diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/glsl/builtin_function.cpp | 130 | ||||
| -rw-r--r-- | src/glsl/builtins/110/asin | 130 | 
2 files changed, 138 insertions, 122 deletions
| diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp index be7a4f2c63..967bcd0c40 100644 --- a/src/glsl/builtin_function.cpp +++ b/src/glsl/builtin_function.cpp @@ -113,90 +113,98 @@ static const char *builtins_110_asin = {     "     (parameters\n"     "       (declare (in) float x))\n"     "     ((return (expression float *\n" -   "     	       (expression float -\n" -   "	        (expression float *\n" +   "	       (expression float sign (var_ref x))\n" +   "	       (expression float -\n" +   "		(expression float *\n"     "		 (constant float (3.1415926))\n"     "		 (constant float (0.5)))\n" -   "		(expression float sqrt\n" -   "		 (expression float -\n" -   "		  (constant float (1.0))\n" -   "		  (expression float abs (var_ref x)))))\n" -   "     	       (expression float +\n" -   "     	        (constant float (1.5707288))\n" -   "	        (expression float *\n" -   "     	         (expression float abs (var_ref x))\n" -   "     	         (expression float +\n" -   "	          (constant float (-0.2121144))\n" -   "     	          (expression float *\n" -   "     	           (constant float (0.0742610))\n" -   "	           (expression float abs (var_ref x))))))))))\n" +   "		(expression float *\n" +   "		 (expression float sqrt\n" +   "		  (expression float -\n" +   "		   (constant float (1.0))\n" +   "		   (expression float abs (var_ref x))))\n" +   "		 (expression float +\n" +   "		  (constant float (1.5707288))\n" +   "		  (expression float *\n" +   "		   (expression float abs (var_ref x))\n" +   "		   (expression float +\n" +   "		    (constant float (-0.2121144))\n" +   "		    (expression float *\n" +   "		     (constant float (0.0742610))\n" +   "		     (expression float abs (var_ref x))))))))))))\n"     "\n"     "   (signature vec2\n"     "     (parameters\n"     "       (declare (in) vec2 x))\n"     "     ((return (expression vec2 *\n" -   "     	       (expression float -\n" -   "	        (expression float *\n" +   "	       (expression vec2 sign (var_ref x))\n" +   "	       (expression vec2 -\n" +   "		(expression float *\n"     "		 (constant float (3.1415926))\n"     "		 (constant float (0.5)))\n" -   "		(expression vec2 sqrt\n" -   "		 (expression vec2 -\n" -   "		  (constant float (1.0))\n" -   "		  (expression vec2 abs (var_ref x)))))\n" -   "     	       (expression vec2 +\n" -   "     	        (constant float (1.5707288))\n" -   "	        (expression vec2 *\n" -   "     	         (expression vec2 abs (var_ref x))\n" -   "     	         (expression vec2 +\n" -   "	          (constant float (-0.2121144))\n" -   "     	          (expression vec2 *\n" -   "     	           (constant float (0.0742610))\n" -   "	           (expression vec2 abs (var_ref x))))))))))\n" +   "		(expression vec2 *\n" +   "		 (expression vec2 sqrt\n" +   "		  (expression vec2 -\n" +   "		   (constant float (1.0))\n" +   "		   (expression vec2 abs (var_ref x))))\n" +   "		 (expression vec2 +\n" +   "		  (constant float (1.5707288))\n" +   "		  (expression vec2 *\n" +   "		   (expression vec2 abs (var_ref x))\n" +   "		   (expression vec2 +\n" +   "		    (constant float (-0.2121144))\n" +   "		    (expression vec2 *\n" +   "		     (constant float (0.0742610))\n" +   "		     (expression vec2 abs (var_ref x))))))))))))\n"     "\n"     "   (signature vec3\n"     "     (parameters\n"     "       (declare (in) vec3 x))\n"     "     ((return (expression vec3 *\n" -   "     	       (expression vec3 -\n" -   "	        (expression float *\n" +   "	       (expression vec3 sign (var_ref x))\n" +   "	       (expression vec3 -\n" +   "		(expression float *\n"     "		 (constant float (3.1415926))\n"     "		 (constant float (0.5)))\n" -   "		(expression vec3 sqrt\n" -   "		 (expression vec3 -\n" -   "		  (constant float (1.0))\n" -   "		  (expression vec3 abs (var_ref x)))))\n" -   "     	       (expression vec3 +\n" -   "     	        (constant float (1.5707288))\n" -   "	        (expression vec3 *\n" -   "     	         (expression vec3 abs (var_ref x))\n" -   "     	         (expression vec3 +\n" -   "	          (constant float (-0.2121144))\n" -   "     	          (expression vec3 *\n" -   "     	           (constant float (0.0742610))\n" -   "	           (expression vec3 abs (var_ref x))))))))))\n" +   "		(expression vec3 *\n" +   "		 (expression vec3 sqrt\n" +   "		  (expression vec3 -\n" +   "		   (constant float (1.0))\n" +   "		   (expression vec3 abs (var_ref x))))\n" +   "		 (expression vec3 +\n" +   "		  (constant float (1.5707288))\n" +   "		  (expression vec3 *\n" +   "		   (expression vec3 abs (var_ref x))\n" +   "		   (expression vec3 +\n" +   "		    (constant float (-0.2121144))\n" +   "		    (expression vec3 *\n" +   "		     (constant float (0.0742610))\n" +   "		     (expression vec3 abs (var_ref x))))))))))))\n"     "\n"     "   (signature vec4\n"     "     (parameters\n"     "       (declare (in) vec4 x))\n"     "     ((return (expression vec4 *\n" -   "     	       (expression vec4 -\n" -   "	        (expression float *\n" +   "	       (expression vec4 sign (var_ref x))\n" +   "	       (expression vec4 -\n" +   "		(expression float *\n"     "		 (constant float (3.1415926))\n"     "		 (constant float (0.5)))\n" -   "		(expression vec4 sqrt\n" -   "		 (expression vec4 -\n" -   "		  (constant float (1.0))\n" -   "		  (expression vec4 abs (var_ref x)))))\n" -   "     	       (expression vec4 +\n" -   "     	        (constant float (1.5707288))\n" -   "	        (expression vec4 *\n" -   "     	         (expression vec4 abs (var_ref x))\n" -   "     	         (expression vec4 +\n" -   "	          (constant float (-0.2121144))\n" -   "     	          (expression vec4 *\n" -   "     	           (constant float (0.0742610))\n" -   "	           (expression vec4 abs (var_ref x))))))))))\n" -   ")\n" +   "		(expression vec4 *\n" +   "		 (expression vec4 sqrt\n" +   "		  (expression vec4 -\n" +   "		   (constant float (1.0))\n" +   "		   (expression vec4 abs (var_ref x))))\n" +   "		 (expression vec4 +\n" +   "		  (constant float (1.5707288))\n" +   "		  (expression vec4 *\n" +   "		   (expression vec4 abs (var_ref x))\n" +   "		   (expression vec4 +\n" +   "		    (constant float (-0.2121144))\n" +   "		    (expression vec4 *\n" +   "		     (constant float (0.0742610))\n" +   "		     (expression vec4 abs (var_ref x)))))))))))\n" +   "))\n"     "\n"     " (function acos\n"     "   (signature float\n" diff --git a/src/glsl/builtins/110/asin b/src/glsl/builtins/110/asin index fe93337bff..d26bde364b 100644 --- a/src/glsl/builtins/110/asin +++ b/src/glsl/builtins/110/asin @@ -3,90 +3,98 @@       (parameters         (declare (in) float x))       ((return (expression float * -     	       (expression float - -	        (expression float * +	       (expression float sign (var_ref x)) +	       (expression float - +		(expression float *  		 (constant float (3.1415926))  		 (constant float (0.5))) -		(expression float sqrt -		 (expression float - -		  (constant float (1.0)) -		  (expression float abs (var_ref x))))) -     	       (expression float + -     	        (constant float (1.5707288)) -	        (expression float * -     	         (expression float abs (var_ref x)) -     	         (expression float + -	          (constant float (-0.2121144)) -     	          (expression float * -     	           (constant float (0.0742610)) -	           (expression float abs (var_ref x)))))))))) +		(expression float * +		 (expression float sqrt +		  (expression float - +		   (constant float (1.0)) +		   (expression float abs (var_ref x)))) +		 (expression float + +		  (constant float (1.5707288)) +		  (expression float * +		   (expression float abs (var_ref x)) +		   (expression float + +		    (constant float (-0.2121144)) +		    (expression float * +		     (constant float (0.0742610)) +		     (expression float abs (var_ref x))))))))))))     (signature vec2       (parameters         (declare (in) vec2 x))       ((return (expression vec2 * -     	       (expression float - -	        (expression float * +	       (expression vec2 sign (var_ref x)) +	       (expression vec2 - +		(expression float *  		 (constant float (3.1415926))  		 (constant float (0.5))) -		(expression vec2 sqrt -		 (expression vec2 - -		  (constant float (1.0)) -		  (expression vec2 abs (var_ref x))))) -     	       (expression vec2 + -     	        (constant float (1.5707288)) -	        (expression vec2 * -     	         (expression vec2 abs (var_ref x)) -     	         (expression vec2 + -	          (constant float (-0.2121144)) -     	          (expression vec2 * -     	           (constant float (0.0742610)) -	           (expression vec2 abs (var_ref x)))))))))) +		(expression vec2 * +		 (expression vec2 sqrt +		  (expression vec2 - +		   (constant float (1.0)) +		   (expression vec2 abs (var_ref x)))) +		 (expression vec2 + +		  (constant float (1.5707288)) +		  (expression vec2 * +		   (expression vec2 abs (var_ref x)) +		   (expression vec2 + +		    (constant float (-0.2121144)) +		    (expression vec2 * +		     (constant float (0.0742610)) +		     (expression vec2 abs (var_ref x))))))))))))     (signature vec3       (parameters         (declare (in) vec3 x))       ((return (expression vec3 * -     	       (expression vec3 - -	        (expression float * +	       (expression vec3 sign (var_ref x)) +	       (expression vec3 - +		(expression float *  		 (constant float (3.1415926))  		 (constant float (0.5))) -		(expression vec3 sqrt -		 (expression vec3 - -		  (constant float (1.0)) -		  (expression vec3 abs (var_ref x))))) -     	       (expression vec3 + -     	        (constant float (1.5707288)) -	        (expression vec3 * -     	         (expression vec3 abs (var_ref x)) -     	         (expression vec3 + -	          (constant float (-0.2121144)) -     	          (expression vec3 * -     	           (constant float (0.0742610)) -	           (expression vec3 abs (var_ref x)))))))))) +		(expression vec3 * +		 (expression vec3 sqrt +		  (expression vec3 - +		   (constant float (1.0)) +		   (expression vec3 abs (var_ref x)))) +		 (expression vec3 + +		  (constant float (1.5707288)) +		  (expression vec3 * +		   (expression vec3 abs (var_ref x)) +		   (expression vec3 + +		    (constant float (-0.2121144)) +		    (expression vec3 * +		     (constant float (0.0742610)) +		     (expression vec3 abs (var_ref x))))))))))))     (signature vec4       (parameters         (declare (in) vec4 x))       ((return (expression vec4 * -     	       (expression vec4 - -	        (expression float * +	       (expression vec4 sign (var_ref x)) +	       (expression vec4 - +		(expression float *  		 (constant float (3.1415926))  		 (constant float (0.5))) -		(expression vec4 sqrt -		 (expression vec4 - -		  (constant float (1.0)) -		  (expression vec4 abs (var_ref x))))) -     	       (expression vec4 + -     	        (constant float (1.5707288)) -	        (expression vec4 * -     	         (expression vec4 abs (var_ref x)) -     	         (expression vec4 + -	          (constant float (-0.2121144)) -     	          (expression vec4 * -     	           (constant float (0.0742610)) -	           (expression vec4 abs (var_ref x)))))))))) -) +		(expression vec4 * +		 (expression vec4 sqrt +		  (expression vec4 - +		   (constant float (1.0)) +		   (expression vec4 abs (var_ref x)))) +		 (expression vec4 + +		  (constant float (1.5707288)) +		  (expression vec4 * +		   (expression vec4 abs (var_ref x)) +		   (expression vec4 + +		    (constant float (-0.2121144)) +		    (expression vec4 * +		     (constant float (0.0742610)) +		     (expression vec4 abs (var_ref x))))))))))) +))   (function acos     (signature float | 
