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-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c5
-rw-r--r--src/mesa/drivers/dri/radeon/common_misc.c60
-rw-r--r--src/mesa/drivers/dri/radeon/common_misc.h2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c5
5 files changed, 58 insertions, 16 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index 11e89ffd0f..989aa462ae 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -334,7 +334,7 @@ void r300InitTextureFuncs(struct dd_function_table *functions)
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
- functions->GenerateMipmap = radeon_generate_mipmap;
+ functions->GenerateMipmap = radeonGenerateMipmap;
driInitTextureFormats();
}
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 7ffc15fe39..6e2b1309c5 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -225,8 +225,9 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
t->pp_txformat |= R300_TX_FORMAT_3D;
t->pp_txsize = (((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT)
- | ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT))
- | ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT);
+ | ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT)
+ | ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT)
+ | ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT));
if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) {
unsigned int align = (64 / t->mt->bpp) - 1;
diff --git a/src/mesa/drivers/dri/radeon/common_misc.c b/src/mesa/drivers/dri/radeon/common_misc.c
index bc84b67f00..162057ca9e 100644
--- a/src/mesa/drivers/dri/radeon/common_misc.c
+++ b/src/mesa/drivers/dri/radeon/common_misc.c
@@ -1476,13 +1476,42 @@ GLuint radeon_face_for_target(GLenum target)
* This relies on internal details of _mesa_generate_mipmap, in particular
* the fact that the memory for recreated texture images is always freed.
*/
-void radeon_generate_mipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj)
+void radeon_generate_mipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj)
+{
+ radeonTexObj* t = radeon_tex_obj(texObj);
+ GLuint nr_faces = (t->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ int i, face;
+
+
+ _mesa_generate_mipmap(ctx, target, texObj);
+
+ for (face = 0; face < nr_faces; face++) {
+ for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
+ radeon_texture_image *image;
+
+ image = get_radeon_texture_image(texObj->Image[face][i]);
+
+ if (image == NULL)
+ break;
+
+ image->mtlevel = i;
+ image->mtface = face;
+
+ radeon_miptree_unreference(image->mt);
+ image->mt = NULL;
+ }
+ }
+
+}
+
+void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj)
{
GLuint face = radeon_face_for_target(target);
radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[face][texObj->BaseLevel]);
radeon_teximage_map(baseimage, GL_FALSE);
- _mesa_generate_mipmap(ctx, target, texObj);
+ radeon_generate_mipmap(ctx, target, texObj);
radeon_teximage_unmap(baseimage);
}
@@ -1803,15 +1832,17 @@ static void radeon_teximage(
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
}
- radeon_teximage_unmap(image);
}
- _mesa_unmap_teximage_pbo(ctx, packing);
-
/* SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, texObj->Target, texObj);
+ radeon_generate_mipmap(ctx, texObj->Target, texObj);
}
+ radeon_teximage_unmap(image);
+
+ _mesa_unmap_teximage_pbo(ctx, packing);
+
+
}
void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level,
@@ -1878,13 +1909,15 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, int level,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
- int compressed)
+ int compressed)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonTexObj* t = radeon_tex_obj(texObj);
radeon_texture_image* image = get_radeon_texture_image(texImage);
rmesa->vtbl.flush_vertices(rmesa);
+ t->validated = GL_FALSE;
pixels = _mesa_validate_pbo_teximage(ctx, dims,
width, height, depth, format, type, pixels, packing, "glTexSubImage1D");
@@ -1896,7 +1929,7 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, int level,
radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
dstRowStride = lvl->rowstride;
} else {
- dstRowStride = texImage->Width * texImage->TexFormat->TexelBytes;
+ dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes;
}
if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
@@ -1908,15 +1941,18 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, int level,
format, type, pixels, packing))
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
- radeon_teximage_unmap(image);
- }
- _mesa_unmap_teximage_pbo(ctx, packing);
+ }
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, texObj->Target, texObj);
+ radeon_generate_mipmap(ctx, texObj->Target, texObj);
}
+ radeon_teximage_unmap(image);
+
+ _mesa_unmap_teximage_pbo(ctx, packing);
+
+
}
void radeonTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
diff --git a/src/mesa/drivers/dri/radeon/common_misc.h b/src/mesa/drivers/dri/radeon/common_misc.h
index 44e464eb13..9bb1d03a09 100644
--- a/src/mesa/drivers/dri/radeon/common_misc.h
+++ b/src/mesa/drivers/dri/radeon/common_misc.h
@@ -42,7 +42,7 @@ void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable);
void radeon_teximage_unmap(radeon_texture_image *image);
void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj);
void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj);
-void radeon_generate_mipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj);
+void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj);
int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj);
GLuint radeon_face_for_target(GLenum target);
const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index 955d4b71ed..323726c574 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -101,6 +101,11 @@ static void compute_tex_image_offset(radeon_mipmap_tree *mt,
*curOffset = (*curOffset + 0x1f) & ~0x1f;
lvl->faces[face].offset = *curOffset;
*curOffset += lvl->size;
+
+ if (RADEON_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr,
+ "level %d, face %d: rs:%d %dx%d at %d\n",
+ level, face, lvl->rowstride, lvl->width, lvl->height, lvl->faces[face].offset);
}
static GLuint minify(GLuint size, GLuint levels)