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-rw-r--r--src/mesa/shader/slang/slang_codegen.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index d8a92e23c0..e7b2bad8c2 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -3811,6 +3811,8 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
if (dbg) printf("VARYING ");
}
else if (var->type.qualifier == SLANG_QUAL_ATTRIBUTE) {
+ GLuint swizzle;
+ GLint index;
/* attributes must be float, vec or mat */
if (!_slang_type_is_float_vec_mat(var->type.specifier.type)) {
slang_info_log_error(A->log,
@@ -3822,20 +3824,18 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
if (prog) {
/* user-defined vertex attribute */
const GLint attr = -1; /* unknown */
- GLint index = _mesa_add_attribute(prog->Attributes, varName,
- size, datatype, attr);
+ swizzle = _slang_var_swizzle(size, 0);
+ index = _mesa_add_attribute(prog->Attributes, varName,
+ size, datatype, attr);
assert(index >= 0);
- store = _slang_new_ir_storage(PROGRAM_INPUT,
- VERT_ATTRIB_GENERIC0 + index, size);
+ index = VERT_ATTRIB_GENERIC0 + index;
}
else {
/* pre-defined vertex attrib */
- GLuint swizzle;
- GLint index = _slang_input_index(varName, GL_VERTEX_PROGRAM_ARB,
- &swizzle);
+ index = _slang_input_index(varName, GL_VERTEX_PROGRAM_ARB, &swizzle);
assert(index >= 0);
- store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle);
}
+ store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle);
if (dbg) printf("ATTRIB ");
}
else if (var->type.qualifier == SLANG_QUAL_FIXEDINPUT) {