diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/dlist.c | 45 |
1 files changed, 43 insertions, 2 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index dc4a973663..7682ce96a0 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -327,6 +327,9 @@ typedef enum OPCODE_STENCIL_OP_SEPARATE, OPCODE_STENCIL_MASK_SEPARATE, + /* GL_EXT_framebuffer_blit */ + OPCODE_BLIT_FRAMEBUFFER, + /* Vertex attributes -- fallback for when optimized display * list build isn't active. */ @@ -649,7 +652,6 @@ translate_id(GLsizei n, GLenum type, const GLvoid * list) /***** Public *****/ /**********************************************************************/ - /** * Wrapper for _mesa_unpack_image() that handles pixel buffer objects. * \todo This won't suffice when the PBO is really in VRAM/GPU memory. @@ -5572,7 +5574,35 @@ save_VertexAttrib4fvARB(GLuint index, const GLfloat * v) } - +#if FEATURE_EXT_framebuffer_blit +static void GLAPIENTRY +save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_BLIT_FRAMEBUFFER, 10); + if (n) { + n[1].i = srcX0; + n[2].i = srcY0; + n[3].i = srcX1; + n[4].i = srcY1; + n[5].i = dstX0; + n[6].i = dstY0; + n[7].i = dstX1; + n[8].i = dstY1; + n[9].i = mask; + n[10].e = filter; + } + if (ctx->ExecuteFlag) { + CALL_BlitFramebufferEXT(ctx->Exec, (srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, + mask, filter)); + } +} +#endif /* KW: Compile commands @@ -6398,6 +6428,13 @@ execute_list(GLcontext *ctx, GLuint list) CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers)); } break; +#if FEATURE_EXT_framebuffer_blit + case OPCODE_BLIT_FRAMEBUFFER: + CALL_BlitFramebufferEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i, + n[5].i, n[6].i, n[7].i, n[8].i, + n[9].i, n[10].e)); + break; +#endif #if FEATURE_ATI_fragment_shader case OPCODE_BIND_FRAGMENT_SHADER_ATI: CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i)); @@ -8087,6 +8124,10 @@ _mesa_init_dlist_table(struct _glapi_table *table) #endif SET_DrawBuffersARB(table, save_DrawBuffersARB); +#if FEATURE_EXT_framebuffer_blit + SET_BlitFramebufferEXT(table, save_BlitFramebufferEXT); +#endif + /* 299. GL_EXT_blend_equation_separate */ SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT); } |