diff options
Diffstat (limited to 'src/mesa')
| -rw-r--r-- | src/mesa/pipe/draw/draw_context.c | 30 | ||||
| -rw-r--r-- | src/mesa/pipe/draw/draw_private.h | 7 | 
2 files changed, 2 insertions, 35 deletions
| diff --git a/src/mesa/pipe/draw/draw_context.c b/src/mesa/pipe/draw/draw_context.c index 0a3df37b7f..760756ce89 100644 --- a/src/mesa/pipe/draw/draw_context.c +++ b/src/mesa/pipe/draw/draw_context.c @@ -31,14 +31,12 @@    */ -#ifdef MESA -#include "main/macros.h" -#else  #include "pipe/p_util.h" -#endif  #include "draw_context.h"  #include "draw_private.h" + +  struct draw_context *draw_create( void )  {     struct draw_context *draw = CALLOC_STRUCT( draw_context ); @@ -59,12 +57,6 @@ struct draw_context *draw_create( void )     ASSIGN_4V( draw->plane[5],  0,  0, -1, 1 ); /* mesa's a bit wonky */     draw->nr_planes = 6; -#ifdef MESA -#if 0 -   draw->vf = vf_create( GL_TRUE ); -#endif -#endif -     /* Statically allocate maximum sized vertices for the cache - could be cleverer...      */     { @@ -81,14 +73,6 @@ struct draw_context *draw_create( void )  void draw_destroy( struct draw_context *draw )  { -#if 0/*def MESA*/ -   if (draw->header.storage) { -      ALIGN_FREE( draw->header.storage ); -   } - -   vf_destroy( draw->vf ); -#endif -     free( draw->vcache.vertex[0] ); /* Frees all the vertices. */     free( draw );  } @@ -194,16 +178,6 @@ void draw_set_viewport_state( struct draw_context *draw,                                const struct pipe_viewport_state *viewport )  {     draw->viewport = *viewport; /* struct copy */ - -#ifdef MESA -#if 0 -   vf_set_vp_scale_translate( draw->vf, viewport->scale, viewport->translate ); -#endif -#endif - -   /* Using tnl/ and vf/ modules is temporary while getting started. -    * Full pipe will have vertex shader, vertex fetch of its own. -    */  } diff --git a/src/mesa/pipe/draw/draw_private.h b/src/mesa/pipe/draw/draw_private.h index a9825e646b..5983bc1174 100644 --- a/src/mesa/pipe/draw/draw_private.h +++ b/src/mesa/pipe/draw/draw_private.h @@ -220,13 +220,6 @@ struct draw_context        struct prim_header queue[PRIM_QUEUE_LENGTH];        unsigned queue_nr;     } pq; - - -#if 0 -   ubyte *verts; -   boolean in_vb; -   struct vertex_fetch *vf; -#endif  }; | 
