diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 85 |
1 files changed, 62 insertions, 23 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 836b042ca4..9ef3a84056 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -34,6 +34,7 @@ #include "main/simple_list.h" #include "main/teximage.h" #include "main/texobj.h" +#include "main/enums.h" #include "radeon_texture.h" static unsigned get_aligned_compressed_row_stride( @@ -58,6 +59,13 @@ static unsigned get_aligned_compressed_row_stride( if ( stride < minStride ) stride = (minStride + blockBytes - 1) / blockBytes * blockBytes; + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s width %u, minStride %u, block(bytes %u, width %u):" + "stride %u\n", + __func__, width, minStride, + blockBytes, blockWidth, + stride); + return stride; } @@ -128,10 +136,11 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree lvl->faces[face].offset = *curOffset; *curOffset += lvl->size; - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, - "level %d, face %d: rs:%d %dx%d at %d\n", - level, face, lvl->rowstride, lvl->width, height, lvl->faces[face].offset); + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p) level %d, face %d: rs:%d %dx%d at %d\n", + __func__, rmesa, + level, face, + lvl->rowstride, lvl->width, height, lvl->faces[face].offset); } static GLuint minify(GLuint size, GLuint levels) @@ -163,6 +172,10 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_ /* Note the required size in memory */ mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK; + + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, %p) total size %d\n", + __func__, rmesa, mt, mt->totalsize); } static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt) @@ -192,6 +205,10 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_ /* Note the required size in memory */ mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK; + + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, %p) total size %d\n", + __func__, rmesa, mt, mt->totalsize); } /** @@ -203,6 +220,10 @@ static radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, { radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree); + radeon_print(RADEON_TEXTURE, RADEON_NORMAL, + "%s(%p) new tree is %p.\n", + __func__, rmesa, mt); + mt->mesaFormat = mesaFormat; mt->refcount = 1; mt->target = target; @@ -293,6 +314,12 @@ static void calculate_min_max_lod(struct gl_texture_object *tObj, return; } + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p) target %s, min %d, max %d.\n", + __func__, tObj, + _mesa_lookup_enum_by_nr(tObj->Target), + minLod, maxLod); + /* save these values */ *pminLod = minLod; *pmaxLod = maxLod; @@ -339,7 +366,7 @@ static GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct g firstImage = texObj->Image[0][texObj->BaseLevel]; numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, firstImage->MaxLog2 + 1); - if (RADEON_DEBUG & RADEON_TEXTURE) { + if (radeon_is_debug_enabled(RADEON_TEXTURE,RADEON_TRACE)) { fprintf(stderr, "Checking if miptree %p matches texObj %p\n", mt, texObj); fprintf(stderr, "target %d vs %d\n", mt->target, texObj->Target); fprintf(stderr, "format %d vs %d\n", mt->mesaFormat, firstImage->TexFormat); @@ -380,8 +407,12 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t) assert(!t->mt); - if (!texImg) + if (!texImg) { + radeon_warning("%s(%p) No image in given texture object(%p).\n", + __func__, rmesa, t); return; + } + numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxLog2 + 1); @@ -417,6 +448,10 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, assert(dstlvl->height == image->base.Height); assert(dstlvl->depth == image->base.Depth); + radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, + "%s miptree %p, image %p, face %d, level %d.\n", + __func__, mt, image, face, level); + radeon_bo_map(mt->bo, GL_TRUE); dest = mt->bo->ptr + dstlvl->faces[face].offset; @@ -448,6 +483,9 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, /* This condition should be removed, it's here to workaround * a segfault when mapping textures during software fallbacks. */ + radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, + "%s Trying to map texture in sowftware fallback.\n", + __func__); const uint32_t srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width); uint32_t rows = image->base.Height * image->base.Depth; @@ -554,9 +592,9 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t calculate_min_max_lod(&t->base, &t->minLod, &t->maxLod); - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "%s: Validating texture %p now, minLod = %d, maxLod = %d\n", - __FUNCTION__, texObj ,t->minLod, t->maxLod); + radeon_print(RADEON_TEXTURE, RADEON_NORMAL, + "%s: Validating texture %p now, minLod = %d, maxLod = %d\n", + __FUNCTION__, texObj ,t->minLod, t->maxLod); radeon_mipmap_tree *dst_miptree; dst_miptree = get_biggest_matching_miptree(t, t->minLod, t->maxLod); @@ -565,11 +603,13 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t radeon_miptree_unreference(&t->mt); radeon_try_alloc_miptree(rmesa, t); dst_miptree = t->mt; - if (RADEON_DEBUG & RADEON_TEXTURE) { - fprintf(stderr, "%s: No matching miptree found, allocated new one %p\n", __FUNCTION__, t->mt); - } - } else if (RADEON_DEBUG & RADEON_TEXTURE) { - fprintf(stderr, "%s: Using miptree %p\n", __FUNCTION__, t->mt); + radeon_print(RADEON_TEXTURE, RADEON_NORMAL, + "%s: No matching miptree found, allocated new one %p\n", + __FUNCTION__, t->mt); + + } else { + radeon_print(RADEON_TEXTURE, RADEON_NORMAL, + "%s: Using miptree %p\n", __FUNCTION__, t->mt); } const unsigned faces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; @@ -580,22 +620,21 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t for (level = t->minLod; level <= t->maxLod; ++level) { img = get_radeon_texture_image(texObj->Image[face][level]); - if (RADEON_DEBUG & RADEON_TEXTURE) { - fprintf(stderr, "Checking image level %d, face %d, mt %p ... ", level, face, img->mt); - } + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "Checking image level %d, face %d, mt %p ... ", + level, face, img->mt); if (img->mt != dst_miptree) { - if (RADEON_DEBUG & RADEON_TEXTURE) { - fprintf(stderr, "MIGRATING\n"); - } + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "MIGRATING\n"); + struct radeon_bo *src_bo = (img->mt) ? img->mt->bo : img->bo; if (src_bo && radeon_bo_is_referenced_by_cs(src_bo, rmesa->cmdbuf.cs)) { radeon_firevertices(rmesa); } migrate_image_to_miptree(dst_miptree, img, face, level); - } else if (RADEON_DEBUG & RADEON_TEXTURE) { - fprintf(stderr, "OK\n"); - } + } else + radeon_print(RADEON_TEXTURE, RADEON_TRACE, "OK\n"); } } |