diff options
Diffstat (limited to 'src/mesa')
| -rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 9 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 13 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/intel/intel_regions.c | 8 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/intel/intel_regions.h | 2 | 
4 files changed, 7 insertions, 25 deletions
| diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index a429f8d003..ba3bb8fdba 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -104,7 +104,6 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,     struct intel_context *intel = intel_context(ctx);     struct intel_renderbuffer *irb = intel_renderbuffer(rb);     int cpp; -   GLuint pitch;     ASSERT(rb->Name != 0); @@ -176,15 +175,11 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,     /* allocate new memory region/renderbuffer */ -   /* Choose a pitch to match hardware requirements: -    */ -   pitch = ((cpp * width + 63) & ~63) / cpp; -     /* alloc hardware renderbuffer */ -   DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch); +   DBG("Allocating %d x %d Intel RBO\n", width, height);     irb->region = intel_region_alloc(intel, I915_TILING_NONE, cpp, -				    width, height, pitch, GL_TRUE); +				    width, height, GL_TRUE);     if (!irb->region)        return GL_FALSE;       /* out of memory? */ diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 1b340afc6a..9f51a3ee69 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -146,8 +146,8 @@ intel_miptree_create(struct intel_context *intel,  				   mt->cpp,  				   mt->pitch,  				   mt->total_height, -				   mt->pitch,  				   expect_accelerated_upload); +   mt->pitch = mt->region->pitch;     if (!mt->region) {         free(mt); @@ -177,20 +177,11 @@ intel_miptree_create_for_region(struct intel_context *intel,  				      I915_TILING_NONE);     if (!mt)        return mt; -#if 0 -   if (mt->pitch != region->pitch) { -      fprintf(stderr, -	      "region pitch (%d) doesn't match mipmap tree pitch (%d)\n", -	      region->pitch, mt->pitch); -      free(mt); -      return NULL; -   } -#else +     /* The mipmap tree pitch is aligned to 64 bytes to make sure render      * to texture works, but we don't need that for texturing from a      * pixmap.  Just override it here. */     mt->pitch = region->pitch; -#endif     intel_region_reference(&mt->region, region); diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 9b075d22ed..193bbf6038 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -172,7 +172,7 @@ intel_region_alloc_internal(struct intel_context *intel,  struct intel_region *  intel_region_alloc(struct intel_context *intel,  		   uint32_t tiling, -                   GLuint cpp, GLuint width, GLuint height, GLuint pitch, +                   GLuint cpp, GLuint width, GLuint height,  		   GLboolean expect_accelerated_upload)  {     dri_bo *buffer; @@ -186,13 +186,9 @@ intel_region_alloc(struct intel_context *intel,     buffer = drm_intel_bo_alloc_tiled(intel->bufmgr, "region",  				     width, height, cpp,  				     &tiling, &aligned_pitch, flags); -   /* We've already chosen a pitch as part of miptree layout.  It had -    * better be the same. -    */ -   assert(aligned_pitch == pitch * cpp);     region = intel_region_alloc_internal(intel, cpp, width, height, -					pitch, buffer); +					aligned_pitch / cpp, buffer);     region->tiling = tiling;     return region; diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index af5e52f5df..e3dc1bad33 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -78,7 +78,7 @@ struct intel_region  struct intel_region *intel_region_alloc(struct intel_context *intel,                                          uint32_t tiling,  					GLuint cpp, GLuint width, -                                        GLuint height, GLuint pitch, +                                        GLuint height,  					GLboolean expect_accelerated_upload);  struct intel_region * | 
