diff options
Diffstat (limited to 'src')
154 files changed, 9902 insertions, 5919 deletions
diff --git a/src/gallium/auxiliary/util/u_fifo.h b/src/gallium/auxiliary/util/u_fifo.h new file mode 100644 index 0000000000..9e007de1ad --- /dev/null +++ b/src/gallium/auxiliary/util/u_fifo.h @@ -0,0 +1,94 @@ +/************************************************************************** + * + * Copyright © 2009 Jakob Bornecrantz + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef U_FIFO_H +#define U_FIFO_H + +#include "util/u_memory.h" + +struct util_fifo +{ + size_t head; + size_t tail; + size_t num; + size_t size; +}; + +static INLINE struct util_fifo * +u_fifo_create(size_t size) +{ + struct util_fifo *fifo; + fifo = MALLOC(sizeof(*fifo) + size * sizeof(void*)); + + fifo->head = 0; + fifo->tail = 0; + fifo->num = 0; + fifo->size = size; + + return fifo; +} + +static INLINE boolean +u_fifo_add(struct util_fifo *fifo, void *ptr) +{ + void **array = (void**)&fifo[1]; + if (fifo->num >= fifo->size) + return FALSE; + + if (++fifo->head >= fifo->size) + fifo->head = 0; + + array[fifo->head] = ptr; + + ++fifo->num; + + return TRUE; +} + +static INLINE boolean +u_fifo_pop(struct util_fifo *fifo, void **ptr) +{ + void **array = (void**)&fifo[1]; + + if (!fifo->num) + return FALSE; + + if (++fifo->tail >= fifo->size) + fifo->tail = 0; + + *ptr = array[fifo->tail]; + + ++fifo->num; + + return TRUE; +} + +static INLINE void +u_fifo_destroy(struct util_fifo *fifo) +{ + FREE(fifo); +} + +#endif diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index 00a46d0cc4..6e82983e58 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -14,10 +14,10 @@ PIPE_FORMAT_L16_UNORM , arith , 1, 1, un16, , , , xxx1, PIPE_FORMAT_Z16_UNORM , array , 1, 1, un16, , , , x___, zs PIPE_FORMAT_Z32_UNORM , array , 1, 1, un32, , , , x___, zs PIPE_FORMAT_Z32_FLOAT , array , 1, 1, f32 , , , , x___, zs -PIPE_FORMAT_S8Z24_UNORM , arith , 1, 1, un8 , un24, , , yx__, zs -PIPE_FORMAT_Z24S8_UNORM , arith , 1, 1, un24, un8 , , , xy__, zs -PIPE_FORMAT_X8Z24_UNORM , arith , 1, 1, un8 , un24, , , y___, zs -PIPE_FORMAT_Z24X8_UNORM , arith , 1, 1, un24, un8 , , , x___, zs +PIPE_FORMAT_S8Z24_UNORM , arith , 1, 1, un24, un8 , , , xy__, zs +PIPE_FORMAT_Z24S8_UNORM , arith , 1, 1, un8 , un24, , , yx__, zs +PIPE_FORMAT_X8Z24_UNORM , arith , 1, 1, un24, un8 , , , x___, zs +PIPE_FORMAT_Z24X8_UNORM , arith , 1, 1, un8 , un24, , , y___, zs PIPE_FORMAT_S8_UNORM , array , 1, 1, un8 , , , , _x__, zs PIPE_FORMAT_R64_FLOAT , array , 1, 1, f64 , , , , x001, rgb PIPE_FORMAT_R64G64_FLOAT , array , 1, 1, f64 , f64 , , , xy01, rgb diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h index 4c6c2bc00e..b12c97dfb4 100644 --- a/src/gallium/auxiliary/util/u_math.h +++ b/src/gallium/auxiliary/util/u_math.h @@ -341,6 +341,16 @@ util_is_inf_or_nan(float x) /** + * Test whether x is a power of two. + */ +static INLINE boolean +util_is_pot(unsigned x) +{ + return (x & (x - 1)) == 0; +} + + +/** * Find first bit set in word. Least significant bit is 1. * Return 0 if no bits set. */ diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c index 1235a67d26..0d6489c26e 100644 --- a/src/gallium/auxiliary/util/u_tile.c +++ b/src/gallium/auxiliary/util/u_tile.c @@ -170,7 +170,7 @@ x8r8g8b8_get_tile_rgba(const unsigned *src, pRow[0] = ubyte_to_float((pixel >> 16) & 0xff); pRow[1] = ubyte_to_float((pixel >> 8) & 0xff); pRow[2] = ubyte_to_float((pixel >> 0) & 0xff); - pRow[3] = ubyte_to_float(0xff); + pRow[3] = 1.0F; } p += dst_stride; } @@ -394,6 +394,52 @@ r5g6b5_put_tile_rgba(ushort *dst, +/*** PIPE_FORMAT_R8G8B8_UNORM ***/ + +static void +r8g8b8_get_tile_rgba(const ubyte *src, + unsigned w, unsigned h, + float *p, + unsigned dst_stride) +{ + unsigned i, j; + + for (i = 0; i < h; i++) { + float *pRow = p; + for (j = 0; j < w; j++, pRow += 4) { + pRow[0] = ubyte_to_float(src[0]); + pRow[1] = ubyte_to_float(src[1]); + pRow[2] = ubyte_to_float(src[2]); + pRow[3] = 1.0f; + src += 3; + } + p += dst_stride; + } +} + + +static void +r8g8b8_put_tile_rgba(ubyte *dst, + unsigned w, unsigned h, + const float *p, + unsigned src_stride) +{ + unsigned i, j; + + for (i = 0; i < h; i++) { + const float *pRow = p; + for (j = 0; j < w; j++, pRow += 4) { + dst[0] = float_to_ubyte(pRow[0]); + dst[1] = float_to_ubyte(pRow[1]); + dst[2] = float_to_ubyte(pRow[2]); + dst += 3; + } + p += src_stride; + } +} + + + /*** PIPE_FORMAT_Z16_UNORM ***/ /** @@ -1106,6 +1152,9 @@ pipe_tile_raw_to_rgba(enum pipe_format format, case PIPE_FORMAT_R5G6B5_UNORM: r5g6b5_get_tile_rgba((ushort *) src, w, h, dst, dst_stride); break; + case PIPE_FORMAT_R8G8B8_UNORM: + r8g8b8_get_tile_rgba((ubyte *) src, w, h, dst, dst_stride); + break; case PIPE_FORMAT_L8_UNORM: l8_get_tile_rgba((ubyte *) src, w, h, dst, dst_stride); break; @@ -1222,6 +1271,9 @@ pipe_put_tile_rgba(struct pipe_transfer *pt, case PIPE_FORMAT_R5G6B5_UNORM: r5g6b5_put_tile_rgba((ushort *) packed, w, h, p, src_stride); break; + case PIPE_FORMAT_R8G8B8_UNORM: + r8g8b8_put_tile_rgba((ubyte *) packed, w, h, p, src_stride); + break; case PIPE_FORMAT_R8G8B8A8_UNORM: assert(0); break; diff --git a/src/gallium/drivers/i915simple/i915_prim_vbuf.c b/src/gallium/drivers/i915simple/i915_prim_vbuf.c index 508f4560e4..b3a7774fd6 100644 --- a/src/gallium/drivers/i915simple/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915simple/i915_prim_vbuf.c @@ -44,6 +44,7 @@ #include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_fifo.h" #include "i915_context.h" #include "i915_reg.h" @@ -76,8 +77,13 @@ struct i915_vbuf_render { size_t vbo_size; size_t vbo_offset; void *vbo_ptr; - size_t vbo_alloc_size; size_t vbo_max_used; + + /* stuff for the pool */ + struct util_fifo *pool_fifo; + unsigned pool_used; + unsigned pool_buffer_size; + boolean pool_not_used; }; @@ -106,33 +112,72 @@ i915_vbuf_render_get_vertex_info(struct vbuf_render *render) } static boolean +i915_vbuf_render_reserve(struct i915_vbuf_render *i915_render, size_t size) +{ + struct i915_context *i915 = i915_render->i915; + + if (i915_render->vbo_size < size + i915_render->vbo_offset) + return FALSE; + + if (i915->vbo_flushed) + return FALSE; + + return TRUE; +} + +static void +i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size) +{ + struct i915_context *i915 = i915_render->i915; + struct intel_winsys *iws = i915->iws; + + if (i915_render->vbo) { + if (i915_render->pool_not_used) + iws->buffer_destroy(iws, i915_render->vbo); + else + u_fifo_add(i915_render->pool_fifo, i915_render->vbo); + i915_render->vbo = NULL; + } + + i915->vbo_flushed = 0; + + i915_render->vbo_size = MAX2(size, i915_render->pool_buffer_size); + i915_render->vbo_offset = 0; + + if (i915_render->vbo_size != i915_render->pool_buffer_size) { + i915_render->pool_not_used = TRUE; + i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size, 64, + INTEL_NEW_VERTEX); + } else { + i915_render->pool_not_used = FALSE; + + if (i915_render->pool_used >= 2) { + FLUSH_BATCH(NULL); + i915->vbo_flushed = 0; + i915_render->pool_used = 0; + } + u_fifo_pop(i915_render->pool_fifo, (void**)&i915_render->vbo); + } +} + +static boolean i915_vbuf_render_allocate_vertices(struct vbuf_render *render, ushort vertex_size, ushort nr_vertices) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; - struct intel_winsys *iws = i915->iws; size_t size = (size_t)vertex_size * (size_t)nr_vertices; /* FIXME: handle failure */ assert(!i915->vbo); - if (i915_render->vbo_size > size + i915_render->vbo_offset && !i915->vbo_flushed) { - } else { - i915->vbo_flushed = 0; - if (i915_render->vbo) { - iws->buffer_destroy(iws, i915_render->vbo); - i915_render->vbo = NULL; - } - } + if (!i915_vbuf_render_reserve(i915_render, size)) { - if (!i915_render->vbo) { - i915_render->vbo_size = MAX2(size, i915_render->vbo_alloc_size); - i915_render->vbo_offset = 0; - i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size, 64, - INTEL_NEW_VERTEX); + if (i915->vbo_flushed) + i915_render->pool_used = 0; + i915_vbuf_render_new_buf(i915_render, size); } i915_render->vertex_size = vertex_size; @@ -504,6 +549,7 @@ i915_vbuf_render_create(struct i915_context *i915) { struct i915_vbuf_render *i915_render = CALLOC_STRUCT(i915_vbuf_render); struct intel_winsys *iws = i915->iws; + int i; i915_render->i915 = i915; @@ -524,14 +570,24 @@ i915_vbuf_render_create(struct i915_context *i915) i915_render->base.release_vertices = i915_vbuf_render_release_vertices; i915_render->base.destroy = i915_vbuf_render_destroy; - i915_render->vbo_alloc_size = 128 * 4096; - i915_render->vbo_size = i915_render->vbo_alloc_size; + + i915_render->vbo = NULL; + i915_render->vbo_size = 0; i915_render->vbo_offset = 0; - i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size, 64, - INTEL_NEW_VERTEX); + + i915_render->pool_used = FALSE; + i915_render->pool_buffer_size = 128 * 4096; + i915_render->pool_fifo = u_fifo_create(6); + for (i = 0; i < 6; i++) + u_fifo_add(i915_render->pool_fifo, + iws->buffer_create(iws, i915_render->pool_buffer_size, 64, + INTEL_NEW_VERTEX)); + +#if 0 /* TODO JB: is this realy needed? */ i915_render->vbo_ptr = iws->buffer_map(iws, i915_render->vbo, TRUE); iws->buffer_unmap(iws, i915_render->vbo); +#endif return &i915_render->base; } diff --git a/src/gallium/drivers/i915simple/intel_winsys.h b/src/gallium/drivers/i915simple/intel_winsys.h index f949f52a9c..42c5e7470e 100644 --- a/src/gallium/drivers/i915simple/intel_winsys.h +++ b/src/gallium/drivers/i915simple/intel_winsys.h @@ -150,6 +150,17 @@ struct intel_winsys { void (*buffer_unmap)(struct intel_winsys *iws, struct intel_buffer *buffer); + /** + * Write to a buffer. + * + * Arguments follows pwrite(2) + */ + int (*buffer_write)(struct intel_winsys *iws, + struct intel_buffer *dst, + const void *src, + size_t size, + size_t offset); + void (*buffer_destroy)(struct intel_winsys *iws, struct intel_buffer *buffer); /*@}*/ diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index 6e63a0c2b7..06c586e6bb 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -15,9 +15,11 @@ C_SOURCES = \ lp_bld_depth.c \ lp_bld_flow.c \ lp_bld_format_aos.c \ + lp_bld_format_soa.c \ lp_bld_interp.c \ lp_bld_intr.c \ lp_bld_logic.c \ + lp_bld_sample_soa.c \ lp_bld_swizzle.c \ lp_bld_struct.c \ lp_bld_tgsi_soa.c \ @@ -44,7 +46,8 @@ C_SOURCES = \ lp_state_vs.c \ lp_surface.c \ lp_tex_cache.c \ - lp_tex_sample.c \ + lp_tex_sample_c.c \ + lp_tex_sample_llvm.c \ lp_texture.c \ lp_tile_cache.c \ lp_tile_soa.c diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript index 5c29bdac56..dea4b703c4 100644 --- a/src/gallium/drivers/llvmpipe/SConscript +++ b/src/gallium/drivers/llvmpipe/SConscript @@ -3,7 +3,7 @@ Import('*') env = env.Clone() env.Tool('llvm') -if 'LLVM_VERSION' not in env: +if env.has_key('LLVM_VERSION') is False: print 'warning: LLVM not found: not building llvmpipe' Return() @@ -23,8 +23,10 @@ llvmpipe = env.ConvenienceLibrary( 'lp_bld_depth.c', 'lp_bld_flow.c', 'lp_bld_format_aos.c', + 'lp_bld_format_soa.c', 'lp_bld_interp.c', 'lp_bld_intr.c', + 'lp_bld_sample_soa.c', 'lp_bld_struct.c', 'lp_bld_logic.c', 'lp_bld_swizzle.c', @@ -52,7 +54,8 @@ llvmpipe = env.ConvenienceLibrary( 'lp_state_vs.c', 'lp_surface.c', 'lp_tex_cache.c', - 'lp_tex_sample.c', + 'lp_tex_sample_c.c', + 'lp_tex_sample_llvm.c', 'lp_texture.c', 'lp_tile_cache.c', 'lp_tile_soa.c', diff --git a/src/gallium/drivers/llvmpipe/lp_bld_arit.c b/src/gallium/drivers/llvmpipe/lp_bld_arit.c index 09a57ff33d..be7442d00a 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_arit.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_arit.c @@ -502,6 +502,31 @@ lp_build_div(struct lp_build_context *bld, } +LLVMValueRef +lp_build_lerp(struct lp_build_context *bld, + LLVMValueRef x, + LLVMValueRef v0, + LLVMValueRef v1) +{ + return lp_build_add(bld, v0, lp_build_mul(bld, x, lp_build_sub(bld, v1, v0))); +} + + +LLVMValueRef +lp_build_lerp_2d(struct lp_build_context *bld, + LLVMValueRef x, + LLVMValueRef y, + LLVMValueRef v00, + LLVMValueRef v01, + LLVMValueRef v10, + LLVMValueRef v11) +{ + LLVMValueRef v0 = lp_build_lerp(bld, x, v00, v01); + LLVMValueRef v1 = lp_build_lerp(bld, x, v10, v11); + return lp_build_lerp(bld, y, v0, v1); +} + + /** * Generate min(a, b) * Do checks for special cases. @@ -566,20 +591,31 @@ lp_build_abs(struct lp_build_context *bld, LLVMValueRef a) { const union lp_type type = bld->type; + LLVMTypeRef vec_type = lp_build_vec_type(type); if(!type.sign) return a; - /* XXX: is this really necessary? */ + if(type.floating) { + /* Mask out the sign bit */ + LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); + LLVMValueRef mask = lp_build_int_const_scalar(type, ((unsigned long long)1 << type.width) - 1); + a = LLVMBuildBitCast(bld->builder, a, int_vec_type, ""); + a = LLVMBuildAnd(bld->builder, a, mask, ""); + a = LLVMBuildBitCast(bld->builder, a, vec_type, ""); + return a; + } + #if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) - if(!type.floating && type.width*type.length == 128) { - LLVMTypeRef vec_type = lp_build_vec_type(type); - if(type.width == 8) + if(type.width*type.length == 128) { + switch(type.width) { + case 8: return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.b.128", vec_type, a); - if(type.width == 16) + case 16: return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.w.128", vec_type, a); - if(type.width == 32) + case 32: return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.d.128", vec_type, a); + } } #endif @@ -587,6 +623,89 @@ lp_build_abs(struct lp_build_context *bld, } +enum lp_build_round_sse41_mode +{ + LP_BUILD_ROUND_SSE41_NEAREST = 0, + LP_BUILD_ROUND_SSE41_FLOOR = 1, + LP_BUILD_ROUND_SSE41_CEIL = 2, + LP_BUILD_ROUND_SSE41_TRUNCATE = 3 +}; + + +static INLINE LLVMValueRef +lp_build_round_sse41(struct lp_build_context *bld, + LLVMValueRef a, + enum lp_build_round_sse41_mode mode) +{ + const union lp_type type = bld->type; + LLVMTypeRef vec_type = lp_build_vec_type(type); + const char *intrinsic; + + assert(type.floating); + assert(type.width*type.length == 128); + + switch(type.width) { + case 32: + intrinsic = "llvm.x86.sse41.round.ps"; + break; + case 64: + intrinsic = "llvm.x86.sse41.round.pd"; + break; + default: + assert(0); + return bld->undef; + } + + return lp_build_intrinsic_binary(bld->builder, intrinsic, vec_type, a, + LLVMConstInt(LLVMInt32Type(), mode, 0)); +} + + +LLVMValueRef +lp_build_floor(struct lp_build_context *bld, + LLVMValueRef a) +{ + const union lp_type type = bld->type; + + assert(type.floating); + +#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) + return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_FLOOR); +#endif + + /* FIXME */ + assert(0); + return bld->undef; +} + + +/** + * Convert to integer, through whichever rounding method that's fastest, + * typically truncating to zero. + */ +LLVMValueRef +lp_build_int(struct lp_build_context *bld, + LLVMValueRef a) +{ + const union lp_type type = bld->type; + LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); + + assert(type.floating); + + return LLVMBuildFPToSI(bld->builder, a, int_vec_type, ""); +} + + +LLVMValueRef +lp_build_ifloor(struct lp_build_context *bld, + LLVMValueRef a) +{ + a = lp_build_floor(bld, a); + a = lp_build_int(bld, a); + return a; +} + + LLVMValueRef lp_build_sqrt(struct lp_build_context *bld, LLVMValueRef a) diff --git a/src/gallium/drivers/llvmpipe/lp_bld_arit.h b/src/gallium/drivers/llvmpipe/lp_bld_arit.h index fc8cb25966..383c3c3313 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_arit.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_arit.h @@ -72,6 +72,26 @@ lp_build_div(struct lp_build_context *bld, LLVMValueRef b); LLVMValueRef +lp_build_lerp(struct lp_build_context *bld, + LLVMValueRef x, + LLVMValueRef v0, + LLVMValueRef v1); + +/** + * Bilinear interpolation. + * + * Values indices are in v_{yx}. + */ +LLVMValueRef +lp_build_lerp_2d(struct lp_build_context *bld, + LLVMValueRef x, + LLVMValueRef y, + LLVMValueRef v00, + LLVMValueRef v01, + LLVMValueRef v10, + LLVMValueRef v11); + +LLVMValueRef lp_build_min(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b); @@ -86,6 +106,18 @@ lp_build_abs(struct lp_build_context *bld, LLVMValueRef a); LLVMValueRef +lp_build_floor(struct lp_build_context *bld, + LLVMValueRef a); + +LLVMValueRef +lp_build_int(struct lp_build_context *bld, + LLVMValueRef a); + +LLVMValueRef +lp_build_ifloor(struct lp_build_context *bld, + LLVMValueRef a); + +LLVMValueRef lp_build_sqrt(struct lp_build_context *bld, LLVMValueRef a); diff --git a/src/gallium/drivers/llvmpipe/lp_bld_debug.c b/src/gallium/drivers/llvmpipe/lp_bld_debug.c index 30925b5f41..59d8f492e6 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_debug.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_debug.c @@ -30,10 +30,27 @@ #include <udis86.h> #endif +#include "util/u_math.h" #include "util/u_debug.h" #include "lp_bld_debug.h" +/** + * Check alignment. + * + * It is important that this check is not implemented as a macro or inlined + * function, as the compiler assumptions in respect to alignment of global + * and stack variables would often make the check a no op, defeating the + * whole purpose of the exercise. + */ +boolean +lp_check_alignment(const void *ptr, unsigned alignment) +{ + assert(util_is_pot(alignment)); + return ((uintptr_t)ptr & (alignment - 1)) == 0; +} + + void lp_disassemble(const void* func) { diff --git a/src/gallium/drivers/llvmpipe/lp_bld_debug.h b/src/gallium/drivers/llvmpipe/lp_bld_debug.h index ecdafef76d..583e6132b4 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_debug.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_debug.h @@ -53,6 +53,10 @@ lp_build_name(LLVMValueRef val, const char *format, ...) } +boolean +lp_check_alignment(const void *ptr, unsigned alignment); + + void lp_disassemble(const void* func); diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.c b/src/gallium/drivers/llvmpipe/lp_bld_depth.c index 2cd6e6b921..3f88a14b5d 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_depth.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.c @@ -179,12 +179,13 @@ lp_build_depth_test(LLVMBuilderRef builder, padding_right = 0; for(chan = 0; chan < z_swizzle; ++chan) padding_right += format_desc->channel[chan].size; - padding_left = format_desc->block.bits - format_desc->channel[z_swizzle].size; + padding_left = format_desc->block.bits - + (padding_right + format_desc->channel[z_swizzle].size); if(padding_left || padding_right) { - const long long mask_left = ((long long)1 << (format_desc->block.bits - padding_left)) - 1; - const long long mask_right = ((long long)1 << (padding_right)) - 1; - z_bitmask = lp_build_int_const_scalar(type, mask_left & mask_right); + const unsigned long long mask_left = ((unsigned long long)1 << (format_desc->block.bits - padding_left)) - 1; + const unsigned long long mask_right = ((unsigned long long)1 << (padding_right)) - 1; + z_bitmask = lp_build_int_const_scalar(type, mask_left ^ mask_right); } if(padding_left) diff --git a/src/gallium/drivers/llvmpipe/lp_bld_flow.c b/src/gallium/drivers/llvmpipe/lp_bld_flow.c index 9d99e1a9d9..69ed014ff3 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_flow.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_flow.c @@ -32,59 +32,261 @@ */ #include "util/u_debug.h" +#include "util/u_memory.h" #include "lp_bld_type.h" #include "lp_bld_flow.h" +#define LP_BUILD_FLOW_MAX_VARIABLES 32 +#define LP_BUILD_FLOW_MAX_DEPTH 32 + + +/** + * Enumeration of all possible flow constructs. + */ +enum lp_build_flow_construct_kind { + lP_BUILD_FLOW_SCOPE, + LP_BUILD_FLOW_SKIP, +}; + + +/** + * Variable declaration scope. + */ +struct lp_build_flow_scope +{ + /** Number of variables declared in this scope */ + unsigned num_variables; +}; + + +/** + * Early exit. Useful to skip to the end of a function or block when + * the execution mask becomes zero or when there is an error condition. + */ +struct lp_build_flow_skip +{ + /** Block to skip to */ + LLVMBasicBlockRef block; + + /** Number of variables declared at the beginning */ + unsigned num_variables; + + LLVMValueRef *phi; +}; + + +/** + * Union of all possible flow constructs' data + */ +union lp_build_flow_construct_data +{ + struct lp_build_flow_scope scope; + struct lp_build_flow_skip skip; +}; + + +/** + * Element of the flow construct stack. + */ +struct lp_build_flow_construct +{ + enum lp_build_flow_construct_kind kind; + union lp_build_flow_construct_data data; +}; + + +/** + * All necessary data to generate LLVM control flow constructs. + * + * Besides keeping track of the control flow construct themselves we also + * need to keep track of variables in order to generate SSA Phi values. + */ +struct lp_build_flow_context +{ + LLVMBuilderRef builder; + + /** + * Control flow stack. + */ + struct lp_build_flow_construct constructs[LP_BUILD_FLOW_MAX_DEPTH]; + unsigned num_constructs; + + /** + * Variable stack + */ + LLVMValueRef *variables[LP_BUILD_FLOW_MAX_VARIABLES]; + unsigned num_variables; +}; + + +struct lp_build_flow_context * +lp_build_flow_create(LLVMBuilderRef builder) +{ + struct lp_build_flow_context *flow; + + flow = CALLOC_STRUCT(lp_build_flow_context); + if(!flow) + return NULL; + + flow->builder = builder; + + return flow; +} + + void -lp_build_mask_begin(struct lp_build_mask_context *mask, - LLVMBuilderRef builder, - union lp_type type, - LLVMValueRef value) +lp_build_flow_destroy(struct lp_build_flow_context *flow) { - memset(mask, 0, sizeof *mask); + assert(flow->num_constructs == 0); + assert(flow->num_variables == 0); + FREE(flow); +} - mask->builder = builder; - mask->reg_type = LLVMIntType(type.width * type.length); - mask->value = value; + +static union lp_build_flow_construct_data * +lp_build_flow_push(struct lp_build_flow_context *flow, + enum lp_build_flow_construct_kind kind) +{ + assert(flow->num_constructs < LP_BUILD_FLOW_MAX_DEPTH); + if(flow->num_constructs >= LP_BUILD_FLOW_MAX_DEPTH) + return NULL; + + flow->constructs[flow->num_constructs].kind = kind; + return &flow->constructs[flow->num_constructs++].data; +} + + +static union lp_build_flow_construct_data * +lp_build_flow_peek(struct lp_build_flow_context *flow, + enum lp_build_flow_construct_kind kind) +{ + assert(flow->num_constructs); + if(!flow->num_constructs) + return NULL; + + assert(flow->constructs[flow->num_constructs - 1].kind == kind); + if(flow->constructs[flow->num_constructs - 1].kind != kind) + return NULL; + + return &flow->constructs[flow->num_constructs - 1].data; } +static union lp_build_flow_construct_data * +lp_build_flow_pop(struct lp_build_flow_context *flow, + enum lp_build_flow_construct_kind kind) +{ + assert(flow->num_constructs); + if(!flow->num_constructs) + return NULL; + + assert(flow->constructs[flow->num_constructs - 1].kind == kind); + if(flow->constructs[flow->num_constructs - 1].kind != kind) + return NULL; + + return &flow->constructs[--flow->num_constructs].data; +} + + +/** + * Begin a variable scope. + * + * + */ void -lp_build_mask_update(struct lp_build_mask_context *mask, - LLVMValueRef value) +lp_build_flow_scope_begin(struct lp_build_flow_context *flow) { + struct lp_build_flow_scope *scope; - LLVMValueRef cond; - LLVMBasicBlockRef current_block; - LLVMBasicBlockRef next_block; - LLVMBasicBlockRef new_block; + scope = &lp_build_flow_push(flow, lP_BUILD_FLOW_SCOPE)->scope; + if(!scope) + return; - if(mask->value) - mask->value = LLVMBuildAnd(mask->builder, mask->value, value, ""); - else - mask->value = value; + scope->num_variables = 0; +} - /* FIXME: disabled until we have proper control flow helpers */ -#if 0 - cond = LLVMBuildICmp(mask->builder, - LLVMIntEQ, - LLVMBuildBitCast(mask->builder, mask->value, mask->reg_type, ""), - LLVMConstNull(mask->reg_type), - ""); - current_block = LLVMGetInsertBlock(mask->builder); +/** + * Declare a variable. + * + * A variable is a named entity which can have different LLVMValueRef's at + * different points of the program. This is relevant for control flow because + * when there are mutiple branches to a same location we need to replace + * the variable's value with a Phi function as explained in + * http://en.wikipedia.org/wiki/Static_single_assignment_form . + * + * We keep track of variables by keeping around a pointer to where their + * current. + * + * There are a few cautions to observe: + * + * - Variable's value must not be NULL. If there is no initial value then + * LLVMGetUndef() should be used. + * + * - Variable's value must be kept up-to-date. If the variable is going to be + * modified by a function then a pointer should be passed so that its value + * is accurate. Failure to do this will cause some of the variables' + * transient values to be lost, leading to wrong results. + * + * - A program should be written from top to bottom, by always appending + * instructions to the bottom with a single LLVMBuilderRef. Inserting and/or + * modifying existing statements will most likely lead to wrong results. + * + */ +void +lp_build_flow_scope_declare(struct lp_build_flow_context *flow, + LLVMValueRef *variable) +{ + struct lp_build_flow_scope *scope; + + scope = &lp_build_flow_peek(flow, lP_BUILD_FLOW_SCOPE)->scope; + if(!scope) + return; - if(!mask->skip_block) { - LLVMValueRef function = LLVMGetBasicBlockParent(current_block); - mask->skip_block = LLVMAppendBasicBlock(function, "skip"); + assert(*variable); + if(!*variable) + return; + + assert(flow->num_variables < LP_BUILD_FLOW_MAX_VARIABLES); + if(flow->num_variables >= LP_BUILD_FLOW_MAX_VARIABLES) + return; + + flow->variables[flow->num_variables++] = variable; + ++scope->num_variables; +} + + +void +lp_build_flow_scope_end(struct lp_build_flow_context *flow) +{ + struct lp_build_flow_scope *scope; + + scope = &lp_build_flow_pop(flow, lP_BUILD_FLOW_SCOPE)->scope; + if(!scope) + return; - mask->phi = LLVMBuildPhi(mask->builder, LLVMTypeOf(mask->value), ""); + assert(flow->num_variables >= scope->num_variables); + if(flow->num_variables < scope->num_variables) { + flow->num_variables = 0; + return; } + flow->num_variables -= scope->num_variables; +} + + +static LLVMBasicBlockRef +lp_build_flow_insert_block(struct lp_build_flow_context *flow) +{ + LLVMBasicBlockRef current_block; + LLVMBasicBlockRef next_block; + LLVMBasicBlockRef new_block; + + current_block = LLVMGetInsertBlock(flow->builder); + next_block = LLVMGetNextBasicBlock(current_block); - assert(next_block); if(next_block) { new_block = LLVMInsertBasicBlock(next_block, ""); } @@ -93,30 +295,148 @@ lp_build_mask_update(struct lp_build_mask_context *mask, new_block = LLVMAppendBasicBlock(function, ""); } - LLVMAddIncoming(mask->phi, &mask->value, ¤t_block, 1); - LLVMBuildCondBr(mask->builder, cond, mask->skip_block, new_block); + return new_block; +} + +void +lp_build_flow_skip_begin(struct lp_build_flow_context *flow) +{ + struct lp_build_flow_skip *skip; + LLVMBuilderRef builder; + unsigned i; + + skip = &lp_build_flow_push(flow, LP_BUILD_FLOW_SKIP)->skip; + if(!skip) + return; + + skip->block = lp_build_flow_insert_block(flow); + skip->num_variables = flow->num_variables; + if(!skip->num_variables) { + skip->phi = NULL; + return; + } - LLVMPositionBuilderAtEnd(mask->builder, new_block); -#endif + skip->phi = MALLOC(skip->num_variables * sizeof *skip->phi); + if(!skip->phi) { + skip->num_variables = 0; + return; + } + + builder = LLVMCreateBuilder(); + LLVMPositionBuilderAtEnd(builder, skip->block); + + for(i = 0; i < skip->num_variables; ++i) + skip->phi[i] = LLVMBuildPhi(builder, LLVMTypeOf(*flow->variables[i]), ""); + + LLVMDisposeBuilder(builder); } -LLVMValueRef -lp_build_mask_end(struct lp_build_mask_context *mask) +void +lp_build_flow_skip_cond_break(struct lp_build_flow_context *flow, + LLVMValueRef cond) { - if(mask->skip_block) { - LLVMBasicBlockRef current_block = LLVMGetInsertBlock(mask->builder); + struct lp_build_flow_skip *skip; + LLVMBasicBlockRef current_block; + LLVMBasicBlockRef new_block; + unsigned i; - LLVMAddIncoming(mask->phi, &mask->value, ¤t_block, 1); - LLVMBuildBr(mask->builder, mask->skip_block); + skip = &lp_build_flow_peek(flow, LP_BUILD_FLOW_SKIP)->skip; + if(!skip) + return; - LLVMPositionBuilderAtEnd(mask->builder, mask->skip_block); + current_block = LLVMGetInsertBlock(flow->builder); - mask->value = mask->phi; - mask->phi = NULL; - mask->skip_block = NULL; + new_block = lp_build_flow_insert_block(flow); + + for(i = 0; i < skip->num_variables; ++i) { + assert(*flow->variables[i]); + LLVMAddIncoming(skip->phi[i], flow->variables[i], ¤t_block, 1); } + LLVMBuildCondBr(flow->builder, cond, skip->block, new_block); + + LLVMPositionBuilderAtEnd(flow->builder, new_block); + } + + +void +lp_build_flow_skip_end(struct lp_build_flow_context *flow) +{ + struct lp_build_flow_skip *skip; + LLVMBasicBlockRef current_block; + unsigned i; + + skip = &lp_build_flow_pop(flow, LP_BUILD_FLOW_SKIP)->skip; + if(!skip) + return; + + current_block = LLVMGetInsertBlock(flow->builder); + + for(i = 0; i < skip->num_variables; ++i) { + assert(*flow->variables[i]); + LLVMAddIncoming(skip->phi[i], flow->variables[i], ¤t_block, 1); + *flow->variables[i] = skip->phi[i]; + } + + LLVMBuildBr(flow->builder, skip->block); + LLVMPositionBuilderAtEnd(flow->builder, skip->block); + + FREE(skip->phi); +} + + +static void +lp_build_mask_check(struct lp_build_mask_context *mask) +{ + LLVMBuilderRef builder = mask->flow->builder; + LLVMValueRef cond; + + cond = LLVMBuildICmp(builder, + LLVMIntEQ, + LLVMBuildBitCast(builder, mask->value, mask->reg_type, ""), + LLVMConstNull(mask->reg_type), + ""); + + lp_build_flow_skip_cond_break(mask->flow, cond); +} + + +void +lp_build_mask_begin(struct lp_build_mask_context *mask, + struct lp_build_flow_context *flow, + union lp_type type, + LLVMValueRef value) +{ + memset(mask, 0, sizeof *mask); + + mask->flow = flow; + mask->reg_type = LLVMIntType(type.width * type.length); + mask->value = value; + + lp_build_flow_scope_begin(flow); + lp_build_flow_scope_declare(flow, &mask->value); + lp_build_flow_skip_begin(flow); + + lp_build_mask_check(mask); +} + + +void +lp_build_mask_update(struct lp_build_mask_context *mask, + LLVMValueRef value) +{ + mask->value = LLVMBuildAnd( mask->flow->builder, mask->value, value, ""); + + lp_build_mask_check(mask); +} + + +LLVMValueRef +lp_build_mask_end(struct lp_build_mask_context *mask) +{ + lp_build_flow_skip_end(mask->flow); + lp_build_flow_scope_end(mask->flow); return mask->value; } diff --git a/src/gallium/drivers/llvmpipe/lp_bld_flow.h b/src/gallium/drivers/llvmpipe/lp_bld_flow.h index 1b634ff038..9d76e3064d 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_flow.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_flow.h @@ -41,23 +41,49 @@ union lp_type; +struct lp_build_flow_context; + + +struct lp_build_flow_context * +lp_build_flow_create(LLVMBuilderRef builder); + +void +lp_build_flow_destroy(struct lp_build_flow_context *flow); + +void +lp_build_flow_scope_begin(struct lp_build_flow_context *flow); + +void +lp_build_flow_scope_declare(struct lp_build_flow_context *flow, + LLVMValueRef *variable); + +void +lp_build_flow_scope_end(struct lp_build_flow_context *flow); + +void +lp_build_flow_skip_begin(struct lp_build_flow_context *flow); + +void +lp_build_flow_skip_cond_break(struct lp_build_flow_context *flow, + LLVMValueRef cond); + +void +lp_build_flow_skip_end(struct lp_build_flow_context *flow); + + struct lp_build_mask_context { - LLVMBuilderRef builder; + struct lp_build_flow_context *flow; LLVMTypeRef reg_type; LLVMValueRef value; - - LLVMValueRef phi; - - LLVMBasicBlockRef skip_block; }; void lp_build_mask_begin(struct lp_build_mask_context *mask, - LLVMBuilderRef builder, + struct lp_build_flow_context *flow, union lp_type type, LLVMValueRef value); diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format.h b/src/gallium/drivers/llvmpipe/lp_bld_format.h index 01c8a752d1..5ee0656093 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_format.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_format.h @@ -31,20 +31,14 @@ /** * @file - * LLVM IR building helpers interfaces. - * - * We use LLVM-C bindings for now. They are not documented, but follow the C++ - * interfaces very closely, and appear to be complete enough for code - * genration. See - * http://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html - * for a standalone example. + * Pixel format helpers. */ #include <llvm-c/Core.h> - -#include "pipe/p_format.h" +#include "pipe/p_format.h" +struct util_format_description; union lp_type; @@ -56,9 +50,9 @@ union lp_type; * @return RGBA in a 4 floats vector. */ LLVMValueRef -lp_build_unpack_rgba(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef packed); +lp_build_unpack_rgba_aos(LLVMBuilderRef builder, + enum pipe_format format, + LLVMValueRef packed); /** @@ -67,9 +61,9 @@ lp_build_unpack_rgba(LLVMBuilderRef builder, * @param rgba 4 float vector with the unpacked components. */ LLVMValueRef -lp_build_pack_rgba(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef rgba); +lp_build_pack_rgba_aos(LLVMBuilderRef builder, + enum pipe_format format, + LLVMValueRef rgba); /** @@ -81,9 +75,9 @@ lp_build_pack_rgba(LLVMBuilderRef builder, * @return RGBA in a 4 floats vector. */ LLVMValueRef -lp_build_load_rgba(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef ptr); +lp_build_load_rgba_aos(LLVMBuilderRef builder, + enum pipe_format format, + LLVMValueRef ptr); /** @@ -92,10 +86,34 @@ lp_build_load_rgba(LLVMBuilderRef builder, * @param rgba 4 float vector with the unpacked components. */ void -lp_build_store_rgba(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef ptr, - LLVMValueRef rgba); +lp_build_store_rgba_aos(LLVMBuilderRef builder, + enum pipe_format format, + LLVMValueRef ptr, + LLVMValueRef rgba); +LLVMValueRef +lp_build_gather(LLVMBuilderRef builder, + unsigned length, + unsigned src_width, + unsigned dst_width, + LLVMValueRef base_ptr, + LLVMValueRef offsets); + + +void +lp_build_unpack_rgba_soa(LLVMBuilderRef builder, + const struct util_format_description *format_desc, + union lp_type type, + LLVMValueRef packed, + LLVMValueRef *rgba); + + +void +lp_build_load_rgba_soa(LLVMBuilderRef builder, + const struct util_format_description *format_desc, + union lp_type type, + LLVMValueRef base_ptr, + LLVMValueRef offsets, + LLVMValueRef *rgba); #endif /* !LP_BLD_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c index dcbc0076c7..b9b5d84bed 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c @@ -32,9 +32,9 @@ LLVMValueRef -lp_build_unpack_rgba(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef packed) +lp_build_unpack_rgba_aos(LLVMBuilderRef builder, + enum pipe_format format, + LLVMValueRef packed) { const struct util_format_description *desc; LLVMTypeRef type; @@ -152,9 +152,9 @@ lp_build_unpack_rgba(LLVMBuilderRef builder, LLVMValueRef -lp_build_pack_rgba(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef rgba) +lp_build_pack_rgba_aos(LLVMBuilderRef builder, + enum pipe_format format, + LLVMValueRef rgba) { const struct util_format_description *desc; LLVMTypeRef type; @@ -250,9 +250,9 @@ lp_build_pack_rgba(LLVMBuilderRef builder, LLVMValueRef -lp_build_load_rgba(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef ptr) +lp_build_load_rgba_aos(LLVMBuilderRef builder, + enum pipe_format format, + LLVMValueRef ptr) { const struct util_format_description *desc; LLVMTypeRef type; @@ -272,15 +272,15 @@ lp_build_load_rgba(LLVMBuilderRef builder, packed = LLVMBuildLoad(builder, ptr, ""); - return lp_build_unpack_rgba(builder, format, packed); + return lp_build_unpack_rgba_aos(builder, format, packed); } void -lp_build_store_rgba(LLVMBuilderRef builder, - enum pipe_format format, - LLVMValueRef ptr, - LLVMValueRef rgba) +lp_build_store_rgba_aos(LLVMBuilderRef builder, + enum pipe_format format, + LLVMValueRef ptr, + LLVMValueRef rgba) { const struct util_format_description *desc; LLVMTypeRef type; @@ -294,7 +294,7 @@ lp_build_store_rgba(LLVMBuilderRef builder, type = LLVMIntType(desc->block.bits); - packed = lp_build_pack_rgba(builder, format, rgba); + packed = lp_build_pack_rgba_aos(builder, format, rgba); ptr = LLVMBuildBitCast(builder, ptr, LLVMPointerType(type, 0), ""); diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c new file mode 100644 index 0000000000..569e8d10a3 --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c @@ -0,0 +1,208 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "util/u_format.h" + +#include "lp_bld_type.h" +#include "lp_bld_const.h" +#include "lp_bld_conv.h" +#include "lp_bld_format.h" + + +/** + * Gather elements from scatter positions in memory into a single vector. + * + * @param src_width src element width + * @param dst_width result element width (source will be expanded to fit) + * @param length length of the offsets, + * @param base_ptr base pointer, should be a i8 pointer type. + * @param offsets vector with offsets + */ +LLVMValueRef +lp_build_gather(LLVMBuilderRef builder, + unsigned length, + unsigned src_width, + unsigned dst_width, + LLVMValueRef base_ptr, + LLVMValueRef offsets) +{ + LLVMTypeRef src_type = LLVMIntType(src_width); + LLVMTypeRef src_ptr_type = LLVMPointerType(src_type, 0); + LLVMTypeRef dst_elem_type = LLVMIntType(dst_width); + LLVMTypeRef dst_vec_type = LLVMVectorType(dst_elem_type, length); + LLVMValueRef res; + unsigned i; + + res = LLVMGetUndef(dst_vec_type); + for(i = 0; i < length; ++i) { + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); + LLVMValueRef elem_offset; + LLVMValueRef elem_ptr; + LLVMValueRef elem; + + elem_offset = LLVMBuildExtractElement(builder, offsets, index, ""); + elem_ptr = LLVMBuildGEP(builder, base_ptr, &elem_offset, 1, ""); + elem_ptr = LLVMBuildBitCast(builder, elem_ptr, src_ptr_type, ""); + elem = LLVMBuildLoad(builder, elem_ptr, ""); + + assert(src_width <= dst_width); + if(src_width > dst_width) + elem = LLVMBuildTrunc(builder, elem, dst_elem_type, ""); + if(src_width < dst_width) + elem = LLVMBuildZExt(builder, elem, dst_elem_type, ""); + + res = LLVMBuildInsertElement(builder, res, elem, index, ""); + } + + return res; +} + + +static LLVMValueRef +lp_build_format_swizzle(union lp_type type, + const LLVMValueRef *inputs, + enum util_format_swizzle swizzle) +{ + switch (swizzle) { + case UTIL_FORMAT_SWIZZLE_X: + case UTIL_FORMAT_SWIZZLE_Y: + case UTIL_FORMAT_SWIZZLE_Z: + case UTIL_FORMAT_SWIZZLE_W: + return inputs[swizzle]; + case UTIL_FORMAT_SWIZZLE_0: + return lp_build_zero(type); + case UTIL_FORMAT_SWIZZLE_1: + return lp_build_one(type); + case UTIL_FORMAT_SWIZZLE_NONE: + return lp_build_undef(type); + default: + assert(0); + return lp_build_undef(type); + } +} + + +void +lp_build_unpack_rgba_soa(LLVMBuilderRef builder, + const struct util_format_description *format_desc, + union lp_type type, + LLVMValueRef packed, + LLVMValueRef *rgba) +{ + LLVMValueRef inputs[4]; + unsigned start; + unsigned chan; + + /* FIXME: Support more formats */ + assert(format_desc->layout == UTIL_FORMAT_LAYOUT_ARITH); + assert(format_desc->block.width == 1); + assert(format_desc->block.height == 1); + assert(format_desc->block.bits <= 32); + + /* Decode the input vector components */ + start = 0; + for (chan = 0; chan < 4; ++chan) { + unsigned width = format_desc->channel[chan].size; + unsigned stop = start + width; + LLVMValueRef input; + + input = packed; + + switch(format_desc->channel[chan].type) { + case UTIL_FORMAT_TYPE_VOID: + input = NULL; + break; + + case UTIL_FORMAT_TYPE_UNSIGNED: + if(type.floating) { + if(start) + input = LLVMBuildLShr(builder, input, lp_build_int_const_scalar(type, start), ""); + if(stop < format_desc->block.bits) { + unsigned mask = ((unsigned long long)1 << width) - 1; + input = LLVMBuildAnd(builder, input, lp_build_int_const_scalar(type, mask), ""); + } + + if(format_desc->channel[chan].normalized) + input = lp_build_unsigned_norm_to_float(builder, width, type, input); + else + input = LLVMBuildFPToSI(builder, input, lp_build_vec_type(type), ""); + } + else { + /* FIXME */ + assert(0); + input = lp_build_undef(type); + } + break; + + default: + /* fall through */ + input = lp_build_undef(type); + break; + } + + inputs[chan] = input; + + start = stop; + } + + if(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { + enum util_format_swizzle swizzle = format_desc->swizzle[0]; + LLVMValueRef depth = lp_build_format_swizzle(type, inputs, swizzle); + rgba[2] = rgba[1] = rgba[0] = depth; + rgba[3] = lp_build_one(type); + } + else { + for (chan = 0; chan < 4; ++chan) { + enum util_format_swizzle swizzle = format_desc->swizzle[chan]; + rgba[chan] = lp_build_format_swizzle(type, inputs, swizzle); + } + } +} + + +void +lp_build_load_rgba_soa(LLVMBuilderRef builder, + const struct util_format_description *format_desc, + union lp_type type, + LLVMValueRef base_ptr, + LLVMValueRef offsets, + LLVMValueRef *rgba) +{ + LLVMValueRef packed; + + assert(format_desc->layout == UTIL_FORMAT_LAYOUT_ARITH); + assert(format_desc->block.width == 1); + assert(format_desc->block.height == 1); + assert(format_desc->block.bits <= 32); + + packed = lp_build_gather(builder, + type.length, format_desc->block.bits, type.width, + base_ptr, offsets); + + lp_build_unpack_rgba_soa(builder, format_desc, type, packed, rgba); +} diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.h b/src/gallium/drivers/llvmpipe/lp_bld_sample.h new file mode 100644 index 0000000000..6f565af76d --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.h @@ -0,0 +1,135 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Texture sampling. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + +#ifndef LP_BLD_SAMPLE_H +#define LP_BLD_SAMPLE_H + + +#include <llvm-c/Core.h> + +struct pipe_texture; +struct pipe_sampler_state; +union lp_type; + + +/** + * Sampler static state. + * + * These are the bits of state from pipe_texture and pipe_sampler_state that + * are embedded in the generated code. + */ +struct lp_sampler_static_state +{ + /* pipe_texture's state */ + enum pipe_format format; + unsigned target:2; + unsigned pot_width:1; + unsigned pot_height:1; + unsigned pot_depth:1; + + /* pipe_sampler_state's state */ + unsigned wrap_s:3; + unsigned wrap_t:3; + unsigned wrap_r:3; + unsigned min_img_filter:2; + unsigned min_mip_filter:2; + unsigned mag_img_filter:2; + unsigned compare_mode:1; + unsigned compare_func:3; + unsigned normalized_coords:1; + unsigned prefilter:4; +}; + + +/** + * Sampler dynamic state. + * + * These are the bits of state from pipe_texture and pipe_sampler_state that + * are computed in runtime. + * + * There are obtained through callbacks, as we don't want to tie the texture + * sampling code generation logic to any particular texture layout or pipe + * driver. + */ +struct lp_sampler_dynamic_state +{ + + /** Obtain the base texture width. */ + LLVMValueRef + (*width)( struct lp_sampler_dynamic_state *state, + LLVMBuilderRef builder, + unsigned unit); + + /** Obtain the base texture height. */ + LLVMValueRef + (*height)( struct lp_sampler_dynamic_state *state, + LLVMBuilderRef builder, + unsigned unit); + + LLVMValueRef + (*stride)( struct lp_sampler_dynamic_state *state, + LLVMBuilderRef builder, + unsigned unit); + + LLVMValueRef + (*data_ptr)( struct lp_sampler_dynamic_state *state, + LLVMBuilderRef builder, + unsigned unit); + +}; + + +/** + * Derive the sampler static state. + */ +void +lp_sampler_static_state(struct lp_sampler_static_state *state, + const struct pipe_texture *texture, + const struct pipe_sampler_state *sampler); + + +void +lp_build_sample_soa(LLVMBuilderRef builder, + const struct lp_sampler_static_state *static_state, + struct lp_sampler_dynamic_state *dynamic_state, + union lp_type fp_type, + unsigned unit, + unsigned num_coords, + const LLVMValueRef *coords, + LLVMValueRef lodbias, + LLVMValueRef *texel); + + + +#endif /* LP_BLD_SAMPLE_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c new file mode 100644 index 0000000000..2913b17d3f --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c @@ -0,0 +1,404 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Texture sampling. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "util/u_debug.h" +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_format.h" +#include "lp_bld_debug.h" +#include "lp_bld_type.h" +#include "lp_bld_const.h" +#include "lp_bld_arit.h" +#include "lp_bld_logic.h" +#include "lp_bld_swizzle.h" +#include "lp_bld_format.h" +#include "lp_bld_sample.h" + + +void +lp_sampler_static_state(struct lp_sampler_static_state *state, + const struct pipe_texture *texture, + const struct pipe_sampler_state *sampler) +{ + memset(state, 0, sizeof *state); + + if(!texture) + return; + + if(!sampler) + return; + + state->format = texture->format; + state->target = texture->target; + state->pot_width = util_is_pot(texture->width[0]); + state->pot_height = util_is_pot(texture->height[0]); + state->pot_depth = util_is_pot(texture->depth[0]); + + state->wrap_s = sampler->wrap_s; + state->wrap_t = sampler->wrap_t; + state->wrap_r = sampler->wrap_r; + state->min_img_filter = sampler->min_img_filter; + state->min_mip_filter = sampler->min_mip_filter; + state->mag_img_filter = sampler->mag_img_filter; + if(sampler->compare_mode) { + state->compare_mode = sampler->compare_mode; + state->compare_func = sampler->compare_func; + } + state->normalized_coords = sampler->normalized_coords; + state->prefilter = sampler->prefilter; +} + + + +/** + * Keep all information for sampling code generation in a single place. + */ +struct lp_build_sample_context +{ + LLVMBuilderRef builder; + + const struct lp_sampler_static_state *static_state; + + struct lp_sampler_dynamic_state *dynamic_state; + + const struct util_format_description *format_desc; + + /** Incoming coordinates type and build context */ + union lp_type coord_type; + struct lp_build_context coord_bld; + + /** Integer coordinates */ + union lp_type int_coord_type; + struct lp_build_context int_coord_bld; + + /** Output texels type and build context */ + union lp_type texel_type; + struct lp_build_context texel_bld; +}; + + +static void +lp_build_sample_texel(struct lp_build_sample_context *bld, + LLVMValueRef x, + LLVMValueRef y, + LLVMValueRef y_stride, + LLVMValueRef data_ptr, + LLVMValueRef *texel) +{ + struct lp_build_context *int_coord_bld = &bld->int_coord_bld; + LLVMValueRef x_stride; + LLVMValueRef offset; + + x_stride = lp_build_const_scalar(bld->int_coord_type, bld->format_desc->block.bits/8); + + if(bld->format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { + LLVMValueRef x_lo, x_hi; + LLVMValueRef y_lo, y_hi; + LLVMValueRef x_stride_lo, x_stride_hi; + LLVMValueRef y_stride_lo, y_stride_hi; + LLVMValueRef x_offset_lo, x_offset_hi; + LLVMValueRef y_offset_lo, y_offset_hi; + LLVMValueRef offset_lo, offset_hi; + + x_lo = LLVMBuildAnd(bld->builder, x, int_coord_bld->one, ""); + y_lo = LLVMBuildAnd(bld->builder, y, int_coord_bld->one, ""); + + x_hi = LLVMBuildLShr(bld->builder, x, int_coord_bld->one, ""); + y_hi = LLVMBuildLShr(bld->builder, y, int_coord_bld->one, ""); + + x_stride_lo = x_stride; + y_stride_lo = lp_build_const_scalar(bld->int_coord_type, 2*bld->format_desc->block.bits/8); + + x_stride_hi = lp_build_const_scalar(bld->int_coord_type, 4*bld->format_desc->block.bits/8); + y_stride_hi = LLVMBuildShl(bld->builder, y_stride, int_coord_bld->one, ""); + + x_offset_lo = lp_build_mul(int_coord_bld, x_lo, x_stride_lo); + y_offset_lo = lp_build_mul(int_coord_bld, y_lo, y_stride_lo); + offset_lo = lp_build_add(int_coord_bld, x_offset_lo, y_offset_lo); + + x_offset_hi = lp_build_mul(int_coord_bld, x_hi, x_stride_hi); + y_offset_hi = lp_build_mul(int_coord_bld, y_hi, y_stride_hi); + offset_hi = lp_build_add(int_coord_bld, x_offset_hi, y_offset_hi); + + offset = lp_build_add(int_coord_bld, offset_hi, offset_lo); + } + else { + LLVMValueRef x_offset; + LLVMValueRef y_offset; + + x_offset = lp_build_mul(int_coord_bld, x, x_stride); + y_offset = lp_build_mul(int_coord_bld, y, y_stride); + + offset = lp_build_add(int_coord_bld, x_offset, y_offset); + } + + lp_build_load_rgba_soa(bld->builder, + bld->format_desc, + bld->texel_type, + data_ptr, + offset, + texel); +} + + +static LLVMValueRef +lp_build_sample_wrap(struct lp_build_sample_context *bld, + LLVMValueRef coord, + LLVMValueRef length, + boolean is_pot, + unsigned wrap_mode) +{ + struct lp_build_context *int_coord_bld = &bld->int_coord_bld; + LLVMValueRef length_minus_one; + + length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one); + + switch(wrap_mode) { + case PIPE_TEX_WRAP_REPEAT: + if(is_pot) + coord = LLVMBuildAnd(bld->builder, coord, length_minus_one, ""); + else + /* Signed remainder won't give the right results for negative + * dividends but unsigned remainder does.*/ + coord = LLVMBuildURem(bld->builder, coord, length, ""); + break; + + case PIPE_TEX_WRAP_CLAMP: + coord = lp_build_max(int_coord_bld, coord, int_coord_bld->zero); + coord = lp_build_min(int_coord_bld, coord, length_minus_one); + break; + + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + case PIPE_TEX_WRAP_MIRROR_REPEAT: + case PIPE_TEX_WRAP_MIRROR_CLAMP: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + default: + assert(0); + } + + return coord; +} + + +static void +lp_build_sample_2d_nearest_soa(struct lp_build_sample_context *bld, + LLVMValueRef s, + LLVMValueRef t, + LLVMValueRef width, + LLVMValueRef height, + LLVMValueRef stride, + LLVMValueRef data_ptr, + LLVMValueRef *texel) +{ + LLVMValueRef x; + LLVMValueRef y; + + x = lp_build_ifloor(&bld->coord_bld, s); + y = lp_build_ifloor(&bld->coord_bld, t); + + x = lp_build_sample_wrap(bld, x, width, bld->static_state->pot_width, bld->static_state->wrap_s); + y = lp_build_sample_wrap(bld, y, height, bld->static_state->pot_height, bld->static_state->wrap_t); + + lp_build_sample_texel(bld, x, y, stride, data_ptr, texel); +} + + +static void +lp_build_sample_2d_linear_soa(struct lp_build_sample_context *bld, + LLVMValueRef s, + LLVMValueRef t, + LLVMValueRef width, + LLVMValueRef height, + LLVMValueRef stride, + LLVMValueRef data_ptr, + LLVMValueRef *texel) +{ + LLVMValueRef half; + LLVMValueRef s_ipart; + LLVMValueRef t_ipart; + LLVMValueRef s_fpart; + LLVMValueRef t_fpart; + LLVMValueRef x0, x1; + LLVMValueRef y0, y1; + LLVMValueRef neighbors[2][2][4]; + unsigned chan; + + half = lp_build_const_scalar(bld->coord_type, 0.5); + s = lp_build_sub(&bld->coord_bld, s, half); + t = lp_build_sub(&bld->coord_bld, t, half); + + s_ipart = lp_build_floor(&bld->coord_bld, s); + t_ipart = lp_build_floor(&bld->coord_bld, t); + + s_fpart = lp_build_sub(&bld->coord_bld, s, s_ipart); + t_fpart = lp_build_sub(&bld->coord_bld, t, t_ipart); + + x0 = lp_build_int(&bld->coord_bld, s_ipart); + y0 = lp_build_int(&bld->coord_bld, t_ipart); + + x0 = lp_build_sample_wrap(bld, x0, width, bld->static_state->pot_width, bld->static_state->wrap_s); + y0 = lp_build_sample_wrap(bld, y0, height, bld->static_state->pot_height, bld->static_state->wrap_t); + + x1 = lp_build_add(&bld->int_coord_bld, x0, bld->int_coord_bld.one); + y1 = lp_build_add(&bld->int_coord_bld, y0, bld->int_coord_bld.one); + + x1 = lp_build_sample_wrap(bld, x1, width, bld->static_state->pot_width, bld->static_state->wrap_s); + y1 = lp_build_sample_wrap(bld, y1, height, bld->static_state->pot_height, bld->static_state->wrap_t); + + lp_build_sample_texel(bld, x0, y0, stride, data_ptr, neighbors[0][0]); + lp_build_sample_texel(bld, x1, y0, stride, data_ptr, neighbors[0][1]); + lp_build_sample_texel(bld, x0, y1, stride, data_ptr, neighbors[1][0]); + lp_build_sample_texel(bld, x1, y1, stride, data_ptr, neighbors[1][1]); + + /* TODO: Don't interpolate missing channels */ + for(chan = 0; chan < 4; ++chan) { + texel[chan] = lp_build_lerp_2d(&bld->texel_bld, + s_fpart, t_fpart, + neighbors[0][0][chan], + neighbors[0][1][chan], + neighbors[1][0][chan], + neighbors[1][1][chan]); + } +} + + +static void +lp_build_sample_compare(struct lp_build_sample_context *bld, + LLVMValueRef p, + LLVMValueRef *texel) +{ + struct lp_build_context *texel_bld = &bld->texel_bld; + LLVMValueRef res; + unsigned chan; + + if(!bld->static_state->compare_mode) + return; + + /* TODO: Compare before swizzling, to avoid redundant computations */ + res = NULL; + for(chan = 0; chan < 4; ++chan) { + LLVMValueRef cmp; + cmp = lp_build_cmp(texel_bld, bld->static_state->compare_func, p, texel[chan]); + cmp = lp_build_select(texel_bld, cmp, texel_bld->one, texel_bld->zero); + + if(res) + res = lp_build_add(texel_bld, res, cmp); + else + res = cmp; + } + + assert(res); + res = lp_build_mul(texel_bld, res, lp_build_const_scalar(texel_bld->type, 0.25)); + + /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ + for(chan = 0; chan < 3; ++chan) + texel[chan] = res; + texel[3] = texel_bld->one; +} + + +void +lp_build_sample_soa(LLVMBuilderRef builder, + const struct lp_sampler_static_state *static_state, + struct lp_sampler_dynamic_state *dynamic_state, + union lp_type type, + unsigned unit, + unsigned num_coords, + const LLVMValueRef *coords, + LLVMValueRef lodbias, + LLVMValueRef *texel) +{ + struct lp_build_sample_context bld; + LLVMValueRef width; + LLVMValueRef height; + LLVMValueRef stride; + LLVMValueRef data_ptr; + LLVMValueRef s; + LLVMValueRef t; + LLVMValueRef p; + + /* Setup our build context */ + memset(&bld, 0, sizeof bld); + bld.builder = builder; + bld.static_state = static_state; + bld.dynamic_state = dynamic_state; + bld.format_desc = util_format_description(static_state->format); + bld.coord_type = type; + bld.int_coord_type = lp_int_type(type); + bld.texel_type = type; + lp_build_context_init(&bld.coord_bld, builder, bld.coord_type); + lp_build_context_init(&bld.int_coord_bld, builder, bld.int_coord_type); + lp_build_context_init(&bld.texel_bld, builder, bld.texel_type); + + /* Get the dynamic state */ + width = dynamic_state->width(dynamic_state, builder, unit); + height = dynamic_state->height(dynamic_state, builder, unit); + stride = dynamic_state->stride(dynamic_state, builder, unit); + data_ptr = dynamic_state->data_ptr(dynamic_state, builder, unit); + + s = coords[0]; + t = coords[1]; + p = coords[2]; + + width = lp_build_broadcast_scalar(&bld.int_coord_bld, width); + height = lp_build_broadcast_scalar(&bld.int_coord_bld, height); + stride = lp_build_broadcast_scalar(&bld.int_coord_bld, stride); + + if(static_state->target == PIPE_TEXTURE_1D) + t = bld.coord_bld.zero; + + if(static_state->normalized_coords) { + LLVMTypeRef coord_vec_type = lp_build_vec_type(bld.coord_type); + LLVMValueRef fp_width = LLVMBuildSIToFP(builder, width, coord_vec_type, ""); + LLVMValueRef fp_height = LLVMBuildSIToFP(builder, height, coord_vec_type, ""); + s = lp_build_mul(&bld.coord_bld, s, fp_width); + t = lp_build_mul(&bld.coord_bld, t, fp_height); + } + + switch (static_state->min_img_filter) { + case PIPE_TEX_FILTER_NEAREST: + lp_build_sample_2d_nearest_soa(&bld, s, t, width, height, stride, data_ptr, texel); + break; + case PIPE_TEX_FILTER_LINEAR: + case PIPE_TEX_FILTER_ANISO: + lp_build_sample_2d_linear_soa(&bld, s, t, width, height, stride, data_ptr, texel); + break; + } + + lp_build_sample_compare(&bld, p, texel); +} diff --git a/src/gallium/drivers/llvmpipe/lp_bld_struct.c b/src/gallium/drivers/llvmpipe/lp_bld_struct.c index 14d2b10df9..3998ac374f 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_struct.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_struct.c @@ -42,17 +42,30 @@ LLVMValueRef +lp_build_struct_get_ptr(LLVMBuilderRef builder, + LLVMValueRef ptr, + unsigned member, + const char *name) +{ + LLVMValueRef indices[2]; + LLVMValueRef member_ptr; + indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0); + indices[1] = LLVMConstInt(LLVMInt32Type(), member, 0); + member_ptr = LLVMBuildGEP(builder, ptr, indices, Elements(indices), ""); + lp_build_name(member_ptr, "%s.%s_ptr", LLVMGetValueName(ptr), name); + return member_ptr; +} + + +LLVMValueRef lp_build_struct_get(LLVMBuilderRef builder, LLVMValueRef ptr, unsigned member, const char *name) { - LLVMValueRef indices[2]; LLVMValueRef member_ptr; LLVMValueRef res; - indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0); - indices[1] = LLVMConstInt(LLVMInt32Type(), member, 0); - member_ptr = LLVMBuildGEP(builder, ptr, indices, Elements(indices), ""); + member_ptr = lp_build_struct_get_ptr(builder, ptr, member, name); res = LLVMBuildLoad(builder, member_ptr, ""); lp_build_name(res, "%s.%s", LLVMGetValueName(ptr), name); return res; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_struct.h b/src/gallium/drivers/llvmpipe/lp_bld_struct.h index cbefdc9f81..740392f561 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_struct.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_struct.h @@ -53,6 +53,18 @@ offsetof(_ctype, _cmember)) +/** + * Get value pointer to a structure member. + */ +LLVMValueRef +lp_build_struct_get_ptr(LLVMBuilderRef builder, + LLVMValueRef ptr, + unsigned member, + const char *name); + +/** + * Get the value of a structure member. + */ LLVMValueRef lp_build_struct_get(LLVMBuilderRef builder, LLVMValueRef ptr, diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi.h b/src/gallium/drivers/llvmpipe/lp_bld_tgsi.h index 912db24aec..10c251c416 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_tgsi.h @@ -44,14 +44,30 @@ struct lp_build_context; struct lp_build_mask_context; -typedef void -(*lp_emit_fetch_texel_soa_callback)( LLVMBuilderRef builder, - void *context, - unsigned unit, - unsigned num_coords, - const LLVMValueRef *coords, - LLVMValueRef lodbias, - LLVMValueRef *texel); +/** + * Sampler code generation interface. + * + * Although texture sampling is a requirement for TGSI translation, it is + * a very different problem with several different approaches to it. This + * structure establishes an interface for texture sampling code generation, so + * that we can easily use different texture sampling strategies. + */ +struct lp_build_sampler_soa +{ + void + (*destroy)( struct lp_build_sampler_soa *sampler ); + + void + (*emit_fetch_texel)( struct lp_build_sampler_soa *sampler, + LLVMBuilderRef builder, + union lp_type type, + unsigned unit, + unsigned num_coords, + const LLVMValueRef *coords, + LLVMValueRef lodbias, + LLVMValueRef *texel); +}; + void lp_build_tgsi_soa(LLVMBuilderRef builder, @@ -62,8 +78,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder, const LLVMValueRef *pos, const LLVMValueRef (*inputs)[4], LLVMValueRef (*outputs)[4], - lp_emit_fetch_texel_soa_callback emit_fetch_texel, - void *emit_fetch_texel_context); + struct lp_build_sampler_soa *sampler); #endif /* LP_BLD_TGSI_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c index d4d18febec..3ce379de12 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c @@ -88,8 +88,7 @@ struct lp_build_tgsi_soa_context const LLVMValueRef (*inputs)[NUM_CHANNELS]; LLVMValueRef (*outputs)[NUM_CHANNELS]; - lp_emit_fetch_texel_soa_callback emit_fetch_texel; - void *emit_fetch_texel_context; + struct lp_build_sampler_soa *sampler; LLVMValueRef immediates[LP_MAX_IMMEDIATES][NUM_CHANNELS]; LLVMValueRef temps[LP_MAX_TEMPS][NUM_CHANNELS]; @@ -289,8 +288,11 @@ emit_tex( struct lp_build_tgsi_soa_context *bld, coords[i] = lp_build_mul(&bld->base, coords[i], oow); } - bld->emit_fetch_texel(bld->base.builder, bld->emit_fetch_texel_context, - unit, num_coords, coords, lodbias, texel); + bld->sampler->emit_fetch_texel(bld->sampler, + bld->base.builder, + bld->base.type, + unit, num_coords, coords, lodbias, + texel); FOR_EACH_DST0_ENABLED_CHANNEL( inst, i ) { emit_store( bld, inst, 0, i, texel[i] ); @@ -1283,8 +1285,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder, const LLVMValueRef *pos, const LLVMValueRef (*inputs)[NUM_CHANNELS], LLVMValueRef (*outputs)[NUM_CHANNELS], - lp_emit_fetch_texel_soa_callback emit_fetch_texel, - void *emit_fetch_texel_context) + struct lp_build_sampler_soa *sampler) { struct lp_build_tgsi_soa_context bld; struct tgsi_parse_context parse; @@ -1299,8 +1300,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder, bld.inputs = inputs; bld.outputs = outputs; bld.consts_ptr = consts_ptr; - bld.emit_fetch_texel = emit_fetch_texel; - bld.emit_fetch_texel_context = emit_fetch_texel_context; + bld.sampler = sampler; tgsi_parse_init( &parse, tokens ); diff --git a/src/gallium/drivers/llvmpipe/lp_bld_type.c b/src/gallium/drivers/llvmpipe/lp_bld_type.c index 8e0026fd97..577644b7ab 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_type.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_type.c @@ -157,6 +157,17 @@ lp_build_int_vec_type(union lp_type type) } +union lp_type +lp_int_type(union lp_type type) +{ + union lp_type int_type; + int_type.value = 0; + int_type.width = type.width; + int_type.length = type.length; + return int_type; +} + + void lp_build_context_init(struct lp_build_context *bld, LLVMBuilderRef builder, diff --git a/src/gallium/drivers/llvmpipe/lp_bld_type.h b/src/gallium/drivers/llvmpipe/lp_bld_type.h index 3ce566be64..9933e0b45c 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_type.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_type.h @@ -165,6 +165,10 @@ LLVMTypeRef lp_build_int_vec_type(union lp_type type); +union lp_type +lp_int_type(union lp_type type); + + void lp_build_context_init(struct lp_build_context *bld, LLVMBuilderRef builder, diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index d288460a1b..9465f763d5 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -44,15 +44,47 @@ static void lp_jit_init_globals(struct llvmpipe_screen *screen) { - /* struct lp_jit_context */ + LLVMTypeRef texture_type; + + /* struct lp_jit_texture */ { LLVMTypeRef elem_types[4]; + + elem_types[LP_JIT_TEXTURE_WIDTH] = LLVMInt32Type(); + elem_types[LP_JIT_TEXTURE_HEIGHT] = LLVMInt32Type(); + elem_types[LP_JIT_TEXTURE_STRIDE] = LLVMInt32Type(); + elem_types[LP_JIT_TEXTURE_DATA] = LLVMPointerType(LLVMInt8Type(), 0); + + texture_type = LLVMStructType(elem_types, Elements(elem_types), 0); + + LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, width, + screen->target, texture_type, + LP_JIT_TEXTURE_WIDTH); + LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, height, + screen->target, texture_type, + LP_JIT_TEXTURE_HEIGHT); + LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, stride, + screen->target, texture_type, + LP_JIT_TEXTURE_STRIDE); + LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, data, + screen->target, texture_type, + LP_JIT_TEXTURE_DATA); + LP_CHECK_STRUCT_SIZE(struct lp_jit_texture, + screen->target, texture_type); + + LLVMAddTypeName(screen->module, "texture", texture_type); + } + + /* struct lp_jit_context */ + { + LLVMTypeRef elem_types[5]; LLVMTypeRef context_type; elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */ elem_types[1] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ elem_types[2] = LLVMFloatType(); /* alpha_ref_value */ elem_types[3] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */ + elem_types[4] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ context_type = LLVMStructType(elem_types, Elements(elem_types), 0); @@ -64,6 +96,9 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) screen->target, context_type, 2); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color, screen->target, context_type, 3); + LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures, + screen->target, context_type, + LP_JIT_CONTEXT_TEXTURES_INDEX); LP_CHECK_STRUCT_SIZE(struct lp_jit_context, screen->target, context_type); diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h index a7fb60f9f5..c3e3e1af67 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.h +++ b/src/gallium/drivers/llvmpipe/lp_jit.h @@ -38,11 +38,31 @@ #include "lp_bld_struct.h" +#include "pipe/p_state.h" + struct tgsi_sampler; struct llvmpipe_screen; +struct lp_jit_texture +{ + uint32_t width; + uint32_t height; + uint32_t stride; + const void *data; +}; + + +enum { + LP_JIT_TEXTURE_WIDTH = 0, + LP_JIT_TEXTURE_HEIGHT, + LP_JIT_TEXTURE_STRIDE, + LP_JIT_TEXTURE_DATA +}; + + + /** * This structure is passed directly to the generated fragment shader. * @@ -65,6 +85,8 @@ struct lp_jit_context /* TODO: blend constant color */ uint8_t *blend_color; + + struct lp_jit_texture textures[PIPE_MAX_SAMPLERS]; }; @@ -80,6 +102,11 @@ struct lp_jit_context #define lp_jit_context_blend_color(_builder, _ptr) \ lp_build_struct_get(_builder, _ptr, 3, "blend_color") +#define LP_JIT_CONTEXT_TEXTURES_INDEX 4 + +#define lp_jit_context_textures(_builder, _ptr) \ + lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures") + typedef void (*lp_jit_frag_func)(struct lp_jit_context *context, diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index d145f6d6bb..f9e254efca 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -44,6 +44,7 @@ #include "pipe/p_thread.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "lp_bld_debug.h" #include "lp_tile_cache.h" #include "lp_tile_soa.h" @@ -164,10 +165,12 @@ shade_quads(struct llvmpipe_context *llvmpipe, /* TODO: blend color */ - assert((((uintptr_t)mask) & 0xf) == 0); - assert((((uintptr_t)depth) & 0xf) == 0); - assert((((uintptr_t)color) & 0xf) == 0); - assert((((uintptr_t)llvmpipe->jit_context.blend_color) & 0xf) == 0); + /* XXX: This will most likely fail on 32bit x86 without -mstackrealign */ + assert(lp_check_alignment(mask, 16)); + + assert(lp_check_alignment(depth, 16)); + assert(lp_check_alignment(color, 16)); + assert(lp_check_alignment(llvmpipe->jit_context.blend_color, 16)); /* run shader */ fs->current->jit_function( &llvmpipe->jit_context, diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index fb10329887..7b26ce61a3 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -36,6 +36,7 @@ #include "pipe/p_state.h" #include "tgsi/tgsi_scan.h" #include "lp_jit.h" +#include "lp_bld_sample.h" /* for struct lp_sampler_static_state */ #define LP_NEW_VIEWPORT 0x1 @@ -57,16 +58,20 @@ struct tgsi_sampler; struct vertex_info; - +struct pipe_context; +struct llvmpipe_context; struct lp_fragment_shader; struct lp_fragment_shader_variant_key { + enum pipe_format zsbuf_format; struct pipe_depth_state depth; struct pipe_alpha_state alpha; struct pipe_blend_state blend; + + struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS]; }; diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index 6fbb057937..e87976b9f3 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -250,7 +250,9 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) if (llvmpipe->dirty & (LP_NEW_FS | LP_NEW_BLEND | - LP_NEW_DEPTH_STENCIL_ALPHA)) + LP_NEW_DEPTH_STENCIL_ALPHA | + LP_NEW_SAMPLER | + LP_NEW_TEXTURE)) llvmpipe_update_fs( llvmpipe ); diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 94170bd716..618cf1ffb8 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -85,6 +85,7 @@ #include "lp_context.h" #include "lp_state.h" #include "lp_quad.h" +#include "lp_tex_sample.h" static const unsigned char quad_offset_x[4] = {0, 1, 0, 1}; @@ -130,9 +131,8 @@ generate_pos0(LLVMBuilderRef builder, * Generate the depth test. */ static void -generate_depth(struct llvmpipe_context *lp, - LLVMBuilderRef builder, - const struct pipe_depth_state *state, +generate_depth(LLVMBuilderRef builder, + const struct lp_fragment_shader_variant_key *key, union lp_type src_type, struct lp_build_mask_context *mask, LLVMValueRef src, @@ -141,10 +141,10 @@ generate_depth(struct llvmpipe_context *lp, const struct util_format_description *format_desc; union lp_type dst_type; - if(!lp->framebuffer.zsbuf) + if(!key->depth.enabled) return; - format_desc = util_format_description(lp->framebuffer.zsbuf->format); + format_desc = util_format_description(key->zsbuf_format); assert(format_desc); /* Pick the depth type. */ @@ -164,7 +164,7 @@ generate_depth(struct llvmpipe_context *lp, #endif lp_build_depth_test(builder, - state, + &key->depth, dst_type, format_desc, mask, @@ -173,107 +173,6 @@ generate_depth(struct llvmpipe_context *lp, } -struct build_fetch_texel_context -{ - LLVMValueRef context_ptr; - - LLVMValueRef samplers_ptr; - - /** Coords/texels store */ - LLVMValueRef store_ptr; -}; - - -void PIPE_CDECL -lp_fetch_texel_soa( struct tgsi_sampler **samplers, - uint32_t unit, - float *store ) -{ - struct tgsi_sampler *sampler = samplers[unit]; - -#if 0 - uint j; - - debug_printf("%s sampler: %p (%p) store: %p\n", - __FUNCTION__, - sampler, *sampler, - store ); - - debug_printf("lodbias %f\n", store[12]); - - for (j = 0; j < 4; j++) - debug_printf("sample %d texcoord %f %f\n", - j, - store[0+j], - store[4+j]); -#endif - - { - float rgba[NUM_CHANNELS][QUAD_SIZE]; - sampler->get_samples(sampler, - &store[0], - &store[4], - &store[8], - 0.0f, /*store[12], lodbias */ - rgba); - memcpy(store, rgba, sizeof rgba); - } - -#if 0 - for (j = 0; j < 4; j++) - debug_printf("sample %d result %f %f %f %f\n", - j, - store[0+j], - store[4+j], - store[8+j], - store[12+j]); -#endif -} - - -static void -emit_fetch_texel( LLVMBuilderRef builder, - void *context, - unsigned unit, - unsigned num_coords, - const LLVMValueRef *coords, - LLVMValueRef lodbias, - LLVMValueRef *texel) -{ - struct build_fetch_texel_context *bld = context; - LLVMTypeRef vec_type = LLVMTypeOf(coords[0]); - LLVMValueRef args[3]; - unsigned i; - - if(!bld->samplers_ptr) - bld->samplers_ptr = lp_jit_context_samplers(builder, bld->context_ptr); - - if(!bld->store_ptr) - bld->store_ptr = LLVMBuildArrayAlloca(builder, - vec_type, - LLVMConstInt(LLVMInt32Type(), 4, 0), - "texel_store"); - - for (i = 0; i < num_coords; i++) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); - LLVMValueRef coord_ptr = LLVMBuildGEP(builder, bld->store_ptr, &index, 1, ""); - LLVMBuildStore(builder, coords[i], coord_ptr); - } - - args[0] = bld->samplers_ptr; - args[1] = LLVMConstInt(LLVMInt32Type(), unit, 0); - args[2] = bld->store_ptr; - - lp_build_intrinsic(builder, "fetch_texel", LLVMVoidType(), args, 3); - - for (i = 0; i < NUM_CHANNELS; ++i) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); - LLVMValueRef texel_ptr = LLVMBuildGEP(builder, bld->store_ptr, &index, 1, ""); - texel[i] = LLVMBuildLoad(builder, texel_ptr, ""); - } -} - - /** * Generate the fragment shader, depth/stencil test, and alpha tests. */ @@ -286,7 +185,7 @@ generate_fs(struct llvmpipe_context *lp, LLVMValueRef context_ptr, unsigned i, const struct lp_build_interp_soa_context *interp, - struct build_fetch_texel_context *sampler, + struct lp_build_sampler_soa *sampler, LLVMValueRef *pmask, LLVMValueRef *color, LLVMValueRef depth_ptr) @@ -298,6 +197,7 @@ generate_fs(struct llvmpipe_context *lp, LLVMValueRef consts_ptr; LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS]; LLVMValueRef z = interp->pos[2]; + struct lp_build_flow_context *flow; struct lp_build_mask_context mask; boolean early_depth_test; unsigned attrib; @@ -309,25 +209,35 @@ generate_fs(struct llvmpipe_context *lp, consts_ptr = lp_jit_context_constants(builder, context_ptr); - lp_build_mask_begin(&mask, builder, type, *pmask); + flow = lp_build_flow_create(builder); + + memset(outputs, 0, sizeof outputs); + + lp_build_flow_scope_begin(flow); + + /* Declare the color and z variables */ + for(chan = 0; chan < NUM_CHANNELS; ++chan) { + color[chan] = LLVMGetUndef(vec_type); + lp_build_flow_scope_declare(flow, &color[chan]); + } + lp_build_flow_scope_declare(flow, &z); + + lp_build_mask_begin(&mask, flow, type, *pmask); early_depth_test = - lp->depth_stencil->depth.enabled && - lp->framebuffer.zsbuf && - !lp->depth_stencil->alpha.enabled && - !lp->fs->info.uses_kill && - !lp->fs->info.writes_z; + key->depth.enabled && + !key->alpha.enabled && + !shader->info.uses_kill && + !shader->info.writes_z; if(early_depth_test) - generate_depth(lp, builder, &key->depth, + generate_depth(builder, key, type, &mask, z, depth_ptr); - memset(outputs, 0, sizeof outputs); - lp_build_tgsi_soa(builder, tokens, type, &mask, consts_ptr, interp->pos, interp->inputs, - outputs, emit_fetch_texel, sampler); + outputs, sampler); for (attrib = 0; attrib < shader->info.num_outputs; ++attrib) { for(chan = 0; chan < NUM_CHANNELS; ++chan) { @@ -368,12 +278,16 @@ generate_fs(struct llvmpipe_context *lp, } if(!early_depth_test) - generate_depth(lp, builder, &key->depth, + generate_depth(builder, key, type, &mask, z, depth_ptr); lp_build_mask_end(&mask); + lp_build_flow_scope_end(flow); + + lp_build_flow_destroy(flow); + *pmask = mask.value; } @@ -392,6 +306,8 @@ generate_blend(const struct pipe_blend_state *blend, LLVMValueRef dst_ptr) { struct lp_build_context bld; + struct lp_build_flow_context *flow; + struct lp_build_mask_context mask_ctx; LLVMTypeRef vec_type; LLVMTypeRef int_vec_type; LLVMValueRef const_ptr; @@ -400,11 +316,14 @@ generate_blend(const struct pipe_blend_state *blend, LLVMValueRef res[4]; unsigned chan; + lp_build_context_init(&bld, builder, type); + + flow = lp_build_flow_create(builder); + lp_build_mask_begin(&mask_ctx, flow, type, mask); + vec_type = lp_build_vec_type(type); int_vec_type = lp_build_int_vec_type(type); - lp_build_context_init(&bld, builder, type); - const_ptr = lp_jit_context_blend_color(builder, context_ptr); const_ptr = LLVMBuildBitCast(builder, const_ptr, LLVMPointerType(vec_type, 0), ""); @@ -422,11 +341,16 @@ generate_blend(const struct pipe_blend_state *blend, lp_build_blend_soa(builder, blend, type, src, dst, con, res); for(chan = 0; chan < 4; ++chan) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0); - lp_build_name(res[chan], "res.%c", "rgba"[chan]); - res[chan] = lp_build_select(&bld, mask, res[chan], dst[chan]); - LLVMBuildStore(builder, res[chan], LLVMBuildGEP(builder, dst_ptr, &index, 1, "")); + if(blend->colormask & (1 << chan)) { + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0); + lp_build_name(res[chan], "res.%c", "rgba"[chan]); + res[chan] = lp_build_select(&bld, mask, res[chan], dst[chan]); + LLVMBuildStore(builder, res[chan], LLVMBuildGEP(builder, dst_ptr, &index, 1, "")); + } } + + lp_build_mask_end(&mask_ctx); + lp_build_flow_destroy(flow); } @@ -462,7 +386,7 @@ generate_fragment(struct llvmpipe_context *lp, LLVMBuilderRef builder; LLVMValueRef x0; LLVMValueRef y0; - struct build_fetch_texel_context sampler; + struct lp_build_sampler_soa *sampler; struct lp_build_interp_soa_context interp; LLVMValueRef fs_mask[LP_MAX_VECTOR_LENGTH]; LLVMValueRef fs_out_color[NUM_CHANNELS][LP_MAX_VECTOR_LENGTH]; @@ -586,8 +510,13 @@ generate_fragment(struct llvmpipe_context *lp, a0_ptr, dadx_ptr, dady_ptr, x0, y0, 2, 0); - memset(&sampler, 0, sizeof sampler); - sampler.context_ptr = context_ptr; +#if 0 + /* C texture sampling */ + sampler = lp_c_sampler_soa_create(context_ptr); +#else + /* code generated texture sampling */ + sampler = lp_llvm_sampler_soa_create(key->sampler, context_ptr); +#endif for(i = 0; i < num_fs; ++i) { LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); @@ -606,7 +535,7 @@ generate_fragment(struct llvmpipe_context *lp, context_ptr, i, &interp, - &sampler, + sampler, &fs_mask[i], out_color, depth_ptr_i); @@ -615,6 +544,8 @@ generate_fragment(struct llvmpipe_context *lp, fs_out_color[chan][i] = out_color[chan]; } + sampler->destroy(sampler); + /* * Convert the fs's output color and mask to fit to the blending type. */ @@ -765,18 +696,45 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe, */ static void make_variant_key(struct llvmpipe_context *lp, + struct lp_fragment_shader *shader, struct lp_fragment_shader_variant_key *key) { + unsigned i; + memset(key, 0, sizeof *key); - memcpy(&key->depth, &lp->depth_stencil->depth, sizeof key->depth); + if(lp->framebuffer.zsbuf && + lp->depth_stencil->depth.enabled) { + key->zsbuf_format = lp->framebuffer.zsbuf->format; + memcpy(&key->depth, &lp->depth_stencil->depth, sizeof key->depth); + } key->alpha.enabled = lp->depth_stencil->alpha.enabled; if(key->alpha.enabled) key->alpha.func = lp->depth_stencil->alpha.func; /* alpha.ref_value is passed in jit_context */ - memcpy(&key->blend, lp->blend, sizeof key->blend); + if(lp->framebuffer.cbufs[0]) { + const struct util_format_description *format_desc; + unsigned chan; + + memcpy(&key->blend, lp->blend, sizeof key->blend); + + format_desc = util_format_description(lp->framebuffer.cbufs[0]->format); + assert(format_desc->layout == UTIL_FORMAT_COLORSPACE_RGB || + format_desc->layout == UTIL_FORMAT_COLORSPACE_SRGB); + + /* mask out color channels not present in the color buffer */ + for(chan = 0; chan < 4; ++chan) { + enum util_format_swizzle swizzle = format_desc->swizzle[chan]; + if(swizzle > 4) + key->blend.colormask &= ~(1 << chan); + } + } + + for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) + if(shader->info.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) + lp_sampler_static_state(&key->sampler[i], lp->texture[i], lp->sampler[i]); } @@ -787,7 +745,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp) struct lp_fragment_shader_variant_key key; struct lp_fragment_shader_variant *variant; - make_variant_key(lp, &key); + make_variant_key(lp, shader, &key); variant = shader->variants; while(variant) { diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index 4fef541b1e..c69d90c723 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -98,6 +98,16 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe, pipe_texture_reference(&llvmpipe->texture[i], tex); lp_tex_tile_cache_set_texture(llvmpipe->tex_cache[i], tex); + + if(tex) { + struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex); + struct lp_jit_texture *jit_tex = &llvmpipe->jit_context.textures[i]; + jit_tex->width = tex->width[0]; + jit_tex->height = tex->height[0]; + jit_tex->stride = lp_tex->stride[0]; + if(!lp_tex->dt) + jit_tex->data = lp_tex->data; + } } llvmpipe->num_textures = num; diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c index 1d192355ee..d8455e5649 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_format.c +++ b/src/gallium/drivers/llvmpipe/lp_test_format.c @@ -119,7 +119,7 @@ add_load_rgba_test(LLVMModuleRef module, lp_build_loop_begin(builder, LLVMConstInt(LLVMInt32Type(), 1, 0), &loop); - rgba = lp_build_load_rgba(builder, format, ptr); + rgba = lp_build_load_rgba_aos(builder, format, ptr); LLVMBuildStore(builder, rgba, rgba_ptr); lp_build_loop_end(builder, LLVMConstInt(LLVMInt32Type(), 4, 0), NULL, &loop); @@ -160,7 +160,7 @@ add_store_rgba_test(LLVMModuleRef module, rgba = LLVMBuildLoad(builder, rgba_ptr, ""); - lp_build_store_rgba(builder, format, ptr, rgba); + lp_build_store_rgba_aos(builder, format, ptr, rgba); LLVMBuildRetVoid(builder); diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.c b/src/gallium/drivers/llvmpipe/lp_tex_cache.c index 23a94b5b0d..773e848242 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_cache.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.c @@ -154,7 +154,7 @@ lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc) if (lpt->timestamp != tc->timestamp) { /* texture was modified, invalidate all cached tiles */ uint i; - _debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp); + debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp); for (i = 0; i < NUM_ENTRIES; i++) { tc->entries[i].addr.bits.invalid = 1; } diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h index 628ec3f1ef..9ad1bde956 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h @@ -29,10 +29,13 @@ #define LP_TEX_SAMPLE_H +#include <llvm-c/Core.h> + #include "tgsi/tgsi_exec.h" struct llvmpipe_tex_tile_cache; +struct lp_sampler_static_state; /** @@ -75,4 +78,24 @@ lp_get_samples(struct tgsi_sampler *tgsi_sampler, float rgba[NUM_CHANNELS][QUAD_SIZE]); +/** + * Texture sampling code generator that just calls lp_get_samples C function + * for the actual sampling computation. + * + * @param context_ptr LLVM value with the pointer to the struct lp_jit_context. + */ +struct lp_build_sampler_soa * +lp_c_sampler_soa_create(LLVMValueRef context_ptr); + + +/** + * Pure-LLVM texture sampling code generator. + * + * @param context_ptr LLVM value with the pointer to the struct lp_jit_context. + */ +struct lp_build_sampler_soa * +lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *key, + LLVMValueRef context_ptr); + + #endif /* LP_TEX_SAMPLE_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c index 94eb6dad5a..9a876f404d 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c @@ -1578,3 +1578,136 @@ out: tgsi_sampler->get_samples( tgsi_sampler, s, t, p, lodbias, rgba ); } + +void PIPE_CDECL +lp_fetch_texel_soa( struct tgsi_sampler **samplers, + uint32_t unit, + float *store ) +{ + struct tgsi_sampler *sampler = samplers[unit]; + +#if 0 + uint j; + + debug_printf("%s sampler: %p (%p) store: %p\n", + __FUNCTION__, + sampler, *sampler, + store ); + + debug_printf("lodbias %f\n", store[12]); + + for (j = 0; j < 4; j++) + debug_printf("sample %d texcoord %f %f\n", + j, + store[0+j], + store[4+j]); +#endif + + { + float rgba[NUM_CHANNELS][QUAD_SIZE]; + sampler->get_samples(sampler, + &store[0], + &store[4], + &store[8], + 0.0f, /*store[12], lodbias */ + rgba); + memcpy(store, rgba, sizeof rgba); + } + +#if 0 + for (j = 0; j < 4; j++) + debug_printf("sample %d result %f %f %f %f\n", + j, + store[0+j], + store[4+j], + store[8+j], + store[12+j]); +#endif +} + + +#include "lp_bld_type.h" +#include "lp_bld_intr.h" +#include "lp_bld_tgsi.h" + + +struct lp_c_sampler_soa +{ + struct lp_build_sampler_soa base; + + LLVMValueRef context_ptr; + + LLVMValueRef samplers_ptr; + + /** Coords/texels store */ + LLVMValueRef store_ptr; +}; + + +static void +lp_c_sampler_soa_destroy(struct lp_build_sampler_soa *sampler) +{ + FREE(sampler); +} + + +static void +lp_c_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *_sampler, + LLVMBuilderRef builder, + union lp_type type, + unsigned unit, + unsigned num_coords, + const LLVMValueRef *coords, + LLVMValueRef lodbias, + LLVMValueRef *texel) +{ + struct lp_c_sampler_soa *sampler = (struct lp_c_sampler_soa *)_sampler; + LLVMTypeRef vec_type = LLVMTypeOf(coords[0]); + LLVMValueRef args[3]; + unsigned i; + + if(!sampler->samplers_ptr) + sampler->samplers_ptr = lp_jit_context_samplers(builder, sampler->context_ptr); + + if(!sampler->store_ptr) + sampler->store_ptr = LLVMBuildArrayAlloca(builder, + vec_type, + LLVMConstInt(LLVMInt32Type(), 4, 0), + "texel_store"); + + for (i = 0; i < num_coords; i++) { + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); + LLVMValueRef coord_ptr = LLVMBuildGEP(builder, sampler->store_ptr, &index, 1, ""); + LLVMBuildStore(builder, coords[i], coord_ptr); + } + + args[0] = sampler->samplers_ptr; + args[1] = LLVMConstInt(LLVMInt32Type(), unit, 0); + args[2] = sampler->store_ptr; + + lp_build_intrinsic(builder, "fetch_texel", LLVMVoidType(), args, 3); + + for (i = 0; i < NUM_CHANNELS; ++i) { + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); + LLVMValueRef texel_ptr = LLVMBuildGEP(builder, sampler->store_ptr, &index, 1, ""); + texel[i] = LLVMBuildLoad(builder, texel_ptr, ""); + } +} + + +struct lp_build_sampler_soa * +lp_c_sampler_soa_create(LLVMValueRef context_ptr) +{ + struct lp_c_sampler_soa *sampler; + + sampler = CALLOC_STRUCT(lp_c_sampler_soa); + if(!sampler) + return NULL; + + sampler->base.destroy = lp_c_sampler_soa_destroy; + sampler->base.emit_fetch_texel = lp_c_sampler_soa_emit_fetch_texel; + sampler->context_ptr = context_ptr; + + return &sampler->base; +} + diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c new file mode 100644 index 0000000000..7d31705d01 --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c @@ -0,0 +1,196 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Texture sampling code generation + * + * This file is nothing more than ugly glue between three largely independent + * entities: + * - TGSI -> LLVM translation (i.e., lp_build_tgsi_soa) + * - texture sampling code generation (i.e., lp_build_sample_soa) + * - LLVM pipe driver + * + * All interesting code is in the functions mentioned above. There is really + * nothing to see here. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + +#include "pipe/p_defines.h" +#include "pipe/p_shader_tokens.h" +#include "lp_bld_debug.h" +#include "lp_bld_type.h" +#include "lp_bld_intr.h" +#include "lp_bld_sample.h" +#include "lp_bld_tgsi.h" +#include "lp_state.h" +#include "lp_tex_sample.h" + + +/** + * This provides the bridge between the sampler state store in lp_jit_context + * and lp_jit_texture and the sampler code generator. It provides the + * texture layout information required by the texture sampler code generator + * in terms of the state stored in lp_jit_context and lp_jit_texture in runtime. + */ +struct llvmpipe_sampler_dynamic_state +{ + struct lp_sampler_dynamic_state base; + + const struct lp_sampler_static_state *static_state; + + LLVMValueRef context_ptr; +}; + + +/** + * This is the bridge between our sampler and the TGSI translator. + */ +struct lp_llvm_sampler_soa +{ + struct lp_build_sampler_soa base; + + struct llvmpipe_sampler_dynamic_state dynamic_state; +}; + + +/** + * Fetch the specified member of the lp_jit_texture structure. + * + * @sa http://llvm.org/docs/GetElementPtr.html + */ +static LLVMValueRef +lp_llvm_texture_member(struct lp_sampler_dynamic_state *base, + LLVMBuilderRef builder, + unsigned unit, + unsigned member_index, + const char *member_name) +{ + struct llvmpipe_sampler_dynamic_state *state = (struct llvmpipe_sampler_dynamic_state *)base; + LLVMValueRef indices[4]; + LLVMValueRef ptr; + LLVMValueRef res; + + assert(unit < PIPE_MAX_SAMPLERS); + + /* context[0] */ + indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0); + /* context[0].textures */ + indices[1] = LLVMConstInt(LLVMInt32Type(), LP_JIT_CONTEXT_TEXTURES_INDEX, 0); + /* context[0].textures[unit] */ + indices[2] = LLVMConstInt(LLVMInt32Type(), unit, 0); + /* context[0].textures[unit].member */ + indices[3] = LLVMConstInt(LLVMInt32Type(), member_index, 0); + + ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), ""); + + res = LLVMBuildLoad(builder, ptr, ""); + + lp_build_name(res, "context.texture%u.%s", unit, member_name); + + return res; +} + + +/** + * Helper macro to instantiate the functions that generate the code to fetch + * the members of lp_jit_texture to fulfill the sampler code generator requests. + * + * This complexity is the price we have to pay to keep the texture sampler code + * generator a reusable module without dependencies to llvmpipe internals. + */ +#define LP_LLVM_TEXTURE_MEMBER(_name, _index) \ + static LLVMValueRef \ + lp_llvm_texture_##_name( struct lp_sampler_dynamic_state *base, \ + LLVMBuilderRef builder, \ + unsigned unit) \ + { \ + return lp_llvm_texture_member(base, builder, unit, _index, #_name ); \ + } + + +LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH) +LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT) +LP_LLVM_TEXTURE_MEMBER(stride, LP_JIT_TEXTURE_STRIDE) +LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA) + + +static void +lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler) +{ + FREE(sampler); +} + + +static void +lp_llvm_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *base, + LLVMBuilderRef builder, + union lp_type type, + unsigned unit, + unsigned num_coords, + const LLVMValueRef *coords, + LLVMValueRef lodbias, + LLVMValueRef *texel) +{ + struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base; + + assert(unit < PIPE_MAX_SAMPLERS); + + lp_build_sample_soa(builder, + &sampler->dynamic_state.static_state[unit], + &sampler->dynamic_state.base, + type, + unit, + num_coords, + coords, + lodbias, + texel); +} + + +struct lp_build_sampler_soa * +lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state, + LLVMValueRef context_ptr) +{ + struct lp_llvm_sampler_soa *sampler; + + sampler = CALLOC_STRUCT(lp_llvm_sampler_soa); + if(!sampler) + return NULL; + + sampler->base.destroy = lp_llvm_sampler_soa_destroy; + sampler->base.emit_fetch_texel = lp_llvm_sampler_soa_emit_fetch_texel; + sampler->dynamic_state.base.width = lp_llvm_texture_width; + sampler->dynamic_state.base.height = lp_llvm_texture_height; + sampler->dynamic_state.base.stride = lp_llvm_texture_stride; + sampler->dynamic_state.base.data_ptr = lp_llvm_texture_data_ptr; + sampler->dynamic_state.static_state = static_state; + sampler->dynamic_state.context_ptr = context_ptr; + + return &sampler->base; +} + diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 03b9243b82..93479a0314 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -148,6 +148,7 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->image_nr = 1; mt->level[0].pitch = *stride; mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + mt->level[0].tile_mode = bo->tile_mode; nouveau_bo_ref(bo, &mt->base.bo); return &mt->base.base; diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index 344c2cf6dd..d294356f75 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -66,7 +66,8 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_data(so, NV50TCL_RT_FORMAT_X8R8G8B8_UNORM); break; } - so_data(so, bo->tile_mode << 4); + so_data(so, nv50_miptree(pt)-> + level[fb->cbufs[i]->level].tile_mode << 4); so_data(so, 0x00000000); so_method(so, tesla, 0x1224, 1); @@ -110,7 +111,8 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_data(so, NV50TCL_ZETA_FORMAT_S8Z24_UNORM); break; } - so_data(so, bo->tile_mode << 4); + so_data(so, nv50_miptree(pt)-> + level[fb->zsbuf->level].tile_mode << 4); so_data(so, 0x00000000); so_method(so, tesla, 0x1538, 1); diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index b266324f58..6bf6f773b0 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -60,13 +60,13 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst) format = nv50_format(ps->format); if (format < 0) return 1; - + if (!bo->tile_flags) { BEGIN_RING(chan, eng2d, mthd, 2); OUT_RING (chan, format); OUT_RING (chan, 1); BEGIN_RING(chan, eng2d, mthd + 0x14, 5); - OUT_RING (chan, mt->level[0].pitch); + OUT_RING (chan, mt->level[ps->level].pitch); OUT_RING (chan, ps->width); OUT_RING (chan, ps->height); OUT_RELOCh(chan, bo, ps->offset, flags); @@ -75,7 +75,7 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst) BEGIN_RING(chan, eng2d, mthd, 5); OUT_RING (chan, format); OUT_RING (chan, 0); - OUT_RING (chan, bo->tile_mode << 4); + OUT_RING (chan, mt->level[ps->level].tile_mode << 4); OUT_RING (chan, 1); OUT_RING (chan, 0); BEGIN_RING(chan, eng2d, mthd + 0x18, 4); diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile index d7a2c8c462..93c2152edc 100644 --- a/src/gallium/drivers/r300/Makefile +++ b/src/gallium/drivers/r300/Makefile @@ -9,6 +9,7 @@ C_SOURCES = \ r300_chipset.c \ r300_clear.c \ r300_context.c \ + r300_debug.c \ r300_emit.c \ r300_flush.c \ r300_fs.c \ diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index da67bc29b8..9cc455135d 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -22,6 +22,9 @@ #include "r300_context.h" +#include "r300_flush.h" +#include "r300_state_invariant.h" + static boolean r300_draw_range_elements(struct pipe_context* pipe, struct pipe_buffer* indexBuffer, unsigned indexSize, @@ -146,6 +149,8 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->context.winsys = (struct pipe_winsys*)r300_winsys; r300->context.screen = r300_screen(screen); + r300_init_debug(r300); + r300->context.destroy = r300_destroy_context; r300->context.clear = r300_clear; diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index f78492d4aa..6c5914baa3 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -211,10 +211,7 @@ struct r300_vertex_format { int fs_tab[16]; }; -static struct pipe_viewport_state r300_viewport_identity = { - .scale = {1.0, 1.0, 1.0, 1.0}, - .translate = {0.0, 0.0, 0.0, 0.0}, -}; +extern struct pipe_viewport_state r300_viewport_identity; struct r300_context { /* Parent class */ @@ -275,6 +272,9 @@ struct r300_context { uint32_t dirty_state; /* Flag indicating whether or not the HW is dirty. */ uint32_t dirty_hw; + + /** Combination of DBG_xxx flags */ + unsigned debug; }; /* Convenience cast wrapper. */ @@ -288,4 +288,40 @@ struct draw_stage* r300_draw_stage(struct r300_context* r300); void r300_init_state_functions(struct r300_context* r300); void r300_init_surface_functions(struct r300_context* r300); +/* Debug functionality. */ + +/** + * Debug flags to disable/enable certain groups of debugging outputs. + * + * \note These may be rather coarse, and the grouping may be impractical. + * If you find, while debugging the driver, that a different grouping + * of these flags would be beneficial, just feel free to change them + * but make sure to update the documentation in r300_debug.c to reflect + * those changes. + */ +/*@{*/ +#define DBG_HELP 0x0000001 +#define DBG_FP 0x0000002 +#define DBG_VP 0x0000004 +#define DBG_CS 0x0000008 +#define DBG_DRAW 0x0000010 +/*@}*/ + +static INLINE boolean DBG_ON(struct r300_context * ctx, unsigned flags) +{ + return (ctx->debug & flags) ? true : false; +} + +static INLINE void DBG(struct r300_context * ctx, unsigned flags, const char * fmt, ...) +{ + if (DBG_ON(ctx, flags)) { + va_list va; + va_start(va, fmt); + debug_vprintf(fmt, va); + va_end(va); + } +} + +void r300_init_debug(struct r300_context * ctx); + #endif /* R300_CONTEXT_H */ diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h index 71b142c0db..0a7e470363 100644 --- a/src/gallium/drivers/r300/r300_cs.h +++ b/src/gallium/drivers/r300/r300_cs.h @@ -49,7 +49,8 @@ (RADEON_CP_PACKET0 | ((count) << 16) | ((register) >> 2)) #define CS_LOCALS(context) \ - struct r300_winsys* cs_winsys = context->winsys; \ + struct r300_context* const cs_context_copy = (context); \ + struct r300_winsys* cs_winsys = cs_context_copy->winsys; \ int cs_count = 0; #define CHECK_CS(size) \ @@ -58,7 +59,7 @@ #define BEGIN_CS(size) do { \ CHECK_CS(size); \ if (VERY_VERBOSE_CS) { \ - debug_printf("r300: BEGIN_CS, count %d, in %s (%s:%d)\n", \ + DBG(cs_context_copy, DBG_CS, "r300: BEGIN_CS, count %d, in %s (%s:%d)\n", \ size, __FUNCTION__, __FILE__, __LINE__); \ } \ cs_winsys->begin_cs(cs_winsys, (size), \ @@ -78,7 +79,7 @@ #define OUT_CS_REG(register, value) do { \ if (VERY_VERBOSE_REGISTERS) \ - debug_printf("r300: writing 0x%08X to register 0x%04X\n", \ + DBG(cs_context_copy, DBG_CS, "r300: writing 0x%08X to register 0x%04X\n", \ value, register); \ assert(register); \ OUT_CS(CP_PACKET0(register, 0)); \ @@ -89,14 +90,14 @@ * not the actual packet0 count! */ #define OUT_CS_REG_SEQ(register, count) do { \ if (VERY_VERBOSE_REGISTERS) \ - debug_printf("r300: writing register sequence of %d to 0x%04X\n", \ + DBG(cs_context_copy, DBG_CS, "r300: writing register sequence of %d to 0x%04X\n", \ count, register); \ assert(register); \ OUT_CS(CP_PACKET0(register, ((count) - 1))); \ } while (0) #define OUT_CS_RELOC(bo, offset, rd, wd, flags) do { \ - debug_printf("r300: writing relocation for buffer %p, offset %d, " \ + DBG(cs_context_copy, DBG_CS, "r300: writing relocation for buffer %p, offset %d, " \ "domains (%d, %d, %d)\n", \ bo, offset, rd, wd, flags); \ assert(bo); \ @@ -107,7 +108,7 @@ #define END_CS do { \ if (VERY_VERBOSE_CS) { \ - debug_printf("r300: END_CS in %s (%s:%d)\n", __FUNCTION__, \ + DBG(cs_context_copy, DBG_CS, "r300: END_CS in %s (%s:%d)\n", __FUNCTION__, \ __FILE__, __LINE__); \ } \ if (cs_count != 0) \ @@ -117,7 +118,7 @@ #define FLUSH_CS do { \ if (VERY_VERBOSE_CS) { \ - debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, \ + DBG(cs_context_copy, DBG_CS, "r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, \ __FILE__, __LINE__); \ } \ cs_winsys->flush_cs(cs_winsys); \ @@ -127,7 +128,7 @@ #define OUT_CS_ONE_REG(register, count) do { \ if (VERY_VERBOSE_REGISTERS) \ - debug_printf("r300: writing data sequence of %d to 0x%04X\n", \ + DBG(cs_context_copy, DBG_CS, "r300: writing data sequence of %d to 0x%04X\n", \ count, register); \ assert(register); \ OUT_CS(CP_PACKET0(register, ((count) - 1)) | RADEON_ONE_REG_WR); \ @@ -141,7 +142,7 @@ } while (0) #define OUT_CS_INDEX_RELOC(bo, offset, count, rd, wd, flags) do { \ - debug_printf("r300: writing relocation for index buffer %p," \ + DBG(cs_context_copy, DBG_CS, "r300: writing relocation for index buffer %p," \ "offset %d\n", bo, offset); \ assert(bo); \ OUT_CS(offset); \ diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c new file mode 100644 index 0000000000..15308dda1d --- /dev/null +++ b/src/gallium/drivers/r300/r300_debug.c @@ -0,0 +1,88 @@ +/* + * Copyright 2009 Nicolai Haehnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_context.h" + +#include <ctype.h> + + +struct debug_option { + const char * name; + unsigned flag; + const char * description; +}; + +static struct debug_option debug_options[] = { + { "help", DBG_HELP, "Helpful meta-information about the driver" }, + { "fp", DBG_FP, "Fragment program handling" }, + { "vp", DBG_VP, "Vertex program handling" }, + { "cs", DBG_CS, "Command submissions" }, + { "draw", DBG_DRAW, "Draw and emit" }, + + { "all", ~0, "Convenience option that enables all debug flags" }, + + /* must be last */ + { 0, 0, 0 } +}; + +void r300_init_debug(struct r300_context * ctx) +{ + const char * options = debug_get_option("RADEON_DEBUG", 0); + boolean printhint = false; + + if (options) { + while(*options) { + if (*options == ' ' || *options == ',') { + options++; + continue; + } + + size_t length = strcspn(options, " ,"); + struct debug_option * opt; + + for(opt = debug_options; opt->name; ++opt) { + if (!strncmp(options, opt->name, length)) { + ctx->debug |= opt->flag; + break; + } + } + + if (!opt->name) { + debug_printf("Unknown debug option: %s\n", options); + printhint = true; + } + + options += length; + } + + if (!ctx->debug) + printhint = true; + } + + if (printhint || ctx->debug & DBG_HELP) { + debug_printf("You can enable debug output by setting the RADEON_DEBUG environment variable\n" + "to a comma-separated list of debug options. Available options are:\n"); + for(struct debug_option * opt = debug_options; opt->name; ++opt) { + debug_printf(" %s: %s\n", opt->name, opt->description); + } + } +} diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index bd4d59e6f1..1bc35c2486 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -25,6 +25,7 @@ #include "r300_emit.h" #include "r300_fs.h" +#include "r300_state_derived.h" #include "r300_vs.h" void r300_emit_blend_state(struct r300_context* r300, @@ -490,7 +491,7 @@ void r300_emit_vertex_buffer(struct r300_context* r300) { CS_LOCALS(r300); - debug_printf("r300: Preparing vertex buffer %p for render, " + DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, " "vertex size %d\n", r300->vbo, r300->vertex_info.vinfo.size); /* Set the pointer to our vertex buffer. The emitted values are this: diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index 350691d592..c4002b8e5d 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -56,6 +56,11 @@ void r500_emit_fragment_program_code(struct r300_context* r300, void r300_emit_fb_state(struct r300_context* r300, struct pipe_framebuffer_state* fb); +void r300_emit_query_begin(struct r300_context* r300, + struct r300_query* query); +void r300_emit_query_end(struct r300_context* r300, + struct r300_query* query); + void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs); void r300_emit_rs_block_state(struct r300_context* r300, diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 36463b9a2e..a0e848a59a 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -96,7 +96,7 @@ void r300_translate_fragment_shader(struct r300_context* r300, memset(&compiler, 0, sizeof(compiler)); rc_init(&compiler.Base); - compiler.Base.Debug = 1; + compiler.Base.Debug = DBG_ON(r300, DBG_FP); compiler.code = &fs->code; compiler.is_r500 = r300_screen(r300->context.screen)->caps->is_r500; diff --git a/src/gallium/drivers/r300/r300_query.c b/src/gallium/drivers/r300/r300_query.c index 1d5185b417..2880d34877 100644 --- a/src/gallium/drivers/r300/r300_query.c +++ b/src/gallium/drivers/r300/r300_query.c @@ -22,6 +22,8 @@ #include "r300_query.h" +#include "r300_emit.h" + static struct pipe_query* r300_create_query(struct pipe_context* pipe, unsigned query_type) { diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index cd458d019a..d05a736dd9 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -26,6 +26,7 @@ #include "r300_cs.h" #include "r300_context.h" +#include "r300_emit.h" #include "r300_reg.h" #include "r300_state_derived.h" @@ -34,7 +35,7 @@ struct r300_render { /* Parent class */ struct vbuf_render base; - + /* Pipe context */ struct r300_context* r300; @@ -77,7 +78,7 @@ static boolean r300_render_allocate_vertices(struct vbuf_render* render, if (r300render->vbo && (size > r300render->vbo_alloc_size)) { pipe_buffer_reference(&r300render->vbo, NULL); } - + if (!r300render->vbo) { r300render->vbo = pipe_buffer_create(screen, 64, @@ -184,7 +185,7 @@ static void r300_render_draw_arrays(struct vbuf_render* render, prepare_render(r300render, count); - debug_printf("r300: Doing vbuf render, count %d\n", count); + DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count); BEGIN_CS(2); OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0); @@ -233,7 +234,8 @@ static void r300_render_draw(struct vbuf_render* render, OUT_CS_INDEX_RELOC(index_buffer, 0, count, RADEON_GEM_DOMAIN_GTT, 0, 0); END_CS; */ - BEGIN_CS(2 + (count+1)/2); + BEGIN_CS(4 + (count+1)/2); + OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count); OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2); OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | r300render->hwprim); diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index c16cadd040..88cb9af6fb 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -20,10 +20,11 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#include "util/u_debug.h" #include "util/u_math.h" #include "util/u_pack_color.h" -#include "util/u_debug.h" +#include "tgsi/tgsi_parse.h" #include "pipe/p_config.h" #include "pipe/internal/p_winsys_screen.h" @@ -429,6 +430,9 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) r300->rs_state = rs; r300->dirty_state |= R300_NEW_RASTERIZER; + r300->dirty_state |= R300_NEW_RS_BLOCK; + r300->dirty_state |= R300_NEW_SCISSOR; + r300->dirty_state |= R300_NEW_VIEWPORT; } /* Free rasterizer state. */ diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index c01e61a9b1..5f6b225d34 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -23,6 +23,7 @@ #include "r300_state_derived.h" #include "r300_fs.h" +#include "r300_state_inlines.h" #include "r300_vs.h" /* r300_state_derived: Various bits of state which are dependent upon @@ -195,13 +196,13 @@ static void r300_vertex_psc(struct r300_context* r300, * and not on attrib information. */ if (r300screen->caps->has_tcl) { attrib_count = r300->vs->info.num_inputs; - debug_printf("r300: routing %d attribs in psc for vs\n", + DBG(r300, DBG_DRAW, "r300: routing %d attribs in psc for vs\n", attrib_count); } else { attrib_count = vinfo->num_attribs; - debug_printf("r300: attrib count: %d\n", attrib_count); + DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count); for (i = 0; i < attrib_count; i++) { - debug_printf("r300: attrib: offset %d, interp %d, size %d," + DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d," " tab %d\n", vinfo->attrib[i].src_index, vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, tab[i]); @@ -299,18 +300,18 @@ static void r300_update_fs_tab(struct r300_context* r300) } /* Now that we know where everything is... */ - debug_printf("r300: fp input count: %d\n", info->num_inputs); + DBG(r300, DBG_DRAW, "r300: fp input count: %d\n", info->num_inputs); for (i = 0; i < info->num_inputs; i++) { switch (tab[i]) { case INTERP_LINEAR: - debug_printf("r300: attrib: " + DBG(r300, DBG_DRAW, "r300: attrib: " "stack offset %d, color, tab %d\n", i, cols_emitted); tab[i] = cols_emitted; cols_emitted++; break; case INTERP_PERSPECTIVE: - debug_printf("r300: attrib: " + DBG(r300, DBG_DRAW, "r300: attrib: " "stack offset %d, texcoord, tab %d\n", i, cols + texs); tab[i] = cols + texs; diff --git a/src/gallium/drivers/r300/r300_state_derived.h b/src/gallium/drivers/r300/r300_state_derived.h index 63ae8eb8d0..71a4a47b00 100644 --- a/src/gallium/drivers/r300/r300_state_derived.h +++ b/src/gallium/drivers/r300/r300_state_derived.h @@ -23,11 +23,7 @@ #ifndef R300_STATE_DERIVED_H #define R300_STATE_DERIVED_H -#include "draw/draw_vertex.h" - -#include "r300_context.h" -#include "r300_reg.h" -#include "r300_state_inlines.h" +struct r300_context; void r300_update_derived_state(struct r300_context* r300); diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c index 7d822fec48..3865730d63 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.c +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -23,6 +23,12 @@ #include "r300_state_invariant.h" + +struct pipe_viewport_state r300_viewport_identity = { + .scale = {1.0, 1.0, 1.0, 1.0}, + .translate = {0.0, 0.0, 0.0, 0.0}, +}; + /* Calculate and emit invariant state. This is data that the 3D engine * will probably want at the beginning of every CS, but it's not currently * handled by any CSO setup, and in addition it doesn't really change much. diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index 2cb903bba2..12a6e37be6 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -116,7 +116,7 @@ void r300_translate_vertex_shader(struct r300_context* r300, /* Setup the compiler */ rc_init(&compiler.Base); - compiler.Base.Debug = 1; + compiler.Base.Debug = DBG_ON(r300, DBG_VP); compiler.code = &vs->code; compiler.UserData = vs; diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c index c708ac3170..15c955450d 100644 --- a/src/gallium/state_trackers/xorg/xorg_composite.c +++ b/src/gallium/state_trackers/xorg/xorg_composite.c @@ -4,6 +4,7 @@ #include "cso_cache/cso_context.h" #include "util/u_draw_quad.h" +#include "util/u_math.h" #include "pipe/p_inlines.h" @@ -40,9 +41,25 @@ static const struct xorg_composite_blend xorg_blends[] = { PIPE_BLENDFACTOR_INV_SRC_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA }, }; + static INLINE void -pixel_to_float4(PictFormatPtr format, - CARD32 pixel, float *color) +pixel_to_float4(Pixel pixel, float *color) +{ + CARD32 r, g, b, a; + + a = (pixel >> 24) & 0xff; + r = (pixel >> 16) & 0xff; + g = (pixel >> 8) & 0xff; + b = (pixel >> 0) & 0xff; + color[0] = ((float)r) / 255.; + color[1] = ((float)g) / 255.; + color[2] = ((float)b) / 255.; + color[3] = ((float)a) / 255.; +} + +static INLINE void +render_pixel_to_float4(PictFormatPtr format, + CARD32 pixel, float *color) { CARD32 r, g, b, a; @@ -148,7 +165,7 @@ setup_vertex_data0(struct exa_context *ctx, setup_vertex0(vertices[3], dstX, dstY + height, ctx->solid_color); - return pipe_user_buffer_create(ctx->ctx->screen, + return pipe_user_buffer_create(ctx->pipe->screen, vertices, sizeof(vertices)); } @@ -194,12 +211,39 @@ setup_vertex_data1(struct exa_context *ctx, setup_vertex1(vertices[3], dstX, dstY + height, s0, t1); - return pipe_user_buffer_create(ctx->ctx->screen, + return pipe_user_buffer_create(ctx->pipe->screen, + vertices, + sizeof(vertices)); +} + +static struct pipe_buffer * +setup_vertex_data_tex(struct exa_context *ctx, + float x0, float y0, float x1, float y1, + float s0, float t0, float s1, float t1, + float z) +{ + float vertices[4][2][4]; + + /* 1st vertex */ + setup_vertex1(vertices[0], x0, y0, + s0, t0); + /* 2nd vertex */ + setup_vertex1(vertices[1], x1, y0, + s1, t0); + /* 3rd vertex */ + setup_vertex1(vertices[2], x1, y1, + s1, t1); + /* 4th vertex */ + setup_vertex1(vertices[3], x0, y1, + s0, t1); + + return pipe_user_buffer_create(ctx->pipe->screen, vertices, sizeof(vertices)); } + static INLINE void setup_vertex2(float vertex[3][4], float x, float y, float s0, float t0, float s1, float t1) @@ -253,7 +297,7 @@ setup_vertex_data2(struct exa_context *ctx, setup_vertex2(vertices[3], dstX, dstY + height, st0[0], st0[3], st1[0], st1[3]); - return pipe_user_buffer_create(ctx->ctx->screen, + return pipe_user_buffer_create(ctx->pipe->screen, vertices, sizeof(vertices)); } @@ -291,16 +335,20 @@ boolean xorg_composite_accelerated(int op, } static void -bind_framebuffer_state(struct exa_context *exa, PicturePtr pDstPicture, - struct exa_pixmap_priv *pDst) +bind_clip_state(struct exa_context *exa) +{ +} + +static void +bind_framebuffer_state(struct exa_context *exa, struct exa_pixmap_priv *pDst) { unsigned i; struct pipe_framebuffer_state state; struct pipe_surface *surface = exa_gpu_surface(exa, pDst); memset(&state, 0, sizeof(struct pipe_framebuffer_state)); - state.width = pDstPicture->pDrawable->width; - state.height = pDstPicture->pDrawable->height; + state.width = pDst->tex->width[0]; + state.height = pDst->tex->height[0]; state.nr_cbufs = 1; state.cbufs[0] = surface; @@ -338,10 +386,12 @@ set_viewport(struct exa_context *exa, int width, int height, } static void -bind_viewport_state(struct exa_context *exa, PicturePtr pDstPicture) +bind_viewport_state(struct exa_context *exa, struct exa_pixmap_priv *pDst) { - int width = pDstPicture->pDrawable->width; - int height = pDstPicture->pDrawable->height; + int width = pDst->tex->width[0]; + int height = pDst->tex->height[0]; + + debug_printf("Bind viewport (%d, %d)\n", width, height); set_viewport(exa, width, height, Y0_TOP); } @@ -350,7 +400,8 @@ static void bind_blend_state(struct exa_context *exa, int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture) { - boolean component_alpha = pSrcPicture->componentAlpha; + boolean component_alpha = (pSrcPicture) ? + pSrcPicture->componentAlpha : FALSE; struct xorg_composite_blend blend_opt; struct pipe_blend_state blend; @@ -390,14 +441,17 @@ bind_shaders(struct exa_context *exa, int op, unsigned vs_traits = 0, fs_traits = 0; struct xorg_shader shader; + exa->has_solid_color = FALSE; + if (pSrcPicture) { if (pSrcPicture->pSourcePict) { if (pSrcPicture->pSourcePict->type == SourcePictTypeSolidFill) { fs_traits |= FS_SOLID_FILL; vs_traits |= VS_SOLID_FILL; - pixel_to_float4(pSrcPicture->pFormat, - pSrcPicture->pSourcePict->solidFill.color, - exa->solid_color); + render_pixel_to_float4(pSrcPicture->pFormat, + pSrcPicture->pSourcePict->solidFill.color, + exa->solid_color); + exa->has_solid_color = TRUE; } else { debug_assert("!gradients not supported"); } @@ -478,15 +532,15 @@ setup_vs_constant_buffer(struct exa_context *exa, struct pipe_constant_buffer *cbuf = &exa->vs_const_buffer; pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(exa->ctx->screen, 16, + cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, param_bytes); if (cbuf->buffer) { - pipe_buffer_write(exa->ctx->screen, cbuf->buffer, + pipe_buffer_write(exa->pipe->screen, cbuf->buffer, 0, param_bytes, vs_consts); } - exa->ctx->set_constant_buffer(exa->ctx, PIPE_SHADER_VERTEX, 0, cbuf); + exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_VERTEX, 0, cbuf); } @@ -500,22 +554,22 @@ setup_fs_constant_buffer(struct exa_context *exa) struct pipe_constant_buffer *cbuf = &exa->fs_const_buffer; pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(exa->ctx->screen, 16, + cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, param_bytes); if (cbuf->buffer) { - pipe_buffer_write(exa->ctx->screen, cbuf->buffer, + pipe_buffer_write(exa->pipe->screen, cbuf->buffer, 0, param_bytes, fs_consts); } - exa->ctx->set_constant_buffer(exa->ctx, PIPE_SHADER_FRAGMENT, 0, cbuf); + exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); } static void -setup_constant_buffers(struct exa_context *exa, PicturePtr pDstPicture) +setup_constant_buffers(struct exa_context *exa, struct exa_pixmap_priv *pDst) { - int width = pDstPicture->pDrawable->width; - int height = pDstPicture->pDrawable->height; + int width = pDst->tex->width[0]; + int height = pDst->tex->height[0]; setup_vs_constant_buffer(exa, width, height); setup_fs_constant_buffer(exa); @@ -530,15 +584,15 @@ boolean xorg_composite_bind_state(struct exa_context *exa, struct exa_pixmap_priv *pMask, struct exa_pixmap_priv *pDst) { - bind_framebuffer_state(exa, pDstPicture, pDst); - bind_viewport_state(exa, pDstPicture); + bind_framebuffer_state(exa, pDst); + bind_viewport_state(exa, pDst); bind_blend_state(exa, op, pSrcPicture, pMaskPicture); bind_rasterizer_state(exa); bind_shaders(exa, op, pSrcPicture, pMaskPicture); bind_samplers(exa, op, pSrcPicture, pMaskPicture, pDstPicture, pSrc, pMask, pDst); - - setup_constant_buffers(exa, pDstPicture); + bind_clip_state(exa); + setup_constant_buffers(exa, pDst); return FALSE; } @@ -548,7 +602,7 @@ void xorg_composite(struct exa_context *exa, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int width, int height) { - struct pipe_context *pipe = exa->ctx; + struct pipe_context *pipe = exa->pipe; struct pipe_buffer *buf = 0; if (exa->num_bound_samplers == 0 ) { /* solid fill */ @@ -573,12 +627,393 @@ void xorg_composite(struct exa_context *exa, } if (buf) { + int num_attribs = 1; /*pos*/ + num_attribs += exa->num_bound_samplers; + if (exa->has_solid_color) + ++num_attribs; + util_draw_vertex_buffer(pipe, buf, 0, PIPE_PRIM_TRIANGLE_FAN, 4, /* verts */ - 1 + exa->num_bound_samplers); /* attribs/vert */ + num_attribs); /* attribs/vert */ pipe_buffer_reference(&buf, NULL); } } +boolean xorg_solid_bind_state(struct exa_context *exa, + struct exa_pixmap_priv *pixmap, + Pixel fg) +{ + unsigned vs_traits, fs_traits; + struct xorg_shader shader; + + pixel_to_float4(fg, exa->solid_color); + exa->has_solid_color = TRUE; + + exa->solid_color[3] = 1.f; + + debug_printf("Color Pixel=(%d, %d, %d, %d), RGBA=(%f, %f, %f, %f)\n", + (fg >> 24) & 0xff, (fg >> 16) & 0xff, + (fg >> 8) & 0xff, (fg >> 0) & 0xff, + exa->solid_color[0], exa->solid_color[1], + exa->solid_color[2], exa->solid_color[3]); + +#if 0 + exa->solid_color[0] = 1.f; + exa->solid_color[1] = 0.f; + exa->solid_color[2] = 0.f; + exa->solid_color[3] = 1.f; +#endif + + vs_traits = VS_SOLID_FILL; + fs_traits = FS_SOLID_FILL; + + bind_framebuffer_state(exa, pixmap); + bind_viewport_state(exa, pixmap); + bind_rasterizer_state(exa); + bind_blend_state(exa, PictOpSrc, NULL, NULL); + setup_constant_buffers(exa, pixmap); + bind_clip_state(exa); + + shader = xorg_shaders_get(exa->shaders, vs_traits, fs_traits); + cso_set_vertex_shader_handle(exa->cso, shader.vs); + cso_set_fragment_shader_handle(exa->cso, shader.fs); + + return FALSE; +} + +void xorg_solid(struct exa_context *exa, + struct exa_pixmap_priv *pixmap, + int x0, int y0, int x1, int y1) +{ + struct pipe_context *pipe = exa->pipe; + struct pipe_buffer *buf = 0; + float vertices[4][2][4]; + + x0 = 10; y0 = 10; + x1 = 300; y1 = 300; + + /* 1st vertex */ + setup_vertex0(vertices[0], x0, y0, + exa->solid_color); + /* 2nd vertex */ + setup_vertex0(vertices[1], x1, y0, + exa->solid_color); + /* 3rd vertex */ + setup_vertex0(vertices[2], x1, y1, + exa->solid_color); + /* 4th vertex */ + setup_vertex0(vertices[3], x0, y1, + exa->solid_color); + + buf = pipe_user_buffer_create(exa->pipe->screen, + vertices, + sizeof(vertices)); + + + if (buf) { + debug_printf("Drawing buf is %p\n", buf); + util_draw_vertex_buffer(pipe, buf, 0, + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ + + pipe_buffer_reference(&buf, NULL); + } +} + + +static INLINE void shift_rectx(float coords[4], + const float *bounds, + const float shift) +{ + coords[0] += shift; + coords[2] -= shift; + if (bounds) { + coords[2] = MIN2(coords[2], bounds[2]); + /* bound x/y + width/height */ + if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) { + coords[2] = (bounds[0] + bounds[2]) - coords[0]; + } + } +} + +static INLINE void shift_recty(float coords[4], + const float *bounds, + const float shift) +{ + coords[1] += shift; + coords[3] -= shift; + if (bounds) { + coords[3] = MIN2(coords[3], bounds[3]); + if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) { + coords[3] = (bounds[1] + bounds[3]) - coords[1]; + } + } +} + +static INLINE void bound_rect(float coords[4], + const float bounds[4], + float shift[4]) +{ + /* if outside the bounds */ + if (coords[0] > (bounds[0] + bounds[2]) || + coords[1] > (bounds[1] + bounds[3]) || + (coords[0] + coords[2]) < bounds[0] || + (coords[1] + coords[3]) < bounds[1]) { + coords[0] = 0.f; + coords[1] = 0.f; + coords[2] = 0.f; + coords[3] = 0.f; + shift[0] = 0.f; + shift[1] = 0.f; + return; + } + + /* bound x */ + if (coords[0] < bounds[0]) { + shift[0] = bounds[0] - coords[0]; + coords[2] -= shift[0]; + coords[0] = bounds[0]; + } else + shift[0] = 0.f; + + /* bound y */ + if (coords[1] < bounds[1]) { + shift[1] = bounds[1] - coords[1]; + coords[3] -= shift[1]; + coords[1] = bounds[1]; + } else + shift[1] = 0.f; + + shift[2] = bounds[2] - coords[2]; + shift[3] = bounds[3] - coords[3]; + /* bound width/height */ + coords[2] = MIN2(coords[2], bounds[2]); + coords[3] = MIN2(coords[3], bounds[3]); + + /* bound x/y + width/height */ + if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) { + coords[2] = (bounds[0] + bounds[2]) - coords[0]; + } + if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) { + coords[3] = (bounds[1] + bounds[3]) - coords[1]; + } + + /* if outside the bounds */ + if ((coords[0] + coords[2]) < bounds[0] || + (coords[1] + coords[3]) < bounds[1]) { + coords[0] = 0.f; + coords[1] = 0.f; + coords[2] = 0.f; + coords[3] = 0.f; + return; + } +} + +static INLINE void sync_size(float *src_loc, float *dst_loc) +{ + src_loc[2] = MIN2(src_loc[2], dst_loc[2]); + src_loc[3] = MIN2(src_loc[3], dst_loc[3]); + dst_loc[2] = src_loc[2]; + dst_loc[3] = src_loc[3]; +} + + +static void renderer_copy_texture(struct exa_context *exa, + struct pipe_texture *src, + float sx1, float sy1, + float sx2, float sy2, + struct pipe_texture *dst, + float dx1, float dy1, + float dx2, float dy2) +{ + struct pipe_context *pipe = exa->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_buffer *buf; + struct pipe_surface *dst_surf = screen->get_tex_surface( + screen, dst, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + struct pipe_framebuffer_state fb; + float s0, t0, s1, t1; + struct xorg_shader shader; + + assert(src->width[0] != 0); + assert(src->height[0] != 0); + assert(dst->width[0] != 0); + assert(dst->height[0] != 0); + +#if 0 + debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n", + sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2); +#endif + +#if 1 + s0 = sx1 / src->width[0]; + s1 = sx2 / src->width[0]; + t0 = sy1 / src->height[0]; + t1 = sy2 / src->height[0]; +#else + s0 = 0; + s1 = 1; + t0 = 0; + t1 = 1; +#endif + + assert(screen->is_format_supported(screen, dst_surf->format, PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); + + /* save state (restored below) */ + cso_save_blend(exa->cso); + cso_save_samplers(exa->cso); + cso_save_sampler_textures(exa->cso); + cso_save_framebuffer(exa->cso); + cso_save_fragment_shader(exa->cso); + cso_save_vertex_shader(exa->cso); + + cso_save_viewport(exa->cso); + + + /* set misc state we care about */ + { + struct pipe_blend_state blend; + memset(&blend, 0, sizeof(blend)); + blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.colormask = PIPE_MASK_RGBA; + cso_set_blend(exa->cso, &blend); + } + + /* sampler */ + { + struct pipe_sampler_state sampler; + memset(&sampler, 0, sizeof(sampler)); + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.normalized_coords = 1; + cso_single_sampler(exa->cso, 0, &sampler); + cso_single_sampler_done(exa->cso); + } + + set_viewport(exa, dst_surf->width, dst_surf->height, Y0_TOP); + + /* texture */ + cso_set_sampler_textures(exa->cso, 1, &src); + + /* shaders */ + shader = xorg_shaders_get(exa->shaders, + VS_COMPOSITE, + FS_COMPOSITE); + cso_set_vertex_shader_handle(exa->cso, shader.vs); + cso_set_fragment_shader_handle(exa->cso, shader.fs); + + /* drawing dest */ + memset(&fb, 0, sizeof(fb)); + fb.width = dst_surf->width; + fb.height = dst_surf->height; + fb.nr_cbufs = 1; + fb.cbufs[0] = dst_surf; + { + int i; + for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i) + fb.cbufs[i] = 0; + } + cso_set_framebuffer(exa->cso, &fb); + + /* draw quad */ + buf = setup_vertex_data_tex(exa, + dx1, dy1, + dx2, dy2, + s0, t0, s1, t1, + 0.0f); + + if (buf) { + util_draw_vertex_buffer(exa->pipe, buf, 0, + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ + + pipe_buffer_reference(&buf, NULL); + } + + /* restore state we changed */ + cso_restore_blend(exa->cso); + cso_restore_samplers(exa->cso); + cso_restore_sampler_textures(exa->cso); + cso_restore_framebuffer(exa->cso); + cso_restore_vertex_shader(exa->cso); + cso_restore_fragment_shader(exa->cso); + cso_restore_viewport(exa->cso); + + pipe_surface_reference(&dst_surf, NULL); +} + +void xorg_copy_pixmap(struct exa_context *ctx, + struct exa_pixmap_priv *dst_priv, int dx, int dy, + struct exa_pixmap_priv *src_priv, int sx, int sy, + int width, int height) +{ + float dst_loc[4], src_loc[4]; + float dst_bounds[4], src_bounds[4]; + float src_shift[4], dst_shift[4], shift[4]; + struct pipe_texture *dst = dst_priv->tex; + struct pipe_texture *src = src_priv->tex; + + dst_loc[0] = dx; + dst_loc[1] = dy; + dst_loc[2] = width; + dst_loc[3] = height; + dst_bounds[0] = 0.f; + dst_bounds[1] = 0.f; + dst_bounds[2] = dst->width[0]; + dst_bounds[3] = dst->height[0]; + + src_loc[0] = sx; + src_loc[1] = sy; + src_loc[2] = width; + src_loc[3] = height; + src_bounds[0] = 0.f; + src_bounds[1] = 0.f; + src_bounds[2] = src->width[0]; + src_bounds[3] = src->height[0]; + + bound_rect(src_loc, src_bounds, src_shift); + bound_rect(dst_loc, dst_bounds, dst_shift); + shift[0] = src_shift[0] - dst_shift[0]; + shift[1] = src_shift[1] - dst_shift[1]; + + if (shift[0] < 0) + shift_rectx(src_loc, src_bounds, -shift[0]); + else + shift_rectx(dst_loc, dst_bounds, shift[0]); + + if (shift[1] < 0) + shift_recty(src_loc, src_bounds, -shift[1]); + else + shift_recty(dst_loc, dst_bounds, shift[1]); + + sync_size(src_loc, dst_loc); + + if (src_loc[2] >= 0 && src_loc[3] >= 0 && + dst_loc[2] >= 0 && dst_loc[3] >= 0) { + renderer_copy_texture(ctx, + src, + src_loc[0], + src_loc[1] + src_loc[3], + src_loc[0] + src_loc[2], + src_loc[1], + dst, + dst_loc[0], + dst_loc[1] + dst_loc[3], + dst_loc[0] + dst_loc[2], + dst_loc[1]); + } +} + diff --git a/src/gallium/state_trackers/xorg/xorg_composite.h b/src/gallium/state_trackers/xorg/xorg_composite.h index 17dfcb199e..e73f1c704a 100644 --- a/src/gallium/state_trackers/xorg/xorg_composite.h +++ b/src/gallium/state_trackers/xorg/xorg_composite.h @@ -22,4 +22,16 @@ void xorg_composite(struct exa_context *exa, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int width, int height); +boolean xorg_solid_bind_state(struct exa_context *exa, + struct exa_pixmap_priv *pixmap, + Pixel fg); +void xorg_solid(struct exa_context *exa, + struct exa_pixmap_priv *pixmap, + int x0, int y0, int x1, int y1); + +void xorg_copy_pixmap(struct exa_context *ctx, + struct exa_pixmap_priv *dst, int dx, int dy, + struct exa_pixmap_priv *src, int sx, int sy, + int width, int height); + #endif diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c index 6431a0fe25..8a362596c7 100644 --- a/src/gallium/state_trackers/xorg/xorg_dri2.c +++ b/src/gallium/state_trackers/xorg/xorg_dri2.c @@ -118,6 +118,7 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format) } if (!tex) { + exaMoveInPixmap(private->pPixmap); xorg_exa_set_shared_usage(private->pPixmap); pScreen->ModifyPixmapHeader(private->pPixmap, 0, 0, 0, 0, 0, NULL); tex = xorg_exa_get_texture(private->pPixmap); diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c index a17a71f23a..312dab1544 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.c +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -82,6 +82,25 @@ exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp) } } +static void +xorg_exa_init_state(struct exa_context *exa) +{ + struct pipe_depth_stencil_alpha_state dsa; + + /* set common initial clip state */ + memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state)); + cso_set_depth_stencil_alpha(exa->cso, &dsa); +} + +static void +xorg_exa_common_done(struct exa_context *exa) +{ + exa->copy.src = NULL; + exa->copy.dst = NULL; + exa->has_solid_color = FALSE; + exa->num_bound_samplers = 0; +} + /* * Static exported EXA functions */ @@ -111,9 +130,9 @@ ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst, if (!priv || !priv->tex) return FALSE; - if (exa->ctx->is_texture_referenced(exa->ctx, priv->tex, 0, 0) & + if (exa->pipe->is_texture_referenced(exa->pipe, priv->tex, 0, 0) & PIPE_REFERENCED_FOR_WRITE) - exa->ctx->flush(exa->ctx, 0, NULL); + exa->pipe->flush(exa->pipe, 0, NULL); transfer = exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0, PIPE_TRANSFER_READ, x, y, w, h); @@ -178,9 +197,9 @@ ExaPrepareAccess(PixmapPtr pPix, int index) if (priv->map_count++ == 0) { - if (exa->ctx->is_texture_referenced(exa->ctx, priv->tex, 0, 0) & + if (exa->pipe->is_texture_referenced(exa->pipe, priv->tex, 0, 0) & PIPE_REFERENCED_FOR_WRITE) - exa->ctx->flush(exa->ctx, 0, NULL); + exa->pipe->flush(exa->pipe, 0, NULL); priv->map_transfer = exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0, @@ -231,15 +250,22 @@ ExaDone(PixmapPtr pPixmap) if (!priv) return; - if (priv->src_surf) - exa->scrn->tex_surface_destroy(priv->src_surf); - priv->src_surf = NULL; +#if 1 + xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, NULL); +#else + xorg_finish(exa); +#endif + xorg_exa_common_done(exa); } static void ExaDoneComposite(PixmapPtr pPixmap) { + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + xorg_exa_common_done(exa); } static Bool @@ -250,6 +276,7 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg) struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); struct exa_context *exa = ms->exa; + debug_printf("ExaPrepareSolid - test\n"); if (pPixmap->drawable.depth < 15) return FALSE; @@ -262,12 +289,11 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg) if (alu != GXcopy) return FALSE; - if (!exa->ctx || !exa->ctx->surface_fill) + if (!exa->pipe) return FALSE; - priv->color = fg; - - return TRUE; + debug_printf(" ExaPrepareSolid(0x%x)\n", fg); + return xorg_solid_bind_state(exa, priv, fg); } static void @@ -277,12 +303,18 @@ ExaSolid(PixmapPtr pPixmap, int x0, int y0, int x1, int y1) modesettingPtr ms = modesettingPTR(pScrn); struct exa_context *exa = ms->exa; struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); - struct pipe_surface *surf = exa_gpu_surface(exa, priv); - exa->ctx->surface_fill(exa->ctx, surf, x0, y0, x1 - x0, y1 - y0, - priv->color); + debug_printf("\tExaSolid(%d, %d, %d, %d)\n", x0, y0, x1, y1); - exa->scrn->tex_surface_destroy(surf); +#if 0 + if (x0 == 0 && y0 == 0 && + x1 == priv->tex->width[0] && + y1 == priv->tex->height[0]) { + exa->ctx->clear(exa->ctx, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, + exa->solid_color, 1., 0); + } else +#endif + xorg_solid(exa, priv, x0, y0, x1, y1) ; } static Bool @@ -295,6 +327,8 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir, struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap); struct exa_pixmap_priv *src_priv = exaGetPixmapDriverPrivate(pSrcPixmap); + debug_printf("ExaPrepareCopy\n"); + if (alu != GXcopy) return FALSE; @@ -310,27 +344,33 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir, if (!priv->tex || !src_priv->tex) return FALSE; - if (!exa->ctx || !exa->ctx->surface_copy) + if (!exa->pipe) return FALSE; - priv->src_surf = exa_gpu_surface(exa, src_priv); + exa->copy.src = src_priv; + exa->copy.dst = priv; - return TRUE; + /*XXX disabled until some issues with syncing are fixed */ + return FALSE; } static void ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY, int width, int height) { - ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum]; - modesettingPtr ms = modesettingPTR(pScrn); - struct exa_context *exa = ms->exa; - struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap); - struct pipe_surface *surf = exa_gpu_surface(exa, priv); + ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap); + + debug_printf("\tExaCopy(srcx=%d, srcy=%d, dstX=%d, dstY=%d, w=%d, h=%d)\n", + srcX, srcY, dstX, dstY, width, height); - exa->ctx->surface_copy(exa->ctx, surf, dstX, dstY, priv->src_surf, - srcX, srcY, width, height); - exa->scrn->tex_surface_destroy(surf); + debug_assert(priv == exa->copy.dst); + + xorg_copy_pixmap(exa, exa->copy.dst, dstX, dstY, + exa->copy.src, srcX, srcY, + width, height); } static Bool @@ -342,6 +382,8 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture, modesettingPtr ms = modesettingPTR(pScrn); struct exa_context *exa = ms->exa; + debug_printf("ExaPrepareComposite\n"); + return xorg_composite_bind_state(exa, op, pSrcPicture, pMaskPicture, pDstPicture, exaGetPixmapDriverPrivate(pSrc), @@ -358,6 +400,8 @@ ExaComposite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY, struct exa_context *exa = ms->exa; struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDst); + debug_printf("\tExaComposite\n"); + xorg_composite(exa, priv, srcX, srcY, maskX, maskY, dstX, dstY, width, height); } @@ -537,16 +581,16 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, if (priv->tex) { struct pipe_surface *dst_surf; + struct pipe_surface *src_surf; dst_surf = exa->scrn->get_tex_surface(exa->scrn, texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); - priv->src_surf = exa_gpu_surface(exa, priv); - exa->ctx->surface_copy(exa->ctx, dst_surf, 0, 0, priv->src_surf, - 0, 0, min(width, texture->width[0]), - min(height, texture->height[0])); + src_surf = exa_gpu_surface(exa, priv); + exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf, + 0, 0, min(width, texture->width[0]), + min(height, texture->height[0])); exa->scrn->tex_surface_destroy(dst_surf); - exa->scrn->tex_surface_destroy(priv->src_surf); - priv->src_surf = NULL; + exa->scrn->tex_surface_destroy(src_surf); } else if (pPixmap->devPrivate.ptr) { struct pipe_transfer *transfer; @@ -563,6 +607,9 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, pPixmap->devKind, 0, 0); exa->scrn->transfer_unmap(exa->scrn, transfer); exa->scrn->tex_transfer_destroy(transfer); + + xfree(pPixmap->devPrivate.ptr); + pPixmap->devPrivate.ptr = NULL; } } #ifdef DRM_MODE_FEATURE_DIRTYFB @@ -611,8 +658,8 @@ xorg_exa_close(ScrnInfoPtr pScrn) cso_destroy_context(exa->cso); } - if (exa->ctx) - exa->ctx->destroy(exa->ctx); + if (exa->pipe) + exa->pipe->destroy(exa->pipe); exaDriverFini(pScrn->pScreen); xfree(exa); @@ -645,6 +692,12 @@ xorg_exa_init(ScrnInfoPtr pScrn) pExa->pixmapOffsetAlign = 0; pExa->pixmapPitchAlign = 1; pExa->flags = EXA_OFFSCREEN_PIXMAPS | EXA_HANDLES_PIXMAPS; +#ifdef EXA_SUPPORTS_PREPARE_AUX + pExa->flags |= EXA_SUPPORTS_PREPARE_AUX; +#endif +#ifdef EXA_MIXED_PIXMAPS + pExa->flags |= EXA_MIXED_PIXMAPS; +#endif pExa->maxX = 8191; /* FIXME */ pExa->maxY = 8191; /* FIXME */ @@ -674,13 +727,15 @@ xorg_exa_init(ScrnInfoPtr pScrn) } exa->scrn = ms->screen; - exa->ctx = ms->api->create_context(ms->api, exa->scrn); + exa->pipe = ms->api->create_context(ms->api, exa->scrn); /* Share context with DRI */ - ms->ctx = exa->ctx; + ms->ctx = exa->pipe; - exa->cso = cso_create_context(exa->ctx); + exa->cso = cso_create_context(exa->pipe); exa->shaders = xorg_shaders_create(exa); + xorg_exa_init_state(exa); + return (void *)exa; out_err: @@ -698,3 +753,19 @@ exa_gpu_surface(struct exa_context *exa, struct exa_pixmap_priv *priv) } +void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags, + struct pipe_fence_handle **fence) +{ + exa->pipe->flush(exa->pipe, pipeFlushFlags, fence); +} + +void xorg_exa_finish(struct exa_context *exa) +{ + struct pipe_fence_handle *fence = NULL; + + xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, &fence); + + exa->pipe->screen->fence_finish(exa->pipe->screen, fence, 0); + exa->pipe->screen->fence_reference(exa->pipe->screen, &fence, NULL); +} + diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h index 5b515be139..43949b04a4 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.h +++ b/src/gallium/state_trackers/xorg/xorg_exa.h @@ -14,7 +14,7 @@ struct xorg_shaders; struct exa_context { ExaDriverPtr pExa; - struct pipe_context *ctx; + struct pipe_context *pipe; struct pipe_screen *scrn; struct cso_context *cso; struct xorg_shaders *shaders; @@ -26,6 +26,12 @@ struct exa_context int num_bound_samplers; float solid_color[4]; + boolean has_solid_color; + + struct { + struct exa_pixmap_priv *src; + struct exa_pixmap_priv *dst; + } copy; }; @@ -36,8 +42,6 @@ struct exa_pixmap_priv struct pipe_texture *tex; struct pipe_texture *depth_stencil_tex; - unsigned int color; - struct pipe_surface *src_surf; /* for copies */ struct pipe_transfer *map_transfer; unsigned map_count; @@ -46,5 +50,8 @@ struct exa_pixmap_priv struct pipe_surface * exa_gpu_surface(struct exa_context *exa, struct exa_pixmap_priv *priv); +void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags, + struct pipe_fence_handle **fence); +void xorg_exa_finish(struct exa_context *exa); #endif diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c index cfee10c3b3..694eded09a 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c +++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c @@ -268,8 +268,8 @@ create_vs(struct pipe_context *pipe, } if (is_fill) { src = ureg_DECL_vs_input(ureg, - TGSI_SEMANTIC_COLOR, 1); - dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 1); + TGSI_SEMANTIC_COLOR, 0); + dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); ureg_MOV(ureg, dst, src); } @@ -318,8 +318,8 @@ create_fs(struct pipe_context *pipe, TGSI_SEMANTIC_POSITION, 0, TGSI_INTERPOLATE_PERSPECTIVE); - } - if (is_fill) { + } else { + debug_assert(is_fill); if (is_solid) src_input = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, @@ -473,9 +473,9 @@ struct xorg_shader xorg_shaders_get(struct xorg_shaders *sc, struct xorg_shader shader = {0}; void *vs, *fs; - vs = shader_from_cache(sc->exa->ctx, PIPE_SHADER_VERTEX, + vs = shader_from_cache(sc->exa->pipe, PIPE_SHADER_VERTEX, sc->vs_hash, vs_traits); - fs = shader_from_cache(sc->exa->ctx, PIPE_SHADER_FRAGMENT, + fs = shader_from_cache(sc->exa->pipe, PIPE_SHADER_FRAGMENT, sc->fs_hash, fs_traits); debug_assert(vs && fs); diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript index 6c00861f51..f973811072 100644 --- a/src/gallium/winsys/drm/intel/dri/SConscript +++ b/src/gallium/winsys/drm/intel/dri/SConscript @@ -12,8 +12,9 @@ drivers = [ trace, ] -env.SharedLibrary( +env.LoadableModule( target ='i915_dri.so', source = COMMON_GALLIUM_SOURCES, LIBS = drivers + mesa + auxiliaries + env['LIBS'], + SHLIBPREFIX = '', ) diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_batchbuffer.c b/src/gallium/winsys/drm/intel/gem/intel_drm_batchbuffer.c index 5ca3ad9762..ebd1b607b7 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_batchbuffer.c +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_batchbuffer.c @@ -13,6 +13,7 @@ #define INTEL_BATCH_CLIPRECTS 0x2 #undef INTEL_RUN_SYNC +#undef INTEL_MAP_BATCHBUFFER struct intel_drm_batchbuffer { @@ -40,8 +41,11 @@ intel_drm_batchbuffer_reset(struct intel_drm_batchbuffer *batch) "gallium3d_batchbuffer", batch->actual_size, 4096); + +#ifdef INTEL_MAP_BATCHBUFFER drm_intel_bo_map(batch->bo, TRUE); batch->base.map = batch->bo->virtual; +#endif memset(batch->base.map, 0, batch->actual_size); batch->base.ptr = batch->base.map; @@ -55,7 +59,13 @@ intel_drm_batchbuffer_create(struct intel_winsys *iws) struct intel_drm_winsys *idws = intel_drm_winsys(iws); struct intel_drm_batchbuffer *batch = CALLOC_STRUCT(intel_drm_batchbuffer); + batch->actual_size = idws->max_batch_size; + +#ifdef INTEL_MAP_BATCHBUFFER batch->base.map = NULL; +#else + batch->base.map = MALLOC(batch->actual_size); +#endif batch->base.ptr = NULL; batch->base.size = 0; @@ -64,8 +74,6 @@ intel_drm_batchbuffer_create(struct intel_winsys *iws) batch->base.iws = iws; - batch->actual_size = idws->max_batch_size; - intel_drm_batchbuffer_reset(batch); return &batch->base; @@ -156,7 +164,11 @@ intel_drm_batchbuffer_flush(struct intel_batchbuffer *ibatch, used = batch->base.ptr - batch->base.map; +#ifdef INTEL_MAP_BATCHBUFFER drm_intel_bo_unmap(batch->bo); +#else + drm_intel_bo_subdata(batch->bo, 0, used, batch->base.map); +#endif /* Do the sending to HW */ ret = drm_intel_bo_exec(batch->bo, used, NULL, 0, 0); @@ -202,7 +214,10 @@ intel_drm_batchbuffer_destroy(struct intel_batchbuffer *ibatch) if (batch->bo) drm_intel_bo_unreference(batch->bo); - free(batch); +#ifndef INTEL_MAP_BATCHBUFFER + FREE(batch->base.map); +#endif + FREE(batch); } void intel_drm_winsys_init_batchbuffer_functions(struct intel_drm_winsys *idws) diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_buffer.c b/src/gallium/winsys/drm/intel/gem/intel_drm_buffer.c index e017cd2e98..0030f915a3 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_buffer.c +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_buffer.c @@ -28,6 +28,7 @@ intel_drm_buffer_create(struct intel_winsys *iws, } else if (type == INTEL_NEW_VERTEX) { name = "gallium3d_vertex"; pool = idws->pools.gem; + buf->map_gtt = TRUE; } else if (type == INTEL_NEW_SCANOUT) { name = "gallium3d_scanout"; pool = idws->pools.gem; @@ -109,6 +110,18 @@ intel_drm_buffer_unmap(struct intel_winsys *iws, drm_intel_bo_unmap(intel_bo(buffer)); } +static int +intel_drm_buffer_write(struct intel_winsys *iws, + struct intel_buffer *buffer, + const void *data, + size_t size, + size_t offset) +{ + struct intel_drm_buffer *buf = intel_drm_buffer(buffer); + + return drm_intel_bo_subdata(buf->bo, offset, size, (void*)data); +} + static void intel_drm_buffer_destroy(struct intel_winsys *iws, struct intel_buffer *buffer) @@ -130,5 +143,6 @@ intel_drm_winsys_init_buffer_functions(struct intel_drm_winsys *idws) idws->base.buffer_set_fence_reg = intel_drm_buffer_set_fence_reg; idws->base.buffer_map = intel_drm_buffer_map; idws->base.buffer_unmap = intel_drm_buffer_unmap; + idws->base.buffer_write = intel_drm_buffer_write; idws->base.buffer_destroy = intel_drm_buffer_destroy; } diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c index 07551e7cd1..7bf23cba23 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c @@ -32,6 +32,8 @@ #include "radeon_buffer.h" +#include "radeon_bo_gem.h" + static const char *radeon_get_name(struct pipe_winsys *ws) { return "Radeon/GEM+KMS"; @@ -99,6 +101,7 @@ static struct pipe_buffer *radeon_surface_buffer_create(struct pipe_winsys *ws, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *stride) { struct pipe_format_block block; @@ -134,8 +137,11 @@ static void *radeon_buffer_map(struct pipe_winsys *ws, (struct radeon_pipe_buffer*)buffer; int write = 0; - if (!(flags & PIPE_BUFFER_USAGE_DONTBLOCK)) { - radeon_bo_wait(radeon_buffer->bo); + if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { + uint32_t domain; + + if (radeon_bo_is_busy(radeon_buffer->bo, &domain)) + return NULL; } if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) { write = 1; @@ -187,7 +193,6 @@ static void radeon_flush_frontbuffer(struct pipe_winsys *pipe_winsys, struct radeon_winsys* radeon_pipe_winsys(int fd) { struct radeon_winsys* radeon_ws; - struct radeon_bo_manager* bom; radeon_ws = CALLOC_STRUCT(radeon_winsys); if (radeon_ws == NULL) { diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c index 47376a0f07..a4011db0b8 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c @@ -98,7 +98,7 @@ struct pipe_buffer* radeon_buffer_from_handle(struct drm_api* api, return &radeon_buffer->base; } -struct pipe_texture* +static struct pipe_texture* radeon_texture_from_shared_handle(struct drm_api *api, struct pipe_screen *screen, struct pipe_texture *templ, @@ -116,20 +116,22 @@ radeon_texture_from_shared_handle(struct drm_api *api, return screen->texture_blanket(screen, templ, &stride, buffer); } -boolean radeon_shared_handle_from_texture(struct drm_api *api, - struct pipe_screen *screen, - struct pipe_texture *texture, - unsigned *stride, - unsigned *handle) +static boolean radeon_shared_handle_from_texture(struct drm_api *api, + struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned *stride, + unsigned *handle) { int retval, fd; struct drm_gem_flink flink; struct radeon_pipe_buffer* radeon_buffer; - struct pipe_buffer* buffer = &radeon_buffer->base; - if (!radeon_buffer_from_texture(api, texture, buffer, stride)) { + struct pipe_buffer *buffer; + + if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) { return FALSE; } + radeon_buffer = (struct radeon_pipe_buffer*)buffer; if (!radeon_buffer->flinked) { fd = ((struct radeon_winsys*)screen->winsys)->priv->fd; @@ -150,11 +152,11 @@ boolean radeon_shared_handle_from_texture(struct drm_api *api, return TRUE; } -boolean radeon_local_handle_from_texture(struct drm_api *api, - struct pipe_screen *screen, - struct pipe_texture *texture, - unsigned *stride, - unsigned *handle) +static boolean radeon_local_handle_from_texture(struct drm_api *api, + struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned *stride, + unsigned *handle) { struct pipe_buffer *buffer; if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) { diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c index d723876221..d2d84f1a8f 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_r300.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c @@ -137,7 +137,7 @@ static void do_ioctls(struct r300_winsys* winsys, int fd) int target = 0; int retval; - info.value = ⌖ + info.value = (unsigned long)⌖ /* First, get the number of pixel pipes */ info.request = RADEON_INFO_NUM_GB_PIPES; diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c index 33826524d7..66120a6a98 100644 --- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c +++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c @@ -166,6 +166,7 @@ gdi_softpipe_surface_buffer_create(struct pipe_winsys *winsys, unsigned width, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *stride) { const unsigned alignment = 64; diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 47090ba297..0b9781027e 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -37,11 +37,14 @@ #include "main/arrayobj.h" #include "main/blend.h" #include "main/bufferobj.h" +#include "main/buffers.h" #include "main/depth.h" #include "main/enable.h" +#include "main/fbobject.h" #include "main/image.h" #include "main/macros.h" #include "main/matrix.h" +#include "main/mipmap.h" #include "main/polygon.h" #include "main/readpix.h" #include "main/scissor.h" @@ -138,6 +141,24 @@ struct save_state /** + * Temporary texture used for glBlitFramebuffer, glDrawPixels, etc. + * This is currently shared by all the meta ops. But we could create a + * separate one for each of glDrawPixel, glBlitFramebuffer, glCopyPixels, etc. + */ +struct temp_texture +{ + GLuint TexObj; + GLenum Target; /**< GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE */ + GLsizei MinSize; /**< Min texture size to allocate */ + GLsizei MaxSize; /**< Max possible texture size */ + GLboolean NPOT; /**< Non-power of two size OK? */ + GLsizei Width, Height; /**< Current texture size */ + GLenum IntFormat; + GLfloat Sright, Ttop; /**< right, top texcoords */ +}; + + +/** * State for glBlitFramebufer() */ struct blit_state @@ -182,19 +203,24 @@ struct drawpix_state /** - * Temporary texture used for glBlitFramebuffer, glDrawPixels, etc. - * This is currently shared by all the meta ops. But we could create a - * separate one for each of glDrawPixel, glBlitFramebuffer, glCopyPixels, etc. + * State for glBitmap() */ -struct temp_texture +struct bitmap_state { - GLuint TexObj; - GLenum Target; /**< GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE */ - GLsizei MaxSize; /**< Max possible texture size */ - GLboolean NPOT; /**< Non-power of two size OK? */ - GLsizei Width, Height; /**< Current texture size */ - GLenum IntFormat; - GLfloat Sright, Ttop; /**< right, top texcoords */ + GLuint ArrayObj; + GLuint VBO; + struct temp_texture Tex; /**< separate texture from other meta ops */ +}; + + +/** + * State for _mesa_meta_generate_mipmap() + */ +struct gen_mipmap_state +{ + GLuint ArrayObj; + GLuint VBO; + GLuint FBO; }; @@ -211,11 +237,8 @@ struct gl_meta_state struct clear_state Clear; /**< For _mesa_meta_clear() */ struct copypix_state CopyPix; /**< For _mesa_meta_copy_pixels() */ struct drawpix_state DrawPix; /**< For _mesa_meta_draw_pixels() */ - - /* other possible meta-ops: - * glBitmap() - * glGenerateMipmap() - */ + struct bitmap_state Bitmap; /**< For _mesa_meta_bitmap() */ + struct gen_mipmap_state Mipmap; /**< For _mesa_meta_generate_mipmap() */ }; @@ -246,6 +269,7 @@ _mesa_meta_free(GLcontext *ctx) * still get freed by _mesa_free_context_data(). */ + /* the temporary texture */ _mesa_DeleteTextures(1, &meta->TempTex.TexObj); /* glBlitFramebuffer */ @@ -266,6 +290,11 @@ _mesa_meta_free(GLcontext *ctx) _mesa_DeleteVertexArraysAPPLE(1, &meta->DrawPix.ArrayObj); _mesa_DeletePrograms(1, &meta->DrawPix.DepthFP); _mesa_DeletePrograms(1, &meta->DrawPix.StencilFP); + + /* glBitmap */ + _mesa_DeleteBuffersARB(1, & meta->Bitmap.VBO); + _mesa_DeleteVertexArraysAPPLE(1, &meta->Bitmap.ArrayObj); + _mesa_DeleteTextures(1, &meta->Bitmap.Tex.TexObj); } _mesa_free(ctx->Meta); @@ -290,16 +319,16 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_ALPHA_TEST) { save->AlphaEnabled = ctx->Color.AlphaEnabled; if (ctx->Color.AlphaEnabled) - _mesa_Disable(GL_ALPHA_TEST); + _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_FALSE); } if (state & META_BLEND) { save->BlendEnabled = ctx->Color.BlendEnabled; if (ctx->Color.BlendEnabled) - _mesa_Disable(GL_BLEND); + _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled; if (ctx->Color.ColorLogicOpEnabled) - _mesa_Disable(GL_COLOR_LOGIC_OP); + _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE); } if (state & META_COLOR_MASK) { @@ -314,7 +343,7 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_DEPTH_TEST) { save->Depth = ctx->Depth; /* struct copy */ if (ctx->Depth.Test) - _mesa_Disable(GL_DEPTH_TEST); + _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_FALSE); } if (state & META_FOG) { @@ -371,7 +400,7 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_STENCIL_TEST) { save->Stencil = ctx->Stencil; /* struct copy */ if (ctx->Stencil.Enabled) - _mesa_Disable(GL_STENCIL_TEST); + _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_FALSE); /* NOTE: other stencil state not reset */ } @@ -382,6 +411,11 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) save->ClientActiveUnit = ctx->Array.ActiveTexture; save->EnvMode = ctx->Texture.Unit[0].EnvMode; + if (ctx->Texture._EnabledUnits | + ctx->Texture._EnabledCoordUnits | + ctx->Texture._TexGenEnabled | + ctx->Texture._TexMatEnabled) { + /* Disable all texture units */ for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled; @@ -400,6 +434,7 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_FALSE); } } + } /* save current texture objects for unit[0] only */ for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { @@ -699,8 +734,35 @@ _mesa_meta_end(GLcontext *ctx) /** - * Return pointer to temp_texture info. This does some one-time init - * if needed. + * One-time init for a temp_texture object. + * Choose tex target, compute max tex size, etc. + */ +static void +init_temp_texture(GLcontext *ctx, struct temp_texture *tex) +{ + /* prefer texture rectangle */ + if (ctx->Extensions.NV_texture_rectangle) { + tex->Target = GL_TEXTURE_RECTANGLE; + tex->MaxSize = ctx->Const.MaxTextureRectSize; + tex->NPOT = GL_TRUE; + } + else { + /* use 2D texture, NPOT if possible */ + tex->Target = GL_TEXTURE_2D; + tex->MaxSize = 1 << (ctx->Const.MaxTextureLevels - 1); + tex->NPOT = ctx->Extensions.ARB_texture_non_power_of_two; + } + tex->MinSize = 16; /* 16 x 16 at least */ + assert(tex->MaxSize > 0); + + _mesa_GenTextures(1, &tex->TexObj); + _mesa_BindTexture(tex->Target, tex->TexObj); +} + + +/** + * Return pointer to temp_texture info for non-bitmap ops. + * This does some one-time init if needed. */ static struct temp_texture * get_temp_texture(GLcontext *ctx) @@ -708,24 +770,25 @@ get_temp_texture(GLcontext *ctx) struct temp_texture *tex = &ctx->Meta->TempTex; if (!tex->TexObj) { - /* do one-time init */ + init_temp_texture(ctx, tex); + } - /* prefer texture rectangle */ - if (ctx->Extensions.NV_texture_rectangle) { - tex->Target = GL_TEXTURE_RECTANGLE; - tex->MaxSize = ctx->Const.MaxTextureRectSize; - tex->NPOT = GL_TRUE; - } - else { - /* use 2D texture, NPOT if possible */ - tex->Target = GL_TEXTURE_2D; - tex->MaxSize = 1 << (ctx->Const.MaxTextureLevels - 1); - tex->NPOT = ctx->Extensions.ARB_texture_non_power_of_two; - } - assert(tex->MaxSize > 0); + return tex; +} - _mesa_GenTextures(1, &tex->TexObj); - _mesa_BindTexture(tex->Target, tex->TexObj); + +/** + * Return pointer to temp_texture info for _mesa_meta_bitmap(). + * We use a separate texture for bitmaps to reduce texture + * allocation/deallocation. + */ +static struct temp_texture * +get_bitmap_temp_texture(GLcontext *ctx) +{ + struct temp_texture *tex = &ctx->Meta->Bitmap.Tex; + + if (!tex->TexObj) { + init_temp_texture(ctx, tex); } return tex; @@ -747,6 +810,9 @@ alloc_texture(struct temp_texture *tex, { GLboolean newTex = GL_FALSE; + ASSERT(width <= tex->MaxSize); + ASSERT(height <= tex->MaxSize); + if (width > tex->Width || height > tex->Height || intFormat != tex->IntFormat) { @@ -754,13 +820,13 @@ alloc_texture(struct temp_texture *tex, if (tex->NPOT) { /* use non-power of two size */ - tex->Width = width; - tex->Height = height; + tex->Width = MAX2(tex->MinSize, width); + tex->Height = MAX2(tex->MinSize, height); } else { /* find power of two size */ GLsizei w, h; - w = h = 16; + w = h = tex->MinSize; while (w < width) w *= 2; while (h < height) @@ -999,7 +1065,7 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); } - _mesa_Enable(tex->Target); + _mesa_set_enable(ctx, tex->Target, GL_TRUE); if (mask & GL_COLOR_BUFFER_BIT) { setup_copypix_texture(tex, newTex, srcX, srcY, srcW, srcH, @@ -1041,7 +1107,7 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, /* XXX can't easily do stencil */ } - _mesa_Disable(tex->Target); + _mesa_set_enable(ctx, tex->Target, GL_FALSE); _mesa_meta_end(ctx); @@ -1266,12 +1332,12 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY, setup_copypix_texture(tex, newTex, srcX, srcY, width, height, GL_RGBA, GL_NEAREST); - _mesa_Enable(tex->Target); + _mesa_set_enable(ctx, tex->Target, GL_TRUE); /* draw textured quad */ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - _mesa_Disable(tex->Target); + _mesa_set_enable(ctx, tex->Target, GL_FALSE); _mesa_meta_end(ctx); } @@ -1577,7 +1643,7 @@ _mesa_meta_draw_pixels(GLcontext *ctx, /* set given unpack params */ ctx->Unpack = *unpack; - _mesa_Enable(tex->Target); + _mesa_set_enable(ctx, tex->Target, GL_TRUE); if (_mesa_is_stencil_format(format)) { /* Drawing stencil */ @@ -1641,10 +1707,323 @@ _mesa_meta_draw_pixels(GLcontext *ctx, _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); } - _mesa_Disable(tex->Target); + _mesa_set_enable(ctx, tex->Target, GL_FALSE); /* restore unpack params */ ctx->Unpack = unpackSave; _mesa_meta_end(ctx); } + + +/** + * Do glBitmap with a alpha texture quad. Use the alpha test to + * cull the 'off' bits. If alpha test is already enabled, fall back + * to swrast (should be a rare case). + * A bitmap cache as in the gallium/mesa state tracker would + * improve performance a lot. + */ +void +_mesa_meta_bitmap(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap1) +{ + struct bitmap_state *bitmap = &ctx->Meta->Bitmap; + struct temp_texture *tex = get_bitmap_temp_texture(ctx); + const GLenum texIntFormat = GL_ALPHA; + const struct gl_pixelstore_attrib unpackSave = *unpack; + GLfloat verts[4][9]; /* four verts of X,Y,Z,S,T,R,G,B,A */ + GLboolean newTex; + GLubyte *bitmap8; + + /* + * Check if swrast fallback is needed. + */ + if (ctx->_ImageTransferState || + ctx->Color.AlphaEnabled || + ctx->Fog.Enabled || + ctx->Texture._EnabledUnits || + width > tex->MaxSize || + height > tex->MaxSize) { + _swrast_Bitmap(ctx, x, y, width, height, unpack, bitmap1); + return; + } + + /* Most GL state applies to glBitmap (like blending, stencil, etc), + * but a there's a few things we need to override: + */ + _mesa_meta_begin(ctx, (META_ALPHA_TEST | + META_PIXEL_STORE | + META_RASTERIZATION | + META_SHADER | + META_TEXTURE | + META_TRANSFORM | + META_VERTEX | + META_VIEWPORT)); + + if (bitmap->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArraysAPPLE(1, &bitmap->ArrayObj); + _mesa_BindVertexArrayAPPLE(bitmap->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &bitmap->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, bitmap->VBO); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + NULL, GL_DYNAMIC_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]), + (void *) (0 * sizeof(GLfloat))); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]), + (void *) (3 * sizeof(GLfloat))); + _mesa_ColorPointer(4, GL_FLOAT, sizeof(verts[0]), + (void *) (5 * sizeof(GLfloat))); + + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + _mesa_EnableClientState(GL_COLOR_ARRAY); + } + else { + _mesa_BindVertexArray(bitmap->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, bitmap->VBO); + } + + newTex = alloc_texture(tex, width, height, texIntFormat); + + /* vertex positions, texcoords, colors (after texture allocation!) */ + { + const GLfloat x0 = (GLfloat) x; + const GLfloat y0 = (GLfloat) y; + const GLfloat x1 = (GLfloat) (x + width); + const GLfloat y1 = (GLfloat) (y + height); + const GLfloat z = ctx->Current.RasterPos[2]; + GLuint i; + + verts[0][0] = x0; + verts[0][1] = y0; + verts[0][2] = z; + verts[0][3] = 0.0F; + verts[0][4] = 0.0F; + verts[1][0] = x1; + verts[1][1] = y0; + verts[1][2] = z; + verts[1][3] = tex->Sright; + verts[1][4] = 0.0F; + verts[2][0] = x1; + verts[2][1] = y1; + verts[2][2] = z; + verts[2][3] = tex->Sright; + verts[2][4] = tex->Ttop; + verts[3][0] = x0; + verts[3][1] = y1; + verts[3][2] = z; + verts[3][3] = 0.0F; + verts[3][4] = tex->Ttop; + + for (i = 0; i < 4; i++) { + verts[i][5] = ctx->Current.RasterColor[0]; + verts[i][6] = ctx->Current.RasterColor[1]; + verts[i][7] = ctx->Current.RasterColor[2]; + verts[i][8] = ctx->Current.RasterColor[3]; + } + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + bitmap1 = _mesa_map_pbo_source(ctx, &unpackSave, bitmap1); + if (!bitmap1) + return; + + bitmap8 = (GLubyte *) _mesa_calloc(width * height); + if (bitmap8) { + _mesa_expand_bitmap(width, height, &unpackSave, bitmap1, + bitmap8, width, 0xff); + + _mesa_set_enable(ctx, tex->Target, GL_TRUE); + + _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_TRUE); + _mesa_AlphaFunc(GL_GREATER, 0.0); + + setup_drawpix_texture(tex, newTex, texIntFormat, width, height, + GL_ALPHA, GL_UNSIGNED_BYTE, bitmap8); + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + _mesa_set_enable(ctx, tex->Target, GL_FALSE); + + _mesa_free(bitmap8); + } + + _mesa_unmap_pbo_source(ctx, &unpackSave); + + _mesa_meta_end(ctx); +} + + +void +_mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; + struct { GLfloat x, y, s, t, r; } verts[4]; + const GLuint baseLevel = texObj->BaseLevel; + const GLuint maxLevel = texObj->MaxLevel; + const GLenum minFilterSave = texObj->MinFilter; + const GLenum magFilterSave = texObj->MagFilter; + const GLuint fboSave = ctx->DrawBuffer->Name; + GLenum faceTarget; + GLuint level; + GLuint border = 0; + + /* check for fallbacks */ + if (!ctx->Extensions.EXT_framebuffer_object) { + _mesa_generate_mipmap(ctx, target, texObj); + return; + } + + if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && + target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) { + faceTarget = target; + target = GL_TEXTURE_CUBE_MAP; + } + else { + faceTarget = target; + } + + _mesa_meta_begin(ctx, META_ALL); + + if (mipmap->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArraysAPPLE(1, &mipmap->ArrayObj); + _mesa_BindVertexArrayAPPLE(mipmap->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &mipmap->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + NULL, GL_DYNAMIC_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(2, GL_FLOAT, sizeof(verts[0]), + (void *) (0 * sizeof(GLfloat))); + _mesa_TexCoordPointer(3, GL_FLOAT, sizeof(verts[0]), + (void *) (2 * sizeof(GLfloat))); + + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + } + else { + _mesa_BindVertexArray(mipmap->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); + } + + if (!mipmap->FBO) { + /* Bind the new renderbuffer to the color attachment point. */ + _mesa_GenFramebuffersEXT(1, &mipmap->FBO); + } + + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO); + + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + _mesa_set_enable(ctx, target, GL_TRUE); + + /* setup texcoords once (XXX what about border?) */ + switch (faceTarget) { + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + break; + case GL_TEXTURE_2D: + verts[0].s = 0.0F; + verts[0].t = 0.0F; + verts[0].r = 0.0F; + verts[1].s = 1.0F; + verts[1].t = 0.0F; + verts[1].r = 0.0F; + verts[2].s = 1.0F; + verts[2].t = 1.0F; + verts[2].r = 0.0F; + verts[3].s = 0.0F; + verts[3].t = 1.0F; + verts[3].r = 0.0F; + break; + } + + + for (level = baseLevel + 1; level <= maxLevel; level++) { + const struct gl_texture_image *srcImage; + const GLuint srcLevel = level - 1; + GLsizei srcWidth, srcHeight; + GLsizei newWidth, newHeight; + GLenum status; + + srcImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel); + assert(srcImage->Border == 0); /* XXX we can fix this */ + + srcWidth = srcImage->Width - 2 * border; + srcHeight = srcImage->Height - 2 * border; + + newWidth = MAX2(1, srcWidth / 2) + 2 * border; + newHeight = MAX2(1, srcHeight / 2) + 2 * border; + + if (newWidth == srcImage->Width && newHeight == srcImage->Height) { + break; + } + + /* Create empty image */ + _mesa_TexImage2D(GL_TEXTURE_2D, level, srcImage->InternalFormat, + newWidth, newHeight, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + + /* vertex positions */ + { + verts[0].x = 0.0F; + verts[0].y = 0.0F; + verts[1].x = (GLfloat) newWidth; + verts[1].y = 0.0F; + verts[2].x = (GLfloat) newWidth; + verts[2].y = (GLfloat) newHeight; + verts[3].x = 0.0F; + verts[3].y = (GLfloat) newHeight; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + /* limit sampling to src level */ + _mesa_TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, srcLevel); + _mesa_TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, srcLevel); + + /* Set to draw into the current level */ + _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, + texObj->Name, + level); + + /* Choose to render to the color attachment. */ + _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); + + status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + abort(); + break; + } + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + } + + _mesa_meta_end(ctx); + + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave); + + /* restore (XXX add to meta_begin/end()? */ + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave); +} diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h index b03b64c48a..171ad27f26 100644 --- a/src/mesa/drivers/common/meta.h +++ b/src/mesa/drivers/common/meta.h @@ -77,5 +77,15 @@ _mesa_meta_draw_pixels(GLcontext *ctx, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels); +extern void +_mesa_meta_bitmap(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap); + +extern void +_mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj); + #endif /* META_H */ diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 40a030ce0d..2c89a9f58a 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -316,6 +316,13 @@ static const char CombinerOutputNV_names[] = ""; #endif +#if defined(need_GL_NV_vertex_program) +static const char VertexAttribs3fvNV_names[] = + "iip\0" /* Parameter signature */ + "glVertexAttribs3fvNV\0" + ""; +#endif + #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform2fARB_names[] = "iff\0" /* Parameter signature */ @@ -575,6 +582,13 @@ static const char MatrixIndexusvARB_names[] = ""; #endif +#if defined(need_GL_ARB_draw_elements_base_vertex) +static const char DrawElementsBaseVertex_names[] = + "iiipi\0" /* Parameter signature */ + "glDrawElementsBaseVertex\0" + ""; +#endif + #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char DisableVertexAttribArrayARB_names[] = "i\0" /* Parameter signature */ @@ -970,10 +984,10 @@ static const char GlobalAlphaFactordSUN_names[] = ""; #endif -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3fvNV_names[] = +#if defined(need_GL_NV_register_combiners) +static const char GetFinalCombinerInputParameterfvNV_names[] = "iip\0" /* Parameter signature */ - "glVertexAttribs3fvNV\0" + "glGetFinalCombinerInputParameterfvNV\0" ""; #endif @@ -3918,6 +3932,13 @@ static const char MapBufferARB_names[] = ""; #endif +#if defined(need_GL_ARB_draw_elements_base_vertex) +static const char MultiDrawElementsBaseVertex_names[] = + "ipipip\0" /* Parameter signature */ + "glMultiDrawElementsBaseVertex\0" + ""; +#endif + #if defined(need_GL_EXT_coordinate_frame) static const char Binormal3svEXT_names[] = "p\0" /* Parameter signature */ @@ -4554,10 +4575,10 @@ static const char UniformMatrix3x4fv_names[] = ""; #endif -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3fvEXT\0" +#if defined(need_GL_ARB_draw_elements_base_vertex) +static const char DrawRangeElementsBaseVertex_names[] = + "iiiiipi\0" /* Parameter signature */ + "glDrawRangeElementsBaseVertex\0" ""; #endif @@ -4710,10 +4731,10 @@ static const char GetFragmentLightfvSGIX_names[] = ""; #endif -#if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFinalCombinerInputParameterfvNV\0" +#if defined(need_GL_EXT_coordinate_frame) +static const char Binormal3fvEXT_names[] = + "p\0" /* Parameter signature */ + "glBinormal3fvEXT\0" ""; #endif @@ -5090,6 +5111,15 @@ static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = { }; #endif +#if defined(need_GL_ARB_draw_elements_base_vertex) +static const struct dri_extension_function GL_ARB_draw_elements_base_vertex_functions[] = { + { DrawElementsBaseVertex_names, DrawElementsBaseVertex_remap_index, -1 }, + { MultiDrawElementsBaseVertex_names, MultiDrawElementsBaseVertex_remap_index, -1 }, + { DrawRangeElementsBaseVertex_names, DrawRangeElementsBaseVertex_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_ARB_framebuffer_object) static const struct dri_extension_function GL_ARB_framebuffer_object_functions[] = { { BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 }, @@ -5520,8 +5550,8 @@ static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] = { Binormal3dvEXT_names, Binormal3dvEXT_remap_index, -1 }, { Tangent3iEXT_names, Tangent3iEXT_remap_index, -1 }, { Tangent3bvEXT_names, Tangent3bvEXT_remap_index, -1 }, - { Binormal3fvEXT_names, Binormal3fvEXT_remap_index, -1 }, { Tangent3bEXT_names, Tangent3bEXT_remap_index, -1 }, + { Binormal3fvEXT_names, Binormal3fvEXT_remap_index, -1 }, { BinormalPointerEXT_names, BinormalPointerEXT_remap_index, -1 }, { Tangent3svEXT_names, Tangent3svEXT_remap_index, -1 }, { Binormal3bEXT_names, Binormal3bEXT_remap_index, -1 }, @@ -5963,6 +5993,7 @@ static const struct dri_extension_function GL_NV_point_sprite_functions[] = { static const struct dri_extension_function GL_NV_register_combiners_functions[] = { { CombinerOutputNV_names, CombinerOutputNV_remap_index, -1 }, { CombinerParameterfvNV_names, CombinerParameterfvNV_remap_index, -1 }, + { GetFinalCombinerInputParameterfvNV_names, GetFinalCombinerInputParameterfvNV_remap_index, -1 }, { GetCombinerOutputParameterfvNV_names, GetCombinerOutputParameterfvNV_remap_index, -1 }, { FinalCombinerInputNV_names, FinalCombinerInputNV_remap_index, -1 }, { GetCombinerInputParameterfvNV_names, GetCombinerInputParameterfvNV_remap_index, -1 }, @@ -5971,7 +6002,6 @@ static const struct dri_extension_function GL_NV_register_combiners_functions[] { GetFinalCombinerInputParameterivNV_names, GetFinalCombinerInputParameterivNV_remap_index, -1 }, { CombinerInputNV_names, CombinerInputNV_remap_index, -1 }, { CombinerParameterfNV_names, CombinerParameterfNV_remap_index, -1 }, - { GetFinalCombinerInputParameterfvNV_names, GetFinalCombinerInputParameterfvNV_remap_index, -1 }, { GetCombinerInputParameterivNV_names, GetCombinerInputParameterivNV_remap_index, -1 }, { CombinerParameterivNV_names, CombinerParameterivNV_remap_index, -1 }, { NULL, 0, 0 } @@ -5998,6 +6028,7 @@ static const struct dri_extension_function GL_NV_vertex_array_range_functions[] static const struct dri_extension_function GL_NV_vertex_program_functions[] = { { VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, -1 }, { VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, -1 }, + { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 }, { VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, -1 }, { VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 }, { VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, -1 }, @@ -6006,7 +6037,6 @@ static const struct dri_extension_function GL_NV_vertex_program_functions[] = { { VertexAttribs3dvNV_names, VertexAttribs3dvNV_remap_index, -1 }, { VertexAttribs4fvNV_names, VertexAttribs4fvNV_remap_index, -1 }, { VertexAttrib2sNV_names, VertexAttrib2sNV_remap_index, -1 }, - { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 }, { ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 }, { LoadProgramNV_names, LoadProgramNV_remap_index, -1 }, { VertexAttrib4fvNV_names, VertexAttrib4fvNV_remap_index, -1 }, diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index c724218cf5..1088a7a607 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -39,12 +39,14 @@ static void prepare_cc_vp( struct brw_context *brw ) { + GLcontext *ctx = &brw->intel.ctx; struct brw_cc_viewport ccv; memset(&ccv, 0, sizeof(ccv)); - ccv.min_depth = 0.0; - ccv.max_depth = 1.0; + /* _NEW_VIEWPORT */ + ccv.min_depth = ctx->Viewport.Near; + ccv.max_depth = ctx->Viewport.Far; dri_bo_unreference(brw->cc.vp_bo); brw->cc.vp_bo = brw_cache_data( &brw->cache, BRW_CC_VP, &ccv, NULL, 0 ); @@ -52,7 +54,7 @@ static void prepare_cc_vp( struct brw_context *brw ) const struct brw_tracked_state brw_cc_vp = { .dirty = { - .mesa = 0, + .mesa = _NEW_VIEWPORT, .brw = BRW_NEW_CONTEXT, .cache = 0 }, diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c index 5762c9577c..234b3744bf 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_state.c +++ b/src/mesa/drivers/dri/i965/brw_clip_state.c @@ -43,11 +43,14 @@ struct brw_clip_unit_key { unsigned int curbe_offset; unsigned int nr_urb_entries, urb_size; + + GLboolean depth_clamp; }; static void clip_unit_populate_key(struct brw_context *brw, struct brw_clip_unit_key *key) { + GLcontext *ctx = &brw->intel.ctx; memset(key, 0, sizeof(*key)); /* CACHE_NEW_CLIP_PROG */ @@ -62,6 +65,9 @@ clip_unit_populate_key(struct brw_context *brw, struct brw_clip_unit_key *key) /* BRW_NEW_URB_FENCE */ key->nr_urb_entries = brw->urb.nr_clip_entries; key->urb_size = brw->urb.vsize; + + /* _NEW_TRANSOFORM */ + key->depth_clamp = ctx->Transform.DepthClamp; } static dri_bo * @@ -117,7 +123,8 @@ clip_unit_create_from_key(struct brw_context *brw, clip.clip5.userclip_enable_flags = 0x7f; clip.clip5.userclip_must_clip = 1; clip.clip5.guard_band_enable = 0; - clip.clip5.viewport_z_clip_enable = 1; + if (!key->depth_clamp) + clip.clip5.viewport_z_clip_enable = 1; clip.clip5.viewport_xy_clip_enable = 1; clip.clip5.vertex_position_space = BRW_CLIP_NDCSPACE; clip.clip5.api_mode = BRW_CLIP_API_OGL; @@ -168,7 +175,7 @@ static void upload_clip_unit( struct brw_context *brw ) const struct brw_tracked_state brw_clip_unit = { .dirty = { - .mesa = 0, + .mesa = _NEW_TRANSFORM, .brw = (BRW_NEW_CURBE_OFFSETS | BRW_NEW_URB_FENCE), .cache = CACHE_NEW_CLIP_PROG diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index c53bd47bb5..44bb7bd588 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -25,13 +25,15 @@ * **************************************************************************/ -#include <stdlib.h> #include "main/glheader.h" #include "main/context.h" #include "main/state.h" -#include "main/api_validate.h" #include "main/enums.h" +#include "tnl/tnl.h" +#include "vbo/vbo_context.h" +#include "swrast/swrast.h" +#include "swrast_setup/swrast_setup.h" #include "brw_draw.h" #include "brw_defines.h" @@ -42,11 +44,6 @@ #include "intel_batchbuffer.h" #include "intel_buffer_objects.h" -#include "tnl/tnl.h" -#include "vbo/vbo_context.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" - #define FILE_DEBUG_FLAG DEBUG_BATCH static GLuint prim_to_hw_prim[GL_POLYGON+1] = { @@ -145,7 +142,7 @@ static void brw_emit_prim(struct brw_context *brw, prim_packet.start_vert_location += brw->ib.start_vertex_offset; prim_packet.instance_count = 1; prim_packet.start_instance_location = 0; - prim_packet.base_vert_location = 0; + prim_packet.base_vert_location = prim->basevertex; /* Can't wrap here, since we rely on the validated state. */ brw->no_batch_wrap = GL_TRUE; diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 4aa17fa02d..765ae5a2fe 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -25,9 +25,9 @@ * **************************************************************************/ -#include <stdlib.h> #include "main/glheader.h" +#include "main/bufferobj.h" #include "main/context.h" #include "main/state.h" #include "main/api_validate.h" @@ -384,7 +384,7 @@ static void brw_prepare_vertices(struct brw_context *brw) input->element_size = get_size(input->glarray->Type) * input->glarray->Size; - if (input->glarray->BufferObj->Name != 0) { + if (_mesa_is_bufferobj(input->glarray->BufferObj)) { struct intel_buffer_object *intel_buffer = intel_buffer_object(input->glarray->BufferObj); @@ -623,7 +623,7 @@ static void brw_prepare_indices(struct brw_context *brw) /* Turn into a proper VBO: */ - if (!bufferobj->Name) { + if (!_mesa_is_bufferobj(bufferobj)) { brw->ib.start_vertex_offset = 0; /* Get new bufferobj, offset: diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c index a761c03153..ed9d2ffe60 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_state.c +++ b/src/mesa/drivers/dri/i965/brw_gs_state.c @@ -93,7 +93,10 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key) gs.thread4.nr_urb_entries = key->nr_urb_entries; gs.thread4.urb_entry_allocation_size = key->urb_size - 1; - gs.thread4.max_threads = 0; /* Hardware requirement */ + if (key->nr_urb_entries >= 8) + gs.thread4.max_threads = 1; + else + gs.thread4.max_threads = 0; if (BRW_IS_IGDNG(brw)) gs.thread4.rendering_enable = 1; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 108e19cdbc..584fdbdfc3 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -1208,7 +1208,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) MIN2(c->nr_outputs + 1 + len_vertext_header, (BRW_MAX_MRF-1)), /* msg len */ 0, /* response len */ eot, /* eot */ - 1, /* writes complete */ + eot, /* writes complete */ 0, /* urb destination offset */ BRW_URB_SWIZZLE_INTERLEAVE); diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 268f7965c0..981864323e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -908,6 +908,20 @@ static void emit_kil( struct brw_wm_compile *c, } } +/* KIL_NV kills the pixels that are currently executing, not based on a test + * of the arguments. + */ +static void emit_kil_nv( struct brw_wm_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK + brw_AND(p, r0uw, c->emit_mask_reg, r0uw); + brw_pop_insn_state(p); +} static void fire_fb_write( struct brw_wm_compile *c, GLuint base_reg, @@ -1387,6 +1401,10 @@ void brw_wm_emit( struct brw_wm_compile *c ) emit_kil(c, args[0]); break; + case OPCODE_KIL_NV: + emit_kil_nv(c); + break; + default: _mesa_printf("Unsupported opcode %i (%s) in fragment shader\n", inst->opcode, inst->opcode < MAX_OPCODE ? diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c index 3436a24717..9c68bfd78b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c @@ -270,6 +270,7 @@ void brw_wm_pass1( struct brw_wm_compile *c ) case OPCODE_DST: case WM_FRONTFACING: + case OPCODE_KIL_NV: default: break; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 39f8c6d522..361f91292b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -107,6 +107,12 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) /* as far as we can tell */ key->computes_depth = (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0; + /* BRW_NEW_DEPTH_BUFFER + * Override for NULL depthbuffer case, required by the Pixel Shader Computed + * Depth field. + */ + if (brw->state.depth_region == NULL) + key->computes_depth = 0; /* _NEW_COLOR */ key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled; @@ -300,6 +306,7 @@ const struct brw_tracked_state brw_wm_unit = { .brw = (BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_CURBE_OFFSETS | + BRW_NEW_DEPTH_BUFFER | BRW_NEW_NR_WM_SURFACES), .cache = (CACHE_NEW_WM_PROG | diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 3dcc592bde..51539ac1e7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -545,15 +545,20 @@ brw_update_renderbuffer_surface(struct brw_context *brw, irb->texformat->MesaFormat); } key.tiling = region->tiling; - key.width = region->width; - key.height = region->height; + if (brw->intel.intelScreen->driScrnPriv->dri2.enabled) { + key.width = rb->Width; + key.height = rb->Height; + } else { + key.width = region->width; + key.height = region->height; + } key.pitch = region->pitch; key.cpp = region->cpp; key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */ } else { key.surface_type = BRW_SURFACE_NULL; key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - key.tiling = 0; + key.tiling = I915_TILING_X; key.width = 1; key.height = 1; key.cpp = 4; diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 0c5be4c798..43141c509c 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -26,9 +26,6 @@ **************************************************************************/ -#include <stdio.h> -#include <errno.h> - #include "main/mtypes.h" #include "main/context.h" #include "main/enums.h" diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 2364829a1e..7e21b94acc 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -644,10 +644,6 @@ intelInitContext(struct intel_context *intel, intel->maxBatchSize = BATCH_SZ; intel->bufmgr = intelScreen->bufmgr; - - if (0) /* for debug */ - drm_intel_bufmgr_set_debug(intel->bufmgr, 1); - intel->ttm = intelScreen->ttm; if (intel->ttm) { int bo_reuse_mode; diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 2e61c556d8..5431cf90a1 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -31,6 +31,7 @@ #define need_GL_ARB_copy_buffer +#define need_GL_ARB_draw_elements_base_vertex #define need_GL_ARB_framebuffer_object #define need_GL_ARB_map_buffer_range #define need_GL_ARB_occlusion_query @@ -73,6 +74,7 @@ */ static const struct dri_extension card_extensions[] = { { "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions }, + { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, { "GL_ARB_half_float_pixel", NULL }, { "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions }, { "GL_ARB_multitexture", NULL }, @@ -139,6 +141,7 @@ static const struct dri_extension i915_extensions[] = { /** i965-only extensions */ static const struct dri_extension brw_extensions[] = { + { "GL_ARB_depth_clamp", NULL }, { "GL_ARB_depth_texture", NULL }, { "GL_ARB_fragment_program", NULL }, { "GL_ARB_fragment_program_shadow", NULL }, diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index b543a0bbc3..9a0bcc07a5 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -209,7 +209,7 @@ do_blit_bitmap( GLcontext *ctx, if (!dst) return GL_FALSE; - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { bitmap = map_pbo(ctx, width, height, unpack, bitmap); if (bitmap == NULL) return GL_TRUE; /* even though this is an error, we're done */ @@ -329,7 +329,7 @@ out: if (INTEL_DEBUG & DEBUG_SYNC) intel_batchbuffer_flush(intel->batch); - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { /* done with PBO so unmap it now */ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, unpack->BufferObj); @@ -418,7 +418,7 @@ intel_texture_bitmap(GLcontext * ctx, return GL_FALSE; } - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { bitmap = map_pbo(ctx, width, height, unpack, bitmap); if (bitmap == NULL) return GL_TRUE; /* even though this is an error, we're done */ @@ -428,7 +428,7 @@ intel_texture_bitmap(GLcontext * ctx, a8_bitmap = _mesa_calloc(width * height); _mesa_expand_bitmap(width, height, unpack, bitmap, a8_bitmap, width, 0xff); - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { /* done with PBO so unmap it now */ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, unpack->BufferObj); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c index 8713463ace..bc67f6242a 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_read.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c @@ -180,16 +180,7 @@ do_blit_readpixels(GLcontext * ctx, if (!src) return GL_FALSE; - if (pack->BufferObj->Name) { - /* XXX This validation should be done by core mesa: - */ - if (!_mesa_validate_pbo_access(2, pack, width, height, 1, - format, type, pixels)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels"); - return GL_TRUE; - } - } - else { + if (!_mesa_is_bufferobj(pack->BufferObj)) { /* PBO only for now: */ if (INTEL_DEBUG & DEBUG_PIXEL) diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 8df4990880..1e73943457 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -444,23 +444,32 @@ intel_renderbuffer_unmap(struct intel_context *intel, * _ColorReadBuffer, _DepthBuffer or _StencilBuffer fields. */ static void -intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) +intel_map_unmap_framebuffer(struct intel_context *intel, + struct gl_framebuffer *fb, + GLboolean map) { GLcontext *ctx = &intel->ctx; GLuint i, j; - /* color draw buffers */ - for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++) { + /* color buffers */ + if (fb == ctx->DrawBuffer) { + for (j = 0; j < fb->_NumColorDrawBuffers; j++) { + if (map) + intel_renderbuffer_map(intel, fb->_ColorDrawBuffers[j]); + else + intel_renderbuffer_unmap(intel, fb->_ColorDrawBuffers[j]); + } + } else { if (map) - intel_renderbuffer_map(intel, ctx->DrawBuffer->_ColorDrawBuffers[j]); + intel_renderbuffer_map(intel, fb->_ColorReadBuffer); else - intel_renderbuffer_unmap(intel, ctx->DrawBuffer->_ColorDrawBuffers[j]); + intel_renderbuffer_unmap(intel, fb->_ColorReadBuffer); } /* check for render to textures */ for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = - ctx->DrawBuffer->Attachment + i; + fb->Attachment + i; struct gl_texture_object *tex = att->Texture; if (tex) { /* render to texture */ @@ -472,34 +481,26 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) } } - /* color read buffers */ - if (map) - intel_renderbuffer_map(intel, ctx->ReadBuffer->_ColorReadBuffer); - else - intel_renderbuffer_unmap(intel, ctx->ReadBuffer->_ColorReadBuffer); - /* depth buffer (Note wrapper!) */ - if (ctx->DrawBuffer->_DepthBuffer) { + if (fb->_DepthBuffer) { if (map) - intel_renderbuffer_map(intel, ctx->DrawBuffer->_DepthBuffer->Wrapped); + intel_renderbuffer_map(intel, fb->_DepthBuffer->Wrapped); else intel_renderbuffer_unmap(intel, - ctx->DrawBuffer->_DepthBuffer->Wrapped); + fb->_DepthBuffer->Wrapped); } /* stencil buffer (Note wrapper!) */ - if (ctx->DrawBuffer->_StencilBuffer) { + if (fb->_StencilBuffer) { if (map) intel_renderbuffer_map(intel, - ctx->DrawBuffer->_StencilBuffer->Wrapped); + fb->_StencilBuffer->Wrapped); else intel_renderbuffer_unmap(intel, - ctx->DrawBuffer->_StencilBuffer->Wrapped); + fb->_StencilBuffer->Wrapped); } } - - /** * Prepare for software rendering. Map current read/draw framebuffers' * renderbuffes and all currently bound texture objects. @@ -522,7 +523,8 @@ intelSpanRenderStart(GLcontext * ctx) } } - intel_map_unmap_buffers(intel, GL_TRUE); + intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_TRUE); + intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_TRUE); } /** @@ -544,7 +546,8 @@ intelSpanRenderFinish(GLcontext * ctx) } } - intel_map_unmap_buffers(intel, GL_FALSE); + intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE); + intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE); UNLOCK_HARDWARE(intel); } @@ -711,6 +714,9 @@ intel_set_span_functions(struct intel_context *intel, intel_YTile_InitStencilPointers_z24_s8(rb); break; } + } else { + _mesa_problem(NULL, + "Unexpected ActualFormat in intelSetSpanFunctions"); } break; default: diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index c5f5220837..a206fe6805 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -1,15 +1,11 @@ -#include <stdlib.h> -#include <stdio.h> - #include "main/glheader.h" #include "main/macros.h" #include "main/mtypes.h" #include "main/enums.h" -#include "main/colortab.h" +#include "main/bufferobj.h" #include "main/convolve.h" #include "main/context.h" -#include "main/simple_list.h" #include "main/texcompress.h" #include "main/texformat.h" #include "main/texgetimage.h" @@ -206,7 +202,7 @@ try_pbo_upload(struct intel_context *intel, GLuint src_offset, src_stride; GLuint dst_offset, dst_stride; - if (unpack->BufferObj->Name == 0 || + if (!_mesa_is_bufferobj(unpack->BufferObj) || intel->ctx._ImageTransferState || unpack->SkipPixels || unpack->SkipRows) { DBG("%s: failure 1\n", __FUNCTION__); @@ -264,7 +260,7 @@ try_pbo_zcopy(struct intel_context *intel, GLuint src_offset, src_stride; GLuint dst_offset, dst_stride; - if (unpack->BufferObj->Name == 0 || + if (!_mesa_is_bufferobj(unpack->BufferObj) || intel->ctx._ImageTransferState || unpack->SkipPixels || unpack->SkipRows) { DBG("%s: failure 1\n", __FUNCTION__); @@ -427,7 +423,7 @@ intelTexImage(GLcontext * ctx, */ if (dims <= 2 && intelImage->mt && - unpack->BufferObj->Name != 0 && + _mesa_is_bufferobj(unpack->BufferObj) && check_pbo_format(internalFormat, format, type, intelImage->base.TexFormat)) { diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 0fe32a5443..da5b7ba642 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -684,11 +684,7 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9); ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0); r300->hw.rb3d_aaresolve_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_AARESOLVE_CTL, 1); - if ((r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) || - ( !r300->radeon.radeonScreen->kernel_mm && ( - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS400) || - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) || - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420) ) ) ) { + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV350) { ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0); } else { ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, never, 3, 0); @@ -697,6 +693,14 @@ void r300InitCmdBuf(r300ContextPtr r300) ALLOC_STATE(zs, always, R300_ZS_CMDSIZE, 0); r300->hw.zs.cmd[R300_ZS_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_CNTL, 3); + if (is_r500) { + if (r300->radeon.radeonScreen->kernel_mm) + ALLOC_STATE(zsb, always, R300_ZSB_CMDSIZE, 0); + else + ALLOC_STATE(zsb, never, R300_ZSB_CMDSIZE, 0); + r300->hw.zsb.cmd[R300_ZSB_CMD_0] = + cmdpacket0(r300->radeon.radeonScreen, R500_ZB_STENCILREFMASK_BF, 1); + } ALLOC_STATE(zstencil_format, always, 5, 0); r300->hw.zstencil_format.cmd[0] = diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 2ea1b826de..6fcf209af6 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -84,6 +84,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_framebuffer_object #define need_GL_EXT_fog_coord #define need_GL_EXT_gpu_program_parameters +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_ATI_separate_stencil @@ -116,6 +117,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_packed_depth_stencil", NULL}, {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, + {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_shadow_funcs", NULL}, {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions}, diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 1dadcc0a69..518d5cdbf4 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -234,6 +234,10 @@ typedef struct r300_context *r300ContextPtr; #define R300_ZS_CNTL_2 3 #define R300_ZS_CMDSIZE 4 +#define R300_ZSB_CMD_0 0 +#define R300_ZSB_CNTL_0 1 +#define R300_ZSB_CMDSIZE 2 + #define R300_ZB_CMD_0 0 #define R300_ZB_OFFSET 1 #define R300_ZB_PITCH 2 @@ -343,6 +347,7 @@ struct r300_hw_state { struct radeon_state_atom rb3d_aaresolve_ctl; /* (4E88) */ struct radeon_state_atom rb3d_discard_src_pixel_lte_threshold; /* (4E88) I saw it only written on RV350 hardware.. */ struct radeon_state_atom zs; /* zstencil control (4F00) */ + struct radeon_state_atom zsb; /* zstencil bf */ struct radeon_state_atom zstencil_format; struct radeon_state_atom zb; /* z buffer (4F20) */ struct radeon_state_atom zb_depthclearvalue; /* (4F28) */ diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 39b4b61a10..b9ccd098dc 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -1022,15 +1022,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \ R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) + R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD) /** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */ # define R300_RE_SHADE_MODEL_FLAT ( \ R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \ R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \ - R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) + R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD) /* Specifies red & green components of fill color -- S312 format -- Backwards comp. */ #define R300_GA_SOLID_RG 0x427c @@ -2315,6 +2313,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_Z_WRITE_ENABLE (1 << 2) # define R300_Z_SIGNED_COMPARE (1 << 3) # define R300_STENCIL_FRONT_BACK (1 << 4) +# define R400_ZSIGNED_MAGNITUDE (1 << 5) +# define R500_STENCIL_REFMASK_FRONT_BACK (1 << 6) #define R300_ZB_ZSTENCILCNTL 0x4f04 /* functions */ diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 9301543d38..3060f49aaf 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -590,7 +590,9 @@ static void r300SetDepthState(GLcontext * ctx) r300ContextPtr r300 = R300_CONTEXT(ctx); R300_STATECHANGE(r300, zs); - r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_STENCIL_ENABLE|R300_STENCIL_FRONT_BACK; + r300->hw.zs.cmd[R300_ZS_CNTL_0] &= (R300_STENCIL_ENABLE | + R300_STENCIL_FRONT_BACK | + R500_STENCIL_REFMASK_FRONT_BACK); r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_Z_FUNC_SHIFT); if (ctx->Depth.Test) { @@ -604,11 +606,16 @@ static void r300SetDepthState(GLcontext * ctx) static void r300CatchStencilFallback(GLcontext *ctx) { + r300ContextPtr rmesa = R300_CONTEXT(ctx); const unsigned back = ctx->Stencil._BackFace; - if (ctx->Stencil._Enabled && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back] - || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back] - || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) { + if (rmesa->radeon.radeonScreen->kernel_mm && + (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)) { + r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE); + } else if (ctx->Stencil._Enabled && + (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back] + || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back] + || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) { r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_TRUE); } else { r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE); @@ -915,11 +922,24 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face, rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= (flag << R300_S_BACK_FUNC_SHIFT); rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= refmask; + + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + rmesa->hw.zs.cmd[R300_ZS_CNTL_0] |= R500_STENCIL_REFMASK_FRONT_BACK; + R300_STATECHANGE(rmesa, zsb); + refmask = ((ctx->Stencil.Ref[back] & 0xff) << R300_STENCILREF_SHIFT) + | ((ctx->Stencil.ValueMask[back] & 0xff) << R300_STENCILMASK_SHIFT); + + rmesa->hw.zsb.cmd[R300_ZSB_CNTL_0] &= + ~((R300_STENCILREF_MASK << R300_STENCILREF_SHIFT) | + (R300_STENCILREF_MASK << R300_STENCILMASK_SHIFT)); + rmesa->hw.zsb.cmd[R300_ZSB_CNTL_0] |= refmask; + } } static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) { r300ContextPtr rmesa = R300_CONTEXT(ctx); + const unsigned back = ctx->Stencil._BackFace; r300CatchStencilFallback(ctx); @@ -931,6 +951,13 @@ static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) (ctx->Stencil. WriteMask[0] & R300_STENCILREF_MASK) << R300_STENCILWRITEMASK_SHIFT; + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + R300_STATECHANGE(rmesa, zsb); + rmesa->hw.zsb.cmd[R300_ZSB_CNTL_0] |= + (ctx->Stencil. + WriteMask[back] & R300_STENCILREF_MASK) << + R300_STENCILWRITEMASK_SHIFT; + } } static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, @@ -2253,6 +2280,14 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) R300_STATECHANGE(r300, zb); } + if (new_state & (_NEW_LIGHT)) { + R300_STATECHANGE(r300, shade2); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) + r300->hw.shade2.cmd[1] |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; + else + r300->hw.shade2.cmd[1] &= ~R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; + } + r300->radeon.NewGLState |= new_state; } diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 251c124cbf..07a7bcf11f 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -85,6 +85,7 @@ int hw_tcl_on = 1; #define need_GL_EXT_framebuffer_object #define need_GL_EXT_fog_coord #define need_GL_EXT_gpu_program_parameters +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_ATI_separate_stencil @@ -117,6 +118,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_packed_depth_stencil", NULL}, {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, + {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_shadow_funcs", NULL}, {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions}, @@ -128,6 +130,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_texture_lod_bias", NULL}, {"GL_EXT_texture_mirror_clamp", NULL}, {"GL_EXT_texture_rectangle", NULL}, + {"GL_EXT_texture_sRGB", NULL}, {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions}, {"GL_ATI_texture_env_combine3", NULL}, {"GL_ATI_texture_mirror_once", NULL}, diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 49b603b65e..7d7e77d355 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -69,7 +69,7 @@ void r600UpdateTextureState(GLcontext * ctx) for (unit = 0; unit < R700_MAX_TEXTURE_UNITS; unit++) { texUnit = &ctx->Texture.Unit[unit]; t = radeon_tex_obj(ctx->Texture.Unit[unit]._Current); - + r700->textures[unit] = NULL; if (texUnit->_ReallyEnabled) { if (!t) continue; @@ -531,6 +531,49 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo return GL_FALSE; } break; + /* EXT_texture_sRGB */ + case MESA_FORMAT_SRGBA8: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; + case MESA_FORMAT_SLA8: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; + case MESA_FORMAT_SL8: /* X, X, X, ONE */ + SETfield(t->SQ_TEX_RESOURCE1, FMT_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; default: /* Not supported format */ return GL_FALSE; @@ -565,6 +608,11 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex int firstlevel = t->mt ? t->mt->firstLevel : 0; GLuint uTexelPitch, row_align; + if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled && + t->image_override && + t->bo) + return; + firstImage = t->base.Image[0][firstlevel]; if (!t->image_override) { diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 37bff56f5a..312cacffda 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -52,38 +52,40 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { - radeonTexObj *t = r700->textures[i]; - if (t) { - if (!t->image_override) - bo = t->mt->bo; - else - bo = t->bo; - if (bo) { - - r700SyncSurf(context, bo, - RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, - 0, TC_ACTION_ENA_bit); - - BEGIN_BATCH_NO_AUTOSTATE(9 + 4); - R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7)); - R600_OUT_BATCH(i * 7); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE2); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE3); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6); - R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2, - bo, - 0, - RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); - R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3, - bo, - r700->textures[i]->SQ_TEX_RESOURCE3, - RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); - END_BATCH(); - COMMIT_BATCH(); + if (ctx->Texture.Unit[i]._ReallyEnabled) { + radeonTexObj *t = r700->textures[i]; + if (t) { + if (!t->image_override) + bo = t->mt->bo; + else + bo = t->bo; + if (bo) { + + r700SyncSurf(context, bo, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, + 0, TC_ACTION_ENA_bit); + + BEGIN_BATCH_NO_AUTOSTATE(9 + 4); + R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7)); + R600_OUT_BATCH(i * 7); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE2); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE3); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6); + R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2, + bo, + 0, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3, + bo, + r700->textures[i]->SQ_TEX_RESOURCE3, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + END_BATCH(); + COMMIT_BATCH(); + } } } } @@ -98,16 +100,18 @@ static void r700SendTexSamplerState(GLcontext *ctx, struct radeon_state_atom *at radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { - radeonTexObj *t = r700->textures[i]; - if (t) { - BEGIN_BATCH_NO_AUTOSTATE(5); - R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3)); - R600_OUT_BATCH(i * 3); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2); - END_BATCH(); - COMMIT_BATCH(); + if (ctx->Texture.Unit[i]._ReallyEnabled) { + radeonTexObj *t = r700->textures[i]; + if (t) { + BEGIN_BATCH_NO_AUTOSTATE(5); + R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3)); + R600_OUT_BATCH(i * 3); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2); + END_BATCH(); + COMMIT_BATCH(); + } } } } @@ -121,16 +125,18 @@ static void r700SendTexBorderColorState(GLcontext *ctx, struct radeon_state_atom radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { - radeonTexObj *t = r700->textures[i]; - if (t) { - BEGIN_BATCH_NO_AUTOSTATE(2 + 4); - R600_OUT_BATCH_REGSEQ((TD_PS_SAMPLER0_BORDER_RED + (i * 16)), 4); - R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_RED); - R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_GREEN); - R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_BLUE); - R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_ALPHA); - END_BATCH(); - COMMIT_BATCH(); + if (ctx->Texture.Unit[i]._ReallyEnabled) { + radeonTexObj *t = r700->textures[i]; + if (t) { + BEGIN_BATCH_NO_AUTOSTATE(2 + 4); + R600_OUT_BATCH_REGSEQ((TD_PS_SAMPLER0_BORDER_RED + (i * 16)), 4); + R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_RED); + R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_GREEN); + R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_BLUE); + R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_ALPHA); + END_BATCH(); + COMMIT_BATCH(); + } } } } @@ -1176,9 +1182,11 @@ static int check_tx(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { - radeonTexObj *t = r700->textures[i]; - if (t) - count++; + if (ctx->Texture.Unit[i]._ReallyEnabled) { + radeonTexObj *t = r700->textures[i]; + if (t) + count++; + } } radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count * 31; diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 1f4724e838..e91aa43118 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -171,6 +171,14 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- R600_STATECHANGE(context, db_target); } + if (new_state & (_NEW_LIGHT)) { + R600_STATECHANGE(context, su); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); + else + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); + } + r700UpdateStateParameters(ctx, new_state); R600_STATECHANGE(context, cl); @@ -1272,8 +1280,8 @@ void r700SetScissor(context_t *context) //--------------- if (context->radeon.radeonScreen->driScreen->dri2.enabled) { x1 = 0; y1 = 0; - x2 = rrb->base.Width - 1; - y2 = rrb->base.Height - 1; + x2 = rrb->base.Width; + y2 = rrb->base.Height; } else { x1 = rrb->dPriv->x; y1 = rrb->dPriv->y; diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index a858af30c1..3016987d56 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -62,6 +62,7 @@ #define need_GL_SGI_color_table /* sw extensions not associated with some GL version */ +#define need_GL_ARB_draw_elements_base_vertex #define need_GL_ARB_shader_objects #define need_GL_ARB_vertex_array_object #define need_GL_ARB_vertex_program @@ -95,6 +96,8 @@ const struct dri_extension card_extensions[] = { "GL_EXT_histogram", GL_EXT_histogram_functions }, { "GL_SGI_color_table", GL_SGI_color_table_functions }, + { "GL_ARB_depth_clamp", NULL }, + { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions }, { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, @@ -109,6 +112,7 @@ const struct dri_extension card_extensions[] = { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions }, + { "GL_NV_depth_clamp", NULL }, { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, { "GL_NV_fragment_program", GL_NV_fragment_program_functions }, { NULL, NULL } diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 2c7be9f182..662c61ae7e 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -1317,6 +1317,7 @@ xmesa_convert_from_x_visual_type( int visualType ) #define need_GL_SGI_color_table /* sw extensions not associated with some GL version */ +#define need_GL_ARB_draw_elements_base_vertex #define need_GL_ARB_shader_objects #define need_GL_ARB_sync #define need_GL_ARB_vertex_program @@ -1347,6 +1348,8 @@ const struct dri_extension card_extensions[] = { "GL_EXT_histogram", GL_EXT_histogram_functions }, { "GL_SGI_color_table", GL_SGI_color_table_functions }, + { "GL_ARB_depth_clamp", NULL }, + { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, { "GL_ARB_sync", GL_ARB_sync_functions }, { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, @@ -1358,6 +1361,7 @@ const struct dri_extension card_extensions[] = { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions }, + { "GL_NV_depth_clamp", NULL }, { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, { "GL_NV_fragment_program", GL_NV_fragment_program_functions }, { NULL, NULL } diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 465a40ac8d..4e9c001cc7 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -1154,6 +1154,7 @@ xmesa_init_driver_functions( XMesaVisual xmvisual, driver->CopyPixels = _mesa_meta_copy_pixels; driver->BlitFramebuffer = _mesa_meta_blit_framebuffer; driver->DrawPixels = _mesa_meta_draw_pixels; + driver->Bitmap = _mesa_meta_bitmap; } else { driver->Clear = clear_buffers; @@ -1167,8 +1168,8 @@ xmesa_init_driver_functions( XMesaVisual xmvisual, else if (xmvisual->undithered_pf == PF_5R6G5B) { driver->DrawPixels = xmesa_DrawPixels_5R6G5B; } - } #endif + } driver->TestProxyTexImage = test_proxy_teximage; #if ENABLE_EXT_texure_compression_s3tc driver->ChooseTextureFormat = choose_tex_format; diff --git a/src/mesa/glapi/ARB_depth_clamp.xml b/src/mesa/glapi/ARB_depth_clamp.xml new file mode 100644 index 0000000000..157c9a86b1 --- /dev/null +++ b/src/mesa/glapi/ARB_depth_clamp.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_ARB_depth_clamp" number="61"> + <enum name="DEPTH_CLAMP" count="1" value="0x864F"> + <size name="Get" mode="get"/> + </enum> +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/ARB_draw_elements_base_vertex.xml b/src/mesa/glapi/ARB_draw_elements_base_vertex.xml new file mode 100644 index 0000000000..f4067f4c8d --- /dev/null +++ b/src/mesa/glapi/ARB_draw_elements_base_vertex.xml @@ -0,0 +1,40 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_ARB_draw_elements_base_vertex" number="62"> + + <function name="DrawElementsBaseVertex" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <param name="basevertex" type="GLint"/> + </function> + + <function name="DrawRangeElementsBaseVertex" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="start" type="GLuint"/> + <param name="end" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <param name="basevertex" type="GLint"/> + </function> + + <function name="MultiDrawElementsBaseVertex" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + <param name="basevertex" type="const GLint *"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index 65edab7cec..22f65b74c2 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -48,6 +48,7 @@ SERVER_OUTPUTS = \ API_XML = gl_API.xml \ EXT_framebuffer_object.xml \ ARB_copy_buffer.xml \ + ARB_depth_clamp.xml \ ARB_framebuffer_object.xml \ ARB_map_buffer_range.xml \ ARB_seamless_cube_map.xml \ diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index 0d32045916..efbd56fa71 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -1782,6 +1782,15 @@ #define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters #define GET_WaitSync(disp) ((disp)->WaitSync) #define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters +#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex) +#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters +#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex) +#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters +#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex) +#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn) #define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters #define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) #define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) @@ -2439,7 +2448,7 @@ #else -#define driDispatchRemapTable_size 384 +#define driDispatchRemapTable_size 387 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2608,224 +2617,227 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define GetSynciv_remap_index 163 #define IsSync_remap_index 164 #define WaitSync_remap_index 165 -#define PolygonOffsetEXT_remap_index 166 -#define GetPixelTexGenParameterfvSGIS_remap_index 167 -#define GetPixelTexGenParameterivSGIS_remap_index 168 -#define PixelTexGenParameterfSGIS_remap_index 169 -#define PixelTexGenParameterfvSGIS_remap_index 170 -#define PixelTexGenParameteriSGIS_remap_index 171 -#define PixelTexGenParameterivSGIS_remap_index 172 -#define SampleMaskSGIS_remap_index 173 -#define SamplePatternSGIS_remap_index 174 -#define ColorPointerEXT_remap_index 175 -#define EdgeFlagPointerEXT_remap_index 176 -#define IndexPointerEXT_remap_index 177 -#define NormalPointerEXT_remap_index 178 -#define TexCoordPointerEXT_remap_index 179 -#define VertexPointerEXT_remap_index 180 -#define PointParameterfEXT_remap_index 181 -#define PointParameterfvEXT_remap_index 182 -#define LockArraysEXT_remap_index 183 -#define UnlockArraysEXT_remap_index 184 -#define CullParameterdvEXT_remap_index 185 -#define CullParameterfvEXT_remap_index 186 -#define SecondaryColor3bEXT_remap_index 187 -#define SecondaryColor3bvEXT_remap_index 188 -#define SecondaryColor3dEXT_remap_index 189 -#define SecondaryColor3dvEXT_remap_index 190 -#define SecondaryColor3fEXT_remap_index 191 -#define SecondaryColor3fvEXT_remap_index 192 -#define SecondaryColor3iEXT_remap_index 193 -#define SecondaryColor3ivEXT_remap_index 194 -#define SecondaryColor3sEXT_remap_index 195 -#define SecondaryColor3svEXT_remap_index 196 -#define SecondaryColor3ubEXT_remap_index 197 -#define SecondaryColor3ubvEXT_remap_index 198 -#define SecondaryColor3uiEXT_remap_index 199 -#define SecondaryColor3uivEXT_remap_index 200 -#define SecondaryColor3usEXT_remap_index 201 -#define SecondaryColor3usvEXT_remap_index 202 -#define SecondaryColorPointerEXT_remap_index 203 -#define MultiDrawArraysEXT_remap_index 204 -#define MultiDrawElementsEXT_remap_index 205 -#define FogCoordPointerEXT_remap_index 206 -#define FogCoorddEXT_remap_index 207 -#define FogCoorddvEXT_remap_index 208 -#define FogCoordfEXT_remap_index 209 -#define FogCoordfvEXT_remap_index 210 -#define PixelTexGenSGIX_remap_index 211 -#define BlendFuncSeparateEXT_remap_index 212 -#define FlushVertexArrayRangeNV_remap_index 213 -#define VertexArrayRangeNV_remap_index 214 -#define CombinerInputNV_remap_index 215 -#define CombinerOutputNV_remap_index 216 -#define CombinerParameterfNV_remap_index 217 -#define CombinerParameterfvNV_remap_index 218 -#define CombinerParameteriNV_remap_index 219 -#define CombinerParameterivNV_remap_index 220 -#define FinalCombinerInputNV_remap_index 221 -#define GetCombinerInputParameterfvNV_remap_index 222 -#define GetCombinerInputParameterivNV_remap_index 223 -#define GetCombinerOutputParameterfvNV_remap_index 224 -#define GetCombinerOutputParameterivNV_remap_index 225 -#define GetFinalCombinerInputParameterfvNV_remap_index 226 -#define GetFinalCombinerInputParameterivNV_remap_index 227 -#define ResizeBuffersMESA_remap_index 228 -#define WindowPos2dMESA_remap_index 229 -#define WindowPos2dvMESA_remap_index 230 -#define WindowPos2fMESA_remap_index 231 -#define WindowPos2fvMESA_remap_index 232 -#define WindowPos2iMESA_remap_index 233 -#define WindowPos2ivMESA_remap_index 234 -#define WindowPos2sMESA_remap_index 235 -#define WindowPos2svMESA_remap_index 236 -#define WindowPos3dMESA_remap_index 237 -#define WindowPos3dvMESA_remap_index 238 -#define WindowPos3fMESA_remap_index 239 -#define WindowPos3fvMESA_remap_index 240 -#define WindowPos3iMESA_remap_index 241 -#define WindowPos3ivMESA_remap_index 242 -#define WindowPos3sMESA_remap_index 243 -#define WindowPos3svMESA_remap_index 244 -#define WindowPos4dMESA_remap_index 245 -#define WindowPos4dvMESA_remap_index 246 -#define WindowPos4fMESA_remap_index 247 -#define WindowPos4fvMESA_remap_index 248 -#define WindowPos4iMESA_remap_index 249 -#define WindowPos4ivMESA_remap_index 250 -#define WindowPos4sMESA_remap_index 251 -#define WindowPos4svMESA_remap_index 252 -#define MultiModeDrawArraysIBM_remap_index 253 -#define MultiModeDrawElementsIBM_remap_index 254 -#define DeleteFencesNV_remap_index 255 -#define FinishFenceNV_remap_index 256 -#define GenFencesNV_remap_index 257 -#define GetFenceivNV_remap_index 258 -#define IsFenceNV_remap_index 259 -#define SetFenceNV_remap_index 260 -#define TestFenceNV_remap_index 261 -#define AreProgramsResidentNV_remap_index 262 -#define BindProgramNV_remap_index 263 -#define DeleteProgramsNV_remap_index 264 -#define ExecuteProgramNV_remap_index 265 -#define GenProgramsNV_remap_index 266 -#define GetProgramParameterdvNV_remap_index 267 -#define GetProgramParameterfvNV_remap_index 268 -#define GetProgramStringNV_remap_index 269 -#define GetProgramivNV_remap_index 270 -#define GetTrackMatrixivNV_remap_index 271 -#define GetVertexAttribPointervNV_remap_index 272 -#define GetVertexAttribdvNV_remap_index 273 -#define GetVertexAttribfvNV_remap_index 274 -#define GetVertexAttribivNV_remap_index 275 -#define IsProgramNV_remap_index 276 -#define LoadProgramNV_remap_index 277 -#define ProgramParameters4dvNV_remap_index 278 -#define ProgramParameters4fvNV_remap_index 279 -#define RequestResidentProgramsNV_remap_index 280 -#define TrackMatrixNV_remap_index 281 -#define VertexAttrib1dNV_remap_index 282 -#define VertexAttrib1dvNV_remap_index 283 -#define VertexAttrib1fNV_remap_index 284 -#define VertexAttrib1fvNV_remap_index 285 -#define VertexAttrib1sNV_remap_index 286 -#define VertexAttrib1svNV_remap_index 287 -#define VertexAttrib2dNV_remap_index 288 -#define VertexAttrib2dvNV_remap_index 289 -#define VertexAttrib2fNV_remap_index 290 -#define VertexAttrib2fvNV_remap_index 291 -#define VertexAttrib2sNV_remap_index 292 -#define VertexAttrib2svNV_remap_index 293 -#define VertexAttrib3dNV_remap_index 294 -#define VertexAttrib3dvNV_remap_index 295 -#define VertexAttrib3fNV_remap_index 296 -#define VertexAttrib3fvNV_remap_index 297 -#define VertexAttrib3sNV_remap_index 298 -#define VertexAttrib3svNV_remap_index 299 -#define VertexAttrib4dNV_remap_index 300 -#define VertexAttrib4dvNV_remap_index 301 -#define VertexAttrib4fNV_remap_index 302 -#define VertexAttrib4fvNV_remap_index 303 -#define VertexAttrib4sNV_remap_index 304 -#define VertexAttrib4svNV_remap_index 305 -#define VertexAttrib4ubNV_remap_index 306 -#define VertexAttrib4ubvNV_remap_index 307 -#define VertexAttribPointerNV_remap_index 308 -#define VertexAttribs1dvNV_remap_index 309 -#define VertexAttribs1fvNV_remap_index 310 -#define VertexAttribs1svNV_remap_index 311 -#define VertexAttribs2dvNV_remap_index 312 -#define VertexAttribs2fvNV_remap_index 313 -#define VertexAttribs2svNV_remap_index 314 -#define VertexAttribs3dvNV_remap_index 315 -#define VertexAttribs3fvNV_remap_index 316 -#define VertexAttribs3svNV_remap_index 317 -#define VertexAttribs4dvNV_remap_index 318 -#define VertexAttribs4fvNV_remap_index 319 -#define VertexAttribs4svNV_remap_index 320 -#define VertexAttribs4ubvNV_remap_index 321 -#define GetTexBumpParameterfvATI_remap_index 322 -#define GetTexBumpParameterivATI_remap_index 323 -#define TexBumpParameterfvATI_remap_index 324 -#define TexBumpParameterivATI_remap_index 325 -#define AlphaFragmentOp1ATI_remap_index 326 -#define AlphaFragmentOp2ATI_remap_index 327 -#define AlphaFragmentOp3ATI_remap_index 328 -#define BeginFragmentShaderATI_remap_index 329 -#define BindFragmentShaderATI_remap_index 330 -#define ColorFragmentOp1ATI_remap_index 331 -#define ColorFragmentOp2ATI_remap_index 332 -#define ColorFragmentOp3ATI_remap_index 333 -#define DeleteFragmentShaderATI_remap_index 334 -#define EndFragmentShaderATI_remap_index 335 -#define GenFragmentShadersATI_remap_index 336 -#define PassTexCoordATI_remap_index 337 -#define SampleMapATI_remap_index 338 -#define SetFragmentShaderConstantATI_remap_index 339 -#define PointParameteriNV_remap_index 340 -#define PointParameterivNV_remap_index 341 -#define ActiveStencilFaceEXT_remap_index 342 -#define BindVertexArrayAPPLE_remap_index 343 -#define DeleteVertexArraysAPPLE_remap_index 344 -#define GenVertexArraysAPPLE_remap_index 345 -#define IsVertexArrayAPPLE_remap_index 346 -#define GetProgramNamedParameterdvNV_remap_index 347 -#define GetProgramNamedParameterfvNV_remap_index 348 -#define ProgramNamedParameter4dNV_remap_index 349 -#define ProgramNamedParameter4dvNV_remap_index 350 -#define ProgramNamedParameter4fNV_remap_index 351 -#define ProgramNamedParameter4fvNV_remap_index 352 -#define DepthBoundsEXT_remap_index 353 -#define BlendEquationSeparateEXT_remap_index 354 -#define BindFramebufferEXT_remap_index 355 -#define BindRenderbufferEXT_remap_index 356 -#define CheckFramebufferStatusEXT_remap_index 357 -#define DeleteFramebuffersEXT_remap_index 358 -#define DeleteRenderbuffersEXT_remap_index 359 -#define FramebufferRenderbufferEXT_remap_index 360 -#define FramebufferTexture1DEXT_remap_index 361 -#define FramebufferTexture2DEXT_remap_index 362 -#define FramebufferTexture3DEXT_remap_index 363 -#define GenFramebuffersEXT_remap_index 364 -#define GenRenderbuffersEXT_remap_index 365 -#define GenerateMipmapEXT_remap_index 366 -#define GetFramebufferAttachmentParameterivEXT_remap_index 367 -#define GetRenderbufferParameterivEXT_remap_index 368 -#define IsFramebufferEXT_remap_index 369 -#define IsRenderbufferEXT_remap_index 370 -#define RenderbufferStorageEXT_remap_index 371 -#define BlitFramebufferEXT_remap_index 372 -#define BufferParameteriAPPLE_remap_index 373 -#define FlushMappedBufferRangeAPPLE_remap_index 374 -#define FramebufferTextureLayerEXT_remap_index 375 -#define ProvokingVertexEXT_remap_index 376 -#define GetTexParameterPointervAPPLE_remap_index 377 -#define TextureRangeAPPLE_remap_index 378 -#define StencilFuncSeparateATI_remap_index 379 -#define ProgramEnvParameters4fvEXT_remap_index 380 -#define ProgramLocalParameters4fvEXT_remap_index 381 -#define GetQueryObjecti64vEXT_remap_index 382 -#define GetQueryObjectui64vEXT_remap_index 383 +#define DrawElementsBaseVertex_remap_index 166 +#define DrawRangeElementsBaseVertex_remap_index 167 +#define MultiDrawElementsBaseVertex_remap_index 168 +#define PolygonOffsetEXT_remap_index 169 +#define GetPixelTexGenParameterfvSGIS_remap_index 170 +#define GetPixelTexGenParameterivSGIS_remap_index 171 +#define PixelTexGenParameterfSGIS_remap_index 172 +#define PixelTexGenParameterfvSGIS_remap_index 173 +#define PixelTexGenParameteriSGIS_remap_index 174 +#define PixelTexGenParameterivSGIS_remap_index 175 +#define SampleMaskSGIS_remap_index 176 +#define SamplePatternSGIS_remap_index 177 +#define ColorPointerEXT_remap_index 178 +#define EdgeFlagPointerEXT_remap_index 179 +#define IndexPointerEXT_remap_index 180 +#define NormalPointerEXT_remap_index 181 +#define TexCoordPointerEXT_remap_index 182 +#define VertexPointerEXT_remap_index 183 +#define PointParameterfEXT_remap_index 184 +#define PointParameterfvEXT_remap_index 185 +#define LockArraysEXT_remap_index 186 +#define UnlockArraysEXT_remap_index 187 +#define CullParameterdvEXT_remap_index 188 +#define CullParameterfvEXT_remap_index 189 +#define SecondaryColor3bEXT_remap_index 190 +#define SecondaryColor3bvEXT_remap_index 191 +#define SecondaryColor3dEXT_remap_index 192 +#define SecondaryColor3dvEXT_remap_index 193 +#define SecondaryColor3fEXT_remap_index 194 +#define SecondaryColor3fvEXT_remap_index 195 +#define SecondaryColor3iEXT_remap_index 196 +#define SecondaryColor3ivEXT_remap_index 197 +#define SecondaryColor3sEXT_remap_index 198 +#define SecondaryColor3svEXT_remap_index 199 +#define SecondaryColor3ubEXT_remap_index 200 +#define SecondaryColor3ubvEXT_remap_index 201 +#define SecondaryColor3uiEXT_remap_index 202 +#define SecondaryColor3uivEXT_remap_index 203 +#define SecondaryColor3usEXT_remap_index 204 +#define SecondaryColor3usvEXT_remap_index 205 +#define SecondaryColorPointerEXT_remap_index 206 +#define MultiDrawArraysEXT_remap_index 207 +#define MultiDrawElementsEXT_remap_index 208 +#define FogCoordPointerEXT_remap_index 209 +#define FogCoorddEXT_remap_index 210 +#define FogCoorddvEXT_remap_index 211 +#define FogCoordfEXT_remap_index 212 +#define FogCoordfvEXT_remap_index 213 +#define PixelTexGenSGIX_remap_index 214 +#define BlendFuncSeparateEXT_remap_index 215 +#define FlushVertexArrayRangeNV_remap_index 216 +#define VertexArrayRangeNV_remap_index 217 +#define CombinerInputNV_remap_index 218 +#define CombinerOutputNV_remap_index 219 +#define CombinerParameterfNV_remap_index 220 +#define CombinerParameterfvNV_remap_index 221 +#define CombinerParameteriNV_remap_index 222 +#define CombinerParameterivNV_remap_index 223 +#define FinalCombinerInputNV_remap_index 224 +#define GetCombinerInputParameterfvNV_remap_index 225 +#define GetCombinerInputParameterivNV_remap_index 226 +#define GetCombinerOutputParameterfvNV_remap_index 227 +#define GetCombinerOutputParameterivNV_remap_index 228 +#define GetFinalCombinerInputParameterfvNV_remap_index 229 +#define GetFinalCombinerInputParameterivNV_remap_index 230 +#define ResizeBuffersMESA_remap_index 231 +#define WindowPos2dMESA_remap_index 232 +#define WindowPos2dvMESA_remap_index 233 +#define WindowPos2fMESA_remap_index 234 +#define WindowPos2fvMESA_remap_index 235 +#define WindowPos2iMESA_remap_index 236 +#define WindowPos2ivMESA_remap_index 237 +#define WindowPos2sMESA_remap_index 238 +#define WindowPos2svMESA_remap_index 239 +#define WindowPos3dMESA_remap_index 240 +#define WindowPos3dvMESA_remap_index 241 +#define WindowPos3fMESA_remap_index 242 +#define WindowPos3fvMESA_remap_index 243 +#define WindowPos3iMESA_remap_index 244 +#define WindowPos3ivMESA_remap_index 245 +#define WindowPos3sMESA_remap_index 246 +#define WindowPos3svMESA_remap_index 247 +#define WindowPos4dMESA_remap_index 248 +#define WindowPos4dvMESA_remap_index 249 +#define WindowPos4fMESA_remap_index 250 +#define WindowPos4fvMESA_remap_index 251 +#define WindowPos4iMESA_remap_index 252 +#define WindowPos4ivMESA_remap_index 253 +#define WindowPos4sMESA_remap_index 254 +#define WindowPos4svMESA_remap_index 255 +#define MultiModeDrawArraysIBM_remap_index 256 +#define MultiModeDrawElementsIBM_remap_index 257 +#define DeleteFencesNV_remap_index 258 +#define FinishFenceNV_remap_index 259 +#define GenFencesNV_remap_index 260 +#define GetFenceivNV_remap_index 261 +#define IsFenceNV_remap_index 262 +#define SetFenceNV_remap_index 263 +#define TestFenceNV_remap_index 264 +#define AreProgramsResidentNV_remap_index 265 +#define BindProgramNV_remap_index 266 +#define DeleteProgramsNV_remap_index 267 +#define ExecuteProgramNV_remap_index 268 +#define GenProgramsNV_remap_index 269 +#define GetProgramParameterdvNV_remap_index 270 +#define GetProgramParameterfvNV_remap_index 271 +#define GetProgramStringNV_remap_index 272 +#define GetProgramivNV_remap_index 273 +#define GetTrackMatrixivNV_remap_index 274 +#define GetVertexAttribPointervNV_remap_index 275 +#define GetVertexAttribdvNV_remap_index 276 +#define GetVertexAttribfvNV_remap_index 277 +#define GetVertexAttribivNV_remap_index 278 +#define IsProgramNV_remap_index 279 +#define LoadProgramNV_remap_index 280 +#define ProgramParameters4dvNV_remap_index 281 +#define ProgramParameters4fvNV_remap_index 282 +#define RequestResidentProgramsNV_remap_index 283 +#define TrackMatrixNV_remap_index 284 +#define VertexAttrib1dNV_remap_index 285 +#define VertexAttrib1dvNV_remap_index 286 +#define VertexAttrib1fNV_remap_index 287 +#define VertexAttrib1fvNV_remap_index 288 +#define VertexAttrib1sNV_remap_index 289 +#define VertexAttrib1svNV_remap_index 290 +#define VertexAttrib2dNV_remap_index 291 +#define VertexAttrib2dvNV_remap_index 292 +#define VertexAttrib2fNV_remap_index 293 +#define VertexAttrib2fvNV_remap_index 294 +#define VertexAttrib2sNV_remap_index 295 +#define VertexAttrib2svNV_remap_index 296 +#define VertexAttrib3dNV_remap_index 297 +#define VertexAttrib3dvNV_remap_index 298 +#define VertexAttrib3fNV_remap_index 299 +#define VertexAttrib3fvNV_remap_index 300 +#define VertexAttrib3sNV_remap_index 301 +#define VertexAttrib3svNV_remap_index 302 +#define VertexAttrib4dNV_remap_index 303 +#define VertexAttrib4dvNV_remap_index 304 +#define VertexAttrib4fNV_remap_index 305 +#define VertexAttrib4fvNV_remap_index 306 +#define VertexAttrib4sNV_remap_index 307 +#define VertexAttrib4svNV_remap_index 308 +#define VertexAttrib4ubNV_remap_index 309 +#define VertexAttrib4ubvNV_remap_index 310 +#define VertexAttribPointerNV_remap_index 311 +#define VertexAttribs1dvNV_remap_index 312 +#define VertexAttribs1fvNV_remap_index 313 +#define VertexAttribs1svNV_remap_index 314 +#define VertexAttribs2dvNV_remap_index 315 +#define VertexAttribs2fvNV_remap_index 316 +#define VertexAttribs2svNV_remap_index 317 +#define VertexAttribs3dvNV_remap_index 318 +#define VertexAttribs3fvNV_remap_index 319 +#define VertexAttribs3svNV_remap_index 320 +#define VertexAttribs4dvNV_remap_index 321 +#define VertexAttribs4fvNV_remap_index 322 +#define VertexAttribs4svNV_remap_index 323 +#define VertexAttribs4ubvNV_remap_index 324 +#define GetTexBumpParameterfvATI_remap_index 325 +#define GetTexBumpParameterivATI_remap_index 326 +#define TexBumpParameterfvATI_remap_index 327 +#define TexBumpParameterivATI_remap_index 328 +#define AlphaFragmentOp1ATI_remap_index 329 +#define AlphaFragmentOp2ATI_remap_index 330 +#define AlphaFragmentOp3ATI_remap_index 331 +#define BeginFragmentShaderATI_remap_index 332 +#define BindFragmentShaderATI_remap_index 333 +#define ColorFragmentOp1ATI_remap_index 334 +#define ColorFragmentOp2ATI_remap_index 335 +#define ColorFragmentOp3ATI_remap_index 336 +#define DeleteFragmentShaderATI_remap_index 337 +#define EndFragmentShaderATI_remap_index 338 +#define GenFragmentShadersATI_remap_index 339 +#define PassTexCoordATI_remap_index 340 +#define SampleMapATI_remap_index 341 +#define SetFragmentShaderConstantATI_remap_index 342 +#define PointParameteriNV_remap_index 343 +#define PointParameterivNV_remap_index 344 +#define ActiveStencilFaceEXT_remap_index 345 +#define BindVertexArrayAPPLE_remap_index 346 +#define DeleteVertexArraysAPPLE_remap_index 347 +#define GenVertexArraysAPPLE_remap_index 348 +#define IsVertexArrayAPPLE_remap_index 349 +#define GetProgramNamedParameterdvNV_remap_index 350 +#define GetProgramNamedParameterfvNV_remap_index 351 +#define ProgramNamedParameter4dNV_remap_index 352 +#define ProgramNamedParameter4dvNV_remap_index 353 +#define ProgramNamedParameter4fNV_remap_index 354 +#define ProgramNamedParameter4fvNV_remap_index 355 +#define DepthBoundsEXT_remap_index 356 +#define BlendEquationSeparateEXT_remap_index 357 +#define BindFramebufferEXT_remap_index 358 +#define BindRenderbufferEXT_remap_index 359 +#define CheckFramebufferStatusEXT_remap_index 360 +#define DeleteFramebuffersEXT_remap_index 361 +#define DeleteRenderbuffersEXT_remap_index 362 +#define FramebufferRenderbufferEXT_remap_index 363 +#define FramebufferTexture1DEXT_remap_index 364 +#define FramebufferTexture2DEXT_remap_index 365 +#define FramebufferTexture3DEXT_remap_index 366 +#define GenFramebuffersEXT_remap_index 367 +#define GenRenderbuffersEXT_remap_index 368 +#define GenerateMipmapEXT_remap_index 369 +#define GetFramebufferAttachmentParameterivEXT_remap_index 370 +#define GetRenderbufferParameterivEXT_remap_index 371 +#define IsFramebufferEXT_remap_index 372 +#define IsRenderbufferEXT_remap_index 373 +#define RenderbufferStorageEXT_remap_index 374 +#define BlitFramebufferEXT_remap_index 375 +#define BufferParameteriAPPLE_remap_index 376 +#define FlushMappedBufferRangeAPPLE_remap_index 377 +#define FramebufferTextureLayerEXT_remap_index 378 +#define ProvokingVertexEXT_remap_index 379 +#define GetTexParameterPointervAPPLE_remap_index 380 +#define TextureRangeAPPLE_remap_index 381 +#define StencilFuncSeparateATI_remap_index 382 +#define ProgramEnvParameters4fvEXT_remap_index 383 +#define ProgramLocalParameters4fvEXT_remap_index 384 +#define GetQueryObjecti64vEXT_remap_index 385 +#define GetQueryObjectui64vEXT_remap_index 386 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3325,6 +3337,15 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) #define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) #define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters) +#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index]) +#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters) +#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]) +#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters) +#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]) +#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn) #define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) #define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) #define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 1dfd92be08..da4be14707 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -7950,6 +7950,8 @@ <xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="ARB_depth_clamp.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <xi:include href="ARB_map_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> @@ -7958,6 +7960,8 @@ <xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <!-- Non-ARB extensions sorted by extension number. --> diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 6d4ab09b07..a3807744ff 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -606,225 +606,228 @@ #define _gloffset_GetSynciv 571 #define _gloffset_IsSync 572 #define _gloffset_WaitSync 573 -#define _gloffset_PolygonOffsetEXT 574 -#define _gloffset_GetPixelTexGenParameterfvSGIS 575 -#define _gloffset_GetPixelTexGenParameterivSGIS 576 -#define _gloffset_PixelTexGenParameterfSGIS 577 -#define _gloffset_PixelTexGenParameterfvSGIS 578 -#define _gloffset_PixelTexGenParameteriSGIS 579 -#define _gloffset_PixelTexGenParameterivSGIS 580 -#define _gloffset_SampleMaskSGIS 581 -#define _gloffset_SamplePatternSGIS 582 -#define _gloffset_ColorPointerEXT 583 -#define _gloffset_EdgeFlagPointerEXT 584 -#define _gloffset_IndexPointerEXT 585 -#define _gloffset_NormalPointerEXT 586 -#define _gloffset_TexCoordPointerEXT 587 -#define _gloffset_VertexPointerEXT 588 -#define _gloffset_PointParameterfEXT 589 -#define _gloffset_PointParameterfvEXT 590 -#define _gloffset_LockArraysEXT 591 -#define _gloffset_UnlockArraysEXT 592 -#define _gloffset_CullParameterdvEXT 593 -#define _gloffset_CullParameterfvEXT 594 -#define _gloffset_SecondaryColor3bEXT 595 -#define _gloffset_SecondaryColor3bvEXT 596 -#define _gloffset_SecondaryColor3dEXT 597 -#define _gloffset_SecondaryColor3dvEXT 598 -#define _gloffset_SecondaryColor3fEXT 599 -#define _gloffset_SecondaryColor3fvEXT 600 -#define _gloffset_SecondaryColor3iEXT 601 -#define _gloffset_SecondaryColor3ivEXT 602 -#define _gloffset_SecondaryColor3sEXT 603 -#define _gloffset_SecondaryColor3svEXT 604 -#define _gloffset_SecondaryColor3ubEXT 605 -#define _gloffset_SecondaryColor3ubvEXT 606 -#define _gloffset_SecondaryColor3uiEXT 607 -#define _gloffset_SecondaryColor3uivEXT 608 -#define _gloffset_SecondaryColor3usEXT 609 -#define _gloffset_SecondaryColor3usvEXT 610 -#define _gloffset_SecondaryColorPointerEXT 611 -#define _gloffset_MultiDrawArraysEXT 612 -#define _gloffset_MultiDrawElementsEXT 613 -#define _gloffset_FogCoordPointerEXT 614 -#define _gloffset_FogCoorddEXT 615 -#define _gloffset_FogCoorddvEXT 616 -#define _gloffset_FogCoordfEXT 617 -#define _gloffset_FogCoordfvEXT 618 -#define _gloffset_PixelTexGenSGIX 619 -#define _gloffset_BlendFuncSeparateEXT 620 -#define _gloffset_FlushVertexArrayRangeNV 621 -#define _gloffset_VertexArrayRangeNV 622 -#define _gloffset_CombinerInputNV 623 -#define _gloffset_CombinerOutputNV 624 -#define _gloffset_CombinerParameterfNV 625 -#define _gloffset_CombinerParameterfvNV 626 -#define _gloffset_CombinerParameteriNV 627 -#define _gloffset_CombinerParameterivNV 628 -#define _gloffset_FinalCombinerInputNV 629 -#define _gloffset_GetCombinerInputParameterfvNV 630 -#define _gloffset_GetCombinerInputParameterivNV 631 -#define _gloffset_GetCombinerOutputParameterfvNV 632 -#define _gloffset_GetCombinerOutputParameterivNV 633 -#define _gloffset_GetFinalCombinerInputParameterfvNV 634 -#define _gloffset_GetFinalCombinerInputParameterivNV 635 -#define _gloffset_ResizeBuffersMESA 636 -#define _gloffset_WindowPos2dMESA 637 -#define _gloffset_WindowPos2dvMESA 638 -#define _gloffset_WindowPos2fMESA 639 -#define _gloffset_WindowPos2fvMESA 640 -#define _gloffset_WindowPos2iMESA 641 -#define _gloffset_WindowPos2ivMESA 642 -#define _gloffset_WindowPos2sMESA 643 -#define _gloffset_WindowPos2svMESA 644 -#define _gloffset_WindowPos3dMESA 645 -#define _gloffset_WindowPos3dvMESA 646 -#define _gloffset_WindowPos3fMESA 647 -#define _gloffset_WindowPos3fvMESA 648 -#define _gloffset_WindowPos3iMESA 649 -#define _gloffset_WindowPos3ivMESA 650 -#define _gloffset_WindowPos3sMESA 651 -#define _gloffset_WindowPos3svMESA 652 -#define _gloffset_WindowPos4dMESA 653 -#define _gloffset_WindowPos4dvMESA 654 -#define _gloffset_WindowPos4fMESA 655 -#define _gloffset_WindowPos4fvMESA 656 -#define _gloffset_WindowPos4iMESA 657 -#define _gloffset_WindowPos4ivMESA 658 -#define _gloffset_WindowPos4sMESA 659 -#define _gloffset_WindowPos4svMESA 660 -#define _gloffset_MultiModeDrawArraysIBM 661 -#define _gloffset_MultiModeDrawElementsIBM 662 -#define _gloffset_DeleteFencesNV 663 -#define _gloffset_FinishFenceNV 664 -#define _gloffset_GenFencesNV 665 -#define _gloffset_GetFenceivNV 666 -#define _gloffset_IsFenceNV 667 -#define _gloffset_SetFenceNV 668 -#define _gloffset_TestFenceNV 669 -#define _gloffset_AreProgramsResidentNV 670 -#define _gloffset_BindProgramNV 671 -#define _gloffset_DeleteProgramsNV 672 -#define _gloffset_ExecuteProgramNV 673 -#define _gloffset_GenProgramsNV 674 -#define _gloffset_GetProgramParameterdvNV 675 -#define _gloffset_GetProgramParameterfvNV 676 -#define _gloffset_GetProgramStringNV 677 -#define _gloffset_GetProgramivNV 678 -#define _gloffset_GetTrackMatrixivNV 679 -#define _gloffset_GetVertexAttribPointervNV 680 -#define _gloffset_GetVertexAttribdvNV 681 -#define _gloffset_GetVertexAttribfvNV 682 -#define _gloffset_GetVertexAttribivNV 683 -#define _gloffset_IsProgramNV 684 -#define _gloffset_LoadProgramNV 685 -#define _gloffset_ProgramParameters4dvNV 686 -#define _gloffset_ProgramParameters4fvNV 687 -#define _gloffset_RequestResidentProgramsNV 688 -#define _gloffset_TrackMatrixNV 689 -#define _gloffset_VertexAttrib1dNV 690 -#define _gloffset_VertexAttrib1dvNV 691 -#define _gloffset_VertexAttrib1fNV 692 -#define _gloffset_VertexAttrib1fvNV 693 -#define _gloffset_VertexAttrib1sNV 694 -#define _gloffset_VertexAttrib1svNV 695 -#define _gloffset_VertexAttrib2dNV 696 -#define _gloffset_VertexAttrib2dvNV 697 -#define _gloffset_VertexAttrib2fNV 698 -#define _gloffset_VertexAttrib2fvNV 699 -#define _gloffset_VertexAttrib2sNV 700 -#define _gloffset_VertexAttrib2svNV 701 -#define _gloffset_VertexAttrib3dNV 702 -#define _gloffset_VertexAttrib3dvNV 703 -#define _gloffset_VertexAttrib3fNV 704 -#define _gloffset_VertexAttrib3fvNV 705 -#define _gloffset_VertexAttrib3sNV 706 -#define _gloffset_VertexAttrib3svNV 707 -#define _gloffset_VertexAttrib4dNV 708 -#define _gloffset_VertexAttrib4dvNV 709 -#define _gloffset_VertexAttrib4fNV 710 -#define _gloffset_VertexAttrib4fvNV 711 -#define _gloffset_VertexAttrib4sNV 712 -#define _gloffset_VertexAttrib4svNV 713 -#define _gloffset_VertexAttrib4ubNV 714 -#define _gloffset_VertexAttrib4ubvNV 715 -#define _gloffset_VertexAttribPointerNV 716 -#define _gloffset_VertexAttribs1dvNV 717 -#define _gloffset_VertexAttribs1fvNV 718 -#define _gloffset_VertexAttribs1svNV 719 -#define _gloffset_VertexAttribs2dvNV 720 -#define _gloffset_VertexAttribs2fvNV 721 -#define _gloffset_VertexAttribs2svNV 722 -#define _gloffset_VertexAttribs3dvNV 723 -#define _gloffset_VertexAttribs3fvNV 724 -#define _gloffset_VertexAttribs3svNV 725 -#define _gloffset_VertexAttribs4dvNV 726 -#define _gloffset_VertexAttribs4fvNV 727 -#define _gloffset_VertexAttribs4svNV 728 -#define _gloffset_VertexAttribs4ubvNV 729 -#define _gloffset_GetTexBumpParameterfvATI 730 -#define _gloffset_GetTexBumpParameterivATI 731 -#define _gloffset_TexBumpParameterfvATI 732 -#define _gloffset_TexBumpParameterivATI 733 -#define _gloffset_AlphaFragmentOp1ATI 734 -#define _gloffset_AlphaFragmentOp2ATI 735 -#define _gloffset_AlphaFragmentOp3ATI 736 -#define _gloffset_BeginFragmentShaderATI 737 -#define _gloffset_BindFragmentShaderATI 738 -#define _gloffset_ColorFragmentOp1ATI 739 -#define _gloffset_ColorFragmentOp2ATI 740 -#define _gloffset_ColorFragmentOp3ATI 741 -#define _gloffset_DeleteFragmentShaderATI 742 -#define _gloffset_EndFragmentShaderATI 743 -#define _gloffset_GenFragmentShadersATI 744 -#define _gloffset_PassTexCoordATI 745 -#define _gloffset_SampleMapATI 746 -#define _gloffset_SetFragmentShaderConstantATI 747 -#define _gloffset_PointParameteriNV 748 -#define _gloffset_PointParameterivNV 749 -#define _gloffset_ActiveStencilFaceEXT 750 -#define _gloffset_BindVertexArrayAPPLE 751 -#define _gloffset_DeleteVertexArraysAPPLE 752 -#define _gloffset_GenVertexArraysAPPLE 753 -#define _gloffset_IsVertexArrayAPPLE 754 -#define _gloffset_GetProgramNamedParameterdvNV 755 -#define _gloffset_GetProgramNamedParameterfvNV 756 -#define _gloffset_ProgramNamedParameter4dNV 757 -#define _gloffset_ProgramNamedParameter4dvNV 758 -#define _gloffset_ProgramNamedParameter4fNV 759 -#define _gloffset_ProgramNamedParameter4fvNV 760 -#define _gloffset_DepthBoundsEXT 761 -#define _gloffset_BlendEquationSeparateEXT 762 -#define _gloffset_BindFramebufferEXT 763 -#define _gloffset_BindRenderbufferEXT 764 -#define _gloffset_CheckFramebufferStatusEXT 765 -#define _gloffset_DeleteFramebuffersEXT 766 -#define _gloffset_DeleteRenderbuffersEXT 767 -#define _gloffset_FramebufferRenderbufferEXT 768 -#define _gloffset_FramebufferTexture1DEXT 769 -#define _gloffset_FramebufferTexture2DEXT 770 -#define _gloffset_FramebufferTexture3DEXT 771 -#define _gloffset_GenFramebuffersEXT 772 -#define _gloffset_GenRenderbuffersEXT 773 -#define _gloffset_GenerateMipmapEXT 774 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 775 -#define _gloffset_GetRenderbufferParameterivEXT 776 -#define _gloffset_IsFramebufferEXT 777 -#define _gloffset_IsRenderbufferEXT 778 -#define _gloffset_RenderbufferStorageEXT 779 -#define _gloffset_BlitFramebufferEXT 780 -#define _gloffset_BufferParameteriAPPLE 781 -#define _gloffset_FlushMappedBufferRangeAPPLE 782 -#define _gloffset_FramebufferTextureLayerEXT 783 -#define _gloffset_ProvokingVertexEXT 784 -#define _gloffset_GetTexParameterPointervAPPLE 785 -#define _gloffset_TextureRangeAPPLE 786 -#define _gloffset_StencilFuncSeparateATI 787 -#define _gloffset_ProgramEnvParameters4fvEXT 788 -#define _gloffset_ProgramLocalParameters4fvEXT 789 -#define _gloffset_GetQueryObjecti64vEXT 790 -#define _gloffset_GetQueryObjectui64vEXT 791 -#define _gloffset_FIRST_DYNAMIC 792 +#define _gloffset_DrawElementsBaseVertex 574 +#define _gloffset_DrawRangeElementsBaseVertex 575 +#define _gloffset_MultiDrawElementsBaseVertex 576 +#define _gloffset_PolygonOffsetEXT 577 +#define _gloffset_GetPixelTexGenParameterfvSGIS 578 +#define _gloffset_GetPixelTexGenParameterivSGIS 579 +#define _gloffset_PixelTexGenParameterfSGIS 580 +#define _gloffset_PixelTexGenParameterfvSGIS 581 +#define _gloffset_PixelTexGenParameteriSGIS 582 +#define _gloffset_PixelTexGenParameterivSGIS 583 +#define _gloffset_SampleMaskSGIS 584 +#define _gloffset_SamplePatternSGIS 585 +#define _gloffset_ColorPointerEXT 586 +#define _gloffset_EdgeFlagPointerEXT 587 +#define _gloffset_IndexPointerEXT 588 +#define _gloffset_NormalPointerEXT 589 +#define _gloffset_TexCoordPointerEXT 590 +#define _gloffset_VertexPointerEXT 591 +#define _gloffset_PointParameterfEXT 592 +#define _gloffset_PointParameterfvEXT 593 +#define _gloffset_LockArraysEXT 594 +#define _gloffset_UnlockArraysEXT 595 +#define _gloffset_CullParameterdvEXT 596 +#define _gloffset_CullParameterfvEXT 597 +#define _gloffset_SecondaryColor3bEXT 598 +#define _gloffset_SecondaryColor3bvEXT 599 +#define _gloffset_SecondaryColor3dEXT 600 +#define _gloffset_SecondaryColor3dvEXT 601 +#define _gloffset_SecondaryColor3fEXT 602 +#define _gloffset_SecondaryColor3fvEXT 603 +#define _gloffset_SecondaryColor3iEXT 604 +#define _gloffset_SecondaryColor3ivEXT 605 +#define _gloffset_SecondaryColor3sEXT 606 +#define _gloffset_SecondaryColor3svEXT 607 +#define _gloffset_SecondaryColor3ubEXT 608 +#define _gloffset_SecondaryColor3ubvEXT 609 +#define _gloffset_SecondaryColor3uiEXT 610 +#define _gloffset_SecondaryColor3uivEXT 611 +#define _gloffset_SecondaryColor3usEXT 612 +#define _gloffset_SecondaryColor3usvEXT 613 +#define _gloffset_SecondaryColorPointerEXT 614 +#define _gloffset_MultiDrawArraysEXT 615 +#define _gloffset_MultiDrawElementsEXT 616 +#define _gloffset_FogCoordPointerEXT 617 +#define _gloffset_FogCoorddEXT 618 +#define _gloffset_FogCoorddvEXT 619 +#define _gloffset_FogCoordfEXT 620 +#define _gloffset_FogCoordfvEXT 621 +#define _gloffset_PixelTexGenSGIX 622 +#define _gloffset_BlendFuncSeparateEXT 623 +#define _gloffset_FlushVertexArrayRangeNV 624 +#define _gloffset_VertexArrayRangeNV 625 +#define _gloffset_CombinerInputNV 626 +#define _gloffset_CombinerOutputNV 627 +#define _gloffset_CombinerParameterfNV 628 +#define _gloffset_CombinerParameterfvNV 629 +#define _gloffset_CombinerParameteriNV 630 +#define _gloffset_CombinerParameterivNV 631 +#define _gloffset_FinalCombinerInputNV 632 +#define _gloffset_GetCombinerInputParameterfvNV 633 +#define _gloffset_GetCombinerInputParameterivNV 634 +#define _gloffset_GetCombinerOutputParameterfvNV 635 +#define _gloffset_GetCombinerOutputParameterivNV 636 +#define _gloffset_GetFinalCombinerInputParameterfvNV 637 +#define _gloffset_GetFinalCombinerInputParameterivNV 638 +#define _gloffset_ResizeBuffersMESA 639 +#define _gloffset_WindowPos2dMESA 640 +#define _gloffset_WindowPos2dvMESA 641 +#define _gloffset_WindowPos2fMESA 642 +#define _gloffset_WindowPos2fvMESA 643 +#define _gloffset_WindowPos2iMESA 644 +#define _gloffset_WindowPos2ivMESA 645 +#define _gloffset_WindowPos2sMESA 646 +#define _gloffset_WindowPos2svMESA 647 +#define _gloffset_WindowPos3dMESA 648 +#define _gloffset_WindowPos3dvMESA 649 +#define _gloffset_WindowPos3fMESA 650 +#define _gloffset_WindowPos3fvMESA 651 +#define _gloffset_WindowPos3iMESA 652 +#define _gloffset_WindowPos3ivMESA 653 +#define _gloffset_WindowPos3sMESA 654 +#define _gloffset_WindowPos3svMESA 655 +#define _gloffset_WindowPos4dMESA 656 +#define _gloffset_WindowPos4dvMESA 657 +#define _gloffset_WindowPos4fMESA 658 +#define _gloffset_WindowPos4fvMESA 659 +#define _gloffset_WindowPos4iMESA 660 +#define _gloffset_WindowPos4ivMESA 661 +#define _gloffset_WindowPos4sMESA 662 +#define _gloffset_WindowPos4svMESA 663 +#define _gloffset_MultiModeDrawArraysIBM 664 +#define _gloffset_MultiModeDrawElementsIBM 665 +#define _gloffset_DeleteFencesNV 666 +#define _gloffset_FinishFenceNV 667 +#define _gloffset_GenFencesNV 668 +#define _gloffset_GetFenceivNV 669 +#define _gloffset_IsFenceNV 670 +#define _gloffset_SetFenceNV 671 +#define _gloffset_TestFenceNV 672 +#define _gloffset_AreProgramsResidentNV 673 +#define _gloffset_BindProgramNV 674 +#define _gloffset_DeleteProgramsNV 675 +#define _gloffset_ExecuteProgramNV 676 +#define _gloffset_GenProgramsNV 677 +#define _gloffset_GetProgramParameterdvNV 678 +#define _gloffset_GetProgramParameterfvNV 679 +#define _gloffset_GetProgramStringNV 680 +#define _gloffset_GetProgramivNV 681 +#define _gloffset_GetTrackMatrixivNV 682 +#define _gloffset_GetVertexAttribPointervNV 683 +#define _gloffset_GetVertexAttribdvNV 684 +#define _gloffset_GetVertexAttribfvNV 685 +#define _gloffset_GetVertexAttribivNV 686 +#define _gloffset_IsProgramNV 687 +#define _gloffset_LoadProgramNV 688 +#define _gloffset_ProgramParameters4dvNV 689 +#define _gloffset_ProgramParameters4fvNV 690 +#define _gloffset_RequestResidentProgramsNV 691 +#define _gloffset_TrackMatrixNV 692 +#define _gloffset_VertexAttrib1dNV 693 +#define _gloffset_VertexAttrib1dvNV 694 +#define _gloffset_VertexAttrib1fNV 695 +#define _gloffset_VertexAttrib1fvNV 696 +#define _gloffset_VertexAttrib1sNV 697 +#define _gloffset_VertexAttrib1svNV 698 +#define _gloffset_VertexAttrib2dNV 699 +#define _gloffset_VertexAttrib2dvNV 700 +#define _gloffset_VertexAttrib2fNV 701 +#define _gloffset_VertexAttrib2fvNV 702 +#define _gloffset_VertexAttrib2sNV 703 +#define _gloffset_VertexAttrib2svNV 704 +#define _gloffset_VertexAttrib3dNV 705 +#define _gloffset_VertexAttrib3dvNV 706 +#define _gloffset_VertexAttrib3fNV 707 +#define _gloffset_VertexAttrib3fvNV 708 +#define _gloffset_VertexAttrib3sNV 709 +#define _gloffset_VertexAttrib3svNV 710 +#define _gloffset_VertexAttrib4dNV 711 +#define _gloffset_VertexAttrib4dvNV 712 +#define _gloffset_VertexAttrib4fNV 713 +#define _gloffset_VertexAttrib4fvNV 714 +#define _gloffset_VertexAttrib4sNV 715 +#define _gloffset_VertexAttrib4svNV 716 +#define _gloffset_VertexAttrib4ubNV 717 +#define _gloffset_VertexAttrib4ubvNV 718 +#define _gloffset_VertexAttribPointerNV 719 +#define _gloffset_VertexAttribs1dvNV 720 +#define _gloffset_VertexAttribs1fvNV 721 +#define _gloffset_VertexAttribs1svNV 722 +#define _gloffset_VertexAttribs2dvNV 723 +#define _gloffset_VertexAttribs2fvNV 724 +#define _gloffset_VertexAttribs2svNV 725 +#define _gloffset_VertexAttribs3dvNV 726 +#define _gloffset_VertexAttribs3fvNV 727 +#define _gloffset_VertexAttribs3svNV 728 +#define _gloffset_VertexAttribs4dvNV 729 +#define _gloffset_VertexAttribs4fvNV 730 +#define _gloffset_VertexAttribs4svNV 731 +#define _gloffset_VertexAttribs4ubvNV 732 +#define _gloffset_GetTexBumpParameterfvATI 733 +#define _gloffset_GetTexBumpParameterivATI 734 +#define _gloffset_TexBumpParameterfvATI 735 +#define _gloffset_TexBumpParameterivATI 736 +#define _gloffset_AlphaFragmentOp1ATI 737 +#define _gloffset_AlphaFragmentOp2ATI 738 +#define _gloffset_AlphaFragmentOp3ATI 739 +#define _gloffset_BeginFragmentShaderATI 740 +#define _gloffset_BindFragmentShaderATI 741 +#define _gloffset_ColorFragmentOp1ATI 742 +#define _gloffset_ColorFragmentOp2ATI 743 +#define _gloffset_ColorFragmentOp3ATI 744 +#define _gloffset_DeleteFragmentShaderATI 745 +#define _gloffset_EndFragmentShaderATI 746 +#define _gloffset_GenFragmentShadersATI 747 +#define _gloffset_PassTexCoordATI 748 +#define _gloffset_SampleMapATI 749 +#define _gloffset_SetFragmentShaderConstantATI 750 +#define _gloffset_PointParameteriNV 751 +#define _gloffset_PointParameterivNV 752 +#define _gloffset_ActiveStencilFaceEXT 753 +#define _gloffset_BindVertexArrayAPPLE 754 +#define _gloffset_DeleteVertexArraysAPPLE 755 +#define _gloffset_GenVertexArraysAPPLE 756 +#define _gloffset_IsVertexArrayAPPLE 757 +#define _gloffset_GetProgramNamedParameterdvNV 758 +#define _gloffset_GetProgramNamedParameterfvNV 759 +#define _gloffset_ProgramNamedParameter4dNV 760 +#define _gloffset_ProgramNamedParameter4dvNV 761 +#define _gloffset_ProgramNamedParameter4fNV 762 +#define _gloffset_ProgramNamedParameter4fvNV 763 +#define _gloffset_DepthBoundsEXT 764 +#define _gloffset_BlendEquationSeparateEXT 765 +#define _gloffset_BindFramebufferEXT 766 +#define _gloffset_BindRenderbufferEXT 767 +#define _gloffset_CheckFramebufferStatusEXT 768 +#define _gloffset_DeleteFramebuffersEXT 769 +#define _gloffset_DeleteRenderbuffersEXT 770 +#define _gloffset_FramebufferRenderbufferEXT 771 +#define _gloffset_FramebufferTexture1DEXT 772 +#define _gloffset_FramebufferTexture2DEXT 773 +#define _gloffset_FramebufferTexture3DEXT 774 +#define _gloffset_GenFramebuffersEXT 775 +#define _gloffset_GenRenderbuffersEXT 776 +#define _gloffset_GenerateMipmapEXT 777 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 778 +#define _gloffset_GetRenderbufferParameterivEXT 779 +#define _gloffset_IsFramebufferEXT 780 +#define _gloffset_IsRenderbufferEXT 781 +#define _gloffset_RenderbufferStorageEXT 782 +#define _gloffset_BlitFramebufferEXT 783 +#define _gloffset_BufferParameteriAPPLE 784 +#define _gloffset_FlushMappedBufferRangeAPPLE 785 +#define _gloffset_FramebufferTextureLayerEXT 786 +#define _gloffset_ProvokingVertexEXT 787 +#define _gloffset_GetTexParameterPointervAPPLE 788 +#define _gloffset_TextureRangeAPPLE 789 +#define _gloffset_StencilFuncSeparateATI 790 +#define _gloffset_ProgramEnvParameters4fvEXT 791 +#define _gloffset_ProgramLocalParameters4fvEXT 792 +#define _gloffset_GetQueryObjecti64vEXT 793 +#define _gloffset_GetQueryObjectui64vEXT 794 +#define _gloffset_FIRST_DYNAMIC 795 #else @@ -994,6 +997,9 @@ #define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] #define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] #define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] +#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] +#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] +#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] #define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] #define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] #define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 855fcaa7fe..4f9e53b62d 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -614,224 +614,227 @@ struct _glapi_table void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 571 */ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 572 */ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 573 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 574 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 575 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 576 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 577 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 578 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 579 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 580 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 581 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 582 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 583 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 584 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 585 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 586 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 587 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 588 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 589 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 590 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 591 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 592 */ - void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 593 */ - void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 594 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 595 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 596 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 597 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 598 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 599 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 600 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 601 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 602 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 603 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 604 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 605 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 606 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 607 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 608 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 609 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 610 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 611 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 612 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 613 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 614 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 615 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 616 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 617 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 618 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 619 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 620 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 621 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 622 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 623 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 624 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 625 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 626 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 627 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 628 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 629 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 630 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 631 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 632 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 633 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 634 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 635 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 636 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 637 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 638 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 639 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 640 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 641 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 642 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 643 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 644 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 645 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 646 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 647 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 648 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 649 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 650 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 651 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 652 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 653 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 654 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 655 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 656 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 657 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 658 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 659 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 660 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 661 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 662 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 663 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 664 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 665 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 666 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 667 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 668 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 669 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 670 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 671 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 672 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 673 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 674 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 675 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 676 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 677 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 678 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 679 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 680 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 681 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 682 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 683 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 684 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 685 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 686 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 687 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 688 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 689 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 690 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 691 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 692 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 693 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 694 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 695 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 696 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 697 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 698 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 699 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 700 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 701 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 702 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 703 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 704 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 705 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 706 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 707 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 708 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 709 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 710 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 711 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 712 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 713 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 714 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 715 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 716 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 717 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 718 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 719 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 720 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 721 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 722 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 723 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 724 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 725 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 726 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 727 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 728 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 729 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 730 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 731 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 732 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 733 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 734 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 735 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 736 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 737 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 738 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 739 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 740 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 741 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 742 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 743 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 744 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 745 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 746 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 747 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 748 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 749 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 750 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 751 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 752 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 753 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 754 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 755 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 756 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 757 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 758 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 759 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 760 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 761 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 762 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 763 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 764 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 765 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 766 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 767 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 768 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 769 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 770 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 771 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 772 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 773 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 774 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 775 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 776 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 777 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 778 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 779 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 780 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 781 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 782 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 783 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 784 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 785 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 786 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 787 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 788 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 789 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 790 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 791 */ + void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 574 */ + void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 575 */ + void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 576 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 577 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 578 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 579 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 580 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 581 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 582 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 583 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 584 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 585 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 586 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 587 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 588 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 589 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 590 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 591 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 592 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 593 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 594 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 595 */ + void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 596 */ + void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 597 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 598 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 599 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 600 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 601 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 602 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 603 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 604 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 605 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 606 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 607 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 608 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 609 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 610 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 611 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 612 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 613 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 614 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 615 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 616 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 617 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 618 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 619 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 620 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 621 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 622 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 623 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 624 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 625 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 626 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 627 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 628 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 629 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 630 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 631 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 632 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 633 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 634 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 635 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 636 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 637 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 638 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 639 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 640 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 641 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 642 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 643 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 644 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 645 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 646 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 647 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 648 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 649 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 650 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 651 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 652 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 653 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 654 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 655 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 656 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 657 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 658 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 659 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 660 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 661 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 662 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 663 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 664 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 665 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 666 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 667 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 668 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 669 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 670 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 671 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 672 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 673 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 674 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 675 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 676 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 677 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 678 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 679 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 680 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 681 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 682 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 683 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 684 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 685 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 686 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 687 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 688 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 689 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 690 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 691 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 692 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 693 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 694 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 695 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 696 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 697 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 698 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 699 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 700 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 701 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 702 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 703 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 704 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 705 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 706 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 707 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 708 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 709 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 710 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 711 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 712 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 713 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 714 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 715 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 716 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 717 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 718 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 719 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 720 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 721 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 722 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 723 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 724 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 725 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 726 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 727 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 728 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 729 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 730 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 731 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 732 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 733 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 734 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 735 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 736 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 737 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 738 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 739 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 740 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 741 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 742 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 743 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 744 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 745 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 746 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 747 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 748 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 749 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 750 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 751 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 752 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 753 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 754 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 755 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 756 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 757 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 758 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 759 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 760 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 761 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 762 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 763 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 764 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 765 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 766 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 767 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 768 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 769 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 770 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 771 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 772 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 773 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 774 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 775 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 776 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 777 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 778 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 779 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 780 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 781 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 782 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 783 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 784 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 785 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 786 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 787 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 788 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 789 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 790 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 791 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 792 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 793 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 794 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index e08f9548f5..3da0f63143 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -4071,63 +4071,78 @@ KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 ti DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); } +KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex) +{ + DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex)); +} + KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) { DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat * params) { DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint * params) { DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLfloat param) { DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, const GLfloat * params) { DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLint param) { DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, const GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, const GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLint * params) { DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLclampf value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_584)(GLclampf value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLclampf value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_584)(GLclampf value, GLboolean invert) { DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pattern); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_585)(GLenum pattern); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pattern) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_585)(GLenum pattern) { DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); } @@ -4177,9 +4192,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_589)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_589)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param) { DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); } @@ -4199,9 +4214,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params) { DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } @@ -4216,16 +4231,16 @@ KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, GLdouble * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLenum pname, GLdouble * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, GLdouble * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLenum pname, GLdouble * params) { DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pname, GLfloat * params) { DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } @@ -4470,9 +4485,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum mode); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_622)(GLenum mode); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum mode) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_622)(GLenum mode) { DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); } @@ -4487,9 +4502,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_623)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_623)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } @@ -4854,65 +4869,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLsizei n, const GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLsizei n, const GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLsizei n, const GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLsizei n, const GLuint * fences) { DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(GLuint fence); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(GLuint fence) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence) { DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(GLsizei n, GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLsizei n, GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(GLsizei n, GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLsizei n, GLuint * fences) { DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLuint fence, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLuint fence, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence, GLenum pname, GLint * params) { DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_670)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_670)(GLuint fence) { RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLuint fence, GLenum condition); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_671)(GLuint fence, GLenum condition); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLuint fence, GLenum condition) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_671)(GLuint fence, GLenum condition) { DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_672)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_672)(GLuint fence) { RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); } @@ -5357,16 +5372,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } @@ -5376,16 +5391,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } @@ -5395,9 +5410,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_754)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_757)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_754)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_757)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -5432,9 +5447,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -5444,9 +5459,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } @@ -5626,23 +5641,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum target, GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum target, GLenum pname, GLint param) { DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLintptr offset, GLsizeiptr size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLintptr offset, GLsizeiptr size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLintptr offset, GLsizeiptr size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLintptr offset, GLsizeiptr size) { DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); } @@ -5662,51 +5677,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6299,15 +6314,18 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetSynciv), TABLE_ENTRY(IsSync), TABLE_ENTRY(WaitSync), + TABLE_ENTRY(DrawElementsBaseVertex), + TABLE_ENTRY(DrawRangeElementsBaseVertex), + TABLE_ENTRY(MultiDrawElementsBaseVertex), TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_575), - TABLE_ENTRY(_dispatch_stub_576), - TABLE_ENTRY(_dispatch_stub_577), TABLE_ENTRY(_dispatch_stub_578), TABLE_ENTRY(_dispatch_stub_579), TABLE_ENTRY(_dispatch_stub_580), TABLE_ENTRY(_dispatch_stub_581), TABLE_ENTRY(_dispatch_stub_582), + TABLE_ENTRY(_dispatch_stub_583), + TABLE_ENTRY(_dispatch_stub_584), + TABLE_ENTRY(_dispatch_stub_585), TABLE_ENTRY(ColorPointerEXT), TABLE_ENTRY(EdgeFlagPointerEXT), TABLE_ENTRY(IndexPointerEXT), @@ -6318,8 +6336,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(PointParameterfvEXT), TABLE_ENTRY(LockArraysEXT), TABLE_ENTRY(UnlockArraysEXT), - TABLE_ENTRY(_dispatch_stub_593), - TABLE_ENTRY(_dispatch_stub_594), + TABLE_ENTRY(_dispatch_stub_596), + TABLE_ENTRY(_dispatch_stub_597), TABLE_ENTRY(SecondaryColor3bEXT), TABLE_ENTRY(SecondaryColor3bvEXT), TABLE_ENTRY(SecondaryColor3dEXT), @@ -6344,7 +6362,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT), TABLE_ENTRY(FogCoordfEXT), TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_619), + TABLE_ENTRY(_dispatch_stub_622), TABLE_ENTRY(BlendFuncSeparateEXT), TABLE_ENTRY(FlushVertexArrayRangeNV), TABLE_ENTRY(VertexArrayRangeNV), @@ -6386,15 +6404,15 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA), TABLE_ENTRY(WindowPos4sMESA), TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_661), - TABLE_ENTRY(_dispatch_stub_662), - TABLE_ENTRY(_dispatch_stub_663), TABLE_ENTRY(_dispatch_stub_664), TABLE_ENTRY(_dispatch_stub_665), TABLE_ENTRY(_dispatch_stub_666), TABLE_ENTRY(_dispatch_stub_667), TABLE_ENTRY(_dispatch_stub_668), TABLE_ENTRY(_dispatch_stub_669), + TABLE_ENTRY(_dispatch_stub_670), + TABLE_ENTRY(_dispatch_stub_671), + TABLE_ENTRY(_dispatch_stub_672), TABLE_ENTRY(AreProgramsResidentNV), TABLE_ENTRY(BindProgramNV), TABLE_ENTRY(DeleteProgramsNV), @@ -6475,19 +6493,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_750), - TABLE_ENTRY(_dispatch_stub_751), - TABLE_ENTRY(_dispatch_stub_752), TABLE_ENTRY(_dispatch_stub_753), TABLE_ENTRY(_dispatch_stub_754), + TABLE_ENTRY(_dispatch_stub_755), + TABLE_ENTRY(_dispatch_stub_756), + TABLE_ENTRY(_dispatch_stub_757), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), TABLE_ENTRY(ProgramNamedParameter4dvNV), TABLE_ENTRY(ProgramNamedParameter4fNV), TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_761), - TABLE_ENTRY(_dispatch_stub_762), + TABLE_ENTRY(_dispatch_stub_764), + TABLE_ENTRY(_dispatch_stub_765), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -6505,18 +6523,18 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_780), - TABLE_ENTRY(_dispatch_stub_781), - TABLE_ENTRY(_dispatch_stub_782), + TABLE_ENTRY(_dispatch_stub_783), + TABLE_ENTRY(_dispatch_stub_784), + TABLE_ENTRY(_dispatch_stub_785), TABLE_ENTRY(FramebufferTextureLayerEXT), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_785), - TABLE_ENTRY(_dispatch_stub_786), - TABLE_ENTRY(_dispatch_stub_787), TABLE_ENTRY(_dispatch_stub_788), TABLE_ENTRY(_dispatch_stub_789), TABLE_ENTRY(_dispatch_stub_790), TABLE_ENTRY(_dispatch_stub_791), + TABLE_ENTRY(_dispatch_stub_792), + TABLE_ENTRY(_dispatch_stub_793), + TABLE_ENTRY(_dispatch_stub_794), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index ae6603262e..fc0fcd331a 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -626,6 +626,9 @@ static const char gl_string_table[] = "glGetSynciv\0" "glIsSync\0" "glWaitSync\0" + "glDrawElementsBaseVertex\0" + "glDrawRangeElementsBaseVertex\0" + "glMultiDrawElementsBaseVertex\0" "glPolygonOffsetEXT\0" "glGetPixelTexGenParameterfvSGIS\0" "glGetPixelTexGenParameterivSGIS\0" @@ -1161,43 +1164,43 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_575 mgl_dispatch_stub_575 -#define gl_dispatch_stub_576 mgl_dispatch_stub_576 -#define gl_dispatch_stub_577 mgl_dispatch_stub_577 #define gl_dispatch_stub_578 mgl_dispatch_stub_578 #define gl_dispatch_stub_579 mgl_dispatch_stub_579 #define gl_dispatch_stub_580 mgl_dispatch_stub_580 #define gl_dispatch_stub_581 mgl_dispatch_stub_581 #define gl_dispatch_stub_582 mgl_dispatch_stub_582 -#define gl_dispatch_stub_593 mgl_dispatch_stub_593 -#define gl_dispatch_stub_594 mgl_dispatch_stub_594 -#define gl_dispatch_stub_619 mgl_dispatch_stub_619 -#define gl_dispatch_stub_661 mgl_dispatch_stub_661 -#define gl_dispatch_stub_662 mgl_dispatch_stub_662 -#define gl_dispatch_stub_663 mgl_dispatch_stub_663 +#define gl_dispatch_stub_583 mgl_dispatch_stub_583 +#define gl_dispatch_stub_584 mgl_dispatch_stub_584 +#define gl_dispatch_stub_585 mgl_dispatch_stub_585 +#define gl_dispatch_stub_596 mgl_dispatch_stub_596 +#define gl_dispatch_stub_597 mgl_dispatch_stub_597 +#define gl_dispatch_stub_622 mgl_dispatch_stub_622 #define gl_dispatch_stub_664 mgl_dispatch_stub_664 #define gl_dispatch_stub_665 mgl_dispatch_stub_665 #define gl_dispatch_stub_666 mgl_dispatch_stub_666 #define gl_dispatch_stub_667 mgl_dispatch_stub_667 #define gl_dispatch_stub_668 mgl_dispatch_stub_668 #define gl_dispatch_stub_669 mgl_dispatch_stub_669 -#define gl_dispatch_stub_750 mgl_dispatch_stub_750 -#define gl_dispatch_stub_751 mgl_dispatch_stub_751 -#define gl_dispatch_stub_752 mgl_dispatch_stub_752 +#define gl_dispatch_stub_670 mgl_dispatch_stub_670 +#define gl_dispatch_stub_671 mgl_dispatch_stub_671 +#define gl_dispatch_stub_672 mgl_dispatch_stub_672 #define gl_dispatch_stub_753 mgl_dispatch_stub_753 #define gl_dispatch_stub_754 mgl_dispatch_stub_754 -#define gl_dispatch_stub_761 mgl_dispatch_stub_761 -#define gl_dispatch_stub_762 mgl_dispatch_stub_762 -#define gl_dispatch_stub_780 mgl_dispatch_stub_780 -#define gl_dispatch_stub_781 mgl_dispatch_stub_781 -#define gl_dispatch_stub_782 mgl_dispatch_stub_782 +#define gl_dispatch_stub_755 mgl_dispatch_stub_755 +#define gl_dispatch_stub_756 mgl_dispatch_stub_756 +#define gl_dispatch_stub_757 mgl_dispatch_stub_757 +#define gl_dispatch_stub_764 mgl_dispatch_stub_764 +#define gl_dispatch_stub_765 mgl_dispatch_stub_765 +#define gl_dispatch_stub_783 mgl_dispatch_stub_783 +#define gl_dispatch_stub_784 mgl_dispatch_stub_784 #define gl_dispatch_stub_785 mgl_dispatch_stub_785 -#define gl_dispatch_stub_786 mgl_dispatch_stub_786 -#define gl_dispatch_stub_787 mgl_dispatch_stub_787 #define gl_dispatch_stub_788 mgl_dispatch_stub_788 #define gl_dispatch_stub_789 mgl_dispatch_stub_789 #define gl_dispatch_stub_790 mgl_dispatch_stub_790 #define gl_dispatch_stub_791 mgl_dispatch_stub_791 +#define gl_dispatch_stub_792 mgl_dispatch_stub_792 +#define gl_dispatch_stub_793 mgl_dispatch_stub_793 +#define gl_dispatch_stub_794 mgl_dispatch_stub_794 #endif /* USE_MGL_NAMESPACE */ @@ -1215,43 +1218,43 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_575(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_576(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_577(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_578(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_579(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_580(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_581(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_582(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_593(GLenum pname, GLdouble * params); -void GLAPIENTRY gl_dispatch_stub_594(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_619(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_661(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_662(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_663(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_664(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_665(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_666(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_667(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_668(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_669(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_750(GLenum face); -void GLAPIENTRY gl_dispatch_stub_751(GLuint array); -void GLAPIENTRY gl_dispatch_stub_752(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_753(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_754(GLuint array); -void GLAPIENTRY gl_dispatch_stub_761(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_762(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_780(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_781(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_782(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_786(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_787(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_790(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_791(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_578(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_579(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_580(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_583(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_584(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_585(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_596(GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_597(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_622(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_664(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_665(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_666(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_667(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_668(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_669(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_670(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_671(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_672(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_753(GLenum face); +void GLAPIENTRY gl_dispatch_stub_754(GLuint array); +void GLAPIENTRY gl_dispatch_stub_755(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_756(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_757(GLuint array); +void GLAPIENTRY gl_dispatch_stub_764(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_765(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_783(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_790(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_791(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_792(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_793(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_794(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1829,524 +1832,527 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9140, glGetSynciv, glGetSynciv, NULL, _gloffset_GetSynciv), NAME_FUNC_OFFSET( 9152, glIsSync, glIsSync, NULL, _gloffset_IsSync), NAME_FUNC_OFFSET( 9161, glWaitSync, glWaitSync, NULL, _gloffset_WaitSync), - NAME_FUNC_OFFSET( 9172, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 9191, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9223, gl_dispatch_stub_576, gl_dispatch_stub_576, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9255, gl_dispatch_stub_577, gl_dispatch_stub_577, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 9283, gl_dispatch_stub_578, gl_dispatch_stub_578, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9312, gl_dispatch_stub_579, gl_dispatch_stub_579, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 9340, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9369, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 9386, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 9406, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 9424, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 9445, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 9463, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 9482, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 9503, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 9522, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 9543, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9565, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9581, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9599, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, _gloffset_CullParameterdvEXT), - NAME_FUNC_OFFSET( 9620, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, _gloffset_CullParameterfvEXT), - NAME_FUNC_OFFSET( 9641, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET( 9663, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET( 9686, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET( 9708, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET( 9731, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET( 9753, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET( 9776, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET( 9798, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET( 9821, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET( 9843, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET( 9866, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET( 9889, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET( 9913, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET( 9936, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET( 9960, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET( 9983, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(10007, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(10034, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(10055, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(10078, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(10099, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(10114, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(10130, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(10145, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(10161, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET(10179, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(10202, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET(10228, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET(10249, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET(10267, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET(10286, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET(10309, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET(10333, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET(10356, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET(10380, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET(10403, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10435, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10467, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET(10500, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET(10533, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10570, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10607, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(10627, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(10645, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(10664, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(10682, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(10701, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(10719, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(10738, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(10756, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(10775, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(10793, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(10812, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(10830, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(10849, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(10867, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(10886, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(10904, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(10923, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(10941, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(10960, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(10978, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(10997, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(11015, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(11034, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(11052, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(11071, gl_dispatch_stub_661, gl_dispatch_stub_661, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(11096, gl_dispatch_stub_662, gl_dispatch_stub_662, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(11123, gl_dispatch_stub_663, gl_dispatch_stub_663, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(11140, gl_dispatch_stub_664, gl_dispatch_stub_664, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(11156, gl_dispatch_stub_665, gl_dispatch_stub_665, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(11170, gl_dispatch_stub_666, gl_dispatch_stub_666, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(11185, gl_dispatch_stub_667, gl_dispatch_stub_667, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(11197, gl_dispatch_stub_668, gl_dispatch_stub_668, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(11210, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(11224, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(11248, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(11264, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(11283, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(11302, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(11318, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(11344, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(11370, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(11391, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(11408, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(11429, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(11457, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(11479, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(11501, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(11523, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(11537, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11553, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11578, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11603, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(11631, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(11647, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(11666, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(11686, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(11705, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(11725, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(11744, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(11764, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(11783, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(11803, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(11822, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(11842, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(11861, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(11881, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(11900, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(11920, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(11939, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(11959, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(11978, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(11998, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(12017, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(12037, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(12056, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(12076, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(12095, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(12115, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(12135, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(12156, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(12180, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(12201, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12222, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12243, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12264, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12285, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12306, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12327, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12348, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12369, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12390, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12411, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12432, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12454, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), - NAME_FUNC_OFFSET(12481, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), - NAME_FUNC_OFFSET(12508, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), - NAME_FUNC_OFFSET(12532, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), - NAME_FUNC_OFFSET(12556, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12578, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12600, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12622, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12647, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(12671, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(12693, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(12715, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(12737, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(12763, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(12786, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(12810, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(12828, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(12843, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(12874, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(12894, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(12915, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(12938, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(12961, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(12987, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(13010, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(13031, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(13062, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(13093, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(13121, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(13150, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(13178, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(13207, gl_dispatch_stub_761, gl_dispatch_stub_761, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(13224, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(13251, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(13272, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(13294, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(13322, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13346, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13371, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13400, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13426, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13452, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13478, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13499, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13521, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13541, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13582, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13614, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(13633, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(13653, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(13678, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13699, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, _gloffset_BufferParameteriAPPLE), - NAME_FUNC_OFFSET(13723, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, _gloffset_FlushMappedBufferRangeAPPLE), - NAME_FUNC_OFFSET(13753, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13782, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(13803, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_GetTexParameterPointervAPPLE), - NAME_FUNC_OFFSET(13834, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(13854, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13879, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13908, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13963, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13988, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(14006, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(14023, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(14039, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(14064, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(14084, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(14127, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(14150, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(14170, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(14187, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(14204, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(14219, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(14243, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14262, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14281, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14297, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14316, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14339, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14355, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14371, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14398, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14425, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14603, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14622, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14695, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14750, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14975, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(15016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(15045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(15074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(15089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(15115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(15141, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(15156, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(15168, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(15188, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(15205, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(15221, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(15240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15263, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15893, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15916, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15939, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15962, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15985, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(16008, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(16025, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(16048, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(16071, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(16094, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(16120, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(16146, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(16172, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(16196, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16223, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16249, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16269, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16289, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16309, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16332, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16356, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16379, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16403, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16420, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16438, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16455, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16473, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16490, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16508, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16525, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16543, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16560, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16578, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16595, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16613, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16630, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16648, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16665, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16683, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16700, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16718, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16737, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16756, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16775, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16794, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16814, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16834, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16854, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16889, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16907, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16924, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16942, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16977, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16995, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(17014, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(17033, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(17052, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(17074, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(17087, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(17100, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(17116, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(17132, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(17145, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(17168, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(17188, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(17207, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(17218, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(17230, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(17244, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17257, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17273, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17284, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17297, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17316, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17336, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17349, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17359, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17375, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17394, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17412, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17433, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17448, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17463, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17477, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17492, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17504, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17517, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17529, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17542, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17554, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17567, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17579, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17592, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17604, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17617, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17629, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17642, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17654, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17667, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17679, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17692, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17711, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17730, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17749, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17762, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17780, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17801, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17819, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17839, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17853, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17870, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17886, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17905, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17923, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17944, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17966, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17985, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18007, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18030, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(18049, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(18069, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(18088, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(18108, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(18127, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(18147, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(18166, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(18186, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18205, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18225, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18245, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18266, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18286, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18307, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18327, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18348, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18372, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18390, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18410, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18428, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18440, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18453, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18465, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18478, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18498, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18522, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18536, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18553, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18568, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18586, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18600, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18617, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18632, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18650, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18664, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18681, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18696, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18714, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18728, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18745, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18760, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18778, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18792, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18809, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18824, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18842, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18856, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18873, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18888, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18906, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18920, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18937, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18952, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18970, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18984, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19001, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19016, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19034, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(19051, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(19071, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(19088, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19114, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19143, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(19158, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(19176, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19195, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19216, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19232, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19256, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19283, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19301, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19320, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19345, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19366, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19388, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19414, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19437, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19460, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19483, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19501, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19520, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19537, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19575, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19604, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19620, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19637, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19659, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19677, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET( 9172, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, _gloffset_DrawElementsBaseVertex), + NAME_FUNC_OFFSET( 9197, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, _gloffset_DrawRangeElementsBaseVertex), + NAME_FUNC_OFFSET( 9227, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, _gloffset_MultiDrawElementsBaseVertex), + NAME_FUNC_OFFSET( 9257, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), + NAME_FUNC_OFFSET( 9276, gl_dispatch_stub_578, gl_dispatch_stub_578, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9308, gl_dispatch_stub_579, gl_dispatch_stub_579, NULL, _gloffset_GetPixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9340, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_PixelTexGenParameterfSGIS), + NAME_FUNC_OFFSET( 9368, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_PixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9397, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_PixelTexGenParameteriSGIS), + NAME_FUNC_OFFSET( 9425, gl_dispatch_stub_583, gl_dispatch_stub_583, NULL, _gloffset_PixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9454, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET( 9471, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET( 9491, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), + NAME_FUNC_OFFSET( 9509, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), + NAME_FUNC_OFFSET( 9530, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), + NAME_FUNC_OFFSET( 9548, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), + NAME_FUNC_OFFSET( 9567, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), + NAME_FUNC_OFFSET( 9588, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), + NAME_FUNC_OFFSET( 9607, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET( 9628, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET( 9650, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), + NAME_FUNC_OFFSET( 9666, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), + NAME_FUNC_OFFSET( 9684, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_CullParameterdvEXT), + NAME_FUNC_OFFSET( 9705, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_CullParameterfvEXT), + NAME_FUNC_OFFSET( 9726, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET( 9748, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET( 9771, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET( 9793, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET( 9816, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET( 9838, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET( 9861, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET( 9883, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET( 9906, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET( 9928, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET( 9951, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET( 9974, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET( 9998, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(10021, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(10045, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(10068, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(10092, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(10119, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(10140, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(10163, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(10184, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(10199, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(10215, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(10230, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(10246, gl_dispatch_stub_622, gl_dispatch_stub_622, NULL, _gloffset_PixelTexGenSGIX), + NAME_FUNC_OFFSET(10264, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(10287, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), + NAME_FUNC_OFFSET(10313, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), + NAME_FUNC_OFFSET(10334, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), + NAME_FUNC_OFFSET(10352, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), + NAME_FUNC_OFFSET(10371, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), + NAME_FUNC_OFFSET(10394, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), + NAME_FUNC_OFFSET(10418, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), + NAME_FUNC_OFFSET(10441, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), + NAME_FUNC_OFFSET(10465, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), + NAME_FUNC_OFFSET(10488, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10520, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10552, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), + NAME_FUNC_OFFSET(10585, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), + NAME_FUNC_OFFSET(10618, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10655, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10692, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), + NAME_FUNC_OFFSET(10712, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(10730, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(10749, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(10767, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(10786, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(10804, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(10823, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(10841, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(10860, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(10878, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(10897, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(10915, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(10934, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(10952, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(10971, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(10989, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(11008, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), + NAME_FUNC_OFFSET(11026, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), + NAME_FUNC_OFFSET(11045, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), + NAME_FUNC_OFFSET(11063, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), + NAME_FUNC_OFFSET(11082, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), + NAME_FUNC_OFFSET(11100, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), + NAME_FUNC_OFFSET(11119, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), + NAME_FUNC_OFFSET(11137, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), + NAME_FUNC_OFFSET(11156, gl_dispatch_stub_664, gl_dispatch_stub_664, NULL, _gloffset_MultiModeDrawArraysIBM), + NAME_FUNC_OFFSET(11181, gl_dispatch_stub_665, gl_dispatch_stub_665, NULL, _gloffset_MultiModeDrawElementsIBM), + NAME_FUNC_OFFSET(11208, gl_dispatch_stub_666, gl_dispatch_stub_666, NULL, _gloffset_DeleteFencesNV), + NAME_FUNC_OFFSET(11225, gl_dispatch_stub_667, gl_dispatch_stub_667, NULL, _gloffset_FinishFenceNV), + NAME_FUNC_OFFSET(11241, gl_dispatch_stub_668, gl_dispatch_stub_668, NULL, _gloffset_GenFencesNV), + NAME_FUNC_OFFSET(11255, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, _gloffset_GetFenceivNV), + NAME_FUNC_OFFSET(11270, gl_dispatch_stub_670, gl_dispatch_stub_670, NULL, _gloffset_IsFenceNV), + NAME_FUNC_OFFSET(11282, gl_dispatch_stub_671, gl_dispatch_stub_671, NULL, _gloffset_SetFenceNV), + NAME_FUNC_OFFSET(11295, gl_dispatch_stub_672, gl_dispatch_stub_672, NULL, _gloffset_TestFenceNV), + NAME_FUNC_OFFSET(11309, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), + NAME_FUNC_OFFSET(11333, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(11349, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(11368, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), + NAME_FUNC_OFFSET(11387, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(11403, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), + NAME_FUNC_OFFSET(11429, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), + NAME_FUNC_OFFSET(11455, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), + NAME_FUNC_OFFSET(11476, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), + NAME_FUNC_OFFSET(11493, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), + NAME_FUNC_OFFSET(11514, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(11542, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), + NAME_FUNC_OFFSET(11564, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), + NAME_FUNC_OFFSET(11586, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), + NAME_FUNC_OFFSET(11608, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(11622, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), + NAME_FUNC_OFFSET(11638, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), + NAME_FUNC_OFFSET(11663, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), + NAME_FUNC_OFFSET(11688, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), + NAME_FUNC_OFFSET(11716, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), + NAME_FUNC_OFFSET(11732, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), + NAME_FUNC_OFFSET(11751, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), + NAME_FUNC_OFFSET(11771, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), + NAME_FUNC_OFFSET(11790, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), + NAME_FUNC_OFFSET(11810, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), + NAME_FUNC_OFFSET(11829, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), + NAME_FUNC_OFFSET(11849, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), + NAME_FUNC_OFFSET(11868, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), + NAME_FUNC_OFFSET(11888, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), + NAME_FUNC_OFFSET(11907, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), + NAME_FUNC_OFFSET(11927, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), + NAME_FUNC_OFFSET(11946, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), + NAME_FUNC_OFFSET(11966, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), + NAME_FUNC_OFFSET(11985, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), + NAME_FUNC_OFFSET(12005, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), + NAME_FUNC_OFFSET(12024, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), + NAME_FUNC_OFFSET(12044, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), + NAME_FUNC_OFFSET(12063, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), + NAME_FUNC_OFFSET(12083, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), + NAME_FUNC_OFFSET(12102, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), + NAME_FUNC_OFFSET(12122, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), + NAME_FUNC_OFFSET(12141, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), + NAME_FUNC_OFFSET(12161, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), + NAME_FUNC_OFFSET(12180, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), + NAME_FUNC_OFFSET(12200, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), + NAME_FUNC_OFFSET(12220, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), + NAME_FUNC_OFFSET(12241, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), + NAME_FUNC_OFFSET(12265, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), + NAME_FUNC_OFFSET(12286, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), + NAME_FUNC_OFFSET(12307, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), + NAME_FUNC_OFFSET(12328, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), + NAME_FUNC_OFFSET(12349, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), + NAME_FUNC_OFFSET(12370, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), + NAME_FUNC_OFFSET(12391, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), + NAME_FUNC_OFFSET(12412, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), + NAME_FUNC_OFFSET(12433, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), + NAME_FUNC_OFFSET(12454, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), + NAME_FUNC_OFFSET(12475, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), + NAME_FUNC_OFFSET(12496, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), + NAME_FUNC_OFFSET(12517, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), + NAME_FUNC_OFFSET(12539, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), + NAME_FUNC_OFFSET(12566, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), + NAME_FUNC_OFFSET(12593, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), + NAME_FUNC_OFFSET(12617, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), + NAME_FUNC_OFFSET(12641, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12663, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12685, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12707, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12732, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12756, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12778, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12800, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12822, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12848, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12871, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12895, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12913, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12928, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(12959, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(12979, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(13000, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(13023, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(13046, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(13072, gl_dispatch_stub_756, gl_dispatch_stub_756, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(13095, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(13116, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(13147, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(13178, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(13206, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(13235, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(13263, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(13292, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(13309, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(13336, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(13357, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(13379, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(13407, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(13431, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(13456, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(13485, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(13511, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(13537, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(13563, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(13584, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(13606, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(13626, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13667, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13699, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13718, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13738, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13763, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13784, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_BufferParameteriAPPLE), + NAME_FUNC_OFFSET(13808, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_FlushMappedBufferRangeAPPLE), + NAME_FUNC_OFFSET(13838, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(13888, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_GetTexParameterPointervAPPLE), + NAME_FUNC_OFFSET(13919, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_TextureRangeAPPLE), + NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13964, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13993, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(14024, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(14048, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(14073, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(14091, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(14108, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(14124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(14149, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(14169, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14272, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14289, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14304, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14328, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14347, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14366, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14382, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14401, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14424, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14440, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14456, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14483, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14510, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14530, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14568, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14598, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14628, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14658, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14688, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14707, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14730, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14755, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14780, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14807, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14835, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14862, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14890, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14919, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14948, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14974, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(15005, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(15036, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(15060, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(15083, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(15101, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(15130, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(15159, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(15174, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15200, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15226, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15241, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15253, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15273, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15290, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15306, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15325, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15348, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15364, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15386, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15404, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15423, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15441, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15460, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15478, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15497, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15515, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15534, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15552, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15571, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15589, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15608, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15626, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15645, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15663, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15682, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15700, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15719, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15737, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15756, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15774, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15793, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15811, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15830, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15848, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15867, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15885, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15904, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15922, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15941, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15959, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15978, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(16001, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(16024, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(16047, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(16070, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(16093, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(16110, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(16133, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(16156, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16179, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16205, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16231, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16257, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16281, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16308, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16334, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16354, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16374, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16394, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16417, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16441, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16464, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16488, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16505, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16523, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16540, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16558, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16575, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16593, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16610, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16628, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16645, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16663, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16680, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16698, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16715, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16733, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16750, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16768, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16785, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16803, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16822, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16841, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16860, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16879, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16899, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16919, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16939, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16957, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16974, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16992, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(17009, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(17027, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(17045, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(17062, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(17080, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(17099, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(17118, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(17137, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(17159, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(17172, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17185, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17201, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17217, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17230, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17253, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17273, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17292, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17303, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17315, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17329, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17342, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17358, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17369, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17382, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17401, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17421, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17434, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17444, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17460, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17479, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17497, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17518, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17533, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17548, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17562, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17577, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17589, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17602, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17614, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17627, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17639, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17652, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17664, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17677, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17689, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17702, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17714, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17727, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17739, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17752, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17764, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17777, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17796, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17815, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17834, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17847, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17865, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17886, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17955, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17971, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17990, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18008, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18029, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18051, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18070, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18092, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18115, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18134, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18154, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18173, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18193, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18212, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18232, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18251, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18271, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18290, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18310, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18330, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18351, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18371, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18392, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18412, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18433, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18457, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18475, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18495, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18513, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18525, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18538, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18550, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18563, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18583, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18607, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18621, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18638, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18653, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18671, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18685, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18702, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18717, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18735, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18749, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18766, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18781, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18799, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18813, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18830, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18845, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18863, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18877, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18894, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18909, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18927, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18941, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18958, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18973, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18991, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19005, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19022, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19037, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19055, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19069, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19086, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19101, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19119, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19136, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19156, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19173, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19199, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19228, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19243, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19261, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19280, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19301, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19317, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19341, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19368, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19386, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19405, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19430, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19451, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19473, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19499, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19522, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19545, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19568, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19586, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19605, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19622, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19660, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19689, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19705, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19722, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19744, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19762, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index 09ba7e5062..0b669e7e7f 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -731,7 +731,7 @@ _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, GET_CURRENT_CONTEXT(ctx); GLint i; - if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 )) return; CALL_Begin(GET_DISPATCH(), (mode)); @@ -757,6 +757,43 @@ _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, CALL_End(GET_DISPATCH(), ()); } +static void GLAPIENTRY +_mesa_noop_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, + basevertex )) + return; + + CALL_Begin(GET_DISPATCH(), (mode)); + + switch (type) { + case GL_UNSIGNED_BYTE: + for (i = 0 ; i < count ; i++) + CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] + + basevertex)); + break; + case GL_UNSIGNED_SHORT: + for (i = 0 ; i < count ; i++) + CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] + + basevertex )); + break; + case GL_UNSIGNED_INT: + for (i = 0 ; i < count ; i++) + CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] + + basevertex )); + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glDrawElementsBaseVertex(type)" ); + break; + } + + CALL_End(GET_DISPATCH(), ()); +} + static void GLAPIENTRY _mesa_noop_DrawRangeElements(GLenum mode, @@ -768,7 +805,7 @@ _mesa_noop_DrawRangeElements(GLenum mode, if (_mesa_validate_DrawRangeElements( ctx, mode, start, end, - count, type, indices )) + count, type, indices, 0 )) CALL_DrawElements(GET_DISPATCH(), (mode, count, type, indices)); } @@ -786,6 +823,40 @@ _mesa_noop_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, } } +static void GLAPIENTRY +_mesa_noop_DrawRangeElementsBaseVertex(GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + + if (_mesa_validate_DrawRangeElements( ctx, mode, + start, end, + count, type, indices, basevertex )) + CALL_DrawElementsBaseVertex(GET_DISPATCH(), (mode, count, type, indices, + basevertex)); +} + +/* GL_EXT_multi_draw_arrays */ +void GLAPIENTRY +_mesa_noop_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLint *basevertex) +{ + GLsizei i; + + for (i = 0; i < primcount; i++) { + if (count[i] > 0) { + CALL_DrawElementsBaseVertex(GET_DISPATCH(), (mode, count[i], type, + indices[i], + basevertex[i])); + } + } +} + /* * Eval Mesh */ @@ -995,6 +1066,9 @@ _mesa_noop_vtxfmt_init( GLvertexformat *vfmt ) vfmt->DrawElements = _mesa_noop_DrawElements; vfmt->DrawRangeElements = _mesa_noop_DrawRangeElements; vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; + vfmt->DrawElementsBaseVertex = _mesa_noop_DrawElementsBaseVertex; + vfmt->DrawRangeElementsBaseVertex = _mesa_noop_DrawRangeElementsBaseVertex; + vfmt->MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex; vfmt->EvalMesh1 = _mesa_noop_EvalMesh1; vfmt->EvalMesh2 = _mesa_noop_EvalMesh2; } diff --git a/src/mesa/main/api_noop.h b/src/mesa/main/api_noop.h index a7956d00b3..1150984d64 100644 --- a/src/mesa/main/api_noop.h +++ b/src/mesa/main/api_noop.h @@ -44,6 +44,13 @@ extern void GLAPIENTRY _mesa_noop_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); +extern void GLAPIENTRY +_mesa_noop_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLint *basevertex); + extern void _mesa_noop_vtxfmt_init(GLvertexformat *vfmt); diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 2df4f17389..4a1448deee 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -29,7 +29,7 @@ #include "imports.h" #include "mtypes.h" #include "state.h" - +#include "vbo/vbo.h" /** @@ -52,51 +52,6 @@ index_bytes(GLenum type, GLsizei count) /** - * Find the max index in the given element/index buffer - */ -static GLuint -max_buffer_index(GLcontext *ctx, GLuint count, GLenum type, - const void *indices, - struct gl_buffer_object *elementBuf) -{ - const GLubyte *map = NULL; - GLuint max = 0; - GLuint i; - - if (_mesa_is_bufferobj(elementBuf)) { - /* elements are in a user-defined buffer object. need to map it */ - map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, - GL_READ_ONLY, elementBuf); - /* Actual address is the sum of pointers */ - indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices); - } - - if (type == GL_UNSIGNED_INT) { - for (i = 0; i < count; i++) - if (((GLuint *) indices)[i] > max) - max = ((GLuint *) indices)[i]; - } - else if (type == GL_UNSIGNED_SHORT) { - for (i = 0; i < count; i++) - if (((GLushort *) indices)[i] > max) - max = ((GLushort *) indices)[i]; - } - else { - ASSERT(type == GL_UNSIGNED_BYTE); - for (i = 0; i < count; i++) - if (((GLubyte *) indices)[i] > max) - max = ((GLubyte *) indices)[i]; - } - - if (map) { - ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuf); - } - - return max; -} - - -/** * Check if OK to draw arrays/elements. */ static GLboolean @@ -124,6 +79,40 @@ check_valid_to_render(GLcontext *ctx, const char *function) return GL_TRUE; } +static GLboolean +check_index_bounds(GLcontext *ctx, GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + struct _mesa_prim prim; + struct _mesa_index_buffer ib; + GLuint min, max; + + /* Only the X Server needs to do this -- otherwise, accessing outside + * array/BO bounds allows application termination. + */ + if (!ctx->Const.CheckArrayBounds) + return GL_TRUE; + + memset(&prim, 0, sizeof(prim)); + prim.count = count; + + memset(&ib, 0, sizeof(ib)); + ib.type = type; + ib.ptr = indices; + ib.obj = ctx->Array.ElementArrayBufferObj; + + vbo_get_minmax_index(ctx, &prim, &ib, &min, &max); + + if (min + basevertex < 0 || + max + basevertex > ctx->Array.ArrayObj->_MaxElement) { + /* the max element is out of bounds of one or more enabled arrays */ + _mesa_warning(ctx, "glDrawElements() index=%u is " + "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement); + return GL_FALSE; + } + + return GL_TRUE; +} /** * Error checking for glDrawElements(). Includes parameter checking @@ -133,7 +122,7 @@ check_valid_to_render(GLcontext *ctx, const char *function) GLboolean _mesa_validate_DrawElements(GLcontext *ctx, GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices) + const GLvoid *indices, GLint basevertex) { ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); @@ -177,17 +166,8 @@ _mesa_validate_DrawElements(GLcontext *ctx, return GL_FALSE; } - if (ctx->Const.CheckArrayBounds) { - /* find max array index */ - GLuint max = max_buffer_index(ctx, count, type, indices, - ctx->Array.ElementArrayBufferObj); - if (max >= ctx->Array.ArrayObj->_MaxElement) { - /* the max element is out of bounds of one or more enabled arrays */ - _mesa_warning(ctx, "glDrawElements() index=%u is " - "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement); - return GL_FALSE; - } - } + if (!check_index_bounds(ctx, count, type, indices, basevertex)) + return GL_FALSE; return GL_TRUE; } @@ -202,7 +182,7 @@ GLboolean _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, - const GLvoid *indices) + const GLvoid *indices, GLint basevertex) { ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); @@ -250,14 +230,8 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, return GL_FALSE; } - if (ctx->Const.CheckArrayBounds) { - GLuint max = max_buffer_index(ctx, count, type, indices, - ctx->Array.ElementArrayBufferObj); - if (max >= ctx->Array.ArrayObj->_MaxElement) { - /* the max element is out of bounds of one or more enabled arrays */ - return GL_FALSE; - } - } + if (!check_index_bounds(ctx, count, type, indices, basevertex)) + return GL_FALSE; return GL_TRUE; } diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h index 10f0c34e66..1d3ae157d7 100644 --- a/src/mesa/main/api_validate.h +++ b/src/mesa/main/api_validate.h @@ -37,13 +37,13 @@ _mesa_validate_DrawArrays(GLcontext *ctx, extern GLboolean _mesa_validate_DrawElements(GLcontext *ctx, GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices); + const GLvoid *indices, GLint basevertex); extern GLboolean _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, - const GLvoid *indices); + const GLvoid *indices, GLint basevertex); #endif diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index ab99ca1c64..0fb8fa3bba 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -74,6 +74,7 @@ struct gl_enable_attrib GLboolean Convolution2D; GLboolean Separable2D; GLboolean CullFace; + GLboolean DepthClamp; GLboolean DepthTest; GLboolean Dither; GLboolean Fog; @@ -265,6 +266,7 @@ _mesa_PushAttrib(GLbitfield mask) attr->Convolution2D = ctx->Pixel.Convolution2DEnabled; attr->Separable2D = ctx->Pixel.Separable2DEnabled; attr->CullFace = ctx->Polygon.CullFlag; + attr->DepthClamp = ctx->Transform.DepthClamp; attr->DepthTest = ctx->Depth.Test; attr->Dither = ctx->Color.DitherFlag; attr->Fog = ctx->Fog.Enabled; @@ -514,6 +516,8 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) enable->ColorTable[COLORTABLE_POSTCOLORMATRIX], GL_POST_COLOR_MATRIX_COLOR_TABLE); TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE); + TEST_AND_UPDATE(ctx->Transform.DepthClamp, enable->DepthClamp, + GL_DEPTH_CLAMP); TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST); TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER); TEST_AND_UPDATE(ctx->Pixel.Convolution1DEnabled, enable->Convolution1D, @@ -1221,6 +1225,9 @@ _mesa_PopAttrib(void) if (xform->RescaleNormals != ctx->Transform.RescaleNormals) _mesa_set_enable(ctx, GL_RESCALE_NORMAL_EXT, ctx->Transform.RescaleNormals); + if (xform->DepthClamp != ctx->Transform.DepthClamp) + _mesa_set_enable(ctx, GL_DEPTH_CLAMP, + ctx->Transform.DepthClamp); } break; case GL_TEXTURE_BIT: diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 4a700b5cb4..ce5e158626 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1172,7 +1172,22 @@ typedef struct { GLenum type, const GLvoid **indices, GLsizei primcount); - /*@}*/ + void (GLAPIENTRYP DrawElementsBaseVertex)( GLenum mode, GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex ); + void (GLAPIENTRYP DrawRangeElementsBaseVertex)( GLenum mode, GLuint start, + GLuint end, GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex); + void (GLAPIENTRYP MultiDrawElementsBaseVertex)( GLenum mode, + const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLint *basevertex); + /*@}*/ /** * \name Eval diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 8cff9ea64a..d721f699fd 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -8711,6 +8711,9 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt) vfmt->DrawElements = 0; vfmt->DrawRangeElements = 0; vfmt->MultiDrawElemementsEXT = 0; + vfmt->DrawElementsBaseVertex = 0; + vfmt->DrawRangeElementsBaseVertex = 0; + vfmt->MultiDrawElemementsBaseVertex = 0; #endif } diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 4bc54771e9..4c1f46102d 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -36,7 +36,6 @@ #include "simple_list.h" #include "mtypes.h" #include "enums.h" -#include "math/m_matrix.h" #include "api_arrayelt.h" @@ -947,6 +946,14 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Depth.BoundsTest = state; break; + case GL_DEPTH_CLAMP: + if (ctx->Transform.DepthClamp == state) + return; + CHECK_EXTENSION(ARB_depth_clamp, cap); + FLUSH_VERTICES(ctx, _NEW_TRANSFORM); + ctx->Transform.DepthClamp = state; + break; + #if FEATURE_ATI_fragment_shader case GL_FRAGMENT_SHADER_ATI: CHECK_EXTENSION(ATI_fragment_shader, cap); @@ -1395,6 +1402,11 @@ _mesa_IsEnabled( GLenum cap ) CHECK_EXTENSION(EXT_depth_bounds_test); return ctx->Depth.BoundsTest; + /* GL_ARB_depth_clamp */ + case GL_DEPTH_CLAMP: + CHECK_EXTENSION(ARB_depth_clamp); + return ctx->Transform.DepthClamp; + #if FEATURE_ATI_fragment_shader case GL_FRAGMENT_SHADER_ATI: CHECK_EXTENSION(ATI_fragment_shader); diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 9f650dadd3..2d1594eb7a 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -391,6 +391,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DEPTH_BOUNDS_EXT\0" "GL_DEPTH_BOUNDS_TEST_EXT\0" "GL_DEPTH_BUFFER_BIT\0" + "GL_DEPTH_CLAMP\0" "GL_DEPTH_CLAMP_NV\0" "GL_DEPTH_CLEAR_VALUE\0" "GL_DEPTH_COMPONENT\0" @@ -1895,7 +1896,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1857] = +static const enum_elt all_enums[1858] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2252,1588 +2253,1589 @@ static const enum_elt all_enums[1857] = { 7262, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ { 7282, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ { 7307, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7345, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7366, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7385, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 7406, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 7431, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7457, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7478, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7503, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7529, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7550, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7575, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7601, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7615, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7630, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7645, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7662, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7690, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7710, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7738, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7766, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7780, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7802, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7828, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7847, 0x00001201 }, /* GL_DIFFUSE */ - { 7858, 0x00000BD0 }, /* GL_DITHER */ - { 7868, 0x00000A02 }, /* GL_DOMAIN */ - { 7878, 0x00001100 }, /* GL_DONT_CARE */ - { 7891, 0x000086AE }, /* GL_DOT3_RGB */ - { 7903, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7916, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7933, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7950, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7966, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7982, 0x0000140A }, /* GL_DOUBLE */ - { 7992, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 8008, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 8023, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 8039, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 8059, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 8079, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 8095, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 8112, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 8133, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8154, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8171, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8192, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8213, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8230, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8251, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8272, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 8289, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 8310, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 8331, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 8348, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 8369, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 8390, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 8407, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 8428, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8449, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8469, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8489, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8505, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8525, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8545, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8561, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8581, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8601, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8617, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8637, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8657, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8673, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8693, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8713, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8729, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8749, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8769, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8785, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8805, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8825, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8841, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8861, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8881, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8897, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8917, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8937, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 8957, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 8989, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 9013, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 9033, 0x00000304 }, /* GL_DST_ALPHA */ - { 9046, 0x00000306 }, /* GL_DST_COLOR */ - { 9059, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 9073, 0x00008779 }, /* GL_DUDV_ATI */ - { 9085, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 9101, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 9121, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 9137, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9157, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9173, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9193, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9206, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9225, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 9259, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 9297, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 9324, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 9350, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 9374, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 9406, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 9442, 0x00001600 }, /* GL_EMISSION */ - { 9454, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9468, 0x00000202 }, /* GL_EQUAL */ - { 9477, 0x00001509 }, /* GL_EQUIV */ - { 9486, 0x00010000 }, /* GL_EVAL_BIT */ - { 9498, 0x00000800 }, /* GL_EXP */ - { 9505, 0x00000801 }, /* GL_EXP2 */ - { 9513, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9527, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9541, 0x00002502 }, /* GL_EYE_PLANE */ - { 9554, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9579, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9596, 0x00000000 }, /* GL_FALSE */ - { 9605, 0x00001101 }, /* GL_FASTEST */ - { 9616, 0x00001C01 }, /* GL_FEEDBACK */ - { 9628, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9655, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9679, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9703, 0x00001B02 }, /* GL_FILL */ - { 9711, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 9742, 0x00001D00 }, /* GL_FLAT */ - { 9750, 0x00001406 }, /* GL_FLOAT */ - { 9759, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9773, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9791, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9807, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9823, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9837, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9855, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9871, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9887, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9901, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9919, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9935, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9951, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9965, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9983, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 9997, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 10015, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 10029, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 10047, 0x00000B60 }, /* GL_FOG */ - { 10054, 0x00000080 }, /* GL_FOG_BIT */ - { 10065, 0x00000B66 }, /* GL_FOG_COLOR */ - { 10078, 0x00008451 }, /* GL_FOG_COORD */ - { 10091, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 10109, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 10133, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10172, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10215, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10247, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10278, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10307, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10332, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10351, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10385, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10412, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10438, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10462, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10479, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10494, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10518, 0x00000B64 }, /* GL_FOG_END */ - { 10529, 0x00000C54 }, /* GL_FOG_HINT */ - { 10541, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10554, 0x00000B65 }, /* GL_FOG_MODE */ - { 10566, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10585, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10610, 0x00000B63 }, /* GL_FOG_START */ - { 10623, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10641, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10665, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10684, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10707, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10742, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10757, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10794, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10830, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10871, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10912, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10949, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 10986, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 11024, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 11066, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 11104, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 11146, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11181, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11220, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11269, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11317, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11369, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11409, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11453, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11493, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11537, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11564, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11588, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11616, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11639, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11658, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11695, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11736, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11777, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11819, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11870, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11908, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11953, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 12002, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 12040, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 12082, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 12114, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 12139, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12166, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12197, 0x00000404 }, /* GL_FRONT */ - { 12206, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12224, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12238, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12252, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12267, 0x00008006 }, /* GL_FUNC_ADD */ - { 12279, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12295, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12320, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12349, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12366, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12387, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12406, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12430, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12459, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12483, 0x00000206 }, /* GL_GEQUAL */ - { 12493, 0x00000204 }, /* GL_GREATER */ - { 12504, 0x00001904 }, /* GL_GREEN */ - { 12513, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12527, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12541, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12556, 0x00008000 }, /* GL_HINT_BIT */ - { 12568, 0x00008024 }, /* GL_HISTOGRAM */ - { 12581, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12605, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12633, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12656, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12683, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12700, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12720, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12744, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12768, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12796, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12824, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12856, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12878, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12904, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12922, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12944, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12963, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 12986, 0x0000862A }, /* GL_IDENTITY_NV */ - { 13001, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 13021, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 13061, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 13099, 0x00001E02 }, /* GL_INCR */ - { 13107, 0x00008507 }, /* GL_INCR_WRAP */ - { 13120, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13137, 0x00008222 }, /* GL_INDEX */ - { 13146, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13161, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13191, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13225, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13248, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13270, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13290, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13304, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13325, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13343, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13357, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13373, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13388, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13407, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13426, 0x00001404 }, /* GL_INT */ - { 13433, 0x00008049 }, /* GL_INTENSITY */ - { 13446, 0x0000804C }, /* GL_INTENSITY12 */ - { 13461, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13480, 0x0000804D }, /* GL_INTENSITY16 */ - { 13495, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13514, 0x0000804A }, /* GL_INTENSITY4 */ - { 13528, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13546, 0x0000804B }, /* GL_INTENSITY8 */ - { 13560, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13578, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13595, 0x00008575 }, /* GL_INTERPOLATE */ - { 13610, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13629, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13648, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13660, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13676, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13688, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13704, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13716, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13732, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13748, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13781, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13818, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13839, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13856, 0x0000862B }, /* GL_INVERSE_NV */ - { 13870, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13894, 0x0000150A }, /* GL_INVERT */ - { 13904, 0x00001E00 }, /* GL_KEEP */ - { 13912, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 13942, 0x00000406 }, /* GL_LEFT */ - { 13950, 0x00000203 }, /* GL_LEQUAL */ - { 13960, 0x00000201 }, /* GL_LESS */ - { 13968, 0x00004000 }, /* GL_LIGHT0 */ - { 13978, 0x00004001 }, /* GL_LIGHT1 */ - { 13988, 0x00004002 }, /* GL_LIGHT2 */ - { 13998, 0x00004003 }, /* GL_LIGHT3 */ - { 14008, 0x00004004 }, /* GL_LIGHT4 */ - { 14018, 0x00004005 }, /* GL_LIGHT5 */ - { 14028, 0x00004006 }, /* GL_LIGHT6 */ - { 14038, 0x00004007 }, /* GL_LIGHT7 */ - { 14048, 0x00000B50 }, /* GL_LIGHTING */ - { 14060, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 14076, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 14099, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14128, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14161, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14189, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14213, 0x00001B01 }, /* GL_LINE */ - { 14221, 0x00002601 }, /* GL_LINEAR */ - { 14231, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14253, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14283, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14314, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14338, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14363, 0x00000001 }, /* GL_LINES */ - { 14372, 0x00000004 }, /* GL_LINE_BIT */ - { 14384, 0x00000002 }, /* GL_LINE_LOOP */ - { 14397, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14417, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14432, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14452, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14468, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14492, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14515, 0x00000003 }, /* GL_LINE_STRIP */ - { 14529, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14543, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14557, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14583, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14603, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14618, 0x00000B32 }, /* GL_LIST_BASE */ - { 14631, 0x00020000 }, /* GL_LIST_BIT */ - { 14643, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14657, 0x00000B30 }, /* GL_LIST_MODE */ - { 14670, 0x00000101 }, /* GL_LOAD */ - { 14678, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14690, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14707, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14721, 0x00001909 }, /* GL_LUMINANCE */ - { 14734, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14749, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14772, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14799, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14821, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14847, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14866, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14881, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14904, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14931, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14950, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14964, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 14985, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 15010, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 15028, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 15049, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 15074, 0x00008040 }, /* GL_LUMINANCE8 */ - { 15088, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15109, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15134, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15152, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15171, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15187, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15207, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15229, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15243, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15258, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15282, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15306, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15330, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15354, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15371, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15388, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15416, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15445, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15474, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15503, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15532, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15561, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15590, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15618, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15646, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15674, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15702, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15730, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15758, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15786, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15814, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15842, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15858, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15878, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15900, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15914, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15929, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15953, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15977, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 16001, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 16025, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 16042, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 16059, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 16087, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16116, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16145, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16174, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16203, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16232, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16261, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16289, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16317, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16345, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16373, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16401, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16429, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16457, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16485, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16513, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16526, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16552, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16581, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16609, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16625, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16640, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16666, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16683, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16698, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16712, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16728, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16744, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16760, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16776, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16792, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16808, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16824, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16840, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16856, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16872, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16887, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16901, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16917, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16933, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16949, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16965, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16981, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 16997, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 17013, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 17029, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 17045, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 17061, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 17076, 0x00008632 }, /* GL_MATRIX2_NV */ - { 17090, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 17106, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 17122, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 17137, 0x00008633 }, /* GL_MATRIX3_NV */ - { 17151, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 17166, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17180, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17195, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17209, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17224, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17238, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17253, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17267, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17282, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17297, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17323, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17357, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17388, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17421, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17452, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17467, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17489, 0x00008008 }, /* GL_MAX */ - { 17496, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17519, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17551, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17577, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17610, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17636, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17670, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17689, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17718, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17750, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17786, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17822, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17862, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17888, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17918, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17943, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17972, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 18001, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 18034, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 18054, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 18078, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 18102, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 18126, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 18151, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18169, 0x00008008 }, /* GL_MAX_EXT */ - { 18180, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18215, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18254, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18268, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18288, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18326, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18355, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18379, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18407, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18430, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18467, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18503, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18530, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18559, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18593, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18629, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18656, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18688, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18724, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18753, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18782, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18810, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18848, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18892, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18935, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18969, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 19008, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 19045, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 19083, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 19126, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19169, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19199, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19230, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19266, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19302, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19332, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19366, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19399, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19428, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19443, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 19470, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19490, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19514, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19536, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19562, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19589, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19620, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19644, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19678, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19698, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19725, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19746, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19771, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19796, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19831, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19853, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19879, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19901, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19927, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19961, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 19999, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 20032, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 20069, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 20093, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 20114, 0x00008007 }, /* GL_MIN */ - { 20121, 0x0000802E }, /* GL_MINMAX */ - { 20131, 0x0000802E }, /* GL_MINMAX_EXT */ - { 20145, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 20162, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 20183, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20198, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20217, 0x00008007 }, /* GL_MIN_EXT */ - { 20228, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20247, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20270, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20293, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20313, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20333, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20363, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20391, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20419, 0x00001700 }, /* GL_MODELVIEW */ - { 20432, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20450, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20469, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20488, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20507, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20526, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20545, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20564, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20583, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20602, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20621, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20640, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20658, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20677, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20696, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20715, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20734, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20753, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20772, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20791, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20810, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20829, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20848, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20866, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20885, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20904, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20922, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20940, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20958, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20976, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 20994, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 21012, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 21030, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 21050, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 21077, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 21102, 0x00002100 }, /* GL_MODULATE */ - { 21114, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 21134, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 21161, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 21186, 0x00000103 }, /* GL_MULT */ - { 21194, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21209, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21229, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21248, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21267, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21291, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21314, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21344, 0x00002A25 }, /* GL_N3F_V3F */ - { 21355, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21375, 0x0000150E }, /* GL_NAND */ - { 21383, 0x00002600 }, /* GL_NEAREST */ - { 21394, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21425, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21457, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21482, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21508, 0x00000200 }, /* GL_NEVER */ - { 21517, 0x00001102 }, /* GL_NICEST */ - { 21527, 0x00000000 }, /* GL_NONE */ - { 21535, 0x00001505 }, /* GL_NOOP */ - { 21543, 0x00001508 }, /* GL_NOR */ - { 21550, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21563, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21579, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21610, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21645, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21669, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21692, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21713, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21727, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21745, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21762, 0x00000205 }, /* GL_NOTEQUAL */ - { 21774, 0x00000000 }, /* GL_NO_ERROR */ - { 21786, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21820, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21858, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21890, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21932, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21962, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 22002, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 22033, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 22062, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 22090, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 22120, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 22137, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 22163, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 22179, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22214, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22236, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 22251, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22270, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22300, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22321, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22349, 0x00000001 }, /* GL_ONE */ - { 22356, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22384, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22416, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22444, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22476, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22499, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22522, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22545, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22568, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22586, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22608, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22630, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22646, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22666, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22686, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22704, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22726, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22748, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22764, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22784, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22804, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22822, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22844, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22866, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22882, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22902, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22922, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22943, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22962, 0x00001507 }, /* GL_OR */ - { 22968, 0x00000A01 }, /* GL_ORDER */ - { 22977, 0x0000150D }, /* GL_OR_INVERTED */ - { 22992, 0x0000150B }, /* GL_OR_REVERSE */ - { 23006, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 23023, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 23041, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 23062, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 23082, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 23100, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 23119, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 23139, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 23159, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 23177, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 23196, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23221, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23245, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23266, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23288, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23310, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23335, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23359, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23380, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23402, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23424, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23446, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23477, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23497, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23522, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23542, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23567, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23587, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23612, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23632, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23657, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23677, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23702, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23722, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23747, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23767, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23792, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23812, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23837, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23857, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23882, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23902, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23927, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23945, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 23966, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 23995, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 24028, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 24053, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 24076, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 24107, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 24142, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 24169, 0x00001B00 }, /* GL_POINT */ - { 24178, 0x00000000 }, /* GL_POINTS */ - { 24188, 0x00000002 }, /* GL_POINT_BIT */ - { 24201, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24231, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24265, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24299, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24334, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24363, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24396, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24463, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24477, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24503, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24521, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24543, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24565, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24588, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24606, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24628, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24650, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24673, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24693, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24709, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24730, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24746, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24766, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24795, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24814, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24840, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24855, 0x00000009 }, /* GL_POLYGON */ - { 24866, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24881, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24897, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24920, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24945, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24968, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 24991, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 25015, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 25039, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 25057, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 25080, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 25099, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 25122, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 25139, 0x00001203 }, /* GL_POSITION */ - { 25151, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 25183, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25219, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25252, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25289, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25320, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25355, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25387, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25423, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25456, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25488, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25524, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25557, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25594, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25624, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25658, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25689, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25724, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25755, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25790, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25822, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25858, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25888, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25922, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25953, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 25988, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 26020, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 26051, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 26086, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 26118, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 26154, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 26183, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26216, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26246, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26280, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26319, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26352, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26392, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26426, 0x00008578 }, /* GL_PREVIOUS */ - { 26438, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26454, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26470, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26487, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26508, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26529, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26562, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26594, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26617, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26640, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26670, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26699, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26727, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26749, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26777, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26805, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26827, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26848, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26888, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26927, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26957, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 26992, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 27025, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 27059, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 27098, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 27137, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 27159, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 27185, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 27209, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27232, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27254, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27275, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27296, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27323, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27355, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27387, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27422, 0x00001701 }, /* GL_PROJECTION */ - { 27436, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27457, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27483, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27507, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27528, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27547, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27570, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27609, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27647, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27667, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27697, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27721, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27741, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27771, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27795, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27815, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27848, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27874, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27904, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27935, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27965, 0x00002003 }, /* GL_Q */ - { 27970, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 27995, 0x00000007 }, /* GL_QUADS */ - { 28004, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 28052, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 28069, 0x00000008 }, /* GL_QUAD_STRIP */ - { 28083, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28105, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28131, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28147, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28167, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28193, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28223, 0x00002002 }, /* GL_R */ - { 28228, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28240, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28273, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28288, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28308, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28340, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28364, 0x000088B8 }, /* GL_READ_ONLY */ - { 28377, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28394, 0x000088BA }, /* GL_READ_WRITE */ - { 28408, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28426, 0x00001903 }, /* GL_RED */ - { 28433, 0x00008016 }, /* GL_REDUCE */ - { 28443, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28457, 0x00000D15 }, /* GL_RED_BIAS */ - { 28469, 0x00000D52 }, /* GL_RED_BITS */ - { 28481, 0x00000D14 }, /* GL_RED_SCALE */ - { 28494, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28512, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28534, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28555, 0x00001C00 }, /* GL_RENDER */ - { 28565, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28581, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28608, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28636, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28662, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28689, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28709, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28736, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28759, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28786, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28818, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28854, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28879, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28903, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28932, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28954, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28980, 0x00001F01 }, /* GL_RENDERER */ - { 28992, 0x00000C40 }, /* GL_RENDER_MODE */ - { 29007, 0x00002901 }, /* GL_REPEAT */ - { 29017, 0x00001E01 }, /* GL_REPLACE */ - { 29028, 0x00008062 }, /* GL_REPLACE_EXT */ - { 29043, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 29066, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 29084, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29106, 0x00000102 }, /* GL_RETURN */ - { 29116, 0x00001907 }, /* GL_RGB */ - { 29123, 0x00008052 }, /* GL_RGB10 */ - { 29132, 0x00008059 }, /* GL_RGB10_A2 */ - { 29144, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29160, 0x00008052 }, /* GL_RGB10_EXT */ - { 29173, 0x00008053 }, /* GL_RGB12 */ - { 29182, 0x00008053 }, /* GL_RGB12_EXT */ - { 29195, 0x00008054 }, /* GL_RGB16 */ - { 29204, 0x00008054 }, /* GL_RGB16_EXT */ - { 29217, 0x0000804E }, /* GL_RGB2_EXT */ - { 29229, 0x0000804F }, /* GL_RGB4 */ - { 29237, 0x0000804F }, /* GL_RGB4_EXT */ - { 29249, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29262, 0x00008050 }, /* GL_RGB5 */ - { 29270, 0x00008057 }, /* GL_RGB5_A1 */ - { 29281, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29296, 0x00008050 }, /* GL_RGB5_EXT */ - { 29308, 0x00008051 }, /* GL_RGB8 */ - { 29316, 0x00008051 }, /* GL_RGB8_EXT */ - { 29328, 0x00001908 }, /* GL_RGBA */ - { 29336, 0x0000805A }, /* GL_RGBA12 */ - { 29346, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29360, 0x0000805B }, /* GL_RGBA16 */ - { 29370, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29384, 0x00008055 }, /* GL_RGBA2 */ - { 29393, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29406, 0x00008056 }, /* GL_RGBA4 */ - { 29415, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29434, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29447, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29461, 0x00008058 }, /* GL_RGBA8 */ - { 29470, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29483, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29498, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29516, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29529, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29542, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29556, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29568, 0x00008573 }, /* GL_RGB_SCALE */ - { 29581, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29598, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29615, 0x00000407 }, /* GL_RIGHT */ - { 29624, 0x00002000 }, /* GL_S */ - { 29629, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29643, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29664, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29678, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29699, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29713, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29729, 0x000080A9 }, /* GL_SAMPLES */ - { 29740, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29756, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29771, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29789, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29811, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29839, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29871, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29894, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29921, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29939, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29962, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29984, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 30003, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 30026, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 30052, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 30082, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30107, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30136, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30151, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30166, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30182, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30207, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30247, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30291, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30324, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30354, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30386, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30416, 0x00001C02 }, /* GL_SELECT */ - { 30426, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30454, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30479, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30495, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30522, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30553, 0x0000150F }, /* GL_SET */ - { 30560, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30581, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30605, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30620, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30635, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30663, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30686, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30716, 0x00001601 }, /* GL_SHININESS */ - { 30729, 0x00001402 }, /* GL_SHORT */ - { 30738, 0x00009119 }, /* GL_SIGNALED */ - { 30750, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30771, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30787, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30807, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30826, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30840, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30855, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 30877, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 30897, 0x00001D01 }, /* GL_SMOOTH */ - { 30907, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30940, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30967, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 31000, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 31027, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 31044, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 31065, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 31086, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31101, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31120, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31139, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31156, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31177, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31198, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31213, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31232, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31251, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31268, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31289, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31310, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31325, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31344, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31363, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31383, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31401, 0x00001202 }, /* GL_SPECULAR */ - { 31413, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31427, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31442, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31460, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31477, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31491, 0x00008580 }, /* GL_SRC0_RGB */ - { 31503, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31517, 0x00008581 }, /* GL_SRC1_RGB */ - { 31529, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31543, 0x00008582 }, /* GL_SRC2_RGB */ - { 31555, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31568, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31590, 0x00000300 }, /* GL_SRC_COLOR */ - { 31603, 0x00008C40 }, /* GL_SRGB */ - { 31611, 0x00008C41 }, /* GL_SRGB8 */ - { 31620, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31636, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31650, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31668, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31687, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31702, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31721, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31736, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31755, 0x000088E5 }, /* GL_STATIC_READ */ - { 31770, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31789, 0x00001802 }, /* GL_STENCIL */ - { 31800, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31822, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31848, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31869, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31894, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31915, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31940, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31972, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 32008, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 32040, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 32076, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 32096, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32123, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32149, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32165, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32187, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32210, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32226, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32242, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32259, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32282, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32304, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32326, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32348, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32369, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32396, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32423, 0x00000B97 }, /* GL_STENCIL_REF */ - { 32438, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 32454, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32483, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32505, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32526, 0x00000C33 }, /* GL_STEREO */ - { 32536, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 32560, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 32585, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 32609, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32624, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32643, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32658, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32677, 0x000088E1 }, /* GL_STREAM_READ */ - { 32692, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32711, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32728, 0x000084E7 }, /* GL_SUBTRACT */ - { 32740, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32756, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 32774, 0x00009116 }, /* GL_SYNC_FENCE */ - { 32788, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 32802, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 32829, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 32859, 0x00009114 }, /* GL_SYNC_STATUS */ - { 32874, 0x00002001 }, /* GL_T */ - { 32879, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32894, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32913, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32929, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32944, 0x00002A27 }, /* GL_T2F_V3F */ - { 32955, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32974, 0x00002A28 }, /* GL_T4F_V4F */ - { 32985, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 33008, 0x00001702 }, /* GL_TEXTURE */ - { 33019, 0x000084C0 }, /* GL_TEXTURE0 */ - { 33031, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 33047, 0x000084C1 }, /* GL_TEXTURE1 */ - { 33059, 0x000084CA }, /* GL_TEXTURE10 */ - { 33072, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 33089, 0x000084CB }, /* GL_TEXTURE11 */ - { 33102, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 33119, 0x000084CC }, /* GL_TEXTURE12 */ - { 33132, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 33149, 0x000084CD }, /* GL_TEXTURE13 */ - { 33162, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 33179, 0x000084CE }, /* GL_TEXTURE14 */ - { 33192, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 33209, 0x000084CF }, /* GL_TEXTURE15 */ - { 33222, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33239, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33252, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33269, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33282, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33299, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33312, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 33329, 0x000084D3 }, /* GL_TEXTURE19 */ - { 33342, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33359, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33375, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33387, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33400, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33417, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33430, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 33447, 0x000084D6 }, /* GL_TEXTURE22 */ - { 33460, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 33477, 0x000084D7 }, /* GL_TEXTURE23 */ - { 33490, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 33507, 0x000084D8 }, /* GL_TEXTURE24 */ - { 33520, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 33537, 0x000084D9 }, /* GL_TEXTURE25 */ - { 33550, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 33567, 0x000084DA }, /* GL_TEXTURE26 */ - { 33580, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 33597, 0x000084DB }, /* GL_TEXTURE27 */ - { 33610, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 33627, 0x000084DC }, /* GL_TEXTURE28 */ - { 33640, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 33657, 0x000084DD }, /* GL_TEXTURE29 */ - { 33670, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33687, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33703, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33715, 0x000084DE }, /* GL_TEXTURE30 */ - { 33728, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33745, 0x000084DF }, /* GL_TEXTURE31 */ - { 33758, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33775, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33791, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33803, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33819, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33831, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33847, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33859, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33875, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33887, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33903, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33915, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33931, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33943, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33959, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33973, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 33997, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 34011, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 34035, 0x0000806F }, /* GL_TEXTURE_3D */ - { 34049, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 34071, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 34097, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 34119, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 34141, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 34173, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 34195, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34227, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34249, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34277, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34309, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 34342, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34374, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34389, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34410, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 34435, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 34453, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 34477, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 34508, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 34538, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 34568, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 34603, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 34634, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34672, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34699, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34731, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34765, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34789, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34817, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34841, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34869, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34902, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34926, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34948, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34970, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 34996, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 35030, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 35063, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 35100, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 35128, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 35160, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 35183, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35221, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35263, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35294, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35322, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 35352, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35380, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35400, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35424, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 35455, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 35490, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 35521, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 35556, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 35587, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 35622, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 35653, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35688, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35719, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35754, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35785, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35820, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 35849, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35866, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35888, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35914, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35929, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35950, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35970, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 35996, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 36016, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 36033, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 36050, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 36067, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 36084, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 36109, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 36131, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 36157, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 36175, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 36201, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36227, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36257, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36284, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36309, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 36329, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 36353, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 36380, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36407, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 36434, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 36460, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 36490, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 36512, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 36530, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 36560, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 36588, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 36616, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 36644, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 36665, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 36684, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36706, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36725, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36745, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 36775, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 36806, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36831, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36855, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 36875, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36899, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36919, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36942, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36966, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 36996, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 37021, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 37055, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 37072, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 37090, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 37108, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 37126, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37145, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ - { 37164, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37184, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37203, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37232, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37249, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37275, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37305, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 37337, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 37367, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 37401, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 37417, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 37448, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 37483, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 37511, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 37543, 0x00000004 }, /* GL_TRIANGLES */ - { 37556, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 37572, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 37593, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 37611, 0x00000001 }, /* GL_TRUE */ - { 37619, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 37639, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 37662, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 37682, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 37703, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 37725, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 37747, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 37767, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 37788, 0x00009118 }, /* GL_UNSIGNALED */ - { 37802, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 37819, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37846, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 37869, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 37885, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 37912, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 37933, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 37957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 37988, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38012, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38040, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38063, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38081, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38111, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38137, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38167, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38193, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38217, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38245, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38273, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 38300, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 38332, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 38363, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 38377, 0x00002A20 }, /* GL_V2F */ - { 38384, 0x00002A21 }, /* GL_V3F */ - { 38391, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 38410, 0x00001F00 }, /* GL_VENDOR */ - { 38420, 0x00001F02 }, /* GL_VERSION */ - { 38431, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 38447, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 38471, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 38501, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 38532, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 38567, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 38591, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 38612, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 38635, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 38656, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 38683, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 38711, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 38739, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 38767, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 38795, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 38823, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 38851, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 38878, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 38905, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 38932, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 38959, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 38986, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39013, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39040, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39067, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39094, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39132, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39174, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39205, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39240, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39274, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 39312, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 39343, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 39378, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 39406, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 39438, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 39468, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 39502, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 39530, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 39562, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 39582, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 39604, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 39633, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 39654, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 39683, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 39716, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 39748, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 39775, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 39806, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 39836, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 39853, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 39874, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 39901, 0x00000BA2 }, /* GL_VIEWPORT */ - { 39913, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 39929, 0x0000911D }, /* GL_WAIT_FAILED */ - { 39944, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 39964, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 39995, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40030, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40058, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40083, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40110, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40135, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40159, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40178, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40192, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40210, 0x00001506 }, /* GL_XOR */ - { 40217, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40236, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40250, 0x00000000 }, /* GL_ZERO */ - { 40258, 0x00000D16 }, /* GL_ZOOM_X */ - { 40268, 0x00000D17 }, /* GL_ZOOM_Y */ + { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP */ + { 7342, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7360, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7381, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7400, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7421, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7446, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7472, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7493, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7518, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7544, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7565, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7590, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7616, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7630, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7645, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7660, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7677, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7705, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7725, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7753, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7781, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7795, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7817, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7843, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7862, 0x00001201 }, /* GL_DIFFUSE */ + { 7873, 0x00000BD0 }, /* GL_DITHER */ + { 7883, 0x00000A02 }, /* GL_DOMAIN */ + { 7893, 0x00001100 }, /* GL_DONT_CARE */ + { 7906, 0x000086AE }, /* GL_DOT3_RGB */ + { 7918, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7931, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7948, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 7965, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 7981, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 7997, 0x0000140A }, /* GL_DOUBLE */ + { 8007, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 8023, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 8038, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 8054, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 8074, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 8094, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 8110, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8127, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8148, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8169, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8186, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8207, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8228, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8245, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8266, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8287, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8304, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8325, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8346, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8363, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8384, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8405, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8422, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8443, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8464, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8484, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8504, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8520, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8540, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8560, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8576, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8596, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8616, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8632, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8652, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8672, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8688, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8708, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8728, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8744, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8764, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8784, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8800, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8820, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8840, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8856, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8876, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8896, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8912, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8932, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8952, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 8972, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 9004, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 9028, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 9048, 0x00000304 }, /* GL_DST_ALPHA */ + { 9061, 0x00000306 }, /* GL_DST_COLOR */ + { 9074, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 9088, 0x00008779 }, /* GL_DUDV_ATI */ + { 9100, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 9116, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9136, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9152, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9172, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9188, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9208, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9221, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9240, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9274, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9312, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9339, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9365, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9389, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9421, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9457, 0x00001600 }, /* GL_EMISSION */ + { 9469, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9483, 0x00000202 }, /* GL_EQUAL */ + { 9492, 0x00001509 }, /* GL_EQUIV */ + { 9501, 0x00010000 }, /* GL_EVAL_BIT */ + { 9513, 0x00000800 }, /* GL_EXP */ + { 9520, 0x00000801 }, /* GL_EXP2 */ + { 9528, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9542, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9556, 0x00002502 }, /* GL_EYE_PLANE */ + { 9569, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9594, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9611, 0x00000000 }, /* GL_FALSE */ + { 9620, 0x00001101 }, /* GL_FASTEST */ + { 9631, 0x00001C01 }, /* GL_FEEDBACK */ + { 9643, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9670, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9694, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9718, 0x00001B02 }, /* GL_FILL */ + { 9726, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9757, 0x00001D00 }, /* GL_FLAT */ + { 9765, 0x00001406 }, /* GL_FLOAT */ + { 9774, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9788, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9806, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9822, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9838, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9852, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9870, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 9886, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 9902, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 9916, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 9934, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 9950, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 9966, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 9980, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 9998, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 10012, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 10030, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 10044, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 10062, 0x00000B60 }, /* GL_FOG */ + { 10069, 0x00000080 }, /* GL_FOG_BIT */ + { 10080, 0x00000B66 }, /* GL_FOG_COLOR */ + { 10093, 0x00008451 }, /* GL_FOG_COORD */ + { 10106, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10124, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10148, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10187, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10230, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10262, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10293, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10322, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10347, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10366, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10400, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10427, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10453, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10477, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10494, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10509, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10533, 0x00000B64 }, /* GL_FOG_END */ + { 10544, 0x00000C54 }, /* GL_FOG_HINT */ + { 10556, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10569, 0x00000B65 }, /* GL_FOG_MODE */ + { 10581, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10600, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10625, 0x00000B63 }, /* GL_FOG_START */ + { 10638, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10656, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10680, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10699, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10722, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10757, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10772, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10809, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10845, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10886, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 10927, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 10964, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 11001, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 11039, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 11081, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 11119, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11161, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11196, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11235, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11284, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11332, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11384, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11424, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11468, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11508, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11552, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11579, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11603, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11631, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11654, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11673, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11710, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11751, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11792, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11834, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 11885, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 11923, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 11968, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 12017, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 12055, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 12097, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 12129, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12154, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12181, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12212, 0x00000404 }, /* GL_FRONT */ + { 12221, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12239, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12253, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12267, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12282, 0x00008006 }, /* GL_FUNC_ADD */ + { 12294, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12310, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12335, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12364, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12381, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12402, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12421, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12445, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12474, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12498, 0x00000206 }, /* GL_GEQUAL */ + { 12508, 0x00000204 }, /* GL_GREATER */ + { 12519, 0x00001904 }, /* GL_GREEN */ + { 12528, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12542, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12556, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12571, 0x00008000 }, /* GL_HINT_BIT */ + { 12583, 0x00008024 }, /* GL_HISTOGRAM */ + { 12596, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12620, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12648, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12671, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12698, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12715, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12735, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 12759, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 12783, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 12811, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 12839, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 12871, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 12893, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 12919, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 12937, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 12959, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 12978, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 13001, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13016, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13036, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13076, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13114, 0x00001E02 }, /* GL_INCR */ + { 13122, 0x00008507 }, /* GL_INCR_WRAP */ + { 13135, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13152, 0x00008222 }, /* GL_INDEX */ + { 13161, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13176, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13206, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13240, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13263, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13285, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13305, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13319, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13340, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13358, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13372, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13388, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13403, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13422, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13441, 0x00001404 }, /* GL_INT */ + { 13448, 0x00008049 }, /* GL_INTENSITY */ + { 13461, 0x0000804C }, /* GL_INTENSITY12 */ + { 13476, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13495, 0x0000804D }, /* GL_INTENSITY16 */ + { 13510, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13529, 0x0000804A }, /* GL_INTENSITY4 */ + { 13543, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13561, 0x0000804B }, /* GL_INTENSITY8 */ + { 13575, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13593, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13610, 0x00008575 }, /* GL_INTERPOLATE */ + { 13625, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13644, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13663, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13675, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13691, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13703, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13719, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13731, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13747, 0x00000500 }, /* GL_INVALID_ENUM */ + { 13763, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 13796, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 13833, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 13854, 0x00000501 }, /* GL_INVALID_VALUE */ + { 13871, 0x0000862B }, /* GL_INVERSE_NV */ + { 13885, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 13909, 0x0000150A }, /* GL_INVERT */ + { 13919, 0x00001E00 }, /* GL_KEEP */ + { 13927, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 13957, 0x00000406 }, /* GL_LEFT */ + { 13965, 0x00000203 }, /* GL_LEQUAL */ + { 13975, 0x00000201 }, /* GL_LESS */ + { 13983, 0x00004000 }, /* GL_LIGHT0 */ + { 13993, 0x00004001 }, /* GL_LIGHT1 */ + { 14003, 0x00004002 }, /* GL_LIGHT2 */ + { 14013, 0x00004003 }, /* GL_LIGHT3 */ + { 14023, 0x00004004 }, /* GL_LIGHT4 */ + { 14033, 0x00004005 }, /* GL_LIGHT5 */ + { 14043, 0x00004006 }, /* GL_LIGHT6 */ + { 14053, 0x00004007 }, /* GL_LIGHT7 */ + { 14063, 0x00000B50 }, /* GL_LIGHTING */ + { 14075, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14091, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14114, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14143, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14176, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14204, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14228, 0x00001B01 }, /* GL_LINE */ + { 14236, 0x00002601 }, /* GL_LINEAR */ + { 14246, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14268, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14298, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14329, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14353, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14378, 0x00000001 }, /* GL_LINES */ + { 14387, 0x00000004 }, /* GL_LINE_BIT */ + { 14399, 0x00000002 }, /* GL_LINE_LOOP */ + { 14412, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14432, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14447, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14467, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14483, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14507, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14530, 0x00000003 }, /* GL_LINE_STRIP */ + { 14544, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14558, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14572, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14598, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14618, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14633, 0x00000B32 }, /* GL_LIST_BASE */ + { 14646, 0x00020000 }, /* GL_LIST_BIT */ + { 14658, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14672, 0x00000B30 }, /* GL_LIST_MODE */ + { 14685, 0x00000101 }, /* GL_LOAD */ + { 14693, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14705, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14722, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 14736, 0x00001909 }, /* GL_LUMINANCE */ + { 14749, 0x00008041 }, /* GL_LUMINANCE12 */ + { 14764, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 14787, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 14814, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 14836, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 14862, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 14881, 0x00008042 }, /* GL_LUMINANCE16 */ + { 14896, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 14919, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 14946, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 14965, 0x0000803F }, /* GL_LUMINANCE4 */ + { 14979, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 15000, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15025, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15043, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15064, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15089, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15103, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15124, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15149, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15167, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15186, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15202, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15222, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15244, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15258, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15273, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15297, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15321, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15345, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15369, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15386, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15403, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15431, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15460, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15489, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15518, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15547, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15576, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15605, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15633, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15661, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15689, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15717, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 15745, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 15773, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 15801, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 15829, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 15857, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 15873, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 15893, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 15915, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 15929, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 15944, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 15968, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 15992, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16016, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16040, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16057, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16074, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16102, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16131, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16160, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16189, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16218, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16247, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16276, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16304, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16332, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16360, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16388, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16416, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16444, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16472, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16500, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16528, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16541, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16567, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16596, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16624, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16640, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16655, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16681, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 16698, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16713, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16727, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 16743, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 16759, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 16775, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 16791, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 16807, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 16823, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 16839, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 16855, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 16871, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 16887, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 16902, 0x00008631 }, /* GL_MATRIX1_NV */ + { 16916, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 16932, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 16948, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 16964, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 16980, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 16996, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 17012, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 17028, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 17044, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17060, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17076, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17091, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17105, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17121, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17137, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17152, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17166, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17181, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17195, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17210, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17224, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17239, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17253, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17268, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17282, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17297, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17312, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17403, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17436, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17467, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17482, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17504, 0x00008008 }, /* GL_MAX */ + { 17511, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17534, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17566, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17592, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17625, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17651, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17685, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17704, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 17733, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 17765, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 17801, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 17837, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 17877, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 17903, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 17933, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 17958, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 17987, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 18016, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 18049, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18069, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18093, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18117, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18141, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18166, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18184, 0x00008008 }, /* GL_MAX_EXT */ + { 18195, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18230, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18269, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18283, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18303, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18341, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18370, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18394, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18422, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18445, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18482, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18518, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18545, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18574, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18608, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18644, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18671, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18703, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 18739, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 18768, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 18797, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 18825, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 18863, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 18907, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 18950, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 18984, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 19023, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19060, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19098, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19141, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19184, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19214, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19245, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19281, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19317, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19347, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19381, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19414, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19443, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19458, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 19485, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19505, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19529, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19551, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19577, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19604, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19635, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19659, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 19693, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 19713, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 19740, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 19761, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 19786, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 19811, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 19846, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 19868, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 19894, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 19916, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 19942, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 19976, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 20014, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 20047, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 20084, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20108, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20129, 0x00008007 }, /* GL_MIN */ + { 20136, 0x0000802E }, /* GL_MINMAX */ + { 20146, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20160, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20177, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20198, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20213, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20232, 0x00008007 }, /* GL_MIN_EXT */ + { 20243, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20262, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20285, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20308, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20328, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20348, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20378, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20406, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20434, 0x00001700 }, /* GL_MODELVIEW */ + { 20447, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20465, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20484, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20503, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20522, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20541, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20560, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20579, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20598, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20617, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20636, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20655, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 20673, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 20692, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 20711, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 20730, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 20749, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 20768, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 20787, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 20806, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 20825, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 20844, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 20863, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 20881, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 20900, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 20919, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 20937, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 20955, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 20973, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 20991, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 21009, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 21027, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 21045, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 21065, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21092, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21117, 0x00002100 }, /* GL_MODULATE */ + { 21129, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21149, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21176, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21201, 0x00000103 }, /* GL_MULT */ + { 21209, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21224, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21244, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21263, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21282, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21306, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21329, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21359, 0x00002A25 }, /* GL_N3F_V3F */ + { 21370, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21390, 0x0000150E }, /* GL_NAND */ + { 21398, 0x00002600 }, /* GL_NEAREST */ + { 21409, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21440, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21472, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21497, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21523, 0x00000200 }, /* GL_NEVER */ + { 21532, 0x00001102 }, /* GL_NICEST */ + { 21542, 0x00000000 }, /* GL_NONE */ + { 21550, 0x00001505 }, /* GL_NOOP */ + { 21558, 0x00001508 }, /* GL_NOR */ + { 21565, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21578, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21594, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21625, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21660, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 21684, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 21707, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 21728, 0x00008511 }, /* GL_NORMAL_MAP */ + { 21742, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 21760, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 21777, 0x00000205 }, /* GL_NOTEQUAL */ + { 21789, 0x00000000 }, /* GL_NO_ERROR */ + { 21801, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 21835, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 21873, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 21905, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 21947, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 21977, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 22017, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 22048, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 22077, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22105, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22135, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22152, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22178, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22194, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22229, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22251, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 22266, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22285, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22315, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22336, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22364, 0x00000001 }, /* GL_ONE */ + { 22371, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22399, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22431, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22459, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22491, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22514, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22537, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22560, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22583, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22601, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22623, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22645, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22661, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 22681, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 22701, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 22719, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 22741, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 22763, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 22779, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 22799, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 22819, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 22837, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 22859, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 22881, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 22897, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 22917, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 22937, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 22958, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 22977, 0x00001507 }, /* GL_OR */ + { 22983, 0x00000A01 }, /* GL_ORDER */ + { 22992, 0x0000150D }, /* GL_OR_INVERTED */ + { 23007, 0x0000150B }, /* GL_OR_REVERSE */ + { 23021, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 23038, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 23056, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 23077, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 23097, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23115, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23134, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23154, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23174, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23192, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23211, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23236, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23260, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23281, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23303, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23325, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23350, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23374, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23395, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23417, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23439, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23461, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23492, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23512, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23537, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23557, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23582, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23602, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23627, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23647, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 23672, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 23692, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 23717, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 23737, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 23762, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 23782, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 23807, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 23827, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 23852, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 23872, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 23897, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 23917, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 23942, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 23960, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 23981, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 24010, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 24043, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 24068, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 24091, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24122, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24157, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24184, 0x00001B00 }, /* GL_POINT */ + { 24193, 0x00000000 }, /* GL_POINTS */ + { 24203, 0x00000002 }, /* GL_POINT_BIT */ + { 24216, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24246, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24280, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24314, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24349, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24378, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24411, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24444, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24478, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24492, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24518, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24536, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24558, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24580, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24603, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24621, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24643, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 24665, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 24688, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 24708, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 24724, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 24745, 0x00008861 }, /* GL_POINT_SPRITE */ + { 24761, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 24781, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 24810, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 24829, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 24855, 0x00000701 }, /* GL_POINT_TOKEN */ + { 24870, 0x00000009 }, /* GL_POLYGON */ + { 24881, 0x00000008 }, /* GL_POLYGON_BIT */ + { 24896, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 24912, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 24935, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 24960, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 24983, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 25006, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 25030, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 25054, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 25072, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 25095, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25114, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25137, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25154, 0x00001203 }, /* GL_POSITION */ + { 25166, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25198, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25234, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25267, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25304, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25335, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25370, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25402, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25438, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25471, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25503, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25539, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25572, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25609, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25639, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 25673, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 25704, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 25739, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 25770, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 25805, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 25837, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 25873, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 25903, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 25937, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 25968, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 26003, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 26035, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 26066, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26101, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26133, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26169, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26198, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26231, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26261, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26295, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26334, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26367, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26407, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26441, 0x00008578 }, /* GL_PREVIOUS */ + { 26453, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26469, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26485, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26502, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26523, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26544, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26577, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26609, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26632, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26655, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 26685, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 26714, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 26742, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 26764, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 26792, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 26820, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 26842, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 26863, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 26903, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 26942, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 26972, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 27007, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 27040, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 27074, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27113, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27152, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27174, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27200, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27224, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27247, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27269, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27290, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27311, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27338, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27370, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27402, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27437, 0x00001701 }, /* GL_PROJECTION */ + { 27451, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27472, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27498, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27522, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27543, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27562, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27585, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27624, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 27662, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 27682, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 27712, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 27736, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 27756, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 27786, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 27810, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 27830, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 27863, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 27889, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 27919, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 27950, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 27980, 0x00002003 }, /* GL_Q */ + { 27985, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 28010, 0x00000007 }, /* GL_QUADS */ + { 28019, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 28067, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 28084, 0x00000008 }, /* GL_QUAD_STRIP */ + { 28098, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28120, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28146, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28162, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28182, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28208, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28238, 0x00002002 }, /* GL_R */ + { 28243, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28255, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28288, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28303, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28323, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28355, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28379, 0x000088B8 }, /* GL_READ_ONLY */ + { 28392, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28409, 0x000088BA }, /* GL_READ_WRITE */ + { 28423, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28441, 0x00001903 }, /* GL_RED */ + { 28448, 0x00008016 }, /* GL_REDUCE */ + { 28458, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28472, 0x00000D15 }, /* GL_RED_BIAS */ + { 28484, 0x00000D52 }, /* GL_RED_BITS */ + { 28496, 0x00000D14 }, /* GL_RED_SCALE */ + { 28509, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28527, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28549, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28570, 0x00001C00 }, /* GL_RENDER */ + { 28580, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 28596, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 28623, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 28651, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 28677, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 28704, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 28724, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 28751, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 28774, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 28801, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 28833, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 28869, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 28894, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 28918, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 28947, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 28969, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 28995, 0x00001F01 }, /* GL_RENDERER */ + { 29007, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29022, 0x00002901 }, /* GL_REPEAT */ + { 29032, 0x00001E01 }, /* GL_REPLACE */ + { 29043, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29058, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29081, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29099, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29121, 0x00000102 }, /* GL_RETURN */ + { 29131, 0x00001907 }, /* GL_RGB */ + { 29138, 0x00008052 }, /* GL_RGB10 */ + { 29147, 0x00008059 }, /* GL_RGB10_A2 */ + { 29159, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29175, 0x00008052 }, /* GL_RGB10_EXT */ + { 29188, 0x00008053 }, /* GL_RGB12 */ + { 29197, 0x00008053 }, /* GL_RGB12_EXT */ + { 29210, 0x00008054 }, /* GL_RGB16 */ + { 29219, 0x00008054 }, /* GL_RGB16_EXT */ + { 29232, 0x0000804E }, /* GL_RGB2_EXT */ + { 29244, 0x0000804F }, /* GL_RGB4 */ + { 29252, 0x0000804F }, /* GL_RGB4_EXT */ + { 29264, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29277, 0x00008050 }, /* GL_RGB5 */ + { 29285, 0x00008057 }, /* GL_RGB5_A1 */ + { 29296, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29311, 0x00008050 }, /* GL_RGB5_EXT */ + { 29323, 0x00008051 }, /* GL_RGB8 */ + { 29331, 0x00008051 }, /* GL_RGB8_EXT */ + { 29343, 0x00001908 }, /* GL_RGBA */ + { 29351, 0x0000805A }, /* GL_RGBA12 */ + { 29361, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29375, 0x0000805B }, /* GL_RGBA16 */ + { 29385, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29399, 0x00008055 }, /* GL_RGBA2 */ + { 29408, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29421, 0x00008056 }, /* GL_RGBA4 */ + { 29430, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29449, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29462, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29476, 0x00008058 }, /* GL_RGBA8 */ + { 29485, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29498, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 29513, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 29531, 0x00000C31 }, /* GL_RGBA_MODE */ + { 29544, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 29557, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 29571, 0x000083A0 }, /* GL_RGB_S3TC */ + { 29583, 0x00008573 }, /* GL_RGB_SCALE */ + { 29596, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 29613, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 29630, 0x00000407 }, /* GL_RIGHT */ + { 29639, 0x00002000 }, /* GL_S */ + { 29644, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 29658, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 29679, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 29693, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 29714, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 29728, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 29744, 0x000080A9 }, /* GL_SAMPLES */ + { 29755, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 29771, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 29786, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 29804, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 29826, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 29854, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 29886, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 29909, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 29936, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 29954, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 29977, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 29999, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30018, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30041, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30067, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30097, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30122, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30151, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30166, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30181, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30197, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30222, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30262, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30306, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30339, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30369, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30401, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 30431, 0x00001C02 }, /* GL_SELECT */ + { 30441, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30469, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30494, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30510, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 30537, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 30568, 0x0000150F }, /* GL_SET */ + { 30575, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 30596, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 30620, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 30635, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 30650, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 30678, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 30701, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 30731, 0x00001601 }, /* GL_SHININESS */ + { 30744, 0x00001402 }, /* GL_SHORT */ + { 30753, 0x00009119 }, /* GL_SIGNALED */ + { 30765, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 30786, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 30802, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 30822, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 30841, 0x00008C46 }, /* GL_SLUMINANCE */ + { 30855, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 30870, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 30892, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 30912, 0x00001D01 }, /* GL_SMOOTH */ + { 30922, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 30955, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 30982, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31015, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31042, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31059, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31080, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31101, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31116, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31135, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31154, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31171, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31192, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31213, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31228, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31247, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31266, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31283, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31304, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31325, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31340, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31359, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31378, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31398, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31416, 0x00001202 }, /* GL_SPECULAR */ + { 31428, 0x00002402 }, /* GL_SPHERE_MAP */ + { 31442, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31457, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31475, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31492, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31506, 0x00008580 }, /* GL_SRC0_RGB */ + { 31518, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 31532, 0x00008581 }, /* GL_SRC1_RGB */ + { 31544, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 31558, 0x00008582 }, /* GL_SRC2_RGB */ + { 31570, 0x00000302 }, /* GL_SRC_ALPHA */ + { 31583, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 31605, 0x00000300 }, /* GL_SRC_COLOR */ + { 31618, 0x00008C40 }, /* GL_SRGB */ + { 31626, 0x00008C41 }, /* GL_SRGB8 */ + { 31635, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 31651, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 31665, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 31683, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 31702, 0x000088E6 }, /* GL_STATIC_COPY */ + { 31717, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 31736, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 31751, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 31770, 0x000088E5 }, /* GL_STATIC_READ */ + { 31785, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 31804, 0x00001802 }, /* GL_STENCIL */ + { 31815, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 31837, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 31863, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 31884, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 31909, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 31930, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 31955, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 31987, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32023, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32055, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32091, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32111, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32138, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32164, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32180, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32202, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32225, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32241, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32257, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32274, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32297, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32319, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32341, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 32363, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 32384, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 32411, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 32438, 0x00000B97 }, /* GL_STENCIL_REF */ + { 32453, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 32469, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 32498, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 32520, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 32541, 0x00000C33 }, /* GL_STEREO */ + { 32551, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 32575, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 32600, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 32624, 0x000088E2 }, /* GL_STREAM_COPY */ + { 32639, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 32658, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 32673, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 32692, 0x000088E1 }, /* GL_STREAM_READ */ + { 32707, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 32726, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 32743, 0x000084E7 }, /* GL_SUBTRACT */ + { 32755, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 32771, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 32789, 0x00009116 }, /* GL_SYNC_FENCE */ + { 32803, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 32817, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 32844, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 32874, 0x00009114 }, /* GL_SYNC_STATUS */ + { 32889, 0x00002001 }, /* GL_T */ + { 32894, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 32909, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 32928, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 32944, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 32959, 0x00002A27 }, /* GL_T2F_V3F */ + { 32970, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 32989, 0x00002A28 }, /* GL_T4F_V4F */ + { 33000, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33023, 0x00001702 }, /* GL_TEXTURE */ + { 33034, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33046, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33062, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33074, 0x000084CA }, /* GL_TEXTURE10 */ + { 33087, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33104, 0x000084CB }, /* GL_TEXTURE11 */ + { 33117, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33134, 0x000084CC }, /* GL_TEXTURE12 */ + { 33147, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33164, 0x000084CD }, /* GL_TEXTURE13 */ + { 33177, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33194, 0x000084CE }, /* GL_TEXTURE14 */ + { 33207, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33224, 0x000084CF }, /* GL_TEXTURE15 */ + { 33237, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33254, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33267, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33284, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33297, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33314, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33327, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 33344, 0x000084D3 }, /* GL_TEXTURE19 */ + { 33357, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 33374, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 33390, 0x000084C2 }, /* GL_TEXTURE2 */ + { 33402, 0x000084D4 }, /* GL_TEXTURE20 */ + { 33415, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 33432, 0x000084D5 }, /* GL_TEXTURE21 */ + { 33445, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 33462, 0x000084D6 }, /* GL_TEXTURE22 */ + { 33475, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 33492, 0x000084D7 }, /* GL_TEXTURE23 */ + { 33505, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 33522, 0x000084D8 }, /* GL_TEXTURE24 */ + { 33535, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 33552, 0x000084D9 }, /* GL_TEXTURE25 */ + { 33565, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 33582, 0x000084DA }, /* GL_TEXTURE26 */ + { 33595, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 33612, 0x000084DB }, /* GL_TEXTURE27 */ + { 33625, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 33642, 0x000084DC }, /* GL_TEXTURE28 */ + { 33655, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 33672, 0x000084DD }, /* GL_TEXTURE29 */ + { 33685, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 33702, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 33718, 0x000084C3 }, /* GL_TEXTURE3 */ + { 33730, 0x000084DE }, /* GL_TEXTURE30 */ + { 33743, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 33760, 0x000084DF }, /* GL_TEXTURE31 */ + { 33773, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 33790, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 33806, 0x000084C4 }, /* GL_TEXTURE4 */ + { 33818, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 33834, 0x000084C5 }, /* GL_TEXTURE5 */ + { 33846, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 33862, 0x000084C6 }, /* GL_TEXTURE6 */ + { 33874, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 33890, 0x000084C7 }, /* GL_TEXTURE7 */ + { 33902, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 33918, 0x000084C8 }, /* GL_TEXTURE8 */ + { 33930, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 33946, 0x000084C9 }, /* GL_TEXTURE9 */ + { 33958, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 33974, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 33988, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 34012, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34026, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34050, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34064, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34086, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34112, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34134, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34156, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34188, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34210, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34242, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34264, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34292, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34324, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 34357, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 34389, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 34404, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 34425, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 34450, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 34468, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 34492, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 34523, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 34553, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 34583, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 34618, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 34649, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 34687, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 34714, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 34746, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 34780, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 34804, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 34832, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 34856, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 34884, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 34917, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 34941, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 34963, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 34985, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 35011, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35045, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35078, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35115, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35143, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35175, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35198, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35236, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35278, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35309, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35337, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 35367, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 35395, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 35415, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 35439, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 35470, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 35505, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 35536, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 35571, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 35602, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 35637, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 35668, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 35703, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 35734, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 35769, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 35800, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 35835, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 35864, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 35881, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 35903, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 35929, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 35944, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 35965, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 35985, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 36011, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36031, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36048, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36065, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36082, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36099, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36124, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36146, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36172, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36190, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36216, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36242, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36272, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36299, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36324, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 36344, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 36368, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 36395, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 36422, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 36449, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 36475, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 36505, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 36527, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 36545, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 36575, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 36603, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 36631, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 36659, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 36680, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 36699, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 36721, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 36740, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 36760, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 36790, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 36821, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 36846, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 36870, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 36890, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 36914, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 36934, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 36957, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 36981, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 37011, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37036, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37070, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37087, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37105, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37123, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37141, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37160, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ + { 37179, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37199, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37218, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37247, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37264, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37290, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37320, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 37352, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 37382, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 37416, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 37432, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 37463, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 37498, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 37526, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 37558, 0x00000004 }, /* GL_TRIANGLES */ + { 37571, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 37587, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 37608, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 37626, 0x00000001 }, /* GL_TRUE */ + { 37634, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 37654, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 37677, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 37697, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 37718, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 37740, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 37762, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 37782, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 37803, 0x00009118 }, /* GL_UNSIGNALED */ + { 37817, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 37834, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 37861, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 37884, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 37900, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 37927, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 37948, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 37972, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38003, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38027, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38055, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38078, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38096, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38126, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38152, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38182, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38208, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38232, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38260, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38288, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38315, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 38347, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 38378, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 38392, 0x00002A20 }, /* GL_V2F */ + { 38399, 0x00002A21 }, /* GL_V3F */ + { 38406, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 38425, 0x00001F00 }, /* GL_VENDOR */ + { 38435, 0x00001F02 }, /* GL_VERSION */ + { 38446, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 38462, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 38486, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 38516, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 38547, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 38582, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 38606, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 38627, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 38650, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 38671, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 38698, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 38726, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 38754, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 38782, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 38810, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 38838, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 38866, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 38893, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 38920, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 38947, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 38974, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39001, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39028, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39055, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39082, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39109, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39147, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39189, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39220, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39255, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39289, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 39327, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 39358, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 39393, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 39421, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 39453, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 39483, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 39517, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 39545, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 39577, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 39597, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 39619, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 39648, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 39669, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 39698, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 39731, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 39763, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 39790, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 39821, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 39851, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 39868, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 39889, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 39916, 0x00000BA2 }, /* GL_VIEWPORT */ + { 39928, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 39944, 0x0000911D }, /* GL_WAIT_FAILED */ + { 39959, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 39979, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40010, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40045, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40073, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40098, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40125, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40150, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40174, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40193, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40207, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40225, 0x00001506 }, /* GL_XOR */ + { 40232, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40251, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40265, 0x00000000 }, /* GL_ZERO */ + { 40273, 0x00000D16 }, /* GL_ZOOM_X */ + { 40283, 0x00000D17 }, /* GL_ZOOM_Y */ }; static const unsigned reduced_enums[1347] = { - 475, /* GL_FALSE */ - 691, /* GL_LINES */ - 693, /* GL_LINE_LOOP */ - 700, /* GL_LINE_STRIP */ - 1743, /* GL_TRIANGLES */ - 1746, /* GL_TRIANGLE_STRIP */ - 1744, /* GL_TRIANGLE_FAN */ - 1271, /* GL_QUADS */ - 1274, /* GL_QUAD_STRIP */ - 1158, /* GL_POLYGON */ - 1170, /* GL_POLYGON_STIPPLE_BIT */ - 1119, /* GL_PIXEL_MODE_BIT */ - 678, /* GL_LIGHTING_BIT */ - 504, /* GL_FOG_BIT */ + 476, /* GL_FALSE */ + 692, /* GL_LINES */ + 694, /* GL_LINE_LOOP */ + 701, /* GL_LINE_STRIP */ + 1744, /* GL_TRIANGLES */ + 1747, /* GL_TRIANGLE_STRIP */ + 1745, /* GL_TRIANGLE_FAN */ + 1272, /* GL_QUADS */ + 1275, /* GL_QUAD_STRIP */ + 1159, /* GL_POLYGON */ + 1171, /* GL_POLYGON_STIPPLE_BIT */ + 1120, /* GL_PIXEL_MODE_BIT */ + 679, /* GL_LIGHTING_BIT */ + 505, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 710, /* GL_LOAD */ - 1326, /* GL_RETURN */ - 991, /* GL_MULT */ + 711, /* GL_LOAD */ + 1327, /* GL_RETURN */ + 992, /* GL_MULT */ 23, /* GL_ADD */ - 1007, /* GL_NEVER */ - 668, /* GL_LESS */ - 465, /* GL_EQUAL */ - 667, /* GL_LEQUAL */ - 590, /* GL_GREATER */ - 1022, /* GL_NOTEQUAL */ - 589, /* GL_GEQUAL */ + 1008, /* GL_NEVER */ + 669, /* GL_LESS */ + 466, /* GL_EQUAL */ + 668, /* GL_LEQUAL */ + 591, /* GL_GREATER */ + 1023, /* GL_NOTEQUAL */ + 590, /* GL_GEQUAL */ 47, /* GL_ALWAYS */ - 1467, /* GL_SRC_COLOR */ - 1052, /* GL_ONE_MINUS_SRC_COLOR */ - 1465, /* GL_SRC_ALPHA */ - 1051, /* GL_ONE_MINUS_SRC_ALPHA */ - 444, /* GL_DST_ALPHA */ - 1049, /* GL_ONE_MINUS_DST_ALPHA */ - 445, /* GL_DST_COLOR */ - 1050, /* GL_ONE_MINUS_DST_COLOR */ - 1466, /* GL_SRC_ALPHA_SATURATE */ - 577, /* GL_FRONT_LEFT */ - 578, /* GL_FRONT_RIGHT */ + 1468, /* GL_SRC_COLOR */ + 1053, /* GL_ONE_MINUS_SRC_COLOR */ + 1466, /* GL_SRC_ALPHA */ + 1052, /* GL_ONE_MINUS_SRC_ALPHA */ + 445, /* GL_DST_ALPHA */ + 1050, /* GL_ONE_MINUS_DST_ALPHA */ + 446, /* GL_DST_COLOR */ + 1051, /* GL_ONE_MINUS_DST_COLOR */ + 1467, /* GL_SRC_ALPHA_SATURATE */ + 578, /* GL_FRONT_LEFT */ + 579, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ 70, /* GL_BACK_RIGHT */ - 574, /* GL_FRONT */ + 575, /* GL_FRONT */ 68, /* GL_BACK */ - 666, /* GL_LEFT */ - 1368, /* GL_RIGHT */ - 575, /* GL_FRONT_AND_BACK */ + 667, /* GL_LEFT */ + 1369, /* GL_RIGHT */ + 576, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ 65, /* GL_AUX2 */ 66, /* GL_AUX3 */ - 656, /* GL_INVALID_ENUM */ - 660, /* GL_INVALID_VALUE */ - 659, /* GL_INVALID_OPERATION */ - 1472, /* GL_STACK_OVERFLOW */ - 1473, /* GL_STACK_UNDERFLOW */ - 1077, /* GL_OUT_OF_MEMORY */ - 657, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 657, /* GL_INVALID_ENUM */ + 661, /* GL_INVALID_VALUE */ + 660, /* GL_INVALID_OPERATION */ + 1473, /* GL_STACK_OVERFLOW */ + 1474, /* GL_STACK_UNDERFLOW */ + 1078, /* GL_OUT_OF_MEMORY */ + 658, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1097, /* GL_PASS_THROUGH_TOKEN */ - 1157, /* GL_POINT_TOKEN */ - 701, /* GL_LINE_TOKEN */ - 1171, /* GL_POLYGON_TOKEN */ + 1098, /* GL_PASS_THROUGH_TOKEN */ + 1158, /* GL_POINT_TOKEN */ + 702, /* GL_LINE_TOKEN */ + 1172, /* GL_POLYGON_TOKEN */ 74, /* GL_BITMAP_TOKEN */ - 443, /* GL_DRAW_PIXEL_TOKEN */ + 444, /* GL_DRAW_PIXEL_TOKEN */ 301, /* GL_COPY_PIXEL_TOKEN */ - 694, /* GL_LINE_RESET_TOKEN */ - 468, /* GL_EXP */ - 469, /* GL_EXP2 */ + 695, /* GL_LINE_RESET_TOKEN */ + 469, /* GL_EXP */ + 470, /* GL_EXP2 */ 337, /* GL_CW */ 125, /* GL_CCW */ 146, /* GL_COEFF */ - 1074, /* GL_ORDER */ - 381, /* GL_DOMAIN */ + 1075, /* GL_ORDER */ + 382, /* GL_DOMAIN */ 311, /* GL_CURRENT_COLOR */ 314, /* GL_CURRENT_INDEX */ 320, /* GL_CURRENT_NORMAL */ @@ -3844,519 +3846,519 @@ static const unsigned reduced_enums[1347] = 328, /* GL_CURRENT_RASTER_POSITION */ 329, /* GL_CURRENT_RASTER_POSITION_VALID */ 326, /* GL_CURRENT_RASTER_DISTANCE */ - 1150, /* GL_POINT_SMOOTH */ - 1139, /* GL_POINT_SIZE */ - 1149, /* GL_POINT_SIZE_RANGE */ - 1140, /* GL_POINT_SIZE_GRANULARITY */ - 695, /* GL_LINE_SMOOTH */ - 702, /* GL_LINE_WIDTH */ - 704, /* GL_LINE_WIDTH_RANGE */ - 703, /* GL_LINE_WIDTH_GRANULARITY */ - 697, /* GL_LINE_STIPPLE */ - 698, /* GL_LINE_STIPPLE_PATTERN */ - 699, /* GL_LINE_STIPPLE_REPEAT */ - 709, /* GL_LIST_MODE */ - 874, /* GL_MAX_LIST_NESTING */ - 706, /* GL_LIST_BASE */ - 708, /* GL_LIST_INDEX */ - 1160, /* GL_POLYGON_MODE */ - 1167, /* GL_POLYGON_SMOOTH */ - 1169, /* GL_POLYGON_STIPPLE */ - 454, /* GL_EDGE_FLAG */ + 1151, /* GL_POINT_SMOOTH */ + 1140, /* GL_POINT_SIZE */ + 1150, /* GL_POINT_SIZE_RANGE */ + 1141, /* GL_POINT_SIZE_GRANULARITY */ + 696, /* GL_LINE_SMOOTH */ + 703, /* GL_LINE_WIDTH */ + 705, /* GL_LINE_WIDTH_RANGE */ + 704, /* GL_LINE_WIDTH_GRANULARITY */ + 698, /* GL_LINE_STIPPLE */ + 699, /* GL_LINE_STIPPLE_PATTERN */ + 700, /* GL_LINE_STIPPLE_REPEAT */ + 710, /* GL_LIST_MODE */ + 875, /* GL_MAX_LIST_NESTING */ + 707, /* GL_LIST_BASE */ + 709, /* GL_LIST_INDEX */ + 1161, /* GL_POLYGON_MODE */ + 1168, /* GL_POLYGON_SMOOTH */ + 1170, /* GL_POLYGON_STIPPLE */ + 455, /* GL_EDGE_FLAG */ 304, /* GL_CULL_FACE */ 305, /* GL_CULL_FACE_MODE */ - 576, /* GL_FRONT_FACE */ - 677, /* GL_LIGHTING */ - 682, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 683, /* GL_LIGHT_MODEL_TWO_SIDE */ - 679, /* GL_LIGHT_MODEL_AMBIENT */ - 1414, /* GL_SHADE_MODEL */ + 577, /* GL_FRONT_FACE */ + 678, /* GL_LIGHTING */ + 683, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 684, /* GL_LIGHT_MODEL_TWO_SIDE */ + 680, /* GL_LIGHT_MODEL_AMBIENT */ + 1415, /* GL_SHADE_MODEL */ 193, /* GL_COLOR_MATERIAL_FACE */ 194, /* GL_COLOR_MATERIAL_PARAMETER */ 192, /* GL_COLOR_MATERIAL */ - 503, /* GL_FOG */ - 525, /* GL_FOG_INDEX */ - 521, /* GL_FOG_DENSITY */ - 529, /* GL_FOG_START */ - 523, /* GL_FOG_END */ - 526, /* GL_FOG_MODE */ - 505, /* GL_FOG_COLOR */ - 368, /* GL_DEPTH_RANGE */ - 375, /* GL_DEPTH_TEST */ - 378, /* GL_DEPTH_WRITEMASK */ - 356, /* GL_DEPTH_CLEAR_VALUE */ - 367, /* GL_DEPTH_FUNC */ + 504, /* GL_FOG */ + 526, /* GL_FOG_INDEX */ + 522, /* GL_FOG_DENSITY */ + 530, /* GL_FOG_START */ + 524, /* GL_FOG_END */ + 527, /* GL_FOG_MODE */ + 506, /* GL_FOG_COLOR */ + 369, /* GL_DEPTH_RANGE */ + 376, /* GL_DEPTH_TEST */ + 379, /* GL_DEPTH_WRITEMASK */ + 357, /* GL_DEPTH_CLEAR_VALUE */ + 368, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1508, /* GL_STENCIL_TEST */ - 1496, /* GL_STENCIL_CLEAR_VALUE */ - 1498, /* GL_STENCIL_FUNC */ - 1510, /* GL_STENCIL_VALUE_MASK */ - 1497, /* GL_STENCIL_FAIL */ - 1505, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1506, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1507, /* GL_STENCIL_REF */ - 1511, /* GL_STENCIL_WRITEMASK */ - 843, /* GL_MATRIX_MODE */ - 1012, /* GL_NORMALIZE */ - 1837, /* GL_VIEWPORT */ - 986, /* GL_MODELVIEW_STACK_DEPTH */ - 1250, /* GL_PROJECTION_STACK_DEPTH */ - 1718, /* GL_TEXTURE_STACK_DEPTH */ - 984, /* GL_MODELVIEW_MATRIX */ - 1249, /* GL_PROJECTION_MATRIX */ - 1701, /* GL_TEXTURE_MATRIX */ + 1509, /* GL_STENCIL_TEST */ + 1497, /* GL_STENCIL_CLEAR_VALUE */ + 1499, /* GL_STENCIL_FUNC */ + 1511, /* GL_STENCIL_VALUE_MASK */ + 1498, /* GL_STENCIL_FAIL */ + 1506, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1507, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1508, /* GL_STENCIL_REF */ + 1512, /* GL_STENCIL_WRITEMASK */ + 844, /* GL_MATRIX_MODE */ + 1013, /* GL_NORMALIZE */ + 1838, /* GL_VIEWPORT */ + 987, /* GL_MODELVIEW_STACK_DEPTH */ + 1251, /* GL_PROJECTION_STACK_DEPTH */ + 1719, /* GL_TEXTURE_STACK_DEPTH */ + 985, /* GL_MODELVIEW_MATRIX */ + 1250, /* GL_PROJECTION_MATRIX */ + 1702, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 380, /* GL_DITHER */ + 381, /* GL_DITHER */ 78, /* GL_BLEND_DST */ 87, /* GL_BLEND_SRC */ 75, /* GL_BLEND */ - 712, /* GL_LOGIC_OP_MODE */ - 630, /* GL_INDEX_LOGIC_OP */ + 713, /* GL_LOGIC_OP_MODE */ + 631, /* GL_INDEX_LOGIC_OP */ 191, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ - 391, /* GL_DRAW_BUFFER */ - 1284, /* GL_READ_BUFFER */ - 1395, /* GL_SCISSOR_BOX */ - 1396, /* GL_SCISSOR_TEST */ - 629, /* GL_INDEX_CLEAR_VALUE */ - 634, /* GL_INDEX_WRITEMASK */ + 392, /* GL_DRAW_BUFFER */ + 1285, /* GL_READ_BUFFER */ + 1396, /* GL_SCISSOR_BOX */ + 1397, /* GL_SCISSOR_TEST */ + 630, /* GL_INDEX_CLEAR_VALUE */ + 635, /* GL_INDEX_WRITEMASK */ 188, /* GL_COLOR_CLEAR_VALUE */ 230, /* GL_COLOR_WRITEMASK */ - 631, /* GL_INDEX_MODE */ - 1361, /* GL_RGBA_MODE */ - 390, /* GL_DOUBLEBUFFER */ - 1512, /* GL_STEREO */ - 1319, /* GL_RENDER_MODE */ - 1098, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1151, /* GL_POINT_SMOOTH_HINT */ - 696, /* GL_LINE_SMOOTH_HINT */ - 1168, /* GL_POLYGON_SMOOTH_HINT */ - 524, /* GL_FOG_HINT */ - 1682, /* GL_TEXTURE_GEN_S */ - 1683, /* GL_TEXTURE_GEN_T */ - 1681, /* GL_TEXTURE_GEN_R */ - 1680, /* GL_TEXTURE_GEN_Q */ - 1111, /* GL_PIXEL_MAP_I_TO_I */ - 1117, /* GL_PIXEL_MAP_S_TO_S */ - 1113, /* GL_PIXEL_MAP_I_TO_R */ - 1109, /* GL_PIXEL_MAP_I_TO_G */ - 1107, /* GL_PIXEL_MAP_I_TO_B */ - 1105, /* GL_PIXEL_MAP_I_TO_A */ - 1115, /* GL_PIXEL_MAP_R_TO_R */ - 1103, /* GL_PIXEL_MAP_G_TO_G */ - 1101, /* GL_PIXEL_MAP_B_TO_B */ - 1099, /* GL_PIXEL_MAP_A_TO_A */ - 1112, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1118, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1114, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1110, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1108, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1106, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1116, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1104, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1102, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1100, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1755, /* GL_UNPACK_SWAP_BYTES */ - 1750, /* GL_UNPACK_LSB_FIRST */ - 1751, /* GL_UNPACK_ROW_LENGTH */ - 1754, /* GL_UNPACK_SKIP_ROWS */ - 1753, /* GL_UNPACK_SKIP_PIXELS */ - 1748, /* GL_UNPACK_ALIGNMENT */ - 1086, /* GL_PACK_SWAP_BYTES */ - 1081, /* GL_PACK_LSB_FIRST */ - 1082, /* GL_PACK_ROW_LENGTH */ - 1085, /* GL_PACK_SKIP_ROWS */ - 1084, /* GL_PACK_SKIP_PIXELS */ - 1078, /* GL_PACK_ALIGNMENT */ - 790, /* GL_MAP_COLOR */ - 795, /* GL_MAP_STENCIL */ - 633, /* GL_INDEX_SHIFT */ - 632, /* GL_INDEX_OFFSET */ - 1297, /* GL_RED_SCALE */ - 1295, /* GL_RED_BIAS */ - 1855, /* GL_ZOOM_X */ - 1856, /* GL_ZOOM_Y */ - 594, /* GL_GREEN_SCALE */ - 592, /* GL_GREEN_BIAS */ + 632, /* GL_INDEX_MODE */ + 1362, /* GL_RGBA_MODE */ + 391, /* GL_DOUBLEBUFFER */ + 1513, /* GL_STEREO */ + 1320, /* GL_RENDER_MODE */ + 1099, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1152, /* GL_POINT_SMOOTH_HINT */ + 697, /* GL_LINE_SMOOTH_HINT */ + 1169, /* GL_POLYGON_SMOOTH_HINT */ + 525, /* GL_FOG_HINT */ + 1683, /* GL_TEXTURE_GEN_S */ + 1684, /* GL_TEXTURE_GEN_T */ + 1682, /* GL_TEXTURE_GEN_R */ + 1681, /* GL_TEXTURE_GEN_Q */ + 1112, /* GL_PIXEL_MAP_I_TO_I */ + 1118, /* GL_PIXEL_MAP_S_TO_S */ + 1114, /* GL_PIXEL_MAP_I_TO_R */ + 1110, /* GL_PIXEL_MAP_I_TO_G */ + 1108, /* GL_PIXEL_MAP_I_TO_B */ + 1106, /* GL_PIXEL_MAP_I_TO_A */ + 1116, /* GL_PIXEL_MAP_R_TO_R */ + 1104, /* GL_PIXEL_MAP_G_TO_G */ + 1102, /* GL_PIXEL_MAP_B_TO_B */ + 1100, /* GL_PIXEL_MAP_A_TO_A */ + 1113, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1119, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1115, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1111, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1109, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1107, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1117, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1105, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1103, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1101, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1756, /* GL_UNPACK_SWAP_BYTES */ + 1751, /* GL_UNPACK_LSB_FIRST */ + 1752, /* GL_UNPACK_ROW_LENGTH */ + 1755, /* GL_UNPACK_SKIP_ROWS */ + 1754, /* GL_UNPACK_SKIP_PIXELS */ + 1749, /* GL_UNPACK_ALIGNMENT */ + 1087, /* GL_PACK_SWAP_BYTES */ + 1082, /* GL_PACK_LSB_FIRST */ + 1083, /* GL_PACK_ROW_LENGTH */ + 1086, /* GL_PACK_SKIP_ROWS */ + 1085, /* GL_PACK_SKIP_PIXELS */ + 1079, /* GL_PACK_ALIGNMENT */ + 791, /* GL_MAP_COLOR */ + 796, /* GL_MAP_STENCIL */ + 634, /* GL_INDEX_SHIFT */ + 633, /* GL_INDEX_OFFSET */ + 1298, /* GL_RED_SCALE */ + 1296, /* GL_RED_BIAS */ + 1856, /* GL_ZOOM_X */ + 1857, /* GL_ZOOM_Y */ + 595, /* GL_GREEN_SCALE */ + 593, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ 91, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 369, /* GL_DEPTH_SCALE */ + 370, /* GL_DEPTH_SCALE */ 350, /* GL_DEPTH_BIAS */ - 869, /* GL_MAX_EVAL_ORDER */ - 873, /* GL_MAX_LIGHTS */ - 852, /* GL_MAX_CLIP_PLANES */ - 919, /* GL_MAX_TEXTURE_SIZE */ - 879, /* GL_MAX_PIXEL_MAP_TABLE */ - 848, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 876, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 877, /* GL_MAX_NAME_STACK_DEPTH */ - 905, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 920, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 934, /* GL_MAX_VIEWPORT_DIMS */ - 849, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1522, /* GL_SUBPIXEL_BITS */ - 628, /* GL_INDEX_BITS */ - 1296, /* GL_RED_BITS */ - 593, /* GL_GREEN_BITS */ + 870, /* GL_MAX_EVAL_ORDER */ + 874, /* GL_MAX_LIGHTS */ + 853, /* GL_MAX_CLIP_PLANES */ + 920, /* GL_MAX_TEXTURE_SIZE */ + 880, /* GL_MAX_PIXEL_MAP_TABLE */ + 849, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 877, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 878, /* GL_MAX_NAME_STACK_DEPTH */ + 906, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 921, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 935, /* GL_MAX_VIEWPORT_DIMS */ + 850, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1523, /* GL_SUBPIXEL_BITS */ + 629, /* GL_INDEX_BITS */ + 1297, /* GL_RED_BITS */ + 594, /* GL_GREEN_BITS */ 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ 351, /* GL_DEPTH_BITS */ - 1494, /* GL_STENCIL_BITS */ + 1495, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1000, /* GL_NAME_STACK_DEPTH */ + 1001, /* GL_NAME_STACK_DEPTH */ 62, /* GL_AUTO_NORMAL */ - 736, /* GL_MAP1_COLOR_4 */ - 739, /* GL_MAP1_INDEX */ - 740, /* GL_MAP1_NORMAL */ - 741, /* GL_MAP1_TEXTURE_COORD_1 */ - 742, /* GL_MAP1_TEXTURE_COORD_2 */ - 743, /* GL_MAP1_TEXTURE_COORD_3 */ - 744, /* GL_MAP1_TEXTURE_COORD_4 */ - 745, /* GL_MAP1_VERTEX_3 */ - 746, /* GL_MAP1_VERTEX_4 */ - 763, /* GL_MAP2_COLOR_4 */ - 766, /* GL_MAP2_INDEX */ - 767, /* GL_MAP2_NORMAL */ - 768, /* GL_MAP2_TEXTURE_COORD_1 */ - 769, /* GL_MAP2_TEXTURE_COORD_2 */ - 770, /* GL_MAP2_TEXTURE_COORD_3 */ - 771, /* GL_MAP2_TEXTURE_COORD_4 */ - 772, /* GL_MAP2_VERTEX_3 */ - 773, /* GL_MAP2_VERTEX_4 */ - 737, /* GL_MAP1_GRID_DOMAIN */ - 738, /* GL_MAP1_GRID_SEGMENTS */ - 764, /* GL_MAP2_GRID_DOMAIN */ - 765, /* GL_MAP2_GRID_SEGMENTS */ - 1605, /* GL_TEXTURE_1D */ - 1607, /* GL_TEXTURE_2D */ - 478, /* GL_FEEDBACK_BUFFER_POINTER */ - 479, /* GL_FEEDBACK_BUFFER_SIZE */ - 480, /* GL_FEEDBACK_BUFFER_TYPE */ - 1405, /* GL_SELECTION_BUFFER_POINTER */ - 1406, /* GL_SELECTION_BUFFER_SIZE */ - 1723, /* GL_TEXTURE_WIDTH */ - 1687, /* GL_TEXTURE_HEIGHT */ - 1642, /* GL_TEXTURE_COMPONENTS */ - 1626, /* GL_TEXTURE_BORDER_COLOR */ - 1625, /* GL_TEXTURE_BORDER */ - 382, /* GL_DONT_CARE */ - 476, /* GL_FASTEST */ - 1008, /* GL_NICEST */ + 737, /* GL_MAP1_COLOR_4 */ + 740, /* GL_MAP1_INDEX */ + 741, /* GL_MAP1_NORMAL */ + 742, /* GL_MAP1_TEXTURE_COORD_1 */ + 743, /* GL_MAP1_TEXTURE_COORD_2 */ + 744, /* GL_MAP1_TEXTURE_COORD_3 */ + 745, /* GL_MAP1_TEXTURE_COORD_4 */ + 746, /* GL_MAP1_VERTEX_3 */ + 747, /* GL_MAP1_VERTEX_4 */ + 764, /* GL_MAP2_COLOR_4 */ + 767, /* GL_MAP2_INDEX */ + 768, /* GL_MAP2_NORMAL */ + 769, /* GL_MAP2_TEXTURE_COORD_1 */ + 770, /* GL_MAP2_TEXTURE_COORD_2 */ + 771, /* GL_MAP2_TEXTURE_COORD_3 */ + 772, /* GL_MAP2_TEXTURE_COORD_4 */ + 773, /* GL_MAP2_VERTEX_3 */ + 774, /* GL_MAP2_VERTEX_4 */ + 738, /* GL_MAP1_GRID_DOMAIN */ + 739, /* GL_MAP1_GRID_SEGMENTS */ + 765, /* GL_MAP2_GRID_DOMAIN */ + 766, /* GL_MAP2_GRID_SEGMENTS */ + 1606, /* GL_TEXTURE_1D */ + 1608, /* GL_TEXTURE_2D */ + 479, /* GL_FEEDBACK_BUFFER_POINTER */ + 480, /* GL_FEEDBACK_BUFFER_SIZE */ + 481, /* GL_FEEDBACK_BUFFER_TYPE */ + 1406, /* GL_SELECTION_BUFFER_POINTER */ + 1407, /* GL_SELECTION_BUFFER_SIZE */ + 1724, /* GL_TEXTURE_WIDTH */ + 1688, /* GL_TEXTURE_HEIGHT */ + 1643, /* GL_TEXTURE_COMPONENTS */ + 1627, /* GL_TEXTURE_BORDER_COLOR */ + 1626, /* GL_TEXTURE_BORDER */ + 383, /* GL_DONT_CARE */ + 477, /* GL_FASTEST */ + 1009, /* GL_NICEST */ 48, /* GL_AMBIENT */ - 379, /* GL_DIFFUSE */ - 1454, /* GL_SPECULAR */ - 1172, /* GL_POSITION */ - 1457, /* GL_SPOT_DIRECTION */ - 1458, /* GL_SPOT_EXPONENT */ - 1456, /* GL_SPOT_CUTOFF */ + 380, /* GL_DIFFUSE */ + 1455, /* GL_SPECULAR */ + 1173, /* GL_POSITION */ + 1458, /* GL_SPOT_DIRECTION */ + 1459, /* GL_SPOT_EXPONENT */ + 1457, /* GL_SPOT_CUTOFF */ 275, /* GL_CONSTANT_ATTENUATION */ - 686, /* GL_LINEAR_ATTENUATION */ - 1270, /* GL_QUADRATIC_ATTENUATION */ + 687, /* GL_LINEAR_ATTENUATION */ + 1271, /* GL_QUADRATIC_ATTENUATION */ 244, /* GL_COMPILE */ 245, /* GL_COMPILE_AND_EXECUTE */ 120, /* GL_BYTE */ - 1757, /* GL_UNSIGNED_BYTE */ - 1419, /* GL_SHORT */ - 1768, /* GL_UNSIGNED_SHORT */ - 636, /* GL_INT */ - 1760, /* GL_UNSIGNED_INT */ - 484, /* GL_FLOAT */ + 1758, /* GL_UNSIGNED_BYTE */ + 1420, /* GL_SHORT */ + 1769, /* GL_UNSIGNED_SHORT */ + 637, /* GL_INT */ + 1761, /* GL_UNSIGNED_INT */ + 485, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 389, /* GL_DOUBLE */ + 390, /* GL_DOUBLE */ 132, /* GL_CLEAR */ 50, /* GL_AND */ 52, /* GL_AND_REVERSE */ 299, /* GL_COPY */ 51, /* GL_AND_INVERTED */ - 1010, /* GL_NOOP */ - 1851, /* GL_XOR */ - 1073, /* GL_OR */ - 1011, /* GL_NOR */ - 466, /* GL_EQUIV */ - 663, /* GL_INVERT */ - 1076, /* GL_OR_REVERSE */ + 1011, /* GL_NOOP */ + 1852, /* GL_XOR */ + 1074, /* GL_OR */ + 1012, /* GL_NOR */ + 467, /* GL_EQUIV */ + 664, /* GL_INVERT */ + 1077, /* GL_OR_REVERSE */ 300, /* GL_COPY_INVERTED */ - 1075, /* GL_OR_INVERTED */ - 1001, /* GL_NAND */ - 1410, /* GL_SET */ - 463, /* GL_EMISSION */ - 1418, /* GL_SHININESS */ + 1076, /* GL_OR_INVERTED */ + 1002, /* GL_NAND */ + 1411, /* GL_SET */ + 464, /* GL_EMISSION */ + 1419, /* GL_SHININESS */ 49, /* GL_AMBIENT_AND_DIFFUSE */ 190, /* GL_COLOR_INDEXES */ - 951, /* GL_MODELVIEW */ - 1248, /* GL_PROJECTION */ - 1540, /* GL_TEXTURE */ + 952, /* GL_MODELVIEW */ + 1249, /* GL_PROJECTION */ + 1541, /* GL_TEXTURE */ 147, /* GL_COLOR */ 346, /* GL_DEPTH */ - 1480, /* GL_STENCIL */ + 1481, /* GL_STENCIL */ 189, /* GL_COLOR_INDEX */ - 1499, /* GL_STENCIL_INDEX */ - 357, /* GL_DEPTH_COMPONENT */ - 1292, /* GL_RED */ - 591, /* GL_GREEN */ + 1500, /* GL_STENCIL_INDEX */ + 358, /* GL_DEPTH_COMPONENT */ + 1293, /* GL_RED */ + 592, /* GL_GREEN */ 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1327, /* GL_RGB */ - 1346, /* GL_RGBA */ - 714, /* GL_LUMINANCE */ - 735, /* GL_LUMINANCE_ALPHA */ + 1328, /* GL_RGB */ + 1347, /* GL_RGBA */ + 715, /* GL_LUMINANCE */ + 736, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ - 1128, /* GL_POINT */ - 684, /* GL_LINE */ - 481, /* GL_FILL */ - 1301, /* GL_RENDER */ - 477, /* GL_FEEDBACK */ - 1404, /* GL_SELECT */ - 483, /* GL_FLAT */ - 1429, /* GL_SMOOTH */ - 664, /* GL_KEEP */ - 1321, /* GL_REPLACE */ - 618, /* GL_INCR */ + 1129, /* GL_POINT */ + 685, /* GL_LINE */ + 482, /* GL_FILL */ + 1302, /* GL_RENDER */ + 478, /* GL_FEEDBACK */ + 1405, /* GL_SELECT */ + 484, /* GL_FLAT */ + 1430, /* GL_SMOOTH */ + 665, /* GL_KEEP */ + 1322, /* GL_REPLACE */ + 619, /* GL_INCR */ 342, /* GL_DECR */ - 1783, /* GL_VENDOR */ - 1318, /* GL_RENDERER */ - 1784, /* GL_VERSION */ - 470, /* GL_EXTENSIONS */ - 1369, /* GL_S */ - 1531, /* GL_T */ - 1281, /* GL_R */ - 1269, /* GL_Q */ - 987, /* GL_MODULATE */ + 1784, /* GL_VENDOR */ + 1319, /* GL_RENDERER */ + 1785, /* GL_VERSION */ + 471, /* GL_EXTENSIONS */ + 1370, /* GL_S */ + 1532, /* GL_T */ + 1282, /* GL_R */ + 1270, /* GL_Q */ + 988, /* GL_MODULATE */ 341, /* GL_DECAL */ - 1677, /* GL_TEXTURE_ENV_MODE */ - 1676, /* GL_TEXTURE_ENV_COLOR */ - 1675, /* GL_TEXTURE_ENV */ - 471, /* GL_EYE_LINEAR */ - 1034, /* GL_OBJECT_LINEAR */ - 1455, /* GL_SPHERE_MAP */ - 1679, /* GL_TEXTURE_GEN_MODE */ - 1036, /* GL_OBJECT_PLANE */ - 472, /* GL_EYE_PLANE */ - 1002, /* GL_NEAREST */ - 685, /* GL_LINEAR */ - 1006, /* GL_NEAREST_MIPMAP_NEAREST */ - 690, /* GL_LINEAR_MIPMAP_NEAREST */ - 1005, /* GL_NEAREST_MIPMAP_LINEAR */ - 689, /* GL_LINEAR_MIPMAP_LINEAR */ - 1700, /* GL_TEXTURE_MAG_FILTER */ - 1708, /* GL_TEXTURE_MIN_FILTER */ - 1725, /* GL_TEXTURE_WRAP_S */ - 1726, /* GL_TEXTURE_WRAP_T */ + 1678, /* GL_TEXTURE_ENV_MODE */ + 1677, /* GL_TEXTURE_ENV_COLOR */ + 1676, /* GL_TEXTURE_ENV */ + 472, /* GL_EYE_LINEAR */ + 1035, /* GL_OBJECT_LINEAR */ + 1456, /* GL_SPHERE_MAP */ + 1680, /* GL_TEXTURE_GEN_MODE */ + 1037, /* GL_OBJECT_PLANE */ + 473, /* GL_EYE_PLANE */ + 1003, /* GL_NEAREST */ + 686, /* GL_LINEAR */ + 1007, /* GL_NEAREST_MIPMAP_NEAREST */ + 691, /* GL_LINEAR_MIPMAP_NEAREST */ + 1006, /* GL_NEAREST_MIPMAP_LINEAR */ + 690, /* GL_LINEAR_MIPMAP_LINEAR */ + 1701, /* GL_TEXTURE_MAG_FILTER */ + 1709, /* GL_TEXTURE_MIN_FILTER */ + 1726, /* GL_TEXTURE_WRAP_S */ + 1727, /* GL_TEXTURE_WRAP_T */ 126, /* GL_CLAMP */ - 1320, /* GL_REPEAT */ - 1166, /* GL_POLYGON_OFFSET_UNITS */ - 1165, /* GL_POLYGON_OFFSET_POINT */ - 1164, /* GL_POLYGON_OFFSET_LINE */ - 1282, /* GL_R3_G3_B2 */ - 1780, /* GL_V2F */ - 1781, /* GL_V3F */ + 1321, /* GL_REPEAT */ + 1167, /* GL_POLYGON_OFFSET_UNITS */ + 1166, /* GL_POLYGON_OFFSET_POINT */ + 1165, /* GL_POLYGON_OFFSET_LINE */ + 1283, /* GL_R3_G3_B2 */ + 1781, /* GL_V2F */ + 1782, /* GL_V3F */ 123, /* GL_C4UB_V2F */ 124, /* GL_C4UB_V3F */ 121, /* GL_C3F_V3F */ - 999, /* GL_N3F_V3F */ + 1000, /* GL_N3F_V3F */ 122, /* GL_C4F_N3F_V3F */ - 1536, /* GL_T2F_V3F */ - 1538, /* GL_T4F_V4F */ - 1534, /* GL_T2F_C4UB_V3F */ - 1532, /* GL_T2F_C3F_V3F */ - 1535, /* GL_T2F_N3F_V3F */ - 1533, /* GL_T2F_C4F_N3F_V3F */ - 1537, /* GL_T4F_C4F_N3F_V4F */ + 1537, /* GL_T2F_V3F */ + 1539, /* GL_T4F_V4F */ + 1535, /* GL_T2F_C4UB_V3F */ + 1533, /* GL_T2F_C3F_V3F */ + 1536, /* GL_T2F_N3F_V3F */ + 1534, /* GL_T2F_C4F_N3F_V3F */ + 1538, /* GL_T4F_C4F_N3F_V4F */ 139, /* GL_CLIP_PLANE0 */ 140, /* GL_CLIP_PLANE1 */ 141, /* GL_CLIP_PLANE2 */ 142, /* GL_CLIP_PLANE3 */ 143, /* GL_CLIP_PLANE4 */ 144, /* GL_CLIP_PLANE5 */ - 669, /* GL_LIGHT0 */ - 670, /* GL_LIGHT1 */ - 671, /* GL_LIGHT2 */ - 672, /* GL_LIGHT3 */ - 673, /* GL_LIGHT4 */ - 674, /* GL_LIGHT5 */ - 675, /* GL_LIGHT6 */ - 676, /* GL_LIGHT7 */ - 595, /* GL_HINT_BIT */ + 670, /* GL_LIGHT0 */ + 671, /* GL_LIGHT1 */ + 672, /* GL_LIGHT2 */ + 673, /* GL_LIGHT3 */ + 674, /* GL_LIGHT4 */ + 675, /* GL_LIGHT5 */ + 676, /* GL_LIGHT6 */ + 677, /* GL_LIGHT7 */ + 596, /* GL_HINT_BIT */ 277, /* GL_CONSTANT_COLOR */ - 1047, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1048, /* GL_ONE_MINUS_CONSTANT_COLOR */ 272, /* GL_CONSTANT_ALPHA */ - 1045, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1046, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 76, /* GL_BLEND_COLOR */ - 579, /* GL_FUNC_ADD */ - 935, /* GL_MIN */ - 845, /* GL_MAX */ + 580, /* GL_FUNC_ADD */ + 936, /* GL_MIN */ + 846, /* GL_MAX */ 81, /* GL_BLEND_EQUATION */ - 583, /* GL_FUNC_SUBTRACT */ - 581, /* GL_FUNC_REVERSE_SUBTRACT */ + 584, /* GL_FUNC_SUBTRACT */ + 582, /* GL_FUNC_REVERSE_SUBTRACT */ 280, /* GL_CONVOLUTION_1D */ 281, /* GL_CONVOLUTION_2D */ - 1407, /* GL_SEPARABLE_2D */ + 1408, /* GL_SEPARABLE_2D */ 284, /* GL_CONVOLUTION_BORDER_MODE */ 288, /* GL_CONVOLUTION_FILTER_SCALE */ 286, /* GL_CONVOLUTION_FILTER_BIAS */ - 1293, /* GL_REDUCE */ + 1294, /* GL_REDUCE */ 290, /* GL_CONVOLUTION_FORMAT */ 294, /* GL_CONVOLUTION_WIDTH */ 292, /* GL_CONVOLUTION_HEIGHT */ - 860, /* GL_MAX_CONVOLUTION_WIDTH */ - 858, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1205, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1201, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1196, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1192, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1203, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1199, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1194, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1190, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 596, /* GL_HISTOGRAM */ - 1253, /* GL_PROXY_HISTOGRAM */ - 612, /* GL_HISTOGRAM_WIDTH */ - 602, /* GL_HISTOGRAM_FORMAT */ - 608, /* GL_HISTOGRAM_RED_SIZE */ - 604, /* GL_HISTOGRAM_GREEN_SIZE */ - 599, /* GL_HISTOGRAM_BLUE_SIZE */ - 597, /* GL_HISTOGRAM_ALPHA_SIZE */ - 606, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 610, /* GL_HISTOGRAM_SINK */ - 936, /* GL_MINMAX */ - 938, /* GL_MINMAX_FORMAT */ - 940, /* GL_MINMAX_SINK */ - 1539, /* GL_TABLE_TOO_LARGE_EXT */ - 1759, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1770, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1772, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1765, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1761, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1163, /* GL_POLYGON_OFFSET_FILL */ - 1162, /* GL_POLYGON_OFFSET_FACTOR */ - 1161, /* GL_POLYGON_OFFSET_BIAS */ - 1324, /* GL_RESCALE_NORMAL */ + 861, /* GL_MAX_CONVOLUTION_WIDTH */ + 859, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1206, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1202, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1197, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1193, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1204, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1200, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1195, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1191, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 597, /* GL_HISTOGRAM */ + 1254, /* GL_PROXY_HISTOGRAM */ + 613, /* GL_HISTOGRAM_WIDTH */ + 603, /* GL_HISTOGRAM_FORMAT */ + 609, /* GL_HISTOGRAM_RED_SIZE */ + 605, /* GL_HISTOGRAM_GREEN_SIZE */ + 600, /* GL_HISTOGRAM_BLUE_SIZE */ + 598, /* GL_HISTOGRAM_ALPHA_SIZE */ + 607, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 611, /* GL_HISTOGRAM_SINK */ + 937, /* GL_MINMAX */ + 939, /* GL_MINMAX_FORMAT */ + 941, /* GL_MINMAX_SINK */ + 1540, /* GL_TABLE_TOO_LARGE_EXT */ + 1760, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1771, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1773, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1766, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1762, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1164, /* GL_POLYGON_OFFSET_FILL */ + 1163, /* GL_POLYGON_OFFSET_FACTOR */ + 1162, /* GL_POLYGON_OFFSET_BIAS */ + 1325, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 725, /* GL_LUMINANCE4 */ - 731, /* GL_LUMINANCE8 */ - 715, /* GL_LUMINANCE12 */ - 721, /* GL_LUMINANCE16 */ - 726, /* GL_LUMINANCE4_ALPHA4 */ - 729, /* GL_LUMINANCE6_ALPHA2 */ - 732, /* GL_LUMINANCE8_ALPHA8 */ - 718, /* GL_LUMINANCE12_ALPHA4 */ - 716, /* GL_LUMINANCE12_ALPHA12 */ - 722, /* GL_LUMINANCE16_ALPHA16 */ - 637, /* GL_INTENSITY */ - 642, /* GL_INTENSITY4 */ - 644, /* GL_INTENSITY8 */ - 638, /* GL_INTENSITY12 */ - 640, /* GL_INTENSITY16 */ - 1336, /* GL_RGB2_EXT */ - 1337, /* GL_RGB4 */ - 1340, /* GL_RGB5 */ - 1344, /* GL_RGB8 */ - 1328, /* GL_RGB10 */ - 1332, /* GL_RGB12 */ - 1334, /* GL_RGB16 */ - 1351, /* GL_RGBA2 */ - 1353, /* GL_RGBA4 */ - 1341, /* GL_RGB5_A1 */ - 1357, /* GL_RGBA8 */ - 1329, /* GL_RGB10_A2 */ - 1347, /* GL_RGBA12 */ - 1349, /* GL_RGBA16 */ - 1715, /* GL_TEXTURE_RED_SIZE */ - 1685, /* GL_TEXTURE_GREEN_SIZE */ - 1623, /* GL_TEXTURE_BLUE_SIZE */ - 1610, /* GL_TEXTURE_ALPHA_SIZE */ - 1698, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1689, /* GL_TEXTURE_INTENSITY_SIZE */ - 1322, /* GL_REPLACE_EXT */ - 1257, /* GL_PROXY_TEXTURE_1D */ - 1260, /* GL_PROXY_TEXTURE_2D */ - 1721, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1710, /* GL_TEXTURE_PRIORITY */ - 1717, /* GL_TEXTURE_RESIDENT */ - 1613, /* GL_TEXTURE_BINDING_1D */ - 1615, /* GL_TEXTURE_BINDING_2D */ - 1617, /* GL_TEXTURE_BINDING_3D */ - 1083, /* GL_PACK_SKIP_IMAGES */ - 1079, /* GL_PACK_IMAGE_HEIGHT */ - 1752, /* GL_UNPACK_SKIP_IMAGES */ - 1749, /* GL_UNPACK_IMAGE_HEIGHT */ - 1609, /* GL_TEXTURE_3D */ - 1263, /* GL_PROXY_TEXTURE_3D */ - 1672, /* GL_TEXTURE_DEPTH */ - 1724, /* GL_TEXTURE_WRAP_R */ - 846, /* GL_MAX_3D_TEXTURE_SIZE */ - 1785, /* GL_VERTEX_ARRAY */ - 1013, /* GL_NORMAL_ARRAY */ + 726, /* GL_LUMINANCE4 */ + 732, /* GL_LUMINANCE8 */ + 716, /* GL_LUMINANCE12 */ + 722, /* GL_LUMINANCE16 */ + 727, /* GL_LUMINANCE4_ALPHA4 */ + 730, /* GL_LUMINANCE6_ALPHA2 */ + 733, /* GL_LUMINANCE8_ALPHA8 */ + 719, /* GL_LUMINANCE12_ALPHA4 */ + 717, /* GL_LUMINANCE12_ALPHA12 */ + 723, /* GL_LUMINANCE16_ALPHA16 */ + 638, /* GL_INTENSITY */ + 643, /* GL_INTENSITY4 */ + 645, /* GL_INTENSITY8 */ + 639, /* GL_INTENSITY12 */ + 641, /* GL_INTENSITY16 */ + 1337, /* GL_RGB2_EXT */ + 1338, /* GL_RGB4 */ + 1341, /* GL_RGB5 */ + 1345, /* GL_RGB8 */ + 1329, /* GL_RGB10 */ + 1333, /* GL_RGB12 */ + 1335, /* GL_RGB16 */ + 1352, /* GL_RGBA2 */ + 1354, /* GL_RGBA4 */ + 1342, /* GL_RGB5_A1 */ + 1358, /* GL_RGBA8 */ + 1330, /* GL_RGB10_A2 */ + 1348, /* GL_RGBA12 */ + 1350, /* GL_RGBA16 */ + 1716, /* GL_TEXTURE_RED_SIZE */ + 1686, /* GL_TEXTURE_GREEN_SIZE */ + 1624, /* GL_TEXTURE_BLUE_SIZE */ + 1611, /* GL_TEXTURE_ALPHA_SIZE */ + 1699, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1690, /* GL_TEXTURE_INTENSITY_SIZE */ + 1323, /* GL_REPLACE_EXT */ + 1258, /* GL_PROXY_TEXTURE_1D */ + 1261, /* GL_PROXY_TEXTURE_2D */ + 1722, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1711, /* GL_TEXTURE_PRIORITY */ + 1718, /* GL_TEXTURE_RESIDENT */ + 1614, /* GL_TEXTURE_BINDING_1D */ + 1616, /* GL_TEXTURE_BINDING_2D */ + 1618, /* GL_TEXTURE_BINDING_3D */ + 1084, /* GL_PACK_SKIP_IMAGES */ + 1080, /* GL_PACK_IMAGE_HEIGHT */ + 1753, /* GL_UNPACK_SKIP_IMAGES */ + 1750, /* GL_UNPACK_IMAGE_HEIGHT */ + 1610, /* GL_TEXTURE_3D */ + 1264, /* GL_PROXY_TEXTURE_3D */ + 1673, /* GL_TEXTURE_DEPTH */ + 1725, /* GL_TEXTURE_WRAP_R */ + 847, /* GL_MAX_3D_TEXTURE_SIZE */ + 1786, /* GL_VERTEX_ARRAY */ + 1014, /* GL_NORMAL_ARRAY */ 148, /* GL_COLOR_ARRAY */ - 622, /* GL_INDEX_ARRAY */ - 1650, /* GL_TEXTURE_COORD_ARRAY */ - 455, /* GL_EDGE_FLAG_ARRAY */ - 1791, /* GL_VERTEX_ARRAY_SIZE */ - 1793, /* GL_VERTEX_ARRAY_TYPE */ - 1792, /* GL_VERTEX_ARRAY_STRIDE */ - 1018, /* GL_NORMAL_ARRAY_TYPE */ - 1017, /* GL_NORMAL_ARRAY_STRIDE */ + 623, /* GL_INDEX_ARRAY */ + 1651, /* GL_TEXTURE_COORD_ARRAY */ + 456, /* GL_EDGE_FLAG_ARRAY */ + 1792, /* GL_VERTEX_ARRAY_SIZE */ + 1794, /* GL_VERTEX_ARRAY_TYPE */ + 1793, /* GL_VERTEX_ARRAY_STRIDE */ + 1019, /* GL_NORMAL_ARRAY_TYPE */ + 1018, /* GL_NORMAL_ARRAY_STRIDE */ 152, /* GL_COLOR_ARRAY_SIZE */ 154, /* GL_COLOR_ARRAY_TYPE */ 153, /* GL_COLOR_ARRAY_STRIDE */ - 627, /* GL_INDEX_ARRAY_TYPE */ - 626, /* GL_INDEX_ARRAY_STRIDE */ - 1654, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1656, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1655, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 459, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1790, /* GL_VERTEX_ARRAY_POINTER */ - 1016, /* GL_NORMAL_ARRAY_POINTER */ + 628, /* GL_INDEX_ARRAY_TYPE */ + 627, /* GL_INDEX_ARRAY_STRIDE */ + 1655, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1657, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1656, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 460, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1791, /* GL_VERTEX_ARRAY_POINTER */ + 1017, /* GL_NORMAL_ARRAY_POINTER */ 151, /* GL_COLOR_ARRAY_POINTER */ - 625, /* GL_INDEX_ARRAY_POINTER */ - 1653, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 458, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 992, /* GL_MULTISAMPLE */ - 1381, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1383, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1388, /* GL_SAMPLE_COVERAGE */ - 1385, /* GL_SAMPLE_BUFFERS */ - 1376, /* GL_SAMPLES */ - 1392, /* GL_SAMPLE_COVERAGE_VALUE */ - 1390, /* GL_SAMPLE_COVERAGE_INVERT */ + 626, /* GL_INDEX_ARRAY_POINTER */ + 1654, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 459, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 993, /* GL_MULTISAMPLE */ + 1382, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1384, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1389, /* GL_SAMPLE_COVERAGE */ + 1386, /* GL_SAMPLE_BUFFERS */ + 1377, /* GL_SAMPLES */ + 1393, /* GL_SAMPLE_COVERAGE_VALUE */ + 1391, /* GL_SAMPLE_COVERAGE_INVERT */ 195, /* GL_COLOR_MATRIX */ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 854, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1188, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1184, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1179, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1175, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1186, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1182, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1177, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1173, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1633, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1264, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1635, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 855, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1189, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1185, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1180, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1176, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1187, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1183, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1178, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1174, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1634, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1265, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1636, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 89, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ 88, /* GL_BLEND_SRC_ALPHA */ 201, /* GL_COLOR_TABLE */ - 1198, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1181, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1252, /* GL_PROXY_COLOR_TABLE */ - 1256, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1255, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1199, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1182, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1253, /* GL_PROXY_COLOR_TABLE */ + 1257, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1256, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 225, /* GL_COLOR_TABLE_SCALE */ 205, /* GL_COLOR_TABLE_BIAS */ 210, /* GL_COLOR_TABLE_FORMAT */ @@ -4369,380 +4371,380 @@ static const unsigned reduced_enums[1347] = 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 71, /* GL_BGR */ 72, /* GL_BGRA */ - 868, /* GL_MAX_ELEMENTS_VERTICES */ - 867, /* GL_MAX_ELEMENTS_INDICES */ - 1688, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 869, /* GL_MAX_ELEMENTS_VERTICES */ + 868, /* GL_MAX_ELEMENTS_INDICES */ + 1689, /* GL_TEXTURE_INDEX_SIZE_EXT */ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1145, /* GL_POINT_SIZE_MIN */ - 1141, /* GL_POINT_SIZE_MAX */ - 1135, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1131, /* GL_POINT_DISTANCE_ATTENUATION */ + 1146, /* GL_POINT_SIZE_MIN */ + 1142, /* GL_POINT_SIZE_MAX */ + 1136, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1132, /* GL_POINT_DISTANCE_ATTENUATION */ 127, /* GL_CLAMP_TO_BORDER */ 130, /* GL_CLAMP_TO_EDGE */ - 1709, /* GL_TEXTURE_MIN_LOD */ - 1707, /* GL_TEXTURE_MAX_LOD */ - 1612, /* GL_TEXTURE_BASE_LEVEL */ - 1706, /* GL_TEXTURE_MAX_LEVEL */ - 615, /* GL_IGNORE_BORDER_HP */ + 1710, /* GL_TEXTURE_MIN_LOD */ + 1708, /* GL_TEXTURE_MAX_LOD */ + 1613, /* GL_TEXTURE_BASE_LEVEL */ + 1707, /* GL_TEXTURE_MAX_LEVEL */ + 616, /* GL_IGNORE_BORDER_HP */ 276, /* GL_CONSTANT_BORDER_HP */ - 1323, /* GL_REPLICATE_BORDER_HP */ + 1324, /* GL_REPLICATE_BORDER_HP */ 282, /* GL_CONVOLUTION_BORDER_COLOR */ - 1042, /* GL_OCCLUSION_TEST_HP */ - 1043, /* GL_OCCLUSION_TEST_RESULT_HP */ - 687, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1627, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1629, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1631, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1632, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1630, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1628, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 850, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 851, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1208, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1210, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1207, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1209, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1696, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1697, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1695, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 585, /* GL_GENERATE_MIPMAP */ - 586, /* GL_GENERATE_MIPMAP_HINT */ - 527, /* GL_FOG_OFFSET_SGIX */ - 528, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1641, /* GL_TEXTURE_COMPARE_SGIX */ - 1640, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1692, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1684, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 358, /* GL_DEPTH_COMPONENT16 */ - 361, /* GL_DEPTH_COMPONENT24 */ - 364, /* GL_DEPTH_COMPONENT32 */ + 1043, /* GL_OCCLUSION_TEST_HP */ + 1044, /* GL_OCCLUSION_TEST_RESULT_HP */ + 688, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1628, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1630, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1632, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1633, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1631, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1629, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 851, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 852, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1209, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1211, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1208, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1210, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1697, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1698, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1696, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 586, /* GL_GENERATE_MIPMAP */ + 587, /* GL_GENERATE_MIPMAP_HINT */ + 528, /* GL_FOG_OFFSET_SGIX */ + 529, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1642, /* GL_TEXTURE_COMPARE_SGIX */ + 1641, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1693, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1685, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 359, /* GL_DEPTH_COMPONENT16 */ + 362, /* GL_DEPTH_COMPONENT24 */ + 365, /* GL_DEPTH_COMPONENT32 */ 306, /* GL_CULL_VERTEX_EXT */ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1848, /* GL_WRAP_BORDER_SUN */ - 1634, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 680, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1422, /* GL_SINGLE_COLOR */ - 1408, /* GL_SEPARATE_SPECULAR_COLOR */ - 1417, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 538, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 539, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 546, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 541, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 537, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 536, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 540, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 547, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 558, /* GL_FRAMEBUFFER_DEFAULT */ - 571, /* GL_FRAMEBUFFER_UNDEFINED */ - 371, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 621, /* GL_INDEX */ - 1758, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1773, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1774, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1771, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1769, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1766, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1764, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1704, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1705, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1703, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 943, /* GL_MIRRORED_REPEAT */ - 1364, /* GL_RGB_S3TC */ - 1339, /* GL_RGB4_S3TC */ - 1362, /* GL_RGBA_S3TC */ - 1356, /* GL_RGBA4_S3TC */ - 1360, /* GL_RGBA_DXT5_S3TC */ - 1354, /* GL_RGBA4_DXT5_S3TC */ + 1849, /* GL_WRAP_BORDER_SUN */ + 1635, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 681, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1423, /* GL_SINGLE_COLOR */ + 1409, /* GL_SEPARATE_SPECULAR_COLOR */ + 1418, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 539, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 540, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 538, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 537, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 541, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 548, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 559, /* GL_FRAMEBUFFER_DEFAULT */ + 572, /* GL_FRAMEBUFFER_UNDEFINED */ + 372, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 622, /* GL_INDEX */ + 1759, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1774, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1775, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1772, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1770, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1767, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1765, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1705, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1706, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1704, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 944, /* GL_MIRRORED_REPEAT */ + 1365, /* GL_RGB_S3TC */ + 1340, /* GL_RGB4_S3TC */ + 1363, /* GL_RGBA_S3TC */ + 1357, /* GL_RGBA4_S3TC */ + 1361, /* GL_RGBA_DXT5_S3TC */ + 1355, /* GL_RGBA4_DXT5_S3TC */ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1004, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1003, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 688, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 514, /* GL_FOG_COORDINATE_SOURCE */ - 506, /* GL_FOG_COORD */ - 530, /* GL_FRAGMENT_DEPTH */ + 1005, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1004, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 689, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 515, /* GL_FOG_COORDINATE_SOURCE */ + 507, /* GL_FOG_COORD */ + 531, /* GL_FRAGMENT_DEPTH */ 312, /* GL_CURRENT_FOG_COORD */ - 513, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 512, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 511, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 508, /* GL_FOG_COORDINATE_ARRAY */ + 514, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 513, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 512, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 509, /* GL_FOG_COORDINATE_ARRAY */ 199, /* GL_COLOR_SUM */ 332, /* GL_CURRENT_SECONDARY_COLOR */ - 1401, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1403, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1402, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1400, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1397, /* GL_SECONDARY_COLOR_ARRAY */ + 1402, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1404, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1403, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1401, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1398, /* GL_SECONDARY_COLOR_ARRAY */ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1541, /* GL_TEXTURE0 */ - 1543, /* GL_TEXTURE1 */ - 1565, /* GL_TEXTURE2 */ - 1587, /* GL_TEXTURE3 */ - 1593, /* GL_TEXTURE4 */ - 1595, /* GL_TEXTURE5 */ - 1597, /* GL_TEXTURE6 */ - 1599, /* GL_TEXTURE7 */ - 1601, /* GL_TEXTURE8 */ - 1603, /* GL_TEXTURE9 */ - 1544, /* GL_TEXTURE10 */ - 1546, /* GL_TEXTURE11 */ - 1548, /* GL_TEXTURE12 */ - 1550, /* GL_TEXTURE13 */ - 1552, /* GL_TEXTURE14 */ - 1554, /* GL_TEXTURE15 */ - 1556, /* GL_TEXTURE16 */ - 1558, /* GL_TEXTURE17 */ - 1560, /* GL_TEXTURE18 */ - 1562, /* GL_TEXTURE19 */ - 1566, /* GL_TEXTURE20 */ - 1568, /* GL_TEXTURE21 */ - 1570, /* GL_TEXTURE22 */ - 1572, /* GL_TEXTURE23 */ - 1574, /* GL_TEXTURE24 */ - 1576, /* GL_TEXTURE25 */ - 1578, /* GL_TEXTURE26 */ - 1580, /* GL_TEXTURE27 */ - 1582, /* GL_TEXTURE28 */ - 1584, /* GL_TEXTURE29 */ - 1588, /* GL_TEXTURE30 */ - 1590, /* GL_TEXTURE31 */ + 1542, /* GL_TEXTURE0 */ + 1544, /* GL_TEXTURE1 */ + 1566, /* GL_TEXTURE2 */ + 1588, /* GL_TEXTURE3 */ + 1594, /* GL_TEXTURE4 */ + 1596, /* GL_TEXTURE5 */ + 1598, /* GL_TEXTURE6 */ + 1600, /* GL_TEXTURE7 */ + 1602, /* GL_TEXTURE8 */ + 1604, /* GL_TEXTURE9 */ + 1545, /* GL_TEXTURE10 */ + 1547, /* GL_TEXTURE11 */ + 1549, /* GL_TEXTURE12 */ + 1551, /* GL_TEXTURE13 */ + 1553, /* GL_TEXTURE14 */ + 1555, /* GL_TEXTURE15 */ + 1557, /* GL_TEXTURE16 */ + 1559, /* GL_TEXTURE17 */ + 1561, /* GL_TEXTURE18 */ + 1563, /* GL_TEXTURE19 */ + 1567, /* GL_TEXTURE20 */ + 1569, /* GL_TEXTURE21 */ + 1571, /* GL_TEXTURE22 */ + 1573, /* GL_TEXTURE23 */ + 1575, /* GL_TEXTURE24 */ + 1577, /* GL_TEXTURE25 */ + 1579, /* GL_TEXTURE26 */ + 1581, /* GL_TEXTURE27 */ + 1583, /* GL_TEXTURE28 */ + 1585, /* GL_TEXTURE29 */ + 1589, /* GL_TEXTURE30 */ + 1591, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 133, /* GL_CLIENT_ACTIVE_TEXTURE */ - 921, /* GL_MAX_TEXTURE_UNITS */ - 1736, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1739, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1741, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1733, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1523, /* GL_SUBTRACT */ - 908, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 922, /* GL_MAX_TEXTURE_UNITS */ + 1737, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1740, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1742, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1734, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1524, /* GL_SUBTRACT */ + 909, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ 247, /* GL_COMPRESSED_ALPHA */ 251, /* GL_COMPRESSED_LUMINANCE */ 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 249, /* GL_COMPRESSED_INTENSITY */ 255, /* GL_COMPRESSED_RGB */ 256, /* GL_COMPRESSED_RGBA */ - 1648, /* GL_TEXTURE_COMPRESSION_HINT */ - 1713, /* GL_TEXTURE_RECTANGLE_ARB */ - 1620, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1267, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 906, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 370, /* GL_DEPTH_STENCIL */ - 1762, /* GL_UNSIGNED_INT_24_8 */ - 917, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1702, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 918, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1678, /* GL_TEXTURE_FILTER_CONTROL */ - 1693, /* GL_TEXTURE_LOD_BIAS */ + 1649, /* GL_TEXTURE_COMPRESSION_HINT */ + 1714, /* GL_TEXTURE_RECTANGLE_ARB */ + 1621, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1268, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 907, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 371, /* GL_DEPTH_STENCIL */ + 1763, /* GL_UNSIGNED_INT_24_8 */ + 918, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1703, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 919, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1679, /* GL_TEXTURE_FILTER_CONTROL */ + 1694, /* GL_TEXTURE_LOD_BIAS */ 232, /* GL_COMBINE4 */ - 911, /* GL_MAX_SHININESS_NV */ - 912, /* GL_MAX_SPOT_EXPONENT_NV */ - 619, /* GL_INCR_WRAP */ + 912, /* GL_MAX_SHININESS_NV */ + 913, /* GL_MAX_SPOT_EXPONENT_NV */ + 620, /* GL_INCR_WRAP */ 343, /* GL_DECR_WRAP */ - 963, /* GL_MODELVIEW1_ARB */ - 1019, /* GL_NORMAL_MAP */ - 1298, /* GL_REFLECTION_MAP */ - 1657, /* GL_TEXTURE_CUBE_MAP */ - 1618, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1665, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1659, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1667, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1661, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1669, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1663, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1265, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 862, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 998, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 522, /* GL_FOG_DISTANCE_MODE_NV */ - 474, /* GL_EYE_RADIAL_NV */ - 473, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 964, /* GL_MODELVIEW1_ARB */ + 1020, /* GL_NORMAL_MAP */ + 1299, /* GL_REFLECTION_MAP */ + 1658, /* GL_TEXTURE_CUBE_MAP */ + 1619, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1666, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1660, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1668, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1662, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1670, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1664, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1266, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 863, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 999, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 523, /* GL_FOG_DISTANCE_MODE_NV */ + 475, /* GL_EYE_RADIAL_NV */ + 474, /* GL_EYE_PLANE_ABSOLUTE_NV */ 231, /* GL_COMBINE */ 238, /* GL_COMBINE_RGB */ 233, /* GL_COMBINE_ALPHA */ - 1365, /* GL_RGB_SCALE */ + 1366, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 647, /* GL_INTERPOLATE */ + 648, /* GL_INTERPOLATE */ 271, /* GL_CONSTANT */ - 1214, /* GL_PRIMARY_COLOR */ - 1211, /* GL_PREVIOUS */ - 1437, /* GL_SOURCE0_RGB */ - 1443, /* GL_SOURCE1_RGB */ - 1449, /* GL_SOURCE2_RGB */ - 1453, /* GL_SOURCE3_RGB_NV */ - 1434, /* GL_SOURCE0_ALPHA */ - 1440, /* GL_SOURCE1_ALPHA */ - 1446, /* GL_SOURCE2_ALPHA */ - 1452, /* GL_SOURCE3_ALPHA_NV */ - 1056, /* GL_OPERAND0_RGB */ - 1062, /* GL_OPERAND1_RGB */ - 1068, /* GL_OPERAND2_RGB */ - 1072, /* GL_OPERAND3_RGB_NV */ - 1053, /* GL_OPERAND0_ALPHA */ - 1059, /* GL_OPERAND1_ALPHA */ - 1065, /* GL_OPERAND2_ALPHA */ - 1071, /* GL_OPERAND3_ALPHA_NV */ - 1786, /* GL_VERTEX_ARRAY_BINDING */ - 1711, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1712, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1852, /* GL_YCBCR_422_APPLE */ - 1775, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1777, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1720, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1514, /* GL_STORAGE_PRIVATE_APPLE */ - 1513, /* GL_STORAGE_CACHED_APPLE */ - 1515, /* GL_STORAGE_SHARED_APPLE */ - 1424, /* GL_SLICE_ACCUM_SUN */ - 1273, /* GL_QUAD_MESH_SUN */ - 1745, /* GL_TRIANGLE_MESH_SUN */ - 1825, /* GL_VERTEX_PROGRAM_ARB */ - 1836, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1812, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1818, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1820, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1822, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1215, /* GL_PRIMARY_COLOR */ + 1212, /* GL_PREVIOUS */ + 1438, /* GL_SOURCE0_RGB */ + 1444, /* GL_SOURCE1_RGB */ + 1450, /* GL_SOURCE2_RGB */ + 1454, /* GL_SOURCE3_RGB_NV */ + 1435, /* GL_SOURCE0_ALPHA */ + 1441, /* GL_SOURCE1_ALPHA */ + 1447, /* GL_SOURCE2_ALPHA */ + 1453, /* GL_SOURCE3_ALPHA_NV */ + 1057, /* GL_OPERAND0_RGB */ + 1063, /* GL_OPERAND1_RGB */ + 1069, /* GL_OPERAND2_RGB */ + 1073, /* GL_OPERAND3_RGB_NV */ + 1054, /* GL_OPERAND0_ALPHA */ + 1060, /* GL_OPERAND1_ALPHA */ + 1066, /* GL_OPERAND2_ALPHA */ + 1072, /* GL_OPERAND3_ALPHA_NV */ + 1787, /* GL_VERTEX_ARRAY_BINDING */ + 1712, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1713, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1853, /* GL_YCBCR_422_APPLE */ + 1776, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1778, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1721, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1515, /* GL_STORAGE_PRIVATE_APPLE */ + 1514, /* GL_STORAGE_CACHED_APPLE */ + 1516, /* GL_STORAGE_SHARED_APPLE */ + 1425, /* GL_SLICE_ACCUM_SUN */ + 1274, /* GL_QUAD_MESH_SUN */ + 1746, /* GL_TRIANGLE_MESH_SUN */ + 1826, /* GL_VERTEX_PROGRAM_ARB */ + 1837, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1813, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1819, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1821, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1823, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 334, /* GL_CURRENT_VERTEX_ATTRIB */ - 1227, /* GL_PROGRAM_LENGTH_ARB */ - 1241, /* GL_PROGRAM_STRING_ARB */ - 985, /* GL_MODELVIEW_PROJECTION_NV */ - 614, /* GL_IDENTITY_NV */ - 661, /* GL_INVERSE_NV */ - 1738, /* GL_TRANSPOSE_NV */ - 662, /* GL_INVERSE_TRANSPOSE_NV */ - 892, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 891, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 799, /* GL_MATRIX0_NV */ - 811, /* GL_MATRIX1_NV */ - 823, /* GL_MATRIX2_NV */ - 827, /* GL_MATRIX3_NV */ - 829, /* GL_MATRIX4_NV */ - 831, /* GL_MATRIX5_NV */ - 833, /* GL_MATRIX6_NV */ - 835, /* GL_MATRIX7_NV */ + 1228, /* GL_PROGRAM_LENGTH_ARB */ + 1242, /* GL_PROGRAM_STRING_ARB */ + 986, /* GL_MODELVIEW_PROJECTION_NV */ + 615, /* GL_IDENTITY_NV */ + 662, /* GL_INVERSE_NV */ + 1739, /* GL_TRANSPOSE_NV */ + 663, /* GL_INVERSE_TRANSPOSE_NV */ + 893, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 892, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 800, /* GL_MATRIX0_NV */ + 812, /* GL_MATRIX1_NV */ + 824, /* GL_MATRIX2_NV */ + 828, /* GL_MATRIX3_NV */ + 830, /* GL_MATRIX4_NV */ + 832, /* GL_MATRIX5_NV */ + 834, /* GL_MATRIX6_NV */ + 836, /* GL_MATRIX7_NV */ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 315, /* GL_CURRENT_MATRIX_ARB */ - 1828, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1831, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1239, /* GL_PROGRAM_PARAMETER_NV */ - 1816, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1243, /* GL_PROGRAM_TARGET_NV */ - 1240, /* GL_PROGRAM_RESIDENT_NV */ - 1730, /* GL_TRACK_MATRIX_NV */ - 1731, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1826, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1221, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 355, /* GL_DEPTH_CLAMP_NV */ - 1794, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1801, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1802, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1803, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1804, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1805, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1806, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1807, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1808, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1809, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1795, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1796, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1797, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1798, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1799, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1800, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 747, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 759, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 760, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 761, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 762, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 774, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 781, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 782, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 783, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 784, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 786, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1220, /* GL_PROGRAM_BINDING_ARB */ - 788, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 789, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1646, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1643, /* GL_TEXTURE_COMPRESSED */ - 1024, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 1829, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1832, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1240, /* GL_PROGRAM_PARAMETER_NV */ + 1817, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1244, /* GL_PROGRAM_TARGET_NV */ + 1241, /* GL_PROGRAM_RESIDENT_NV */ + 1731, /* GL_TRACK_MATRIX_NV */ + 1732, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1827, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1222, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 355, /* GL_DEPTH_CLAMP */ + 1795, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1802, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1803, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1804, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1805, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1806, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1807, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1808, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1809, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1810, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1796, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1797, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1798, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1799, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1800, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1801, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 748, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 755, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 756, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 763, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 749, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 750, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 751, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 752, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 753, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 754, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 775, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 782, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 783, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 784, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1221, /* GL_PROGRAM_BINDING_ARB */ + 789, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 790, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 776, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 777, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 778, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 779, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 780, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 781, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1647, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1644, /* GL_TEXTURE_COMPRESSED */ + 1025, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 933, /* GL_MAX_VERTEX_UNITS_ARB */ + 934, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1847, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1824, /* GL_VERTEX_BLEND_ARB */ + 1848, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1825, /* GL_VERTEX_BLEND_ARB */ 336, /* GL_CURRENT_WEIGHT_ARB */ - 1846, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1845, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1844, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1843, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1840, /* GL_WEIGHT_ARRAY_ARB */ - 383, /* GL_DOT3_RGB */ - 384, /* GL_DOT3_RGBA */ + 1847, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1846, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1845, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1844, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1841, /* GL_WEIGHT_ARRAY_ARB */ + 384, /* GL_DOT3_RGB */ + 385, /* GL_DOT3_RGBA */ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 993, /* GL_MULTISAMPLE_3DFX */ - 1386, /* GL_SAMPLE_BUFFERS_3DFX */ - 1377, /* GL_SAMPLES_3DFX */ - 974, /* GL_MODELVIEW2_ARB */ - 977, /* GL_MODELVIEW3_ARB */ - 978, /* GL_MODELVIEW4_ARB */ - 979, /* GL_MODELVIEW5_ARB */ - 980, /* GL_MODELVIEW6_ARB */ - 981, /* GL_MODELVIEW7_ARB */ - 982, /* GL_MODELVIEW8_ARB */ - 983, /* GL_MODELVIEW9_ARB */ - 953, /* GL_MODELVIEW10_ARB */ - 954, /* GL_MODELVIEW11_ARB */ - 955, /* GL_MODELVIEW12_ARB */ - 956, /* GL_MODELVIEW13_ARB */ - 957, /* GL_MODELVIEW14_ARB */ - 958, /* GL_MODELVIEW15_ARB */ - 959, /* GL_MODELVIEW16_ARB */ - 960, /* GL_MODELVIEW17_ARB */ - 961, /* GL_MODELVIEW18_ARB */ - 962, /* GL_MODELVIEW19_ARB */ - 964, /* GL_MODELVIEW20_ARB */ - 965, /* GL_MODELVIEW21_ARB */ - 966, /* GL_MODELVIEW22_ARB */ - 967, /* GL_MODELVIEW23_ARB */ - 968, /* GL_MODELVIEW24_ARB */ - 969, /* GL_MODELVIEW25_ARB */ - 970, /* GL_MODELVIEW26_ARB */ - 971, /* GL_MODELVIEW27_ARB */ - 972, /* GL_MODELVIEW28_ARB */ - 973, /* GL_MODELVIEW29_ARB */ - 975, /* GL_MODELVIEW30_ARB */ - 976, /* GL_MODELVIEW31_ARB */ - 388, /* GL_DOT3_RGB_EXT */ - 386, /* GL_DOT3_RGBA_EXT */ - 947, /* GL_MIRROR_CLAMP_EXT */ - 950, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 988, /* GL_MODULATE_ADD_ATI */ - 989, /* GL_MODULATE_SIGNED_ADD_ATI */ - 990, /* GL_MODULATE_SUBTRACT_ATI */ - 1853, /* GL_YCBCR_MESA */ - 1080, /* GL_PACK_INVERT_MESA */ + 994, /* GL_MULTISAMPLE_3DFX */ + 1387, /* GL_SAMPLE_BUFFERS_3DFX */ + 1378, /* GL_SAMPLES_3DFX */ + 975, /* GL_MODELVIEW2_ARB */ + 978, /* GL_MODELVIEW3_ARB */ + 979, /* GL_MODELVIEW4_ARB */ + 980, /* GL_MODELVIEW5_ARB */ + 981, /* GL_MODELVIEW6_ARB */ + 982, /* GL_MODELVIEW7_ARB */ + 983, /* GL_MODELVIEW8_ARB */ + 984, /* GL_MODELVIEW9_ARB */ + 954, /* GL_MODELVIEW10_ARB */ + 955, /* GL_MODELVIEW11_ARB */ + 956, /* GL_MODELVIEW12_ARB */ + 957, /* GL_MODELVIEW13_ARB */ + 958, /* GL_MODELVIEW14_ARB */ + 959, /* GL_MODELVIEW15_ARB */ + 960, /* GL_MODELVIEW16_ARB */ + 961, /* GL_MODELVIEW17_ARB */ + 962, /* GL_MODELVIEW18_ARB */ + 963, /* GL_MODELVIEW19_ARB */ + 965, /* GL_MODELVIEW20_ARB */ + 966, /* GL_MODELVIEW21_ARB */ + 967, /* GL_MODELVIEW22_ARB */ + 968, /* GL_MODELVIEW23_ARB */ + 969, /* GL_MODELVIEW24_ARB */ + 970, /* GL_MODELVIEW25_ARB */ + 971, /* GL_MODELVIEW26_ARB */ + 972, /* GL_MODELVIEW27_ARB */ + 973, /* GL_MODELVIEW28_ARB */ + 974, /* GL_MODELVIEW29_ARB */ + 976, /* GL_MODELVIEW30_ARB */ + 977, /* GL_MODELVIEW31_ARB */ + 389, /* GL_DOT3_RGB_EXT */ + 387, /* GL_DOT3_RGBA_EXT */ + 948, /* GL_MIRROR_CLAMP_EXT */ + 951, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 989, /* GL_MODULATE_ADD_ATI */ + 990, /* GL_MODULATE_SIGNED_ADD_ATI */ + 991, /* GL_MODULATE_SUBTRACT_ATI */ + 1854, /* GL_YCBCR_MESA */ + 1081, /* GL_PACK_INVERT_MESA */ 339, /* GL_DEBUG_OBJECT_MESA */ 340, /* GL_DEBUG_PRINT_MESA */ 338, /* GL_DEBUG_ASSERT_MESA */ @@ -4752,292 +4754,292 @@ static const unsigned reduced_enums[1347] = 117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ 115, /* GL_BUMP_NUM_TEX_UNITS_ATI */ 119, /* GL_BUMP_TEX_UNITS_ATI */ - 447, /* GL_DUDV_ATI */ - 446, /* GL_DU8DV8_ATI */ + 448, /* GL_DUDV_ATI */ + 447, /* GL_DU8DV8_ATI */ 114, /* GL_BUMP_ENVMAP_ATI */ 118, /* GL_BUMP_TARGET_ATI */ - 1485, /* GL_STENCIL_BACK_FUNC */ - 1483, /* GL_STENCIL_BACK_FAIL */ - 1487, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1489, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 531, /* GL_FRAGMENT_PROGRAM_ARB */ - 1218, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1246, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1245, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1230, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1236, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1235, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 881, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 904, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 903, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 894, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 900, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 899, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 864, /* GL_MAX_DRAW_BUFFERS */ - 392, /* GL_DRAW_BUFFER0 */ - 395, /* GL_DRAW_BUFFER1 */ - 416, /* GL_DRAW_BUFFER2 */ - 419, /* GL_DRAW_BUFFER3 */ - 422, /* GL_DRAW_BUFFER4 */ - 425, /* GL_DRAW_BUFFER5 */ - 428, /* GL_DRAW_BUFFER6 */ - 431, /* GL_DRAW_BUFFER7 */ - 434, /* GL_DRAW_BUFFER8 */ - 437, /* GL_DRAW_BUFFER9 */ - 396, /* GL_DRAW_BUFFER10 */ - 399, /* GL_DRAW_BUFFER11 */ - 402, /* GL_DRAW_BUFFER12 */ - 405, /* GL_DRAW_BUFFER13 */ - 408, /* GL_DRAW_BUFFER14 */ - 411, /* GL_DRAW_BUFFER15 */ + 1486, /* GL_STENCIL_BACK_FUNC */ + 1484, /* GL_STENCIL_BACK_FAIL */ + 1488, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1490, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 532, /* GL_FRAGMENT_PROGRAM_ARB */ + 1219, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1247, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1246, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1231, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1237, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1236, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 882, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 905, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 904, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 895, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 901, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 900, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 865, /* GL_MAX_DRAW_BUFFERS */ + 393, /* GL_DRAW_BUFFER0 */ + 396, /* GL_DRAW_BUFFER1 */ + 417, /* GL_DRAW_BUFFER2 */ + 420, /* GL_DRAW_BUFFER3 */ + 423, /* GL_DRAW_BUFFER4 */ + 426, /* GL_DRAW_BUFFER5 */ + 429, /* GL_DRAW_BUFFER6 */ + 432, /* GL_DRAW_BUFFER7 */ + 435, /* GL_DRAW_BUFFER8 */ + 438, /* GL_DRAW_BUFFER9 */ + 397, /* GL_DRAW_BUFFER10 */ + 400, /* GL_DRAW_BUFFER11 */ + 403, /* GL_DRAW_BUFFER12 */ + 406, /* GL_DRAW_BUFFER13 */ + 409, /* GL_DRAW_BUFFER14 */ + 412, /* GL_DRAW_BUFFER15 */ 82, /* GL_BLEND_EQUATION_ALPHA */ - 844, /* GL_MATRIX_PALETTE_ARB */ - 875, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 878, /* GL_MAX_PALETTE_MATRICES_ARB */ + 845, /* GL_MATRIX_PALETTE_ARB */ + 876, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 879, /* GL_MAX_PALETTE_MATRICES_ARB */ 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 838, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 839, /* GL_MATRIX_INDEX_ARRAY_ARB */ 316, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 840, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 842, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 841, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 839, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1673, /* GL_TEXTURE_DEPTH_SIZE */ - 376, /* GL_DEPTH_TEXTURE_MODE */ - 1638, /* GL_TEXTURE_COMPARE_MODE */ - 1636, /* GL_TEXTURE_COMPARE_FUNC */ + 841, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 843, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 842, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 840, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1674, /* GL_TEXTURE_DEPTH_SIZE */ + 377, /* GL_DEPTH_TEXTURE_MODE */ + 1639, /* GL_TEXTURE_COMPARE_MODE */ + 1637, /* GL_TEXTURE_COMPARE_FUNC */ 242, /* GL_COMPARE_R_TO_TEXTURE */ - 1152, /* GL_POINT_SPRITE */ + 1153, /* GL_POINT_SPRITE */ 296, /* GL_COORD_REPLACE */ - 1156, /* GL_POINT_SPRITE_R_MODE_NV */ - 1275, /* GL_QUERY_COUNTER_BITS */ + 1157, /* GL_POINT_SPRITE_R_MODE_NV */ + 1276, /* GL_QUERY_COUNTER_BITS */ 323, /* GL_CURRENT_QUERY */ - 1277, /* GL_QUERY_RESULT */ - 1279, /* GL_QUERY_RESULT_AVAILABLE */ - 927, /* GL_MAX_VERTEX_ATTRIBS */ - 1814, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 374, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 373, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 913, /* GL_MAX_TEXTURE_COORDS */ - 915, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1223, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1225, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1224, /* GL_PROGRAM_FORMAT_ARB */ - 1722, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 1278, /* GL_QUERY_RESULT */ + 1280, /* GL_QUERY_RESULT_AVAILABLE */ + 928, /* GL_MAX_VERTEX_ATTRIBS */ + 1815, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 375, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 374, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 914, /* GL_MAX_TEXTURE_COORDS */ + 916, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1224, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1226, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1225, /* GL_PROGRAM_FORMAT_ARB */ + 1723, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 353, /* GL_DEPTH_BOUNDS_TEST_EXT */ 352, /* GL_DEPTH_BOUNDS_EXT */ 53, /* GL_ARRAY_BUFFER */ - 460, /* GL_ELEMENT_ARRAY_BUFFER */ + 461, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ - 461, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1788, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1014, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 462, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1789, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1015, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 623, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1651, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 456, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1398, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 509, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1841, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1810, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1226, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 887, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1232, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 896, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1244, /* GL_PROGRAM_TEMPORARIES_ARB */ - 902, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1234, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 898, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1238, /* GL_PROGRAM_PARAMETERS_ARB */ - 901, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1233, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 897, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1219, /* GL_PROGRAM_ATTRIBS_ARB */ - 882, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1231, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 895, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1217, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 880, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1229, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 893, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 888, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 884, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1247, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1735, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1288, /* GL_READ_ONLY */ - 1849, /* GL_WRITE_ONLY */ - 1290, /* GL_READ_WRITE */ + 624, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1652, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 457, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1399, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 510, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1842, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1811, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1227, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 888, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1233, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 897, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1245, /* GL_PROGRAM_TEMPORARIES_ARB */ + 903, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1235, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 899, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1239, /* GL_PROGRAM_PARAMETERS_ARB */ + 902, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1234, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 898, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1220, /* GL_PROGRAM_ATTRIBS_ARB */ + 883, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1232, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 896, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1218, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 881, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1230, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 894, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 889, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 885, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1248, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1736, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1289, /* GL_READ_ONLY */ + 1850, /* GL_WRITE_ONLY */ + 1291, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1729, /* GL_TIME_ELAPSED_EXT */ - 798, /* GL_MATRIX0_ARB */ - 810, /* GL_MATRIX1_ARB */ - 822, /* GL_MATRIX2_ARB */ - 826, /* GL_MATRIX3_ARB */ - 828, /* GL_MATRIX4_ARB */ - 830, /* GL_MATRIX5_ARB */ - 832, /* GL_MATRIX6_ARB */ - 834, /* GL_MATRIX7_ARB */ - 836, /* GL_MATRIX8_ARB */ - 837, /* GL_MATRIX9_ARB */ - 800, /* GL_MATRIX10_ARB */ - 801, /* GL_MATRIX11_ARB */ - 802, /* GL_MATRIX12_ARB */ - 803, /* GL_MATRIX13_ARB */ - 804, /* GL_MATRIX14_ARB */ - 805, /* GL_MATRIX15_ARB */ - 806, /* GL_MATRIX16_ARB */ - 807, /* GL_MATRIX17_ARB */ - 808, /* GL_MATRIX18_ARB */ - 809, /* GL_MATRIX19_ARB */ - 812, /* GL_MATRIX20_ARB */ - 813, /* GL_MATRIX21_ARB */ - 814, /* GL_MATRIX22_ARB */ - 815, /* GL_MATRIX23_ARB */ - 816, /* GL_MATRIX24_ARB */ - 817, /* GL_MATRIX25_ARB */ - 818, /* GL_MATRIX26_ARB */ - 819, /* GL_MATRIX27_ARB */ - 820, /* GL_MATRIX28_ARB */ - 821, /* GL_MATRIX29_ARB */ - 824, /* GL_MATRIX30_ARB */ - 825, /* GL_MATRIX31_ARB */ - 1518, /* GL_STREAM_DRAW */ - 1520, /* GL_STREAM_READ */ - 1516, /* GL_STREAM_COPY */ - 1476, /* GL_STATIC_DRAW */ - 1478, /* GL_STATIC_READ */ - 1474, /* GL_STATIC_COPY */ - 450, /* GL_DYNAMIC_DRAW */ - 452, /* GL_DYNAMIC_READ */ - 448, /* GL_DYNAMIC_COPY */ - 1120, /* GL_PIXEL_PACK_BUFFER */ - 1124, /* GL_PIXEL_UNPACK_BUFFER */ - 1121, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1125, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1730, /* GL_TIME_ELAPSED_EXT */ + 799, /* GL_MATRIX0_ARB */ + 811, /* GL_MATRIX1_ARB */ + 823, /* GL_MATRIX2_ARB */ + 827, /* GL_MATRIX3_ARB */ + 829, /* GL_MATRIX4_ARB */ + 831, /* GL_MATRIX5_ARB */ + 833, /* GL_MATRIX6_ARB */ + 835, /* GL_MATRIX7_ARB */ + 837, /* GL_MATRIX8_ARB */ + 838, /* GL_MATRIX9_ARB */ + 801, /* GL_MATRIX10_ARB */ + 802, /* GL_MATRIX11_ARB */ + 803, /* GL_MATRIX12_ARB */ + 804, /* GL_MATRIX13_ARB */ + 805, /* GL_MATRIX14_ARB */ + 806, /* GL_MATRIX15_ARB */ + 807, /* GL_MATRIX16_ARB */ + 808, /* GL_MATRIX17_ARB */ + 809, /* GL_MATRIX18_ARB */ + 810, /* GL_MATRIX19_ARB */ + 813, /* GL_MATRIX20_ARB */ + 814, /* GL_MATRIX21_ARB */ + 815, /* GL_MATRIX22_ARB */ + 816, /* GL_MATRIX23_ARB */ + 817, /* GL_MATRIX24_ARB */ + 818, /* GL_MATRIX25_ARB */ + 819, /* GL_MATRIX26_ARB */ + 820, /* GL_MATRIX27_ARB */ + 821, /* GL_MATRIX28_ARB */ + 822, /* GL_MATRIX29_ARB */ + 825, /* GL_MATRIX30_ARB */ + 826, /* GL_MATRIX31_ARB */ + 1519, /* GL_STREAM_DRAW */ + 1521, /* GL_STREAM_READ */ + 1517, /* GL_STREAM_COPY */ + 1477, /* GL_STATIC_DRAW */ + 1479, /* GL_STATIC_READ */ + 1475, /* GL_STATIC_COPY */ + 451, /* GL_DYNAMIC_DRAW */ + 453, /* GL_DYNAMIC_READ */ + 449, /* GL_DYNAMIC_COPY */ + 1121, /* GL_PIXEL_PACK_BUFFER */ + 1125, /* GL_PIXEL_UNPACK_BUFFER */ + 1122, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1126, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 347, /* GL_DEPTH24_STENCIL8 */ - 1719, /* GL_TEXTURE_STENCIL_SIZE */ - 1671, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 883, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 886, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 890, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 889, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 847, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1509, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1720, /* GL_TEXTURE_STENCIL_SIZE */ + 1672, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 884, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 887, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 891, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 890, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 848, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1510, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 948, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1379, /* GL_SAMPLES_PASSED */ + 949, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1380, /* GL_SAMPLES_PASSED */ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 532, /* GL_FRAGMENT_SHADER */ - 1834, /* GL_VERTEX_SHADER */ - 1237, /* GL_PROGRAM_OBJECT_ARB */ - 1411, /* GL_SHADER_OBJECT_ARB */ - 871, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 931, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 925, /* GL_MAX_VARYING_FLOATS */ - 929, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 856, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1040, /* GL_OBJECT_TYPE_ARB */ - 1413, /* GL_SHADER_TYPE */ - 497, /* GL_FLOAT_VEC2 */ - 499, /* GL_FLOAT_VEC3 */ - 501, /* GL_FLOAT_VEC4 */ - 650, /* GL_INT_VEC2 */ - 652, /* GL_INT_VEC3 */ - 654, /* GL_INT_VEC4 */ + 533, /* GL_FRAGMENT_SHADER */ + 1835, /* GL_VERTEX_SHADER */ + 1238, /* GL_PROGRAM_OBJECT_ARB */ + 1412, /* GL_SHADER_OBJECT_ARB */ + 872, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 932, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 926, /* GL_MAX_VARYING_FLOATS */ + 930, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 857, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1041, /* GL_OBJECT_TYPE_ARB */ + 1414, /* GL_SHADER_TYPE */ + 498, /* GL_FLOAT_VEC2 */ + 500, /* GL_FLOAT_VEC3 */ + 502, /* GL_FLOAT_VEC4 */ + 651, /* GL_INT_VEC2 */ + 653, /* GL_INT_VEC3 */ + 655, /* GL_INT_VEC4 */ 94, /* GL_BOOL */ 96, /* GL_BOOL_VEC2 */ 98, /* GL_BOOL_VEC3 */ 100, /* GL_BOOL_VEC4 */ - 485, /* GL_FLOAT_MAT2 */ - 489, /* GL_FLOAT_MAT3 */ - 493, /* GL_FLOAT_MAT4 */ - 1370, /* GL_SAMPLER_1D */ - 1372, /* GL_SAMPLER_2D */ - 1374, /* GL_SAMPLER_3D */ - 1375, /* GL_SAMPLER_CUBE */ - 1371, /* GL_SAMPLER_1D_SHADOW */ - 1373, /* GL_SAMPLER_2D_SHADOW */ - 487, /* GL_FLOAT_MAT2x3 */ - 488, /* GL_FLOAT_MAT2x4 */ - 491, /* GL_FLOAT_MAT3x2 */ - 492, /* GL_FLOAT_MAT3x4 */ - 495, /* GL_FLOAT_MAT4x2 */ - 496, /* GL_FLOAT_MAT4x3 */ + 486, /* GL_FLOAT_MAT2 */ + 490, /* GL_FLOAT_MAT3 */ + 494, /* GL_FLOAT_MAT4 */ + 1371, /* GL_SAMPLER_1D */ + 1373, /* GL_SAMPLER_2D */ + 1375, /* GL_SAMPLER_3D */ + 1376, /* GL_SAMPLER_CUBE */ + 1372, /* GL_SAMPLER_1D_SHADOW */ + 1374, /* GL_SAMPLER_2D_SHADOW */ + 488, /* GL_FLOAT_MAT2x3 */ + 489, /* GL_FLOAT_MAT2x4 */ + 492, /* GL_FLOAT_MAT3x2 */ + 493, /* GL_FLOAT_MAT3x4 */ + 496, /* GL_FLOAT_MAT4x2 */ + 497, /* GL_FLOAT_MAT4x3 */ 345, /* GL_DELETE_STATUS */ 246, /* GL_COMPILE_STATUS */ - 705, /* GL_LINK_STATUS */ - 1782, /* GL_VALIDATE_STATUS */ - 635, /* GL_INFO_LOG_LENGTH */ + 706, /* GL_LINK_STATUS */ + 1783, /* GL_VALIDATE_STATUS */ + 636, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1412, /* GL_SHADER_SOURCE_LENGTH */ + 1413, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 534, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1415, /* GL_SHADING_LANGUAGE_VERSION */ + 535, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1416, /* GL_SHADING_LANGUAGE_VERSION */ 322, /* GL_CURRENT_PROGRAM */ - 1089, /* GL_PALETTE4_RGB8_OES */ - 1091, /* GL_PALETTE4_RGBA8_OES */ - 1087, /* GL_PALETTE4_R5_G6_B5_OES */ - 1090, /* GL_PALETTE4_RGBA4_OES */ - 1088, /* GL_PALETTE4_RGB5_A1_OES */ - 1094, /* GL_PALETTE8_RGB8_OES */ - 1096, /* GL_PALETTE8_RGBA8_OES */ - 1092, /* GL_PALETTE8_R5_G6_B5_OES */ - 1095, /* GL_PALETTE8_RGBA4_OES */ - 1093, /* GL_PALETTE8_RGB5_A1_OES */ - 617, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 616, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1767, /* GL_UNSIGNED_NORMALIZED */ - 1606, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1258, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1608, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1261, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1614, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1616, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1468, /* GL_SRGB */ - 1469, /* GL_SRGB8 */ - 1471, /* GL_SRGB_ALPHA */ - 1470, /* GL_SRGB8_ALPHA8 */ - 1428, /* GL_SLUMINANCE_ALPHA */ - 1427, /* GL_SLUMINANCE8_ALPHA8 */ - 1425, /* GL_SLUMINANCE */ - 1426, /* GL_SLUMINANCE8 */ + 1090, /* GL_PALETTE4_RGB8_OES */ + 1092, /* GL_PALETTE4_RGBA8_OES */ + 1088, /* GL_PALETTE4_R5_G6_B5_OES */ + 1091, /* GL_PALETTE4_RGBA4_OES */ + 1089, /* GL_PALETTE4_RGB5_A1_OES */ + 1095, /* GL_PALETTE8_RGB8_OES */ + 1097, /* GL_PALETTE8_RGBA8_OES */ + 1093, /* GL_PALETTE8_R5_G6_B5_OES */ + 1096, /* GL_PALETTE8_RGBA4_OES */ + 1094, /* GL_PALETTE8_RGB5_A1_OES */ + 618, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 617, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1768, /* GL_UNSIGNED_NORMALIZED */ + 1607, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1259, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1609, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1262, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1615, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1617, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1469, /* GL_SRGB */ + 1470, /* GL_SRGB8 */ + 1472, /* GL_SRGB_ALPHA */ + 1471, /* GL_SRGB8_ALPHA8 */ + 1429, /* GL_SLUMINANCE_ALPHA */ + 1428, /* GL_SLUMINANCE8_ALPHA8 */ + 1426, /* GL_SLUMINANCE */ + 1427, /* GL_SLUMINANCE8 */ 267, /* GL_COMPRESSED_SRGB */ 268, /* GL_COMPRESSED_SRGB_ALPHA */ 265, /* GL_COMPRESSED_SLUMINANCE */ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1154, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 713, /* GL_LOWER_LEFT */ - 1779, /* GL_UPPER_LEFT */ - 1491, /* GL_STENCIL_BACK_REF */ - 1492, /* GL_STENCIL_BACK_VALUE_MASK */ - 1493, /* GL_STENCIL_BACK_WRITEMASK */ - 441, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1304, /* GL_RENDERBUFFER_BINDING_EXT */ - 1285, /* GL_READ_FRAMEBUFFER */ - 440, /* GL_DRAW_FRAMEBUFFER */ - 1286, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1314, /* GL_RENDERBUFFER_SAMPLES */ - 544, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 553, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 556, /* GL_FRAMEBUFFER_COMPLETE */ - 560, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 566, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 564, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 562, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 565, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 563, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 569, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 572, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 570, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 853, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 1155, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 714, /* GL_LOWER_LEFT */ + 1780, /* GL_UPPER_LEFT */ + 1492, /* GL_STENCIL_BACK_REF */ + 1493, /* GL_STENCIL_BACK_VALUE_MASK */ + 1494, /* GL_STENCIL_BACK_WRITEMASK */ + 442, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + 1305, /* GL_RENDERBUFFER_BINDING_EXT */ + 1286, /* GL_READ_FRAMEBUFFER */ + 441, /* GL_DRAW_FRAMEBUFFER */ + 1287, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + 1315, /* GL_RENDERBUFFER_SAMPLES */ + 545, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 543, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 554, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 550, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 552, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 557, /* GL_FRAMEBUFFER_COMPLETE */ + 561, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 567, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 565, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 563, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 566, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 564, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 570, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 573, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 571, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 854, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ 155, /* GL_COLOR_ATTACHMENT0 */ 157, /* GL_COLOR_ATTACHMENT1 */ 171, /* GL_COLOR_ATTACHMENT2 */ @@ -5055,56 +5057,56 @@ static const unsigned reduced_enums[1347] = 166, /* GL_COLOR_ATTACHMENT14 */ 168, /* GL_COLOR_ATTACHMENT15 */ 348, /* GL_DEPTH_ATTACHMENT */ - 1481, /* GL_STENCIL_ATTACHMENT */ - 535, /* GL_FRAMEBUFFER */ - 1302, /* GL_RENDERBUFFER */ - 1316, /* GL_RENDERBUFFER_WIDTH */ - 1309, /* GL_RENDERBUFFER_HEIGHT */ - 1311, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1504, /* GL_STENCIL_INDEX_EXT */ - 1501, /* GL_STENCIL_INDEX1_EXT */ - 1502, /* GL_STENCIL_INDEX4_EXT */ - 1503, /* GL_STENCIL_INDEX8_EXT */ - 1500, /* GL_STENCIL_INDEX16_EXT */ - 1313, /* GL_RENDERBUFFER_RED_SIZE */ - 1308, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1305, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1303, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1306, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1315, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 568, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 909, /* GL_MAX_SAMPLES */ - 1272, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - 482, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - 665, /* GL_LAST_VERTEX_CONVENTION_EXT */ - 1251, /* GL_PROVOKING_VERTEX_EXT */ + 1482, /* GL_STENCIL_ATTACHMENT */ + 536, /* GL_FRAMEBUFFER */ + 1303, /* GL_RENDERBUFFER */ + 1317, /* GL_RENDERBUFFER_WIDTH */ + 1310, /* GL_RENDERBUFFER_HEIGHT */ + 1312, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1505, /* GL_STENCIL_INDEX_EXT */ + 1502, /* GL_STENCIL_INDEX1_EXT */ + 1503, /* GL_STENCIL_INDEX4_EXT */ + 1504, /* GL_STENCIL_INDEX8_EXT */ + 1501, /* GL_STENCIL_INDEX16_EXT */ + 1314, /* GL_RENDERBUFFER_RED_SIZE */ + 1309, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1306, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1304, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1307, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1316, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 569, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 910, /* GL_MAX_SAMPLES */ + 1273, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + 483, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + 666, /* GL_LAST_VERTEX_CONVENTION_EXT */ + 1252, /* GL_PROVOKING_VERTEX_EXT */ 302, /* GL_COPY_READ_BUFFER */ 303, /* GL_COPY_WRITE_BUFFER */ - 1363, /* GL_RGBA_SNORM */ - 1359, /* GL_RGBA8_SNORM */ - 1421, /* GL_SIGNED_NORMALIZED */ - 910, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1039, /* GL_OBJECT_TYPE */ - 1525, /* GL_SYNC_CONDITION */ - 1530, /* GL_SYNC_STATUS */ - 1527, /* GL_SYNC_FLAGS */ - 1526, /* GL_SYNC_FENCE */ - 1529, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1756, /* GL_UNSIGNALED */ - 1420, /* GL_SIGNALED */ + 1364, /* GL_RGBA_SNORM */ + 1360, /* GL_RGBA8_SNORM */ + 1422, /* GL_SIGNED_NORMALIZED */ + 911, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1040, /* GL_OBJECT_TYPE */ + 1526, /* GL_SYNC_CONDITION */ + 1531, /* GL_SYNC_STATUS */ + 1528, /* GL_SYNC_FLAGS */ + 1527, /* GL_SYNC_FENCE */ + 1530, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1757, /* GL_UNSIGNALED */ + 1421, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ - 1727, /* GL_TIMEOUT_EXPIRED */ + 1728, /* GL_TIMEOUT_EXPIRED */ 270, /* GL_CONDITION_SATISFIED */ - 1839, /* GL_WAIT_FAILED */ - 467, /* GL_EVAL_BIT */ - 1283, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 707, /* GL_LIST_BIT */ - 1622, /* GL_TEXTURE_BIT */ - 1394, /* GL_SCISSOR_BIT */ + 1840, /* GL_WAIT_FAILED */ + 468, /* GL_EVAL_BIT */ + 1284, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 708, /* GL_LIST_BIT */ + 1623, /* GL_TEXTURE_BIT */ + 1395, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 995, /* GL_MULTISAMPLE_BIT */ + 996, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ - 1728, /* GL_TIMEOUT_IGNORED */ + 1729, /* GL_TIMEOUT_IGNORED */ }; typedef int (*cfunc)(const void *, const void *); diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index e3070b1547..2ad66de7dd 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -47,7 +47,9 @@ static const struct { } default_extensions[] = { { OFF, "GL_ARB_copy_buffer", F(ARB_copy_buffer) }, { OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) }, + { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) }, { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, + { OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) }, { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) }, { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) }, { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) }, @@ -162,6 +164,7 @@ static const struct { { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) }, { ON, "GL_MESA_window_pos", F(ARB_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, + { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) }, { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, { ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) }, { OFF, "GL_NV_point_sprite", F(NV_point_sprite) }, @@ -192,8 +195,10 @@ void _mesa_enable_sw_extensions(GLcontext *ctx) { ctx->Extensions.ARB_copy_buffer = GL_TRUE; + ctx->Extensions.ARB_depth_clamp = GL_TRUE; ctx->Extensions.ARB_depth_texture = GL_TRUE; /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ + ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE; #if FEATURE_ARB_fragment_program ctx->Extensions.ARB_fragment_program = GL_TRUE; ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE; diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 477ed01030..a6e004a816 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1722,6 +1722,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = FLOAT_TO_BOOLEAN(ctx->Depth.BoundsMin); params[1] = FLOAT_TO_BOOLEAN(ctx->Depth.BoundsMax); break; + case GL_DEPTH_CLAMP: + CHECK_EXT1(ARB_depth_clamp, "GetBooleanv"); + params[0] = ctx->Transform.DepthClamp; + break; case GL_MAX_DRAW_BUFFERS_ARB: params[0] = INT_TO_BOOLEAN(ctx->Const.MaxDrawBuffers); break; @@ -3553,6 +3557,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ctx->Depth.BoundsMin; params[1] = ctx->Depth.BoundsMax; break; + case GL_DEPTH_CLAMP: + CHECK_EXT1(ARB_depth_clamp, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(ctx->Transform.DepthClamp); + break; case GL_MAX_DRAW_BUFFERS_ARB: params[0] = (GLfloat)(ctx->Const.MaxDrawBuffers); break; @@ -5384,6 +5392,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = IROUND(ctx->Depth.BoundsMin); params[1] = IROUND(ctx->Depth.BoundsMax); break; + case GL_DEPTH_CLAMP: + CHECK_EXT1(ARB_depth_clamp, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(ctx->Transform.DepthClamp); + break; case GL_MAX_DRAW_BUFFERS_ARB: params[0] = ctx->Const.MaxDrawBuffers; break; @@ -7216,6 +7228,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Depth.BoundsMin); params[1] = IROUND64(ctx->Depth.BoundsMax); break; + case GL_DEPTH_CLAMP: + CHECK_EXT1(ARB_depth_clamp, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Transform.DepthClamp); + break; case GL_MAX_DRAW_BUFFERS_ARB: params[0] = ctx->Const.MaxDrawBuffers; break; diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 2878c1b552..364d8c55c4 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -905,6 +905,10 @@ StateVars = [ ["ctx->Depth.BoundsMin", "ctx->Depth.BoundsMax"], "", ["EXT_depth_bounds_test"] ), + # GL_ARB_depth_clamp + ( "GL_DEPTH_CLAMP", GLboolean, ["ctx->Transform.DepthClamp"], "", + ["ARB_depth_clamp"] ), + # GL_ARB_draw_buffers ( "GL_MAX_DRAW_BUFFERS_ARB", GLint, ["ctx->Const.MaxDrawBuffers"], "", None ), diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 6b64bf8139..ae169fb9db 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1482,6 +1482,7 @@ struct gl_transform_attrib GLboolean Normalize; /**< Normalize all normals? */ GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */ GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */ + GLboolean DepthClamp; /**< GL_ARB_depth_clamp */ GLboolean CullVertexFlag; /**< True if GL_CULL_VERTEX_EXT is enabled */ GLfloat CullEyePos[4]; @@ -2475,7 +2476,9 @@ struct gl_extensions GLboolean dummy; /* don't remove this! */ GLboolean ARB_copy_buffer; GLboolean ARB_depth_texture; + GLboolean ARB_depth_clamp; GLboolean ARB_draw_buffers; + GLboolean ARB_draw_elements_base_vertex; GLboolean ARB_fragment_program; GLboolean ARB_fragment_program_shadow; GLboolean ARB_fragment_shader; diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c index 64f923ff91..ac3f9eb175 100644 --- a/src/mesa/main/syncobj.c +++ b/src/mesa/main/syncobj.c @@ -190,7 +190,7 @@ _mesa_unref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj) } -GLboolean +GLboolean GLAPIENTRY _mesa_IsSync(GLsync sync) { GET_CURRENT_CONTEXT(ctx); @@ -201,7 +201,7 @@ _mesa_IsSync(GLsync sync) } -void +void GLAPIENTRY _mesa_DeleteSync(GLsync sync) { GET_CURRENT_CONTEXT(ctx); @@ -231,7 +231,7 @@ _mesa_DeleteSync(GLsync sync) } -GLsync +GLsync GLAPIENTRY _mesa_FenceSync(GLenum condition, GLbitfield flags) { GET_CURRENT_CONTEXT(ctx); @@ -278,7 +278,7 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags) } -GLenum +GLenum GLAPIENTRY _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { GET_CURRENT_CONTEXT(ctx); @@ -319,7 +319,7 @@ _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) } -void +void GLAPIENTRY _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { GET_CURRENT_CONTEXT(ctx); @@ -348,7 +348,7 @@ _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) } -void +void GLAPIENTRY _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) { diff --git a/src/mesa/main/syncobj.h b/src/mesa/main/syncobj.h index fc160af289..f23fa281e2 100644 --- a/src/mesa/main/syncobj.h +++ b/src/mesa/main/syncobj.h @@ -48,22 +48,22 @@ _mesa_ref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj); extern void _mesa_unref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_IsSync(GLsync sync); -extern void +extern void GLAPIENTRY _mesa_DeleteSync(GLsync sync); -extern GLsync +extern GLsync GLAPIENTRY _mesa_FenceSync(GLenum condition, GLbitfield flags); -extern GLenum +extern GLenum GLAPIENTRY _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); -extern void +extern void GLAPIENTRY _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); -extern void +extern void GLAPIENTRY _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index becc67c29d..ef790c504e 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -129,6 +129,11 @@ extern void GLAPIENTRY _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount ); +extern void GLAPIENTRY +_mesa_MultiDrawElementsBaseVertex( GLenum mode, + const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount, + const GLint *basevertex); extern void GLAPIENTRY _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, @@ -159,6 +164,16 @@ extern void GLAPIENTRY _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +extern void GLAPIENTRY +_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex); + +extern void GLAPIENTRY +_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices, + GLint basevertex); + extern void _mesa_copy_client_array(GLcontext *ctx, diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index d4d3dd1a94..0cae1860a3 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.6 + * Version: 7.7 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -30,9 +30,9 @@ /* Mesa version */ #define MESA_MAJOR 7 -#define MESA_MINOR 6 +#define MESA_MINOR 7 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.6-devel" +#define MESA_VERSION_STRING "7.7-devel" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c index 8d6f560a80..91412f138a 100644 --- a/src/mesa/main/vtxfmt.c +++ b/src/mesa/main/vtxfmt.c @@ -134,6 +134,9 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_DrawElements(tab, vfmt->DrawElements); SET_DrawRangeElements(tab, vfmt->DrawRangeElements); SET_MultiDrawElementsEXT(tab, vfmt->MultiDrawElementsEXT); + SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex); + SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex); + SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex); SET_EvalMesh1(tab, vfmt->EvalMesh1); SET_EvalMesh2(tab, vfmt->EvalMesh2); ASSERT(tab->EvalMesh2); diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index 1308d0aa46..d56a2bb95e 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -354,6 +354,44 @@ static void GLAPIENTRY TAG(DrawRangeElements)( GLenum mode, GLuint start, CALL_DrawRangeElements(GET_DISPATCH(), ( mode, start, end, count, type, indices )); } +static void GLAPIENTRY TAG(DrawElementsBaseVertex)( GLenum mode, + GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex) +{ + PRE_LOOPBACK( DrawElementsBaseVertex ); + CALL_DrawElementsBaseVertex(GET_DISPATCH(), ( mode, count, type, + indices, basevertex )); +} + +static void GLAPIENTRY TAG(DrawRangeElementsBaseVertex)( GLenum mode, + GLuint start, + GLuint end, + GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex) +{ + PRE_LOOPBACK( DrawRangeElementsBaseVertex ); + CALL_DrawRangeElementsBaseVertex(GET_DISPATCH(), ( mode, start, end, + count, type, indices, + basevertex )); +} + +static void GLAPIENTRY TAG(MultiDrawElementsBaseVertex)( GLenum mode, + const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLint *basevertex) +{ + PRE_LOOPBACK( MultiDrawElementsBaseVertex ); + CALL_MultiDrawElementsBaseVertex(GET_DISPATCH(), ( mode, count, type, + indices, + primcount, basevertex )); +} + static void GLAPIENTRY TAG(EvalMesh1)( GLenum mode, GLint i1, GLint i2 ) { PRE_LOOPBACK( EvalMesh1 ); @@ -534,6 +572,9 @@ static GLvertexformat TAG(vtxfmt) = { TAG(DrawElements), TAG(DrawRangeElements), TAG(MultiDrawElementsEXT), + TAG(DrawElementsBaseVertex), + TAG(DrawRangeElementsBaseVertex), + TAG(MultiDrawElementsBaseVertex), TAG(EvalMesh1), TAG(EvalMesh2) }; diff --git a/src/mesa/math/m_clip_tmp.h b/src/mesa/math/m_clip_tmp.h index f3a589be05..2e30964057 100644 --- a/src/mesa/math/m_clip_tmp.h +++ b/src/mesa/math/m_clip_tmp.h @@ -44,7 +44,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLfloat *from = (GLfloat *)clip_vec->start; @@ -66,16 +67,20 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, mask |= (((cw < -cx) << CLIP_LEFT_SHIFT)); mask |= (((cw < cy) << CLIP_TOP_SHIFT)); mask |= (((cw < -cy) << CLIP_BOTTOM_SHIFT)); - mask |= (((cw < cz) << CLIP_FAR_SHIFT)); - mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); + if (viewport_z_clip) { + mask |= (((cw < cz) << CLIP_FAR_SHIFT)); + mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); + } #else /* !defined(macintosh)) */ GLubyte mask = 0; if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT; if ( cx + cw < 0) mask |= CLIP_LEFT_BIT; if (-cy + cw < 0) mask |= CLIP_TOP_BIT; if ( cy + cw < 0) mask |= CLIP_BOTTOM_BIT; - if (-cz + cw < 0) mask |= CLIP_FAR_BIT; - if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if (-cz + cw < 0) mask |= CLIP_FAR_BIT; + if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + } #endif /* defined(macintosh) */ clipMask[i] = mask; @@ -119,7 +124,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -141,16 +147,20 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, mask |= (((cw < -cx) << CLIP_LEFT_SHIFT)); mask |= (((cw < cy) << CLIP_TOP_SHIFT)); mask |= (((cw < -cy) << CLIP_BOTTOM_SHIFT)); - mask |= (((cw < cz) << CLIP_FAR_SHIFT)); - mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); + if (viewport_z_clip) { + mask |= (((cw < cz) << CLIP_FAR_SHIFT)); + mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); + } #else /* !defined(macintosh)) */ GLubyte mask = 0; if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT; if ( cx + cw < 0) mask |= CLIP_LEFT_BIT; if (-cy + cw < 0) mask |= CLIP_TOP_BIT; if ( cy + cw < 0) mask |= CLIP_BOTTOM_BIT; - if (-cz + cw < 0) mask |= CLIP_FAR_BIT; - if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if (-cz + cw < 0) mask |= CLIP_FAR_BIT; + if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + } #endif /* defined(macintosh) */ clipMask[i] = mask; @@ -171,7 +181,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -187,8 +198,10 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec, else if (cx < -1.0) mask |= CLIP_LEFT_BIT; if (cy > 1.0) mask |= CLIP_TOP_BIT; else if (cy < -1.0) mask |= CLIP_BOTTOM_BIT; - if (cz > 1.0) mask |= CLIP_FAR_BIT; - else if (cz < -1.0) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if (cz > 1.0) mask |= CLIP_FAR_BIT; + else if (cz < -1.0) mask |= CLIP_NEAR_BIT; + } clipMask[i] = mask; tmpOrMask |= mask; tmpAndMask &= mask; @@ -204,7 +217,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -231,7 +245,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec, } -static void TAG(init_c_cliptest)( void ) +void TAG(init_c_cliptest)( void ) { _mesa_clip_tab[4] = TAG(cliptest_points4); _mesa_clip_tab[3] = TAG(cliptest_points3); diff --git a/src/mesa/math/m_debug_clip.c b/src/mesa/math/m_debug_clip.c index 460fed4a75..95ae5a347d 100644 --- a/src/mesa/math/m_debug_clip.c +++ b/src/mesa/math/m_debug_clip.c @@ -67,7 +67,8 @@ static GLvector4f *ref_cliptest_points4( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -87,8 +88,10 @@ static GLvector4f *ref_cliptest_points4( GLvector4f *clip_vec, if ( cx + cw < 0 ) mask |= CLIP_LEFT_BIT; if ( -cy + cw < 0 ) mask |= CLIP_TOP_BIT; if ( cy + cw < 0 ) mask |= CLIP_BOTTOM_BIT; - if ( -cz + cw < 0 ) mask |= CLIP_FAR_BIT; - if ( cz + cw < 0 ) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if ( -cz + cw < 0 ) mask |= CLIP_FAR_BIT; + if ( cz + cw < 0 ) mask |= CLIP_NEAR_BIT; + } clipMask[i] = mask; if ( mask ) { c++; @@ -122,7 +125,8 @@ static GLvector4f *ref_cliptest_points3( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -138,8 +142,10 @@ static GLvector4f *ref_cliptest_points3( GLvector4f *clip_vec, else if ( cx < -1.0 ) mask |= CLIP_LEFT_BIT; if ( cy > 1.0 ) mask |= CLIP_TOP_BIT; else if ( cy < -1.0 ) mask |= CLIP_BOTTOM_BIT; - if ( cz > 1.0 ) mask |= CLIP_FAR_BIT; - else if ( cz < -1.0 ) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if ( cz > 1.0 ) mask |= CLIP_FAR_BIT; + else if ( cz < -1.0 ) mask |= CLIP_NEAR_BIT; + } clipMask[i] = mask; tmpOrMask |= mask; tmpAndMask &= mask; @@ -154,7 +160,8 @@ static GLvector4f * ref_cliptest_points2( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -163,6 +170,9 @@ static GLvector4f * ref_cliptest_points2( GLvector4f *clip_vec, GLubyte tmpOrMask = *orMask; GLubyte tmpAndMask = *andMask; GLuint i; + + (void) viewport_z_clip; + for ( i = 0 ; i < count ; i++, STRIDE_F(from, stride) ) { const GLfloat cx = from[0], cy = from[1]; GLubyte mask = 0; @@ -208,6 +218,7 @@ static int test_cliptest_function( clip_func func, int np, #ifdef RUN_DEBUG_BENCHMARK int cycle_i; /* the counter for the benchmarks we run */ #endif + GLboolean viewport_z_clip = GL_TRUE; (void) cycles; @@ -247,15 +258,15 @@ static int test_cliptest_function( clip_func func, int np, dco = rco = 0; dca = rca = CLIP_FRUSTUM_BITS; - ref_cliptest[psize]( source, ref, rm, &rco, &rca ); + ref_cliptest[psize]( source, ref, rm, &rco, &rca, viewport_z_clip ); if ( mesa_profile ) { BEGIN_RACE( *cycles ); - func( source, dest, dm, &dco, &dca ); + func( source, dest, dm, &dco, &dca, viewport_z_clip ); END_RACE( *cycles ); } else { - func( source, dest, dm, &dco, &dca ); + func( source, dest, dm, &dco, &dca, viewport_z_clip ); } if ( dco != rco ) { diff --git a/src/mesa/math/m_xform.h b/src/mesa/math/m_xform.h index 7ef76e0b92..33421ad1c0 100644 --- a/src/mesa/math/m_xform.h +++ b/src/mesa/math/m_xform.h @@ -43,7 +43,8 @@ extern void _math_init_transformation(void); - +extern void +init_c_cliptest(void); /* KW: Clip functions now do projective divide as well. The projected * coordinates are very useful to us because they let us cull @@ -102,7 +103,8 @@ typedef GLvector4f * (_XFORMAPIP clip_func)( GLvector4f *vClip, GLvector4f *vProj, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ); + GLubyte *andMask, + GLboolean viewport_z_clip ); typedef void (*dotprod_func)( GLfloat *out, GLuint out_stride, diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c index 709426f3a6..283ba8d26e 100644 --- a/src/mesa/shader/lex.yy.c +++ b/src/mesa/shader/lex.yy.c @@ -912,6 +912,10 @@ static yyconst flex_int16_t yy_chk[1023] = #define require_rect (yyextra->option.TexRect) #define require_texarray (yyextra->option.TexArray) +#ifndef HAVE_UNISTD_H +#define YY_NO_UNISTD_H +#endif + #define return_token_or_IDENTIFIER(condition, token) \ do { \ if (condition) { \ diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l index d240217481..612f99a42d 100644 --- a/src/mesa/shader/program_lexer.l +++ b/src/mesa/shader/program_lexer.l @@ -34,6 +34,10 @@ #define require_rect (yyextra->option.TexRect) #define require_texarray (yyextra->option.TexArray) +#ifndef HAVE_UNISTD_H +#define YY_NO_UNISTD_H +#endif + #define return_token_or_IDENTIFIER(condition, token) \ do { \ if (condition) { \ diff --git a/src/mesa/sparc/clip.S b/src/mesa/sparc/clip.S index 208843c606..dc239171ff 100644 --- a/src/mesa/sparc/clip.S +++ b/src/mesa/sparc/clip.S @@ -58,7 +58,8 @@ clip_table: .byte 31, 29, 31, 30, 27, 25, 27, 26 /* GLvector4f *clip_vec, GLvector4f *proj_vec, - GLubyte clipMask[], GLubyte *orMask, GLubyte *andMask */ + GLubyte clipMask[], GLubyte *orMask, GLubyte *andMask, + GLboolean viewport_z_enable */ .align 64 __pc_tramp: diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 5b2c9e4a9a..50a2037034 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -771,23 +771,26 @@ gl_dispatch_functions_start: GL_STUB(glGetSynciv, _gloffset_GetSynciv) GL_STUB(glIsSync, _gloffset_IsSync) GL_STUB(glWaitSync, _gloffset_WaitSync) + GL_STUB(glDrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex) + GL_STUB(glDrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex) + GL_STUB(glMultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex) GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) - GL_STUB(gl_dispatch_stub_575, _gloffset_GetPixelTexGenParameterfvSGIS) - HIDDEN(gl_dispatch_stub_575) - GL_STUB(gl_dispatch_stub_576, _gloffset_GetPixelTexGenParameterivSGIS) - HIDDEN(gl_dispatch_stub_576) - GL_STUB(gl_dispatch_stub_577, _gloffset_PixelTexGenParameterfSGIS) - HIDDEN(gl_dispatch_stub_577) - GL_STUB(gl_dispatch_stub_578, _gloffset_PixelTexGenParameterfvSGIS) + GL_STUB(gl_dispatch_stub_578, _gloffset_GetPixelTexGenParameterfvSGIS) HIDDEN(gl_dispatch_stub_578) - GL_STUB(gl_dispatch_stub_579, _gloffset_PixelTexGenParameteriSGIS) + GL_STUB(gl_dispatch_stub_579, _gloffset_GetPixelTexGenParameterivSGIS) HIDDEN(gl_dispatch_stub_579) - GL_STUB(gl_dispatch_stub_580, _gloffset_PixelTexGenParameterivSGIS) + GL_STUB(gl_dispatch_stub_580, _gloffset_PixelTexGenParameterfSGIS) HIDDEN(gl_dispatch_stub_580) - GL_STUB(gl_dispatch_stub_581, _gloffset_SampleMaskSGIS) + GL_STUB(gl_dispatch_stub_581, _gloffset_PixelTexGenParameterfvSGIS) HIDDEN(gl_dispatch_stub_581) - GL_STUB(gl_dispatch_stub_582, _gloffset_SamplePatternSGIS) + GL_STUB(gl_dispatch_stub_582, _gloffset_PixelTexGenParameteriSGIS) HIDDEN(gl_dispatch_stub_582) + GL_STUB(gl_dispatch_stub_583, _gloffset_PixelTexGenParameterivSGIS) + HIDDEN(gl_dispatch_stub_583) + GL_STUB(gl_dispatch_stub_584, _gloffset_SampleMaskSGIS) + HIDDEN(gl_dispatch_stub_584) + GL_STUB(gl_dispatch_stub_585, _gloffset_SamplePatternSGIS) + HIDDEN(gl_dispatch_stub_585) GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) @@ -798,10 +801,10 @@ gl_dispatch_functions_start: GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(gl_dispatch_stub_593, _gloffset_CullParameterdvEXT) - HIDDEN(gl_dispatch_stub_593) - GL_STUB(gl_dispatch_stub_594, _gloffset_CullParameterfvEXT) - HIDDEN(gl_dispatch_stub_594) + GL_STUB(gl_dispatch_stub_596, _gloffset_CullParameterdvEXT) + HIDDEN(gl_dispatch_stub_596) + GL_STUB(gl_dispatch_stub_597, _gloffset_CullParameterfvEXT) + HIDDEN(gl_dispatch_stub_597) GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) @@ -826,8 +829,8 @@ gl_dispatch_functions_start: GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(gl_dispatch_stub_619, _gloffset_PixelTexGenSGIX) - HIDDEN(gl_dispatch_stub_619) + GL_STUB(gl_dispatch_stub_622, _gloffset_PixelTexGenSGIX) + HIDDEN(gl_dispatch_stub_622) GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) @@ -869,24 +872,24 @@ gl_dispatch_functions_start: GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) - GL_STUB(gl_dispatch_stub_661, _gloffset_MultiModeDrawArraysIBM) - HIDDEN(gl_dispatch_stub_661) - GL_STUB(gl_dispatch_stub_662, _gloffset_MultiModeDrawElementsIBM) - HIDDEN(gl_dispatch_stub_662) - GL_STUB(gl_dispatch_stub_663, _gloffset_DeleteFencesNV) - HIDDEN(gl_dispatch_stub_663) - GL_STUB(gl_dispatch_stub_664, _gloffset_FinishFenceNV) + GL_STUB(gl_dispatch_stub_664, _gloffset_MultiModeDrawArraysIBM) HIDDEN(gl_dispatch_stub_664) - GL_STUB(gl_dispatch_stub_665, _gloffset_GenFencesNV) + GL_STUB(gl_dispatch_stub_665, _gloffset_MultiModeDrawElementsIBM) HIDDEN(gl_dispatch_stub_665) - GL_STUB(gl_dispatch_stub_666, _gloffset_GetFenceivNV) + GL_STUB(gl_dispatch_stub_666, _gloffset_DeleteFencesNV) HIDDEN(gl_dispatch_stub_666) - GL_STUB(gl_dispatch_stub_667, _gloffset_IsFenceNV) + GL_STUB(gl_dispatch_stub_667, _gloffset_FinishFenceNV) HIDDEN(gl_dispatch_stub_667) - GL_STUB(gl_dispatch_stub_668, _gloffset_SetFenceNV) + GL_STUB(gl_dispatch_stub_668, _gloffset_GenFencesNV) HIDDEN(gl_dispatch_stub_668) - GL_STUB(gl_dispatch_stub_669, _gloffset_TestFenceNV) + GL_STUB(gl_dispatch_stub_669, _gloffset_GetFenceivNV) HIDDEN(gl_dispatch_stub_669) + GL_STUB(gl_dispatch_stub_670, _gloffset_IsFenceNV) + HIDDEN(gl_dispatch_stub_670) + GL_STUB(gl_dispatch_stub_671, _gloffset_SetFenceNV) + HIDDEN(gl_dispatch_stub_671) + GL_STUB(gl_dispatch_stub_672, _gloffset_TestFenceNV) + HIDDEN(gl_dispatch_stub_672) GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) @@ -967,26 +970,26 @@ gl_dispatch_functions_start: GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_750, _gloffset_ActiveStencilFaceEXT) - HIDDEN(gl_dispatch_stub_750) - GL_STUB(gl_dispatch_stub_751, _gloffset_BindVertexArrayAPPLE) - HIDDEN(gl_dispatch_stub_751) - GL_STUB(gl_dispatch_stub_752, _gloffset_DeleteVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_752) - GL_STUB(gl_dispatch_stub_753, _gloffset_GenVertexArraysAPPLE) + GL_STUB(gl_dispatch_stub_753, _gloffset_ActiveStencilFaceEXT) HIDDEN(gl_dispatch_stub_753) - GL_STUB(gl_dispatch_stub_754, _gloffset_IsVertexArrayAPPLE) + GL_STUB(gl_dispatch_stub_754, _gloffset_BindVertexArrayAPPLE) HIDDEN(gl_dispatch_stub_754) + GL_STUB(gl_dispatch_stub_755, _gloffset_DeleteVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_755) + GL_STUB(gl_dispatch_stub_756, _gloffset_GenVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_756) + GL_STUB(gl_dispatch_stub_757, _gloffset_IsVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_757) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_761, _gloffset_DepthBoundsEXT) - HIDDEN(gl_dispatch_stub_761) - GL_STUB(gl_dispatch_stub_762, _gloffset_BlendEquationSeparateEXT) - HIDDEN(gl_dispatch_stub_762) + GL_STUB(gl_dispatch_stub_764, _gloffset_DepthBoundsEXT) + HIDDEN(gl_dispatch_stub_764) + GL_STUB(gl_dispatch_stub_765, _gloffset_BlendEquationSeparateEXT) + HIDDEN(gl_dispatch_stub_765) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -1004,28 +1007,28 @@ gl_dispatch_functions_start: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_780, _gloffset_BlitFramebufferEXT) - HIDDEN(gl_dispatch_stub_780) - GL_STUB(gl_dispatch_stub_781, _gloffset_BufferParameteriAPPLE) - HIDDEN(gl_dispatch_stub_781) - GL_STUB(gl_dispatch_stub_782, _gloffset_FlushMappedBufferRangeAPPLE) - HIDDEN(gl_dispatch_stub_782) + GL_STUB(gl_dispatch_stub_783, _gloffset_BlitFramebufferEXT) + HIDDEN(gl_dispatch_stub_783) + GL_STUB(gl_dispatch_stub_784, _gloffset_BufferParameteriAPPLE) + HIDDEN(gl_dispatch_stub_784) + GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE) + HIDDEN(gl_dispatch_stub_785) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_785, _gloffset_GetTexParameterPointervAPPLE) - HIDDEN(gl_dispatch_stub_785) - GL_STUB(gl_dispatch_stub_786, _gloffset_TextureRangeAPPLE) - HIDDEN(gl_dispatch_stub_786) - GL_STUB(gl_dispatch_stub_787, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_787) - GL_STUB(gl_dispatch_stub_788, _gloffset_ProgramEnvParameters4fvEXT) + GL_STUB(gl_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE) HIDDEN(gl_dispatch_stub_788) - GL_STUB(gl_dispatch_stub_789, _gloffset_ProgramLocalParameters4fvEXT) + GL_STUB(gl_dispatch_stub_789, _gloffset_TextureRangeAPPLE) HIDDEN(gl_dispatch_stub_789) - GL_STUB(gl_dispatch_stub_790, _gloffset_GetQueryObjecti64vEXT) + GL_STUB(gl_dispatch_stub_790, _gloffset_StencilFuncSeparateATI) HIDDEN(gl_dispatch_stub_790) - GL_STUB(gl_dispatch_stub_791, _gloffset_GetQueryObjectui64vEXT) + GL_STUB(gl_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT) HIDDEN(gl_dispatch_stub_791) + GL_STUB(gl_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_792) + GL_STUB(gl_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_793) + GL_STUB(gl_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_794) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/sparc/sparc.c b/src/mesa/sparc/sparc.c index d2286a2c83..cea0c7cecf 100644 --- a/src/mesa/sparc/sparc.c +++ b/src/mesa/sparc/sparc.c @@ -78,13 +78,15 @@ extern GLvector4f *_mesa_sparc_cliptest_points4(GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask); + GLubyte *andMask, + GLboolean viewport_z_clip); extern GLvector4f *_mesa_sparc_cliptest_points4_np(GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask); + GLubyte *andMask, + GLboolean viewport_z_clip); #define NORM_ARGS const GLmatrix *mat, \ GLfloat scale, \ diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 26e23f02d5..1a428fb1a2 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -497,6 +497,33 @@ depth_test_span32( GLcontext *ctx, GLuint n, return passed; } +/* Apply ARB_depth_clamp to span of fragments. */ +void +_swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ) +{ + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct gl_renderbuffer *rb = fb->_DepthBuffer; + const GLuint count = span->end; + GLuint *zValues = span->array->z; + GLuint near, far; + int i; + + if (rb->DataType == GL_UNSIGNED_SHORT) { + near = FLOAT_TO_UINT(ctx->Viewport.Near); + far = FLOAT_TO_UINT(ctx->Viewport.Far); + } else { + assert(rb->DataType == GL_UNSIGNED_INT); + CLAMPED_FLOAT_TO_USHORT(near, ctx->Viewport.Near); + CLAMPED_FLOAT_TO_USHORT(far, ctx->Viewport.Far); + } + for (i = 0; i < count; i++) { + if (zValues[i] < near) + zValues[i] = near; + if (zValues[i] > far) + zValues[i] = far; + } +} + /* diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h index 3688625683..7eae366742 100644 --- a/src/mesa/swrast/s_depth.h +++ b/src/mesa/swrast/s_depth.h @@ -33,6 +33,8 @@ extern GLuint _swrast_depth_test_span( GLcontext *ctx, SWspan *span); +extern void +_swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ); extern GLboolean _swrast_depth_bounds_test( GLcontext *ctx, SWspan *span ); diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 0e2793b474..a45eac438e 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -880,6 +880,9 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span) stipple_polygon_span(ctx, span); } + if (ctx->Transform.DepthClamp) + _swrast_depth_clamp_span(ctx, span); + /* Stencil and Z testing */ if (ctx->Stencil._Enabled || ctx->Depth.Test) { if (!(span->arrayMask & SPAN_Z)) diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index c19eb3df3c..6137c2d2fe 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -548,4 +548,8 @@ typedef struct #define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */ +extern void +tnl_clip_prepare(GLcontext *ctx); + + #endif diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index c64c2c2077..04fa106300 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -316,22 +316,27 @@ static void bind_indices( GLcontext *ctx, ptr = ADD_POINTERS(ib->obj->Pointer, ib->ptr); - if (ib->type == GL_UNSIGNED_INT) { + if (ib->type == GL_UNSIGNED_INT && VB->Primitive[0].basevertex == 0) { VB->Elts = (GLuint *) ptr; } else { GLuint *elts = (GLuint *)get_space(ctx, ib->count * sizeof(GLuint)); VB->Elts = elts; - if (ib->type == GL_UNSIGNED_SHORT) { + if (ib->type == GL_UNSIGNED_INT) { + const GLuint *in = (GLuint *)ptr; + for (i = 0; i < ib->count; i++) + *elts++ = (GLuint)(*in++) + VB->Primitive[0].basevertex; + } + else if (ib->type == GL_UNSIGNED_SHORT) { const GLushort *in = (GLushort *)ptr; for (i = 0; i < ib->count; i++) - *elts++ = (GLuint)(*in++); + *elts++ = (GLuint)(*in++) + VB->Primitive[0].basevertex; } else { const GLubyte *in = (GLubyte *)ptr; for (i = 0; i < ib->count; i++) - *elts++ = (GLuint)(*in++); + *elts++ = (GLuint)(*in++) + VB->Primitive[0].basevertex; } } } @@ -390,10 +395,14 @@ void _tnl_draw_prims( GLcontext *ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); const GLuint TEST_SPLIT = 0; const GLint max = TEST_SPLIT ? 8 : tnl->vb.Size - MAX_CLIPPED_VERTICES; + GLuint max_basevertex = prim->basevertex; + GLuint i; + + for (i = 1; i < nr_prims; i++) + max_basevertex = MAX2(max_basevertex, prim[i].basevertex); if (0) { - GLuint i; _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); for (i = 0; i < nr_prims; i++) _mesa_printf("prim %d: %s start %d count %d\n", i, @@ -410,7 +419,7 @@ void _tnl_draw_prims( GLcontext *ctx, _tnl_vbo_draw_prims ); return; } - else if (max_index > max) { + else if (max_index + max_basevertex > max) { /* The software TNL pipeline has a fixed amount of storage for * vertices and it is necessary to split incoming drawing commands * if they exceed that limit. @@ -424,7 +433,7 @@ void _tnl_draw_prims( GLcontext *ctx, * recursively call back into this function. */ vbo_split_prims( ctx, arrays, prim, nr_prims, ib, - 0, max_index, + 0, max_index + prim->basevertex, _tnl_vbo_draw_prims, &limits ); } @@ -435,17 +444,34 @@ void _tnl_draw_prims( GLcontext *ctx, struct gl_buffer_object *bo[VERT_ATTRIB_MAX + 1]; GLuint nr_bo = 0; - /* Binding inputs may imply mapping some vertex buffer objects. - * They will need to be unmapped below. - */ - bind_inputs(ctx, arrays, max_index+1, bo, &nr_bo); - bind_indices(ctx, ib, bo, &nr_bo); - bind_prims(ctx, prim, nr_prims ); + for (i = 0; i < nr_prims;) { + GLuint this_nr_prims; + + /* Our SW TNL pipeline doesn't handle basevertex yet, so bind_indices + * will rebase the elements to the basevertex, and we'll only + * emit strings of prims with the same basevertex in one draw call. + */ + for (this_nr_prims = 1; i + this_nr_prims < nr_prims; + this_nr_prims++) { + if (prim[i].basevertex != prim[i + this_nr_prims].basevertex) + break; + } + + /* Binding inputs may imply mapping some vertex buffer objects. + * They will need to be unmapped below. + */ + bind_prims(ctx, &prim[i], this_nr_prims); + bind_inputs(ctx, arrays, max_index + prim[i].basevertex + 1, + bo, &nr_bo); + bind_indices(ctx, ib, bo, &nr_bo); - TNL_CONTEXT(ctx)->Driver.RunPipeline(ctx); + TNL_CONTEXT(ctx)->Driver.RunPipeline(ctx); - unmap_vbos(ctx, bo, nr_bo); - free_space(ctx); + unmap_vbos(ctx, bo, nr_bo); + free_space(ctx); + + i += this_nr_prims; + } } } diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c index f1fdddf0f5..99b6787455 100644 --- a/src/mesa/tnl/t_rasterpos.c +++ b/src/mesa/tnl/t_rasterpos.c @@ -46,11 +46,10 @@ * \return zero if outside view volume, or one if inside. */ static GLuint -viewclip_point( const GLfloat v[] ) +viewclip_point_xy( const GLfloat v[] ) { if ( v[0] > v[3] || v[0] < -v[3] - || v[1] > v[3] || v[1] < -v[3] - || v[2] > v[3] || v[2] < -v[3] ) { + || v[1] > v[3] || v[1] < -v[3] ) { return 0; } else { @@ -408,18 +407,18 @@ _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4]) /* apply projection matrix: clip = Proj * eye */ TRANSFORM_POINT( clip, ctx->ProjectionMatrixStack.Top->m, eye ); - /* clip to view volume */ - if (ctx->Transform.RasterPositionUnclipped) { - /* GL_IBM_rasterpos_clip: only clip against Z */ + /* clip to view volume. */ + if (!ctx->Transform.DepthClamp) { if (viewclip_point_z(clip) == 0) { ctx->Current.RasterPosValid = GL_FALSE; return; } } - else if (viewclip_point(clip) == 0) { - /* Normal OpenGL behaviour */ - ctx->Current.RasterPosValid = GL_FALSE; - return; + if (!ctx->Transform.RasterPositionUnclipped) { + if (viewclip_point_xy(clip) == 0) { + ctx->Current.RasterPosValid = GL_FALSE; + return; + } } /* clip to user clipping planes */ @@ -443,6 +442,12 @@ _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4]) / ctx->DrawBuffer->_DepthMaxF; ctx->Current.RasterPos[3] = clip[3]; + if (ctx->Transform.DepthClamp) { + ctx->Current.RasterPos[3] = CLAMP(ctx->Current.RasterPos[3], + ctx->Viewport.Near, + ctx->Viewport.Far); + } + /* compute raster distance */ if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index dc954bcba1..c10a27614f 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -131,13 +131,16 @@ do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store) store->ormask = 0; store->andmask = CLIP_FRUSTUM_BITS; + tnl_clip_prepare(ctx); + if (tnl->NeedNdcCoords) { VB->NdcPtr = _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr, &store->ndcCoords, store->clipmask, &store->ormask, - &store->andmask ); + &store->andmask, + !ctx->Transform.DepthClamp ); } else { VB->NdcPtr = NULL; @@ -145,7 +148,8 @@ do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store) NULL, store->clipmask, &store->ormask, - &store->andmask ); + &store->andmask, + !ctx->Transform.DepthClamp ); } if (store->andmask) { diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c index 30aa7c4086..4734754ea4 100644 --- a/src/mesa/tnl/t_vb_vertex.c +++ b/src/mesa/tnl/t_vb_vertex.c @@ -118,6 +118,22 @@ static void (*(usercliptab[5]))( GLcontext *, }; +void +tnl_clip_prepare(GLcontext *ctx) +{ + /* Neither the x86 nor sparc asm cliptest functions have been updated + * for ARB_depth_clamp, so force the C paths. + */ + if (ctx->Transform.DepthClamp) { + static GLboolean c_funcs_installed = GL_FALSE; + if (!c_funcs_installed) { + init_c_cliptest(); + c_funcs_installed = GL_TRUE; + } + } +} + + static GLboolean run_vertex_stage( GLcontext *ctx, struct tnl_pipeline_stage *stage ) @@ -129,6 +145,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx, if (ctx->VertexProgram._Current) return GL_TRUE; + tnl_clip_prepare(ctx); + if (ctx->_NeedEyeCoords) { /* Separate modelview transformation: * Use combined ModelProject to avoid some depth artifacts @@ -173,7 +191,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx, &store->proj, store->clipmask, &store->ormask, - &store->andmask ); + &store->andmask, + !ctx->Transform.DepthClamp ); } else { VB->NdcPtr = NULL; @@ -181,7 +200,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx, NULL, store->clipmask, &store->ormask, - &store->andmask ); + &store->andmask, + !ctx->Transform.DepthClamp ); } if (store->andmask) diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 5986e93576..b24ecfd7cd 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -44,6 +44,7 @@ struct _mesa_prim { GLuint start; GLuint count; + GLint basevertex; }; /* Would like to call this a "vbo_index_buffer", but this would be diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 12911f5750..b9550d6106 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -181,7 +181,7 @@ unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array) */ static void check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType, - const void *elements) + const void *elements, GLint basevertex) { struct gl_array_object *arrayObj = ctx->Array.ArrayObj; const void *elemMap; @@ -518,6 +518,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) prim[0].start = start; prim[0].count = count; prim[0].indexed = 0; + prim[0].basevertex = 0; vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL, GL_TRUE, start, start + count - 1 ); @@ -592,7 +593,8 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode, GLboolean index_bounds_valid, GLuint start, GLuint end, GLsizei count, GLenum type, - const GLvoid *indices) + const GLvoid *indices, + GLint basevertex) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -626,6 +628,7 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode, prim[0].start = 0; prim[0].count = count; prim[0].indexed = 1; + prim[0].basevertex = basevertex; /* Need to give special consideration to rendering a range of * indices starting somewhere above zero. Typically the @@ -663,23 +666,25 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode, } static void GLAPIENTRY -vbo_exec_DrawRangeElements(GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, const GLvoid *indices) +vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices, + GLint basevertex) { GET_CURRENT_CONTEXT(ctx); if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, - type, indices )) + type, indices, basevertex )) return; if (end >= ctx->Array.ArrayObj->_MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ - _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " - "type 0x%x, indices=%p)\n" + _mesa_warning(ctx, "glDraw[Range]Elements{,BaseVertex}(start %u, end %u, " + "count %d, type 0x%x, indices=%p, base=%d)\n" "\tindex=%u is out of bounds (max=%u) " "Element Buffer %u (size %d)", - start, end, count, type, indices, end, + start, end, count, type, indices, end, basevertex, ctx->Array.ArrayObj->_MaxElement - 1, ctx->Array.ElementArrayBufferObj->Name, ctx->Array.ElementArrayBufferObj->Size); @@ -692,10 +697,12 @@ vbo_exec_DrawRangeElements(GLenum mode, return; } else if (0) { - _mesa_printf("glDraw[Range]Elements" - "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n", + _mesa_printf("glDraw[Range]Elements{,BaseVertex}" + "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, " + "base %d\n", start, end, type, count, - ctx->Array.ElementArrayBufferObj->Name); + ctx->Array.ElementArrayBufferObj->Name, + basevertex); } #if 0 @@ -705,7 +712,17 @@ vbo_exec_DrawRangeElements(GLenum mode, #endif vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end, - count, type, indices); + count, type, indices, basevertex); +} + +static void GLAPIENTRY +vbo_exec_DrawRangeElements(GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices) +{ + vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type, + indices, 0); } @@ -715,18 +732,33 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, { GET_CURRENT_CONTEXT(ctx); - if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 )) + return; + + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices, 0); +} + +static void GLAPIENTRY +vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, + basevertex )) return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices); + count, type, indices, basevertex); } /* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */ static void vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, const GLsizei *count, GLenum type, - const GLvoid **indices, GLsizei primcount) + const GLvoid **indices, GLsizei primcount, + const GLint *basevertex) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -820,6 +852,10 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, prim[i].start = ((uintptr_t)indices[i] - min_index_ptr) / index_type_size; prim[i].count = count[i]; prim[i].indexed = 1; + if (basevertex != NULL) + prim[i].basevertex = basevertex[i]; + else + prim[i].basevertex = 0; } vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib, @@ -840,6 +876,10 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, prim[0].start = 0; prim[0].count = count[i]; prim[0].indexed = 1; + if (basevertex != NULL) + prim[0].basevertex = basevertex[i]; + else + prim[0].basevertex = 0; } vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib, @@ -860,13 +900,36 @@ vbo_exec_MultiDrawElements(GLenum mode, ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); for (i = 0; i < primcount; i++) { - if (!_mesa_validate_DrawElements( ctx, mode, count[i], type, indices[i] )) + if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i], + 0)) return; } - vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount); + vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount, + NULL); } +static void GLAPIENTRY +vbo_exec_MultiDrawElementsBaseVertex(GLenum mode, + const GLsizei *count, GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLsizei *basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + for (i = 0; i < primcount; i++) { + if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i], + basevertex[i])) + return; + } + + vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount, + basevertex); +} /*********************************************************************** @@ -881,11 +944,17 @@ vbo_exec_array_init( struct vbo_exec_context *exec ) exec->vtxfmt.DrawElements = vbo_exec_DrawElements; exec->vtxfmt.DrawRangeElements = vbo_exec_DrawRangeElements; exec->vtxfmt.MultiDrawElementsEXT = vbo_exec_MultiDrawElements; + exec->vtxfmt.DrawElementsBaseVertex = vbo_exec_DrawElementsBaseVertex; + exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex; + exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex; #else exec->vtxfmt.DrawArrays = _mesa_noop_DrawArrays; exec->vtxfmt.DrawElements = _mesa_noop_DrawElements; exec->vtxfmt.DrawRangeElements = _mesa_noop_DrawRangeElements; exec->vtxfmt.MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; + exec->vtxfmt.DrawElementsBaseVertex = _mesa_noop_DrawElementsBaseVertex; + exec->vtxfmt.DrawRangeElementsBaseVertex = _mesa_noop_DrawRangeElementsBaseVertex; + exec->vtxfmt.MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex; #endif } @@ -913,6 +982,13 @@ _mesa_DrawElements(GLenum mode, GLsizei count, GLenum type, vbo_exec_DrawElements(mode, count, type, indices); } +void GLAPIENTRY +_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + vbo_exec_DrawElementsBaseVertex(mode, count, type, indices, basevertex); +} + /* This API entrypoint is not ordinarily used */ void GLAPIENTRY @@ -922,6 +998,15 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, vbo_exec_DrawRangeElements(mode, start, end, count, type, indices); } +void GLAPIENTRY +_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type, + indices, basevertex); +} + /* GL_EXT_multi_draw_arrays */ void GLAPIENTRY _mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, @@ -929,3 +1014,13 @@ _mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, { vbo_exec_MultiDrawElements(mode, count, type, indices, primcount); } + +void GLAPIENTRY +_mesa_MultiDrawElementsBaseVertex(GLenum mode, + const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount, + const GLint *basevertex) +{ + vbo_exec_MultiDrawElementsBaseVertex(mode, count, type, indices, + primcount, basevertex); +} diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index 3bf7ef580f..799a25fc1c 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -126,7 +126,20 @@ void vbo_rebase_prims( GLcontext *ctx, if (0) _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); - if (ib) { + + if (ib && ctx->Extensions.ARB_draw_elements_base_vertex) { + /* If we can just tell the hardware or the TNL to interpret our + * indices with a different base, do so. + */ + tmp_prims = (struct _mesa_prim *)_mesa_malloc(sizeof(*prim) * nr_prims); + + for (i = 0; i < nr_prims; i++) { + tmp_prims[i] = prim[i]; + tmp_prims[i].basevertex -= min_index; + } + + prim = tmp_prims; + } else if (ib) { /* Unfortunately need to adjust each index individually. */ GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer; diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 1771510d84..41cd21d04b 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -826,6 +826,33 @@ static void GLAPIENTRY _save_DrawRangeElements(GLenum mode, _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" ); } +static void GLAPIENTRY _save_DrawElementsBaseVertex(GLenum mode, + GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + (void) mode; (void) count; (void) type; (void) indices; (void)basevertex; + + _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawElements" ); +} + +static void GLAPIENTRY _save_DrawRangeElementsBaseVertex(GLenum mode, + GLuint start, + GLuint end, + GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + (void) mode; (void) start; (void) end; (void) count; (void) type; + (void) indices; (void)basevertex; + + _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" ); +} + static void GLAPIENTRY _save_DrawArrays(GLenum mode, GLint start, GLsizei count) { GET_CURRENT_CONTEXT(ctx); @@ -907,7 +934,7 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum GET_CURRENT_CONTEXT(ctx); GLint i; - if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 )) return; _ae_map_vbos( ctx ); @@ -948,7 +975,7 @@ static void GLAPIENTRY _save_OBE_DrawRangeElements(GLenum mode, GET_CURRENT_CONTEXT(ctx); if (_mesa_validate_DrawRangeElements( ctx, mode, start, end, - count, type, indices )) + count, type, indices, 0 )) _save_OBE_DrawElements( mode, count, type, indices ); } @@ -1039,9 +1066,11 @@ static void _save_vtxfmt_init( GLcontext *ctx ) vfmt->DrawArrays = _save_DrawArrays; vfmt->DrawElements = _save_DrawElements; vfmt->DrawRangeElements = _save_DrawRangeElements; + vfmt->DrawElementsBaseVertex = _save_DrawElementsBaseVertex; + vfmt->DrawRangeElementsBaseVertex = _save_DrawRangeElementsBaseVertex; /* Loops back into vfmt->DrawElements */ vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; - + vfmt->MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex; } @@ -1233,6 +1262,7 @@ void vbo_save_api_init( struct vbo_save_context *save ) ctx->ListState.ListVtxfmt.DrawRangeElements = _save_OBE_DrawRangeElements; /* loops back into _save_OBE_DrawElements */ ctx->ListState.ListVtxfmt.MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; + ctx->ListState.ListVtxfmt.MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex; _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); } diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/vbo/vbo_split.c index 58e879628d..c445acca7d 100644 --- a/src/mesa/vbo/vbo_split.c +++ b/src/mesa/vbo/vbo_split.c @@ -50,6 +50,7 @@ #include "main/glheader.h" #include "main/imports.h" #include "main/mtypes.h" +#include "main/macros.h" #include "vbo_split.h" #include "vbo.h" @@ -107,7 +108,12 @@ void vbo_split_prims( GLcontext *ctx, vbo_draw_func draw, const struct split_limits *limits ) { - + GLuint max_basevertex = prim->basevertex; + GLuint i; + + for (i = 1; i < nr_prims; i++) + max_basevertex = MAX2(max_basevertex, prim[i].basevertex); + if (ib) { if (limits->max_indices == 0) { /* Could traverse the indices, re-emitting vertices in turn. diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 8ec180d550..c45190b9dd 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -589,28 +589,40 @@ void vbo_split_copy( GLcontext *ctx, const struct split_limits *limits ) { struct copy_context copy; - GLuint i; + GLuint i, this_nr_prims; + + for (i = 0; i < nr_prims;) { + /* Our SW TNL pipeline doesn't handle basevertex yet, so bind_indices + * will rebase the elements to the basevertex, and we'll only + * emit strings of prims with the same basevertex in one draw call. + */ + for (this_nr_prims = 1; i + this_nr_prims < nr_prims; + this_nr_prims++) { + if (prim[i].basevertex != prim[i + this_nr_prims].basevertex) + break; + } - memset(©, 0, sizeof(copy)); + memset(©, 0, sizeof(copy)); - /* Require indexed primitives: - */ - assert(ib); - - copy.ctx = ctx; - copy.array = arrays; - copy.prim = prim; - copy.nr_prims = nr_prims; - copy.ib = ib; - copy.draw = draw; - copy.limits = limits; + /* Require indexed primitives: + */ + assert(ib); - /* Clear the vertex cache: - */ - for (i = 0; i < ELT_TABLE_SIZE; i++) - copy.vert_cache[i].in = ~0; + copy.ctx = ctx; + copy.array = arrays; + copy.prim = &prim[i]; + copy.nr_prims = this_nr_prims; + copy.ib = ib; + copy.draw = draw; + copy.limits = limits; - replay_init(©); - replay_elts(©); - replay_finish(©); + /* Clear the vertex cache: + */ + for (i = 0; i < ELT_TABLE_SIZE; i++) + copy.vert_cache[i].in = ~0; + + replay_init(©); + replay_elts(©); + replay_finish(©); + } } diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index db917f3982..907deb4d2f 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -21601,21 +21601,25 @@ GL_PREFIX(WaitSync): .size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync) .p2align 4,,15 - .globl GL_PREFIX(PolygonOffsetEXT) - .type GL_PREFIX(PolygonOffsetEXT), @function -GL_PREFIX(PolygonOffsetEXT): + .globl GL_PREFIX(DrawElementsBaseVertex) + .type GL_PREFIX(DrawElementsBaseVertex), @function +GL_PREFIX(DrawElementsBaseVertex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 4592(%rax), %r11 jmp *%r11 #else @@ -21625,23 +21629,26 @@ GL_PREFIX(PolygonOffsetEXT): movq 4592(%rax), %r11 jmp *%r11 1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 4592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) + .size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_575) - .type GL_PREFIX(_dispatch_stub_575), @function - HIDDEN(GL_PREFIX(_dispatch_stub_575)) -GL_PREFIX(_dispatch_stub_575): + .globl GL_PREFIX(DrawRangeElementsBaseVertex) + .type GL_PREFIX(DrawRangeElementsBaseVertex), @function +GL_PREFIX(DrawRangeElementsBaseVertex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4600(%rax), %r11 @@ -21649,9 +21656,17 @@ GL_PREFIX(_dispatch_stub_575): #elif defined(PTHREADS) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 4600(%rax), %r11 @@ -21665,21 +21680,28 @@ GL_PREFIX(_dispatch_stub_575): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 4600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_575), .-GL_PREFIX(_dispatch_stub_575) + .size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_576) - .type GL_PREFIX(_dispatch_stub_576), @function - HIDDEN(GL_PREFIX(_dispatch_stub_576)) -GL_PREFIX(_dispatch_stub_576): + .globl GL_PREFIX(MultiDrawElementsBaseVertex) + .type GL_PREFIX(MultiDrawElementsBaseVertex), @function +GL_PREFIX(MultiDrawElementsBaseVertex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4608(%rax), %r11 @@ -21687,9 +21709,17 @@ GL_PREFIX(_dispatch_stub_576): #elif defined(PTHREADS) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 4608(%rax), %r11 @@ -21703,32 +21733,39 @@ GL_PREFIX(_dispatch_stub_576): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 4608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_576), .-GL_PREFIX(_dispatch_stub_576) + .size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_577) - .type GL_PREFIX(_dispatch_stub_577), @function - HIDDEN(GL_PREFIX(_dispatch_stub_577)) -GL_PREFIX(_dispatch_stub_577): + .globl GL_PREFIX(PolygonOffsetEXT) + .type GL_PREFIX(PolygonOffsetEXT), @function +GL_PREFIX(PolygonOffsetEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 addq $24, %rsp movq 4616(%rax), %r11 jmp *%r11 @@ -21740,16 +21777,16 @@ GL_PREFIX(_dispatch_stub_577): jmp *%r11 1: subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 addq $24, %rsp movq 4616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_577), .-GL_PREFIX(_dispatch_stub_577) + .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_578) @@ -21837,13 +21874,13 @@ GL_PREFIX(_dispatch_stub_580): movq 4640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 4640(%rax), %r11 jmp *%r11 #else @@ -21853,13 +21890,13 @@ GL_PREFIX(_dispatch_stub_580): movq 4640(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 4640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -21914,7 +21951,11 @@ GL_PREFIX(_dispatch_stub_582): jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 4656(%rax), %r11 jmp *%r11 @@ -21926,7 +21967,11 @@ GL_PREFIX(_dispatch_stub_582): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 4656(%rax), %r11 jmp *%r11 @@ -21934,12 +21979,118 @@ GL_PREFIX(_dispatch_stub_582): .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582) .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_583) + .type GL_PREFIX(_dispatch_stub_583), @function + HIDDEN(GL_PREFIX(_dispatch_stub_583)) +GL_PREFIX(_dispatch_stub_583): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_583), .-GL_PREFIX(_dispatch_stub_583) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_584) + .type GL_PREFIX(_dispatch_stub_584), @function + HIDDEN(GL_PREFIX(_dispatch_stub_584)) +GL_PREFIX(_dispatch_stub_584): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_584), .-GL_PREFIX(_dispatch_stub_584) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_585) + .type GL_PREFIX(_dispatch_stub_585), @function + HIDDEN(GL_PREFIX(_dispatch_stub_585)) +GL_PREFIX(_dispatch_stub_585): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_585), .-GL_PREFIX(_dispatch_stub_585) + + .p2align 4,,15 .globl GL_PREFIX(ColorPointerEXT) .type GL_PREFIX(ColorPointerEXT), @function GL_PREFIX(ColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4664(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21953,13 +22104,13 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4664(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4664(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21973,7 +22124,7 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4664(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) @@ -21984,7 +22135,7 @@ GL_PREFIX(ColorPointerEXT): GL_PREFIX(EdgeFlagPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4672(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21994,13 +22145,13 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4672(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4672(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22010,7 +22161,7 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4672(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) @@ -22021,7 +22172,7 @@ GL_PREFIX(EdgeFlagPointerEXT): GL_PREFIX(IndexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4680(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22035,13 +22186,13 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4680(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4680(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22055,7 +22206,7 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4680(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) @@ -22066,7 +22217,7 @@ GL_PREFIX(IndexPointerEXT): GL_PREFIX(NormalPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4688(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22080,13 +22231,13 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4688(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4688(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22100,7 +22251,7 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4688(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) @@ -22111,7 +22262,7 @@ GL_PREFIX(NormalPointerEXT): GL_PREFIX(TexCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4696(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22125,13 +22276,13 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4696(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4696(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22145,7 +22296,7 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4696(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) @@ -22156,7 +22307,7 @@ GL_PREFIX(TexCoordPointerEXT): GL_PREFIX(VertexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4704(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22170,13 +22321,13 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4704(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4704(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22190,7 +22341,7 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4704(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) @@ -22201,7 +22352,7 @@ GL_PREFIX(VertexPointerEXT): GL_PREFIX(PointParameterfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4712(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22211,13 +22362,13 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4712(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4712(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22227,7 +22378,7 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4712(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT) @@ -22238,7 +22389,7 @@ GL_PREFIX(PointParameterfEXT): GL_PREFIX(PointParameterfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4720(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22248,13 +22399,13 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 4720(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4720(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22264,7 +22415,7 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 4720(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT) @@ -22275,7 +22426,7 @@ GL_PREFIX(PointParameterfvEXT): GL_PREFIX(LockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4728(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22285,13 +22436,13 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 4728(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4728(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22301,7 +22452,7 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 4728(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) @@ -22312,37 +22463,37 @@ GL_PREFIX(LockArraysEXT): GL_PREFIX(UnlockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4736(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4736(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4736(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4736(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_593) - .type GL_PREFIX(_dispatch_stub_593), @function - HIDDEN(GL_PREFIX(_dispatch_stub_593)) -GL_PREFIX(_dispatch_stub_593): + .globl GL_PREFIX(_dispatch_stub_596) + .type GL_PREFIX(_dispatch_stub_596), @function + HIDDEN(GL_PREFIX(_dispatch_stub_596)) +GL_PREFIX(_dispatch_stub_596): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4744(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22352,13 +22503,13 @@ GL_PREFIX(_dispatch_stub_593): popq %rbp popq %rsi popq %rdi - movq 4744(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4744(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22368,19 +22519,19 @@ GL_PREFIX(_dispatch_stub_593): popq %rbp popq %rsi popq %rdi - movq 4744(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_593), .-GL_PREFIX(_dispatch_stub_593) + .size GL_PREFIX(_dispatch_stub_596), .-GL_PREFIX(_dispatch_stub_596) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_594) - .type GL_PREFIX(_dispatch_stub_594), @function - HIDDEN(GL_PREFIX(_dispatch_stub_594)) -GL_PREFIX(_dispatch_stub_594): + .globl GL_PREFIX(_dispatch_stub_597) + .type GL_PREFIX(_dispatch_stub_597), @function + HIDDEN(GL_PREFIX(_dispatch_stub_597)) +GL_PREFIX(_dispatch_stub_597): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4752(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22390,13 +22541,13 @@ GL_PREFIX(_dispatch_stub_594): popq %rbp popq %rsi popq %rdi - movq 4752(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4752(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22406,10 +22557,10 @@ GL_PREFIX(_dispatch_stub_594): popq %rbp popq %rsi popq %rdi - movq 4752(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_594), .-GL_PREFIX(_dispatch_stub_594) + .size GL_PREFIX(_dispatch_stub_597), .-GL_PREFIX(_dispatch_stub_597) .p2align 4,,15 .globl GL_PREFIX(SecondaryColor3bEXT) @@ -22417,7 +22568,7 @@ GL_PREFIX(_dispatch_stub_594): GL_PREFIX(SecondaryColor3bEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4760(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22427,13 +22578,13 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 4760(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4760(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22443,7 +22594,7 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 4760(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT) @@ -22454,25 +22605,25 @@ GL_PREFIX(SecondaryColor3bEXT): GL_PREFIX(SecondaryColor3bvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4768(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4768(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4768(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4768(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT) @@ -22483,7 +22634,7 @@ GL_PREFIX(SecondaryColor3bvEXT): GL_PREFIX(SecondaryColor3dEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4776(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22495,13 +22646,13 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4776(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4776(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22513,7 +22664,7 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4776(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT) @@ -22524,25 +22675,25 @@ GL_PREFIX(SecondaryColor3dEXT): GL_PREFIX(SecondaryColor3dvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4784(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4784(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4784(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4784(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT) @@ -22553,7 +22704,7 @@ GL_PREFIX(SecondaryColor3dvEXT): GL_PREFIX(SecondaryColor3fEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4792(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22565,13 +22716,13 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4792(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4792(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22583,7 +22734,7 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4792(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) @@ -22594,25 +22745,25 @@ GL_PREFIX(SecondaryColor3fEXT): GL_PREFIX(SecondaryColor3fvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4800(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4800(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4800(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4800(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) @@ -22623,7 +22774,7 @@ GL_PREFIX(SecondaryColor3fvEXT): GL_PREFIX(SecondaryColor3iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4808(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22633,13 +22784,13 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 4808(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4808(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22649,7 +22800,7 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 4808(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT) @@ -22660,25 +22811,25 @@ GL_PREFIX(SecondaryColor3iEXT): GL_PREFIX(SecondaryColor3ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4816(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4816(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4816(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4816(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT) @@ -22689,7 +22840,7 @@ GL_PREFIX(SecondaryColor3ivEXT): GL_PREFIX(SecondaryColor3sEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4824(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22699,13 +22850,13 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 4824(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4824(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22715,7 +22866,7 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 4824(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT) @@ -22726,25 +22877,25 @@ GL_PREFIX(SecondaryColor3sEXT): GL_PREFIX(SecondaryColor3svEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4832(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4832(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4832(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4832(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT) @@ -22755,7 +22906,7 @@ GL_PREFIX(SecondaryColor3svEXT): GL_PREFIX(SecondaryColor3ubEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4840(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22765,13 +22916,13 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 4840(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4840(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22781,7 +22932,7 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 4840(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT) @@ -22792,25 +22943,25 @@ GL_PREFIX(SecondaryColor3ubEXT): GL_PREFIX(SecondaryColor3ubvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4848(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4848(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4848(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4848(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT) @@ -22821,7 +22972,7 @@ GL_PREFIX(SecondaryColor3ubvEXT): GL_PREFIX(SecondaryColor3uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4856(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22831,13 +22982,13 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 4856(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4856(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22847,7 +22998,7 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 4856(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT) @@ -22858,25 +23009,25 @@ GL_PREFIX(SecondaryColor3uiEXT): GL_PREFIX(SecondaryColor3uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4864(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4864(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4864(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4864(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT) @@ -22887,7 +23038,7 @@ GL_PREFIX(SecondaryColor3uivEXT): GL_PREFIX(SecondaryColor3usEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4872(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22897,13 +23048,13 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 4872(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4872(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22913,7 +23064,7 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 4872(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT) @@ -22924,25 +23075,25 @@ GL_PREFIX(SecondaryColor3usEXT): GL_PREFIX(SecondaryColor3usvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4880(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4880(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4880(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4880(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT) @@ -22953,7 +23104,7 @@ GL_PREFIX(SecondaryColor3usvEXT): GL_PREFIX(SecondaryColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4888(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22967,13 +23118,13 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4888(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4888(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22987,7 +23138,7 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4888(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT) @@ -22998,7 +23149,7 @@ GL_PREFIX(SecondaryColorPointerEXT): GL_PREFIX(MultiDrawArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4896(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23012,13 +23163,13 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 4896(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4896(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23032,7 +23183,7 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 4896(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT) @@ -23043,7 +23194,7 @@ GL_PREFIX(MultiDrawArraysEXT): GL_PREFIX(MultiDrawElementsEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4904(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23057,13 +23208,13 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 4904(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4904(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23077,7 +23228,7 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 4904(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) @@ -23088,7 +23239,7 @@ GL_PREFIX(MultiDrawElementsEXT): GL_PREFIX(FogCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4912(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23098,13 +23249,13 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4912(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4912(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23114,7 +23265,7 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4912(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT) @@ -23125,7 +23276,7 @@ GL_PREFIX(FogCoordPointerEXT): GL_PREFIX(FogCoorddEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4920(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -23133,13 +23284,13 @@ GL_PREFIX(FogCoorddEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 4920(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4920(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -23147,7 +23298,7 @@ GL_PREFIX(FogCoorddEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 4920(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT) @@ -23158,25 +23309,25 @@ GL_PREFIX(FogCoorddEXT): GL_PREFIX(FogCoorddvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4928(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4928(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4928(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4928(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT) @@ -23187,7 +23338,7 @@ GL_PREFIX(FogCoorddvEXT): GL_PREFIX(FogCoordfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4936(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -23195,13 +23346,13 @@ GL_PREFIX(FogCoordfEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 4936(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4936(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -23209,7 +23360,7 @@ GL_PREFIX(FogCoordfEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 4936(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) @@ -23220,58 +23371,58 @@ GL_PREFIX(FogCoordfEXT): GL_PREFIX(FogCoordfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4944(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4944(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4944(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4944(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_619) - .type GL_PREFIX(_dispatch_stub_619), @function - HIDDEN(GL_PREFIX(_dispatch_stub_619)) -GL_PREFIX(_dispatch_stub_619): + .globl GL_PREFIX(_dispatch_stub_622) + .type GL_PREFIX(_dispatch_stub_622), @function + HIDDEN(GL_PREFIX(_dispatch_stub_622)) +GL_PREFIX(_dispatch_stub_622): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4952(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4952(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4952(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4952(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_619), .-GL_PREFIX(_dispatch_stub_619) + .size GL_PREFIX(_dispatch_stub_622), .-GL_PREFIX(_dispatch_stub_622) .p2align 4,,15 .globl GL_PREFIX(BlendFuncSeparateEXT) @@ -23279,7 +23430,7 @@ GL_PREFIX(_dispatch_stub_619): GL_PREFIX(BlendFuncSeparateEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4960(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23293,13 +23444,13 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 4960(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4960(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23313,7 +23464,7 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 4960(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT) @@ -23324,25 +23475,25 @@ GL_PREFIX(BlendFuncSeparateEXT): GL_PREFIX(FlushVertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4968(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4968(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4968(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4968(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV) @@ -23353,7 +23504,7 @@ GL_PREFIX(FlushVertexArrayRangeNV): GL_PREFIX(VertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4976(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23363,13 +23514,13 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 4976(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4976(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23379,7 +23530,7 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 4976(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV) @@ -23390,7 +23541,7 @@ GL_PREFIX(VertexArrayRangeNV): GL_PREFIX(CombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4984(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23408,13 +23559,13 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4984(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4984(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23432,7 +23583,7 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4984(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV) @@ -23443,7 +23594,7 @@ GL_PREFIX(CombinerInputNV): GL_PREFIX(CombinerOutputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4992(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23461,13 +23612,13 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 4992(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4992(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23485,7 +23636,7 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 4992(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV) @@ -23496,7 +23647,7 @@ GL_PREFIX(CombinerOutputNV): GL_PREFIX(CombinerParameterfNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5000(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23506,13 +23657,13 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5000(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5000(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23522,7 +23673,7 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5000(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV) @@ -23533,7 +23684,7 @@ GL_PREFIX(CombinerParameterfNV): GL_PREFIX(CombinerParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5008(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23543,13 +23694,13 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 5008(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5008(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23559,7 +23710,7 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 5008(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV) @@ -23570,7 +23721,7 @@ GL_PREFIX(CombinerParameterfvNV): GL_PREFIX(CombinerParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5016(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23580,13 +23731,13 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5016(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5016(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23596,7 +23747,7 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5016(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV) @@ -23607,7 +23758,7 @@ GL_PREFIX(CombinerParameteriNV): GL_PREFIX(CombinerParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5024(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23617,13 +23768,13 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5024(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5024(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23633,7 +23784,7 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5024(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV) @@ -23644,7 +23795,7 @@ GL_PREFIX(CombinerParameterivNV): GL_PREFIX(FinalCombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5032(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23658,13 +23809,13 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 5032(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5032(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23678,7 +23829,7 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 5032(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV) @@ -23689,7 +23840,7 @@ GL_PREFIX(FinalCombinerInputNV): GL_PREFIX(GetCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5040(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23703,13 +23854,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5040(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5040(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23723,7 +23874,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5040(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV) @@ -23734,7 +23885,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): GL_PREFIX(GetCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5048(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23748,13 +23899,13 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5048(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5048(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23768,7 +23919,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5048(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV) @@ -23779,7 +23930,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): GL_PREFIX(GetCombinerOutputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5056(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23793,13 +23944,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5056(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5056(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23813,7 +23964,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5056(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV) @@ -23824,7 +23975,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): GL_PREFIX(GetCombinerOutputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5064(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23838,13 +23989,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5064(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5064(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23858,7 +24009,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5064(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV) @@ -23869,7 +24020,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): GL_PREFIX(GetFinalCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5072(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23879,13 +24030,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5072(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5072(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23895,7 +24046,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5072(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV) @@ -23906,7 +24057,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): GL_PREFIX(GetFinalCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5080(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23916,13 +24067,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5080(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5080(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23932,7 +24083,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5080(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV) @@ -23943,25 +24094,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): GL_PREFIX(ResizeBuffersMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5088(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5088(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5088(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5088(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA) @@ -23972,7 +24123,7 @@ GL_PREFIX(ResizeBuffersMESA): GL_PREFIX(WindowPos2dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5096(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23982,13 +24133,13 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5096(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5096(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23998,7 +24149,7 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5096(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA) @@ -24009,25 +24160,25 @@ GL_PREFIX(WindowPos2dMESA): GL_PREFIX(WindowPos2dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5104(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5104(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5104(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5104(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA) @@ -24038,7 +24189,7 @@ GL_PREFIX(WindowPos2dvMESA): GL_PREFIX(WindowPos2fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5112(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24048,13 +24199,13 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5112(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5112(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24064,7 +24215,7 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5112(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA) @@ -24075,25 +24226,25 @@ GL_PREFIX(WindowPos2fMESA): GL_PREFIX(WindowPos2fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5120(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5120(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5120(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5120(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA) @@ -24104,7 +24255,7 @@ GL_PREFIX(WindowPos2fvMESA): GL_PREFIX(WindowPos2iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5128(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24114,13 +24265,13 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5128(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5128(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24130,7 +24281,7 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5128(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA) @@ -24141,25 +24292,25 @@ GL_PREFIX(WindowPos2iMESA): GL_PREFIX(WindowPos2ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5136(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5136(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5136(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5136(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA) @@ -24170,7 +24321,7 @@ GL_PREFIX(WindowPos2ivMESA): GL_PREFIX(WindowPos2sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5144(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24180,13 +24331,13 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5144(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5144(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24196,7 +24347,7 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5144(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA) @@ -24207,25 +24358,25 @@ GL_PREFIX(WindowPos2sMESA): GL_PREFIX(WindowPos2svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5152(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5152(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5152(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5152(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA) @@ -24236,7 +24387,7 @@ GL_PREFIX(WindowPos2svMESA): GL_PREFIX(WindowPos3dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5160(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24248,13 +24399,13 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5160(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5160(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24266,7 +24417,7 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5160(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA) @@ -24277,25 +24428,25 @@ GL_PREFIX(WindowPos3dMESA): GL_PREFIX(WindowPos3dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5168(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5168(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5168(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5168(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA) @@ -24306,7 +24457,7 @@ GL_PREFIX(WindowPos3dvMESA): GL_PREFIX(WindowPos3fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5176(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24318,13 +24469,13 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5176(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5176(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24336,7 +24487,7 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5176(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA) @@ -24347,25 +24498,25 @@ GL_PREFIX(WindowPos3fMESA): GL_PREFIX(WindowPos3fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5184(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5184(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5184(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5184(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA) @@ -24376,7 +24527,7 @@ GL_PREFIX(WindowPos3fvMESA): GL_PREFIX(WindowPos3iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5192(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24386,13 +24537,13 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5192(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5192(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24402,7 +24553,7 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5192(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA) @@ -24413,25 +24564,25 @@ GL_PREFIX(WindowPos3iMESA): GL_PREFIX(WindowPos3ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5200(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5200(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5200(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5200(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA) @@ -24442,7 +24593,7 @@ GL_PREFIX(WindowPos3ivMESA): GL_PREFIX(WindowPos3sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5208(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24452,13 +24603,13 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5208(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5208(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24468,7 +24619,7 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5208(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA) @@ -24479,25 +24630,25 @@ GL_PREFIX(WindowPos3sMESA): GL_PREFIX(WindowPos3svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5216(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5216(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5216(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5216(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA) @@ -24508,7 +24659,7 @@ GL_PREFIX(WindowPos3svMESA): GL_PREFIX(WindowPos4dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5224(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -24522,13 +24673,13 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5224(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5224(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -24542,7 +24693,7 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5224(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA) @@ -24553,25 +24704,25 @@ GL_PREFIX(WindowPos4dMESA): GL_PREFIX(WindowPos4dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5232(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5232(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5232(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5232(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA) @@ -24582,7 +24733,7 @@ GL_PREFIX(WindowPos4dvMESA): GL_PREFIX(WindowPos4fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5240(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -24596,13 +24747,13 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5240(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5240(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -24616,7 +24767,7 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5240(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA) @@ -24627,25 +24778,25 @@ GL_PREFIX(WindowPos4fMESA): GL_PREFIX(WindowPos4fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5248(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5248(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5248(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5248(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA) @@ -24656,7 +24807,7 @@ GL_PREFIX(WindowPos4fvMESA): GL_PREFIX(WindowPos4iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5256(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24670,13 +24821,13 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5256(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5256(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24690,7 +24841,7 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5256(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA) @@ -24701,25 +24852,25 @@ GL_PREFIX(WindowPos4iMESA): GL_PREFIX(WindowPos4ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5264(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5264(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5264(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5264(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA) @@ -24730,7 +24881,7 @@ GL_PREFIX(WindowPos4ivMESA): GL_PREFIX(WindowPos4sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5272(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24744,13 +24895,13 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5272(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5272(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24764,7 +24915,7 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5272(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA) @@ -24775,37 +24926,37 @@ GL_PREFIX(WindowPos4sMESA): GL_PREFIX(WindowPos4svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5280(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5280(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5280(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5280(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_661) - .type GL_PREFIX(_dispatch_stub_661), @function - HIDDEN(GL_PREFIX(_dispatch_stub_661)) -GL_PREFIX(_dispatch_stub_661): + .globl GL_PREFIX(_dispatch_stub_664) + .type GL_PREFIX(_dispatch_stub_664), @function + HIDDEN(GL_PREFIX(_dispatch_stub_664)) +GL_PREFIX(_dispatch_stub_664): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5288(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24819,13 +24970,13 @@ GL_PREFIX(_dispatch_stub_661): popq %rdx popq %rsi popq %rdi - movq 5288(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5288(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24839,19 +24990,19 @@ GL_PREFIX(_dispatch_stub_661): popq %rdx popq %rsi popq %rdi - movq 5288(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_661), .-GL_PREFIX(_dispatch_stub_661) + .size GL_PREFIX(_dispatch_stub_664), .-GL_PREFIX(_dispatch_stub_664) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_662) - .type GL_PREFIX(_dispatch_stub_662), @function - HIDDEN(GL_PREFIX(_dispatch_stub_662)) -GL_PREFIX(_dispatch_stub_662): + .globl GL_PREFIX(_dispatch_stub_665) + .type GL_PREFIX(_dispatch_stub_665), @function + HIDDEN(GL_PREFIX(_dispatch_stub_665)) +GL_PREFIX(_dispatch_stub_665): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5296(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24869,13 +25020,13 @@ GL_PREFIX(_dispatch_stub_662): popq %rdx popq %rsi popq %rdi - movq 5296(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5296(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24893,19 +25044,19 @@ GL_PREFIX(_dispatch_stub_662): popq %rdx popq %rsi popq %rdi - movq 5296(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_662), .-GL_PREFIX(_dispatch_stub_662) + .size GL_PREFIX(_dispatch_stub_665), .-GL_PREFIX(_dispatch_stub_665) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_663) - .type GL_PREFIX(_dispatch_stub_663), @function - HIDDEN(GL_PREFIX(_dispatch_stub_663)) -GL_PREFIX(_dispatch_stub_663): + .globl GL_PREFIX(_dispatch_stub_666) + .type GL_PREFIX(_dispatch_stub_666), @function + HIDDEN(GL_PREFIX(_dispatch_stub_666)) +GL_PREFIX(_dispatch_stub_666): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5304(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24915,13 +25066,13 @@ GL_PREFIX(_dispatch_stub_663): popq %rbp popq %rsi popq %rdi - movq 5304(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5304(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24931,49 +25082,49 @@ GL_PREFIX(_dispatch_stub_663): popq %rbp popq %rsi popq %rdi - movq 5304(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_663), .-GL_PREFIX(_dispatch_stub_663) + .size GL_PREFIX(_dispatch_stub_666), .-GL_PREFIX(_dispatch_stub_666) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_664) - .type GL_PREFIX(_dispatch_stub_664), @function - HIDDEN(GL_PREFIX(_dispatch_stub_664)) -GL_PREFIX(_dispatch_stub_664): + .globl GL_PREFIX(_dispatch_stub_667) + .type GL_PREFIX(_dispatch_stub_667), @function + HIDDEN(GL_PREFIX(_dispatch_stub_667)) +GL_PREFIX(_dispatch_stub_667): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5312(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5312(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5312(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5312(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_664), .-GL_PREFIX(_dispatch_stub_664) + .size GL_PREFIX(_dispatch_stub_667), .-GL_PREFIX(_dispatch_stub_667) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_665) - .type GL_PREFIX(_dispatch_stub_665), @function - HIDDEN(GL_PREFIX(_dispatch_stub_665)) -GL_PREFIX(_dispatch_stub_665): + .globl GL_PREFIX(_dispatch_stub_668) + .type GL_PREFIX(_dispatch_stub_668), @function + HIDDEN(GL_PREFIX(_dispatch_stub_668)) +GL_PREFIX(_dispatch_stub_668): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5320(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24983,13 +25134,13 @@ GL_PREFIX(_dispatch_stub_665): popq %rbp popq %rsi popq %rdi - movq 5320(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5320(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24999,19 +25150,19 @@ GL_PREFIX(_dispatch_stub_665): popq %rbp popq %rsi popq %rdi - movq 5320(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_665), .-GL_PREFIX(_dispatch_stub_665) + .size GL_PREFIX(_dispatch_stub_668), .-GL_PREFIX(_dispatch_stub_668) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_666) - .type GL_PREFIX(_dispatch_stub_666), @function - HIDDEN(GL_PREFIX(_dispatch_stub_666)) -GL_PREFIX(_dispatch_stub_666): + .globl GL_PREFIX(_dispatch_stub_669) + .type GL_PREFIX(_dispatch_stub_669), @function + HIDDEN(GL_PREFIX(_dispatch_stub_669)) +GL_PREFIX(_dispatch_stub_669): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5328(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25021,13 +25172,13 @@ GL_PREFIX(_dispatch_stub_666): popq %rdx popq %rsi popq %rdi - movq 5328(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5328(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25037,49 +25188,49 @@ GL_PREFIX(_dispatch_stub_666): popq %rdx popq %rsi popq %rdi - movq 5328(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_666), .-GL_PREFIX(_dispatch_stub_666) + .size GL_PREFIX(_dispatch_stub_669), .-GL_PREFIX(_dispatch_stub_669) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_667) - .type GL_PREFIX(_dispatch_stub_667), @function - HIDDEN(GL_PREFIX(_dispatch_stub_667)) -GL_PREFIX(_dispatch_stub_667): + .globl GL_PREFIX(_dispatch_stub_670) + .type GL_PREFIX(_dispatch_stub_670), @function + HIDDEN(GL_PREFIX(_dispatch_stub_670)) +GL_PREFIX(_dispatch_stub_670): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5336(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5336(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5336(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5336(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_667), .-GL_PREFIX(_dispatch_stub_667) + .size GL_PREFIX(_dispatch_stub_670), .-GL_PREFIX(_dispatch_stub_670) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_668) - .type GL_PREFIX(_dispatch_stub_668), @function - HIDDEN(GL_PREFIX(_dispatch_stub_668)) -GL_PREFIX(_dispatch_stub_668): + .globl GL_PREFIX(_dispatch_stub_671) + .type GL_PREFIX(_dispatch_stub_671), @function + HIDDEN(GL_PREFIX(_dispatch_stub_671)) +GL_PREFIX(_dispatch_stub_671): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5344(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25089,13 +25240,13 @@ GL_PREFIX(_dispatch_stub_668): popq %rbp popq %rsi popq %rdi - movq 5344(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5344(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25105,40 +25256,40 @@ GL_PREFIX(_dispatch_stub_668): popq %rbp popq %rsi popq %rdi - movq 5344(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_668), .-GL_PREFIX(_dispatch_stub_668) + .size GL_PREFIX(_dispatch_stub_671), .-GL_PREFIX(_dispatch_stub_671) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_669) - .type GL_PREFIX(_dispatch_stub_669), @function - HIDDEN(GL_PREFIX(_dispatch_stub_669)) -GL_PREFIX(_dispatch_stub_669): + .globl GL_PREFIX(_dispatch_stub_672) + .type GL_PREFIX(_dispatch_stub_672), @function + HIDDEN(GL_PREFIX(_dispatch_stub_672)) +GL_PREFIX(_dispatch_stub_672): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5352(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5352(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5352(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5352(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_669), .-GL_PREFIX(_dispatch_stub_669) + .size GL_PREFIX(_dispatch_stub_672), .-GL_PREFIX(_dispatch_stub_672) .p2align 4,,15 .globl GL_PREFIX(AreProgramsResidentNV) @@ -25146,7 +25297,7 @@ GL_PREFIX(_dispatch_stub_669): GL_PREFIX(AreProgramsResidentNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5360(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25156,13 +25307,13 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5360(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25172,7 +25323,7 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV) @@ -25183,7 +25334,7 @@ GL_PREFIX(AreProgramsResidentNV): GL_PREFIX(BindProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5368(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25193,13 +25344,13 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5368(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5368(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25209,7 +25360,7 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5368(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV) @@ -25220,7 +25371,7 @@ GL_PREFIX(BindProgramNV): GL_PREFIX(DeleteProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5376(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25230,13 +25381,13 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5376(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5376(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25246,7 +25397,7 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5376(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV) @@ -25257,7 +25408,7 @@ GL_PREFIX(DeleteProgramsNV): GL_PREFIX(ExecuteProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5384(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25267,13 +25418,13 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5384(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5384(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25283,7 +25434,7 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5384(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV) @@ -25294,7 +25445,7 @@ GL_PREFIX(ExecuteProgramNV): GL_PREFIX(GenProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5392(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25304,13 +25455,13 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5392(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25320,7 +25471,7 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV) @@ -25331,7 +25482,7 @@ GL_PREFIX(GenProgramsNV): GL_PREFIX(GetProgramParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5400(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25345,13 +25496,13 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5400(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5400(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25365,7 +25516,7 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5400(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV) @@ -25376,7 +25527,7 @@ GL_PREFIX(GetProgramParameterdvNV): GL_PREFIX(GetProgramParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5408(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25390,13 +25541,13 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5408(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25410,7 +25561,7 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV) @@ -25421,7 +25572,7 @@ GL_PREFIX(GetProgramParameterfvNV): GL_PREFIX(GetProgramStringNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5416(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25431,13 +25582,13 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5416(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5416(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25447,7 +25598,7 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5416(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV) @@ -25458,7 +25609,7 @@ GL_PREFIX(GetProgramStringNV): GL_PREFIX(GetProgramivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5424(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25468,13 +25619,13 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5424(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25484,7 +25635,7 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV) @@ -25495,7 +25646,7 @@ GL_PREFIX(GetProgramivNV): GL_PREFIX(GetTrackMatrixivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5432(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25509,13 +25660,13 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5432(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25529,7 +25680,7 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV) @@ -25540,7 +25691,7 @@ GL_PREFIX(GetTrackMatrixivNV): GL_PREFIX(GetVertexAttribPointervNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5440(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25550,13 +25701,13 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5440(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5440(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25566,7 +25717,7 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5440(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV) @@ -25577,7 +25728,7 @@ GL_PREFIX(GetVertexAttribPointervNV): GL_PREFIX(GetVertexAttribdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5448(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25587,13 +25738,13 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5448(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25603,7 +25754,7 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV) @@ -25614,7 +25765,7 @@ GL_PREFIX(GetVertexAttribdvNV): GL_PREFIX(GetVertexAttribfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5456(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25624,13 +25775,13 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5456(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25640,7 +25791,7 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV) @@ -25651,7 +25802,7 @@ GL_PREFIX(GetVertexAttribfvNV): GL_PREFIX(GetVertexAttribivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5464(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25661,13 +25812,13 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5464(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5464(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25677,7 +25828,7 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5464(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV) @@ -25688,25 +25839,25 @@ GL_PREFIX(GetVertexAttribivNV): GL_PREFIX(IsProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5472(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5472(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5472(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5472(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV) @@ -25717,7 +25868,7 @@ GL_PREFIX(IsProgramNV): GL_PREFIX(LoadProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5480(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25731,13 +25882,13 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5480(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5480(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25751,7 +25902,7 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5480(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) @@ -25762,7 +25913,7 @@ GL_PREFIX(LoadProgramNV): GL_PREFIX(ProgramParameters4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5488(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25776,13 +25927,13 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5488(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5488(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25796,7 +25947,7 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5488(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) @@ -25807,7 +25958,7 @@ GL_PREFIX(ProgramParameters4dvNV): GL_PREFIX(ProgramParameters4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5496(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25821,13 +25972,13 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5496(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5496(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25841,7 +25992,7 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5496(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) @@ -25852,7 +26003,7 @@ GL_PREFIX(ProgramParameters4fvNV): GL_PREFIX(RequestResidentProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5504(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25862,13 +26013,13 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5504(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25878,7 +26029,7 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) @@ -25889,7 +26040,7 @@ GL_PREFIX(RequestResidentProgramsNV): GL_PREFIX(TrackMatrixNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5512(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25903,13 +26054,13 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5512(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5512(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25923,7 +26074,7 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5512(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) @@ -25934,7 +26085,7 @@ GL_PREFIX(TrackMatrixNV): GL_PREFIX(VertexAttrib1dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5520(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25944,13 +26095,13 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5520(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5520(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25960,7 +26111,7 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5520(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) @@ -25971,7 +26122,7 @@ GL_PREFIX(VertexAttrib1dNV): GL_PREFIX(VertexAttrib1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5528(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25981,13 +26132,13 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5528(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5528(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25997,7 +26148,7 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5528(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) @@ -26008,7 +26159,7 @@ GL_PREFIX(VertexAttrib1dvNV): GL_PREFIX(VertexAttrib1fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5536(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -26018,13 +26169,13 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5536(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5536(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26034,7 +26185,7 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5536(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) @@ -26045,7 +26196,7 @@ GL_PREFIX(VertexAttrib1fNV): GL_PREFIX(VertexAttrib1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5544(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26055,13 +26206,13 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5544(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26071,7 +26222,7 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) @@ -26082,7 +26233,7 @@ GL_PREFIX(VertexAttrib1fvNV): GL_PREFIX(VertexAttrib1sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5552(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26092,13 +26243,13 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5552(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26108,7 +26259,7 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) @@ -26119,7 +26270,7 @@ GL_PREFIX(VertexAttrib1sNV): GL_PREFIX(VertexAttrib1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5560(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26129,13 +26280,13 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5560(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5560(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26145,7 +26296,7 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5560(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) @@ -26156,7 +26307,7 @@ GL_PREFIX(VertexAttrib1svNV): GL_PREFIX(VertexAttrib2dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5568(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -26168,13 +26319,13 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5568(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5568(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26186,7 +26337,7 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5568(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) @@ -26197,7 +26348,7 @@ GL_PREFIX(VertexAttrib2dNV): GL_PREFIX(VertexAttrib2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5576(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26207,13 +26358,13 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5576(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5576(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26223,7 +26374,7 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5576(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) @@ -26234,7 +26385,7 @@ GL_PREFIX(VertexAttrib2dvNV): GL_PREFIX(VertexAttrib2fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5584(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -26246,13 +26397,13 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5584(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5584(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26264,7 +26415,7 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5584(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) @@ -26275,7 +26426,7 @@ GL_PREFIX(VertexAttrib2fNV): GL_PREFIX(VertexAttrib2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5592(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26285,13 +26436,13 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5592(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26301,7 +26452,7 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) @@ -26312,7 +26463,7 @@ GL_PREFIX(VertexAttrib2fvNV): GL_PREFIX(VertexAttrib2sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5600(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26322,13 +26473,13 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5600(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26338,7 +26489,7 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) @@ -26349,7 +26500,7 @@ GL_PREFIX(VertexAttrib2sNV): GL_PREFIX(VertexAttrib2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5608(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26359,13 +26510,13 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5608(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5608(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26375,7 +26526,7 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5608(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) @@ -26386,7 +26537,7 @@ GL_PREFIX(VertexAttrib2svNV): GL_PREFIX(VertexAttrib3dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5616(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26400,13 +26551,13 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5616(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5616(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26420,7 +26571,7 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5616(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) @@ -26431,7 +26582,7 @@ GL_PREFIX(VertexAttrib3dNV): GL_PREFIX(VertexAttrib3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5624(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26441,13 +26592,13 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5624(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5624(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26457,7 +26608,7 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5624(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) @@ -26468,7 +26619,7 @@ GL_PREFIX(VertexAttrib3dvNV): GL_PREFIX(VertexAttrib3fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5632(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26482,13 +26633,13 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5632(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5632(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26502,7 +26653,7 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5632(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) @@ -26513,7 +26664,7 @@ GL_PREFIX(VertexAttrib3fNV): GL_PREFIX(VertexAttrib3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5640(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26523,13 +26674,13 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5640(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5640(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26539,7 +26690,7 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5640(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) @@ -26550,7 +26701,7 @@ GL_PREFIX(VertexAttrib3fvNV): GL_PREFIX(VertexAttrib3sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5648(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26564,13 +26715,13 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5648(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26584,7 +26735,7 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) @@ -26595,7 +26746,7 @@ GL_PREFIX(VertexAttrib3sNV): GL_PREFIX(VertexAttrib3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5656(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26605,13 +26756,13 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5656(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26621,7 +26772,7 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) @@ -26632,7 +26783,7 @@ GL_PREFIX(VertexAttrib3svNV): GL_PREFIX(VertexAttrib4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5664(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26648,13 +26799,13 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5664(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5664(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26670,7 +26821,7 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5664(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) @@ -26681,7 +26832,7 @@ GL_PREFIX(VertexAttrib4dNV): GL_PREFIX(VertexAttrib4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5672(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26691,13 +26842,13 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5672(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26707,7 +26858,7 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) @@ -26718,7 +26869,7 @@ GL_PREFIX(VertexAttrib4dvNV): GL_PREFIX(VertexAttrib4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5680(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26734,13 +26885,13 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5680(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5680(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26756,7 +26907,7 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5680(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) @@ -26767,7 +26918,7 @@ GL_PREFIX(VertexAttrib4fNV): GL_PREFIX(VertexAttrib4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5688(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26777,13 +26928,13 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5688(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26793,7 +26944,7 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) @@ -26804,7 +26955,7 @@ GL_PREFIX(VertexAttrib4fvNV): GL_PREFIX(VertexAttrib4sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5696(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26818,13 +26969,13 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5696(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26838,7 +26989,7 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) @@ -26849,7 +27000,7 @@ GL_PREFIX(VertexAttrib4sNV): GL_PREFIX(VertexAttrib4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5704(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26859,13 +27010,13 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5704(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26875,7 +27026,7 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) @@ -26886,7 +27037,7 @@ GL_PREFIX(VertexAttrib4svNV): GL_PREFIX(VertexAttrib4ubNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5712(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26900,13 +27051,13 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5712(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26920,7 +27071,7 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) @@ -26931,7 +27082,7 @@ GL_PREFIX(VertexAttrib4ubNV): GL_PREFIX(VertexAttrib4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5720(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26941,13 +27092,13 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5720(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26957,7 +27108,7 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) @@ -26968,7 +27119,7 @@ GL_PREFIX(VertexAttrib4ubvNV): GL_PREFIX(VertexAttribPointerNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5728(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26982,13 +27133,13 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5728(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27002,7 +27153,7 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) @@ -27013,7 +27164,7 @@ GL_PREFIX(VertexAttribPointerNV): GL_PREFIX(VertexAttribs1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5736(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27023,13 +27174,13 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5736(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5736(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27039,7 +27190,7 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5736(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) @@ -27050,7 +27201,7 @@ GL_PREFIX(VertexAttribs1dvNV): GL_PREFIX(VertexAttribs1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5744(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27060,13 +27211,13 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5744(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27076,7 +27227,7 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) @@ -27087,7 +27238,7 @@ GL_PREFIX(VertexAttribs1fvNV): GL_PREFIX(VertexAttribs1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5752(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27097,13 +27248,13 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5752(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27113,7 +27264,7 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) @@ -27124,7 +27275,7 @@ GL_PREFIX(VertexAttribs1svNV): GL_PREFIX(VertexAttribs2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5760(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27134,13 +27285,13 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5760(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27150,7 +27301,7 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) @@ -27161,7 +27312,7 @@ GL_PREFIX(VertexAttribs2dvNV): GL_PREFIX(VertexAttribs2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5768(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27171,13 +27322,13 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5768(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5768(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27187,7 +27338,7 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5768(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) @@ -27198,7 +27349,7 @@ GL_PREFIX(VertexAttribs2fvNV): GL_PREFIX(VertexAttribs2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5776(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27208,13 +27359,13 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5776(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27224,7 +27375,7 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) @@ -27235,7 +27386,7 @@ GL_PREFIX(VertexAttribs2svNV): GL_PREFIX(VertexAttribs3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5784(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27245,13 +27396,13 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5784(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27261,7 +27412,7 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) @@ -27272,7 +27423,7 @@ GL_PREFIX(VertexAttribs3dvNV): GL_PREFIX(VertexAttribs3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5792(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27282,13 +27433,13 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5792(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27298,7 +27449,7 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) @@ -27309,7 +27460,7 @@ GL_PREFIX(VertexAttribs3fvNV): GL_PREFIX(VertexAttribs3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5800(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27319,13 +27470,13 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5800(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27335,7 +27486,7 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) @@ -27346,7 +27497,7 @@ GL_PREFIX(VertexAttribs3svNV): GL_PREFIX(VertexAttribs4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5808(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27356,13 +27507,13 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5808(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5808(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27372,7 +27523,7 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5808(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) @@ -27383,7 +27534,7 @@ GL_PREFIX(VertexAttribs4dvNV): GL_PREFIX(VertexAttribs4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5816(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27393,13 +27544,13 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5816(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27409,7 +27560,7 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) @@ -27420,7 +27571,7 @@ GL_PREFIX(VertexAttribs4fvNV): GL_PREFIX(VertexAttribs4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5824(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27430,13 +27581,13 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5824(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27446,7 +27597,7 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) @@ -27457,7 +27608,7 @@ GL_PREFIX(VertexAttribs4svNV): GL_PREFIX(VertexAttribs4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5832(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27467,13 +27618,13 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5832(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27483,7 +27634,7 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) @@ -27494,7 +27645,7 @@ GL_PREFIX(VertexAttribs4ubvNV): GL_PREFIX(GetTexBumpParameterfvATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5840(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27504,13 +27655,13 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5840(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27520,7 +27671,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) @@ -27531,7 +27682,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): GL_PREFIX(GetTexBumpParameterivATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5848(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27541,13 +27692,13 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5848(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27557,7 +27708,7 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) @@ -27568,7 +27719,7 @@ GL_PREFIX(GetTexBumpParameterivATI): GL_PREFIX(TexBumpParameterfvATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5856(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27578,13 +27729,13 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5856(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27594,7 +27745,7 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) @@ -27605,7 +27756,7 @@ GL_PREFIX(TexBumpParameterfvATI): GL_PREFIX(TexBumpParameterivATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5864(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27615,13 +27766,13 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5864(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27631,7 +27782,7 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) @@ -27642,7 +27793,7 @@ GL_PREFIX(TexBumpParameterivATI): GL_PREFIX(AlphaFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5872(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27660,13 +27811,13 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5872(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5872(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27684,7 +27835,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5872(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) @@ -27695,7 +27846,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): GL_PREFIX(AlphaFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5880(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27713,13 +27864,13 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5880(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5880(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27737,7 +27888,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5880(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) @@ -27748,7 +27899,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): GL_PREFIX(AlphaFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5888(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27766,13 +27917,13 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5888(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27790,7 +27941,7 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) @@ -27801,25 +27952,25 @@ GL_PREFIX(AlphaFragmentOp3ATI): GL_PREFIX(BeginFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5896(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5896(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5896(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5896(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) @@ -27830,25 +27981,25 @@ GL_PREFIX(BeginFragmentShaderATI): GL_PREFIX(BindFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5904(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5904(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5904(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5904(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) @@ -27859,7 +28010,7 @@ GL_PREFIX(BindFragmentShaderATI): GL_PREFIX(ColorFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5912(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27877,13 +28028,13 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5912(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27901,7 +28052,7 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) @@ -27912,7 +28063,7 @@ GL_PREFIX(ColorFragmentOp1ATI): GL_PREFIX(ColorFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5920(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27930,13 +28081,13 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5920(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27954,7 +28105,7 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) @@ -27965,7 +28116,7 @@ GL_PREFIX(ColorFragmentOp2ATI): GL_PREFIX(ColorFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5928(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27983,13 +28134,13 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5928(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5928(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28007,7 +28158,7 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5928(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) @@ -28018,25 +28169,25 @@ GL_PREFIX(ColorFragmentOp3ATI): GL_PREFIX(DeleteFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5936(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5936(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5936(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5936(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) @@ -28047,25 +28198,25 @@ GL_PREFIX(DeleteFragmentShaderATI): GL_PREFIX(EndFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5944(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5944(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5944(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5944(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) @@ -28076,25 +28227,25 @@ GL_PREFIX(EndFragmentShaderATI): GL_PREFIX(GenFragmentShadersATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5952(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5952(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5952(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5952(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) @@ -28105,7 +28256,7 @@ GL_PREFIX(GenFragmentShadersATI): GL_PREFIX(PassTexCoordATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5960(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28115,13 +28266,13 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5960(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28131,7 +28282,7 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) @@ -28142,7 +28293,7 @@ GL_PREFIX(PassTexCoordATI): GL_PREFIX(SampleMapATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5968(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28152,13 +28303,13 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5968(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28168,7 +28319,7 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) @@ -28179,7 +28330,7 @@ GL_PREFIX(SampleMapATI): GL_PREFIX(SetFragmentShaderConstantATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5976(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28189,13 +28340,13 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5976(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28205,7 +28356,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) @@ -28216,7 +28367,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): GL_PREFIX(PointParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5984(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28226,13 +28377,13 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5984(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28242,7 +28393,7 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) @@ -28253,7 +28404,7 @@ GL_PREFIX(PointParameteriNV): GL_PREFIX(PointParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5992(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28263,13 +28414,13 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5992(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28279,79 +28430,79 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_750) - .type GL_PREFIX(_dispatch_stub_750), @function - HIDDEN(GL_PREFIX(_dispatch_stub_750)) -GL_PREFIX(_dispatch_stub_750): + .globl GL_PREFIX(_dispatch_stub_753) + .type GL_PREFIX(_dispatch_stub_753), @function + HIDDEN(GL_PREFIX(_dispatch_stub_753)) +GL_PREFIX(_dispatch_stub_753): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6000(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6000(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6000(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6000(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750) + .size GL_PREFIX(_dispatch_stub_753), .-GL_PREFIX(_dispatch_stub_753) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_751) - .type GL_PREFIX(_dispatch_stub_751), @function - HIDDEN(GL_PREFIX(_dispatch_stub_751)) -GL_PREFIX(_dispatch_stub_751): + .globl GL_PREFIX(_dispatch_stub_754) + .type GL_PREFIX(_dispatch_stub_754), @function + HIDDEN(GL_PREFIX(_dispatch_stub_754)) +GL_PREFIX(_dispatch_stub_754): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6008(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6008(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6008(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6008(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_751), .-GL_PREFIX(_dispatch_stub_751) + .size GL_PREFIX(_dispatch_stub_754), .-GL_PREFIX(_dispatch_stub_754) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_752) - .type GL_PREFIX(_dispatch_stub_752), @function - HIDDEN(GL_PREFIX(_dispatch_stub_752)) -GL_PREFIX(_dispatch_stub_752): + .globl GL_PREFIX(_dispatch_stub_755) + .type GL_PREFIX(_dispatch_stub_755), @function + HIDDEN(GL_PREFIX(_dispatch_stub_755)) +GL_PREFIX(_dispatch_stub_755): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6016(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28361,13 +28512,13 @@ GL_PREFIX(_dispatch_stub_752): popq %rbp popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6016(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28377,19 +28528,19 @@ GL_PREFIX(_dispatch_stub_752): popq %rbp popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_752), .-GL_PREFIX(_dispatch_stub_752) + .size GL_PREFIX(_dispatch_stub_755), .-GL_PREFIX(_dispatch_stub_755) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_753) - .type GL_PREFIX(_dispatch_stub_753), @function - HIDDEN(GL_PREFIX(_dispatch_stub_753)) -GL_PREFIX(_dispatch_stub_753): + .globl GL_PREFIX(_dispatch_stub_756) + .type GL_PREFIX(_dispatch_stub_756), @function + HIDDEN(GL_PREFIX(_dispatch_stub_756)) +GL_PREFIX(_dispatch_stub_756): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6024(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28399,13 +28550,13 @@ GL_PREFIX(_dispatch_stub_753): popq %rbp popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6024(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28415,40 +28566,40 @@ GL_PREFIX(_dispatch_stub_753): popq %rbp popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_753), .-GL_PREFIX(_dispatch_stub_753) + .size GL_PREFIX(_dispatch_stub_756), .-GL_PREFIX(_dispatch_stub_756) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_754) - .type GL_PREFIX(_dispatch_stub_754), @function - HIDDEN(GL_PREFIX(_dispatch_stub_754)) -GL_PREFIX(_dispatch_stub_754): + .globl GL_PREFIX(_dispatch_stub_757) + .type GL_PREFIX(_dispatch_stub_757), @function + HIDDEN(GL_PREFIX(_dispatch_stub_757)) +GL_PREFIX(_dispatch_stub_757): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6032(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6032(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6032(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6032(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_754), .-GL_PREFIX(_dispatch_stub_754) + .size GL_PREFIX(_dispatch_stub_757), .-GL_PREFIX(_dispatch_stub_757) .p2align 4,,15 .globl GL_PREFIX(GetProgramNamedParameterdvNV) @@ -28456,7 +28607,7 @@ GL_PREFIX(_dispatch_stub_754): GL_PREFIX(GetProgramNamedParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6040(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28470,13 +28621,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6040(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28490,7 +28641,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) @@ -28501,7 +28652,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): GL_PREFIX(GetProgramNamedParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6048(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28515,13 +28666,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6048(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28535,7 +28686,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) @@ -28546,7 +28697,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): GL_PREFIX(ProgramNamedParameter4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6056(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28566,13 +28717,13 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6056(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6056(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28592,7 +28743,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6056(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) @@ -28603,7 +28754,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): GL_PREFIX(ProgramNamedParameter4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6064(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28617,13 +28768,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 6064(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6064(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28637,7 +28788,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 6064(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) @@ -28648,7 +28799,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): GL_PREFIX(ProgramNamedParameter4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6072(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28668,13 +28819,13 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6072(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6072(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28694,7 +28845,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6072(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) @@ -28705,7 +28856,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): GL_PREFIX(ProgramNamedParameter4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6080(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28719,13 +28870,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6080(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28739,19 +28890,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_761) - .type GL_PREFIX(_dispatch_stub_761), @function - HIDDEN(GL_PREFIX(_dispatch_stub_761)) -GL_PREFIX(_dispatch_stub_761): + .globl GL_PREFIX(_dispatch_stub_764) + .type GL_PREFIX(_dispatch_stub_764), @function + HIDDEN(GL_PREFIX(_dispatch_stub_764)) +GL_PREFIX(_dispatch_stub_764): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6088(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28761,13 +28912,13 @@ GL_PREFIX(_dispatch_stub_761): popq %rbp popq %rsi popq %rdi - movq 6088(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6088(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28777,19 +28928,19 @@ GL_PREFIX(_dispatch_stub_761): popq %rbp popq %rsi popq %rdi - movq 6088(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_761), .-GL_PREFIX(_dispatch_stub_761) + .size GL_PREFIX(_dispatch_stub_764), .-GL_PREFIX(_dispatch_stub_764) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_762) - .type GL_PREFIX(_dispatch_stub_762), @function - HIDDEN(GL_PREFIX(_dispatch_stub_762)) -GL_PREFIX(_dispatch_stub_762): + .globl GL_PREFIX(_dispatch_stub_765) + .type GL_PREFIX(_dispatch_stub_765), @function + HIDDEN(GL_PREFIX(_dispatch_stub_765)) +GL_PREFIX(_dispatch_stub_765): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6096(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28799,13 +28950,13 @@ GL_PREFIX(_dispatch_stub_762): popq %rbp popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6096(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28815,10 +28966,10 @@ GL_PREFIX(_dispatch_stub_762): popq %rbp popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_762), .-GL_PREFIX(_dispatch_stub_762) + .size GL_PREFIX(_dispatch_stub_765), .-GL_PREFIX(_dispatch_stub_765) .p2align 4,,15 .globl GL_PREFIX(BindFramebufferEXT) @@ -28826,7 +28977,7 @@ GL_PREFIX(_dispatch_stub_762): GL_PREFIX(BindFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6104(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28836,13 +28987,13 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6104(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28852,7 +29003,7 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) @@ -28863,7 +29014,7 @@ GL_PREFIX(BindFramebufferEXT): GL_PREFIX(BindRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6112(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28873,13 +29024,13 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6112(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28889,7 +29040,7 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) @@ -28900,25 +29051,25 @@ GL_PREFIX(BindRenderbufferEXT): GL_PREFIX(CheckFramebufferStatusEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6120(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6120(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6120(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6120(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) @@ -28929,7 +29080,7 @@ GL_PREFIX(CheckFramebufferStatusEXT): GL_PREFIX(DeleteFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6128(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28939,13 +29090,13 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6128(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28955,7 +29106,7 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) @@ -28966,7 +29117,7 @@ GL_PREFIX(DeleteFramebuffersEXT): GL_PREFIX(DeleteRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6136(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28976,13 +29127,13 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6136(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28992,7 +29143,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) @@ -29003,7 +29154,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): GL_PREFIX(FramebufferRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6144(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29017,13 +29168,13 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6144(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29037,7 +29188,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) @@ -29048,7 +29199,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): GL_PREFIX(FramebufferTexture1DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6152(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29062,13 +29213,13 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6152(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29082,7 +29233,7 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) @@ -29093,7 +29244,7 @@ GL_PREFIX(FramebufferTexture1DEXT): GL_PREFIX(FramebufferTexture2DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6160(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29107,13 +29258,13 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6160(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29127,7 +29278,7 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) @@ -29138,7 +29289,7 @@ GL_PREFIX(FramebufferTexture2DEXT): GL_PREFIX(FramebufferTexture3DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6168(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29156,13 +29307,13 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6168(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6168(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29180,7 +29331,7 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6168(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) @@ -29191,7 +29342,7 @@ GL_PREFIX(FramebufferTexture3DEXT): GL_PREFIX(GenFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6176(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29201,13 +29352,13 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6176(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6176(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29217,7 +29368,7 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6176(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) @@ -29228,7 +29379,7 @@ GL_PREFIX(GenFramebuffersEXT): GL_PREFIX(GenRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6184(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29238,13 +29389,13 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6184(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29254,7 +29405,7 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) @@ -29265,25 +29416,25 @@ GL_PREFIX(GenRenderbuffersEXT): GL_PREFIX(GenerateMipmapEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6192(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6192(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6192(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6192(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) @@ -29294,7 +29445,7 @@ GL_PREFIX(GenerateMipmapEXT): GL_PREFIX(GetFramebufferAttachmentParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6200(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29308,13 +29459,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6200(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6200(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29328,7 +29479,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6200(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) @@ -29339,7 +29490,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): GL_PREFIX(GetRenderbufferParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6208(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29349,13 +29500,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6208(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29365,7 +29516,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) @@ -29376,25 +29527,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT): GL_PREFIX(IsFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6216(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6216(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6216(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6216(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) @@ -29405,25 +29556,25 @@ GL_PREFIX(IsFramebufferEXT): GL_PREFIX(IsRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6224(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6224(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6224(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6224(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) @@ -29434,7 +29585,7 @@ GL_PREFIX(IsRenderbufferEXT): GL_PREFIX(RenderbufferStorageEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6232(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29448,13 +29599,13 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6232(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29468,19 +29619,19 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_780) - .type GL_PREFIX(_dispatch_stub_780), @function - HIDDEN(GL_PREFIX(_dispatch_stub_780)) -GL_PREFIX(_dispatch_stub_780): + .globl GL_PREFIX(_dispatch_stub_783) + .type GL_PREFIX(_dispatch_stub_783), @function + HIDDEN(GL_PREFIX(_dispatch_stub_783)) +GL_PREFIX(_dispatch_stub_783): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6240(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29498,13 +29649,13 @@ GL_PREFIX(_dispatch_stub_780): popq %rdx popq %rsi popq %rdi - movq 6240(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6240(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29522,19 +29673,19 @@ GL_PREFIX(_dispatch_stub_780): popq %rdx popq %rsi popq %rdi - movq 6240(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780) + .size GL_PREFIX(_dispatch_stub_783), .-GL_PREFIX(_dispatch_stub_783) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_781) - .type GL_PREFIX(_dispatch_stub_781), @function - HIDDEN(GL_PREFIX(_dispatch_stub_781)) -GL_PREFIX(_dispatch_stub_781): + .globl GL_PREFIX(_dispatch_stub_784) + .type GL_PREFIX(_dispatch_stub_784), @function + HIDDEN(GL_PREFIX(_dispatch_stub_784)) +GL_PREFIX(_dispatch_stub_784): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6248(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29544,13 +29695,13 @@ GL_PREFIX(_dispatch_stub_781): popq %rdx popq %rsi popq %rdi - movq 6248(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6248(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29560,19 +29711,19 @@ GL_PREFIX(_dispatch_stub_781): popq %rdx popq %rsi popq %rdi - movq 6248(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_781), .-GL_PREFIX(_dispatch_stub_781) + .size GL_PREFIX(_dispatch_stub_784), .-GL_PREFIX(_dispatch_stub_784) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_782) - .type GL_PREFIX(_dispatch_stub_782), @function - HIDDEN(GL_PREFIX(_dispatch_stub_782)) -GL_PREFIX(_dispatch_stub_782): + .globl GL_PREFIX(_dispatch_stub_785) + .type GL_PREFIX(_dispatch_stub_785), @function + HIDDEN(GL_PREFIX(_dispatch_stub_785)) +GL_PREFIX(_dispatch_stub_785): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6256(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29582,13 +29733,13 @@ GL_PREFIX(_dispatch_stub_782): popq %rdx popq %rsi popq %rdi - movq 6256(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6256(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29598,10 +29749,10 @@ GL_PREFIX(_dispatch_stub_782): popq %rdx popq %rsi popq %rdi - movq 6256(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_782), .-GL_PREFIX(_dispatch_stub_782) + .size GL_PREFIX(_dispatch_stub_785), .-GL_PREFIX(_dispatch_stub_785) .p2align 4,,15 .globl GL_PREFIX(FramebufferTextureLayerEXT) @@ -29609,7 +29760,7 @@ GL_PREFIX(_dispatch_stub_782): GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6264(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29623,13 +29774,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6264(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6264(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29643,7 +29794,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6264(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) @@ -29654,37 +29805,37 @@ GL_PREFIX(FramebufferTextureLayerEXT): GL_PREFIX(ProvokingVertexEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6272(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6272(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6272(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6272(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_785) - .type GL_PREFIX(_dispatch_stub_785), @function - HIDDEN(GL_PREFIX(_dispatch_stub_785)) -GL_PREFIX(_dispatch_stub_785): + .globl GL_PREFIX(_dispatch_stub_788) + .type GL_PREFIX(_dispatch_stub_788), @function + HIDDEN(GL_PREFIX(_dispatch_stub_788)) +GL_PREFIX(_dispatch_stub_788): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6280(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29694,13 +29845,13 @@ GL_PREFIX(_dispatch_stub_785): popq %rdx popq %rsi popq %rdi - movq 6280(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6280(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29710,19 +29861,19 @@ GL_PREFIX(_dispatch_stub_785): popq %rdx popq %rsi popq %rdi - movq 6280(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_785), .-GL_PREFIX(_dispatch_stub_785) + .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_786) - .type GL_PREFIX(_dispatch_stub_786), @function - HIDDEN(GL_PREFIX(_dispatch_stub_786)) -GL_PREFIX(_dispatch_stub_786): + .globl GL_PREFIX(_dispatch_stub_789) + .type GL_PREFIX(_dispatch_stub_789), @function + HIDDEN(GL_PREFIX(_dispatch_stub_789)) +GL_PREFIX(_dispatch_stub_789): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6288(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29732,13 +29883,13 @@ GL_PREFIX(_dispatch_stub_786): popq %rdx popq %rsi popq %rdi - movq 6288(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6288(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29748,19 +29899,19 @@ GL_PREFIX(_dispatch_stub_786): popq %rdx popq %rsi popq %rdi - movq 6288(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_786), .-GL_PREFIX(_dispatch_stub_786) + .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_787) - .type GL_PREFIX(_dispatch_stub_787), @function - HIDDEN(GL_PREFIX(_dispatch_stub_787)) -GL_PREFIX(_dispatch_stub_787): + .globl GL_PREFIX(_dispatch_stub_790) + .type GL_PREFIX(_dispatch_stub_790), @function + HIDDEN(GL_PREFIX(_dispatch_stub_790)) +GL_PREFIX(_dispatch_stub_790): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6296(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29774,13 +29925,13 @@ GL_PREFIX(_dispatch_stub_787): popq %rdx popq %rsi popq %rdi - movq 6296(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6296(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29794,19 +29945,19 @@ GL_PREFIX(_dispatch_stub_787): popq %rdx popq %rsi popq %rdi - movq 6296(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_787), .-GL_PREFIX(_dispatch_stub_787) + .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_788) - .type GL_PREFIX(_dispatch_stub_788), @function - HIDDEN(GL_PREFIX(_dispatch_stub_788)) -GL_PREFIX(_dispatch_stub_788): + .globl GL_PREFIX(_dispatch_stub_791) + .type GL_PREFIX(_dispatch_stub_791), @function + HIDDEN(GL_PREFIX(_dispatch_stub_791)) +GL_PREFIX(_dispatch_stub_791): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6304(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29820,13 +29971,13 @@ GL_PREFIX(_dispatch_stub_788): popq %rdx popq %rsi popq %rdi - movq 6304(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6304(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29840,19 +29991,19 @@ GL_PREFIX(_dispatch_stub_788): popq %rdx popq %rsi popq %rdi - movq 6304(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788) + .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_789) - .type GL_PREFIX(_dispatch_stub_789), @function - HIDDEN(GL_PREFIX(_dispatch_stub_789)) -GL_PREFIX(_dispatch_stub_789): + .globl GL_PREFIX(_dispatch_stub_792) + .type GL_PREFIX(_dispatch_stub_792), @function + HIDDEN(GL_PREFIX(_dispatch_stub_792)) +GL_PREFIX(_dispatch_stub_792): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6312(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29866,13 +30017,13 @@ GL_PREFIX(_dispatch_stub_789): popq %rdx popq %rsi popq %rdi - movq 6312(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6312(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29886,19 +30037,19 @@ GL_PREFIX(_dispatch_stub_789): popq %rdx popq %rsi popq %rdi - movq 6312(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789) + .size GL_PREFIX(_dispatch_stub_792), .-GL_PREFIX(_dispatch_stub_792) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_790) - .type GL_PREFIX(_dispatch_stub_790), @function - HIDDEN(GL_PREFIX(_dispatch_stub_790)) -GL_PREFIX(_dispatch_stub_790): + .globl GL_PREFIX(_dispatch_stub_793) + .type GL_PREFIX(_dispatch_stub_793), @function + HIDDEN(GL_PREFIX(_dispatch_stub_793)) +GL_PREFIX(_dispatch_stub_793): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6320(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29908,13 +30059,13 @@ GL_PREFIX(_dispatch_stub_790): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6320(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29924,19 +30075,19 @@ GL_PREFIX(_dispatch_stub_790): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790) + .size GL_PREFIX(_dispatch_stub_793), .-GL_PREFIX(_dispatch_stub_793) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_791) - .type GL_PREFIX(_dispatch_stub_791), @function - HIDDEN(GL_PREFIX(_dispatch_stub_791)) -GL_PREFIX(_dispatch_stub_791): + .globl GL_PREFIX(_dispatch_stub_794) + .type GL_PREFIX(_dispatch_stub_794), @function + HIDDEN(GL_PREFIX(_dispatch_stub_794)) +GL_PREFIX(_dispatch_stub_794): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6328(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29946,13 +30097,13 @@ GL_PREFIX(_dispatch_stub_791): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6328(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29962,10 +30113,10 @@ GL_PREFIX(_dispatch_stub_791): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791) + .size GL_PREFIX(_dispatch_stub_794), .-GL_PREFIX(_dispatch_stub_794) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) @@ -30220,9 +30371,9 @@ GL_PREFIX(_dispatch_stub_791): .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) - .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_752) - .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_754) - .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_762) + .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_755) + .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_757) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_765) .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) @@ -30240,7 +30391,7 @@ GL_PREFIX(_dispatch_stub_791): .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) - .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_780) + .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_783) .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) #if defined(GLX_USE_TLS) && defined(__linux__) diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 46794adaf7..5f12b4fb6a 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -725,23 +725,26 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(GetSynciv, _gloffset_GetSynciv, GetSynciv@20) GL_STUB(IsSync, _gloffset_IsSync, IsSync@4) GL_STUB(WaitSync, _gloffset_WaitSync, WaitSync@12) + GL_STUB(DrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex, DrawElementsBaseVertex@20) + GL_STUB(DrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex, DrawRangeElementsBaseVertex@28) + GL_STUB(MultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex, MultiDrawElementsBaseVertex@24) GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8) - GL_STUB(_dispatch_stub_575, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_575@8) - HIDDEN(GL_PREFIX(_dispatch_stub_575, _dispatch_stub_575@8)) - GL_STUB(_dispatch_stub_576, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_576@8) - HIDDEN(GL_PREFIX(_dispatch_stub_576, _dispatch_stub_576@8)) - GL_STUB(_dispatch_stub_577, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_577@8) - HIDDEN(GL_PREFIX(_dispatch_stub_577, _dispatch_stub_577@8)) - GL_STUB(_dispatch_stub_578, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_578@8) + GL_STUB(_dispatch_stub_578, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_578@8) HIDDEN(GL_PREFIX(_dispatch_stub_578, _dispatch_stub_578@8)) - GL_STUB(_dispatch_stub_579, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_579@8) + GL_STUB(_dispatch_stub_579, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_579@8) HIDDEN(GL_PREFIX(_dispatch_stub_579, _dispatch_stub_579@8)) - GL_STUB(_dispatch_stub_580, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_580@8) + GL_STUB(_dispatch_stub_580, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_580@8) HIDDEN(GL_PREFIX(_dispatch_stub_580, _dispatch_stub_580@8)) - GL_STUB(_dispatch_stub_581, _gloffset_SampleMaskSGIS, _dispatch_stub_581@8) + GL_STUB(_dispatch_stub_581, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_581@8) HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8)) - GL_STUB(_dispatch_stub_582, _gloffset_SamplePatternSGIS, _dispatch_stub_582@4) - HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@4)) + GL_STUB(_dispatch_stub_582, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_582@8) + HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@8)) + GL_STUB(_dispatch_stub_583, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_583@8) + HIDDEN(GL_PREFIX(_dispatch_stub_583, _dispatch_stub_583@8)) + GL_STUB(_dispatch_stub_584, _gloffset_SampleMaskSGIS, _dispatch_stub_584@8) + HIDDEN(GL_PREFIX(_dispatch_stub_584, _dispatch_stub_584@8)) + GL_STUB(_dispatch_stub_585, _gloffset_SamplePatternSGIS, _dispatch_stub_585@4) + HIDDEN(GL_PREFIX(_dispatch_stub_585, _dispatch_stub_585@4)) GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20) GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12) GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16) @@ -752,10 +755,10 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8) GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8) GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0) - GL_STUB(_dispatch_stub_593, _gloffset_CullParameterdvEXT, _dispatch_stub_593@8) - HIDDEN(GL_PREFIX(_dispatch_stub_593, _dispatch_stub_593@8)) - GL_STUB(_dispatch_stub_594, _gloffset_CullParameterfvEXT, _dispatch_stub_594@8) - HIDDEN(GL_PREFIX(_dispatch_stub_594, _dispatch_stub_594@8)) + GL_STUB(_dispatch_stub_596, _gloffset_CullParameterdvEXT, _dispatch_stub_596@8) + HIDDEN(GL_PREFIX(_dispatch_stub_596, _dispatch_stub_596@8)) + GL_STUB(_dispatch_stub_597, _gloffset_CullParameterfvEXT, _dispatch_stub_597@8) + HIDDEN(GL_PREFIX(_dispatch_stub_597, _dispatch_stub_597@8)) GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12) GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24) @@ -780,8 +783,8 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4) GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4) GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB(_dispatch_stub_619, _gloffset_PixelTexGenSGIX, _dispatch_stub_619@4) - HIDDEN(GL_PREFIX(_dispatch_stub_619, _dispatch_stub_619@4)) + GL_STUB(_dispatch_stub_622, _gloffset_PixelTexGenSGIX, _dispatch_stub_622@4) + HIDDEN(GL_PREFIX(_dispatch_stub_622, _dispatch_stub_622@4)) GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0) GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8) @@ -823,24 +826,24 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4) GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16) GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4) - GL_STUB(_dispatch_stub_661, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_661@20) - HIDDEN(GL_PREFIX(_dispatch_stub_661, _dispatch_stub_661@20)) - GL_STUB(_dispatch_stub_662, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_662@24) - HIDDEN(GL_PREFIX(_dispatch_stub_662, _dispatch_stub_662@24)) - GL_STUB(_dispatch_stub_663, _gloffset_DeleteFencesNV, _dispatch_stub_663@8) - HIDDEN(GL_PREFIX(_dispatch_stub_663, _dispatch_stub_663@8)) - GL_STUB(_dispatch_stub_664, _gloffset_FinishFenceNV, _dispatch_stub_664@4) - HIDDEN(GL_PREFIX(_dispatch_stub_664, _dispatch_stub_664@4)) - GL_STUB(_dispatch_stub_665, _gloffset_GenFencesNV, _dispatch_stub_665@8) - HIDDEN(GL_PREFIX(_dispatch_stub_665, _dispatch_stub_665@8)) - GL_STUB(_dispatch_stub_666, _gloffset_GetFenceivNV, _dispatch_stub_666@12) - HIDDEN(GL_PREFIX(_dispatch_stub_666, _dispatch_stub_666@12)) - GL_STUB(_dispatch_stub_667, _gloffset_IsFenceNV, _dispatch_stub_667@4) + GL_STUB(_dispatch_stub_664, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_664@20) + HIDDEN(GL_PREFIX(_dispatch_stub_664, _dispatch_stub_664@20)) + GL_STUB(_dispatch_stub_665, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_665@24) + HIDDEN(GL_PREFIX(_dispatch_stub_665, _dispatch_stub_665@24)) + GL_STUB(_dispatch_stub_666, _gloffset_DeleteFencesNV, _dispatch_stub_666@8) + HIDDEN(GL_PREFIX(_dispatch_stub_666, _dispatch_stub_666@8)) + GL_STUB(_dispatch_stub_667, _gloffset_FinishFenceNV, _dispatch_stub_667@4) HIDDEN(GL_PREFIX(_dispatch_stub_667, _dispatch_stub_667@4)) - GL_STUB(_dispatch_stub_668, _gloffset_SetFenceNV, _dispatch_stub_668@8) + GL_STUB(_dispatch_stub_668, _gloffset_GenFencesNV, _dispatch_stub_668@8) HIDDEN(GL_PREFIX(_dispatch_stub_668, _dispatch_stub_668@8)) - GL_STUB(_dispatch_stub_669, _gloffset_TestFenceNV, _dispatch_stub_669@4) - HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@4)) + GL_STUB(_dispatch_stub_669, _gloffset_GetFenceivNV, _dispatch_stub_669@12) + HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@12)) + GL_STUB(_dispatch_stub_670, _gloffset_IsFenceNV, _dispatch_stub_670@4) + HIDDEN(GL_PREFIX(_dispatch_stub_670, _dispatch_stub_670@4)) + GL_STUB(_dispatch_stub_671, _gloffset_SetFenceNV, _dispatch_stub_671@8) + HIDDEN(GL_PREFIX(_dispatch_stub_671, _dispatch_stub_671@8)) + GL_STUB(_dispatch_stub_672, _gloffset_TestFenceNV, _dispatch_stub_672@4) + HIDDEN(GL_PREFIX(_dispatch_stub_672, _dispatch_stub_672@4)) GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12) GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8) GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8) @@ -921,26 +924,26 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8) GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8) GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8) - GL_STUB(_dispatch_stub_750, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_750@4) - HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@4)) - GL_STUB(_dispatch_stub_751, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_751@4) - HIDDEN(GL_PREFIX(_dispatch_stub_751, _dispatch_stub_751@4)) - GL_STUB(_dispatch_stub_752, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_752@8) - HIDDEN(GL_PREFIX(_dispatch_stub_752, _dispatch_stub_752@8)) - GL_STUB(_dispatch_stub_753, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_753@8) - HIDDEN(GL_PREFIX(_dispatch_stub_753, _dispatch_stub_753@8)) - GL_STUB(_dispatch_stub_754, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_754@4) + GL_STUB(_dispatch_stub_753, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_753@4) + HIDDEN(GL_PREFIX(_dispatch_stub_753, _dispatch_stub_753@4)) + GL_STUB(_dispatch_stub_754, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_754@4) HIDDEN(GL_PREFIX(_dispatch_stub_754, _dispatch_stub_754@4)) + GL_STUB(_dispatch_stub_755, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_755@8) + HIDDEN(GL_PREFIX(_dispatch_stub_755, _dispatch_stub_755@8)) + GL_STUB(_dispatch_stub_756, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_756@8) + HIDDEN(GL_PREFIX(_dispatch_stub_756, _dispatch_stub_756@8)) + GL_STUB(_dispatch_stub_757, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_757@4) + HIDDEN(GL_PREFIX(_dispatch_stub_757, _dispatch_stub_757@4)) GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16) GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16) GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44) GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16) GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28) GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16) - GL_STUB(_dispatch_stub_761, _gloffset_DepthBoundsEXT, _dispatch_stub_761@16) - HIDDEN(GL_PREFIX(_dispatch_stub_761, _dispatch_stub_761@16)) - GL_STUB(_dispatch_stub_762, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_762@8) - HIDDEN(GL_PREFIX(_dispatch_stub_762, _dispatch_stub_762@8)) + GL_STUB(_dispatch_stub_764, _gloffset_DepthBoundsEXT, _dispatch_stub_764@16) + HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@16)) + GL_STUB(_dispatch_stub_765, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_765@8) + HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@8)) GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8) GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8) GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) @@ -958,28 +961,28 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4) GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_780, _gloffset_BlitFramebufferEXT, _dispatch_stub_780@40) - HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@40)) - GL_STUB(_dispatch_stub_781, _gloffset_BufferParameteriAPPLE, _dispatch_stub_781@12) - HIDDEN(GL_PREFIX(_dispatch_stub_781, _dispatch_stub_781@12)) - GL_STUB(_dispatch_stub_782, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_782@12) - HIDDEN(GL_PREFIX(_dispatch_stub_782, _dispatch_stub_782@12)) + GL_STUB(_dispatch_stub_783, _gloffset_BlitFramebufferEXT, _dispatch_stub_783@40) + HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@40)) + GL_STUB(_dispatch_stub_784, _gloffset_BufferParameteriAPPLE, _dispatch_stub_784@12) + HIDDEN(GL_PREFIX(_dispatch_stub_784, _dispatch_stub_784@12)) + GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12) + HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_785, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_785@12) - HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12)) - GL_STUB(_dispatch_stub_786, _gloffset_TextureRangeAPPLE, _dispatch_stub_786@12) - HIDDEN(GL_PREFIX(_dispatch_stub_786, _dispatch_stub_786@12)) - GL_STUB(_dispatch_stub_787, _gloffset_StencilFuncSeparateATI, _dispatch_stub_787@16) - HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@16)) - GL_STUB(_dispatch_stub_788, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_788@16) - HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@16)) - GL_STUB(_dispatch_stub_789, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_789@16) - HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@16)) - GL_STUB(_dispatch_stub_790, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_790@12) - HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@12)) - GL_STUB(_dispatch_stub_791, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_791@12) - HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@12)) + GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12) + HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12)) + GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12) + HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12)) + GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16) + HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16)) + GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16) + HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16)) + GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16) + HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16)) + GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12) + HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12)) + GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12) + HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) diff --git a/src/mesa/x86/x86_xform.c b/src/mesa/x86/x86_xform.c index 16b2b26bcc..52f6b25d81 100644 --- a/src/mesa/x86/x86_xform.c +++ b/src/mesa/x86/x86_xform.c @@ -60,21 +60,24 @@ _mesa_x86_cliptest_points4( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ); + GLubyte *andMask, + GLboolean viewport_z_clip ); extern GLvector4f * _ASMAPI _mesa_x86_cliptest_points4_np( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ); + GLubyte *andMask, + GLboolean viewport_z_clip ); extern void _ASMAPI _mesa_v16_x86_cliptest_points4( GLfloat *first_vert, GLfloat *last_vert, GLubyte *or_mask, GLubyte *and_mask, - GLubyte *clip_mask ); + GLubyte *clip_mask, + GLboolean viewport_z_clip ); extern void _ASMAPI _mesa_v16_x86_general_xform( GLfloat *dest, |