diff options
Diffstat (limited to 'src/mesa')
| -rw-r--r-- | src/mesa/main/context.c | 47 | 
1 files changed, 24 insertions, 23 deletions
| diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 0e2a780476..eb5a0318de 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -976,7 +976,7 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )   * Initialize fields of gl_current_attrib (aka ctx->Current.*)   */  static void -_mesa_init_current( GLcontext *ctx ) +_mesa_init_current(GLcontext *ctx)  {     GLuint i; @@ -1019,7 +1019,7 @@ init_natives(struct gl_program_constants *prog)   * some of these values (such as number of texture units).   */  static void  -_mesa_init_constants( GLcontext *ctx ) +_mesa_init_constants(GLcontext *ctx)  {     assert(ctx); @@ -1170,7 +1170,7 @@ check_context_limits(GLcontext *ctx)   * functions for the more complex data structures.   */  static GLboolean -init_attrib_groups( GLcontext *ctx ) +init_attrib_groups(GLcontext *ctx)  {     assert(ctx); @@ -1293,11 +1293,11 @@ alloc_dispatch_table(void)   * \param driverContext pointer to driver-specific context data   */  GLboolean -_mesa_initialize_context( GLcontext *ctx, -                          const GLvisual *visual, -                          GLcontext *share_list, -                          const struct dd_function_table *driverFunctions, -                          void *driverContext ) +_mesa_initialize_context(GLcontext *ctx, +                         const GLvisual *visual, +                         GLcontext *share_list, +                         const struct dd_function_table *driverFunctions, +                         void *driverContext)  {     ASSERT(driverContext);     assert(driverFunctions->NewTextureObject); @@ -1396,11 +1396,10 @@ _mesa_initialize_context( GLcontext *ctx,   * \return pointer to a new __GLcontextRec or NULL if error.   */  GLcontext * -_mesa_create_context( const GLvisual *visual, -                      GLcontext *share_list, -                      const struct dd_function_table *driverFunctions, -                      void *driverContext ) - +_mesa_create_context(const GLvisual *visual, +                     GLcontext *share_list, +                     const struct dd_function_table *driverFunctions, +                     void *driverContext)  {     GLcontext *ctx; @@ -1855,12 +1854,11 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare)  /** - * Get current context for the calling thread. - *  - * \return pointer to the current GL context. + * \return pointer to the current GL context for this thread.   *    * Calls _glapi_get_context(). This isn't the fastest way to get the current - * context.  If you need speed, see the #GET_CURRENT_CONTEXT macro in context.h. + * context.  If you need speed, see the #GET_CURRENT_CONTEXT macro in + * context.h.   */  GLcontext *  _mesa_get_current_context( void ) @@ -1868,6 +1866,7 @@ _mesa_get_current_context( void )     return (GLcontext *) _glapi_get_context();  } +  /**   * Get context's current API dispatch table.   * @@ -1907,7 +1906,7 @@ _mesa_get_dispatch(GLcontext *ctx)   * This is called via _mesa_error().   */  void -_mesa_record_error( GLcontext *ctx, GLenum error ) +_mesa_record_error(GLcontext *ctx, GLenum error)  {     if (!ctx)        return; @@ -1918,10 +1917,11 @@ _mesa_record_error( GLcontext *ctx, GLenum error )     /* Call device driver's error handler, if any.  This is used on the Mac. */     if (ctx->Driver.Error) { -      (*ctx->Driver.Error)( ctx ); +      ctx->Driver.Error(ctx);     }  } +  /**   * Execute glFinish().   * @@ -1929,15 +1929,16 @@ _mesa_record_error( GLcontext *ctx, GLenum error )   * dd_function_table::Finish driver callback, if not NULL.   */  void GLAPIENTRY -_mesa_Finish( void ) +_mesa_Finish(void)  {     GET_CURRENT_CONTEXT(ctx);     ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);     if (ctx->Driver.Finish) { -      (*ctx->Driver.Finish)( ctx ); +      ctx->Driver.Finish(ctx);     }  } +  /**   * Execute glFlush().   * @@ -1945,12 +1946,12 @@ _mesa_Finish( void )   * dd_function_table::Flush driver callback, if not NULL.   */  void GLAPIENTRY -_mesa_Flush( void ) +_mesa_Flush(void)  {     GET_CURRENT_CONTEXT(ctx);     ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);     if (ctx->Driver.Flush) { -      (*ctx->Driver.Flush)( ctx ); +      ctx->Driver.Flush(ctx);     }  } | 
