diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/glx/x11/dri2.c | 252 | ||||
-rw-r--r-- | src/glx/x11/dri2.h | 53 | ||||
-rw-r--r-- | src/glx/x11/dri2_glx.c | 371 | ||||
-rw-r--r-- | src/glx/x11/dri_common.c | 399 | ||||
-rw-r--r-- | src/glx/x11/dri_common.h | 60 | ||||
-rw-r--r-- | src/glx/x11/glxcurrent.c | 510 | ||||
-rw-r--r-- | src/glx/x11/glxhash.c | 416 | ||||
-rw-r--r-- | src/glx/x11/glxhash.h | 16 | ||||
-rw-r--r-- | src/glx/x11/indirect_texture_compression.c | 347 | ||||
-rw-r--r-- | src/glx/x11/indirect_vertex_array_priv.h | 308 |
10 files changed, 2732 insertions, 0 deletions
diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c new file mode 100644 index 0000000000..e7044ab424 --- /dev/null +++ b/src/glx/x11/dri2.c @@ -0,0 +1,252 @@ +/* + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kristian Høgsberg (krh@redhat.com) + */ + + +#define NEED_REPLIES +#include <X11/Xlibint.h> +#include <X11/extensions/Xext.h> +#include <X11/extensions/extutil.h> +#include <X11/extensions/dri2proto.h> +#include "glheader.h" +#include "xf86drm.h" +#include "dri2.h" + +static char dri2ExtensionName[] = DRI2_NAME; +static XExtensionInfo *dri2Info; +static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info) +static /* const */ XExtensionHooks dri2ExtensionHooks = { + NULL, /* create_gc */ + NULL, /* copy_gc */ + NULL, /* flush_gc */ + NULL, /* free_gc */ + NULL, /* create_font */ + NULL, /* free_font */ + DRI2CloseDisplay, /* close_display */ + NULL, /* wire_to_event */ + NULL, /* event_to_wire */ + NULL, /* error */ + NULL, /* error_string */ +}; + +static XEXT_GENERATE_FIND_DISPLAY (DRI2FindDisplay, dri2Info, + dri2ExtensionName, + &dri2ExtensionHooks, + 0, NULL) + +Bool DRI2QueryExtension(Display *dpy, int *eventBase, int *errorBase) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + + if (XextHasExtension(info)) { + *eventBase = info->codes->first_event; + *errorBase = info->codes->first_error; + return True; + } + + return False; +} + +Bool DRI2QueryVersion(Display *dpy, int *major, int *minor) +{ + XExtDisplayInfo *info = DRI2FindDisplay (dpy); + xDRI2QueryVersionReply rep; + xDRI2QueryVersionReq *req; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2QueryVersion, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2QueryVersion; + req->majorVersion = DRI2_MAJOR; + req->minorVersion = DRI2_MINOR; + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + *major = rep.majorVersion; + *minor = rep.minorVersion; + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +Bool DRI2Connect(Display *dpy, int screen, + char **driverName, char **busId, unsigned int *sareaHandle) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2ConnectReply rep; + xDRI2ConnectReq *req; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2Connect, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2Connect; + req->screen = screen; + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *sareaHandle = rep.sareaHandle; + + *driverName = Xmalloc(rep.driverNameLength + 1); + if (*driverName == NULL) { + _XEatData(dpy, + ((rep.driverNameLength + 3) & ~3) + + ((rep.busIdLength + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + _XReadPad(dpy, *driverName, rep.driverNameLength); + (*driverName)[rep.driverNameLength] = '\0'; + + *busId = Xmalloc(rep.busIdLength + 1); + if (*busId == NULL) { + Xfree(*driverName); + _XEatData(dpy, ((rep.busIdLength + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + _XReadPad(dpy, *busId, rep.busIdLength); + (*busId)[rep.busIdLength] = '\0'; + + UnlockDisplay(dpy); + SyncHandle(); + + return rep.sareaHandle != 0; +} + +Bool DRI2AuthConnection(Display *dpy, int screen, drm_magic_t magic) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2AuthConnectionReq *req; + xDRI2AuthConnectionReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2AuthConnection, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2AuthConnection; + req->screen = screen; + req->magic = magic; + rep.authenticated = 0; + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + UnlockDisplay(dpy); + SyncHandle(); + + return rep.authenticated; +} + +Bool DRI2CreateDrawable(Display *dpy, XID drawable, + unsigned int *handle, unsigned int *head) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2CreateDrawableReply rep; + xDRI2CreateDrawableReq *req; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2CreateDrawable, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2CreateDrawable; + req->drawable = drawable; + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + UnlockDisplay(dpy); + SyncHandle(); + + *handle = rep.handle; + *head = rep.head; + + return True; +} + +void DRI2DestroyDrawable(Display *dpy, XID drawable) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2DestroyDrawableReq *req; + + XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + + XSync(dpy, GL_FALSE); + + LockDisplay(dpy); + GetReq(DRI2DestroyDrawable, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2DestroyDrawable; + req->drawable = drawable; + UnlockDisplay(dpy); + SyncHandle(); +} + +Bool DRI2ReemitDrawableInfo(Display *dpy, XID drawable, unsigned int *head) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2ReemitDrawableInfoReply rep; + xDRI2ReemitDrawableInfoReq *req; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2ReemitDrawableInfo, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2ReemitDrawableInfo; + req->drawable = drawable; + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + UnlockDisplay(dpy); + SyncHandle(); + + *head = rep.head; + + return True; +} diff --git a/src/glx/x11/dri2.h b/src/glx/x11/dri2.h new file mode 100644 index 0000000000..1dfd0448b2 --- /dev/null +++ b/src/glx/x11/dri2.h @@ -0,0 +1,53 @@ +/* + * Copyright © 2007,2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kristian Høgsberg (krh@redhat.com) + */ + +#ifndef _DRI2_H_ +#define _DRI2_H_ + +extern Bool +DRI2QueryExtension(Display *display, int *eventBase, int *errorBase); +extern Bool +DRI2QueryVersion(Display *display, int *major, int *minor); +extern Bool +DRI2Connect(Display *display, int screen, + char **driverName, char **busId, unsigned int *sareaHandle); +extern Bool +DRI2AuthConnection(Display *display, int screen, drm_magic_t magic); +extern Bool +DRI2CreateDrawable(Display *display, XID drawable, + unsigned int *handle, unsigned int *head); +extern void +DRI2DestroyDrawable(Display *display, XID handle); +extern Bool +DRI2ReemitDrawableInfo(Display *dpy, XID handle, unsigned int *head); + +#endif diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c new file mode 100644 index 0000000000..b679c72c10 --- /dev/null +++ b/src/glx/x11/dri2_glx.c @@ -0,0 +1,371 @@ +/* + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kristian Høgsberg (krh@redhat.com) + */ + +#ifdef GLX_DIRECT_RENDERING + +#include <X11/Xlib.h> +#include <X11/extensions/Xfixes.h> +#include <X11/extensions/Xdamage.h> +#include "glheader.h" +#include "glxclient.h" +#include "glcontextmodes.h" +#include "xf86dri.h" +#include "sarea.h" +#include <dlfcn.h> +#include <sys/types.h> +#include <sys/mman.h> +#include "xf86drm.h" +#include "dri2.h" +#include "dri_common.h" + +typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; +typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; + +struct __GLXDRIdisplayPrivateRec { + __GLXDRIdisplay base; + + /* + ** XFree86-DRI version information + */ + int driMajor; + int driMinor; + int driPatch; +}; + +struct __GLXDRIcontextPrivateRec { + __GLXDRIcontext base; + __DRIcontext *driContext; + __GLXscreenConfigs *psc; +}; + +static void dri2DestroyContext(__GLXDRIcontext *context, + __GLXscreenConfigs *psc, Display *dpy) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + (*core->destroyContext)(pcp->driContext); + + Xfree(pcp); +} + +static Bool dri2BindContext(__GLXDRIcontext *context, + __GLXDRIdrawable *draw, __GLXDRIdrawable *read) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + return (*core->bindContext)(pcp->driContext, + draw->driDrawable, + read->driDrawable); +} + +static void dri2UnbindContext(__GLXDRIcontext *context) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + (*core->unbindContext)(pcp->driContext); +} + +static __GLXDRIcontext *dri2CreateContext(__GLXscreenConfigs *psc, + const __GLcontextModes *mode, + GLXContext gc, + GLXContext shareList, int renderType) +{ + __GLXDRIcontextPrivate *pcp, *pcp_shared; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; + const __DRIcoreExtension *core = psc->core; + __DRIcontext *shared = NULL; + + if (shareList) { + pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; + shared = pcp_shared->driContext; + } + + pcp = Xmalloc(sizeof *pcp); + if (pcp == NULL) + return NULL; + + pcp->psc = psc; + pcp->driContext = + (*core->createNewContext)(psc->__driScreen, + config->driConfig, shared, pcp); + gc->__driContext = pcp->driContext; + + if (pcp->driContext == NULL) { + Xfree(pcp); + return NULL; + } + + pcp->base.destroyContext = dri2DestroyContext; + pcp->base.bindContext = dri2BindContext; + pcp->base.unbindContext = dri2UnbindContext; + + return &pcp->base; +} + +static void dri2DestroyDrawable(__GLXDRIdrawable *pdraw) +{ + const __DRIcoreExtension *core = pdraw->psc->core; + + (*core->destroyDrawable)(pdraw->driDrawable); + DRI2DestroyDrawable(pdraw->psc->dpy, pdraw->drawable); + Xfree(pdraw); +} + +static __GLXDRIdrawable *dri2CreateDrawable(__GLXscreenConfigs *psc, + XID xDrawable, + GLXDrawable drawable, + const __GLcontextModes *modes) +{ + __GLXDRIdrawable *pdraw; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; + unsigned int handle, head; + const __DRIcoreExtension *core = psc->core; + + pdraw = Xmalloc(sizeof(*pdraw)); + if (!pdraw) + return NULL; + + pdraw->destroyDrawable = dri2DestroyDrawable; + pdraw->xDrawable = xDrawable; + pdraw->drawable = drawable; + pdraw->psc = psc; + + fprintf(stderr, "calling DRI2CreateDrawable, XID 0x%lx, GLX ID 0x%lx\n", + xDrawable, drawable); + + if (!DRI2CreateDrawable(psc->dpy, xDrawable, &handle, &head)) { + Xfree(pdraw); + return NULL; + } + + fprintf(stderr, "success, head 0x%x, handle 0x%x\n", head, handle); + + /* Create a new drawable */ + pdraw->driDrawable = + (*core->createNewDrawable)(psc->__driScreen, + config->driConfig, + handle, + head, + pdraw); + + if (!pdraw->driDrawable) { + DRI2DestroyDrawable(psc->dpy, drawable); + Xfree(pdraw); + return NULL; + } + + return pdraw; +} + +static void dri2DestroyScreen(__GLXscreenConfigs *psc) +{ + /* Free the direct rendering per screen data */ + (*psc->core->destroyScreen)(psc->__driScreen); + drmClose(psc->fd); + psc->__driScreen = NULL; +} + + +static void dri2ReemitDrawableInfo(__DRIdrawable *draw, unsigned int *tail, + void *loaderPrivate) +{ + __GLXDRIdrawable *pdraw = loaderPrivate; + + DRI2ReemitDrawableInfo(pdraw->psc->dpy, pdraw->drawable, tail); +} + +static void dri2PostDamage(__DRIdrawable *draw, + struct drm_clip_rect *rects, + int numRects, void *loaderPrivate) +{ + XRectangle *xrects; + XserverRegion region; + __GLXDRIdrawable *glxDraw = loaderPrivate; + __GLXscreenConfigs *psc = glxDraw->psc; + Display *dpy = psc->dpy; + int i; + + xrects = malloc(sizeof(XRectangle) * numRects); + if (xrects == NULL) + return; + + for (i = 0; i < numRects; i++) { + xrects[i].x = rects[i].x1; + xrects[i].y = rects[i].y1; + xrects[i].width = rects[i].x2 - rects[i].x1; + xrects[i].height = rects[i].y2 - rects[i].y1; + } + region = XFixesCreateRegion(dpy, xrects, numRects); + free(xrects); + XDamageAdd(dpy, glxDraw->xDrawable, region); + XFixesDestroyRegion(dpy, region); +} + +static const __DRIloaderExtension dri2LoaderExtension = { + { __DRI_LOADER, __DRI_LOADER_VERSION }, + dri2ReemitDrawableInfo, + dri2PostDamage +}; + +static const __DRIextension *loader_extensions[] = { + &dri2LoaderExtension.base, + &systemTimeExtension.base, + NULL +}; + +static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, + __GLXdisplayPrivate *priv) +{ + const __DRIconfig **driver_configs; + const __DRIextension **extensions; + __GLXDRIscreen *psp; + unsigned int sareaHandle; + char *driverName, *busID; + drm_magic_t magic; + int i; + + psp = Xmalloc(sizeof *psp); + if (psp == NULL) + return NULL; + + /* Initialize per screen dynamic client GLX extensions */ + psc->ext_list_first_time = GL_TRUE; + + if (!DRI2Connect(psc->dpy, screen, &driverName, &busID, &sareaHandle)) + return NULL; + + psc->driver = driOpenDriver(driverName); + if (psc->driver == NULL) + goto handle_error; + + extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); + if (extensions == NULL) { + ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); + goto handle_error; + } + + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, __DRI_CORE) == 0) + psc->core = (__DRIcoreExtension *) extensions[i]; + } + + if (psc->core == NULL) { + ErrorMessageF("core dri extension not found\n"); + goto handle_error; + } + + psc->fd = drmOpen(NULL, busID); + if (psc->fd < 0) { + ErrorMessageF("failed to open drm device: %s\n", strerror(errno)); + return NULL; + } + + if (drmGetMagic(psc->fd, &magic)) + return NULL; + + if (!DRI2AuthConnection(psc->dpy, screen, magic)) { + ErrorMessageF("failed to authenticate drm access\n"); + return NULL; + } + + psc->__driScreen = + psc->core->createNewScreen(screen, psc->fd, sareaHandle, + loader_extensions, &driver_configs, psc); + if (psc->__driScreen == NULL) { + ErrorMessageF("failed to create dri screen\n"); + return NULL; + } + + driBindExtensions(psc); + + psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); + psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); + + psp->destroyScreen = dri2DestroyScreen; + psp->createContext = dri2CreateContext; + psp->createDrawable = dri2CreateDrawable; + + Xfree(driverName); + Xfree(busID); + + return psp; + + handle_error: + Xfree(driverName); + Xfree(busID); + + /* FIXME: clean up here */ + + return NULL; +} + +/* Called from __glXFreeDisplayPrivate. + */ +static void dri2DestroyDisplay(__GLXDRIdisplay *dpy) +{ + Xfree(dpy); +} + +/* + * Allocate, initialize and return a __DRIdisplayPrivate object. + * This is called from __glXInitialize() when we are given a new + * display pointer. + */ +_X_HIDDEN __GLXDRIdisplay *dri2CreateDisplay(Display *dpy) +{ + __GLXDRIdisplayPrivate *pdp; + int eventBase, errorBase; + + if (!DRI2QueryExtension(dpy, &eventBase, &errorBase)) + return NULL; + + pdp = Xmalloc(sizeof *pdp); + if (pdp == NULL) + return NULL; + + if (!DRI2QueryVersion(dpy, &pdp->driMajor, &pdp->driMinor)) { + Xfree(pdp); + return NULL; + } + + pdp->driPatch = 0; + + pdp->base.destroyDisplay = dri2DestroyDisplay; + pdp->base.createScreen = dri2CreateScreen; + + return &pdp->base; +} + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c new file mode 100644 index 0000000000..b159d193a5 --- /dev/null +++ b/src/glx/x11/dri_common.c @@ -0,0 +1,399 @@ +/* + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kevin E. Martin <kevin@precisioninsight.com> + * Brian Paul <brian@precisioninsight.com> + * Kristian Høgsberg (krh@redhat.com) + */ + +#ifdef GLX_DIRECT_RENDERING + +#include <unistd.h> +#include <dlfcn.h> +#include "glheader.h" +#include "glxclient.h" +#include "glcontextmodes.h" +#include "dri_common.h" + +#ifndef RTLD_NOW +#define RTLD_NOW 0 +#endif +#ifndef RTLD_GLOBAL +#define RTLD_GLOBAL 0 +#endif + +_X_HIDDEN void InfoMessageF(const char *f, ...) +{ + va_list args; + const char *env; + + if ((env = getenv("LIBGL_DEBUG")) && strstr(env, "verbose")) { + fprintf(stderr, "libGL: "); + va_start(args, f); + vfprintf(stderr, f, args); + va_end(args); + } +} + +/** + * Print error to stderr, unless LIBGL_DEBUG=="quiet". + */ +_X_HIDDEN void ErrorMessageF(const char *f, ...) +{ + va_list args; + const char *env; + + if ((env = getenv("LIBGL_DEBUG")) && !strstr(env, "quiet")) { + fprintf(stderr, "libGL error: "); + va_start(args, f); + vfprintf(stderr, f, args); + va_end(args); + } +} + +#ifndef DEFAULT_DRIVER_DIR +/* this is normally defined in Mesa/configs/default with DRI_DRIVER_SEARCH_PATH */ +#define DEFAULT_DRIVER_DIR "/usr/local/lib/dri" +#endif + +/** + * Try to \c dlopen the named driver. + * + * This function adds the "_dri.so" suffix to the driver name and searches the + * directories specified by the \c LIBGL_DRIVERS_PATH environment variable in + * order to find the driver. + * + * \param driverName - a name like "tdfx", "i810", "mga", etc. + * + * \returns + * A handle from \c dlopen, or \c NULL if driver file not found. + */ +_X_HIDDEN void *driOpenDriver(const char *driverName) +{ + void *glhandle, *handle; + const char *libPaths, *p, *next; + char realDriverName[200]; + int len; + + /* Attempt to make sure libGL symbols will be visible to the driver */ + glhandle = dlopen("libGL.so.1", RTLD_NOW | RTLD_GLOBAL); + + libPaths = NULL; + if (geteuid() == getuid()) { + /* don't allow setuid apps to use LIBGL_DRIVERS_PATH */ + libPaths = getenv("LIBGL_DRIVERS_PATH"); + if (!libPaths) + libPaths = getenv("LIBGL_DRIVERS_DIR"); /* deprecated */ + } + if (libPaths == NULL) + libPaths = DEFAULT_DRIVER_DIR; + + handle = NULL; + for (p = libPaths; *p; p = next) { + next = strchr(p, ':'); + if (next == NULL) { + len = strlen(p); + next = p + len; + } else { + len = next - p; + next++; + } + +#ifdef GLX_USE_TLS + snprintf(realDriverName, sizeof realDriverName, + "%.*s/tls/%s_dri.so", len, p, driverName); + InfoMessageF("OpenDriver: trying %s\n", realDriverName); + handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); +#endif + + if ( handle == NULL ) { + snprintf(realDriverName, sizeof realDriverName, + "%.*s/%s_dri.so", len, p, driverName); + InfoMessageF("OpenDriver: trying %s\n", realDriverName); + handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); + } + + if ( handle != NULL ) + break; + else + ErrorMessageF("dlopen %s failed (%s)\n", realDriverName, dlerror()); + } + + if (!handle) + ErrorMessageF("unable to load driver: %s_dri.so\n", driverName); + + if (glhandle) + dlclose(glhandle); + + return handle; +} + +_X_HIDDEN const __DRIsystemTimeExtension systemTimeExtension = { + { __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION }, + __glXGetUST, + __driGetMscRateOML +}; + +#define __ATTRIB(attrib, field) \ + { attrib, offsetof(__GLcontextModes, field) } + +static const struct { unsigned int attrib, offset; } attribMap[] = { + __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), + __ATTRIB(__DRI_ATTRIB_LEVEL, level), + __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), + __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), + __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), + __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), + __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), + __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), + __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), + __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), + __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), + __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), + __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), +#if 0 + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentIndex), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), + __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), + __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), + __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), + __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), +#endif + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), +#if 0 + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), +#endif + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), + __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), + __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), +}; + +#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) + +static int +scalarEqual(__GLcontextModes *mode, unsigned int attrib, unsigned int value) +{ + unsigned int glxValue; + int i; + + for (i = 0; i < ARRAY_SIZE(attribMap); i++) + if (attribMap[i].attrib == attrib) { + glxValue = *(unsigned int *) ((char *) mode + attribMap[i].offset); + return glxValue == GLX_DONT_CARE || glxValue == value; + } + + return GL_TRUE; /* Is a non-existing attribute equal to value? */ +} + +static int +driConfigEqual(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig *driConfig) +{ + unsigned int attrib, value, glxValue; + int i; + + i = 0; + while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { + switch (attrib) { + case __DRI_ATTRIB_RENDER_TYPE: + glxValue = 0; + if (value & __DRI_ATTRIB_RGBA_BIT) { + glxValue |= GLX_RGBA_BIT; + } else if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) { + glxValue |= GLX_COLOR_INDEX_BIT; + } + if (glxValue != modes->renderType) + return GL_FALSE; + break; + + case __DRI_ATTRIB_CONFIG_CAVEAT: + if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) + glxValue = GLX_NON_CONFORMANT_CONFIG; + else if (value & __DRI_ATTRIB_SLOW_BIT) + glxValue = GLX_SLOW_CONFIG; + else + glxValue = GLX_NONE; + if (glxValue != modes->visualRating) + return GL_FALSE; + break; + + case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: + glxValue = 0; + if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) + glxValue |= GLX_TEXTURE_1D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) + glxValue |= GLX_TEXTURE_2D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) + glxValue |= GLX_TEXTURE_RECTANGLE_BIT_EXT; + if (modes->bindToTextureTargets != GLX_DONT_CARE && + glxValue != modes->bindToTextureTargets) + return GL_FALSE; + break; + + default: + if (!scalarEqual(modes, attrib, value)) + return GL_FALSE; + } + } + + return GL_TRUE; +} + +static __GLcontextModes * +createDriMode(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig **driConfigs) +{ + __GLXDRIconfigPrivate *config; + int i; + + for (i = 0; driConfigs[i]; i++) { + if (driConfigEqual(core, modes, driConfigs[i])) + break; + } + + if (driConfigs[i] == NULL) + return NULL; + + config = Xmalloc(sizeof *config); + if (config == NULL) + return NULL; + + config->modes = *modes; + config->driConfig = driConfigs[i]; + + return &config->modes; +} + +_X_HIDDEN __GLcontextModes * +driConvertConfigs(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig **configs) +{ + __GLcontextModes head, *tail, *m; + + tail = &head; + head.next = NULL; + for (m = modes; m; m = m->next) { + tail->next = createDriMode(core, m, configs); + if (tail->next == NULL) { + /* no matching dri config for m */ + continue; + } + + + tail = tail->next; + } + + _gl_context_modes_destroy(modes); + + return head.next; +} + +_X_HIDDEN void +driBindExtensions(__GLXscreenConfigs *psc) +{ + const __DRIextension **extensions; + int i; + + extensions = psc->core->getExtensions(psc->__driScreen); + + for (i = 0; extensions[i]; i++) { +#ifdef __DRI_COPY_SUB_BUFFER + if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { + psc->copySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer_bit"); + } +#endif + +#ifdef __DRI_SWAP_CONTROL + if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { + psc->swapControl = (__DRIswapControlExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); + __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); + } +#endif + +#ifdef __DRI_ALLOCATE + if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { + psc->allocate = (__DRIallocateExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); + } +#endif + +#ifdef __DRI_FRAME_TRACKING + if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { + psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); + } +#endif + +#ifdef __DRI_MEDIA_STREAM_COUNTER + if (strcmp(extensions[i]->name, __DRI_MEDIA_STREAM_COUNTER) == 0) { + psc->msc = (__DRImediaStreamCounterExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); + } +#endif + +#ifdef __DRI_SWAP_BUFFER_COUNTER + /* No driver supports this at this time and the extension is + * not defined in dri_interface.h. Will enable + * GLX_OML_sync_control if implemented. */ +#endif + +#ifdef __DRI_READ_DRAWABLE + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); + } +#endif + +#ifdef __DRI_TEX_BUFFER + if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { + psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); + } +#endif + + /* Ignore unknown extensions */ + } +} + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/dri_common.h b/src/glx/x11/dri_common.h new file mode 100644 index 0000000000..3556510335 --- /dev/null +++ b/src/glx/x11/dri_common.h @@ -0,0 +1,60 @@ +/* + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kevin E. Martin <kevin@precisioninsight.com> + * Brian Paul <brian@precisioninsight.com> + * Kristian Høgsberg (krh@redhat.com) + */ + +#ifndef _DRI_COMMON_H +#define _DRI_COMMON_H + +typedef struct __GLXDRIconfigPrivateRec __GLXDRIconfigPrivate; + +struct __GLXDRIconfigPrivateRec { + __GLcontextModes modes; + const __DRIconfig *driConfig; +}; + +extern __GLcontextModes * +driConvertConfigs(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig **configs); + +extern const __DRIsystemTimeExtension systemTimeExtension; + +extern void InfoMessageF(const char *f, ...); + +extern void ErrorMessageF(const char *f, ...); + +extern void *driOpenDriver(const char *driverName); + +extern void driBindExtensions(__GLXscreenConfigs *psc); + +#endif /* _DRI_COMMON_H */ diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c new file mode 100644 index 0000000000..ad648fd438 --- /dev/null +++ b/src/glx/x11/glxcurrent.c @@ -0,0 +1,510 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ + +/** + * \file glxcurrent.c + * Client-side GLX interface for current context management. + */ + +#include "glxclient.h" +#include "glapi.h" +#include "glheader.h" +#include "indirect_init.h" + +#ifdef GLX_DIRECT_RENDERING +#include "xf86dri.h" +#endif + +/* +** We setup some dummy structures here so that the API can be used +** even if no context is current. +*/ + +static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE]; + +/* +** Dummy context used by small commands when there is no current context. +** All the +** gl and glx entry points are designed to operate as nop's when using +** the dummy context structure. +*/ +static __GLXcontext dummyContext = { + &dummyBuffer[0], + &dummyBuffer[0], + &dummyBuffer[0], + &dummyBuffer[__GLX_BUFFER_LIMIT_SIZE], + sizeof(dummyBuffer), +}; + + +/* +** All indirect rendering contexts will share the same indirect dispatch table. +*/ +static __GLapi *IndirectAPI = NULL; + + +/* + * Current context management and locking + */ + +#if defined( USE_XTHREADS ) + +/* thread safe */ +static GLboolean TSDinitialized = GL_FALSE; +static xthread_key_t ContextTSD; + +_X_HIDDEN __GLXcontext *__glXGetCurrentContext(void) +{ + if (!TSDinitialized) { + xthread_key_create(&ContextTSD, NULL); + TSDinitialized = GL_TRUE; + return &dummyContext; + } + else { + void *p; + xthread_get_specific(ContextTSD, &p); + if (!p) + return &dummyContext; + else + return (__GLXcontext *) p; + } +} + +_X_HIDDEN void __glXSetCurrentContext(__GLXcontext *c) +{ + if (!TSDinitialized) { + xthread_key_create(&ContextTSD, NULL); + TSDinitialized = GL_TRUE; + } + xthread_set_specific(ContextTSD, c); +} + + +/* Used by the __glXLock() and __glXUnlock() macros */ +_X_HIDDEN xmutex_rec __glXmutex; + +#elif defined( PTHREADS ) + +_X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER; + +# if defined( GLX_USE_TLS ) + +/** + * Per-thread GLX context pointer. + * + * \c __glXSetCurrentContext is written is such a way that this pointer can + * \b never be \c NULL. This is important! Because of this + * \c __glXGetCurrentContext can be implemented as trivial macro. + */ +__thread void * __glX_tls_Context __attribute__((tls_model("initial-exec"))) + = &dummyContext; + +_X_HIDDEN void __glXSetCurrentContext( __GLXcontext * c ) +{ + __glX_tls_Context = (c != NULL) ? c : &dummyContext; +} + +# else + +static pthread_once_t once_control = PTHREAD_ONCE_INIT; + +/** + * Per-thread data key. + * + * Once \c init_thread_data has been called, the per-thread data key will + * take a value of \c NULL. As each new thread is created the default + * value, in that thread, will be \c NULL. + */ +static pthread_key_t ContextTSD; + +/** + * Initialize the per-thread data key. + * + * This function is called \b exactly once per-process (not per-thread!) to + * initialize the per-thread data key. This is ideally done using the + * \c pthread_once mechanism. + */ +static void init_thread_data( void ) +{ + if ( pthread_key_create( & ContextTSD, NULL ) != 0 ) { + perror( "pthread_key_create" ); + exit( -1 ); + } +} + +_X_HIDDEN void __glXSetCurrentContext( __GLXcontext * c ) +{ + pthread_once( & once_control, init_thread_data ); + pthread_setspecific( ContextTSD, c ); +} + +_X_HIDDEN __GLXcontext * __glXGetCurrentContext( void ) +{ + void * v; + + pthread_once( & once_control, init_thread_data ); + + v = pthread_getspecific( ContextTSD ); + return (v == NULL) ? & dummyContext : (__GLXcontext *) v; +} + +# endif /* defined( GLX_USE_TLS ) */ + +#elif defined( THREADS ) + +#error Unknown threading method specified. + +#else + +/* not thread safe */ +_X_HIDDEN __GLXcontext *__glXcurrentContext = &dummyContext; + +#endif + + +_X_HIDDEN void __glXSetCurrentContextNull(void) +{ + __glXSetCurrentContext(&dummyContext); +#ifdef GLX_DIRECT_RENDERING + _glapi_set_dispatch(NULL); /* no-op functions */ +#endif +} + + +/************************************************************************/ + +PUBLIC GLXContext glXGetCurrentContext(void) +{ + GLXContext cx = __glXGetCurrentContext(); + + if (cx == &dummyContext) { + return NULL; + } else { + return cx; + } +} + +PUBLIC GLXDrawable glXGetCurrentDrawable(void) +{ + GLXContext gc = __glXGetCurrentContext(); + return gc->currentDrawable; +} + + +/************************************************************************/ + +/** + * Sends a GLX protocol message to the specified display to make the context + * and the drawables current. + * + * \param dpy Display to send the message to. + * \param opcode Major opcode value for the display. + * \param gc_id Context tag for the context to be made current. + * \param draw Drawable ID for the "draw" drawable. + * \param read Drawable ID for the "read" drawable. + * \param reply Space to store the X-server's reply. + * + * \warning + * This function assumes that \c dpy is locked with \c LockDisplay on entry. + */ +static Bool SendMakeCurrentRequest(Display *dpy, CARD8 opcode, + GLXContextID gc_id, GLXContextTag gc_tag, + GLXDrawable draw, GLXDrawable read, + xGLXMakeCurrentReply *reply) +{ + Bool ret; + + + LockDisplay(dpy); + + if (draw == read) { + xGLXMakeCurrentReq *req; + + GetReq(GLXMakeCurrent,req); + req->reqType = opcode; + req->glxCode = X_GLXMakeCurrent; + req->drawable = draw; + req->context = gc_id; + req->oldContextTag = gc_tag; + } + else { + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + + /* If the server can support the GLX 1.3 version, we should + * perfer that. Not only that, some servers support GLX 1.3 but + * not the SGI extension. + */ + + if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { + xGLXMakeContextCurrentReq *req; + + GetReq(GLXMakeContextCurrent,req); + req->reqType = opcode; + req->glxCode = X_GLXMakeContextCurrent; + req->drawable = draw; + req->readdrawable = read; + req->context = gc_id; + req->oldContextTag = gc_tag; + } + else { + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXMakeCurrentReadSGIReq *req; + + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXMakeCurrentReadSGIReq-sz_xGLXVendorPrivateWithReplyReq,vpreq); + req = (xGLXMakeCurrentReadSGIReq *)vpreq; + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivateWithReply; + req->vendorCode = X_GLXvop_MakeCurrentReadSGI; + req->drawable = draw; + req->readable = read; + req->context = gc_id; + req->oldContextTag = gc_tag; + } + } + + ret = _XReply(dpy, (xReply*) reply, 0, False); + + UnlockDisplay(dpy); + SyncHandle(); + + return ret; +} + + +#ifdef GLX_DIRECT_RENDERING +static __GLXDRIdrawable * +FetchDRIDrawable(Display *dpy, + GLXDrawable glxDrawable, GLXContext gc, Bool pre13) +{ + __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw; + __GLXscreenConfigs *psc; + XID drawable; + + if (priv == NULL) + return NULL; + + psc = &priv->screenConfigs[gc->screen]; + if (psc->drawHash == NULL) + return NULL; + + if (__glxHashLookup(psc->drawHash, glxDrawable, (void *) &pdraw) == 0) + return pdraw; + + /* If this is glXMakeCurrent (pre GLX 1.3) we allow creating the + * GLX drawable on the fly. Otherwise we pass None as the X + * drawable */ + if (pre13) + drawable = glxDrawable; + else + drawable = None; + + pdraw = psc->driScreen->createDrawable(psc, drawable, + glxDrawable, gc->mode); + if (__glxHashInsert(psc->drawHash, glxDrawable, pdraw)) { + (*pdraw->destroyDrawable)(pdraw); + return NULL; + } + + return pdraw; +} +#endif /* GLX_DIRECT_RENDERING */ + + +/** + * Make a particular context current. + * + * \note This is in this file so that it can access dummyContext. + */ +static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw, + GLXDrawable read, GLXContext gc, + Bool pre13) +{ + xGLXMakeCurrentReply reply; + const GLXContext oldGC = __glXGetCurrentContext(); + const CARD8 opcode = __glXSetupForCommand(dpy); + const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext)) + ? opcode : __glXSetupForCommand(oldGC->currentDpy); + Bool bindReturnValue; + + + if (!opcode || !oldOpcode) { + return GL_FALSE; + } + + /* Make sure that the new context has a nonzero ID. In the request, + * a zero context ID is used only to mean that we bind to no current + * context. + */ + if ((gc != NULL) && (gc->xid == None)) { + return GL_FALSE; + } + + _glapi_check_multithread(); + +#ifdef GLX_DIRECT_RENDERING + /* Bind the direct rendering context to the drawable */ + if (gc && gc->driContext) { + __GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc, pre13); + __GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc, pre13); + + bindReturnValue = + (gc->driContext->bindContext) (gc->driContext, pdraw, pread); + } else +#endif + { + /* Send a glXMakeCurrent request to bind the new context. */ + bindReturnValue = + SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None, + ((dpy != oldGC->currentDpy) || oldGC->isDirect) + ? None : oldGC->currentContextTag, + draw, read, &reply); + } + + + if (!bindReturnValue) { + return False; + } + + if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) && + !oldGC->isDirect && oldGC != &dummyContext) { + xGLXMakeCurrentReply dummy_reply; + + /* We are either switching from one dpy to another and have to + * send a request to the previous dpy to unbind the previous + * context, or we are switching away from a indirect context to + * a direct context and have to send a request to the dpy to + * unbind the previous context. + */ + (void) SendMakeCurrentRequest(oldGC->currentDpy, oldOpcode, None, + oldGC->currentContextTag, None, None, + & dummy_reply); + } +#ifdef GLX_DIRECT_RENDERING + else if (oldGC->driContext) { + oldGC->driContext->unbindContext(oldGC->driContext); + } +#endif + + + /* Update our notion of what is current */ + __glXLock(); + if (gc == oldGC) { + /* Even though the contexts are the same the drawable might have + * changed. Note that gc cannot be the dummy, and that oldGC + * cannot be NULL, therefore if they are the same, gc is not + * NULL and not the dummy. + */ + gc->currentDrawable = draw; + gc->currentReadable = read; + } else { + if (oldGC != &dummyContext) { + /* Old current context is no longer current to anybody */ + oldGC->currentDpy = 0; + oldGC->currentDrawable = None; + oldGC->currentReadable = None; + oldGC->currentContextTag = 0; + + if (oldGC->xid == None) { + /* We are switching away from a context that was + * previously destroyed, so we need to free the memory + * for the old handle. + */ +#ifdef GLX_DIRECT_RENDERING + /* Destroy the old direct rendering context */ + if (oldGC->driContext) { + oldGC->driContext->destroyContext(oldGC->driContext, + oldGC->psc, + oldGC->createDpy); + oldGC->driContext = NULL; + } +#endif + __glXFreeContext(oldGC); + } + } + if (gc) { + __glXSetCurrentContext(gc); + + gc->currentDpy = dpy; + gc->currentDrawable = draw; + gc->currentReadable = read; + + if (!gc->driContext) { + if (!IndirectAPI) + IndirectAPI = __glXNewIndirectAPI(); + _glapi_set_dispatch(IndirectAPI); + +#ifdef GLX_USE_APPLEGL + do { + extern void XAppleDRIUseIndirectDispatch(void); + XAppleDRIUseIndirectDispatch(); + } while (0); +#endif + + __GLXattribute *state = + (__GLXattribute *)(gc->client_state_private); + + gc->currentContextTag = reply.contextTag; + if (state->array_state == NULL) { + (void) glGetString(GL_EXTENSIONS); + (void) glGetString(GL_VERSION); + __glXInitVertexArrayState(gc); + } + } + else { + gc->currentContextTag = -1; + } + } else { + __glXSetCurrentContextNull(); + } + } + __glXUnlock(); + return GL_TRUE; +} + + +PUBLIC Bool glXMakeCurrent(Display *dpy, GLXDrawable draw, GLXContext gc) +{ + return MakeContextCurrent(dpy, draw, draw, gc, True); +} + +PUBLIC GLX_ALIAS(Bool, glXMakeCurrentReadSGI, + (Display *dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx), + (dpy, d, r, ctx, False), MakeContextCurrent) + +PUBLIC GLX_ALIAS(Bool, glXMakeContextCurrent, + (Display *dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx), + (dpy, d, r, ctx, False), MakeContextCurrent) diff --git a/src/glx/x11/glxhash.c b/src/glx/x11/glxhash.c new file mode 100644 index 0000000000..9ed0429032 --- /dev/null +++ b/src/glx/x11/glxhash.c @@ -0,0 +1,416 @@ +/* glxhash.c -- Small hash table support for integer -> integer mapping + * Taken from libdrm. + * + * Created: Sun Apr 18 09:35:45 1999 by faith@precisioninsight.com + * + * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: Rickard E. (Rik) Faith <faith@valinux.com> + * + * DESCRIPTION + * + * This file contains a straightforward implementation of a fixed-sized + * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for + * collision resolution. There are two potentially interesting things + * about this implementation: + * + * 1) The table is power-of-two sized. Prime sized tables are more + * traditional, but do not have a significant advantage over power-of-two + * sized table, especially when double hashing is not used for collision + * resolution. + * + * 2) The hash computation uses a table of random integers [Hanson97, + * pp. 39-41]. + * + * FUTURE ENHANCEMENTS + * + * With a table size of 512, the current implementation is sufficient for a + * few hundred keys. Since this is well above the expected size of the + * tables for which this implementation was designed, the implementation of + * dynamic hash tables was postponed until the need arises. A common (and + * naive) approach to dynamic hash table implementation simply creates a + * new hash table when necessary, rehashes all the data into the new table, + * and destroys the old table. The approach in [Larson88] is superior in + * two ways: 1) only a portion of the table is expanded when needed, + * distributing the expansion cost over several insertions, and 2) portions + * of the table can be locked, enabling a scalable thread-safe + * implementation. + * + * REFERENCES + * + * [Hanson97] David R. Hanson. C Interfaces and Implementations: + * Techniques for Creating Reusable Software. Reading, Massachusetts: + * Addison-Wesley, 1997. + * + * [Knuth73] Donald E. Knuth. The Art of Computer Programming. Volume 3: + * Sorting and Searching. Reading, Massachusetts: Addison-Wesley, 1973. + * + * [Larson88] Per-Ake Larson. "Dynamic Hash Tables". CACM 31(4), April + * 1988, pp. 446-457. + * + */ + +#include "glxhash.h" +#include <X11/Xfuncproto.h> + +#define HASH_MAIN 0 + +#include <stdio.h> +#include <stdlib.h> + +#define HASH_MAGIC 0xdeadbeef +#define HASH_DEBUG 0 +#define HASH_SIZE 512 /* Good for about 100 entries */ + /* If you change this value, you probably + have to change the HashHash hashing + function! */ + +#define HASH_ALLOC malloc +#define HASH_FREE free +#define HASH_RANDOM_DECL +#define HASH_RANDOM_INIT(seed) srandom(seed) +#define HASH_RANDOM random() +#define HASH_RANDOM_DESTROY + +typedef struct __glxHashBucket { + unsigned long key; + void *value; + struct __glxHashBucket *next; +} __glxHashBucket, *__glxHashBucketPtr; + +typedef struct __glxHashTable *__glxHashTablePtr; +struct __glxHashTable { + unsigned long magic; + unsigned long entries; + unsigned long hits; /* At top of linked list */ + unsigned long partials; /* Not at top of linked list */ + unsigned long misses; /* Not in table */ + __glxHashBucketPtr buckets[HASH_SIZE]; + int p0; + __glxHashBucketPtr p1; +}; + +static unsigned long HashHash(unsigned long key) +{ + unsigned long hash = 0; + unsigned long tmp = key; + static int init = 0; + static unsigned long scatter[256]; + int i; + + if (!init) { + HASH_RANDOM_DECL; + HASH_RANDOM_INIT(37); + for (i = 0; i < 256; i++) scatter[i] = HASH_RANDOM; + HASH_RANDOM_DESTROY; + ++init; + } + + while (tmp) { + hash = (hash << 1) + scatter[tmp & 0xff]; + tmp >>= 8; + } + + hash %= HASH_SIZE; +#if HASH_DEBUG + printf( "Hash(%d) = %d\n", key, hash); +#endif + return hash; +} + +_X_HIDDEN __glxHashTable *__glxHashCreate(void) +{ + __glxHashTablePtr table; + int i; + + table = HASH_ALLOC(sizeof(*table)); + if (!table) return NULL; + table->magic = HASH_MAGIC; + table->entries = 0; + table->hits = 0; + table->partials = 0; + table->misses = 0; + + for (i = 0; i < HASH_SIZE; i++) table->buckets[i] = NULL; + return table; +} + +_X_HIDDEN int __glxHashDestroy(__glxHashTable *t) +{ + __glxHashTablePtr table = (__glxHashTablePtr)t; + __glxHashBucketPtr bucket; + __glxHashBucketPtr next; + int i; + + if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ + + for (i = 0; i < HASH_SIZE; i++) { + for (bucket = table->buckets[i]; bucket;) { + next = bucket->next; + HASH_FREE(bucket); + bucket = next; + } + } + HASH_FREE(table); + return 0; +} + +/* Find the bucket and organize the list so that this bucket is at the + top. */ + +static __glxHashBucketPtr HashFind(__glxHashTablePtr table, + unsigned long key, unsigned long *h) +{ + unsigned long hash = HashHash(key); + __glxHashBucketPtr prev = NULL; + __glxHashBucketPtr bucket; + + if (h) *h = hash; + + for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) { + if (bucket->key == key) { + if (prev) { + /* Organize */ + prev->next = bucket->next; + bucket->next = table->buckets[hash]; + table->buckets[hash] = bucket; + ++table->partials; + } else { + ++table->hits; + } + return bucket; + } + prev = bucket; + } + ++table->misses; + return NULL; +} + +_X_HIDDEN int __glxHashLookup(__glxHashTable *t, + unsigned long key, void **value) +{ + __glxHashTablePtr table = (__glxHashTablePtr)t; + __glxHashBucketPtr bucket; + + if (!table || table->magic != HASH_MAGIC) return -1; /* Bad magic */ + + bucket = HashFind(table, key, NULL); + if (!bucket) return 1; /* Not found */ + *value = bucket->value; + return 0; /* Found */ +} + +_X_HIDDEN int __glxHashInsert(__glxHashTable *t, + unsigned long key, void *value) +{ + __glxHashTablePtr table = (__glxHashTablePtr)t; + __glxHashBucketPtr bucket; + unsigned long hash; + + if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ + + if (HashFind(table, key, &hash)) return 1; /* Already in table */ + + bucket = HASH_ALLOC(sizeof(*bucket)); + if (!bucket) return -1; /* Error */ + bucket->key = key; + bucket->value = value; + bucket->next = table->buckets[hash]; + table->buckets[hash] = bucket; +#if HASH_DEBUG + printf("Inserted %d at %d/%p\n", key, hash, bucket); +#endif + return 0; /* Added to table */ +} + +_X_HIDDEN int __glxHashDelete(__glxHashTable *t, unsigned long key) +{ + __glxHashTablePtr table = (__glxHashTablePtr)t; + unsigned long hash; + __glxHashBucketPtr bucket; + + if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ + + bucket = HashFind(table, key, &hash); + + if (!bucket) return 1; /* Not found */ + + table->buckets[hash] = bucket->next; + HASH_FREE(bucket); + return 0; +} + +_X_HIDDEN int __glxHashNext(__glxHashTable *t, + unsigned long *key, void **value) +{ + __glxHashTablePtr table = (__glxHashTablePtr)t; + + while (table->p0 < HASH_SIZE) { + if (table->p1) { + *key = table->p1->key; + *value = table->p1->value; + table->p1 = table->p1->next; + return 1; + } + table->p1 = table->buckets[table->p0]; + ++table->p0; + } + return 0; +} + +_X_HIDDEN int __glxHashFirst(__glxHashTable *t, + unsigned long *key, void **value) +{ + __glxHashTablePtr table = (__glxHashTablePtr)t; + + if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ + + table->p0 = 0; + table->p1 = table->buckets[0]; + return __glxHashNext(table, key, value); +} + +#if HASH_MAIN +#define DIST_LIMIT 10 +static int dist[DIST_LIMIT]; + +static void clear_dist(void) { + int i; + + for (i = 0; i < DIST_LIMIT; i++) dist[i] = 0; +} + +static int count_entries(__glxHashBucketPtr bucket) +{ + int count = 0; + + for (; bucket; bucket = bucket->next) ++count; + return count; +} + +static void update_dist(int count) +{ + if (count >= DIST_LIMIT) ++dist[DIST_LIMIT-1]; + else ++dist[count]; +} + +static void compute_dist(__glxHashTablePtr table) +{ + int i; + __glxHashBucketPtr bucket; + + printf("Entries = %ld, hits = %ld, partials = %ld, misses = %ld\n", + table->entries, table->hits, table->partials, table->misses); + clear_dist(); + for (i = 0; i < HASH_SIZE; i++) { + bucket = table->buckets[i]; + update_dist(count_entries(bucket)); + } + for (i = 0; i < DIST_LIMIT; i++) { + if (i != DIST_LIMIT-1) printf("%5d %10d\n", i, dist[i]); + else printf("other %10d\n", dist[i]); + } +} + +static void check_table(__glxHashTablePtr table, + unsigned long key, unsigned long value) +{ + unsigned long retval = 0; + int retcode = __glxHashLookup(table, key, &retval); + + switch (retcode) { + case -1: + printf("Bad magic = 0x%08lx:" + " key = %lu, expected = %lu, returned = %lu\n", + table->magic, key, value, retval); + break; + case 1: + printf("Not found: key = %lu, expected = %lu returned = %lu\n", + key, value, retval); + break; + case 0: + if (value != retval) + printf("Bad value: key = %lu, expected = %lu, returned = %lu\n", + key, value, retval); + break; + default: + printf("Bad retcode = %d: key = %lu, expected = %lu, returned = %lu\n", + retcode, key, value, retval); + break; + } +} + +int main(void) +{ + __glxHashTablePtr table; + int i; + + printf("\n***** 256 consecutive integers ****\n"); + table = __glxHashCreate(); + for (i = 0; i < 256; i++) __glxHashInsert(table, i, i); + for (i = 0; i < 256; i++) check_table(table, i, i); + for (i = 256; i >= 0; i--) check_table(table, i, i); + compute_dist(table); + __glxHashDestroy(table); + + printf("\n***** 1024 consecutive integers ****\n"); + table = __glxHashCreate(); + for (i = 0; i < 1024; i++) __glxHashInsert(table, i, i); + for (i = 0; i < 1024; i++) check_table(table, i, i); + for (i = 1024; i >= 0; i--) check_table(table, i, i); + compute_dist(table); + __glxHashDestroy(table); + + printf("\n***** 1024 consecutive page addresses (4k pages) ****\n"); + table = __glxHashCreate(); + for (i = 0; i < 1024; i++) __glxHashInsert(table, i*4096, i); + for (i = 0; i < 1024; i++) check_table(table, i*4096, i); + for (i = 1024; i >= 0; i--) check_table(table, i*4096, i); + compute_dist(table); + __glxHashDestroy(table); + + printf("\n***** 1024 random integers ****\n"); + table = __glxHashCreate(); + srandom(0xbeefbeef); + for (i = 0; i < 1024; i++) __glxHashInsert(table, random(), i); + srandom(0xbeefbeef); + for (i = 0; i < 1024; i++) check_table(table, random(), i); + srandom(0xbeefbeef); + for (i = 0; i < 1024; i++) check_table(table, random(), i); + compute_dist(table); + __glxHashDestroy(table); + + printf("\n***** 5000 random integers ****\n"); + table = __glxHashCreate(); + srandom(0xbeefbeef); + for (i = 0; i < 5000; i++) __glxHashInsert(table, random(), i); + srandom(0xbeefbeef); + for (i = 0; i < 5000; i++) check_table(table, random(), i); + srandom(0xbeefbeef); + for (i = 0; i < 5000; i++) check_table(table, random(), i); + compute_dist(table); + __glxHashDestroy(table); + + return 0; +} +#endif diff --git a/src/glx/x11/glxhash.h b/src/glx/x11/glxhash.h new file mode 100644 index 0000000000..66012fb889 --- /dev/null +++ b/src/glx/x11/glxhash.h @@ -0,0 +1,16 @@ +#ifndef _GLX_HASH_H_ +#define _GLX_HASH_H_ + + +typedef struct __glxHashTable __glxHashTable; + +/* Hash table routines */ +extern __glxHashTable *__glxHashCreate(void); +extern int __glxHashDestroy(__glxHashTable *t); +extern int __glxHashLookup(__glxHashTable *t, unsigned long key, void **value); +extern int __glxHashInsert(__glxHashTable *t, unsigned long key, void *value); +extern int __glxHashDelete(__glxHashTable *t, unsigned long key); +extern int __glxHashFirst(__glxHashTable *t, unsigned long *key, void **value); +extern int __glxHashNext(__glxHashTable *t, unsigned long *key, void **value); + +#endif /* _GLX_HASH_H_ */ diff --git a/src/glx/x11/indirect_texture_compression.c b/src/glx/x11/indirect_texture_compression.c new file mode 100644 index 0000000000..5676858017 --- /dev/null +++ b/src/glx/x11/indirect_texture_compression.c @@ -0,0 +1,347 @@ +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file glx_texture_compression.c + * Contains the routines required to implement GLX protocol for + * ARB_texture_compression and related extensions. + * + * \sa http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_compression.txt + * + * \author Ian Romanick <idr@us.ibm.com> + */ + +#include "packrender.h" +#include "packsingle.h" +#include "indirect.h" + +#include <assert.h> + + +void +__indirect_glGetCompressedTexImageARB( GLenum target, GLint level, + GLvoid * img ) +{ + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXGetTexImageReply reply; + size_t image_bytes; + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN( X_GLsop_GetCompressedTexImage, 8 ); + __GLX_SINGLE_PUT_LONG( 0, target ); + __GLX_SINGLE_PUT_LONG( 4, level ); + __GLX_SINGLE_READ_XREPLY(); + + image_bytes = reply.width; + assert( image_bytes <= ((4 * reply.length) - 0) ); + assert( image_bytes >= ((4 * reply.length) - 3) ); + + if ( image_bytes != 0 ) { + _XRead( dpy, (char *) img, image_bytes ); + if ( image_bytes < (4 * reply.length) ) { + _XEatData( dpy, (4 * reply.length) - image_bytes ); + } + } + + __GLX_SINGLE_END(); +} + + +/** + * Internal function used for \c glCompressedTexImage1D and + * \c glCompressedTexImage2D. + */ +static void +CompressedTexImage1D2D( GLenum target, GLint level, + GLenum internal_format, + GLsizei width, GLsizei height, + GLint border, GLsizei image_size, + const GLvoid *data, CARD32 rop ) +{ + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if ( gc->currentDpy == NULL ) { + return; + } + + if ( (target == GL_PROXY_TEXTURE_1D) + || (target == GL_PROXY_TEXTURE_2D) + || (target == GL_PROXY_TEXTURE_CUBE_MAP) ) { + compsize = 0; + } + else { + compsize = image_size; + } + + cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + + compsize ); + if ( cmdlen <= gc->maxSmallRenderCommandSize ) { + __GLX_BEGIN_VARIABLE( rop, cmdlen ); + __GLX_PUT_LONG( 4, target ); + __GLX_PUT_LONG( 8, level ); + __GLX_PUT_LONG( 12, internal_format ); + __GLX_PUT_LONG( 16, width ); + __GLX_PUT_LONG( 20, height ); + __GLX_PUT_LONG( 24, border ); + __GLX_PUT_LONG( 28, image_size ); + if ( compsize != 0 ) { + __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE, + data, image_size ); + } + __GLX_END( cmdlen ); + } + else { + assert( compsize != 0 ); + + __GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 ); + __GLX_PUT_LONG( 8, target ); + __GLX_PUT_LONG( 12, level ); + __GLX_PUT_LONG( 16, internal_format ); + __GLX_PUT_LONG( 20, width ); + __GLX_PUT_LONG( 24, height ); + __GLX_PUT_LONG( 28, border ); + __GLX_PUT_LONG( 32, image_size ); + __glXSendLargeCommand( gc, gc->pc, + __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4, + data, image_size ); + } +} + + +/** + * Internal function used for \c glCompressedTexSubImage1D and + * \c glCompressedTexSubImage2D. + */ +static void +CompressedTexSubImage1D2D( GLenum target, GLint level, + GLsizei xoffset, GLsizei yoffset, + GLsizei width, GLsizei height, + GLenum format, GLsizei image_size, + const GLvoid *data, CARD32 rop ) +{ + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if ( gc->currentDpy == NULL ) { + return; + } + + if ( target == GL_PROXY_TEXTURE_3D ) { + compsize = 0; + } + else { + compsize = image_size; + } + + cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + + compsize ); + if ( cmdlen <= gc->maxSmallRenderCommandSize ) { + __GLX_BEGIN_VARIABLE( rop, cmdlen ); + __GLX_PUT_LONG( 4, target ); + __GLX_PUT_LONG( 8, level ); + __GLX_PUT_LONG( 12, xoffset ); + __GLX_PUT_LONG( 16, yoffset ); + __GLX_PUT_LONG( 20, width ); + __GLX_PUT_LONG( 24, height ); + __GLX_PUT_LONG( 28, format ); + __GLX_PUT_LONG( 32, image_size ); + if ( compsize != 0 ) { + __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE, + data, image_size ); + } + __GLX_END( cmdlen ); + } + else { + assert( compsize != 0 ); + + __GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 ); + __GLX_PUT_LONG( 8, target ); + __GLX_PUT_LONG( 12, level ); + __GLX_PUT_LONG( 16, xoffset ); + __GLX_PUT_LONG( 20, yoffset ); + __GLX_PUT_LONG( 24, width ); + __GLX_PUT_LONG( 28, height ); + __GLX_PUT_LONG( 32, format ); + __GLX_PUT_LONG( 36, image_size ); + __glXSendLargeCommand( gc, gc->pc, + __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4, + data, image_size ); + } +} + + +void +__indirect_glCompressedTexImage1DARB( GLenum target, GLint level, + GLenum internal_format, GLsizei width, + GLint border, GLsizei image_size, + const GLvoid *data ) +{ + CompressedTexImage1D2D( target, level, internal_format, width, 0, + border, image_size, data, + X_GLrop_CompressedTexImage1D ); +} + + +void +__indirect_glCompressedTexImage2DARB( GLenum target, GLint level, + GLenum internal_format, + GLsizei width, GLsizei height, + GLint border, GLsizei image_size, + const GLvoid *data ) +{ + CompressedTexImage1D2D( target, level, internal_format, width, height, + border, image_size, data, + X_GLrop_CompressedTexImage2D ); +} + + +void +__indirect_glCompressedTexImage3DARB( GLenum target, GLint level, + GLenum internal_format, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, GLsizei image_size, + const GLvoid *data ) +{ + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if ( gc->currentDpy == NULL ) { + return; + } + + cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + + image_size ); + if ( cmdlen <= gc->maxSmallRenderCommandSize ) { + __GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexImage3D, cmdlen ); + __GLX_PUT_LONG( 4, target ); + __GLX_PUT_LONG( 8, level ); + __GLX_PUT_LONG( 12, internal_format ); + __GLX_PUT_LONG( 16, width ); + __GLX_PUT_LONG( 20, height ); + __GLX_PUT_LONG( 24, depth ); + __GLX_PUT_LONG( 28, border ); + __GLX_PUT_LONG( 32, image_size ); + if ( image_size != 0 ) { + __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE, + data, image_size ); + } + __GLX_END( cmdlen ); + } + else { + __GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexImage3D, + cmdlen + 4 ); + __GLX_PUT_LONG( 8, target ); + __GLX_PUT_LONG( 12, level ); + __GLX_PUT_LONG( 16, internal_format ); + __GLX_PUT_LONG( 20, width ); + __GLX_PUT_LONG( 24, height ); + __GLX_PUT_LONG( 28, depth ); + __GLX_PUT_LONG( 32, border ); + __GLX_PUT_LONG( 36, image_size ); + __glXSendLargeCommand( gc, gc->pc, + __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4, + data, image_size ); + } +} + + +void +__indirect_glCompressedTexSubImage1DARB( GLenum target, GLint level, + GLint xoffset, + GLsizei width, + GLenum format, GLsizei image_size, + const GLvoid *data ) +{ + CompressedTexSubImage1D2D( target, level, xoffset, 0, width, 0, + format, image_size, data, + X_GLrop_CompressedTexSubImage1D ); +} + + +void +__indirect_glCompressedTexSubImage2DARB( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLsizei image_size, + const GLvoid *data ) +{ + CompressedTexSubImage1D2D( target, level, xoffset, yoffset, width, height, + format, image_size, data, + X_GLrop_CompressedTexSubImage2D ); +} + + +void +__indirect_glCompressedTexSubImage3DARB( GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLsizei image_size, + const GLvoid *data ) +{ + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if ( gc->currentDpy == NULL ) { + return; + } + + cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + + image_size ); + if ( cmdlen <= gc->maxSmallRenderCommandSize ) { + __GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexSubImage3D, cmdlen ); + __GLX_PUT_LONG( 4, target ); + __GLX_PUT_LONG( 8, level ); + __GLX_PUT_LONG( 12, xoffset ); + __GLX_PUT_LONG( 16, yoffset ); + __GLX_PUT_LONG( 20, zoffset ); + __GLX_PUT_LONG( 24, width ); + __GLX_PUT_LONG( 28, height ); + __GLX_PUT_LONG( 32, depth ); + __GLX_PUT_LONG( 36, format ); + __GLX_PUT_LONG( 40, image_size ); + if ( image_size != 0 ) { + __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE, + data, image_size ); + } + __GLX_END( cmdlen ); + } + else { + __GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexSubImage3D, + cmdlen + 4 ); + __GLX_PUT_LONG( 8, target ); + __GLX_PUT_LONG( 12, level ); + __GLX_PUT_LONG( 16, xoffset ); + __GLX_PUT_LONG( 20, yoffset ); + __GLX_PUT_LONG( 24, zoffset ); + __GLX_PUT_LONG( 28, width ); + __GLX_PUT_LONG( 32, height ); + __GLX_PUT_LONG( 36, depth ); + __GLX_PUT_LONG( 40, format ); + __GLX_PUT_LONG( 44, image_size ); + __glXSendLargeCommand( gc, gc->pc, + __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4, + data, image_size ); + } +} diff --git a/src/glx/x11/indirect_vertex_array_priv.h b/src/glx/x11/indirect_vertex_array_priv.h new file mode 100644 index 0000000000..ab97dc645f --- /dev/null +++ b/src/glx/x11/indirect_vertex_array_priv.h @@ -0,0 +1,308 @@ +/* + * (C) Copyright IBM Corporation 2004, 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef _INDIRECT_VA_PRIVATE_ +#define _INDIRECT_VA_PRIVATE_ + +/** + * \file indirect_va_private.h + * + * \author Ian Romanick <idr@us.ibm.com> + */ + +#include <inttypes.h> + +#include "glxclient.h" +#include "indirect.h" +#include <GL/glxproto.h> + + +/** + * State descriptor for a single array of vertex data. + */ +struct array_state { + /** + * Pointer to the application supplied data. + */ + const void * data; + + /** + * Enum representing the type of the application supplied data. + */ + GLenum data_type; + + /** + * Stride value supplied by the application. This value is not used + * internally. It is only kept so that it can be queried by the + * application using glGet*v. + */ + GLsizei user_stride; + + /** + * Calculated size, in bytes, of a single element in the array. This + * is calculated based on \c count and the size of the data type + * represented by \c data_type. + */ + GLsizei element_size; + + /** + * Actual byte-stride from one element to the next. This value will + * be equal to either \c user_stride or \c element_stride. + */ + GLsizei true_stride; + + /** + * Number of data values in each element. + */ + GLint count; + + /** + * "Normalized" data is on the range [0,1] (unsigned) or [-1,1] (signed). + * This is used for mapping integral types to floating point types. + */ + GLboolean normalized; + + /** + * Pre-calculated GLX protocol command header. + */ + uint32_t header[2]; + + /** + * Size of the header data. For simple data, like glColorPointerfv, + * this is 4. For complex data that requires either a count (e.g., + * glWeightfvARB), an index (e.g., glVertexAttrib1fvARB), or a + * selector enum (e.g., glMultiTexCoord2fv) this is 8. + */ + unsigned header_size; + + /** + * Set to \c GL_TRUE if this array is enabled. Otherwise, it is set + * to \c GL_FALSE. + */ + GLboolean enabled; + + /** + * For multi-arrayed data (e.g., texture coordinates, generic vertex + * program attributes, etc.), this specifies which array this is. + */ + unsigned index; + + /** + * Per-array-type key. For most arrays, this will be the GL enum for + * that array (e.g., GL_VERTEX_ARRAY for vertex data, GL_NORMAL_ARRAY + * for normal data, GL_TEXTURE_COORD_ARRAY for texture coordinate data, + * etc.). + */ + GLenum key; + + /** + * If this array can be used with the "classic" \c glDrawArrays protocol, + * this is set to \c GL_TRUE. Otherwise, it is set to \c GL_FALSE. + */ + GLboolean old_DrawArrays_possible; +}; + + +/** + * Array state that is pushed / poped by \c glPushClientAttrib and + * \c glPopClientAttrib. + */ +struct array_stack_state { + /** + * Pointer to the application supplied data. + */ + const void * data; + + /** + * Enum representing the type of the application supplied data. + */ + GLenum data_type; + + /** + * Stride value supplied by the application. This value is not used + * internally. It is only kept so that it can be queried by the + * application using glGet*v. + */ + GLsizei user_stride; + + /** + * Number of data values in each element. + */ + GLint count; + + /** + * Per-array-type key. For most arrays, this will be the GL enum for + * that array (e.g., GL_VERTEX_ARRAY for vertex data, GL_NORMAL_ARRAY + * for normal data, GL_TEXTURE_COORD_ARRAY for texture coordinate data, + * etc.). + */ + GLenum key; + + /** + * For multi-arrayed data (e.g., texture coordinates, generic vertex + * program attributes, etc.), this specifies which array this is. + */ + unsigned index; + + /** + * Set to \c GL_TRUE if this array is enabled. Otherwise, it is set + * to \c GL_FALSE. + */ + GLboolean enabled; +}; + + +/** + * Collection of all the vertex array state. + */ +struct array_state_vector { + /** + * Number of arrays tracked by \c ::arrays. + */ + size_t num_arrays; + + /** + * Array of vertex array state. This array contains all of the valid + * vertex arrays. If a vertex array isn't in this array, then it isn't + * valid. For example, if an implementation does not support + * EXT_fog_coord, there won't be a GL_FOG_COORD_ARRAY entry in this + * array. + */ + struct array_state * arrays; + + /** + * Number of currently enabled client-side arrays. The value of this + * field is only valid if \c array_info_cache_valid is true. + */ + size_t enabled_client_array_count; + + /** + * \name ARRAY_INFO cache. + * + * These fields track the state of the ARRAY_INFO cache. The + * \c array_info_cache_size is the size of the actual data stored in + * \c array_info_cache. \c array_info_cache_buffer_size is the size of + * the buffer. This will always be greater than or equal to + * \c array_info_cache_size. + * + * \note + * There are some bytes of extra data before \c array_info_cache that is + * used to hold the header for RenderLarge commands. This is + * \b not included in \c array_info_cache_size or + * \c array_info_cache_buffer_size. \c array_info_cache_base stores a + * pointer to the true start of the buffer (i.e., what malloc returned). + */ + /*@{*/ + size_t array_info_cache_size; + size_t array_info_cache_buffer_size; + void * array_info_cache; + void * array_info_cache_base; + /*@}*/ + + + /** + * Is the cache of ARRAY_INFO data valid? The cache can become invalid + * when one of several state changes occur. Among these chages are + * modifying the array settings for an enabled array and enabling / + * disabling an array. + */ + GLboolean array_info_cache_valid; + + /** + * Is it possible to use the GL 1.1 / EXT_vertex_arrays protocol? Use + * of this protocol is disabled with really old servers (i.e., servers + * that don't support GL 1.1 or EXT_vertex_arrays) or when an environment + * variable is set. + * + * \todo + * GL 1.1 and EXT_vertex_arrays use identical protocol, but have different + * opcodes for \c glDrawArrays. For servers that advertise one or the + * other, there should be a way to select which opcode to use. + */ + GLboolean old_DrawArrays_possible; + + /** + * Is it possible to use the new GL X.X / ARB_vertex_buffer_object + * protocol? + * + * \todo + * This protocol has not yet been defined by the ARB, but is currently a + * work in progress. This field is a place-holder. + */ + GLboolean new_DrawArrays_possible; + + /** + * Active texture unit set by \c glClientActiveTexture. + * + * \sa __glXGetActiveTextureUnit + */ + unsigned active_texture_unit; + + /** + * Number of supported texture units. Even if ARB_multitexture / + * GL 1.3 are not supported, this will be at least 1. When multitexture + * is supported, this will be the value queried by calling + * \c glGetIntegerv with \c GL_MAX_TEXTURE_UNITS. + * + * \todo + * Investigate if this should be the value of \c GL_MAX_TEXTURE_COORDS + * instead (if GL 2.0 / ARB_fragment_shader / ARB_fragment_program / + * NV_fragment_program are supported). + */ + unsigned num_texture_units; + + /** + * Number of generic vertex program attribs. If GL_ARB_vertex_program + * is not supported, this will be zero. Otherwise it will be the value + * queries by calling \c glGetProgramiv with \c GL_VERTEX_PROGRAM_ARB + * and \c GL_MAX_PROGRAM_ATTRIBS_ARB. + */ + unsigned num_vertex_program_attribs; + + /** + * \n Methods for implementing various GL functions. + * + * These method pointers are only valid \c array_info_cache_valid is set. + * When each function starts, it much check \c array_info_cache_valid. + * If it is not set, it must call \c fill_array_info_cache and call + * the new method. + * + * \sa fill_array_info_cache + * + * \todo + * Write code to plug these functions directly into the dispatch table. + */ + /*@{*/ + void (*DrawArrays)( GLenum, GLint, GLsizei ); + void (*DrawElements)( GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices ); + /*@}*/ + + struct array_stack_state * stack; + unsigned active_texture_unit_stack[ __GL_CLIENT_ATTRIB_STACK_DEPTH ]; + unsigned stack_index; +}; + +#endif /* _INDIRECT_VA_PRIVATE_ */ |