diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/glx/apple/gen_funcs.tcl | 521 | ||||
-rw-r--r-- | src/glx/apple/specs/enum.spec | 71 | ||||
-rw-r--r-- | src/glx/apple/specs/enumext.spec | 359 | ||||
-rw-r--r-- | src/glx/apple/specs/gl.spec | 1783 | ||||
-rw-r--r-- | src/glx/apple/specs/gl.tm | 5 | ||||
-rw-r--r-- | src/glx/apple/specs/glx.spec | 5 | ||||
-rw-r--r-- | src/glx/apple/specs/glxenum.spec | 14 | ||||
-rw-r--r-- | src/glx/apple/specs/glxenumext.spec | 18 | ||||
-rw-r--r-- | src/glx/apple/specs/glxext.spec | 16 | ||||
-rwxr-xr-x | src/glx/apple/specs/update.sh | 4 |
10 files changed, 2522 insertions, 274 deletions
diff --git a/src/glx/apple/gen_funcs.tcl b/src/glx/apple/gen_funcs.tcl index e78eb3278c..1392c155a8 100644 --- a/src/glx/apple/gen_funcs.tcl +++ b/src/glx/apple/gen_funcs.tcl @@ -71,218 +71,323 @@ proc is-extension-supported? name { return [info exists extensions($name)] } -#This is going to need to be updated for OpenGL >= 2.1 in SnowLeopard. +# This is going to need to be updated for future OpenGL versions: +# cat specs/gl.tm | grep -v '^#' | awk -F, '{sub(/[ \t]+/, ""); print " "$1 " \"" $4 "\""}' +# then change void from "*" to "void" +# # TextureComponentCount is GLenum in SL for everything # It is GLint in mesa, but is GLenum for glTexImage3DEXT array set typemap { - void void - List GLuint - Mode GLenum - CheckedFloat32 GLfloat - CheckedInt32 GLint - Float32 GLfloat - Int32 GLint - Int64 GLint64EXT - UInt64 GLuint64EXT - Float64 GLdouble - ListMode GLuint - SizeI GLsizei - ListNameType GLenum - Void void - BeginMode GLenum - CoordF GLfloat - UInt8 GLubyte - Boolean GLboolean - ColorIndexValueD GLdouble - ColorB GLbyte - ColorD GLdouble - ColorF GLfloat - ColorI GLint - ColorS GLshort - ColorUB GLubyte - ColorUI GLuint - ColorUS GLushort - ColorIndexValueF GLfloat - ColorIndexValueI GLint - ColorIndexValueS GLshort - Int8 GLbyte - CoordD GLdouble - Int16 GLshort - CoordI GLint - CoordS GLshort - ClipPlaneName GLenum - MaterialFace GLenum - ColorMaterialParameter GLenum - CullFaceMode GLenum - FogParameter GLenum - FrontFaceDirection GLenum - HintTarget GLenum - HintMode GLenum - LightName GLenum - LightParameter GLenum - LightModelParameter GLenum - LineStipple GLushort - MaterialParameter GLenum - PolygonMode GLenum - WinCoord GLint - ShadingModel GLenum - TextureTarget GLenum - TextureParameterName GLenum - TextureComponentCount GLint - PixelFormat GLenum - PixelType GLenum - TextureEnvTarget GLenum - TextureEnvParameter GLenum - TextureCoordName GLenum - TextureGenParameter GLenum - FeedbackType GLenum - FeedbackElement GLfloat - SelectName GLuint - RenderingMode GLenum - DrawBufferMode GLenum - ClearBufferMask GLbitfield - MaskedColorIndexValueF GLfloat - ClampedColorF GLclampf - StencilValue GLint - ClampedFloat64 GLclampd - MaskedStencilValue GLuint - MaskedColorIndexValueI GLuint - AccumOp GLenum - EnableCap GLenum - AttribMask GLbitfield - MapTarget GLenum - MeshMode1 GLenum - MeshMode2 GLenum - AlphaFunction GLenum - ClampedFloat32 GLclampf - BlendingFactorSrc GLenum - BlendingFactorDest GLenum - LogicOp GLenum - StencilFunction GLenum - ClampedStencilValue GLint - MaskedStencilValue GLuint - StencilOp GLenum - DepthFunction GLenum - PixelTransferParameter GLenum - PixelStoreParameter GLenum - PixelMap GLenum - UInt32 GLuint - UInt16 GLushort - ReadBufferMode GLenum - PixelCopyType GLenum - GetPName GLenum - ErrorCode GLenum - GetMapQuery GLenum + AccumOp "GLenum" + AlphaFunction "GLenum" + AttribMask "GLbitfield" + BeginMode "GLenum" + BinormalPointerTypeEXT "GLenum" + BlendEquationMode "GLenum" + BlendEquationModeEXT "GLenum" + BlendFuncSeparateParameterEXT "GLenum" + BlendingFactorDest "GLenum" + BlendingFactorSrc "GLenum" + Boolean "GLboolean" + BooleanPointer "GLboolean*" + Char "GLchar" + CharPointer "GLchar*" + CheckedFloat32 "GLfloat" + CheckedInt32 "GLint" + ClampColorTargetARB "GLenum" + ClampColorModeARB "GLenum" + ClampedColorF "GLclampf" + ClampedFloat32 "GLclampf" + ClampedFloat64 "GLclampd" + ClampedStencilValue "GLint" + ClearBufferMask "GLbitfield" + ClientAttribMask "GLbitfield" + ClipPlaneName "GLenum" + ColorB "GLbyte" + ColorD "GLdouble" + ColorF "GLfloat" + ColorI "GLint" + ColorIndexValueD "GLdouble" + ColorIndexValueF "GLfloat" + ColorIndexValueI "GLint" + ColorIndexValueS "GLshort" + ColorIndexValueUB "GLubyte" + ColorMaterialParameter "GLenum" + ColorPointerType "GLenum" + ColorS "GLshort" + ColorTableParameterPName "GLenum" + ColorTableParameterPNameSGI "GLenum" + ColorTableTarget "GLenum" + ColorTableTargetSGI "GLenum" + ColorUB "GLubyte" + ColorUI "GLuint" + ColorUS "GLushort" + CombinerBiasNV "GLenum" + CombinerComponentUsageNV "GLenum" + CombinerMappingNV "GLenum" + CombinerParameterNV "GLenum" + CombinerPortionNV "GLenum" + CombinerRegisterNV "GLenum" + CombinerScaleNV "GLenum" + CombinerStageNV "GLenum" + CombinerVariableNV "GLenum" + CompressedTextureARB "GLvoid" + ControlPointNV "GLvoid" + ControlPointTypeNV "GLenum" + ConvolutionParameter "GLenum" + ConvolutionParameterEXT "GLenum" + ConvolutionTarget "GLenum" + ConvolutionTargetEXT "GLenum" + CoordD "GLdouble" + CoordF "GLfloat" + CoordI "GLint" + CoordS "GLshort" + CullFaceMode "GLenum" + CullParameterEXT "GLenum" + DepthFunction "GLenum" + DrawBufferMode "GLenum" + DrawBufferName "GLint" + DrawElementsType "GLenum" + ElementPointerTypeATI "GLenum" + EnableCap "GLenum" + ErrorCode "GLenum" + EvalMapsModeNV "GLenum" + EvalTargetNV "GLenum" + FeedbackElement "GLfloat" + FeedbackType "GLenum" + FenceNV "GLuint" + FenceConditionNV "GLenum" + FenceParameterNameNV "GLenum" + FfdMaskSGIX "GLbitfield" + FfdTargetSGIX "GLenum" + Float32 "GLfloat" + Float32Pointer "GLfloat*" + Float64 "GLdouble" + Float64Pointer "GLdouble*" + FogParameter "GLenum" + FogPointerTypeEXT "GLenum" + FogPointerTypeIBM "GLenum" + FragmentLightModelParameterSGIX "GLenum" + FragmentLightNameSGIX "GLenum" + FragmentLightParameterSGIX "GLenum" + FramebufferAttachment "GLenum" + FramebufferTarget "GLenum" + FrontFaceDirection "GLenum" + FunctionPointer "_GLfuncptr" + GetColorTableParameterPName "GLenum" + GetColorTableParameterPNameSGI "GLenum" + GetConvolutionParameterPName "GLenum" + GetHistogramParameterPName "GLenum" + GetHistogramParameterPNameEXT "GLenum" + GetMapQuery "GLenum" + GetMinmaxParameterPName "GLenum" + GetMinmaxParameterPNameEXT "GLenum" + GetPName "GLenum" + GetPointervPName "GLenum" + GetTextureParameter "GLenum" + HintMode "GLenum" + HintTarget "GLenum" + HintTargetPGI "GLenum" + HistogramTarget "GLenum" + HistogramTargetEXT "GLenum" + IglooFunctionSelectSGIX "GLenum" + IglooParameterSGIX "GLvoid" + ImageTransformPNameHP "GLenum" + ImageTransformTargetHP "GLenum" + IndexFunctionEXT "GLenum" + IndexMaterialParameterEXT "GLenum" + IndexPointerType "GLenum" + Int16 "GLshort" + Int32 "GLint" + Int8 "GLbyte" + InterleavedArrayFormat "GLenum" + LightEnvParameterSGIX "GLenum" + LightModelParameter "GLenum" + LightName "GLenum" + LightParameter "GLenum" + LightTextureModeEXT "GLenum" + LightTexturePNameEXT "GLenum" + LineStipple "GLushort" + List "GLuint" + ListMode "GLenum" + ListNameType "GLenum" + ListParameterName "GLenum" + LogicOp "GLenum" + MapAttribParameterNV "GLenum" + MapParameterNV "GLenum" + MapTarget "GLenum" + MapTargetNV "GLenum" + MapTypeNV "GLenum" + MaskedColorIndexValueF "GLfloat" + MaskedColorIndexValueI "GLuint" + MaskedStencilValue "GLuint" + MaterialFace "GLenum" + MaterialParameter "GLenum" + MatrixIndexPointerTypeARB "GLenum" + MatrixMode "GLenum" + MatrixTransformNV "GLenum" + MeshMode1 "GLenum" + MeshMode2 "GLenum" + MinmaxTarget "GLenum" + MinmaxTargetEXT "GLenum" + NormalPointerType "GLenum" + NurbsCallback "GLenum" + NurbsObj "GLUnurbs*" + NurbsProperty "GLenum" + NurbsTrim "GLenum" + OcclusionQueryParameterNameNV "GLenum" + PixelCopyType "GLenum" + PixelFormat "GLenum" + PixelInternalFormat "GLenum" + PixelMap "GLenum" + PixelStoreParameter "GLenum" + PixelTexGenModeSGIX "GLenum" + PixelTexGenParameterNameSGIS "GLenum" + PixelTransferParameter "GLenum" + PixelTransformPNameEXT "GLenum" + PixelTransformTargetEXT "GLenum" + PixelType "GLenum" + PointParameterNameARB "GLenum" + PolygonMode "GLenum" + ProgramNV "GLuint" + ProgramCharacterNV "GLubyte" + ProgramParameterNV "GLenum" + ProgramParameterPName "GLenum" + QuadricCallback "GLenum" + QuadricDrawStyle "GLenum" + QuadricNormal "GLenum" + QuadricObj "GLUquadric*" + QuadricOrientation "GLenum" + ReadBufferMode "GLenum" + RenderbufferTarget "GLenum" + RenderingMode "GLenum" + ReplacementCodeSUN "GLuint" + ReplacementCodeTypeSUN "GLenum" + SamplePassARB "GLenum" + SamplePatternEXT "GLenum" + SamplePatternSGIS "GLenum" + SecondaryColorPointerTypeIBM "GLenum" + SelectName "GLuint" + SeparableTarget "GLenum" + SeparableTargetEXT "GLenum" + ShadingModel "GLenum" + SizeI "GLsizei" + SpriteParameterNameSGIX "GLenum" + StencilFunction "GLenum" + StencilFaceDirection "GLenum" + StencilOp "GLenum" + StencilValue "GLint" String "const GLubyte *" - StringName GLenum - GetTextureParameter GLenum - MatrixMode GLenum - ColorPointerType GLenum - DrawElementsType GLenum - GetPointervPName GLenum - VoidPointer "void *" - IndexPointerType GLenum - InterleavedArrayFormat GLenum - NormalPointerType GLenum - TexCoordPointerType GLenum - VertexPointerType GLenum - PixelInternalFormat GLenum - Texture GLuint - ColorIndexValueUB GLubyte - ClientAttribMask GLbitfield - BlendEquationMode GLenum - ColorTableTarget GLenum - ColorTableParameterPName GLenum - GetColorTableParameterPName GLenum - ConvolutionTarget GLenum - ConvolutionParameter GLenum - GetConvolutionParameterPName GLenum - SeparableTarget GLenum - HistogramTarget GLenum - GetHistogramParameterPName GLenum - MinmaxTarget GLenum - GetMinmaxParameterPName GLenum - TextureTarget GLenum - TextureUnit GLenum - CompressedTextureARB "void" - BlendFuncSeparateParameterEXT GLenum - FogPointerTypeEXT GLenum - PointParameterNameARB GLenum - GLenum GLenum - BufferTargetARB GLenum - ConstUInt32 "const GLuint" - BufferSize GLsizeiptr - ConstVoid "const GLvoid" - BufferUsageARB GLenum - BufferOffset GLintptr - BufferAccessARB GLenum - BufferPNameARB GLenum - BufferPointerNameARB GLenum - BlendEquationModeEXT GLenum - DrawBufferModeATI GLenum - StencilFaceDirection GLenum - Char GLchar - VertexAttribPropertyARB GLenum - VertexAttribPointerPropertyARB GLenum - CharPointer "GLchar *" - VertexAttribPointerTypeARB GLenum - ClampColorTargetARB unknown3.0 - ClampColorModeARB unknown3.0 - VertexAttribEnum GLenum - VertexAttribEnumNV GLenum - DrawBufferName unknown3.0 - WeightPointerTypeARB GLenum - ProgramTargetARB GLenum - ProgramFormatARB GLenum - ProgramStringPropertyARB GLenum - BufferSizeARB GLsizeiptrARB - BufferOffsetARB GLintptrARB - handleARB GLhandleARB - charPointerARB "GLcharARB *" - charARB GLcharARB - RenderbufferTarget GLenum - FramebufferTarget GLenum - FramebufferAttachment GLenum - BinormalPointerTypeEXT GLenum - HintTargetPGI GLenum - ProgramParameterPName GLenum - ProgramPropertyARB GLenum - ElementPointerTypeATI GLenum - FenceNV GLuint - FenceConditionNV GLenum - ObjectTypeAPPLE GLenum - VertexArrayPNameAPPLE GLenum - SeparableTargetEXT GLenum - ColorTableTargetSGI GLenum - ColorTableParameterPNameSGI GLenum - CombinerOutputNV GLenum - CombinerStageNV GLenum - CombinerPortionNV GLenum - CombinerRegisterNV GLenum - CombinerScaleNV GLenum - CombinerBiasNV GLenum - CombinerComponentUsageNV GLenum - CombinerMappingNV GLenum - CombinerParameterNV GLenum - CombinerVariableNV GLenum - ConvolutionParameterEXT GLenum - ConvolutionTargetEXT GLenum - CullParameterEXT GLenum - FenceParameterNameNV GLenum - FragmentLightModelParameterSGIX GLenum - FragmentLightNameSGIX GLenum - FragmentLightParameterSGIX GLenum - GetColorTableParameterPNameSGI GLenum - GetHistogramParameterPNameEXT GLenum - GetMinmaxParameterPNameEXT GLenum - HistogramTargetEXT GLenum - LightEnvParameterSGIX GLenum - MinmaxTargetEXT GLenum - PNTrianglesPNameATI GLenum - ProgramCharacterNV GLubyte - SamplePatternEXT GLenum - SamplePatternSGIS GLenum - TypeEnum GLenum + StringName "GLenum" + TangentPointerTypeEXT "GLenum" + TessCallback "GLenum" + TessContour "GLenum" + TessProperty "GLenum" + TesselatorObj "GLUtesselator*" + TexCoordPointerType "GLenum" + Texture "GLuint" + TextureComponentCount "GLint" + TextureCoordName "GLenum" + TextureEnvParameter "GLenum" + TextureEnvTarget "GLenum" + TextureFilterSGIS "GLenum" + TextureGenParameter "GLenum" + TextureNormalModeEXT "GLenum" + TextureParameterName "GLenum" + TextureTarget "GLenum" + TextureUnit "GLenum" + UInt16 "GLushort" + UInt32 "GLuint" + UInt8 "GLubyte" + VertexAttribEnum "GLenum" + VertexAttribEnumNV "GLenum" + VertexAttribPointerTypeNV "GLenum" + VertexPointerType "GLenum" + VertexWeightPointerTypeEXT "GLenum" + Void "GLvoid" + VoidPointer "GLvoid*" + ConstVoidPointer "GLvoid* const" + WeightPointerTypeARB "GLenum" + WinCoord "GLint" + void "void" + ArrayObjectPNameATI "GLenum" + ArrayObjectUsageATI "GLenum" + ConstFloat32 "GLfloat" + ConstInt32 "GLint" + ConstUInt32 "GLuint" + ConstVoid "GLvoid" + DataTypeEXT "GLenum" + FragmentOpATI "GLenum" + GetTexBumpParameterATI "GLenum" + GetVariantValueEXT "GLenum" + ParameterRangeEXT "GLenum" + PreserveModeATI "GLenum" + ProgramFormatARB "GLenum" + ProgramTargetARB "GLenum" + ProgramTarget "GLenum" + ProgramPropertyARB "GLenum" + ProgramStringPropertyARB "GLenum" + ScalarType "GLenum" + SwizzleOpATI "GLenum" + TexBumpParameterATI "GLenum" + VariantCapEXT "GLenum" + VertexAttribPointerPropertyARB "GLenum" + VertexAttribPointerTypeARB "GLenum" + VertexAttribPropertyARB "GLenum" + VertexShaderCoordOutEXT "GLenum" + VertexShaderOpEXT "GLenum" + VertexShaderParameterEXT "GLenum" + VertexShaderStorageTypeEXT "GLenum" + VertexShaderTextureUnitParameter "GLenum" + VertexShaderWriteMaskEXT "GLenum" + VertexStreamATI "GLenum" + PNTrianglesPNameATI "GLenum" + BufferOffset "GLintptr" + BufferSize "GLsizeiptr" + BufferAccessARB "GLenum" + BufferOffsetARB "GLintptrARB" + BufferPNameARB "GLenum" + BufferPointerNameARB "GLenum" + BufferSizeARB "GLsizeiptrARB" + BufferTargetARB "GLenum" + BufferUsageARB "GLenum" + ObjectTypeAPPLE "GLenum" + VertexArrayPNameAPPLE "GLenum" + DrawBufferModeATI "GLenum" + Half16NV "GLhalfNV" + PixelDataRangeTargetNV "GLenum" + TypeEnum "GLenum" + GLbitfield "GLbitfield" + GLenum "GLenum" + Int64 "GLint64" + UInt64 "GLuint64" + handleARB "GLhandleARB" + charARB "GLcharARB" + charPointerARB "GLcharARB*" + sync "GLsync" + Int64EXT "GLint64EXT" + UInt64EXT "GLuint64EXT" + FramebufferAttachment "GLenum" + FramebufferAttachmentParameterName "GLenum" + Framebuffer "GLuint" + FramebufferStatus "GLenum" + FramebufferTarget "GLenum" + GetFramebufferParameter "GLenum" + Intptr "GLintptr" + ProgramFormat "GLenum" + ProgramProperty "GLenum" + ProgramStringProperty "GLenum" + ProgramTarget "GLenum" + Renderbuffer "GLuint" + RenderbufferParameterName "GLenum" + Sizeiptr "GLsizeiptr" + TextureInternalFormat "GLenum" + VertexBufferObjectAccess "GLenum" + VertexBufferObjectParameter "GLenum" + VertexBufferObjectUsage "GLenum" + BufferAccessMask "GLbitfield" + GetMultisamplePNameNV "GLenum" + SampleMaskNV "GLbitfield" } proc psplit s { diff --git a/src/glx/apple/specs/enum.spec b/src/glx/apple/specs/enum.spec index 6a51165254..20f96f2418 100644 --- a/src/glx/apple/specs/enum.spec +++ b/src/glx/apple/specs/enum.spec @@ -3,6 +3,8 @@ # It is an extremely important file. Do not mess with it unless # you know what you're doing and have permission to do so. # +# $Revision: 10971 $ on $Date: 2010-04-09 02:45:33 -0700 (Fri, 09 Apr 2010) $ + ############################################################################### # # Before modifying this file, read the following: @@ -217,11 +219,15 @@ EXT_multisample enum: ############################################################################### +# Note that COVERAGE_BUFFER_BIT_NV collides with AttribMask bit +# HINT_BIT. This is OK since the extension is for OpenGL ES 2, which +# doesn't have attribute groups. ClearBufferMask enum: - use AttribMask COLOR_BUFFER_BIT - use AttribMask ACCUM_BUFFER_BIT - use AttribMask STENCIL_BUFFER_BIT - use AttribMask DEPTH_BUFFER_BIT + use AttribMask DEPTH_BUFFER_BIT # = 0x00000100 + use AttribMask ACCUM_BUFFER_BIT # = 0x00000200 + use AttribMask STENCIL_BUFFER_BIT # = 0x00000400 + use AttribMask COLOR_BUFFER_BIT # = 0x00004000 + use NV_coverage_sample COVERAGE_BUFFER_BIT_NV # = 0x00008000 ############################################################################### @@ -4334,7 +4340,7 @@ APPLE_object_purgeable enum: (additional; see below) # APPLE_future_use: 0x85B4 -## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name +## From Jeremy 2006/10/18 (Khronos bug 632) - unknown extension name # STORAGE_CLIENT_APPLE = 0x85B4 VERSION_3_0 enum: @@ -4347,7 +4353,7 @@ APPLE_vertex_array_object enum: VERTEX_ARRAY_BINDING_APPLE = 0x85B5 # APPLE_future_use: 0x85B6 -## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name +## From Jeremy 2006/10/18 (Khronos bug 632) - unknown extension name # TEXTURE_MINIMIZE_STORAGE_APPLE = 0x85B6 APPLE_texture_range enum: (additional; see below) @@ -5879,7 +5885,7 @@ APPLE_fence enum: DRAW_PIXELS_APPLE = 0x8A0A FENCE_APPLE = 0x8A0B -## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name +## From Jeremy 2006/10/18 (Khronos bug 632) - unknown extension name ELEMENT_ARRAY_APPLE = 0x8A0C ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E @@ -5888,7 +5894,7 @@ APPLE_float_pixels enum: COLOR_FLOAT_APPLE = 0x8A0F # APPLE_future_use: 0x8A10 -## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name +## From Jeremy 2006/10/18 (Khronos bug 632) - unknown extension name # MIN_PBUFFER_VIEWPORT_DIMS_APPLE = 0x8A10 # ELEMENT_BUFFER_BINDING_APPLE = 0x8A11 # Apple says the extension that defined ELEMENT_BUFFER_BINDING_APPLE @@ -6467,13 +6473,15 @@ NV_transform_feedback enum: # ATI: 0x8C90-0x8C9F (Affie Munshi, OpenGL ES extensions) -# AMD_future_use: 0x8C90-0x8C91 +# Reassigned to Qualcomm at time of mobile/desktop split (bug 5874) +# Qualcomm__future_use: 0x8C90-0x8C91 AMD_compressed_ATC_texture enum: (OpenGL ES only) ATC_RGB_AMD = 0x8C92 ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 -# AMD_future_use: 0x8C94-0x8C9F +# Reassigned to Qualcomm at time of mobile/desktop split (bug 5874) +# Qualcomm_future_use: 0x8C94-0x8C9F ############################################################################### @@ -6745,7 +6753,7 @@ OES_framebuffer_object enum: (OpenGL ES only) OES_compressed_ETC1_RGB8_texture enum: (OpenGL ES only) ETC1_RGB8_OES = 0x8D64 -OES_EGL_image_external enum: (OpenGL ES only) (bug 4621) +OES_EGL_image_external enum: (OpenGL ES only) (Khronos bug 4621) TEXTURE_EXTERNAL_OES = 0x8D65 SAMPLER_EXTERNAL_OES = 0x8D66 TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 @@ -7050,7 +7058,8 @@ NV_present_video enum: PRESENT_TIME_NV = 0x8E2A PRESENT_DURATION_NV = 0x8E2B -# NV_future_use: 0x8E2C +NV_depth_nonlinear enum: (OpenGL ES only) + DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C EXT_direct_state_access enum: PROGRAM_MATRIX_EXT = 0x8E2D @@ -7144,7 +7153,18 @@ ARB_texture_gather enum: # NVIDIA: 0x8ED0-0x8F4F # Assigned for Pat Brown (Khronos bug 3191) -# NV_future_use: 0x8ED0-0x8F1C +NV_coverage_sample enum: (OpenGL ES only) + COVERAGE_COMPONENT_NV = 0x8ED0 + COVERAGE_COMPONENT4_NV = 0x8ED1 + COVERAGE_ATTACHMENT_NV = 0x8ED2 + COVERAGE_BUFFERS_NV = 0x8ED3 + COVERAGE_SAMPLES_NV = 0x8ED4 + COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5 + COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6 + COVERAGE_AUTOMATIC_NV = 0x8ED7 + COVERAGE_BUFFER_BIT_NV = 0x00008000 + +# NV_future_use: 0x8ED8-0x8F1C NV_shader_buffer_load enum: BUFFER_GPU_ADDRESS_NV = 0x8F1D @@ -7267,6 +7287,8 @@ AMD_vertex_shader_tesselator enum: DISCRETE_AMD = 0x9006 CONTINUOUS_AMD = 0x9007 +# AMD_future_use: 0x9008 + ARB_texture_cube_map_array enum: TEXTURE_CUBE_MAP_ARRAY = 0x9009 TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A @@ -7276,8 +7298,6 @@ ARB_texture_cube_map_array enum: INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F -# AMD_future_use: 0x9008-0x900F - EXT_texture_snorm enum: ALPHA_SNORM = 0x9010 LUMINANCE_SNORM = 0x9011 @@ -7429,12 +7449,27 @@ VERSION_3_2 enum: ############################################################################### -# Imagination Tech.: 0x9130-0x913F (bug 882) +# Imagination Tech.: 0x9130-0x913F (Khronos bug 882) -IMG_program_binary: (OpenGL ES only) +IMG_program_binary enum: (OpenGL ES only) SGX_PROGRAM_BINARY_IMG = 0x9130 -# IMG_future_use: 0x9131-0x913F +# IMG_future_use: 0x9131-0x9132 + +IMG_multisampled_render_to_texture enum: (OpenGL ES only) + RENDERBUFFER_SAMPLES_IMG = 0x9133 + FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 + MAX_SAMPLES_IMG = 0x9135 + TEXTURE_SAMPLES_IMG = 0x9136 + +# IMG_future_use: 0x9137-0x913F + +############################################################################### + +# AMD: 0x9140-0x91BF (Khronos bugs 5899, 6004) + +# AMD_future_use: 0x9140-0x91BF +# AMD_future_use: 0x91C0-0x923F ############################################################################### ### Please remember that new enumerant allocations must be obtained by request diff --git a/src/glx/apple/specs/enumext.spec b/src/glx/apple/specs/enumext.spec index a89a154ab6..6302ed446f 100644 --- a/src/glx/apple/specs/enumext.spec +++ b/src/glx/apple/specs/enumext.spec @@ -1,5 +1,7 @@ -# List of GL enumerants for glext.h header +# enumext.spec - list of GL enumerants for glext.h header # +# $Revision: 10971 $ on $Date: 2010-04-09 02:45:33 -0700 (Fri, 09 Apr 2010) $ + # This is derived from the master GL enumerant registry (enum.spec). # # Unlike enum.spec, enumext.spec is @@ -14,8 +16,8 @@ # (4) Is processed by glextenum.pl, which has evolved # from enum.pl - should merge back into one script. -# glext.h version number - this should be automatically updated, -# when changing either enum or template spec files. +# The release number encoded into glext.h is now defined in +# glextrelease.txt. ############################################################################### # @@ -1497,6 +1499,122 @@ passthru: /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're ############################################################################### # +# OpenGL 3.3 enums +# +############################################################################### + +VERSION_3_3 enum: +passthru: /* Reuse tokens from ARB_blend_func_extended */ + use ARB_blend_func_extended SRC1_COLOR + use ARB_blend_func_extended ONE_MINUS_SRC1_COLOR + use ARB_blend_func_extended ONE_MINUS_SRC1_ALPHA + use ARB_blend_func_extended MAX_DUAL_SOURCE_DRAW_BUFFERS +passthru: /* Would reuse tokens from ARB_explicit_attrib_location, but it has none */ +passthru: /* Reuse tokens from ARB_occlusion_query2 */ + use ARB_occlusion_query2 ANY_SAMPLES_PASSED +passthru: /* Reuse tokens from ARB_sampler_objects */ + use ARB_sampler_objects SAMPLER_BINDING +passthru: /* Would reuse tokens from ARB_shader_bit_encoding, but it has none */ +passthru: /* Reuse tokens from ARB_texture_rgb10_a2ui */ + use ARB_texture_rgb10_a2ui RGB10_A2UI +passthru: /* Reuse tokens from ARB_texture_swizzle */ + use ARB_texture_swizzle TEXTURE_SWIZZLE_R + use ARB_texture_swizzle TEXTURE_SWIZZLE_G + use ARB_texture_swizzle TEXTURE_SWIZZLE_B + use ARB_texture_swizzle TEXTURE_SWIZZLE_A + use ARB_texture_swizzle TEXTURE_SWIZZLE_RGBA +passthru: /* Reuse tokens from ARB_timer_query */ + use ARB_timer_query TIME_ELAPSED + use ARB_timer_query TIMESTAMP +passthru: /* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */ + use ARB_vertex_type_2_10_10_10_rev INT_2_10_10_10_REV + +############################################################################### +# +# OpenGL 4.0 enums +# +############################################################################### + +VERSION_4_0 enum: +passthru: /* Reuse tokens from ARB_draw_indirect */ + use ARB_draw_indirect DRAW_INDIRECT_BUFFER + use ARB_draw_indirect DRAW_INDIRECT_BUFFER_BINDING +passthru: /* Reuse tokens from ARB_gpu_shader5 */ + use ARB_gpu_shader5 GEOMETRY_SHADER_INVOCATIONS + use ARB_gpu_shader5 MAX_GEOMETRY_SHADER_INVOCATIONS + use ARB_gpu_shader5 MIN_FRAGMENT_INTERPOLATION_OFFSET + use ARB_gpu_shader5 MAX_FRAGMENT_INTERPOLATION_OFFSET + use ARB_gpu_shader5 FRAGMENT_INTERPOLATION_OFFSET_BITS + use ARB_gpu_shader5 MAX_VERTEX_STREAMS +passthru: /* Reuse tokens from ARB_gpu_shader_fp64 */ + use ARB_gpu_shader_fp64 DOUBLE_VEC2 + use ARB_gpu_shader_fp64 DOUBLE_VEC3 + use ARB_gpu_shader_fp64 DOUBLE_VEC4 + use ARB_gpu_shader_fp64 DOUBLE_MAT2 + use ARB_gpu_shader_fp64 DOUBLE_MAT3 + use ARB_gpu_shader_fp64 DOUBLE_MAT4 + use ARB_gpu_shader_fp64 DOUBLE_MAT2x3 + use ARB_gpu_shader_fp64 DOUBLE_MAT2x4 + use ARB_gpu_shader_fp64 DOUBLE_MAT3x2 + use ARB_gpu_shader_fp64 DOUBLE_MAT3x4 + use ARB_gpu_shader_fp64 DOUBLE_MAT4x2 + use ARB_gpu_shader_fp64 DOUBLE_MAT4x3 +passthru: /* Reuse tokens from ARB_shader_subroutine */ + use ARB_shader_subroutine ACTIVE_SUBROUTINES + use ARB_shader_subroutine ACTIVE_SUBROUTINE_UNIFORMS + use ARB_shader_subroutine ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS + use ARB_shader_subroutine ACTIVE_SUBROUTINE_MAX_LENGTH + use ARB_shader_subroutine ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH + use ARB_shader_subroutine MAX_SUBROUTINES + use ARB_shader_subroutine MAX_SUBROUTINE_UNIFORM_LOCATIONS + use ARB_shader_subroutine NUM_COMPATIBLE_SUBROUTINES + use ARB_shader_subroutine COMPATIBLE_SUBROUTINES +passthru: /* Reuse tokens from ARB_tessellation_shader */ + use ARB_tessellation_shader PATCHES + use ARB_tessellation_shader PATCH_VERTICES + use ARB_tessellation_shader PATCH_DEFAULT_INNER_LEVEL + use ARB_tessellation_shader PATCH_DEFAULT_OUTER_LEVEL + use ARB_tessellation_shader TESS_CONTROL_OUTPUT_VERTICES + use ARB_tessellation_shader TESS_GEN_MODE + use ARB_tessellation_shader TESS_GEN_SPACING + use ARB_tessellation_shader TESS_GEN_VERTEX_ORDER + use ARB_tessellation_shader TESS_GEN_POINT_MODE + use ARB_tessellation_shader ISOLINES + use ARB_tessellation_shader FRACTIONAL_ODD + use ARB_tessellation_shader FRACTIONAL_EVEN + use ARB_tessellation_shader MAX_PATCH_VERTICES + use ARB_tessellation_shader MAX_TESS_GEN_LEVEL + use ARB_tessellation_shader MAX_TESS_CONTROL_UNIFORM_COMPONENTS + use ARB_tessellation_shader MAX_TESS_EVALUATION_UNIFORM_COMPONENTS + use ARB_tessellation_shader MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS + use ARB_tessellation_shader MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS + use ARB_tessellation_shader MAX_TESS_CONTROL_OUTPUT_COMPONENTS + use ARB_tessellation_shader MAX_TESS_PATCH_COMPONENTS + use ARB_tessellation_shader MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS + use ARB_tessellation_shader MAX_TESS_EVALUATION_OUTPUT_COMPONENTS + use ARB_tessellation_shader MAX_TESS_CONTROL_UNIFORM_BLOCKS + use ARB_tessellation_shader MAX_TESS_EVALUATION_UNIFORM_BLOCKS + use ARB_tessellation_shader MAX_TESS_CONTROL_INPUT_COMPONENTS + use ARB_tessellation_shader MAX_TESS_EVALUATION_INPUT_COMPONENTS + use ARB_tessellation_shader MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS + use ARB_tessellation_shader MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS + use ARB_tessellation_shader UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER + use ARB_tessellation_shader UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER + use ARB_tessellation_shader TESS_EVALUATION_SHADER + use ARB_tessellation_shader TESS_CONTROL_SHADER +passthru: /* Would reuse tokens from ARB_texture_buffer_object_rgb32, but it has none */ +passthru: /* Reuse tokens from ARB_transform_feedback2 */ + use ARB_tessellation_shader TRANSFORM_FEEDBACK + use ARB_tessellation_shader TRANSFORM_FEEDBACK_BUFFER_PAUSED + use ARB_tessellation_shader TRANSFORM_FEEDBACK_BUFFER_ACTIVE + use ARB_tessellation_shader TRANSFORM_FEEDBACK_BINDING +passthru: /* Reuse tokens from ARB_transform_feedback3 */ + use ARB_tessellation_shader MAX_TRANSFORM_FEEDBACK_BUFFERS + use ARB_tessellation_shader MAX_VERTEX_STREAMS + + +############################################################################### +# # ARB extensions, in ARB extension order # ############################################################################### @@ -2534,10 +2652,12 @@ ARB_vertex_array_bgra enum: # No new tokens # ARB Extension #69 ARB_draw_buffers_blend enum: +#@@@ Add ARB suffixes here & functions! ############################################################################### # ARB Extension #70 +#@@@ Add ARB suffixes here & functions! ARB_sample_shading enum: SAMPLE_SHADING = 0x8C36 MIN_SAMPLE_SHADING_VALUE = 0x8C37 @@ -2545,6 +2665,7 @@ ARB_sample_shading enum: ############################################################################### # ARB Extension #71 +#@@@ Add ARB suffixes here & functions! ARB_texture_cube_map_array enum: TEXTURE_CUBE_MAP_ARRAY = 0x9009 TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A @@ -2557,10 +2678,10 @@ ARB_texture_cube_map_array enum: ############################################################################### # ARB Extension #72 +#@@@ Add ARB suffixes here & functions! ARB_texture_gather enum: - MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E - MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F - MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F + MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E + MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F ############################################################################### @@ -2575,6 +2696,206 @@ ARB_texture_query_lod enum: # ARB Extension #75 - GLX_ARB_create_context_profile ############################################################################### + +# ARB Extension #76 +ARB_shading_language_include enum: + SHADER_INCLUDE_ARB = 0x8DAE + NAMED_STRING_LENGTH_ARB = 0x8DE9 + NAMED_STRING_TYPE_ARB = 0x8DEA + +############################################################################### + +# ARB Extension #77 +ARB_texture_compression_bptc enum: + COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C + COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D + COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E + COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F + +############################################################################### + +# ARB Extension #78 +ARB_blend_func_extended enum: + SRC1_COLOR = 0x88F9 + use VERSION_1_5_DEPRECATED SRC1_ALPHA + ONE_MINUS_SRC1_COLOR = 0x88FA + ONE_MINUS_SRC1_ALPHA = 0x88FB + MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC + +############################################################################### + +# No new tokens +# ARB Extension #79 +ARB_explicit_attrib_location enum: + +############################################################################### + +# ARB Extension #80 +ARB_occlusion_query2 enum: + ANY_SAMPLES_PASSED = 0x8C2F + +############################################################################### + +# ARB Extension #81 +ARB_sampler_objects enum: + SAMPLER_BINDING = 0x8919 + +############################################################################### + +# No new tokens +# ARB Extension #82 +ARB_shader_bit_encoding enum: + +############################################################################### + +# ARB Extension #83 +ARB_texture_rgb10_a2ui enum: + RGB10_A2UI = 0x906F + +############################################################################### + +# ARB Extension #84 +ARB_texture_swizzle enum: + TEXTURE_SWIZZLE_R = 0x8E42 + TEXTURE_SWIZZLE_G = 0x8E43 + TEXTURE_SWIZZLE_B = 0x8E44 + TEXTURE_SWIZZLE_A = 0x8E45 + TEXTURE_SWIZZLE_RGBA = 0x8E46 + +############################################################################### + +# ARB Extension #85 +ARB_timer_query enum: + TIME_ELAPSED = 0x88BF + TIMESTAMP = 0x8E28 + +############################################################################### + +# ARB Extension #86 +ARB_vertex_type_2_10_10_10_rev enum: + use VERSION_1_2 UNSIGNED_INT_2_10_10_10_REV + INT_2_10_10_10_REV = 0x8D9F + +############################################################################### + +# ARB Extension #87 +ARB_draw_indirect enum: + DRAW_INDIRECT_BUFFER = 0x8F3F + DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 + +############################################################################### + +# ARB Extension #88 +ARB_gpu_shader5 enum: + GEOMETRY_SHADER_INVOCATIONS = 0x887F + MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A + MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B + MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C + FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D + MAX_VERTEX_STREAMS = 0x8E71 + +############################################################################### + +# ARB Extension #89 +ARB_gpu_shader_fp64 enum: + use VERSION_1_1 DOUBLE + DOUBLE_VEC2 = 0x8FFC + DOUBLE_VEC3 = 0x8FFD + DOUBLE_VEC4 = 0x8FFE + DOUBLE_MAT2 = 0x8F46 + DOUBLE_MAT3 = 0x8F47 + DOUBLE_MAT4 = 0x8F48 + DOUBLE_MAT2x3 = 0x8F49 + DOUBLE_MAT2x4 = 0x8F4A + DOUBLE_MAT3x2 = 0x8F4B + DOUBLE_MAT3x4 = 0x8F4C + DOUBLE_MAT4x2 = 0x8F4D + DOUBLE_MAT4x3 = 0x8F4E + +############################################################################### + +# ARB Extension #90 +ARB_shader_subroutine enum: + ACTIVE_SUBROUTINES = 0x8DE5 + ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 + ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 + ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 + ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 + MAX_SUBROUTINES = 0x8DE7 + MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 + NUM_COMPATIBLE_SUBROUTINES = 0x8E4A + COMPATIBLE_SUBROUTINES = 0x8E4B + use ARB_uniform_buffer_object UNIFORM_SIZE + use ARB_uniform_buffer_object UNIFORM_NAME_LENGTH + +############################################################################### + +# ARB Extension #91 +ARB_tessellation_shader enum: + PATCHES = 0x000E + PATCH_VERTICES = 0x8E72 + PATCH_DEFAULT_INNER_LEVEL = 0x8E73 + PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 + TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 + TESS_GEN_MODE = 0x8E76 + TESS_GEN_SPACING = 0x8E77 + TESS_GEN_VERTEX_ORDER = 0x8E78 + TESS_GEN_POINT_MODE = 0x8E79 + use VERSION_1_1 TRIANGLES + use VERSION_1_1 QUADS + ISOLINES = 0x8E7A + use VERSION_1_1 EQUAL + FRACTIONAL_ODD = 0x8E7B + FRACTIONAL_EVEN = 0x8E7C + use VERSION_1_1 CCW + use VERSION_1_1 CW + MAX_PATCH_VERTICES = 0x8E7D + MAX_TESS_GEN_LEVEL = 0x8E7E + MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F + MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 + MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 + MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 + MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 + MAX_TESS_PATCH_COMPONENTS = 0x8E84 + MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 + MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 + MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 + MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A + MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C + MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D + MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E + MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F + UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 + UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 + TESS_EVALUATION_SHADER = 0x8E87 + TESS_CONTROL_SHADER = 0x8E88 + +############################################################################### + +# ARB Extension #92 +ARB_texture_buffer_object_rgb32 enum: + use VERSION_3_0 RGB32F + use VERSION_3_0 RGB32UI + use VERSION_3_0 RGB32I + +############################################################################### + +# ARB Extension #93 +ARB_transform_feedback2 enum: + TRANSFORM_FEEDBACK = 0x8E22 + TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 + TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 + TRANSFORM_FEEDBACK_BINDING = 0x8E25 + +############################################################################### + +# ARB Extension #94 +ARB_transform_feedback3 enum: + MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 + MAX_VERTEX_STREAMS = 0x8E71 + + +############################################################################### # # non-ARB extensions follow, in registry order # @@ -5360,7 +5681,10 @@ NV_vertex_program3 enum: # Extension #307 - GLX_SGIX_hyperpipe # Extension #308 - GLX_MESA_agp_offset + # Extension #309 - GL_EXT_texture_compression_dxt1 (OpenGL ES only, subset of _s3tc version) +# use EXT_texture_compression_s3tc COMPRESSED_RGB_S3TC_DXT1_EXT +# use EXT_texture_compression_s3tc COMPRESSED_RGBA_S3TC_DXT1_EXT ############################################################################### @@ -6193,3 +6517,26 @@ NV_vertex_buffer_unified_memory enum: # No new tokens # Extension #381 NV_texture_barrier enum: + +############################################################################### + +# No new tokens +# Extension #382 +AMD_shader_stencil_export enum: + +############################################################################### + +# Extension #383 +AMD_seamless_cubemap_per_texture enum: + use ARB_seamless_cube_map TEXTURE_CUBE_MAP_SEAMLESS_ARB + +############################################################################### + +# Extension #384 - GLX_INTEL_swap_event + +############################################################################### + +# No new tokens +# Extension #385 +AMD_conservative_depth enum: + diff --git a/src/glx/apple/specs/gl.spec b/src/glx/apple/specs/gl.spec index 98f364d53e..bc054f8643 100644 --- a/src/glx/apple/specs/gl.spec +++ b/src/glx/apple/specs/gl.spec @@ -2,11 +2,12 @@ # DON'T REMOVE PREVIOUS LINE!!! libspec depends on it! # # Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved. -# Copyright (c) 2006-2009 The Khronos Group Inc. +# Copyright (c) 2006-2010 The Khronos Group Inc. # # This document is licensed under the SGI Free Software B License Version # 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - +# +# $Revision: 10971 $ on $Date: 2010-04-09 02:45:33 -0700 (Fri, 09 Apr 2010) $ required-props: # Description of a parameter @@ -20,7 +21,7 @@ vectorequiv: * # Category this function falls in. While there are many categories for # early GL 1.0 functions, later functions just have a core version # (e.g. VERSION_major_minor) or extension name for the category. -category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier +category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 VERSION_3_3 VERSION_4_0 ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier ARB_shading_language_include ARB_blend_func_extended ARB_sampler_objects ARB_timer_query ARB_vertex_type_2_10_10_10_rev ARB_draw_indirect ARB_gpu_shader_fp64 ARB_shader_subroutine ARB_tessellation_shader ARB_transform_feedback2 ARB_transform_feedback3 AMD_conservative_depth # Categories for extensions with no functions - need not be included now # ARB_texture_env_add ARB_texture_cube_map ARB_texture_border_clamp @@ -59,10 +60,11 @@ category: display-list drawing drawing-control feedback framebuf misc modeling p # EXT_vertex_array_bgra ARB_depth_clamp ARB_fragment_coord_conventions # ARB_seamless_cube_map ARB_vertex_array_bgra ARB_texture_cube_map_array # ARB_texture_gather ARB_texture_query_lod +# AMD_shader_stencil_export AMD_seamless_cubemap_per_texture # Core version in which a function was introduced, or against # which an extension can be implemented -version: 1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2 +version: 1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2 3.3 4.0 # Core version in which a function was removed deprecated: 3.1 # GLX Single, Rendering, or Vendor Private opcode @@ -7852,34 +7854,11 @@ FramebufferTexture(target, attachment, texture, level) glxflags ignore offset ? -# FramebufferTextureLayer redeclared in ARB_framebuffer_object +# FramebufferTextureLayer already declared in ARB_framebuffer_object # FramebufferTextureLayer(target, attachment, texture, level, layer) -# return void -# param target GLenum in value -# param attachment GLenum in value -# param texture UInt32 in value -# param level Int32 in value -# param layer Int32 in value -# category VERSION_3_2 -# version 1.2 -# extension -# glxropcode ? -# glxflags ignore -# offset ? -FramebufferTextureFace(target, attachment, texture, level, face) - return void - param target GLenum in value - param attachment GLenum in value - param texture UInt32 in value - param level Int32 in value - param face GLenum in value - category VERSION_3_2 - version 1.2 - extension - glxropcode ? - glxflags ignore - offset ? +# Not promoted to the core along with the rest +# FramebufferTextureFace(target, attachment, texture, level, face) # OpenGL 3.2 (ARB_seamless_cube_map) commands - none # OpenGL 3.2 (ARB_vertex_array_bgra) commands - none @@ -7894,6 +7873,50 @@ passthru: /* ARB_texture_multisample */ ############################################################################### ############################################################################### # +# OpenGL 3.3 commands +# +############################################################################### +############################################################################### + +# New commands in OpenGL 3.3 - none +newcategory: VERSION_3_3 + +passthru: /* OpenGL 3.3 also reuses entry points from these extensions: */ +passthru: /* ARB_blend_func_extended */ +passthru: /* ARB_sampler_objects */ +passthru: /* ARB_explicit_attrib_location, but it has none */ +passthru: /* ARB_occlusion_query2 (no entry points) */ +passthru: /* ARB_shader_bit_encoding (no entry points) */ +passthru: /* ARB_texture_rgb10_a2ui (no entry points) */ +passthru: /* ARB_texture_swizzle (no entry points) */ +passthru: /* ARB_timer_query */ +passthru: /* ARB_vertex_type_2_10_10_10_rev */ + + +############################################################################### +############################################################################### +# +# OpenGL 4.0 commands +# +############################################################################### +############################################################################### + +# New commands in OpenGL 4.0 - none +newcategory: VERSION_4_0 + +passthru: /* OpenGL 4.0 also reuses entry points from these extensions: */ +passthru: /* ARB_gpu_shader5 (no entry points) */ +passthru: /* ARB_gpu_shader_fp64 */ +passthru: /* ARB_shader_subroutine */ +passthru: /* ARB_tessellation_shader */ +passthru: /* ARB_texture_buffer_object_rgb32 (no entry points) */ +passthru: /* ARB_transform_feedback2 */ +passthru: /* ARB_transform_feedback3 */ + + +############################################################################### +############################################################################### +# # ARB extensions, in order by ARB extension number # ############################################################################### @@ -11443,6 +11466,7 @@ newcategory: ARB_vertex_array_bgra # ############################################################################### +@@@ Add ARB suffixes here & functions! BlendEquationi(buf, mode) return void param buf UInt32 in value @@ -11499,6 +11523,7 @@ BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) # ############################################################################### +@@@ Add ARB suffixes here & functions! MinSampleShading(value) return void param value ClampedColorF in value @@ -11546,6 +11571,1664 @@ newcategory: ARB_texture_query_lod # ############################################################################### +############################################################################### +# +# ARB Extension #76 +# ARB_shading_language_include commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +NamedStringARB(type, namelen, name, stringlen, string) + return void + param type GLenum in value + param namelen Int32 in value + param name Char in array [namelen] + param stringlen Int32 in value + param string Char in array [stringlen] + category ARB_shading_language_include + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteNamedStringARB(namelen, name) + return void + param namelen Int32 in value + param name Char in array [namelen] + category ARB_shading_language_include + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +CompileShaderIncludeARB(shader, count, path, length) + return void + param shader UInt32 in value + param count SizeI in value + param path CharPointer in array [count] + param length Int32 in array [count] + category ARB_shading_language_include + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsNamedStringARB(namelen, name) + return Boolean + param namelen Int32 in value + param name Char in array [namelen] + category ARB_shading_language_include + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetNamedStringARB(namelen, name, bufSize, stringlen, string) + return void + param namelen Int32 in value + param name Char in array [namelen] + param bufSize SizeI in value + param stringlen Int32 out array [1] + param string Char out array [bufSize] + category ARB_shading_language_include + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetNamedStringivARB(namelen, name, pname, params) + return void + param namelen Int32 in value + param name Char in array [namelen] + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_shading_language_include + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #77 +# ARB_texture_compression_bptc commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #78 +# ARB_blend_func_extended commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +BindFragDataLocationIndexed(program, colorNumber, index, name) + return void + param program UInt32 in value + param colorNumber UInt32 in value + param index UInt32 in value + param name Char in array [] + category ARB_blend_func_extended + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetFragDataIndex(program, name) + return Int32 + param program UInt32 in value + param name Char in array [] + category ARB_blend_func_extended + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #79 +# ARB_explicit_attrib_location commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #80 +# ARB_occlusion_query2 commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #81 +# ARB_sampler_objects commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +GenSamplers(count, samplers) + return void + param count SizeI in value + param samplers UInt32 out array [count] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteSamplers(count, samplers) + return void + param count SizeI in value + param samplers UInt32 in array [count] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsSampler(sampler) + return Boolean + param sampler UInt32 in value + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BindSampler(unit, sampler) + return void + param unit GLenum in value + param sampler UInt32 in value + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameteri(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Int32 in value + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameteriv(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Int32 in array [COMPSIZE(pname)] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameterf(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Float32 in value + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameterfv(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Float32 in array [COMPSIZE(pname)] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameterIiv(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Int32 in array [COMPSIZE(pname)] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameterIuiv(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param UInt32 in array [COMPSIZE(pname)] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetSamplerParameteriv(sampler, pname, params) + return void + param sampler UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_sampler_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSamplerParameterIiv(sampler, pname, params) + return void + param sampler UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_sampler_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSamplerParameterfv(sampler, pname, params) + return void + param sampler UInt32 in value + param pname GLenum in value + param params Float32 out array [COMPSIZE(pname)] + category ARB_sampler_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSamplerParameterIfv(sampler, pname, params) + return void + param sampler UInt32 in value + param pname GLenum in value + param params Float32 out array [COMPSIZE(pname)] + category ARB_sampler_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #82 +# ARB_shader_bit_encoding commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #83 +# ARB_texture_rgb10_a2ui commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #84 +# ARB_texture_swizzle commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #85 +# ARB_timer_query commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +QueryCounter(id, target) + return void + param id UInt32 in value + param target GLenum in value + category ARB_timer_query + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetQueryObjecti64v(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params Int64 out array [COMPSIZE(pname)] + category ARB_timer_query + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetQueryObjectui64v(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params UInt64 out array [COMPSIZE(pname)] + category ARB_timer_query + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #86 +# ARB_vertex_type_2_10_10_10_rev commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +VertexP2ui(type, value) + return void + param type GLenum in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP2uiv(type, value) + return void + param type GLenum in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP3ui(type, value) + return void + param type GLenum in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP3uiv(type, value) + return void + param type GLenum in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP4ui(type, value) + return void + param type GLenum in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP4uiv(type, value) + return void + param type GLenum in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP1ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP1uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP2ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP2uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP3ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP3uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP4ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP4uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP1ui(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP1uiv(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP2ui(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP2uiv(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP3ui(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP3uiv(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP4ui(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP4uiv(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalP3ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalP3uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorP3ui(type, color) + return void + param type GLenum in value + param color UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorP3uiv(type, color) + return void + param type GLenum in value + param color UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorP4ui(type, color) + return void + param type GLenum in value + param color UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorP4uiv(type, color) + return void + param type GLenum in value + param color UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SecondaryColorP3ui(type, color) + return void + param type GLenum in value + param color UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SecondaryColorP3uiv(type, color) + return void + param type GLenum in value + param color UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP1ui(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP1uiv(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP2ui(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP2uiv(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP3ui(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP3uiv(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP4ui(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP4uiv(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #87 +# ARB_draw_indirect commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +DrawArraysIndirect(mode, indirect) + return void + param mode GLenum in value + param indirect Void in array [] + category ARB_draw_indirect + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawElementsIndirect(mode, type, indirect) + return void + param mode GLenum in value + param type GLenum in value + param indirect Void in array [] + category ARB_draw_indirect + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #88 +# ARB_gpu_shader5 commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #89 +# ARB_gpu_shader_fp64 commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +Uniform1d(location, x) + return void + param location Int32 in value + param x Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2d(location, x, y) + return void + param location Int32 in value + param x Float64 in value + param y Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3d(location, x, y, z) + return void + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4d(location, x, y, z, w) + return void + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1dv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2dv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3dv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4dv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix2dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix3dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix4dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix2x3dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix2x4dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix3x2dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix3x4dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix4x2dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix4x3dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetUniformdv(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params Float64 out array [location] + category ARB_gpu_shader_fp64 + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +ProgramUniform1dEXT(program, location, x) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2dEXT(program, location, x, y) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + param y Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3dEXT(program, location, x, y, z) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4dEXT(program, location, x, y, z, w) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #90 +# ARB_shader_subroutine commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +GetSubroutineUniformLocation(program, shadertype, name) + return Int32 + param program UInt32 in value + param shadertype GLenum in value + param name Char in array [] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSubroutineIndex(program, shadertype, name) + return UInt32 + param program UInt32 in value + param shadertype GLenum in value + param name Char in array [] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveSubroutineUniformiv(program, shadertype, index, pname, values) + return void + param program UInt32 in value + param shadertype GLenum in value + param index UInt32 in value + param pname GLenum in value + param values Int32 out array [COMPSIZE(pname)] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name) + return void + param program UInt32 in value + param shadertype GLenum in value + param index UInt32 in value + param bufsize SizeI in value + param length SizeI out array [1] + param name Char out array [bufsize] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveSubroutineName(program, shadertype, index, bufsize, length, name) + return void + param program UInt32 in value + param shadertype GLenum in value + param index UInt32 in value + param bufsize SizeI in value + param length SizeI out array [1] + param name Char out array [bufsize] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +UniformSubroutinesuiv(shadertype, count, indices) + return void + param shadertype GLenum in value + param count SizeI in value + param indices UInt32 in array [count] + category ARB_shader_subroutine + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetUniformSubroutineuiv(shadertype, location, params) + return void + param shadertype GLenum in value + param location Int32 in value + param params UInt32 out array [1] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetProgramStageiv(program, shadertype, pname, values) + return void + param program UInt32 in value + param shadertype GLenum in value + param pname GLenum in value + param values Int32 out array [1] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #91 +# ARB_tessellation_shader commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +PatchParameteri(pname, value) + return void + param pname GLenum in value + param value Int32 in value + category ARB_tessellation_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +PatchParameterfv(pname, values) + return void + param pname GLenum in value + param values Float32 in array [COMPSIZE(pname)] + category ARB_tessellation_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #92 +# ARB_texture_buffer_object_rgb32 commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #93 +# ARB_transform_feedback2 commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +BindTransformFeedback(target, id) + return void + param target GLenum in value + param id UInt32 in value + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteTransformFeedbacks(n, ids) + return void + param n SizeI in value + param ids UInt32 in array [n] + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GenTransformFeedbacks(n, ids) + return void + param n SizeI in value + param ids UInt32 out array [n] + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsTransformFeedback(id) + return Boolean + param id UInt32 in value + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +PauseTransformFeedback() + return void + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ResumeTransformFeedback() + return void + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawTransformFeedback(mode, id) + return void + param mode GLenum in value + param id UInt32 in value + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #94 +# ARB_transform_feedback3 commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +DrawTransformFeedbackStream(mode, id, stream) + return void + param mode GLenum in value + param id UInt32 in value + param stream UInt32 in value + category ARB_transform_feedback3 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BeginQueryIndexed(target, index, id) + return void + param target GLenum in value + param index UInt32 in value + param id UInt32 in value + category ARB_transform_feedback3 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +EndQueryIndexed(target, index) + return void + param target GLenum in value + param index UInt32 in value + category ARB_transform_feedback3 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetQueryIndexediv(target, index, pname, params) + return void + param target GLenum in value + param index UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_transform_feedback3 + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + ############################################################################### ############################################################################### @@ -21050,6 +22733,9 @@ newcategory: NV_vertex_program3 # ############################################################################### +# (none) +# newcategory: EXT_texture_compression_dxt1 + ############################################################################### # # Extension #310 @@ -26545,7 +28231,7 @@ IsBufferResidentNV(target) glxflags ignore offset ? -NamedMakeBufferResidentNV(buffer, access) +MakeNamedBufferResidentNV(buffer, access) return void param buffer UInt32 in value param access GLenum in value @@ -26556,7 +28242,7 @@ NamedMakeBufferResidentNV(buffer, access) glxflags ignore offset ? -NamedMakeBufferNonResidentNV(buffer) +MakeNamedBufferNonResidentNV(buffer) return void param buffer UInt32 in value category NV_shader_buffer_load @@ -26842,3 +28528,36 @@ TextureBarrierNV() glxflags ignore offset ? +############################################################################### +# +# Extension #382 +# AMD_shader_stencil_export commands +# +############################################################################### + +newcategory: AMD_shader_stencil_export + +############################################################################### +# +# Extension #383 +# AMD_seamless_cubemap_per_texture commands +# +############################################################################### + +newcategory: AMD_seamless_cubemap_per_texture + +############################################################################### +# +# Extension #384 - GLX_INTEL_swap_event +# +############################################################################### + +############################################################################### +# +# Extension #385 +# AMD_conservative_depth commands +# +############################################################################### + +newcategory: AMD_conservative_depth + diff --git a/src/glx/apple/specs/gl.tm b/src/glx/apple/specs/gl.tm index 8c8a851d9f..fb4f8515cd 100644 --- a/src/glx/apple/specs/gl.tm +++ b/src/glx/apple/specs/gl.tm @@ -284,10 +284,15 @@ Half16NV,*,*, GLhalfNV,*,* PixelDataRangeTargetNV,*,*, GLenum,*,* # Generic types for as-yet-unspecified enums TypeEnum,*,*, GLenum,*,* +GLbitfield,*,*, GLbitfield,*,* GLenum,*,*, GLenum,*,* +Int64,*,*, GLint64,*,* +UInt64,*,*, GLuint64,*,* +# Object handle & data pointers handleARB,*,*, GLhandleARB,*,* charARB,*,*, GLcharARB,*,* charPointerARB,*,*, GLcharARB*,*,* +sync,*,*, GLsync,*,*, # EXT_timer_query Int64EXT,*,*, GLint64EXT,*,* UInt64EXT,*,*, GLuint64EXT,*,* diff --git a/src/glx/apple/specs/glx.spec b/src/glx/apple/specs/glx.spec index b7ff63bb8e..b8b8df296c 100644 --- a/src/glx/apple/specs/glx.spec +++ b/src/glx/apple/specs/glx.spec @@ -1,7 +1,10 @@ -# Copyright (C) 1991-2005 Silicon Graphics, Inc. All Rights Reserved. +# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved. +# Copyright (c) 2006-2010 The Khronos Group, Inc. # # This document is licensed under the SGI Free Software B License Version # 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . +# +# $Revision: 10796 $ on $Date: 2010-03-19 17:31:10 -0700 (Fri, 19 Mar 2010) $ required-props: param: retval retained diff --git a/src/glx/apple/specs/glxenum.spec b/src/glx/apple/specs/glxenum.spec index fb25ddf9da..547f19e1c2 100644 --- a/src/glx/apple/specs/glxenum.spec +++ b/src/glx/apple/specs/glxenum.spec @@ -1,7 +1,10 @@ -# Copyright (C) 1991-2005 Silicon Graphics, Inc. All Rights Reserved. +# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved. +# Copyright (c) 2006-2010 The Khronos Group, Inc. # # This document is licensed under the SGI Free Software B License Version # 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . +# +# $Revision: 10796 $ on $Date: 2010-03-19 17:31:10 -0700 (Fri, 19 Mar 2010) $ # This is the GLX enumerant registry. # @@ -84,7 +87,7 @@ GLXSyncType enum: GLXEventMask enum: PBUFFER_CLOBBER_MASK = 0x08000000 # SelectEvent mask BUFFER_CLOBBER_MASK_SGIX = 0x08000000 # SelectEventSGIX mask -# INTEL_future_use = 0x04000000 # SelectEvent mask (for GLX_INTEL_swap_event) + BUFFER_SWAP_COMPLETE_INTEL_MASK = 0x04000000 # SelectEvent mask (for GLX_INTEL_swap_event) GLXPbufferClobberMask enum: FRONT_LEFT_BUFFER_BIT = 0x00000001 # PbufferClobberEvent mask @@ -390,9 +393,12 @@ SUN_future_use: 0x8170-0x817F # INTEL: 0x8180 - 0x818F -# INTEL_swap_event: 0x8180-??? (in process, see Khronos bug 5752) +# INTEL_swap_event: 0x8180-0x8182 +# EXCHANGE_COMPLETE_INTEL = 0x8180 +# COPY_COMPLETE_INTEL = 0x8181 +# FLIP_COMPLETE_INTEL = 0x8182 -INTEL_future_use: 0x8180-0x818F +INTEL_future_use: 0x8183-0x818F ############################################################################### ### Please remember that new GLX enum allocations must be obtained by request diff --git a/src/glx/apple/specs/glxenumext.spec b/src/glx/apple/specs/glxenumext.spec index 762a19abef..797e6970dd 100644 --- a/src/glx/apple/specs/glxenumext.spec +++ b/src/glx/apple/specs/glxenumext.spec @@ -1,7 +1,10 @@ -# Copyright (C) 1991-2005 Silicon Graphics, Inc. All Rights Reserved. +# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved. +# Copyright (c) 2006-2010 The Khronos Group, Inc. # # This document is licensed under the SGI Free Software B License Version # 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . +# +# $Revision: 10796 $ on $Date: 2010-03-19 17:31:10 -0700 (Fri, 19 Mar 2010) $ # List of GLX enumerants for glxext.h header # @@ -22,9 +25,9 @@ passthru: passthru: /* Header file version number, required by OpenGL ABI for Linux */ -passthru: /* glxext.h last updated 2009/10/08 */ +passthru: /* glxext.h last updated 2010/02/10 */ passthru: /* Current version at http://www.opengl.org/registry/ */ -passthru: #define GLX_GLXEXT_VERSION 25 +passthru: #define GLX_GLXEXT_VERSION 27 ############################################################################### # @@ -501,3 +504,12 @@ EXT_swap_control enum: # No new tokens # Extension #376 NV_copy_image enum: + +############################################################################### + +# Extension #384 +INTEL_swap_event enum: + BUFFER_SWAP_COMPLETE_INTEL_MASK = 0x04000000 + EXCHANGE_COMPLETE_INTEL = 0x8180 + COPY_COMPLETE_INTEL = 0x8181 + FLIP_COMPLETE_INTEL = 0x8182 diff --git a/src/glx/apple/specs/glxext.spec b/src/glx/apple/specs/glxext.spec index c953adbb1b..c25b7e6b38 100644 --- a/src/glx/apple/specs/glxext.spec +++ b/src/glx/apple/specs/glxext.spec @@ -1,10 +1,13 @@ # glxext.spec file # DON'T REMOVE PREVIOUS LINE!!! libspec depends on it! # -# Copyright (C) 1991-2005 Silicon Graphics, Inc. All Rights Reserved. +# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved. +# Copyright (c) 2006-2010 The Khronos Group, Inc. # # This document is licensed under the SGI Free Software B License Version # 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . +# +# $Revision: 10796 $ on $Date: 2010-03-19 17:31:10 -0700 (Fri, 19 Mar 2010) $ required-props: param: retval retained @@ -1289,7 +1292,7 @@ SwapIntervalEXT(dpy, drawable, interval) ############################################################################### # # Extension #376 -# GLX_NV_copy_image commands +# NV_copy_image commands # ############################################################################### @@ -1316,3 +1319,12 @@ CopyImageSubDataNV(dpy, srcCtx, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, category NV_copy_image glxflags client-handcode server-handcode +############################################################################### +# +# Extension #384 +# INTEL_swap_event commands +# +############################################################################### + +# (none) +newcategory: INTEL_swap_event diff --git a/src/glx/apple/specs/update.sh b/src/glx/apple/specs/update.sh new file mode 100755 index 0000000000..f8c3158a53 --- /dev/null +++ b/src/glx/apple/specs/update.sh @@ -0,0 +1,4 @@ +for f in enum.spec enumext.spec gl.spec gl.tm glx.spec glxenum.spec glxenumext.spec glxext.spec ; do + curl -LO http://www.opengl.org/registry/api/$f +done + |