diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 71840d1e4e..89c456e62c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -456,17 +456,14 @@ brw_update_vs_constant_surface( GLcontext *ctx, assert(surf == 0); - /* free old const buffer if too small */ - if (const_buffer && const_buffer->size < size) { - dri_bo_unreference(const_buffer); - const_buffer = NULL; - } + /* We always create a new VS constant buffer so that several can be + * in flight at a time. Free the old one first... + */ + dri_bo_unreference(const_buffer); - /* alloc new buffer if needed */ - if (!const_buffer) { - const_buffer = - drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", size, 64); - } + /* alloc new buffer */ + const_buffer = + drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", size, 64); memset(&key, 0, sizeof(key)); @@ -783,8 +780,7 @@ brw_vs_get_binding_table(struct brw_context *brw) /** - * Vertex shader surfaces. Just constant buffer for now. Could add vertex - * shader textures in the future. + * Vertex shader surfaces (constant buffer). */ static void prepare_vs_surfaces(struct brw_context *brw ) { @@ -820,8 +816,12 @@ prepare_surfaces(struct brw_context *brw) const struct brw_tracked_state brw_wm_surfaces = { .dirty = { - .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS | _NEW_PROGRAM, - .brw = BRW_NEW_CONTEXT, + .mesa = (_NEW_COLOR | + _NEW_TEXTURE | + _NEW_BUFFERS | + _NEW_PROGRAM | + _NEW_PROGRAM_CONSTANTS), + .brw = (BRW_NEW_CONTEXT), .cache = 0 }, .prepare = prepare_surfaces, |