPCODE_DDY:
- emit_ddy(c, inst);
+ for (j = 0; j < 4; j++) {
+ if (inst->DstReg.WriteMask & (1 << j))
+ dst[j] = get_dst_reg(c, inst, j);
+ else
+ dst[j] = brw_null_reg();
+ }
+ get_argument_regs(c, inst, 0, args[0], WRITEMASK_XYZW);
+ emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX),
+ args[0]);
break;
case OPCODE_SLT:
emit_slt(c, inst);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
index 9c68bfd78b..b449394029 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
@@ -178,6 +178,11 @@ void brw_wm_pass1( struct brw_wm_compile *c )
read1 = writemask;
break;
+ case OPCODE_DDX:
+ case OPCODE_DDY:
+ read0 = writemask;
+ break;
+
case OPCODE_MAD:
case OPCODE_CMP:
case OPCODE_LRP:
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index c55c5c426e..7f6fb66d52 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -207,8 +207,12 @@ intel_bufferobj_subdata(GLcontext * ctx,
if (intel_obj->sys_buffer)
memcpy((char *)intel_obj->sys_buffer + offset, data, size);
- else
+ else {
+ /* Flush any existing batchbuffer that might reference this data. */
+ intelFlush(ctx);
+
dri_bo_subdata(intel_obj->buffer, offset, size, data);
+ }
}
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index bce23724b3..fb62f0f430 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -38,6 +38,7 @@
#include "intel_fbo.h"
#include "intel_pixel.h"
#include "intel_regions.h"
+#include "intel_batchbuffer.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -170,7 +171,8 @@ intelClear(GLcontext *ctx, GLbitfield mask)
}
DBG("\n");
}
- _mesa_meta_clear(&intel->ctx, tri_mask);
+
+ _mesa_meta_Clear(&intel->ctx, tri_mask);
}
if (swrast_mask) {
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 7e21b94acc..d49d95768d 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -507,7 +507,8 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
if (screen->dri2.loader &&
(screen->dri2.loader->base.version >= 2)
- && (screen->dri2.loader->flushFrontBuffer != NULL)) {
+ && (screen->dri2.loader->flushFrontBuffer != NULL) &&
+ intel->driDrawable && intel->driDrawable->loaderPrivate) {
(*screen->dri2.loader->flushFrontBuffer)(intel->driDrawable,
intel->driDrawable->loaderPrivate);
@@ -587,11 +588,6 @@ intelInitDriverFunctions(struct dd_function_table *functions)
functions->GetString = intelGetString;
functions->UpdateState = intelInvalidateState;
- functions->CopyColorTable = _swrast_CopyColorTable;
- functions->CopyColorSubTable = _swrast_CopyColorSubTable;
- functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
- functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
-
intelInitTextureFuncs(functions);
intelInitTextureImageFuncs(functions);
intelInitTextureSubImageFuncs(functions);
@@ -922,6 +918,14 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
GLboolean
intelUnbindContext(__DRIcontextPrivate * driContextPriv)
{
+ struct intel_context *intel =
+ (struct intel_context *) driContextPriv->driverPrivate;
+
+ /* Deassociate the context with the drawables.
+ */
+ intel->driDrawable = NULL;
+ intel->driReadDrawable = NULL;
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 804c034840..8dfb24290d 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -715,5 +715,5 @@ intel_fbo_init(struct intel_context *intel)
intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture;
intel->ctx.Driver.ResizeBuffers = intel_resize_buffers;
intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer;
- intel->ctx.Driver.BlitFramebuffer = _mesa_meta_blit_framebuffer;
+ intel->ctx.Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer;
}
diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
index fe986092db..5958b36c97 100644
--- a/src/mesa/drivers/dri/intel/intel_generatemipmap.c
+++ b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
@@ -125,6 +125,8 @@ intel_generate_mipmap_2d(GLcontext *ctx,
GLuint fb_name;
GLboolean success = GL_FALSE;
struct gl_framebuffer *saved_fbo = NULL;
+ struct gl_buffer_object *saved_array_buffer = NULL;
+ struct gl_buffer_object *saved_element_buffer = NULL;
_mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT |
GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT |
@@ -133,6 +135,16 @@ intel_generate_mipmap_2d(GLcontext *ctx,
old_active_texture = ctx->Texture.CurrentUnit;
_mesa_reference_framebuffer(&saved_fbo, ctx->DrawBuffer);
+ /* use default array/index buffers */
+ _mesa_reference_buffer_object(ctx, &saved_array_buffer,
+ ctx->Array.ArrayBufferObj);
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
+ ctx->Shared->NullBufferObj);
+ _mesa_reference_buffer_object(ctx, &saved_element_buffer,
+ ctx->Array.ElementArrayBufferObj);
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj,
+ ctx->Shared->NullBufferObj);
+
_mesa_Disable(GL_POLYGON_STIPPLE);
_mesa_Disable(GL_DEPTH_TEST);
_mesa_Disable(GL_STENCIL_TEST);
@@ -205,6 +217,15 @@ fail:
meta_restore_fragment_program(&intel->meta);
meta_restore_vertex_program(&intel->meta);
+ /* restore array/index buffers */
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
+ saved_array_buffer);
+ _mesa_reference_buffer_object(ctx, &saved_array_buffer, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj,
+ saved_element_buffer);
+ _mesa_reference_buffer_object(ctx, &saved_element_buffer, NULL);
+
+
_mesa_DeleteFramebuffersEXT(1, &fb_name);
_mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
if (saved_fbo)
@@ -223,10 +244,6 @@ fail:
*
* The texture object's miptree must be mapped.
*
- * It would be really nice if this was just called by Mesa whenever mipmaps
- * needed to be regenerated, rather than us having to remember to do so in
- * each texture image modification path.
- *
* This function should also include an accelerated path.
*/
void
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index 07ca8f7ddb..f058b3c8e4 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -240,5 +240,5 @@ intelCopyPixels(GLcontext * ctx,
return;
/* this will use swrast if needed */
- _mesa_meta_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, type);
+ _mesa_meta_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type);
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 7fbb89fd6a..5ffa847fd4 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -54,7 +54,7 @@
#include "intel_fbo.h"
-/** XXX compare perf of this vs. _mesa_meta_draw_pixels(STENCIL) */
+/** XXX compare perf of this vs. _mesa_meta_DrawPixels(STENCIL) */
static GLboolean
intel_stencil_drawpixels(GLcontext * ctx,
GLint x, GLint y,
@@ -265,7 +265,7 @@ intelDrawPixels(GLcontext * ctx,
/* XXX this function doesn't seem to work reliably even when all
* the pre-requisite conditions are met.
* Note that this function is never hit with conform.
- * Fall back to swrast because even the _mesa_meta_draw_pixels() approach
+ * Fall back to swrast because even the _mesa_meta_DrawPixels() approach
* isn't working because of an apparent stencil bug.
*/
if (intel_stencil_drawpixels(ctx, x, y, width, height, format, type,
@@ -280,6 +280,6 @@ intelDrawPixels(GLcontext * ctx,
}
#endif
- _mesa_meta_draw_pixels(ctx, x, y, width, height, format, type,
- unpack, pixels);
+ _mesa_meta_DrawPixels(ctx, x, y, width, height, format, type,
+ unpack, pixels);
}
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 1e73943457..28eabbc005 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -448,24 +448,22 @@ intel_map_unmap_framebuffer(struct intel_context *intel,
struct gl_framebuffer *fb,
GLboolean map)
{
- GLcontext *ctx = &intel->ctx;
- GLuint i, j;
-
- /* color buffers */
- if (fb == ctx->DrawBuffer) {
- for (j = 0; j < fb->_NumColorDrawBuffers; j++) {
- if (map)
- intel_renderbuffer_map(intel, fb->_ColorDrawBuffers[j]);
- else
- intel_renderbuffer_unmap(intel, fb->_ColorDrawBuffers[j]);
- }
- } else {
+ GLuint i;
+
+ /* color draw buffers */
+ for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
if (map)
- intel_renderbuffer_map(intel, fb->_ColorReadBuffer);
+ intel_renderbuffer_map(intel, fb->_ColorDrawBuffers[i]);
else
- intel_renderbuffer_unmap(intel, fb->_ColorReadBuffer);
+ intel_renderbuffer_unmap(intel, fb->_ColorDrawBuffers[i]);
}
+ /* color read buffer */
+ if (map)
+ intel_renderbuffer_map(intel, fb->_ColorReadBuffer);
+ else
+ intel_renderbuffer_unmap(intel, fb->_ColorReadBuffer);
+
/* check for render to textures */
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att =
@@ -484,20 +482,17 @@ intel_map_unmap_framebuffer(struct intel_context *intel,
/* depth buffer (Note wrapper!) */
if (fb->_DepthBuffer) {
if (map)
- intel_renderbuffer_map(intel, fb->_DepthBuffer->Wrapped);
+ intel_renderbuffer_map(intel, fb->_DepthBuffer->Wrapped);
else
- intel_renderbuffer_unmap(intel,
- fb->_DepthBuffer->Wrapped);
+ intel_renderbuffer_unmap(intel, fb->_DepthBuffer->Wrapped);
}
/* stencil buffer (Note wrapper!) */
if (fb->_StencilBuffer) {
if (map)
- intel_renderbuffer_map(intel,
- fb->_StencilBuffer->Wrapped);
+ intel_renderbuffer_map(intel, fb->_StencilBuffer->Wrapped);
else
- intel_renderbuffer_unmap(intel,
- fb->_StencilBuffer->Wrapped);
+ intel_renderbuffer_unmap(intel, fb->_StencilBuffer->Wrapped);
}
}
@@ -524,7 +519,8 @@ intelSpanRenderStart(GLcontext * ctx)
}
intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_TRUE);
- intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_TRUE);
+ if (ctx->ReadBuffer != ctx->DrawBuffer)
+ intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_TRUE);
}
/**
@@ -547,7 +543,8 @@ intelSpanRenderFinish(GLcontext * ctx)
}
intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE);
- intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE);
+ if (ctx->ReadBuffer != ctx->DrawBuffer)
+ intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE);
UNLOCK_HARDWARE(intel);
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 028b49c14d..ac557a9200 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -30,7 +30,8 @@
#include "main/image.h"
#include "main/teximage.h"
#include "main/mipmap.h"
-#include "swrast/swrast.h"
+
+#include "drivers/common/meta.h"
#include "intel_screen.h"
#include "intel_context.h"
@@ -90,7 +91,6 @@ do_copy_texsubimage(struct intel_context *intel,
GLint x, GLint y, GLsizei width, GLsizei height)
{
GLcontext *ctx = &intel->ctx;
- struct gl_texture_object *texObj = intelImage->base.TexObject;
const struct intel_region *src =
get_teximage_source(intel, internalFormat);
@@ -170,11 +170,6 @@ do_copy_texsubimage(struct intel_context *intel,
UNLOCK_HARDWARE(intel);
- /* GL_SGIS_generate_mipmap */
- if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
-
return GL_TRUE;
}
@@ -221,8 +216,8 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
return;
fail:
- _swrast_copy_teximage1d(ctx, target, level, internalFormat, x, y,
- width, border);
+ _mesa_meta_CopyTexImage1D(ctx, target, level, internalFormat, x, y,
+ width, border);
}
@@ -269,8 +264,8 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
return;
fail:
- _swrast_copy_teximage2d(ctx, target, level, internalFormat, x, y,
- width, height, border);
+ _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y,
+ width, height, border);
}
@@ -294,7 +289,7 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
if (!do_copy_texsubimage(intel_context(ctx), target,
intel_texture_image(texImage),
internalFormat, xoffset, 0, x, y, width, 1)) {
- _swrast_copy_texsubimage1d(ctx, target, level, xoffset, x, y, width);
+ _mesa_meta_CopyTexSubImage1D(ctx, target, level, xoffset, x, y, width);
}
}
@@ -320,10 +315,10 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
internalFormat,
xoffset, yoffset, x, y, width, height)) {
- DBG("%s - fallback to swrast\n", __FUNCTION__);
+ DBG("%s - fallback to _mesa_meta_CopyTexSubImage2D\n", __FUNCTION__);
- _swrast_copy_texsubimage2d(ctx, target, level,
- xoffset, yoffset, x, y, width, height);
+ _mesa_meta_CopyTexSubImage2D(ctx, target, level,
+ xoffset, yoffset, x, y, width, height);
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index a206fe6805..66201b1f46 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -546,11 +546,6 @@ intelTexImage(GLcontext * ctx,
}
UNLOCK_HARDWARE(intel);
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index 89037073f8..751ec2c98c 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -129,11 +129,6 @@ intelTexSubimage(GLcontext * ctx,
}
UNLOCK_HARDWARE(intel);
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
}
diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile
index 42635bf9d9..fbce70c37b 100644
--- a/src/mesa/drivers/dri/r200/Makefile
+++ b/src/mesa/drivers/dri/r200/Makefile
@@ -55,8 +55,7 @@ C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
X86_SOURCES =
-DRIVER_DEFINES = -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R200 \
- -Wall
+DRIVER_DEFINES = -DRADEON_R200 -Wall
DRI_LIB_DEPS += $(RADEON_LDFLAGS)
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index 5d8d6f6658..fe775eac99 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -62,8 +62,7 @@ DRIVER_SOURCES = \
C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
-DRIVER_DEFINES = -DCOMPILE_R300 -DR200_MERGED=0 \
- -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R300 \
+DRIVER_DEFINES = -DRADEON_R300
# -DRADEON_BO_TRACK \
-Wall
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
index 305dc074ee..c7227bbd15 100644
--- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
@@ -352,7 +352,7 @@ void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compi
if (emit.current_node < 3) {
int shift = 3 - emit.current_node;
int i;
- for(i = 0; i <= emit.current_node; ++i)
+ for(i = emit.current_node; i >= 0; --i)
code->code_addr[shift + i] = code->code_addr[i];
for(i = 0; i < shift; ++i)
code->code_addr[i] = 0;
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
index 93a516105e..dad27fc98e 100644
--- a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
@@ -89,6 +89,7 @@ static unsigned long t_dst_index(struct r300_vertex_program_code *vp,
static unsigned long t_src_class(gl_register_file file)
{
switch (file) {
+ case PROGRAM_BUILTIN:
case PROGRAM_TEMPORARY:
return PVS_SRC_REG_TEMPORARY;
case PROGRAM_INPUT:
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
index bbbf0dd776..b636f90a96 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
@@ -150,14 +150,37 @@ void rc_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * progr
c->Program.InputsRead = program->InputsRead;
c->Program.OutputsWritten = program->OutputsWritten;
- for(i = 0; i < program->Parameters->NumParameters; ++i) {
- struct rc_constant constant;
+ int isNVProgram = 0;
- constant.Type = RC_CONSTANT_EXTERNAL;
- constant.Size = 4;
- constant.u.External = i;
+ if (program->Target == GL_VERTEX_PROGRAM_ARB) {
+ struct gl_vertex_program * vp = (struct gl_vertex_program *) program;
+ isNVProgram = vp->IsNVProgram;
+ }
+
+ if (isNVProgram) {
+ /* NV_vertex_program has a fixed-sized constant environment.
+ * This could be handled more efficiently for programs that
+ * do not use relative addressing.
+ */
+ for(i = 0; i < 96; ++i) {
+ struct rc_constant constant;
- rc_constants_add(&c->Program.Constants, &constant);
+ constant.Type = RC_CONSTANT_EXTERNAL;
+ constant.Size = 4;
+ constant.u.External = i;
+
+ rc_constants_add(&c->Program.Constants, &constant);
+ }
+ } else {
+ for(i = 0; i < program->Parameters->NumParameters; ++i) {
+ struct rc_constant constant;
+
+ constant.Type = RC_CONSTANT_EXTERNAL;
+ constant.Size = 4;
+ constant.u.External = i;
+
+ rc_constants_add(&c->Program.Constants, &constant);
+ }
}
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index 8071899eaa..f23ce301ca 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -511,23 +511,23 @@ static void sincos_constants(struct radeon_compiler* c, GLuint *constants)
* MAD dest, tmp.y, weight, tmp.x
*/
static void sin_approx(
- struct radeon_compiler* c, struct rc_instruction * after,
+ struct radeon_compiler* c, struct rc_instruction * before,
struct prog_dst_register dst, struct prog_src_register src, const GLuint* constants)
{
GLuint tempreg = rc_find_free_temporary(c);
- emit2(c, after->Prev, OPCODE_MUL, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
+ emit2(c, before->Prev, OPCODE_MUL, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
swizzle(src, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
srcreg(PROGRAM_CONSTANT, constants[0]));
- emit3(c, after->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_X),
+ emit3(c, before->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_X),
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
absolute(swizzle(src, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)),
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X));
- emit3(c, after->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_Y),
+ emit3(c, before->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_Y),
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
absolute(swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)),
negate(swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)));
- emit3(c, after->Prev, OPCODE_MAD, 0, dst,
+ emit3(c, before->Prev, OPCODE_MAD, 0, dst,
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X));
@@ -567,7 +567,7 @@ GLboolean radeonTransformTrigSimple(struct radeon_compiler* c,
swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z)));
- sin_approx(c, inst->Prev, inst->I.DstReg,
+ sin_approx(c, inst, inst->I.DstReg,
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
constants);
} else if (inst->I.Opcode == OPCODE_SIN) {
@@ -582,7 +582,7 @@ GLboolean radeonTransformTrigSimple(struct radeon_compiler* c,
swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z)));
- sin_approx(c, inst->Prev, inst->I.DstReg,
+ sin_approx(c, inst, inst->I.DstReg,
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
constants);
} else {
@@ -600,12 +600,12 @@ GLboolean radeonTransformTrigSimple(struct radeon_compiler* c,
struct prog_dst_register dst = inst->I.DstReg;
dst.WriteMask = inst->I.DstReg.WriteMask & WRITEMASK_X;
- sin_approx(c, inst->Prev, dst,
+ sin_approx(c, inst, dst,
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
constants);
dst.WriteMask = inst->I.DstReg.WriteMask & WRITEMASK_Y;
- sin_approx(c, inst->Prev, dst,
+ sin_approx(c, inst, dst,
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
constants);
}
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
index 469c278b51..0bdc90b4a8 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -99,8 +99,8 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler,
{
int i;
+ fp->wpos_attr = FRAG_ATTRIB_MAX;
if (!(compiler->Base.Program.InputsRead & FRAG_BIT_WPOS)) {
- fp->wpos_attr = FRAG_ATTRIB_MAX;
return;
}
@@ -112,6 +112,13 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler,
}
}
+ /* No free texcoord found, fall-back to software rendering */
+ if (fp->wpos_attr == FRAG_ATTRIB_MAX)
+ {
+ compiler->Base.Error = 1;
+ return;
+ }
+
rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr);
}
@@ -127,8 +134,8 @@ static void rewriteFog(struct r300_fragment_program_compiler *compiler, struct r
struct prog_src_register src;
int i;
+ fp->fog_attr = FRAG_ATTRIB_MAX;
if (!(compiler->Base.Program.InputsRead & FRAG_BIT_FOGC)) {
- fp->fog_attr = FRAG_ATTRIB_MAX;
return;
}
@@ -140,6 +147,13 @@ static void rewriteFog(struct r300_fragment_program_compiler *compiler, struct r
}
}
+ /* No free texcoord found, fall-back to software rendering */
+ if (fp->fog_attr == FRAG_ATTRIB_MAX)
+ {
+ compiler->Base.Error = 1;
+ return;
+ }
+
memset(&src, 0, sizeof(src));
src.File = PROGRAM_INPUT;
src.Index = fp->fog_attr;
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index b5ddfdc9f8..3cd38753b8 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -475,7 +475,7 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode)
/* update only if we have disabled all tcl fallbacks */
if (rmesa->options.hw_tcl_enabled) {
- if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) {
+ if ((old_fallback & R300_TCL_FALLBACK_MASK) == bit) {
R300_STATECHANGE(rmesa, vap_cntl_status);
rmesa->hw.vap_cntl_status.cmd[1] &= ~R300_VAP_TCL_BYPASS;
}
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index dd0f27f9cb..2f7b67c143 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -43,6 +43,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "compiler/radeon_compiler.h"
#include "compiler/radeon_nqssadce.h"
#include "r300_context.h"
+#include "r300_fragprog_common.h"
#include "r300_state.h"
/**
@@ -203,6 +204,34 @@ static void t_inputs_outputs(struct r300_vertex_program_compiler * c)
}
}
+/**
+ * The NV_vertex_program spec mandates that all registers be
+ * initialized to zero. We do this here unconditionally.
+ *
+ * \note We rely on dead-code elimination in the compiler.
+ */
+static void initialize_NV_registers(struct radeon_compiler * compiler)
+{
+ unsigned int reg;
+ struct rc_instruction * inst;
+
+ for(reg = 0; reg < 12; ++reg) {
+ inst = rc_insert_new_instruction(compiler, &compiler->Program.Instructions);
+ inst->I.Opcode = OPCODE_MOV;
+ inst->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst->I.DstReg.Index = reg;
+ inst->I.SrcReg[0].File = PROGRAM_BUILTIN;
+ inst->I.SrcReg[0].Swizzle = SWIZZLE_0000;
+ }
+
+ inst = rc_insert_new_instruction(compiler, &compiler->Program.Instructions);
+ inst->I.Opcode = OPCODE_ARL;
+ inst->I.DstReg.File = PROGRAM_ADDRESS;
+ inst->I.DstReg.Index = 0;
+ inst->I.DstReg.WriteMask = WRITEMASK_X;
+ inst->I.SrcReg[0].File = PROGRAM_BUILTIN;
+ inst->I.SrcReg[0].Swizzle = SWIZZLE_0000;
+}
static struct r300_vertex_program *build_program(GLcontext *ctx,
struct r300_vertex_program_key *wanted_key,
@@ -234,6 +263,9 @@ static struct r300_vertex_program *build_program(GLcontext *ctx,
rc_mesa_to_rc_program(&compiler.Base, &vp->Base->Base);
+ if (mesa_vp->IsNVProgram)
+ initialize_NV_registers(&compiler.Base);
+
rc_move_output(&compiler.Base, VERT_RESULT_PSIZ, VERT_RESULT_PSIZ, WRITEMASK_X);
if (vp->key.WPosAttr != FRAG_ATTRIB_MAX) {
@@ -267,6 +299,20 @@ struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx)
struct r300_vertex_program *vp;
vpc = (struct r300_vertex_program_cont *)ctx->VertexProgram._Current;
+
+ if (!r300->selected_fp) {
+ /* This can happen when GetProgramiv is called to check
+ * whether the program runs natively.
+ *
+ * To be honest, this is not a very good solution,
+ * but solving the problem of reporting good values
+ * for those queries is tough anyway considering that
+ * we recompile vertex programs based on the precise
+ * fragment program that is in use.
+ */
+ r300SelectAndTranslateFragmentShader(ctx);
+ }
+
wanted_key.FpReads = r300->selected_fp->InputsRead;
wanted_key.FogAttr = r300->selected_fp->fog_attr;
wanted_key.WPosAttr = r300->selected_fp->wpos_attr;
diff --git a/src/mesa/drivers/dri/r300/radeon_context.h b/src/mesa/drivers/dri/r300/radeon_context.h
index 250570f6b8..da4812d323 100644
--- a/src/mesa/drivers/dri/r300/radeon_context.h
+++ b/src/mesa/drivers/dri/r300/radeon_context.h
@@ -51,26 +51,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_screen.h"
-#if R200_MERGED
-extern void radeonFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
-
-#define FALLBACK( radeon, bit, mode ) do { \
- if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \
- __FUNCTION__, bit, mode ); \
- radeonFallback( (radeon)->glCtx, bit, mode ); \
-} while (0)
-#else
#define FALLBACK( radeon, bit, mode ) fprintf(stderr, "%s:%s\n", __LINE__, __FILE__);
-#endif
/* TCL fallbacks */
extern void radeonTclFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
-#if R200_MERGED
-#define TCL_FALLBACK( ctx, bit, mode ) radeonTclFallback( ctx, bit, mode )
-#else
#define TCL_FALLBACK( ctx, bit, mode ) ;
-#endif
#endif /* __RADEON_CONTEXT_H__ */
diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile
index d925a2dfe3..7d5a7b1ab6 100644
--- a/src/mesa/drivers/dri/r600/Makefile
+++ b/src/mesa/drivers/dri/r600/Makefile
@@ -29,6 +29,7 @@ COMMON_SOURCES = \
RADEON_COMMON_SOURCES = \
radeon_bo_legacy.c \
radeon_common_context.c \
+ radeon_buffer_objects.c \
radeon_common.c \
radeon_cs_legacy.c \
radeon_dma.c \
@@ -65,8 +66,7 @@ DRIVER_SOURCES = \
C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
-DRIVER_DEFINES = -DCOMPILE_R600 -DR200_MERGED=0 \
- -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R600 \
+DRIVER_DEFINES = -DRADEON_R600 \
# -DRADEON_BO_TRACK \
-Wall
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index 07a7bcf11f..969144ba12 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -59,6 +59,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_debug.h"
#include "r600_context.h"
#include "radeon_common_context.h"
+#include "radeon_buffer_objects.h"
#include "radeon_span.h"
#include "r600_cmdbuf.h"
#include "r600_emit.h"
@@ -257,6 +258,7 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
r600InitTextureFuncs(&functions);
r700InitShaderFuncs(&functions);
r700InitIoctlFuncs(&functions);
+ radeonInitBufferObjectFuncs(&functions);
if (!radeonInitContext(&r600->radeon, &functions,
glVisual, driContextPriv,
@@ -284,8 +286,8 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
ctx->Const.MaxTextureLodBias = 16.0;
- ctx->Const.MaxTextureLevels = 13;
- ctx->Const.MaxTextureRectSize = 4096;
+ ctx->Const.MaxTextureLevels = 13; /* hw support 14 */
+ ctx->Const.MaxTextureRectSize = 4096; /* hw support 8192 */
ctx->Const.MinPointSize = 0x0001 / 8.0;
ctx->Const.MinPointSizeAA = 0x0001 / 8.0;
@@ -330,26 +332,27 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
_tnl_allow_pixel_fog(ctx, GL_FALSE);
_tnl_allow_vertex_fog(ctx, GL_TRUE);
- /* currently bogus data */
- ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
- ctx->Const.VertexProgram.MaxNativeInstructions =
- VSF_MAX_FRAGMENT_LENGTH / 4;
- ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
- ctx->Const.VertexProgram.MaxTemps = 32;
- ctx->Const.VertexProgram.MaxNativeTemps =
- /*VSF_MAX_FRAGMENT_TEMPS */ 32;
- ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
- ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
-
- ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
- ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
- ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS;
- ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST;
- ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST;
- ctx->Const.FragmentProgram.MaxNativeInstructions =
- PFS_MAX_ALU_INST + PFS_MAX_TEX_INST;
- ctx->Const.FragmentProgram.MaxNativeTexIndirections =
- PFS_MAX_TEX_INDIRECT;
+ /* 256 for reg-based consts, inline consts also supported */
+ ctx->Const.VertexProgram.MaxInstructions = 8192; /* in theory no limit */
+ ctx->Const.VertexProgram.MaxNativeInstructions = 8192;
+ ctx->Const.VertexProgram.MaxNativeAttribs = 160;
+ ctx->Const.VertexProgram.MaxTemps = 128;
+ ctx->Const.VertexProgram.MaxNativeTemps = 128;
+ ctx->Const.VertexProgram.MaxNativeParameters = 256;
+ ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; /* ??? */
+
+ ctx->Const.FragmentProgram.MaxNativeTemps = 128;
+ ctx->Const.FragmentProgram.MaxNativeAttribs = 32;
+ ctx->Const.FragmentProgram.MaxNativeParameters = 256;
+ ctx->Const.FragmentProgram.MaxNativeAluInstructions = 8192;
+ /* 8 per clause on r6xx, 16 on rv670/r7xx */
+ if ((screen->chip_family == CHIP_FAMILY_RV670) ||
+ (screen->chip_family >= CHIP_FAMILY_RV770))
+ ctx->Const.FragmentProgram.MaxNativeTexInstructions = 16;
+ else
+ ctx->Const.FragmentProgram.MaxNativeTexInstructions = 8;
+ ctx->Const.FragmentProgram.MaxNativeInstructions = 8192;
+ ctx->Const.FragmentProgram.MaxNativeTexIndirections = 8; /* ??? */
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */
ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
@@ -374,6 +377,8 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
}
+ r700InitDraw(ctx);
+
radeon_fbo_init(&r600->radeon);
radeonInitSpanFuncs( ctx );
@@ -385,9 +390,6 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
if (driQueryOptionb(&r600->radeon.optionCache, "no_rast")) {
radeon_warning("disabling 3D acceleration\n");
-#if R200_MERGED
- FALLBACK(&r600->radeon, RADEON_FALLBACK_DISABLE, 1);
-#endif
}
return GL_TRUE;
diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h
index 8ae05a301c..a296ea23fa 100644
--- a/src/mesa/drivers/dri/r600/r600_context.h
+++ b/src/mesa/drivers/dri/r600/r600_context.h
@@ -51,6 +51,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r700_chip.h"
#include "r600_tex.h"
#include "r700_oglprog.h"
+#include "r700_vertprog.h"
struct r600_context;
typedef struct r600_context context_t;
@@ -85,29 +86,10 @@ extern int hw_tcl_on;
#include "tnl_dd/t_dd_vertex.h"
#undef TAG
-#define PFS_MAX_ALU_INST 64
-#define PFS_MAX_TEX_INST 64
-#define PFS_MAX_TEX_INDIRECT 4
-#define PFS_NUM_TEMP_REGS 32
-#define PFS_NUM_CONST_REGS 16
-
-#define R600_MAX_AOS_ARRAYS 16
-
-#define REG_COORDS 0
-#define REG_COLOR0 1
-#define REG_TEX0 2
-
#define R600_FALLBACK_NONE 0
#define R600_FALLBACK_TCL 1
#define R600_FALLBACK_RAST 2
-enum
-{
- NO_SHIFT = 0,
- LEFT_SHIFT = 1,
- RIGHT_SHIFT = 2,
-};
-
struct r600_hw_state {
struct radeon_state_atom sq;
struct radeon_state_atom db;
@@ -144,6 +126,34 @@ struct r600_hw_state {
struct radeon_state_atom tx_brdr_clr;
};
+typedef struct StreamDesc
+{
+ GLint size; //number of data element
+ GLenum type; //data element type
+ GLsizei stride;
+
+ struct radeon_bo *bo;
+ GLint bo_offset;
+
+ GLuint dwords;
+ GLuint dst_loc;
+ GLuint _signed;
+ GLboolean normalize;
+ GLboolean is_named_bo;
+ GLubyte element;
+} StreamDesc;
+
+typedef struct r700_index_buffer
+{
+ struct radeon_bo *bo;
+ int bo_offset;
+
+ GLboolean is_32bit;
+ GLuint count;
+
+ GLboolean bHostIb;
+} r700_index_buffer;
+
/**
* \brief R600 context structure.
*/
@@ -155,11 +165,16 @@ struct r600_context {
struct r600_hw_state atoms;
+ struct r700_vertex_program *selected_vp;
+
/* Vertex buffers
*/
GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
+ GLint nNumActiveAos;
+ StreamDesc stream_desc[VERT_ATTRIB_MAX];
+ struct r700_index_buffer ind_buf;
};
#define R700_CONTEXT(ctx) ((context_t *)(ctx->DriverCtx))
@@ -193,6 +208,7 @@ extern GLboolean r700SyncSurf(context_t *context,
extern void r700SetupStreams(GLcontext * ctx);
extern void r700Start3D(context_t *context);
extern void r600InitAtoms(context_t *context);
+extern void r700InitDraw(GLcontext *ctx);
#define RADEON_D_CAPTURE 0
#define RADEON_D_PLAYBACK 1
diff --git a/src/mesa/drivers/dri/r600/r600_reg_auto_r6xx.h b/src/mesa/drivers/dri/r600/r600_reg_auto_r6xx.h
index 9d5aa3c7e4..edd85b0fac 100644
--- a/src/mesa/drivers/dri/r600/r600_reg_auto_r6xx.h
+++ b/src/mesa/drivers/dri/r600/r600_reg_auto_r6xx.h
@@ -1366,6 +1366,7 @@ enum {
DB_DEPTH_INFO__READ_SIZE_bit = 1 << 3,
DB_DEPTH_INFO__ARRAY_MODE_mask = 0x0f << 15,
DB_DEPTH_INFO__ARRAY_MODE_shift = 15,
+ ARRAY_1D_TILED_THIN1 = 0x02,
ARRAY_2D_TILED_THIN1 = 0x04,
TILE_SURFACE_ENABLE_bit = 1 << 25,
TILE_COMPACT_bit = 1 << 26,
@@ -1449,6 +1450,7 @@ enum {
CB_COLOR0_INFO__ARRAY_MODE_shift = 8,
ARRAY_LINEAR_GENERAL = 0x00,
ARRAY_LINEAR_ALIGNED = 0x01,
+/* ARRAY_1D_TILED_THIN1 = 0x02, */
/* ARRAY_2D_TILED_THIN1 = 0x04, */
NUMBER_TYPE_mask = 0x07 << 12,
NUMBER_TYPE_shift = 12,
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 2d8480daaf..903b6968be 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -213,7 +213,7 @@ GLboolean is_reduction_opcode(PVSDWORD* dest)
{
if (dest->dst.op3 == 0)
{
- if ( (dest->dst.opcode == SQ_OP2_INST_DOT4 || dest->dst.opcode == SQ_OP2_INST_DOT4_IEEE) )
+ if ( (dest->dst.opcode == SQ_OP2_INST_DOT4 || dest->dst.opcode == SQ_OP2_INST_DOT4_IEEE || dest->dst.opcode == SQ_OP2_INST_CUBE) )
{
return GL_TRUE;
}
@@ -350,6 +350,7 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm)
case SQ_OP2_INST_PRED_SETNE:
case SQ_OP2_INST_DOT4:
case SQ_OP2_INST_DOT4_IEEE:
+ case SQ_OP2_INST_CUBE:
return 2;
case SQ_OP2_INST_MOV:
@@ -469,6 +470,9 @@ int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700
pAsm->number_of_inputs = 0;
+ pAsm->is_tex = GL_FALSE;
+ pAsm->need_tex_barrier = GL_FALSE;
+
return 0;
}
@@ -682,7 +686,7 @@ GLboolean add_tex_instruction(r700_AssemblerBase* pAsm,
// If this clause constains any TEX instruction that is dependent on a previous instruction,
// set the barrier bit
- if( pAsm->pInstDeps[pAsm->uiCurInst].nDstDep > (-1) )
+ if( pAsm->pInstDeps[pAsm->uiCurInst].nDstDep > (-1) || pAsm->need_tex_barrier == GL_TRUE )
{
pAsm->cf_current_tex_clause_ptr->m_Word1.f.barrier = 0x1;
}
@@ -786,6 +790,133 @@ GLboolean assemble_vfetch_instruction(r700_AssemblerBase* pAsm,
return GL_TRUE;
}
+GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
+ GLuint destination_register,
+ GLenum type,
+ GLint size,
+ GLubyte element,
+ GLuint _signed,
+ GLboolean normalize,
+ VTX_FETCH_METHOD * pFetchMethod)
+{
+ GLuint client_size_inbyte;
+ GLuint data_format;
+ GLuint mega_fetch_count;
+ GLuint is_mega_fetch_flag;
+
+ R700VertexGenericFetch* vfetch_instruction_ptr;
+ R700VertexGenericFetch* assembled_vfetch_instruction_ptr
+ = pAsm->vfetch_instruction_ptr_array[element];
+
+ if (assembled_vfetch_instruction_ptr == NULL)
+ {
+ vfetch_instruction_ptr = (R700VertexGenericFetch*) CALLOC_STRUCT(R700VertexGenericFetch);
+ if (vfetch_instruction_ptr == NULL)
+ {
+ return GL_FALSE;
+ }
+ Init_R700VertexGenericFetch(vfetch_instruction_ptr);
+ }
+ else
+ {
+ vfetch_instruction_ptr = assembled_vfetch_instruction_ptr;
+ }
+
+ data_format = GetSurfaceFormat(type, size, &client_size_inbyte);
+
+ if(GL_TRUE == pFetchMethod->bEnableMini) //More conditions here
+ {
+ //TODO : mini fetch
+ }
+ else
+ {
+ mega_fetch_count = MEGA_FETCH_BYTES - 1;
+ is_mega_fetch_flag = 0x1;
+ pFetchMethod->mega_fetch_remainder = MEGA_FETCH_BYTES - client_size_inbyte;
+ }
+
+ vfetch_instruction_ptr->m_Word0.f.vtx_inst = SQ_VTX_INST_FETCH;
+ vfetch_instruction_ptr->m_Word0.f.fetch_type = SQ_VTX_FETCH_VERTEX_DATA;
+ vfetch_instruction_ptr->m_Word0.f.fetch_whole_quad = 0x0;
+
+ vfetch_instruction_ptr->m_Word0.f.buffer_id = element;
+ vfetch_instruction_ptr->m_Word0.f.src_gpr = 0x0;
+ vfetch_instruction_ptr->m_Word0.f.src_rel = SQ_ABSOLUTE;
+ vfetch_instruction_ptr->m_Word0.f.src_sel_x = SQ_SEL_X;
+ vfetch_instruction_ptr->m_Word0.f.mega_fetch_count = mega_fetch_count;
+
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+
+ vfetch_instruction_ptr->m_Word1.f.use_const_fields = 1;
+ vfetch_instruction_ptr->m_Word1.f.data_format = data_format;
+ vfetch_instruction_ptr->m_Word2.f.endian_swap = SQ_ENDIAN_NONE;
+
+ if(1 == _signed)
+ {
+ vfetch_instruction_ptr->m_Word1.f.format_comp_all = SQ_FORMAT_COMP_SIGNED;
+ }
+ else
+ {
+ vfetch_instruction_ptr->m_Word1.f.format_comp_all = SQ_FORMAT_COMP_UNSIGNED;
+ }
+
+ if(GL_TRUE == normalize)
+ {
+ vfetch_instruction_ptr->m_Word1.f.num_format_all = SQ_NUM_FORMAT_NORM;
+ }
+ else
+ {
+ vfetch_instruction_ptr->m_Word1.f.num_format_all = SQ_NUM_FORMAT_INT;
+ }
+
+ // Destination register
+ vfetch_instruction_ptr->m_Word1_GPR.f.dst_gpr = destination_register;
+ vfetch_instruction_ptr->m_Word1_GPR.f.dst_rel = SQ_ABSOLUTE;
+
+ vfetch_instruction_ptr->m_Word2.f.offset = 0;
+ vfetch_instruction_ptr->m_Word2.f.const_buf_no_stride = 0x0;
+
+ vfetch_instruction_ptr->m_Word2.f.mega_fetch = is_mega_fetch_flag;
+
+ if (assembled_vfetch_instruction_ptr == NULL)
+ {
+ if ( GL_FALSE == add_vfetch_instruction(pAsm, (R700VertexInstruction *)vfetch_instruction_ptr) )
+ {
+ return GL_FALSE;
+ }
+
+ if (pAsm->vfetch_instruction_ptr_array[element] != NULL)
+ {
+ return GL_FALSE;
+ }
+ else
+ {
+ pAsm->vfetch_instruction_ptr_array[element] = vfetch_instruction_ptr;
+ }
+ }
+
+ return GL_TRUE;
+}
+
+GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm)
+{
+ GLint i;
+ pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE;
+ pAsm->cf_current_vtx_clause_ptr = NULL;
+
+ for (i=0; i<VERT_ATTRIB_MAX; i++)
+ {
+ pAsm->vfetch_instruction_ptr_array[ i ] = NULL;
+ }
+
+ cleanup_vfetch_shaderinst(pAsm->pR700Shader);
+
+ return GL_TRUE;
+}
+
GLuint gethelpr(r700_AssemblerBase* pAsm)
{
GLuint r = pAsm->uHelpReg;
@@ -1149,41 +1280,55 @@ GLboolean tex_dst(r700_AssemblerBase *pAsm)
GLboolean tex_src(r700_AssemblerBase *pAsm)
{
struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]);
-
+
GLboolean bValidTexCoord = GL_FALSE;
- switch (pILInst->SrcReg[0].File)
+ if(pAsm->aArgSubst[1] >= 0)
{
- case PROGRAM_TEMPORARY:
bValidTexCoord = GL_TRUE;
-
- pAsm->S[0].src.reg = pILInst->SrcReg[0].Index + pAsm->starting_temp_register_number;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
-
- break;
- case PROGRAM_INPUT:
- switch (pILInst->SrcReg[0].Index)
- {
- case FRAG_ATTRIB_COL0:
- case FRAG_ATTRIB_COL1:
- case FRAG_ATTRIB_TEX0:
- case FRAG_ATTRIB_TEX1:
- case FRAG_ATTRIB_TEX2:
- case FRAG_ATTRIB_TEX3:
- case FRAG_ATTRIB_TEX4:
- case FRAG_ATTRIB_TEX5:
- case FRAG_ATTRIB_TEX6:
- case FRAG_ATTRIB_TEX7:
+ pAsm->S[0].src.reg = pAsm->aArgSubst[1];
+ }
+ else
+ {
+ switch (pILInst->SrcReg[0].File) {
+ case PROGRAM_CONSTANT:
+ case PROGRAM_LOCAL_PARAM:
+ case PROGRAM_ENV_PARAM:
+ case PROGRAM_STATE_VAR:
+ break;
+ case PROGRAM_TEMPORARY:
bValidTexCoord = GL_TRUE;
-
- pAsm->S[0].src.reg = pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index];
- pAsm->S[0].src.rtype = SRC_REG_INPUT;
- }
+ pAsm->S[0].src.reg = pILInst->SrcReg[0].Index +
+ pAsm->starting_temp_register_number;
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ break;
+ case PROGRAM_INPUT:
+ switch (pILInst->SrcReg[0].Index)
+ {
+ case FRAG_ATTRIB_COL0:
+ case FRAG_ATTRIB_COL1:
+ case FRAG_ATTRIB_TEX0:
+ case FRAG_ATTRIB_TEX1:
+ case FRAG_ATTRIB_TEX2:
+ case FRAG_ATTRIB_TEX3:
+ case FRAG_ATTRIB_TEX4:
+ case FRAG_ATTRIB_TEX5:
+ case FRAG_ATTRIB_TEX6:
+ case FRAG_ATTRIB_TEX7:
+ bValidTexCoord = GL_TRUE;
+ pAsm->S[0].src.reg =
+ pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index];
+ pAsm->S[0].src.rtype = SRC_REG_INPUT;
+ break;
+ }
break;
+ }
}
if(GL_TRUE == bValidTexCoord)
- {
+ {
setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
}
else
@@ -1201,7 +1346,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm)
pAsm->S[0].src.negy = (pILInst->SrcReg[0].Negate >> 1) & 0x1;
pAsm->S[0].src.negz = (pILInst->SrcReg[0].Negate >> 2) & 0x1;
pAsm->S[0].src.negw = (pILInst->SrcReg[0].Negate >> 3) & 0x1;
-
+
return GL_TRUE;
}
@@ -1933,9 +2078,9 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
GLuint contiguous_slots_needed;
GLuint uNumSrc = r700GetNumOperands(pAsm);
- GLuint channel_swizzle, j;
- GLuint chan_counter[4] = {0, 0, 0, 0};
- PVSSRC * pSource[3];
+ //GLuint channel_swizzle, j;
+ //GLuint chan_counter[4] = {0, 0, 0, 0};
+ //PVSSRC * pSource[3];
GLboolean bSplitInst = GL_FALSE;
if (1 == pAsm->D.dst.math)
@@ -1947,7 +2092,9 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
{
is_single_scalar_operation = GL_FALSE;
number_of_scalar_operations = 4;
-
+
+/* current assembler doesn't do more than 1 register per source */
+#if 0
/* check read port, only very preliminary algorithm, not count in
src0/1 same comp case and prev slot repeat case; also not count relative
addressing. TODO: improve performance. */
@@ -1982,6 +2129,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
{
bSplitInst = GL_TRUE;
}
+#endif
}
contiguous_slots_needed = 0;
@@ -2016,7 +2164,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
return GL_FALSE;
}
- if (pAsm->D.dst.math == 0)
+ if (uNumSrc > 1)
{
// Process source 1
current_source_index = 1;
@@ -2202,7 +2350,7 @@ GLboolean next_ins(r700_AssemblerBase *pAsm)
{
struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]);
- if( GL_TRUE == IsTex(pILInst->Opcode) )
+ if( GL_TRUE == pAsm->is_tex )
{
if (pILInst->TexSrcTarget == TEXTURE_RECT_INDEX) {
if( GL_FALSE == assemble_tex_instruction(pAsm, GL_FALSE) )
@@ -2246,7 +2394,8 @@ GLboolean next_ins(r700_AssemblerBase *pAsm)
pAsm->S[0].bits = 0;
pAsm->S[1].bits = 0;
pAsm->S[2].bits = 0;
-
+ pAsm->is_tex = GL_FALSE;
+ pAsm->need_tex_barrier = GL_FALSE;
return GL_TRUE;
}
@@ -2870,6 +3019,11 @@ GLboolean assemble_LIT(r700_AssemblerBase *pAsm)
return GL_FALSE;
}
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
/* dst.y = max(src.x, 0.0) */
pAsm->D.dst.opcode = SQ_OP2_INST_MAX;
pAsm->D.dst.rtype = dstType;
@@ -2881,11 +3035,6 @@ GLboolean assemble_LIT(r700_AssemblerBase *pAsm)
pAsm->S[0].src.rtype = srcType;
pAsm->S[0].src.reg = srcReg;
setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
- noneg_PVSSRC(&(pAsm->S[0].src));
- pAsm->S[0].src.swizzlex = SQ_SEL_X;
- pAsm->S[0].src.swizzley = SQ_SEL_X;
- pAsm->S[0].src.swizzlez = SQ_SEL_X;
- pAsm->S[0].src.swizzlew = SQ_SEL_X;
pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
pAsm->S[1].src.reg = tmp;
setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
@@ -2899,34 +3048,47 @@ GLboolean assemble_LIT(r700_AssemblerBase *pAsm)
return GL_FALSE;
}
- /* before: dst.w = log(src.y)
- * after : dst.x = log(src.y)
- * why change dest register is that dst.w has been initialized as 1 before
- */
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_Y, SQ_SEL_Y, SQ_SEL_Y, SQ_SEL_Y);
+
+ /* dst.z = log(src.y) */
pAsm->D.dst.opcode = SQ_OP2_INST_LOG_CLAMPED;
pAsm->D.dst.math = 1;
pAsm->D.dst.rtype = dstType;
pAsm->D.dst.reg = dstReg;
- pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writex = 0;
pAsm->D.dst.writey = 0;
- pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writez = 1;
pAsm->D.dst.writew = 0;
pAsm->S[0].src.rtype = srcType;
pAsm->S[0].src.reg = srcReg;
setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
- noneg_PVSSRC(&(pAsm->S[0].src));
- pAsm->S[0].src.swizzlex = SQ_SEL_Y;
- pAsm->S[0].src.swizzley = SQ_SEL_Y;
- pAsm->S[0].src.swizzlez = SQ_SEL_Y;
- pAsm->S[0].src.swizzlew = SQ_SEL_Y;
if( GL_FALSE == next_ins(pAsm) )
{
return GL_FALSE;
}
- /* before: tmp.x = amd MUL_LIT(src.w, dst.w, src.x ) */
- /* after : tmp.x = amd MUL_LIT(src.w, dst.x, src.x ) */
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == assemble_src(pAsm, 0, 2) )
+ {
+ return GL_FALSE;
+ }
+
+ swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_W, SQ_SEL_W, SQ_SEL_W, SQ_SEL_W);
+
+ swizzleagain_PVSSRC(&(pAsm->S[2].src), SQ_SEL_X, SQ_SEL_X, SQ_SEL_X, SQ_SEL_X);
+
+ /* tmp.x = amd MUL_LIT(src.w, dst.z, src.x ) */
pAsm->D.dst.opcode = SQ_OP3_INST_MUL_LIT;
+ pAsm->D.dst.math = 1;
pAsm->D.dst.op3 = 1;
pAsm->D.dst.rtype = DST_REG_TEMPORARY;
pAsm->D.dst.reg = tmp;
@@ -2938,29 +3100,19 @@ GLboolean assemble_LIT(r700_AssemblerBase *pAsm)
pAsm->S[0].src.rtype = srcType;
pAsm->S[0].src.reg = srcReg;
setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
- noneg_PVSSRC(&(pAsm->S[0].src));
- pAsm->S[0].src.swizzlex = SQ_SEL_W;
- pAsm->S[0].src.swizzley = SQ_SEL_W;
- pAsm->S[0].src.swizzlez = SQ_SEL_W;
- pAsm->S[0].src.swizzlew = SQ_SEL_W;
pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
pAsm->S[1].src.reg = dstReg;
setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
noneg_PVSSRC(&(pAsm->S[1].src));
- pAsm->S[1].src.swizzlex = SQ_SEL_X;
- pAsm->S[1].src.swizzley = SQ_SEL_X;
- pAsm->S[1].src.swizzlez = SQ_SEL_X;
- pAsm->S[1].src.swizzlew = SQ_SEL_X;
+ pAsm->S[1].src.swizzlex = SQ_SEL_Z;
+ pAsm->S[1].src.swizzley = SQ_SEL_Z;
+ pAsm->S[1].src.swizzlez = SQ_SEL_Z;
+ pAsm->S[1].src.swizzlew = SQ_SEL_Z;
pAsm->S[2].src.rtype = srcType;
pAsm->S[2].src.reg = srcReg;
setaddrmode_PVSSRC(&(pAsm->S[2].src), ADDR_ABSOLUTE);
- noneg_PVSSRC(&(pAsm->S[2].src));
- pAsm->S[2].src.swizzlex = SQ_SEL_X;
- pAsm->S[2].src.swizzley = SQ_SEL_X;
- pAsm->S[2].src.swizzlez = SQ_SEL_X;
- pAsm->S[2].src.swizzlew = SQ_SEL_X;
if( GL_FALSE == next_ins(pAsm) )
{
@@ -3366,7 +3518,10 @@ GLboolean assemble_STP(r700_AssemblerBase *pAsm)
GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
{
GLboolean src_const;
+ GLboolean need_barrier = GL_FALSE;
+ checkop1(pAsm);
+
switch (pAsm->pILInst[pAsm->uiCurInst].SrcReg[0].File)
{
case PROGRAM_CONSTANT:
@@ -3374,29 +3529,30 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
case PROGRAM_ENV_PARAM:
case PROGRAM_STATE_VAR:
src_const = GL_TRUE;
+ break;
case PROGRAM_TEMPORARY:
case PROGRAM_INPUT:
+ default:
src_const = GL_FALSE;
+ break;
}
- if (GL_TRUE == src_const)
+ if (GL_TRUE == src_const)
{
- radeon_error("TODO: Texture coordinates from a constant register not supported.\n");
- return GL_FALSE;
+ if ( GL_FALSE == mov_temp(pAsm, 0) )
+ return GL_FALSE;
+ need_barrier = GL_TRUE;
}
- switch (pAsm->pILInst[pAsm->uiCurInst].Opcode)
+ switch (pAsm->pILInst[pAsm->uiCurInst].Opcode)
{
case OPCODE_TEX:
- pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE;
break;
- case OPCODE_TXB:
+ case OPCODE_TXB:
radeon_error("do not support TXB yet\n");
return GL_FALSE;
break;
- case OPCODE_TXP:
- /* TODO : tex proj version : divid first 3 components by 4th */
- pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE;
+ case OPCODE_TXP:
break;
default:
radeon_error("Internal error: bad texture op (not TEX)\n");
@@ -3404,6 +3560,190 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
break;
}
+ if (pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_TXP)
+ {
+ GLuint tmp = gethelpr(pAsm);
+ pAsm->D.dst.opcode = SQ_OP2_INST_RECIP_IEEE;
+ pAsm->D.dst.math = 1;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.writew = 1;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+ swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_W, SQ_SEL_W, SQ_SEL_W, SQ_SEL_W);
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_MUL;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = 1;
+ pAsm->D.dst.writez = 1;
+ pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[1].src.reg = tmp;
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_W);
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->aArgSubst[1] = tmp;
+ need_barrier = GL_TRUE;
+ }
+
+ if (pAsm->pILInst[pAsm->uiCurInst].TexSrcTarget == TEXTURE_CUBE_INDEX )
+ {
+ GLuint tmp1 = gethelpr(pAsm);
+ GLuint tmp2 = gethelpr(pAsm);
+
+ /* tmp1.xyzw = CUBE(R0.zzxy, R0.yxzz) */
+ pAsm->D.dst.opcode = SQ_OP2_INST_CUBE;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp1;
+ nomask_PVSDST(&(pAsm->D.dst));
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == assemble_src(pAsm, 0, 1) )
+ {
+ return GL_FALSE;
+ }
+
+ swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_Z, SQ_SEL_Z, SQ_SEL_X, SQ_SEL_Y);
+ swizzleagain_PVSSRC(&(pAsm->S[1].src), SQ_SEL_Y, SQ_SEL_X, SQ_SEL_Z, SQ_SEL_Z);
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ /* tmp1.z = ABS(tmp1.z) dont have abs support in assembler currently
+ * have to do explicit instruction
+ */
+ pAsm->D.dst.opcode = SQ_OP2_INST_MAX;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp1;
+ pAsm->D.dst.writez = 1;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp1;
+ noswizzle_PVSSRC(&(pAsm->S[0].src));
+ pAsm->S[1].bits = pAsm->S[0].bits;
+ flipneg_PVSSRC(&(pAsm->S[1].src));
+
+ next_ins(pAsm);
+
+ /* tmp1.z = RCP_e(|tmp1.z|) */
+ pAsm->D.dst.opcode = SQ_OP2_INST_RECIP_IEEE;
+ pAsm->D.dst.math = 1;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp1;
+ pAsm->D.dst.writez = 1;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp1;
+ pAsm->S[0].src.swizzlex = SQ_SEL_Z;
+
+ next_ins(pAsm);
+
+ /* MULADD R0.x, R0.x, PS1, (0x3FC00000, 1.5f).x
+ * MULADD R0.y, R0.y, PS1, (0x3FC00000, 1.5f).x
+ * muladd has no writemask, have to use another temp
+ * also no support for imm constants, so add 1 here
+ */
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ pAsm->D.dst.op3 = 1;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp2;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp1;
+ noswizzle_PVSSRC(&(pAsm->S[0].src));
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[1].src.reg = tmp1;
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_Z);
+ setaddrmode_PVSSRC(&(pAsm->S[2].src), ADDR_ABSOLUTE);
+ pAsm->S[2].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[2].src.reg = tmp1;
+ setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_1);
+
+ next_ins(pAsm);
+
+ /* ADD the remaining .5 */
+ pAsm->D.dst.opcode = SQ_OP2_INST_ADD;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp2;
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = 1;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp2;
+ noswizzle_PVSSRC(&(pAsm->S[0].src));
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[1].src.reg = 252; // SQ_ALU_SRC_0_5
+ noswizzle_PVSSRC(&(pAsm->S[1].src));
+
+ next_ins(pAsm);
+
+ /* tmp1.xy = temp2.xy */
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp1;
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = 1;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp2;
+ noswizzle_PVSSRC(&(pAsm->S[0].src));
+
+ next_ins(pAsm);
+ pAsm->aArgSubst[1] = tmp1;
+ need_barrier = GL_TRUE;
+
+ }
+
+ pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE;
+ pAsm->is_tex = GL_TRUE;
+ if ( GL_TRUE == need_barrier )
+ {
+ pAsm->need_tex_barrier = GL_TRUE;
+ }
// Set src1 to tex unit id
pAsm->S[1].src.reg = pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit;
pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
@@ -3418,16 +3758,31 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
{
return GL_FALSE;
}
-
+
if( GL_FALSE == tex_src(pAsm) )
{
return GL_FALSE;
}
- if ( GL_FALSE == next_ins(pAsm) )
+ if(pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_TXP)
{
- return GL_FALSE;
+ /* hopefully did swizzles before */
+ noswizzle_PVSSRC(&(pAsm->S[0].src));
}
+
+ if(pAsm->pILInst[pAsm->uiCurInst].TexSrcTarget == TEXTURE_CUBE_INDEX)
+ {
+ /* SAMPLE dst, tmp.yxwy, CUBE */
+ pAsm->S[0].src.swizzlex = SQ_SEL_Y;
+ pAsm->S[0].src.swizzley = SQ_SEL_X;
+ pAsm->S[0].src.swizzlez = SQ_SEL_W;
+ pAsm->S[0].src.swizzlew = SQ_SEL_Y;
+ }
+
+ if ( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h
index f9c4d849c6..0d4283e4ba 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.h
+++ b/src/mesa/drivers/dri/r600/r700_assembler.h
@@ -374,6 +374,10 @@ typedef struct r700_AssemblerBase
struct prog_instruction * pILInst;
GLuint uiCurInst;
GLboolean bR6xx;
+ /* helper to decide which type of instruction to assemble */
+ GLboolean is_tex;
+ /* we inserted helper intructions and need barrier on next TEX ins */
+ GLboolean need_tex_barrier;
} r700_AssemblerBase;
//Internal use
@@ -411,6 +415,15 @@ GLboolean assemble_vfetch_instruction(r700_AssemblerBase* pAsm,
GLuint number_of_elements,
GLenum dataElementType,
VTX_FETCH_METHOD* pFetchMethod);
+GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
+ GLuint destination_register,
+ GLenum type,
+ GLint size,
+ GLubyte element,
+ GLuint _signed,
+ GLboolean normalize,
+ VTX_FETCH_METHOD * pFetchMethod);
+GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm);
GLuint gethelpr(r700_AssemblerBase* pAsm);
void resethelpr(r700_AssemblerBase* pAsm);
void checkop_init(r700_AssemblerBase* pAsm);
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index 312cacffda..3b7f6fffe0 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -208,11 +208,97 @@ static void r700SetupVTXConstants(GLcontext * ctx,
}
+extern int getTypeSize(GLenum type);
+static void r700SetupVTXConstants2(GLcontext * ctx,
+ void * pAos,
+ StreamDesc * pStreamDesc)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ struct radeon_aos * paos = (struct radeon_aos *)pAos;
+ unsigned int nVBsize;
+ BATCH_LOCALS(&context->radeon);
+
+ unsigned int uSQ_VTX_CONSTANT_WORD0_0;
+ unsigned int uSQ_VTX_CONSTANT_WORD1_0;
+ unsigned int uSQ_VTX_CONSTANT_WORD2_0 = 0;
+ unsigned int uSQ_VTX_CONSTANT_WORD3_0 = 0;
+ unsigned int uSQ_VTX_CONSTANT_WORD6_0 = 0;
+
+ if (!paos->bo)
+ return;
+
+ if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS880) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV710))
+ r700SyncSurf(context, paos->bo, RADEON_GEM_DOMAIN_GTT, 0, TC_ACTION_ENA_bit);
+ else
+ r700SyncSurf(context, paos->bo, RADEON_GEM_DOMAIN_GTT, 0, VC_ACTION_ENA_bit);
+
+ if(0 == pStreamDesc->stride)
+ {
+ nVBsize = paos->count * pStreamDesc->size * getTypeSize(pStreamDesc->type);
+ }
+ else
+ {
+ nVBsize = paos->count * pStreamDesc->stride;
+ }
+
+ uSQ_VTX_CONSTANT_WORD0_0 = paos->offset;
+ uSQ_VTX_CONSTANT_WORD1_0 = nVBsize - 1;
+
+ SETfield(uSQ_VTX_CONSTANT_WORD2_0, 0, BASE_ADDRESS_HI_shift, BASE_ADDRESS_HI_mask); /* TODO */
+ SETfield(uSQ_VTX_CONSTANT_WORD2_0, pStreamDesc->stride, SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift,
+ SQ_VTX_CONSTANT_WORD2_0__STRIDE_mask);
+ SETfield(uSQ_VTX_CONSTANT_WORD2_0, GetSurfaceFormat(pStreamDesc->type, pStreamDesc->size, NULL),
+ SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_shift,
+ SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_mask); /* TODO : trace back api for initial data type, not only GL_FLOAT */
+
+ if(GL_TRUE == pStreamDesc->normalize)
+ {
+ SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_NORM,
+ SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask);
+ }
+ //else
+ //{
+ // SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_INT,
+ // SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask);
+ //}
+
+ if(1 == pStreamDesc->_signed)
+ {
+ SETbit(uSQ_VTX_CONSTANT_WORD2_0, SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit);
+ }
+
+ SETfield(uSQ_VTX_CONSTANT_WORD3_0, 1, MEM_REQUEST_SIZE_shift, MEM_REQUEST_SIZE_mask);
+ SETfield(uSQ_VTX_CONSTANT_WORD6_0, SQ_TEX_VTX_VALID_BUFFER,
+ SQ_TEX_RESOURCE_WORD6_0__TYPE_shift, SQ_TEX_RESOURCE_WORD6_0__TYPE_mask);
+
+ BEGIN_BATCH_NO_AUTOSTATE(9 + 2);
+
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
+ R600_OUT_BATCH((pStreamDesc->element + SQ_FETCH_RESOURCE_VS_OFFSET) * FETCH_RESOURCE_STRIDE);
+ R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD0_0);
+ R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD1_0);
+ R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD2_0);
+ R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD3_0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD6_0);
+ R600_OUT_BATCH_RELOC(uSQ_VTX_CONSTANT_WORD0_0,
+ paos->bo,
+ uSQ_VTX_CONSTANT_WORD0_0,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
+ COMMIT_BATCH();
+
+}
+
void r700SetupStreams(GLcontext *ctx)
{
context_t *context = R700_CONTEXT(ctx);
- struct r700_vertex_program *vpc
- = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+ struct r700_vertex_program *vp = context->selected_vp;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
unsigned int i, j = 0;
@@ -221,7 +307,7 @@ void r700SetupStreams(GLcontext *ctx)
R600_STATECHANGE(context, vtx);
for(i=0; i<VERT_ATTRIB_MAX; i++) {
- if(vpc->mesa_program.Base.InputsRead & (1 << i)) {
+ if(vp->mesa_program->Base.InputsRead & (1 << i)) {
rcommon_emit_vector(ctx,
&context->radeon.tcl.aos[j],
vb->AttribPtr[i]->data,
@@ -237,8 +323,7 @@ void r700SetupStreams(GLcontext *ctx)
static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
- struct r700_vertex_program *vpc
- = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+ struct r700_vertex_program *vp = context->selected_vp;
unsigned int i, j = 0;
BATCH_LOCALS(&context->radeon);
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
@@ -258,14 +343,24 @@ static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom)
COMMIT_BATCH();
for(i=0; i<VERT_ATTRIB_MAX; i++) {
- if(vpc->mesa_program.Base.InputsRead & (1 << i)) {
- /* currently aos are packed */
- r700SetupVTXConstants(ctx,
- i,
- (void*)(&context->radeon.tcl.aos[j]),
- (unsigned int)context->radeon.tcl.aos[j].components,
- (unsigned int)context->radeon.tcl.aos[j].stride * 4,
- (unsigned int)context->radeon.tcl.aos[j].count);
+ if(vp->mesa_program->Base.InputsRead & (1 << i))
+ {
+ if(1 == context->selected_vp->uiVersion)
+ {
+ /* currently aos are packed */
+ r700SetupVTXConstants(ctx,
+ i,
+ (void*)(&context->radeon.tcl.aos[j]),
+ (unsigned int)context->radeon.tcl.aos[j].components,
+ (unsigned int)context->radeon.tcl.aos[j].stride * 4,
+ (unsigned int)context->radeon.tcl.aos[j].count);
+ }
+ else
+ { /* context->selected_vp->uiVersion == 2 : aos not always packed */
+ r700SetupVTXConstants2(ctx,
+ (void*)(&context->radeon.tcl.aos[j]),
+ &(context->stream_desc[j]));
+ }
j++;
}
}
@@ -353,7 +448,7 @@ static void r700SetDepthTarget(context_t *context)
SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16,
DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
}
- SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1,
+ SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_1D_TILED_THIN1,
DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask);
/* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */
}
diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c
index 3c8c1fd7a3..5290ef31be 100644
--- a/src/mesa/drivers/dri/r600/r700_oglprog.c
+++ b/src/mesa/drivers/dri/r600/r700_oglprog.c
@@ -46,7 +46,7 @@ static struct gl_program *r700NewProgram(GLcontext * ctx,
{
struct gl_program *pProgram = NULL;
- struct r700_vertex_program *vp;
+ struct r700_vertex_program_cont *vpc;
struct r700_fragment_program *fp;
radeon_print(RADEON_SHADER, RADEON_VERBOSE,
@@ -56,16 +56,11 @@ static struct gl_program *r700NewProgram(GLcontext * ctx,
{
case GL_VERTEX_STATE_PROGRAM_NV:
case GL_VERTEX_PROGRAM_ARB:
- vp = CALLOC_STRUCT(r700_vertex_program);
+ vpc = CALLOC_STRUCT(r700_vertex_program_cont);
pProgram = _mesa_init_vertex_program(ctx,
- &vp->mesa_program,
+ &vpc->mesa_program,
target,
id);
- vp->translated = GL_FALSE;
- vp->loaded = GL_FALSE;
-
- vp->shaderbo = NULL;
-
break;
case GL_FRAGMENT_PROGRAM_NV:
case GL_FRAGMENT_PROGRAM_ARB:
@@ -89,7 +84,8 @@ static struct gl_program *r700NewProgram(GLcontext * ctx,
static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
{
- struct r700_vertex_program * vp;
+ struct r700_vertex_program_cont * vpc;
+ struct r700_vertex_program *vp, *tmp;
struct r700_fragment_program * fp;
radeon_print(RADEON_SHADER, RADEON_VERBOSE,
@@ -99,14 +95,20 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
{
case GL_VERTEX_STATE_PROGRAM_NV:
case GL_VERTEX_PROGRAM_ARB:
- vp = (struct r700_vertex_program*)prog;
- /* Release DMA region */
-
- r600DeleteShader(ctx, vp->shaderbo);
-
- /* Clean up */
- Clean_Up_Assembler(&(vp->r700AsmCode));
- Clean_Up_Shader(&(vp->r700Shader));
+ vpc = (struct r700_vertex_program_cont*)prog;
+ vp = vpc->progs;
+ while (vp) {
+ tmp = vp->next;
+ /* Release DMA region */
+
+ r600DeleteShader(ctx, vp->shaderbo);
+
+ /* Clean up */
+ Clean_Up_Assembler(&(vp->r700AsmCode));
+ Clean_Up_Shader(&(vp->r700Shader));
+ _mesa_free(vp);
+ vp = tmp;
+ }
break;
case GL_FRAGMENT_PROGRAM_NV:
case GL_FRAGMENT_PROGRAM_ARB:
diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c
index 3566bf3ca7..5627984cf9 100644
--- a/src/mesa/drivers/dri/r600/r700_render.c
+++ b/src/mesa/drivers/dri/r600/r700_render.c
@@ -43,6 +43,7 @@
#include "tnl/t_context.h"
#include "tnl/t_vertex.h"
#include "tnl/t_pipeline.h"
+#include "vbo/vbo_context.h"
#include "r600_context.h"
#include "r600_cmdbuf.h"
@@ -53,6 +54,7 @@
#include "r700_fragprog.h"
#include "r700_state.h"
+#include "radeon_buffer_objects.h"
#include "radeon_common_context.h"
void r700WaitForIdle(context_t *context);
@@ -260,6 +262,16 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
+ GLboolean bUseDrawIndex;
+ if( (NULL != context->ind_buf.bo) && (GL_TRUE != context->ind_buf.bHostIb) )
+ {
+ bUseDrawIndex = GL_TRUE;
+ }
+ else
+ {
+ bUseDrawIndex = GL_FALSE;
+ }
+
type = r700PrimitiveType(prim);
num_indices = r700NumVerts(end - start, prim);
@@ -270,67 +282,146 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim
if (type < 0 || num_indices <= 0)
return;
+ if(GL_TRUE == bUseDrawIndex)
+ {
+ total_emit = 3 /* VGT_PRIMITIVE_TYPE */
+ + 2 /* VGT_INDEX_TYPE */
+ + 2 /* NUM_INSTANCES */
+ + 5+2; /* DRAW_INDEX */
+ }
+ else
+ {
total_emit = 3 /* VGT_PRIMITIVE_TYPE */
- + 2 /* VGT_INDEX_TYPE */
- + 2 /* NUM_INSTANCES */
- + num_indices + 3; /* DRAW_INDEX_IMMD */
+ + 2 /* VGT_INDEX_TYPE */
+ + 2 /* NUM_INSTANCES */
+ + num_indices + 3; /* DRAW_INDEX_IMMD */
+ }
- BEGIN_BATCH_NO_AUTOSTATE(total_emit);
+ BEGIN_BATCH_NO_AUTOSTATE(total_emit);
// prim
- SETfield(vgt_primitive_type, type,
- VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask);
- R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1));
- R600_OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX);
- R600_OUT_BATCH(vgt_primitive_type);
+ SETfield(vgt_primitive_type, type,
+ VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1));
+ R600_OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX);
+ R600_OUT_BATCH(vgt_primitive_type);
// index type
- SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask);
- R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0));
- R600_OUT_BATCH(vgt_index_type);
+ SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask);
+
+ if(GL_TRUE == bUseDrawIndex)
+ {
+ if(GL_TRUE != context->ind_buf.is_32bit)
+ {
+ SETfield(vgt_index_type, DI_INDEX_SIZE_16_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask);
+ }
+ }
+
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0));
+ R600_OUT_BATCH(vgt_index_type);
// num instances
R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0));
R600_OUT_BATCH(1);
// draw packet
- vgt_num_indices = num_indices;
+ vgt_num_indices = num_indices;
+
+ if(GL_TRUE == bUseDrawIndex)
+ {
+ SETfield(vgt_draw_initiator, DI_SRC_SEL_DMA, SOURCE_SELECT_shift, SOURCE_SELECT_mask);
+ }
+ else
+ {
SETfield(vgt_draw_initiator, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask);
+ }
+
SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask);
+ if(GL_TRUE == bUseDrawIndex)
+ {
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX, 3));
+ R600_OUT_BATCH(context->ind_buf.bo_offset);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(vgt_num_indices);
+ R600_OUT_BATCH(vgt_draw_initiator);
+ R600_OUT_BATCH_RELOC(context->ind_buf.bo_offset,
+ context->ind_buf.bo,
+ context->ind_buf.bo_offset,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ }
+ else
+ {
R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (num_indices + 1)));
R600_OUT_BATCH(vgt_num_indices);
R600_OUT_BATCH(vgt_draw_initiator);
+ }
+ if(NULL == context->ind_buf.bo)
+ {
for (i = start; i < (start + num_indices); i++) {
- if(vb->Elts)
- R600_OUT_BATCH(vb->Elts[i]);
- else
- R600_OUT_BATCH(i);
+ if(vb->Elts)
+ {
+ R600_OUT_BATCH(vb->Elts[i]);
+ }
+ else
+ R600_OUT_BATCH(i);
}
- END_BATCH();
- COMMIT_BATCH();
+ }
+ else
+ {
+ if(GL_TRUE == context->ind_buf.bHostIb)
+ {
+ if(GL_TRUE != context->ind_buf.is_32bit)
+ {
+ GLushort * pIndex = (GLushort*)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
+ pIndex += start;
+ for (i = 0; i < num_indices; i++)
+ {
+ R600_OUT_BATCH(*pIndex);
+ pIndex++;
+ }
+ }
+ else
+ {
+ GLuint * pIndex = (GLuint*)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
+ pIndex += start;
+
+ for (i = 0; i < num_indices; i++)
+ {
+ R600_OUT_BATCH(*pIndex);
+ pIndex++;
+ }
+ }
+ }
+ }
+ END_BATCH();
+ COMMIT_BATCH();
}
/* start 3d, idle, cb/db flush */
#define PRE_EMIT_STATE_BUFSZ 10 + 5 + 14
-static GLuint r700PredictRenderSize(GLcontext* ctx)
+static GLuint r700PredictRenderSize(GLcontext* ctx, GLuint nr_prims)
{
context_t *context = R700_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct r700_vertex_program *vpc
- = (struct r700_vertex_program *)ctx->VertexProgram._Current;
- struct vertex_buffer *vb = &tnl->vb;
+ struct r700_vertex_program *vp = context->selected_vp;
GLboolean flushed;
GLuint dwords, i;
GLuint state_size;
/* pre calculate aos count so state prediction works */
- context->radeon.tcl.aos_count = _mesa_bitcount(vpc->mesa_program.Base.InputsRead);
+ context->radeon.tcl.aos_count = _mesa_bitcount(vp->mesa_program->Base.InputsRead);
dwords = PRE_EMIT_STATE_BUFSZ;
- for (i = 0; i < vb->PrimitiveCount; i++)
- dwords += vb->Primitive[i].count + 10;
+ if (nr_prims)
+ dwords += nr_prims * 14;
+ else {
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
+
+ for (i = 0; i < vb->PrimitiveCount; i++)
+ dwords += vb->Primitive[i].count + 10;
+ }
state_size = radeonCountStateEmitSize(&context->radeon);
flushed = rcommonEnsureCmdBufSpace(&context->radeon,
dwords + state_size, __FUNCTION__);
@@ -365,13 +456,12 @@ static GLboolean r700RunRender(GLcontext * ctx,
/* mark vtx as dirty since it changes per-draw */
R600_STATECHANGE(context, vtx);
- r700UpdateShaders(ctx);
r700SetScissor(context);
r700SetupVertexProgram(ctx);
r700SetupFragmentProgram(ctx);
r600UpdateTextureState(ctx);
- GLuint emit_end = r700PredictRenderSize(ctx)
+ GLuint emit_end = r700PredictRenderSize(ctx, 0)
+ context->radeon.cmdbuf.cs->cdw;
r700SetupStreams(ctx);
@@ -427,7 +517,10 @@ static GLboolean r700RunTCLRender(GLcontext * ctx, /*----------------------*/
/* TODO : sw fallback */
+ /* Need shader bo's setup before bo check */
+ r700UpdateShaders(ctx);
/**
+
* Ensure all enabled and complete textures are uploaded along with any buffers being used.
*/
if(!r600ValidateBuffers(ctx))
@@ -476,4 +569,587 @@ const struct tnl_pipeline_stage *r700_pipeline[] =
0,
};
+#define CONVERT( TYPE, MACRO ) do { \
+ GLuint i, j, sz; \
+ sz = input->Size; \
+ if (input->Normalized) { \
+ for (i = 0; i < count; i++) { \
+ const TYPE *in = (TYPE *)src_ptr; \
+ for (j = 0; j < sz; j++) { \
+ *dst_ptr++ = MACRO(*in); \
+ in++; \
+ } \
+ src_ptr += stride; \
+ } \
+ } else { \
+ for (i = 0; i < count; i++) { \
+ const TYPE *in = (TYPE *)src_ptr; \
+ for (j = 0; j < sz; j++) { \
+ *dst_ptr++ = (GLfloat)(*in); \
+ in++; \
+ } \
+ src_ptr += stride; \
+ } \
+ } \
+} while (0)
+
+/**
+ * Convert attribute data type to float
+ * If the attribute uses named buffer object replace the bo with newly allocated bo
+ */
+static void r700ConvertAttrib(GLcontext *ctx, int count,
+ const struct gl_client_array *input,
+ struct StreamDesc *attr)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ const GLvoid *src_ptr;
+ GLboolean mapped_named_bo = GL_FALSE;
+ GLfloat *dst_ptr;
+ GLuint stride;
+
+ stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB;
+
+ /* Convert value for first element only */
+ if (input->StrideB == 0)
+ {
+ count = 1;
+ }
+
+ if (input->BufferObj->Name)
+ {
+ if (!input->BufferObj->Pointer)
+ {
+ ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
+ mapped_named_bo = GL_TRUE;
+ }
+
+ src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
+ }
+ else
+ {
+ src_ptr = input->Ptr;
+ }
+
+ radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset,
+ sizeof(GLfloat) * input->Size * count, 32);
+ dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
+
+ assert(src_ptr != NULL);
+
+ switch (input->Type)
+ {
+ case GL_DOUBLE:
+ CONVERT(GLdouble, (GLfloat));
+ break;
+ case GL_UNSIGNED_INT:
+ CONVERT(GLuint, UINT_TO_FLOAT);
+ break;
+ case GL_INT:
+ CONVERT(GLint, INT_TO_FLOAT);
+ break;
+ case GL_UNSIGNED_SHORT:
+ CONVERT(GLushort, USHORT_TO_FLOAT);
+ break;
+ case GL_SHORT:
+ CONVERT(GLshort, SHORT_TO_FLOAT);
+ break;
+ case GL_UNSIGNED_BYTE:
+ assert(input->Format != GL_BGRA);
+ CONVERT(GLubyte, UBYTE_TO_FLOAT);
+ break;
+ case GL_BYTE:
+ CONVERT(GLbyte, BYTE_TO_FLOAT);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ if (mapped_named_bo)
+ {
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
+ }
+}
+
+static void r700AlignDataToDword(GLcontext *ctx,
+ const struct gl_client_array *input,
+ int count,
+ struct StreamDesc *attr)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ const int dst_stride = (input->StrideB + 3) & ~3;
+ const int size = getTypeSize(input->Type) * input->Size * count;
+ GLboolean mapped_named_bo = GL_FALSE;
+
+ radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset, size, 32);
+
+ if (!input->BufferObj->Pointer)
+ {
+ ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
+ mapped_named_bo = GL_TRUE;
+ }
+
+ {
+ GLvoid *src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
+ GLvoid *dst_ptr = ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
+ int i;
+
+ for (i = 0; i < count; ++i)
+ {
+ _mesa_memcpy(dst_ptr, src_ptr, input->StrideB);
+ src_ptr += input->StrideB;
+ dst_ptr += dst_stride;
+ }
+ }
+
+ if (mapped_named_bo)
+ {
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
+ }
+
+ attr->stride = dst_stride;
+}
+
+static void r700SetupStreams2(GLcontext *ctx, const struct gl_client_array *input[], int count)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ GLuint stride;
+ int ret;
+ int i, index;
+
+ R600_STATECHANGE(context, vtx);
+
+ for(index = 0; index < context->nNumActiveAos; index++)
+ {
+ struct radeon_aos *aos = &context->radeon.tcl.aos[index];
+ i = context->stream_desc[index].element;
+
+ stride = (input[i]->StrideB == 0) ? getTypeSize(input[i]->Type) * input[i]->Size : input[i]->StrideB;
+
+ if (input[i]->Type == GL_DOUBLE || input[i]->Type == GL_UNSIGNED_INT || input[i]->Type == GL_INT ||
+#if MESA_BIG_ENDIAN
+ getTypeSize(input[i]->Type) != 4 ||
+#endif
+ stride < 4)
+ {
+ r700ConvertAttrib(ctx, count, input[i], &context->stream_desc[index]);
+ }
+ else
+ {
+ if (input[i]->BufferObj->Name)
+ {
+ if (stride % 4 != 0)
+ {
+ assert(((intptr_t) input[i]->Ptr) % input[i]->StrideB == 0);
+ r700AlignDataToDword(ctx, input[i], count, &context->stream_desc[index]);
+ context->stream_desc[index].is_named_bo = GL_FALSE;
+ }
+ else
+ {
+ context->stream_desc[index].stride = input[i]->StrideB;
+ context->stream_desc[index].bo_offset = (intptr_t) input[i]->Ptr;
+ context->stream_desc[index].bo = get_radeon_buffer_object(input[i]->BufferObj)->bo;
+ context->stream_desc[index].is_named_bo = GL_TRUE;
+ }
+ }
+ else
+ {
+ int size;
+ int local_count = count;
+ uint32_t *dst;
+
+ if (input[i]->StrideB == 0)
+ {
+ size = getTypeSize(input[i]->Type) * input[i]->Size;
+ local_count = 1;
+ }
+ else
+ {
+ size = getTypeSize(input[i]->Type) * input[i]->Size * local_count;
+ }
+
+ radeonAllocDmaRegion(&context->radeon, &context->stream_desc[index].bo,
+ &context->stream_desc[index].bo_offset, size, 32);
+ assert(context->stream_desc[index].bo->ptr != NULL);
+ dst = (uint32_t *)ADD_POINTERS(context->stream_desc[index].bo->ptr,
+ context->stream_desc[index].bo_offset);
+
+ switch (context->stream_desc[index].dwords)
+ {
+ case 1:
+ radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count);
+ context->stream_desc[index].stride = 4;
+ break;
+ case 2:
+ radeonEmitVec8(dst, input[i]->Ptr, input[i]->StrideB, local_count);
+ context->stream_desc[index].stride = 8;
+ break;
+ case 3:
+ radeonEmitVec12(dst, input[i]->Ptr, input[i]->StrideB, local_count);
+ context->stream_desc[index].stride = 12;
+ break;
+ case 4:
+ radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count);
+ context->stream_desc[index].stride = 16;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ }
+ }
+
+ aos->count = context->stream_desc[index].stride == 0 ? 1 : count;
+ aos->stride = context->stream_desc[index].stride / sizeof(float);
+ aos->components = context->stream_desc[index].dwords;
+ aos->bo = context->stream_desc[index].bo;
+ aos->offset = context->stream_desc[index].bo_offset;
+
+ if(context->stream_desc[index].is_named_bo)
+ {
+ radeon_cs_space_add_persistent_bo(context->radeon.cmdbuf.cs,
+ context->stream_desc[index].bo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ }
+ }
+
+ context->radeon.tcl.aos_count = context->nNumActiveAos;
+ ret = radeon_cs_space_check_with_bo(context->radeon.cmdbuf.cs,
+ first_elem(&context->radeon.dma.reserved)->bo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+}
+
+static void r700FreeData(GLcontext *ctx)
+{
+ /* Need to zero tcl.aos[n].bo and tcl.elt_dma_bo
+ * to prevent double unref in radeonReleaseArrays
+ * called during context destroy
+ */
+ context_t *context = R700_CONTEXT(ctx);
+
+ int i;
+
+ for (i = 0; i < context->nNumActiveAos; i++)
+ {
+ if (!context->stream_desc[i].is_named_bo)
+ {
+ radeon_bo_unref(context->stream_desc[i].bo);
+ }
+ context->radeon.tcl.aos[i].bo = NULL;
+ }
+
+ if (context->ind_buf.bo != NULL)
+ {
+ if(context->ind_buf.bHostIb != GL_TRUE)
+ {
+ radeon_bo_unref(context->ind_buf.bo);
+ }
+ else
+ {
+ FREE(context->ind_buf.bo->ptr);
+ FREE(context->ind_buf.bo);
+ context->ind_buf.bo = NULL;
+ }
+ }
+}
+
+static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ GLvoid *src_ptr;
+ GLuint *out;
+ int i;
+ GLboolean mapped_named_bo = GL_FALSE;
+
+ if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer)
+ {
+ ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj);
+ mapped_named_bo = GL_TRUE;
+ assert(mesa_ind_buf->obj->Pointer != NULL);
+ }
+ src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
+
+ if (mesa_ind_buf->type == GL_UNSIGNED_BYTE)
+ {
+ GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1);
+ GLubyte *in = (GLubyte *)src_ptr;
+
+ if(context->ind_buf.bHostIb != GL_TRUE)
+ {
+ radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo,
+ &context->ind_buf.bo_offset, size, 4);
+
+ assert(context->ind_buf.bo->ptr != NULL);
+ out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
+ }
+ else
+ {
+ context->ind_buf.bo = MALLOC_STRUCT(radeon_bo);
+ context->ind_buf.bo->ptr = ALIGN_MALLOC(size, 4);
+ context->ind_buf.bo_offset = 0;
+ out = (GLuint *)context->ind_buf.bo->ptr;
+ }
+
+ for (i = 0; i + 1 < mesa_ind_buf->count; i += 2)
+ {
+ *out++ = in[i] | in[i + 1] << 16;
+ }
+
+ if (i < mesa_ind_buf->count)
+ {
+ *out++ = in[i];
+ }
+
+#if MESA_BIG_ENDIAN
+ }
+ else
+ { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */
+ GLushort *in = (GLushort *)src_ptr;
+ GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1);
+
+ if(context->ind_buf.bHostIb != GL_TRUE)
+ {
+ radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo,
+ &context->ind_buf.bo_offset, size, 4);
+
+ assert(context->ind_buf.bo->ptr != NULL);
+ out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
+ }
+ else
+ {
+ context->ind_buf.bo = MALLOC_STRUCT(radeon_bo);
+ context->ind_buf.bo->ptr = ALIGN_MALLOC(size, 4);
+ context->ind_buf.bo_offset = 0;
+ out = (GLuint *)context->ind_buf.bo->ptr;
+ }
+
+ for (i = 0; i + 1 < mesa_ind_buf->count; i += 2)
+ {
+ *out++ = in[i] | in[i + 1] << 16;
+ }
+
+ if (i < mesa_ind_buf->count)
+ {
+ *out++ = in[i];
+ }
+#endif
+ }
+
+ context->ind_buf.is_32bit = GL_FALSE;
+ context->ind_buf.count = mesa_ind_buf->count;
+
+ if (mapped_named_bo)
+ {
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj);
+ }
+}
+
+static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf)
+{
+ context_t *context = R700_CONTEXT(ctx);
+
+ if (!mesa_ind_buf) {
+ context->ind_buf.bo = NULL;
+ return;
+ }
+
+ context->ind_buf.bHostIb = GL_FALSE;
+
+#if MESA_BIG_ENDIAN
+ if (mesa_ind_buf->type == GL_UNSIGNED_INT)
+ {
+#else
+ if (mesa_ind_buf->type != GL_UNSIGNED_BYTE)
+ {
+#endif
+ const GLvoid *src_ptr;
+ GLvoid *dst_ptr;
+ GLboolean mapped_named_bo = GL_FALSE;
+
+ if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer)
+ {
+ ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj);
+ assert(mesa_ind_buf->obj->Pointer != NULL);
+ mapped_named_bo = GL_TRUE;
+ }
+
+ src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
+
+ const GLuint size = mesa_ind_buf->count * getTypeSize(mesa_ind_buf->type);
+
+ if(context->ind_buf.bHostIb != GL_TRUE)
+ {
+ radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo,
+ &context->ind_buf.bo_offset, size, 4);
+ assert(context->ind_buf.bo->ptr != NULL);
+ dst_ptr = ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
+ }
+ else
+ {
+ context->ind_buf.bo = MALLOC_STRUCT(radeon_bo);
+ context->ind_buf.bo->ptr = ALIGN_MALLOC(size, 4);
+ context->ind_buf.bo_offset = 0;
+ dst_ptr = context->ind_buf.bo->ptr;
+ }
+
+ _mesa_memcpy(dst_ptr, src_ptr, size);
+
+ context->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT);
+ context->ind_buf.count = mesa_ind_buf->count;
+
+ if (mapped_named_bo)
+ {
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj);
+ }
+ }
+ else
+ {
+ r700FixupIndexBuffer(ctx, mesa_ind_buf);
+ }
+}
+
+static GLboolean r700TryDrawPrims(GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index )
+{
+ context_t *context = R700_CONTEXT(ctx);
+ radeonContextPtr radeon = &context->radeon;
+ GLuint i, id = 0;
+ struct radeon_renderbuffer *rrb;
+
+ if (ctx->NewState)
+ {
+ _mesa_update_state( ctx );
+ }
+
+ _tnl_UpdateFixedFunctionProgram(ctx);
+ r700SetVertexFormat(ctx, arrays, max_index + 1);
+ r700SetupIndexBuffer(ctx, ib);
+ /* shaders need to be updated before buffers are validated */
+ r700UpdateShaders2(ctx);
+ if (!r600ValidateBuffers(ctx))
+ return GL_FALSE;
+
+ /* always emit CB base to prevent
+ * lock ups on some chips.
+ */
+ R600_STATECHANGE(context, cb_target);
+ /* mark vtx as dirty since it changes per-draw */
+ R600_STATECHANGE(context, vtx);
+
+ r700SetScissor(context);
+ r700SetupVertexProgram(ctx);
+ r700SetupFragmentProgram(ctx);
+ r600UpdateTextureState(ctx);
+
+ GLuint emit_end = r700PredictRenderSize(ctx, nr_prims)
+ + context->radeon.cmdbuf.cs->cdw;
+
+ r700SetupStreams2(ctx, arrays, max_index + 1);
+
+ radeonEmitState(radeon);
+
+ radeon_debug_add_indent();
+ for (i = 0; i < nr_prims; ++i)
+ {
+ r700RunRenderPrimitive(ctx,
+ prim[i].start,
+ prim[i].start + prim[i].count,
+ prim[i].mode);
+ }
+ radeon_debug_remove_indent();
+
+ /* Flush render op cached for last several quads. */
+ r700WaitForIdleClean(context);
+
+ rrb = radeon_get_colorbuffer(&context->radeon);
+ if (rrb && rrb->bo)
+ r700SyncSurf(context, rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM,
+ CB_ACTION_ENA_bit | (1 << (id + 6)));
+
+ rrb = radeon_get_depthbuffer(&context->radeon);
+ if (rrb && rrb->bo)
+ r700SyncSurf(context, rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM,
+ DB_ACTION_ENA_bit | DB_DEST_BASE_ENA_bit);
+
+ r700FreeData(ctx);
+
+ if (emit_end < context->radeon.cmdbuf.cs->cdw)
+ {
+ WARN_ONCE("Rendering was %d commands larger than predicted size."
+ " We might overflow command buffer.\n", context->radeon.cmdbuf.cs->cdw - emit_end);
+ }
+
+ return GL_TRUE;
+}
+
+static void r700DrawPrimsRe(GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
+ GLuint min_index,
+ GLuint max_index)
+{
+ GLboolean retval = GL_FALSE;
+
+ /* This check should get folded into just the places that
+ * min/max index are really needed.
+ */
+ if (!index_bounds_valid) {
+ vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index);
+ }
+
+ if (min_index) {
+ vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r700DrawPrimsRe );
+ return;
+ }
+
+ /* Make an attempt at drawing */
+ retval = r700TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+
+ /* If failed run tnl pipeline - it should take care of fallbacks */
+ if (!retval)
+ _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+}
+
+static void r700DrawPrims(GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
+ GLuint min_index,
+ GLuint max_index)
+{
+ context_t *context = R700_CONTEXT(ctx);
+
+ /* For non indexed drawing, using tnl pipe. */
+ if(!ib)
+ {
+ context->ind_buf.bo = NULL;
+
+ _tnl_vbo_draw_prims(ctx, arrays, prim, nr_prims, ib,
+ index_bounds_valid, min_index, max_index);
+ return;
+ }
+
+ r700DrawPrimsRe(ctx, arrays, prim, nr_prims, ib, index_bounds_valid, min_index, max_index);
+}
+
+void r700InitDraw(GLcontext *ctx)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+
+ /* to be enabled */
+ /*
+ vbo->draw_prims = r700DrawPrims;
+ */
+}
+
diff --git a/src/mesa/drivers/dri/r600/r700_shader.c b/src/mesa/drivers/dri/r600/r700_shader.c
index b4fd51c137..955ea4e4e1 100644
--- a/src/mesa/drivers/dri/r600/r700_shader.c
+++ b/src/mesa/drivers/dri/r600/r700_shader.c
@@ -60,6 +60,55 @@ void AddInstToList(TypedShaderList * plstCFInstructions, R700ShaderInstruction *
plstCFInstructions->uNumOfNode++;
}
+void TakeInstOutFromList(TypedShaderList * plstCFInstructions, R700ShaderInstruction * pInst)
+{
+ GLuint ulIndex = 0;
+ GLboolean bFound = GL_FALSE;
+ R700ShaderInstruction * pPrevInst = NULL;
+ R700ShaderInstruction * pCurInst = plstCFInstructions->pHead;
+
+ /* Need go thro list to make sure pInst is there. */
+ while(NULL != pCurInst)
+ {
+ if(pCurInst == pInst)
+ {
+ bFound = GL_TRUE;
+ break;
+ }
+
+ pPrevInst = pCurInst;
+ pCurInst = pCurInst->pNextInst;
+ }
+ if(GL_TRUE == bFound)
+ {
+ plstCFInstructions->uNumOfNode--;
+
+ pCurInst = pInst->pNextInst;
+ ulIndex = pInst->m_uIndex;
+ while(NULL != pCurInst)
+ {
+ pCurInst->m_uIndex = ulIndex;
+ ulIndex++;
+ pCurInst = pCurInst->pNextInst;
+ }
+
+ if(plstCFInstructions->pHead == pInst)
+ {
+ plstCFInstructions->pHead = pInst->pNextInst;
+ }
+ if(plstCFInstructions->pTail == pInst)
+ {
+ plstCFInstructions->pTail = pPrevInst;
+ }
+ if(NULL != pPrevInst)
+ {
+ pPrevInst->pNextInst = pInst->pNextInst;
+ }
+
+ FREE(pInst);
+ }
+}
+
void Init_R700_Shader(R700_Shader * pShader)
{
pShader->Type = R700_SHADER_INVALID;
@@ -488,6 +537,47 @@ void DebugPrint(void)
{
}
+void cleanup_vfetch_shaderinst(R700_Shader *pShader)
+{
+ R700ShaderInstruction *pInst;
+ R700ShaderInstruction *pInstToFree;
+ R700VertexInstruction *pVTXInst;
+ R700ControlFlowInstruction *pCFInst;
+
+ pInst = pShader->lstVTXInstructions.pHead;
+ while(NULL != pInst)
+ {
+ pVTXInst = (R700VertexInstruction *)pInst;
+ pShader->uShaderBinaryDWORDSize -= GetInstructionSize(pVTXInst->m_ShaderInstType);
+
+ if(NULL != pVTXInst->m_pLinkedGenericClause)
+ {
+ pCFInst = (R700ControlFlowInstruction*)(pVTXInst->m_pLinkedGenericClause);
+
+ TakeInstOutFromList(&(pShader->lstCFInstructions),
+ (R700ShaderInstruction*)pCFInst);
+
+ pShader->uShaderBinaryDWORDSize -= GetInstructionSize(pCFInst->m_ShaderInstType);
+ }
+
+ pInst = pInst->pNextInst;
+ };
+
+ //destroy each item in pShader->lstVTXInstructions;
+ pInst = pShader->lstVTXInstructions.pHead;
+ while(NULL != pInst)
+ {
+ pInstToFree = pInst;
+ pInst = pInst->pNextInst;
+ FREE(pInstToFree);
+ };
+
+ //set NULL pShader->lstVTXInstructions
+ pShader->lstVTXInstructions.pHead=NULL;
+ pShader->lstVTXInstructions.pTail=NULL;
+ pShader->lstVTXInstructions.uNumOfNode=0;
+}
+
void Clean_Up_Shader(R700_Shader *pShader)
{
FREE(pShader->pProgram);
diff --git a/src/mesa/drivers/dri/r600/r700_shader.h b/src/mesa/drivers/dri/r600/r700_shader.h
index bfd01e1a93..997cb05aaf 100644
--- a/src/mesa/drivers/dri/r600/r700_shader.h
+++ b/src/mesa/drivers/dri/r600/r700_shader.h
@@ -143,6 +143,7 @@ void LoadProgram(R700_Shader *pShader);
void UpdateShaderRegisters(R700_Shader *pShader);
void DeleteInstructions(R700_Shader *pShader);
void DebugPrint(void);
+void cleanup_vfetch_shaderinst(R700_Shader *pShader);
void Clean_Up_Shader(R700_Shader *pShader);
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index e91aa43118..fbff109455 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -92,7 +92,25 @@ void r700UpdateShaders (GLcontext * ctx) //----------------------------------
}
}
- r700SelectVertexShader(ctx);
+ r700SelectVertexShader(ctx, 1);
+ r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ context->radeon.NewGLState = 0;
+}
+
+void r700UpdateShaders2(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+
+ /* should only happenen once, just after context is created */
+ /* TODO: shouldn't we fallback to sw here? */
+ if (!ctx->FragmentProgram._Current) {
+ _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
+ return;
+ }
+
+ r700SelectFragmentShader(ctx);
+
+ r700SelectVertexShader(ctx, 2);
r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
context->radeon.NewGLState = 0;
}
@@ -845,9 +863,9 @@ static void r700PointSize(GLcontext * ctx, GLfloat size)
size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
/* format is 12.4 fixed point */
- SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16),
+ SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0),
PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask);
- SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16),
+ SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0),
PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask);
}
@@ -862,11 +880,11 @@ static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * pa
/* format is 12.4 fixed point */
switch (pname) {
case GL_POINT_SIZE_MIN:
- SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 16.0),
+ SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 8.0),
MIN_SIZE_shift, MIN_SIZE_mask);
break;
case GL_POINT_SIZE_MAX:
- SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 16.0),
+ SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 8.0),
MAX_SIZE_shift, MAX_SIZE_mask);
break;
case GL_POINT_DISTANCE_ATTENUATION:
@@ -1130,20 +1148,25 @@ static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
GLfloat constant = units;
+ GLchar depth = 0;
+
+ R600_STATECHANGE(context, poly);
switch (ctx->Visual.depthBits) {
case 16:
constant *= 4.0;
+ depth = -16;
break;
case 24:
constant *= 2.0;
+ depth = -24;
break;
}
factor *= 12.0;
-
- R600_STATECHANGE(context, poly);
-
+ SETfield(r700->PA_SU_POLY_OFFSET_DB_FMT_CNTL.u32All, depth,
+ POLY_OFFSET_NEG_NUM_DB_BITS_shift, POLY_OFFSET_NEG_NUM_DB_BITS_mask);
+ //r700->PA_SU_POLY_OFFSET_CLAMP.f32All = constant; //???
r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor;
r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant;
r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor;
@@ -1272,10 +1295,11 @@ void r700SetScissor(context_t *context) //---------------
return;
}
if (context->radeon.state.scissor.enabled) {
+ /* r600 has exclusive scissors */
x1 = context->radeon.state.scissor.rect.x1;
y1 = context->radeon.state.scissor.rect.y1;
- x2 = context->radeon.state.scissor.rect.x2;
- y2 = context->radeon.state.scissor.rect.y2;
+ x2 = context->radeon.state.scissor.rect.x2 + 1;
+ y2 = context->radeon.state.scissor.rect.y2 + 1;
} else {
if (context->radeon.radeonScreen->driScreen->dri2.enabled) {
x1 = 0;
diff --git a/src/mesa/drivers/dri/r600/r700_state.h b/src/mesa/drivers/dri/r600/r700_state.h
index 0f53d5b4c5..209189d8d7 100644
--- a/src/mesa/drivers/dri/r600/r700_state.h
+++ b/src/mesa/drivers/dri/r600/r700_state.h
@@ -35,6 +35,7 @@
extern void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state);
extern void r700UpdateShaders (GLcontext * ctx);
+extern void r700UpdateShaders2(GLcontext * ctx);
extern void r700UpdateViewportOffset(GLcontext * ctx);
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index d107f99e7b..e7a209be9d 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -35,12 +35,14 @@
#include "main/mtypes.h"
#include "tnl/t_context.h"
+#include "shader/program.h"
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
#include "radeon_debug.h"
#include "r600_context.h"
#include "r600_cmdbuf.h"
+#include "shader/programopt.c"
#include "r700_debug.h"
#include "r700_vertprog.h"
@@ -157,7 +159,35 @@ GLboolean Process_Vertex_Program_Vfetch_Instructions(
return GL_TRUE;
}
-void Map_Vertex_Program(struct r700_vertex_program *vp,
+GLboolean Process_Vertex_Program_Vfetch_Instructions2(
+ GLcontext *ctx,
+ struct r700_vertex_program *vp,
+ struct gl_vertex_program *mesa_vp)
+{
+ int i;
+ context_t *context = R700_CONTEXT(ctx);
+
+ VTX_FETCH_METHOD vtxFetchMethod;
+ vtxFetchMethod.bEnableMini = GL_FALSE;
+ vtxFetchMethod.mega_fetch_remainder = 0;
+
+ for(i=0; i<context->nNumActiveAos; i++)
+ {
+ assemble_vfetch_instruction2(&vp->r700AsmCode,
+ vp->r700AsmCode.ucVP_AttributeMap[context->stream_desc[i].element],
+ context->stream_desc[i].type,
+ context->stream_desc[i].size,
+ context->stream_desc[i].element,
+ context->stream_desc[i]._signed,
+ context->stream_desc[i].normalize,
+ &vtxFetchMethod);
+ }
+
+ return GL_TRUE;
+}
+
+void Map_Vertex_Program(GLcontext *ctx,
+ struct r700_vertex_program *vp,
struct gl_vertex_program *mesa_vp)
{
GLuint ui;
@@ -173,11 +203,22 @@ void Map_Vertex_Program(struct r700_vertex_program *vp,
pAsm->number_used_registers += num_inputs;
// Create VFETCH instructions for inputs
- if (GL_TRUE != Process_Vertex_Program_Vfetch_Instructions(vp, mesa_vp) )
- {
- radeon_error("Calling Process_Vertex_Program_Vfetch_Instructions return error. \n");
- return; //error
- }
+ if(1 == vp->uiVersion)
+ {
+ if (GL_TRUE != Process_Vertex_Program_Vfetch_Instructions(vp, mesa_vp) )
+ {
+ radeon_error("Calling Process_Vertex_Program_Vfetch_Instructions return error. \n");
+ return;
+ }
+ }
+ else
+ {
+ if (GL_TRUE != Process_Vertex_Program_Vfetch_Instructions2(ctx, vp, mesa_vp) )
+ {
+ radeon_error("Calling Process_Vertex_Program_Vfetch_Instructions2 return error. \n");
+ return;
+ }
+ }
// Map Outputs
pAsm->number_of_exports = Map_Vertex_Output(pAsm, mesa_vp, pAsm->number_used_registers);
@@ -258,28 +299,61 @@ GLboolean Find_Instruction_Dependencies_vp(struct r700_vertex_program *vp,
return GL_TRUE;
}
-GLboolean r700TranslateVertexShader(struct r700_vertex_program *vp,
- struct gl_vertex_program *mesa_vp)
+struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
+ struct gl_vertex_program *mesa_vp,
+ GLint nVer)
{
+ context_t *context = R700_CONTEXT(ctx);
+ struct r700_vertex_program *vp;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
+ unsigned int unBit;
+ unsigned int i;
+
+ vp = _mesa_calloc(sizeof(*vp));
+ vp->uiVersion = nVer;
+ vp->mesa_program = (struct gl_vertex_program *)_mesa_clone_program(ctx, &mesa_vp->Base);
+
+ if (mesa_vp->IsPositionInvariant)
+ {
+ _mesa_insert_mvp_code(ctx, vp->mesa_program);
+ }
+
+ for(i=0; i<VERT_ATTRIB_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(vp->mesa_program->Base.InputsRead & unBit) /* ctx->Array.ArrayObj->xxxxxxx */
+ {
+ vp->aos_desc[i].size = vb->AttribPtr[i]->size;
+ vp->aos_desc[i].stride = vb->AttribPtr[i]->size * sizeof(GL_FLOAT);/* when emit array, data is packed. vb->AttribPtr[i]->stride;*/
+ vp->aos_desc[i].type = GL_FLOAT;
+ }
+ }
+
+ if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
+ {
+ vp->r700AsmCode.bR6xx = 1;
+ }
+
//Init_Program
Init_r700_AssemblerBase(SPT_VP, &(vp->r700AsmCode), &(vp->r700Shader) );
- Map_Vertex_Program( vp, mesa_vp );
+ Map_Vertex_Program(ctx, vp, vp->mesa_program );
- if(GL_FALSE == Find_Instruction_Dependencies_vp(vp, mesa_vp))
+ if(GL_FALSE == Find_Instruction_Dependencies_vp(vp, vp->mesa_program))
{
- return GL_FALSE;
+ return NULL;
}
- if(GL_FALSE == AssembleInstr(mesa_vp->Base.NumInstructions,
- &(mesa_vp->Base.Instructions[0]),
+ if(GL_FALSE == AssembleInstr(vp->mesa_program->Base.NumInstructions,
+ &(vp->mesa_program->Base.Instructions[0]),
&(vp->r700AsmCode)) )
{
- return GL_FALSE;
+ return NULL;
}
- if(GL_FALSE == Process_Vertex_Exports(&(vp->r700AsmCode), mesa_vp->Base.OutputsWritten) )
+ if(GL_FALSE == Process_Vertex_Exports(&(vp->r700AsmCode), vp->mesa_program->Base.OutputsWritten) )
{
- return GL_FALSE;
+ return NULL;
}
vp->r700Shader.nRegs = (vp->r700AsmCode.number_used_registers == 0) ? 0
@@ -289,72 +363,216 @@ GLboolean r700TranslateVertexShader(struct r700_vertex_program *vp,
vp->translated = GL_TRUE;
- return GL_TRUE;
+ return vp;
}
-void r700SelectVertexShader(GLcontext *ctx)
+void r700SelectVertexShader(GLcontext *ctx, GLint nVersion)
{
context_t *context = R700_CONTEXT(ctx);
- struct r700_vertex_program *vpc
- = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+ struct r700_vertex_program_cont *vpc;
+ struct r700_vertex_program *vp;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
unsigned int unBit;
unsigned int i;
+ GLboolean match;
+ GLbitfield InputsRead;
- if (context->radeon.NewGLState & (_NEW_PROGRAM_CONSTANTS|_NEW_PROGRAM))
- {
- vpc->needUpdateVF = 1;
- }
+ vpc = (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
- if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
+ InputsRead = vpc->mesa_program.Base.InputsRead;
+ if (vpc->mesa_program.IsPositionInvariant)
{
- vpc->r700AsmCode.bR6xx = 1;
- }
-
+ InputsRead |= VERT_BIT_POS;
+ }
+
+ for (vp = vpc->progs; vp; vp = vp->next)
+ {
+ match = GL_TRUE;
for(i=0; i<VERT_ATTRIB_MAX; i++)
{
unBit = 1 << i;
- if(vpc->mesa_program.Base.InputsRead & unBit) /* ctx->Array.ArrayObj->xxxxxxx */
+ if(InputsRead & unBit)
{
- vpc->aos_desc[i].size = vb->AttribPtr[i]->size;
- vpc->aos_desc[i].stride = vb->AttribPtr[i]->size * sizeof(GL_FLOAT);/* when emit array, data is packed. vb->AttribPtr[i]->stride;*/
- vpc->aos_desc[i].type = GL_FLOAT;
+ if (vp->aos_desc[i].size != vb->AttribPtr[i]->size)
+ match = GL_FALSE;
+ break;
}
}
+ if (match)
+ {
+ context->selected_vp = vp;
+ return;
+ }
+ }
+
+ vp = r700TranslateVertexShader(ctx, &(vpc->mesa_program), nVersion);
+ if(!vp)
+ {
+ radeon_error("Failed to translate vertex shader. \n");
+ return;
+ }
+ vp->next = vpc->progs;
+ vpc->progs = vp;
+ context->selected_vp = vp;
+ return;
+}
+
+int getTypeSize(GLenum type)
+{
+ switch (type)
+ {
+ case GL_DOUBLE:
+ return sizeof(GLdouble);
+ case GL_FLOAT:
+ return sizeof(GLfloat);
+ case GL_INT:
+ return sizeof(GLint);
+ case GL_UNSIGNED_INT:
+ return sizeof(GLuint);
+ case GL_SHORT:
+ return sizeof(GLshort);
+ case GL_UNSIGNED_SHORT:
+ return sizeof(GLushort);
+ case GL_BYTE:
+ return sizeof(GLbyte);
+ case GL_UNSIGNED_BYTE:
+ return sizeof(GLubyte);
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+static void r700TranslateAttrib(GLcontext *ctx, GLuint unLoc, int count, const struct gl_client_array *input)
+{
+ context_t *context = R700_CONTEXT(ctx);
+
+ StreamDesc * pStreamDesc = &(context->stream_desc[context->nNumActiveAos]);
+
+ GLuint stride;
+
+ stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size
+ : input->StrideB;
+
+ if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT ||
+#if MESA_BIG_ENDIAN
+ getTypeSize(input->Type) != 4 ||
+#endif
+ stride < 4)
+ {
+ pStreamDesc->type = GL_FLOAT;
+
+ if (input->StrideB == 0)
+ {
+ pStreamDesc->stride = 0;
+ }
+ else
+ {
+ pStreamDesc->stride = sizeof(GLfloat) * input->Size;
+ }
+ pStreamDesc->dwords = input->Size;
+ pStreamDesc->is_named_bo = GL_FALSE;
+ }
+ else
+ {
+ pStreamDesc->type = input->Type;
+ pStreamDesc->dwords = (getTypeSize(input->Type) * input->Size + 3)/ 4;
+ if (!input->BufferObj->Name)
+ {
+ if (input->StrideB == 0)
+ {
+ pStreamDesc->stride = 0;
+ }
+ else
+ {
+ pStreamDesc->stride = (getTypeSize(pStreamDesc->type) * input->Size + 3) & ~3;
+ }
+
+ pStreamDesc->is_named_bo = GL_FALSE;
+ }
+ }
- if(GL_FALSE == vpc->translated) {
- r700TranslateVertexShader(vpc, &(vpc->mesa_program) );
+ pStreamDesc->size = input->Size;
+ pStreamDesc->dst_loc = context->nNumActiveAos;
+ pStreamDesc->element = unLoc;
+
+ switch (pStreamDesc->type)
+ { //GetSurfaceFormat
+ case GL_FLOAT:
+ pStreamDesc->_signed = 0;
+ pStreamDesc->normalize = GL_FALSE;
+ break;
+ case GL_SHORT:
+ pStreamDesc->_signed = 1;
+ pStreamDesc->normalize = input->Normalized;
+ break;
+ case GL_BYTE:
+ pStreamDesc->_signed = 1;
+ pStreamDesc->normalize = input->Normalized;
+ break;
+ case GL_UNSIGNED_SHORT:
+ pStreamDesc->_signed = 0;
+ pStreamDesc->normalize = input->Normalized;
+ break;
+ case GL_UNSIGNED_BYTE:
+ pStreamDesc->_signed = 0;
+ pStreamDesc->normalize = input->Normalized;
+ break;
+ default:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_DOUBLE:
+ assert(0);
+ break;
}
+ context->nNumActiveAos++;
+}
+
+void r700SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ struct r700_vertex_program *vpc
+ = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+
+ struct gl_vertex_program * mesa_vp = (struct gl_vertex_program *)&(vpc->mesa_program);
+ unsigned int unLoc = 0;
+ unsigned int unBit = mesa_vp->Base.InputsRead;
+ context->nNumActiveAos = 0;
+
+ while(unBit)
+ {
+ if(unBit & 1)
+ {
+ r700TranslateAttrib(ctx, unLoc, count, arrays[unLoc]);
+ }
+
+ unBit >>= 1;
+ ++unLoc;
+ }
}
void * r700GetActiveVpShaderBo(GLcontext * ctx)
{
- struct r700_vertex_program *vp
- = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+ context_t *context = R700_CONTEXT(ctx);
+ struct r700_vertex_program *vp = context->selected_vp;;
- return vp->shaderbo;
+ if (vp)
+ return vp->shaderbo;
+ else
+ return NULL;
}
GLboolean r700SetupVertexProgram(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- struct r700_vertex_program *vp
- = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+ struct r700_vertex_program *vp = context->selected_vp;
struct gl_program_parameter_list *paramList;
unsigned int unNumParamData;
unsigned int ui;
- if (vp->needUpdateVF)
- {
- vp->loaded = GL_FALSE;
- vp->r700Shader.bNeedsAssembly = GL_TRUE;
- Process_Vertex_Program_Vfetch_Instructions(vp, &(vp->mesa_program));
- r600DeleteShader(ctx, vp->shaderbo);
- }
-
if(GL_FALSE == vp->loaded)
{
if(vp->r700Shader.bNeedsAssembly == GL_TRUE)
@@ -410,7 +628,7 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
*/
/* sent out shader constants. */
- paramList = vp->mesa_program.Base.Parameters;
+ paramList = vp->mesa_program->Base.Parameters;
if(NULL != paramList) {
_mesa_load_state_parameters(ctx, paramList);
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.h b/src/mesa/drivers/dri/r600/r700_vertprog.h
index e2e65021fd..f9a3e395ee 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.h
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.h
@@ -43,7 +43,7 @@ typedef struct ArrayDesc //TEMP
struct r700_vertex_program
{
- struct gl_vertex_program mesa_program; /* Must be first */
+ struct gl_vertex_program *mesa_program; /* Must be first */
struct r700_vertex_program *next;
@@ -52,13 +52,20 @@ struct r700_vertex_program
GLboolean translated;
GLboolean loaded;
- GLboolean needUpdateVF;
+ GLint uiVersion;
void * shaderbo;
ArrayDesc aos_desc[VERT_ATTRIB_MAX];
};
+struct r700_vertex_program_cont
+{
+ struct gl_vertex_program mesa_program;
+
+ struct r700_vertex_program *progs;
+};
+
//Internal
unsigned int Map_Vertex_Output(r700_AssemblerBase *pAsm,
struct gl_vertex_program *mesa_vp,
@@ -69,19 +76,28 @@ unsigned int Map_Vertex_Input(r700_AssemblerBase *pAsm,
GLboolean Process_Vertex_Program_Vfetch_Instructions(
struct r700_vertex_program *vp,
struct gl_vertex_program *mesa_vp);
-void Map_Vertex_Program(struct r700_vertex_program *vp,
+GLboolean Process_Vertex_Program_Vfetch_Instructions2(
+ GLcontext *ctx,
+ struct r700_vertex_program *vp,
+ struct gl_vertex_program *mesa_vp);
+void Map_Vertex_Program(GLcontext *ctx,
+ struct r700_vertex_program *vp,
struct gl_vertex_program *mesa_vp);
GLboolean Find_Instruction_Dependencies_vp(struct r700_vertex_program *vp,
struct gl_vertex_program *mesa_vp);
-GLboolean r700TranslateVertexShader(struct r700_vertex_program *vp,
- struct gl_vertex_program *mesa_vp);
+struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
+ struct gl_vertex_program *mesa_vp,
+ GLint nVer);
/* Interface */
-extern void r700SelectVertexShader(GLcontext *ctx);
+extern void r700SelectVertexShader(GLcontext *ctx, GLint nVersion);
+extern void r700SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count);
extern GLboolean r700SetupVertexProgram(GLcontext * ctx);
extern void * r700GetActiveVpShaderBo(GLcontext * ctx);
+extern int getTypeSize(GLenum type);
+
#endif /* _R700_VERTPROG_H_ */
diff --git a/src/mesa/drivers/dri/r600/radeon_buffer_objects.c b/src/mesa/drivers/dri/r600/radeon_buffer_objects.c
new file mode 120000
index 0000000000..f6a5f66470
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_buffer_objects.c
@@ -0,0 +1 @@
+../radeon/radeon_buffer_objects.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_buffer_objects.h b/src/mesa/drivers/dri/r600/radeon_buffer_objects.h
new file mode 120000
index 0000000000..2f134fd17b
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_buffer_objects.h
@@ -0,0 +1 @@
+../radeon/radeon_buffer_objects.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile
index 1f286776b5..b1efc72872 100644
--- a/src/mesa/drivers/dri/radeon/Makefile
+++ b/src/mesa/drivers/dri/radeon/Makefile
@@ -47,8 +47,7 @@ C_SOURCES = \
$(DRIVER_SOURCES) \
$(CS_SOURCES)
-DRIVER_DEFINES = -DRADEON_COMMON=0 \
- -Wall
+DRIVER_DEFINES = -DRADEON_R100 -Wall
DRI_LIB_DEPS += $(RADEON_LDFLAGS)
diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
index a24b6dac26..8fac5c6c51 100644
--- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
+++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
@@ -187,7 +187,11 @@ radeonMapBuffer(GLcontext * ctx,
radeon_bo_map(radeon_obj->bo, access == GL_WRITE_ONLY_ARB);
- return obj->Pointer = radeon_obj->bo->ptr;
+ obj->Pointer = radeon_obj->bo->ptr;
+ obj->Length = obj->Size;
+ obj->Offset = 0;
+
+ return obj->Pointer;
}
@@ -203,9 +207,12 @@ radeonUnmapBuffer(GLcontext * ctx,
if (radeon_obj->bo != NULL) {
radeon_bo_unmap(radeon_obj->bo);
- obj->Pointer = NULL;
}
+ obj->Pointer = NULL;
+ obj->Offset = 0;
+ obj->Length = 0;
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index a4c7b40798..f8a4cdb495 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -232,13 +232,13 @@ void radeonUpdateScissor( GLcontext *ctx )
__DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa);
x1 += dPriv->x;
- x2 += dPriv->x + 1;
+ x2 += dPriv->x;
min_x += dPriv->x;
- max_x += dPriv->x + 1;
+ max_x += dPriv->x;
y1 += dPriv->y;
- y2 += dPriv->y + 1;
+ y2 += dPriv->y;
min_y += dPriv->y;
- max_y += dPriv->y + 1;
+ max_y += dPriv->y;
}
rmesa->state.scissor.rect.x1 = CLAMP(x1, min_x, max_x);
@@ -1345,5 +1345,5 @@ void rcommonBeginBatch(radeonContextPtr rmesa, int n,
void radeonUserClear(GLcontext *ctx, GLuint mask)
{
- _mesa_meta_clear(ctx, mask);
+ _mesa_meta_Clear(ctx, mask);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index 71ee06d9a7..6b9b1e3c5e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -47,7 +47,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) /* +r6/r7 */
+#if defined(RADEON_R600)
#include "r600_context.h"
#endif
@@ -227,11 +227,8 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
fthrottle_mode = driQueryOptioni(&radeon->optionCache, "fthrottle_mode");
radeon->iw.irq_seq = -1;
radeon->irqsEmitted = 0;
- if (IS_R600_CLASS(radeon->radeonScreen))
- radeon->do_irqs = 0;
- else
- radeon->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
- radeon->radeonScreen->irq);
+ radeon->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
+ radeon->radeonScreen->irq);
radeon->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
diff --git a/src/mesa/drivers/dri/radeon/radeon_debug.c b/src/mesa/drivers/dri/radeon/radeon_debug.c
index 3b6f003803..413000b6c0 100644
--- a/src/mesa/drivers/dri/radeon/radeon_debug.c
+++ b/src/mesa/drivers/dri/radeon/radeon_debug.c
@@ -39,7 +39,7 @@ static const struct dri_debug_control debug_control[] = {
{"fall", RADEON_FALLBACKS},
{"tex", RADEON_TEXTURE},
{"ioctl", RADEON_IOCTL},
- {"verts", RADEON_RENDER},
+ {"verts", RADEON_VERTS},
{"render", RADEON_RENDER},
{"swrender", RADEON_SWRENDER},
{"state", RADEON_STATE},
diff --git a/src/mesa/drivers/dri/radeon/radeon_debug.h b/src/mesa/drivers/dri/radeon/radeon_debug.h
index 2a8302293b..26da31c1c4 100644
--- a/src/mesa/drivers/dri/radeon/radeon_debug.h
+++ b/src/mesa/drivers/dri/radeon/radeon_debug.h
@@ -149,21 +149,22 @@ static inline void radeon_debug_remove_indent(void)
}
}
+
/* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
with other compilers ... GLUE!
*/
-#define WARN_ONCE(a, ...) { \
- static int warn##__LINE__=1; \
- if(warn##__LINE__){ \
+#define WARN_ONCE(a, ...) do { \
+ static int __warn_once=1; \
+ if(__warn_once){ \
radeon_warning("*********************************WARN_ONCE*********************************\n"); \
radeon_warning("File %s function %s line %d\n", \
__FILE__, __FUNCTION__, __LINE__); \
radeon_warning( (a), ## __VA_ARGS__);\
radeon_warning("***************************************************************************\n"); \
- warn##__LINE__=0;\
+ __warn_once=0;\
} \
- }
+ } while(0)
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c
index 2eefa3f2b1..c6edbae9a1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_dma.c
+++ b/src/mesa/drivers/dri/radeon/radeon_dma.c
@@ -207,7 +207,6 @@ again_alloc:
counter on unused buffers for later freeing them from
begin of list */
dma_bo = last_elem(&rmesa->dma.free);
- assert(dma_bo->bo->cref == 1);
remove_from_list(dma_bo);
insert_at_head(&rmesa->dma.reserved, dma_bo);
}
@@ -263,7 +262,7 @@ void radeonAllocDmaRegion(radeonContextPtr rmesa,
void radeonFreeDmaRegions(radeonContextPtr rmesa)
{
- struct radeon_dma_bo *dma_bo = CALLOC_STRUCT(radeon_dma_bo);
+ struct radeon_dma_bo *dma_bo;
struct radeon_dma_bo *temp;
if (RADEON_DEBUG & RADEON_DMA)
fprintf(stderr, "%s\n", __FUNCTION__);
@@ -307,6 +306,10 @@ static int radeon_bo_is_idle(struct radeon_bo* bo)
WARN_ONCE("Your libdrm or kernel doesn't have support for busy query.\n"
"This may cause small performance drop for you.\n");
}
+ /* Protect against bug in legacy bo handling that causes bos stay
+ * referenced even after they should be freed */
+ if (bo->cref != 1)
+ return 0;
return ret != -EBUSY;
}
@@ -343,7 +346,9 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa)
foreach_s(dma_bo, temp, &rmesa->dma.wait) {
if (dma_bo->expire_counter == time) {
WARN_ONCE("Leaking dma buffer object!\n");
- radeon_bo_unref(dma_bo->bo);
+ /* force free of buffer so we don't realy start
+ * leaking stuff now*/
+ while ((dma_bo->bo = radeon_bo_unref(dma_bo->bo))) {}
remove_from_list(dma_bo);
FREE(dma_bo);
continue;
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index d83b166742..7ac53ec0ca 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -583,7 +583,7 @@ void radeon_fbo_init(struct radeon_context *radeon)
radeon->glCtx->Driver.FinishRenderTexture = radeon_finish_render_texture;
radeon->glCtx->Driver.ResizeBuffers = radeon_resize_buffers;
radeon->glCtx->Driver.ValidateFramebuffer = radeon_validate_framebuffer;
- radeon->glCtx->Driver.BlitFramebuffer = _mesa_meta_blit_framebuffer;
+ radeon->glCtx->Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 5ffb55db5e..573eb6c9c1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -48,17 +48,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_screen.h"
#include "radeon_common.h"
#include "radeon_span.h"
-#if !RADEON_COMMON
+#if defined(RADEON_R100)
#include "radeon_context.h"
#include "radeon_tex.h"
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R200)
#include "r200_context.h"
#include "r200_ioctl.h"
#include "r200_tex.h"
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#elif defined(RADEON_R300)
#include "r300_context.h"
#include "r300_tex.h"
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#elif defined(RADEON_R600)
#include "r600_context.h"
#include "r700_driconf.h" /* +r6/r7 */
#include "r600_tex.h" /* +r6/r7 */
@@ -82,7 +82,7 @@ DRI_CONF_OPT_BEGIN_V(command_buffer_size,int,def, # min ":" # max ) \
DRI_CONF_DESC(de,"Grösse des Befehlspuffers (in KB)") \
DRI_CONF_OPT_END
-#if !RADEON_COMMON /* R100 */
+#if defined(RADEON_R100) /* R100 */
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
@@ -109,7 +109,7 @@ DRI_CONF_BEGIN
DRI_CONF_END;
static const GLuint __driNConfigOptions = 15;
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R200)
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
@@ -147,7 +147,7 @@ extern const struct dri_extension NV_vp_extension[];
extern const struct dri_extension ATI_fs_extension[];
extern const struct dri_extension point_extensions[];
-#elif RADEON_COMMON && (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600))
+#elif defined(RADEON_R300) || defined(RADEON_R600)
#define DRI_CONF_FP_OPTIMIZATION_SPEED 0
#define DRI_CONF_FP_OPTIMIZATION_QUALITY 1
@@ -220,7 +220,7 @@ static const GLuint __driNConfigOptions = 17;
extern const struct dri_extension gl_20_extension[];
-#endif /* RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) */
+#endif
extern const struct dri_extension card_extensions[];
extern const struct dri_extension mm_extensions[];
@@ -337,7 +337,7 @@ radeonFillInModes( __DRIscreenPrivate *psp,
return (const __DRIconfig **) configs;
}
-#if !RADEON_COMMON
+#if defined(RADEON_R100)
static const __DRItexOffsetExtension radeonTexOffsetExtension = {
{ __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
radeonSetTexOffset,
@@ -350,7 +350,7 @@ static const __DRItexBufferExtension radeonTexBufferExtension = {
};
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
static const __DRIallocateExtension r200AllocateExtension = {
{ __DRI_ALLOCATE, __DRI_ALLOCATE_VERSION },
r200AllocateMemoryMESA,
@@ -370,7 +370,7 @@ static const __DRItexBufferExtension r200TexBufferExtension = {
};
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#if defined(RADEON_R300)
static const __DRItexOffsetExtension r300texOffsetExtension = {
{ __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
r300SetTexOffset,
@@ -383,7 +383,7 @@ static const __DRItexBufferExtension r300TexBufferExtension = {
};
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#if defined(RADEON_R600)
static const __DRItexOffsetExtension r600texOffsetExtension = {
{ __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
r600SetTexOffset, /* +r6/r7 */
@@ -1222,22 +1222,22 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->extensions[i++] = &driMediaStreamCounterExtension.base;
}
-#if !RADEON_COMMON
+#if defined(RADEON_R100)
screen->extensions[i++] = &radeonTexOffsetExtension.base;
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
if (IS_R200_CLASS(screen))
screen->extensions[i++] = &r200AllocateExtension.base;
screen->extensions[i++] = &r200texOffsetExtension.base;
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#if defined(RADEON_R300)
screen->extensions[i++] = &r300texOffsetExtension.base;
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#if defined(RADEON_R600)
screen->extensions[i++] = &r600texOffsetExtension.base;
#endif
@@ -1376,22 +1376,22 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv)
screen->extensions[i++] = &driMediaStreamCounterExtension.base;
}
-#if !RADEON_COMMON
+#if defined(RADEON_R100)
screen->extensions[i++] = &radeonTexBufferExtension.base;
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
if (IS_R200_CLASS(screen))
screen->extensions[i++] = &r200AllocateExtension.base;
screen->extensions[i++] = &r200TexBufferExtension.base;
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#if defined(RADEON_R300)
screen->extensions[i++] = &r300TexBufferExtension.base;
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#if defined(RADEON_R600)
screen->extensions[i++] = &r600TexBufferExtension.base;
#endif
@@ -1589,22 +1589,22 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
static const __DRIconfig **
radeonInitScreen(__DRIscreenPrivate *psp)
{
-#if !RADEON_COMMON
+#if defined(RADEON_R100)
static const char *driver_name = "Radeon";
static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 1, 6, 0 };
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R200)
static const char *driver_name = "R200";
static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 1, 6, 0 };
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#elif defined(RADEON_R300)
static const char *driver_name = "R300";
static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 1, 24, 0 };
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#elif defined(RADEON_R600)
static const char *driver_name = "R600";
static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
@@ -1630,13 +1630,13 @@ radeonInitScreen(__DRIscreenPrivate *psp)
* Hello chicken. Hello egg. How are you two today?
*/
driInitExtensions( NULL, card_extensions, GL_FALSE );
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
driInitExtensions( NULL, blend_extensions, GL_FALSE );
driInitSingleExtension( NULL, ARB_vp_extension );
driInitSingleExtension( NULL, NV_vp_extension );
driInitSingleExtension( NULL, ATI_fs_extension );
driInitExtensions( NULL, point_extensions, GL_FALSE );
-#elif (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600))
+#elif (defined(RADEON_R300) || defined(RADEON_R600))
driInitSingleExtension( NULL, gl_20_extension );
#endif
@@ -1684,13 +1684,13 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp)
*/
driInitExtensions( NULL, card_extensions, GL_FALSE );
driInitExtensions( NULL, mm_extensions, GL_FALSE );
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
driInitExtensions( NULL, blend_extensions, GL_FALSE );
driInitSingleExtension( NULL, ARB_vp_extension );
driInitSingleExtension( NULL, NV_vp_extension );
driInitSingleExtension( NULL, ATI_fs_extension );
driInitExtensions( NULL, point_extensions, GL_FALSE );
-#elif (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600))
+#elif (defined(RADEON_R300) || defined(RADEON_R600))
driInitSingleExtension( NULL, gl_20_extension );
#endif
@@ -1772,13 +1772,13 @@ getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
const struct __DriverAPIRec driDriverAPI = {
.InitScreen = radeonInitScreen,
.DestroyScreen = radeonDestroyScreen,
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
.CreateContext = r200CreateContext,
.DestroyContext = r200DestroyContext,
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#elif defined(RADEON_R600)
.CreateContext = r600CreateContext,
.DestroyContext = radeonDestroyContext,
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#elif defined(RADEON_R300)
.CreateContext = r300CreateContext,
.DestroyContext = radeonDestroyContext,
#else
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c
index 4e100d854e..0c49c3713a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_span.c
+++ b/src/mesa/drivers/dri/radeon/radeon_span.c
@@ -55,7 +55,7 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb);
/* r200 depth buffer is always tiled - this is the formula
according to the docs unless I typo'ed in it
*/
-#if defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
static GLubyte *r200_depth_2byte(const struct radeon_renderbuffer * rrb,
GLint x, GLint y)
{
@@ -106,6 +106,141 @@ static GLubyte *r200_depth_4byte(const struct radeon_renderbuffer * rrb,
}
#endif
+/* r600 tiling
+ * two main types:
+ * - 1D (akin to macro-linear/micro-tiled on older asics)
+ * - 2D (akin to macro-tiled/micro-tiled on older asics)
+ * only 1D tiling is implemented below
+ */
+#if defined(RADEON_R600)
+static inline GLint r600_1d_tile_helper(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y, GLint is_depth, GLint is_stencil)
+{
+ GLint element_bytes = rrb->cpp;
+ GLint num_samples = 1;
+ GLint tile_width = 8;
+ GLint tile_height = 8;
+ GLint tile_thickness = 1;
+ GLint pitch_elements = rrb->pitch / element_bytes;
+ GLint height = rrb->base.Height;
+ GLint z = 0;
+ GLint sample_number = 0;
+ /* */
+ GLint tile_bytes;
+ GLint tiles_per_row;
+ GLint tiles_per_slice;
+ GLint slice_offset;
+ GLint tile_row_index;
+ GLint tile_column_index;
+ GLint tile_offset;
+ GLint pixel_number = 0;
+ GLint element_offset;
+ GLint offset = 0;
+
+ tile_bytes = tile_width * tile_height * tile_thickness * element_bytes * num_samples;
+ tiles_per_row = pitch_elements / tile_width;
+ tiles_per_slice = tiles_per_row * (height / tile_height);
+ slice_offset = (z / tile_thickness) * tiles_per_slice * tile_bytes;
+ tile_row_index = y / tile_height;
+ tile_column_index = x / tile_width;
+ tile_offset = ((tile_row_index * tiles_per_row) + tile_column_index) * tile_bytes;
+
+ if (is_depth) {
+ GLint pixel_offset = 0;
+
+ pixel_number |= ((x >> 0) & 1) << 0; // pn[0] = x[0]
+ pixel_number |= ((y >> 0) & 1) << 1; // pn[1] = y[0]
+ pixel_number |= ((x >> 1) & 1) << 2; // pn[2] = x[1]
+ pixel_number |= ((y >> 1) & 1) << 3; // pn[3] = y[1]
+ pixel_number |= ((x >> 2) & 1) << 4; // pn[4] = x[2]
+ pixel_number |= ((y >> 2) & 1) << 5; // pn[5] = y[2]
+ switch (element_bytes) {
+ case 2:
+ pixel_offset = pixel_number * element_bytes * num_samples;
+ break;
+ case 4:
+ /* stencil and depth data are stored separately within a tile.
+ * stencil is stored in a contiguous tile before the depth tile.
+ * stencil element is 1 byte, depth element is 3 bytes.
+ * stencil tile is 64 bytes.
+ */
+ if (is_stencil)
+ pixel_offset = pixel_number * 1 * num_samples;
+ else
+ pixel_offset = (pixel_number * 3 * num_samples) + 64;
+ break;
+ }
+ element_offset = pixel_offset + (sample_number * element_bytes);
+ } else {
+ GLint sample_offset;
+
+ switch (element_bytes) {
+ case 1:
+ pixel_number |= ((x >> 0) & 1) << 0; // pn[0] = x[0]
+ pixel_number |= ((x >> 1) & 1) << 1; // pn[1] = x[1]
+ pixel_number |= ((x >> 2) & 1) << 2; // pn[2] = x[2]
+ pixel_number |= ((y >> 1) & 1) << 3; // pn[3] = y[1]
+ pixel_number |= ((y >> 0) & 1) << 4; // pn[4] = y[0]
+ pixel_number |= ((y >> 2) & 1) << 5; // pn[5] = y[2]
+ break;
+ case 2:
+ pixel_number |= ((x >> 0) & 1) << 0; // pn[0] = x[0]
+ pixel_number |= ((x >> 1) & 1) << 1; // pn[1] = x[1]
+ pixel_number |= ((x >> 2) & 1) << 2; // pn[2] = x[2]
+ pixel_number |= ((y >> 0) & 1) << 3; // pn[3] = y[0]
+ pixel_number |= ((y >> 1) & 1) << 4; // pn[4] = y[1]
+ pixel_number |= ((y >> 2) & 1) << 5; // pn[5] = y[2]
+ break;
+ case 4:
+ pixel_number |= ((x >> 0) & 1) << 0; // pn[0] = x[0]
+ pixel_number |= ((x >> 1) & 1) << 1; // pn[1] = x[1]
+ pixel_number |= ((y >> 0) & 1) << 2; // pn[2] = y[0]
+ pixel_number |= ((x >> 2) & 1) << 3; // pn[3] = x[2]
+ pixel_number |= ((y >> 1) & 1) << 4; // pn[4] = y[1]
+ pixel_number |= ((y >> 2) & 1) << 5; // pn[5] = y[2]
+ break;
+ }
+ sample_offset = sample_number * (tile_bytes / num_samples);
+ element_offset = sample_offset + (pixel_number * element_bytes);
+ }
+ offset = slice_offset + tile_offset + element_offset;
+ return offset;
+}
+
+/* depth buffers */
+static GLubyte *r600_ptr_depth(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y)
+{
+ GLubyte *ptr = rrb->bo->ptr;
+ GLint offset = r600_1d_tile_helper(rrb, x, y, 1, 0);
+ return &ptr[offset];
+}
+
+static GLubyte *r600_ptr_stencil(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y)
+{
+ GLubyte *ptr = rrb->bo->ptr;
+ GLint offset = r600_1d_tile_helper(rrb, x, y, 1, 1);
+ return &ptr[offset];
+}
+
+static GLubyte *r600_ptr_color(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y)
+{
+ GLubyte *ptr = rrb->bo->ptr;
+ uint32_t mask = RADEON_BO_FLAGS_MACRO_TILE | RADEON_BO_FLAGS_MICRO_TILE;
+ GLint offset;
+
+ if (rrb->has_surface || !(rrb->bo->flags & mask)) {
+ offset = x * rrb->cpp + y * rrb->pitch;
+ } else {
+ offset = r600_1d_tile_helper(rrb, x, y, 0, 0);
+ }
+ return &ptr[offset];
+}
+
+#else
+
/* radeon tiling on r300-r500 has 4 states,
macro-linear/micro-linear
macro-linear/micro-tiled
@@ -197,7 +332,10 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
return &ptr[offset];
}
-#ifndef COMPILE_R300
+#endif
+
+#ifndef RADEON_R300
+#ifndef RADEON_R600
static uint32_t
z24s8_to_s8z24(uint32_t val)
{
@@ -210,6 +348,7 @@ s8z24_to_z24s8(uint32_t val)
return (val >> 24) | (val << 8);
}
#endif
+#endif
/*
* Note that all information needed to access pixels in a renderbuffer
@@ -270,7 +409,11 @@ s8z24_to_z24s8(uint32_t val)
#define TAG(x) radeon##x##_RGB565
#define TAG2(x,y) radeon##x##_RGB565##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
+#endif
#include "spantmp2.h"
/* 16 bit, ARGB1555 color spanline and pixel functions
@@ -280,7 +423,11 @@ s8z24_to_z24s8(uint32_t val)
#define TAG(x) radeon##x##_ARGB1555
#define TAG2(x,y) radeon##x##_ARGB1555##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
+#endif
#include "spantmp2.h"
/* 16 bit, RGBA4 color spanline and pixel functions
@@ -290,7 +437,11 @@ s8z24_to_z24s8(uint32_t val)
#define TAG(x) radeon##x##_ARGB4444
#define TAG2(x,y) radeon##x##_ARGB4444##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
+#endif
#include "spantmp2.h"
/* 32 bit, xRGB8888 color spanline and pixel functions
@@ -300,11 +451,19 @@ s8z24_to_z24s8(uint32_t val)
#define TAG(x) radeon##x##_xRGB8888
#define TAG2(x,y) radeon##x##_xRGB8888##y
+#if defined(RADEON_R600)
+#define GET_VALUE(_x, _y) ((*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off)) | 0xff000000))
+#define PUT_VALUE(_x, _y, d) { \
+ GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \
+ *_ptr = d; \
+} while (0)
+#else
#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) | 0xff000000))
#define PUT_VALUE(_x, _y, d) { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
*_ptr = d; \
} while (0)
+#endif
#include "spantmp2.h"
/* 32 bit, ARGB8888 color spanline and pixel functions
@@ -314,11 +473,19 @@ s8z24_to_z24s8(uint32_t val)
#define TAG(x) radeon##x##_ARGB8888
#define TAG2(x,y) radeon##x##_ARGB8888##y
+#if defined(RADEON_R600)
+#define GET_VALUE(_x, _y) (*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off)))
+#define PUT_VALUE(_x, _y, d) { \
+ GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \
+ *_ptr = d; \
+} while (0)
+#else
#define GET_VALUE(_x, _y) (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)))
#define PUT_VALUE(_x, _y, d) { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
*_ptr = d; \
} while (0)
+#endif
#include "spantmp2.h"
/* ================================================================
@@ -339,17 +506,23 @@ s8z24_to_z24s8(uint32_t val)
*/
#define VALUE_TYPE GLushort
-#if defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
#define WRITE_DEPTH( _x, _y, d ) \
*(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off) = d
+#elif defined(RADEON_R600)
+#define WRITE_DEPTH( _x, _y, d ) \
+ *(GLushort *)r600_ptr_depth(rrb, _x + x_off, _y + y_off) = d
#else
#define WRITE_DEPTH( _x, _y, d ) \
*(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off) = d
#endif
-#if defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
d = *(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off)
+#elif defined(RADEON_R600)
+#define READ_DEPTH( d, _x, _y ) \
+ d = *(GLushort *)r600_ptr_depth(rrb, _x + x_off, _y + y_off)
#else
#define READ_DEPTH( d, _x, _y ) \
d = *(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off)
@@ -365,7 +538,7 @@ s8z24_to_z24s8(uint32_t val)
*/
#define VALUE_TYPE GLuint
-#if defined(COMPILE_R300)
+#if defined(RADEON_R300)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
@@ -374,7 +547,16 @@ do { \
tmp |= ((d << 8) & 0xffffff00); \
*_ptr = tmp; \
} while (0)
-#elif defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R600)
+#define WRITE_DEPTH( _x, _y, d ) \
+do { \
+ GLuint *_ptr = (GLuint*)r600_ptr_depth( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = *_ptr; \
+ tmp &= 0xff000000; \
+ tmp |= ((d) & 0x00ffffff); \
+ *_ptr = tmp; \
+} while (0)
+#elif defined(RADEON_R200)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
@@ -394,12 +576,17 @@ do { \
} while (0)
#endif
-#if defined(COMPILE_R300)
+#if defined(RADEON_R300)
#define READ_DEPTH( d, _x, _y ) \
do { \
d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \
}while(0)
-#elif defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R600)
+#define READ_DEPTH( d, _x, _y ) \
+ do { \
+ d = (*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off)) & 0x00ffffff); \
+ }while(0)
+#elif defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
do { \
d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; \
@@ -420,13 +607,27 @@ do { \
*/
#define VALUE_TYPE GLuint
-#if defined(COMPILE_R300)
+#if defined(RADEON_R300)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
*_ptr = d; \
} while (0)
-#elif defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R600)
+#define WRITE_DEPTH( _x, _y, d ) \
+do { \
+ GLuint *_ptr = (GLuint*)r600_ptr_depth( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = *_ptr; \
+ tmp &= 0xff000000; \
+ tmp |= (((d) >> 8) & 0x00ffffff); \
+ *_ptr = tmp; \
+ _ptr = (GLuint*)r600_ptr_stencil(rrb, _x + x_off, _y + y_off); \
+ tmp = *_ptr; \
+ tmp &= 0xffffff00; \
+ tmp |= (d) & 0xff; \
+ *_ptr = tmp; \
+} while (0)
+#elif defined(RADEON_R200)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
@@ -442,12 +643,18 @@ do { \
} while (0)
#endif
-#if defined(COMPILE_R300)
+#if defined(RADEON_R300)
#define READ_DEPTH( d, _x, _y ) \
do { \
d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
}while(0)
-#elif defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R600)
+#define READ_DEPTH( d, _x, _y ) \
+ do { \
+ d = ((*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off))) << 8) & 0xffffff00; \
+ d |= (*(GLuint*)(r600_ptr_stencil(rrb, _x + x_off, _y + y_off))) & 0x000000ff; \
+ }while(0)
+#elif defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
do { \
d = s8z24_to_z24s8(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \
@@ -467,7 +674,7 @@ do { \
/* 24 bit depth, 8 bit stencil depthbuffer functions
*/
-#ifdef COMPILE_R300
+#ifdef RADEON_R300
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \
@@ -476,7 +683,16 @@ do { \
tmp |= (d) & 0xff; \
*_ptr = tmp; \
} while (0)
-#elif defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R600)
+#define WRITE_STENCIL( _x, _y, d ) \
+do { \
+ GLuint *_ptr = (GLuint*)r600_ptr_stencil(rrb, _x + x_off, _y + y_off); \
+ GLuint tmp = *_ptr; \
+ tmp &= 0xffffff00; \
+ tmp |= (d) & 0xff; \
+ *_ptr = tmp; \
+} while (0)
+#elif defined(RADEON_R200)
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off); \
@@ -496,14 +712,21 @@ do { \
} while (0)
#endif
-#ifdef COMPILE_R300
+#ifdef RADEON_R300
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
GLuint tmp = *_ptr; \
d = tmp & 0x000000ff; \
} while (0)
-#elif defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R600)
+#define READ_STENCIL( d, _x, _y ) \
+do { \
+ GLuint *_ptr = (GLuint*)r600_ptr_stencil( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = *_ptr; \
+ d = tmp & 0x000000ff; \
+} while (0)
+#elif defined(RADEON_R200)
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index 9d252aa74c..ae41b90efe 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -833,11 +833,14 @@ static void import_tex_obj_state( r100ContextPtr rmesa,
cmd[TEX_PP_TXFORMAT] |= texobj->pp_txformat & TEXOBJ_TXFORMAT_MASK;
cmd[TEX_PP_BORDER_COLOR] = texobj->pp_border_color;
- if (texobj->base.Target == GL_TEXTURE_RECTANGLE_NV) {
- GLuint *txr_cmd = RADEON_DB_STATE( txr[unit] );
+ if (texobj->pp_txformat & RADEON_TXFORMAT_NON_POWER2) {
+ uint32_t *txr_cmd = &rmesa->hw.txr[unit].cmd[TXR_CMD_0];
txr_cmd[TXR_PP_TEX_SIZE] = texobj->pp_txsize; /* NPOT only! */
txr_cmd[TXR_PP_TEX_PITCH] = texobj->pp_txpitch; /* NPOT only! */
- RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.txr[unit] );
+ RADEON_STATECHANGE( rmesa, txr[unit] );
+ }
+
+ if (texobj->base.Target == GL_TEXTURE_RECTANGLE_NV) {
se_coord_fmt |= RADEON_VTX_ST0_NONPARAMETRIC << unit;
}
else {
@@ -1114,7 +1117,6 @@ static GLboolean radeon_validate_texture(GLcontext *ctx, struct gl_texture_objec
RADEON_STATECHANGE( rmesa, ctx );
rmesa->hw.ctx.cmd[CTX_PP_CNTL] |=
(RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE) << unit;
-
RADEON_STATECHANGE( rmesa, tcl );
rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_ST_BIT(unit);
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index fad3d1ceda..049284ef8c 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -659,11 +659,6 @@ static void radeon_teximage(
if (dims == 3)
_mesa_free(dstImageOffsets);
}
-
- /* SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- radeon_generate_mipmap(ctx, target, texObj);
- }
}
_mesa_unmap_teximage_pbo(ctx, packing);
@@ -792,11 +787,6 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve
format, type, pixels, packing))
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
}
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- radeon_generate_mipmap(ctx, target, texObj);
- }
}
radeon_teximage_unmap(image);
diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.c b/src/mesa/drivers/dri/s3v/s3v_tex.c
index 9b92519862..ec1182f34f 100644
--- a/src/mesa/drivers/dri/s3v/s3v_tex.c
+++ b/src/mesa/drivers/dri/s3v/s3v_tex.c
@@ -536,24 +536,13 @@ void s3vInitTextureFuncs( GLcontext *ctx )
#endif
ctx->Driver.TexEnv = s3vTexEnv;
- ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;
- ctx->Driver.TexImage1D = _mesa_store_teximage1d;
ctx->Driver.TexImage2D = s3vTexImage2D;
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
- ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
ctx->Driver.TexSubImage2D = s3vTexSubImage2D;
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
ctx->Driver.BindTexture = s3vBindTexture;
ctx->Driver.DeleteTexture = s3vDeleteTexture;
ctx->Driver.TexParameter = s3vTexParameter;
ctx->Driver.UpdateTexturePalette = 0;
ctx->Driver.IsTextureResident = s3vIsTextureResident;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
s3vInitTextureObjects( ctx );
}
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index b36cd0274a..f4947daa06 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -43,6 +43,7 @@
#include "tnl/t_pipeline.h"
#include "vbo/vbo.h"
#include "drivers/common/driverfuncs.h"
+#include "drivers/common/meta.h"
#include "utils.h"
#include "swrast_priv.h"
@@ -650,6 +651,8 @@ driCreateNewContext(__DRIscreen *screen, const __DRIconfig *config,
_mesa_enable_2_0_extensions(mesaCtx);
_mesa_enable_2_1_extensions(mesaCtx);
+ _mesa_meta_init(mesaCtx);
+
return ctx;
}
@@ -661,6 +664,7 @@ driDestroyContext(__DRIcontext *ctx)
if (ctx) {
mesaCtx = &ctx->Base;
+ _mesa_meta_free(mesaCtx);
_swsetup_DestroyContext( mesaCtx );
_swrast_DestroyContext( mesaCtx );
_tnl_DestroyContext( mesaCtx );
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
index 1f7257eaea..f6a48b3ae1 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
@@ -176,6 +176,54 @@ logbase2(int n)
}
+static void
+tdfxGenerateMipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj)
+{
+ GLint mipWidth, mipHeight;
+ tdfxMipMapLevel *mip;
+ struct gl_texture_image *mipImage; /* the new/next image */
+ struct gl_texture_image *texImage;
+ const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
+ GLint level = texObj->BaseLevel;
+ GLsizei width, height, texelBytes;
+ const tdfxMipMapLevel *mml;
+
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+ assert(!texImage->IsCompressed);
+
+ mml = TDFX_TEXIMAGE_DATA(texImage);
+
+ width = texImage->Width;
+ height = texImage->Height;
+ while (level < texObj->MaxLevel && level < maxLevels - 1) {
+ mipWidth = width / 2;
+ if (!mipWidth) {
+ mipWidth = 1;
+ }
+ mipHeight = height / 2;
+ if (!mipHeight) {
+ mipHeight = 1;
+ }
+ if ((mipWidth == width) && (mipHeight == height)) {
+ break;
+ }
+ ++level;
+ mipImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ mip = TDFX_TEXIMAGE_DATA(mipImage);
+ _mesa_halve2x2_teximage2d(ctx,
+ texImage,
+ texelBytes,
+ mml->width, mml->height,
+ texImage->Data, mipImage->Data);
+ texImage = mipImage;
+ mml = mip;
+ width = mipWidth;
+ height = mipHeight;
+ }
+}
+
+
/*
* Compute various texture image parameters.
* Input: w, h - source texture width and height
@@ -1397,45 +1445,6 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
width, height, 1,
format, type, pixels, packing);
}
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- GLint mipWidth, mipHeight;
- tdfxMipMapLevel *mip;
- struct gl_texture_image *mipImage;
- const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
-
- assert(!texImage->IsCompressed);
-
- while (level < texObj->MaxLevel && level < maxLevels - 1) {
- mipWidth = width / 2;
- if (!mipWidth) {
- mipWidth = 1;
- }
- mipHeight = height / 2;
- if (!mipHeight) {
- mipHeight = 1;
- }
- if ((mipWidth == width) && (mipHeight == height)) {
- break;
- }
- _mesa_TexImage2D(target, ++level, internalFormat,
- mipWidth, mipHeight, border,
- format, type,
- NULL);
- mipImage = _mesa_select_tex_image(ctx, texObj, target, level);
- mip = TDFX_TEXIMAGE_DATA(mipImage);
- _mesa_halve2x2_teximage2d(ctx,
- texImage,
- texelBytes,
- mml->width, mml->height,
- texImage->Data, mipImage->Data);
- texImage = mipImage;
- mml = mip;
- width = mipWidth;
- height = mipHeight;
- }
- }
}
RevalidateTexture(ctx, texObj);
@@ -1507,44 +1516,6 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
format, type, pixels, packing);
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- GLint mipWidth, mipHeight;
- tdfxMipMapLevel *mip;
- struct gl_texture_image *mipImage;
- const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
-
- assert(!texImage->IsCompressed);
-
- width = texImage->Width;
- height = texImage->Height;
- while (level < texObj->MaxLevel && level < maxLevels - 1) {
- mipWidth = width / 2;
- if (!mipWidth) {
- mipWidth = 1;
- }
- mipHeight = height / 2;
- if (!mipHeight) {
- mipHeight = 1;
- }
- if ((mipWidth == width) && (mipHeight == height)) {
- break;
- }
- ++level;
- mipImage = _mesa_select_tex_image(ctx, texObj, target, level);
- mip = TDFX_TEXIMAGE_DATA(mipImage);
- _mesa_halve2x2_teximage2d(ctx,
- texImage,
- texelBytes,
- mml->width, mml->height,
- texImage->Data, mipImage->Data);
- texImage = mipImage;
- mml = mip;
- width = mipWidth;
- height = mipHeight;
- }
- }
-
ti->reloadImages = GL_TRUE; /* signal the image needs to be reloaded */
fxMesa->new_state |= TDFX_NEW_TEXTURE; /* XXX this might be a bit much */
}
@@ -1703,11 +1674,6 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target,
MEMCPY(texImage->Data, data, texImage->CompressedSize);
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- assert(!texImage->IsCompressed);
- }
-
RevalidateTexture(ctx, texObj);
ti->reloadImages = GL_TRUE;
@@ -1770,11 +1736,6 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
texImage->Data);
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- assert(!texImage->IsCompressed);
- }
-
RevalidateTexture(ctx, texObj);
ti->reloadImages = GL_TRUE;
@@ -1914,4 +1875,5 @@ void tdfxInitTextureFuncs( struct dd_function_table *functions )
functions->CompressedTexImage2D = tdfxCompressedTexImage2D;
functions->CompressedTexSubImage2D = tdfxCompressedTexSubImage2D;
functions->UpdateTexturePalette = tdfxUpdateTexturePalette;
+ functions->GenerateMipmap = tdfxGenerateMipmap;
}
diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c
index d2010f0907..54073e7691 100644
--- a/src/mesa/drivers/dri/unichrome/via_tex.c
+++ b/src/mesa/drivers/dri/unichrome/via_tex.c
@@ -818,11 +818,6 @@ static void viaTexImage(GLcontext *ctx,
}
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
}
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index 904659e345..692657a5df 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -50,6 +50,7 @@
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
#include "drivers/common/driverfuncs.h"
+#include "drivers/common/meta.h"
#include "vbo/vbo.h"
@@ -1258,6 +1259,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
osmesa->bInd = bind;
osmesa->aInd = aind;
+ _mesa_meta_init(&osmesa->mesa);
+
/* Initialize the software rasterizer and helper modules. */
{
GLcontext *ctx = &osmesa->mesa;
@@ -1304,6 +1307,8 @@ OSMesaDestroyContext( OSMesaContext osmesa )
if (osmesa->rb)
_mesa_reference_renderbuffer(&osmesa->rb, NULL);
+ _mesa_meta_free( &osmesa->mesa );
+
_swsetup_DestroyContext( &osmesa->mesa );
_tnl_DestroyContext( &osmesa->mesa );
_vbo_DestroyContext( &osmesa->mesa );
diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def
index bd3e5b2137..5abcd1d927 100644
--- a/src/mesa/drivers/windows/gdi/mesa.def
+++ b/src/mesa/drivers/windows/gdi/mesa.def
@@ -943,6 +943,15 @@ EXPORTS
_mesa_update_framebuffer_visual
_mesa_use_program
_mesa_Viewport
+ _mesa_meta_CopyColorSubTable
+ _mesa_meta_CopyColorTable
+ _mesa_meta_CopyConvolutionFilter1D
+ _mesa_meta_CopyConvolutionFilter2D
+ _mesa_meta_CopyTexImage1D
+ _mesa_meta_CopyTexImage2D
+ _mesa_meta_CopyTexSubImage1D
+ _mesa_meta_CopyTexSubImage2D
+ _mesa_meta_CopyTexSubImage3D
_mesa_wait_query
_swrast_Accum
_swrast_Bitmap
@@ -953,15 +962,6 @@ EXPORTS
_swrast_Clear
_swrast_choose_line
_swrast_choose_triangle
- _swrast_CopyColorSubTable
- _swrast_CopyColorTable
- _swrast_CopyConvolutionFilter1D
- _swrast_CopyConvolutionFilter2D
- _swrast_copy_teximage1d
- _swrast_copy_teximage2d
- _swrast_copy_texsubimage1d
- _swrast_copy_texsubimage2d
- _swrast_copy_texsubimage3d
_swrast_CreateContext
_swrast_DestroyContext
_swrast_exec_fragment_program
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index e1971db693..8929b22af1 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -12,6 +12,7 @@
#include "framebuffer.h"
#include "renderbuffer.h"
#include "drivers/common/driverfuncs.h"
+#include "drivers/common/meta.h"
#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
@@ -1515,6 +1516,8 @@ WMesaContext WMesaCreateContext(HDC hDC,
_mesa_enable_2_0_extensions(ctx);
_mesa_enable_2_1_extensions(ctx);
+ _mesa_meta_init(ctx);
+
/* Initialize the software rasterizer and helper modules. */
if (!_swrast_CreateContext(ctx) ||
!_vbo_CreateContext(ctx) ||
@@ -1558,6 +1561,8 @@ void WMesaDestroyContext( WMesaContext pwc )
DeleteObject(pwc->clearPen);
DeleteObject(pwc->clearBrush);
+ _mesa_meta_free(ctx);
+
_swsetup_DestroyContext(ctx);
_tnl_DestroyContext(ctx);
_vbo_DestroyContext(ctx);
diff --git a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
index 342a742867..7ac425a109 100644
--- a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
+++ b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
@@ -1346,6 +1346,8 @@ static void wmesa_update_state_first_time(
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
+ _mesa_init_driver_functions(&ctx->Driver);
+
/*
* XXX these function pointers could be initialized just once during
* context creation since they don't depend on any state changes.
@@ -1362,8 +1364,6 @@ static void wmesa_update_state_first_time(
ctx->Driver.Viewport = wmesa_viewport;
- ctx->Driver.Accum = _swrast_Accum;
- ctx->Driver.Bitmap = _swrast_Bitmap;
ctx->Driver.Clear = clear;
ctx->Driver.Flush = flush;
@@ -1371,28 +1371,6 @@ static void wmesa_update_state_first_time(
ctx->Driver.ClearColor = clear_color;
ctx->Driver.Enable = enable;
- ctx->Driver.CopyPixels = _swrast_CopyPixels;
- ctx->Driver.DrawPixels = _swrast_DrawPixels;
- ctx->Driver.ReadPixels = _swrast_ReadPixels;
-
- ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;
- ctx->Driver.TexImage1D = _mesa_store_teximage1d;
- ctx->Driver.TexImage2D = _mesa_store_teximage2d;
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
- ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
- ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d;
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
-
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
- ctx->Driver.CopyColorTable = _swrast_CopyColorTable;
- ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable;
- ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
- ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
// Does not apply for Mesa 5.x
//ctx->Driver.BaseCompressedTexFormat = _mesa_base_compressed_texformat;
diff --git a/src/mesa/drivers/windows/icd/mesa.def b/src/mesa/drivers/windows/icd/mesa.def
index 465b380a0c..25ac08a2f0 100644
--- a/src/mesa/drivers/windows/icd/mesa.def
+++ b/src/mesa/drivers/windows/icd/mesa.def
@@ -75,6 +75,15 @@ EXPORTS
_mesa_strcmp
_mesa_test_proxy_teximage
_mesa_Viewport
+ _mesa_meta_CopyColorSubTable
+ _mesa_meta_CopyColorTable
+ _mesa_meta_CopyConvolutionFilter1D
+ _mesa_meta_CopyConvolutionFilter2D
+ _mesa_meta_CopyTexImage1D
+ _mesa_meta_CopyTexImage2D
+ _mesa_meta_CopyTexSubImage1D
+ _mesa_meta_CopyTexSubImage2D
+ _mesa_meta_CopyTexSubImage3D
_swrast_Accum
_swrast_Bitmap
_swrast_CopyPixels
@@ -84,15 +93,6 @@ EXPORTS
_swrast_Clear
_swrast_choose_line
_swrast_choose_triangle
- _swrast_CopyColorSubTable
- _swrast_CopyColorTable
- _swrast_CopyConvolutionFilter1D
- _swrast_CopyConvolutionFilter2D
- _swrast_copy_teximage1d
- _swrast_copy_teximage2d
- _swrast_copy_texsubimage1d
- _swrast_copy_texsubimage2d
- _swrast_copy_texsubimage3d
_swrast_CreateContext
_swrast_DestroyContext
_swrast_InvalidateState
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 662c61ae7e..79b058634c 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -1648,8 +1648,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
xmesa_register_swrast_functions( mesaCtx );
_swsetup_Wakeup(mesaCtx);
- if (TEST_META_FUNCS)
- _mesa_meta_init(mesaCtx);
+ _mesa_meta_init(mesaCtx);
return c;
}
@@ -1665,8 +1664,7 @@ void XMesaDestroyContext( XMesaContext c )
FXdestroyContext( XMESA_BUFFER(mesaCtx->DrawBuffer) );
#endif
- if (TEST_META_FUNCS)
- _mesa_meta_free( mesaCtx );
+ _mesa_meta_free( mesaCtx );
_swsetup_DestroyContext( mesaCtx );
_swrast_DestroyContext( mesaCtx );
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 4e9c001cc7..e2d4aa9b2d 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -1150,11 +1150,11 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
driver->Enable = enable;
driver->Viewport = xmesa_viewport;
if (TEST_META_FUNCS) {
- driver->Clear = _mesa_meta_clear;
- driver->CopyPixels = _mesa_meta_copy_pixels;
- driver->BlitFramebuffer = _mesa_meta_blit_framebuffer;
- driver->DrawPixels = _mesa_meta_draw_pixels;
- driver->Bitmap = _mesa_meta_bitmap;
+ driver->Clear = _mesa_meta_Clear;
+ driver->CopyPixels = _mesa_meta_CopyPixels;
+ driver->BlitFramebuffer = _mesa_meta_BlitFramebuffer;
+ driver->DrawPixels = _mesa_meta_DrawPixels;
+ driver->Bitmap = _mesa_meta_Bitmap;
}
else {
driver->Clear = clear_buffers;
diff --git a/src/mesa/glapi/EXT_provoking_vertex.xml b/src/mesa/glapi/EXT_provoking_vertex.xml
index f528a2c7d3..71d2c72909 100644
--- a/src/mesa/glapi/EXT_provoking_vertex.xml
+++ b/src/mesa/glapi/EXT_provoking_vertex.xml
@@ -19,4 +19,17 @@
</category>
+<category name="GL_ARB_provoking_vertex" number="64">
+
+ <enum name="FIRST_VERTEX_CONVENTION" value="0x8E4D"/>
+ <enum name="LAST_VERTEX_CONVENTION" value="0x8E4E"/>
+ <enum name="PROVOKING_VERTEX" value="0x8E4F"/>
+ <enum name="QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION" value="0x8E4C"/>
+
+ <function name="ProvokingVertex" alias="ProvokingVertexEXT">
+ <param name="mode" type="GLenum"/>
+ </function>
+
+</category>
+
</OpenGLAPI>
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 3da0f63143..d9a3690f2a 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -5677,6 +5677,11 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
}
+KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
+{
+ DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
+}
+
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params)
@@ -6923,6 +6928,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(RenderbufferStorage),
TABLE_ENTRY(BlitFramebuffer),
TABLE_ENTRY(FramebufferTextureLayer),
+ TABLE_ENTRY(ProvokingVertex),
};
#endif /*UNUSED_TABLE_NAME*/
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index fc0fcd331a..c29f8b57be 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -1147,6 +1147,7 @@ static const char gl_string_table[] =
"glRenderbufferStorage\0"
"glBlitFramebuffer\0"
"glFramebufferTextureLayer\0"
+ "glProvokingVertex\0"
;
@@ -2353,6 +2354,7 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(19722, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
NAME_FUNC_OFFSET(19744, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT),
NAME_FUNC_OFFSET(19762, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(19788, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/glapi/mesadef.py b/src/mesa/glapi/mesadef.py
index 0f410fc482..342c9cde46 100644
--- a/src/mesa/glapi/mesadef.py
+++ b/src/mesa/glapi/mesadef.py
@@ -155,6 +155,15 @@ def PrintTail():
print '\t_mesa_strcmp'
print '\t_mesa_test_proxy_teximage'
print '\t_mesa_Viewport'
+ print '\t_mesa_meta_CopyColorSubTable'
+ print '\t_mesa_meta_CopyColorTable'
+ print '\t_mesa_meta_CopyConvolutionFilter1D'
+ print '\t_mesa_meta_CopyConvolutionFilter2D'
+ print '\t_mesa_meta_CopyTexImage1D'
+ print '\t_mesa_meta_CopyTexImage2D'
+ print '\t_mesa_meta_CopyTexSubImage1D'
+ print '\t_mesa_meta_CopyTexSubImage2D'
+ print '\t_mesa_meta_CopyTexSubImage3D'
print '\t_swrast_Accum'
print '\t_swrast_alloc_buffers'
print '\t_swrast_Bitmap'
@@ -164,15 +173,6 @@ def PrintTail():
print '\t_swrast_Clear'
print '\t_swrast_choose_line'
print '\t_swrast_choose_triangle'
- print '\t_swrast_CopyColorSubTable'
- print '\t_swrast_CopyColorTable'
- print '\t_swrast_CopyConvolutionFilter1D'
- print '\t_swrast_CopyConvolutionFilter2D'
- print '\t_swrast_copy_teximage1d'
- print '\t_swrast_copy_teximage2d'
- print '\t_swrast_copy_texsubimage1d'
- print '\t_swrast_copy_texsubimage2d'
- print '\t_swrast_copy_texsubimage3d'
print '\t_swrast_CreateContext'
print '\t_swrast_DestroyContext'
print '\t_swrast_InvalidateState'
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 02550ae108..6317639075 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -54,13 +54,9 @@
#endif
#include "clear.h"
#include "clip.h"
-#if FEATURE_colortable
#include "colortab.h"
-#endif
#include "context.h"
-#if FEATURE_convolve
#include "convolve.h"
-#endif
#include "depth.h"
#if FEATURE_dlist
#include "dlist.h"
@@ -93,9 +89,7 @@
#include "macros.h"
#include "matrix.h"
#include "multisample.h"
-#if FEATURE_pixel_transfer
#include "pixel.h"
-#endif
#include "pixelstore.h"
#include "points.h"
#include "polygon.h"
@@ -284,17 +278,9 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_MapGrid2f(exec, _mesa_MapGrid2f);
#endif
SET_MultMatrixd(exec, _mesa_MultMatrixd);
-#if FEATURE_pixel_transfer
- SET_GetPixelMapfv(exec, _mesa_GetPixelMapfv);
- SET_GetPixelMapuiv(exec, _mesa_GetPixelMapuiv);
- SET_GetPixelMapusv(exec, _mesa_GetPixelMapusv);
- SET_PixelMapfv(exec, _mesa_PixelMapfv);
- SET_PixelMapuiv(exec, _mesa_PixelMapuiv);
- SET_PixelMapusv(exec, _mesa_PixelMapusv);
- SET_PixelTransferf(exec, _mesa_PixelTransferf);
- SET_PixelTransferi(exec, _mesa_PixelTransferi);
- SET_PixelZoom(exec, _mesa_PixelZoom);
-#endif
+
+ _mesa_init_pixel_dispatch(exec);
+
SET_PixelStoref(exec, _mesa_PixelStoref);
SET_PointSize(exec, _mesa_PointSize);
SET_PolygonMode(exec, _mesa_PolygonMode);
@@ -395,32 +381,8 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_BlendEquation(exec, _mesa_BlendEquation);
SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
-#if FEATURE_colortable
- SET_ColorSubTable(exec, _mesa_ColorSubTable);
- SET_ColorTable(exec, _mesa_ColorTable);
- SET_ColorTableParameterfv(exec, _mesa_ColorTableParameterfv);
- SET_ColorTableParameteriv(exec, _mesa_ColorTableParameteriv);
- SET_CopyColorSubTable(exec, _mesa_CopyColorSubTable);
- SET_CopyColorTable(exec, _mesa_CopyColorTable);
- SET_GetColorTable(exec, _mesa_GetColorTable);
- SET_GetColorTableParameterfv(exec, _mesa_GetColorTableParameterfv);
- SET_GetColorTableParameteriv(exec, _mesa_GetColorTableParameteriv);
-#endif
-
-#if FEATURE_convolve
- SET_ConvolutionFilter1D(exec, _mesa_ConvolutionFilter1D);
- SET_ConvolutionFilter2D(exec, _mesa_ConvolutionFilter2D);
- SET_ConvolutionParameterf(exec, _mesa_ConvolutionParameterf);
- SET_ConvolutionParameterfv(exec, _mesa_ConvolutionParameterfv);
- SET_ConvolutionParameteri(exec, _mesa_ConvolutionParameteri);
- SET_ConvolutionParameteriv(exec, _mesa_ConvolutionParameteriv);
- SET_CopyConvolutionFilter1D(exec, _mesa_CopyConvolutionFilter1D);
- SET_CopyConvolutionFilter2D(exec, _mesa_CopyConvolutionFilter2D);
- SET_GetConvolutionFilter(exec, _mesa_GetConvolutionFilter);
- SET_GetConvolutionParameterfv(exec, _mesa_GetConvolutionParameterfv);
- SET_GetConvolutionParameteriv(exec, _mesa_GetConvolutionParameteriv);
- SET_SeparableFilter2D(exec, _mesa_SeparableFilter2D);
-#endif
+ _mesa_init_colortable_dispatch(exec);
+ _mesa_init_convolve_dispatch(exec);
#if FEATURE_histogram
SET_GetHistogram(exec, _mesa_GetHistogram);
SET_GetHistogramParameterfv(exec, _mesa_GetHistogramParameterfv);
@@ -428,7 +390,6 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_GetMinmax(exec, _mesa_GetMinmax);
SET_GetMinmaxParameterfv(exec, _mesa_GetMinmaxParameterfv);
SET_GetMinmaxParameteriv(exec, _mesa_GetMinmaxParameteriv);
- SET_GetSeparableFilter(exec, _mesa_GetSeparableFilter);
SET_Histogram(exec, _mesa_Histogram);
SET_Minmax(exec, _mesa_Minmax);
SET_ResetHistogram(exec, _mesa_ResetHistogram);
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 4a1448deee..e71e5a6ce8 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -52,6 +52,51 @@ index_bytes(GLenum type, GLsizei count)
/**
+ * Find the max index in the given element/index buffer
+ */
+GLuint
+_mesa_max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
+ const void *indices,
+ struct gl_buffer_object *elementBuf)
+{
+ const GLubyte *map = NULL;
+ GLuint max = 0;
+ GLuint i;
+
+ if (_mesa_is_bufferobj(elementBuf)) {
+ /* elements are in a user-defined buffer object. need to map it */
+ map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER,
+ GL_READ_ONLY, elementBuf);
+ /* Actual address is the sum of pointers */
+ indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices);
+ }
+
+ if (type == GL_UNSIGNED_INT) {
+ for (i = 0; i < count; i++)
+ if (((GLuint *) indices)[i] > max)
+ max = ((GLuint *) indices)[i];
+ }
+ else if (type == GL_UNSIGNED_SHORT) {
+ for (i = 0; i < count; i++)
+ if (((GLushort *) indices)[i] > max)
+ max = ((GLushort *) indices)[i];
+ }
+ else {
+ ASSERT(type == GL_UNSIGNED_BYTE);
+ for (i = 0; i < count; i++)
+ if (((GLubyte *) indices)[i] > max)
+ max = ((GLubyte *) indices)[i];
+ }
+
+ if (map) {
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuf);
+ }
+
+ return max;
+}
+
+
+/**
* Check if OK to draw arrays/elements.
*/
static GLboolean
diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h
index 1d3ae157d7..6064d15fe6 100644
--- a/src/mesa/main/api_validate.h
+++ b/src/mesa/main/api_validate.h
@@ -30,6 +30,12 @@
#include "mtypes.h"
+
+extern GLuint
+_mesa_max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
+ const void *indices,
+ struct gl_buffer_object *elementBuf);
+
extern GLboolean
_mesa_validate_DrawArrays(GLcontext *ctx,
GLenum mode, GLint start, GLsizei count);
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index b95e00af5b..189b5e1655 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1173,7 +1173,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
ASSERT(ctx->Driver.BufferData);
if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB(access)");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
}
}
@@ -1262,7 +1262,7 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
ASSERT(ctx->Driver.MapBuffer);
map = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
if (!map) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
return NULL;
}
else {
@@ -1593,7 +1593,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
map = ctx->Driver.MapBufferRange(ctx, target, offset, length,
access, bufObj);
if (!map) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
}
else {
/* The driver callback should have set all these fields.
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c
index 5a7de5f209..5ede76c1fb 100644
--- a/src/mesa/main/colortab.c
+++ b/src/mesa/main/colortab.c
@@ -31,6 +31,11 @@
#include "macros.h"
#include "state.h"
#include "teximage.h"
+#include "texstate.h"
+#include "glapi/dispatch.h"
+
+
+#if FEATURE_colortable
/**
@@ -278,7 +283,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 };
static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 };
GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj = NULL;
struct gl_color_table *table = NULL;
GLboolean proxy = GL_FALSE;
@@ -443,7 +448,7 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 };
static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 };
GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj = NULL;
struct gl_color_table *table = NULL;
const GLfloat *scale = one, *bias = zero;
@@ -535,37 +540,44 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_CopyColorTable(GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- /* Select buffer to read from */
+ if (!ctx->ReadBuffer->_ColorReadBuffer) {
+ return; /* no readbuffer - OK */
+ }
+
ctx->Driver.CopyColorTable( ctx, target, internalformat, x, y, width );
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_CopyColorSubTable(GLenum target, GLsizei start,
GLint x, GLint y, GLsizei width)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (!ctx->ReadBuffer->_ColorReadBuffer) {
+ return; /* no readbuffer - OK */
+ }
+
ctx->Driver.CopyColorSubTable( ctx, target, start, x, y, width );
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_GetColorTable( GLenum target, GLenum format,
GLenum type, GLvoid *data )
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_color_table *table = NULL;
GLfloat rgba[MAX_COLOR_TABLE_SIZE][4];
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@@ -694,7 +706,7 @@ _mesa_GetColorTable( GLenum target, GLenum format,
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
GLfloat *scale, *bias;
@@ -739,7 +751,7 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GLfloat fparams[4];
@@ -762,11 +774,11 @@ _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_color_table *table = NULL;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -889,11 +901,11 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_color_table *table = NULL;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -1044,6 +1056,25 @@ _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
}
}
+
+void
+_mesa_init_colortable_dispatch(struct _glapi_table *disp)
+{
+ SET_ColorSubTable(disp, _mesa_ColorSubTable);
+ SET_ColorTable(disp, _mesa_ColorTable);
+ SET_ColorTableParameterfv(disp, _mesa_ColorTableParameterfv);
+ SET_ColorTableParameteriv(disp, _mesa_ColorTableParameteriv);
+ SET_CopyColorSubTable(disp, _mesa_CopyColorSubTable);
+ SET_CopyColorTable(disp, _mesa_CopyColorTable);
+ SET_GetColorTable(disp, _mesa_GetColorTable);
+ SET_GetColorTableParameterfv(disp, _mesa_GetColorTableParameterfv);
+ SET_GetColorTableParameteriv(disp, _mesa_GetColorTableParameteriv);
+}
+
+
+#endif /* FEATURE_colortable */
+
+
/**********************************************************************/
/***** Initialization *****/
/**********************************************************************/
diff --git a/src/mesa/main/colortab.h b/src/mesa/main/colortab.h
index b6ff737a65..652fb58246 100644
--- a/src/mesa/main/colortab.h
+++ b/src/mesa/main/colortab.h
@@ -27,9 +27,16 @@
#define COLORTAB_H
-#include "mtypes.h"
+#include "main/mtypes.h"
-#if _HAVE_FULL_GL
+#if FEATURE_colortable
+
+#define _MESA_INIT_COLORTABLE_FUNCTIONS(driver, impl) \
+ do { \
+ (driver)->CopyColorTable = impl ## CopyColorTable; \
+ (driver)->CopyColorSubTable = impl ## CopyColorSubTable; \
+ (driver)->UpdateTexturePalette = impl ## UpdateTexturePalette; \
+ } while (0)
extern void GLAPIENTRY
_mesa_ColorTable( GLenum target, GLenum internalformat,
@@ -41,32 +48,35 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
GLsizei count, GLenum format, GLenum type,
const GLvoid *table );
-extern void GLAPIENTRY
-_mesa_CopyColorSubTable(GLenum target, GLsizei start,
- GLint x, GLint y, GLsizei width);
-
-extern void GLAPIENTRY
-_mesa_CopyColorTable(GLenum target, GLenum internalformat,
- GLint x, GLint y, GLsizei width);
+extern void
+_mesa_init_colortable_dispatch(struct _glapi_table *disp);
-extern void GLAPIENTRY
-_mesa_GetColorTable( GLenum target, GLenum format,
- GLenum type, GLvoid *table );
+#else /* FEATURE_colortable */
-extern void GLAPIENTRY
-_mesa_ColorTableParameterfv(GLenum target, GLenum pname,
- const GLfloat *params);
+#define _MESA_INIT_COLORTABLE_FUNCTIONS(driver, impl) do { } while (0)
-extern void GLAPIENTRY
-_mesa_ColorTableParameteriv(GLenum target, GLenum pname,
- const GLint *params);
+static INLINE void GLAPIENTRY
+_mesa_ColorTable( GLenum target, GLenum internalformat,
+ GLsizei width, GLenum format, GLenum type,
+ const GLvoid *table )
+{
+ ASSERT_NO_FEATURE();
+}
-extern void GLAPIENTRY
-_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params );
+static INLINE void GLAPIENTRY
+_mesa_ColorSubTable( GLenum target, GLsizei start,
+ GLsizei count, GLenum format, GLenum type,
+ const GLvoid *table )
+{
+ ASSERT_NO_FEATURE();
+}
-extern void GLAPIENTRY
-_mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params );
+static INLINE void
+_mesa_init_colortable_dispatch(struct _glapi_table *disp)
+{
+}
+#endif /* FEATURE_colortable */
extern void
@@ -81,20 +91,5 @@ _mesa_init_colortables( GLcontext *ctx );
extern void
_mesa_free_colortables_data( GLcontext *ctx );
-#else
-
-/** No-op */
-#define _mesa_init_colortable( p ) ((void) 0)
-
-/** No-op */
-#define _mesa_free_colortable_data( p ) ((void) 0)
-
-/** No-op */
-#define _mesa_init_colortables( p ) ((void)0)
-
-/** No-op */
-#define _mesa_free_colortables_data( p ) ((void)0)
-
-#endif
-#endif
+#endif /* COLORTAB_H */
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 9319505a75..380663ec97 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -107,8 +107,7 @@ extern "C" {
/**
* finite macro.
*/
-#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
-# define __WIN32__
+#if defined(_MSC_VER)
# define finite _finite
#elif defined(__WATCOMC__)
# define finite _finite
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index f6d4ac4595..1907c799df 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -90,9 +90,7 @@
#include "blend.h"
#include "buffers.h"
#include "bufferobj.h"
-#if FEATURE_colortable
#include "colortab.h"
-#endif
#include "context.h"
#include "cpuinfo.h"
#include "debug.h"
@@ -686,9 +684,7 @@ init_attrib_groups(GLcontext *ctx)
#endif
_mesa_init_buffer_objects( ctx );
_mesa_init_color( ctx );
-#if FEATURE_colortable
_mesa_init_colortables( ctx );
-#endif
_mesa_init_current( ctx );
_mesa_init_depth( ctx );
_mesa_init_debug( ctx );
@@ -1015,9 +1011,7 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_free_texture_data( ctx );
_mesa_free_matrix_data( ctx );
_mesa_free_viewport_data( ctx );
-#if FEATURE_colortable
_mesa_free_colortables_data( ctx );
-#endif
_mesa_free_program_data(ctx);
_mesa_free_shader_state(ctx);
#if FEATURE_ARB_occlusion_query
diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c
index 70951112a1..8db3e79d38 100644
--- a/src/mesa/main/convolve.c
+++ b/src/mesa/main/convolve.c
@@ -40,6 +40,10 @@
#include "mtypes.h"
#include "pixel.h"
#include "state.h"
+#include "glapi/dispatch.h"
+
+
+#if FEATURE_convolve
/*
@@ -256,7 +260,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
{
GET_CURRENT_CONTEXT(ctx);
@@ -299,7 +303,7 @@ _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -351,7 +355,7 @@ _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
{
GET_CURRENT_CONTEXT(ctx);
@@ -394,7 +398,7 @@ _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -459,7 +463,7 @@ _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width)
{
GLint baseFormat;
@@ -482,12 +486,16 @@ _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLi
return;
}
+ if (!ctx->ReadBuffer->_ColorReadBuffer) {
+ return; /* no readbuffer - OK */
+ }
+
ctx->Driver.CopyConvolutionFilter1D( ctx, target,
internalFormat, x, y, width);
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height)
{
GLint baseFormat;
@@ -514,12 +522,16 @@ _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLi
return;
}
+ if (!ctx->ReadBuffer->_ColorReadBuffer) {
+ return; /* no readbuffer - OK */
+ }
+
ctx->Driver.CopyConvolutionFilter2D( ctx, target, internalFormat, x, y,
width, height );
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
GLvoid *image)
{
@@ -578,7 +590,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -639,7 +651,7 @@ _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -709,7 +721,7 @@ _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
GLvoid *row, GLvoid *column, GLvoid *span)
{
@@ -776,7 +788,7 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
{
const GLint colStart = MAX_CONVOLUTION_WIDTH * 4;
@@ -1425,3 +1437,25 @@ _mesa_adjust_image_for_convolution(const GLcontext *ctx, GLuint dimensions,
*height = *height - (MAX2(ctx->Separable2D.Height, 1) - 1);
}
}
+
+
+void
+_mesa_init_convolve_dispatch(struct _glapi_table *disp)
+{
+ SET_ConvolutionFilter1D(disp, _mesa_ConvolutionFilter1D);
+ SET_ConvolutionFilter2D(disp, _mesa_ConvolutionFilter2D);
+ SET_ConvolutionParameterf(disp, _mesa_ConvolutionParameterf);
+ SET_ConvolutionParameterfv(disp, _mesa_ConvolutionParameterfv);
+ SET_ConvolutionParameteri(disp, _mesa_ConvolutionParameteri);
+ SET_ConvolutionParameteriv(disp, _mesa_ConvolutionParameteriv);
+ SET_CopyConvolutionFilter1D(disp, _mesa_CopyConvolutionFilter1D);
+ SET_CopyConvolutionFilter2D(disp, _mesa_CopyConvolutionFilter2D);
+ SET_GetConvolutionFilter(disp, _mesa_GetConvolutionFilter);
+ SET_GetConvolutionParameterfv(disp, _mesa_GetConvolutionParameterfv);
+ SET_GetConvolutionParameteriv(disp, _mesa_GetConvolutionParameteriv);
+ SET_SeparableFilter2D(disp, _mesa_SeparableFilter2D);
+ SET_GetSeparableFilter(disp, _mesa_GetSeparableFilter);
+}
+
+
+#endif /* FEATURE_convolve */
diff --git a/src/mesa/main/convolve.h b/src/mesa/main/convolve.h
index 4505cdae01..59492bc7c5 100644
--- a/src/mesa/main/convolve.h
+++ b/src/mesa/main/convolve.h
@@ -28,10 +28,17 @@
#define CONVOLVE_H
-#include "mtypes.h"
+#include "main/mtypes.h"
-#if _HAVE_FULL_GL
+#if FEATURE_convolve
+
+#define _MESA_INIT_CONVOLVE_FUNCTIONS(driver, impl) \
+ do { \
+ (driver)->CopyConvolutionFilter1D = impl ## CopyConvolutionFilter1D; \
+ (driver)->CopyConvolutionFilter2D = impl ## CopyConvolutionFilter2D; \
+ } while (0)
+
extern void GLAPIENTRY
_mesa_ConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width,
GLenum format, GLenum type, const GLvoid *image);
@@ -41,74 +48,79 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width,
GLsizei height, GLenum format, GLenum type,
const GLvoid *image);
-extern void GLAPIENTRY
-_mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
-
-extern void GLAPIENTRY
-_mesa_ConvolutionParameterfv(GLenum target, GLenum pname,
- const GLfloat *params);
-
-extern void GLAPIENTRY
-_mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint params);
-
-extern void GLAPIENTRY
-_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params);
-
-extern void GLAPIENTRY
-_mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalformat,
- GLint x, GLint y, GLsizei width);
+extern void
+_mesa_convolve_1d_image(const GLcontext *ctx, GLsizei *width,
+ const GLfloat *srcImage, GLfloat *dstImage);
-extern void GLAPIENTRY
-_mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalformat,
- GLint x, GLint y, GLsizei width, GLsizei height);
+extern void
+_mesa_convolve_2d_image(const GLcontext *ctx, GLsizei *width, GLsizei *height,
+ const GLfloat *srcImage, GLfloat *dstImage);
-extern void GLAPIENTRY
-_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
- GLvoid *image);
+extern void
+_mesa_convolve_sep_image(const GLcontext *ctx,
+ GLsizei *width, GLsizei *height,
+ const GLfloat *srcImage, GLfloat *dstImage);
-extern void GLAPIENTRY
-_mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params);
+extern void
+_mesa_adjust_image_for_convolution(const GLcontext *ctx, GLuint dimensions,
+ GLsizei *width, GLsizei *height);
-extern void GLAPIENTRY
-_mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params);
+extern void
+_mesa_init_convolve_dispatch(struct _glapi_table *disp);
-extern void GLAPIENTRY
-_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
- GLvoid *row, GLvoid *column, GLvoid *span);
+#else /* FEATURE_convolve */
-extern void GLAPIENTRY
-_mesa_SeparableFilter2D(GLenum target, GLenum internalformat,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid *row, const GLvoid *column);
+#define _MESA_INIT_CONVOLVE_FUNCTIONS(driver, impl) do { } while (0)
+static INLINE void GLAPIENTRY
+_mesa_ConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width,
+ GLenum format, GLenum type, const GLvoid *image)
+{
+ ASSERT_NO_FEATURE();
+}
+static INLINE void GLAPIENTRY
+_mesa_ConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width,
+ GLsizei height, GLenum format, GLenum type,
+ const GLvoid *image)
+{
+ ASSERT_NO_FEATURE();
+}
-extern void
+static INLINE void
_mesa_convolve_1d_image(const GLcontext *ctx, GLsizei *width,
- const GLfloat *srcImage, GLfloat *dstImage);
-
+ const GLfloat *srcImage, GLfloat *dstImage)
+{
+ ASSERT_NO_FEATURE();
+}
-extern void
+static INLINE void
_mesa_convolve_2d_image(const GLcontext *ctx, GLsizei *width, GLsizei *height,
- const GLfloat *srcImage, GLfloat *dstImage);
+ const GLfloat *srcImage, GLfloat *dstImage)
+{
+ ASSERT_NO_FEATURE();
+}
-extern void
+static INLINE void
_mesa_convolve_sep_image(const GLcontext *ctx,
GLsizei *width, GLsizei *height,
- const GLfloat *srcImage, GLfloat *dstImage);
-
+ const GLfloat *srcImage, GLfloat *dstImage)
+{
+ ASSERT_NO_FEATURE();
+}
-extern void
+static INLINE void
_mesa_adjust_image_for_convolution(const GLcontext *ctx, GLuint dimensions,
- GLsizei *width, GLsizei *height);
+ GLsizei *width, GLsizei *height)
+{
+}
+
+static INLINE void
+_mesa_init_convolve_dispatch(struct _glapi_table *disp)
+{
+}
-#else
-#define _mesa_adjust_image_for_convolution(c, d, w, h) ((void)0)
-#define _mesa_convolve_1d_image(c,w,s,d) ((void)0)
-#define _mesa_convolve_2d_image(c,w,h,s,d) ((void)0)
-#define _mesa_convolve_sep_image(c,w,h,s,d) ((void)0)
-#endif
+#endif /* FEATURE_convolve */
-#endif
+#endif /* CONVOLVE_H */
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index d721f699fd..9c25de4187 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -329,6 +329,34 @@ typedef enum
OPCODE_STENCIL_OP_SEPARATE,
OPCODE_STENCIL_MASK_SEPARATE,
+ /* GL_ARB_shader_objects */
+ OPCODE_USE_PROGRAM,
+ OPCODE_UNIFORM_1F,
+ OPCODE_UNIFORM_2F,
+ OPCODE_UNIFORM_3F,
+ OPCODE_UNIFORM_4F,
+ OPCODE_UNIFORM_1FV,
+ OPCODE_UNIFORM_2FV,
+ OPCODE_UNIFORM_3FV,
+ OPCODE_UNIFORM_4FV,
+ OPCODE_UNIFORM_1I,
+ OPCODE_UNIFORM_2I,
+ OPCODE_UNIFORM_3I,
+ OPCODE_UNIFORM_4I,
+ OPCODE_UNIFORM_1IV,
+ OPCODE_UNIFORM_2IV,
+ OPCODE_UNIFORM_3IV,
+ OPCODE_UNIFORM_4IV,
+ OPCODE_UNIFORM_MATRIX22,
+ OPCODE_UNIFORM_MATRIX33,
+ OPCODE_UNIFORM_MATRIX44,
+ OPCODE_UNIFORM_MATRIX23,
+ OPCODE_UNIFORM_MATRIX32,
+ OPCODE_UNIFORM_MATRIX24,
+ OPCODE_UNIFORM_MATRIX42,
+ OPCODE_UNIFORM_MATRIX34,
+ OPCODE_UNIFORM_MATRIX43,
+
/* GL_EXT_framebuffer_blit */
OPCODE_BLIT_FRAMEBUFFER,
@@ -576,6 +604,30 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist)
n += InstSize[n[0].opcode];
break;
#endif
+ case OPCODE_UNIFORM_1FV:
+ case OPCODE_UNIFORM_2FV:
+ case OPCODE_UNIFORM_3FV:
+ case OPCODE_UNIFORM_4FV:
+ case OPCODE_UNIFORM_1IV:
+ case OPCODE_UNIFORM_2IV:
+ case OPCODE_UNIFORM_3IV:
+ case OPCODE_UNIFORM_4IV:
+ _mesa_free(n[3].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_UNIFORM_MATRIX22:
+ case OPCODE_UNIFORM_MATRIX33:
+ case OPCODE_UNIFORM_MATRIX44:
+ case OPCODE_UNIFORM_MATRIX24:
+ case OPCODE_UNIFORM_MATRIX42:
+ case OPCODE_UNIFORM_MATRIX23:
+ case OPCODE_UNIFORM_MATRIX32:
+ case OPCODE_UNIFORM_MATRIX34:
+ case OPCODE_UNIFORM_MATRIX43:
+ _mesa_free(n[4].data);
+ n += InstSize[n[0].opcode];
+ break;
+
case OPCODE_CONTINUE:
n = (Node *) n[1].next;
_mesa_free(block);
@@ -5804,6 +5856,493 @@ save_ProvokingVertexEXT(GLenum mode)
}
+/* aka UseProgram() */
+static void GLAPIENTRY
+save_UseProgramObjectARB(GLhandleARB program)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_USE_PROGRAM, 1);
+ if (n) {
+ n[1].ui = program;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UseProgramObjectARB(ctx->Exec, (program));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Uniform1fARB(GLint location, GLfloat x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1F, 2);
+ if (n) {
+ n[1].i = location;
+ n[2].f = x;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform1fARB(ctx->Exec, (location, x));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Uniform2fARB(GLint location, GLfloat x, GLfloat y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2F, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].f = x;
+ n[3].f = y;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform2fARB(ctx->Exec, (location, x, y));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Uniform3fARB(GLint location, GLfloat x, GLfloat y, GLfloat z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3F, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].f = x;
+ n[3].f = y;
+ n[4].f = z;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform3fARB(ctx->Exec, (location, x, y, z));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4F, 5);
+ if (n) {
+ n[1].i = location;
+ n[2].f = x;
+ n[3].f = y;
+ n[4].f = z;
+ n[5].f = w;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform4fARB(ctx->Exec, (location, x, y, z, w));
+ }
+}
+
+
+/** Return copy of memory */
+static void *
+memdup(const void *src, GLsizei bytes)
+{
+ void *b = bytes >= 0 ? _mesa_malloc(bytes) : NULL;
+ if (b)
+ _mesa_memcpy(b, src, bytes);
+ return b;
+}
+
+
+static void GLAPIENTRY
+save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1FV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 1 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform1fvARB(ctx->Exec, (location, count, v));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2FV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 2 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform2fvARB(ctx->Exec, (location, count, v));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3FV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 3 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform3fvARB(ctx->Exec, (location, count, v));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4FV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform4fvARB(ctx->Exec, (location, count, v));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Uniform1iARB(GLint location, GLint x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1I, 2);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform1iARB(ctx->Exec, (location, x));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform2iARB(GLint location, GLint x, GLint y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2I, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ n[3].i = y;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform2iARB(ctx->Exec, (location, x, y));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform3iARB(GLint location, GLint x, GLint y, GLint z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3I, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ n[3].i = y;
+ n[4].i = z;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform3iARB(ctx->Exec, (location, x, y, z));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform4iARB(GLint location, GLint x, GLint y, GLint z, GLint w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4I, 5);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ n[3].i = y;
+ n[4].i = z;
+ n[5].i = w;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform4iARB(ctx->Exec, (location, x, y, z, w));
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1IV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 1 * sizeof(GLint));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform1ivARB(ctx->Exec, (location, count, v));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2IV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 2 * sizeof(GLint));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform2ivARB(ctx->Exec, (location, count, v));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3IV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 3 * sizeof(GLint));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform3ivARB(ctx->Exec, (location, count, v));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4IV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform4ivARB(ctx->Exec, (location, count, v));
+ }
+}
+
+
+static void GLAPIENTRY
+save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX22, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 2 * 2 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix2fvARB(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+static void GLAPIENTRY
+save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX33, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 3 * 3 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix3fvARB(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+static void GLAPIENTRY
+save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX44, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 4 * 4 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix4fvARB(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+
+static void GLAPIENTRY
+save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX23, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 2 * 3 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix2x3fv(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+static void GLAPIENTRY
+save_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX32, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 3 * 2 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix3x2fv(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+
+static void GLAPIENTRY
+save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX24, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 2 * 4 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix2x4fv(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+static void GLAPIENTRY
+save_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX42, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 4 * 2 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix4x2fv(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+
+static void GLAPIENTRY
+save_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX34, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 3 * 4 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix3x4fv(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+static void GLAPIENTRY
+save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX43, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 4 * 3 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix4x3fv(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+
/**
* Save an error-generating command into display list.
@@ -6640,6 +7179,98 @@ execute_list(GLcontext *ctx, GLuint list)
n[9].i, n[10].e));
break;
#endif
+
+ case OPCODE_USE_PROGRAM:
+ CALL_UseProgramObjectARB(ctx->Exec, (n[1].ui));
+ break;
+ case OPCODE_UNIFORM_1F:
+ CALL_Uniform1fARB(ctx->Exec, (n[1].i, n[2].f));
+ break;
+ case OPCODE_UNIFORM_2F:
+ CALL_Uniform2fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f));
+ break;
+ case OPCODE_UNIFORM_3F:
+ CALL_Uniform3fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f, n[4].f));
+ break;
+ case OPCODE_UNIFORM_4F:
+ CALL_Uniform4fARB(ctx->Exec,
+ (n[1].i, n[2].f, n[3].f, n[4].f, n[5].f));
+ break;
+ case OPCODE_UNIFORM_1FV:
+ CALL_Uniform1fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_2FV:
+ CALL_Uniform2fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_3FV:
+ CALL_Uniform3fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_4FV:
+ CALL_Uniform4fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_1I:
+ CALL_Uniform1iARB(ctx->Exec, (n[1].i, n[2].i));
+ break;
+ case OPCODE_UNIFORM_2I:
+ CALL_Uniform2iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));
+ break;
+ case OPCODE_UNIFORM_3I:
+ CALL_Uniform3iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
+ break;
+ case OPCODE_UNIFORM_4I:
+ CALL_Uniform4iARB(ctx->Exec,
+ (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
+ break;
+ case OPCODE_UNIFORM_1IV:
+ CALL_Uniform1ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_2IV:
+ CALL_Uniform2ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_3IV:
+ CALL_Uniform3ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_4IV:
+ CALL_Uniform4ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+
+ case OPCODE_UNIFORM_MATRIX22:
+ CALL_UniformMatrix2fvARB(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX33:
+ CALL_UniformMatrix3fvARB(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX44:
+ CALL_UniformMatrix4fvARB(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX23:
+ CALL_UniformMatrix2x3fv(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX32:
+ CALL_UniformMatrix3x2fv(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX24:
+ CALL_UniformMatrix2x4fv(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX42:
+ CALL_UniformMatrix4x2fv(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX34:
+ CALL_UniformMatrix3x4fv(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX43:
+ CALL_UniformMatrix4x3fv(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+
case OPCODE_TEX_BUMP_PARAMETER_ATI:
{
GLfloat values[4];
@@ -8309,6 +8940,34 @@ _mesa_init_dlist_table(struct _glapi_table *table)
SET_BlitFramebufferEXT(table, save_BlitFramebufferEXT);
#endif
+ /* GL_ARB_shader_objects */
+ SET_UseProgramObjectARB(table, save_UseProgramObjectARB);
+ SET_Uniform1fARB(table, save_Uniform1fARB);
+ SET_Uniform2fARB(table, save_Uniform2fARB);
+ SET_Uniform3fARB(table, save_Uniform3fARB);
+ SET_Uniform4fARB(table, save_Uniform4fARB);
+ SET_Uniform1fvARB(table, save_Uniform1fvARB);
+ SET_Uniform2fvARB(table, save_Uniform2fvARB);
+ SET_Uniform3fvARB(table, save_Uniform3fvARB);
+ SET_Uniform4fvARB(table, save_Uniform4fvARB);
+ SET_Uniform1iARB(table, save_Uniform1iARB);
+ SET_Uniform2iARB(table, save_Uniform2iARB);
+ SET_Uniform3iARB(table, save_Uniform3iARB);
+ SET_Uniform4iARB(table, save_Uniform4iARB);
+ SET_Uniform1ivARB(table, save_Uniform1ivARB);
+ SET_Uniform2ivARB(table, save_Uniform2ivARB);
+ SET_Uniform3ivARB(table, save_Uniform3ivARB);
+ SET_Uniform4ivARB(table, save_Uniform4ivARB);
+ SET_UniformMatrix2fvARB(table, save_UniformMatrix2fvARB);
+ SET_UniformMatrix3fvARB(table, save_UniformMatrix3fvARB);
+ SET_UniformMatrix4fvARB(table, save_UniformMatrix4fvARB);
+ SET_UniformMatrix2x3fv(table, save_UniformMatrix2x3fv);
+ SET_UniformMatrix3x2fv(table, save_UniformMatrix3x2fv);
+ SET_UniformMatrix2x4fv(table, save_UniformMatrix2x4fv);
+ SET_UniformMatrix4x2fv(table, save_UniformMatrix4x2fv);
+ SET_UniformMatrix3x4fv(table, save_UniformMatrix3x4fv);
+ SET_UniformMatrix4x3fv(table, save_UniformMatrix4x3fv);
+
/* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
SET_BindAttribLocationARB(table, exec_BindAttribLocationARB);
SET_GetAttribLocationARB(table, exec_GetAttribLocationARB);
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 4c1f46102d..8e6b01f73b 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -233,7 +233,7 @@ enable_texture(GLcontext *ctx, GLboolean state, GLbitfield texBit)
const GLbitfield newenabled = state
? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
- if (!ctx->DrawBuffer->Visual.rgbMode || texUnit->Enabled == newenabled)
+ if (texUnit->Enabled == newenabled)
return GL_FALSE;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
@@ -935,11 +935,6 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
/* GL_EXT_depth_bounds_test */
case GL_DEPTH_BOUNDS_TEST_EXT:
CHECK_EXTENSION(EXT_depth_bounds_test, cap);
- if (state && ctx->DrawBuffer->Visual.depthBits == 0) {
- _mesa_warning(ctx,
- "glEnable(GL_DEPTH_BOUNDS_TEST_EXT) but no depth buffer");
- return;
- }
if (ctx->Depth.BoundsTest == state)
return;
FLUSH_VERTICES(ctx, _NEW_DEPTH);
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 2d1594eb7a..606d50c59a 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -519,6 +519,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_FEEDBACK_BUFFER_SIZE\0"
"GL_FEEDBACK_BUFFER_TYPE\0"
"GL_FILL\0"
+ "GL_FIRST_VERTEX_CONVENTION\0"
"GL_FIRST_VERTEX_CONVENTION_EXT\0"
"GL_FLAT\0"
"GL_FLOAT\0"
@@ -702,6 +703,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_INVERSE_TRANSPOSE_NV\0"
"GL_INVERT\0"
"GL_KEEP\0"
+ "GL_LAST_VERTEX_CONVENTION\0"
"GL_LAST_VERTEX_CONVENTION_EXT\0"
"GL_LEFT\0"
"GL_LEQUAL\0"
@@ -1288,6 +1290,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_PROJECTION\0"
"GL_PROJECTION_MATRIX\0"
"GL_PROJECTION_STACK_DEPTH\0"
+ "GL_PROVOKING_VERTEX\0"
"GL_PROVOKING_VERTEX_EXT\0"
"GL_PROXY_COLOR_TABLE\0"
"GL_PROXY_HISTOGRAM\0"
@@ -1309,6 +1312,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_Q\0"
"GL_QUADRATIC_ATTENUATION\0"
"GL_QUADS\0"
+ "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION\0"
"GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0"
"GL_QUAD_MESH_SUN\0"
"GL_QUAD_STRIP\0"
@@ -1896,7 +1900,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1858] =
+static const enum_elt all_enums[1862] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2381,1460 +2385,1464 @@ static const enum_elt all_enums[1858] =
{ 9670, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
{ 9694, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
{ 9718, 0x00001B02 }, /* GL_FILL */
- { 9726, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 9757, 0x00001D00 }, /* GL_FLAT */
- { 9765, 0x00001406 }, /* GL_FLOAT */
- { 9774, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9788, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9806, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 9822, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 9838, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9852, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9870, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 9886, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 9902, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9916, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9934, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 9950, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 9966, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 9980, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 9998, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 10012, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 10030, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 10044, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 10062, 0x00000B60 }, /* GL_FOG */
- { 10069, 0x00000080 }, /* GL_FOG_BIT */
- { 10080, 0x00000B66 }, /* GL_FOG_COLOR */
- { 10093, 0x00008451 }, /* GL_FOG_COORD */
- { 10106, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 10124, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 10148, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 10187, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 10230, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 10262, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 10293, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 10322, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 10347, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 10366, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 10400, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 10427, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 10453, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 10477, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 10494, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 10509, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 10533, 0x00000B64 }, /* GL_FOG_END */
- { 10544, 0x00000C54 }, /* GL_FOG_HINT */
- { 10556, 0x00000B61 }, /* GL_FOG_INDEX */
- { 10569, 0x00000B65 }, /* GL_FOG_MODE */
- { 10581, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 10600, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10625, 0x00000B63 }, /* GL_FOG_START */
- { 10638, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10656, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10680, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10699, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10722, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10757, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10772, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10809, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10845, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10886, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10927, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10964, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 11001, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 11039, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 11081, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 11119, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 11161, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 11196, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 11235, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 11284, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 11332, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 11384, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 11424, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 11468, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 11508, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 11552, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 11579, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 11603, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11631, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11654, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11673, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11710, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11751, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11792, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11834, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11885, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11923, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11968, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 12017, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 12055, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 12097, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 12129, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 12154, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 12181, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 12212, 0x00000404 }, /* GL_FRONT */
- { 12221, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 12239, 0x00000B46 }, /* GL_FRONT_FACE */
- { 12253, 0x00000400 }, /* GL_FRONT_LEFT */
- { 12267, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 12282, 0x00008006 }, /* GL_FUNC_ADD */
- { 12294, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 12310, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 12335, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 12364, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 12381, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 12402, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 12421, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 12445, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 12474, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 12498, 0x00000206 }, /* GL_GEQUAL */
- { 12508, 0x00000204 }, /* GL_GREATER */
- { 12519, 0x00001904 }, /* GL_GREEN */
- { 12528, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12542, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12556, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12571, 0x00008000 }, /* GL_HINT_BIT */
- { 12583, 0x00008024 }, /* GL_HISTOGRAM */
- { 12596, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12620, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12648, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12671, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12698, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12715, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12735, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12759, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12783, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12811, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12839, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12871, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12893, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12919, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12937, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12959, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 12978, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 13001, 0x0000862A }, /* GL_IDENTITY_NV */
- { 13016, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 13036, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 13076, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 13114, 0x00001E02 }, /* GL_INCR */
- { 13122, 0x00008507 }, /* GL_INCR_WRAP */
- { 13135, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 13152, 0x00008222 }, /* GL_INDEX */
- { 13161, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 13176, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13206, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13240, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13263, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13285, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13305, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13319, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13340, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13358, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13372, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13388, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13403, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13422, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13441, 0x00001404 }, /* GL_INT */
- { 13448, 0x00008049 }, /* GL_INTENSITY */
- { 13461, 0x0000804C }, /* GL_INTENSITY12 */
- { 13476, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13495, 0x0000804D }, /* GL_INTENSITY16 */
- { 13510, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13529, 0x0000804A }, /* GL_INTENSITY4 */
- { 13543, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13561, 0x0000804B }, /* GL_INTENSITY8 */
- { 13575, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13593, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13610, 0x00008575 }, /* GL_INTERPOLATE */
- { 13625, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13644, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13663, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13675, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13691, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13703, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13719, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13731, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13747, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13763, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13796, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13833, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13854, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13871, 0x0000862B }, /* GL_INVERSE_NV */
- { 13885, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13909, 0x0000150A }, /* GL_INVERT */
- { 13919, 0x00001E00 }, /* GL_KEEP */
- { 13927, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 13957, 0x00000406 }, /* GL_LEFT */
- { 13965, 0x00000203 }, /* GL_LEQUAL */
- { 13975, 0x00000201 }, /* GL_LESS */
- { 13983, 0x00004000 }, /* GL_LIGHT0 */
- { 13993, 0x00004001 }, /* GL_LIGHT1 */
- { 14003, 0x00004002 }, /* GL_LIGHT2 */
- { 14013, 0x00004003 }, /* GL_LIGHT3 */
- { 14023, 0x00004004 }, /* GL_LIGHT4 */
- { 14033, 0x00004005 }, /* GL_LIGHT5 */
- { 14043, 0x00004006 }, /* GL_LIGHT6 */
- { 14053, 0x00004007 }, /* GL_LIGHT7 */
- { 14063, 0x00000B50 }, /* GL_LIGHTING */
- { 14075, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 14091, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 14114, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 14143, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 14176, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14204, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14228, 0x00001B01 }, /* GL_LINE */
- { 14236, 0x00002601 }, /* GL_LINEAR */
- { 14246, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14268, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14298, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14329, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14353, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14378, 0x00000001 }, /* GL_LINES */
- { 14387, 0x00000004 }, /* GL_LINE_BIT */
- { 14399, 0x00000002 }, /* GL_LINE_LOOP */
- { 14412, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14432, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14447, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14467, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14483, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14507, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14530, 0x00000003 }, /* GL_LINE_STRIP */
- { 14544, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14558, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14572, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14598, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14618, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14633, 0x00000B32 }, /* GL_LIST_BASE */
- { 14646, 0x00020000 }, /* GL_LIST_BIT */
- { 14658, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14672, 0x00000B30 }, /* GL_LIST_MODE */
- { 14685, 0x00000101 }, /* GL_LOAD */
- { 14693, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14705, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14722, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14736, 0x00001909 }, /* GL_LUMINANCE */
- { 14749, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14764, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14787, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14814, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14836, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14862, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14881, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14896, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14919, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14946, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 14965, 0x0000803F }, /* GL_LUMINANCE4 */
- { 14979, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 15000, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 15025, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 15043, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 15064, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 15089, 0x00008040 }, /* GL_LUMINANCE8 */
- { 15103, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 15124, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 15149, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 15167, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15186, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15202, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15222, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15244, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15258, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15273, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15297, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15321, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15345, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15369, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15386, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15403, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15431, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15460, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15489, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15518, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15547, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15576, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15605, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15633, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15661, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15689, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15717, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15745, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15773, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15801, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15829, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15857, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15873, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15893, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15915, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15929, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15944, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 15968, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 15992, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 16016, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 16040, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 16057, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 16074, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 16102, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 16131, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 16160, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16189, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16218, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16247, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16276, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16304, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16332, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16360, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16388, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16416, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16444, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16472, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16500, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16528, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16541, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 16567, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 16596, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 16624, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 16640, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16655, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 16681, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 16698, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16713, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16727, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16743, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16759, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16775, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16791, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16807, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16823, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16839, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16855, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16871, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16887, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16902, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16916, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16932, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 16948, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 16964, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 16980, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 16996, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 17012, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 17028, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 17044, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 17060, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 17076, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 17091, 0x00008632 }, /* GL_MATRIX2_NV */
- { 17105, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 17121, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 17137, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 17152, 0x00008633 }, /* GL_MATRIX3_NV */
- { 17166, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 17181, 0x00008634 }, /* GL_MATRIX4_NV */
- { 17195, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 17210, 0x00008635 }, /* GL_MATRIX5_NV */
- { 17224, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 17239, 0x00008636 }, /* GL_MATRIX6_NV */
- { 17253, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 17268, 0x00008637 }, /* GL_MATRIX7_NV */
- { 17282, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 17297, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17312, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17403, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17436, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17467, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17482, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17504, 0x00008008 }, /* GL_MAX */
- { 17511, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17534, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17566, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17592, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17625, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17651, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17685, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17704, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17733, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17765, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17801, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17837, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17877, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17903, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17933, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 17958, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 17987, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 18016, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 18049, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 18069, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 18093, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 18117, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 18141, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 18166, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 18184, 0x00008008 }, /* GL_MAX_EXT */
- { 18195, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 18230, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 18269, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 18283, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 18303, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18341, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18370, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18394, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18422, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18445, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18482, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18518, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18545, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18574, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18608, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18644, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18671, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18703, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18739, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18768, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18797, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18825, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18863, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18907, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 18950, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 18984, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 19023, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 19060, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 19098, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 19141, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 19184, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 19214, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 19245, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 19281, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19317, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19347, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19381, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19414, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19443, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19458, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 19485, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19505, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19529, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19551, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19577, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19604, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19635, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19659, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19693, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19713, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19740, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19761, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19786, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19811, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19846, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19868, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19894, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19916, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 19942, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 19976, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 20014, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 20047, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 20084, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 20108, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 20129, 0x00008007 }, /* GL_MIN */
- { 20136, 0x0000802E }, /* GL_MINMAX */
- { 20146, 0x0000802E }, /* GL_MINMAX_EXT */
- { 20160, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 20177, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 20198, 0x00008030 }, /* GL_MINMAX_SINK */
- { 20213, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 20232, 0x00008007 }, /* GL_MIN_EXT */
- { 20243, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 20262, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 20285, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 20308, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 20328, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20348, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20378, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20406, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20434, 0x00001700 }, /* GL_MODELVIEW */
- { 20447, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20465, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20484, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20503, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20522, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20541, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20560, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20579, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20598, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20617, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20636, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20655, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20673, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20692, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20711, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20730, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20749, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20768, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20787, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20806, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20825, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20844, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20863, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20881, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20900, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20919, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20937, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 20955, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 20973, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 20991, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 21009, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 21027, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 21045, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 21065, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 21092, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 21117, 0x00002100 }, /* GL_MODULATE */
- { 21129, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 21149, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 21176, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 21201, 0x00000103 }, /* GL_MULT */
- { 21209, 0x0000809D }, /* GL_MULTISAMPLE */
- { 21224, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 21244, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 21263, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 21282, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 21306, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 21329, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21359, 0x00002A25 }, /* GL_N3F_V3F */
- { 21370, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21390, 0x0000150E }, /* GL_NAND */
- { 21398, 0x00002600 }, /* GL_NEAREST */
- { 21409, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21440, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21472, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21497, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21523, 0x00000200 }, /* GL_NEVER */
- { 21532, 0x00001102 }, /* GL_NICEST */
- { 21542, 0x00000000 }, /* GL_NONE */
- { 21550, 0x00001505 }, /* GL_NOOP */
- { 21558, 0x00001508 }, /* GL_NOR */
- { 21565, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21578, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21594, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21625, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21660, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21684, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21707, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21728, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21742, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21760, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21777, 0x00000205 }, /* GL_NOTEQUAL */
- { 21789, 0x00000000 }, /* GL_NO_ERROR */
- { 21801, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21835, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21873, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21905, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 21947, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 21977, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 22017, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 22048, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 22077, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 22105, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 22135, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 22152, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 22178, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 22194, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 22229, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 22251, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 22266, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 22285, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 22315, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 22336, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22364, 0x00000001 }, /* GL_ONE */
- { 22371, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22399, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22431, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22459, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22491, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22514, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22537, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22560, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22583, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22601, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22623, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22645, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22661, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22681, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22701, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22719, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22741, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22763, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22779, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22799, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22819, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22837, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22859, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22881, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22897, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22917, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22937, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 22958, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 22977, 0x00001507 }, /* GL_OR */
- { 22983, 0x00000A01 }, /* GL_ORDER */
- { 22992, 0x0000150D }, /* GL_OR_INVERTED */
- { 23007, 0x0000150B }, /* GL_OR_REVERSE */
- { 23021, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 23038, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 23056, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 23077, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 23097, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 23115, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 23134, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 23154, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 23174, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 23192, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 23211, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 23236, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 23260, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 23281, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 23303, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 23325, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23350, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23374, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23395, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23417, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23439, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23461, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23492, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23512, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23537, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23557, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23582, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23602, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23627, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23647, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23672, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23692, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23717, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23737, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23762, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23782, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23807, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23827, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23852, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23872, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23897, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23917, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23942, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 23960, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 23981, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 24010, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 24043, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 24068, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 24091, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 24122, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 24157, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 24184, 0x00001B00 }, /* GL_POINT */
- { 24193, 0x00000000 }, /* GL_POINTS */
- { 24203, 0x00000002 }, /* GL_POINT_BIT */
- { 24216, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 24246, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 24280, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 24314, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 24349, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 24378, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24411, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24444, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24478, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24492, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24518, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24536, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24558, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24580, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24603, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24621, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24643, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24665, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24688, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24708, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24724, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24745, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24761, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24781, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24810, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24829, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24855, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24870, 0x00000009 }, /* GL_POLYGON */
- { 24881, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24896, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24912, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24935, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 24960, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 24983, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 25006, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 25030, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 25054, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 25072, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 25095, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 25114, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 25137, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 25154, 0x00001203 }, /* GL_POSITION */
- { 25166, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 25198, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 25234, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 25267, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 25304, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 25335, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 25370, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25402, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25438, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25471, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25503, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25539, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25572, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25609, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25639, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25673, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25704, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25739, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25770, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25805, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25837, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25873, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25903, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25937, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 25968, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 26003, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 26035, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 26066, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 26101, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 26133, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 26169, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 26198, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 26231, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 26261, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 26295, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 26334, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 26367, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26407, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26441, 0x00008578 }, /* GL_PREVIOUS */
- { 26453, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26469, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26485, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26502, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26523, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26544, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26577, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26609, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26632, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26655, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26685, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26714, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26742, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26764, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26792, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26820, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26842, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26863, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26903, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26942, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 26972, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 27007, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 27040, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 27074, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 27113, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 27152, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 27174, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 27200, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 27224, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 27247, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 27269, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 27290, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 27311, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 27338, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 27370, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27402, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27437, 0x00001701 }, /* GL_PROJECTION */
- { 27451, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27472, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27498, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 27522, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27543, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27562, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27585, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27624, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27662, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27682, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27712, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27736, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27756, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27786, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27810, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27830, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27863, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27889, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27919, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 27950, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 27980, 0x00002003 }, /* GL_Q */
- { 27985, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 28010, 0x00000007 }, /* GL_QUADS */
- { 28019, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 28067, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 28084, 0x00000008 }, /* GL_QUAD_STRIP */
- { 28098, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 28120, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 28146, 0x00008866 }, /* GL_QUERY_RESULT */
- { 28162, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 28182, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 28208, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 28238, 0x00002002 }, /* GL_R */
- { 28243, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 28255, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 28288, 0x00000C02 }, /* GL_READ_BUFFER */
- { 28303, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 28323, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28355, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28379, 0x000088B8 }, /* GL_READ_ONLY */
- { 28392, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28409, 0x000088BA }, /* GL_READ_WRITE */
- { 28423, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 28441, 0x00001903 }, /* GL_RED */
- { 28448, 0x00008016 }, /* GL_REDUCE */
- { 28458, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28472, 0x00000D15 }, /* GL_RED_BIAS */
- { 28484, 0x00000D52 }, /* GL_RED_BITS */
- { 28496, 0x00000D14 }, /* GL_RED_SCALE */
- { 28509, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28527, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28549, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28570, 0x00001C00 }, /* GL_RENDER */
- { 28580, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28596, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28623, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28651, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28677, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28704, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28724, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28751, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28774, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28801, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28833, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28869, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 28894, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 28918, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 28947, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 28969, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 28995, 0x00001F01 }, /* GL_RENDERER */
- { 29007, 0x00000C40 }, /* GL_RENDER_MODE */
- { 29022, 0x00002901 }, /* GL_REPEAT */
- { 29032, 0x00001E01 }, /* GL_REPLACE */
- { 29043, 0x00008062 }, /* GL_REPLACE_EXT */
- { 29058, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 29081, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 29099, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 29121, 0x00000102 }, /* GL_RETURN */
- { 29131, 0x00001907 }, /* GL_RGB */
- { 29138, 0x00008052 }, /* GL_RGB10 */
- { 29147, 0x00008059 }, /* GL_RGB10_A2 */
- { 29159, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 29175, 0x00008052 }, /* GL_RGB10_EXT */
- { 29188, 0x00008053 }, /* GL_RGB12 */
- { 29197, 0x00008053 }, /* GL_RGB12_EXT */
- { 29210, 0x00008054 }, /* GL_RGB16 */
- { 29219, 0x00008054 }, /* GL_RGB16_EXT */
- { 29232, 0x0000804E }, /* GL_RGB2_EXT */
- { 29244, 0x0000804F }, /* GL_RGB4 */
- { 29252, 0x0000804F }, /* GL_RGB4_EXT */
- { 29264, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 29277, 0x00008050 }, /* GL_RGB5 */
- { 29285, 0x00008057 }, /* GL_RGB5_A1 */
- { 29296, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 29311, 0x00008050 }, /* GL_RGB5_EXT */
- { 29323, 0x00008051 }, /* GL_RGB8 */
- { 29331, 0x00008051 }, /* GL_RGB8_EXT */
- { 29343, 0x00001908 }, /* GL_RGBA */
- { 29351, 0x0000805A }, /* GL_RGBA12 */
- { 29361, 0x0000805A }, /* GL_RGBA12_EXT */
- { 29375, 0x0000805B }, /* GL_RGBA16 */
- { 29385, 0x0000805B }, /* GL_RGBA16_EXT */
- { 29399, 0x00008055 }, /* GL_RGBA2 */
- { 29408, 0x00008055 }, /* GL_RGBA2_EXT */
- { 29421, 0x00008056 }, /* GL_RGBA4 */
- { 29430, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 29449, 0x00008056 }, /* GL_RGBA4_EXT */
- { 29462, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 29476, 0x00008058 }, /* GL_RGBA8 */
- { 29485, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29498, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29513, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29531, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29544, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29557, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 29571, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29583, 0x00008573 }, /* GL_RGB_SCALE */
- { 29596, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29613, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29630, 0x00000407 }, /* GL_RIGHT */
- { 29639, 0x00002000 }, /* GL_S */
- { 29644, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29658, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29679, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29693, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29714, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29728, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29744, 0x000080A9 }, /* GL_SAMPLES */
- { 29755, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29771, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29786, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29804, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29826, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29854, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 29886, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 29909, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 29936, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 29954, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 29977, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 29999, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 30018, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 30041, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 30067, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 30097, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 30122, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 30151, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 30166, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 30181, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 30197, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 30222, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 30262, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 30306, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 30339, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 30369, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 30401, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 30431, 0x00001C02 }, /* GL_SELECT */
- { 30441, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 30469, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30494, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30510, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30537, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30568, 0x0000150F }, /* GL_SET */
- { 30575, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30596, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30620, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30635, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30650, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30678, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30701, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30731, 0x00001601 }, /* GL_SHININESS */
- { 30744, 0x00001402 }, /* GL_SHORT */
- { 30753, 0x00009119 }, /* GL_SIGNALED */
- { 30765, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 30786, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30802, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30822, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30841, 0x00008C46 }, /* GL_SLUMINANCE */
- { 30855, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 30870, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 30892, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 30912, 0x00001D01 }, /* GL_SMOOTH */
- { 30922, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 30955, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 30982, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 31015, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 31042, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 31059, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 31080, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 31101, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 31116, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 31135, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 31154, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 31171, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 31192, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 31213, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 31228, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 31247, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 31266, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 31283, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 31304, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 31325, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 31340, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 31359, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 31378, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 31398, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 31416, 0x00001202 }, /* GL_SPECULAR */
- { 31428, 0x00002402 }, /* GL_SPHERE_MAP */
- { 31442, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 31457, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 31475, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 31492, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31506, 0x00008580 }, /* GL_SRC0_RGB */
- { 31518, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 31532, 0x00008581 }, /* GL_SRC1_RGB */
- { 31544, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 31558, 0x00008582 }, /* GL_SRC2_RGB */
- { 31570, 0x00000302 }, /* GL_SRC_ALPHA */
- { 31583, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31605, 0x00000300 }, /* GL_SRC_COLOR */
- { 31618, 0x00008C40 }, /* GL_SRGB */
- { 31626, 0x00008C41 }, /* GL_SRGB8 */
- { 31635, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 31651, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 31665, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31683, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31702, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31717, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31736, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31751, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31770, 0x000088E5 }, /* GL_STATIC_READ */
- { 31785, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31804, 0x00001802 }, /* GL_STENCIL */
- { 31815, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31837, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31863, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 31884, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 31909, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 31930, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 31955, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 31987, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 32023, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 32055, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 32091, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 32111, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 32138, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 32164, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 32180, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 32202, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 32225, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 32241, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 32257, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 32274, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 32297, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 32319, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 32341, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 32363, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 32384, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 32411, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 32438, 0x00000B97 }, /* GL_STENCIL_REF */
- { 32453, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 32469, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 32498, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 32520, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 32541, 0x00000C33 }, /* GL_STEREO */
- { 32551, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 32575, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 32600, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 32624, 0x000088E2 }, /* GL_STREAM_COPY */
- { 32639, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 32658, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 32673, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 32692, 0x000088E1 }, /* GL_STREAM_READ */
- { 32707, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32726, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32743, 0x000084E7 }, /* GL_SUBTRACT */
- { 32755, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32771, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 32789, 0x00009116 }, /* GL_SYNC_FENCE */
- { 32803, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 32817, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 32844, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 32874, 0x00009114 }, /* GL_SYNC_STATUS */
- { 32889, 0x00002001 }, /* GL_T */
- { 32894, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 32909, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 32928, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 32944, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 32959, 0x00002A27 }, /* GL_T2F_V3F */
- { 32970, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 32989, 0x00002A28 }, /* GL_T4F_V4F */
- { 33000, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 33023, 0x00001702 }, /* GL_TEXTURE */
- { 33034, 0x000084C0 }, /* GL_TEXTURE0 */
- { 33046, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 33062, 0x000084C1 }, /* GL_TEXTURE1 */
- { 33074, 0x000084CA }, /* GL_TEXTURE10 */
- { 33087, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 33104, 0x000084CB }, /* GL_TEXTURE11 */
- { 33117, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 33134, 0x000084CC }, /* GL_TEXTURE12 */
- { 33147, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 33164, 0x000084CD }, /* GL_TEXTURE13 */
- { 33177, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 33194, 0x000084CE }, /* GL_TEXTURE14 */
- { 33207, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 33224, 0x000084CF }, /* GL_TEXTURE15 */
- { 33237, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 33254, 0x000084D0 }, /* GL_TEXTURE16 */
- { 33267, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 33284, 0x000084D1 }, /* GL_TEXTURE17 */
- { 33297, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 33314, 0x000084D2 }, /* GL_TEXTURE18 */
- { 33327, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 33344, 0x000084D3 }, /* GL_TEXTURE19 */
- { 33357, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 33374, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 33390, 0x000084C2 }, /* GL_TEXTURE2 */
- { 33402, 0x000084D4 }, /* GL_TEXTURE20 */
- { 33415, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 33432, 0x000084D5 }, /* GL_TEXTURE21 */
- { 33445, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 33462, 0x000084D6 }, /* GL_TEXTURE22 */
- { 33475, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 33492, 0x000084D7 }, /* GL_TEXTURE23 */
- { 33505, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 33522, 0x000084D8 }, /* GL_TEXTURE24 */
- { 33535, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 33552, 0x000084D9 }, /* GL_TEXTURE25 */
- { 33565, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 33582, 0x000084DA }, /* GL_TEXTURE26 */
- { 33595, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 33612, 0x000084DB }, /* GL_TEXTURE27 */
- { 33625, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 33642, 0x000084DC }, /* GL_TEXTURE28 */
- { 33655, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 33672, 0x000084DD }, /* GL_TEXTURE29 */
- { 33685, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 33702, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 33718, 0x000084C3 }, /* GL_TEXTURE3 */
- { 33730, 0x000084DE }, /* GL_TEXTURE30 */
- { 33743, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 33760, 0x000084DF }, /* GL_TEXTURE31 */
- { 33773, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 33790, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 33806, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33818, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33834, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33846, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33862, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33874, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 33890, 0x000084C7 }, /* GL_TEXTURE7 */
- { 33902, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 33918, 0x000084C8 }, /* GL_TEXTURE8 */
- { 33930, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 33946, 0x000084C9 }, /* GL_TEXTURE9 */
- { 33958, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 33974, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 33988, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 34012, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 34026, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 34050, 0x0000806F }, /* GL_TEXTURE_3D */
- { 34064, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 34086, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 34112, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 34134, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 34156, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 34188, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 34210, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 34242, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 34264, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 34292, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 34324, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 34357, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 34389, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 34404, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 34425, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 34450, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 34468, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 34492, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 34523, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 34553, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 34583, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 34618, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 34649, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 34687, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 34714, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 34746, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 34780, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 34804, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34832, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34856, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 34884, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 34917, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 34941, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 34963, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 34985, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 35011, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 35045, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 35078, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 35115, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 35143, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 35175, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 35198, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 35236, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 35278, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 35309, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 35337, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 35367, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 35395, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 35415, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 35439, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 35470, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 35505, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 35536, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 35571, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 35602, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 35637, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 35668, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 35703, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 35734, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 35769, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 35800, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35835, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 35864, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35881, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 35903, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 35929, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 35944, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 35965, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 35985, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 36011, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 36031, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 36048, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 36065, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 36082, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 36099, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 36124, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 36146, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 36172, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 36190, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 36216, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 36242, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 36272, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 36299, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 36324, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 36344, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 36368, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 36395, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 36422, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 36449, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 36475, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 36505, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 36527, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 36545, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 36575, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 36603, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 36631, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 36659, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 36680, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 36699, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 36721, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 36740, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 36760, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 36790, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 36821, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 36846, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 36870, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 36890, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 36914, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 36934, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 36957, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 36981, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 37011, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 37036, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 37070, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 37087, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 37105, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 37123, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 37141, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 37160, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */
- { 37179, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 37199, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 37218, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 37247, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 37264, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 37290, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 37320, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 37352, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 37382, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 37416, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 37432, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 37463, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 37498, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 37526, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 37558, 0x00000004 }, /* GL_TRIANGLES */
- { 37571, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 37587, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 37608, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 37626, 0x00000001 }, /* GL_TRUE */
- { 37634, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 37654, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 37677, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 37697, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 37718, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 37740, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 37762, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 37782, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 37803, 0x00009118 }, /* GL_UNSIGNALED */
- { 37817, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 37834, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 37861, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 37884, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 37900, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 37927, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 37948, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 37972, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 38003, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 38027, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 38055, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 38078, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 38096, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 38126, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 38152, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 38182, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 38208, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 38232, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 38260, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 38288, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 38315, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 38347, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 38378, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 38392, 0x00002A20 }, /* GL_V2F */
- { 38399, 0x00002A21 }, /* GL_V3F */
- { 38406, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 38425, 0x00001F00 }, /* GL_VENDOR */
- { 38435, 0x00001F02 }, /* GL_VERSION */
- { 38446, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 38462, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 38486, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 38516, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 38547, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 38582, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 38606, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 38627, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 38650, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 38671, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 38698, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 38726, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 38754, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 38782, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 38810, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 38838, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 38866, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 38893, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 38920, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 38947, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 38974, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 39001, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 39028, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 39055, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 39082, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 39109, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 39147, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 39189, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 39220, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 39255, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 39289, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 39327, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 39358, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 39393, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 39421, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 39453, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 39483, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 39517, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 39545, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 39577, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 39597, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 39619, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 39648, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 39669, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 39698, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 39731, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 39763, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 39790, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 39821, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 39851, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 39868, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 39889, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 39916, 0x00000BA2 }, /* GL_VIEWPORT */
- { 39928, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 39944, 0x0000911D }, /* GL_WAIT_FAILED */
- { 39959, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 39979, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 40010, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 40045, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 40073, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 40098, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 40125, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 40150, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 40174, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 40193, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 40207, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 40225, 0x00001506 }, /* GL_XOR */
- { 40232, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 40251, 0x00008757 }, /* GL_YCBCR_MESA */
- { 40265, 0x00000000 }, /* GL_ZERO */
- { 40273, 0x00000D16 }, /* GL_ZOOM_X */
- { 40283, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 9726, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
+ { 9753, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 9784, 0x00001D00 }, /* GL_FLAT */
+ { 9792, 0x00001406 }, /* GL_FLOAT */
+ { 9801, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9815, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9833, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 9849, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 9865, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9879, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9897, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 9913, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 9929, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9943, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9961, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 9977, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 9993, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 10007, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 10025, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 10039, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 10057, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 10071, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 10089, 0x00000B60 }, /* GL_FOG */
+ { 10096, 0x00000080 }, /* GL_FOG_BIT */
+ { 10107, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 10120, 0x00008451 }, /* GL_FOG_COORD */
+ { 10133, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 10151, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 10175, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 10214, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 10257, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 10289, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 10320, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 10349, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 10374, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 10393, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 10427, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 10454, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10480, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10504, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10521, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10536, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10560, 0x00000B64 }, /* GL_FOG_END */
+ { 10571, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10583, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10596, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10608, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10627, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10652, 0x00000B63 }, /* GL_FOG_START */
+ { 10665, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10683, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10707, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10726, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10749, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10784, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10799, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10836, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10872, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10913, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10954, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10991, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 11028, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 11066, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 11108, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 11146, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 11188, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 11223, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 11262, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 11311, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 11359, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 11411, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 11451, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11495, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11535, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11579, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11606, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11630, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11658, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11681, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11700, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11737, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11778, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11819, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11861, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11912, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11950, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11995, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 12044, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 12082, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 12124, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 12156, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 12181, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 12208, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 12239, 0x00000404 }, /* GL_FRONT */
+ { 12248, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 12266, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 12280, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 12294, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 12309, 0x00008006 }, /* GL_FUNC_ADD */
+ { 12321, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 12337, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 12362, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 12391, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 12408, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 12429, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 12448, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 12472, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12501, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12525, 0x00000206 }, /* GL_GEQUAL */
+ { 12535, 0x00000204 }, /* GL_GREATER */
+ { 12546, 0x00001904 }, /* GL_GREEN */
+ { 12555, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12569, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12583, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12598, 0x00008000 }, /* GL_HINT_BIT */
+ { 12610, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12623, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12647, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12675, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12698, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12725, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12742, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12762, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12786, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12810, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12838, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12866, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12898, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12920, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 12946, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 12964, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 12986, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 13005, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 13028, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 13043, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 13063, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 13103, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 13141, 0x00001E02 }, /* GL_INCR */
+ { 13149, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13162, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13179, 0x00008222 }, /* GL_INDEX */
+ { 13188, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13203, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13233, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13267, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13290, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13312, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13332, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13346, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13367, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13385, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13399, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13415, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13430, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13449, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13468, 0x00001404 }, /* GL_INT */
+ { 13475, 0x00008049 }, /* GL_INTENSITY */
+ { 13488, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13503, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13522, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13537, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13556, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13570, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13588, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13602, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13620, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13637, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13652, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13671, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13690, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13702, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13718, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13730, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13746, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13758, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13774, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13790, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13823, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13860, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13881, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13898, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13912, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 13936, 0x0000150A }, /* GL_INVERT */
+ { 13946, 0x00001E00 }, /* GL_KEEP */
+ { 13954, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 13980, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 14010, 0x00000406 }, /* GL_LEFT */
+ { 14018, 0x00000203 }, /* GL_LEQUAL */
+ { 14028, 0x00000201 }, /* GL_LESS */
+ { 14036, 0x00004000 }, /* GL_LIGHT0 */
+ { 14046, 0x00004001 }, /* GL_LIGHT1 */
+ { 14056, 0x00004002 }, /* GL_LIGHT2 */
+ { 14066, 0x00004003 }, /* GL_LIGHT3 */
+ { 14076, 0x00004004 }, /* GL_LIGHT4 */
+ { 14086, 0x00004005 }, /* GL_LIGHT5 */
+ { 14096, 0x00004006 }, /* GL_LIGHT6 */
+ { 14106, 0x00004007 }, /* GL_LIGHT7 */
+ { 14116, 0x00000B50 }, /* GL_LIGHTING */
+ { 14128, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 14144, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14167, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14196, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14229, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14257, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14281, 0x00001B01 }, /* GL_LINE */
+ { 14289, 0x00002601 }, /* GL_LINEAR */
+ { 14299, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14321, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14351, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14382, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14406, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14431, 0x00000001 }, /* GL_LINES */
+ { 14440, 0x00000004 }, /* GL_LINE_BIT */
+ { 14452, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14465, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14485, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14500, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14520, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14536, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14560, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14583, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14597, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14611, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14625, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14651, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14671, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14686, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14699, 0x00020000 }, /* GL_LIST_BIT */
+ { 14711, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14725, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14738, 0x00000101 }, /* GL_LOAD */
+ { 14746, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14758, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14775, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14789, 0x00001909 }, /* GL_LUMINANCE */
+ { 14802, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14817, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14840, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14867, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14889, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14915, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14934, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14949, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14972, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 14999, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 15018, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 15032, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 15053, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 15078, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 15096, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 15117, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 15142, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15156, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15177, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15202, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15220, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15239, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15255, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15275, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15297, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15311, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15326, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15350, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15374, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15398, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15422, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15439, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15456, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15484, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15513, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15542, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15571, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15600, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15629, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15658, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15686, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15714, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15742, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15770, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15798, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15826, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15854, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15882, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15910, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15926, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15946, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15968, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15982, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 15997, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 16021, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 16045, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 16069, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 16093, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 16110, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 16127, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16155, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16184, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16213, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16242, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16271, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16300, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16329, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16357, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16385, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16413, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16441, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16469, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16497, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16525, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16553, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16581, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16594, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 16620, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 16649, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 16677, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 16693, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16708, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 16734, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 16751, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16766, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16780, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16796, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16812, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16828, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16844, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16860, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16876, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16892, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16908, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16924, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16940, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16955, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16969, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16985, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 17001, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 17017, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 17033, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 17049, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 17065, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 17081, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 17097, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 17113, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 17129, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 17144, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 17158, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 17174, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17190, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17205, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17219, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17234, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17248, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17263, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17277, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17292, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17306, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17321, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17335, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17350, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17365, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17391, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17425, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17456, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17489, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17520, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17535, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17557, 0x00008008 }, /* GL_MAX */
+ { 17564, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17587, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17619, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17645, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17678, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17704, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17738, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17757, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17786, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17818, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17854, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17890, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17930, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17956, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17986, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 18011, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 18040, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 18069, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 18102, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 18122, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 18146, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 18170, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18194, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18219, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18237, 0x00008008 }, /* GL_MAX_EXT */
+ { 18248, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18283, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18322, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18336, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18356, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18394, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18423, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18447, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18475, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18498, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18535, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18571, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18598, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18627, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18661, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18697, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18724, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18756, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18792, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18821, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18850, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18878, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18916, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18960, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 19003, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 19037, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 19076, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 19113, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 19151, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19194, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19237, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19267, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19298, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19334, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19370, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19400, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19434, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19467, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19496, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19511, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 19538, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19558, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19582, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19604, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19630, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19657, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19688, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19712, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19746, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19766, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19793, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19814, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19839, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19864, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19899, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19921, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19947, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19969, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19995, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 20029, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 20067, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 20100, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 20137, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 20161, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 20182, 0x00008007 }, /* GL_MIN */
+ { 20189, 0x0000802E }, /* GL_MINMAX */
+ { 20199, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20213, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20230, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20251, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20266, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20285, 0x00008007 }, /* GL_MIN_EXT */
+ { 20296, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20315, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20338, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20361, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20381, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20401, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20431, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20459, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20487, 0x00001700 }, /* GL_MODELVIEW */
+ { 20500, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20518, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20537, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20556, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20575, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20594, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20613, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20632, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20651, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20670, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20689, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20708, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20726, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20745, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20764, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20783, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20802, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20821, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20840, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20859, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20878, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20897, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20916, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20934, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20953, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20972, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20990, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 21008, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 21026, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 21044, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 21062, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 21080, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 21098, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 21118, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 21145, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 21170, 0x00002100 }, /* GL_MODULATE */
+ { 21182, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 21202, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21229, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21254, 0x00000103 }, /* GL_MULT */
+ { 21262, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21277, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21297, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21316, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21335, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21359, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21382, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21412, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21423, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21443, 0x0000150E }, /* GL_NAND */
+ { 21451, 0x00002600 }, /* GL_NEAREST */
+ { 21462, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21493, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21525, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21550, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21576, 0x00000200 }, /* GL_NEVER */
+ { 21585, 0x00001102 }, /* GL_NICEST */
+ { 21595, 0x00000000 }, /* GL_NONE */
+ { 21603, 0x00001505 }, /* GL_NOOP */
+ { 21611, 0x00001508 }, /* GL_NOR */
+ { 21618, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21631, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21647, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21678, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21713, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21737, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21760, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21781, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21795, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21813, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21830, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21842, 0x00000000 }, /* GL_NO_ERROR */
+ { 21854, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21888, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21926, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21958, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 22000, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 22030, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 22070, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 22101, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 22130, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 22158, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 22188, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22205, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22231, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22247, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22282, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22304, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 22319, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22338, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22368, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22389, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22417, 0x00000001 }, /* GL_ONE */
+ { 22424, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22452, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22484, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22512, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22544, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22567, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22590, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22613, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22636, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22654, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22676, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22698, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22714, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22734, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22754, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22772, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22794, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22816, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22832, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22852, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22872, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22890, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22912, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22934, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22950, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22970, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22990, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 23011, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 23030, 0x00001507 }, /* GL_OR */
+ { 23036, 0x00000A01 }, /* GL_ORDER */
+ { 23045, 0x0000150D }, /* GL_OR_INVERTED */
+ { 23060, 0x0000150B }, /* GL_OR_REVERSE */
+ { 23074, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 23091, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 23109, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 23130, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 23150, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 23168, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 23187, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 23207, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23227, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23245, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23264, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23289, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23313, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23334, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23356, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23378, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23403, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23427, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23448, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23470, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23492, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23514, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23545, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23565, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23590, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23610, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23635, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23655, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23680, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23700, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23725, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23745, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23770, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23790, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23815, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23835, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23860, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23880, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23905, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23925, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23950, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23970, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23995, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 24013, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 24034, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 24063, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 24096, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 24121, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 24144, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 24175, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 24210, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 24237, 0x00001B00 }, /* GL_POINT */
+ { 24246, 0x00000000 }, /* GL_POINTS */
+ { 24256, 0x00000002 }, /* GL_POINT_BIT */
+ { 24269, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24299, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24333, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24367, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24402, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24431, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24464, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24497, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24531, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24545, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24571, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24589, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24611, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24633, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24656, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24674, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24696, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24718, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24741, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24761, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24777, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24798, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24814, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24834, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24863, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24882, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24908, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24923, 0x00000009 }, /* GL_POLYGON */
+ { 24934, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24949, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24965, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24988, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 25013, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 25036, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 25059, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 25083, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 25107, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 25125, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 25148, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 25167, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 25190, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 25207, 0x00001203 }, /* GL_POSITION */
+ { 25219, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 25251, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25287, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25320, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25357, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25388, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25423, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25455, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25491, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25524, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25556, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25592, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25625, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25662, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25692, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25726, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25757, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25792, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25823, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25858, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25890, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25926, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25956, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25990, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 26021, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 26056, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 26088, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 26119, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 26154, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 26186, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 26222, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 26251, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26284, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26314, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26348, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26387, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26420, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26460, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26494, 0x00008578 }, /* GL_PREVIOUS */
+ { 26506, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26522, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26538, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26555, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26576, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26597, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26630, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26662, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26685, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26708, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26738, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26767, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26795, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26817, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26845, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26873, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26895, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26916, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26956, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26995, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 27025, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 27060, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 27093, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 27127, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 27166, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 27205, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 27227, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 27253, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27277, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27300, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27322, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27343, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27364, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27391, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27423, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27455, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27490, 0x00001701 }, /* GL_PROJECTION */
+ { 27504, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27525, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27551, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 27571, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 27595, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27616, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27635, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27658, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27697, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27735, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27755, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27785, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27809, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27829, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27859, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27883, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27903, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27936, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27962, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27992, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 28023, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 28053, 0x00002003 }, /* GL_Q */
+ { 28058, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 28083, 0x00000007 }, /* GL_QUADS */
+ { 28092, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 28136, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 28184, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 28201, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 28215, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 28237, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 28263, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 28279, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28299, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28325, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28355, 0x00002002 }, /* GL_R */
+ { 28360, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 28372, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 28405, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28420, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28440, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28472, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28496, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28509, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28526, 0x000088BA }, /* GL_READ_WRITE */
+ { 28540, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28558, 0x00001903 }, /* GL_RED */
+ { 28565, 0x00008016 }, /* GL_REDUCE */
+ { 28575, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28589, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28601, 0x00000D52 }, /* GL_RED_BITS */
+ { 28613, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28626, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28644, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28666, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28687, 0x00001C00 }, /* GL_RENDER */
+ { 28697, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28713, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28740, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28768, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28794, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28821, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28841, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28868, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28891, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28918, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28950, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28986, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 29011, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 29035, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 29064, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 29086, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 29112, 0x00001F01 }, /* GL_RENDERER */
+ { 29124, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 29139, 0x00002901 }, /* GL_REPEAT */
+ { 29149, 0x00001E01 }, /* GL_REPLACE */
+ { 29160, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 29175, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 29198, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 29216, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 29238, 0x00000102 }, /* GL_RETURN */
+ { 29248, 0x00001907 }, /* GL_RGB */
+ { 29255, 0x00008052 }, /* GL_RGB10 */
+ { 29264, 0x00008059 }, /* GL_RGB10_A2 */
+ { 29276, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 29292, 0x00008052 }, /* GL_RGB10_EXT */
+ { 29305, 0x00008053 }, /* GL_RGB12 */
+ { 29314, 0x00008053 }, /* GL_RGB12_EXT */
+ { 29327, 0x00008054 }, /* GL_RGB16 */
+ { 29336, 0x00008054 }, /* GL_RGB16_EXT */
+ { 29349, 0x0000804E }, /* GL_RGB2_EXT */
+ { 29361, 0x0000804F }, /* GL_RGB4 */
+ { 29369, 0x0000804F }, /* GL_RGB4_EXT */
+ { 29381, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 29394, 0x00008050 }, /* GL_RGB5 */
+ { 29402, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29413, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29428, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29440, 0x00008051 }, /* GL_RGB8 */
+ { 29448, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29460, 0x00001908 }, /* GL_RGBA */
+ { 29468, 0x0000805A }, /* GL_RGBA12 */
+ { 29478, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29492, 0x0000805B }, /* GL_RGBA16 */
+ { 29502, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29516, 0x00008055 }, /* GL_RGBA2 */
+ { 29525, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 29538, 0x00008056 }, /* GL_RGBA4 */
+ { 29547, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 29566, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 29579, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 29593, 0x00008058 }, /* GL_RGBA8 */
+ { 29602, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29615, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 29630, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29648, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29661, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29674, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 29688, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29700, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29713, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29730, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29747, 0x00000407 }, /* GL_RIGHT */
+ { 29756, 0x00002000 }, /* GL_S */
+ { 29761, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29775, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29796, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29810, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29831, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29845, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29861, 0x000080A9 }, /* GL_SAMPLES */
+ { 29872, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29888, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29903, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29921, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29943, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29971, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 30003, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 30026, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 30053, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 30071, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 30094, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 30116, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 30135, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 30158, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 30184, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 30214, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 30239, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 30268, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 30283, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 30298, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 30314, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 30339, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 30379, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 30423, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30456, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30486, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30518, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 30548, 0x00001C02 }, /* GL_SELECT */
+ { 30558, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 30586, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30611, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30627, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30654, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30685, 0x0000150F }, /* GL_SET */
+ { 30692, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30713, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30737, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30752, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30767, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30795, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30818, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30848, 0x00001601 }, /* GL_SHININESS */
+ { 30861, 0x00001402 }, /* GL_SHORT */
+ { 30870, 0x00009119 }, /* GL_SIGNALED */
+ { 30882, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 30903, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30919, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30939, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30958, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 30972, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 30987, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 31009, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 31029, 0x00001D01 }, /* GL_SMOOTH */
+ { 31039, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 31072, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 31099, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 31132, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 31159, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 31176, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 31197, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 31218, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 31233, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 31252, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 31271, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 31288, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 31309, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 31330, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 31345, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 31364, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 31383, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 31400, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 31421, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 31442, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 31457, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 31476, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 31495, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 31515, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 31533, 0x00001202 }, /* GL_SPECULAR */
+ { 31545, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 31559, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 31574, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 31592, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 31609, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 31623, 0x00008580 }, /* GL_SRC0_RGB */
+ { 31635, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 31649, 0x00008581 }, /* GL_SRC1_RGB */
+ { 31661, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 31675, 0x00008582 }, /* GL_SRC2_RGB */
+ { 31687, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 31700, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31722, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31735, 0x00008C40 }, /* GL_SRGB */
+ { 31743, 0x00008C41 }, /* GL_SRGB8 */
+ { 31752, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 31768, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 31782, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31800, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31819, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31834, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31853, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31868, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31887, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31902, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31921, 0x00001802 }, /* GL_STENCIL */
+ { 31932, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31954, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31980, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 32001, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 32026, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 32047, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 32072, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 32104, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 32140, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 32172, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 32208, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 32228, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 32255, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 32281, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 32297, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 32319, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 32342, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 32358, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 32374, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 32391, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 32414, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 32436, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 32458, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 32480, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 32501, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 32528, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 32555, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 32570, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 32586, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 32615, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 32637, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 32658, 0x00000C33 }, /* GL_STEREO */
+ { 32668, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 32692, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 32717, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 32741, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 32756, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 32775, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 32790, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 32809, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32824, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32843, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32860, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32872, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32888, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 32906, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 32920, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 32934, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 32961, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 32991, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 33006, 0x00002001 }, /* GL_T */
+ { 33011, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 33026, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 33045, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 33061, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 33076, 0x00002A27 }, /* GL_T2F_V3F */
+ { 33087, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 33106, 0x00002A28 }, /* GL_T4F_V4F */
+ { 33117, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 33140, 0x00001702 }, /* GL_TEXTURE */
+ { 33151, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 33163, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 33179, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 33191, 0x000084CA }, /* GL_TEXTURE10 */
+ { 33204, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 33221, 0x000084CB }, /* GL_TEXTURE11 */
+ { 33234, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 33251, 0x000084CC }, /* GL_TEXTURE12 */
+ { 33264, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 33281, 0x000084CD }, /* GL_TEXTURE13 */
+ { 33294, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 33311, 0x000084CE }, /* GL_TEXTURE14 */
+ { 33324, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 33341, 0x000084CF }, /* GL_TEXTURE15 */
+ { 33354, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 33371, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 33384, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 33401, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 33414, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 33431, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 33444, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 33461, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 33474, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 33491, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 33507, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 33519, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 33532, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 33549, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 33562, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 33579, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 33592, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 33609, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 33622, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 33639, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 33652, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 33669, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 33682, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 33699, 0x000084DA }, /* GL_TEXTURE26 */
+ { 33712, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 33729, 0x000084DB }, /* GL_TEXTURE27 */
+ { 33742, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 33759, 0x000084DC }, /* GL_TEXTURE28 */
+ { 33772, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 33789, 0x000084DD }, /* GL_TEXTURE29 */
+ { 33802, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 33819, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 33835, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 33847, 0x000084DE }, /* GL_TEXTURE30 */
+ { 33860, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 33877, 0x000084DF }, /* GL_TEXTURE31 */
+ { 33890, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 33907, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 33923, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33935, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33951, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33963, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33979, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33991, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 34007, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 34019, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 34035, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 34047, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 34063, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 34075, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 34091, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 34105, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 34129, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 34143, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 34167, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 34181, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 34203, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 34229, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 34251, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 34273, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 34305, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 34327, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 34359, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 34381, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 34409, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 34441, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 34474, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 34506, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 34521, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 34542, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 34567, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 34585, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 34609, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 34640, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 34670, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 34700, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 34735, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 34766, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 34804, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 34831, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 34863, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 34897, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 34921, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34949, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34973, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 35001, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 35034, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 35058, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 35080, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 35102, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 35128, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 35162, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 35195, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 35232, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 35260, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 35292, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 35315, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 35353, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 35395, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 35426, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 35454, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 35484, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 35512, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 35532, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 35556, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 35587, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 35622, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 35653, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 35688, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 35719, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 35754, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 35785, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 35820, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 35851, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 35886, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 35917, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35952, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 35981, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35998, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 36020, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 36046, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 36061, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 36082, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 36102, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 36128, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 36148, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 36165, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 36182, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 36199, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 36216, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 36241, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 36263, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 36289, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 36307, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 36333, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 36359, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 36389, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 36416, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 36441, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 36461, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 36485, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 36512, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 36539, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 36566, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 36592, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 36622, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 36644, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 36662, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 36692, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 36720, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 36748, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 36776, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 36797, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 36816, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 36838, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 36857, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 36877, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 36907, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 36938, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 36963, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 36987, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 37007, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 37031, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 37051, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 37074, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 37098, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 37128, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 37153, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 37187, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 37204, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 37222, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 37240, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 37258, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 37277, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */
+ { 37296, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 37316, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 37335, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 37364, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 37381, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 37407, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 37437, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 37469, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 37499, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 37533, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 37549, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 37580, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 37615, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 37643, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 37675, 0x00000004 }, /* GL_TRIANGLES */
+ { 37688, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 37704, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 37725, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 37743, 0x00000001 }, /* GL_TRUE */
+ { 37751, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 37771, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 37794, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 37814, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 37835, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 37857, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 37879, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 37899, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 37920, 0x00009118 }, /* GL_UNSIGNALED */
+ { 37934, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 37951, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 37978, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 38001, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 38017, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 38044, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 38065, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 38089, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 38120, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 38144, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 38172, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 38195, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 38213, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 38243, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 38269, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 38299, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 38325, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 38349, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 38377, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 38405, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 38432, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 38464, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 38495, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 38509, 0x00002A20 }, /* GL_V2F */
+ { 38516, 0x00002A21 }, /* GL_V3F */
+ { 38523, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 38542, 0x00001F00 }, /* GL_VENDOR */
+ { 38552, 0x00001F02 }, /* GL_VERSION */
+ { 38563, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 38579, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 38603, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 38633, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 38664, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 38699, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 38723, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 38744, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 38767, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 38788, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 38815, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 38843, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 38871, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 38899, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 38927, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 38955, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 38983, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 39010, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 39037, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 39064, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 39091, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 39118, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 39145, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 39172, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 39199, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 39226, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 39264, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 39306, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 39337, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 39372, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 39406, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 39444, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 39475, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 39510, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 39538, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 39570, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 39600, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 39634, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 39662, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 39694, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 39714, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 39736, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 39765, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 39786, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 39815, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 39848, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 39880, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 39907, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 39938, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 39968, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 39985, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 40006, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 40033, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 40045, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 40061, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 40076, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 40096, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 40127, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 40162, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 40190, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 40215, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 40242, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 40267, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 40291, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 40310, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 40324, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 40342, 0x00001506 }, /* GL_XOR */
+ { 40349, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 40368, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 40382, 0x00000000 }, /* GL_ZERO */
+ { 40390, 0x00000D16 }, /* GL_ZOOM_X */
+ { 40400, 0x00000D17 }, /* GL_ZOOM_Y */
};
static const unsigned reduced_enums[1347] =
{
476, /* GL_FALSE */
- 692, /* GL_LINES */
- 694, /* GL_LINE_LOOP */
- 701, /* GL_LINE_STRIP */
- 1744, /* GL_TRIANGLES */
- 1747, /* GL_TRIANGLE_STRIP */
- 1745, /* GL_TRIANGLE_FAN */
- 1272, /* GL_QUADS */
- 1275, /* GL_QUAD_STRIP */
- 1159, /* GL_POLYGON */
- 1171, /* GL_POLYGON_STIPPLE_BIT */
- 1120, /* GL_PIXEL_MODE_BIT */
- 679, /* GL_LIGHTING_BIT */
- 505, /* GL_FOG_BIT */
+ 694, /* GL_LINES */
+ 696, /* GL_LINE_LOOP */
+ 703, /* GL_LINE_STRIP */
+ 1748, /* GL_TRIANGLES */
+ 1751, /* GL_TRIANGLE_STRIP */
+ 1749, /* GL_TRIANGLE_FAN */
+ 1275, /* GL_QUADS */
+ 1279, /* GL_QUAD_STRIP */
+ 1161, /* GL_POLYGON */
+ 1173, /* GL_POLYGON_STIPPLE_BIT */
+ 1122, /* GL_PIXEL_MODE_BIT */
+ 681, /* GL_LIGHTING_BIT */
+ 506, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 711, /* GL_LOAD */
- 1327, /* GL_RETURN */
- 992, /* GL_MULT */
+ 713, /* GL_LOAD */
+ 1331, /* GL_RETURN */
+ 994, /* GL_MULT */
23, /* GL_ADD */
- 1008, /* GL_NEVER */
- 669, /* GL_LESS */
+ 1010, /* GL_NEVER */
+ 671, /* GL_LESS */
466, /* GL_EQUAL */
- 668, /* GL_LEQUAL */
- 591, /* GL_GREATER */
- 1023, /* GL_NOTEQUAL */
- 590, /* GL_GEQUAL */
+ 670, /* GL_LEQUAL */
+ 592, /* GL_GREATER */
+ 1025, /* GL_NOTEQUAL */
+ 591, /* GL_GEQUAL */
47, /* GL_ALWAYS */
- 1468, /* GL_SRC_COLOR */
- 1053, /* GL_ONE_MINUS_SRC_COLOR */
- 1466, /* GL_SRC_ALPHA */
- 1052, /* GL_ONE_MINUS_SRC_ALPHA */
+ 1472, /* GL_SRC_COLOR */
+ 1055, /* GL_ONE_MINUS_SRC_COLOR */
+ 1470, /* GL_SRC_ALPHA */
+ 1054, /* GL_ONE_MINUS_SRC_ALPHA */
445, /* GL_DST_ALPHA */
- 1050, /* GL_ONE_MINUS_DST_ALPHA */
+ 1052, /* GL_ONE_MINUS_DST_ALPHA */
446, /* GL_DST_COLOR */
- 1051, /* GL_ONE_MINUS_DST_COLOR */
- 1467, /* GL_SRC_ALPHA_SATURATE */
- 578, /* GL_FRONT_LEFT */
- 579, /* GL_FRONT_RIGHT */
+ 1053, /* GL_ONE_MINUS_DST_COLOR */
+ 1471, /* GL_SRC_ALPHA_SATURATE */
+ 579, /* GL_FRONT_LEFT */
+ 580, /* GL_FRONT_RIGHT */
69, /* GL_BACK_LEFT */
70, /* GL_BACK_RIGHT */
- 575, /* GL_FRONT */
+ 576, /* GL_FRONT */
68, /* GL_BACK */
- 667, /* GL_LEFT */
- 1369, /* GL_RIGHT */
- 576, /* GL_FRONT_AND_BACK */
+ 669, /* GL_LEFT */
+ 1373, /* GL_RIGHT */
+ 577, /* GL_FRONT_AND_BACK */
63, /* GL_AUX0 */
64, /* GL_AUX1 */
65, /* GL_AUX2 */
66, /* GL_AUX3 */
- 657, /* GL_INVALID_ENUM */
- 661, /* GL_INVALID_VALUE */
- 660, /* GL_INVALID_OPERATION */
- 1473, /* GL_STACK_OVERFLOW */
- 1474, /* GL_STACK_UNDERFLOW */
- 1078, /* GL_OUT_OF_MEMORY */
- 658, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 658, /* GL_INVALID_ENUM */
+ 662, /* GL_INVALID_VALUE */
+ 661, /* GL_INVALID_OPERATION */
+ 1477, /* GL_STACK_OVERFLOW */
+ 1478, /* GL_STACK_UNDERFLOW */
+ 1080, /* GL_OUT_OF_MEMORY */
+ 659, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1098, /* GL_PASS_THROUGH_TOKEN */
- 1158, /* GL_POINT_TOKEN */
- 702, /* GL_LINE_TOKEN */
- 1172, /* GL_POLYGON_TOKEN */
+ 1100, /* GL_PASS_THROUGH_TOKEN */
+ 1160, /* GL_POINT_TOKEN */
+ 704, /* GL_LINE_TOKEN */
+ 1174, /* GL_POLYGON_TOKEN */
74, /* GL_BITMAP_TOKEN */
444, /* GL_DRAW_PIXEL_TOKEN */
301, /* GL_COPY_PIXEL_TOKEN */
- 695, /* GL_LINE_RESET_TOKEN */
+ 697, /* GL_LINE_RESET_TOKEN */
469, /* GL_EXP */
470, /* GL_EXP2 */
337, /* GL_CW */
125, /* GL_CCW */
146, /* GL_COEFF */
- 1075, /* GL_ORDER */
+ 1077, /* GL_ORDER */
382, /* GL_DOMAIN */
311, /* GL_CURRENT_COLOR */
314, /* GL_CURRENT_INDEX */
@@ -3846,67 +3854,67 @@ static const unsigned reduced_enums[1347] =
328, /* GL_CURRENT_RASTER_POSITION */
329, /* GL_CURRENT_RASTER_POSITION_VALID */
326, /* GL_CURRENT_RASTER_DISTANCE */
- 1151, /* GL_POINT_SMOOTH */
- 1140, /* GL_POINT_SIZE */
- 1150, /* GL_POINT_SIZE_RANGE */
- 1141, /* GL_POINT_SIZE_GRANULARITY */
- 696, /* GL_LINE_SMOOTH */
- 703, /* GL_LINE_WIDTH */
- 705, /* GL_LINE_WIDTH_RANGE */
- 704, /* GL_LINE_WIDTH_GRANULARITY */
- 698, /* GL_LINE_STIPPLE */
- 699, /* GL_LINE_STIPPLE_PATTERN */
- 700, /* GL_LINE_STIPPLE_REPEAT */
- 710, /* GL_LIST_MODE */
- 875, /* GL_MAX_LIST_NESTING */
- 707, /* GL_LIST_BASE */
- 709, /* GL_LIST_INDEX */
- 1161, /* GL_POLYGON_MODE */
- 1168, /* GL_POLYGON_SMOOTH */
- 1170, /* GL_POLYGON_STIPPLE */
+ 1153, /* GL_POINT_SMOOTH */
+ 1142, /* GL_POINT_SIZE */
+ 1152, /* GL_POINT_SIZE_RANGE */
+ 1143, /* GL_POINT_SIZE_GRANULARITY */
+ 698, /* GL_LINE_SMOOTH */
+ 705, /* GL_LINE_WIDTH */
+ 707, /* GL_LINE_WIDTH_RANGE */
+ 706, /* GL_LINE_WIDTH_GRANULARITY */
+ 700, /* GL_LINE_STIPPLE */
+ 701, /* GL_LINE_STIPPLE_PATTERN */
+ 702, /* GL_LINE_STIPPLE_REPEAT */
+ 712, /* GL_LIST_MODE */
+ 877, /* GL_MAX_LIST_NESTING */
+ 709, /* GL_LIST_BASE */
+ 711, /* GL_LIST_INDEX */
+ 1163, /* GL_POLYGON_MODE */
+ 1170, /* GL_POLYGON_SMOOTH */
+ 1172, /* GL_POLYGON_STIPPLE */
455, /* GL_EDGE_FLAG */
304, /* GL_CULL_FACE */
305, /* GL_CULL_FACE_MODE */
- 577, /* GL_FRONT_FACE */
- 678, /* GL_LIGHTING */
- 683, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 684, /* GL_LIGHT_MODEL_TWO_SIDE */
- 680, /* GL_LIGHT_MODEL_AMBIENT */
- 1415, /* GL_SHADE_MODEL */
+ 578, /* GL_FRONT_FACE */
+ 680, /* GL_LIGHTING */
+ 685, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 686, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 682, /* GL_LIGHT_MODEL_AMBIENT */
+ 1419, /* GL_SHADE_MODEL */
193, /* GL_COLOR_MATERIAL_FACE */
194, /* GL_COLOR_MATERIAL_PARAMETER */
192, /* GL_COLOR_MATERIAL */
- 504, /* GL_FOG */
- 526, /* GL_FOG_INDEX */
- 522, /* GL_FOG_DENSITY */
- 530, /* GL_FOG_START */
- 524, /* GL_FOG_END */
- 527, /* GL_FOG_MODE */
- 506, /* GL_FOG_COLOR */
+ 505, /* GL_FOG */
+ 527, /* GL_FOG_INDEX */
+ 523, /* GL_FOG_DENSITY */
+ 531, /* GL_FOG_START */
+ 525, /* GL_FOG_END */
+ 528, /* GL_FOG_MODE */
+ 507, /* GL_FOG_COLOR */
369, /* GL_DEPTH_RANGE */
376, /* GL_DEPTH_TEST */
379, /* GL_DEPTH_WRITEMASK */
357, /* GL_DEPTH_CLEAR_VALUE */
368, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1509, /* GL_STENCIL_TEST */
- 1497, /* GL_STENCIL_CLEAR_VALUE */
- 1499, /* GL_STENCIL_FUNC */
- 1511, /* GL_STENCIL_VALUE_MASK */
- 1498, /* GL_STENCIL_FAIL */
- 1506, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1507, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1508, /* GL_STENCIL_REF */
- 1512, /* GL_STENCIL_WRITEMASK */
- 844, /* GL_MATRIX_MODE */
- 1013, /* GL_NORMALIZE */
- 1838, /* GL_VIEWPORT */
- 987, /* GL_MODELVIEW_STACK_DEPTH */
- 1251, /* GL_PROJECTION_STACK_DEPTH */
- 1719, /* GL_TEXTURE_STACK_DEPTH */
- 985, /* GL_MODELVIEW_MATRIX */
- 1250, /* GL_PROJECTION_MATRIX */
- 1702, /* GL_TEXTURE_MATRIX */
+ 1513, /* GL_STENCIL_TEST */
+ 1501, /* GL_STENCIL_CLEAR_VALUE */
+ 1503, /* GL_STENCIL_FUNC */
+ 1515, /* GL_STENCIL_VALUE_MASK */
+ 1502, /* GL_STENCIL_FAIL */
+ 1510, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1511, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1512, /* GL_STENCIL_REF */
+ 1516, /* GL_STENCIL_WRITEMASK */
+ 846, /* GL_MATRIX_MODE */
+ 1015, /* GL_NORMALIZE */
+ 1842, /* GL_VIEWPORT */
+ 989, /* GL_MODELVIEW_STACK_DEPTH */
+ 1253, /* GL_PROJECTION_STACK_DEPTH */
+ 1723, /* GL_TEXTURE_STACK_DEPTH */
+ 987, /* GL_MODELVIEW_MATRIX */
+ 1252, /* GL_PROJECTION_MATRIX */
+ 1706, /* GL_TEXTURE_MATRIX */
61, /* GL_ATTRIB_STACK_DEPTH */
136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
@@ -3916,162 +3924,162 @@ static const unsigned reduced_enums[1347] =
78, /* GL_BLEND_DST */
87, /* GL_BLEND_SRC */
75, /* GL_BLEND */
- 713, /* GL_LOGIC_OP_MODE */
- 631, /* GL_INDEX_LOGIC_OP */
+ 715, /* GL_LOGIC_OP_MODE */
+ 632, /* GL_INDEX_LOGIC_OP */
191, /* GL_COLOR_LOGIC_OP */
67, /* GL_AUX_BUFFERS */
392, /* GL_DRAW_BUFFER */
- 1285, /* GL_READ_BUFFER */
- 1396, /* GL_SCISSOR_BOX */
- 1397, /* GL_SCISSOR_TEST */
- 630, /* GL_INDEX_CLEAR_VALUE */
- 635, /* GL_INDEX_WRITEMASK */
+ 1289, /* GL_READ_BUFFER */
+ 1400, /* GL_SCISSOR_BOX */
+ 1401, /* GL_SCISSOR_TEST */
+ 631, /* GL_INDEX_CLEAR_VALUE */
+ 636, /* GL_INDEX_WRITEMASK */
188, /* GL_COLOR_CLEAR_VALUE */
230, /* GL_COLOR_WRITEMASK */
- 632, /* GL_INDEX_MODE */
- 1362, /* GL_RGBA_MODE */
+ 633, /* GL_INDEX_MODE */
+ 1366, /* GL_RGBA_MODE */
391, /* GL_DOUBLEBUFFER */
- 1513, /* GL_STEREO */
- 1320, /* GL_RENDER_MODE */
- 1099, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1152, /* GL_POINT_SMOOTH_HINT */
- 697, /* GL_LINE_SMOOTH_HINT */
- 1169, /* GL_POLYGON_SMOOTH_HINT */
- 525, /* GL_FOG_HINT */
- 1683, /* GL_TEXTURE_GEN_S */
- 1684, /* GL_TEXTURE_GEN_T */
- 1682, /* GL_TEXTURE_GEN_R */
- 1681, /* GL_TEXTURE_GEN_Q */
- 1112, /* GL_PIXEL_MAP_I_TO_I */
- 1118, /* GL_PIXEL_MAP_S_TO_S */
- 1114, /* GL_PIXEL_MAP_I_TO_R */
- 1110, /* GL_PIXEL_MAP_I_TO_G */
- 1108, /* GL_PIXEL_MAP_I_TO_B */
- 1106, /* GL_PIXEL_MAP_I_TO_A */
- 1116, /* GL_PIXEL_MAP_R_TO_R */
- 1104, /* GL_PIXEL_MAP_G_TO_G */
- 1102, /* GL_PIXEL_MAP_B_TO_B */
- 1100, /* GL_PIXEL_MAP_A_TO_A */
- 1113, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1119, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1115, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1111, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1109, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1107, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1117, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1105, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1103, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1101, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1756, /* GL_UNPACK_SWAP_BYTES */
- 1751, /* GL_UNPACK_LSB_FIRST */
- 1752, /* GL_UNPACK_ROW_LENGTH */
- 1755, /* GL_UNPACK_SKIP_ROWS */
- 1754, /* GL_UNPACK_SKIP_PIXELS */
- 1749, /* GL_UNPACK_ALIGNMENT */
- 1087, /* GL_PACK_SWAP_BYTES */
- 1082, /* GL_PACK_LSB_FIRST */
- 1083, /* GL_PACK_ROW_LENGTH */
- 1086, /* GL_PACK_SKIP_ROWS */
- 1085, /* GL_PACK_SKIP_PIXELS */
- 1079, /* GL_PACK_ALIGNMENT */
- 791, /* GL_MAP_COLOR */
- 796, /* GL_MAP_STENCIL */
- 634, /* GL_INDEX_SHIFT */
- 633, /* GL_INDEX_OFFSET */
- 1298, /* GL_RED_SCALE */
- 1296, /* GL_RED_BIAS */
- 1856, /* GL_ZOOM_X */
- 1857, /* GL_ZOOM_Y */
- 595, /* GL_GREEN_SCALE */
- 593, /* GL_GREEN_BIAS */
+ 1517, /* GL_STEREO */
+ 1324, /* GL_RENDER_MODE */
+ 1101, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1154, /* GL_POINT_SMOOTH_HINT */
+ 699, /* GL_LINE_SMOOTH_HINT */
+ 1171, /* GL_POLYGON_SMOOTH_HINT */
+ 526, /* GL_FOG_HINT */
+ 1687, /* GL_TEXTURE_GEN_S */
+ 1688, /* GL_TEXTURE_GEN_T */
+ 1686, /* GL_TEXTURE_GEN_R */
+ 1685, /* GL_TEXTURE_GEN_Q */
+ 1114, /* GL_PIXEL_MAP_I_TO_I */
+ 1120, /* GL_PIXEL_MAP_S_TO_S */
+ 1116, /* GL_PIXEL_MAP_I_TO_R */
+ 1112, /* GL_PIXEL_MAP_I_TO_G */
+ 1110, /* GL_PIXEL_MAP_I_TO_B */
+ 1108, /* GL_PIXEL_MAP_I_TO_A */
+ 1118, /* GL_PIXEL_MAP_R_TO_R */
+ 1106, /* GL_PIXEL_MAP_G_TO_G */
+ 1104, /* GL_PIXEL_MAP_B_TO_B */
+ 1102, /* GL_PIXEL_MAP_A_TO_A */
+ 1115, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1121, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1117, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1113, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1111, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1109, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1119, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1107, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1105, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1103, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1760, /* GL_UNPACK_SWAP_BYTES */
+ 1755, /* GL_UNPACK_LSB_FIRST */
+ 1756, /* GL_UNPACK_ROW_LENGTH */
+ 1759, /* GL_UNPACK_SKIP_ROWS */
+ 1758, /* GL_UNPACK_SKIP_PIXELS */
+ 1753, /* GL_UNPACK_ALIGNMENT */
+ 1089, /* GL_PACK_SWAP_BYTES */
+ 1084, /* GL_PACK_LSB_FIRST */
+ 1085, /* GL_PACK_ROW_LENGTH */
+ 1088, /* GL_PACK_SKIP_ROWS */
+ 1087, /* GL_PACK_SKIP_PIXELS */
+ 1081, /* GL_PACK_ALIGNMENT */
+ 793, /* GL_MAP_COLOR */
+ 798, /* GL_MAP_STENCIL */
+ 635, /* GL_INDEX_SHIFT */
+ 634, /* GL_INDEX_OFFSET */
+ 1302, /* GL_RED_SCALE */
+ 1300, /* GL_RED_BIAS */
+ 1860, /* GL_ZOOM_X */
+ 1861, /* GL_ZOOM_Y */
+ 596, /* GL_GREEN_SCALE */
+ 594, /* GL_GREEN_BIAS */
93, /* GL_BLUE_SCALE */
91, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
370, /* GL_DEPTH_SCALE */
350, /* GL_DEPTH_BIAS */
- 870, /* GL_MAX_EVAL_ORDER */
- 874, /* GL_MAX_LIGHTS */
- 853, /* GL_MAX_CLIP_PLANES */
- 920, /* GL_MAX_TEXTURE_SIZE */
- 880, /* GL_MAX_PIXEL_MAP_TABLE */
- 849, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 877, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 878, /* GL_MAX_NAME_STACK_DEPTH */
- 906, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 921, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 935, /* GL_MAX_VIEWPORT_DIMS */
- 850, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1523, /* GL_SUBPIXEL_BITS */
- 629, /* GL_INDEX_BITS */
- 1297, /* GL_RED_BITS */
- 594, /* GL_GREEN_BITS */
+ 872, /* GL_MAX_EVAL_ORDER */
+ 876, /* GL_MAX_LIGHTS */
+ 855, /* GL_MAX_CLIP_PLANES */
+ 922, /* GL_MAX_TEXTURE_SIZE */
+ 882, /* GL_MAX_PIXEL_MAP_TABLE */
+ 851, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 879, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 880, /* GL_MAX_NAME_STACK_DEPTH */
+ 908, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 923, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 937, /* GL_MAX_VIEWPORT_DIMS */
+ 852, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1527, /* GL_SUBPIXEL_BITS */
+ 630, /* GL_INDEX_BITS */
+ 1301, /* GL_RED_BITS */
+ 595, /* GL_GREEN_BITS */
92, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
351, /* GL_DEPTH_BITS */
- 1495, /* GL_STENCIL_BITS */
+ 1499, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1001, /* GL_NAME_STACK_DEPTH */
+ 1003, /* GL_NAME_STACK_DEPTH */
62, /* GL_AUTO_NORMAL */
- 737, /* GL_MAP1_COLOR_4 */
- 740, /* GL_MAP1_INDEX */
- 741, /* GL_MAP1_NORMAL */
- 742, /* GL_MAP1_TEXTURE_COORD_1 */
- 743, /* GL_MAP1_TEXTURE_COORD_2 */
- 744, /* GL_MAP1_TEXTURE_COORD_3 */
- 745, /* GL_MAP1_TEXTURE_COORD_4 */
- 746, /* GL_MAP1_VERTEX_3 */
- 747, /* GL_MAP1_VERTEX_4 */
- 764, /* GL_MAP2_COLOR_4 */
- 767, /* GL_MAP2_INDEX */
- 768, /* GL_MAP2_NORMAL */
- 769, /* GL_MAP2_TEXTURE_COORD_1 */
- 770, /* GL_MAP2_TEXTURE_COORD_2 */
- 771, /* GL_MAP2_TEXTURE_COORD_3 */
- 772, /* GL_MAP2_TEXTURE_COORD_4 */
- 773, /* GL_MAP2_VERTEX_3 */
- 774, /* GL_MAP2_VERTEX_4 */
- 738, /* GL_MAP1_GRID_DOMAIN */
- 739, /* GL_MAP1_GRID_SEGMENTS */
- 765, /* GL_MAP2_GRID_DOMAIN */
- 766, /* GL_MAP2_GRID_SEGMENTS */
- 1606, /* GL_TEXTURE_1D */
- 1608, /* GL_TEXTURE_2D */
+ 739, /* GL_MAP1_COLOR_4 */
+ 742, /* GL_MAP1_INDEX */
+ 743, /* GL_MAP1_NORMAL */
+ 744, /* GL_MAP1_TEXTURE_COORD_1 */
+ 745, /* GL_MAP1_TEXTURE_COORD_2 */
+ 746, /* GL_MAP1_TEXTURE_COORD_3 */
+ 747, /* GL_MAP1_TEXTURE_COORD_4 */
+ 748, /* GL_MAP1_VERTEX_3 */
+ 749, /* GL_MAP1_VERTEX_4 */
+ 766, /* GL_MAP2_COLOR_4 */
+ 769, /* GL_MAP2_INDEX */
+ 770, /* GL_MAP2_NORMAL */
+ 771, /* GL_MAP2_TEXTURE_COORD_1 */
+ 772, /* GL_MAP2_TEXTURE_COORD_2 */
+ 773, /* GL_MAP2_TEXTURE_COORD_3 */
+ 774, /* GL_MAP2_TEXTURE_COORD_4 */
+ 775, /* GL_MAP2_VERTEX_3 */
+ 776, /* GL_MAP2_VERTEX_4 */
+ 740, /* GL_MAP1_GRID_DOMAIN */
+ 741, /* GL_MAP1_GRID_SEGMENTS */
+ 767, /* GL_MAP2_GRID_DOMAIN */
+ 768, /* GL_MAP2_GRID_SEGMENTS */
+ 1610, /* GL_TEXTURE_1D */
+ 1612, /* GL_TEXTURE_2D */
479, /* GL_FEEDBACK_BUFFER_POINTER */
480, /* GL_FEEDBACK_BUFFER_SIZE */
481, /* GL_FEEDBACK_BUFFER_TYPE */
- 1406, /* GL_SELECTION_BUFFER_POINTER */
- 1407, /* GL_SELECTION_BUFFER_SIZE */
- 1724, /* GL_TEXTURE_WIDTH */
- 1688, /* GL_TEXTURE_HEIGHT */
- 1643, /* GL_TEXTURE_COMPONENTS */
- 1627, /* GL_TEXTURE_BORDER_COLOR */
- 1626, /* GL_TEXTURE_BORDER */
+ 1410, /* GL_SELECTION_BUFFER_POINTER */
+ 1411, /* GL_SELECTION_BUFFER_SIZE */
+ 1728, /* GL_TEXTURE_WIDTH */
+ 1692, /* GL_TEXTURE_HEIGHT */
+ 1647, /* GL_TEXTURE_COMPONENTS */
+ 1631, /* GL_TEXTURE_BORDER_COLOR */
+ 1630, /* GL_TEXTURE_BORDER */
383, /* GL_DONT_CARE */
477, /* GL_FASTEST */
- 1009, /* GL_NICEST */
+ 1011, /* GL_NICEST */
48, /* GL_AMBIENT */
380, /* GL_DIFFUSE */
- 1455, /* GL_SPECULAR */
- 1173, /* GL_POSITION */
- 1458, /* GL_SPOT_DIRECTION */
- 1459, /* GL_SPOT_EXPONENT */
- 1457, /* GL_SPOT_CUTOFF */
+ 1459, /* GL_SPECULAR */
+ 1175, /* GL_POSITION */
+ 1462, /* GL_SPOT_DIRECTION */
+ 1463, /* GL_SPOT_EXPONENT */
+ 1461, /* GL_SPOT_CUTOFF */
275, /* GL_CONSTANT_ATTENUATION */
- 687, /* GL_LINEAR_ATTENUATION */
- 1271, /* GL_QUADRATIC_ATTENUATION */
+ 689, /* GL_LINEAR_ATTENUATION */
+ 1274, /* GL_QUADRATIC_ATTENUATION */
244, /* GL_COMPILE */
245, /* GL_COMPILE_AND_EXECUTE */
120, /* GL_BYTE */
- 1758, /* GL_UNSIGNED_BYTE */
- 1420, /* GL_SHORT */
- 1769, /* GL_UNSIGNED_SHORT */
- 637, /* GL_INT */
- 1761, /* GL_UNSIGNED_INT */
- 485, /* GL_FLOAT */
+ 1762, /* GL_UNSIGNED_BYTE */
+ 1424, /* GL_SHORT */
+ 1773, /* GL_UNSIGNED_SHORT */
+ 638, /* GL_INT */
+ 1765, /* GL_UNSIGNED_INT */
+ 486, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
@@ -4081,284 +4089,284 @@ static const unsigned reduced_enums[1347] =
52, /* GL_AND_REVERSE */
299, /* GL_COPY */
51, /* GL_AND_INVERTED */
- 1011, /* GL_NOOP */
- 1852, /* GL_XOR */
- 1074, /* GL_OR */
- 1012, /* GL_NOR */
+ 1013, /* GL_NOOP */
+ 1856, /* GL_XOR */
+ 1076, /* GL_OR */
+ 1014, /* GL_NOR */
467, /* GL_EQUIV */
- 664, /* GL_INVERT */
- 1077, /* GL_OR_REVERSE */
+ 665, /* GL_INVERT */
+ 1079, /* GL_OR_REVERSE */
300, /* GL_COPY_INVERTED */
- 1076, /* GL_OR_INVERTED */
- 1002, /* GL_NAND */
- 1411, /* GL_SET */
+ 1078, /* GL_OR_INVERTED */
+ 1004, /* GL_NAND */
+ 1415, /* GL_SET */
464, /* GL_EMISSION */
- 1419, /* GL_SHININESS */
+ 1423, /* GL_SHININESS */
49, /* GL_AMBIENT_AND_DIFFUSE */
190, /* GL_COLOR_INDEXES */
- 952, /* GL_MODELVIEW */
- 1249, /* GL_PROJECTION */
- 1541, /* GL_TEXTURE */
+ 954, /* GL_MODELVIEW */
+ 1251, /* GL_PROJECTION */
+ 1545, /* GL_TEXTURE */
147, /* GL_COLOR */
346, /* GL_DEPTH */
- 1481, /* GL_STENCIL */
+ 1485, /* GL_STENCIL */
189, /* GL_COLOR_INDEX */
- 1500, /* GL_STENCIL_INDEX */
+ 1504, /* GL_STENCIL_INDEX */
358, /* GL_DEPTH_COMPONENT */
- 1293, /* GL_RED */
- 592, /* GL_GREEN */
+ 1297, /* GL_RED */
+ 593, /* GL_GREEN */
90, /* GL_BLUE */
31, /* GL_ALPHA */
- 1328, /* GL_RGB */
- 1347, /* GL_RGBA */
- 715, /* GL_LUMINANCE */
- 736, /* GL_LUMINANCE_ALPHA */
+ 1332, /* GL_RGB */
+ 1351, /* GL_RGBA */
+ 717, /* GL_LUMINANCE */
+ 738, /* GL_LUMINANCE_ALPHA */
73, /* GL_BITMAP */
- 1129, /* GL_POINT */
- 685, /* GL_LINE */
+ 1131, /* GL_POINT */
+ 687, /* GL_LINE */
482, /* GL_FILL */
- 1302, /* GL_RENDER */
+ 1306, /* GL_RENDER */
478, /* GL_FEEDBACK */
- 1405, /* GL_SELECT */
- 484, /* GL_FLAT */
- 1430, /* GL_SMOOTH */
- 665, /* GL_KEEP */
- 1322, /* GL_REPLACE */
- 619, /* GL_INCR */
+ 1409, /* GL_SELECT */
+ 485, /* GL_FLAT */
+ 1434, /* GL_SMOOTH */
+ 666, /* GL_KEEP */
+ 1326, /* GL_REPLACE */
+ 620, /* GL_INCR */
342, /* GL_DECR */
- 1784, /* GL_VENDOR */
- 1319, /* GL_RENDERER */
- 1785, /* GL_VERSION */
+ 1788, /* GL_VENDOR */
+ 1323, /* GL_RENDERER */
+ 1789, /* GL_VERSION */
471, /* GL_EXTENSIONS */
- 1370, /* GL_S */
- 1532, /* GL_T */
- 1282, /* GL_R */
- 1270, /* GL_Q */
- 988, /* GL_MODULATE */
+ 1374, /* GL_S */
+ 1536, /* GL_T */
+ 1286, /* GL_R */
+ 1273, /* GL_Q */
+ 990, /* GL_MODULATE */
341, /* GL_DECAL */
- 1678, /* GL_TEXTURE_ENV_MODE */
- 1677, /* GL_TEXTURE_ENV_COLOR */
- 1676, /* GL_TEXTURE_ENV */
+ 1682, /* GL_TEXTURE_ENV_MODE */
+ 1681, /* GL_TEXTURE_ENV_COLOR */
+ 1680, /* GL_TEXTURE_ENV */
472, /* GL_EYE_LINEAR */
- 1035, /* GL_OBJECT_LINEAR */
- 1456, /* GL_SPHERE_MAP */
- 1680, /* GL_TEXTURE_GEN_MODE */
- 1037, /* GL_OBJECT_PLANE */
+ 1037, /* GL_OBJECT_LINEAR */
+ 1460, /* GL_SPHERE_MAP */
+ 1684, /* GL_TEXTURE_GEN_MODE */
+ 1039, /* GL_OBJECT_PLANE */
473, /* GL_EYE_PLANE */
- 1003, /* GL_NEAREST */
- 686, /* GL_LINEAR */
- 1007, /* GL_NEAREST_MIPMAP_NEAREST */
- 691, /* GL_LINEAR_MIPMAP_NEAREST */
- 1006, /* GL_NEAREST_MIPMAP_LINEAR */
- 690, /* GL_LINEAR_MIPMAP_LINEAR */
- 1701, /* GL_TEXTURE_MAG_FILTER */
- 1709, /* GL_TEXTURE_MIN_FILTER */
- 1726, /* GL_TEXTURE_WRAP_S */
- 1727, /* GL_TEXTURE_WRAP_T */
+ 1005, /* GL_NEAREST */
+ 688, /* GL_LINEAR */
+ 1009, /* GL_NEAREST_MIPMAP_NEAREST */
+ 693, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1008, /* GL_NEAREST_MIPMAP_LINEAR */
+ 692, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1705, /* GL_TEXTURE_MAG_FILTER */
+ 1713, /* GL_TEXTURE_MIN_FILTER */
+ 1730, /* GL_TEXTURE_WRAP_S */
+ 1731, /* GL_TEXTURE_WRAP_T */
126, /* GL_CLAMP */
- 1321, /* GL_REPEAT */
- 1167, /* GL_POLYGON_OFFSET_UNITS */
- 1166, /* GL_POLYGON_OFFSET_POINT */
- 1165, /* GL_POLYGON_OFFSET_LINE */
- 1283, /* GL_R3_G3_B2 */
- 1781, /* GL_V2F */
- 1782, /* GL_V3F */
+ 1325, /* GL_REPEAT */
+ 1169, /* GL_POLYGON_OFFSET_UNITS */
+ 1168, /* GL_POLYGON_OFFSET_POINT */
+ 1167, /* GL_POLYGON_OFFSET_LINE */
+ 1287, /* GL_R3_G3_B2 */
+ 1785, /* GL_V2F */
+ 1786, /* GL_V3F */
123, /* GL_C4UB_V2F */
124, /* GL_C4UB_V3F */
121, /* GL_C3F_V3F */
- 1000, /* GL_N3F_V3F */
+ 1002, /* GL_N3F_V3F */
122, /* GL_C4F_N3F_V3F */
- 1537, /* GL_T2F_V3F */
- 1539, /* GL_T4F_V4F */
- 1535, /* GL_T2F_C4UB_V3F */
- 1533, /* GL_T2F_C3F_V3F */
- 1536, /* GL_T2F_N3F_V3F */
- 1534, /* GL_T2F_C4F_N3F_V3F */
- 1538, /* GL_T4F_C4F_N3F_V4F */
+ 1541, /* GL_T2F_V3F */
+ 1543, /* GL_T4F_V4F */
+ 1539, /* GL_T2F_C4UB_V3F */
+ 1537, /* GL_T2F_C3F_V3F */
+ 1540, /* GL_T2F_N3F_V3F */
+ 1538, /* GL_T2F_C4F_N3F_V3F */
+ 1542, /* GL_T4F_C4F_N3F_V4F */
139, /* GL_CLIP_PLANE0 */
140, /* GL_CLIP_PLANE1 */
141, /* GL_CLIP_PLANE2 */
142, /* GL_CLIP_PLANE3 */
143, /* GL_CLIP_PLANE4 */
144, /* GL_CLIP_PLANE5 */
- 670, /* GL_LIGHT0 */
- 671, /* GL_LIGHT1 */
- 672, /* GL_LIGHT2 */
- 673, /* GL_LIGHT3 */
- 674, /* GL_LIGHT4 */
- 675, /* GL_LIGHT5 */
- 676, /* GL_LIGHT6 */
- 677, /* GL_LIGHT7 */
- 596, /* GL_HINT_BIT */
+ 672, /* GL_LIGHT0 */
+ 673, /* GL_LIGHT1 */
+ 674, /* GL_LIGHT2 */
+ 675, /* GL_LIGHT3 */
+ 676, /* GL_LIGHT4 */
+ 677, /* GL_LIGHT5 */
+ 678, /* GL_LIGHT6 */
+ 679, /* GL_LIGHT7 */
+ 597, /* GL_HINT_BIT */
277, /* GL_CONSTANT_COLOR */
- 1048, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1050, /* GL_ONE_MINUS_CONSTANT_COLOR */
272, /* GL_CONSTANT_ALPHA */
- 1046, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1048, /* GL_ONE_MINUS_CONSTANT_ALPHA */
76, /* GL_BLEND_COLOR */
- 580, /* GL_FUNC_ADD */
- 936, /* GL_MIN */
- 846, /* GL_MAX */
+ 581, /* GL_FUNC_ADD */
+ 938, /* GL_MIN */
+ 848, /* GL_MAX */
81, /* GL_BLEND_EQUATION */
- 584, /* GL_FUNC_SUBTRACT */
- 582, /* GL_FUNC_REVERSE_SUBTRACT */
+ 585, /* GL_FUNC_SUBTRACT */
+ 583, /* GL_FUNC_REVERSE_SUBTRACT */
280, /* GL_CONVOLUTION_1D */
281, /* GL_CONVOLUTION_2D */
- 1408, /* GL_SEPARABLE_2D */
+ 1412, /* GL_SEPARABLE_2D */
284, /* GL_CONVOLUTION_BORDER_MODE */
288, /* GL_CONVOLUTION_FILTER_SCALE */
286, /* GL_CONVOLUTION_FILTER_BIAS */
- 1294, /* GL_REDUCE */
+ 1298, /* GL_REDUCE */
290, /* GL_CONVOLUTION_FORMAT */
294, /* GL_CONVOLUTION_WIDTH */
292, /* GL_CONVOLUTION_HEIGHT */
- 861, /* GL_MAX_CONVOLUTION_WIDTH */
- 859, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1206, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1202, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1197, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1193, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1204, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1200, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1195, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1191, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 597, /* GL_HISTOGRAM */
- 1254, /* GL_PROXY_HISTOGRAM */
- 613, /* GL_HISTOGRAM_WIDTH */
- 603, /* GL_HISTOGRAM_FORMAT */
- 609, /* GL_HISTOGRAM_RED_SIZE */
- 605, /* GL_HISTOGRAM_GREEN_SIZE */
- 600, /* GL_HISTOGRAM_BLUE_SIZE */
- 598, /* GL_HISTOGRAM_ALPHA_SIZE */
- 607, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 611, /* GL_HISTOGRAM_SINK */
- 937, /* GL_MINMAX */
- 939, /* GL_MINMAX_FORMAT */
- 941, /* GL_MINMAX_SINK */
- 1540, /* GL_TABLE_TOO_LARGE_EXT */
- 1760, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1771, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1773, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1766, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1762, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1164, /* GL_POLYGON_OFFSET_FILL */
- 1163, /* GL_POLYGON_OFFSET_FACTOR */
- 1162, /* GL_POLYGON_OFFSET_BIAS */
- 1325, /* GL_RESCALE_NORMAL */
+ 863, /* GL_MAX_CONVOLUTION_WIDTH */
+ 861, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1208, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1204, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1199, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1195, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1206, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1202, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1197, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1193, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 598, /* GL_HISTOGRAM */
+ 1257, /* GL_PROXY_HISTOGRAM */
+ 614, /* GL_HISTOGRAM_WIDTH */
+ 604, /* GL_HISTOGRAM_FORMAT */
+ 610, /* GL_HISTOGRAM_RED_SIZE */
+ 606, /* GL_HISTOGRAM_GREEN_SIZE */
+ 601, /* GL_HISTOGRAM_BLUE_SIZE */
+ 599, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 608, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 612, /* GL_HISTOGRAM_SINK */
+ 939, /* GL_MINMAX */
+ 941, /* GL_MINMAX_FORMAT */
+ 943, /* GL_MINMAX_SINK */
+ 1544, /* GL_TABLE_TOO_LARGE_EXT */
+ 1764, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1775, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1777, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1770, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1766, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1166, /* GL_POLYGON_OFFSET_FILL */
+ 1165, /* GL_POLYGON_OFFSET_FACTOR */
+ 1164, /* GL_POLYGON_OFFSET_BIAS */
+ 1329, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 726, /* GL_LUMINANCE4 */
- 732, /* GL_LUMINANCE8 */
- 716, /* GL_LUMINANCE12 */
- 722, /* GL_LUMINANCE16 */
- 727, /* GL_LUMINANCE4_ALPHA4 */
- 730, /* GL_LUMINANCE6_ALPHA2 */
- 733, /* GL_LUMINANCE8_ALPHA8 */
- 719, /* GL_LUMINANCE12_ALPHA4 */
- 717, /* GL_LUMINANCE12_ALPHA12 */
- 723, /* GL_LUMINANCE16_ALPHA16 */
- 638, /* GL_INTENSITY */
- 643, /* GL_INTENSITY4 */
- 645, /* GL_INTENSITY8 */
- 639, /* GL_INTENSITY12 */
- 641, /* GL_INTENSITY16 */
- 1337, /* GL_RGB2_EXT */
- 1338, /* GL_RGB4 */
- 1341, /* GL_RGB5 */
- 1345, /* GL_RGB8 */
- 1329, /* GL_RGB10 */
- 1333, /* GL_RGB12 */
- 1335, /* GL_RGB16 */
- 1352, /* GL_RGBA2 */
- 1354, /* GL_RGBA4 */
- 1342, /* GL_RGB5_A1 */
- 1358, /* GL_RGBA8 */
- 1330, /* GL_RGB10_A2 */
- 1348, /* GL_RGBA12 */
- 1350, /* GL_RGBA16 */
- 1716, /* GL_TEXTURE_RED_SIZE */
- 1686, /* GL_TEXTURE_GREEN_SIZE */
- 1624, /* GL_TEXTURE_BLUE_SIZE */
- 1611, /* GL_TEXTURE_ALPHA_SIZE */
- 1699, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1690, /* GL_TEXTURE_INTENSITY_SIZE */
- 1323, /* GL_REPLACE_EXT */
- 1258, /* GL_PROXY_TEXTURE_1D */
- 1261, /* GL_PROXY_TEXTURE_2D */
- 1722, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1711, /* GL_TEXTURE_PRIORITY */
- 1718, /* GL_TEXTURE_RESIDENT */
- 1614, /* GL_TEXTURE_BINDING_1D */
- 1616, /* GL_TEXTURE_BINDING_2D */
- 1618, /* GL_TEXTURE_BINDING_3D */
- 1084, /* GL_PACK_SKIP_IMAGES */
- 1080, /* GL_PACK_IMAGE_HEIGHT */
- 1753, /* GL_UNPACK_SKIP_IMAGES */
- 1750, /* GL_UNPACK_IMAGE_HEIGHT */
- 1610, /* GL_TEXTURE_3D */
- 1264, /* GL_PROXY_TEXTURE_3D */
- 1673, /* GL_TEXTURE_DEPTH */
- 1725, /* GL_TEXTURE_WRAP_R */
- 847, /* GL_MAX_3D_TEXTURE_SIZE */
- 1786, /* GL_VERTEX_ARRAY */
- 1014, /* GL_NORMAL_ARRAY */
+ 728, /* GL_LUMINANCE4 */
+ 734, /* GL_LUMINANCE8 */
+ 718, /* GL_LUMINANCE12 */
+ 724, /* GL_LUMINANCE16 */
+ 729, /* GL_LUMINANCE4_ALPHA4 */
+ 732, /* GL_LUMINANCE6_ALPHA2 */
+ 735, /* GL_LUMINANCE8_ALPHA8 */
+ 721, /* GL_LUMINANCE12_ALPHA4 */
+ 719, /* GL_LUMINANCE12_ALPHA12 */
+ 725, /* GL_LUMINANCE16_ALPHA16 */
+ 639, /* GL_INTENSITY */
+ 644, /* GL_INTENSITY4 */
+ 646, /* GL_INTENSITY8 */
+ 640, /* GL_INTENSITY12 */
+ 642, /* GL_INTENSITY16 */
+ 1341, /* GL_RGB2_EXT */
+ 1342, /* GL_RGB4 */
+ 1345, /* GL_RGB5 */
+ 1349, /* GL_RGB8 */
+ 1333, /* GL_RGB10 */
+ 1337, /* GL_RGB12 */
+ 1339, /* GL_RGB16 */
+ 1356, /* GL_RGBA2 */
+ 1358, /* GL_RGBA4 */
+ 1346, /* GL_RGB5_A1 */
+ 1362, /* GL_RGBA8 */
+ 1334, /* GL_RGB10_A2 */
+ 1352, /* GL_RGBA12 */
+ 1354, /* GL_RGBA16 */
+ 1720, /* GL_TEXTURE_RED_SIZE */
+ 1690, /* GL_TEXTURE_GREEN_SIZE */
+ 1628, /* GL_TEXTURE_BLUE_SIZE */
+ 1615, /* GL_TEXTURE_ALPHA_SIZE */
+ 1703, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1694, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1327, /* GL_REPLACE_EXT */
+ 1261, /* GL_PROXY_TEXTURE_1D */
+ 1264, /* GL_PROXY_TEXTURE_2D */
+ 1726, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1715, /* GL_TEXTURE_PRIORITY */
+ 1722, /* GL_TEXTURE_RESIDENT */
+ 1618, /* GL_TEXTURE_BINDING_1D */
+ 1620, /* GL_TEXTURE_BINDING_2D */
+ 1622, /* GL_TEXTURE_BINDING_3D */
+ 1086, /* GL_PACK_SKIP_IMAGES */
+ 1082, /* GL_PACK_IMAGE_HEIGHT */
+ 1757, /* GL_UNPACK_SKIP_IMAGES */
+ 1754, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1614, /* GL_TEXTURE_3D */
+ 1267, /* GL_PROXY_TEXTURE_3D */
+ 1677, /* GL_TEXTURE_DEPTH */
+ 1729, /* GL_TEXTURE_WRAP_R */
+ 849, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1790, /* GL_VERTEX_ARRAY */
+ 1016, /* GL_NORMAL_ARRAY */
148, /* GL_COLOR_ARRAY */
- 623, /* GL_INDEX_ARRAY */
- 1651, /* GL_TEXTURE_COORD_ARRAY */
+ 624, /* GL_INDEX_ARRAY */
+ 1655, /* GL_TEXTURE_COORD_ARRAY */
456, /* GL_EDGE_FLAG_ARRAY */
- 1792, /* GL_VERTEX_ARRAY_SIZE */
- 1794, /* GL_VERTEX_ARRAY_TYPE */
- 1793, /* GL_VERTEX_ARRAY_STRIDE */
- 1019, /* GL_NORMAL_ARRAY_TYPE */
- 1018, /* GL_NORMAL_ARRAY_STRIDE */
+ 1796, /* GL_VERTEX_ARRAY_SIZE */
+ 1798, /* GL_VERTEX_ARRAY_TYPE */
+ 1797, /* GL_VERTEX_ARRAY_STRIDE */
+ 1021, /* GL_NORMAL_ARRAY_TYPE */
+ 1020, /* GL_NORMAL_ARRAY_STRIDE */
152, /* GL_COLOR_ARRAY_SIZE */
154, /* GL_COLOR_ARRAY_TYPE */
153, /* GL_COLOR_ARRAY_STRIDE */
- 628, /* GL_INDEX_ARRAY_TYPE */
- 627, /* GL_INDEX_ARRAY_STRIDE */
- 1655, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1657, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1656, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 629, /* GL_INDEX_ARRAY_TYPE */
+ 628, /* GL_INDEX_ARRAY_STRIDE */
+ 1659, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1661, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1660, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
460, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1791, /* GL_VERTEX_ARRAY_POINTER */
- 1017, /* GL_NORMAL_ARRAY_POINTER */
+ 1795, /* GL_VERTEX_ARRAY_POINTER */
+ 1019, /* GL_NORMAL_ARRAY_POINTER */
151, /* GL_COLOR_ARRAY_POINTER */
- 626, /* GL_INDEX_ARRAY_POINTER */
- 1654, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 627, /* GL_INDEX_ARRAY_POINTER */
+ 1658, /* GL_TEXTURE_COORD_ARRAY_POINTER */
459, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 993, /* GL_MULTISAMPLE */
- 1382, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1384, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1389, /* GL_SAMPLE_COVERAGE */
- 1386, /* GL_SAMPLE_BUFFERS */
- 1377, /* GL_SAMPLES */
- 1393, /* GL_SAMPLE_COVERAGE_VALUE */
- 1391, /* GL_SAMPLE_COVERAGE_INVERT */
+ 995, /* GL_MULTISAMPLE */
+ 1386, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1388, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1393, /* GL_SAMPLE_COVERAGE */
+ 1390, /* GL_SAMPLE_BUFFERS */
+ 1381, /* GL_SAMPLES */
+ 1397, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1395, /* GL_SAMPLE_COVERAGE_INVERT */
195, /* GL_COLOR_MATRIX */
197, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 855, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1189, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1185, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1180, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1176, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1187, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1183, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1178, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1174, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1634, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1265, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1636, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 857, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1191, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1187, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1182, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1178, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1189, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1185, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1180, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1176, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1638, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1268, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1640, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
80, /* GL_BLEND_DST_RGB */
89, /* GL_BLEND_SRC_RGB */
79, /* GL_BLEND_DST_ALPHA */
88, /* GL_BLEND_SRC_ALPHA */
201, /* GL_COLOR_TABLE */
- 1199, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1182, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1253, /* GL_PROXY_COLOR_TABLE */
- 1257, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1256, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1201, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1184, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1256, /* GL_PROXY_COLOR_TABLE */
+ 1260, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1259, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
225, /* GL_COLOR_TABLE_SCALE */
205, /* GL_COLOR_TABLE_BIAS */
210, /* GL_COLOR_TABLE_FORMAT */
@@ -4371,380 +4379,380 @@ static const unsigned reduced_enums[1347] =
216, /* GL_COLOR_TABLE_INTENSITY_SIZE */
71, /* GL_BGR */
72, /* GL_BGRA */
- 869, /* GL_MAX_ELEMENTS_VERTICES */
- 868, /* GL_MAX_ELEMENTS_INDICES */
- 1689, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 871, /* GL_MAX_ELEMENTS_VERTICES */
+ 870, /* GL_MAX_ELEMENTS_INDICES */
+ 1693, /* GL_TEXTURE_INDEX_SIZE_EXT */
145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1146, /* GL_POINT_SIZE_MIN */
- 1142, /* GL_POINT_SIZE_MAX */
- 1136, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1132, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1148, /* GL_POINT_SIZE_MIN */
+ 1144, /* GL_POINT_SIZE_MAX */
+ 1138, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1134, /* GL_POINT_DISTANCE_ATTENUATION */
127, /* GL_CLAMP_TO_BORDER */
130, /* GL_CLAMP_TO_EDGE */
- 1710, /* GL_TEXTURE_MIN_LOD */
- 1708, /* GL_TEXTURE_MAX_LOD */
- 1613, /* GL_TEXTURE_BASE_LEVEL */
- 1707, /* GL_TEXTURE_MAX_LEVEL */
- 616, /* GL_IGNORE_BORDER_HP */
+ 1714, /* GL_TEXTURE_MIN_LOD */
+ 1712, /* GL_TEXTURE_MAX_LOD */
+ 1617, /* GL_TEXTURE_BASE_LEVEL */
+ 1711, /* GL_TEXTURE_MAX_LEVEL */
+ 617, /* GL_IGNORE_BORDER_HP */
276, /* GL_CONSTANT_BORDER_HP */
- 1324, /* GL_REPLICATE_BORDER_HP */
+ 1328, /* GL_REPLICATE_BORDER_HP */
282, /* GL_CONVOLUTION_BORDER_COLOR */
- 1043, /* GL_OCCLUSION_TEST_HP */
- 1044, /* GL_OCCLUSION_TEST_RESULT_HP */
- 688, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1628, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1630, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1632, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1633, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1631, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1629, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 851, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 852, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1209, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1211, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1208, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1210, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1697, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1698, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1696, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 586, /* GL_GENERATE_MIPMAP */
- 587, /* GL_GENERATE_MIPMAP_HINT */
- 528, /* GL_FOG_OFFSET_SGIX */
- 529, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1642, /* GL_TEXTURE_COMPARE_SGIX */
- 1641, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1693, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1685, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 1045, /* GL_OCCLUSION_TEST_HP */
+ 1046, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 690, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1632, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1634, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1636, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1637, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1635, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1633, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 853, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 854, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1211, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1213, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1210, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1212, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1701, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1702, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1700, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 587, /* GL_GENERATE_MIPMAP */
+ 588, /* GL_GENERATE_MIPMAP_HINT */
+ 529, /* GL_FOG_OFFSET_SGIX */
+ 530, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1646, /* GL_TEXTURE_COMPARE_SGIX */
+ 1645, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1697, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1689, /* GL_TEXTURE_GEQUAL_R_SGIX */
359, /* GL_DEPTH_COMPONENT16 */
362, /* GL_DEPTH_COMPONENT24 */
365, /* GL_DEPTH_COMPONENT32 */
306, /* GL_CULL_VERTEX_EXT */
308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1849, /* GL_WRAP_BORDER_SUN */
- 1635, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 681, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1423, /* GL_SINGLE_COLOR */
- 1409, /* GL_SEPARATE_SPECULAR_COLOR */
- 1418, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 539, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 540, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 547, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 542, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 538, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 537, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 541, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 548, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 559, /* GL_FRAMEBUFFER_DEFAULT */
- 572, /* GL_FRAMEBUFFER_UNDEFINED */
+ 1853, /* GL_WRAP_BORDER_SUN */
+ 1639, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 683, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1427, /* GL_SINGLE_COLOR */
+ 1413, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1422, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 540, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 541, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 548, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 543, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 539, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 538, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 542, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 549, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 560, /* GL_FRAMEBUFFER_DEFAULT */
+ 573, /* GL_FRAMEBUFFER_UNDEFINED */
372, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 622, /* GL_INDEX */
- 1759, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1774, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1775, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1772, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1770, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1767, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1765, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1705, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1706, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1704, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 944, /* GL_MIRRORED_REPEAT */
- 1365, /* GL_RGB_S3TC */
- 1340, /* GL_RGB4_S3TC */
- 1363, /* GL_RGBA_S3TC */
- 1357, /* GL_RGBA4_S3TC */
- 1361, /* GL_RGBA_DXT5_S3TC */
- 1355, /* GL_RGBA4_DXT5_S3TC */
+ 623, /* GL_INDEX */
+ 1763, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1778, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1779, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1776, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1774, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1771, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1769, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1709, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1710, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1708, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 946, /* GL_MIRRORED_REPEAT */
+ 1369, /* GL_RGB_S3TC */
+ 1344, /* GL_RGB4_S3TC */
+ 1367, /* GL_RGBA_S3TC */
+ 1361, /* GL_RGBA4_S3TC */
+ 1365, /* GL_RGBA_DXT5_S3TC */
+ 1359, /* GL_RGBA4_DXT5_S3TC */
264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1005, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1004, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 689, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 515, /* GL_FOG_COORDINATE_SOURCE */
- 507, /* GL_FOG_COORD */
- 531, /* GL_FRAGMENT_DEPTH */
+ 1007, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1006, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 691, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 516, /* GL_FOG_COORDINATE_SOURCE */
+ 508, /* GL_FOG_COORD */
+ 532, /* GL_FRAGMENT_DEPTH */
312, /* GL_CURRENT_FOG_COORD */
- 514, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 513, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 512, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 509, /* GL_FOG_COORDINATE_ARRAY */
+ 515, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 514, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 513, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 510, /* GL_FOG_COORDINATE_ARRAY */
199, /* GL_COLOR_SUM */
332, /* GL_CURRENT_SECONDARY_COLOR */
- 1402, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1404, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1403, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1401, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1398, /* GL_SECONDARY_COLOR_ARRAY */
+ 1406, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1408, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1407, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1405, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1402, /* GL_SECONDARY_COLOR_ARRAY */
330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1542, /* GL_TEXTURE0 */
- 1544, /* GL_TEXTURE1 */
- 1566, /* GL_TEXTURE2 */
- 1588, /* GL_TEXTURE3 */
- 1594, /* GL_TEXTURE4 */
- 1596, /* GL_TEXTURE5 */
- 1598, /* GL_TEXTURE6 */
- 1600, /* GL_TEXTURE7 */
- 1602, /* GL_TEXTURE8 */
- 1604, /* GL_TEXTURE9 */
- 1545, /* GL_TEXTURE10 */
- 1547, /* GL_TEXTURE11 */
- 1549, /* GL_TEXTURE12 */
- 1551, /* GL_TEXTURE13 */
- 1553, /* GL_TEXTURE14 */
- 1555, /* GL_TEXTURE15 */
- 1557, /* GL_TEXTURE16 */
- 1559, /* GL_TEXTURE17 */
- 1561, /* GL_TEXTURE18 */
- 1563, /* GL_TEXTURE19 */
- 1567, /* GL_TEXTURE20 */
- 1569, /* GL_TEXTURE21 */
- 1571, /* GL_TEXTURE22 */
- 1573, /* GL_TEXTURE23 */
- 1575, /* GL_TEXTURE24 */
- 1577, /* GL_TEXTURE25 */
- 1579, /* GL_TEXTURE26 */
- 1581, /* GL_TEXTURE27 */
- 1583, /* GL_TEXTURE28 */
- 1585, /* GL_TEXTURE29 */
- 1589, /* GL_TEXTURE30 */
- 1591, /* GL_TEXTURE31 */
+ 1546, /* GL_TEXTURE0 */
+ 1548, /* GL_TEXTURE1 */
+ 1570, /* GL_TEXTURE2 */
+ 1592, /* GL_TEXTURE3 */
+ 1598, /* GL_TEXTURE4 */
+ 1600, /* GL_TEXTURE5 */
+ 1602, /* GL_TEXTURE6 */
+ 1604, /* GL_TEXTURE7 */
+ 1606, /* GL_TEXTURE8 */
+ 1608, /* GL_TEXTURE9 */
+ 1549, /* GL_TEXTURE10 */
+ 1551, /* GL_TEXTURE11 */
+ 1553, /* GL_TEXTURE12 */
+ 1555, /* GL_TEXTURE13 */
+ 1557, /* GL_TEXTURE14 */
+ 1559, /* GL_TEXTURE15 */
+ 1561, /* GL_TEXTURE16 */
+ 1563, /* GL_TEXTURE17 */
+ 1565, /* GL_TEXTURE18 */
+ 1567, /* GL_TEXTURE19 */
+ 1571, /* GL_TEXTURE20 */
+ 1573, /* GL_TEXTURE21 */
+ 1575, /* GL_TEXTURE22 */
+ 1577, /* GL_TEXTURE23 */
+ 1579, /* GL_TEXTURE24 */
+ 1581, /* GL_TEXTURE25 */
+ 1583, /* GL_TEXTURE26 */
+ 1585, /* GL_TEXTURE27 */
+ 1587, /* GL_TEXTURE28 */
+ 1589, /* GL_TEXTURE29 */
+ 1593, /* GL_TEXTURE30 */
+ 1595, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
133, /* GL_CLIENT_ACTIVE_TEXTURE */
- 922, /* GL_MAX_TEXTURE_UNITS */
- 1737, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1740, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1742, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1734, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1524, /* GL_SUBTRACT */
- 909, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 924, /* GL_MAX_TEXTURE_UNITS */
+ 1741, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1744, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1746, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1738, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1528, /* GL_SUBTRACT */
+ 911, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
247, /* GL_COMPRESSED_ALPHA */
251, /* GL_COMPRESSED_LUMINANCE */
252, /* GL_COMPRESSED_LUMINANCE_ALPHA */
249, /* GL_COMPRESSED_INTENSITY */
255, /* GL_COMPRESSED_RGB */
256, /* GL_COMPRESSED_RGBA */
- 1649, /* GL_TEXTURE_COMPRESSION_HINT */
- 1714, /* GL_TEXTURE_RECTANGLE_ARB */
- 1621, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1268, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 907, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 1653, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1718, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1625, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1271, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 909, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
371, /* GL_DEPTH_STENCIL */
- 1763, /* GL_UNSIGNED_INT_24_8 */
- 918, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1703, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 919, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1679, /* GL_TEXTURE_FILTER_CONTROL */
- 1694, /* GL_TEXTURE_LOD_BIAS */
+ 1767, /* GL_UNSIGNED_INT_24_8 */
+ 920, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1707, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 921, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1683, /* GL_TEXTURE_FILTER_CONTROL */
+ 1698, /* GL_TEXTURE_LOD_BIAS */
232, /* GL_COMBINE4 */
- 912, /* GL_MAX_SHININESS_NV */
- 913, /* GL_MAX_SPOT_EXPONENT_NV */
- 620, /* GL_INCR_WRAP */
+ 914, /* GL_MAX_SHININESS_NV */
+ 915, /* GL_MAX_SPOT_EXPONENT_NV */
+ 621, /* GL_INCR_WRAP */
343, /* GL_DECR_WRAP */
- 964, /* GL_MODELVIEW1_ARB */
- 1020, /* GL_NORMAL_MAP */
- 1299, /* GL_REFLECTION_MAP */
- 1658, /* GL_TEXTURE_CUBE_MAP */
- 1619, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1666, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1660, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1668, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1662, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1670, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1664, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1266, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 863, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 999, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 523, /* GL_FOG_DISTANCE_MODE_NV */
+ 966, /* GL_MODELVIEW1_ARB */
+ 1022, /* GL_NORMAL_MAP */
+ 1303, /* GL_REFLECTION_MAP */
+ 1662, /* GL_TEXTURE_CUBE_MAP */
+ 1623, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1670, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1664, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1672, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1666, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1674, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1668, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1269, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 865, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1001, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 524, /* GL_FOG_DISTANCE_MODE_NV */
475, /* GL_EYE_RADIAL_NV */
474, /* GL_EYE_PLANE_ABSOLUTE_NV */
231, /* GL_COMBINE */
238, /* GL_COMBINE_RGB */
233, /* GL_COMBINE_ALPHA */
- 1366, /* GL_RGB_SCALE */
+ 1370, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 648, /* GL_INTERPOLATE */
+ 649, /* GL_INTERPOLATE */
271, /* GL_CONSTANT */
- 1215, /* GL_PRIMARY_COLOR */
- 1212, /* GL_PREVIOUS */
- 1438, /* GL_SOURCE0_RGB */
- 1444, /* GL_SOURCE1_RGB */
- 1450, /* GL_SOURCE2_RGB */
- 1454, /* GL_SOURCE3_RGB_NV */
- 1435, /* GL_SOURCE0_ALPHA */
- 1441, /* GL_SOURCE1_ALPHA */
- 1447, /* GL_SOURCE2_ALPHA */
- 1453, /* GL_SOURCE3_ALPHA_NV */
- 1057, /* GL_OPERAND0_RGB */
- 1063, /* GL_OPERAND1_RGB */
- 1069, /* GL_OPERAND2_RGB */
- 1073, /* GL_OPERAND3_RGB_NV */
- 1054, /* GL_OPERAND0_ALPHA */
- 1060, /* GL_OPERAND1_ALPHA */
- 1066, /* GL_OPERAND2_ALPHA */
- 1072, /* GL_OPERAND3_ALPHA_NV */
- 1787, /* GL_VERTEX_ARRAY_BINDING */
- 1712, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1713, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 1853, /* GL_YCBCR_422_APPLE */
- 1776, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1778, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1721, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1515, /* GL_STORAGE_PRIVATE_APPLE */
- 1514, /* GL_STORAGE_CACHED_APPLE */
- 1516, /* GL_STORAGE_SHARED_APPLE */
- 1425, /* GL_SLICE_ACCUM_SUN */
- 1274, /* GL_QUAD_MESH_SUN */
- 1746, /* GL_TRIANGLE_MESH_SUN */
- 1826, /* GL_VERTEX_PROGRAM_ARB */
- 1837, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1813, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1819, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1821, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1823, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 1217, /* GL_PRIMARY_COLOR */
+ 1214, /* GL_PREVIOUS */
+ 1442, /* GL_SOURCE0_RGB */
+ 1448, /* GL_SOURCE1_RGB */
+ 1454, /* GL_SOURCE2_RGB */
+ 1458, /* GL_SOURCE3_RGB_NV */
+ 1439, /* GL_SOURCE0_ALPHA */
+ 1445, /* GL_SOURCE1_ALPHA */
+ 1451, /* GL_SOURCE2_ALPHA */
+ 1457, /* GL_SOURCE3_ALPHA_NV */
+ 1059, /* GL_OPERAND0_RGB */
+ 1065, /* GL_OPERAND1_RGB */
+ 1071, /* GL_OPERAND2_RGB */
+ 1075, /* GL_OPERAND3_RGB_NV */
+ 1056, /* GL_OPERAND0_ALPHA */
+ 1062, /* GL_OPERAND1_ALPHA */
+ 1068, /* GL_OPERAND2_ALPHA */
+ 1074, /* GL_OPERAND3_ALPHA_NV */
+ 1791, /* GL_VERTEX_ARRAY_BINDING */
+ 1716, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1717, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 1857, /* GL_YCBCR_422_APPLE */
+ 1780, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1782, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1725, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1519, /* GL_STORAGE_PRIVATE_APPLE */
+ 1518, /* GL_STORAGE_CACHED_APPLE */
+ 1520, /* GL_STORAGE_SHARED_APPLE */
+ 1429, /* GL_SLICE_ACCUM_SUN */
+ 1278, /* GL_QUAD_MESH_SUN */
+ 1750, /* GL_TRIANGLE_MESH_SUN */
+ 1830, /* GL_VERTEX_PROGRAM_ARB */
+ 1841, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1817, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1823, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1825, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1827, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
334, /* GL_CURRENT_VERTEX_ATTRIB */
- 1228, /* GL_PROGRAM_LENGTH_ARB */
- 1242, /* GL_PROGRAM_STRING_ARB */
- 986, /* GL_MODELVIEW_PROJECTION_NV */
- 615, /* GL_IDENTITY_NV */
- 662, /* GL_INVERSE_NV */
- 1739, /* GL_TRANSPOSE_NV */
- 663, /* GL_INVERSE_TRANSPOSE_NV */
- 893, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 892, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 800, /* GL_MATRIX0_NV */
- 812, /* GL_MATRIX1_NV */
- 824, /* GL_MATRIX2_NV */
- 828, /* GL_MATRIX3_NV */
- 830, /* GL_MATRIX4_NV */
- 832, /* GL_MATRIX5_NV */
- 834, /* GL_MATRIX6_NV */
- 836, /* GL_MATRIX7_NV */
+ 1230, /* GL_PROGRAM_LENGTH_ARB */
+ 1244, /* GL_PROGRAM_STRING_ARB */
+ 988, /* GL_MODELVIEW_PROJECTION_NV */
+ 616, /* GL_IDENTITY_NV */
+ 663, /* GL_INVERSE_NV */
+ 1743, /* GL_TRANSPOSE_NV */
+ 664, /* GL_INVERSE_TRANSPOSE_NV */
+ 895, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 894, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 802, /* GL_MATRIX0_NV */
+ 814, /* GL_MATRIX1_NV */
+ 826, /* GL_MATRIX2_NV */
+ 830, /* GL_MATRIX3_NV */
+ 832, /* GL_MATRIX4_NV */
+ 834, /* GL_MATRIX5_NV */
+ 836, /* GL_MATRIX6_NV */
+ 838, /* GL_MATRIX7_NV */
318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
315, /* GL_CURRENT_MATRIX_ARB */
- 1829, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1832, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1240, /* GL_PROGRAM_PARAMETER_NV */
- 1817, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1244, /* GL_PROGRAM_TARGET_NV */
- 1241, /* GL_PROGRAM_RESIDENT_NV */
- 1731, /* GL_TRACK_MATRIX_NV */
- 1732, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1827, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1222, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 1833, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1836, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1242, /* GL_PROGRAM_PARAMETER_NV */
+ 1821, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1246, /* GL_PROGRAM_TARGET_NV */
+ 1243, /* GL_PROGRAM_RESIDENT_NV */
+ 1735, /* GL_TRACK_MATRIX_NV */
+ 1736, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1831, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1224, /* GL_PROGRAM_ERROR_POSITION_ARB */
355, /* GL_DEPTH_CLAMP */
- 1795, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1802, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1803, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1804, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1805, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1806, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1807, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1808, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1809, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1810, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1796, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1797, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1798, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1799, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1800, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1801, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 748, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 755, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 756, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 757, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 758, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 759, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 760, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 761, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 762, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 763, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 749, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 775, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 782, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 783, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 784, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 785, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 786, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 787, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1221, /* GL_PROGRAM_BINDING_ARB */
- 789, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 790, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 776, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 779, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 780, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 781, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1647, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1644, /* GL_TEXTURE_COMPRESSED */
- 1025, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 1799, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1806, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1807, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1808, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1809, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1810, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1811, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1812, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1813, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1814, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1800, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1801, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1802, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1803, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1804, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1805, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 750, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 757, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 759, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 760, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 761, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 762, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 763, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 764, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 765, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 755, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 756, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 777, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 784, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 785, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 786, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 787, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 788, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 789, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1223, /* GL_PROGRAM_BINDING_ARB */
+ 791, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 792, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 779, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 780, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 781, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 782, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 783, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1651, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1648, /* GL_TEXTURE_COMPRESSED */
+ 1027, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
269, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 934, /* GL_MAX_VERTEX_UNITS_ARB */
+ 936, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1848, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1825, /* GL_VERTEX_BLEND_ARB */
+ 1852, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1829, /* GL_VERTEX_BLEND_ARB */
336, /* GL_CURRENT_WEIGHT_ARB */
- 1847, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1846, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1845, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1844, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1841, /* GL_WEIGHT_ARRAY_ARB */
+ 1851, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1850, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1849, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1848, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1845, /* GL_WEIGHT_ARRAY_ARB */
384, /* GL_DOT3_RGB */
385, /* GL_DOT3_RGBA */
263, /* GL_COMPRESSED_RGB_FXT1_3DFX */
258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 994, /* GL_MULTISAMPLE_3DFX */
- 1387, /* GL_SAMPLE_BUFFERS_3DFX */
- 1378, /* GL_SAMPLES_3DFX */
- 975, /* GL_MODELVIEW2_ARB */
- 978, /* GL_MODELVIEW3_ARB */
- 979, /* GL_MODELVIEW4_ARB */
- 980, /* GL_MODELVIEW5_ARB */
- 981, /* GL_MODELVIEW6_ARB */
- 982, /* GL_MODELVIEW7_ARB */
- 983, /* GL_MODELVIEW8_ARB */
- 984, /* GL_MODELVIEW9_ARB */
- 954, /* GL_MODELVIEW10_ARB */
- 955, /* GL_MODELVIEW11_ARB */
- 956, /* GL_MODELVIEW12_ARB */
- 957, /* GL_MODELVIEW13_ARB */
- 958, /* GL_MODELVIEW14_ARB */
- 959, /* GL_MODELVIEW15_ARB */
- 960, /* GL_MODELVIEW16_ARB */
- 961, /* GL_MODELVIEW17_ARB */
- 962, /* GL_MODELVIEW18_ARB */
- 963, /* GL_MODELVIEW19_ARB */
- 965, /* GL_MODELVIEW20_ARB */
- 966, /* GL_MODELVIEW21_ARB */
- 967, /* GL_MODELVIEW22_ARB */
- 968, /* GL_MODELVIEW23_ARB */
- 969, /* GL_MODELVIEW24_ARB */
- 970, /* GL_MODELVIEW25_ARB */
- 971, /* GL_MODELVIEW26_ARB */
- 972, /* GL_MODELVIEW27_ARB */
- 973, /* GL_MODELVIEW28_ARB */
- 974, /* GL_MODELVIEW29_ARB */
- 976, /* GL_MODELVIEW30_ARB */
- 977, /* GL_MODELVIEW31_ARB */
+ 996, /* GL_MULTISAMPLE_3DFX */
+ 1391, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1382, /* GL_SAMPLES_3DFX */
+ 977, /* GL_MODELVIEW2_ARB */
+ 980, /* GL_MODELVIEW3_ARB */
+ 981, /* GL_MODELVIEW4_ARB */
+ 982, /* GL_MODELVIEW5_ARB */
+ 983, /* GL_MODELVIEW6_ARB */
+ 984, /* GL_MODELVIEW7_ARB */
+ 985, /* GL_MODELVIEW8_ARB */
+ 986, /* GL_MODELVIEW9_ARB */
+ 956, /* GL_MODELVIEW10_ARB */
+ 957, /* GL_MODELVIEW11_ARB */
+ 958, /* GL_MODELVIEW12_ARB */
+ 959, /* GL_MODELVIEW13_ARB */
+ 960, /* GL_MODELVIEW14_ARB */
+ 961, /* GL_MODELVIEW15_ARB */
+ 962, /* GL_MODELVIEW16_ARB */
+ 963, /* GL_MODELVIEW17_ARB */
+ 964, /* GL_MODELVIEW18_ARB */
+ 965, /* GL_MODELVIEW19_ARB */
+ 967, /* GL_MODELVIEW20_ARB */
+ 968, /* GL_MODELVIEW21_ARB */
+ 969, /* GL_MODELVIEW22_ARB */
+ 970, /* GL_MODELVIEW23_ARB */
+ 971, /* GL_MODELVIEW24_ARB */
+ 972, /* GL_MODELVIEW25_ARB */
+ 973, /* GL_MODELVIEW26_ARB */
+ 974, /* GL_MODELVIEW27_ARB */
+ 975, /* GL_MODELVIEW28_ARB */
+ 976, /* GL_MODELVIEW29_ARB */
+ 978, /* GL_MODELVIEW30_ARB */
+ 979, /* GL_MODELVIEW31_ARB */
389, /* GL_DOT3_RGB_EXT */
387, /* GL_DOT3_RGBA_EXT */
- 948, /* GL_MIRROR_CLAMP_EXT */
- 951, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 989, /* GL_MODULATE_ADD_ATI */
- 990, /* GL_MODULATE_SIGNED_ADD_ATI */
- 991, /* GL_MODULATE_SUBTRACT_ATI */
- 1854, /* GL_YCBCR_MESA */
- 1081, /* GL_PACK_INVERT_MESA */
+ 950, /* GL_MIRROR_CLAMP_EXT */
+ 953, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 991, /* GL_MODULATE_ADD_ATI */
+ 992, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 993, /* GL_MODULATE_SUBTRACT_ATI */
+ 1858, /* GL_YCBCR_MESA */
+ 1083, /* GL_PACK_INVERT_MESA */
339, /* GL_DEBUG_OBJECT_MESA */
340, /* GL_DEBUG_PRINT_MESA */
338, /* GL_DEBUG_ASSERT_MESA */
@@ -4758,24 +4766,24 @@ static const unsigned reduced_enums[1347] =
447, /* GL_DU8DV8_ATI */
114, /* GL_BUMP_ENVMAP_ATI */
118, /* GL_BUMP_TARGET_ATI */
- 1486, /* GL_STENCIL_BACK_FUNC */
- 1484, /* GL_STENCIL_BACK_FAIL */
- 1488, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1490, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 532, /* GL_FRAGMENT_PROGRAM_ARB */
- 1219, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1247, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1246, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1231, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1237, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1236, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 882, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 905, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 904, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 895, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 901, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 900, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 865, /* GL_MAX_DRAW_BUFFERS */
+ 1490, /* GL_STENCIL_BACK_FUNC */
+ 1488, /* GL_STENCIL_BACK_FAIL */
+ 1492, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1494, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 533, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1221, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1249, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1248, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1233, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1239, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1238, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 884, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 907, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 906, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 897, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 903, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 902, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 867, /* GL_MAX_DRAW_BUFFERS */
393, /* GL_DRAW_BUFFER0 */
396, /* GL_DRAW_BUFFER1 */
417, /* GL_DRAW_BUFFER2 */
@@ -4793,253 +4801,253 @@ static const unsigned reduced_enums[1347] =
409, /* GL_DRAW_BUFFER14 */
412, /* GL_DRAW_BUFFER15 */
82, /* GL_BLEND_EQUATION_ALPHA */
- 845, /* GL_MATRIX_PALETTE_ARB */
- 876, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 879, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 847, /* GL_MATRIX_PALETTE_ARB */
+ 878, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 881, /* GL_MAX_PALETTE_MATRICES_ARB */
321, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 839, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 841, /* GL_MATRIX_INDEX_ARRAY_ARB */
316, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 841, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 843, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 842, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 840, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1674, /* GL_TEXTURE_DEPTH_SIZE */
+ 843, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 845, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 844, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 842, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1678, /* GL_TEXTURE_DEPTH_SIZE */
377, /* GL_DEPTH_TEXTURE_MODE */
- 1639, /* GL_TEXTURE_COMPARE_MODE */
- 1637, /* GL_TEXTURE_COMPARE_FUNC */
+ 1643, /* GL_TEXTURE_COMPARE_MODE */
+ 1641, /* GL_TEXTURE_COMPARE_FUNC */
242, /* GL_COMPARE_R_TO_TEXTURE */
- 1153, /* GL_POINT_SPRITE */
+ 1155, /* GL_POINT_SPRITE */
296, /* GL_COORD_REPLACE */
- 1157, /* GL_POINT_SPRITE_R_MODE_NV */
- 1276, /* GL_QUERY_COUNTER_BITS */
+ 1159, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1280, /* GL_QUERY_COUNTER_BITS */
323, /* GL_CURRENT_QUERY */
- 1278, /* GL_QUERY_RESULT */
- 1280, /* GL_QUERY_RESULT_AVAILABLE */
- 928, /* GL_MAX_VERTEX_ATTRIBS */
- 1815, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 1282, /* GL_QUERY_RESULT */
+ 1284, /* GL_QUERY_RESULT_AVAILABLE */
+ 930, /* GL_MAX_VERTEX_ATTRIBS */
+ 1819, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
375, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
374, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 914, /* GL_MAX_TEXTURE_COORDS */
- 916, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1224, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1226, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1225, /* GL_PROGRAM_FORMAT_ARB */
- 1723, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 916, /* GL_MAX_TEXTURE_COORDS */
+ 918, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1226, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1228, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1227, /* GL_PROGRAM_FORMAT_ARB */
+ 1727, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
353, /* GL_DEPTH_BOUNDS_TEST_EXT */
352, /* GL_DEPTH_BOUNDS_EXT */
53, /* GL_ARRAY_BUFFER */
461, /* GL_ELEMENT_ARRAY_BUFFER */
54, /* GL_ARRAY_BUFFER_BINDING */
462, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1789, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1015, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 1793, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1017, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
149, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 624, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1652, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 625, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1656, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
457, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1399, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 510, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1842, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1811, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1227, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 888, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1233, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 897, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1245, /* GL_PROGRAM_TEMPORARIES_ARB */
- 903, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1235, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 899, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1239, /* GL_PROGRAM_PARAMETERS_ARB */
- 902, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1234, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 898, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1220, /* GL_PROGRAM_ATTRIBS_ARB */
- 883, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1232, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 896, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1218, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 881, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1230, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 894, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 889, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 885, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1248, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1736, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1289, /* GL_READ_ONLY */
- 1850, /* GL_WRITE_ONLY */
- 1291, /* GL_READ_WRITE */
+ 1403, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 511, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1846, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1815, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1229, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 890, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1235, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 899, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1247, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 905, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1237, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 901, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1241, /* GL_PROGRAM_PARAMETERS_ARB */
+ 904, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1236, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 900, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1222, /* GL_PROGRAM_ATTRIBS_ARB */
+ 885, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1234, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 898, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1220, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 883, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1232, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 896, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 891, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 887, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1250, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1740, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1293, /* GL_READ_ONLY */
+ 1854, /* GL_WRITE_ONLY */
+ 1295, /* GL_READ_WRITE */
102, /* GL_BUFFER_ACCESS */
105, /* GL_BUFFER_MAPPED */
107, /* GL_BUFFER_MAP_POINTER */
- 1730, /* GL_TIME_ELAPSED_EXT */
- 799, /* GL_MATRIX0_ARB */
- 811, /* GL_MATRIX1_ARB */
- 823, /* GL_MATRIX2_ARB */
- 827, /* GL_MATRIX3_ARB */
- 829, /* GL_MATRIX4_ARB */
- 831, /* GL_MATRIX5_ARB */
- 833, /* GL_MATRIX6_ARB */
- 835, /* GL_MATRIX7_ARB */
- 837, /* GL_MATRIX8_ARB */
- 838, /* GL_MATRIX9_ARB */
- 801, /* GL_MATRIX10_ARB */
- 802, /* GL_MATRIX11_ARB */
- 803, /* GL_MATRIX12_ARB */
- 804, /* GL_MATRIX13_ARB */
- 805, /* GL_MATRIX14_ARB */
- 806, /* GL_MATRIX15_ARB */
- 807, /* GL_MATRIX16_ARB */
- 808, /* GL_MATRIX17_ARB */
- 809, /* GL_MATRIX18_ARB */
- 810, /* GL_MATRIX19_ARB */
- 813, /* GL_MATRIX20_ARB */
- 814, /* GL_MATRIX21_ARB */
- 815, /* GL_MATRIX22_ARB */
- 816, /* GL_MATRIX23_ARB */
- 817, /* GL_MATRIX24_ARB */
- 818, /* GL_MATRIX25_ARB */
- 819, /* GL_MATRIX26_ARB */
- 820, /* GL_MATRIX27_ARB */
- 821, /* GL_MATRIX28_ARB */
- 822, /* GL_MATRIX29_ARB */
- 825, /* GL_MATRIX30_ARB */
- 826, /* GL_MATRIX31_ARB */
- 1519, /* GL_STREAM_DRAW */
- 1521, /* GL_STREAM_READ */
- 1517, /* GL_STREAM_COPY */
- 1477, /* GL_STATIC_DRAW */
- 1479, /* GL_STATIC_READ */
- 1475, /* GL_STATIC_COPY */
+ 1734, /* GL_TIME_ELAPSED_EXT */
+ 801, /* GL_MATRIX0_ARB */
+ 813, /* GL_MATRIX1_ARB */
+ 825, /* GL_MATRIX2_ARB */
+ 829, /* GL_MATRIX3_ARB */
+ 831, /* GL_MATRIX4_ARB */
+ 833, /* GL_MATRIX5_ARB */
+ 835, /* GL_MATRIX6_ARB */
+ 837, /* GL_MATRIX7_ARB */
+ 839, /* GL_MATRIX8_ARB */
+ 840, /* GL_MATRIX9_ARB */
+ 803, /* GL_MATRIX10_ARB */
+ 804, /* GL_MATRIX11_ARB */
+ 805, /* GL_MATRIX12_ARB */
+ 806, /* GL_MATRIX13_ARB */
+ 807, /* GL_MATRIX14_ARB */
+ 808, /* GL_MATRIX15_ARB */
+ 809, /* GL_MATRIX16_ARB */
+ 810, /* GL_MATRIX17_ARB */
+ 811, /* GL_MATRIX18_ARB */
+ 812, /* GL_MATRIX19_ARB */
+ 815, /* GL_MATRIX20_ARB */
+ 816, /* GL_MATRIX21_ARB */
+ 817, /* GL_MATRIX22_ARB */
+ 818, /* GL_MATRIX23_ARB */
+ 819, /* GL_MATRIX24_ARB */
+ 820, /* GL_MATRIX25_ARB */
+ 821, /* GL_MATRIX26_ARB */
+ 822, /* GL_MATRIX27_ARB */
+ 823, /* GL_MATRIX28_ARB */
+ 824, /* GL_MATRIX29_ARB */
+ 827, /* GL_MATRIX30_ARB */
+ 828, /* GL_MATRIX31_ARB */
+ 1523, /* GL_STREAM_DRAW */
+ 1525, /* GL_STREAM_READ */
+ 1521, /* GL_STREAM_COPY */
+ 1481, /* GL_STATIC_DRAW */
+ 1483, /* GL_STATIC_READ */
+ 1479, /* GL_STATIC_COPY */
451, /* GL_DYNAMIC_DRAW */
453, /* GL_DYNAMIC_READ */
449, /* GL_DYNAMIC_COPY */
- 1121, /* GL_PIXEL_PACK_BUFFER */
- 1125, /* GL_PIXEL_UNPACK_BUFFER */
- 1122, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1126, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 1123, /* GL_PIXEL_PACK_BUFFER */
+ 1127, /* GL_PIXEL_UNPACK_BUFFER */
+ 1124, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1128, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
347, /* GL_DEPTH24_STENCIL8 */
- 1720, /* GL_TEXTURE_STENCIL_SIZE */
- 1672, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 884, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 887, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 891, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 890, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 848, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1510, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1724, /* GL_TEXTURE_STENCIL_SIZE */
+ 1676, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 886, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 889, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 893, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 892, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 850, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1514, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 949, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1380, /* GL_SAMPLES_PASSED */
+ 951, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1384, /* GL_SAMPLES_PASSED */
109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 533, /* GL_FRAGMENT_SHADER */
- 1835, /* GL_VERTEX_SHADER */
- 1238, /* GL_PROGRAM_OBJECT_ARB */
- 1412, /* GL_SHADER_OBJECT_ARB */
- 872, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 932, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 926, /* GL_MAX_VARYING_FLOATS */
- 930, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 857, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1041, /* GL_OBJECT_TYPE_ARB */
- 1414, /* GL_SHADER_TYPE */
- 498, /* GL_FLOAT_VEC2 */
- 500, /* GL_FLOAT_VEC3 */
- 502, /* GL_FLOAT_VEC4 */
- 651, /* GL_INT_VEC2 */
- 653, /* GL_INT_VEC3 */
- 655, /* GL_INT_VEC4 */
+ 534, /* GL_FRAGMENT_SHADER */
+ 1839, /* GL_VERTEX_SHADER */
+ 1240, /* GL_PROGRAM_OBJECT_ARB */
+ 1416, /* GL_SHADER_OBJECT_ARB */
+ 874, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 934, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 928, /* GL_MAX_VARYING_FLOATS */
+ 932, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 859, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1043, /* GL_OBJECT_TYPE_ARB */
+ 1418, /* GL_SHADER_TYPE */
+ 499, /* GL_FLOAT_VEC2 */
+ 501, /* GL_FLOAT_VEC3 */
+ 503, /* GL_FLOAT_VEC4 */
+ 652, /* GL_INT_VEC2 */
+ 654, /* GL_INT_VEC3 */
+ 656, /* GL_INT_VEC4 */
94, /* GL_BOOL */
96, /* GL_BOOL_VEC2 */
98, /* GL_BOOL_VEC3 */
100, /* GL_BOOL_VEC4 */
- 486, /* GL_FLOAT_MAT2 */
- 490, /* GL_FLOAT_MAT3 */
- 494, /* GL_FLOAT_MAT4 */
- 1371, /* GL_SAMPLER_1D */
- 1373, /* GL_SAMPLER_2D */
- 1375, /* GL_SAMPLER_3D */
- 1376, /* GL_SAMPLER_CUBE */
- 1372, /* GL_SAMPLER_1D_SHADOW */
- 1374, /* GL_SAMPLER_2D_SHADOW */
- 488, /* GL_FLOAT_MAT2x3 */
- 489, /* GL_FLOAT_MAT2x4 */
- 492, /* GL_FLOAT_MAT3x2 */
- 493, /* GL_FLOAT_MAT3x4 */
- 496, /* GL_FLOAT_MAT4x2 */
- 497, /* GL_FLOAT_MAT4x3 */
+ 487, /* GL_FLOAT_MAT2 */
+ 491, /* GL_FLOAT_MAT3 */
+ 495, /* GL_FLOAT_MAT4 */
+ 1375, /* GL_SAMPLER_1D */
+ 1377, /* GL_SAMPLER_2D */
+ 1379, /* GL_SAMPLER_3D */
+ 1380, /* GL_SAMPLER_CUBE */
+ 1376, /* GL_SAMPLER_1D_SHADOW */
+ 1378, /* GL_SAMPLER_2D_SHADOW */
+ 489, /* GL_FLOAT_MAT2x3 */
+ 490, /* GL_FLOAT_MAT2x4 */
+ 493, /* GL_FLOAT_MAT3x2 */
+ 494, /* GL_FLOAT_MAT3x4 */
+ 497, /* GL_FLOAT_MAT4x2 */
+ 498, /* GL_FLOAT_MAT4x3 */
345, /* GL_DELETE_STATUS */
246, /* GL_COMPILE_STATUS */
- 706, /* GL_LINK_STATUS */
- 1783, /* GL_VALIDATE_STATUS */
- 636, /* GL_INFO_LOG_LENGTH */
+ 708, /* GL_LINK_STATUS */
+ 1787, /* GL_VALIDATE_STATUS */
+ 637, /* GL_INFO_LOG_LENGTH */
56, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1413, /* GL_SHADER_SOURCE_LENGTH */
+ 1417, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 535, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1416, /* GL_SHADING_LANGUAGE_VERSION */
+ 536, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1420, /* GL_SHADING_LANGUAGE_VERSION */
322, /* GL_CURRENT_PROGRAM */
- 1090, /* GL_PALETTE4_RGB8_OES */
- 1092, /* GL_PALETTE4_RGBA8_OES */
- 1088, /* GL_PALETTE4_R5_G6_B5_OES */
- 1091, /* GL_PALETTE4_RGBA4_OES */
- 1089, /* GL_PALETTE4_RGB5_A1_OES */
- 1095, /* GL_PALETTE8_RGB8_OES */
- 1097, /* GL_PALETTE8_RGBA8_OES */
- 1093, /* GL_PALETTE8_R5_G6_B5_OES */
- 1096, /* GL_PALETTE8_RGBA4_OES */
- 1094, /* GL_PALETTE8_RGB5_A1_OES */
- 618, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 617, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1768, /* GL_UNSIGNED_NORMALIZED */
- 1607, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1259, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1609, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1262, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1615, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1617, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1469, /* GL_SRGB */
- 1470, /* GL_SRGB8 */
- 1472, /* GL_SRGB_ALPHA */
- 1471, /* GL_SRGB8_ALPHA8 */
- 1429, /* GL_SLUMINANCE_ALPHA */
- 1428, /* GL_SLUMINANCE8_ALPHA8 */
- 1426, /* GL_SLUMINANCE */
- 1427, /* GL_SLUMINANCE8 */
+ 1092, /* GL_PALETTE4_RGB8_OES */
+ 1094, /* GL_PALETTE4_RGBA8_OES */
+ 1090, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1093, /* GL_PALETTE4_RGBA4_OES */
+ 1091, /* GL_PALETTE4_RGB5_A1_OES */
+ 1097, /* GL_PALETTE8_RGB8_OES */
+ 1099, /* GL_PALETTE8_RGBA8_OES */
+ 1095, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1098, /* GL_PALETTE8_RGBA4_OES */
+ 1096, /* GL_PALETTE8_RGB5_A1_OES */
+ 619, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 618, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1772, /* GL_UNSIGNED_NORMALIZED */
+ 1611, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1262, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1613, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1265, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1619, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1621, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1473, /* GL_SRGB */
+ 1474, /* GL_SRGB8 */
+ 1476, /* GL_SRGB_ALPHA */
+ 1475, /* GL_SRGB8_ALPHA8 */
+ 1433, /* GL_SLUMINANCE_ALPHA */
+ 1432, /* GL_SLUMINANCE8_ALPHA8 */
+ 1430, /* GL_SLUMINANCE */
+ 1431, /* GL_SLUMINANCE8 */
267, /* GL_COMPRESSED_SRGB */
268, /* GL_COMPRESSED_SRGB_ALPHA */
265, /* GL_COMPRESSED_SLUMINANCE */
266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1155, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 714, /* GL_LOWER_LEFT */
- 1780, /* GL_UPPER_LEFT */
- 1492, /* GL_STENCIL_BACK_REF */
- 1493, /* GL_STENCIL_BACK_VALUE_MASK */
- 1494, /* GL_STENCIL_BACK_WRITEMASK */
+ 1157, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 716, /* GL_LOWER_LEFT */
+ 1784, /* GL_UPPER_LEFT */
+ 1496, /* GL_STENCIL_BACK_REF */
+ 1497, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1498, /* GL_STENCIL_BACK_WRITEMASK */
442, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1305, /* GL_RENDERBUFFER_BINDING_EXT */
- 1286, /* GL_READ_FRAMEBUFFER */
+ 1309, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1290, /* GL_READ_FRAMEBUFFER */
441, /* GL_DRAW_FRAMEBUFFER */
- 1287, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1315, /* GL_RENDERBUFFER_SAMPLES */
- 545, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 543, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 554, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 550, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 552, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 557, /* GL_FRAMEBUFFER_COMPLETE */
- 561, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 567, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 565, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 563, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 566, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 564, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 570, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 573, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 571, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 854, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 1291, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1319, /* GL_RENDERBUFFER_SAMPLES */
+ 546, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 544, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 555, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 553, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 558, /* GL_FRAMEBUFFER_COMPLETE */
+ 562, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 568, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 566, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 564, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 567, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 565, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 571, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 574, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 572, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 856, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
155, /* GL_COLOR_ATTACHMENT0 */
157, /* GL_COLOR_ATTACHMENT1 */
171, /* GL_COLOR_ATTACHMENT2 */
@@ -5057,56 +5065,56 @@ static const unsigned reduced_enums[1347] =
166, /* GL_COLOR_ATTACHMENT14 */
168, /* GL_COLOR_ATTACHMENT15 */
348, /* GL_DEPTH_ATTACHMENT */
- 1482, /* GL_STENCIL_ATTACHMENT */
- 536, /* GL_FRAMEBUFFER */
- 1303, /* GL_RENDERBUFFER */
- 1317, /* GL_RENDERBUFFER_WIDTH */
- 1310, /* GL_RENDERBUFFER_HEIGHT */
- 1312, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1505, /* GL_STENCIL_INDEX_EXT */
- 1502, /* GL_STENCIL_INDEX1_EXT */
- 1503, /* GL_STENCIL_INDEX4_EXT */
- 1504, /* GL_STENCIL_INDEX8_EXT */
- 1501, /* GL_STENCIL_INDEX16_EXT */
- 1314, /* GL_RENDERBUFFER_RED_SIZE */
- 1309, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1306, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1304, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1307, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1316, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 569, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 910, /* GL_MAX_SAMPLES */
- 1273, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- 483, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- 666, /* GL_LAST_VERTEX_CONVENTION_EXT */
- 1252, /* GL_PROVOKING_VERTEX_EXT */
+ 1486, /* GL_STENCIL_ATTACHMENT */
+ 537, /* GL_FRAMEBUFFER */
+ 1307, /* GL_RENDERBUFFER */
+ 1321, /* GL_RENDERBUFFER_WIDTH */
+ 1314, /* GL_RENDERBUFFER_HEIGHT */
+ 1316, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1509, /* GL_STENCIL_INDEX_EXT */
+ 1506, /* GL_STENCIL_INDEX1_EXT */
+ 1507, /* GL_STENCIL_INDEX4_EXT */
+ 1508, /* GL_STENCIL_INDEX8_EXT */
+ 1505, /* GL_STENCIL_INDEX16_EXT */
+ 1318, /* GL_RENDERBUFFER_RED_SIZE */
+ 1313, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1310, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1308, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1311, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1320, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 570, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 912, /* GL_MAX_SAMPLES */
+ 1276, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 483, /* GL_FIRST_VERTEX_CONVENTION */
+ 667, /* GL_LAST_VERTEX_CONVENTION */
+ 1254, /* GL_PROVOKING_VERTEX */
302, /* GL_COPY_READ_BUFFER */
303, /* GL_COPY_WRITE_BUFFER */
- 1364, /* GL_RGBA_SNORM */
- 1360, /* GL_RGBA8_SNORM */
- 1422, /* GL_SIGNED_NORMALIZED */
- 911, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1040, /* GL_OBJECT_TYPE */
- 1526, /* GL_SYNC_CONDITION */
- 1531, /* GL_SYNC_STATUS */
- 1528, /* GL_SYNC_FLAGS */
- 1527, /* GL_SYNC_FENCE */
- 1530, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 1757, /* GL_UNSIGNALED */
- 1421, /* GL_SIGNALED */
+ 1368, /* GL_RGBA_SNORM */
+ 1364, /* GL_RGBA8_SNORM */
+ 1426, /* GL_SIGNED_NORMALIZED */
+ 913, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1042, /* GL_OBJECT_TYPE */
+ 1530, /* GL_SYNC_CONDITION */
+ 1535, /* GL_SYNC_STATUS */
+ 1532, /* GL_SYNC_FLAGS */
+ 1531, /* GL_SYNC_FENCE */
+ 1534, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 1761, /* GL_UNSIGNALED */
+ 1425, /* GL_SIGNALED */
46, /* GL_ALREADY_SIGNALED */
- 1728, /* GL_TIMEOUT_EXPIRED */
+ 1732, /* GL_TIMEOUT_EXPIRED */
270, /* GL_CONDITION_SATISFIED */
- 1840, /* GL_WAIT_FAILED */
+ 1844, /* GL_WAIT_FAILED */
468, /* GL_EVAL_BIT */
- 1284, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 708, /* GL_LIST_BIT */
- 1623, /* GL_TEXTURE_BIT */
- 1395, /* GL_SCISSOR_BIT */
+ 1288, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 710, /* GL_LIST_BIT */
+ 1627, /* GL_TEXTURE_BIT */
+ 1399, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 996, /* GL_MULTISAMPLE_BIT */
+ 998, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
- 1729, /* GL_TIMEOUT_IGNORED */
+ 1733, /* GL_TIMEOUT_IGNORED */
};
typedef int (*cfunc)(const void *, const void *);
diff --git a/src/mesa/main/execmem.c b/src/mesa/main/execmem.c
index 57c1e117c8..4c6139985f 100644
--- a/src/mesa/main/execmem.c
+++ b/src/mesa/main/execmem.c
@@ -80,11 +80,10 @@ init_heap(void)
exec_heap = mmInit( 0, EXEC_HEAP_SIZE );
if (!exec_mem)
- exec_mem = (unsigned char *) mmap(0, EXEC_HEAP_SIZE,
- PROT_EXEC | PROT_READ | PROT_WRITE,
- MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
+ exec_mem = mmap(NULL, EXEC_HEAP_SIZE, PROT_EXEC | PROT_READ | PROT_WRITE,
+ MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
- return (exec_mem != NULL);
+ return (exec_mem != MAP_FAILED);
}
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 73adb0e217..2992abd075 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -63,6 +63,7 @@ static const struct {
{ OFF, "GL_ARB_pixel_buffer_object", F(EXT_pixel_buffer_object) },
{ OFF, "GL_ARB_point_parameters", F(EXT_point_parameters) },
{ OFF, "GL_ARB_point_sprite", F(ARB_point_sprite) },
+ { OFF, "GL_ARB_provoking_vertex", F(EXT_provoking_vertex) },
{ OFF, "GL_ARB_seamless_cube_map", F(ARB_seamless_cube_map) },
{ OFF, "GL_ARB_shader_objects", F(ARB_shader_objects) },
{ OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) },
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 825a23090b..13f49da5a7 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -46,6 +46,10 @@
#include "texstore.h"
+/** Set this to 1 to help debug FBO incompleteness problems */
+#define DEBUG_FBO 0
+
+
/**
* Notes:
*
@@ -308,8 +312,8 @@ _mesa_framebuffer_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb,
static void
att_incomplete(const char *msg)
{
-#if 0
- _mesa_printf("attachment incomplete: %s\n", msg);
+#if DEBUG_FBO
+ _mesa_debug(NULL, "attachment incomplete: %s\n", msg);
#else
(void) msg;
#endif
@@ -317,6 +321,23 @@ att_incomplete(const char *msg)
/**
+ * For debug only.
+ */
+static void
+fbo_incomplete(const char *msg, int index)
+{
+#if DEBUG_FBO
+ _mesa_debug(NULL, "FBO Incomplete: %s [%d]\n", msg, index);
+#else
+ (void) msg;
+ (void) index;
+#endif
+}
+
+
+
+
+/**
* Test if an attachment point is complete and update its Complete field.
* \param format if GL_COLOR, this is a color attachment point,
* if GL_DEPTH, this is a depth component attachment point,
@@ -468,20 +489,6 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
/**
- * Helpful for debugging
- */
-static void
-fbo_incomplete(const char *msg, int index)
-{
- (void) msg;
- (void) index;
- /*
- _mesa_debug(NULL, "FBO Incomplete: %s [%d]\n", msg, index);
- */
-}
-
-
-/**
* Test if the given framebuffer object is complete and update its
* Status field with the results.
* Calls the ctx->Driver.ValidateFramebuffer() function to allow the
@@ -1953,13 +1960,13 @@ _mesa_GenerateMipmapEXT(GLenum target)
_mesa_lock_texture(ctx, texObj);
if (target == GL_TEXTURE_CUBE_MAP) {
- int face;
-
+ GLuint face;
for (face = 0; face < 6; face++)
ctx->Driver.GenerateMipmap(ctx,
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face,
texObj);
- } else {
+ }
+ else {
ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
_mesa_unlock_texture(ctx, texObj);
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index e23cdb1f42..6318934c6b 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -36,6 +36,38 @@
#define _HAVE_FULL_GL 1
#endif
+/* assert that a feature is disabled and should never be used */
+#define ASSERT_NO_FEATURE() ASSERT(0)
+
+/**
+ * A feature can be anything. But most of them share certain characteristics.
+ *
+ * When a feature defines driver entries, they can be initialized by
+ * _MESA_INIT_<FEATURE>_FUNCTIONS
+ *
+ * When a feature defines vtxfmt entries, they can be initialized and
+ * installed by
+ * _MESA_INIT_<FEATURE>_VTXFMT
+ * _mesa_install_<feature>_vtxfmt
+ *
+ * When a feature defines dispatch entries, they are initialized by
+ * _mesa_init_<feature>_dispatch
+ *
+ * When a feature has states, they are initialized and freed by
+ * _mesa_init_<feature>
+ * _mesa_free_<feature>_data
+ *
+ * Except for states, the others compile to no-op when a feature is disabled.
+ *
+ * The GLAPIENTRYs and helper functions defined by a feature should also
+ * compile to no-op when it is disabled. But to save typings and to catch
+ * bugs, some of them may be unavailable, or compile to ASSERT_NO_FEATURE()
+ * when the feature is disabled.
+ *
+ * A feature following the conventions may be used without knowing if it is
+ * enabled or not.
+ */
+
#define FEATURE_accum _HAVE_FULL_GL
#define FEATURE_attrib_stack _HAVE_FULL_GL
#define FEATURE_colortable _HAVE_FULL_GL
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 823c6dc29c..d7bf7689f3 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1834,7 +1834,6 @@ struct gl_vertex_program
struct gl_program Base; /**< base class */
GLboolean IsNVProgram; /**< is this a GL_NV_vertex_program program? */
GLboolean IsPositionInvariant;
- void *TnlData; /**< should probably use Base.DriverData */
};
@@ -2080,6 +2079,7 @@ struct gl_shader_state
GLboolean EmitContReturn; /**< Emit CONT/RET opcodes? */
GLboolean EmitCondCodes; /**< Use condition codes? */
GLboolean EmitComments; /**< Annotated instructions */
+ GLboolean EmitNVTempInitialization; /**< 0-fill NV temp registers */
void *MemPool;
GLbitfield Flags; /**< Mask of GLSL_x flags */
struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index fcef6dfd42..3820ebd889 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -36,13 +36,17 @@
#include "macros.h"
#include "pixel.h"
#include "mtypes.h"
+#include "glapi/dispatch.h"
+
+
+#if FEATURE_pixel_transfer
/**********************************************************************/
/***** glPixelZoom *****/
/**********************************************************************/
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor )
{
GET_CURRENT_CONTEXT(ctx);
@@ -163,7 +167,7 @@ validate_pbo_access(GLcontext *ctx, struct gl_pixelstore_attrib *pack,
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
{
GET_CURRENT_CONTEXT(ctx);
@@ -205,7 +209,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
{
GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
@@ -261,7 +265,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
{
GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
@@ -317,7 +321,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_GetPixelMapfv( GLenum map, GLfloat *values )
{
GET_CURRENT_CONTEXT(ctx);
@@ -362,7 +366,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_GetPixelMapuiv( GLenum map, GLuint *values )
{
GET_CURRENT_CONTEXT(ctx);
@@ -406,7 +410,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_GetPixelMapusv( GLenum map, GLushort *values )
{
GET_CURRENT_CONTEXT(ctx);
@@ -468,7 +472,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
* Implements glPixelTransfer[fi] whether called immediately or from a
* display list.
*/
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_PixelTransferf( GLenum pname, GLfloat param )
{
GET_CURRENT_CONTEXT(ctx);
@@ -662,7 +666,7 @@ _mesa_PixelTransferf( GLenum pname, GLfloat param )
}
-void GLAPIENTRY
+static void GLAPIENTRY
_mesa_PixelTransferi( GLenum pname, GLint param )
{
_mesa_PixelTransferf( pname, (GLfloat) param );
@@ -756,6 +760,24 @@ void _mesa_update_pixel( GLcontext *ctx, GLuint new_state )
}
+void
+_mesa_init_pixel_dispatch(struct _glapi_table *disp)
+{
+ SET_GetPixelMapfv(disp, _mesa_GetPixelMapfv);
+ SET_GetPixelMapuiv(disp, _mesa_GetPixelMapuiv);
+ SET_GetPixelMapusv(disp, _mesa_GetPixelMapusv);
+ SET_PixelMapfv(disp, _mesa_PixelMapfv);
+ SET_PixelMapuiv(disp, _mesa_PixelMapuiv);
+ SET_PixelMapusv(disp, _mesa_PixelMapusv);
+ SET_PixelTransferf(disp, _mesa_PixelTransferf);
+ SET_PixelTransferi(disp, _mesa_PixelTransferi);
+ SET_PixelZoom(disp, _mesa_PixelZoom);
+}
+
+
+#endif /* FEATURE_pixel_transfer */
+
+
/**********************************************************************/
/***** Initialization *****/
/**********************************************************************/
diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h
index cb6c5262a3..f4d3f1efdb 100644
--- a/src/mesa/main/pixel.h
+++ b/src/mesa/main/pixel.h
@@ -33,48 +33,35 @@
#define PIXEL_H
-#include "mtypes.h"
+#include "main/mtypes.h"
-/** \name API functions */
-/*@{*/
+#if FEATURE_pixel_transfer
-extern void GLAPIENTRY
-_mesa_GetPixelMapfv( GLenum map, GLfloat *values );
-
-extern void GLAPIENTRY
-_mesa_GetPixelMapuiv( GLenum map, GLuint *values );
-
-extern void GLAPIENTRY
-_mesa_GetPixelMapusv( GLenum map, GLushort *values );
-
-extern void GLAPIENTRY
-_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values );
-
-extern void GLAPIENTRY
-_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values );
-
-extern void GLAPIENTRY
-_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values );
+extern void
+_mesa_update_pixel( GLcontext *ctx, GLuint newstate );
-extern void GLAPIENTRY
-_mesa_PixelTransferf( GLenum pname, GLfloat param );
+extern void
+_mesa_init_pixel_dispatch( struct _glapi_table * disp );
-extern void GLAPIENTRY
-_mesa_PixelTransferi( GLenum pname, GLint param );
+#else /* FEATURE_pixel_transfer */
-extern void GLAPIENTRY
-_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor );
+static INLINE void
+_mesa_update_pixel(GLcontext *ctx, GLuint newstate)
+{
+}
-/*@}*/
+static INLINE void
+_mesa_init_pixel_dispatch(struct _glapi_table *disp)
+{
+}
+#endif /* FEATURE_pixel_transfer */
-extern void
-_mesa_update_pixel( GLcontext *ctx, GLuint newstate );
extern void
_mesa_init_pixel( GLcontext * ctx );
/*@}*/
-#endif
+#endif /* PIXEL_H */
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 140a998df2..f10e6b04b7 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -40,9 +40,7 @@
#include "framebuffer.h"
#include "light.h"
#include "matrix.h"
-#if FEATURE_pixel_transfer
#include "pixel.h"
-#endif
#include "shader/program.h"
#include "shader/prog_parameter.h"
#include "state.h"
@@ -585,10 +583,8 @@ _mesa_update_state_locked( GLcontext *ctx )
if (new_state & (_NEW_STENCIL | _NEW_BUFFERS))
_mesa_update_stencil( ctx );
-#if FEATURE_pixel_transfer
if (new_state & _MESA_NEW_TRANSFER_STATE)
_mesa_update_pixel( ctx, new_state );
-#endif
if (new_state & _DD_NEW_SEPARATE_SPECULAR)
update_separate_specular( ctx );
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 2f3e47e69e..d7e77e759e 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -276,6 +276,7 @@ need_saturate( GLuint mode )
return GL_TRUE;
default:
assert(0);
+ return GL_FALSE;
}
}
diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c
index e3feb024c3..b3ecfc784e 100644
--- a/src/mesa/main/texgen.c
+++ b/src/mesa/main/texgen.c
@@ -35,6 +35,7 @@
#include "main/enums.h"
#include "main/macros.h"
#include "main/texgen.h"
+#include "main/texstate.h"
#include "math/m_matrix.h"
@@ -79,7 +80,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texgen = get_texgen(texUnit, coord);
if (!texgen) {
@@ -231,7 +232,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texgen = get_texgen(texUnit, coord);
if (!texgen) {
@@ -269,7 +270,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texgen = get_texgen(texUnit, coord);
if (!texgen) {
@@ -307,7 +308,7 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texgen = get_texgen(texUnit, coord);
if (!texgen) {
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 8228303040..465da6b046 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -33,9 +33,8 @@
#include "glheader.h"
#include "bufferobj.h"
#include "context.h"
-#if FEATURE_convolve
#include "convolve.h"
-#endif
+#include "enums.h"
#include "fbobject.h"
#include "framebuffer.h"
#include "hash.h"
@@ -2075,6 +2074,23 @@ update_fbo_texture(GLcontext *ctx, struct gl_texture_object *texObj,
}
+/**
+ * If the texture object's GenerateMipmap flag is set and we've
+ * changed the texture base level image, regenerate the rest of the
+ * mipmap levels now.
+ */
+static INLINE void
+check_gen_mipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj, GLint level)
+{
+ ASSERT(target != GL_TEXTURE_CUBE_MAP);
+ if (texObj->GenerateMipmap && level == texObj->BaseLevel) {
+ ASSERT(ctx->Driver.GenerateMipmap);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ }
+}
+
+
/** Debug helper: override the user-requested internal format */
static GLenum
override_internal_format(GLenum internalFormat, GLint width, GLint height)
@@ -2131,6 +2147,13 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexImage1D %s %d %s %d %d %s %s %p\n",
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat), width, border,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
internalFormat = override_internal_format(internalFormat, width, 1);
#if FEATURE_convolve
@@ -2161,36 +2184,36 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
- goto out;
- }
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
}
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+
+ ASSERT(texImage->Data == NULL);
+
+ clear_teximage_fields(texImage); /* not really needed, but helpful */
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ postConvWidth, 1, 1,
+ border, internalFormat);
+
+ /* Give the texture to the driver. <pixels> may be null. */
+ ASSERT(ctx->Driver.TexImage1D);
+ ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ width, border, format, type, pixels,
+ &ctx->Unpack, texObj, texImage);
+
+ ASSERT(texImage->TexFormat);
- ASSERT(texImage->Data == NULL);
-
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- postConvWidth, 1, 1,
- border, internalFormat);
-
- ASSERT(ctx->Driver.TexImage1D);
-
- /* Give the texture to the driver! <pixels> may be null! */
- (*ctx->Driver.TexImage1D)(ctx, target, level, internalFormat,
- width, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- ASSERT(texImage->TexFormat);
-
- update_fbo_texture(ctx, texObj, face, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- out:
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_1D) {
@@ -2230,6 +2253,13 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexImage2D %s %d %s %d %d %d %s %s %p\n",
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat), width, height,
+ border, _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
internalFormat = override_internal_format(internalFormat, width, height);
#if FEATURE_convolve
@@ -2269,35 +2299,35 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- goto out;
- }
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
}
-
- ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- postConvWidth, postConvHeight, 1,
- border, internalFormat);
-
- ASSERT(ctx->Driver.TexImage2D);
-
- /* Give the texture to the driver! <pixels> may be null! */
- (*ctx->Driver.TexImage2D)(ctx, target, level, internalFormat,
- width, height, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- ASSERT(texImage->TexFormat);
-
- update_fbo_texture(ctx, texObj, face, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- out:
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+
+ ASSERT(texImage->Data == NULL);
+ clear_teximage_fields(texImage); /* not really needed, but helpful */
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ postConvWidth, postConvHeight, 1,
+ border, internalFormat);
+
+ /* Give the texture to the driver. <pixels> may be null. */
+ ASSERT(ctx->Driver.TexImage2D);
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border, format, type,
+ pixels, &ctx->Unpack, texObj, texImage);
+
+ ASSERT(texImage->TexFormat);
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_2D ||
@@ -2346,6 +2376,13 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexImage3D %s %d %s %d %d %d %d %s %s %p\n",
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat), width, height,
+ depth, border, _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
internalFormat = override_internal_format(internalFormat, width, height);
if (target == GL_TEXTURE_3D ||
@@ -2372,35 +2409,35 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
- goto out;
- }
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
}
-
- ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat);
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+
+ ASSERT(texImage->Data == NULL);
+ clear_teximage_fields(texImage); /* not really needed, but helpful */
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat);
- ASSERT(ctx->Driver.TexImage3D);
+ /* Give the texture to the driver. <pixels> may be null. */
+ ASSERT(ctx->Driver.TexImage3D);
+ ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
+ width, height, depth, border, format, type,
+ pixels, &ctx->Unpack, texObj, texImage);
- /* Give the texture to the driver! <pixels> may be null! */
- (*ctx->Driver.TexImage3D)(ctx, target, level, internalFormat,
- width, height, depth, border, format, type,
- pixels, &ctx->Unpack, texObj, texImage);
+ ASSERT(texImage->TexFormat);
- ASSERT(texImage->TexFormat);
+ check_gen_mipmap(ctx, target, texObj, level);
- update_fbo_texture(ctx, texObj, face, level);
+ update_fbo_texture(ctx, texObj, face, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_3D ||
@@ -2455,6 +2492,12 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexSubImage1D %s %d %d %d %s %s %p\n",
+ _mesa_lookup_enum_by_nr(target), level,
+ xoffset, width, _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
@@ -2480,23 +2523,24 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
if (subtexture_error_check2(ctx, 1, target, level, xoffset, 0, 0,
- postConvWidth, 1, 1, format, type, texImage)) {
- goto out; /* error was detected */
+ postConvWidth, 1, 1,
+ format, type, texImage)) {
+ /* error was recorded */
}
+ else if (width > 0) {
+ /* If we have a border, xoffset=-1 is legal. Bias by border width */
+ xoffset += texImage->Border;
- if (width == 0)
- goto out; /* no-op, not an error */
+ ASSERT(ctx->Driver.TexSubImage1D);
+ ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width,
+ format, type, pixels, &ctx->Unpack,
+ texObj, texImage);
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
+ check_gen_mipmap(ctx, target, texObj, level);
- ASSERT(ctx->Driver.TexSubImage1D);
- (*ctx->Driver.TexSubImage1D)(ctx, target, level, xoffset, width,
- format, type, pixels, &ctx->Unpack,
- texObj, texImage);
- ctx->NewState |= _NEW_TEXTURE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2515,6 +2559,13 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexSubImage2D %s %d %d %d %d %d %s %s %p\n",
+ _mesa_lookup_enum_by_nr(target), level,
+ xoffset, yoffset, width, height,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
@@ -2533,30 +2584,31 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
if (subtexture_error_check2(ctx, 2, target, level, xoffset, yoffset, 0,
- postConvWidth, postConvHeight, 1, format, type,
- texImage)) {
- goto out; /* error was detected */
+ postConvWidth, postConvHeight, 1,
+ format, type, texImage)) {
+ /* error was recorded */
}
+ else if (width > 0 && height >= 0) {
+ /* If we have a border, xoffset=-1 is legal. Bias by border width */
+ xoffset += texImage->Border;
+ yoffset += texImage->Border;
+
+ ASSERT(ctx->Driver.TexSubImage2D);
+ ctx->Driver.TexSubImage2D(ctx, target, level, xoffset, yoffset,
+ width, height, format, type, pixels,
+ &ctx->Unpack, texObj, texImage);
- if (width == 0 || height == 0)
- goto out; /* no-op, not an error */
+ check_gen_mipmap(ctx, target, texObj, level);
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
-
- ASSERT(ctx->Driver.TexSubImage2D);
- (*ctx->Driver.TexSubImage2D)(ctx, target, level, xoffset, yoffset,
- width, height, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
- ctx->NewState |= _NEW_TEXTURE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2575,6 +2627,13 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexSubImage3D %s %d %d %d %d %d %d %d %s %s %p\n",
+ _mesa_lookup_enum_by_nr(target), level,
+ xoffset, yoffset, zoffset, width, height, depth,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
@@ -2590,28 +2649,30 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (subtexture_error_check2(ctx, 3, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, type, texImage)) {
- goto out; /* error was detected */
+ if (subtexture_error_check2(ctx, 3, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, texImage)) {
+ /* error was recorded */
}
+ else if (width > 0 && height > 0 && height > 0) {
+ /* If we have a border, xoffset=-1 is legal. Bias by border width */
+ xoffset += texImage->Border;
+ yoffset += texImage->Border;
+ zoffset += texImage->Border;
- if (width == 0 || height == 0 || height == 0)
- goto out; /* no-op, not an error */
+ ASSERT(ctx->Driver.TexSubImage3D);
+ ctx->Driver.TexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
- zoffset += texImage->Border;
+ check_gen_mipmap(ctx, target, texObj, level);
- ASSERT(ctx->Driver.TexSubImage3D);
- (*ctx->Driver.TexSubImage3D)(ctx, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
- ctx->NewState |= _NEW_TEXTURE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2631,6 +2692,12 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCopyTexImage1D %s %d %s %d %d %d %d\n",
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ x, y, width, border);
+
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
@@ -2646,38 +2713,39 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
- goto out;
}
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
+ ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1,
- border, internalFormat);
+ clear_teximage_fields(texImage); /* not really needed, but helpful */
+ _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1,
+ border, internalFormat);
+ ASSERT(ctx->Driver.CopyTexImage1D);
+ ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
+ x, y, width, border);
- ASSERT(ctx->Driver.CopyTexImage1D);
- (*ctx->Driver.CopyTexImage1D)(ctx, target, level, internalFormat,
- x, y, width, border);
+ ASSERT(texImage->TexFormat);
- ASSERT(texImage->TexFormat);
+ check_gen_mipmap(ctx, target, texObj, level);
- update_fbo_texture(ctx, texObj, face, level);
+ update_fbo_texture(ctx, texObj, face, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2696,6 +2764,12 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCopyTexImage2D %s %d %s %d %d %d %d %d\n",
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ x, y, width, height, border);
+
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
@@ -2719,33 +2793,34 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
- goto out;
}
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+
+ ASSERT(texImage->Data == NULL);
+
+ clear_teximage_fields(texImage); /* not really needed, but helpful */
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ postConvWidth, postConvHeight, 1,
+ border, internalFormat);
+
+ ASSERT(ctx->Driver.CopyTexImage2D);
+ ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
+ x, y, width, height, border);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- postConvWidth, postConvHeight, 1,
- border, internalFormat);
-
- ASSERT(ctx->Driver.CopyTexImage2D);
- (*ctx->Driver.CopyTexImage2D)(ctx, target, level, internalFormat,
- x, y, width, height, border);
-
- ASSERT(texImage->TexFormat);
+ ASSERT(texImage->TexFormat);
- update_fbo_texture(ctx, texObj, face, level);
+ check_gen_mipmap(ctx, target, texObj, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2764,6 +2839,11 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCopyTexSubImage1D %s %d %d %d %d %d\n",
+ _mesa_lookup_enum_by_nr(target),
+ level, xoffset, x, y, width);
+
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
@@ -2785,23 +2865,25 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
if (copytexsubimage_error_check2(ctx, 1, target, level,
xoffset, 0, 0, postConvWidth, 1,
- texImage))
- goto out;
-
+ texImage)) {
+ /* error was recorded */
+ }
+ else {
+ /* If we have a border, xoffset=-1 is legal. Bias by border width */
+ xoffset += texImage->Border;
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
+ if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
+ &width, &height)) {
+ ASSERT(ctx->Driver.CopyTexSubImage1D);
+ ctx->Driver.CopyTexSubImage1D(ctx, target, level,
+ xoffset, x, y, width);
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage1D);
- ctx->Driver.CopyTexSubImage1D(ctx, target, level,
- xoffset, x, y, width);
- }
+ check_gen_mipmap(ctx, target, texObj, level);
- ctx->NewState |= _NEW_TEXTURE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2819,6 +2901,11 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCopyTexSubImage2D %s %d %d %d %d %d %d %d\n",
+ _mesa_lookup_enum_by_nr(target),
+ level, xoffset, yoffset, x, y, width, height);
+
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
@@ -2839,24 +2926,29 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
}
#endif
- if (copytexsubimage_error_check2(ctx, 2, target, level, xoffset, yoffset, 0,
- postConvWidth, postConvHeight, texImage))
- goto out;
+ if (copytexsubimage_error_check2(ctx, 2, target, level,
+ xoffset, yoffset, 0,
+ postConvWidth, postConvHeight,
+ texImage)) {
+ /* error was recorded */
+ }
+ else {
+ /* If we have a border, xoffset=-1 is legal. Bias by border width */
+ xoffset += texImage->Border;
+ yoffset += texImage->Border;
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
+ if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
+ &width, &height)) {
+ ASSERT(ctx->Driver.CopyTexSubImage2D);
+ ctx->Driver.CopyTexSubImage2D(ctx, target, level, xoffset, yoffset,
+ x, y, width, height);
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage2D);
- ctx->Driver.CopyTexSubImage2D(ctx, target, level,
- xoffset, yoffset, x, y, width, height);
- }
+ check_gen_mipmap(ctx, target, texObj, level);
- ctx->NewState |= _NEW_TEXTURE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2874,6 +2966,11 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCopyTexSubImage3D %s %d %d %d %d %d %d %d %d\n",
+ _mesa_lookup_enum_by_nr(target),
+ level, xoffset, yoffset, zoffset, x, y, width, height);
+
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
@@ -2896,25 +2993,28 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
if (copytexsubimage_error_check2(ctx, 3, target, level, xoffset, yoffset,
zoffset, postConvWidth, postConvHeight,
- texImage))
- goto out;
-
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
- zoffset += texImage->Border;
-
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage3D);
- ctx->Driver.CopyTexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- x, y, width, height);
+ texImage)) {
+ /* error was recored */
}
+ else {
+ /* If we have a border, xoffset=-1 is legal. Bias by border width */
+ xoffset += texImage->Border;
+ yoffset += texImage->Border;
+ zoffset += texImage->Border;
+
+ if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
+ &width, &height)) {
+ ASSERT(ctx->Driver.CopyTexSubImage3D);
+ ctx->Driver.CopyTexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ x, y, width, height);
- ctx->NewState |= _NEW_TEXTURE;
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -3122,6 +3222,12 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCompressedTexImage1DARB %s %d %s %d %d %d %p\n",
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, border, imageSize, data);
+
if (target == GL_TEXTURE_1D) {
/* non-proxy target */
struct gl_texture_unit *texUnit;
@@ -3142,28 +3248,29 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1D");
- goto out;
}
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
- ASSERT(texImage->Data == NULL);
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+ ASSERT(texImage->Data == NULL);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
+ border, internalFormat);
- ASSERT(ctx->Driver.CompressedTexImage1D);
- (*ctx->Driver.CompressedTexImage1D)(ctx, target, level,
- internalFormat, width, border,
- imageSize, data,
- texObj, texImage);
+ ASSERT(ctx->Driver.CompressedTexImage1D);
+ ctx->Driver.CompressedTexImage1D(ctx, target, level,
+ internalFormat, width, border,
+ imageSize, data,
+ texObj, texImage);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_1D) {
@@ -3216,6 +3323,12 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCompressedTexImage2DARB %s %d %s %d %d %d %d %p\n",
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, border, imageSize, data);
+
if (target == GL_TEXTURE_2D ||
(ctx->Extensions.ARB_texture_cube_map &&
target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
@@ -3239,28 +3352,29 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
- goto out;
- }
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
}
- ASSERT(texImage->Data == NULL);
-
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat);
-
- ASSERT(ctx->Driver.CompressedTexImage2D);
- (*ctx->Driver.CompressedTexImage2D)(ctx, target, level,
- internalFormat, width, height,
- border, imageSize, data,
- texObj, texImage);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- out:
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+ ASSERT(texImage->Data == NULL);
+
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat);
+
+ ASSERT(ctx->Driver.CompressedTexImage2D);
+ ctx->Driver.CompressedTexImage2D(ctx, target, level,
+ internalFormat, width, height,
+ border, imageSize, data,
+ texObj, texImage);
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_2D ||
@@ -3315,6 +3429,12 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCompressedTexImage3DARB %s %d %s %d %d %d %d %d %p\n",
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, depth, border, imageSize, data);
+
if (target == GL_TEXTURE_3D) {
/* non-proxy target */
struct gl_texture_unit *texUnit;
@@ -3334,29 +3454,31 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3D");
- goto out;
- }
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
}
- ASSERT(texImage->Data == NULL);
-
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, depth,
- border, internalFormat);
-
- ASSERT(ctx->Driver.CompressedTexImage3D);
- (*ctx->Driver.CompressedTexImage3D)(ctx, target, level,
- internalFormat,
- width, height, depth,
- border, imageSize, data,
- texObj, texImage);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- out:
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+ ASSERT(texImage->Data == NULL);
+
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat);
+
+ ASSERT(ctx->Driver.CompressedTexImage3D);
+ ctx->Driver.CompressedTexImage3D(ctx, target, level,
+ internalFormat,
+ width, height, depth,
+ border, imageSize, data,
+ texObj, texImage);
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_3D) {
@@ -3422,6 +3544,7 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -3430,26 +3553,25 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedTexSubImage1D(format)");
- goto out;
}
+ else if ((width == 1 || width == 2) &&
+ (GLuint) width != texImage->Width) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage1D(width)");
+ }
+ else if (width > 0) {
+ if (ctx->Driver.CompressedTexSubImage1D) {
+ ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, imageSize, data,
+ texObj, texImage);
+ }
- if ((width == 1 || width == 2) && (GLuint) width != texImage->Width) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage1D(width)");
- goto out;
- }
-
- if (width == 0)
- goto out; /* no-op, not an error */
+ check_gen_mipmap(ctx, target, texObj, level);
- if (ctx->Driver.CompressedTexSubImage1D) {
- (*ctx->Driver.CompressedTexSubImage1D)(ctx, target, level,
- xoffset, width,
- format, imageSize, data,
- texObj, texImage);
+ ctx->NewState |= _NEW_TEXTURE;
}
- ctx->NewState |= _NEW_TEXTURE;
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -3479,6 +3601,7 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -3487,27 +3610,26 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedTexSubImage2D(format)");
- goto out;
}
-
- if (((width == 1 || width == 2) && (GLuint) width != texImage->Width) ||
- ((height == 1 || height == 2) && (GLuint) height != texImage->Height)) {
+ else if (((width == 1 || width == 2)
+ && (GLuint) width != texImage->Width) ||
+ ((height == 1 || height == 2)
+ && (GLuint) height != texImage->Height)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage2D(size)");
- goto out;
}
-
- if (width == 0 || height == 0)
- goto out; /* no-op, not an error */
-
- if (ctx->Driver.CompressedTexSubImage2D) {
- (*ctx->Driver.CompressedTexSubImage2D)(ctx, target, level,
+ else if (width > 0 && height > 0) {
+ if (ctx->Driver.CompressedTexSubImage2D) {
+ ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
xoffset, yoffset, width, height,
format, imageSize, data,
texObj, texImage);
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
}
- ctx->NewState |= _NEW_TEXTURE;
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -3536,6 +3658,7 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -3544,29 +3667,29 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedTexSubImage3D(format)");
- goto out;
}
-
- if (((width == 1 || width == 2) && (GLuint) width != texImage->Width) ||
- ((height == 1 || height == 2) && (GLuint) height != texImage->Height) ||
- ((depth == 1 || depth == 2) && (GLuint) depth != texImage->Depth)) {
+ else if (((width == 1 || width == 2)
+ && (GLuint) width != texImage->Width) ||
+ ((height == 1 || height == 2)
+ && (GLuint) height != texImage->Height) ||
+ ((depth == 1 || depth == 2)
+ && (GLuint) depth != texImage->Depth)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage3D(size)");
- goto out;
}
-
- if (width == 0 || height == 0 || depth == 0)
- goto out; /* no-op, not an error */
-
- if (ctx->Driver.CompressedTexSubImage3D) {
- (*ctx->Driver.CompressedTexSubImage3D)(ctx, target, level,
+ else if (width > 0 && height > 0 && depth > 0) {
+ if (ctx->Driver.CompressedTexSubImage3D) {
+ ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
xoffset, yoffset, zoffset,
width, height, depth,
format, imageSize, data,
texObj, texImage);
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
}
- ctx->NewState |= _NEW_TEXTURE;
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index d09c439250..678845ece0 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -29,9 +29,7 @@
#include "mfeatures.h"
-#if FEATURE_colortable
#include "colortab.h"
-#endif
#include "context.h"
#include "enums.h"
#include "fbobject.h"
@@ -194,9 +192,7 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj )
*/
texObj->Target = 0x99;
-#if FEATURE_colortable
_mesa_free_colortable_data(&texObj->Palette);
-#endif
/* free the texture images */
for (face = 0; face < 6; face++) {
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index 05d144270e..b2fbe2205b 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -70,7 +70,7 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
return GL_TRUE;
}
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)", wrap );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
return GL_FALSE;
}
@@ -210,7 +210,7 @@ set_tex_parameteri(GLcontext *ctx,
}
/* fall-through */
default:
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)",
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
params[0] );
}
return GL_FALSE;
@@ -225,7 +225,7 @@ set_tex_parameteri(GLcontext *ctx,
texObj->MagFilter = params[0];
return GL_TRUE;
default:
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)",
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
params[0]);
}
return GL_FALSE;
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c
index cc74d58fbd..53be83b05c 100644
--- a/src/mesa/main/texrender.c
+++ b/src/mesa/main/texrender.c
@@ -398,6 +398,14 @@ texture_put_mono_values(GLcontext *ctx, struct gl_renderbuffer *rb,
static void
+store_nop(struct gl_texture_image *texImage,
+ GLint col, GLint row, GLint img,
+ const void *texel)
+{
+}
+
+
+static void
delete_texture_wrapper(struct gl_renderbuffer *rb)
{
ASSERT(rb->RefCount == 0);
@@ -462,7 +470,10 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att)
ASSERT(trb->TexImage);
trb->Store = trb->TexImage->TexFormat->StoreTexel;
- ASSERT(trb->Store);
+ if (!trb->Store) {
+ /* we'll never draw into some textures (compressed formats) */
+ trb->Store = store_nop;
+ }
if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) {
trb->Yoffset = att->Zoffset;
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 861c5f37c4..b9311d0ffc 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -31,9 +31,7 @@
#include "glheader.h"
#include "mfeatures.h"
#include "colormac.h"
-#if FEATURE_colortable
#include "colortab.h"
-#endif
#include "context.h"
#include "enums.h"
#include "macros.h"
@@ -753,9 +751,7 @@ _mesa_init_texture(GLcontext *ctx)
ctx->Texture.CurrentUnit = 0; /* multitexture */
ctx->Texture._EnabledUnits = 0x0;
ctx->Texture.SharedPalette = GL_FALSE;
-#if FEATURE_colortable
_mesa_init_colortable(&ctx->Texture.Palette);
-#endif
for (u = 0; u < MAX_TEXTURE_UNITS; u++)
init_texture_unit(ctx, u);
@@ -796,10 +792,8 @@ _mesa_free_texture_data(GLcontext *ctx)
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++)
ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]);
-#if FEATURE_colortable
for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++)
_mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable);
-#endif
}
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index a22db628d3..f553a898f9 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -56,9 +56,7 @@
#include "bufferobj.h"
#include "colormac.h"
#include "context.h"
-#if FEATURE_convolve
#include "convolve.h"
-#endif
#include "image.h"
#include "macros.h"
#include "mipmap.h"
@@ -3302,32 +3300,9 @@ _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims)
}
-/**
- * Choose the actual storage format for a new texture image.
- * Mainly, this is a wrapper for the driver's ChooseTextureFormat() function.
- * Also set some other texImage fields related to texture compression, etc.
- * \param ctx rendering context
- * \param texImage the gl_texture_image
- * \param dims texture dimensions (1, 2 or 3)
- * \param format the user-specified format parameter
- * \param type the user-specified type parameter
- * \param internalFormat the user-specified internal format hint
- */
static void
-choose_texture_format(GLcontext *ctx, struct gl_texture_image *texImage,
- GLuint dims,
- GLenum format, GLenum type, GLint internalFormat)
+compute_texture_size(GLcontext *ctx, struct gl_texture_image *texImage)
{
- ASSERT(dims == 1 || dims == 2 || dims == 3);
- ASSERT(ctx->Driver.ChooseTextureFormat);
-
- texImage->TexFormat
- = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
-
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, dims);
-
if (texImage->TexFormat->TexelBytes == 0) {
/* must be a compressed format */
texImage->IsCompressed = GL_TRUE;
@@ -3365,7 +3340,12 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
GLint sizeInBytes;
(void) border;
- choose_texture_format(ctx, texImage, 1, format, type, internalFormat);
+ texImage->TexFormat
+ = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
+ ASSERT(texImage->TexFormat);
+
+ _mesa_set_fetch_functions(texImage, 1);
+ compute_texture_size(ctx, texImage);
/* allocate memory */
if (texImage->IsCompressed)
@@ -3403,11 +3383,6 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
}
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
}
@@ -3434,7 +3409,12 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
GLint texelBytes, sizeInBytes;
(void) border;
- choose_texture_format(ctx, texImage, 2, format, type, internalFormat);
+ texImage->TexFormat
+ = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
+ ASSERT(texImage->TexFormat);
+
+ _mesa_set_fetch_functions(texImage, 2);
+ compute_texture_size(ctx, texImage);
texelBytes = texImage->TexFormat->TexelBytes;
@@ -3481,11 +3461,6 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
}
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
}
@@ -3508,7 +3483,12 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
GLint texelBytes, sizeInBytes;
(void) border;
- choose_texture_format(ctx, texImage, 3, format, type, internalFormat);
+ texImage->TexFormat
+ = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
+ ASSERT(texImage->TexFormat);
+
+ _mesa_set_fetch_functions(texImage, 3);
+ compute_texture_size(ctx, texImage);
texelBytes = texImage->TexFormat->TexelBytes;
@@ -3555,11 +3535,6 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
}
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
}
@@ -3601,11 +3576,6 @@ _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,
}
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
}
@@ -3654,11 +3624,6 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level,
}
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
}
@@ -3707,11 +3672,6 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level,
}
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
}
@@ -3762,7 +3722,12 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level,
ASSERT(texImage->Depth == 1);
ASSERT(texImage->Data == NULL); /* was freed in glCompressedTexImage2DARB */
- choose_texture_format(ctx, texImage, 2, 0, 0, internalFormat);
+ texImage->TexFormat
+ = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, 0, 0);
+ ASSERT(texImage->TexFormat);
+
+ _mesa_set_fetch_functions(texImage, 2);
+ compute_texture_size(ctx, texImage);
/* allocate storage */
texImage->Data = _mesa_alloc_texmemory(imageSize);
@@ -3781,11 +3746,6 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level,
ASSERT(texImage->CompressedSize == (GLuint) imageSize);
MEMCPY(texImage->Data, data, imageSize);
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, &ctx->Unpack);
}
@@ -3891,11 +3851,6 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,
src += srcRowStride;
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, &ctx->Unpack);
}
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index d6469b17be..471a7358a2 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -509,7 +509,79 @@ _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
*pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
}
+void
+_mesa_emit_nv_temp_initialization(GLcontext *ctx,
+ struct gl_program *program)
+{
+ struct prog_instruction *inst;
+ int i;
+
+ if (!ctx->Shader.EmitNVTempInitialization)
+ return;
+
+ /* We'll swizzle up a zero temporary so we can use it for the
+ * ARL.
+ */
+ if (program->NumTemporaries == 0)
+ program->NumTemporaries = 1;
+
+ _mesa_insert_instructions(program, 0, program->NumTemporaries + 1);
+
+ for (i = 0; i < program->NumTemporaries; i++) {
+ struct prog_instruction *inst = &program->Instructions[i];
+
+ inst->Opcode = OPCODE_SWZ;
+ inst->DstReg.File = PROGRAM_TEMPORARY;
+ inst->DstReg.Index = i;
+ inst->DstReg.WriteMask = WRITEMASK_XYZW;
+ inst->SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst->SrcReg[0].Index = 0;
+ inst->SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO,
+ SWIZZLE_ZERO,
+ SWIZZLE_ZERO,
+ SWIZZLE_ZERO);
+ }
+
+ inst = &program->Instructions[i];
+ inst->Opcode = OPCODE_ARL;
+ inst->DstReg.File = PROGRAM_ADDRESS;
+ inst->DstReg.Index = 0;
+ inst->DstReg.WriteMask = WRITEMASK_XYZW;
+ inst->SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst->SrcReg[0].Index = 0;
+ inst->SrcReg[0].Swizzle = SWIZZLE_XXXX;
+
+ if (program->NumAddressRegs == 0)
+ program->NumAddressRegs = 1;
+}
+
+void
+_mesa_setup_nv_temporary_count(GLcontext *ctx, struct gl_program *program)
+{
+ int i;
+ program->NumTemporaries = 0;
+ for (i = 0; i < program->NumInstructions; i++) {
+ struct prog_instruction *inst = &program->Instructions[i];
+
+ if (inst->DstReg.File == PROGRAM_TEMPORARY) {
+ program->NumTemporaries = MAX2(program->NumTemporaries,
+ inst->DstReg.Index + 1);
+ }
+ if (inst->SrcReg[0].File == PROGRAM_TEMPORARY) {
+ program->NumTemporaries = MAX2(program->NumTemporaries,
+ inst->SrcReg[0].Index + 1);
+ }
+ if (inst->SrcReg[1].File == PROGRAM_TEMPORARY) {
+ program->NumTemporaries = MAX2(program->NumTemporaries,
+ inst->SrcReg[1].Index + 1);
+ }
+ if (inst->SrcReg[2].File == PROGRAM_TEMPORARY) {
+ program->NumTemporaries = MAX2(program->NumTemporaries,
+ inst->SrcReg[2].Index + 1);
+ }
+ }
+}
/**
* Load/parse/compile a program.
diff --git a/src/mesa/shader/nvprogram.h b/src/mesa/shader/nvprogram.h
index bfac165b5e..8ee59661bd 100644
--- a/src/mesa/shader/nvprogram.h
+++ b/src/mesa/shader/nvprogram.h
@@ -103,5 +103,11 @@ extern void GLAPIENTRY
_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name,
GLdouble *params);
+extern void
+_mesa_setup_nv_temporary_count(GLcontext *ctx, struct gl_program *program);
+
+extern void
+_mesa_emit_nv_temp_initialization(GLcontext *ctx,
+ struct gl_program *program);
#endif
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index f5e2df2670..8574016050 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -44,6 +44,7 @@
#include "nvprogram.h"
#include "nvvertparse.h"
#include "prog_instruction.h"
+#include "prog_parameter.h"
#include "prog_print.h"
#include "program.h"
@@ -1345,6 +1346,9 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
if (Parse_Program(&parseState, instBuffer)) {
+ gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0};
+ int i;
+
/* successful parse! */
if (parseState.isStateProgram) {
@@ -1398,6 +1402,29 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
_mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
_mesa_printf("------------------------------\n");
#endif
+
+ if (program->Base.Parameters)
+ _mesa_free_parameter_list(program->Base.Parameters);
+
+ program->Base.Parameters = _mesa_new_parameter_list ();
+ program->Base.NumParameters = 0;
+
+ state_tokens[0] = STATE_VERTEX_PROGRAM;
+ state_tokens[1] = STATE_ENV;
+ /* Add refs to all of the potential params, in order. If we want to not
+ * upload everything, _mesa_layout_parameters is the answer.
+ */
+ for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS; i++) {
+ GLint index;
+ state_tokens[2] = i;
+ index = _mesa_add_state_reference(program->Base.Parameters,
+ state_tokens);
+ assert(index == i);
+ }
+ program->Base.NumParameters = program->Base.Parameters->NumParameters;
+
+ _mesa_setup_nv_temporary_count(ctx, &program->Base);
+ _mesa_emit_nv_temp_initialization(ctx, &program->Base);
}
else {
/* Error! */
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index c8a762f8ff..69b81e724a 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -1555,17 +1555,12 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_TXB: /* GL_ARB_fragment_program only */
/* Texel lookup with LOD bias */
{
- const GLuint unit = machine->Samplers[inst->TexSrcUnit];
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
GLfloat texcoord[4], color[4], lodBias;
fetch_vector4(&inst->SrcReg[0], machine, texcoord);
/* texcoord[3] is the bias to add to lambda */
- lodBias = texUnit->LodBias + texcoord[3];
- if (texUnit->_Current) {
- lodBias += texUnit->_Current->LodBias;
- }
+ lodBias = texcoord[3];
fetch_texel(ctx, machine, inst, texcoord, lodBias, color);
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index 39a221eeab..1c687bc16c 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -121,7 +121,6 @@
/*@{*/
#define SATURATE_OFF 0
#define SATURATE_ZERO_ONE 1
-#define SATURATE_PLUS_MINUS_ONE 2
/*@}*/
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index 6b9e73b2cb..2f029b02e5 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -100,6 +100,7 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
* \param type type of parameter, such as
* \param name the parameter name, will be duplicated/copied!
* \param size number of elements in 'values' vector (1..4, or more)
+ * \param datatype GL_FLOAT, GL_FLOAT_VECx, GL_INT, GL_INT_VECx or GL_NONE.
* \param values initial parameter value, up to 4 GLfloats, or NULL
* \param state state indexes, or NULL
* \return index of new parameter in the list, or -1 if error (out of mem)
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 963478fccd..532adf4d36 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -351,13 +351,6 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
_mesa_free_parameter_list(prog->Attributes);
}
- /* XXX this is a little ugly */
- if (prog->Target == GL_VERTEX_PROGRAM_ARB) {
- struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog;
- if (vprog->TnlData)
- _mesa_free(vprog->TnlData);
- }
-
_mesa_free(prog);
}
@@ -502,6 +495,7 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
= (const struct gl_vertex_program *) prog;
struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone;
vpc->IsPositionInvariant = vp->IsPositionInvariant;
+ vpc->IsNVProgram = vp->IsNVProgram;
}
break;
case GL_FRAGMENT_PROGRAM_ARB:
diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c
index c51b4d2f28..c0f50147bd 100644
--- a/src/mesa/shader/program_parse.tab.c
+++ b/src/mesa/shader/program_parse.tab.c
@@ -789,28 +789,28 @@ static const yytype_uint16 yyrline[] =
517, 518, 519, 520, 521, 522, 523, 526, 538, 546,
563, 570, 589, 600, 620, 645, 654, 687, 694, 709,
759, 801, 812, 833, 843, 849, 880, 897, 897, 899,
- 906, 918, 919, 920, 923, 935, 947, 965, 976, 988,
- 990, 991, 992, 993, 996, 996, 996, 996, 997, 1000,
- 1004, 1009, 1016, 1023, 1030, 1053, 1076, 1077, 1078, 1079,
- 1080, 1081, 1084, 1102, 1106, 1112, 1116, 1120, 1124, 1133,
- 1142, 1146, 1151, 1157, 1168, 1168, 1169, 1171, 1175, 1179,
- 1183, 1189, 1189, 1191, 1207, 1230, 1233, 1244, 1250, 1256,
- 1257, 1264, 1270, 1276, 1284, 1290, 1296, 1304, 1310, 1316,
- 1324, 1325, 1328, 1329, 1330, 1331, 1332, 1333, 1334, 1335,
- 1336, 1337, 1338, 1341, 1350, 1354, 1358, 1364, 1373, 1377,
- 1381, 1390, 1394, 1400, 1406, 1413, 1418, 1426, 1436, 1438,
- 1446, 1452, 1456, 1460, 1466, 1477, 1486, 1490, 1495, 1499,
- 1503, 1507, 1513, 1520, 1524, 1530, 1538, 1549, 1556, 1560,
- 1566, 1576, 1587, 1591, 1609, 1618, 1621, 1627, 1631, 1635,
- 1641, 1652, 1657, 1662, 1667, 1672, 1677, 1685, 1688, 1693,
- 1706, 1714, 1725, 1733, 1733, 1735, 1735, 1737, 1747, 1752,
- 1759, 1769, 1778, 1783, 1790, 1800, 1810, 1822, 1822, 1823,
- 1823, 1825, 1835, 1843, 1853, 1861, 1869, 1878, 1889, 1893,
- 1899, 1900, 1901, 1904, 1904, 1907, 1942, 1946, 1946, 1949,
- 1955, 1963, 1976, 1985, 1994, 1998, 2007, 2016, 2027, 2034,
- 2039, 2048, 2060, 2063, 2072, 2083, 2084, 2085, 2088, 2089,
- 2090, 2093, 2094, 2097, 2098, 2101, 2102, 2105, 2116, 2127,
- 2138, 2159, 2160
+ 906, 918, 919, 920, 923, 937, 951, 969, 980, 992,
+ 994, 995, 996, 997, 1000, 1000, 1000, 1000, 1001, 1004,
+ 1008, 1013, 1020, 1027, 1034, 1057, 1080, 1081, 1082, 1083,
+ 1084, 1085, 1088, 1106, 1110, 1116, 1120, 1124, 1128, 1137,
+ 1146, 1150, 1155, 1161, 1172, 1172, 1173, 1175, 1179, 1183,
+ 1187, 1193, 1193, 1195, 1211, 1234, 1237, 1248, 1254, 1260,
+ 1261, 1268, 1274, 1280, 1288, 1294, 1300, 1308, 1314, 1320,
+ 1328, 1329, 1332, 1333, 1334, 1335, 1336, 1337, 1338, 1339,
+ 1340, 1341, 1342, 1345, 1354, 1358, 1362, 1368, 1377, 1381,
+ 1385, 1394, 1398, 1404, 1410, 1417, 1422, 1430, 1440, 1442,
+ 1450, 1456, 1460, 1464, 1470, 1481, 1490, 1494, 1499, 1503,
+ 1507, 1511, 1517, 1524, 1528, 1534, 1542, 1553, 1560, 1564,
+ 1570, 1580, 1591, 1595, 1613, 1622, 1625, 1631, 1635, 1639,
+ 1645, 1656, 1661, 1666, 1671, 1676, 1681, 1689, 1692, 1697,
+ 1710, 1718, 1729, 1737, 1737, 1739, 1739, 1741, 1751, 1756,
+ 1763, 1773, 1782, 1787, 1794, 1804, 1814, 1826, 1826, 1827,
+ 1827, 1829, 1839, 1847, 1857, 1865, 1873, 1882, 1893, 1897,
+ 1903, 1904, 1905, 1908, 1908, 1911, 1946, 1950, 1950, 1953,
+ 1959, 1967, 1980, 1989, 1998, 2002, 2011, 2020, 2031, 2038,
+ 2043, 2052, 2064, 2067, 2076, 2087, 2088, 2089, 2092, 2093,
+ 2094, 2097, 2098, 2101, 2102, 2105, 2106, 2109, 2120, 2131,
+ 2142, 2163, 2164
};
#endif
@@ -2971,8 +2971,10 @@ yyreduce:
#line 924 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) {
- yyerror(& (yylsp[(1) - (1)]), state,
- "relative address offset too large (positive)");
+ char s[100];
+ _mesa_snprintf(s, sizeof(s),
+ "relative address offset too large (%d)", (yyvsp[(1) - (1)].integer));
+ yyerror(& (yylsp[(1) - (1)]), state, s);
YYERROR;
} else {
(yyval.integer) = (yyvsp[(1) - (1)].integer);
@@ -2983,11 +2985,13 @@ yyreduce:
case 75:
/* Line 1455 of yacc.c */
-#line 936 "program_parse.y"
+#line 938 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) {
- yyerror(& (yylsp[(1) - (1)]), state,
- "relative address offset too large (negative)");
+ char s[100];
+ _mesa_snprintf(s, sizeof(s),
+ "relative address offset too large (%d)", (yyvsp[(1) - (1)].integer));
+ yyerror(& (yylsp[(1) - (1)]), state, s);
YYERROR;
} else {
(yyval.integer) = (yyvsp[(1) - (1)].integer);
@@ -2998,7 +3002,7 @@ yyreduce:
case 76:
/* Line 1455 of yacc.c */
-#line 948 "program_parse.y"
+#line 952 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -3019,7 +3023,7 @@ yyreduce:
case 77:
/* Line 1455 of yacc.c */
-#line 966 "program_parse.y"
+#line 970 "program_parse.y"
{
if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector");
@@ -3033,7 +3037,7 @@ yyreduce:
case 78:
/* Line 1455 of yacc.c */
-#line 977 "program_parse.y"
+#line 981 "program_parse.y"
{
if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) {
yyerror(& (yylsp[(1) - (1)]), state,
@@ -3048,21 +3052,21 @@ yyreduce:
case 83:
/* Line 1455 of yacc.c */
-#line 993 "program_parse.y"
+#line 997 "program_parse.y"
{ (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;}
break;
case 88:
/* Line 1455 of yacc.c */
-#line 997 "program_parse.y"
+#line 1001 "program_parse.y"
{ (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;}
break;
case 89:
/* Line 1455 of yacc.c */
-#line 1001 "program_parse.y"
+#line 1005 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg);
;}
@@ -3071,7 +3075,7 @@ yyreduce:
case 90:
/* Line 1455 of yacc.c */
-#line 1005 "program_parse.y"
+#line 1009 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg);
;}
@@ -3080,7 +3084,7 @@ yyreduce:
case 91:
/* Line 1455 of yacc.c */
-#line 1009 "program_parse.y"
+#line 1013 "program_parse.y"
{
(yyval.dst_reg).CondMask = COND_TR;
(yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP;
@@ -3091,7 +3095,7 @@ yyreduce:
case 92:
/* Line 1455 of yacc.c */
-#line 1017 "program_parse.y"
+#line 1021 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg);
(yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle;
@@ -3101,7 +3105,7 @@ yyreduce:
case 93:
/* Line 1455 of yacc.c */
-#line 1024 "program_parse.y"
+#line 1028 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg);
(yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle;
@@ -3111,7 +3115,7 @@ yyreduce:
case 94:
/* Line 1455 of yacc.c */
-#line 1031 "program_parse.y"
+#line 1035 "program_parse.y"
{
const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string));
if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) {
@@ -3137,7 +3141,7 @@ yyreduce:
case 95:
/* Line 1455 of yacc.c */
-#line 1054 "program_parse.y"
+#line 1058 "program_parse.y"
{
const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string));
if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) {
@@ -3163,7 +3167,7 @@ yyreduce:
case 102:
/* Line 1455 of yacc.c */
-#line 1085 "program_parse.y"
+#line 1089 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)]));
@@ -3184,7 +3188,7 @@ yyreduce:
case 103:
/* Line 1455 of yacc.c */
-#line 1103 "program_parse.y"
+#line 1107 "program_parse.y"
{
(yyval.attrib) = (yyvsp[(2) - (2)].attrib);
;}
@@ -3193,7 +3197,7 @@ yyreduce:
case 104:
/* Line 1455 of yacc.c */
-#line 1107 "program_parse.y"
+#line 1111 "program_parse.y"
{
(yyval.attrib) = (yyvsp[(2) - (2)].attrib);
;}
@@ -3202,7 +3206,7 @@ yyreduce:
case 105:
/* Line 1455 of yacc.c */
-#line 1113 "program_parse.y"
+#line 1117 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_POS;
;}
@@ -3211,7 +3215,7 @@ yyreduce:
case 106:
/* Line 1455 of yacc.c */
-#line 1117 "program_parse.y"
+#line 1121 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_WEIGHT;
;}
@@ -3220,7 +3224,7 @@ yyreduce:
case 107:
/* Line 1455 of yacc.c */
-#line 1121 "program_parse.y"
+#line 1125 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_NORMAL;
;}
@@ -3229,7 +3233,7 @@ yyreduce:
case 108:
/* Line 1455 of yacc.c */
-#line 1125 "program_parse.y"
+#line 1129 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_secondary_color) {
yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported");
@@ -3243,7 +3247,7 @@ yyreduce:
case 109:
/* Line 1455 of yacc.c */
-#line 1134 "program_parse.y"
+#line 1138 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_fog_coord) {
yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported");
@@ -3257,7 +3261,7 @@ yyreduce:
case 110:
/* Line 1455 of yacc.c */
-#line 1143 "program_parse.y"
+#line 1147 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3266,7 +3270,7 @@ yyreduce:
case 111:
/* Line 1455 of yacc.c */
-#line 1147 "program_parse.y"
+#line 1151 "program_parse.y"
{
yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported");
YYERROR;
@@ -3276,7 +3280,7 @@ yyreduce:
case 112:
/* Line 1455 of yacc.c */
-#line 1152 "program_parse.y"
+#line 1156 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer);
;}
@@ -3285,7 +3289,7 @@ yyreduce:
case 113:
/* Line 1455 of yacc.c */
-#line 1158 "program_parse.y"
+#line 1162 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference");
@@ -3299,7 +3303,7 @@ yyreduce:
case 117:
/* Line 1455 of yacc.c */
-#line 1172 "program_parse.y"
+#line 1176 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_WPOS;
;}
@@ -3308,7 +3312,7 @@ yyreduce:
case 118:
/* Line 1455 of yacc.c */
-#line 1176 "program_parse.y"
+#line 1180 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3317,7 +3321,7 @@ yyreduce:
case 119:
/* Line 1455 of yacc.c */
-#line 1180 "program_parse.y"
+#line 1184 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_FOGC;
;}
@@ -3326,7 +3330,7 @@ yyreduce:
case 120:
/* Line 1455 of yacc.c */
-#line 1184 "program_parse.y"
+#line 1188 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3335,7 +3339,7 @@ yyreduce:
case 123:
/* Line 1455 of yacc.c */
-#line 1192 "program_parse.y"
+#line 1196 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)]));
@@ -3354,7 +3358,7 @@ yyreduce:
case 124:
/* Line 1455 of yacc.c */
-#line 1208 "program_parse.y"
+#line 1212 "program_parse.y"
{
if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) {
yyerror(& (yylsp[(4) - (6)]), state,
@@ -3379,7 +3383,7 @@ yyreduce:
case 125:
/* Line 1455 of yacc.c */
-#line 1230 "program_parse.y"
+#line 1234 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -3388,7 +3392,7 @@ yyreduce:
case 126:
/* Line 1455 of yacc.c */
-#line 1234 "program_parse.y"
+#line 1238 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxParameters)) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size");
@@ -3402,7 +3406,7 @@ yyreduce:
case 127:
/* Line 1455 of yacc.c */
-#line 1245 "program_parse.y"
+#line 1249 "program_parse.y"
{
(yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym);
;}
@@ -3411,7 +3415,7 @@ yyreduce:
case 128:
/* Line 1455 of yacc.c */
-#line 1251 "program_parse.y"
+#line 1255 "program_parse.y"
{
(yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym);
;}
@@ -3420,7 +3424,7 @@ yyreduce:
case 130:
/* Line 1455 of yacc.c */
-#line 1258 "program_parse.y"
+#line 1262 "program_parse.y"
{
(yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length;
(yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym);
@@ -3430,7 +3434,7 @@ yyreduce:
case 131:
/* Line 1455 of yacc.c */
-#line 1265 "program_parse.y"
+#line 1269 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3441,7 +3445,7 @@ yyreduce:
case 132:
/* Line 1455 of yacc.c */
-#line 1271 "program_parse.y"
+#line 1275 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3452,7 +3456,7 @@ yyreduce:
case 133:
/* Line 1455 of yacc.c */
-#line 1277 "program_parse.y"
+#line 1281 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3463,7 +3467,7 @@ yyreduce:
case 134:
/* Line 1455 of yacc.c */
-#line 1285 "program_parse.y"
+#line 1289 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3474,7 +3478,7 @@ yyreduce:
case 135:
/* Line 1455 of yacc.c */
-#line 1291 "program_parse.y"
+#line 1295 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3485,7 +3489,7 @@ yyreduce:
case 136:
/* Line 1455 of yacc.c */
-#line 1297 "program_parse.y"
+#line 1301 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3496,7 +3500,7 @@ yyreduce:
case 137:
/* Line 1455 of yacc.c */
-#line 1305 "program_parse.y"
+#line 1309 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3507,7 +3511,7 @@ yyreduce:
case 138:
/* Line 1455 of yacc.c */
-#line 1311 "program_parse.y"
+#line 1315 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3518,7 +3522,7 @@ yyreduce:
case 139:
/* Line 1455 of yacc.c */
-#line 1317 "program_parse.y"
+#line 1321 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3529,98 +3533,98 @@ yyreduce:
case 140:
/* Line 1455 of yacc.c */
-#line 1324 "program_parse.y"
+#line 1328 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;}
break;
case 141:
/* Line 1455 of yacc.c */
-#line 1325 "program_parse.y"
+#line 1329 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 142:
/* Line 1455 of yacc.c */
-#line 1328 "program_parse.y"
+#line 1332 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 143:
/* Line 1455 of yacc.c */
-#line 1329 "program_parse.y"
+#line 1333 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 144:
/* Line 1455 of yacc.c */
-#line 1330 "program_parse.y"
+#line 1334 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 145:
/* Line 1455 of yacc.c */
-#line 1331 "program_parse.y"
+#line 1335 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 146:
/* Line 1455 of yacc.c */
-#line 1332 "program_parse.y"
+#line 1336 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 147:
/* Line 1455 of yacc.c */
-#line 1333 "program_parse.y"
+#line 1337 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 148:
/* Line 1455 of yacc.c */
-#line 1334 "program_parse.y"
+#line 1338 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 149:
/* Line 1455 of yacc.c */
-#line 1335 "program_parse.y"
+#line 1339 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 150:
/* Line 1455 of yacc.c */
-#line 1336 "program_parse.y"
+#line 1340 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 151:
/* Line 1455 of yacc.c */
-#line 1337 "program_parse.y"
+#line 1341 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 152:
/* Line 1455 of yacc.c */
-#line 1338 "program_parse.y"
+#line 1342 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 153:
/* Line 1455 of yacc.c */
-#line 1342 "program_parse.y"
+#line 1346 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_MATERIAL;
@@ -3632,7 +3636,7 @@ yyreduce:
case 154:
/* Line 1455 of yacc.c */
-#line 1351 "program_parse.y"
+#line 1355 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -3641,7 +3645,7 @@ yyreduce:
case 155:
/* Line 1455 of yacc.c */
-#line 1355 "program_parse.y"
+#line 1359 "program_parse.y"
{
(yyval.integer) = STATE_EMISSION;
;}
@@ -3650,7 +3654,7 @@ yyreduce:
case 156:
/* Line 1455 of yacc.c */
-#line 1359 "program_parse.y"
+#line 1363 "program_parse.y"
{
(yyval.integer) = STATE_SHININESS;
;}
@@ -3659,7 +3663,7 @@ yyreduce:
case 157:
/* Line 1455 of yacc.c */
-#line 1365 "program_parse.y"
+#line 1369 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHT;
@@ -3671,7 +3675,7 @@ yyreduce:
case 158:
/* Line 1455 of yacc.c */
-#line 1374 "program_parse.y"
+#line 1378 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -3680,7 +3684,7 @@ yyreduce:
case 159:
/* Line 1455 of yacc.c */
-#line 1378 "program_parse.y"
+#line 1382 "program_parse.y"
{
(yyval.integer) = STATE_POSITION;
;}
@@ -3689,7 +3693,7 @@ yyreduce:
case 160:
/* Line 1455 of yacc.c */
-#line 1382 "program_parse.y"
+#line 1386 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_point_parameters) {
yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported");
@@ -3703,7 +3707,7 @@ yyreduce:
case 161:
/* Line 1455 of yacc.c */
-#line 1391 "program_parse.y"
+#line 1395 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (2)].integer);
;}
@@ -3712,7 +3716,7 @@ yyreduce:
case 162:
/* Line 1455 of yacc.c */
-#line 1395 "program_parse.y"
+#line 1399 "program_parse.y"
{
(yyval.integer) = STATE_HALF_VECTOR;
;}
@@ -3721,7 +3725,7 @@ yyreduce:
case 163:
/* Line 1455 of yacc.c */
-#line 1401 "program_parse.y"
+#line 1405 "program_parse.y"
{
(yyval.integer) = STATE_SPOT_DIRECTION;
;}
@@ -3730,7 +3734,7 @@ yyreduce:
case 164:
/* Line 1455 of yacc.c */
-#line 1407 "program_parse.y"
+#line 1411 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(2) - (2)].state)[0];
(yyval.state)[1] = (yyvsp[(2) - (2)].state)[1];
@@ -3740,7 +3744,7 @@ yyreduce:
case 165:
/* Line 1455 of yacc.c */
-#line 1414 "program_parse.y"
+#line 1418 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT;
@@ -3750,7 +3754,7 @@ yyreduce:
case 166:
/* Line 1455 of yacc.c */
-#line 1419 "program_parse.y"
+#line 1423 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR;
@@ -3761,7 +3765,7 @@ yyreduce:
case 167:
/* Line 1455 of yacc.c */
-#line 1427 "program_parse.y"
+#line 1431 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTPROD;
@@ -3774,7 +3778,7 @@ yyreduce:
case 169:
/* Line 1455 of yacc.c */
-#line 1439 "program_parse.y"
+#line 1443 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(3) - (3)].integer);
@@ -3785,7 +3789,7 @@ yyreduce:
case 170:
/* Line 1455 of yacc.c */
-#line 1447 "program_parse.y"
+#line 1451 "program_parse.y"
{
(yyval.integer) = STATE_TEXENV_COLOR;
;}
@@ -3794,7 +3798,7 @@ yyreduce:
case 171:
/* Line 1455 of yacc.c */
-#line 1453 "program_parse.y"
+#line 1457 "program_parse.y"
{
(yyval.integer) = STATE_AMBIENT;
;}
@@ -3803,7 +3807,7 @@ yyreduce:
case 172:
/* Line 1455 of yacc.c */
-#line 1457 "program_parse.y"
+#line 1461 "program_parse.y"
{
(yyval.integer) = STATE_DIFFUSE;
;}
@@ -3812,7 +3816,7 @@ yyreduce:
case 173:
/* Line 1455 of yacc.c */
-#line 1461 "program_parse.y"
+#line 1465 "program_parse.y"
{
(yyval.integer) = STATE_SPECULAR;
;}
@@ -3821,7 +3825,7 @@ yyreduce:
case 174:
/* Line 1455 of yacc.c */
-#line 1467 "program_parse.y"
+#line 1471 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector");
@@ -3835,7 +3839,7 @@ yyreduce:
case 175:
/* Line 1455 of yacc.c */
-#line 1478 "program_parse.y"
+#line 1482 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_TEXGEN;
@@ -3847,7 +3851,7 @@ yyreduce:
case 176:
/* Line 1455 of yacc.c */
-#line 1487 "program_parse.y"
+#line 1491 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_S;
;}
@@ -3856,7 +3860,7 @@ yyreduce:
case 177:
/* Line 1455 of yacc.c */
-#line 1491 "program_parse.y"
+#line 1495 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_OBJECT_S;
;}
@@ -3865,7 +3869,7 @@ yyreduce:
case 178:
/* Line 1455 of yacc.c */
-#line 1496 "program_parse.y"
+#line 1500 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S;
;}
@@ -3874,7 +3878,7 @@ yyreduce:
case 179:
/* Line 1455 of yacc.c */
-#line 1500 "program_parse.y"
+#line 1504 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S;
;}
@@ -3883,7 +3887,7 @@ yyreduce:
case 180:
/* Line 1455 of yacc.c */
-#line 1504 "program_parse.y"
+#line 1508 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S;
;}
@@ -3892,7 +3896,7 @@ yyreduce:
case 181:
/* Line 1455 of yacc.c */
-#line 1508 "program_parse.y"
+#line 1512 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S;
;}
@@ -3901,7 +3905,7 @@ yyreduce:
case 182:
/* Line 1455 of yacc.c */
-#line 1514 "program_parse.y"
+#line 1518 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(2) - (2)].integer);
@@ -3911,7 +3915,7 @@ yyreduce:
case 183:
/* Line 1455 of yacc.c */
-#line 1521 "program_parse.y"
+#line 1525 "program_parse.y"
{
(yyval.integer) = STATE_FOG_COLOR;
;}
@@ -3920,7 +3924,7 @@ yyreduce:
case 184:
/* Line 1455 of yacc.c */
-#line 1525 "program_parse.y"
+#line 1529 "program_parse.y"
{
(yyval.integer) = STATE_FOG_PARAMS;
;}
@@ -3929,7 +3933,7 @@ yyreduce:
case 185:
/* Line 1455 of yacc.c */
-#line 1531 "program_parse.y"
+#line 1535 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_CLIPPLANE;
@@ -3940,7 +3944,7 @@ yyreduce:
case 186:
/* Line 1455 of yacc.c */
-#line 1539 "program_parse.y"
+#line 1543 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector");
@@ -3954,7 +3958,7 @@ yyreduce:
case 187:
/* Line 1455 of yacc.c */
-#line 1550 "program_parse.y"
+#line 1554 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(2) - (2)].integer);
@@ -3964,7 +3968,7 @@ yyreduce:
case 188:
/* Line 1455 of yacc.c */
-#line 1557 "program_parse.y"
+#line 1561 "program_parse.y"
{
(yyval.integer) = STATE_POINT_SIZE;
;}
@@ -3973,7 +3977,7 @@ yyreduce:
case 189:
/* Line 1455 of yacc.c */
-#line 1561 "program_parse.y"
+#line 1565 "program_parse.y"
{
(yyval.integer) = STATE_POINT_ATTENUATION;
;}
@@ -3982,7 +3986,7 @@ yyreduce:
case 190:
/* Line 1455 of yacc.c */
-#line 1567 "program_parse.y"
+#line 1571 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (5)].state)[0];
(yyval.state)[1] = (yyvsp[(1) - (5)].state)[1];
@@ -3995,7 +3999,7 @@ yyreduce:
case 191:
/* Line 1455 of yacc.c */
-#line 1577 "program_parse.y"
+#line 1581 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (2)].state)[0];
(yyval.state)[1] = (yyvsp[(1) - (2)].state)[1];
@@ -4008,7 +4012,7 @@ yyreduce:
case 192:
/* Line 1455 of yacc.c */
-#line 1587 "program_parse.y"
+#line 1591 "program_parse.y"
{
(yyval.state)[2] = 0;
(yyval.state)[3] = 3;
@@ -4018,7 +4022,7 @@ yyreduce:
case 193:
/* Line 1455 of yacc.c */
-#line 1592 "program_parse.y"
+#line 1596 "program_parse.y"
{
/* It seems logical that the matrix row range specifier would have
* to specify a range or more than one row (i.e., $5 > $3).
@@ -4039,7 +4043,7 @@ yyreduce:
case 194:
/* Line 1455 of yacc.c */
-#line 1610 "program_parse.y"
+#line 1614 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(2) - (3)].state)[0];
(yyval.state)[1] = (yyvsp[(2) - (3)].state)[1];
@@ -4050,7 +4054,7 @@ yyreduce:
case 195:
/* Line 1455 of yacc.c */
-#line 1618 "program_parse.y"
+#line 1622 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4059,7 +4063,7 @@ yyreduce:
case 196:
/* Line 1455 of yacc.c */
-#line 1622 "program_parse.y"
+#line 1626 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -4068,7 +4072,7 @@ yyreduce:
case 197:
/* Line 1455 of yacc.c */
-#line 1628 "program_parse.y"
+#line 1632 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_INVERSE;
;}
@@ -4077,7 +4081,7 @@ yyreduce:
case 198:
/* Line 1455 of yacc.c */
-#line 1632 "program_parse.y"
+#line 1636 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_TRANSPOSE;
;}
@@ -4086,7 +4090,7 @@ yyreduce:
case 199:
/* Line 1455 of yacc.c */
-#line 1636 "program_parse.y"
+#line 1640 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_INVTRANS;
;}
@@ -4095,7 +4099,7 @@ yyreduce:
case 200:
/* Line 1455 of yacc.c */
-#line 1642 "program_parse.y"
+#line 1646 "program_parse.y"
{
if ((yyvsp[(1) - (1)].integer) > 3) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference");
@@ -4109,7 +4113,7 @@ yyreduce:
case 201:
/* Line 1455 of yacc.c */
-#line 1653 "program_parse.y"
+#line 1657 "program_parse.y"
{
(yyval.state)[0] = STATE_MODELVIEW_MATRIX;
(yyval.state)[1] = (yyvsp[(2) - (2)].integer);
@@ -4119,7 +4123,7 @@ yyreduce:
case 202:
/* Line 1455 of yacc.c */
-#line 1658 "program_parse.y"
+#line 1662 "program_parse.y"
{
(yyval.state)[0] = STATE_PROJECTION_MATRIX;
(yyval.state)[1] = 0;
@@ -4129,7 +4133,7 @@ yyreduce:
case 203:
/* Line 1455 of yacc.c */
-#line 1663 "program_parse.y"
+#line 1667 "program_parse.y"
{
(yyval.state)[0] = STATE_MVP_MATRIX;
(yyval.state)[1] = 0;
@@ -4139,7 +4143,7 @@ yyreduce:
case 204:
/* Line 1455 of yacc.c */
-#line 1668 "program_parse.y"
+#line 1672 "program_parse.y"
{
(yyval.state)[0] = STATE_TEXTURE_MATRIX;
(yyval.state)[1] = (yyvsp[(2) - (2)].integer);
@@ -4149,7 +4153,7 @@ yyreduce:
case 205:
/* Line 1455 of yacc.c */
-#line 1673 "program_parse.y"
+#line 1677 "program_parse.y"
{
yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported");
YYERROR;
@@ -4159,7 +4163,7 @@ yyreduce:
case 206:
/* Line 1455 of yacc.c */
-#line 1678 "program_parse.y"
+#line 1682 "program_parse.y"
{
(yyval.state)[0] = STATE_PROGRAM_MATRIX;
(yyval.state)[1] = (yyvsp[(3) - (4)].integer);
@@ -4169,7 +4173,7 @@ yyreduce:
case 207:
/* Line 1455 of yacc.c */
-#line 1685 "program_parse.y"
+#line 1689 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4178,7 +4182,7 @@ yyreduce:
case 208:
/* Line 1455 of yacc.c */
-#line 1689 "program_parse.y"
+#line 1693 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (3)].integer);
;}
@@ -4187,7 +4191,7 @@ yyreduce:
case 209:
/* Line 1455 of yacc.c */
-#line 1694 "program_parse.y"
+#line 1698 "program_parse.y"
{
/* Since GL_ARB_vertex_blend isn't supported, only modelview matrix
* zero is valid.
@@ -4204,7 +4208,7 @@ yyreduce:
case 210:
/* Line 1455 of yacc.c */
-#line 1707 "program_parse.y"
+#line 1711 "program_parse.y"
{
/* Since GL_ARB_matrix_palette isn't supported, just let any value
* through here. The error will be generated later.
@@ -4216,7 +4220,7 @@ yyreduce:
case 211:
/* Line 1455 of yacc.c */
-#line 1715 "program_parse.y"
+#line 1719 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector");
@@ -4230,7 +4234,7 @@ yyreduce:
case 212:
/* Line 1455 of yacc.c */
-#line 1726 "program_parse.y"
+#line 1730 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_DEPTH_RANGE;
@@ -4240,7 +4244,7 @@ yyreduce:
case 217:
/* Line 1455 of yacc.c */
-#line 1738 "program_parse.y"
+#line 1742 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4253,7 +4257,7 @@ yyreduce:
case 218:
/* Line 1455 of yacc.c */
-#line 1748 "program_parse.y"
+#line 1752 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (1)].integer);
(yyval.state)[1] = (yyvsp[(1) - (1)].integer);
@@ -4263,7 +4267,7 @@ yyreduce:
case 219:
/* Line 1455 of yacc.c */
-#line 1753 "program_parse.y"
+#line 1757 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (3)].integer);
(yyval.state)[1] = (yyvsp[(3) - (3)].integer);
@@ -4273,7 +4277,7 @@ yyreduce:
case 220:
/* Line 1455 of yacc.c */
-#line 1760 "program_parse.y"
+#line 1764 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4286,7 +4290,7 @@ yyreduce:
case 221:
/* Line 1455 of yacc.c */
-#line 1770 "program_parse.y"
+#line 1774 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4299,7 +4303,7 @@ yyreduce:
case 222:
/* Line 1455 of yacc.c */
-#line 1779 "program_parse.y"
+#line 1783 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (1)].integer);
(yyval.state)[1] = (yyvsp[(1) - (1)].integer);
@@ -4309,7 +4313,7 @@ yyreduce:
case 223:
/* Line 1455 of yacc.c */
-#line 1784 "program_parse.y"
+#line 1788 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (3)].integer);
(yyval.state)[1] = (yyvsp[(3) - (3)].integer);
@@ -4319,7 +4323,7 @@ yyreduce:
case 224:
/* Line 1455 of yacc.c */
-#line 1791 "program_parse.y"
+#line 1795 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4332,7 +4336,7 @@ yyreduce:
case 225:
/* Line 1455 of yacc.c */
-#line 1801 "program_parse.y"
+#line 1805 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference");
@@ -4345,7 +4349,7 @@ yyreduce:
case 226:
/* Line 1455 of yacc.c */
-#line 1811 "program_parse.y"
+#line 1815 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference");
@@ -4358,7 +4362,7 @@ yyreduce:
case 231:
/* Line 1455 of yacc.c */
-#line 1826 "program_parse.y"
+#line 1830 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(1) - (1)].real);
@@ -4371,7 +4375,7 @@ yyreduce:
case 232:
/* Line 1455 of yacc.c */
-#line 1836 "program_parse.y"
+#line 1840 "program_parse.y"
{
(yyval.vector).count = 1;
(yyval.vector).data[0] = (yyvsp[(1) - (1)].real);
@@ -4384,7 +4388,7 @@ yyreduce:
case 233:
/* Line 1455 of yacc.c */
-#line 1844 "program_parse.y"
+#line 1848 "program_parse.y"
{
(yyval.vector).count = 1;
(yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer);
@@ -4397,7 +4401,7 @@ yyreduce:
case 234:
/* Line 1455 of yacc.c */
-#line 1854 "program_parse.y"
+#line 1858 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (3)].real);
@@ -4410,7 +4414,7 @@ yyreduce:
case 235:
/* Line 1455 of yacc.c */
-#line 1862 "program_parse.y"
+#line 1866 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (5)].real);
@@ -4423,7 +4427,7 @@ yyreduce:
case 236:
/* Line 1455 of yacc.c */
-#line 1871 "program_parse.y"
+#line 1875 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (7)].real);
@@ -4436,7 +4440,7 @@ yyreduce:
case 237:
/* Line 1455 of yacc.c */
-#line 1880 "program_parse.y"
+#line 1884 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (9)].real);
@@ -4449,7 +4453,7 @@ yyreduce:
case 238:
/* Line 1455 of yacc.c */
-#line 1890 "program_parse.y"
+#line 1894 "program_parse.y"
{
(yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real);
;}
@@ -4458,7 +4462,7 @@ yyreduce:
case 239:
/* Line 1455 of yacc.c */
-#line 1894 "program_parse.y"
+#line 1898 "program_parse.y"
{
(yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer));
;}
@@ -4467,35 +4471,35 @@ yyreduce:
case 240:
/* Line 1455 of yacc.c */
-#line 1899 "program_parse.y"
+#line 1903 "program_parse.y"
{ (yyval.negate) = FALSE; ;}
break;
case 241:
/* Line 1455 of yacc.c */
-#line 1900 "program_parse.y"
+#line 1904 "program_parse.y"
{ (yyval.negate) = TRUE; ;}
break;
case 242:
/* Line 1455 of yacc.c */
-#line 1901 "program_parse.y"
+#line 1905 "program_parse.y"
{ (yyval.negate) = FALSE; ;}
break;
case 243:
/* Line 1455 of yacc.c */
-#line 1904 "program_parse.y"
+#line 1908 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (2)].integer); ;}
break;
case 245:
/* Line 1455 of yacc.c */
-#line 1908 "program_parse.y"
+#line 1912 "program_parse.y"
{
/* NV_fragment_program_option defines the size qualifiers in a
* fairly broken way. "SHORT" or "LONG" can optionally be used
@@ -4534,7 +4538,7 @@ yyreduce:
case 246:
/* Line 1455 of yacc.c */
-#line 1942 "program_parse.y"
+#line 1946 "program_parse.y"
{
;}
break;
@@ -4542,14 +4546,14 @@ yyreduce:
case 247:
/* Line 1455 of yacc.c */
-#line 1946 "program_parse.y"
+#line 1950 "program_parse.y"
{ (yyval.integer) = (yyvsp[(1) - (1)].integer); ;}
break;
case 249:
/* Line 1455 of yacc.c */
-#line 1950 "program_parse.y"
+#line 1954 "program_parse.y"
{
if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) {
YYERROR;
@@ -4560,7 +4564,7 @@ yyreduce:
case 250:
/* Line 1455 of yacc.c */
-#line 1956 "program_parse.y"
+#line 1960 "program_parse.y"
{
if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) {
YYERROR;
@@ -4571,7 +4575,7 @@ yyreduce:
case 251:
/* Line 1455 of yacc.c */
-#line 1964 "program_parse.y"
+#line 1968 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)]));
@@ -4587,7 +4591,7 @@ yyreduce:
case 252:
/* Line 1455 of yacc.c */
-#line 1977 "program_parse.y"
+#line 1981 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_HPOS;
@@ -4601,7 +4605,7 @@ yyreduce:
case 253:
/* Line 1455 of yacc.c */
-#line 1986 "program_parse.y"
+#line 1990 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_FOGC;
@@ -4615,7 +4619,7 @@ yyreduce:
case 254:
/* Line 1455 of yacc.c */
-#line 1995 "program_parse.y"
+#line 1999 "program_parse.y"
{
(yyval.result) = (yyvsp[(2) - (2)].result);
;}
@@ -4624,7 +4628,7 @@ yyreduce:
case 255:
/* Line 1455 of yacc.c */
-#line 1999 "program_parse.y"
+#line 2003 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_PSIZ;
@@ -4638,7 +4642,7 @@ yyreduce:
case 256:
/* Line 1455 of yacc.c */
-#line 2008 "program_parse.y"
+#line 2012 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer);
@@ -4652,7 +4656,7 @@ yyreduce:
case 257:
/* Line 1455 of yacc.c */
-#line 2017 "program_parse.y"
+#line 2021 "program_parse.y"
{
if (state->mode == ARB_fragment) {
(yyval.result) = FRAG_RESULT_DEPTH;
@@ -4666,7 +4670,7 @@ yyreduce:
case 258:
/* Line 1455 of yacc.c */
-#line 2028 "program_parse.y"
+#line 2032 "program_parse.y"
{
(yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer);
;}
@@ -4675,7 +4679,7 @@ yyreduce:
case 259:
/* Line 1455 of yacc.c */
-#line 2034 "program_parse.y"
+#line 2038 "program_parse.y"
{
(yyval.integer) = (state->mode == ARB_vertex)
? VERT_RESULT_COL0
@@ -4686,7 +4690,7 @@ yyreduce:
case 260:
/* Line 1455 of yacc.c */
-#line 2040 "program_parse.y"
+#line 2044 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = VERT_RESULT_COL0;
@@ -4700,7 +4704,7 @@ yyreduce:
case 261:
/* Line 1455 of yacc.c */
-#line 2049 "program_parse.y"
+#line 2053 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = VERT_RESULT_BFC0;
@@ -4714,7 +4718,7 @@ yyreduce:
case 262:
/* Line 1455 of yacc.c */
-#line 2060 "program_parse.y"
+#line 2064 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4723,7 +4727,7 @@ yyreduce:
case 263:
/* Line 1455 of yacc.c */
-#line 2064 "program_parse.y"
+#line 2068 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = 0;
@@ -4737,7 +4741,7 @@ yyreduce:
case 264:
/* Line 1455 of yacc.c */
-#line 2073 "program_parse.y"
+#line 2077 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = 1;
@@ -4751,91 +4755,91 @@ yyreduce:
case 265:
/* Line 1455 of yacc.c */
-#line 2083 "program_parse.y"
+#line 2087 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 266:
/* Line 1455 of yacc.c */
-#line 2084 "program_parse.y"
+#line 2088 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 267:
/* Line 1455 of yacc.c */
-#line 2085 "program_parse.y"
+#line 2089 "program_parse.y"
{ (yyval.integer) = 1; ;}
break;
case 268:
/* Line 1455 of yacc.c */
-#line 2088 "program_parse.y"
+#line 2092 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 269:
/* Line 1455 of yacc.c */
-#line 2089 "program_parse.y"
+#line 2093 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 270:
/* Line 1455 of yacc.c */
-#line 2090 "program_parse.y"
+#line 2094 "program_parse.y"
{ (yyval.integer) = 1; ;}
break;
case 271:
/* Line 1455 of yacc.c */
-#line 2093 "program_parse.y"
+#line 2097 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 272:
/* Line 1455 of yacc.c */
-#line 2094 "program_parse.y"
+#line 2098 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 273:
/* Line 1455 of yacc.c */
-#line 2097 "program_parse.y"
+#line 2101 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 274:
/* Line 1455 of yacc.c */
-#line 2098 "program_parse.y"
+#line 2102 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 275:
/* Line 1455 of yacc.c */
-#line 2101 "program_parse.y"
+#line 2105 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 276:
/* Line 1455 of yacc.c */
-#line 2102 "program_parse.y"
+#line 2106 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 277:
/* Line 1455 of yacc.c */
-#line 2106 "program_parse.y"
+#line 2110 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector");
@@ -4849,7 +4853,7 @@ yyreduce:
case 278:
/* Line 1455 of yacc.c */
-#line 2117 "program_parse.y"
+#line 2121 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector");
@@ -4863,7 +4867,7 @@ yyreduce:
case 279:
/* Line 1455 of yacc.c */
-#line 2128 "program_parse.y"
+#line 2132 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector");
@@ -4877,7 +4881,7 @@ yyreduce:
case 280:
/* Line 1455 of yacc.c */
-#line 2139 "program_parse.y"
+#line 2143 "program_parse.y"
{
struct asm_symbol *exist = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string));
@@ -4901,7 +4905,7 @@ yyreduce:
/* Line 1455 of yacc.c */
-#line 4905 "program_parse.tab.c"
+#line 4909 "program_parse.tab.c"
default: break;
}
YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
@@ -5120,7 +5124,7 @@ yyreturn:
/* Line 1675 of yacc.c */
-#line 2163 "program_parse.y"
+#line 2167 "program_parse.y"
void
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index f70ea92cb0..9703e8e670 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -923,8 +923,10 @@ addrRegRelOffset: { $$ = 0; }
addrRegPosOffset: INTEGER
{
if (($1 < 0) || ($1 > 63)) {
- yyerror(& @1, state,
- "relative address offset too large (positive)");
+ char s[100];
+ _mesa_snprintf(s, sizeof(s),
+ "relative address offset too large (%d)", $1);
+ yyerror(& @1, state, s);
YYERROR;
} else {
$$ = $1;
@@ -935,8 +937,10 @@ addrRegPosOffset: INTEGER
addrRegNegOffset: INTEGER
{
if (($1 < 0) || ($1 > 64)) {
- yyerror(& @1, state,
- "relative address offset too large (negative)");
+ char s[100];
+ _mesa_snprintf(s, sizeof(s),
+ "relative address offset too large (%d)", $1);
+ yyerror(& @1, state, s);
YYERROR;
} else {
$$ = $1;
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 54a25dfaf0..178b7d0dba 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1474,6 +1474,21 @@ _mesa_link_program(GLcontext *ctx, GLuint program)
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
_slang_link(ctx, program, shProg);
+
+ /* debug code */
+ if (0) {
+ GLuint i;
+
+ _mesa_printf("Link %u shaders in program %u: %s\n",
+ shProg->NumShaders, shProg->Name,
+ shProg->LinkStatus ? "Success" : "Failed");
+
+ for (i = 0; i < shProg->NumShaders; i++) {
+ _mesa_printf(" shader %u, type 0x%x\n",
+ shProg->Shaders[i]->Name,
+ shProg->Shaders[i]->Type);
+ }
+ }
}
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index bef0f85653..e5809509c9 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -741,7 +741,7 @@ static const struct input_info vertInputs[] = {
{ "gl_MultiTexCoord5", VERT_ATTRIB_TEX5, GL_FLOAT_VEC4, SWIZZLE_NOOP },
{ "gl_MultiTexCoord6", VERT_ATTRIB_TEX6, GL_FLOAT_VEC4, SWIZZLE_NOOP },
{ "gl_MultiTexCoord7", VERT_ATTRIB_TEX7, GL_FLOAT_VEC4, SWIZZLE_NOOP },
- { NULL, 0, SWIZZLE_NOOP }
+ { NULL, 0, GL_NONE, SWIZZLE_NOOP }
};
/** Predefined fragment shader inputs */
@@ -754,7 +754,7 @@ static const struct input_info fragInputs[] = {
{ "gl_FogFragCoord", FRAG_ATTRIB_FOGC, GL_FLOAT, SWIZZLE_XXXX },
{ "gl_FrontFacing", FRAG_ATTRIB_FACE, GL_FLOAT, SWIZZLE_XXXX },
{ "gl_PointCoord", FRAG_ATTRIB_PNTC, GL_FLOAT_VEC2, SWIZZLE_XYZW },
- { NULL, 0, SWIZZLE_NOOP }
+ { NULL, 0, GL_NONE, SWIZZLE_NOOP }
};
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 349f432dec..703af9f874 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -2775,7 +2775,7 @@ _slang_gen_while(slang_assemble_ctx * A, slang_operation *oper)
* body code (child[1])
*/
slang_ir_node *loop, *breakIf, *body;
- GLboolean isConst, constTrue;
+ GLboolean isConst, constTrue = GL_FALSE;
if (!A->EmitContReturn) {
/* We don't want to emit CONT instructions. If this while-loop has
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 169c07f8ce..8f2b40d5df 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -546,6 +546,32 @@ _slang_update_inputs_outputs(struct gl_program *prog)
+/**
+ * Remove extra #version directives from the concatenated source string.
+ * Disable the extra ones by converting first two chars to //, a comment.
+ * This is a bit of hack to work around a preprocessor bug that only
+ * allows one #version directive per source.
+ */
+static void
+remove_extra_version_directives(GLchar *source)
+{
+ GLuint verCount = 0;
+ while (1) {
+ char *ver = _mesa_strstr(source, "#version");
+ if (ver) {
+ verCount++;
+ if (verCount > 1) {
+ ver[0] = '/';
+ ver[1] = '/';
+ }
+ source += 8;
+ }
+ else {
+ break;
+ }
+ }
+}
+
/**
@@ -593,6 +619,8 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
_mesa_printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source);
*/
+ remove_extra_version_directives(source);
+
newShader = CALLOC_STRUCT(gl_shader);
newShader->Type = shaderType;
newShader->Source = source;
diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak
index fa2a6307a4..7107538cee 100644
--- a/src/mesa/sources.mak
+++ b/src/mesa/sources.mak
@@ -115,7 +115,6 @@ SWRAST_SOURCES = \
swrast/s_feedback.c \
swrast/s_fog.c \
swrast/s_fragprog.c \
- swrast/s_imaging.c \
swrast/s_lines.c \
swrast/s_logic.c \
swrast/s_masking.c \
@@ -125,7 +124,6 @@ SWRAST_SOURCES = \
swrast/s_stencil.c \
swrast/s_texcombine.c \
swrast/s_texfilter.c \
- swrast/s_texstore.c \
swrast/s_triangle.c \
swrast/s_zoom.c
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index 50a2037034..aaa17e6a3b 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -1362,6 +1362,7 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT)
GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT)
GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT)
+ GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT)
.globl gl_dispatch_functions_end
HIDDEN(gl_dispatch_functions_end)
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index c741940bcf..5626e25323 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -39,6 +39,7 @@
#include "shader/prog_print.h"
#include "st_context.h"
+#include "st_texture.h"
#include "st_program.h"
#include "st_cb_blit.h"
#include "st_cb_fbo.h"
@@ -110,17 +111,50 @@ st_BlitFramebuffer(GLcontext *ctx,
}
if (mask & GL_COLOR_BUFFER_BIT) {
- struct st_renderbuffer *srcRb =
- st_renderbuffer(readFB->_ColorReadBuffer);
- struct st_renderbuffer *dstRb =
- st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
- struct pipe_surface *srcSurf = srcRb->surface;
- struct pipe_surface *dstSurf = dstRb->surface;
-
- util_blit_pixels(st->blit,
- srcSurf, srcX0, srcY0, srcX1, srcY1,
- dstSurf, dstX0, dstY0, dstX1, dstY1,
- 0.0, pFilter);
+ struct gl_renderbuffer_attachment *srcAtt =
+ &readFB->Attachment[readFB->_ColorReadBufferIndex];
+
+ if(srcAtt->Type == GL_TEXTURE) {
+ struct pipe_screen *screen = ctx->st->pipe->screen;
+ const struct st_texture_object *srcObj =
+ st_texture_object(srcAtt->Texture);
+ struct st_renderbuffer *dstRb =
+ st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
+ struct pipe_surface *srcSurf;
+ struct pipe_surface *dstSurf = dstRb->surface;
+
+ if (!srcObj->pt)
+ return;
+
+ srcSurf = screen->get_tex_surface(screen,
+ srcObj->pt,
+ srcAtt->CubeMapFace,
+ srcAtt->TextureLevel,
+ srcAtt->Zoffset,
+ PIPE_BUFFER_USAGE_GPU_READ);
+ if(!srcSurf)
+ return;
+
+ util_blit_pixels(st->blit,
+ srcSurf, srcX0, srcY0, srcX1, srcY1,
+ dstSurf, dstX0, dstY0, dstX1, dstY1,
+ 0.0, pFilter);
+
+ pipe_surface_reference(&srcSurf, NULL);
+ }
+ else {
+ struct st_renderbuffer *srcRb =
+ st_renderbuffer(readFB->_ColorReadBuffer);
+ struct st_renderbuffer *dstRb =
+ st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
+ struct pipe_surface *srcSurf = srcRb->surface;
+ struct pipe_surface *dstSurf = dstRb->surface;
+
+ util_blit_pixels(st->blit,
+ srcSurf, srcX0, srcY0, srcX1, srcY1,
+ dstSurf, dstX0, dstY0, dstX1, dstY1,
+ 0.0, pFilter);
+ }
}
if (mask & depthStencil) {
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index a9cafbf8cd..99f3ba678b 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -98,7 +98,7 @@ is_passthrough_program(const struct gl_fragment_program *prog)
static struct st_fragment_program *
combined_drawpix_fragment_program(GLcontext *ctx)
{
- struct st_context *st = ctx->st;
+ struct st_context *st = st_context(ctx);
struct st_fragment_program *stfp;
if (st->pixel_xfer.program->serialNo == st->pixel_xfer.xfer_prog_sn
@@ -445,8 +445,8 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
GLfloat x1, GLfloat y1, const GLfloat *color,
GLboolean invertTex, GLfloat maxXcoord, GLfloat maxYcoord)
{
- struct st_context *st = ctx->st;
- struct pipe_context *pipe = ctx->st->pipe;
+ struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
GLfloat verts[4][3][4]; /* four verts, three attribs, XYZW */
/* setup vertex data */
@@ -540,9 +540,9 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
const GLfloat *color,
GLboolean invertTex)
{
- struct st_context *st = ctx->st;
- struct pipe_context *pipe = ctx->st->pipe;
- struct cso_context *cso = ctx->st->cso_context;
+ struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
+ struct cso_context *cso = st->cso_context;
GLfloat x0, y0, x1, y1;
GLsizei maxSize;
@@ -652,7 +652,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels)
{
- struct st_context *st = ctx->st;
+ struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *strb;
@@ -793,7 +793,7 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
{
struct st_fragment_program *stfp;
struct st_vertex_program *stvp;
- struct st_context *st = ctx->st;
+ struct st_context *st = st_context(ctx);
struct pipe_surface *ps;
const GLfloat *color;
@@ -811,21 +811,21 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (format == GL_DEPTH_COMPONENT) {
ps = st->state.framebuffer.zsbuf;
- stfp = make_fragment_shader_z(ctx->st);
- stvp = st_make_passthrough_vertex_shader(ctx->st, GL_TRUE);
+ stfp = make_fragment_shader_z(st);
+ stvp = st_make_passthrough_vertex_shader(st, GL_TRUE);
color = ctx->Current.RasterColor;
}
else {
ps = st->state.framebuffer.cbufs[0];
stfp = combined_drawpix_fragment_program(ctx);
- stvp = st_make_passthrough_vertex_shader(ctx->st, GL_FALSE);
+ stvp = st_make_passthrough_vertex_shader(st, GL_FALSE);
color = NULL;
}
/* draw with textured quad */
{
struct pipe_texture *pt
- = make_texture(ctx->st, width, height, format, type, unpack, pixels);
+ = make_texture(st, width, height, format, type, unpack, pixels);
if (pt) {
draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2],
width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY,
@@ -942,7 +942,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
GLsizei width, GLsizei height,
GLint dstx, GLint dsty, GLenum type)
{
- struct st_context *st = ctx->st;
+ struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *rbRead;
@@ -995,14 +995,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
rbRead = st_get_color_read_renderbuffer(ctx);
color = NULL;
stfp = combined_drawpix_fragment_program(ctx);
- stvp = st_make_passthrough_vertex_shader(ctx->st, GL_FALSE);
+ stvp = st_make_passthrough_vertex_shader(st, GL_FALSE);
}
else {
assert(type == GL_DEPTH);
rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
- stfp = make_fragment_shader_z(ctx->st);
- stvp = st_make_passthrough_vertex_shader(ctx->st, GL_TRUE);
+ stfp = make_fragment_shader_z(st);
+ stvp = st_make_passthrough_vertex_shader(st, GL_TRUE);
}
srcFormat = rbRead->texture->format;
@@ -1059,7 +1059,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
assert(pth <= maxSize);
}
- pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0,
+ pt = st_texture_create(st, PIPE_TEXTURE_2D, texFormat, 0,
ptw, pth, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt)
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index a96602878e..fe0a121493 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -258,6 +258,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw)
strb->Base.ClassID = 0x4242; /* just a unique value */
strb->Base.NumSamples = samples;
strb->format = format;
+ init_renderbuffer_bits(strb, format);
strb->software = sw;
switch (format) {
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 4398ab2839..b2d5c39a3a 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -45,6 +45,7 @@
#include "st_context.h"
#include "st_program.h"
#include "st_atom_shader.h"
+#include "st_mesa_to_tgsi.h"
#include "st_cb_program.h"
@@ -152,7 +153,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
}
if (stvp->state.tokens) {
- _mesa_free((void *) stvp->state.tokens);
+ st_free_tokens(stvp->state.tokens);
stvp->state.tokens = NULL;
}
}
@@ -167,7 +168,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
}
if (stfp->state.tokens) {
- _mesa_free((void *) stfp->state.tokens);
+ st_free_tokens(stfp->state.tokens);
stfp->state.tokens = NULL;
}
@@ -214,7 +215,7 @@ static void st_program_string_notify( GLcontext *ctx,
}
if (stfp->state.tokens) {
- _mesa_free((void *) stfp->state.tokens);
+ st_free_tokens(stfp->state.tokens);
stfp->state.tokens = NULL;
}
@@ -242,7 +243,7 @@ static void st_program_string_notify( GLcontext *ctx,
}
if (stvp->state.tokens) {
- _mesa_free((void *) stvp->state.tokens);
+ st_free_tokens(stvp->state.tokens);
stvp->state.tokens = NULL;
}
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index abaf9d2c35..3520c986b4 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -658,8 +658,10 @@ st_TexImage(GLcontext * ctx,
format, type,
pixels, unpack, "glTexImage");
}
- if (!pixels)
- return;
+
+ /* Note: we can't check for pixels==NULL until after we've allocated
+ * memory for the texture.
+ */
/* See if we can do texture compression with a blit/render.
*/
@@ -670,6 +672,9 @@ st_TexImage(GLcontext * ctx,
stImage->pt->format,
stImage->pt->target,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
+ if (!pixels)
+ goto done;
+
if (compress_with_blit(ctx, target, level, 0, 0, 0, width, height, depth,
format, type, pixels, unpack, texImage)) {
goto done;
@@ -711,6 +716,9 @@ st_TexImage(GLcontext * ctx,
return;
}
+ if (!pixels)
+ goto done;
+
DBG("Upload image %dx%dx%d row_len %x pitch %x\n",
width, height, depth, width * texelBytes, dstRowStride);
@@ -753,17 +761,13 @@ st_TexImage(GLcontext * ctx,
}
}
+done:
_mesa_unmap_teximage_pbo(ctx, unpack);
-done:
if (stImage->pt && texImage->Data) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
-
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
}
@@ -1096,7 +1100,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
- return;
+ goto done;
}
src = (const GLubyte *) pixels;
@@ -1127,17 +1131,13 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
}
}
+done:
_mesa_unmap_teximage_pbo(ctx, packing);
-done:
if (stImage->pt) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
-
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
}
@@ -1601,10 +1601,6 @@ st_copy_texsubimage(GLcontext *ctx,
destX, destY, destZ,
srcX, srcY, width, height);
}
-
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
}
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 503a5f34a3..c76bff9181 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -328,23 +328,29 @@ get_arrays_bounds(const struct st_vertex_program *vp,
const GLubyte **low, const GLubyte **high)
{
const GLubyte *low_addr = NULL;
+ const GLubyte *high_addr = NULL;
GLuint attr;
- GLint stride;
for (attr = 0; attr < vp->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
+ const GLint stride = arrays[mesaAttr]->StrideB;
const GLubyte *start = arrays[mesaAttr]->Ptr;
- stride = arrays[mesaAttr]->StrideB;
+ const unsigned sz = (arrays[mesaAttr]->Size *
+ _mesa_sizeof_type(arrays[mesaAttr]->Type));
+ const GLubyte *end = start + (max_index * stride) + sz;
+
if (attr == 0) {
low_addr = start;
+ high_addr = end;
}
else {
low_addr = MIN2(low_addr, start);
+ high_addr = MAX2(high_addr, end);
}
}
*low = low_addr;
- *high = low_addr + (max_index + 1) * stride;
+ *high = high_addr;
}
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index ca32b2e573..5c0d335d62 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -66,7 +66,7 @@ st_create_framebuffer( const __GLcontextModes *visual,
else {
/* Only allocate front buffer right now if we're single buffered.
* If double-buffered, allocate front buffer on demand later.
- * See check_create_front_buffers().
+ * See check_create_front_buffers() and st_set_framebuffer_surface().
*/
struct gl_renderbuffer *rb
= st_new_renderbuffer_fb(colorFormat, samples, FALSE);
@@ -170,8 +170,20 @@ st_set_framebuffer_surface(struct st_framebuffer *stfb,
strb = st_renderbuffer(stfb->Base.Attachment[surfIndex].Renderbuffer);
- /* fail */
- if (!strb) return;
+ if (!strb) {
+ if (surfIndex == ST_SURFACE_FRONT_LEFT) {
+ /* Delayed creation when the window system supplies a fake front buffer */
+ struct st_renderbuffer *strb_back
+ = st_renderbuffer(stfb->Base.Attachment[ST_SURFACE_BACK_LEFT].Renderbuffer);
+ struct gl_renderbuffer *rb
+ = st_new_renderbuffer_fb(surf->format, strb_back->Base.NumSamples, FALSE);
+ _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
+ strb = st_renderbuffer(rb);
+ } else {
+ /* fail */
+ return;
+ }
+ }
/* replace the renderbuffer's surface/texture pointers */
pipe_surface_reference( &strb->surface, surf );
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 2ab12d3cf3..b0a1b529f1 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -27,836 +27,648 @@
/*
* \author
- * Michal Krol
+ * Michal Krol,
+ * Keith Whitwell
*/
#include "pipe/p_compiler.h"
#include "pipe/p_shader_tokens.h"
-#include "tgsi/tgsi_parse.h"
-#include "tgsi/tgsi_build.h"
-#include "tgsi/tgsi_util.h"
-#include "tgsi/tgsi_dump.h"
-#include "tgsi/tgsi_sanity.h"
+#include "pipe/p_state.h"
+#include "tgsi/tgsi_ureg.h"
#include "st_mesa_to_tgsi.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "util/u_debug.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+struct label {
+ unsigned branch_target;
+ unsigned token;
+};
+
+struct st_translate {
+ struct ureg_program *ureg;
+
+ struct ureg_dst temps[MAX_PROGRAM_TEMPS];
+ struct ureg_src *constants;
+ struct ureg_dst outputs[PIPE_MAX_SHADER_OUTPUTS];
+ struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS];
+ struct ureg_dst address[1];
+ struct ureg_src samplers[PIPE_MAX_SAMPLERS];
+
+ const GLuint *inputMapping;
+ const GLuint *outputMapping;
+
+ /* For every instruction that contains a label (eg CALL), keep
+ * details so that we can go back afterwards and emit the correct
+ * tgsi instruction number for each label.
+ */
+ struct label *labels;
+ unsigned labels_size;
+ unsigned labels_count;
+
+ /* Keep a record of the tgsi instruction number that each mesa
+ * instruction starts at, will be used to fix up labels after
+ * translation.
+ */
+ unsigned *insn;
+ unsigned insn_size;
+ unsigned insn_count;
+
+ unsigned procType; /**< TGSI_PROCESSOR_VERTEX/FRAGMENT */
+
+ boolean error;
+};
+
+
+static unsigned *get_label( struct st_translate *t,
+ unsigned branch_target )
+{
+ unsigned i;
+
+ if (t->labels_count + 1 >= t->labels_size) {
+ unsigned old_size = t->labels_size;
+ t->labels_size = 1 << (util_logbase2(t->labels_size) + 1);
+ t->labels = REALLOC( t->labels,
+ old_size * sizeof t->labels[0],
+ t->labels_size * sizeof t->labels[0] );
+ if (t->labels == NULL) {
+ static unsigned dummy;
+ t->error = TRUE;
+ return &dummy;
+ }
+ }
+
+ i = t->labels_count++;
+ t->labels[i].branch_target = branch_target;
+ return &t->labels[i].token;
+}
+
+
+static void set_insn_start( struct st_translate *t,
+ unsigned start )
+{
+ if (t->insn_count + 1 >= t->insn_size) {
+ unsigned old_size = t->insn_size;
+ t->insn_size = 1 << (util_logbase2(t->insn_size) + 1);
+ t->insn = REALLOC( t->insn,
+ old_size * sizeof t->insn[0],
+ t->insn_size * sizeof t->insn[0] );
+ if (t->insn == NULL) {
+ t->error = TRUE;
+ return;
+ }
+ }
+
+ t->insn[t->insn_count++] = start;
+}
+
/*
* Map mesa register file to TGSI register file.
*/
-static GLuint
-map_register_file(
- gl_register_file file,
- GLuint index,
- const GLuint immediateMapping[],
- GLboolean indirectAccess )
+static struct ureg_dst
+dst_register( struct st_translate *t,
+ gl_register_file file,
+ GLuint index )
{
switch( file ) {
case PROGRAM_UNDEFINED:
- return TGSI_FILE_NULL;
+ return ureg_dst_undef();
+
case PROGRAM_TEMPORARY:
- return TGSI_FILE_TEMPORARY;
- /*case PROGRAM_LOCAL_PARAM:*/
- /*case PROGRAM_ENV_PARAM:*/
-
- /* Because of the longstanding problem with mesa arb shaders
- * where constants, immediates and state variables are all
- * bundled together as PROGRAM_STATE_VAR, we can't tell from the
- * mesa register file whether this is a CONSTANT or an
- * IMMEDIATE, hence we need all the other information.
- */
- case PROGRAM_STATE_VAR:
- case PROGRAM_NAMED_PARAM:
- case PROGRAM_UNIFORM:
- if (!indirectAccess && immediateMapping && immediateMapping[index] != ~0)
- return TGSI_FILE_IMMEDIATE;
- else
- return TGSI_FILE_CONSTANT;
- case PROGRAM_CONSTANT:
- if (indirectAccess)
- return TGSI_FILE_CONSTANT;
- assert(immediateMapping[index] != ~0);
- return TGSI_FILE_IMMEDIATE;
- case PROGRAM_INPUT:
- return TGSI_FILE_INPUT;
+ if (ureg_dst_is_undef(t->temps[index]))
+ t->temps[index] = ureg_DECL_temporary( t->ureg );
+
+ return t->temps[index];
+
case PROGRAM_OUTPUT:
- return TGSI_FILE_OUTPUT;
+ return t->outputs[t->outputMapping[index]];
+
case PROGRAM_ADDRESS:
- return TGSI_FILE_ADDRESS;
+ return t->address[index];
+
default:
assert( 0 );
- return TGSI_FILE_NULL;
+ return ureg_dst_undef();
}
}
-/**
- * Map mesa register file index to TGSI index.
- * Take special care when processing input and output indices.
- * \param file one of TGSI_FILE_x
- * \param index the mesa register file index
- * \param inputMapping maps Mesa input indexes to TGSI input indexes
- * \param outputMapping maps Mesa output indexes to TGSI output indexes
- */
-static GLuint
-map_register_file_index(
- GLuint procType,
- GLuint file,
- GLuint index,
- GLuint *swizzle,
- const GLuint inputMapping[],
- const GLuint outputMapping[],
- const GLuint immediateMapping[],
- GLboolean indirectAccess )
+
+static struct ureg_src
+src_register( struct st_translate *t,
+ gl_register_file file,
+ GLuint index )
{
switch( file ) {
- case TGSI_FILE_INPUT:
- /* inputs are mapped according to the user-defined map */
- return inputMapping[index];
+ case PROGRAM_UNDEFINED:
+ return ureg_src_undef();
- case TGSI_FILE_OUTPUT:
- return outputMapping[index];
+ case PROGRAM_TEMPORARY:
+ if (ureg_dst_is_undef(t->temps[index]))
+ t->temps[index] = ureg_DECL_temporary( t->ureg );
+ return ureg_src(t->temps[index]);
- case TGSI_FILE_IMMEDIATE:
- if (indirectAccess)
- return index;
- assert(immediateMapping[index] != ~0);
- return immediateMapping[index];
+ case PROGRAM_STATE_VAR:
+ case PROGRAM_NAMED_PARAM:
+ case PROGRAM_UNIFORM:
+ case PROGRAM_CONSTANT:
+ return t->constants[index];
+
+ case PROGRAM_INPUT:
+ return t->inputs[t->inputMapping[index]];
+
+ case PROGRAM_OUTPUT:
+ return ureg_src(t->outputs[t->outputMapping[index]]); /* not needed? */
+
+ case PROGRAM_ADDRESS:
+ return ureg_src(t->address[index]);
default:
- return index;
+ assert( 0 );
+ return ureg_src_undef();
}
}
-/*
+
+/**
* Map mesa texture target to TGSI texture target.
*/
-static GLuint
-map_texture_target(
- GLuint textarget,
- GLboolean shadow )
+static unsigned
+translate_texture_target( GLuint textarget,
+ GLboolean shadow )
{
- switch( textarget ) {
- case TEXTURE_1D_INDEX:
- if (shadow)
- return TGSI_TEXTURE_SHADOW1D;
- else
- return TGSI_TEXTURE_1D;
- case TEXTURE_2D_INDEX:
- if (shadow)
- return TGSI_TEXTURE_SHADOW2D;
- else
- return TGSI_TEXTURE_2D;
- case TEXTURE_3D_INDEX:
- return TGSI_TEXTURE_3D;
- case TEXTURE_CUBE_INDEX:
- return TGSI_TEXTURE_CUBE;
- case TEXTURE_RECT_INDEX:
- if (shadow)
- return TGSI_TEXTURE_SHADOWRECT;
- else
- return TGSI_TEXTURE_RECT;
- default:
- assert( 0 );
+ if (shadow) {
+ switch( textarget ) {
+ case TEXTURE_1D_INDEX: return TGSI_TEXTURE_SHADOW1D;
+ case TEXTURE_2D_INDEX: return TGSI_TEXTURE_SHADOW2D;
+ case TEXTURE_RECT_INDEX: return TGSI_TEXTURE_SHADOWRECT;
+ default: break;
+ }
}
- return TGSI_TEXTURE_1D;
-}
-
-static GLuint
-convert_sat(
- GLuint sat )
-{
- switch( sat ) {
- case SATURATE_OFF:
- return TGSI_SAT_NONE;
- case SATURATE_ZERO_ONE:
- return TGSI_SAT_ZERO_ONE;
- case SATURATE_PLUS_MINUS_ONE:
- return TGSI_SAT_MINUS_PLUS_ONE;
+ switch( textarget ) {
+ case TEXTURE_1D_INDEX: return TGSI_TEXTURE_1D;
+ case TEXTURE_2D_INDEX: return TGSI_TEXTURE_2D;
+ case TEXTURE_3D_INDEX: return TGSI_TEXTURE_3D;
+ case TEXTURE_CUBE_INDEX: return TGSI_TEXTURE_CUBE;
+ case TEXTURE_RECT_INDEX: return TGSI_TEXTURE_RECT;
default:
assert( 0 );
- return TGSI_SAT_NONE;
+ return TGSI_TEXTURE_1D;
}
}
-static GLuint
-convert_writemask(
- GLuint writemask )
+
+static struct ureg_dst
+translate_dst( struct st_translate *t,
+ const struct prog_dst_register *DstReg,
+ boolean saturate )
{
- assert( WRITEMASK_X == TGSI_WRITEMASK_X );
- assert( WRITEMASK_Y == TGSI_WRITEMASK_Y );
- assert( WRITEMASK_Z == TGSI_WRITEMASK_Z );
- assert( WRITEMASK_W == TGSI_WRITEMASK_W );
- assert( (writemask & ~TGSI_WRITEMASK_XYZW) == 0 );
+ struct ureg_dst dst = dst_register( t,
+ DstReg->File,
+ DstReg->Index );
- return writemask;
+ dst = ureg_writemask( dst,
+ DstReg->WriteMask );
+
+ if (saturate)
+ dst = ureg_saturate( dst );
+
+ if (DstReg->RelAddr)
+ dst = ureg_dst_indirect( dst, ureg_src(t->address[0]) );
+
+ return dst;
}
-static struct tgsi_full_immediate
-make_immediate(const float *value, uint size)
+
+static struct ureg_src
+translate_src( struct st_translate *t,
+ const struct prog_src_register *SrcReg )
{
- struct tgsi_full_immediate imm;
- unsigned i;
+ struct ureg_src src = src_register( t, SrcReg->File, SrcReg->Index );
+
+ src = ureg_swizzle( src,
+ GET_SWZ( SrcReg->Swizzle, 0 ) & 0x3,
+ GET_SWZ( SrcReg->Swizzle, 1 ) & 0x3,
+ GET_SWZ( SrcReg->Swizzle, 2 ) & 0x3,
+ GET_SWZ( SrcReg->Swizzle, 3 ) & 0x3);
- imm = tgsi_default_full_immediate();
- imm.Immediate.NrTokens += size;
- imm.Immediate.DataType = TGSI_IMM_FLOAT32;
+ if (SrcReg->Negate == NEGATE_XYZW)
+ src = ureg_negate(src);
- for (i = 0; i < size; i++)
- imm.u[i].Float = value[i];
+ if (SrcReg->Abs)
+ src = ureg_abs(src);
- return imm;
+ if (SrcReg->RelAddr)
+ src = ureg_src_indirect( src, ureg_src(t->address[0]));
+
+ return src;
}
-static void
-compile_instruction(
- const struct prog_instruction *inst,
- struct tgsi_full_instruction *fullinst,
- const GLuint inputMapping[],
- const GLuint outputMapping[],
- const GLuint immediateMapping[],
- GLboolean indirectAccess,
- GLuint preamble_size,
- GLuint procType,
- GLboolean *insideSubroutine,
- GLint wposTemp)
+
+static struct ureg_src swizzle_4v( struct ureg_src src,
+ const unsigned *swz )
{
- GLuint i;
- struct tgsi_full_dst_register *fulldst;
- struct tgsi_full_src_register *fullsrc;
-
- *fullinst = tgsi_default_full_instruction();
-
- fullinst->Instruction.Saturate = convert_sat( inst->SaturateMode );
- fullinst->Instruction.NumDstRegs = _mesa_num_inst_dst_regs( inst->Opcode );
- fullinst->Instruction.NumSrcRegs = _mesa_num_inst_src_regs( inst->Opcode );
-
- fulldst = &fullinst->FullDstRegisters[0];
- fulldst->DstRegister.File = map_register_file( inst->DstReg.File, 0, NULL, GL_FALSE );
- fulldst->DstRegister.Index = map_register_file_index(
- procType,
- fulldst->DstRegister.File,
- inst->DstReg.Index,
- NULL,
- inputMapping,
- outputMapping,
- NULL,
- GL_FALSE );
- fulldst->DstRegister.WriteMask = convert_writemask( inst->DstReg.WriteMask );
- if (inst->DstReg.RelAddr) {
- fulldst->DstRegister.Indirect = 1;
- fulldst->DstRegisterInd.File = TGSI_FILE_ADDRESS;
- fulldst->DstRegisterInd.Index = 0;
+ return ureg_swizzle( src, swz[0], swz[1], swz[2], swz[3] );
+}
+
+
+/**
+ * Translate SWZ instructions into a single MAD. EG:
+ *
+ * SWZ dst, src.x-y10
+ *
+ * becomes:
+ *
+ * MAD dst {1,-1,0,0}, src.xyxx, {0,0,1,0}
+ */
+static void emit_swz( struct st_translate *t,
+ struct ureg_dst dst,
+ const struct prog_src_register *SrcReg )
+{
+ struct ureg_program *ureg = t->ureg;
+ struct ureg_src src = src_register( t, SrcReg->File, SrcReg->Index );
+
+ unsigned negate_mask = SrcReg->Negate;
+
+ unsigned one_mask = ((GET_SWZ(SrcReg->Swizzle, 0) == SWIZZLE_ONE) << 0 |
+ (GET_SWZ(SrcReg->Swizzle, 1) == SWIZZLE_ONE) << 1 |
+ (GET_SWZ(SrcReg->Swizzle, 2) == SWIZZLE_ONE) << 2 |
+ (GET_SWZ(SrcReg->Swizzle, 3) == SWIZZLE_ONE) << 3);
+
+ unsigned zero_mask = ((GET_SWZ(SrcReg->Swizzle, 0) == SWIZZLE_ZERO) << 0 |
+ (GET_SWZ(SrcReg->Swizzle, 1) == SWIZZLE_ZERO) << 1 |
+ (GET_SWZ(SrcReg->Swizzle, 2) == SWIZZLE_ZERO) << 2 |
+ (GET_SWZ(SrcReg->Swizzle, 3) == SWIZZLE_ZERO) << 3);
+
+ unsigned negative_one_mask = one_mask & negate_mask;
+ unsigned positive_one_mask = one_mask & ~negate_mask;
+
+ struct ureg_src imm;
+ unsigned i;
+ unsigned mul_swizzle[4] = {0,0,0,0};
+ unsigned add_swizzle[4] = {0,0,0,0};
+ unsigned src_swizzle[4] = {0,0,0,0};
+ boolean need_add = FALSE;
+ boolean need_mul = FALSE;
+
+ if (dst.WriteMask == 0)
+ return;
+
+ /* Is this just a MOV?
+ */
+ if (zero_mask == 0 &&
+ one_mask == 0 &&
+ (negate_mask == 0 || negate_mask == TGSI_WRITEMASK_XYZW))
+ {
+ ureg_MOV( ureg, dst, translate_src( t, SrcReg ));
+ return;
}
- for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
- GLuint j;
- GLuint swizzle = inst->SrcReg[i].Swizzle;
+#define IMM_ZERO 0
+#define IMM_ONE 1
+#define IMM_NEG_ONE 2
- fullsrc = &fullinst->FullSrcRegisters[i];
+ imm = ureg_imm3f( ureg, 0, 1, -1 );
- if (procType == TGSI_PROCESSOR_FRAGMENT &&
- inst->SrcReg[i].File == PROGRAM_INPUT &&
- inst->SrcReg[i].Index == FRAG_ATTRIB_WPOS) {
- /* special case of INPUT[WPOS] */
- fullsrc->SrcRegister.File = TGSI_FILE_TEMPORARY;
- fullsrc->SrcRegister.Index = wposTemp;
- }
- else {
- /* any other src register */
- fullsrc->SrcRegister.File = map_register_file(
- inst->SrcReg[i].File,
- inst->SrcReg[i].Index,
- immediateMapping,
- indirectAccess );
- fullsrc->SrcRegister.Index = map_register_file_index(
- procType,
- fullsrc->SrcRegister.File,
- inst->SrcReg[i].Index,
- &swizzle,
- inputMapping,
- outputMapping,
- immediateMapping,
- indirectAccess );
- }
+ for (i = 0; i < 4; i++) {
+ unsigned bit = 1 << i;
- /* swizzle (ext swizzle also depends on negation) */
- {
- GLuint swz[4];
- GLboolean extended = (inst->SrcReg[i].Negate != NEGATE_NONE &&
- inst->SrcReg[i].Negate != NEGATE_XYZW);
- for( j = 0; j < 4; j++ ) {
- swz[j] = GET_SWZ( swizzle, j );
- if (swz[j] > SWIZZLE_W)
- extended = GL_TRUE;
+ if (dst.WriteMask & bit) {
+ if (positive_one_mask & bit) {
+ mul_swizzle[i] = IMM_ZERO;
+ add_swizzle[i] = IMM_ONE;
+ need_add = TRUE;
}
- if (extended) {
- for (j = 0; j < 4; j++) {
- tgsi_util_set_src_register_extswizzle(&fullsrc->SrcRegisterExtSwz,
- swz[j], j);
- }
+ else if (negative_one_mask & bit) {
+ mul_swizzle[i] = IMM_ZERO;
+ add_swizzle[i] = IMM_NEG_ONE;
+ need_add = TRUE;
+ }
+ else if (zero_mask & bit) {
+ mul_swizzle[i] = IMM_ZERO;
+ add_swizzle[i] = IMM_ZERO;
+ need_add = TRUE;
}
else {
- for (j = 0; j < 4; j++) {
- tgsi_util_set_src_register_swizzle(&fullsrc->SrcRegister,
- swz[j], j);
+ add_swizzle[i] = IMM_ZERO;
+ src_swizzle[i] = GET_SWZ(SrcReg->Swizzle, i);
+ need_mul = TRUE;
+ if (negate_mask & bit) {
+ mul_swizzle[i] = IMM_NEG_ONE;
+ }
+ else {
+ mul_swizzle[i] = IMM_ONE;
}
}
}
+ }
- if( inst->SrcReg[i].Negate == NEGATE_XYZW ) {
- fullsrc->SrcRegister.Negate = 1;
- }
- else if( inst->SrcReg[i].Negate != NEGATE_NONE ) {
- if( inst->SrcReg[i].Negate & NEGATE_X ) {
- fullsrc->SrcRegisterExtSwz.NegateX = 1;
- }
- if( inst->SrcReg[i].Negate & NEGATE_Y ) {
- fullsrc->SrcRegisterExtSwz.NegateY = 1;
- }
- if( inst->SrcReg[i].Negate & NEGATE_Z ) {
- fullsrc->SrcRegisterExtSwz.NegateZ = 1;
- }
- if( inst->SrcReg[i].Negate & NEGATE_W ) {
- fullsrc->SrcRegisterExtSwz.NegateW = 1;
- }
- }
+ if (need_mul && need_add) {
+ ureg_MAD( ureg,
+ dst,
+ swizzle_4v( src, src_swizzle ),
+ swizzle_4v( imm, mul_swizzle ),
+ swizzle_4v( imm, add_swizzle ) );
+ }
+ else if (need_mul) {
+ ureg_MUL( ureg,
+ dst,
+ swizzle_4v( src, src_swizzle ),
+ swizzle_4v( imm, mul_swizzle ) );
+ }
+ else if (need_add) {
+ ureg_MOV( ureg,
+ dst,
+ swizzle_4v( imm, add_swizzle ) );
+ }
+ else {
+ assert(0);
+ }
- if( inst->SrcReg[i].Abs ) {
- fullsrc->SrcRegisterExtMod.Absolute = 1;
- }
+#undef IMM_ZERO
+#undef IMM_ONE
+#undef IMM_NEG_ONE
+}
- if( inst->SrcReg[i].RelAddr ) {
- fullsrc->SrcRegister.Indirect = 1;
- fullsrc->SrcRegisterInd.File = TGSI_FILE_ADDRESS;
- fullsrc->SrcRegisterInd.Index = 0;
- }
- }
- switch( inst->Opcode ) {
+static unsigned
+translate_opcode( unsigned op )
+{
+ switch( op ) {
case OPCODE_ARL:
- fullinst->Instruction.Opcode = TGSI_OPCODE_ARL;
- break;
+ return TGSI_OPCODE_ARL;
case OPCODE_ABS:
- fullinst->Instruction.Opcode = TGSI_OPCODE_ABS;
- break;
+ return TGSI_OPCODE_ABS;
case OPCODE_ADD:
- fullinst->Instruction.Opcode = TGSI_OPCODE_ADD;
- break;
+ return TGSI_OPCODE_ADD;
case OPCODE_BGNLOOP:
- fullinst->Instruction.Opcode = TGSI_OPCODE_BGNLOOP;
- fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size;
- break;
+ return TGSI_OPCODE_BGNLOOP;
case OPCODE_BGNSUB:
- fullinst->Instruction.Opcode = TGSI_OPCODE_BGNSUB;
- *insideSubroutine = GL_TRUE;
- break;
+ return TGSI_OPCODE_BGNSUB;
case OPCODE_BRA:
- fullinst->Instruction.Opcode = TGSI_OPCODE_BRA;
- break;
+ return TGSI_OPCODE_BRA;
case OPCODE_BRK:
- fullinst->Instruction.Opcode = TGSI_OPCODE_BRK;
- break;
+ return TGSI_OPCODE_BRK;
case OPCODE_CAL:
- fullinst->Instruction.Opcode = TGSI_OPCODE_CAL;
- fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size;
- break;
+ return TGSI_OPCODE_CAL;
case OPCODE_CMP:
- fullinst->Instruction.Opcode = TGSI_OPCODE_CMP;
- break;
+ return TGSI_OPCODE_CMP;
case OPCODE_CONT:
- fullinst->Instruction.Opcode = TGSI_OPCODE_CONT;
- break;
+ return TGSI_OPCODE_CONT;
case OPCODE_COS:
- fullinst->Instruction.Opcode = TGSI_OPCODE_COS;
- break;
+ return TGSI_OPCODE_COS;
case OPCODE_DDX:
- fullinst->Instruction.Opcode = TGSI_OPCODE_DDX;
- break;
+ return TGSI_OPCODE_DDX;
case OPCODE_DDY:
- fullinst->Instruction.Opcode = TGSI_OPCODE_DDY;
- break;
+ return TGSI_OPCODE_DDY;
case OPCODE_DP2:
- fullinst->Instruction.Opcode = TGSI_OPCODE_DP2;
- break;
+ return TGSI_OPCODE_DP2;
case OPCODE_DP2A:
- fullinst->Instruction.Opcode = TGSI_OPCODE_DP2A;
- break;
+ return TGSI_OPCODE_DP2A;
case OPCODE_DP3:
- fullinst->Instruction.Opcode = TGSI_OPCODE_DP3;
- break;
+ return TGSI_OPCODE_DP3;
case OPCODE_DP4:
- fullinst->Instruction.Opcode = TGSI_OPCODE_DP4;
- break;
+ return TGSI_OPCODE_DP4;
case OPCODE_DPH:
- fullinst->Instruction.Opcode = TGSI_OPCODE_DPH;
- break;
+ return TGSI_OPCODE_DPH;
case OPCODE_DST:
- fullinst->Instruction.Opcode = TGSI_OPCODE_DST;
- break;
+ return TGSI_OPCODE_DST;
case OPCODE_ELSE:
- fullinst->Instruction.Opcode = TGSI_OPCODE_ELSE;
- fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size;
- break;
+ return TGSI_OPCODE_ELSE;
case OPCODE_ENDIF:
- fullinst->Instruction.Opcode = TGSI_OPCODE_ENDIF;
- break;
+ return TGSI_OPCODE_ENDIF;
case OPCODE_ENDLOOP:
- fullinst->Instruction.Opcode = TGSI_OPCODE_ENDLOOP;
- fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size;
- break;
+ return TGSI_OPCODE_ENDLOOP;
case OPCODE_ENDSUB:
- fullinst->Instruction.Opcode = TGSI_OPCODE_ENDSUB;
- *insideSubroutine = GL_FALSE;
- break;
+ return TGSI_OPCODE_ENDSUB;
case OPCODE_EX2:
- fullinst->Instruction.Opcode = TGSI_OPCODE_EX2;
- break;
+ return TGSI_OPCODE_EX2;
case OPCODE_EXP:
- fullinst->Instruction.Opcode = TGSI_OPCODE_EXP;
- break;
+ return TGSI_OPCODE_EXP;
case OPCODE_FLR:
- fullinst->Instruction.Opcode = TGSI_OPCODE_FLR;
- break;
+ return TGSI_OPCODE_FLR;
case OPCODE_FRC:
- fullinst->Instruction.Opcode = TGSI_OPCODE_FRC;
- break;
+ return TGSI_OPCODE_FRC;
case OPCODE_IF:
- fullinst->Instruction.Opcode = TGSI_OPCODE_IF;
- fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size;
- break;
+ return TGSI_OPCODE_IF;
case OPCODE_TRUNC:
- fullinst->Instruction.Opcode = TGSI_OPCODE_TRUNC;
- break;
+ return TGSI_OPCODE_TRUNC;
case OPCODE_KIL:
- /* conditional */
- fullinst->Instruction.Opcode = TGSI_OPCODE_KIL;
- break;
+ return TGSI_OPCODE_KIL;
case OPCODE_KIL_NV:
- /* predicated */
- assert(inst->DstReg.CondMask == COND_TR);
- fullinst->Instruction.Opcode = TGSI_OPCODE_KILP;
- break;
+ return TGSI_OPCODE_KILP;
case OPCODE_LG2:
- fullinst->Instruction.Opcode = TGSI_OPCODE_LG2;
- break;
+ return TGSI_OPCODE_LG2;
case OPCODE_LOG:
- fullinst->Instruction.Opcode = TGSI_OPCODE_LOG;
- break;
+ return TGSI_OPCODE_LOG;
case OPCODE_LIT:
- fullinst->Instruction.Opcode = TGSI_OPCODE_LIT;
- break;
+ return TGSI_OPCODE_LIT;
case OPCODE_LRP:
- fullinst->Instruction.Opcode = TGSI_OPCODE_LRP;
- break;
+ return TGSI_OPCODE_LRP;
case OPCODE_MAD:
- fullinst->Instruction.Opcode = TGSI_OPCODE_MAD;
- break;
+ return TGSI_OPCODE_MAD;
case OPCODE_MAX:
- fullinst->Instruction.Opcode = TGSI_OPCODE_MAX;
- break;
+ return TGSI_OPCODE_MAX;
case OPCODE_MIN:
- fullinst->Instruction.Opcode = TGSI_OPCODE_MIN;
- break;
+ return TGSI_OPCODE_MIN;
case OPCODE_MOV:
- fullinst->Instruction.Opcode = TGSI_OPCODE_MOV;
- break;
+ return TGSI_OPCODE_MOV;
case OPCODE_MUL:
- fullinst->Instruction.Opcode = TGSI_OPCODE_MUL;
- break;
+ return TGSI_OPCODE_MUL;
case OPCODE_NOISE1:
- fullinst->Instruction.Opcode = TGSI_OPCODE_NOISE1;
- break;
+ return TGSI_OPCODE_NOISE1;
case OPCODE_NOISE2:
- fullinst->Instruction.Opcode = TGSI_OPCODE_NOISE2;
- break;
+ return TGSI_OPCODE_NOISE2;
case OPCODE_NOISE3:
- fullinst->Instruction.Opcode = TGSI_OPCODE_NOISE3;
- break;
+ return TGSI_OPCODE_NOISE3;
case OPCODE_NOISE4:
- fullinst->Instruction.Opcode = TGSI_OPCODE_NOISE4;
- break;
+ return TGSI_OPCODE_NOISE4;
case OPCODE_NOP:
- fullinst->Instruction.Opcode = TGSI_OPCODE_NOP;
- break;
+ return TGSI_OPCODE_NOP;
case OPCODE_NRM3:
- fullinst->Instruction.Opcode = TGSI_OPCODE_NRM;
- break;
+ return TGSI_OPCODE_NRM;
case OPCODE_NRM4:
- fullinst->Instruction.Opcode = TGSI_OPCODE_NRM4;
- break;
+ return TGSI_OPCODE_NRM4;
case OPCODE_POW:
- fullinst->Instruction.Opcode = TGSI_OPCODE_POW;
- break;
+ return TGSI_OPCODE_POW;
case OPCODE_RCP:
- fullinst->Instruction.Opcode = TGSI_OPCODE_RCP;
- break;
+ return TGSI_OPCODE_RCP;
case OPCODE_RET:
- /* If RET is used inside main (not a real subroutine) we may want
- * to execute END instead of RET. TBD...
- */
- if (1 /* *insideSubroutine */) {
- fullinst->Instruction.Opcode = TGSI_OPCODE_RET;
- }
- else {
- /* inside main() pseudo-function */
- fullinst->Instruction.Opcode = TGSI_OPCODE_END;
- }
- break;
+ return TGSI_OPCODE_RET;
case OPCODE_RSQ:
- fullinst->Instruction.Opcode = TGSI_OPCODE_RSQ;
- break;
+ return TGSI_OPCODE_RSQ;
case OPCODE_SCS:
- fullinst->Instruction.Opcode = TGSI_OPCODE_SCS;
- fulldst->DstRegister.WriteMask &= TGSI_WRITEMASK_XY;
- break;
+ return TGSI_OPCODE_SCS;
case OPCODE_SEQ:
- fullinst->Instruction.Opcode = TGSI_OPCODE_SEQ;
- break;
+ return TGSI_OPCODE_SEQ;
case OPCODE_SGE:
- fullinst->Instruction.Opcode = TGSI_OPCODE_SGE;
- break;
+ return TGSI_OPCODE_SGE;
case OPCODE_SGT:
- fullinst->Instruction.Opcode = TGSI_OPCODE_SGT;
- break;
+ return TGSI_OPCODE_SGT;
case OPCODE_SIN:
- fullinst->Instruction.Opcode = TGSI_OPCODE_SIN;
- break;
+ return TGSI_OPCODE_SIN;
case OPCODE_SLE:
- fullinst->Instruction.Opcode = TGSI_OPCODE_SLE;
- break;
+ return TGSI_OPCODE_SLE;
case OPCODE_SLT:
- fullinst->Instruction.Opcode = TGSI_OPCODE_SLT;
- break;
+ return TGSI_OPCODE_SLT;
case OPCODE_SNE:
- fullinst->Instruction.Opcode = TGSI_OPCODE_SNE;
- break;
+ return TGSI_OPCODE_SNE;
case OPCODE_SSG:
- fullinst->Instruction.Opcode = TGSI_OPCODE_SSG;
- break;
+ return TGSI_OPCODE_SSG;
case OPCODE_SUB:
- fullinst->Instruction.Opcode = TGSI_OPCODE_SUB;
- break;
+ return TGSI_OPCODE_SUB;
case OPCODE_SWZ:
- fullinst->Instruction.Opcode = TGSI_OPCODE_SWZ;
- break;
+ return TGSI_OPCODE_SWZ;
case OPCODE_TEX:
- /* ordinary texture lookup */
- fullinst->Instruction.Opcode = TGSI_OPCODE_TEX;
- fullinst->Instruction.NumSrcRegs = 2;
- fullinst->InstructionExtTexture.Texture =
- map_texture_target( inst->TexSrcTarget, inst->TexShadow );
- fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
- fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
- break;
+ return TGSI_OPCODE_TEX;
case OPCODE_TXB:
- /* texture lookup with LOD bias */
- fullinst->Instruction.Opcode = TGSI_OPCODE_TXB;
- fullinst->Instruction.NumSrcRegs = 2;
- fullinst->InstructionExtTexture.Texture =
- map_texture_target( inst->TexSrcTarget, inst->TexShadow );
- fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
- fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
- break;
+ return TGSI_OPCODE_TXB;
case OPCODE_TXD:
- /* texture lookup with explicit partial derivatives */
- fullinst->Instruction.Opcode = TGSI_OPCODE_TXD;
- fullinst->Instruction.NumSrcRegs = 4;
- fullinst->InstructionExtTexture.Texture =
- map_texture_target( inst->TexSrcTarget, inst->TexShadow );
- /* src[0] = coord, src[1] = d[strq]/dx, src[2] = d[strq]/dy */
- fullinst->FullSrcRegisters[3].SrcRegister.File = TGSI_FILE_SAMPLER;
- fullinst->FullSrcRegisters[3].SrcRegister.Index = inst->TexSrcUnit;
- break;
+ return TGSI_OPCODE_TXD;
case OPCODE_TXL:
- /* texture lookup with explicit LOD */
- fullinst->Instruction.Opcode = TGSI_OPCODE_TXL;
- fullinst->Instruction.NumSrcRegs = 2;
- fullinst->InstructionExtTexture.Texture =
- map_texture_target( inst->TexSrcTarget, inst->TexShadow );
- fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
- fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
- break;
+ return TGSI_OPCODE_TXL;
case OPCODE_TXP:
- /* texture lookup with divide by Q component */
- /* convert to TEX w/ special flag for division */
- fullinst->Instruction.Opcode = TGSI_OPCODE_TXP;
- fullinst->Instruction.NumSrcRegs = 2;
- fullinst->InstructionExtTexture.Texture =
- map_texture_target( inst->TexSrcTarget, inst->TexShadow );
- fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
- fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
- break;
+ return TGSI_OPCODE_TXP;
case OPCODE_XPD:
- fullinst->Instruction.Opcode = TGSI_OPCODE_XPD;
- fulldst->DstRegister.WriteMask &= TGSI_WRITEMASK_XYZ;
- break;
+ return TGSI_OPCODE_XPD;
case OPCODE_END:
- fullinst->Instruction.Opcode = TGSI_OPCODE_END;
- break;
+ return TGSI_OPCODE_END;
default:
assert( 0 );
+ return TGSI_OPCODE_NOP;
}
}
-/**
- * \param usage_mask bitfield of TGSI_WRITEMASK_{XYZW} tokens
- */
-static struct tgsi_full_declaration
-make_input_decl(
- GLuint index,
- GLboolean interpolate_info,
- GLuint interpolate,
- GLuint usage_mask,
- GLboolean semantic_info,
- GLuint semantic_name,
- GLbitfield semantic_index,
- GLbitfield input_flags)
-{
- struct tgsi_full_declaration decl;
-
- assert(semantic_name < TGSI_SEMANTIC_COUNT);
-
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_INPUT;
- decl.Declaration.UsageMask = usage_mask;
- decl.Declaration.Semantic = semantic_info;
- decl.DeclarationRange.First = index;
- decl.DeclarationRange.Last = index;
- if (semantic_info) {
- decl.Semantic.SemanticName = semantic_name;
- decl.Semantic.SemanticIndex = semantic_index;
- }
- if (interpolate_info) {
- decl.Declaration.Interpolate = interpolate;
- }
- if (input_flags & PROG_PARAM_BIT_CENTROID)
- decl.Declaration.Centroid = 1;
- if (input_flags & PROG_PARAM_BIT_INVARIANT)
- decl.Declaration.Invariant = 1;
-
- return decl;
-}
-/**
- * \param usage_mask bitfield of TGSI_WRITEMASK_{XYZW} tokens
- */
-static struct tgsi_full_declaration
-make_output_decl(
- GLuint index,
- GLuint semantic_name,
- GLuint semantic_index,
- GLuint usage_mask,
- GLbitfield output_flags)
+static void
+compile_instruction(
+ struct st_translate *t,
+ const struct prog_instruction *inst )
{
- struct tgsi_full_declaration decl;
-
- assert(semantic_name < TGSI_SEMANTIC_COUNT);
-
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_OUTPUT;
- decl.Declaration.UsageMask = usage_mask;
- decl.Declaration.Semantic = 1;
- decl.DeclarationRange.First = index;
- decl.DeclarationRange.Last = index;
- decl.Semantic.SemanticName = semantic_name;
- decl.Semantic.SemanticIndex = semantic_index;
- if (output_flags & PROG_PARAM_BIT_CENTROID)
- decl.Declaration.Centroid = 1;
- if (output_flags & PROG_PARAM_BIT_INVARIANT)
- decl.Declaration.Invariant = 1;
-
- return decl;
-}
-
+ struct ureg_program *ureg = t->ureg;
+ GLuint i;
+ struct ureg_dst dst[1];
+ struct ureg_src src[4];
+ unsigned num_dst;
+ unsigned num_src;
-static struct tgsi_full_declaration
-make_temp_decl(
- GLuint start_index,
- GLuint end_index )
-{
- struct tgsi_full_declaration decl;
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_TEMPORARY;
- decl.DeclarationRange.First = start_index;
- decl.DeclarationRange.Last = end_index;
- return decl;
-}
+ num_dst = _mesa_num_inst_dst_regs( inst->Opcode );
+ num_src = _mesa_num_inst_src_regs( inst->Opcode );
-static struct tgsi_full_declaration
-make_addr_decl(
- GLuint start_index,
- GLuint end_index )
-{
- struct tgsi_full_declaration decl;
+ if (num_dst)
+ dst[0] = translate_dst( t,
+ &inst->DstReg,
+ inst->SaturateMode );
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_ADDRESS;
- decl.DeclarationRange.First = start_index;
- decl.DeclarationRange.Last = end_index;
- return decl;
-}
+ for (i = 0; i < num_src; i++)
+ src[i] = translate_src( t, &inst->SrcReg[i] );
-static struct tgsi_full_declaration
-make_sampler_decl(GLuint index)
-{
- struct tgsi_full_declaration decl;
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_SAMPLER;
- decl.DeclarationRange.First = index;
- decl.DeclarationRange.Last = index;
- return decl;
-}
-
-/** Reference into a constant buffer */
-static struct tgsi_full_declaration
-make_constant_decl(GLuint first, GLuint last)
-{
- struct tgsi_full_declaration decl;
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_CONSTANT;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
- return decl;
-}
+ switch( inst->Opcode ) {
+ case OPCODE_SWZ:
+ emit_swz( t, dst[0], &inst->SrcReg[0] );
+ return;
+ case OPCODE_BGNLOOP:
+ case OPCODE_CAL:
+ case OPCODE_ELSE:
+ case OPCODE_ENDLOOP:
+ case OPCODE_IF:
+ assert(num_dst == 0);
+ ureg_label_insn( ureg,
+ translate_opcode( inst->Opcode ),
+ src, num_src,
+ get_label( t, inst->BranchTarget ));
+ return;
+ case OPCODE_TEX:
+ case OPCODE_TXB:
+ case OPCODE_TXD:
+ case OPCODE_TXL:
+ case OPCODE_TXP:
+ src[num_src++] = t->samplers[inst->TexSrcUnit];
+ ureg_tex_insn( ureg,
+ translate_opcode( inst->Opcode ),
+ dst, num_dst,
+ translate_texture_target( inst->TexSrcTarget,
+ inst->TexShadow ),
+ src, num_src );
+ return;
-/**
- * Find the temporaries which are used in the given program.
- */
-static void
-find_temporaries(const struct gl_program *program,
- GLboolean tempsUsed[MAX_PROGRAM_TEMPS])
-{
- GLuint i, j;
+ case OPCODE_SCS:
+ dst[0] = ureg_writemask(dst[0], TGSI_WRITEMASK_XY );
+ ureg_insn( ureg,
+ translate_opcode( inst->Opcode ),
+ dst, num_dst,
+ src, num_src );
+ break;
- for (i = 0; i < MAX_PROGRAM_TEMPS; i++)
- tempsUsed[i] = GL_FALSE;
+ case OPCODE_XPD:
+ dst[0] = ureg_writemask(dst[0], TGSI_WRITEMASK_XYZ );
+ ureg_insn( ureg,
+ translate_opcode( inst->Opcode ),
+ dst, num_dst,
+ src, num_src );
+ break;
- for (i = 0; i < program->NumInstructions; i++) {
- const struct prog_instruction *inst = program->Instructions + i;
- const GLuint n = _mesa_num_inst_src_regs( inst->Opcode );
- for (j = 0; j < n; j++) {
- if (inst->SrcReg[j].File == PROGRAM_TEMPORARY)
- tempsUsed[inst->SrcReg[j].Index] = GL_TRUE;
- if (inst->DstReg.File == PROGRAM_TEMPORARY)
- tempsUsed[inst->DstReg.Index] = GL_TRUE;
- }
+ default:
+ ureg_insn( ureg,
+ translate_opcode( inst->Opcode ),
+ dst, num_dst,
+ src, num_src );
+ break;
}
}
/**
- * Find an unused temporary in the tempsUsed array.
+ * Emit the TGSI instructions for inverting the WPOS y coordinate.
*/
-static int
-find_free_temporary(GLboolean tempsUsed[MAX_PROGRAM_TEMPS])
-{
- int i;
- for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
- if (!tempsUsed[i]) {
- tempsUsed[i] = GL_TRUE;
- return i;
- }
- }
- return -1;
-}
-
-
-/** helper for building simple TGSI instruction, one src register */
-static void
-build_tgsi_instruction1(struct tgsi_full_instruction *inst,
- int opcode,
- int dstFile, int dstIndex, int writemask,
- int srcFile1, int srcIndex1)
-{
- *inst = tgsi_default_full_instruction();
-
- inst->Instruction.Opcode = opcode;
-
- inst->Instruction.NumDstRegs = 1;
- inst->FullDstRegisters[0].DstRegister.File = dstFile;
- inst->FullDstRegisters[0].DstRegister.Index = dstIndex;
- inst->FullDstRegisters[0].DstRegister.WriteMask = writemask;
-
- inst->Instruction.NumSrcRegs = 1;
- inst->FullSrcRegisters[0].SrcRegister.File = srcFile1;
- inst->FullSrcRegisters[0].SrcRegister.Index = srcIndex1;
-}
-
-
-/** helper for building simple TGSI instruction, two src registers */
static void
-build_tgsi_instruction2(struct tgsi_full_instruction *inst,
- int opcode,
- int dstFile, int dstIndex, int writemask,
- int srcFile1, int srcIndex1,
- int srcFile2, int srcIndex2)
+emit_inverted_wpos( struct st_translate *t,
+ const struct gl_program *program )
{
- *inst = tgsi_default_full_instruction();
-
- inst->Instruction.Opcode = opcode;
+ struct ureg_program *ureg = t->ureg;
- inst->Instruction.NumDstRegs = 1;
- inst->FullDstRegisters[0].DstRegister.File = dstFile;
- inst->FullDstRegisters[0].DstRegister.Index = dstIndex;
- inst->FullDstRegisters[0].DstRegister.WriteMask = writemask;
+ /* Fragment program uses fragment position input.
+ * Need to replace instances of INPUT[WPOS] with temp T
+ * where T = INPUT[WPOS] by y is inverted.
+ */
+ static const gl_state_index winSizeState[STATE_LENGTH]
+ = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0 };
+
+ /* XXX: note we are modifying the incoming shader here! Need to
+ * do this before emitting the constant decls below, or this
+ * will be missed:
+ */
+ unsigned winHeightConst = _mesa_add_state_reference(program->Parameters,
+ winSizeState);
- inst->Instruction.NumSrcRegs = 2;
- inst->FullSrcRegisters[0].SrcRegister.File = srcFile1;
- inst->FullSrcRegisters[0].SrcRegister.Index = srcIndex1;
- inst->FullSrcRegisters[1].SrcRegister.File = srcFile2;
- inst->FullSrcRegisters[1].SrcRegister.Index = srcIndex2;
-}
+ struct ureg_src winsize = ureg_DECL_constant( ureg, winHeightConst );
+ struct ureg_dst wpos_temp = ureg_DECL_temporary( ureg );
+ struct ureg_src wpos_input = t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]];
+ /* MOV wpos_temp, input[wpos]
+ */
+ ureg_MOV( ureg, wpos_temp, wpos_input );
+ /* SUB wpos_temp.y, winsize_const, wpos_input
+ */
+ ureg_SUB( ureg,
+ ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
+ winsize,
+ wpos_input);
-/**
- * Emit the TGSI instructions for inverting the WPOS y coordinate.
- */
-static int
-emit_inverted_wpos(struct tgsi_token *tokens,
- int wpos_temp,
- int winsize_const,
- int wpos_input,
- struct tgsi_header *header, int maxTokens)
-{
- struct tgsi_full_instruction fullinst;
- int ti = 0;
-
- /* MOV wpos_temp.xzw, input[wpos]; */
- build_tgsi_instruction1(&fullinst,
- TGSI_OPCODE_MOV,
- TGSI_FILE_TEMPORARY, wpos_temp, WRITEMASK_XZW,
- TGSI_FILE_INPUT, 0);
-
- ti += tgsi_build_full_instruction(&fullinst,
- &tokens[ti],
- header,
- maxTokens - ti);
-
- /* SUB wpos_temp.y, const[winsize_const] - input[wpos_input]; */
- build_tgsi_instruction2(&fullinst,
- TGSI_OPCODE_SUB,
- TGSI_FILE_TEMPORARY, wpos_temp, WRITEMASK_Y,
- TGSI_FILE_CONSTANT, winsize_const,
- TGSI_FILE_INPUT, wpos_input);
-
- ti += tgsi_build_full_instruction(&fullinst,
- &tokens[ti],
- header,
- maxTokens - ti);
-
- return ti;
+ /* Use wpos_temp as position input from here on:
+ */
+ t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]] = ureg_src(wpos_temp);
}
-
-
/**
* Translate Mesa program to TGSI format.
* \param program the program to translate
@@ -864,20 +676,19 @@ emit_inverted_wpos(struct tgsi_token *tokens,
* \param inputMapping maps Mesa fragment program inputs to TGSI generic
* input indexes
* \param inputSemanticName the TGSI_SEMANTIC flag for each input
- * \param inputSemanticIndex the semantic index (ex: which texcoord) for each input
+ * \param inputSemanticIndex the semantic index (ex: which texcoord) for
+ * each input
* \param interpMode the TGSI_INTERPOLATE_LINEAR/PERSP mode for each input
-
* \param numOutputs number of output registers used
* \param outputMapping maps Mesa fragment program outputs to TGSI
* generic outputs
* \param outputSemanticName the TGSI_SEMANTIC flag for each output
- * \param outputSemanticIndex the semantic index (ex: which texcoord) for each output
- * \param tokens array to store translated tokens in
- * \param maxTokens size of the tokens array
+ * \param outputSemanticIndex the semantic index (ex: which texcoord) for
+ * each output
*
- * \return number of tokens placed in 'tokens' buffer, or zero if error
+ * \return array of translated tokens, caller's responsibility to free
*/
-GLuint
+const struct tgsi_token *
st_translate_mesa_program(
GLcontext *ctx,
uint procType,
@@ -892,252 +703,124 @@ st_translate_mesa_program(
const GLuint outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[],
- const GLbitfield outputFlags[],
- struct tgsi_token *tokens,
- GLuint maxTokens )
+ const GLbitfield outputFlags[] )
{
- GLuint i;
- GLuint ti; /* token index */
- struct tgsi_header *header;
- struct tgsi_processor *processor;
- GLuint preamble_size = 0;
- GLuint immediates[1000];
- GLuint numImmediates = 0;
- GLboolean insideSubroutine = GL_FALSE;
- GLboolean indirectAccess = GL_FALSE;
- GLboolean tempsUsed[MAX_PROGRAM_TEMPS + 1];
- GLint wposTemp = -1, winHeightConst = -1;
-
- assert(procType == TGSI_PROCESSOR_FRAGMENT ||
- procType == TGSI_PROCESSOR_VERTEX);
-
- find_temporaries(program, tempsUsed);
-
- if (procType == TGSI_PROCESSOR_FRAGMENT) {
- if (program->InputsRead & FRAG_BIT_WPOS) {
- /* Fragment program uses fragment position input.
- * Need to replace instances of INPUT[WPOS] with temp T
- * where T = INPUT[WPOS] by y is inverted.
- */
- static const gl_state_index winSizeState[STATE_LENGTH]
- = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0 };
- winHeightConst = _mesa_add_state_reference(program->Parameters,
- winSizeState);
- wposTemp = find_free_temporary(tempsUsed);
- }
- }
-
+ struct st_translate translate, *t;
+ struct ureg_program *ureg;
+ const struct tgsi_token *tokens = NULL;
+ unsigned i;
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
+ t = &translate;
+ memset(t, 0, sizeof *t);
- header = (struct tgsi_header *) &tokens[1];
- *header = tgsi_build_header();
+ t->procType = procType;
+ t->inputMapping = inputMapping;
+ t->outputMapping = outputMapping;
+ t->ureg = ureg_create( procType );
+ if (t->ureg == NULL)
+ return NULL;
- processor = (struct tgsi_processor *) &tokens[2];
- *processor = tgsi_build_processor( procType, header );
+ ureg = t->ureg;
- ti = 3;
+ /*_mesa_print_program(program);*/
/*
* Declare input attributes.
*/
if (procType == TGSI_PROCESSOR_FRAGMENT) {
for (i = 0; i < numInputs; i++) {
- struct tgsi_full_declaration fulldecl;
- fulldecl = make_input_decl(i,
- GL_TRUE, interpMode[i],
- TGSI_WRITEMASK_XYZW,
- GL_TRUE, inputSemanticName[i],
- inputSemanticIndex[i],
- inputFlags[i]);
- ti += tgsi_build_full_declaration(&fulldecl,
- &tokens[ti],
- header,
- maxTokens - ti );
+ t->inputs[i] = ureg_DECL_fs_input(ureg,
+ inputSemanticName[i],
+ inputSemanticIndex[i],
+ interpMode[i]);
}
- }
- else {
- /* vertex prog */
- /* XXX: this could probaby be merged with the clause above.
- * the only difference is the semantic tags.
- */
- for (i = 0; i < numInputs; i++) {
- struct tgsi_full_declaration fulldecl;
- fulldecl = make_input_decl(i,
- GL_FALSE, 0,
- TGSI_WRITEMASK_XYZW,
- GL_FALSE, 0, 0,
- inputFlags[i]);
- ti += tgsi_build_full_declaration(&fulldecl,
- &tokens[ti],
- header,
- maxTokens - ti );
+
+ if (program->InputsRead & FRAG_BIT_WPOS) {
+ /* Must do this after setting up t->inputs, and before
+ * emitting constant references, below:
+ */
+ emit_inverted_wpos( t, program );
}
- }
- /*
- * Declare output attributes.
- */
- if (procType == TGSI_PROCESSOR_FRAGMENT) {
+ /*
+ * Declare output attributes.
+ */
for (i = 0; i < numOutputs; i++) {
- struct tgsi_full_declaration fulldecl;
switch (outputSemanticName[i]) {
case TGSI_SEMANTIC_POSITION:
- fulldecl = make_output_decl(i,
- TGSI_SEMANTIC_POSITION, /* Z / Depth */
- outputSemanticIndex[i],
- TGSI_WRITEMASK_Z,
- outputFlags[i]);
+ t->outputs[i] = ureg_DECL_output( ureg,
+ TGSI_SEMANTIC_POSITION, /* Z / Depth */
+ outputSemanticIndex[i] );
+
+ t->outputs[i] = ureg_writemask( t->outputs[i],
+ TGSI_WRITEMASK_Z );
break;
case TGSI_SEMANTIC_COLOR:
- fulldecl = make_output_decl(i,
- TGSI_SEMANTIC_COLOR,
- outputSemanticIndex[i],
- TGSI_WRITEMASK_XYZW,
- outputFlags[i]);
+ t->outputs[i] = ureg_DECL_output( ureg,
+ TGSI_SEMANTIC_COLOR,
+ outputSemanticIndex[i] );
break;
default:
assert(0);
return 0;
}
- ti += tgsi_build_full_declaration(&fulldecl,
- &tokens[ti],
- header,
- maxTokens - ti );
}
}
else {
- /* vertex prog */
- for (i = 0; i < numOutputs; i++) {
- struct tgsi_full_declaration fulldecl;
- fulldecl = make_output_decl(i,
- outputSemanticName[i],
- outputSemanticIndex[i],
- TGSI_WRITEMASK_XYZW,
- outputFlags[i]);
- ti += tgsi_build_full_declaration(&fulldecl,
- &tokens[ti],
- header,
- maxTokens - ti );
+ for (i = 0; i < numInputs; i++) {
+ t->inputs[i] = ureg_DECL_vs_input(ureg, i);
}
- }
- /* temporary decls */
- {
- GLboolean inside_range = GL_FALSE;
- GLuint start_range = 0;
-
- tempsUsed[MAX_PROGRAM_TEMPS] = GL_FALSE;
- for (i = 0; i < MAX_PROGRAM_TEMPS + 1; i++) {
- if (tempsUsed[i] && !inside_range) {
- inside_range = GL_TRUE;
- start_range = i;
- }
- else if (!tempsUsed[i] && inside_range) {
- struct tgsi_full_declaration fulldecl;
-
- inside_range = GL_FALSE;
- fulldecl = make_temp_decl( start_range, i - 1 );
- ti += tgsi_build_full_declaration(
- &fulldecl,
- &tokens[ti],
- header,
- maxTokens - ti );
- }
+ for (i = 0; i < numOutputs; i++) {
+ t->outputs[i] = ureg_DECL_output( ureg,
+ outputSemanticName[i],
+ outputSemanticIndex[i] );
}
}
/* Declare address register.
- */
+ */
if (program->NumAddressRegs > 0) {
- struct tgsi_full_declaration fulldecl;
-
assert( program->NumAddressRegs == 1 );
-
- fulldecl = make_addr_decl( 0, 0 );
- ti += tgsi_build_full_declaration(
- &fulldecl,
- &tokens[ti],
- header,
- maxTokens - ti );
-
- indirectAccess = GL_TRUE;
+ t->address[0] = ureg_DECL_address( ureg );
}
- /* immediates/literals */
- memset(immediates, ~0, sizeof(immediates));
- /* Emit immediates only when there is no address register in use.
- * FIXME: Be smarter and recognize param arrays -- indirect addressing is
- * only valid within the referenced array.
+ /* Emit constants and immediates. Mesa uses a single index space
+ * for these, so we put all the translated regs in t->constants.
*/
- if (program->Parameters && !indirectAccess) {
- for (i = 0; i < program->Parameters->NumParameters; i++) {
- if (program->Parameters->Parameters[i].Type == PROGRAM_CONSTANT) {
- struct tgsi_full_immediate fullimm;
-
- fullimm = make_immediate( program->Parameters->ParameterValues[i], 4 );
- ti += tgsi_build_full_immediate(
- &fullimm,
- &tokens[ti],
- header,
- maxTokens - ti );
- immediates[i] = numImmediates;
- numImmediates++;
- }
- }
- }
-
- /* constant buffer refs */
if (program->Parameters) {
- GLint start = -1, end = -1;
-
+
+ t->constants = CALLOC( program->Parameters->NumParameters,
+ sizeof t->constants[0] );
+ if (t->constants == NULL)
+ goto out;
+
for (i = 0; i < program->Parameters->NumParameters; i++) {
- GLboolean emit = (i == program->Parameters->NumParameters - 1);
- GLboolean matches;
-
switch (program->Parameters->Parameters[i].Type) {
case PROGRAM_ENV_PARAM:
case PROGRAM_STATE_VAR:
case PROGRAM_NAMED_PARAM:
case PROGRAM_UNIFORM:
- matches = GL_TRUE;
+ t->constants[i] = ureg_DECL_constant( ureg, i );
break;
+
+ /* Emit immediates only when there is no address register
+ * in use. FIXME: Be smarter and recognize param arrays:
+ * indirect addressing is only valid within the referenced
+ * array.
+ */
case PROGRAM_CONSTANT:
- matches = indirectAccess;
+ if (program->NumAddressRegs > 0)
+ t->constants[i] = ureg_DECL_constant( ureg, i );
+ else
+ t->constants[i] =
+ ureg_DECL_immediate( ureg,
+ program->Parameters->ParameterValues[i],
+ 4 );
break;
default:
- matches = GL_FALSE;
- }
-
- if (matches) {
- if (start == -1) {
- /* begin a sequence */
- start = i;
- end = i;
- }
- else {
- /* continue sequence */
- end = i;
- }
- }
- else {
- if (start != -1) {
- /* end of sequence */
- emit = GL_TRUE;
- }
- }
-
- if (emit && start >= 0) {
- struct tgsi_full_declaration fulldecl;
-
- fulldecl = make_constant_decl( start, end );
- ti += tgsi_build_full_declaration(
- &fulldecl,
- &tokens[ti],
- header,
- maxTokens - ti );
- start = end = -1;
+ break;
}
}
}
@@ -1145,58 +828,55 @@ st_translate_mesa_program(
/* texture samplers */
for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (program->SamplersUsed & (1 << i)) {
- struct tgsi_full_declaration fulldecl;
-
- fulldecl = make_sampler_decl( i );
- ti += tgsi_build_full_declaration(
- &fulldecl,
- &tokens[ti],
- header,
- maxTokens - ti );
+ t->samplers[i] = ureg_DECL_sampler( ureg, i );
}
}
- /* invert WPOS fragment input */
- if (wposTemp >= 0) {
- ti += emit_inverted_wpos(&tokens[ti], wposTemp, winHeightConst,
- inputMapping[FRAG_ATTRIB_WPOS],
- header, maxTokens - ti);
- preamble_size = 2; /* two instructions added */
+ /* Emit each instruction in turn:
+ */
+ for (i = 0; i < program->NumInstructions; i++) {
+ set_insn_start( t, ureg_get_instruction_number( ureg ));
+ compile_instruction( t, &program->Instructions[i] );
}
- for (i = 0; i < program->NumInstructions; i++) {
- struct tgsi_full_instruction fullinst;
-
- compile_instruction(
- &program->Instructions[i],
- &fullinst,
- inputMapping,
- outputMapping,
- immediates,
- indirectAccess,
- preamble_size,
- procType,
- &insideSubroutine,
- wposTemp);
-
- ti += tgsi_build_full_instruction(
- &fullinst,
- &tokens[ti],
- header,
- maxTokens - ti );
+ /* Fix up all emitted labels:
+ */
+ for (i = 0; i < t->labels_count; i++) {
+ ureg_fixup_label( ureg,
+ t->labels[i].token,
+ t->insn[t->labels[i].branch_target] );
}
-#if DEBUG
- if(!tgsi_sanity_check(tokens)) {
- debug_printf("Due to sanity check failure(s) above the following shader program is invalid:\n");
- debug_printf("\nOriginal program:\n%s", program->String);
- debug_printf("\nMesa program:\n");
+ tokens = ureg_get_tokens( ureg, NULL );
+ ureg_destroy( ureg );
+
+out:
+ FREE(t->insn);
+ FREE(t->labels);
+ FREE(t->constants);
+
+ if (t->error) {
+ debug_printf("%s: translate error flag set\n", __FUNCTION__);
+ FREE((void *)tokens);
+ tokens = NULL;
+ }
+
+ if (!tokens) {
+ debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__);
_mesa_print_program(program);
- debug_printf("\nTGSI program:\n");
- tgsi_dump(tokens, 0);
assert(0);
}
-#endif
- return ti;
+ return tokens;
+}
+
+
+/**
+ * Tokens cannot be free with _mesa_free otherwise the builtin gallium
+ * malloc debugging will get confused.
+ */
+void
+st_free_tokens(const struct tgsi_token *tokens)
+{
+ FREE((void *)tokens);
}
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h
index b465b3bddc..c0d1ff59e1 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -39,7 +39,7 @@ extern "C" {
struct tgsi_token;
struct gl_program;
-GLuint
+const struct tgsi_token *
st_translate_mesa_program(
GLcontext *ctx,
uint procType,
@@ -54,9 +54,10 @@ st_translate_mesa_program(
const GLuint outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[],
- const GLbitfield outputFlags[],
- struct tgsi_token *tokens,
- GLuint maxTokens );
+ const GLbitfield outputFlags[] );
+
+void
+st_free_tokens(const struct tgsi_token *tokens);
#if defined __cplusplus
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index d2da20ae42..927f60cc7e 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -49,9 +49,6 @@
#include "cso_cache/cso_context.h"
-#define ST_MAX_SHADER_TOKENS (8 * 1024)
-
-
#define TGSI_DEBUG 0
@@ -70,12 +67,9 @@ st_translate_vertex_program(struct st_context *st,
const ubyte *outputSemanticIndex)
{
struct pipe_context *pipe = st->pipe;
- struct tgsi_token *tokens;
GLuint defaultOutputMapping[VERT_RESULT_MAX];
- struct pipe_shader_state vs;
GLuint attr, i;
GLuint num_generic = 0;
- GLuint num_tokens;
ubyte vs_input_semantic_name[PIPE_MAX_SHADER_INPUTS];
ubyte vs_input_semantic_index[PIPE_MAX_SHADER_INPUTS];
@@ -88,14 +82,7 @@ st_translate_vertex_program(struct st_context *st,
GLbitfield input_flags[MAX_PROGRAM_INPUTS];
GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
- tokens = (struct tgsi_token *)MALLOC(ST_MAX_SHADER_TOKENS * sizeof *tokens);
- if(!tokens) {
- /* FIXME: propagate error to the caller */
- assert(0);
- return;
- }
-
- memset(&vs, 0, sizeof(vs));
+// memset(&vs, 0, sizeof(vs));
memset(input_flags, 0, sizeof(input_flags));
memset(output_flags, 0, sizeof(output_flags));
@@ -330,7 +317,7 @@ st_translate_vertex_program(struct st_context *st,
/* free old shader state, if any */
if (stvp->state.tokens) {
- _mesa_free((void *) stvp->state.tokens);
+ st_free_tokens(stvp->state.tokens);
stvp->state.tokens = NULL;
}
if (stvp->driver_shader) {
@@ -338,43 +325,32 @@ st_translate_vertex_program(struct st_context *st,
stvp->driver_shader = NULL;
}
- /* XXX: fix static allocation of tokens:
- */
- num_tokens = st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_VERTEX,
- &stvp->Base.Base,
- /* inputs */
- vs_num_inputs,
- stvp->input_to_index,
- vs_input_semantic_name,
- vs_input_semantic_index,
- NULL,
- input_flags,
- /* outputs */
- vs_num_outputs,
- outputMapping,
- vs_output_semantic_name,
- vs_output_semantic_index,
- output_flags,
- /* tokenized result */
- tokens, ST_MAX_SHADER_TOKENS);
-
- assert(num_tokens < ST_MAX_SHADER_TOKENS);
-
- vs.tokens = (struct tgsi_token *)
- _mesa_realloc(tokens,
- ST_MAX_SHADER_TOKENS * sizeof *tokens,
- num_tokens * sizeof *tokens);
+ stvp->state.tokens =
+ st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_VERTEX,
+ &stvp->Base.Base,
+ /* inputs */
+ vs_num_inputs,
+ stvp->input_to_index,
+ vs_input_semantic_name,
+ vs_input_semantic_index,
+ NULL,
+ input_flags,
+ /* outputs */
+ vs_num_outputs,
+ outputMapping,
+ vs_output_semantic_name,
+ vs_output_semantic_index,
+ output_flags );
stvp->num_inputs = vs_num_inputs;
- stvp->state = vs; /* struct copy */
- stvp->driver_shader = pipe->create_vs_state(pipe, &vs);
+ stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state);
if (0)
_mesa_print_program(&stvp->Base.Base);
if (TGSI_DEBUG)
- tgsi_dump( vs.tokens, 0 );
+ tgsi_dump( stvp->state.tokens, 0 );
}
@@ -383,7 +359,6 @@ st_translate_vertex_program(struct st_context *st,
* Translate a Mesa fragment shader into a TGSI shader.
* \param inputMapping to map fragment program input registers to TGSI
* input slots
- * \param tokensOut destination for TGSI tokens
* \return pointer to cached pipe_shader object.
*/
void
@@ -392,16 +367,13 @@ st_translate_fragment_program(struct st_context *st,
const GLuint inputMapping[])
{
struct pipe_context *pipe = st->pipe;
- struct tgsi_token *tokens;
GLuint outputMapping[FRAG_RESULT_MAX];
GLuint defaultInputMapping[FRAG_ATTRIB_MAX];
- struct pipe_shader_state fs;
GLuint interpMode[16]; /* XXX size? */
GLuint attr;
const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
GLuint vslot = 0;
GLuint num_generic = 0;
- GLuint num_tokens;
uint fs_num_inputs = 0;
@@ -412,14 +384,7 @@ st_translate_fragment_program(struct st_context *st,
GLbitfield input_flags[MAX_PROGRAM_INPUTS];
GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
- tokens = (struct tgsi_token *)MALLOC(ST_MAX_SHADER_TOKENS * sizeof *tokens);
- if(!tokens) {
- /* FIXME: propagate error to the caller */
- assert(0);
- return;
- }
-
- memset(&fs, 0, sizeof(fs));
+// memset(&fs, 0, sizeof(fs));
memset(input_flags, 0, sizeof(input_flags));
memset(output_flags, 0, sizeof(output_flags));
@@ -541,42 +506,31 @@ st_translate_fragment_program(struct st_context *st,
if (!inputMapping)
inputMapping = defaultInputMapping;
- /* XXX: fix static allocation of tokens:
- */
- num_tokens = st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_FRAGMENT,
- &stfp->Base.Base,
- /* inputs */
- fs_num_inputs,
- inputMapping,
- stfp->input_semantic_name,
- stfp->input_semantic_index,
- interpMode,
- input_flags,
- /* outputs */
- fs_num_outputs,
- outputMapping,
- fs_output_semantic_name,
- fs_output_semantic_index,
- output_flags,
- /* tokenized result */
- tokens, ST_MAX_SHADER_TOKENS);
-
- assert(num_tokens < ST_MAX_SHADER_TOKENS);
-
- fs.tokens = (struct tgsi_token *)
- _mesa_realloc(tokens,
- ST_MAX_SHADER_TOKENS * sizeof *tokens,
- num_tokens * sizeof *tokens);
-
- stfp->state = fs; /* struct copy */
- stfp->driver_shader = pipe->create_fs_state(pipe, &fs);
+ stfp->state.tokens =
+ st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_FRAGMENT,
+ &stfp->Base.Base,
+ /* inputs */
+ fs_num_inputs,
+ inputMapping,
+ stfp->input_semantic_name,
+ stfp->input_semantic_index,
+ interpMode,
+ input_flags,
+ /* outputs */
+ fs_num_outputs,
+ outputMapping,
+ fs_output_semantic_name,
+ fs_output_semantic_index,
+ output_flags );
+
+ stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state);
if (0)
_mesa_print_program(&stfp->Base.Base);
if (TGSI_DEBUG)
- tgsi_dump( fs.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
+ tgsi_dump( stfp->state.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
}
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index 613a91b0ec..77a77f0bcb 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -89,6 +89,8 @@ fetch_texel_lod( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda,
* Fetch a texel with the given partial derivatives to compute a level
* of detail in the mipmap.
* Called via machine->FetchTexelDeriv()
+ * \param lodBias the lod bias which may be specified by a TXB instruction,
+ * otherwise zero.
*/
static void
fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4],
@@ -96,7 +98,8 @@ fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4],
GLfloat lodBias, GLuint unit, GLfloat color[4] )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
+ const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
+ const struct gl_texture_object *texObj = texUnit->_Current;
if (texObj) {
const struct gl_texture_image *texImg =
@@ -108,10 +111,12 @@ fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4],
lambda = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */
texdx[1], texdy[1], /* dt/dx, dt/dy */
- texdx[3], texdy[2], /* dq/dx, dq/dy */
+ texdx[3], texdy[3], /* dq/dx, dq/dy */
texW, texH,
texcoord[0], texcoord[1], texcoord[3],
- 1.0F / texcoord[3]) + lodBias;
+ 1.0F / texcoord[3]);
+
+ lambda += lodBias + texUnit->LodBias + texObj->LodBias;
lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod);
diff --git a/src/mesa/swrast/s_imaging.c b/src/mesa/swrast/s_imaging.c
deleted file mode 100644
index 3578b713f6..0000000000
--- a/src/mesa/swrast/s_imaging.c
+++ /dev/null
@@ -1,196 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/* KW: Moved these here to remove knowledge of swrast from core mesa.
- * Should probably pull the entire software implementation of these
- * extensions into either swrast or a sister module.
- */
-
-#include "main/glheader.h"
-#include "main/colortab.h"
-#include "main/convolve.h"
-#include "s_context.h"
-#include "s_span.h"
-
-
-void
-_swrast_CopyColorTable( GLcontext *ctx,
- GLenum target, GLenum internalformat,
- GLint x, GLint y, GLsizei width)
-{
- GLchan data[MAX_WIDTH][4];
- struct gl_buffer_object *bufferSave;
-
- if (!ctx->ReadBuffer->_ColorReadBuffer) {
- /* no readbuffer - OK */
- return;
- }
-
- if (width > MAX_WIDTH)
- width = MAX_WIDTH;
-
- swrast_render_start(ctx);
-
- /* read the data from framebuffer */
- _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, x, y, CHAN_TYPE, data );
-
- swrast_render_finish(ctx);
-
- /* save PBO binding */
- bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
-
- _mesa_ColorTable(target, internalformat, width, GL_RGBA, CHAN_TYPE, data);
-
- /* restore PBO binding */
- ctx->Unpack.BufferObj = bufferSave;
-}
-
-
-void
-_swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start,
- GLint x, GLint y, GLsizei width)
-{
- GLchan data[MAX_WIDTH][4];
- struct gl_buffer_object *bufferSave;
-
- if (!ctx->ReadBuffer->_ColorReadBuffer) {
- /* no readbuffer - OK */
- return;
- }
-
- if (width > MAX_WIDTH)
- width = MAX_WIDTH;
-
- swrast_render_start(ctx);
-
- /* read the data from framebuffer */
- _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, x, y, CHAN_TYPE, data );
-
- swrast_render_finish(ctx);
-
- /* save PBO binding */
- bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
-
- _mesa_ColorSubTable(target, start, width, GL_RGBA, CHAN_TYPE, data);
-
- /* restore PBO binding */
- ctx->Unpack.BufferObj = bufferSave;
-}
-
-
-void
-_swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width)
-{
- GLchan rgba[MAX_CONVOLUTION_WIDTH][4];
- struct gl_buffer_object *bufferSave;
-
- if (!ctx->ReadBuffer->_ColorReadBuffer) {
- /* no readbuffer - OK */
- return;
- }
-
- swrast_render_start(ctx);
-
- /* read the data from framebuffer */
- _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, x, y, CHAN_TYPE, rgba );
-
- swrast_render_finish(ctx);
-
- /* save PBO binding */
- bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
-
- /* store as convolution filter */
- _mesa_ConvolutionFilter1D(target, internalFormat, width,
- GL_RGBA, CHAN_TYPE, rgba);
-
- /* restore PBO binding */
- ctx->Unpack.BufferObj = bufferSave;
-}
-
-
-void
-_swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height)
-{
- struct gl_pixelstore_attrib packSave;
- GLchan rgba[MAX_CONVOLUTION_HEIGHT][MAX_CONVOLUTION_WIDTH][4];
- GLint i;
- struct gl_buffer_object *bufferSave;
-
- if (!ctx->ReadBuffer->_ColorReadBuffer) {
- /* no readbuffer - OK */
- return;
- }
-
- swrast_render_start(ctx);
-
- /* read pixels from framebuffer */
- for (i = 0; i < height; i++) {
- _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, x, y + i, CHAN_TYPE, rgba[i] );
- }
-
- swrast_render_finish(ctx);
-
- /*
- * HACK: save & restore context state so we can store this as a
- * convolution filter via the GL api. Doesn't call any callbacks
- * hanging off ctx->Unpack statechanges.
- */
-
- packSave = ctx->Unpack; /* save pixel packing params */
-
- ctx->Unpack.Alignment = 1;
- ctx->Unpack.RowLength = MAX_CONVOLUTION_WIDTH;
- ctx->Unpack.SkipPixels = 0;
- ctx->Unpack.SkipRows = 0;
- ctx->Unpack.ImageHeight = 0;
- ctx->Unpack.SkipImages = 0;
- ctx->Unpack.SwapBytes = GL_FALSE;
- ctx->Unpack.LsbFirst = GL_FALSE;
- ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
- ctx->NewState |= _NEW_PACKUNPACK;
-
- /* save PBO binding */
- bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
-
- _mesa_ConvolutionFilter2D(target, internalFormat, width, height,
- GL_RGBA, CHAN_TYPE, rgba);
-
- /* restore PBO binding */
- ctx->Unpack.BufferObj = bufferSave;
-
- ctx->Unpack = packSave; /* restore pixel packing params */
- ctx->NewState |= _NEW_PACKUNPACK;
-}
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 6b1f934647..004d4e05ae 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -1862,7 +1862,7 @@ choose_cube_face(const struct gl_texture_object *texObj,
GLuint face;
GLfloat sc, tc, ma;
- if (arx > ary && arx > arz) {
+ if (arx >= ary && arx >= arz) {
if (rx >= 0.0F) {
face = FACE_POS_X;
sc = -rz;
@@ -1876,7 +1876,7 @@ choose_cube_face(const struct gl_texture_object *texObj,
ma = arx;
}
}
- else if (ary > arx && ary > arz) {
+ else if (ary >= arx && ary >= arz) {
if (ry >= 0.0F) {
face = FACE_POS_Y;
sc = rx;
@@ -1905,8 +1905,12 @@ choose_cube_face(const struct gl_texture_object *texObj,
}
}
- newCoord[0] = ( sc / ma + 1.0F ) * 0.5F;
- newCoord[1] = ( tc / ma + 1.0F ) * 0.5F;
+ {
+ const float ima = 1.0F / ma;
+ newCoord[0] = ( sc * ima + 1.0F ) * 0.5F;
+ newCoord[1] = ( tc * ima + 1.0F ) * 0.5F;
+ }
+
return (const struct gl_texture_image **) texObj->Image[face];
}
diff --git a/src/mesa/swrast/s_texstore.c b/src/mesa/swrast/s_texstore.c
deleted file mode 100644
index f9ff9ad6a4..0000000000
--- a/src/mesa/swrast/s_texstore.c
+++ /dev/null
@@ -1,601 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Authors:
- * Brian Paul
- */
-
-
-/*
- * The functions in this file are mostly related to software texture fallbacks.
- * This includes texture image transfer/packing and texel fetching.
- * Hardware drivers will likely override most of this.
- */
-
-
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/colormac.h"
-#include "main/context.h"
-#include "main/convolve.h"
-#include "main/image.h"
-#include "main/macros.h"
-#include "main/mipmap.h"
-#include "main/texformat.h"
-#include "main/teximage.h"
-#include "main/texstore.h"
-
-#include "s_context.h"
-#include "s_depth.h"
-#include "s_span.h"
-
-
-/**
- * Read an RGBA image from the frame buffer.
- * This is used by glCopyTex[Sub]Image[12]D().
- * \param x window source x
- * \param y window source y
- * \param width image width
- * \param height image height
- * \param type datatype for returned GL_RGBA image
- * \return pointer to image
- */
-static GLvoid *
-read_color_image( GLcontext *ctx, GLint x, GLint y, GLenum type,
- GLsizei width, GLsizei height )
-{
- struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- const GLint pixelSize = _mesa_bytes_per_pixel(GL_RGBA, type);
- const GLint stride = width * pixelSize;
- GLint row;
- GLubyte *image, *dst;
-
- image = (GLubyte *) _mesa_malloc(width * height * pixelSize);
- if (!image)
- return NULL;
-
- swrast_render_start(ctx);
-
- dst = image;
- for (row = 0; row < height; row++) {
- _swrast_read_rgba_span(ctx, rb, width, x, y + row, type, dst);
- dst += stride;
- }
-
- swrast_render_finish(ctx);
-
- return image;
-}
-
-
-/**
- * As above, but read data from depth buffer. Returned as GLuints.
- * \sa read_color_image
- */
-static GLuint *
-read_depth_image( GLcontext *ctx, GLint x, GLint y,
- GLsizei width, GLsizei height )
-{
- struct gl_renderbuffer *rb = ctx->ReadBuffer->_DepthBuffer;
- GLuint *image, *dst;
- GLint i;
-
- image = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint));
- if (!image)
- return NULL;
-
- swrast_render_start(ctx);
-
- dst = image;
- for (i = 0; i < height; i++) {
- _swrast_read_depth_span_uint(ctx, rb, width, x, y + i, dst);
- dst += width;
- }
-
- swrast_render_finish(ctx);
-
- return image;
-}
-
-
-/**
- * As above, but read data from depth+stencil buffers.
- */
-static GLuint *
-read_depth_stencil_image(GLcontext *ctx, GLint x, GLint y,
- GLsizei width, GLsizei height)
-{
- struct gl_renderbuffer *depthRb = ctx->ReadBuffer->_DepthBuffer;
- struct gl_renderbuffer *stencilRb = ctx->ReadBuffer->_StencilBuffer;
- GLuint *image, *dst;
- GLint i;
-
- ASSERT(depthRb);
- ASSERT(stencilRb);
-
- image = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint));
- if (!image)
- return NULL;
-
- swrast_render_start(ctx);
-
- /* read from depth buffer */
- dst = image;
- if (depthRb->DataType == GL_UNSIGNED_INT) {
- for (i = 0; i < height; i++) {
- _swrast_get_row(ctx, depthRb, width, x, y + i, dst, sizeof(GLuint));
- dst += width;
- }
- }
- else {
- GLushort z16[MAX_WIDTH];
- ASSERT(depthRb->DataType == GL_UNSIGNED_SHORT);
- for (i = 0; i < height; i++) {
- GLint j;
- _swrast_get_row(ctx, depthRb, width, x, y + i, z16, sizeof(GLushort));
- /* convert GLushorts to GLuints */
- for (j = 0; j < width; j++) {
- dst[j] = z16[j];
- }
- dst += width;
- }
- }
-
- /* put depth values into bits 0xffffff00 */
- if (ctx->ReadBuffer->Visual.depthBits == 24) {
- GLint j;
- for (j = 0; j < width * height; j++) {
- image[j] <<= 8;
- }
- }
- else if (ctx->ReadBuffer->Visual.depthBits == 16) {
- GLint j;
- for (j = 0; j < width * height; j++) {
- image[j] = (image[j] << 16) | (image[j] & 0xff00);
- }
- }
- else {
- /* this handles arbitrary depthBits >= 12 */
- const GLint rShift = ctx->ReadBuffer->Visual.depthBits;
- const GLint lShift = 32 - rShift;
- GLint j;
- for (j = 0; j < width * height; j++) {
- GLuint z = (image[j] << lShift);
- image[j] = z | (z >> rShift);
- }
- }
-
- /* read stencil values and interleave into image array */
- dst = image;
- for (i = 0; i < height; i++) {
- GLstencil stencil[MAX_WIDTH];
- GLint j;
- ASSERT(8 * sizeof(GLstencil) == stencilRb->StencilBits);
- _swrast_get_row(ctx, stencilRb, width, x, y + i,
- stencil, sizeof(GLstencil));
- for (j = 0; j < width; j++) {
- dst[j] = (dst[j] & 0xffffff00) | (stencil[j] & 0xff);
- }
- dst += width;
- }
-
- swrast_render_finish(ctx);
-
- return image;
-}
-
-
-static GLboolean
-is_depth_format(GLenum format)
-{
- switch (format) {
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-static GLboolean
-is_depth_stencil_format(GLenum format)
-{
- switch (format) {
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/*
- * Fallback for Driver.CopyTexImage1D().
- */
-void
-_swrast_copy_teximage1d( GLcontext *ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLint border )
-{
- struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
- ASSERT(texObj);
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- ASSERT(texImage);
-
- ASSERT(ctx->Driver.TexImage1D);
-
- if (is_depth_format(internalFormat)) {
- /* read depth image from framebuffer */
- GLuint *image = read_depth_image(ctx, x, y, width, 1);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
- return;
- }
- /* call glTexImage1D to redefine the texture */
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
- width, border,
- GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image,
- &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
- else if (is_depth_stencil_format(internalFormat)) {
- /* read depth/stencil image from framebuffer */
- GLuint *image = read_depth_stencil_image(ctx, x, y, width, 1);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
- return;
- }
- /* call glTexImage1D to redefine the texture */
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
- width, border,
- GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT,
- image, &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
- else {
- /* read RGBA image from framebuffer */
- const GLenum format = GL_RGBA;
- const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType;
- GLvoid *image = read_color_image(ctx, x, y, type, width, 1);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
- return;
- }
- /* call glTexImage1D to redefine the texture */
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
- width, border, format, type, image,
- &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-}
-
-
-/**
- * Fallback for Driver.CopyTexImage2D().
- *
- * We implement CopyTexImage by reading the image from the framebuffer
- * then passing it to the ctx->Driver.TexImage2D() function.
- *
- * Device drivers should try to implement direct framebuffer->texture copies.
- */
-void
-_swrast_copy_teximage2d( GLcontext *ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border )
-{
- struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
- ASSERT(texObj);
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- ASSERT(texImage);
-
- ASSERT(ctx->Driver.TexImage2D);
-
- if (is_depth_format(internalFormat)) {
- /* read depth image from framebuffer */
- GLuint *image = read_depth_image(ctx, x, y, width, height);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
- return;
- }
- /* call glTexImage2D to redefine the texture */
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border,
- GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image,
- &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
- else if (is_depth_stencil_format(internalFormat)) {
- GLuint *image = read_depth_stencil_image(ctx, x, y, width, height);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
- return;
- }
- /* call glTexImage2D to redefine the texture */
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border,
- GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT,
- image, &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
- else {
- /* read RGBA image from framebuffer */
- const GLenum format = GL_RGBA;
- const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType;
- GLvoid *image = read_color_image(ctx, x, y, type, width, height);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
- return;
- }
- /* call glTexImage2D to redefine the texture */
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border, format, type, image,
- &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-}
-
-
-/*
- * Fallback for Driver.CopyTexSubImage1D().
- */
-void
-_swrast_copy_texsubimage1d( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y, GLsizei width )
-{
- struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
- ASSERT(texObj);
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- ASSERT(texImage);
-
- ASSERT(ctx->Driver.TexImage1D);
-
- if (texImage->_BaseFormat == GL_DEPTH_COMPONENT) {
- /* read depth image from framebuffer */
- GLuint *image = read_depth_image(ctx, x, y, width, 1);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D");
- return;
- }
-
- /* call glTexSubImage1D to redefine the texture */
- ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width,
- GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image,
- &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
- else if (texImage->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
- /* read depth/stencil image from framebuffer */
- GLuint *image = read_depth_stencil_image(ctx, x, y, width, 1);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D");
- return;
- }
- /* call glTexImage1D to redefine the texture */
- ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width,
- GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT,
- image, &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
- else {
- /* read RGBA image from framebuffer */
- const GLenum format = GL_RGBA;
- const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType;
- GLvoid *image = read_color_image(ctx, x, y, type, width, 1);
- if (!image) {
- _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D" );
- return;
- }
- /* now call glTexSubImage1D to do the real work */
- ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width,
- format, type, image,
- &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-}
-
-
-/**
- * Fallback for Driver.CopyTexSubImage2D().
- *
- * Read the image from the framebuffer then hand it
- * off to ctx->Driver.TexSubImage2D().
- */
-void
-_swrast_copy_texsubimage2d( GLcontext *ctx,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y, GLsizei width, GLsizei height )
-{
- struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
- ASSERT(texObj);
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- ASSERT(texImage);
-
- ASSERT(ctx->Driver.TexImage2D);
-
- if (texImage->_BaseFormat == GL_DEPTH_COMPONENT) {
- /* read depth image from framebuffer */
- GLuint *image = read_depth_image(ctx, x, y, width, height);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D");
- return;
- }
- /* call glTexImage2D to redefine the texture */
- ctx->Driver.TexSubImage2D(ctx, target, level,
- xoffset, yoffset, width, height,
- GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image,
- &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
- else if (texImage->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
- /* read depth/stencil image from framebuffer */
- GLuint *image = read_depth_stencil_image(ctx, x, y, width, height);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D");
- return;
- }
- /* call glTexImage2D to redefine the texture */
- ctx->Driver.TexSubImage2D(ctx, target, level,
- xoffset, yoffset, width, height,
- GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT,
- image, &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
- else {
- /* read RGBA image from framebuffer */
- const GLenum format = GL_RGBA;
- const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType;
- GLvoid *image = read_color_image(ctx, x, y, type, width, height);
- if (!image) {
- _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D" );
- return;
- }
- /* now call glTexSubImage2D to do the real work */
- ctx->Driver.TexSubImage2D(ctx, target, level,
- xoffset, yoffset, width, height,
- format, type, image,
- &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-}
-
-
-/*
- * Fallback for Driver.CopyTexSubImage3D().
- */
-void
-_swrast_copy_texsubimage3d( GLcontext *ctx,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint x, GLint y, GLsizei width, GLsizei height )
-{
- struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
- ASSERT(texObj);
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- ASSERT(texImage);
-
- ASSERT(ctx->Driver.TexImage3D);
-
- if (texImage->_BaseFormat == GL_DEPTH_COMPONENT) {
- /* read depth image from framebuffer */
- GLuint *image = read_depth_image(ctx, x, y, width, height);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D");
- return;
- }
- /* call glTexImage3D to redefine the texture */
- ctx->Driver.TexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset, width, height, 1,
- GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image,
- &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
- else if (texImage->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
- /* read depth/stencil image from framebuffer */
- GLuint *image = read_depth_stencil_image(ctx, x, y, width, height);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D");
- return;
- }
- /* call glTexImage3D to redefine the texture */
- ctx->Driver.TexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset, width, height, 1,
- GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT,
- image, &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
- else {
- /* read RGBA image from framebuffer */
- const GLenum format = GL_RGBA;
- const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType;
- GLvoid *image = read_color_image(ctx, x, y, type, width, height);
- if (!image) {
- _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D" );
- return;
- }
- /* now call glTexSubImage3D to do the real work */
- ctx->Driver.TexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset, width, height, 1,
- format, type, image,
- &ctx->DefaultPacking, texObj, texImage);
- _mesa_free(image);
- }
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-}
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h
index c319ca62f9..c183b315b6 100644
--- a/src/mesa/swrast/swrast.h
+++ b/src/mesa/swrast/swrast.h
@@ -207,60 +207,6 @@ extern void
_swrast_print_vertex( GLcontext *ctx, const SWvertex *v );
-/*
- * Imaging fallbacks (a better solution should be found, perhaps
- * moving all the imaging fallback code to a new module)
- */
-extern void
-_swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width,
- GLsizei height);
-extern void
-_swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width);
-extern void
-_swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start,
- GLint x, GLint y, GLsizei width);
-extern void
-_swrast_CopyColorTable( GLcontext *ctx,
- GLenum target, GLenum internalformat,
- GLint x, GLint y, GLsizei width);
-
-
-/*
- * Texture fallbacks. Could also live in a new module
- * with the rest of the texture store fallbacks?
- */
-extern void
-_swrast_copy_teximage1d(GLcontext *ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLint border);
-
-extern void
-_swrast_copy_teximage2d(GLcontext *ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border);
-
-
-extern void
-_swrast_copy_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y, GLsizei width);
-
-extern void
-_swrast_copy_texsubimage2d(GLcontext *ctx,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y, GLsizei width, GLsizei height);
-
-extern void
-_swrast_copy_texsubimage3d(GLcontext *ctx,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint x, GLint y, GLsizei width, GLsizei height);
-
extern void
_swrast_eject_texture_images(GLcontext *ctx);
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index b9550d6106..774cffc451 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -672,29 +672,69 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
const GLvoid *indices,
GLint basevertex)
{
+ static GLuint warnCount = 0;
GET_CURRENT_CONTEXT(ctx);
if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
type, indices, basevertex ))
return;
+ /* NOTE: It's important that 'end' is a reasonable value.
+ * in _tnl_draw_prims(), we use end to determine how many vertices
+ * to transform. If it's too large, we can unnecessarily split prims
+ * or we can read/write out of memory in several different places!
+ */
+
if (end >= ctx->Array.ArrayObj->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
- _mesa_warning(ctx, "glDraw[Range]Elements{,BaseVertex}(start %u, end %u, "
- "count %d, type 0x%x, indices=%p, base=%d)\n"
- "\tindex=%u is out of bounds (max=%u) "
- "Element Buffer %u (size %d)",
- start, end, count, type, indices, end, basevertex,
- ctx->Array.ArrayObj->_MaxElement - 1,
- ctx->Array.ElementArrayBufferObj->Name,
- ctx->Array.ElementArrayBufferObj->Size);
+ warnCount++;
+
+ if (warnCount < 10) {
+ _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
+ "type 0x%x, indices=%p)\n"
+ "\tend is out of bounds (max=%u) "
+ "Element Buffer %u (size %d)\n"
+ "\tThis should probably be fixed in the application.",
+ start, end, count, type, indices,
+ ctx->Array.ArrayObj->_MaxElement - 1,
+ ctx->Array.ElementArrayBufferObj->Name,
+ ctx->Array.ElementArrayBufferObj->Size);
+ }
if (0)
dump_element_buffer(ctx, type);
if (0)
_mesa_print_arrays(ctx);
- return;
+
+#ifdef DEBUG
+ /* 'end' was out of bounds, but now let's check the actual array
+ * indexes to see if any of them are out of bounds. If so, warn
+ * and skip the draw to avoid potential segfault, etc.
+ */
+ {
+ GLuint max = _mesa_max_buffer_index(ctx, count, type, indices,
+ ctx->Array.ElementArrayBufferObj);
+ if (max >= ctx->Array.ArrayObj->_MaxElement) {
+ if (warnCount < 10) {
+ _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, "
+ "count %d, type 0x%x, indices=%p)\n"
+ "\tindex=%u is out of bounds (max=%u) "
+ "Element Buffer %u (size %d)\n"
+ "\tSkipping the glDrawRangeElements() call",
+ start, end, count, type, indices, max,
+ ctx->Array.ArrayObj->_MaxElement - 1,
+ ctx->Array.ElementArrayBufferObj->Name,
+ ctx->Array.ElementArrayBufferObj->Size);
+ }
+ return;
+ }
+ /* XXX we could also find the min index and compare to 'start'
+ * to see if start is correct. But it's more likely to get the
+ * upper bound wrong.
+ */
+ }
+#endif
}
else if (0) {
_mesa_printf("glDraw[Range]Elements{,BaseVertex}"
diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c
index 799a25fc1c..55a82ee369 100644
--- a/src/mesa/vbo/vbo_rebase.c
+++ b/src/mesa/vbo/vbo_rebase.c
@@ -127,7 +127,10 @@ void vbo_rebase_prims( GLcontext *ctx,
_mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
- if (ib && ctx->Extensions.ARB_draw_elements_base_vertex) {
+ /* XXX this path is disabled for now.
+ * There's rendering corruption in some apps when it's enabled.
+ */
+ if (0 && ib && ctx->Extensions.ARB_draw_elements_base_vertex) {
/* If we can just tell the hardware or the TNL to interpret our
* indices with a different base, do so.
*/
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index 907deb4d2f..72d0532906 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -30393,6 +30393,7 @@ GL_PREFIX(_dispatch_stub_794):
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
.globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_783)
.globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT)
+ .globl GL_PREFIX(ProvokingVertex) ; .set GL_PREFIX(ProvokingVertex), GL_PREFIX(ProvokingVertexEXT)
#if defined(GLX_USE_TLS) && defined(__linux__)
.section ".note.ABI-tag", "a"
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 5f12b4fb6a..12c77f434e 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -1316,6 +1316,7 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(IsRenderbuffer, _gloffset_IsRenderbufferEXT, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
GL_STUB_ALIAS(RenderbufferStorage, _gloffset_RenderbufferStorageEXT, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
GL_STUB_ALIAS(FramebufferTextureLayer, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB_ALIAS(ProvokingVertex, _gloffset_ProvokingVertexEXT, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
GLOBL GLNAME(gl_dispatch_functions_end)
HIDDEN(GLNAME(gl_dispatch_functions_end))