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-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index f53ad91594..33740f9759 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -171,8 +171,6 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
i, j,
texel_out);
- apply_sampler_swizzle(bld, texel_out);
-
/*
* Note: if we find an app which frequently samples the texture border
* we might want to implement a true conditional here to avoid sampling
@@ -204,6 +202,8 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
border_chan_vec, texel_out[chan]);
}
}
+
+ apply_sampler_swizzle(bld, texel_out);
}