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-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_state.c7
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_state.h4
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_context.c4
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_context.c4
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_driver.h3
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_tex.c25
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_context.c4
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_driver.h3
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_tex.c24
9 files changed, 78 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c
index bc610451b4..603a46ed24 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_state.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c
@@ -454,12 +454,19 @@ nouveau_state_emit(GLcontext *ctx)
static void
nouveau_update_state(GLcontext *ctx, GLbitfield new_state)
{
+ int i;
+
if (new_state & (_NEW_PROJECTION | _NEW_MODELVIEW))
context_dirty(ctx, PROJECTION);
if (new_state & _NEW_MODELVIEW)
context_dirty(ctx, MODELVIEW);
+ if (new_state & _NEW_TEXTURE_MATRIX) {
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
+ context_dirty_i(ctx, TEX_MAT, i);
+ }
+
if (new_state & _NEW_CURRENT_ATTRIB &&
new_state & _NEW_LIGHT) {
context_dirty(ctx, MATERIAL_FRONT_AMBIENT);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.h b/src/mesa/drivers/dri/nouveau/nouveau_state.h
index d01d962c9f..38ac9753c8 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_state.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_state.h
@@ -89,6 +89,10 @@ enum {
NOUVEAU_STATE_TEX_GEN1,
NOUVEAU_STATE_TEX_GEN2,
NOUVEAU_STATE_TEX_GEN3,
+ NOUVEAU_STATE_TEX_MAT0,
+ NOUVEAU_STATE_TEX_MAT1,
+ NOUVEAU_STATE_TEX_MAT2,
+ NOUVEAU_STATE_TEX_MAT3,
NOUVEAU_STATE_TEX_OBJ0,
NOUVEAU_STATE_TEX_OBJ1,
NOUVEAU_STATE_TEX_OBJ2,
diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c
index 3624b3af92..6834f7cd3d 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_context.c
@@ -276,6 +276,10 @@ const struct nouveau_driver nv04_driver = {
nouveau_emit_nothing,
nouveau_emit_nothing,
nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
nv04_emit_tex_obj,
nv04_emit_tex_obj,
nouveau_emit_nothing,
diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c
index 860d0aeb8f..d008063d3c 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_context.c
@@ -412,6 +412,10 @@ const struct nouveau_driver nv10_driver = {
nv10_emit_tex_gen,
nouveau_emit_nothing,
nouveau_emit_nothing,
+ nv10_emit_tex_mat,
+ nv10_emit_tex_mat,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
nv10_emit_tex_obj,
nv10_emit_tex_obj,
nouveau_emit_nothing,
diff --git a/src/mesa/drivers/dri/nouveau/nv10_driver.h b/src/mesa/drivers/dri/nouveau/nv10_driver.h
index d662712533..cefd6c6fba 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_driver.h
+++ b/src/mesa/drivers/dri/nouveau/nv10_driver.h
@@ -134,6 +134,9 @@ void
nv10_emit_tex_gen(GLcontext *ctx, int emit);
void
+nv10_emit_tex_mat(GLcontext *ctx, int emit);
+
+void
nv10_emit_tex_obj(GLcontext *ctx, int emit);
/* nv10_state_tnl.c */
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
index 02a5ca797a..92148722af 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
@@ -32,11 +32,36 @@
#include "nouveau_util.h"
#include "nv10_driver.h"
+#define TX_MATRIX(i) (NV10TCL_TX0_MATRIX(0) + 64 * (i))
+
void
nv10_emit_tex_gen(GLcontext *ctx, int emit)
{
}
+void
+nv10_emit_tex_mat(GLcontext *ctx, int emit)
+{
+ const int i = emit - NOUVEAU_STATE_TEX_MAT0;
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ if (nctx->fallback == HWTNL &&
+ ((ctx->Texture._TexMatEnabled & 1 << i) ||
+ ctx->Texture.Unit[i]._GenFlags)) {
+ BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(i), 1);
+ OUT_RING(chan, 1);
+
+ BEGIN_RING(chan, celsius, TX_MATRIX(i), 16);
+ OUT_RINGm(chan, ctx->TextureMatrixStack[i].Top->m);
+
+ } else {
+ BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(i), 1);
+ OUT_RING(chan, 0);
+ }
+}
+
static uint32_t
get_tex_format_pot(struct gl_texture_image *ti)
{
diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c
index db39ef7075..99df34716f 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_context.c
@@ -501,6 +501,10 @@ const struct nouveau_driver nv20_driver = {
nv10_emit_tex_gen,
nv10_emit_tex_gen,
nv10_emit_tex_gen,
+ nv20_emit_tex_mat,
+ nv20_emit_tex_mat,
+ nv20_emit_tex_mat,
+ nv20_emit_tex_mat,
nv20_emit_tex_obj,
nv20_emit_tex_obj,
nv20_emit_tex_obj,
diff --git a/src/mesa/drivers/dri/nouveau/nv20_driver.h b/src/mesa/drivers/dri/nouveau/nv20_driver.h
index 18574e9be6..05770b2d6c 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_driver.h
+++ b/src/mesa/drivers/dri/nouveau/nv20_driver.h
@@ -68,6 +68,9 @@ nv20_emit_frag(GLcontext *ctx, int emit);
/* nv20_state_tex.c */
void
+nv20_emit_tex_mat(GLcontext *ctx, int emit);
+
+void
nv20_emit_tex_obj(GLcontext *ctx, int emit);
void
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
index 92870105f9..d7ac4c57bc 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
@@ -32,6 +32,30 @@
#include "nouveau_util.h"
#include "nv20_driver.h"
+#define TX_MATRIX(i) (NV20TCL_TX0_MATRIX(0) + 64 * (i))
+
+void
+nv20_emit_tex_mat(GLcontext *ctx, int emit)
+{
+ const int i = emit - NOUVEAU_STATE_TEX_MAT0;
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+
+ if (nctx->fallback == HWTNL &&
+ (ctx->Texture._TexMatEnabled & 1 << i)) {
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
+ OUT_RING(chan, 1);
+
+ BEGIN_RING(chan, kelvin, TX_MATRIX(i), 16);
+ OUT_RINGm(chan, ctx->TextureMatrixStack[i].Top->m);
+
+ } else {
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
+ OUT_RING(chan, 0);
+ }
+}
+
static uint32_t
get_tex_format_pot(struct gl_texture_image *ti)
{