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-rw-r--r--src/SConscript5
-rw-r--r--src/egl/drivers/Makefile.template51
-rw-r--r--src/egl/drivers/demo/Makefile32
-rw-r--r--src/egl/drivers/demo/demo.c289
-rw-r--r--src/egl/drivers/dri2/Makefile18
-rw-r--r--src/egl/drivers/dri2/egl_dri2.c974
-rw-r--r--src/egl/drivers/glx/Makefile75
-rw-r--r--src/egl/drivers/glx/egl_glx.c150
-rw-r--r--src/egl/drivers/xdri/Makefile78
-rw-r--r--src/egl/drivers/xdri/driinit.c67
-rw-r--r--src/egl/drivers/xdri/driinit.h9
-rw-r--r--src/egl/drivers/xdri/egl_xdri.c610
-rw-r--r--src/egl/main/Makefile19
-rw-r--r--src/egl/main/eglapi.c154
-rw-r--r--src/egl/main/eglapi.h24
-rw-r--r--src/egl/main/eglcompiler.h21
-rw-r--r--src/egl/main/eglconfig.c42
-rw-r--r--src/egl/main/eglconfig.h23
-rw-r--r--src/egl/main/eglconfigutil.c209
-rw-r--r--src/egl/main/eglconfigutil.h10
-rw-r--r--src/egl/main/eglcontext.c368
-rw-r--r--src/egl/main/eglcontext.h79
-rw-r--r--src/egl/main/eglcurrent.c47
-rw-r--r--src/egl/main/eglcurrent.h11
-rw-r--r--src/egl/main/egldisplay.c238
-rw-r--r--src/egl/main/egldisplay.h172
-rw-r--r--src/egl/main/egldriver.c517
-rw-r--r--src/egl/main/egldriver.h69
-rw-r--r--src/egl/main/eglglobals.c2
-rw-r--r--src/egl/main/eglglobals.h3
-rw-r--r--src/egl/main/eglimage.c90
-rw-r--r--src/egl/main/eglimage.h96
-rw-r--r--src/egl/main/egllog.h2
-rw-r--r--src/egl/main/eglmisc.c54
-rw-r--r--src/egl/main/eglmisc.h3
-rw-r--r--src/egl/main/eglmode.c60
-rw-r--r--src/egl/main/eglscreen.c18
-rw-r--r--src/egl/main/eglscreen.h3
-rw-r--r--src/egl/main/eglsurface.c484
-rw-r--r--src/egl/main/eglsurface.h122
-rw-r--r--src/egl/main/egltypedefs.h10
-rw-r--r--src/gallium/Makefile.template9
-rw-r--r--src/gallium/SConscript7
-rw-r--r--src/gallium/auxiliary/Makefile71
-rw-r--r--src/gallium/auxiliary/SConscript44
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_cache.c23
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_cache.h2
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c76
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.h4
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c45
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h18
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.c23
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.h2
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe.c45
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aaline.c19
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aapoint.c34
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_clip.c38
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_cull.c11
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_pstipple.c18
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_validate.c16
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_vbuf.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h43
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.c30
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.h3
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_emit.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch.c46
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_emit.c5
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c27
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_post_vs.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_util.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_vertex.h2
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.c48
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.h9
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.c10
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.h2
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos_machine.c14
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_exec.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_llvm.c32
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_ppc.c10
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_sse.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_varient.c15
-rw-r--r--src/gallium/auxiliary/gallivm/gallivm.cpp332
-rw-r--r--src/gallium/auxiliary/gallivm/gallivm.h118
-rw-r--r--src/gallium/auxiliary/gallivm/gallivm_builtins.cpp140
-rw-r--r--src/gallium/auxiliary/gallivm/gallivm_cpu.cpp243
-rw-r--r--src/gallium/auxiliary/gallivm/gallivm_p.h110
-rw-r--r--src/gallium/auxiliary/gallivm/instructions.cpp1193
-rw-r--r--src/gallium/auxiliary/gallivm/instructions.h175
-rw-r--r--src/gallium/auxiliary/gallivm/instructionssoa.cpp525
-rw-r--r--src/gallium/auxiliary/gallivm/instructionssoa.h116
-rw-r--r--src/gallium/auxiliary/gallivm/llvm_builtins.c114
-rw-r--r--src/gallium/auxiliary/gallivm/loweringpass.cpp17
-rw-r--r--src/gallium/auxiliary/gallivm/loweringpass.h15
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_alpha.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_alpha.c)1
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_alpha.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_alpha.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_arit.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_arit.c)9
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_arit.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_arit.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_blend.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_blend.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_blend_aos.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c)20
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_blend_logicop.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_blend_logicop.c)1
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_blend_soa.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c)14
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_const.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_const.c)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_const.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_const.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_conv.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_conv.c)6
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_conv.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_conv.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_debug.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_debug.c)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_debug.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_debug.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_depth.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_depth.c)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_depth.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_depth.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_flow.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_flow.c)294
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_flow.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_flow.h)22
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_format.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format_aos.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_format_aos.c)1
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format_query.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_format_query.c)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format_soa.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_format_soa.c)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_interp.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_interp.c)146
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_interp.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_interp.h)11
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_intr.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_intr.c)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_intr.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_intr.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_logic.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_logic.c)99
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_logic.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_logic.h)10
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_misc.cpp (renamed from src/gallium/drivers/llvmpipe/lp_bld_misc.cpp)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_misc.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_misc.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_pack.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_pack.c)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_pack.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_pack.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_sample.c)1
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_sample.h)1
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c)7
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_struct.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_struct.c)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_struct.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_struct.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_swizzle.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_swizzle.c)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_swizzle.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_swizzle.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_tgsi.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_tgsi.h)0
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c)50
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_type.c (renamed from src/gallium/drivers/llvmpipe/lp_bld_type.c)21
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_type.h (renamed from src/gallium/drivers/llvmpipe/lp_bld_type.h)4
-rw-r--r--src/gallium/auxiliary/gallivm/soabuiltins.c210
-rw-r--r--src/gallium/auxiliary/gallivm/storage.cpp364
-rw-r--r--src/gallium/auxiliary/gallivm/storage.h133
-rw-r--r--src/gallium/auxiliary/gallivm/storagesoa.cpp438
-rw-r--r--src/gallium/auxiliary/gallivm/storagesoa.h107
-rw-r--r--src/gallium/auxiliary/gallivm/tgsitollvm.cpp1136
-rw-r--r--src/gallium/auxiliary/gallivm/tgsitollvm.h20
-rw-r--r--src/gallium/auxiliary/os/os_memory.h84
-rw-r--r--src/gallium/auxiliary/os/os_memory_aligned.h72
-rw-r--r--src/gallium/auxiliary/os/os_memory_debug.h83
-rw-r--r--src/gallium/auxiliary/os/os_memory_stdc.h (renamed from src/gallium/drivers/llvmpipe/lp_tile_cache.h)63
-rw-r--r--src/gallium/auxiliary/os/os_memory_win32k.h123
-rw-r--r--src/gallium/auxiliary/os/os_misc.c188
-rw-r--r--src/gallium/auxiliary/os/os_misc.h99
-rw-r--r--src/gallium/auxiliary/os/os_stream.h (renamed from src/gallium/auxiliary/util/u_stream.h)22
-rw-r--r--src/gallium/auxiliary/os/os_stream_stdc.c (renamed from src/gallium/auxiliary/util/u_stream_stdc.c)39
-rw-r--r--src/gallium/auxiliary/os/os_stream_wd.c (renamed from src/gallium/auxiliary/util/u_stream_wd.c)76
-rw-r--r--src/gallium/auxiliary/os/os_thread.h (renamed from src/gallium/include/pipe/p_thread.h)174
-rw-r--r--src/gallium/auxiliary/os/os_time.c128
-rw-r--r--src/gallium/auxiliary/os/os_time.h92
-rw-r--r--src/gallium/auxiliary/pipebuffer/Makefile18
-rw-r--r--src/gallium/auxiliary/pipebuffer/SConscript18
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer.h1
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c1015
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h37
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr.h4
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c2
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c5
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c152
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c2
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c2
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c2
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_validate.c1
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_execmem.c4
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_x86sse.c7
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_x86sse.h1
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_build.c51
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_build.h10
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_dump.c98
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_dump_c.c462
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.c305
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.h2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_parse.c15
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_parse.h5
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ppc.c3
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sanity.c14
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_scan.c11
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_scan.h1
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_text.c102
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.c461
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.h121
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_util.c1
-rw-r--r--src/gallium/auxiliary/translate/translate.h18
-rw-r--r--src/gallium/auxiliary/translate/translate_generic.c40
-rw-r--r--src/gallium/auxiliary/translate/translate_sse.c186
-rw-r--r--src/gallium/auxiliary/util/u_atomic.h305
-rw-r--r--src/gallium/auxiliary/util/u_blit.c12
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c17
-rw-r--r--src/gallium/auxiliary/util/u_debug.c298
-rw-r--r--src/gallium/auxiliary/util/u_debug.h48
-rw-r--r--src/gallium/auxiliary/util/u_debug_memory.c33
-rw-r--r--src/gallium/auxiliary/util/u_dl.c1
-rw-r--r--src/gallium/auxiliary/util/u_draw_quad.c3
-rw-r--r--src/gallium/auxiliary/util/u_format.csv8
-rw-r--r--src/gallium/auxiliary/util/u_format.h1
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c8
-rw-r--r--src/gallium/auxiliary/util/u_inlines.h (renamed from src/gallium/include/pipe/p_inlines.h)133
-rw-r--r--src/gallium/auxiliary/util/u_keymap.c1
-rw-r--r--src/gallium/auxiliary/util/u_memory.h158
-rw-r--r--src/gallium/auxiliary/util/u_pack_color.h2
-rw-r--r--src/gallium/auxiliary/util/u_prim.h5
-rw-r--r--src/gallium/auxiliary/util/u_ringbuffer.c160
-rw-r--r--src/gallium/auxiliary/util/u_ringbuffer.h29
-rw-r--r--src/gallium/auxiliary/util/u_simple_screen.c2
-rw-r--r--src/gallium/auxiliary/util/u_simple_screen.h139
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c1
-rw-r--r--src/gallium/auxiliary/util/u_surface.c73
-rw-r--r--src/gallium/auxiliary/util/u_surface.h19
-rw-r--r--src/gallium/auxiliary/util/u_texture.c1
-rw-r--r--src/gallium/auxiliary/util/u_tile.c9
-rw-r--r--src/gallium/auxiliary/util/u_time.c225
-rw-r--r--src/gallium/auxiliary/util/u_time.h99
-rw-r--r--src/gallium/auxiliary/util/u_timed_winsys.c2
-rw-r--r--src/gallium/auxiliary/util/u_upload_mgr.c6
-rw-r--r--src/gallium/auxiliary/vl/vl_compositor.c25
-rw-r--r--src/gallium/auxiliary/vl/vl_compositor.h2
-rw-r--r--src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c31
-rw-r--r--src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h4
-rw-r--r--src/gallium/docs/source/conf.py4
-rw-r--r--src/gallium/docs/source/context.rst119
-rw-r--r--src/gallium/docs/source/cso/blend.rst45
-rw-r--r--src/gallium/docs/source/cso/rasterizer.rst101
-rw-r--r--src/gallium/docs/source/cso/sampler.rst10
-rw-r--r--src/gallium/docs/source/distro.rst60
-rw-r--r--src/gallium/docs/source/exts/tgsi.py17
-rw-r--r--src/gallium/docs/source/glossary.rst13
-rw-r--r--src/gallium/docs/source/screen.rst230
-rw-r--r--src/gallium/docs/source/tgsi.rst689
-rw-r--r--src/gallium/drivers/cell/common.h6
-rw-r--r--src/gallium/drivers/cell/ppu/cell_clear.c2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.c7
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.h15
-rw-r--r--src/gallium/drivers/cell/ppu/cell_draw_arrays.c18
-rw-r--r--src/gallium/drivers/cell/ppu/cell_fence.c2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_gen_fragment.c20
-rw-r--r--src/gallium/drivers/cell/ppu/cell_pipe_state.c2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_screen.c9
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state.h2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_emit.c8
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_per_fragment.c48
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_shader.c8
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.c4
-rw-r--r--src/gallium/drivers/cell/ppu/cell_vertex_shader.c2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_winsys.h5
-rw-r--r--src/gallium/drivers/cell/spu/spu_command.c5
-rw-r--r--src/gallium/drivers/cell/spu/spu_exec.c6
-rw-r--r--src/gallium/drivers/cell/spu/spu_exec.h4
-rw-r--r--src/gallium/drivers/cell/spu/spu_funcs.c2
-rw-r--r--src/gallium/drivers/cell/spu/spu_main.h47
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1365 files changed, 63107 insertions, 41998 deletions
diff --git a/src/SConscript b/src/SConscript
index 6083fcbec9..cd4896ada4 100644
--- a/src/SConscript
+++ b/src/SConscript
@@ -8,5 +8,6 @@ if 'mesa' in env['statetrackers']:
SConscript('gallium/winsys/SConscript')
-SConscript('glut/glx/SConscript')
-SConscript('glew/SConscript')
+if platform != 'embedded':
+ SConscript('glut/glx/SConscript')
+ SConscript('glew/SConscript')
diff --git a/src/egl/drivers/Makefile.template b/src/egl/drivers/Makefile.template
new file mode 100644
index 0000000000..e9a614ce62
--- /dev/null
+++ b/src/egl/drivers/Makefile.template
@@ -0,0 +1,51 @@
+# src/egl/drivers/Makefile.template
+#
+# Drivers should define
+#
+# EGL_DRIVER, the driver name
+# EGL_SOURCES, the driver sources
+# EGL_INCLUDES, the include pathes
+# EGL_CFLAGS, additional CFLAGS
+# EGL_LIBS, additional LIBS
+#
+# before including this template.
+#
+
+
+EGL_DRIVER_PATH = $(TOP)/$(LIB_DIR)/$(EGL_DRIVER)
+EGL_OBJECTS = $(EGL_SOURCES:.c=.o)
+
+
+default: depend $(EGL_DRIVER_PATH)
+
+$(EGL_DRIVER_PATH): $(EGL_DRIVER)
+ $(INSTALL) $< $(TOP)/$(LIB_DIR)
+
+$(EGL_DRIVER): $(EGL_OBJECTS) Makefile $(TOP)/src/egl/drivers/Makefile.template
+ @$(MKLIB) -o $(EGL_DRIVER) -noprefix \
+ -linker '$(CC)' -ldflags '$(LDFLAGS)' \
+ -L$(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
+ $(EGL_OBJECTS) $(EGL_LIBS)
+
+.c.o:
+ $(CC) -c $(EGL_INCLUDES) $(CFLAGS) $(EGL_CFLAGS) $< -o $@
+
+
+install: $(EGL_DRIVER_PATH)
+ $(INSTALL) -d $(DESTDIR)$(EGL_DRIVER_INSTALL_DIR)
+ $(MINSTALL) $(EGL_DRIVER_PATH) $(DESTDIR)$(EGL_DRIVER_INSTALL_DIR)
+
+clean:
+ rm -f $(EGL_DRIVER)
+ rm -f $(EGL_OBJECTS)
+ rm -f depend depend.bak
+
+depend: $(EGL_SOURCES)
+ @ echo "running $(MKDEP)"
+ @ rm -f depend
+ @ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(EGL_INCLUDES) $(EGL_SOURCES) \
+ >/dev/null 2>/dev/null
+
+sinclude depend
+# DO NOT DELETE
diff --git a/src/egl/drivers/demo/Makefile b/src/egl/drivers/demo/Makefile
deleted file mode 100644
index 444dfb35bd..0000000000
--- a/src/egl/drivers/demo/Makefile
+++ /dev/null
@@ -1,32 +0,0 @@
-# src/egl/drivers/demo/Makefile
-
-TOP = ../../../..
-include $(TOP)/configs/current
-
-
-INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/egl/main $(X11_INCLUDES)
-
-
-SOURCES = demo.c
-
-OBJECTS = $(SOURCES:.c=.o)
-
-
-.c.o:
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
-
-
-
-default: $(TOP)/$(LIB_DIR)/demodriver.so
-
-
-$(TOP)/$(LIB_DIR)/demodriver.so: $(OBJECTS)
- $(MKLIB) -o demodriver.so -noprefix -linker '$(CC)' \
- -ldflags '$(LDFLAGS)' -install $(TOP)/$(LIB_DIR) \
- $(OBJECTS)
-
-install:
-
-clean:
- -rm -f *.o
- -rm -f *.so
diff --git a/src/egl/drivers/demo/demo.c b/src/egl/drivers/demo/demo.c
deleted file mode 100644
index 0933c0bdaa..0000000000
--- a/src/egl/drivers/demo/demo.c
+++ /dev/null
@@ -1,289 +0,0 @@
-/*
- * Sample driver: Demo
- */
-
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include "eglconfig.h"
-#include "eglcontext.h"
-#include "egldisplay.h"
-#include "egldriver.h"
-#include "eglglobals.h"
-#include "eglmode.h"
-#include "eglscreen.h"
-#include "eglsurface.h"
-
-
-/**
- * Demo driver-specific driver class derived from _EGLDriver
- */
-typedef struct demo_driver
-{
- _EGLDriver Base; /* base class/object */
- unsigned DemoStuff;
-} DemoDriver;
-
-#define DEMO_DRIVER(D) ((DemoDriver *) (D))
-
-
-/**
- * Demo driver-specific surface class derived from _EGLSurface
- */
-typedef struct demo_surface
-{
- _EGLSurface Base; /* base class/object */
- unsigned DemoStuff;
-} DemoSurface;
-
-
-/**
- * Demo driver-specific context class derived from _EGLContext
- */
-typedef struct demo_context
-{
- _EGLContext Base; /* base class/object */
- unsigned DemoStuff;
-} DemoContext;
-
-
-
-static EGLBoolean
-demoInitialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor)
-{
- _EGLScreen *scrn;
- EGLint i;
-
- /* Create a screen */
- scrn = calloc(1, sizeof(*scrn));
- _eglAddScreen(disp, scrn);
-
- /* Create the screen's modes - silly example */
- _eglAddNewMode(scrn, 1600, 1200, 72 * 1000, "1600x1200-72");
- _eglAddNewMode(scrn, 1280, 1024, 72 * 1000, "1280x1024-70");
- _eglAddNewMode(scrn, 1280, 1024, 70 * 1000, "1280x1024-70");
- _eglAddNewMode(scrn, 1024, 768, 72 * 1000, "1024x768-72");
-
- /* Create the display's visual configs - silly example */
- for (i = 0; i < 4; i++) {
- _EGLConfig *config = calloc(1, sizeof(_EGLConfig));
- _eglInitConfig(config, i + 1);
- _eglSetConfigAttrib(config, EGL_RED_SIZE, 8);
- _eglSetConfigAttrib(config, EGL_GREEN_SIZE, 8);
- _eglSetConfigAttrib(config, EGL_BLUE_SIZE, 8);
- _eglSetConfigAttrib(config, EGL_ALPHA_SIZE, 8);
- _eglSetConfigAttrib(config, EGL_BUFFER_SIZE, 32);
- if (i & 1) {
- _eglSetConfigAttrib(config, EGL_DEPTH_SIZE, 32);
- }
- if (i & 2) {
- _eglSetConfigAttrib(config, EGL_STENCIL_SIZE, 8);
- }
- _eglSetConfigAttrib(config, EGL_SURFACE_TYPE,
- (EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT));
- _eglAddConfig(disp, config);
- }
-
- /* enable supported extensions */
- disp->Extensions.MESA_screen_surface = EGL_TRUE;
- disp->Extensions.MESA_copy_context = EGL_TRUE;
-
- *major = 1;
- *minor = 0;
-
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-demoTerminate(_EGLDriver *drv, _EGLDisplay *dpy)
-{
- /*DemoDriver *demo = DEMO_DRIVER(dpy);*/
- return EGL_TRUE;
-}
-
-
-static DemoContext *
-LookupDemoContext(_EGLContext *c)
-{
- return (DemoContext *) c;
-}
-
-
-static DemoSurface *
-LookupDemoSurface(_EGLSurface *s)
-{
- return (DemoSurface *) s;
-}
-
-
-static _EGLContext *
-demoCreateContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, _EGLContext *share_list, const EGLint *attrib_list)
-{
- DemoContext *c;
- int i;
-
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- /* no attribs defined for now */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreateContext");
- return NULL;
- }
- }
-
- c = (DemoContext *) calloc(1, sizeof(DemoContext));
- if (!c)
- return NULL;
-
- _eglInitContext(drv, &c->Base, conf, attrib_list);
- c->DemoStuff = 1;
- printf("demoCreateContext\n");
-
- return &c->Base;
-}
-
-
-static _EGLSurface *
-demoCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativeWindowType window, const EGLint *attrib_list)
-{
- int i;
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- /* no attribs at this time */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreateWindowSurface");
- return NULL;
- }
- }
- printf("eglCreateWindowSurface()\n");
- /* XXX unfinished */
-
- return NULL;
-}
-
-
-static _EGLSurface *
-demoCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativePixmapType pixmap, const EGLint *attrib_list)
-{
- EGLint i;
-
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- /* no attribs at this time */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePixmapSurface");
- return NULL;
- }
- }
-
- if (GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE) == 0) {
- _eglError(EGL_BAD_MATCH, "eglCreatePixmapSurface");
- return NULL;
- }
-
- printf("eglCreatePixmapSurface()\n");
- return NULL;
-}
-
-
-static _EGLSurface *
-demoCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
- const EGLint *attrib_list)
-{
- DemoSurface *surf = (DemoSurface *) calloc(1, sizeof(DemoSurface));
-
- if (!surf)
- return NULL;
-
- if (!_eglInitSurface(drv, &surf->Base, EGL_PBUFFER_BIT,
- conf, attrib_list)) {
- free(surf);
- return NULL;
- }
-
- /* a real driver would allocate the pbuffer memory here */
-
- return &surf->Base;
-}
-
-
-static EGLBoolean
-demoDestroySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface)
-{
- DemoSurface *fs = LookupDemoSurface(surface);
- if (!_eglIsSurfaceBound(&fs->Base))
- free(fs);
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-demoDestroyContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *context)
-{
- DemoContext *fc = LookupDemoContext(context);
- if (!_eglIsContextBound(&fc->Base))
- free(fc);
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-demoMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *drawSurf, _EGLSurface *readSurf, _EGLContext *ctx)
-{
- /*DemoDriver *demo = DEMO_DRIVER(dpy);*/
- EGLBoolean b;
-
- b = _eglMakeCurrent(drv, dpy, drawSurf, readSurf, ctx);
- if (!b)
- return EGL_FALSE;
-
- /* XXX this is where we'd do the hardware context switch */
- (void) drawSurf;
- (void) readSurf;
- (void) ctx;
-
- printf("eglMakeCurrent()\n");
- return EGL_TRUE;
-}
-
-
-static void
-demoUnload(_EGLDriver *drv)
-{
- free(drv);
-}
-
-
-/**
- * The bootstrap function. Return a new DemoDriver object and
- * plug in API functions.
- */
-_EGLDriver *
-_eglMain(const char *args)
-{
- DemoDriver *demo;
-
- demo = (DemoDriver *) calloc(1, sizeof(DemoDriver));
- if (!demo) {
- return NULL;
- }
-
- /* First fill in the dispatch table with defaults */
- _eglInitDriverFallbacks(&demo->Base);
- /* then plug in our Demo-specific functions */
- demo->Base.API.Initialize = demoInitialize;
- demo->Base.API.Terminate = demoTerminate;
- demo->Base.API.CreateContext = demoCreateContext;
- demo->Base.API.MakeCurrent = demoMakeCurrent;
- demo->Base.API.CreateWindowSurface = demoCreateWindowSurface;
- demo->Base.API.CreatePixmapSurface = demoCreatePixmapSurface;
- demo->Base.API.CreatePbufferSurface = demoCreatePbufferSurface;
- demo->Base.API.DestroySurface = demoDestroySurface;
- demo->Base.API.DestroyContext = demoDestroyContext;
-
- demo->Base.Name = "egl/demo";
- demo->Base.Unload = demoUnload;
-
- return &demo->Base;
-}
diff --git a/src/egl/drivers/dri2/Makefile b/src/egl/drivers/dri2/Makefile
new file mode 100644
index 0000000000..129e67b8c6
--- /dev/null
+++ b/src/egl/drivers/dri2/Makefile
@@ -0,0 +1,18 @@
+# src/egl/drivers/dri2/Makefile
+
+TOP = ../../../..
+include $(TOP)/configs/current
+
+EGL_DRIVER = egl_dri2.so
+EGL_SOURCES = egl_dri2.c
+
+EGL_INCLUDES = \
+ -I$(TOP)/include \
+ -I$(TOP)/src/egl/main \
+ -I$(TOP)/src/mesa \
+ -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \
+ $(EGL_DRI2_CFLAGS)
+
+EGL_LIBS = $(EGL_DRI2_LIBS)
+
+include ../Makefile.template
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
new file mode 100644
index 0000000000..92378892e5
--- /dev/null
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -0,0 +1,974 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Kristian Høgsberg <krh@bitplanet.net>
+ */
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+#include <limits.h>
+#include <dlfcn.h>
+#include <fcntl.h>
+#include <errno.h>
+#include <unistd.h>
+#include <xf86drm.h>
+#include <GL/gl.h>
+#include <GL/internal/dri_interface.h>
+#include <xcb/xcb.h>
+#include <xcb/dri2.h>
+#include <xcb/xfixes.h>
+#include <X11/Xlib-xcb.h>
+
+#include <glapi/glapi.h>
+#include "eglconfigutil.h"
+#include "eglconfig.h"
+#include "eglcontext.h"
+#include "egldisplay.h"
+#include "egldriver.h"
+#include "eglcurrent.h"
+#include "egllog.h"
+#include "eglsurface.h"
+
+struct dri2_egl_driver
+{
+ _EGLDriver base;
+};
+
+struct dri2_egl_display
+{
+ xcb_connection_t *conn;
+ int dri2_major;
+ int dri2_minor;
+ __DRIscreen *dri_screen;
+ void *driver;
+ __DRIcoreExtension *core;
+ __DRIdri2Extension *dri2;
+ __DRI2flushExtension *flush;
+ int fd;
+
+ __DRIdri2LoaderExtension loader_extension;
+ const __DRIextension *extensions[2];
+};
+
+struct dri2_egl_context
+{
+ _EGLContext base;
+ __DRIcontext *dri_context;
+};
+
+struct dri2_egl_surface
+{
+ _EGLSurface base;
+ __DRIdrawable *dri_drawable;
+ xcb_drawable_t drawable;
+ __DRIbuffer buffers[5];
+ int buffer_count;
+ xcb_xfixes_region_t region;
+ int have_back;
+ int have_fake_front;
+ int swap_interval;
+};
+
+struct dri2_egl_config
+{
+ _EGLConfig base;
+ const __DRIconfig *dri_config;
+};
+
+/* standard typecasts */
+_EGL_DRIVER_STANDARD_TYPECASTS(dri2_egl)
+
+EGLint dri2_to_egl_attribute_map[] = {
+ 0,
+ EGL_BUFFER_SIZE, /* __DRI_ATTRIB_BUFFER_SIZE */
+ EGL_LEVEL, /* __DRI_ATTRIB_LEVEL */
+ EGL_RED_SIZE, /* __DRI_ATTRIB_RED_SIZE */
+ EGL_GREEN_SIZE, /* __DRI_ATTRIB_GREEN_SIZE */
+ EGL_BLUE_SIZE, /* __DRI_ATTRIB_BLUE_SIZE */
+ 0, /* __DRI_ATTRIB_LUMINANCE_SIZE */
+ EGL_ALPHA_SIZE, /* __DRI_ATTRIB_ALPHA_SIZE */
+ 0, /* __DRI_ATTRIB_ALPHA_MASK_SIZE */
+ EGL_DEPTH_SIZE, /* __DRI_ATTRIB_DEPTH_SIZE */
+ EGL_STENCIL_SIZE, /* __DRI_ATTRIB_STENCIL_SIZE */
+ 0, /* __DRI_ATTRIB_ACCUM_RED_SIZE */
+ 0, /* __DRI_ATTRIB_ACCUM_GREEN_SIZE */
+ 0, /* __DRI_ATTRIB_ACCUM_BLUE_SIZE */
+ 0, /* __DRI_ATTRIB_ACCUM_ALPHA_SIZE */
+ EGL_SAMPLE_BUFFERS, /* __DRI_ATTRIB_SAMPLE_BUFFERS */
+ EGL_SAMPLES, /* __DRI_ATTRIB_SAMPLES */
+ 0, /* __DRI_ATTRIB_RENDER_TYPE, */
+ 0, /* __DRI_ATTRIB_CONFIG_CAVEAT */
+ 0, /* __DRI_ATTRIB_CONFORMANT */
+ 0, /* __DRI_ATTRIB_DOUBLE_BUFFER */
+ 0, /* __DRI_ATTRIB_STEREO */
+ 0, /* __DRI_ATTRIB_AUX_BUFFERS */
+ 0, /* __DRI_ATTRIB_TRANSPARENT_TYPE */
+ 0, /* __DRI_ATTRIB_TRANSPARENT_INDEX_VALUE */
+ 0, /* __DRI_ATTRIB_TRANSPARENT_RED_VALUE */
+ 0, /* __DRI_ATTRIB_TRANSPARENT_GREEN_VALUE */
+ 0, /* __DRI_ATTRIB_TRANSPARENT_BLUE_VALUE */
+ 0, /* __DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE */
+ 0, /* __DRI_ATTRIB_FLOAT_MODE */
+ 0, /* __DRI_ATTRIB_RED_MASK */
+ 0, /* __DRI_ATTRIB_GREEN_MASK */
+ 0, /* __DRI_ATTRIB_BLUE_MASK */
+ 0, /* __DRI_ATTRIB_ALPHA_MASK */
+ EGL_MAX_PBUFFER_WIDTH, /* __DRI_ATTRIB_MAX_PBUFFER_WIDTH */
+ EGL_MAX_PBUFFER_HEIGHT, /* __DRI_ATTRIB_MAX_PBUFFER_HEIGHT */
+ EGL_MAX_PBUFFER_PIXELS, /* __DRI_ATTRIB_MAX_PBUFFER_PIXELS */
+ 0, /* __DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH */
+ 0, /* __DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT */
+ 0, /* __DRI_ATTRIB_VISUAL_SELECT_GROUP */
+ 0, /* __DRI_ATTRIB_SWAP_METHOD */
+ EGL_MAX_SWAP_INTERVAL, /* __DRI_ATTRIB_MAX_SWAP_INTERVAL */
+ EGL_MIN_SWAP_INTERVAL, /* __DRI_ATTRIB_MIN_SWAP_INTERVAL */
+ 0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGB */
+ 0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA */
+ 0, /* __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE */
+ 0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS */
+ 0, /* __DRI_ATTRIB_YINVERTED */
+};
+
+static void
+dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id)
+{
+ struct dri2_egl_config *conf;
+ struct dri2_egl_display *dri2_dpy;
+ unsigned int attrib, value, double_buffer;
+ EGLint key, bind_to_texture_rgb, bind_to_texture_rgba;
+ int i;
+
+ dri2_dpy = disp->DriverData;
+ conf = malloc(sizeof *conf);
+ if (conf == NULL)
+ return;
+
+ conf->dri_config = dri_config;
+ _eglInitConfig(&conf->base, disp, id);
+
+ i = 0;
+ while (dri2_dpy->core->indexConfigAttrib(dri_config, i++, &attrib, &value)) {
+ switch (attrib) {
+ case 0:
+ break;
+
+ case __DRI_ATTRIB_RENDER_TYPE:
+ if (value & __DRI_ATTRIB_RGBA_BIT)
+ value = EGL_RGB_BUFFER;
+ else if (value & __DRI_ATTRIB_LUMINANCE_BIT)
+ value = EGL_LUMINANCE_BUFFER;
+ else
+ /* not valid */;
+ _eglSetConfigKey(&conf->base, EGL_COLOR_BUFFER_TYPE, value);
+ break;
+
+ case __DRI_ATTRIB_CONFIG_CAVEAT:
+ if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG)
+ value = EGL_NON_CONFORMANT_CONFIG;
+ else if (value & __DRI_ATTRIB_SLOW_BIT)
+ value = EGL_SLOW_CONFIG;
+ else
+ value = EGL_NONE;
+ _eglSetConfigKey(&conf->base, EGL_CONFIG_CAVEAT, value);
+ break;
+
+ case __DRI_ATTRIB_BIND_TO_TEXTURE_RGB:
+ bind_to_texture_rgb = value;
+ break;
+
+ case __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA:
+ bind_to_texture_rgba = value;
+ break;
+
+ case __DRI_ATTRIB_DOUBLE_BUFFER:
+ double_buffer = value;
+ break;
+
+ default:
+ key = dri2_to_egl_attribute_map[attrib];
+ if (key != 0)
+ _eglSetConfigKey(&conf->base, key, value);
+ break;
+ }
+ }
+
+ /* EGL_SWAP_BEHAVIOR_PRESERVED_BIT */
+
+ if (double_buffer) {
+ /* FIXME: Figure out how to get the visual ID and types */
+ _eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
+ _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_ID, 0x21);
+ _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_TYPE,
+ XCB_VISUAL_CLASS_TRUE_COLOR);
+ } else {
+ _eglSetConfigKey(&conf->base,
+ EGL_SURFACE_TYPE, EGL_PIXMAP_BIT | EGL_PBUFFER_BIT);
+ _eglSetConfigKey(&conf->base,
+ EGL_BIND_TO_TEXTURE_RGB, bind_to_texture_rgb);
+ _eglSetConfigKey(&conf->base,
+ EGL_BIND_TO_TEXTURE_RGBA, bind_to_texture_rgba);
+ }
+
+ /* EGL_OPENGL_ES_BIT, EGL_OPENVG_BIT, EGL_OPENGL_ES2_BIT */
+ _eglSetConfigKey(&conf->base, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT);
+ _eglSetConfigKey(&conf->base, EGL_CONFORMANT, EGL_OPENGL_BIT);
+
+ if (!_eglValidateConfig(&conf->base, EGL_FALSE)) {
+ _eglLog(_EGL_DEBUG, "DRI2: failed to validate config %d", id);
+ free(conf);
+ return;
+ }
+
+ _eglAddConfig(disp, &conf->base);
+}
+
+/**
+ * Process list of buffer received from the server
+ *
+ * Processes the list of buffers received in a reply from the server to either
+ * \c DRI2GetBuffers or \c DRI2GetBuffersWithFormat.
+ */
+static void
+dri2_process_buffers(struct dri2_egl_surface *dri2_surf,
+ xcb_dri2_dri2_buffer_t *buffers, unsigned count)
+{
+ struct dri2_egl_display *dri2_dpy =
+ dri2_egl_display(dri2_surf->base.Resource.Display);
+ xcb_rectangle_t rectangle;
+ int i;
+
+ dri2_surf->buffer_count = count;
+ dri2_surf->have_fake_front = 0;
+ dri2_surf->have_back = 0;
+
+ /* This assumes the DRI2 buffer attachment tokens matches the
+ * __DRIbuffer tokens. */
+ for (i = 0; i < count; i++) {
+ dri2_surf->buffers[i].attachment = buffers[i].attachment;
+ dri2_surf->buffers[i].name = buffers[i].name;
+ dri2_surf->buffers[i].pitch = buffers[i].pitch;
+ dri2_surf->buffers[i].cpp = buffers[i].cpp;
+ dri2_surf->buffers[i].flags = buffers[i].flags;
+ if (dri2_surf->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT)
+ dri2_surf->have_fake_front = 1;
+ if (dri2_surf->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT)
+ dri2_surf->have_back = 1;
+ }
+
+ if (dri2_surf->region != XCB_NONE)
+ xcb_xfixes_destroy_region(dri2_dpy->conn, dri2_surf->region);
+
+ rectangle.x = 0;
+ rectangle.y = 0;
+ rectangle.width = dri2_surf->base.Width;
+ rectangle.height = dri2_surf->base.Height;
+ dri2_surf->region = xcb_generate_id(dri2_dpy->conn);
+ xcb_xfixes_create_region(dri2_dpy->conn, dri2_surf->region, 1, &rectangle);
+}
+
+static __DRIbuffer *
+dri2_get_buffers(__DRIdrawable * driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ struct dri2_egl_surface *dri2_surf = loaderPrivate;
+ struct dri2_egl_display *dri2_dpy =
+ dri2_egl_display(dri2_surf->base.Resource.Display);
+ xcb_dri2_dri2_buffer_t *buffers;
+ xcb_dri2_get_buffers_reply_t *reply;
+ xcb_dri2_get_buffers_cookie_t cookie;
+
+ cookie = xcb_dri2_get_buffers_unchecked (dri2_dpy->conn,
+ dri2_surf->drawable,
+ count, count, attachments);
+ reply = xcb_dri2_get_buffers_reply (dri2_dpy->conn, cookie, NULL);
+ buffers = xcb_dri2_get_buffers_buffers (reply);
+ if (buffers == NULL)
+ return NULL;
+
+ *out_count = reply->count;
+ dri2_surf->base.Width = *width = reply->width;
+ dri2_surf->base.Height = *height = reply->height;
+ dri2_process_buffers(dri2_surf, buffers, *out_count);
+
+ free(reply);
+
+ return dri2_surf->buffers;
+}
+
+static void
+dri2_flush_front_buffer(__DRIdrawable * driDrawable, void *loaderPrivate)
+{
+ /* FIXME: Does EGL support front buffer rendering at all? */
+
+#if 0
+ struct dri2_egl_surface *dri2_surf = loaderPrivate;
+
+ dri2WaitGL(dri2_surf);
+#endif
+}
+
+static __DRIbuffer *
+dri2_get_buffers_with_format(__DRIdrawable * driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ struct dri2_egl_surface *dri2_surf = loaderPrivate;
+ struct dri2_egl_display *dri2_dpy =
+ dri2_egl_display(dri2_surf->base.Resource.Display);
+ xcb_dri2_dri2_buffer_t *buffers;
+ xcb_dri2_get_buffers_with_format_reply_t *reply;
+ xcb_dri2_get_buffers_with_format_cookie_t cookie;
+ xcb_dri2_attach_format_t *format_attachments;
+
+ format_attachments = (xcb_dri2_attach_format_t *) attachments;
+ cookie = xcb_dri2_get_buffers_with_format_unchecked (dri2_dpy->conn,
+ dri2_surf->drawable,
+ count, count,
+ format_attachments);
+
+ reply = xcb_dri2_get_buffers_with_format_reply (dri2_dpy->conn,
+ cookie, NULL);
+ if (reply == NULL)
+ return NULL;
+
+ buffers = xcb_dri2_get_buffers_with_format_buffers (reply);
+ dri2_surf->base.Width = *width = reply->width;
+ dri2_surf->base.Height = *height = reply->height;
+ *out_count = reply->count;
+ dri2_process_buffers(dri2_surf, buffers, *out_count);
+
+ free(reply);
+
+ return dri2_surf->buffers;
+}
+
+#ifdef GLX_USE_TLS
+static const char dri_driver_format[] = "%.*s/tls/%.*s_dri.so";
+#else
+static const char dri_driver_format[] = "%.*s/%.*s_dri.so";
+#endif
+
+static const char dri_driver_path[] = DEFAULT_DRIVER_DIR;
+
+/**
+ * Called via eglInitialize(), GLX_drv->API.Initialize().
+ */
+static EGLBoolean
+dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp,
+ EGLint *major, EGLint *minor)
+{
+ const __DRIextension **extensions;
+ const __DRIconfig **driver_configs;
+ struct dri2_egl_display *dri2_dpy;
+ char path[PATH_MAX], *search_paths, *p, *next, *end;
+ xcb_xfixes_query_version_reply_t *xfixes_query;
+ xcb_xfixes_query_version_cookie_t xfixes_query_cookie;
+ xcb_dri2_query_version_reply_t *dri2_query;
+ xcb_dri2_query_version_cookie_t dri2_query_cookie;
+ xcb_dri2_connect_reply_t *connect;
+ xcb_dri2_connect_cookie_t connect_cookie;
+ xcb_dri2_authenticate_reply_t *authenticate;
+ xcb_dri2_authenticate_cookie_t authenticate_cookie;
+ xcb_generic_error_t *error;
+ drm_magic_t magic;
+ xcb_screen_iterator_t s;
+ int i;
+
+ dri2_dpy = malloc(sizeof *dri2_dpy);
+ if (!dri2_dpy)
+ return _eglError(EGL_BAD_ALLOC, "eglInitialize");
+
+ disp->DriverData = (void *) dri2_dpy;
+ if (disp->NativeDisplay != NULL)
+ dri2_dpy->conn = XGetXCBConnection(disp->NativeDisplay);
+ else
+ dri2_dpy->conn = xcb_connect(0, 0);
+ if (!dri2_dpy->conn) {
+ _eglLog(_EGL_WARNING, "DRI2: xcb_connect failed");
+ goto cleanup_dpy;
+ }
+
+ xcb_prefetch_extension_data (dri2_dpy->conn, &xcb_xfixes_id);
+ xcb_prefetch_extension_data (dri2_dpy->conn, &xcb_dri2_id);
+
+ xfixes_query_cookie = xcb_xfixes_query_version(dri2_dpy->conn,
+ XCB_XFIXES_MAJOR_VERSION,
+ XCB_XFIXES_MINOR_VERSION);
+
+ dri2_query_cookie = xcb_dri2_query_version (dri2_dpy->conn,
+ XCB_DRI2_MAJOR_VERSION,
+ XCB_DRI2_MINOR_VERSION);
+
+ s = xcb_setup_roots_iterator(xcb_get_setup(dri2_dpy->conn));
+ connect_cookie = xcb_dri2_connect_unchecked (dri2_dpy->conn,
+ s.data->root,
+ XCB_DRI2_DRIVER_TYPE_DRI);
+
+ xfixes_query =
+ xcb_xfixes_query_version_reply (dri2_dpy->conn,
+ xfixes_query_cookie, &error);
+ if (xfixes_query == NULL ||
+ error != NULL || xfixes_query->major_version < 2) {
+ _eglLog(_EGL_FATAL, "DRI2: failed to query xfixes version");
+ free(error);
+ goto cleanup_conn;
+ }
+ free(xfixes_query);
+
+ dri2_query =
+ xcb_dri2_query_version_reply (dri2_dpy->conn, dri2_query_cookie, &error);
+ if (dri2_query == NULL || error != NULL) {
+ _eglLog(_EGL_FATAL, "DRI2: failed to query version");
+ free(error);
+ goto cleanup_conn;
+ }
+ dri2_dpy->dri2_major = dri2_query->major_version;
+ dri2_dpy->dri2_minor = dri2_query->minor_version;
+ free(dri2_query);
+
+ connect = xcb_dri2_connect_reply (dri2_dpy->conn, connect_cookie, NULL);
+ if (connect == NULL ||
+ connect->driver_name_length + connect->device_name_length == 0) {
+ _eglLog(_EGL_FATAL, "DRI2: failed to authenticate");
+ goto cleanup_connect;
+ }
+
+ search_paths = NULL;
+ if (geteuid() == getuid()) {
+ /* don't allow setuid apps to use LIBGL_DRIVERS_PATH */
+ search_paths = getenv("LIBGL_DRIVERS_PATH");
+ }
+ if (search_paths == NULL)
+ search_paths = DEFAULT_DRIVER_DIR;
+
+ dri2_dpy->driver = NULL;
+ end = search_paths + strlen(search_paths);
+ for (p = search_paths; p < end && dri2_dpy->driver == NULL; p = next + 1) {
+ next = strchr(p, ':');
+ if (next == NULL)
+ next = end;
+
+ snprintf(path, sizeof path,
+ dri_driver_format,
+ (int) (next - p), p,
+ xcb_dri2_connect_driver_name_length (connect),
+ xcb_dri2_connect_driver_name (connect));
+
+ dri2_dpy->driver = dlopen(path, RTLD_NOW | RTLD_GLOBAL);
+ }
+
+ if (dri2_dpy->driver == NULL) {
+ _eglLog(_EGL_FATAL,
+ "DRI2: failed to open any driver (search paths %s)",
+ search_paths);
+ goto cleanup_connect;
+ }
+
+ _eglLog(_EGL_DEBUG, "DRI2: dlopen(%s)", path);
+ extensions = dlsym(dri2_dpy->driver, __DRI_DRIVER_EXTENSIONS);
+ if (extensions == NULL) {
+ _eglLog(_EGL_FATAL,
+ "DRI2: driver exports no extensions (%s)", dlerror());
+ goto cleanup_driver;
+ }
+
+ for (i = 0; extensions[i]; i++) {
+ _eglLog(_EGL_DEBUG, "DRI2: found driver extension `%s'",
+ extensions[i]->name);
+ if (strcmp(extensions[i]->name, __DRI_CORE) == 0)
+ dri2_dpy->core = (__DRIcoreExtension *) extensions[i];
+ if (strcmp(extensions[i]->name, __DRI_DRI2) == 0)
+ dri2_dpy->dri2 = (__DRIdri2Extension *) extensions[i];
+ }
+
+ if (dri2_dpy->core == NULL) {
+ _eglLog(_EGL_FATAL, "DRI2: driver has no core extension");
+ goto cleanup_driver;
+ }
+
+ if (dri2_dpy->dri2 == NULL) {
+ _eglLog(_EGL_FATAL, "DRI2: driver has no dri2 extension");
+ goto cleanup_driver;
+ }
+
+ snprintf(path, sizeof path, "%.*s",
+ xcb_dri2_connect_device_name_length (connect),
+ xcb_dri2_connect_device_name (connect));
+ dri2_dpy->fd = open (path, O_RDWR);
+ if (dri2_dpy->fd == -1) {
+ _eglLog(_EGL_FATAL,
+ "DRI2: could not open %s (%s)", path, strerror(errno));
+ goto cleanup_driver;
+ }
+
+ if (drmGetMagic(dri2_dpy->fd, &magic)) {
+ _eglLog(_EGL_FATAL, "DRI2: failed to get drm magic");
+ goto cleanup_fd;
+ }
+
+ authenticate_cookie = xcb_dri2_authenticate_unchecked (dri2_dpy->conn,
+ s.data->root, magic);
+ authenticate = xcb_dri2_authenticate_reply (dri2_dpy->conn,
+ authenticate_cookie, NULL);
+ if (authenticate == NULL || !authenticate->authenticated) {
+ _eglLog(_EGL_FATAL, "DRI2: failed to authenticate");
+ free(authenticate);
+ goto cleanup_fd;
+ }
+
+ free(authenticate);
+ if (dri2_dpy->dri2_minor >= 1) {
+ dri2_dpy->loader_extension.base.name = __DRI_DRI2_LOADER;
+ dri2_dpy->loader_extension.base.version = 3;
+ dri2_dpy->loader_extension.getBuffers = dri2_get_buffers;
+ dri2_dpy->loader_extension.flushFrontBuffer = dri2_flush_front_buffer;
+ dri2_dpy->loader_extension.getBuffersWithFormat =
+ dri2_get_buffers_with_format;
+ } else {
+ dri2_dpy->loader_extension.base.name = __DRI_DRI2_LOADER;
+ dri2_dpy->loader_extension.base.version = 2;
+ dri2_dpy->loader_extension.getBuffers = dri2_get_buffers;
+ dri2_dpy->loader_extension.flushFrontBuffer = dri2_flush_front_buffer;
+ dri2_dpy->loader_extension.getBuffersWithFormat = NULL;
+ }
+
+ dri2_dpy->extensions[0] = &dri2_dpy->loader_extension.base;
+ dri2_dpy->extensions[1] = NULL;
+
+ dri2_dpy->dri_screen =
+ dri2_dpy->dri2->createNewScreen(0, dri2_dpy->fd, dri2_dpy->extensions,
+ &driver_configs, dri2_dpy);
+
+ if (dri2_dpy->dri_screen == NULL) {
+ _eglLog(_EGL_FATAL, "DRI2: failed to create dri screen");
+ goto cleanup_fd;
+ }
+
+ extensions = dri2_dpy->core->getExtensions(dri2_dpy->dri_screen);
+ for (i = 0; extensions[i]; i++) {
+ _eglLog(_EGL_DEBUG, "DRI2: found core extension `%s'",
+ extensions[i]->name);
+ if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0))
+ dri2_dpy->flush = (__DRI2flushExtension *) extensions[i];
+ }
+
+ if (dri2_dpy->flush == NULL) {
+ _eglLog(_EGL_FATAL, "DRI2: driver doesn't support the flush extension");
+ goto cleanup_dri_screen;
+ }
+
+ for (i = 0; driver_configs[i]; i++)
+ dri2_add_config(disp, driver_configs[i], i + 1);
+ if (!disp->NumConfigs) {
+ _eglLog(_EGL_WARNING, "DRI2: failed to create any config");
+ goto cleanup_configs;
+ }
+
+ disp->ClientAPIsMask = EGL_OPENGL_BIT;
+
+ /* we're supporting EGL 1.4 */
+ *major = 1;
+ *minor = 4;
+ free (connect);
+ return EGL_TRUE;
+
+ cleanup_configs:
+ _eglCleanupDisplay(disp);
+ cleanup_dri_screen:
+ dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
+ cleanup_fd:
+ close(dri2_dpy->fd);
+ cleanup_driver:
+ dlclose(dri2_dpy->driver);
+ cleanup_connect:
+ free(connect);
+ cleanup_conn:
+ if (disp->NativeDisplay == NULL)
+ xcb_disconnect(dri2_dpy->conn);
+ cleanup_dpy:
+ free(dri2_dpy);
+
+ return EGL_FALSE;
+}
+
+/**
+ * Called via eglTerminate(), drv->API.Terminate().
+ */
+static EGLBoolean
+dri2_terminate(_EGLDriver *drv, _EGLDisplay *disp)
+{
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+
+ _eglReleaseDisplayResources(drv, disp);
+ _eglCleanupDisplay(disp);
+
+ dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
+ close(dri2_dpy->fd);
+ dlclose(dri2_dpy->driver);
+ if (disp->NativeDisplay == NULL)
+ xcb_disconnect(dri2_dpy->conn);
+ free(dri2_dpy);
+ disp->DriverData = NULL;
+
+ return EGL_TRUE;
+}
+
+
+/**
+ * Called via eglCreateContext(), drv->API.CreateContext().
+ */
+static _EGLContext *
+dri2_create_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
+ _EGLContext *share_list, const EGLint *attrib_list)
+{
+ struct dri2_egl_context *dri2_ctx;
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+ struct dri2_egl_context *dri2_ctx_shared = dri2_egl_context(share_list);
+ struct dri2_egl_config *dri2_config = dri2_egl_config(conf);
+
+ dri2_ctx = malloc(sizeof *dri2_ctx);
+ if (!dri2_ctx) {
+ _eglError(EGL_BAD_ALLOC, "eglCreateContext");
+ return NULL;
+ }
+
+ if (!_eglInitContext(&dri2_ctx->base, disp, conf, attrib_list))
+ goto cleanup;
+
+ dri2_ctx->dri_context =
+ dri2_dpy->dri2->createNewContext(dri2_dpy->dri_screen,
+ dri2_config->dri_config,
+ dri2_ctx_shared ?
+ dri2_ctx_shared->dri_context : NULL,
+ dri2_ctx);
+
+ if (!dri2_ctx->dri_context)
+ goto cleanup;
+
+ return &dri2_ctx->base;
+
+ cleanup:
+ free(dri2_ctx);
+ return NULL;
+}
+
+static EGLBoolean
+dri2_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
+{
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+ struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
+
+ if (_eglIsSurfaceBound(surf))
+ return EGL_TRUE;
+
+ (*dri2_dpy->core->destroyDrawable)(dri2_surf->dri_drawable);
+
+ xcb_dri2_destroy_drawable (dri2_dpy->conn, dri2_surf->drawable);
+
+ if (surf->Type == EGL_PBUFFER_BIT)
+ xcb_free_pixmap (dri2_dpy->conn, dri2_surf->drawable);
+
+ free(surf);
+
+ return EGL_TRUE;
+}
+
+/**
+ * Called via eglMakeCurrent(), drv->API.MakeCurrent().
+ */
+static EGLBoolean
+dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
+ _EGLSurface *rsurf, _EGLContext *ctx)
+{
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+ struct dri2_egl_surface *dri2_dsurf = dri2_egl_surface(dsurf);
+ struct dri2_egl_surface *dri2_rsurf = dri2_egl_surface(rsurf);
+ struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
+ __DRIdrawable *ddraw, *rdraw;
+ __DRIcontext *cctx;
+
+ /* bind the new context and return the "orphaned" one */
+ if (!_eglBindContext(&ctx, &dsurf, &rsurf))
+ return EGL_FALSE;
+
+ ddraw = (dri2_dsurf) ? dri2_dsurf->dri_drawable : NULL;
+ rdraw = (dri2_rsurf) ? dri2_rsurf->dri_drawable : NULL;
+ cctx = (dri2_ctx) ? dri2_ctx->dri_context : NULL;
+
+ if ((cctx == NULL && ddraw == NULL && rdraw == NULL) ||
+ dri2_dpy->core->bindContext(cctx, ddraw, rdraw)) {
+ if (dsurf && !_eglIsSurfaceLinked(dsurf))
+ dri2_destroy_surface(drv, disp, dsurf);
+ if (rsurf && rsurf != dsurf && !_eglIsSurfaceLinked(dsurf))
+ dri2_destroy_surface(drv, disp, rsurf);
+ if (ctx != NULL && !_eglIsContextLinked(ctx))
+ dri2_dpy->core->unbindContext(dri2_egl_context(ctx)->dri_context);
+
+ return EGL_TRUE;
+ } else {
+ _eglBindContext(&ctx, &dsurf, &rsurf);
+
+ return EGL_FALSE;
+ }
+}
+
+/**
+ * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
+ */
+static _EGLSurface *
+dri2_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type,
+ _EGLConfig *conf, EGLNativeWindowType window,
+ const EGLint *attrib_list)
+{
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+ struct dri2_egl_config *dri2_conf = dri2_egl_config(conf);
+ struct dri2_egl_surface *dri2_surf;
+ xcb_get_geometry_cookie_t cookie;
+ xcb_get_geometry_reply_t *reply;
+ xcb_screen_iterator_t s;
+ xcb_generic_error_t *error;
+
+ dri2_surf = malloc(sizeof *dri2_surf);
+ if (!dri2_surf) {
+ _eglError(EGL_BAD_ALLOC, "dri2_create_surface");
+ return NULL;
+ }
+
+ if (!_eglInitSurface(&dri2_surf->base, disp, type, conf, attrib_list))
+ goto cleanup_surf;
+
+ dri2_surf->region = XCB_NONE;
+ if (type == EGL_PBUFFER_BIT) {
+ dri2_surf->drawable = xcb_generate_id(dri2_dpy->conn);
+ s = xcb_setup_roots_iterator(xcb_get_setup(dri2_dpy->conn));
+ xcb_create_pixmap(dri2_dpy->conn,
+ _eglGetConfigKey(conf, EGL_BUFFER_SIZE),
+ dri2_surf->drawable, s.data->root,
+ dri2_surf->base.Width, dri2_surf->base.Height);
+ } else {
+ dri2_surf->drawable = window;
+ }
+
+ dri2_surf->dri_drawable =
+ (*dri2_dpy->dri2->createNewDrawable) (dri2_dpy->dri_screen,
+ dri2_conf->dri_config, dri2_surf);
+ if (dri2_surf->dri_drawable == NULL) {
+ _eglError(EGL_BAD_ALLOC, "dri2->createNewDrawable");
+ goto cleanup_pixmap;
+ }
+
+ xcb_dri2_create_drawable (dri2_dpy->conn, dri2_surf->drawable);
+
+ if (type != EGL_PBUFFER_BIT) {
+ cookie = xcb_get_geometry (dri2_dpy->conn, dri2_surf->drawable);
+ reply = xcb_get_geometry_reply (dri2_dpy->conn, cookie, &error);
+ if (reply == NULL || error != NULL) {
+ _eglError(EGL_BAD_ALLOC, "xcb_get_geometry");
+ free(error);
+ goto cleanup_dri_drawable;
+ }
+
+ dri2_surf->base.Width = reply->width;
+ dri2_surf->base.Height = reply->height;
+ free(reply);
+ }
+
+ return &dri2_surf->base;
+
+ cleanup_dri_drawable:
+ dri2_dpy->core->destroyDrawable(dri2_surf->dri_drawable);
+ cleanup_pixmap:
+ if (type == EGL_PBUFFER_BIT)
+ xcb_free_pixmap(dri2_dpy->conn, dri2_surf->drawable);
+ cleanup_surf:
+ free(dri2_surf);
+
+ return NULL;
+}
+
+/**
+ * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
+ */
+static _EGLSurface *
+dri2_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
+ _EGLConfig *conf, EGLNativeWindowType window,
+ const EGLint *attrib_list)
+{
+ return dri2_create_surface(drv, disp, EGL_WINDOW_BIT, conf,
+ window, attrib_list);
+}
+
+static _EGLSurface *
+dri2_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *disp,
+ _EGLConfig *conf, EGLNativePixmapType pixmap,
+ const EGLint *attrib_list)
+{
+ return dri2_create_surface(drv, disp, EGL_PIXMAP_BIT, conf,
+ pixmap, attrib_list);
+}
+
+static _EGLSurface *
+dri2_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp,
+ _EGLConfig *conf, const EGLint *attrib_list)
+{
+ return dri2_create_surface(drv, disp, EGL_PBUFFER_BIT, conf,
+ XCB_WINDOW_NONE, attrib_list);
+}
+
+static EGLBoolean
+dri2_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
+{
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+ struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
+ xcb_dri2_copy_region_cookie_t cookie;
+
+ (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable);
+
+#if 0
+ /* FIXME: Add support for dri swapbuffers, that'll give us swap
+ * interval and page flipping (at least for fullscreen windows) as
+ * well as the page flip event. */
+#if __DRI2_FLUSH_VERSION >= 2
+ if (pdraw->psc->f)
+ (*pdraw->psc->f->flushInvalidate)(pdraw->driDrawable);
+#endif
+#endif
+
+ if (!dri2_surf->have_back)
+ return EGL_TRUE;
+
+ cookie = xcb_dri2_copy_region_unchecked(dri2_dpy->conn,
+ dri2_surf->drawable,
+ dri2_surf->region,
+ XCB_DRI2_ATTACHMENT_BUFFER_FRONT_LEFT,
+ XCB_DRI2_ATTACHMENT_BUFFER_BACK_LEFT);
+ free(xcb_dri2_copy_region_reply(dri2_dpy->conn, cookie, NULL));
+
+ return EGL_TRUE;
+}
+
+/*
+ * Called from eglGetProcAddress() via drv->API.GetProcAddress().
+ */
+static _EGLProc
+dri2_get_proc_address(_EGLDriver *drv, const char *procname)
+{
+ /* FIXME: Do we need to support lookup of EGL symbols too? */
+
+ return (_EGLProc) _glapi_get_proc_address(procname);
+}
+
+static EGLBoolean
+dri2_wait_client(_EGLDriver *drv, _EGLDisplay *disp, _EGLContext *ctx)
+{
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+ struct dri2_egl_surface *dri2_surf = dri2_egl_surface(ctx->DrawSurface);
+
+ /* FIXME: If EGL allows frontbuffer rendering for window surfaces,
+ * we need to copy fake to real here.*/
+
+ (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable);
+
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+dri2_wait_native(_EGLDriver *drv, _EGLDisplay *disp, EGLint engine)
+{
+ if (engine != EGL_CORE_NATIVE_ENGINE)
+ return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
+ /* glXWaitX(); */
+
+ return EGL_TRUE;
+}
+
+static void
+dri2_unload(_EGLDriver *drv)
+{
+ struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
+ free(dri2_drv);
+}
+
+static EGLBoolean
+dri2_copy_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf,
+ EGLNativePixmapType target)
+{
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+ struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
+ xcb_gcontext_t gc;
+
+ (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable);
+
+ gc = xcb_generate_id(dri2_dpy->conn);
+ xcb_create_gc(dri2_dpy->conn, gc, target, 0, NULL);
+ xcb_copy_area(dri2_dpy->conn,
+ dri2_surf->drawable,
+ target,
+ gc,
+ 0, 0,
+ 0, 0,
+ dri2_surf->base.Width,
+ dri2_surf->base.Height);
+ xcb_free_gc(dri2_dpy->conn, gc);
+
+ return EGL_TRUE;
+}
+
+/**
+ * This is the main entrypoint into the driver, called by libEGL.
+ * Create a new _EGLDriver object and init its dispatch table.
+ */
+_EGLDriver *
+_eglMain(const char *args)
+{
+ struct dri2_egl_driver *dri2_drv;
+
+ dri2_drv = malloc(sizeof *dri2_drv);
+ if (!dri2_drv)
+ return NULL;
+
+ _eglInitDriverFallbacks(&dri2_drv->base);
+ dri2_drv->base.API.Initialize = dri2_initialize;
+ dri2_drv->base.API.Terminate = dri2_terminate;
+ dri2_drv->base.API.CreateContext = dri2_create_context;
+ dri2_drv->base.API.MakeCurrent = dri2_make_current;
+ dri2_drv->base.API.CreateWindowSurface = dri2_create_window_surface;
+ dri2_drv->base.API.CreatePixmapSurface = dri2_create_pixmap_surface;
+ dri2_drv->base.API.CreatePbufferSurface = dri2_create_pbuffer_surface;
+ dri2_drv->base.API.DestroySurface = dri2_destroy_surface;
+ dri2_drv->base.API.SwapBuffers = dri2_swap_buffers;
+ dri2_drv->base.API.GetProcAddress = dri2_get_proc_address;
+ dri2_drv->base.API.WaitClient = dri2_wait_client;
+ dri2_drv->base.API.WaitNative = dri2_wait_native;
+ dri2_drv->base.API.CopyBuffers = dri2_copy_buffers;
+
+ dri2_drv->base.Name = "DRI2";
+ dri2_drv->base.Unload = dri2_unload;
+
+ return &dri2_drv->base;
+}
diff --git a/src/egl/drivers/glx/Makefile b/src/egl/drivers/glx/Makefile
index 20ef0352ad..634638f538 100644
--- a/src/egl/drivers/glx/Makefile
+++ b/src/egl/drivers/glx/Makefile
@@ -1,77 +1,16 @@
# src/egl/drivers/glx/Makefile
-# Build XEGL DRI driver loader library: egl_glx.so
-
-
TOP = ../../../..
include $(TOP)/configs/current
+EGL_DRIVER = egl_glx.so
+EGL_SOURCES = egl_glx.c
-EXTRA_DEFINES = -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\"
-
-DRIVER_NAME = egl_glx.so
-
-
-INCLUDE_DIRS = \
- -I. \
- -I/usr/include \
- $(shell pkg-config --cflags-only-I libdrm) \
+EGL_INCLUDES = \
-I$(TOP)/include \
- -I$(TOP)/include/GL/internal \
- -I$(TOP)/src/mesa/glapi \
- -I$(TOP)/src/mesa/drivers/dri/common \
- -I$(TOP)/src/mesa/main \
- -I$(TOP)/src/mesa \
- -I$(TOP)/src/egl/main \
- -I$(TOP)/src/glx/x11
-
-SOURCES = egl_glx.c
-
-OBJECTS = $(SOURCES:.c=.o)
-
-DRM_LIB = `pkg-config --libs libdrm`
-
-MISC_LIBS = -ldl -lXext -lGL
-
-
-.c.o:
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@
-
-
-.PHONY: library
-
-
-default: depend library Makefile
-
-
-library: $(TOP)/$(LIB_DIR)/$(DRIVER_NAME)
-
-
-# Make the egl_glx.so library
-$(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(OBJECTS)
- $(TOP)/bin/mklib -o $(DRIVER_NAME) \
- -noprefix \
- -major 1 -minor 0 \
- -L$(TOP)/$(LIB_DIR) \
- -install $(TOP)/$(LIB_DIR) \
- $(OBJECTS) $(DRM_LIB) $(MISC_LIBS)
-
-install:
- $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
- $(MINSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(DESTDIR)$(INSTALL_LIB_DIR)
-
-clean:
- rm -f *.o
- rm -f *.so
- rm -f depend depend.bak
-
+ -I$(TOP)/src/egl/main
-depend: $(SOURCES) $(HEADERS)
- @ echo "running $(MKDEP)"
- @ rm -f depend
- @ touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) \
- $(SOURCES) $(HEADERS) >/dev/null 2>/dev/null
+EGL_CFLAGS =
+EGL_LIBS = -lX11 -lGL
-include depend
-# DO NOT DELETE
+include ../Makefile.template
diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c
index 96292b0e9e..3cbfebe488 100644
--- a/src/egl/drivers/glx/egl_glx.c
+++ b/src/egl/drivers/glx/egl_glx.c
@@ -43,7 +43,7 @@
#include "eglcontext.h"
#include "egldisplay.h"
#include "egldriver.h"
-#include "eglglobals.h"
+#include "eglcurrent.h"
#include "egllog.h"
#include "eglsurface.h"
@@ -54,13 +54,6 @@
#error "GL/glx.h must be equal to or greater than GLX 1.4"
#endif
-/*
- * report OpenGL ES bits because apps usually forget to specify
- * EGL_RENDERABLE_TYPE when choosing configs
- */
-#define GLX_EGL_APIS (EGL_OPENGL_BIT | EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT)
-
-
/** subclass of _EGLDriver */
struct GLX_egl_driver
{
@@ -110,6 +103,8 @@ struct GLX_egl_surface
Drawable drawable;
GLXDrawable glx_drawable;
+
+ void (*destroy)(Display *, GLXDrawable);
};
@@ -121,35 +116,14 @@ struct GLX_egl_config
int index;
};
-/** cast wrapper */
-static struct GLX_egl_driver *
-GLX_egl_driver(_EGLDriver *drv)
-{
- return (struct GLX_egl_driver *) drv;
-}
-
-static struct GLX_egl_display *
-GLX_egl_display(_EGLDisplay *dpy)
-{
- return (struct GLX_egl_display *) dpy->DriverData;
-}
-
-static struct GLX_egl_context *
-GLX_egl_context(_EGLContext *ctx)
-{
- return (struct GLX_egl_context *) ctx;
-}
-
-static struct GLX_egl_surface *
-GLX_egl_surface(_EGLSurface *surf)
-{
- return (struct GLX_egl_surface *) surf;
-}
+/* standard typecasts */
+_EGL_DRIVER_STANDARD_TYPECASTS(GLX_egl)
static int
GLX_egl_config_index(_EGLConfig *conf)
{
- return ((struct GLX_egl_config *) conf)->index;
+ struct GLX_egl_config *GLX_conf = GLX_egl_config(conf);
+ return GLX_conf->index;
}
@@ -244,7 +218,7 @@ convert_fbconfig(Display *dpy, GLXFBConfig fbconfig,
GLX_conf->double_buffered = (mode.doubleBufferMode != 0);
return _eglConfigFromContextModesRec(&GLX_conf->Base, &mode,
- GLX_EGL_APIS, GLX_EGL_APIS);
+ EGL_OPENGL_BIT, EGL_OPENGL_BIT);
}
@@ -364,7 +338,7 @@ convert_visual(Display *dpy, XVisualInfo *vinfo,
GLX_conf->double_buffered = (mode.doubleBufferMode != 0);
return _eglConfigFromContextModesRec(&GLX_conf->Base, &mode,
- GLX_EGL_APIS, GLX_EGL_APIS);
+ EGL_OPENGL_BIT, EGL_OPENGL_BIT);
}
@@ -427,7 +401,7 @@ create_configs(_EGLDisplay *dpy, struct GLX_egl_display *GLX_dpy,
EGLBoolean ok;
memset(&template, 0, sizeof(template));
- _eglInitConfig(&template.Base, id);
+ _eglInitConfig(&template.Base, dpy, id);
if (GLX_dpy->have_fbconfig)
ok = convert_fbconfig(GLX_dpy->dpy, GLX_dpy->fbconfigs[i], &template);
else
@@ -559,7 +533,7 @@ GLX_eglInitialize(_EGLDriver *drv, _EGLDisplay *disp,
}
disp->DriverData = (void *) GLX_dpy;
- disp->ClientAPIsMask = GLX_EGL_APIS;
+ disp->ClientAPIsMask = EGL_OPENGL_BIT;
/* we're supporting EGL 1.4 */
*major = 1;
@@ -610,7 +584,7 @@ GLX_eglCreateContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
return NULL;
}
- if (!_eglInitContext(drv, &GLX_ctx->Base, conf, attrib_list)) {
+ if (!_eglInitContext(&GLX_ctx->Base, disp, conf, attrib_list)) {
free(GLX_ctx);
return NULL;
}
@@ -638,6 +612,21 @@ GLX_eglCreateContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
/**
+ * Destroy a surface. The display is allowed to be uninitialized.
+ */
+static void
+destroy_surface(_EGLDisplay *disp, _EGLSurface *surf)
+{
+ struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf);
+
+ if (GLX_surf->destroy)
+ GLX_surf->destroy(disp->NativeDisplay, GLX_surf->glx_drawable);
+
+ free(GLX_surf);
+}
+
+
+/**
* Called via eglMakeCurrent(), drv->API.MakeCurrent().
*/
static EGLBoolean
@@ -650,8 +639,10 @@ GLX_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
struct GLX_egl_context *GLX_ctx = GLX_egl_context(ctx);
GLXDrawable ddraw, rdraw;
GLXContext cctx;
+ EGLBoolean ret = EGL_FALSE;
- if (!_eglMakeCurrent(drv, disp, dsurf, rsurf, ctx))
+ /* bind the new context and return the "orphaned" one */
+ if (!_eglBindContext(&ctx, &dsurf, &rsurf))
return EGL_FALSE;
ddraw = (GLX_dsurf) ? GLX_dsurf->glx_drawable : None;
@@ -659,11 +650,21 @@ GLX_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
cctx = (GLX_ctx) ? GLX_ctx->context : NULL;
if (GLX_dpy->have_make_current_read)
- return glXMakeContextCurrent(GLX_dpy->dpy, ddraw, rdraw, cctx);
+ ret = glXMakeContextCurrent(GLX_dpy->dpy, ddraw, rdraw, cctx);
else if (ddraw == rdraw)
- return glXMakeCurrent(GLX_dpy->dpy, ddraw, cctx);
+ ret = glXMakeCurrent(GLX_dpy->dpy, ddraw, cctx);
- return EGL_FALSE;
+ if (ret) {
+ if (dsurf && !_eglIsSurfaceLinked(dsurf))
+ destroy_surface(disp, dsurf);
+ if (rsurf && rsurf != dsurf && !_eglIsSurfaceLinked(rsurf))
+ destroy_surface(disp, rsurf);
+ }
+ else {
+ _eglBindContext(&ctx, &dsurf, &rsurf);
+ }
+
+ return ret;
}
/** Get size of given window */
@@ -684,8 +685,9 @@ get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height)
* Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
*/
static _EGLSurface *
-GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
- NativeWindowType window, const EGLint *attrib_list)
+GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp,
+ _EGLConfig *conf, EGLNativeWindowType window,
+ const EGLint *attrib_list)
{
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf;
@@ -697,7 +699,7 @@ GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
return NULL;
}
- if (!_eglInitSurface(drv, &GLX_surf->Base, EGL_WINDOW_BIT,
+ if (!_eglInitSurface(&GLX_surf->Base, disp, EGL_WINDOW_BIT,
conf, attrib_list)) {
free(GLX_surf);
return NULL;
@@ -718,6 +720,9 @@ GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
return NULL;
}
+ if (GLX_dpy->have_1_3 && !GLX_dpy->glx_window_quirk)
+ GLX_surf->destroy = glXDestroyWindow;
+
get_drawable_size(GLX_dpy->dpy, window, &width, &height);
GLX_surf->Base.Width = width;
GLX_surf->Base.Height = height;
@@ -726,8 +731,9 @@ GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
}
static _EGLSurface *
-GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
- NativePixmapType pixmap, const EGLint *attrib_list)
+GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp,
+ _EGLConfig *conf, EGLNativePixmapType pixmap,
+ const EGLint *attrib_list)
{
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf;
@@ -739,7 +745,7 @@ GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
return NULL;
}
- if (!_eglInitSurface(drv, &GLX_surf->Base, EGL_PIXMAP_BIT,
+ if (!_eglInitSurface(&GLX_surf->Base, disp, EGL_PIXMAP_BIT,
conf, attrib_list)) {
free(GLX_surf);
return NULL;
@@ -774,6 +780,9 @@ GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
return NULL;
}
+ GLX_surf->destroy = (GLX_dpy->have_1_3) ?
+ glXDestroyPixmap : glXDestroyGLXPixmap;
+
get_drawable_size(GLX_dpy->dpy, pixmap, &width, &height);
GLX_surf->Base.Width = width;
GLX_surf->Base.Height = height;
@@ -796,7 +805,7 @@ GLX_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp,
return NULL;
}
- if (!_eglInitSurface(drv, &GLX_surf->Base, EGL_PBUFFER_BIT,
+ if (!_eglInitSurface(&GLX_surf->Base, disp, EGL_PBUFFER_BIT,
conf, attrib_list)) {
free(GLX_surf);
return NULL;
@@ -838,47 +847,18 @@ GLX_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp,
return NULL;
}
+ GLX_surf->destroy = (GLX_dpy->have_1_3) ?
+ glXDestroyPbuffer : GLX_dpy->glXDestroyGLXPbufferSGIX;
+
return &GLX_surf->Base;
}
+
static EGLBoolean
GLX_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
{
- struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
- if (!_eglIsSurfaceBound(surf)) {
- struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf);
-
- if (GLX_dpy->have_1_3) {
- switch (surf->Type) {
- case EGL_WINDOW_BIT:
- if (!GLX_dpy->glx_window_quirk)
- glXDestroyWindow(GLX_dpy->dpy, GLX_surf->glx_drawable);
- break;
- case EGL_PBUFFER_BIT:
- glXDestroyPbuffer(GLX_dpy->dpy, GLX_surf->glx_drawable);
- break;
- case EGL_PIXMAP_BIT:
- glXDestroyPixmap(GLX_dpy->dpy, GLX_surf->glx_drawable);
- break;
- default:
- break;
- }
- }
- else {
- switch (surf->Type) {
- case EGL_PBUFFER_BIT:
- GLX_dpy->glXDestroyGLXPbufferSGIX(GLX_dpy->dpy,
- GLX_surf->glx_drawable);
- break;
- case EGL_PIXMAP_BIT:
- glXDestroyGLXPixmap(GLX_dpy->dpy, GLX_surf->glx_drawable);
- break;
- default:
- break;
- }
- }
- free(surf);
- }
+ if (!_eglIsSurfaceBound(surf))
+ destroy_surface(disp, surf);
return EGL_TRUE;
}
@@ -899,7 +879,7 @@ GLX_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
* Called from eglGetProcAddress() via drv->API.GetProcAddress().
*/
static _EGLProc
-GLX_eglGetProcAddress(const char *procname)
+GLX_eglGetProcAddress(_EGLDriver *drv, const char *procname)
{
return (_EGLProc) glXGetProcAddress((const GLubyte *) procname);
}
diff --git a/src/egl/drivers/xdri/Makefile b/src/egl/drivers/xdri/Makefile
deleted file mode 100644
index 4c1fc9071c..0000000000
--- a/src/egl/drivers/xdri/Makefile
+++ /dev/null
@@ -1,78 +0,0 @@
-# src/egl/drivers/xdri/Makefile
-
-# Build XEGL DRI driver loader library: egl_xdri.so
-
-
-TOP = ../../../..
-include $(TOP)/configs/current
-
-
-DRIVER_NAME = egl_xdri.so
-
-
-INCLUDE_DIRS = \
- -I. \
- -I/usr/include \
- $(shell pkg-config --cflags-only-I libdrm) \
- -I$(TOP)/include \
- -I$(TOP)/include/GL/internal \
- -I$(TOP)/src/mesa \
- -I$(TOP)/src/mesa/glapi \
- -I$(TOP)/src/egl/main \
- -I$(TOP)/src/glx/x11
-
-HEADERS = glxinit.h driinit.h
-SOURCES = egl_xdri.c glxinit.c driinit.c
-
-DRI_SOURCES = dri_common.c XF86dri.c dri2.c dri2_glx.c dri_glx.c
-DRI_SOURCES := $(addprefix ../../../glx/x11/,$(DRI_SOURCES))
-
-SOURCES += $(DRI_SOURCES)
-
-OBJECTS = $(SOURCES:.c=.o)
-
-DRM_LIB = `pkg-config --libs libdrm`
-
-CFLAGS += -DGLX_DIRECT_RENDERING
-
-.c.o:
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
-
-
-.PHONY: library
-
-
-default: depend library Makefile
-
-
-library: $(TOP)/$(LIB_DIR)/$(DRIVER_NAME)
-
-
-# Make the egl_xdri.so library
-$(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(OBJECTS)
- $(TOP)/bin/mklib -o $(DRIVER_NAME) \
- -noprefix \
- -major 1 -minor 0 \
- -L$(TOP)/$(LIB_DIR) \
- -install $(TOP)/$(LIB_DIR) \
- $(OBJECTS) $(DRM_LIB) $(GL_LIB_DEPS)
-
-install:
- $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
- $(MINSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(DESTDIR)$(INSTALL_LIB_DIR)
-
-clean:
- rm -f *.o
- rm -f *.so
- rm -f depend depend.bak
-
-
-depend: $(SOURCES) $(HEADERS)
- @ echo "running $(MKDEP)"
- @ rm -f depend
- @ touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) \
- $(SOURCES) $(HEADERS) >/dev/null 2>/dev/null
-
-include depend
-# DO NOT DELETE
diff --git a/src/egl/drivers/xdri/driinit.c b/src/egl/drivers/xdri/driinit.c
deleted file mode 100644
index 12da1bcd24..0000000000
--- a/src/egl/drivers/xdri/driinit.c
+++ /dev/null
@@ -1,67 +0,0 @@
-/**
- * DRI initialization. The DRI loaders are defined in src/glx/x11/.
- */
-
-#include <sys/time.h>
-
-#include "glxclient.h"
-#include "driinit.h"
-
-/* for __DRI_SYSTEM_TIME extension */
-_X_HIDDEN int
-__glXGetUST(int64_t * ust)
-{
- struct timeval tv;
-
- if (ust == NULL) {
- return -EFAULT;
- }
-
- if (gettimeofday(&tv, NULL) == 0) {
- ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec;
- return 0;
- }
- else {
- return -errno;
- }
-}
-
-_X_HIDDEN GLboolean
-__driGetMscRateOML(__DRIdrawable * draw,
- int32_t * numerator, int32_t * denominator, void *private)
-{
- return GL_FALSE;
-}
-
-/* ignore glx extensions */
-_X_HIDDEN void
-__glXEnableDirectExtension(__GLXscreenConfigs * psc, const char *name)
-{
-}
-
-_X_HIDDEN __GLXDRIdisplay *
-__driCreateDisplay(__GLXdisplayPrivate *dpyPriv, int *version)
-{
- __GLXDRIdisplay *driDisplay;
- int ver = 0;
-
- /* try DRI2 first */
- driDisplay = dri2CreateDisplay(dpyPriv->dpy);
- if (driDisplay) {
- /* fill in the required field */
- dpyPriv->dri2Display = driDisplay;
- ver = 2;
- }
- else {
- /* try DRI */
- driDisplay = driCreateDisplay(dpyPriv->dpy);
- if (driDisplay) {
- dpyPriv->driDisplay = driDisplay;
- ver = 1;
- }
- }
-
- if (version)
- *version = ver;
- return driDisplay;
-}
diff --git a/src/egl/drivers/xdri/driinit.h b/src/egl/drivers/xdri/driinit.h
deleted file mode 100644
index 6ea05cebef..0000000000
--- a/src/egl/drivers/xdri/driinit.h
+++ /dev/null
@@ -1,9 +0,0 @@
-#ifndef DRIINIT_INCLUDED
-#define DRIINIT_INCLUDED
-
-#include "glxclient.h"
-
-extern __GLXDRIdisplay *
-__driCreateDisplay(__GLXdisplayPrivate *dpyPriv, int *version);
-
-#endif /* DRIINIT_INCLUDED */
diff --git a/src/egl/drivers/xdri/egl_xdri.c b/src/egl/drivers/xdri/egl_xdri.c
deleted file mode 100644
index d2affc66dd..0000000000
--- a/src/egl/drivers/xdri/egl_xdri.c
+++ /dev/null
@@ -1,610 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * Code to interface a DRI driver to libEGL.
- * Note that unlike previous DRI/EGL interfaces, this one is meant to
- * be used _with_ X. Applications will use eglCreateWindowSurface()
- * to render into X-created windows.
- *
- * This is an EGL driver that, in turn, loads a regular DRI driver.
- * There are some dependencies on code in libGL, but those could be
- * removed with some effort.
- *
- * Authors: Brian Paul
- */
-
-#include <assert.h>
-#include <stdlib.h>
-#include <X11/Xlib.h>
-
-#include "glxinit.h"
-#include "driinit.h"
-#include "glapi/glapi.h" /* for glapi functions */
-
-#include "eglconfig.h"
-#include "eglconfigutil.h"
-#include "eglcontext.h"
-#include "egldisplay.h"
-#include "egldriver.h"
-#include "eglglobals.h"
-#include "egllog.h"
-#include "eglsurface.h"
-
-#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
-
-/** subclass of _EGLDriver */
-struct xdri_egl_driver
-{
- _EGLDriver Base; /**< base class */
-};
-
-
-/** driver data of _EGLDisplay */
-struct xdri_egl_display
-{
- Display *dpy;
- __GLXdisplayPrivate *dpyPriv;
- __GLXDRIdisplay *driDisplay;
-
- __GLXscreenConfigs *psc;
- EGLint scr;
-};
-
-
-/** subclass of _EGLContext */
-struct xdri_egl_context
-{
- _EGLContext Base; /**< base class */
-
- /* just enough info to create dri contexts */
- GLXContext dummy_gc;
-
- __GLXDRIcontext *driContext;
-};
-
-
-/** subclass of _EGLSurface */
-struct xdri_egl_surface
-{
- _EGLSurface Base; /**< base class */
-
- Drawable drawable;
- __GLXDRIdrawable *driDrawable;
-};
-
-
-/** subclass of _EGLConfig */
-struct xdri_egl_config
-{
- _EGLConfig Base; /**< base class */
-
- const __GLcontextModes *mode; /**< corresponding GLX mode */
- EGLint window_render_buffer;
-};
-
-
-
-/** cast wrapper */
-static INLINE struct xdri_egl_driver *
-xdri_egl_driver(_EGLDriver *drv)
-{
- return (struct xdri_egl_driver *) drv;
-}
-
-
-static INLINE struct xdri_egl_display *
-lookup_display(_EGLDisplay *dpy)
-{
- return (struct xdri_egl_display *) dpy->DriverData;
-}
-
-
-/** Map EGLSurface handle to xdri_egl_surface object */
-static INLINE struct xdri_egl_surface *
-lookup_surface(_EGLSurface *surface)
-{
- return (struct xdri_egl_surface *) surface;
-}
-
-
-/** Map EGLContext handle to xdri_egl_context object */
-static INLINE struct xdri_egl_context *
-lookup_context(_EGLContext *context)
-{
- return (struct xdri_egl_context *) context;
-}
-
-
-/** Map EGLConfig handle to xdri_egl_config object */
-static INLINE struct xdri_egl_config *
-lookup_config(_EGLConfig *conf)
-{
- return (struct xdri_egl_config *) conf;
-}
-
-
-/** Get size of given window */
-static Status
-get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height)
-{
- Window root;
- Status stat;
- int xpos, ypos;
- unsigned int w, h, bw, depth;
- stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
- *width = w;
- *height = h;
- return stat;
-}
-
-
-static EGLBoolean
-convert_config(_EGLConfig *conf, EGLint id, const __GLcontextModes *m)
-{
- static const EGLint all_apis = (EGL_OPENGL_ES_BIT |
- EGL_OPENGL_ES2_BIT |
- EGL_OPENVG_BIT |
- EGL_OPENGL_BIT);
- EGLint val;
-
- _eglInitConfig(conf, id);
- if (!_eglConfigFromContextModesRec(conf, m, all_apis, all_apis))
- return EGL_FALSE;
-
- if (m->doubleBufferMode) {
- /* pixmap and pbuffer surfaces are always single-buffered */
- val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE);
- val &= ~(EGL_PIXMAP_BIT | EGL_PBUFFER_BIT);
- SET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE, val);
- }
- else {
- /* EGL requires OpenGL ES context to be double-buffered */
- val = GET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE);
- val &= ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT);
- SET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE, val);
- }
- /* skip "empty" config */
- if (!val)
- return EGL_FALSE;
-
- val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE);
- if (!(val & EGL_PBUFFER_BIT)) {
- /* bind-to-texture cannot be EGL_TRUE without pbuffer bit */
- SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE);
- SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE);
- }
-
- /* EGL_NATIVE_RENDERABLE is a boolean */
- val = GET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE);
- if (val != EGL_TRUE)
- SET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE, EGL_FALSE);
-
- return _eglValidateConfig(conf, EGL_FALSE);
-}
-
-
-/**
- * Produce a set of EGL configs.
- */
-static EGLint
-create_configs(_EGLDisplay *disp, const __GLcontextModes *m, EGLint first_id)
-{
- int id = first_id;
-
- for (; m; m = m->next) {
- struct xdri_egl_config *xdri_conf;
- _EGLConfig conf;
- EGLint rb;
-
- if (!convert_config(&conf, id, m))
- continue;
-
- rb = (m->doubleBufferMode) ? EGL_BACK_BUFFER : EGL_SINGLE_BUFFER;
-
- xdri_conf = CALLOC_STRUCT(xdri_egl_config);
- if (xdri_conf) {
- memcpy(&xdri_conf->Base, &conf, sizeof(conf));
- xdri_conf->mode = m;
- xdri_conf->window_render_buffer = rb;
- _eglAddConfig(disp, &xdri_conf->Base);
- id++;
- }
- }
-
- return id;
-}
-
-
-/**
- * Called via eglInitialize(), xdri_dpy->API.Initialize().
- */
-static EGLBoolean
-xdri_eglInitialize(_EGLDriver *drv, _EGLDisplay *dpy,
- EGLint *minor, EGLint *major)
-{
- struct xdri_egl_display *xdri_dpy;
- __GLXdisplayPrivate *dpyPriv;
- __GLXDRIdisplay *driDisplay;
- __GLXscreenConfigs *psc;
- EGLint first_id = 1;
- int scr;
-
- xdri_dpy = CALLOC_STRUCT(xdri_egl_display);
- if (!xdri_dpy)
- return _eglError(EGL_BAD_ALLOC, "eglInitialize");
-
- xdri_dpy->dpy = (Display *) dpy->NativeDisplay;
- if (!xdri_dpy->dpy) {
- xdri_dpy->dpy = XOpenDisplay(NULL);
- if (!xdri_dpy->dpy) {
- free(xdri_dpy);
- return _eglError(EGL_NOT_INITIALIZED, "eglInitialize");
- }
- }
-
- dpyPriv = __glXInitialize(xdri_dpy->dpy);
- if (!dpyPriv) {
- _eglLog(_EGL_WARNING, "failed to create GLX display");
- free(xdri_dpy);
- return _eglError(EGL_NOT_INITIALIZED, "eglInitialize");
- }
-
- driDisplay = __driCreateDisplay(dpyPriv, NULL);
- if (!driDisplay) {
- _eglLog(_EGL_WARNING, "failed to create DRI display");
- free(xdri_dpy);
- return _eglError(EGL_NOT_INITIALIZED, "eglInitialize");
- }
-
- scr = DefaultScreen(xdri_dpy->dpy);
- psc = &dpyPriv->screenConfigs[scr];
-
- xdri_dpy->dpyPriv = dpyPriv;
- xdri_dpy->driDisplay = driDisplay;
- xdri_dpy->psc = psc;
- xdri_dpy->scr = scr;
-
- psc->driScreen = driDisplay->createScreen(psc, scr, dpyPriv);
- if (!psc->driScreen) {
- _eglLog(_EGL_WARNING, "failed to create DRI screen #%d", scr);
- free(xdri_dpy);
- return _eglError(EGL_NOT_INITIALIZED, "eglInitialize");
- }
-
- /* add visuals and fbconfigs */
- first_id = create_configs(dpy, psc->visuals, first_id);
- create_configs(dpy, psc->configs, first_id);
-
- dpy->DriverData = xdri_dpy;
- dpy->ClientAPIsMask = (EGL_OPENGL_BIT |
- EGL_OPENGL_ES_BIT |
- EGL_OPENGL_ES2_BIT |
- EGL_OPENVG_BIT);
-
- /* we're supporting EGL 1.4 */
- *minor = 1;
- *major = 4;
-
- return EGL_TRUE;
-}
-
-
-/**
- * Called via eglTerminate(), drv->API.Terminate().
- */
-static EGLBoolean
-xdri_eglTerminate(_EGLDriver *drv, _EGLDisplay *dpy)
-{
- struct xdri_egl_display *xdri_dpy = lookup_display(dpy);
- __GLXscreenConfigs *psc;
-
- _eglReleaseDisplayResources(drv, dpy);
- _eglCleanupDisplay(dpy);
-
- psc = xdri_dpy->psc;
- if (psc->driver_configs) {
- unsigned int i;
- for (i = 0; psc->driver_configs[i]; i++)
- free((__DRIconfig *) psc->driver_configs[i]);
- free(psc->driver_configs);
- psc->driver_configs = NULL;
- }
- if (psc->driScreen) {
- psc->driScreen->destroyScreen(psc);
- free(psc->driScreen);
- psc->driScreen = NULL;
- }
-
- xdri_dpy->driDisplay->destroyDisplay(xdri_dpy->driDisplay);
- __glXRelease(xdri_dpy->dpyPriv);
-
- free(xdri_dpy);
- dpy->DriverData = NULL;
-
- return EGL_TRUE;
-}
-
-
-/*
- * Called from eglGetProcAddress() via drv->API.GetProcAddress().
- */
-static _EGLProc
-xdri_eglGetProcAddress(const char *procname)
-{
- /* the symbol is defined in libGL.so */
- return (_EGLProc) _glapi_get_proc_address(procname);
-}
-
-
-/**
- * Called via eglCreateContext(), drv->API.CreateContext().
- */
-static _EGLContext *
-xdri_eglCreateContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
- _EGLContext *share_list, const EGLint *attrib_list)
-{
- struct xdri_egl_display *xdri_dpy = lookup_display(dpy);
- struct xdri_egl_config *xdri_config = lookup_config(conf);
- struct xdri_egl_context *shared = lookup_context(share_list);
- __GLXscreenConfigs *psc = xdri_dpy->psc;
- int renderType = GLX_RGBA_BIT;
- struct xdri_egl_context *xdri_ctx;
-
- xdri_ctx = CALLOC_STRUCT(xdri_egl_context);
- if (!xdri_ctx) {
- _eglError(EGL_BAD_ALLOC, "eglCreateContext");
- return NULL;
- }
-
- xdri_ctx->dummy_gc = CALLOC_STRUCT(__GLXcontextRec);
- if (!xdri_ctx->dummy_gc) {
- _eglError(EGL_BAD_ALLOC, "eglCreateContext");
- free(xdri_ctx);
- return NULL;
- }
-
- if (!_eglInitContext(drv, &xdri_ctx->Base, &xdri_config->Base, attrib_list)) {
- free(xdri_ctx->dummy_gc);
- free(xdri_ctx);
- return NULL;
- }
-
- /* the config decides the render buffer for the context */
- xdri_ctx->Base.WindowRenderBuffer = xdri_config->window_render_buffer;
-
- xdri_ctx->driContext =
- psc->driScreen->createContext(psc,
- xdri_config->mode,
- xdri_ctx->dummy_gc,
- (shared) ? shared->dummy_gc : NULL,
- renderType);
- if (!xdri_ctx->driContext) {
- free(xdri_ctx->dummy_gc);
- free(xdri_ctx);
- return NULL;
- }
-
- /* fill in the required field */
- xdri_ctx->dummy_gc->driContext = xdri_ctx->driContext;
-
- return &xdri_ctx->Base;
-}
-
-
-static EGLBoolean
-xdri_eglDestroyContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
-{
- struct xdri_egl_display *xdri_dpy = lookup_display(dpy);
- struct xdri_egl_context *xdri_ctx = lookup_context(ctx);
-
- if (!_eglIsContextBound(ctx)) {
- xdri_ctx->driContext->destroyContext(xdri_ctx->driContext,
- xdri_dpy->psc, xdri_dpy->dpy);
- free(xdri_ctx->dummy_gc);
- free(xdri_ctx);
- }
-
- return EGL_TRUE;
-}
-
-
-/**
- * Called via eglMakeCurrent(), drv->API.MakeCurrent().
- */
-static EGLBoolean
-xdri_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *d,
- _EGLSurface *r, _EGLContext *context)
-{
- struct xdri_egl_context *xdri_ctx = lookup_context(context);
- struct xdri_egl_surface *draw = lookup_surface(d);
- struct xdri_egl_surface *read = lookup_surface(r);
-
- if (!_eglMakeCurrent(drv, dpy, d, r, context))
- return EGL_FALSE;
-
- /* the symbol is defined in libGL.so */
- _glapi_check_multithread();
-
- if (xdri_ctx) {
- if (!xdri_ctx->driContext->bindContext(xdri_ctx->driContext,
- draw->driDrawable,
- read->driDrawable)) {
- return EGL_FALSE;
- }
- }
- else {
- _EGLContext *old = _eglGetCurrentContext();
- if (old) {
- xdri_ctx = lookup_context(old);
- xdri_ctx->driContext->unbindContext(xdri_ctx->driContext);
- }
- }
-
- return EGL_TRUE;
-}
-
-
-/**
- * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
- */
-static _EGLSurface *
-xdri_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
- NativeWindowType window, const EGLint *attrib_list)
-{
- struct xdri_egl_display *xdri_dpy = lookup_display(dpy);
- struct xdri_egl_config *xdri_config = lookup_config(conf);
- struct xdri_egl_surface *xdri_surf;
- uint width, height;
-
- xdri_surf = CALLOC_STRUCT(xdri_egl_surface);
- if (!xdri_surf) {
- _eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface");
- return NULL;
- }
-
- if (!_eglInitSurface(drv, &xdri_surf->Base, EGL_WINDOW_BIT,
- &xdri_config->Base, attrib_list)) {
- free(xdri_surf);
- return NULL;
- }
-
- xdri_surf->driDrawable =
- xdri_dpy->psc->driScreen->createDrawable(xdri_dpy->psc,
- (XID) window,
- (GLXDrawable) window,
- xdri_config->mode);
- if (!xdri_surf->driDrawable) {
- free(xdri_surf);
- return NULL;
- }
-
- xdri_surf->drawable = (Drawable) window;
-
- get_drawable_size(xdri_dpy->dpy, window, &width, &height);
- xdri_surf->Base.Width = width;
- xdri_surf->Base.Height = height;
-
- return &xdri_surf->Base;
-}
-
-
-/**
- * Called via eglCreatePbufferSurface(), drv->API.CreatePbufferSurface().
- */
-static _EGLSurface *
-xdri_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
- const EGLint *attrib_list)
-{
- return NULL;
-}
-
-
-
-static EGLBoolean
-xdri_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface)
-{
- struct xdri_egl_surface *xdri_surf = lookup_surface(surface);
-
- if (!_eglIsSurfaceBound(&xdri_surf->Base)) {
- xdri_surf->driDrawable->destroyDrawable(xdri_surf->driDrawable);
- free(xdri_surf);
- }
-
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-xdri_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
- EGLint buffer)
-{
- return EGL_FALSE;
-}
-
-
-static EGLBoolean
-xdri_eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
- EGLint buffer)
-{
- return EGL_FALSE;
-}
-
-
-static EGLBoolean
-xdri_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw)
-{
- struct xdri_egl_display *xdri_dpy = lookup_display(dpy);
- struct xdri_egl_surface *xdri_surf = lookup_surface(draw);
-
- xdri_dpy->psc->driScreen->swapBuffers(xdri_surf->driDrawable);
-
- return EGL_TRUE;
-}
-
-
-static void
-xdri_Unload(_EGLDriver *drv)
-{
- struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv);
- free(xdri_drv);
-}
-
-
-/**
- * This is the main entrypoint into the driver, called by libEGL.
- * Create a new _EGLDriver object and init its dispatch table.
- */
-_EGLDriver *
-_eglMain(const char *args)
-{
- struct xdri_egl_driver *xdri_drv = CALLOC_STRUCT(xdri_egl_driver);
- if (!xdri_drv)
- return NULL;
-
- _eglInitDriverFallbacks(&xdri_drv->Base);
- xdri_drv->Base.API.Initialize = xdri_eglInitialize;
- xdri_drv->Base.API.Terminate = xdri_eglTerminate;
-
- xdri_drv->Base.API.GetProcAddress = xdri_eglGetProcAddress;
-
- xdri_drv->Base.API.CreateContext = xdri_eglCreateContext;
- xdri_drv->Base.API.DestroyContext = xdri_eglDestroyContext;
- xdri_drv->Base.API.MakeCurrent = xdri_eglMakeCurrent;
- xdri_drv->Base.API.CreateWindowSurface = xdri_eglCreateWindowSurface;
- xdri_drv->Base.API.CreatePbufferSurface = xdri_eglCreatePbufferSurface;
- xdri_drv->Base.API.DestroySurface = xdri_eglDestroySurface;
- xdri_drv->Base.API.BindTexImage = xdri_eglBindTexImage;
- xdri_drv->Base.API.ReleaseTexImage = xdri_eglReleaseTexImage;
- xdri_drv->Base.API.SwapBuffers = xdri_eglSwapBuffers;
-
- xdri_drv->Base.Name = "X/DRI";
- xdri_drv->Base.Unload = xdri_Unload;
-
- return &xdri_drv->Base;
-}
diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile
index ec326a845d..31f214cf6f 100644
--- a/src/egl/main/Makefile
+++ b/src/egl/main/Makefile
@@ -19,6 +19,7 @@ HEADERS = \
egldisplay.h \
egldriver.h \
eglglobals.h \
+ eglimage.h \
egllog.h \
eglmisc.h \
eglmode.h \
@@ -36,6 +37,7 @@ SOURCES = \
egldisplay.c \
egldriver.c \
eglglobals.c \
+ eglimage.c \
egllog.c \
eglmisc.c \
eglmode.c \
@@ -47,8 +49,13 @@ OBJECTS = $(SOURCES:.c=.o)
# use dl*() to load drivers
-LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1
+LOCAL_CFLAGS = -D_EGL_PLATFORM_POSIX=1
+EGL_DEFAULT_DISPLAY = $(word 1, $(EGL_DISPLAYS))
+
+LOCAL_CFLAGS += \
+ -D_EGL_DEFAULT_DISPLAY=\"$(EGL_DEFAULT_DISPLAY)\" \
+ -D_EGL_DRIVER_SEARCH_DIR=\"$(EGL_DRIVER_INSTALL_DIR)\"
.c.o:
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(LOCAL_CFLAGS) $< -o $@
@@ -67,7 +74,15 @@ $(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME): $(OBJECTS)
-install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
$(EGL_LIB_DEPS) $(OBJECTS)
-install: default
+install-headers:
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/KHR
+ $(INSTALL) -m 644 $(TOP)/include/KHR/*.h \
+ $(DESTDIR)$(INSTALL_INC_DIR)/KHR
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/EGL
+ $(INSTALL) -m 644 $(TOP)/include/EGL/*.h \
+ $(DESTDIR)$(INSTALL_INC_DIR)/EGL
+
+install: default install-headers
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(MINSTALL) $(TOP)/$(LIB_DIR)/$(EGL_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
index 14cc5fa613..364ad9c458 100644
--- a/src/egl/main/eglapi.c
+++ b/src/egl/main/eglapi.c
@@ -60,11 +60,13 @@
#include "egldisplay.h"
#include "egltypedefs.h"
#include "eglglobals.h"
+#include "eglcurrent.h"
#include "egldriver.h"
#include "eglsurface.h"
#include "eglconfig.h"
#include "eglscreen.h"
#include "eglmode.h"
+#include "eglimage.h"
/**
@@ -72,7 +74,7 @@
* We initialize our global vars and create a private _EGLDisplay object.
*/
EGLDisplay EGLAPIENTRY
-eglGetDisplay(NativeDisplayType nativeDisplay)
+eglGetDisplay(EGLNativeDisplayType nativeDisplay)
{
_EGLDisplay *dpy;
dpy = _eglFindDisplay(nativeDisplay);
@@ -93,23 +95,24 @@ EGLBoolean EGLAPIENTRY
eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
_EGLDisplay *disp = _eglLookupDisplay(dpy);
- _EGLDriver *drv;
EGLint major_int, minor_int;
if (!disp)
return _eglError(EGL_BAD_DISPLAY, __FUNCTION__);
- drv = disp->Driver;
- if (!drv) {
- drv = _eglOpenDriver(disp);
- if (!drv)
- return _eglError(EGL_NOT_INITIALIZED, __FUNCTION__);
+ if (!disp->Initialized) {
+ _EGLDriver *drv = disp->Driver;
+
+ if (!drv) {
+ _eglPreloadDrivers();
+ drv = _eglMatchDriver(disp);
+ if (!drv)
+ return _eglError(EGL_NOT_INITIALIZED, __FUNCTION__);
+ }
/* Initialize the particular display now */
- if (!drv->API.Initialize(drv, disp, &major_int, &minor_int)) {
- _eglCloseDriver(drv, disp);
+ if (!drv->API.Initialize(drv, disp, &major_int, &minor_int))
return _eglError(EGL_NOT_INITIALIZED, __FUNCTION__);
- }
disp->APImajor = major_int;
disp->APIminor = minor_int;
@@ -120,6 +123,7 @@ eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
disp->ClientAPIsMask &= _EGL_API_ALL_BITS;
disp->Driver = drv;
+ disp->Initialized = EGL_TRUE;
} else {
major_int = disp->APImajor;
minor_int = disp->APIminor;
@@ -139,16 +143,16 @@ EGLBoolean EGLAPIENTRY
eglTerminate(EGLDisplay dpy)
{
_EGLDisplay *disp = _eglLookupDisplay(dpy);
- _EGLDriver *drv;
if (!disp)
return _eglError(EGL_BAD_DISPLAY, __FUNCTION__);
- drv = disp->Driver;
- if (drv) {
+ if (disp->Initialized) {
+ _EGLDriver *drv = disp->Driver;
+
drv->API.Terminate(drv, disp);
- _eglCloseDriver(drv, disp);
- disp->Driver = NULL;
+ /* do not reset disp->Driver */
+ disp->Initialized = EGL_FALSE;
}
return EGL_TRUE;
@@ -165,7 +169,7 @@ _eglCheckDisplay(_EGLDisplay *disp, const char *msg)
_eglError(EGL_BAD_DISPLAY, msg);
return NULL;
}
- if (!disp->Driver) {
+ if (!disp->Initialized) {
_eglError(EGL_NOT_INITIALIZED, msg);
return NULL;
}
@@ -391,9 +395,19 @@ eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read,
_EGLSurface *read_surf = _eglLookupSurface(read, disp);
_EGLDriver *drv;
- drv = _eglCheckDisplay(disp, __FUNCTION__);
+ if (!disp)
+ return _eglError(EGL_BAD_DISPLAY, __FUNCTION__);
+ drv = disp->Driver;
+
+ /* display is allowed to be uninitialized under certain condition */
+ if (!disp->Initialized) {
+ if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE ||
+ ctx != EGL_NO_CONTEXT)
+ return _eglError(EGL_BAD_DISPLAY, __FUNCTION__);
+ }
if (!drv)
- return EGL_FALSE;
+ return EGL_TRUE;
+
if (!context && ctx != EGL_NO_CONTEXT)
return _eglError(EGL_BAD_CONTEXT, __FUNCTION__);
if ((!draw_surf && draw != EGL_NO_SURFACE) ||
@@ -415,7 +429,7 @@ eglQueryContext(EGLDisplay dpy, EGLContext ctx,
EGLSurface EGLAPIENTRY
eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
- NativeWindowType window, const EGLint *attrib_list)
+ EGLNativeWindowType window, const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLookupDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
@@ -436,7 +450,7 @@ eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
EGLSurface EGLAPIENTRY
eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
- NativePixmapType pixmap, const EGLint *attrib_list)
+ EGLNativePixmapType pixmap, const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLookupDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
@@ -524,7 +538,7 @@ eglSwapInterval(EGLDisplay dpy, EGLint interval)
_EGLSurface *surf;
_EGL_DECLARE_DD(dpy);
- if (!ctx || !_eglIsContextLinked(ctx) || ctx->Display != disp)
+ if (!ctx || !_eglIsContextLinked(ctx) || ctx->Resource.Display != disp)
return _eglError(EGL_BAD_CONTEXT, __FUNCTION__);
surf = ctx->DrawSurface;
@@ -550,7 +564,7 @@ eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
EGLBoolean EGLAPIENTRY
-eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, NativePixmapType target)
+eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
{
_EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
return drv->API.CopyBuffers(drv, disp, surf, target);
@@ -571,9 +585,9 @@ eglWaitClient(void)
return _eglError(EGL_BAD_CURRENT_SURFACE, __FUNCTION__);
/* a valid current context implies an initialized current display */
- disp = ctx->Display;
+ disp = ctx->Resource.Display;
+ assert(disp->Initialized);
drv = disp->Driver;
- assert(drv);
return drv->API.WaitClient(drv, disp, ctx);
}
@@ -615,9 +629,9 @@ eglWaitNative(EGLint engine)
return _eglError(EGL_BAD_CURRENT_SURFACE, __FUNCTION__);
/* a valid current context implies an initialized current display */
- disp = ctx->Display;
+ disp = ctx->Resource.Display;
+ assert(disp->Initialized);
drv = disp->Driver;
- assert(drv);
return drv->API.WaitNative(drv, disp, engine);
}
@@ -626,8 +640,8 @@ eglWaitNative(EGLint engine)
EGLDisplay EGLAPIENTRY
eglGetCurrentDisplay(void)
{
- _EGLDisplay *dpy = _eglGetCurrentDisplay();
- return _eglGetDisplayHandle(dpy);
+ _EGLContext *ctx = _eglGetCurrentContext();
+ return (ctx) ? _eglGetDisplayHandle(ctx->Resource.Display) : EGL_NO_DISPLAY;
}
@@ -676,7 +690,8 @@ eglGetError(void)
}
-void (* EGLAPIENTRY eglGetProcAddress(const char *procname))()
+__eglMustCastToProperFunctionPointerType EGLAPIENTRY
+eglGetProcAddress(const char *procname)
{
static const struct {
const char *name;
@@ -697,6 +712,10 @@ void (* EGLAPIENTRY eglGetProcAddress(const char *procname))()
{ "eglQueryScreenModeMESA", (_EGLProc) eglQueryScreenModeMESA },
{ "eglQueryModeStringMESA", (_EGLProc) eglQueryModeStringMESA },
#endif /* EGL_MESA_screen_surface */
+#ifdef EGL_KHR_image_base
+ { "eglCreateImageKHR", (_EGLProc) eglCreateImageKHR },
+ { "eglDestroyImageKHR", (_EGLProc) eglDestroyImageKHR },
+#endif /* EGL_KHR_image_base */
{ NULL, NULL }
};
EGLint i;
@@ -710,13 +729,12 @@ void (* EGLAPIENTRY eglGetProcAddress(const char *procname))()
}
}
- /* preload a driver if there isn't one */
- if (!_eglGlobal.NumDrivers)
- _eglPreloadDriver(NULL);
+ _eglPreloadDrivers();
/* now loop over drivers to query their procs */
for (i = 0; i < _eglGlobal.NumDrivers; i++) {
- _EGLProc p = _eglGlobal.Drivers[i]->API.GetProcAddress(procname);
+ _EGLDriver *drv = _eglGlobal.Drivers[i];
+ _EGLProc p = drv->API.GetProcAddress(drv, procname);
if (p)
return p;
}
@@ -977,14 +995,23 @@ eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype,
EGLBoolean
eglReleaseThread(void)
{
- /* unbind current context */
+ /* unbind current contexts */
if (!_eglIsCurrentThreadDummy()) {
- _EGLDisplay *disp = _eglGetCurrentDisplay();
- _EGLDriver *drv;
- if (disp) {
- drv = disp->Driver;
- (void) drv->API.MakeCurrent(drv, disp, NULL, NULL, NULL);
+ _EGLThreadInfo *t = _eglGetCurrentThread();
+ EGLint api_index = t->CurrentAPIIndex;
+ EGLint i;
+
+ for (i = 0; i < _EGL_API_NUM_APIS; i++) {
+ _EGLContext *ctx = t->CurrentContexts[i];
+ if (ctx) {
+ _EGLDisplay *disp = ctx->Resource.Display;
+ _EGLDriver *drv = disp->Driver;
+ t->CurrentAPIIndex = i;
+ (void) drv->API.MakeCurrent(drv, disp, NULL, NULL, NULL);
+ }
}
+
+ t->CurrentAPIIndex = api_index;
}
_eglDestroyCurrentThread();
@@ -993,3 +1020,52 @@ eglReleaseThread(void)
#endif /* EGL_VERSION_1_2 */
+
+
+#ifdef EGL_KHR_image_base
+
+
+EGLImageKHR
+eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
+ EGLClientBuffer buffer, const EGLint *attr_list)
+{
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLContext *context = _eglLookupContext(ctx, disp);
+ _EGLDriver *drv;
+ _EGLImage *img;
+
+ drv = _eglCheckDisplay(disp, __FUNCTION__);
+ if (!drv)
+ return EGL_NO_IMAGE_KHR;
+ if (!context && ctx != EGL_NO_CONTEXT) {
+ _eglError(EGL_BAD_CONTEXT, __FUNCTION__);
+ return EGL_NO_IMAGE_KHR;
+ }
+
+ img = drv->API.CreateImageKHR(drv,
+ disp, context, target, buffer, attr_list);
+ if (img)
+ return _eglLinkImage(img, disp);
+ else
+ return EGL_NO_IMAGE_KHR;
+}
+
+
+EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
+{
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLImage *img = _eglLookupImage(image, disp);
+ _EGLDriver *drv;
+
+ drv = _eglCheckDisplay(disp, __FUNCTION__);
+ if (!drv)
+ return EGL_FALSE;
+ if (!img)
+ return _eglError(EGL_BAD_PARAMETER, __FUNCTION__);
+
+ _eglUnlinkImage(img);
+ return drv->API.DestroyImageKHR(drv, disp, img);
+}
+
+
+#endif /* EGL_KHR_image_base */
diff --git a/src/egl/main/eglapi.h b/src/egl/main/eglapi.h
index aa0abe3eb6..c3676ec56a 100644
--- a/src/egl/main/eglapi.h
+++ b/src/egl/main/eglapi.h
@@ -4,7 +4,7 @@
/**
* A generic function ptr type
*/
-typedef void (*_EGLProc)();
+typedef void (*_EGLProc)(void);
/**
@@ -23,12 +23,13 @@ typedef EGLBoolean (*GetConfigAttrib_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLC
/* context funcs */
typedef _EGLContext *(*CreateContext_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, _EGLContext *share_list, const EGLint *attrib_list);
typedef EGLBoolean (*DestroyContext_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx);
+/* this is the only function (other than Initialize) that may be called with an uninitialized display */
typedef EGLBoolean (*MakeCurrent_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx);
typedef EGLBoolean (*QueryContext_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value);
/* surface funcs */
-typedef _EGLSurface *(*CreateWindowSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, NativeWindowType window, const EGLint *attrib_list);
-typedef _EGLSurface *(*CreatePixmapSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, NativePixmapType pixmap, const EGLint *attrib_list);
+typedef _EGLSurface *(*CreateWindowSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, EGLNativeWindowType window, const EGLint *attrib_list);
+typedef _EGLSurface *(*CreatePixmapSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
typedef _EGLSurface *(*CreatePbufferSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, const EGLint *attrib_list);
typedef EGLBoolean (*DestroySurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface);
typedef EGLBoolean (*QuerySurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint attribute, EGLint *value);
@@ -37,14 +38,14 @@ typedef EGLBoolean (*BindTexImage_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurf
typedef EGLBoolean (*ReleaseTexImage_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint buffer);
typedef EGLBoolean (*SwapInterval_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint interval);
typedef EGLBoolean (*SwapBuffers_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw);
-typedef EGLBoolean (*CopyBuffers_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, NativePixmapType target);
+typedef EGLBoolean (*CopyBuffers_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLNativePixmapType target);
/* misc funcs */
typedef const char *(*QueryString_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name);
typedef EGLBoolean (*WaitClient_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx);
typedef EGLBoolean (*WaitNative_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine);
-typedef _EGLProc (*GetProcAddress_t)(const char *procname);
+typedef _EGLProc (*GetProcAddress_t)(_EGLDriver *drv, const char *procname);
@@ -69,6 +70,11 @@ typedef _EGLSurface *(*CreatePbufferFromClientBuffer_t)(_EGLDriver *drv, _EGLDis
#endif /* EGL_VERSION_1_2 */
+#ifdef EGL_KHR_image_base
+typedef _EGLImage *(*CreateImageKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attr_list);
+typedef EGLBoolean (*DestroyImageKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *image);
+#endif /* EGL_KHR_image_base */
+
/**
* The API dispatcher jumps through these functions
@@ -104,7 +110,7 @@ struct _egl_api
WaitNative_t WaitNative;
GetProcAddress_t GetProcAddress;
- /* EGL_MESA_screen extension */
+#ifdef EGL_MESA_screen_surface
ChooseModeMESA_t ChooseModeMESA;
GetModesMESA_t GetModesMESA;
GetModeAttribMESA_t GetModeAttribMESA;
@@ -117,10 +123,16 @@ struct _egl_api
QueryScreenSurfaceMESA_t QueryScreenSurfaceMESA;
QueryScreenModeMESA_t QueryScreenModeMESA;
QueryModeStringMESA_t QueryModeStringMESA;
+#endif /* EGL_MESA_screen_surface */
#ifdef EGL_VERSION_1_2
CreatePbufferFromClientBuffer_t CreatePbufferFromClientBuffer;
#endif
+
+#ifdef EGL_KHR_image_base
+ CreateImageKHR_t CreateImageKHR;
+ DestroyImageKHR_t DestroyImageKHR;
+#endif /* EGL_KHR_image_base */
};
#endif /* EGLAPI_INCLUDED */
diff --git a/src/egl/main/eglcompiler.h b/src/egl/main/eglcompiler.h
index f7c93f14ce..d844fbb0ef 100644
--- a/src/egl/main/eglcompiler.h
+++ b/src/egl/main/eglcompiler.h
@@ -64,11 +64,30 @@
/**
* Function visibility
*/
-#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+#if (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \
+ || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define PUBLIC __attribute__((visibility("default")))
#else
# define PUBLIC
#endif
+/**
+ * The __FUNCTION__ gcc variable is generally only used for debugging.
+ * If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
+ * Don't define it if using a newer Windows compiler.
+ */
+#ifndef __FUNCTION__
+# if defined(__VMS)
+# define __FUNCTION__ "VMS$NL:"
+# elif ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \
+ (!defined(_MSC_VER) || _MSC_VER < 1300)
+# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \
+ (defined(__SUNPRO_C) && defined(__C99FEATURES__))
+# define __FUNCTION__ __func__
+# else
+# define __FUNCTION__ "<unknown>"
+# endif
+# endif
+#endif
#endif /* EGLCOMPILER_INCLUDED */
diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c
index 31d69a7708..1190f8cdd5 100644
--- a/src/egl/main/eglconfig.c
+++ b/src/egl/main/eglconfig.c
@@ -4,13 +4,11 @@
#include <stdlib.h>
-#include <stdio.h>
#include <string.h>
#include <assert.h>
#include "eglconfig.h"
#include "egldisplay.h"
-#include "egldriver.h"
-#include "eglglobals.h"
+#include "eglcurrent.h"
#include "egllog.h"
@@ -27,10 +25,12 @@
* IDs are from 1 to N respectively.
*/
void
-_eglInitConfig(_EGLConfig *config, EGLint id)
+_eglInitConfig(_EGLConfig *config, _EGLDisplay *dpy, EGLint id)
{
memset(config, 0, sizeof(*config));
+ config->Display = dpy;
+
/* some attributes take non-zero default values */
SET_CONFIG_ATTRIB(config, EGL_CONFIG_ID, id);
SET_CONFIG_ATTRIB(config, EGL_CONFIG_CAVEAT, EGL_NONE);
@@ -224,7 +224,8 @@ static const struct {
{ EGL_MATCH_NATIVE_PIXMAP, ATTRIB_TYPE_PSEUDO,
ATTRIB_CRITERION_SPECIAL,
EGL_NONE },
- { EGL_PRESERVED_RESOURCES, ATTRIB_TYPE_PSEUDO,
+ /* there is a gap before EGL_SAMPLES */
+ { 0x3030, ATTRIB_TYPE_PSEUDO,
ATTRIB_CRITERION_IGNORE,
0 },
{ EGL_NONE, ATTRIB_TYPE_PSEUDO,
@@ -328,6 +329,8 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
EGL_VG_ALPHA_FORMAT_PRE_BIT |
EGL_MULTISAMPLE_RESOLVE_BOX_BIT |
EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
+ if (conf->Display->Extensions.MESA_screen_surface)
+ mask |= EGL_SCREEN_BIT_MESA;
break;
case EGL_RENDERABLE_TYPE:
case EGL_CONFORMANT:
@@ -363,8 +366,11 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_SPECIAL)
valid = EGL_TRUE;
}
- if (!valid)
+ if (!valid) {
+ _eglLog(_EGL_DEBUG,
+ "attribute 0x%04x has an invalid value 0x%x", attr, val);
break;
+ }
}
/* any invalid attribute value should have been catched */
@@ -387,10 +393,18 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
valid = EGL_FALSE;
break;
}
+ if (!valid) {
+ _eglLog(_EGL_DEBUG, "conflicting color buffer type and channel sizes");
+ return EGL_FALSE;
+ }
val = GET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS);
if (!val && GET_CONFIG_ATTRIB(conf, EGL_SAMPLES))
valid = EGL_FALSE;
+ if (!valid) {
+ _eglLog(_EGL_DEBUG, "conflicting samples and sample buffers");
+ return EGL_FALSE;
+ }
val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE);
if (!(val & EGL_WINDOW_BIT)) {
@@ -403,6 +417,10 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
GET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA))
valid = EGL_FALSE;
}
+ if (!valid) {
+ _eglLog(_EGL_DEBUG, "conflicting surface type and native visual/texture binding");
+ return EGL_FALSE;
+ }
return valid;
}
@@ -454,8 +472,14 @@ _eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria)
break;
}
- if (!matched)
+ if (!matched) {
+#ifdef DEBUG
+ _eglLog(_EGL_DEBUG,
+ "the value (0x%x) of attribute 0x%04x did not meet the criteria (0x%x)",
+ val, attr, cmp);
+#endif
break;
+ }
}
return matched;
@@ -730,7 +754,7 @@ _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
if (!num_configs)
return _eglError(EGL_BAD_PARAMETER, "eglChooseConfigs");
- _eglInitConfig(&criteria, 0);
+ _eglInitConfig(&criteria, disp, 0);
if (!_eglParseConfigAttribList(&criteria, attrib_list))
return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
@@ -772,7 +796,7 @@ _eglIsConfigAttribValid(_EGLConfig *conf, EGLint attr)
/* there are some holes in the range */
switch (attr) {
- case EGL_PRESERVED_RESOURCES:
+ case 0x3030 /* a gap before EGL_SAMPLES */:
case EGL_NONE:
#ifdef EGL_VERSION_1_4
case EGL_MATCH_NATIVE_PIXMAP:
diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h
index 799bf4ee24..56ec95fe9a 100644
--- a/src/egl/main/eglconfig.h
+++ b/src/egl/main/eglconfig.h
@@ -21,6 +21,9 @@ struct _egl_config
};
+/**
+ * Macros for source level compatibility.
+ */
#define SET_CONFIG_ATTRIB(CONF, ATTR, VAL) _eglSetConfigKey(CONF, ATTR, VAL)
#define GET_CONFIG_ATTRIB(CONF, ATTR) _eglGetConfigKey(CONF, ATTR)
@@ -55,6 +58,10 @@ _eglResetConfigKeys(_EGLConfig *conf, EGLint val)
/**
* Update a config for a given key.
+ *
+ * Note that a valid key is not necessarily a valid attribute. There are gaps
+ * in the attribute enums. The separation is to catch application errors.
+ * Drivers should never set a key that is an invalid attribute.
*/
static INLINE void
_eglSetConfigKey(_EGLConfig *conf, EGLint key, EGLint val)
@@ -77,22 +84,8 @@ _eglGetConfigKey(const _EGLConfig *conf, EGLint key)
}
-/**
- * Set a given attribute.
- *
- * Because _eglGetConfigAttrib is already used as a fallback driver
- * function, this function is not considered to have a good name.
- * SET_CONFIG_ATTRIB is preferred over this function.
- */
-static INLINE void
-_eglSetConfigAttrib(_EGLConfig *conf, EGLint attr, EGLint val)
-{
- SET_CONFIG_ATTRIB(conf, attr, val);
-}
-
-
PUBLIC void
-_eglInitConfig(_EGLConfig *config, EGLint id);
+_eglInitConfig(_EGLConfig *config, _EGLDisplay *dpy, EGLint id);
PUBLIC EGLConfig
diff --git a/src/egl/main/eglconfigutil.c b/src/egl/main/eglconfigutil.c
index 36e94f0d2d..e416b190f0 100644
--- a/src/egl/main/eglconfigutil.c
+++ b/src/egl/main/eglconfigutil.c
@@ -4,10 +4,8 @@
#include <stdlib.h>
-#include <stdio.h>
#include <string.h>
#include "eglconfigutil.h"
-#include "egllog.h"
/**
@@ -128,210 +126,3 @@ _eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m,
return EGL_TRUE;
}
-
-
-/**
- * Creates a set of \c _EGLConfigs that a driver will expose.
- *
- * A set of \c __GLcontextModes will be created based on the supplied
- * parameters. The number of modes processed will be 2 *
- * \c num_depth_stencil_bits * \c num_db_modes.
- *
- * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
- * \c db_modes, and \c visType into each \c __GLcontextModes element.
- * However, the meanings of \c fb_format and \c fb_type require further
- * explanation. The \c fb_format specifies which color components are in
- * each pixel and what the default order is. For example, \c GL_RGB specifies
- * that red, green, blue are available and red is in the "most significant"
- * position and blue is in the "least significant". The \c fb_type specifies
- * the bit sizes of each component and the actual ordering. For example, if
- * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
- * are the blue value, bits [10:5] are the green value, and bits [4:0] are
- * the red value.
- *
- * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either
- * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the
- * \c __GLcontextModes structure is \b identical to the \c GL_RGBA or
- * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as
- * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
- * still uses 32-bits.
- *
- * If in doubt, look at the tables used in the function.
- *
- * \param configs the array of configs generated
- * \param fb_format Format of the framebuffer. Currently only \c GL_RGB,
- * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported.
- * \param fb_type Type of the pixels in the framebuffer. Currently only
- * \c GL_UNSIGNED_SHORT_5_6_5,
- * \c GL_UNSIGNED_SHORT_5_6_5_REV,
- * \c GL_UNSIGNED_INT_8_8_8_8, and
- * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported.
- * \param depth_bits Array of depth buffer sizes to be exposed.
- * \param stencil_bits Array of stencil buffer sizes to be exposed.
- * \param num_depth_stencil_bits Number of entries in both \c depth_bits and
- * \c stencil_bits.
- * \param db_modes Array of buffer swap modes. If an element has a
- * value of \c GLX_NONE, then it represents a
- * single-buffered mode. Other valid values are
- * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and
- * \c GLX_SWAP_UNDEFINED_OML. See the
- * GLX_OML_swap_method extension spec for more details.
- * \param num_db_modes Number of entries in \c db_modes.
- * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or
- * \c GLX_DIRECT_COLOR.
- *
- * \returns
- * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only
- * cause of failure is a bad parameter (i.e., unsupported \c fb_format or
- * \c fb_type).
- *
- * \todo
- * There is currently no way to support packed RGB modes (i.e., modes with
- * exactly 3 bytes per pixel) or floating-point modes. This could probably
- * be done by creating some new, private enums with clever names likes
- * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32,
- * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it.
- */
-EGLBoolean
-_eglFillInConfigs(_EGLConfig * configs,
- GLenum fb_format, GLenum fb_type,
- const uint8_t * depth_bits, const uint8_t * stencil_bits,
- unsigned num_depth_stencil_bits,
- const GLenum * db_modes, unsigned num_db_modes,
- int visType)
-{
- static const uint8_t bits_table[3][4] = {
- /* R G B A */
- { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */
- { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */
- { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */
- };
-
- /* The following arrays are all indexed by the fb_type masked with 0x07.
- * Given the four supported fb_type values, this results in valid array
- * indices of 3, 4, 5, and 7.
- */
- static const uint32_t masks_table_rgb[8][4] = {
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5 */
- {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5_REV */
- {0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000}, /* 8_8_8_8 */
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000} /* 8_8_8_8_REV */
- };
-
- static const uint32_t masks_table_rgba[8][4] = {
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5 */
- {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5_REV */
- {0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF}, /* 8_8_8_8 */
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000}, /* 8_8_8_8_REV */
- };
-
-#if 0
- static const uint32_t masks_table_bgr[8][4] = {
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5 */
- {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5_REV */
- {0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000}, /* 8_8_8_8 */
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000}, /* 8_8_8_8_REV */
- };
-
- static const uint32_t masks_table_bgra[8][4] = {
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5 */
- {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5_REV */
- {0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF}, /* 8_8_8_8 */
- {0x00000000, 0x00000000, 0x00000000, 0x00000000},
- {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000}, /* 8_8_8_8_REV */
- };
-#endif
-
- static const uint8_t bytes_per_pixel[8] = {
- 0, 0, 0, 2, 2, 4, 0, 4
- };
-
- const uint8_t * bits;
- const uint32_t * masks;
- const int index = fb_type & 0x07;
- _EGLConfig *config;
- unsigned i;
- unsigned j;
- unsigned k;
-
- if ( bytes_per_pixel[index] == 0 ) {
- _eglLog(_EGL_INFO,
- "[_eglFillInConfigs:%u] Framebuffer type 0x%04x has 0 bytes per pixel.",
- __LINE__, fb_type);
- return GL_FALSE;
- }
-
- /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and
- * the _REV versions.
- *
- * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA.
- */
- switch ( fb_format ) {
- case GL_RGB:
- bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[1];
- masks = masks_table_rgb[index];
- break;
-
- case GL_RGBA:
- bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[2];
- masks = masks_table_rgba[index];
- break;
-
-#if 0
- case GL_BGR:
- bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[1];
- masks = masks_table_bgr[index];
- break;
-
- case GL_BGRA:
- bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[2];
- masks = masks_table_bgra[index];
- break;
-#endif
-
- default:
- _eglLog(_EGL_WARNING,
- "[_eglFillInConfigs:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.",
- __LINE__, fb_format);
- return GL_FALSE;
- }
-
- config = configs;
- for (k = 0; k < num_depth_stencil_bits; k++) {
- for (i = 0; i < num_db_modes; i++) {
- for (j = 0; j < 2; j++) {
- _eglSetConfigAttrib(config, EGL_RED_SIZE, bits[0]);
- _eglSetConfigAttrib(config, EGL_GREEN_SIZE, bits[1]);
- _eglSetConfigAttrib(config, EGL_BLUE_SIZE, bits[2]);
- _eglSetConfigAttrib(config, EGL_ALPHA_SIZE, bits[3]);
- _eglSetConfigAttrib(config, EGL_BUFFER_SIZE,
- bits[0] + bits[1] + bits[2] + bits[3]);
-
- _eglSetConfigAttrib(config, EGL_STENCIL_SIZE, stencil_bits[k]);
- _eglSetConfigAttrib(config, EGL_DEPTH_SIZE, depth_bits[i]);
-
- _eglSetConfigAttrib(config, EGL_SURFACE_TYPE, EGL_SCREEN_BIT_MESA |
- EGL_PBUFFER_BIT | EGL_PIXMAP_BIT | EGL_WINDOW_BIT);
-
- config++;
- }
- }
- }
- return GL_TRUE;
-}
-
diff --git a/src/egl/main/eglconfigutil.h b/src/egl/main/eglconfigutil.h
index 9f8906dedb..c6f4819960 100644
--- a/src/egl/main/eglconfigutil.h
+++ b/src/egl/main/eglconfigutil.h
@@ -16,14 +16,4 @@ _eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m,
EGLint conformant, EGLint renderable_type);
-PUBLIC EGLBoolean
-_eglFillInConfigs( _EGLConfig *configs,
- EGLenum fb_format, EGLenum fb_type,
- const uint8_t * depth_bits, const uint8_t * stencil_bits,
- unsigned num_depth_stencil_bits,
- const EGLenum * db_modes, unsigned num_db_modes,
- int visType );
-
-
-
#endif /* EGLCONFIGUTIL_INCLUDED */
diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c
index ee4b1b59f5..012d8dfe1f 100644
--- a/src/egl/main/eglcontext.c
+++ b/src/egl/main/eglcontext.c
@@ -4,9 +4,96 @@
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldisplay.h"
-#include "egldriver.h"
-#include "eglglobals.h"
+#include "eglcurrent.h"
#include "eglsurface.h"
+#include "egllog.h"
+
+
+/**
+ * Return the API bit (one of EGL_xxx_BIT) of the context.
+ */
+static EGLint
+_eglGetContextAPIBit(_EGLContext *ctx)
+{
+ EGLint bit = 0;
+
+ switch (ctx->ClientAPI) {
+ case EGL_OPENGL_ES_API:
+ switch (ctx->ClientVersion) {
+ case 1:
+ bit = EGL_OPENGL_ES_BIT;
+ break;
+ case 2:
+ bit = EGL_OPENGL_ES2_BIT;
+ break;
+ default:
+ break;
+ }
+ break;
+ case EGL_OPENVG_API:
+ bit = EGL_OPENVG_BIT;
+ break;
+ case EGL_OPENGL_API:
+ bit = EGL_OPENGL_BIT;
+ break;
+ default:
+ break;
+ }
+
+ return bit;
+}
+
+
+/**
+ * Parse the list of context attributes and return the proper error code.
+ */
+static EGLint
+_eglParseContextAttribList(_EGLContext *ctx, const EGLint *attrib_list)
+{
+ EGLenum api = ctx->ClientAPI;
+ EGLint i, err = EGL_SUCCESS;
+
+ if (!attrib_list)
+ return EGL_SUCCESS;
+
+ for (i = 0; attrib_list[i] != EGL_NONE; i++) {
+ EGLint attr = attrib_list[i++];
+ EGLint val = attrib_list[i];
+
+ switch (attr) {
+ case EGL_CONTEXT_CLIENT_VERSION:
+ if (api != EGL_OPENGL_ES_API) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (val != 1 && val != 2) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ ctx->ClientVersion = val;
+ break;
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+
+ if (err != EGL_SUCCESS) {
+ _eglLog(_EGL_DEBUG, "bad context attribute 0x%04x", attr);
+ break;
+ }
+ }
+
+ if (err == EGL_SUCCESS) {
+ EGLint renderable_type, api_bit;
+
+ renderable_type = GET_CONFIG_ATTRIB(ctx->Config, EGL_RENDERABLE_TYPE);
+ api_bit = _eglGetContextAPIBit(ctx);
+ if (!(renderable_type & api_bit))
+ err = EGL_BAD_CONFIG;
+ }
+
+ return err;
+}
/**
@@ -14,11 +101,11 @@
* in the attrib_list.
*/
EGLBoolean
-_eglInitContext(_EGLDriver *drv, _EGLContext *ctx,
- _EGLConfig *conf, const EGLint *attrib_list)
+_eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf,
+ const EGLint *attrib_list)
{
- EGLint i;
const EGLenum api = eglQueryAPI();
+ EGLint err;
if (api == EGL_NONE) {
_eglError(EGL_BAD_MATCH, "eglCreateContext(no client API)");
@@ -26,26 +113,16 @@ _eglInitContext(_EGLDriver *drv, _EGLContext *ctx,
}
memset(ctx, 0, sizeof(_EGLContext));
+ ctx->Resource.Display = dpy;
+ ctx->ClientAPI = api;
+ ctx->Config = conf;
+ ctx->WindowRenderBuffer = EGL_NONE;
ctx->ClientVersion = 1; /* the default, per EGL spec */
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- case EGL_CONTEXT_CLIENT_VERSION:
- i++;
- ctx->ClientVersion = attrib_list[i];
- break;
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "_eglInitContext");
- return EGL_FALSE;
- }
- }
-
- ctx->Config = conf;
- ctx->DrawSurface = EGL_NO_SURFACE;
- ctx->ReadSurface = EGL_NO_SURFACE;
- ctx->ClientAPI = api;
- ctx->WindowRenderBuffer = EGL_NONE;
+ err = _eglParseContextAttribList(ctx, attrib_list);
+ if (err != EGL_SUCCESS)
+ return _eglError(err, "eglCreateContext");
return EGL_TRUE;
}
@@ -58,20 +135,6 @@ _EGLContext *
_eglCreateContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
_EGLContext *share_list, const EGLint *attrib_list)
{
-#if 0 /* example code */
- _EGLContext *context;
-
- context = (_EGLContext *) calloc(1, sizeof(_EGLContext));
- if (!context)
- return NULL;
-
- if (!_eglInitContext(drv, context, conf, attrib_list)) {
- free(context);
- return NULL;
- }
-
- return context;
-#endif
return NULL;
}
@@ -140,99 +203,169 @@ _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *c,
/**
- * Drivers will typically call this to do the error checking and
- * update the various flags.
- * Then, the driver will do its device-dependent Make-Current stuff.
+ * Bind the context to the surfaces. Return the surfaces that are "orphaned".
+ * That is, when the context is not NULL, return the surfaces it previously
+ * bound to; when the context is NULL, the same surfaces are returned.
*/
-EGLBoolean
-_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw,
- _EGLSurface *read, _EGLContext *ctx)
+static void
+_eglBindContextToSurfaces(_EGLContext *ctx,
+ _EGLSurface **draw, _EGLSurface **read)
+{
+ _EGLSurface *newDraw = *draw, *newRead = *read;
+
+ if (newDraw->CurrentContext)
+ newDraw->CurrentContext->DrawSurface = NULL;
+ newDraw->CurrentContext = ctx;
+
+ if (newRead->CurrentContext)
+ newRead->CurrentContext->ReadSurface = NULL;
+ newRead->CurrentContext = ctx;
+
+ if (ctx) {
+ *draw = ctx->DrawSurface;
+ ctx->DrawSurface = newDraw;
+
+ *read = ctx->ReadSurface;
+ ctx->ReadSurface = newRead;
+ }
+}
+
+
+/**
+ * Bind the context to the thread and return the previous context.
+ *
+ * Note that the context may be NULL.
+ */
+static _EGLContext *
+_eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t)
{
- _EGLThreadInfo *t = _eglGetCurrentThread();
- _EGLContext *oldContext = NULL;
- _EGLSurface *oldDrawSurface = NULL;
- _EGLSurface *oldReadSurface = NULL;
EGLint apiIndex;
+ _EGLContext *oldCtx;
+
+ apiIndex = (ctx) ?
+ _eglConvertApiToIndex(ctx->ClientAPI) : t->CurrentAPIIndex;
+
+ oldCtx = t->CurrentContexts[apiIndex];
+ if (ctx == oldCtx)
+ return NULL;
+
+ if (oldCtx)
+ oldCtx->Binding = NULL;
+ if (ctx)
+ ctx->Binding = t;
+
+ t->CurrentContexts[apiIndex] = ctx;
+
+ return oldCtx;
+}
+
+
+/**
+ * Return true if the given context and surfaces can be made current.
+ */
+static EGLBoolean
+_eglCheckMakeCurrent(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read)
+{
+ _EGLThreadInfo *t = _eglGetCurrentThread();
+ EGLint conflict_api;
if (_eglIsCurrentThreadDummy())
return _eglError(EGL_BAD_ALLOC, "eglMakeCurrent");
- if (ctx) {
- /* error checking */
- if (ctx->Binding && ctx->Binding != t)
- return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
- if (draw == NULL || read == NULL)
+ /* this is easy */
+ if (!ctx) {
+ if (draw || read)
return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
- if (draw->Config != ctx->Config || read->Config != ctx->Config)
- return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
- if ((draw->Binding && draw->Binding->Binding != t) ||
- (read->Binding && read->Binding->Binding != t))
- return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
+ return EGL_TRUE;
+ }
+
+ /* ctx/draw/read must be all given */
+ if (draw == NULL || read == NULL)
+ return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
+
+ /* context stealing from another thread is not allowed */
+ if (ctx->Binding && ctx->Binding != t)
+ return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
+
+ /*
+ * The spec says
+ *
+ * "If ctx is current to some other thread, or if either draw or read are
+ * bound to contexts in another thread, an EGL_BAD_ACCESS error is
+ * generated."
+ *
+ * But it also says
+ *
+ * "at most one context may be bound to a particular surface at a given
+ * time"
+ *
+ * The latter is more restrictive so we can check only the latter case.
+ */
+ if ((draw->CurrentContext && draw->CurrentContext != ctx) ||
+ (read->CurrentContext && read->CurrentContext != ctx))
+ return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
+ /* simply require the configs to be equal */
+ if (draw->Config != ctx->Config || read->Config != ctx->Config)
+ return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
+
+ switch (ctx->ClientAPI) {
#ifdef EGL_VERSION_1_4
- /* OpenGL and OpenGL ES are conflicting */
- switch (ctx->ClientAPI) {
- case EGL_OPENGL_ES_API:
- if (t->CurrentContexts[_eglConvertApiToIndex(EGL_OPENGL_API)])
- return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
- break;
- case EGL_OPENGL_API:
- if (t->CurrentContexts[_eglConvertApiToIndex(EGL_OPENGL_ES_API)])
- return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
- break;
- default:
- break;
- }
+ /* OpenGL and OpenGL ES are conflicting */
+ case EGL_OPENGL_ES_API:
+ conflict_api = EGL_OPENGL_API;
+ break;
+ case EGL_OPENGL_API:
+ conflict_api = EGL_OPENGL_ES_API;
+ break;
#endif
- apiIndex = _eglConvertApiToIndex(ctx->ClientAPI);
- }
- else {
- if (draw != NULL || read != NULL)
- return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
- apiIndex = t->CurrentAPIIndex;
+ default:
+ conflict_api = -1;
+ break;
}
- oldContext = t->CurrentContexts[apiIndex];
- if (oldContext) {
- oldDrawSurface = oldContext->DrawSurface;
- oldReadSurface = oldContext->ReadSurface;
- assert(oldDrawSurface);
- assert(oldReadSurface);
-
- /* break old bindings */
- t->CurrentContexts[apiIndex] = NULL;
- oldContext->Binding = NULL;
- oldContext->DrawSurface = NULL;
- oldContext->ReadSurface = NULL;
- oldDrawSurface->Binding = NULL;
- oldReadSurface->Binding = NULL;
+ if (conflict_api >= 0 && _eglGetAPIContext(conflict_api))
+ return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
+
+ return EGL_TRUE;
+}
+
+
+/**
+ * Bind the context to the current thread and given surfaces. Return the
+ * previously bound context and the surfaces it bound to. Each argument is
+ * both input and output.
+ */
+EGLBoolean
+_eglBindContext(_EGLContext **ctx, _EGLSurface **draw, _EGLSurface **read)
+{
+ _EGLThreadInfo *t = _eglGetCurrentThread();
+ _EGLContext *newCtx = *ctx, *oldCtx;
+
+ if (!_eglCheckMakeCurrent(newCtx, *draw, *read))
+ return EGL_FALSE;
+
+ /* bind the new context */
+ oldCtx = _eglBindContextToThread(newCtx, t);
+ *ctx = oldCtx;
+ if (newCtx)
+ _eglBindContextToSurfaces(newCtx, draw, read);
+ /* unbind the old context from its binding surfaces */
+ if (oldCtx) {
/*
- * check if the old context or surfaces need to be deleted
+ * If the new context replaces some old context, the new one should not
+ * be current before the replacement and it should not be bound to any
+ * surface.
*/
- if (!_eglIsSurfaceLinked(oldDrawSurface)) {
- assert(draw != oldDrawSurface && read != oldDrawSurface);
- drv->API.DestroySurface(drv, dpy, oldDrawSurface);
- }
- if (oldReadSurface != oldDrawSurface &&
- !_eglIsSurfaceLinked(oldReadSurface)) {
- assert(draw != oldReadSurface && read != oldReadSurface);
- drv->API.DestroySurface(drv, dpy, oldReadSurface);
- }
- if (!_eglIsContextLinked(oldContext)) {
- assert(ctx != oldContext);
- drv->API.DestroyContext(drv, dpy, oldContext);
- }
- }
+ if (newCtx)
+ assert(!*draw && !*read);
- /* build new bindings */
- if (ctx) {
- t->CurrentContexts[apiIndex] = ctx;
- ctx->Binding = t;
- ctx->DrawSurface = draw;
- ctx->ReadSurface = read;
- draw->Binding = ctx;
- read->Binding = ctx;
+ *draw = oldCtx->DrawSurface;
+ *read = oldCtx->ReadSurface;
+ assert(*draw && *read);
+
+ _eglBindContextToSurfaces(NULL, draw, read);
}
return EGL_TRUE;
@@ -240,6 +373,17 @@ _eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw,
/**
+ * Just a placeholder/demo function. Drivers should override this.
+ */
+EGLBoolean
+_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw,
+ _EGLSurface *read, _EGLContext *ctx)
+{
+ return EGL_FALSE;
+}
+
+
+/**
* This is defined by the EGL_MESA_copy_context extension.
*/
EGLBoolean
diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h
index cb9e3f4a89..cfe92dd9f5 100644
--- a/src/egl/main/eglcontext.h
+++ b/src/egl/main/eglcontext.h
@@ -1,9 +1,9 @@
-
#ifndef EGLCONTEXT_INCLUDED
#define EGLCONTEXT_INCLUDED
#include "egltypedefs.h"
+#include "egldisplay.h"
/**
@@ -11,9 +11,8 @@
*/
struct _egl_context
{
- /* Managed by EGLDisplay for linking */
- _EGLDisplay *Display;
- _EGLContext *Next;
+ /* A context is a display resource */
+ _EGLResource Resource;
/* The bound status of the context */
_EGLThreadInfo *Binding;
@@ -31,7 +30,7 @@ struct _egl_context
PUBLIC EGLBoolean
-_eglInitContext(_EGLDriver *drv, _EGLContext *ctx,
+_eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy,
_EGLConfig *config, const EGLint *attrib_list);
@@ -48,6 +47,10 @@ _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint att
PUBLIC EGLBoolean
+_eglBindContext(_EGLContext **ctx, _EGLSurface **draw, _EGLSurface **read);
+
+
+extern EGLBoolean
_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx);
@@ -57,6 +60,9 @@ _eglCopyContextMESA(_EGLDriver *drv, EGLDisplay dpy, EGLContext source, EGLConte
/**
* Return true if the context is bound to a thread.
+ *
+ * The binding is considered a reference to the context. Drivers should not
+ * destroy a context when it is bound.
*/
static INLINE EGLBoolean
_eglIsContextBound(_EGLContext *ctx)
@@ -65,4 +71,67 @@ _eglIsContextBound(_EGLContext *ctx)
}
+/**
+ * Link a context to a display and return the handle of the link.
+ * The handle can be passed to client directly.
+ */
+static INLINE EGLContext
+_eglLinkContext(_EGLContext *ctx, _EGLDisplay *dpy)
+{
+ _eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT, dpy);
+ return (EGLContext) ctx;
+}
+
+
+/**
+ * Unlink a linked context from its display.
+ * Accessing an unlinked context should generate EGL_BAD_CONTEXT error.
+ */
+static INLINE void
+_eglUnlinkContext(_EGLContext *ctx)
+{
+ _eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
+}
+
+
+/**
+ * Lookup a handle to find the linked context.
+ * Return NULL if the handle has no corresponding linked context.
+ */
+static INLINE _EGLContext *
+_eglLookupContext(EGLContext context, _EGLDisplay *dpy)
+{
+ _EGLContext *ctx = (_EGLContext *) context;
+ if (!dpy || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, dpy))
+ ctx = NULL;
+ return ctx;
+}
+
+
+/**
+ * Return the handle of a linked context, or EGL_NO_CONTEXT.
+ */
+static INLINE EGLContext
+_eglGetContextHandle(_EGLContext *ctx)
+{
+ _EGLResource *res = (_EGLResource *) ctx;
+ return (res && _eglIsResourceLinked(res)) ?
+ (EGLContext) ctx : EGL_NO_CONTEXT;
+}
+
+
+/**
+ * Return true if the context is linked to a display.
+ *
+ * The link is considered a reference to the context (the display is owning the
+ * context). Drivers should not destroy a context when it is linked.
+ */
+static INLINE EGLBoolean
+_eglIsContextLinked(_EGLContext *ctx)
+{
+ _EGLResource *res = (_EGLResource *) ctx;
+ return (res && _eglIsResourceLinked(res));
+}
+
+
#endif /* EGLCONTEXT_INCLUDED */
diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c
index df506151b5..989c19a2fa 100644
--- a/src/egl/main/eglcurrent.c
+++ b/src/egl/main/eglcurrent.c
@@ -1,10 +1,9 @@
#include <stdlib.h>
#include <string.h>
-#include "eglcurrent.h"
-#include "eglcontext.h"
+#include "eglglobals.h"
#include "egllog.h"
#include "eglmutex.h"
-#include "eglglobals.h"
+#include "eglcurrent.h"
/* This should be kept in sync with _eglInitThreadInfo() */
@@ -227,50 +226,24 @@ _eglIsCurrentThreadDummy(void)
/**
- * Return the currently bound context, or NULL.
- */
-_EGLContext *
-_eglGetCurrentContext(void)
-{
- _EGLThreadInfo *t = _eglGetCurrentThread();
- return t->CurrentContexts[t->CurrentAPIIndex];
-}
-
-
-/**
- * Return the display of the currently bound context, or NULL.
+ * Return the currently bound context of the given API, or NULL.
*/
-_EGLDisplay *
-_eglGetCurrentDisplay(void)
+PUBLIC _EGLContext *
+_eglGetAPIContext(EGLenum api)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
- _EGLContext *ctx = t->CurrentContexts[t->CurrentAPIIndex];
- if (ctx)
- return ctx->Display;
- else
- return NULL;
+ return t->CurrentContexts[_eglConvertApiToIndex(api)];
}
/**
- * Return the read or write surface of the currently bound context, or NULL.
+ * Return the currently bound context of the current API, or NULL.
*/
-_EGLSurface *
-_eglGetCurrentSurface(EGLint readdraw)
+_EGLContext *
+_eglGetCurrentContext(void)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
- _EGLContext *ctx = t->CurrentContexts[t->CurrentAPIIndex];
- if (ctx) {
- switch (readdraw) {
- case EGL_DRAW:
- return ctx->DrawSurface;
- case EGL_READ:
- return ctx->ReadSurface;
- default:
- return NULL;
- }
- }
- return NULL;
+ return t->CurrentContexts[t->CurrentAPIIndex];
}
diff --git a/src/egl/main/eglcurrent.h b/src/egl/main/eglcurrent.h
index c4478b3891..e5c94ce60a 100644
--- a/src/egl/main/eglcurrent.h
+++ b/src/egl/main/eglcurrent.h
@@ -1,6 +1,7 @@
#ifndef EGLCURRENT_INCLUDED
#define EGLCURRENT_INCLUDED
+
#include "egltypedefs.h"
@@ -73,15 +74,11 @@ _eglIsCurrentThreadDummy(void);
PUBLIC _EGLContext *
-_eglGetCurrentContext(void);
-
+_eglGetAPIContext(EGLenum api);
-PUBLIC _EGLDisplay *
-_eglGetCurrentDisplay(void);
-
-PUBLIC _EGLSurface *
-_eglGetCurrentSurface(EGLint readdraw);
+PUBLIC _EGLContext *
+_eglGetCurrentContext(void);
PUBLIC EGLBoolean
diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c
index 896d60dbe1..d7a8d14292 100644
--- a/src/egl/main/egldisplay.c
+++ b/src/egl/main/egldisplay.c
@@ -10,7 +10,6 @@
#include "egldisplay.h"
#include "egldriver.h"
#include "eglglobals.h"
-#include "eglstring.h"
#include "eglmutex.h"
#include "egllog.h"
@@ -26,12 +25,18 @@ _eglFiniDisplay(void)
/* atexit function is called with global mutex locked */
dpyList = _eglGlobal.DisplayList;
while (dpyList) {
+ EGLint i;
+
/* pop list head */
dpy = dpyList;
dpyList = dpyList->Next;
- if (dpy->ContextList || dpy->SurfaceList)
- _eglLog(_EGL_DEBUG, "Display %p is destroyed with resources", dpy);
+ for (i = 0; i < _EGL_NUM_RESOURCES; i++) {
+ if (dpy->ResourceLists[i]) {
+ _eglLog(_EGL_DEBUG, "Display %p is destroyed with resources", dpy);
+ break;
+ }
+ }
free(dpy);
}
@@ -40,53 +45,17 @@ _eglFiniDisplay(void)
/**
- * If the first character is '!' we interpret it as specific driver name
- * (i.e. "!r200" or "!i830"). Whatever follows ':' is interpreted as
- * arguments.
- *
- * The caller may free() the returned driver name.
- */
-char *
-_eglSplitDisplayString(const char *dpyString, const char **args)
-{
- char *drv, *p;
-
- if (!dpyString || dpyString[0] != '!')
- return NULL;
- drv = _eglstrdup(dpyString + 1);
- if (!drv)
- return NULL;
-
- p = strchr(dpyString, ':');
- if (p) {
- drv[p - dpyString] = '\0';
- p++;
- }
- if (args)
- *args = p;
-
- return drv;
-}
-
-
-/**
* Allocate a new _EGLDisplay object for the given nativeDisplay handle.
* We'll also try to determine the device driver name at this time.
*
* Note that nativeDisplay may be an X Display ptr, or a string.
*/
_EGLDisplay *
-_eglNewDisplay(NativeDisplayType nativeDisplay)
+_eglNewDisplay(EGLNativeDisplayType nativeDisplay)
{
_EGLDisplay *dpy = (_EGLDisplay *) calloc(1, sizeof(_EGLDisplay));
if (dpy) {
dpy->NativeDisplay = nativeDisplay;
-
- dpy->DriverName = _eglPreloadDriver(dpy);
- if (!dpy->DriverName) {
- free(dpy);
- return NULL;
- }
}
return dpy;
}
@@ -144,7 +113,7 @@ _eglUnlinkDisplay(_EGLDisplay *dpy)
* linked displays.
*/
_EGLDisplay *
-_eglFindDisplay(NativeDisplayType nativeDisplay)
+_eglFindDisplay(EGLNativeDisplayType nativeDisplay)
{
_EGLDisplay *dpy;
@@ -171,29 +140,27 @@ _eglFindDisplay(NativeDisplayType nativeDisplay)
void
_eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *display)
{
- _EGLContext *contexts;
- _EGLSurface *surfaces;
-
- contexts = display->ContextList;
- surfaces = display->SurfaceList;
+ _EGLResource *list;
- while (contexts) {
- _EGLContext *ctx = contexts;
- contexts = contexts->Next;
+ list = display->ResourceLists[_EGL_RESOURCE_CONTEXT];
+ while (list) {
+ _EGLContext *ctx = (_EGLContext *) list;
+ list = list->Next;
_eglUnlinkContext(ctx);
drv->API.DestroyContext(drv, display, ctx);
}
- assert(!display->ContextList);
+ assert(!display->ResourceLists[_EGL_RESOURCE_CONTEXT]);
- while (surfaces) {
- _EGLSurface *surf = surfaces;
- surfaces = surfaces->Next;
+ list = display->ResourceLists[_EGL_RESOURCE_SURFACE];
+ while (list) {
+ _EGLSurface *surf = (_EGLSurface *) list;
+ list = list->Next;
_eglUnlinkSurface(surf);
drv->API.DestroySurface(drv, display, surf);
}
- assert(!display->SurfaceList);
+ assert(!display->ResourceLists[_EGL_RESOURCE_SURFACE]);
}
@@ -212,97 +179,13 @@ _eglCleanupDisplay(_EGLDisplay *disp)
free(disp->Configs);
disp->Configs = NULL;
disp->NumConfigs = 0;
+ disp->MaxConfigs = 0;
}
/* XXX incomplete */
}
-/**
- * Link a context to a display and return the handle of the link.
- * The handle can be passed to client directly.
- */
-EGLContext
-_eglLinkContext(_EGLContext *ctx, _EGLDisplay *dpy)
-{
- ctx->Display = dpy;
- ctx->Next = dpy->ContextList;
- dpy->ContextList = ctx;
- return (EGLContext) ctx;
-}
-
-
-/**
- * Unlink a linked context from its display.
- * Accessing an unlinked context should generate EGL_BAD_CONTEXT error.
- */
-void
-_eglUnlinkContext(_EGLContext *ctx)
-{
- _EGLContext *prev;
-
- prev = ctx->Display->ContextList;
- if (prev != ctx) {
- while (prev) {
- if (prev->Next == ctx)
- break;
- prev = prev->Next;
- }
- assert(prev);
- prev->Next = ctx->Next;
- }
- else {
- ctx->Display->ContextList = ctx->Next;
- }
-
- ctx->Next = NULL;
- ctx->Display = NULL;
-}
-
-
-/**
- * Link a surface to a display and return the handle of the link.
- * The handle can be passed to client directly.
- */
-EGLSurface
-_eglLinkSurface(_EGLSurface *surf, _EGLDisplay *dpy)
-{
- surf->Display = dpy;
- surf->Next = dpy->SurfaceList;
- dpy->SurfaceList = surf;
- return (EGLSurface) surf;
-}
-
-
-/**
- * Unlink a linked surface from its display.
- * Accessing an unlinked surface should generate EGL_BAD_SURFACE error.
- */
-void
-_eglUnlinkSurface(_EGLSurface *surf)
-{
- _EGLSurface *prev;
-
- prev = surf->Display->SurfaceList;
- if (prev != surf) {
- while (prev) {
- if (prev->Next == surf)
- break;
- prev = prev->Next;
- }
- assert(prev);
- prev->Next = surf->Next;
- }
- else {
- prev = NULL;
- surf->Display->SurfaceList = surf->Next;
- }
-
- surf->Next = NULL;
- surf->Display = NULL;
-}
-
-
#ifndef _EGL_SKIP_HANDLE_CHECK
@@ -327,45 +210,70 @@ _eglCheckDisplayHandle(EGLDisplay dpy)
/**
- * Return EGL_TRUE if the given handle is a valid handle to a context.
+ * Return EGL_TRUE if the given resource is valid. That is, the display does
+ * own the resource.
*/
EGLBoolean
-_eglCheckContextHandle(EGLContext ctx, _EGLDisplay *dpy)
+_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy)
{
- _EGLContext *cur = NULL;
-
- if (dpy)
- cur = dpy->ContextList;
- while (cur) {
- if (cur == (_EGLContext *) ctx) {
- assert(cur->Display == dpy);
+ _EGLResource *list = dpy->ResourceLists[type];
+
+ if (!res)
+ return EGL_FALSE;
+
+ while (list) {
+ if (res == (void *) list) {
+ assert(list->Display == dpy);
break;
}
- cur = cur->Next;
+ list = list->Next;
}
- return (cur != NULL);
+
+ return (list != NULL);
}
+#endif /* !_EGL_SKIP_HANDLE_CHECK */
+
+
/**
- * Return EGL_TRUE if the given handle is a valid handle to a surface.
+ * Link a resource to a display.
*/
-EGLBoolean
-_eglCheckSurfaceHandle(EGLSurface surf, _EGLDisplay *dpy)
+void
+_eglLinkResource(_EGLResource *res, _EGLResourceType type, _EGLDisplay *dpy)
{
- _EGLSurface *cur = NULL;
+ assert(!res->Display || res->Display == dpy);
- if (dpy)
- cur = dpy->SurfaceList;
- while (cur) {
- if (cur == (_EGLSurface *) surf) {
- assert(cur->Display == dpy);
- break;
- }
- cur = cur->Next;
- }
- return (cur != NULL);
+ res->Display = dpy;
+ res->IsLinked = EGL_TRUE;
+ res->Next = dpy->ResourceLists[type];
+ dpy->ResourceLists[type] = res;
}
-#endif /* !_EGL_SKIP_HANDLE_CHECK */
+/**
+ * Unlink a linked resource from its display.
+ */
+void
+_eglUnlinkResource(_EGLResource *res, _EGLResourceType type)
+{
+ _EGLResource *prev;
+
+ prev = res->Display->ResourceLists[type];
+ if (prev != res) {
+ while (prev) {
+ if (prev->Next == res)
+ break;
+ prev = prev->Next;
+ }
+ assert(prev);
+ prev->Next = res->Next;
+ }
+ else {
+ res->Display->ResourceLists[type] = res->Next;
+ }
+
+ res->Next = NULL;
+ /* do not reset res->Display */
+ res->IsLinked = EGL_FALSE;
+}
diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h
index 4f619e5371..03903290fd 100644
--- a/src/egl/main/egldisplay.h
+++ b/src/egl/main/egldisplay.h
@@ -1,10 +1,32 @@
#ifndef EGLDISPLAY_INCLUDED
#define EGLDISPLAY_INCLUDED
+
#include "egltypedefs.h"
#include "egldefines.h"
-#include "eglcontext.h"
-#include "eglsurface.h"
+
+
+enum _egl_resource_type {
+ _EGL_RESOURCE_CONTEXT,
+ _EGL_RESOURCE_SURFACE,
+ _EGL_RESOURCE_IMAGE,
+
+ _EGL_NUM_RESOURCES
+};
+
+
+/**
+ * A resource of a display.
+ */
+struct _egl_resource
+{
+ /* which display the resource belongs to */
+ _EGLDisplay *Display;
+ EGLBoolean IsLinked;
+
+ /* used to link resources of the same type */
+ _EGLResource *Next;
+};
/**
@@ -14,6 +36,13 @@ struct _egl_extensions
{
EGLBoolean MESA_screen_surface;
EGLBoolean MESA_copy_context;
+ EGLBoolean KHR_image_base;
+ EGLBoolean KHR_image_pixmap;
+ EGLBoolean KHR_vg_parent_image;
+ EGLBoolean KHR_gl_texture_2D_image;
+ EGLBoolean KHR_gl_texture_cubemap_image;
+ EGLBoolean KHR_gl_texture_3D_image;
+ EGLBoolean KHR_gl_renderbuffer_image;
char String[_EGL_MAX_EXTENSIONS_LEN];
};
@@ -26,7 +55,7 @@ struct _egl_display
EGLNativeDisplayType NativeDisplay;
- const char *DriverName;
+ EGLBoolean Initialized; /**< True if the display is initialized */
_EGLDriver *Driver;
void *DriverData; /* private to driver */
@@ -39,8 +68,6 @@ struct _egl_display
_EGLExtensions Extensions;
- int LargestPbuffer;
-
EGLint NumScreens;
_EGLScreen **Screens; /* array [NumScreens] */
@@ -48,9 +75,8 @@ struct _egl_display
EGLint NumConfigs;
_EGLConfig **Configs; /* array [NumConfigs] of ptr to _EGLConfig */
- /* lists of linked contexts and surface */
- _EGLContext *ContextList;
- _EGLSurface *SurfaceList;
+ /* lists of resources */
+ _EGLResource *ResourceLists[_EGL_NUM_RESOURCES];
};
@@ -58,12 +84,8 @@ extern void
_eglFiniDisplay(void);
-extern char *
-_eglSplitDisplayString(const char *dpyString, const char **args);
-
-
extern _EGLDisplay *
-_eglNewDisplay(NativeDisplayType displayName);
+_eglNewDisplay(EGLNativeDisplayType displayName);
extern EGLDisplay
@@ -75,7 +97,7 @@ _eglUnlinkDisplay(_EGLDisplay *dpy);
extern _EGLDisplay *
-_eglFindDisplay(NativeDisplayType nativeDisplay);
+_eglFindDisplay(EGLNativeDisplayType nativeDisplay);
PUBLIC void
@@ -86,22 +108,6 @@ PUBLIC void
_eglCleanupDisplay(_EGLDisplay *disp);
-extern EGLContext
-_eglLinkContext(_EGLContext *ctx, _EGLDisplay *dpy);
-
-
-extern void
-_eglUnlinkContext(_EGLContext *ctx);
-
-
-extern EGLSurface
-_eglLinkSurface(_EGLSurface *surf, _EGLDisplay *dpy);
-
-
-extern void
-_eglUnlinkSurface(_EGLSurface *surf);
-
-
#ifndef _EGL_SKIP_HANDLE_CHECK
@@ -109,12 +115,8 @@ extern EGLBoolean
_eglCheckDisplayHandle(EGLDisplay dpy);
-extern EGLBoolean
-_eglCheckContextHandle(EGLContext ctx, _EGLDisplay *dpy);
-
-
-extern EGLBoolean
-_eglCheckSurfaceHandle(EGLSurface surf, _EGLDisplay *dpy);
+PUBLIC EGLBoolean
+_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy);
#else /* !_EGL_SKIP_HANDLE_CHECK */
@@ -129,18 +131,9 @@ _eglCheckDisplayHandle(EGLDisplay dpy)
static INLINE EGLBoolean
-_eglCheckContextHandle(EGLContext ctx, _EGLDisplay *dpy)
+_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy);
{
- _EGLContext *c = (_EGLContext *) ctx;
- return (dpy && c && c->Display == dpy);
-}
-
-
-static INLINE EGLBoolean
-_eglCheckSurfaceHandle(EGLSurface surf, _EGLDisplay *dpy)
-{
- _EGLSurface *s = (_EGLSurface *) surf;
- return (dpy && s && s->Display == dpy);
+ return (((_EGLResource *) res)->Display == dpy);
}
@@ -181,92 +174,21 @@ _eglIsDisplayLinked(_EGLDisplay *dpy)
}
-/**
- * Lookup a handle to find the linked context.
- * Return NULL if the handle has no corresponding linked context.
- */
-static INLINE _EGLContext *
-_eglLookupContext(EGLContext context, _EGLDisplay *dpy)
-{
- _EGLContext *ctx = (_EGLContext *) context;
- if (!_eglCheckContextHandle(context, dpy))
- ctx = NULL;
- return ctx;
-}
-
-
-/**
- * Return the handle of a linked context, or EGL_NO_CONTEXT.
- */
-static INLINE EGLContext
-_eglGetContextHandle(_EGLContext *ctx)
-{
- return (EGLContext) ((ctx && ctx->Display) ? ctx : EGL_NO_CONTEXT);
-}
-
-
-/**
- * Return true if the context is linked to a display.
- */
-static INLINE EGLBoolean
-_eglIsContextLinked(_EGLContext *ctx)
-{
- return (EGLBoolean) (_eglGetContextHandle(ctx) != EGL_NO_CONTEXT);
-}
-
-
-/**
- * Lookup a handle to find the linked surface.
- * Return NULL if the handle has no corresponding linked surface.
- */
-static INLINE _EGLSurface *
-_eglLookupSurface(EGLSurface surface, _EGLDisplay *dpy)
-{
- _EGLSurface *surf = (_EGLSurface *) surface;
- if (!_eglCheckSurfaceHandle(surf, dpy))
- surf = NULL;
- return surf;
-}
+extern void
+_eglLinkResource(_EGLResource *res, _EGLResourceType type, _EGLDisplay *dpy);
-/**
- * Return the handle of a linked surface, or EGL_NO_SURFACE.
- */
-static INLINE EGLSurface
-_eglGetSurfaceHandle(_EGLSurface *surf)
-{
- return (EGLSurface) ((surf && surf->Display) ? surf : EGL_NO_SURFACE);
-}
+extern void
+_eglUnlinkResource(_EGLResource *res, _EGLResourceType type);
/**
- * Return true if the surface is linked to a display.
+ * Return true if the resource is linked.
*/
static INLINE EGLBoolean
-_eglIsSurfaceLinked(_EGLSurface *surf)
-{
- return (EGLBoolean) (_eglGetSurfaceHandle(surf) != EGL_NO_SURFACE);
-}
-
-
-/**
- * Cast an unsigned int to a pointer.
- */
-static INLINE void *
-_eglUIntToPointer(unsigned int v)
-{
- return (void *) ((uintptr_t) v);
-}
-
-
-/**
- * Cast a pointer to an unsigned int. The pointer must be one that is
- * returned by _eglUIntToPointer.
- */
-static INLINE unsigned int
-_eglPointerToUInt(const void *p)
+_eglIsResourceLinked(_EGLResource *res)
{
- return (unsigned int) ((uintptr_t) p);
+ return res->IsLinked;
}
diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c
index 018b06d3be..a87c697b11 100644
--- a/src/egl/main/egldriver.c
+++ b/src/egl/main/egldriver.c
@@ -19,9 +19,13 @@
#include "eglscreen.h"
#include "eglstring.h"
#include "eglsurface.h"
+#include "eglimage.h"
-#if defined(_EGL_PLATFORM_X)
+#if defined(_EGL_PLATFORM_POSIX)
#include <dlfcn.h>
+#include <sys/types.h>
+#include <dirent.h>
+#include <unistd.h>
#endif
@@ -49,10 +53,17 @@ close_library(HMODULE lib)
}
-#elif defined(_EGL_PLATFORM_X)
+static const char *
+library_suffix(void)
+{
+ return ".dll";
+}
+
+
+#elif defined(_EGL_PLATFORM_POSIX)
-static const char DefaultDriverName[] = "egl_softpipe";
+static const char DefaultDriverName[] = "egl_glx";
typedef void * lib_handle;
@@ -68,8 +79,17 @@ close_library(void *lib)
dlclose(lib);
}
+
+static const char *
+library_suffix(void)
+{
+ return ".so";
+}
+
+
#else /* _EGL_PLATFORM_NO_OS */
+
static const char DefaultDriverName[] = "builtin";
typedef void *lib_handle;
@@ -86,67 +106,21 @@ close_library(void *lib)
}
-#endif
+static const char *
+library_suffix(void)
+{
+ return NULL;
+}
-/**
- * Choose a driver for a given display.
- * The caller may free() the returned strings.
- */
-static char *
-_eglChooseDriver(_EGLDisplay *dpy, char **argsRet)
-{
- char *path = NULL;
- const char *args = NULL;
- const char *suffix = NULL;
- const char *p;
-
- path = getenv("EGL_DRIVER");
- if (path)
- path = _eglstrdup(path);
-
-#if defined(_EGL_PLATFORM_X)
- if (!path && dpy && dpy->NativeDisplay) {
- /* assume (wrongly!) that the native display is a display string */
- path = _eglSplitDisplayString((const char *) dpy->NativeDisplay, &args);
- }
- suffix = "so";
-#elif defined(_EGL_PLATFORM_WINDOWS)
- suffix = "dll";
-#else /* _EGL_PLATFORM_NO_OS */
- if (path) {
- /* force the use of the default driver */
- _eglLog(_EGL_DEBUG, "ignore EGL_DRIVER");
- free(path);
- path = NULL;
- }
- suffix = NULL;
#endif
- if (!path)
- path = _eglstrdup(DefaultDriverName);
-
- /* append suffix if there isn't */
- p = strrchr(path, '.');
- if (!p && suffix) {
- size_t len = strlen(path);
- char *tmp = malloc(len + strlen(suffix) + 2);
- if (tmp) {
- memcpy(tmp, path, len);
- tmp[len++] = '.';
- tmp[len] = '\0';
- strcat(tmp + len, suffix);
-
- free(path);
- path = tmp;
- }
- }
-
- if (argsRet)
- *argsRet = (args) ? _eglstrdup(args) : NULL;
- return path;
-}
+#define NUM_PROBE_CACHE_SLOTS 8
+static struct {
+ EGLint keys[NUM_PROBE_CACHE_SLOTS];
+ const void *values[NUM_PROBE_CACHE_SLOTS];
+} _eglProbeCache;
/**
@@ -168,7 +142,7 @@ _eglOpenLibrary(const char *driverPath, lib_handle *handle)
/* XXX untested */
if (lib)
mainFunc = (_EGLMain_t) GetProcAddress(lib, "_eglMain");
-#elif defined(_EGL_PLATFORM_X)
+#elif defined(_EGL_PLATFORM_POSIX)
if (lib) {
mainFunc = (_EGLMain_t) dlsym(lib, "_eglMain");
if (!mainFunc)
@@ -208,11 +182,10 @@ _eglOpenLibrary(const char *driverPath, lib_handle *handle)
/**
- * Load the named driver. The path and args passed will be
- * owned by the driver and freed.
+ * Load the named driver.
*/
static _EGLDriver *
-_eglLoadDriver(char *path, char *args)
+_eglLoadDriver(const char *path, const char *args)
{
_EGLMain_t mainFunc;
lib_handle lib;
@@ -234,8 +207,19 @@ _eglLoadDriver(char *path, char *args)
drv->Name = "UNNAMED";
}
- drv->Path = path;
- drv->Args = args;
+ drv->Path = _eglstrdup(path);
+ drv->Args = (args) ? _eglstrdup(args) : NULL;
+ if (!drv->Path || (args && !drv->Args)) {
+ if (drv->Path)
+ free((char *) drv->Path);
+ if (drv->Args)
+ free((char *) drv->Args);
+ drv->Unload(drv);
+ if (lib)
+ close_library(lib);
+ return NULL;
+ }
+
drv->LibHandle = lib;
return drv;
@@ -244,89 +228,316 @@ _eglLoadDriver(char *path, char *args)
/**
* Match a display to a preloaded driver.
+ *
+ * The matching is done by finding the driver with the highest score.
*/
-static _EGLDriver *
+_EGLDriver *
_eglMatchDriver(_EGLDisplay *dpy)
{
- _EGLDriver *defaultDriver = NULL;
- EGLint i;
+ _EGLDriver *best_drv = NULL;
+ EGLint best_score = -1, i;
for (i = 0; i < _eglGlobal.NumDrivers; i++) {
_EGLDriver *drv = _eglGlobal.Drivers[i];
+ EGLint score;
+
+ score = (drv->Probe) ? drv->Probe(drv, dpy) : 0;
+ if (score > best_score) {
+ if (best_drv) {
+ _eglLog(_EGL_DEBUG, "driver %s has higher score than %s",
+ drv->Name, best_drv->Name);
+ }
+
+ best_drv = drv;
+ best_score = score;
+ /* perfect match */
+ if (score >= 100)
+ break;
+ }
+ }
+
+ return best_drv;
+}
- /* display specifies a driver */
- if (dpy->DriverName) {
- if (strcmp(dpy->DriverName, drv->Name) == 0)
- return drv;
+
+/**
+ * A loader function for use with _eglPreloadForEach. The loader data is the
+ * filename of the driver. This function stops on the first valid driver.
+ */
+static EGLBoolean
+_eglLoaderFile(const char *dir, size_t len, void *loader_data)
+{
+ _EGLDriver *drv;
+ char path[1024];
+ const char *filename = (const char *) loader_data;
+ size_t flen = strlen(filename);
+
+ /* make a full path */
+ if (len + flen + 2 > sizeof(path))
+ return EGL_TRUE;
+ if (len) {
+ memcpy(path, dir, len);
+ path[len++] = '/';
+ }
+ memcpy(path + len, filename, flen);
+ len += flen;
+ path[len] = '\0';
+
+ drv = _eglLoadDriver(path, NULL);
+ /* fix the path and load again */
+ if (!drv && library_suffix()) {
+ const char *suffix = library_suffix();
+ size_t slen = strlen(suffix);
+ const char *p;
+ EGLBoolean need_suffix;
+
+ p = filename + flen - slen;
+ need_suffix = (p < filename || strcmp(p, suffix) != 0);
+ if (need_suffix && len + slen + 1 <= sizeof(path)) {
+ strcpy(path + len, suffix);
+ drv = _eglLoadDriver(path, NULL);
}
- else if (drv->Probe) {
- if (drv->Probe(drv, dpy))
- return drv;
+ }
+ if (!drv)
+ return EGL_TRUE;
+
+ /* remember the driver and stop */
+ _eglGlobal.Drivers[_eglGlobal.NumDrivers++] = drv;
+ return EGL_FALSE;
+}
+
+
+/**
+ * A loader function for use with _eglPreloadForEach. The loader data is the
+ * pattern (prefix) of the files to look for.
+ */
+static EGLBoolean
+_eglLoaderPattern(const char *dir, size_t len, void *loader_data)
+{
+#if defined(_EGL_PLATFORM_POSIX)
+ const char *prefix, *suffix;
+ size_t prefix_len, suffix_len;
+ DIR *dirp;
+ struct dirent *dirent;
+ char path[1024];
+
+ if (len + 2 > sizeof(path))
+ return EGL_TRUE;
+ if (len) {
+ memcpy(path, dir, len);
+ path[len++] = '/';
+ }
+ path[len] = '\0';
+
+ dirp = opendir(path);
+ if (!dirp)
+ return EGL_TRUE;
+
+ prefix = (const char *) loader_data;
+ prefix_len = strlen(prefix);
+ suffix = library_suffix();
+ suffix_len = (suffix) ? strlen(suffix) : 0;
+
+ while ((dirent = readdir(dirp))) {
+ _EGLDriver *drv;
+ size_t dirent_len = strlen(dirent->d_name);
+ const char *p;
+
+ /* match the prefix */
+ if (strncmp(dirent->d_name, prefix, prefix_len) != 0)
+ continue;
+ /* match the suffix */
+ if (suffix) {
+ p = dirent->d_name + dirent_len - suffix_len;
+ if (p < dirent->d_name || strcmp(p, suffix) != 0)
+ continue;
}
- else {
- if (!defaultDriver)
- defaultDriver = drv;
+
+ /* make a full path and load the driver */
+ if (len + dirent_len + 1 <= sizeof(path)) {
+ strcpy(path + len, dirent->d_name);
+ drv = _eglLoadDriver(path, NULL);
+ if (drv)
+ _eglGlobal.Drivers[_eglGlobal.NumDrivers++] = drv;
}
}
- return defaultDriver;
+ closedir(dirp);
+
+ return EGL_TRUE;
+#else /* _EGL_PLATFORM_POSIX */
+ /* stop immediately */
+ return EGL_FALSE;
+#endif
}
/**
- * Load a driver and save it.
+ * Run the preload function on each driver directory and return the number of
+ * drivers loaded.
+ *
+ * The process may end prematurely if the callback function returns false.
*/
-const char *
-_eglPreloadDriver(_EGLDisplay *dpy)
+static EGLint
+_eglPreloadForEach(const char *search_path,
+ EGLBoolean (*loader)(const char *, size_t, void *),
+ void *loader_data)
{
- char *path, *args;
- _EGLDriver *drv;
- EGLint i;
+ const char *cur, *next;
+ size_t len;
+ EGLint num_drivers = _eglGlobal.NumDrivers;
- path = _eglChooseDriver(dpy, &args);
- if (!path)
- return NULL;
+ cur = search_path;
+ while (cur) {
+ next = strchr(cur, ':');
+ len = (next) ? next - cur : strlen(cur);
- for (i = 0; i < _eglGlobal.NumDrivers; i++) {
- drv = _eglGlobal.Drivers[i];
- if (strcmp(drv->Path, path) == 0) {
- _eglLog(_EGL_DEBUG, "Driver %s is already preloaded",
- drv->Name);
- free(path);
- if (args)
- free(args);
- return drv->Name;
+ if (!loader(cur, len, loader_data))
+ break;
+
+ cur = (next) ? next + 1 : NULL;
+ }
+
+ return (_eglGlobal.NumDrivers - num_drivers);
+}
+
+
+/**
+ * Return a list of colon-separated driver directories.
+ */
+static const char *
+_eglGetSearchPath(void)
+{
+ static const char *search_path;
+
+#if defined(_EGL_PLATFORM_POSIX) || defined(_EGL_PLATFORM_WINDOWS)
+ if (!search_path) {
+ static char buffer[1024];
+ const char *p;
+ int ret;
+
+ p = getenv("EGL_DRIVERS_PATH");
+#if defined(_EGL_PLATFORM_POSIX)
+ if (p && (geteuid() != getuid() || getegid() != getgid())) {
+ _eglLog(_EGL_DEBUG,
+ "ignore EGL_DRIVERS_PATH for setuid/setgid binaries");
+ p = NULL;
+ }
+#endif /* _EGL_PLATFORM_POSIX */
+
+ if (p) {
+ ret = snprintf(buffer, sizeof(buffer),
+ "%s:%s", p, _EGL_DRIVER_SEARCH_DIR);
+ if (ret > 0 && ret < sizeof(buffer))
+ search_path = buffer;
}
}
+ if (!search_path)
+ search_path = _EGL_DRIVER_SEARCH_DIR;
+#else
+ search_path = "";
+#endif
- drv = _eglLoadDriver(path, args);
- if (!drv)
- return NULL;
+ return search_path;
+}
- _eglGlobal.Drivers[_eglGlobal.NumDrivers++] = drv;
- return drv->Name;
+/**
+ * Preload a user driver.
+ *
+ * A user driver can be specified by EGL_DRIVER.
+ */
+static EGLBoolean
+_eglPreloadUserDriver(void)
+{
+ const char *search_path = _eglGetSearchPath();
+ char *env;
+
+ env = getenv("EGL_DRIVER");
+#if defined(_EGL_PLATFORM_POSIX)
+ if (env && strchr(env, '/')) {
+ search_path = "";
+ if ((geteuid() != getuid() || getegid() != getgid())) {
+ _eglLog(_EGL_DEBUG,
+ "ignore EGL_DRIVER for setuid/setgid binaries");
+ env = NULL;
+ }
+ }
+#endif /* _EGL_PLATFORM_POSIX */
+ if (!env)
+ return EGL_FALSE;
+
+ if (!_eglPreloadForEach(search_path, _eglLoaderFile, (void *) env)) {
+ _eglLog(_EGL_WARNING, "EGL_DRIVER is set to an invalid driver");
+ return EGL_FALSE;
+ }
+
+ return EGL_TRUE;
}
/**
- * Open a preloaded driver.
+ * Preload display drivers.
+ *
+ * Display drivers are a set of drivers that support a certain display system.
+ * The display system may be specified by EGL_DISPLAY.
+ *
+ * FIXME This makes libEGL a memory hog if an user driver is not specified and
+ * there are many display drivers.
*/
-_EGLDriver *
-_eglOpenDriver(_EGLDisplay *dpy)
+static EGLBoolean
+_eglPreloadDisplayDrivers(void)
{
- _EGLDriver *drv = _eglMatchDriver(dpy);
- return drv;
+ const char *dpy;
+ char prefix[32];
+ int ret;
+
+ dpy = getenv("EGL_DISPLAY");
+ if (!dpy || !dpy[0])
+ dpy = _EGL_DEFAULT_DISPLAY;
+ if (!dpy || !dpy[0])
+ return EGL_FALSE;
+
+ ret = snprintf(prefix, sizeof(prefix), "egl_%s_", dpy);
+ if (ret < 0 || ret >= sizeof(prefix))
+ return EGL_FALSE;
+
+ return (_eglPreloadForEach(_eglGetSearchPath(),
+ _eglLoaderPattern, (void *) prefix) > 0);
+}
+
+
+/**
+ * Preload the default driver.
+ */
+static EGLBoolean
+_eglPreloadDefaultDriver(void)
+{
+ return (_eglPreloadForEach(_eglGetSearchPath(),
+ _eglLoaderFile, (void *) DefaultDriverName) > 0);
}
/**
- * Close a preloaded driver.
+ * Preload drivers.
+ *
+ * This function loads the driver modules and creates the corresponding
+ * _EGLDriver objects.
*/
EGLBoolean
-_eglCloseDriver(_EGLDriver *drv, _EGLDisplay *dpy)
+_eglPreloadDrivers(void)
{
- return EGL_TRUE;
+ EGLBoolean loaded;
+
+ /* already preloaded */
+ if (_eglGlobal.NumDrivers)
+ return EGL_TRUE;
+
+ loaded = (_eglPreloadUserDriver() ||
+ _eglPreloadDisplayDrivers() ||
+ _eglPreloadDefaultDriver());
+
+ return loaded;
}
@@ -360,20 +571,6 @@ _eglUnloadDrivers(void)
/**
- * Given a display handle, return the _EGLDriver for that display.
- */
-_EGLDriver *
-_eglLookupDriver(EGLDisplay dpy)
-{
- _EGLDisplay *d = _eglLookupDisplay(dpy);
- if (d)
- return d->Driver;
- else
- return NULL;
-}
-
-
-/**
* Plug all the available fallback routines into the given driver's
* dispatch table.
*/
@@ -428,56 +625,50 @@ _eglInitDriverFallbacks(_EGLDriver *drv)
#ifdef EGL_VERSION_1_2
drv->API.CreatePbufferFromClientBuffer = _eglCreatePbufferFromClientBuffer;
#endif /* EGL_VERSION_1_2 */
-}
+#ifdef EGL_KHR_image_base
+ drv->API.CreateImageKHR = _eglCreateImageKHR;
+ drv->API.DestroyImageKHR = _eglDestroyImageKHR;
+#endif /* EGL_KHR_image_base */
+}
/**
- * Try to determine which EGL APIs (OpenGL, OpenGL ES, OpenVG, etc)
- * are supported on the system by looking for standard library names.
+ * Set the probe cache at the given key.
+ *
+ * A key, instead of a _EGLDriver, is used to allow the probe cache to be share
+ * by multiple drivers.
*/
-EGLint
-_eglFindAPIs(void)
+void
+_eglSetProbeCache(EGLint key, const void *val)
{
- EGLint mask = 0x0;
- lib_handle lib;
-#if defined(_EGL_PLATFORM_WINDOWS)
- /* XXX not sure about these names */
- const char *es1_libname = "libGLESv1_CM.dll";
- const char *es2_libname = "libGLESv2.dll";
- const char *gl_libname = "OpenGL32.dll";
- const char *vg_libname = "libOpenVG.dll";
-#elif defined(_EGL_PLATFORM_X)
- const char *es1_libname = "libGLESv1_CM.so";
- const char *es2_libname = "libGLESv2.so";
- const char *gl_libname = "libGL.so";
- const char *vg_libname = "libOpenVG.so";
-#else /* _EGL_PLATFORM_NO_OS */
- const char *es1_libname = NULL;
- const char *es2_libname = NULL;
- const char *gl_libname = NULL;
- const char *vg_libname = NULL;
-#endif
+ EGLint idx;
- if ((lib = open_library(es1_libname))) {
- close_library(lib);
- mask |= EGL_OPENGL_ES_BIT;
+ for (idx = 0; idx < NUM_PROBE_CACHE_SLOTS; idx++) {
+ if (!_eglProbeCache.keys[idx] || _eglProbeCache.keys[idx] == key)
+ break;
}
+ assert(key > 0);
+ assert(idx < NUM_PROBE_CACHE_SLOTS);
- if ((lib = open_library(es2_libname))) {
- close_library(lib);
- mask |= EGL_OPENGL_ES2_BIT;
- }
+ _eglProbeCache.keys[idx] = key;
+ _eglProbeCache.values[idx] = val;
+}
- if ((lib = open_library(gl_libname))) {
- close_library(lib);
- mask |= EGL_OPENGL_BIT;
- }
- if ((lib = open_library(vg_libname))) {
- close_library(lib);
- mask |= EGL_OPENVG_BIT;
+/**
+ * Return the probe cache at the given key.
+ */
+const void *
+_eglGetProbeCache(EGLint key)
+{
+ EGLint idx;
+
+ for (idx = 0; idx < NUM_PROBE_CACHE_SLOTS; idx++) {
+ if (!_eglProbeCache.keys[idx] || _eglProbeCache.keys[idx] == key)
+ break;
}
- return mask;
+ return (idx < NUM_PROBE_CACHE_SLOTS && _eglProbeCache.keys[idx] == key) ?
+ _eglProbeCache.values[idx] : NULL;
}
diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h
index 59bd1954aa..55686681dc 100644
--- a/src/egl/main/egldriver.h
+++ b/src/egl/main/egldriver.h
@@ -7,6 +7,36 @@
/**
+ * Define an inline driver typecast function.
+ *
+ * Note that this macro defines a function and should not be ended with a
+ * semicolon when used.
+ */
+#define _EGL_DRIVER_TYPECAST(drvtype, egltype, code) \
+ static INLINE struct drvtype *drvtype(const egltype *obj) \
+ { return (struct drvtype *) code; }
+
+
+/**
+ * Define the driver typecast functions for _EGLDriver, _EGLDisplay,
+ * _EGLContext, _EGLSurface, and _EGLConfig.
+ *
+ * Note that this macro defines several functions and should not be ended with
+ * a semicolon when used.
+ */
+#define _EGL_DRIVER_STANDARD_TYPECASTS(drvname) \
+ _EGL_DRIVER_TYPECAST(drvname ## _driver, _EGLDriver, obj) \
+ /* note that this is not a direct cast */ \
+ _EGL_DRIVER_TYPECAST(drvname ## _display, _EGLDisplay, obj->DriverData) \
+ _EGL_DRIVER_TYPECAST(drvname ## _context, _EGLContext, obj) \
+ _EGL_DRIVER_TYPECAST(drvname ## _surface, _EGLSurface, obj) \
+ _EGL_DRIVER_TYPECAST(drvname ## _config, _EGLConfig, obj)
+
+
+typedef _EGLDriver *(*_EGLMain_t)(const char *args);
+
+
+/**
* Base class for device drivers.
*/
struct _egl_driver
@@ -16,9 +46,22 @@ struct _egl_driver
const char *Args; /**< args to load this driver */
const char *Name; /**< name of this driver */
- /**< probe a display to see if it is supported */
- EGLBoolean (*Probe)(_EGLDriver *drv, _EGLDisplay *dpy);
- /**< called before dlclose to release this driver */
+
+ /**
+ * Probe a display and return a score.
+ *
+ * Roughly,
+ * 50 means the driver supports the display;
+ * 90 means the driver can accelerate the display;
+ * 100 means a perfect match.
+ */
+ EGLint (*Probe)(_EGLDriver *drv, _EGLDisplay *dpy);
+
+ /**
+ * Release the driver resource.
+ *
+ * It is called before dlclose().
+ */
void (*Unload)(_EGLDriver *drv);
_EGLAPI API; /**< EGL API dispatch table */
@@ -29,32 +72,28 @@ PUBLIC _EGLDriver *
_eglMain(const char *args);
-extern const char *
-_eglPreloadDriver(_EGLDisplay *dpy);
-
-
extern _EGLDriver *
-_eglOpenDriver(_EGLDisplay *dpy);
+_eglMatchDriver(_EGLDisplay *dpy);
extern EGLBoolean
-_eglCloseDriver(_EGLDriver *drv, _EGLDisplay *dpy);
+_eglPreloadDrivers(void);
-void
+extern void
_eglUnloadDrivers(void);
-extern _EGLDriver *
-_eglLookupDriver(EGLDisplay d);
+PUBLIC void
+_eglInitDriverFallbacks(_EGLDriver *drv);
PUBLIC void
-_eglInitDriverFallbacks(_EGLDriver *drv);
+_eglSetProbeCache(EGLint key, const void *val);
-PUBLIC EGLint
-_eglFindAPIs(void);
+PUBLIC const void *
+_eglGetProbeCache(EGLint key);
#endif /* EGLDRIVER_INCLUDED */
diff --git a/src/egl/main/eglglobals.c b/src/egl/main/eglglobals.c
index 443d0f072c..5182b18e22 100644
--- a/src/egl/main/eglglobals.c
+++ b/src/egl/main/eglglobals.c
@@ -1,8 +1,8 @@
#include <stdlib.h>
#include <assert.h>
#include "eglglobals.h"
+#include "egldisplay.h"
#include "egldriver.h"
-#include "egllog.h"
#include "eglmutex.h"
diff --git a/src/egl/main/eglglobals.h b/src/egl/main/eglglobals.h
index 5ebb914ca7..cd1dd5851b 100644
--- a/src/egl/main/eglglobals.h
+++ b/src/egl/main/eglglobals.h
@@ -1,9 +1,8 @@
#ifndef EGLGLOBALS_INCLUDED
#define EGLGLOBALS_INCLUDED
+
#include "egltypedefs.h"
-#include "egldisplay.h"
-#include "eglcurrent.h"
#include "eglmutex.h"
diff --git a/src/egl/main/eglimage.c b/src/egl/main/eglimage.c
new file mode 100644
index 0000000000..5732ef35ec
--- /dev/null
+++ b/src/egl/main/eglimage.c
@@ -0,0 +1,90 @@
+#include <assert.h>
+#include <string.h>
+
+#include "eglimage.h"
+#include "eglcurrent.h"
+#include "egllog.h"
+
+
+#ifdef EGL_KHR_image_base
+
+
+/**
+ * Parse the list of image attributes and return the proper error code.
+ */
+static EGLint
+_eglParseImageAttribList(_EGLImage *img, const EGLint *attrib_list)
+{
+ EGLint i, err = EGL_SUCCESS;
+
+ if (!attrib_list)
+ return EGL_SUCCESS;
+
+ for (i = 0; attrib_list[i] != EGL_NONE; i++) {
+ EGLint attr = attrib_list[i++];
+ EGLint val = attrib_list[i];
+
+ switch (attr) {
+ case EGL_IMAGE_PRESERVED_KHR:
+ img->Preserved = val;
+ break;
+ case EGL_GL_TEXTURE_LEVEL_KHR:
+ img->GLTextureLevel = val;
+ break;
+ case EGL_GL_TEXTURE_ZOFFSET_KHR:
+ img->GLTextureZOffset = val;
+ break;
+ default:
+ /* unknown attrs are ignored */
+ break;
+ }
+
+ if (err != EGL_SUCCESS) {
+ _eglLog(_EGL_DEBUG, "bad image attribute 0x%04x", attr);
+ break;
+ }
+ }
+
+ return err;
+}
+
+
+EGLBoolean
+_eglInitImage(_EGLImage *img, _EGLDisplay *dpy, const EGLint *attrib_list)
+{
+ EGLint err;
+
+ memset(img, 0, sizeof(_EGLImage));
+ img->Resource.Display = dpy;
+
+ img->Preserved = EGL_FALSE;
+ img->GLTextureLevel = 0;
+ img->GLTextureZOffset = 0;
+
+ err = _eglParseImageAttribList(img, attrib_list);
+ if (err != EGL_SUCCESS)
+ return _eglError(err, "eglCreateImageKHR");
+
+ return EGL_TRUE;
+}
+
+
+_EGLImage *
+_eglCreateImageKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx,
+ EGLenum target, EGLClientBuffer buffer,
+ const EGLint *attr_list)
+{
+ /* driver should override this function */
+ return NULL;
+}
+
+
+EGLBoolean
+_eglDestroyImageKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *image)
+{
+ /* driver should override this function */
+ return EGL_FALSE;
+}
+
+
+#endif /* EGL_KHR_image_base */
diff --git a/src/egl/main/eglimage.h b/src/egl/main/eglimage.h
new file mode 100644
index 0000000000..2c0fb16d1d
--- /dev/null
+++ b/src/egl/main/eglimage.h
@@ -0,0 +1,96 @@
+#ifndef EGLIMAGE_INCLUDED
+#define EGLIMAGE_INCLUDED
+
+
+#include "egltypedefs.h"
+#include "egldisplay.h"
+
+
+/**
+ * "Base" class for device driver images.
+ */
+struct _egl_image
+{
+ /* An image is a display resource */
+ _EGLResource Resource;
+
+ EGLBoolean Preserved;
+ EGLint GLTextureLevel;
+ EGLint GLTextureZOffset;
+};
+
+
+PUBLIC EGLBoolean
+_eglInitImage(_EGLImage *img, _EGLDisplay *dpy, const EGLint *attrib_list);
+
+
+extern _EGLImage *
+_eglCreateImageKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx,
+ EGLenum target, EGLClientBuffer buffer, const EGLint *attr_list);
+
+
+extern EGLBoolean
+_eglDestroyImageKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *image);
+
+
+/**
+ * Link an image to a display and return the handle of the link.
+ * The handle can be passed to client directly.
+ */
+static INLINE EGLImageKHR
+_eglLinkImage(_EGLImage *img, _EGLDisplay *dpy)
+{
+ _eglLinkResource(&img->Resource, _EGL_RESOURCE_IMAGE, dpy);
+ return (EGLImageKHR) img;
+}
+
+
+/**
+ * Unlink a linked image from its display.
+ * Accessing an unlinked image should generate EGL_BAD_PARAMETER error.
+ */
+static INLINE void
+_eglUnlinkImage(_EGLImage *img)
+{
+ _eglUnlinkResource(&img->Resource, _EGL_RESOURCE_IMAGE);
+}
+
+
+/**
+ * Lookup a handle to find the linked image.
+ * Return NULL if the handle has no corresponding linked image.
+ */
+static INLINE _EGLImage *
+_eglLookupImage(EGLImageKHR image, _EGLDisplay *dpy)
+{
+ _EGLImage *img = (_EGLImage *) image;
+ if (!dpy || !_eglCheckResource((void *) img, _EGL_RESOURCE_IMAGE, dpy))
+ img = NULL;
+ return img;
+}
+
+
+/**
+ * Return the handle of a linked image, or EGL_NO_IMAGE_KHR.
+ */
+static INLINE EGLImageKHR
+_eglGetImageHandle(_EGLImage *img)
+{
+ _EGLResource *res = (_EGLResource *) img;
+ return (res && _eglIsResourceLinked(res)) ?
+ (EGLImageKHR) img : EGL_NO_IMAGE_KHR;
+}
+
+
+/**
+ * Return true if the image is linked to a display.
+ */
+static INLINE EGLBoolean
+_eglIsImageLinked(_EGLImage *img)
+{
+ _EGLResource *res = (_EGLResource *) img;
+ return (res && _eglIsResourceLinked(res));
+}
+
+
+#endif /* EGLIMAGE_INCLUDED */
diff --git a/src/egl/main/egllog.h b/src/egl/main/egllog.h
index 3a99bfea4b..03bef2670f 100644
--- a/src/egl/main/egllog.h
+++ b/src/egl/main/egllog.h
@@ -1,8 +1,10 @@
#ifndef EGLLOG_INCLUDED
#define EGLLOG_INCLUDED
+
#include "egltypedefs.h"
+
#define _EGL_FATAL 0 /* unrecoverable error */
#define _EGL_WARNING 1 /* recoverable error/problem */
#define _EGL_INFO 2 /* just useful info */
diff --git a/src/egl/main/eglmisc.c b/src/egl/main/eglmisc.c
index e66913320b..984e426686 100644
--- a/src/egl/main/eglmisc.c
+++ b/src/egl/main/eglmisc.c
@@ -33,28 +33,70 @@
#include <assert.h>
#include <string.h>
-#include "eglglobals.h"
+#include "eglcurrent.h"
#include "eglmisc.h"
#include "egldisplay.h"
/**
+ * Copy the extension into the string and update the string pointer.
+ */
+static EGLint
+_eglAppendExtension(char **str, const char *ext)
+{
+ char *s = *str;
+ EGLint len = strlen(ext);
+
+ if (s) {
+ memcpy(s, ext, len);
+ s[len++] = ' ';
+ s[len] = '\0';
+
+ *str += len;
+ }
+ else {
+ len++;
+ }
+
+ return len;
+}
+
+
+/**
* Examine the individual extension enable/disable flags and recompute
* the driver's Extensions string.
*/
static void
_eglUpdateExtensionsString(_EGLDisplay *dpy)
{
+#define _EGL_CHECK_EXTENSION(ext) \
+ do { \
+ if (dpy->Extensions.ext) { \
+ _eglAppendExtension(&exts, "EGL_" #ext); \
+ assert(exts <= dpy->Extensions.String + _EGL_MAX_EXTENSIONS_LEN); \
+ } \
+ } while (0)
+
char *exts = dpy->Extensions.String;
if (exts[0])
return;
- if (dpy->Extensions.MESA_screen_surface)
- strcat(exts, "EGL_MESA_screen_surface ");
- if (dpy->Extensions.MESA_copy_context)
- strcat(exts, "EGL_MESA_copy_context ");
- assert(strlen(exts) < _EGL_MAX_EXTENSIONS_LEN);
+ _EGL_CHECK_EXTENSION(MESA_screen_surface);
+ _EGL_CHECK_EXTENSION(MESA_copy_context);
+
+ _EGL_CHECK_EXTENSION(KHR_image_base);
+ _EGL_CHECK_EXTENSION(KHR_image_pixmap);
+ if (dpy->Extensions.KHR_image_base && dpy->Extensions.KHR_image_pixmap)
+ _eglAppendExtension(&exts, "EGL_KHR_image");
+
+ _EGL_CHECK_EXTENSION(KHR_vg_parent_image);
+ _EGL_CHECK_EXTENSION(KHR_gl_texture_2D_image);
+ _EGL_CHECK_EXTENSION(KHR_gl_texture_cubemap_image);
+ _EGL_CHECK_EXTENSION(KHR_gl_texture_3D_image);
+ _EGL_CHECK_EXTENSION(KHR_gl_renderbuffer_image);
+
+#undef _EGL_CHECK_EXTENSION
}
diff --git a/src/egl/main/eglmisc.h b/src/egl/main/eglmisc.h
index 829d4cde79..5e6a2d41df 100644
--- a/src/egl/main/eglmisc.h
+++ b/src/egl/main/eglmisc.h
@@ -29,7 +29,8 @@
#ifndef EGLMISC_INCLUDED
#define EGLMISC_INCLUDED
-#include "egldriver.h"
+
+#include "egltypedefs.h"
extern const char *
diff --git a/src/egl/main/eglmode.c b/src/egl/main/eglmode.c
index 0f3ba6e5c0..66446c0495 100644
--- a/src/egl/main/eglmode.c
+++ b/src/egl/main/eglmode.c
@@ -1,4 +1,3 @@
-#include <stdio.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
@@ -6,29 +5,14 @@
#include "egldisplay.h"
#include "egldriver.h"
#include "eglmode.h"
-#include "eglglobals.h"
+#include "eglcurrent.h"
#include "eglscreen.h"
+#include "eglstring.h"
#define MIN2(A, B) (((A) < (B)) ? (A) : (B))
-static char *
-my_strdup(const char *s)
-{
- if (s) {
- int l = strlen(s);
- char *s2 = malloc(l + 1);
- if (s2)
- strcpy(s2, s);
- return s2;
- }
- else {
- return NULL;
- }
-}
-
-
/**
* Given an EGLModeMESA handle, return the corresponding _EGLMode object
* or null if non-existant.
@@ -82,7 +66,7 @@ _eglAddNewMode(_EGLScreen *screen, EGLint width, EGLint height,
screen->Modes[n].RefreshRate = refreshRate;
screen->Modes[n].Optimal = EGL_FALSE;
screen->Modes[n].Interlaced = EGL_FALSE;
- screen->Modes[n].Name = my_strdup(name);
+ screen->Modes[n].Name = _eglstrdup(name);
screen->NumModes++;
return screen->Modes + n;
}
@@ -366,41 +350,3 @@ _eglQueryModeStringMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *m)
{
return m->Name;
}
-
-
-#if 0
-static int
-_eglRand(int max)
-{
- return rand() % max;
-}
-
-void
-_eglTestModeModule(void)
-{
- EGLint count = 30;
- _EGLMode *modes = (_EGLMode *) malloc(count * sizeof(_EGLMode));
- _EGLMode **modeList = (_EGLMode **) malloc(count * sizeof(_EGLMode*));
- EGLint i;
-
- for (i = 0; i < count; i++) {
- modes[i].Handle = _eglRand(20);
- modes[i].Width = 512 + 256 * _eglRand(2);
- modes[i].Height = 512 + 256 * _eglRand(2);
- modes[i].RefreshRate = 50 + 5 * _eglRand(3);
- modes[i].Interlaced = _eglRand(2);
- modes[i].Optimal = _eglRand(4) == 0;
- modeList[i] = modes + i;
- }
-
- /* sort array of pointers */
- qsort(modeList, count, sizeof(_EGLMode *), compareModes);
-
- for (i = 0; i < count; i++) {
- _EGLMode *m = modeList[i];
- printf("%2d: %3d %4d x %4d @ %3d opt %d int %d\n", i,
- m->Handle, m->Width, m->Height, m->RefreshRate,
- m->Optimal, m->Interlaced);
- }
-}
-#endif
diff --git a/src/egl/main/eglscreen.c b/src/egl/main/eglscreen.c
index 14a1e9f8fe..97a405a4b4 100644
--- a/src/egl/main/eglscreen.c
+++ b/src/egl/main/eglscreen.c
@@ -17,6 +17,7 @@
#include "egldisplay.h"
#include "eglglobals.h"
+#include "eglcurrent.h"
#include "eglmode.h"
#include "eglconfig.h"
#include "eglsurface.h"
@@ -110,27 +111,12 @@ _eglGetScreensMESA(_EGLDriver *drv, _EGLDisplay *display, EGLScreenMESA *screens
/**
- * Example function - drivers should do a proper implementation.
+ * Drivers should do a proper implementation.
*/
_EGLSurface *
_eglCreateScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
const EGLint *attrib_list)
{
-#if 0 /* THIS IS JUST EXAMPLE CODE */
- _EGLSurface *surf;
-
- surf = (_EGLSurface *) calloc(1, sizeof(_EGLSurface));
- if (!surf)
- return NULL;
-
- if (!_eglInitSurface(drv, surf, EGL_SCREEN_BIT_MESA,
- conf, attrib_list)) {
- free(surf);
- return NULL;
- }
-
- return surf;
-#endif
return NULL;
}
diff --git a/src/egl/main/eglscreen.h b/src/egl/main/eglscreen.h
index d52e5388c3..c400ac3d15 100644
--- a/src/egl/main/eglscreen.h
+++ b/src/egl/main/eglscreen.h
@@ -2,6 +2,9 @@
#define EGLSCREEN_INCLUDED
+#include "egltypedefs.h"
+
+
/**
* Per-screen information.
* Note that an EGL screen doesn't have a size. A screen may be set to
diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c
index 940a1b760c..8026a6314d 100644
--- a/src/egl/main/eglsurface.c
+++ b/src/egl/main/eglsurface.c
@@ -9,8 +9,7 @@
#include "egldisplay.h"
#include "eglcontext.h"
#include "eglconfig.h"
-#include "egldriver.h"
-#include "eglglobals.h"
+#include "eglcurrent.h"
#include "egllog.h"
#include "eglsurface.h"
@@ -32,23 +31,168 @@ _eglClampSwapInterval(_EGLSurface *surf, EGLint interval)
/**
+ * Parse the list of surface attributes and return the proper error code.
+ */
+static EGLint
+_eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
+{
+ EGLint type = surf->Type;
+ EGLint i, err = EGL_SUCCESS;
+
+ if (!attrib_list)
+ return EGL_SUCCESS;
+
+ for (i = 0; attrib_list[i] != EGL_NONE; i++) {
+ EGLint attr = attrib_list[i++];
+ EGLint val = attrib_list[i];
+
+ switch (attr) {
+ /* common (except for screen surfaces) attributes */
+ case EGL_VG_COLORSPACE:
+ if (type == EGL_SCREEN_BIT_MESA) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ switch (val) {
+ case EGL_VG_COLORSPACE_sRGB:
+ case EGL_VG_COLORSPACE_LINEAR:
+ break;
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (err != EGL_SUCCESS)
+ break;
+ surf->VGColorspace = val;
+ break;
+ case EGL_VG_ALPHA_FORMAT:
+ if (type == EGL_SCREEN_BIT_MESA) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ switch (val) {
+ case EGL_VG_ALPHA_FORMAT_NONPRE:
+ case EGL_VG_ALPHA_FORMAT_PRE:
+ break;
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (err != EGL_SUCCESS)
+ break;
+ surf->VGAlphaFormat = val;
+ break;
+ /* window surface attributes */
+ case EGL_RENDER_BUFFER:
+ if (type != EGL_WINDOW_BIT) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ surf->RenderBuffer = val;
+ break;
+ /* pbuffer surface attributes */
+ case EGL_WIDTH:
+ if (type != EGL_PBUFFER_BIT && type != EGL_SCREEN_BIT_MESA) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (val < 0) {
+ err = EGL_BAD_PARAMETER;
+ break;
+ }
+ surf->Width = val;
+ break;
+ case EGL_HEIGHT:
+ if (type != EGL_PBUFFER_BIT && type != EGL_SCREEN_BIT_MESA) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (val < 0) {
+ err = EGL_BAD_PARAMETER;
+ break;
+ }
+ surf->Height = val;
+ break;
+ case EGL_LARGEST_PBUFFER:
+ if (type != EGL_PBUFFER_BIT) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ surf->LargestPbuffer = !!val;
+ break;
+ case EGL_TEXTURE_FORMAT:
+ if (type != EGL_PBUFFER_BIT) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ switch (val) {
+ case EGL_TEXTURE_RGB:
+ case EGL_TEXTURE_RGBA:
+ case EGL_NO_TEXTURE:
+ break;
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (err != EGL_SUCCESS)
+ break;
+ surf->TextureFormat = val;
+ break;
+ case EGL_TEXTURE_TARGET:
+ if (type != EGL_PBUFFER_BIT) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ switch (val) {
+ case EGL_TEXTURE_2D:
+ case EGL_NO_TEXTURE:
+ break;
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (err != EGL_SUCCESS)
+ break;
+ surf->TextureTarget = val;
+ break;
+ case EGL_MIPMAP_TEXTURE:
+ if (type != EGL_PBUFFER_BIT) {
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ surf->MipmapTexture = !!val;
+ break;
+ /* no pixmap surface specific attributes */
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+
+ if (err != EGL_SUCCESS) {
+ _eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr);
+ break;
+ }
+ }
+
+ return err;
+}
+
+
+/**
* Do error check on parameters and initialize the given _EGLSurface object.
* \return EGL_TRUE if no errors, EGL_FALSE otherwise.
*/
EGLBoolean
-_eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type,
+_eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type,
_EGLConfig *conf, const EGLint *attrib_list)
{
const char *func;
- EGLint width = 0, height = 0, largest = 0;
- EGLint texFormat = EGL_NO_TEXTURE, texTarget = EGL_NO_TEXTURE;
- EGLint mipmapTex = EGL_FALSE;
EGLint renderBuffer = EGL_BACK_BUFFER;
-#ifdef EGL_VERSION_1_2
- EGLint colorspace = EGL_COLORSPACE_sRGB;
- EGLint alphaFormat = EGL_ALPHA_FORMAT_NONPRE;
-#endif
- EGLint i;
+ EGLint err;
switch (type) {
case EGL_WINDOW_BIT:
@@ -70,158 +214,41 @@ _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type,
return EGL_FALSE;
}
- if (!conf) {
- _eglError(EGL_BAD_CONFIG, func);
- return EGL_FALSE;
- }
-
if ((GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE) & type) == 0) {
/* The config can't be used to create a surface of this type */
_eglError(EGL_BAD_CONFIG, func);
return EGL_FALSE;
}
- /*
- * Parse attribute list. Different kinds of surfaces support different
- * attributes.
- */
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- case EGL_WIDTH:
- if (type == EGL_PBUFFER_BIT || type == EGL_SCREEN_BIT_MESA) {
- width = attrib_list[++i];
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_HEIGHT:
- if (type == EGL_PBUFFER_BIT || type == EGL_SCREEN_BIT_MESA) {
- height = attrib_list[++i];
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_LARGEST_PBUFFER:
- if (type == EGL_PBUFFER_BIT) {
- largest = attrib_list[++i];
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_TEXTURE_FORMAT:
- if (type == EGL_PBUFFER_BIT) {
- texFormat = attrib_list[++i];
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_TEXTURE_TARGET:
- if (type == EGL_PBUFFER_BIT) {
- texTarget = attrib_list[++i];
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_MIPMAP_TEXTURE:
- if (type == EGL_PBUFFER_BIT) {
- mipmapTex = attrib_list[++i];
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
-#ifdef EGL_VERSION_1_2
- case EGL_RENDER_BUFFER:
- if (type == EGL_WINDOW_BIT) {
- renderBuffer = attrib_list[++i];
- if (renderBuffer != EGL_BACK_BUFFER &&
- renderBuffer != EGL_SINGLE_BUFFER) {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_COLORSPACE:
- if (type == EGL_WINDOW_BIT ||
- type == EGL_PBUFFER_BIT ||
- type == EGL_PIXMAP_BIT) {
- colorspace = attrib_list[++i];
- if (colorspace != EGL_COLORSPACE_sRGB &&
- colorspace != EGL_COLORSPACE_LINEAR) {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
- case EGL_ALPHA_FORMAT:
- if (type == EGL_WINDOW_BIT ||
- type == EGL_PBUFFER_BIT ||
- type == EGL_PIXMAP_BIT) {
- alphaFormat = attrib_list[++i];
- if (alphaFormat != EGL_ALPHA_FORMAT_NONPRE &&
- alphaFormat != EGL_ALPHA_FORMAT_PRE) {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- }
- else {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- break;
-
-#endif /* EGL_VERSION_1_2 */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
- }
-
- if (width < 0 || height < 0) {
- _eglError(EGL_BAD_ATTRIBUTE, func);
- return EGL_FALSE;
- }
-
memset(surf, 0, sizeof(_EGLSurface));
- surf->Config = conf;
+ surf->Resource.Display = dpy;
surf->Type = type;
- surf->Width = width;
- surf->Height = height;
- surf->TextureFormat = texFormat;
- surf->TextureTarget = texTarget;
- surf->MipmapTexture = mipmapTex;
+ surf->Config = conf;
+
+ surf->Width = 0;
+ surf->Height = 0;
+ surf->TextureFormat = EGL_NO_TEXTURE;
+ surf->TextureTarget = EGL_NO_TEXTURE;
+ surf->MipmapTexture = EGL_FALSE;
+ surf->LargestPbuffer = EGL_FALSE;
+ surf->RenderBuffer = renderBuffer;
+ surf->VGAlphaFormat = EGL_VG_ALPHA_FORMAT_NONPRE;
+ surf->VGColorspace = EGL_VG_COLORSPACE_sRGB;
+
surf->MipmapLevel = 0;
+ surf->MultisampleResolve = EGL_MULTISAMPLE_RESOLVE_DEFAULT;
+ surf->SwapBehavior = EGL_BUFFER_DESTROYED;
+
+ surf->HorizontalResolution = EGL_UNKNOWN;
+ surf->VerticalResolution = EGL_UNKNOWN;
+ surf->AspectRatio = EGL_UNKNOWN;
+
/* the default swap interval is 1 */
_eglClampSwapInterval(surf, 1);
-#ifdef EGL_VERSION_1_2
- surf->SwapBehavior = EGL_BUFFER_DESTROYED; /* XXX ok? */
- surf->HorizontalResolution = EGL_UNKNOWN; /* set by caller */
- surf->VerticalResolution = EGL_UNKNOWN; /* set by caller */
- surf->AspectRatio = EGL_UNKNOWN; /* set by caller */
- surf->RenderBuffer = renderBuffer;
- surf->AlphaFormat = alphaFormat;
- surf->Colorspace = colorspace;
-#endif
+ err = _eglParseSurfaceAttribList(surf, attrib_list);
+ if (err != EGL_SUCCESS)
+ return _eglError(err, func);
return EGL_TRUE;
}
@@ -237,7 +264,7 @@ _eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
EGLBoolean
_eglCopyBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
- NativePixmapType target)
+ EGLNativePixmapType target)
{
/* copy surface to native pixmap */
/* All implementation burdon for this is in the device driver */
@@ -252,139 +279,95 @@ _eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
switch (attribute) {
case EGL_WIDTH:
*value = surface->Width;
- return EGL_TRUE;
+ break;
case EGL_HEIGHT:
*value = surface->Height;
- return EGL_TRUE;
+ break;
case EGL_CONFIG_ID:
*value = GET_CONFIG_ATTRIB(surface->Config, EGL_CONFIG_ID);
- return EGL_TRUE;
+ break;
case EGL_LARGEST_PBUFFER:
- *value = dpy->LargestPbuffer;
- return EGL_TRUE;
- case EGL_SURFACE_TYPE:
- *value = surface->Type;
- return EGL_TRUE;
-#ifdef EGL_VERSION_1_1
+ *value = surface->LargestPbuffer;
+ break;
case EGL_TEXTURE_FORMAT:
/* texture attributes: only for pbuffers, no error otherwise */
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->TextureFormat;
- return EGL_TRUE;
+ break;
case EGL_TEXTURE_TARGET:
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->TextureTarget;
- return EGL_TRUE;
+ break;
case EGL_MIPMAP_TEXTURE:
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->MipmapTexture;
- return EGL_TRUE;
+ break;
case EGL_MIPMAP_LEVEL:
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->MipmapLevel;
- return EGL_TRUE;
-#endif /* EGL_VERSION_1_1 */
-#ifdef EGL_VERSION_1_2
+ break;
case EGL_SWAP_BEHAVIOR:
*value = surface->SwapBehavior;
- return EGL_TRUE;
+ break;
case EGL_RENDER_BUFFER:
*value = surface->RenderBuffer;
- return EGL_TRUE;
+ break;
case EGL_PIXEL_ASPECT_RATIO:
*value = surface->AspectRatio;
- return EGL_TRUE;
+ break;
case EGL_HORIZONTAL_RESOLUTION:
*value = surface->HorizontalResolution;
- return EGL_TRUE;
+ break;
case EGL_VERTICAL_RESOLUTION:
*value = surface->VerticalResolution;
- return EGL_TRUE;
- case EGL_ALPHA_FORMAT:
- *value = surface->AlphaFormat;
- return EGL_TRUE;
- case EGL_COLORSPACE:
- *value = surface->Colorspace;
- return EGL_TRUE;
-#endif /* EGL_VERSION_1_2 */
+ break;
+ case EGL_MULTISAMPLE_RESOLVE:
+ *value = surface->MultisampleResolve;
+ break;
+ case EGL_VG_ALPHA_FORMAT:
+ *value = surface->VGAlphaFormat;
+ break;
+ case EGL_VG_COLORSPACE:
+ *value = surface->VGColorspace;
+ break;
default:
_eglError(EGL_BAD_ATTRIBUTE, "eglQuerySurface");
return EGL_FALSE;
}
+
+ return EGL_TRUE;
}
/**
- * Example function - drivers should do a proper implementation.
+ * Drivers should do a proper implementation.
*/
_EGLSurface *
_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
- NativeWindowType window, const EGLint *attrib_list)
+ EGLNativeWindowType window, const EGLint *attrib_list)
{
-#if 0 /* THIS IS JUST EXAMPLE CODE */
- _EGLSurface *surf;
-
- surf = (_EGLSurface *) calloc(1, sizeof(_EGLSurface));
- if (!surf)
- return NULL;
-
- if (!_eglInitSurface(drv, surf, EGL_WINDOW_BIT, conf, attrib_list)) {
- free(surf);
- return NULL;
- }
-
- return surf;
-#endif
return NULL;
}
/**
- * Example function - drivers should do a proper implementation.
+ * Drivers should do a proper implementation.
*/
_EGLSurface *
_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
- NativePixmapType pixmap, const EGLint *attrib_list)
+ EGLNativePixmapType pixmap, const EGLint *attrib_list)
{
-#if 0 /* THIS IS JUST EXAMPLE CODE */
- _EGLSurface *surf;
-
- surf = (_EGLSurface *) calloc(1, sizeof(_EGLSurface));
- if (!surf)
- return NULL;
-
- if (!_eglInitSurface(drv, surf, EGL_PIXMAP_BIT, conf, attrib_list)) {
- free(surf);
- return NULL;
- }
-
- return surf;
-#endif
return NULL;
}
/**
- * Example function - drivers should do a proper implementation.
+ * Drivers should do a proper implementation.
*/
_EGLSurface *
_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
const EGLint *attrib_list)
{
-#if 0 /* THIS IS JUST EXAMPLE CODE */
- _EGLSurface *surf;
-
- surf = (_EGLSurface *) calloc(1, sizeof(_EGLSurface));
- if (!surf)
- return NULL;
-
- if (!_eglInitSurface(drv, surf, EGL_PBUFFER_BIT, conf, attrib_list)) {
- free(surf);
- return NULL;
- }
-
- return NULL;
-#endif
return NULL;
}
@@ -408,14 +391,59 @@ EGLBoolean
_eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
EGLint attribute, EGLint value)
{
+ EGLint confval;
+ EGLint err = EGL_SUCCESS;
+
switch (attribute) {
case EGL_MIPMAP_LEVEL:
+ confval = GET_CONFIG_ATTRIB(surface->Config, EGL_RENDERABLE_TYPE);
+ if (!(confval & (EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT))) {
+ err = EGL_BAD_PARAMETER;
+ break;
+ }
surface->MipmapLevel = value;
break;
+ case EGL_MULTISAMPLE_RESOLVE:
+ switch (value) {
+ case EGL_MULTISAMPLE_RESOLVE_DEFAULT:
+ break;
+ case EGL_MULTISAMPLE_RESOLVE_BOX:
+ confval = GET_CONFIG_ATTRIB(surface->Config, EGL_SURFACE_TYPE);
+ if (!(confval & EGL_MULTISAMPLE_RESOLVE_BOX_BIT))
+ err = EGL_BAD_MATCH;
+ break;
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (err != EGL_SUCCESS)
+ break;
+ surface->MultisampleResolve = value;
+ break;
+ case EGL_SWAP_BEHAVIOR:
+ switch (value) {
+ case EGL_BUFFER_DESTROYED:
+ break;
+ case EGL_BUFFER_PRESERVED:
+ confval = GET_CONFIG_ATTRIB(surface->Config, EGL_SURFACE_TYPE);
+ if (!(confval & EGL_SWAP_BEHAVIOR_PRESERVED_BIT))
+ err = EGL_BAD_MATCH;
+ break;
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+ if (err != EGL_SUCCESS)
+ break;
+ surface->SwapBehavior = value;
+ break;
default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglSurfaceAttrib");
- return EGL_FALSE;
+ err = EGL_BAD_ATTRIBUTE;
+ break;
}
+
+ if (err != EGL_SUCCESS)
+ return _eglError(err, "eglSurfaceAttrib");
return EGL_TRUE;
}
diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h
index dacdf7e63c..0a00035730 100644
--- a/src/egl/main/eglsurface.h
+++ b/src/egl/main/eglsurface.h
@@ -3,6 +3,7 @@
#include "egltypedefs.h"
+#include "egldisplay.h"
/**
@@ -10,38 +11,43 @@
*/
struct _egl_surface
{
- /* Managed by EGLDisplay for linking */
- _EGLDisplay *Display;
- _EGLSurface *Next;
+ /* A surface is a display resource */
+ _EGLResource Resource;
- /* The bound status of the surface */
- _EGLContext *Binding;
- EGLBoolean BoundToTexture;
+ /* The context that is currently bound to the surface */
+ _EGLContext *CurrentContext;
_EGLConfig *Config;
EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */
- EGLint Width, Height;
- EGLint TextureFormat, TextureTarget;
- EGLint MipmapTexture, MipmapLevel;
- EGLint SwapInterval;
- /* If type == EGL_SCREEN_BIT: */
- EGLint VisibleRefCount; /* number of screens I'm displayed on */
+ /* attributes set by attribute list */
+ EGLint Width, Height;
+ EGLenum TextureFormat;
+ EGLenum TextureTarget;
+ EGLBoolean MipmapTexture;
+ EGLBoolean LargestPbuffer;
+ EGLenum RenderBuffer;
+ EGLenum VGAlphaFormat;
+ EGLenum VGColorspace;
+
+ /* attributes set by eglSurfaceAttrib */
+ EGLint MipmapLevel;
+ EGLenum MultisampleResolve;
+ EGLenum SwapBehavior;
-#ifdef EGL_VERSION_1_2
- EGLint SwapBehavior; /* one of EGL_BUFFER_PRESERVED/DESTROYED */
EGLint HorizontalResolution, VerticalResolution;
EGLint AspectRatio;
- EGLint RenderBuffer; /* EGL_BACK_BUFFER or EGL_SINGLE_BUFFER */
- EGLint AlphaFormat; /* EGL_ALPHA_FORMAT_NONPRE or EGL_ALPHA_FORMAT_PRE */
- EGLint Colorspace; /* EGL_COLORSPACE_sRGB or EGL_COLORSPACE_LINEAR */
-#endif /* EGL_VERSION_1_2 */
+
+ EGLint SwapInterval;
+
+ /* True if the surface is bound to an OpenGL ES texture */
+ EGLBoolean BoundToTexture;
};
PUBLIC EGLBoolean
-_eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type,
+_eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type,
_EGLConfig *config, const EGLint *attrib_list);
@@ -50,7 +56,7 @@ _eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf);
extern EGLBoolean
-_eglCopyBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, NativePixmapType target);
+_eglCopyBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLNativePixmapType target);
extern EGLBoolean
@@ -58,11 +64,11 @@ _eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint at
extern _EGLSurface *
-_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativeWindowType window, const EGLint *attrib_list);
+_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, EGLNativeWindowType window, const EGLint *attrib_list);
extern _EGLSurface *
-_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativePixmapType pixmap, const EGLint *attrib_list);
+_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, EGLNativePixmapType pixmap, const EGLint *attrib_list);
extern _EGLSurface *
@@ -100,14 +106,78 @@ _eglCreatePbufferFromClientBuffer(_EGLDriver *drv, _EGLDisplay *dpy,
/**
- * Return true if the surface is bound to a thread.
- * A surface bound to a texutre is not considered bound by
- * this function.
+ * Return true if there is a context bound to the surface.
+ *
+ * The binding is considered a reference to the surface. Drivers should not
+ * destroy a surface when it is bound.
*/
static INLINE EGLBoolean
_eglIsSurfaceBound(_EGLSurface *surf)
{
- return (surf->Binding != NULL);
+ return (surf->CurrentContext != NULL);
+}
+
+
+/**
+ * Link a surface to a display and return the handle of the link.
+ * The handle can be passed to client directly.
+ */
+static INLINE EGLSurface
+_eglLinkSurface(_EGLSurface *surf, _EGLDisplay *dpy)
+{
+ _eglLinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE, dpy);
+ return (EGLSurface) surf;
+}
+
+
+/**
+ * Unlink a linked surface from its display.
+ * Accessing an unlinked surface should generate EGL_BAD_SURFACE error.
+ */
+static INLINE void
+_eglUnlinkSurface(_EGLSurface *surf)
+{
+ _eglUnlinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE);
+}
+
+
+/**
+ * Lookup a handle to find the linked surface.
+ * Return NULL if the handle has no corresponding linked surface.
+ */
+static INLINE _EGLSurface *
+_eglLookupSurface(EGLSurface surface, _EGLDisplay *dpy)
+{
+ _EGLSurface *surf = (_EGLSurface *) surface;
+ if (!dpy || !_eglCheckResource((void *) surf, _EGL_RESOURCE_SURFACE, dpy))
+ surf = NULL;
+ return surf;
+}
+
+
+/**
+ * Return the handle of a linked surface, or EGL_NO_SURFACE.
+ */
+static INLINE EGLSurface
+_eglGetSurfaceHandle(_EGLSurface *surf)
+{
+ _EGLResource *res = (_EGLResource *) surf;
+ return (res && _eglIsResourceLinked(res)) ?
+ (EGLSurface) surf : EGL_NO_SURFACE;
+}
+
+
+/**
+ * Return true if the surface is linked to a display.
+ *
+ * The link is considered a reference to the surface (the display is owning the
+ * surface). Drivers should not destroy a surface when it is linked.
+ */
+static INLINE EGLBoolean
+_eglIsSurfaceLinked(_EGLSurface *surf)
+{
+ _EGLResource *res = (_EGLResource *) surf;
+ return (res && _eglIsResourceLinked(res));
}
diff --git a/src/egl/main/egltypedefs.h b/src/egl/main/egltypedefs.h
index 4461440b9b..e0c95762c6 100644
--- a/src/egl/main/egltypedefs.h
+++ b/src/egl/main/egltypedefs.h
@@ -8,6 +8,8 @@
#include "eglcompiler.h"
+typedef enum _egl_resource_type _EGLResourceType;
+
typedef struct _egl_api _EGLAPI;
typedef struct _egl_config _EGLConfig;
@@ -20,16 +22,16 @@ typedef struct _egl_driver _EGLDriver;
typedef struct _egl_extensions _EGLExtensions;
+typedef struct _egl_image _EGLImage;
+
typedef struct _egl_mode _EGLMode;
+typedef struct _egl_resource _EGLResource;
+
typedef struct _egl_screen _EGLScreen;
typedef struct _egl_surface _EGLSurface;
typedef struct _egl_thread_info _EGLThreadInfo;
-
-typedef _EGLDriver *(*_EGLMain_t)(const char *args);
-
-
#endif /* EGLTYPEDEFS_INCLUDED */
diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template
index 136423513c..5d9d2db786 100644
--- a/src/gallium/Makefile.template
+++ b/src/gallium/Makefile.template
@@ -53,13 +53,16 @@ install:
##### RULES #####
-.c.o:
+%.s: %.c
+ $(CC) -S $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+
+%.o: %.c
$(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
-.cpp.o:
+%.o: %.cpp
$(CXX) -c $(INCLUDES) $(DEFINES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@
-.S.o:
+%.o: %.S
$(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
diff --git a/src/gallium/SConscript b/src/gallium/SConscript
index eea32b1314..d56c5c8461 100644
--- a/src/gallium/SConscript
+++ b/src/gallium/SConscript
@@ -8,9 +8,10 @@ for driver in env['drivers']:
SConscript(os.path.join('drivers', driver, 'SConscript'))
SConscript('state_trackers/python/SConscript')
-SConscript('state_trackers/glx/xlib/SConscript')
-SConscript('state_trackers/dri/SConscript')
-SConscript('state_trackers/xorg/SConscript')
+if platform != 'embedded':
+ SConscript('state_trackers/glx/xlib/SConscript')
+ SConscript('state_trackers/dri/SConscript')
+ SConscript('state_trackers/xorg/SConscript')
if platform == 'windows':
SConscript('state_trackers/wgl/SConscript')
diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile
index e3af41c6e0..02c65a9b2d 100644
--- a/src/gallium/auxiliary/Makefile
+++ b/src/gallium/auxiliary/Makefile
@@ -48,12 +48,14 @@ C_SOURCES = \
draw/draw_vs_sse.c \
indices/u_indices_gen.c \
indices/u_unfilled_gen.c \
- pipebuffer/pb_buffer_fenced.c \
+ os/os_misc.c \
+ os/os_stream_stdc.c \
+ os/os_stream_wd.c \
+ os/os_time.c \
pipebuffer/pb_buffer_malloc.c \
pipebuffer/pb_bufmgr_alt.c \
pipebuffer/pb_bufmgr_cache.c \
pipebuffer/pb_bufmgr_debug.c \
- pipebuffer/pb_bufmgr_fenced.c \
pipebuffer/pb_bufmgr_mm.c \
pipebuffer/pb_bufmgr_ondemand.c \
pipebuffer/pb_bufmgr_pool.c \
@@ -92,6 +94,7 @@ C_SOURCES = \
util/u_debug_dump.c \
util/u_debug_symbol.c \
util/u_debug_stack.c \
+ util/u_bitmask.c \
util/u_blit.c \
util/u_blitter.c \
util/u_cache.c \
@@ -111,14 +114,12 @@ C_SOURCES = \
util/u_math.c \
util/u_mm.c \
util/u_rect.c \
+ util/u_ringbuffer.c \
util/u_simple_shaders.c \
util/u_snprintf.c \
- util/u_stream_stdc.c \
- util/u_stream_wd.c \
util/u_surface.c \
util/u_texture.c \
util/u_tile.c \
- util/u_time.c \
util/u_timed_winsys.c \
util/u_upload_mgr.c \
util/u_simple_screen.c \
@@ -129,39 +130,43 @@ C_SOURCES = \
vl/vl_shader_build.c
GALLIVM_SOURCES = \
- gallivm/gallivm.cpp \
- gallivm/gallivm_cpu.cpp \
- gallivm/instructions.cpp \
- gallivm/loweringpass.cpp \
- gallivm/tgsitollvm.cpp \
- gallivm/storage.cpp \
- gallivm/storagesoa.cpp \
- gallivm/instructionssoa.cpp
+ gallivm/lp_bld_alpha.c \
+ gallivm/lp_bld_arit.c \
+ gallivm/lp_bld_blend_aos.c \
+ gallivm/lp_bld_blend_logicop.c \
+ gallivm/lp_bld_blend_soa.c \
+ gallivm/lp_bld_const.c \
+ gallivm/lp_bld_conv.c \
+ gallivm/lp_bld_debug.c \
+ gallivm/lp_bld_depth.c \
+ gallivm/lp_bld_flow.c \
+ gallivm/lp_bld_format_aos.c \
+ gallivm/lp_bld_format_query.c \
+ gallivm/lp_bld_format_soa.c \
+ gallivm/lp_bld_interp.c \
+ gallivm/lp_bld_intr.c \
+ gallivm/lp_bld_logic.c \
+ gallivm/lp_bld_pack.c \
+ gallivm/lp_bld_sample.c \
+ gallivm/lp_bld_sample_soa.c \
+ gallivm/lp_bld_struct.c \
+ gallivm/lp_bld_swizzle.c \
+ gallivm/lp_bld_tgsi_soa.c \
+ gallivm/lp_bld_type.c
-INC_SOURCES = \
- gallivm/gallivm_builtins.cpp \
- gallivm/gallivmsoabuiltins.cpp
+GALLIVM_CPP_SOURCES = \
+ gallivm/lp_bld_misc.cpp
-# XXX: gallivm doesn't build correctly so disable for now
-#ifeq ($(MESA_LLVM),1)
-#DEFINES += -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS
-#CPP_SOURCES += \
-# $(GALLIVM_SOURCES)
-#endif
-
-include ../Makefile.template
+ifeq ($(MESA_LLVM),1)
+C_SOURCES += \
+ $(GALLIVM_SOURCES)
+CPP_SOURCES += \
+ $(GALLIVM_CPP_SOURCES)
+endif
-gallivm/gallivm_builtins.cpp: gallivm/llvm_builtins.c
- clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin
- (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
- rm temp1.bin
-
-gallivm/gallivmsoabuiltins.cpp: gallivm/soabuiltins.c
- clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin
- (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
- rm temp2.bin
+include ../Makefile.template
indices/u_indices_gen.c: indices/u_indices_gen.py
diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript
index 782eb53386..9709344b54 100644
--- a/src/gallium/auxiliary/SConscript
+++ b/src/gallium/auxiliary/SConscript
@@ -82,12 +82,15 @@ source = [
#'indices/u_unfilled_indices.c',
'indices/u_indices_gen.c',
'indices/u_unfilled_gen.c',
+ 'os/os_misc.c',
+ 'os/os_stream_stdc.c',
+ 'os/os_stream_wd.c',
+ 'os/os_time.c',
'pipebuffer/pb_buffer_fenced.c',
'pipebuffer/pb_buffer_malloc.c',
'pipebuffer/pb_bufmgr_alt.c',
'pipebuffer/pb_bufmgr_cache.c',
'pipebuffer/pb_bufmgr_debug.c',
- 'pipebuffer/pb_bufmgr_fenced.c',
'pipebuffer/pb_bufmgr_mm.c',
'pipebuffer/pb_bufmgr_ondemand.c',
'pipebuffer/pb_bufmgr_pool.c',
@@ -106,7 +109,6 @@ source = [
'rtasm/rtasm_ppc_spe.c',
'tgsi/tgsi_build.c',
'tgsi/tgsi_dump.c',
- 'tgsi/tgsi_dump_c.c',
'tgsi/tgsi_exec.c',
'tgsi/tgsi_info.c',
'tgsi/tgsi_iterate.c',
@@ -147,14 +149,12 @@ source = [
'util/u_math.c',
'util/u_mm.c',
'util/u_rect.c',
+ 'util/u_ringbuffer.c',
'util/u_simple_shaders.c',
'util/u_snprintf.c',
- 'util/u_stream_stdc.c',
- 'util/u_stream_wd.c',
'util/u_surface.c',
'util/u_texture.c',
'util/u_tile.c',
- 'util/u_time.c',
'util/u_timed_winsys.c',
'util/u_upload_mgr.c',
'util/u_simple_screen.c',
@@ -165,16 +165,32 @@ source = [
'vl/vl_shader_build.c',
]
-if env['llvm']:
+if drawllvm:
source += [
- 'gallivm/gallivm.cpp',
- 'gallivm/gallivm_cpu.cpp',
- 'gallivm/instructions.cpp',
- 'gallivm/loweringpass.cpp',
- 'gallivm/tgsitollvm.cpp',
- 'gallivm/storage.cpp',
- 'gallivm/storagesoa.cpp',
- 'gallivm/instructionssoa.cpp',
+ 'gallivm/lp_bld_alpha.c',
+ 'gallivm/lp_bld_arit.c',
+ 'gallivm/lp_bld_blend_aos.c',
+ 'gallivm/lp_bld_blend_logicop.c',
+ 'gallivm/lp_bld_blend_soa.c',
+ 'gallivm/lp_bld_const.c',
+ 'gallivm/lp_bld_conv.c',
+ 'gallivm/lp_bld_debug.c',
+ 'gallivm/lp_bld_depth.c',
+ 'gallivm/lp_bld_flow.c',
+ 'gallivm/lp_bld_format_aos.c',
+ 'gallivm/lp_bld_format_query.c',
+ 'gallivm/lp_bld_format_soa.c',
+ 'gallivm/lp_bld_interp.c',
+ 'gallivm/lp_bld_intr.c',
+ 'gallivm/lp_bld_logic.c',
+ 'gallivm/lp_bld_misc.cpp',
+ 'gallivm/lp_bld_pack.c',
+ 'gallivm/lp_bld_sample.c',
+ 'gallivm/lp_bld_sample_soa.c',
+ 'gallivm/lp_bld_struct.c',
+ 'gallivm/lp_bld_swizzle.c',
+ 'gallivm/lp_bld_tgsi_soa.c',
+ 'gallivm/lp_bld_type.c',
]
gallium = env.ConvenienceLibrary(
diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.c b/src/gallium/auxiliary/cso_cache/cso_cache.c
index e6dce3f0e5..a6a07e72c2 100644
--- a/src/gallium/auxiliary/cso_cache/cso_cache.c
+++ b/src/gallium/auxiliary/cso_cache/cso_cache.c
@@ -113,26 +113,6 @@ static struct cso_hash *_cso_hash_for_type(struct cso_cache *sc, enum cso_cache_
return hash;
}
-static int _cso_size_for_type(enum cso_cache_type type)
-{
- switch(type) {
- case CSO_BLEND:
- return sizeof(struct pipe_blend_state);
- case CSO_SAMPLER:
- return sizeof(struct pipe_sampler_state);
- case CSO_DEPTH_STENCIL_ALPHA:
- return sizeof(struct pipe_depth_stencil_alpha_state);
- case CSO_RASTERIZER:
- return sizeof(struct pipe_rasterizer_state);
- case CSO_FRAGMENT_SHADER:
- return sizeof(struct pipe_shader_state);
- case CSO_VERTEX_SHADER:
- return sizeof(struct pipe_shader_state);
- }
- return 0;
-}
-
-
static void delete_blend_state(void *state, void *data)
{
struct cso_blend *cso = (struct cso_blend *)state;
@@ -282,10 +262,9 @@ void *cso_hash_find_data_from_template( struct cso_hash *hash,
struct cso_hash_iter cso_find_state_template(struct cso_cache *sc,
unsigned hash_key, enum cso_cache_type type,
- void *templ)
+ void *templ, unsigned size)
{
struct cso_hash_iter iter = cso_find_state(sc, hash_key, type);
- int size = _cso_size_for_type(type);
while (!cso_hash_iter_is_null(iter)) {
void *iter_data = cso_hash_iter_data(iter);
if (!memcmp(iter_data, templ, size))
diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.h b/src/gallium/auxiliary/cso_cache/cso_cache.h
index 6b5c230e8f..eea60b940b 100644
--- a/src/gallium/auxiliary/cso_cache/cso_cache.h
+++ b/src/gallium/auxiliary/cso_cache/cso_cache.h
@@ -160,7 +160,7 @@ struct cso_hash_iter cso_find_state(struct cso_cache *sc,
unsigned hash_key, enum cso_cache_type type);
struct cso_hash_iter cso_find_state_template(struct cso_cache *sc,
unsigned hash_key, enum cso_cache_type type,
- void *templ);
+ void *templ, unsigned size);
void cso_for_each_state(struct cso_cache *sc, enum cso_cache_type type,
cso_state_callback func, void *user_data);
void * cso_take_state(struct cso_cache *sc, unsigned hash_key,
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 2b16332e14..c638239e80 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -36,6 +36,7 @@
*/
#include "pipe/p_state.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "tgsi/tgsi_parse.h"
@@ -310,18 +311,21 @@ void cso_destroy_context( struct cso_context *ctx )
enum pipe_error cso_set_blend(struct cso_context *ctx,
const struct pipe_blend_state *templ)
{
- unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_blend_state));
- struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
- hash_key, CSO_BLEND,
- (void*)templ);
+ unsigned key_size, hash_key;
+ struct cso_hash_iter iter;
void *handle;
+ key_size = templ->independent_blend_enable ? sizeof(struct pipe_blend_state) :
+ (char *)&(templ->rt[1]) - (char *)templ;
+ hash_key = cso_construct_key((void*)templ, key_size);
+ iter = cso_find_state_template(ctx->cache, hash_key, CSO_BLEND, (void*)templ, key_size);
+
if (cso_hash_iter_is_null(iter)) {
struct cso_blend *cso = MALLOC(sizeof(struct cso_blend));
if (!cso)
return PIPE_ERROR_OUT_OF_MEMORY;
- memcpy(&cso->state, templ, sizeof(*templ));
+ memcpy(&cso->state, templ, key_size);
cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_blend_state;
cso->context = ctx->pipe;
@@ -369,10 +373,11 @@ enum pipe_error cso_single_sampler(struct cso_context *ctx,
void *handle = NULL;
if (templ != NULL) {
- unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
+ unsigned key_size = sizeof(struct pipe_sampler_state);
+ unsigned hash_key = cso_construct_key((void*)templ, key_size);
struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
hash_key, CSO_SAMPLER,
- (void*)templ);
+ (void*)templ, key_size);
if (cso_hash_iter_is_null(iter)) {
struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler));
@@ -409,10 +414,11 @@ cso_single_vertex_sampler(struct cso_context *ctx,
void *handle = NULL;
if (templ != NULL) {
- unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
+ unsigned key_size = sizeof(struct pipe_sampler_state);
+ unsigned hash_key = cso_construct_key((void*)templ, key_size);
struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
hash_key, CSO_SAMPLER,
- (void*)templ);
+ (void*)templ, key_size);
if (cso_hash_iter_is_null(iter)) {
struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler));
@@ -539,6 +545,38 @@ void cso_restore_samplers(struct cso_context *ctx)
cso_single_sampler_done( ctx );
}
+/*
+ * If the function encouters any errors it will return the
+ * last one. Done to always try to set as many samplers
+ * as possible.
+ */
+enum pipe_error cso_set_vertex_samplers(struct cso_context *ctx,
+ unsigned nr,
+ const struct pipe_sampler_state **templates)
+{
+ unsigned i;
+ enum pipe_error temp, error = PIPE_OK;
+
+ /* TODO: fastpath
+ */
+
+ for (i = 0; i < nr; i++) {
+ temp = cso_single_vertex_sampler( ctx, i, templates[i] );
+ if (temp != PIPE_OK)
+ error = temp;
+ }
+
+ for ( ; i < ctx->nr_samplers; i++) {
+ temp = cso_single_vertex_sampler( ctx, i, NULL );
+ if (temp != PIPE_OK)
+ error = temp;
+ }
+
+ cso_single_vertex_sampler_done( ctx );
+
+ return error;
+}
+
void
cso_save_vertex_samplers(struct cso_context *ctx)
{
@@ -666,12 +704,12 @@ cso_restore_vertex_sampler_textures(struct cso_context *ctx)
enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx,
const struct pipe_depth_stencil_alpha_state *templ)
{
- unsigned hash_key = cso_construct_key((void*)templ,
- sizeof(struct pipe_depth_stencil_alpha_state));
+ unsigned key_size = sizeof(struct pipe_depth_stencil_alpha_state);
+ unsigned hash_key = cso_construct_key((void*)templ, key_size);
struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
hash_key,
- CSO_DEPTH_STENCIL_ALPHA,
- (void*)templ);
+ CSO_DEPTH_STENCIL_ALPHA,
+ (void*)templ, key_size);
void *handle;
if (cso_hash_iter_is_null(iter)) {
@@ -723,11 +761,11 @@ void cso_restore_depth_stencil_alpha(struct cso_context *ctx)
enum pipe_error cso_set_rasterizer(struct cso_context *ctx,
const struct pipe_rasterizer_state *templ)
{
- unsigned hash_key = cso_construct_key((void*)templ,
- sizeof(struct pipe_rasterizer_state));
+ unsigned key_size = sizeof(struct pipe_rasterizer_state);
+ unsigned hash_key = cso_construct_key((void*)templ, key_size);
struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
hash_key, CSO_RASTERIZER,
- (void*)templ);
+ (void*)templ, key_size);
void *handle = NULL;
if (cso_hash_iter_is_null(iter)) {
@@ -809,7 +847,8 @@ enum pipe_error cso_set_fragment_shader(struct cso_context *ctx,
struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
hash_key,
CSO_FRAGMENT_SHADER,
- (void*)tokens);
+ (void*)tokens,
+ sizeof(*templ)); /* XXX correct? tokens_size? */
void *handle = NULL;
if (cso_hash_iter_is_null(iter)) {
@@ -888,7 +927,8 @@ enum pipe_error cso_set_vertex_shader(struct cso_context *ctx,
sizeof(struct pipe_shader_state));
struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
hash_key, CSO_VERTEX_SHADER,
- (void*)templ);
+ (void*)templ,
+ sizeof(*templ));
void *handle = NULL;
if (cso_hash_iter_is_null(iter)) {
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h
index b9e313e32d..d2089b1c88 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.h
+++ b/src/gallium/auxiliary/cso_cache/cso_context.h
@@ -84,6 +84,10 @@ enum pipe_error cso_single_sampler( struct cso_context *cso,
void cso_single_sampler_done( struct cso_context *cso );
+enum pipe_error cso_set_vertex_samplers(struct cso_context *cso,
+ unsigned count,
+ const struct pipe_sampler_state **states);
+
void
cso_save_vertex_samplers(struct cso_context *cso);
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 667aa46b20..d5ddc4a6a9 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -34,11 +34,8 @@
#include "util/u_memory.h"
#include "util/u_math.h"
#include "draw_context.h"
-#include "draw_vbuf.h"
#include "draw_vs.h"
#include "draw_gs.h"
-#include "draw_pt.h"
-#include "draw_pipe.h"
struct draw_context *draw_create( void )
@@ -95,6 +92,7 @@ void draw_destroy( struct draw_context *draw )
draw_pipeline_destroy( draw );
draw_pt_destroy( draw );
draw_vs_destroy( draw );
+ draw_gs_destroy( draw );
FREE( draw );
}
@@ -236,17 +234,20 @@ draw_set_mapped_vertex_buffer(struct draw_context *draw,
void
draw_set_mapped_constant_buffer(struct draw_context *draw,
unsigned shader_type,
+ unsigned slot,
const void *buffer,
unsigned size )
{
debug_assert(shader_type == PIPE_SHADER_VERTEX ||
shader_type == PIPE_SHADER_GEOMETRY);
+ debug_assert(slot < PIPE_MAX_CONSTANT_BUFFERS);
+
if (shader_type == PIPE_SHADER_VERTEX) {
- draw->pt.user.vs_constants = buffer;
- draw_vs_set_constants( draw, (const float (*)[4])buffer, size );
+ draw->pt.user.vs_constants[slot] = buffer;
+ draw_vs_set_constants(draw, slot, buffer, size);
} else if (shader_type == PIPE_SHADER_GEOMETRY) {
- draw->pt.user.gs_constants = buffer;
- draw_gs_set_constants( draw, (const float (*)[4])buffer, size );
+ draw->pt.user.gs_constants[slot] = buffer;
+ draw_gs_set_constants(draw, slot, buffer, size);
}
}
@@ -351,7 +352,10 @@ draw_find_shader_output(const struct draw_context *draw,
/**
- * Return number of the shader outputs.
+ * Return total number of the shader outputs. This function is similar to
+ * draw_current_shader_outputs() but this function also counts any extra
+ * vertex/geometry output attributes that may be filled in by some draw
+ * stages (such as AA point, AA line).
*
* If geometry shader is present, its output will be returned,
* if not vertex shader is used.
@@ -361,8 +365,9 @@ draw_num_shader_outputs(const struct draw_context *draw)
{
uint count = draw->vs.vertex_shader->info.num_outputs;
- /* if geometry shader is present, its outputs go to te
- * driver, not the vertex shaders */
+ /* If a geometry shader is present, its outputs go to the
+ * driver, else the vertex shader's outputs.
+ */
if (draw->gs.geometry_shader)
count = draw->gs.geometry_shader->info.num_outputs;
@@ -373,7 +378,8 @@ draw_num_shader_outputs(const struct draw_context *draw)
/**
- * Provide TGSI sampler objects for vertex/geometry shaders that use texture fetches.
+ * Provide TGSI sampler objects for vertex/geometry shaders that use
+ * texture fetches.
* This might only be used by software drivers for the time being.
*/
void
@@ -453,14 +459,27 @@ void draw_do_flush( struct draw_context *draw, unsigned flags )
}
-int draw_current_shader_outputs(struct draw_context *draw)
+/**
+ * Return the number of output attributes produced by the geometry
+ * shader, if present. If no geometry shader, return the number of
+ * outputs from the vertex shader.
+ * \sa draw_num_shader_outputs
+ */
+uint
+draw_current_shader_outputs(const struct draw_context *draw)
{
if (draw->gs.geometry_shader)
return draw->gs.num_gs_outputs;
return draw->vs.num_vs_outputs;
}
-int draw_current_shader_position_output(struct draw_context *draw)
+
+/**
+ * Return the index of the shader output which will contain the
+ * vertex position.
+ */
+uint
+draw_current_shader_position_output(const struct draw_context *draw)
{
if (draw->gs.geometry_shader)
return draw->gs.position_output;
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index b716209df2..acd81b9712 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -151,10 +151,12 @@ void draw_set_mapped_element_buffer( struct draw_context *draw,
void draw_set_mapped_vertex_buffer(struct draw_context *draw,
unsigned attr, const void *buffer);
-void draw_set_mapped_constant_buffer(struct draw_context *draw,
- unsigned shader_type,
- const void *buffer,
- unsigned size );
+void
+draw_set_mapped_constant_buffer(struct draw_context *draw,
+ unsigned shader_type,
+ unsigned slot,
+ const void *buffer,
+ unsigned size);
/***********************************************************************
@@ -164,6 +166,14 @@ void draw_set_mapped_constant_buffer(struct draw_context *draw,
void draw_arrays(struct draw_context *draw, unsigned prim,
unsigned start, unsigned count);
+void
+draw_arrays_instanced(struct draw_context *draw,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
void draw_flush(struct draw_context *draw);
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
index 5db2e75542..7069aa6b18 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -59,10 +59,21 @@ draw_gs_init( struct draw_context *draw )
return TRUE;
}
+void draw_gs_destroy( struct draw_context *draw )
+{
+ if (!draw->gs.machine)
+ return;
+
+ align_free(draw->gs.machine->Primitives);
-void draw_gs_set_constants( struct draw_context *draw,
- const float (*constants)[4],
- unsigned size )
+ tgsi_exec_machine_destroy(draw->gs.machine);
+}
+
+void
+draw_gs_set_constants(struct draw_context *draw,
+ unsigned slot,
+ const void *constants,
+ unsigned size)
{
}
@@ -282,7 +293,7 @@ draw_geometry_fetch_outputs(struct draw_geometry_shader *shader,
void draw_geometry_shader_run(struct draw_geometry_shader *shader,
const float (*input)[4],
float (*output)[4],
- const float (*constants)[4],
+ const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
unsigned count,
unsigned input_stride,
unsigned vertex_size)
@@ -293,7 +304,9 @@ void draw_geometry_shader_run(struct draw_geometry_shader *shader,
unsigned num_primitives = count/num_vertices;
unsigned inputs_from_vs = 0;
- machine->Consts = constants;
+ for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) {
+ machine->Consts[i] = constants[i];
+ }
for (i = 0; i < shader->info.num_inputs; ++i) {
if (shader->info.input_semantic_name[i] != TGSI_SEMANTIC_PRIMID)
diff --git a/src/gallium/auxiliary/draw/draw_gs.h b/src/gallium/auxiliary/draw/draw_gs.h
index d6a97d9c4e..d8eb210343 100644
--- a/src/gallium/auxiliary/draw/draw_gs.h
+++ b/src/gallium/auxiliary/draw/draw_gs.h
@@ -62,7 +62,7 @@ struct draw_geometry_shader {
void draw_geometry_shader_run(struct draw_geometry_shader *shader,
const float (*input)[4],
float (*output)[4],
- const float (*constants)[4],
+ const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
unsigned count,
unsigned input_stride,
unsigned output_stride);
diff --git a/src/gallium/auxiliary/draw/draw_pipe.c b/src/gallium/auxiliary/draw/draw_pipe.c
index 1c6d657297..83dc1a35f4 100644
--- a/src/gallium/auxiliary/draw/draw_pipe.c
+++ b/src/gallium/auxiliary/draw/draw_pipe.c
@@ -32,6 +32,7 @@
#include "draw/draw_private.h"
#include "draw/draw_pipe.h"
+#include "util/u_debug.h"
@@ -106,10 +107,9 @@ void draw_pipeline_destroy( struct draw_context *draw )
-
-
-
-
+/**
+ * Build primitive to render a point with vertex at v0.
+ */
static void do_point( struct draw_context *draw,
const char *v0 )
{
@@ -123,6 +123,10 @@ static void do_point( struct draw_context *draw,
}
+/**
+ * Build primitive to render a line with vertices at v0, v1.
+ * \param flags bitmask of DRAW_PIPE_EDGE_x, DRAW_PIPE_RESET_STIPPLE
+ */
static void do_line( struct draw_context *draw,
ushort flags,
const char *v0,
@@ -139,6 +143,10 @@ static void do_line( struct draw_context *draw,
}
+/**
+ * Build primitive to render a triangle with vertices at v0, v1, v2.
+ * \param flags bitmask of DRAW_PIPE_EDGE_x, DRAW_PIPE_RESET_STIPPLE
+ */
static void do_triangle( struct draw_context *draw,
ushort flags,
char *v0,
@@ -157,7 +165,10 @@ static void do_triangle( struct draw_context *draw,
}
-
+/*
+ * Set up macros for draw_pt_decompose.h template code.
+ * This code uses vertex indexes / elements.
+ */
#define QUAD(i0,i1,i2,i3) \
do_triangle( draw, \
( DRAW_PIPE_RESET_STIPPLE | \
@@ -175,16 +186,16 @@ static void do_triangle( struct draw_context *draw,
#define TRIANGLE(flags,i0,i1,i2) \
do_triangle( draw, \
- elts[i0], /* flags */ \
+ elts[i0], /* flags */ \
verts + stride * (elts[i0] & ~DRAW_PIPE_FLAG_MASK), \
- verts + stride * elts[i1], \
- verts + stride * elts[i2])
+ verts + stride * (elts[i1] & ~DRAW_PIPE_FLAG_MASK), \
+ verts + stride * (elts[i2] & ~DRAW_PIPE_FLAG_MASK) );
#define LINE(flags,i0,i1) \
do_line( draw, \
- elts[i0], \
+ elts[i0], \
verts + stride * (elts[i0] & ~DRAW_PIPE_FLAG_MASK), \
- verts + stride * elts[i1])
+ verts + stride * (elts[i1] & ~DRAW_PIPE_FLAG_MASK) );
#define POINT(i0) \
do_point( draw, \
@@ -213,7 +224,9 @@ static void do_triangle( struct draw_context *draw,
-/* Code to run the pipeline on a fairly arbitary collection of vertices.
+/**
+ * Code to run the pipeline on a fairly arbitary collection of vertices.
+ * For drawing indexed primitives.
*
* Vertex headers must be pre-initialized with the
* UNDEFINED_VERTEX_ID, this code will cause that id to become
@@ -243,6 +256,12 @@ void draw_pipeline_run( struct draw_context *draw,
draw->pipeline.vertex_count = 0;
}
+
+
+/*
+ * Set up macros for draw_pt_decompose.h template code.
+ * This code is for non-indexed rendering (no elts).
+ */
#define QUAD(i0,i1,i2,i3) \
do_triangle( draw, \
( DRAW_PIPE_RESET_STIPPLE | \
@@ -293,6 +312,10 @@ void draw_pipeline_run( struct draw_context *draw,
#include "draw_pt_decompose.h"
+
+/*
+ * For drawing non-indexed primitives.
+ */
void draw_pipeline_run_linear( struct draw_context *draw,
unsigned prim,
struct vertex_header *vertices,
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index 4585dcdb48..8f6ca15dfa 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -35,6 +35,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
@@ -48,6 +49,10 @@
#include "draw_pipe.h"
+/** Approx number of new tokens for instructions in aa_transform_inst() */
+#define NUM_NEW_TOKENS 50
+
+
/**
* Max texture level for the alpha texture used for antialiasing
*/
@@ -178,12 +183,7 @@ aa_transform_decl(struct tgsi_transform_context *ctx,
static int
free_bit(uint bitfield)
{
- int i;
- for (i = 0; i < 32; i++) {
- if ((bitfield & (1 << i)) == 0)
- return i;
- }
- return -1;
+ return ffs(~bitfield) - 1;
}
@@ -342,11 +342,10 @@ generate_aaline_fs(struct aaline_stage *aaline)
const struct pipe_shader_state *orig_fs = &aaline->fs->state;
struct pipe_shader_state aaline_fs;
struct aa_transform_context transform;
-
-#define MAX 1000
+ const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS;
aaline_fs = *orig_fs; /* copy to init */
- aaline_fs.tokens = MALLOC(sizeof(struct tgsi_token) * MAX);
+ aaline_fs.tokens = tgsi_alloc_tokens(newLen);
if (aaline_fs.tokens == NULL)
return FALSE;
@@ -362,7 +361,7 @@ generate_aaline_fs(struct aaline_stage *aaline)
tgsi_transform_shader(orig_fs->tokens,
(struct tgsi_token *) aaline_fs.tokens,
- MAX, &transform.base);
+ newLen, &transform.base);
#if 0 /* DEBUG */
tgsi_dump(orig_fs->tokens, 0);
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
index d86717e518..97f3480879 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
@@ -53,6 +53,10 @@
#include "draw_pipe.h"
+/** Approx number of new tokens for instructions in aa_transform_inst() */
+#define NUM_NEW_TOKENS 200
+
+
/*
* Enabling NORMALIZE might give _slightly_ better results.
* Basically, it controls whether we compute distance as d=sqrt(x*x+y*y) or
@@ -81,16 +85,19 @@ struct aapoint_stage
{
struct draw_stage stage;
- int psize_slot;
+ /** half of pipe_rasterizer_state::point_size */
float radius;
+ /** vertex attrib slot containing point size */
+ int psize_slot;
+
/** this is the vertex attrib slot for the new texcoords */
uint tex_slot;
+
+ /** vertex attrib slot containing position */
uint pos_slot;
- /*
- * Currently bound state
- */
+ /** Currently bound fragment shader */
struct aapoint_fragment_shader *fs;
/*
@@ -491,11 +498,10 @@ generate_aapoint_fs(struct aapoint_stage *aapoint)
const struct pipe_shader_state *orig_fs = &aapoint->fs->state;
struct pipe_shader_state aapoint_fs;
struct aa_transform_context transform;
-
-#define MAX 1000
+ const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS;
aapoint_fs = *orig_fs; /* copy to init */
- aapoint_fs.tokens = MALLOC(sizeof(struct tgsi_token) * MAX);
+ aapoint_fs.tokens = tgsi_alloc_tokens(newLen);
if (aapoint_fs.tokens == NULL)
return FALSE;
@@ -511,7 +517,7 @@ generate_aapoint_fs(struct aapoint_stage *aapoint)
tgsi_transform_shader(orig_fs->tokens,
(struct tgsi_token *) aapoint_fs.tokens,
- MAX, &transform.base);
+ newLen, &transform.base);
#if 0 /* DEBUG */
printf("draw_aapoint, orig shader:\n");
@@ -575,8 +581,8 @@ aapoint_point(struct draw_stage *stage, struct prim_header *header)
const struct aapoint_stage *aapoint = aapoint_stage(stage);
struct prim_header tri;
struct vertex_header *v[4];
- uint texPos = aapoint->tex_slot;
- uint pos_slot = aapoint->pos_slot;
+ const uint tex_slot = aapoint->tex_slot;
+ const uint pos_slot = aapoint->pos_slot;
float radius, *pos, *tex;
uint i;
float k;
@@ -643,16 +649,16 @@ aapoint_point(struct draw_stage *stage, struct prim_header *header)
pos[1] += radius;
/* new texcoords */
- tex = v[0]->data[texPos];
+ tex = v[0]->data[tex_slot];
ASSIGN_4V(tex, -1, -1, k, 1);
- tex = v[1]->data[texPos];
+ tex = v[1]->data[tex_slot];
ASSIGN_4V(tex, 1, -1, k, 1);
- tex = v[2]->data[texPos];
+ tex = v[2]->data[tex_slot];
ASSIGN_4V(tex, 1, 1, k, 1);
- tex = v[3]->data[texPos];
+ tex = v[3]->data[tex_slot];
ASSIGN_4V(tex, -1, 1, k, 1);
/* emit 2 tris for the quad strip */
diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
index 205cda5eab..51a6115ebf 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
@@ -55,7 +55,7 @@
-struct clipper {
+struct clip_stage {
struct draw_stage stage; /**< base class */
/* Basically duplicate some of the flatshading logic here:
@@ -70,9 +70,9 @@ struct clipper {
/* This is a bit confusing:
*/
-static INLINE struct clipper *clipper_stage( struct draw_stage *stage )
+static INLINE struct clip_stage *clip_stage( struct draw_stage *stage )
{
- return (struct clipper *)stage;
+ return (struct clip_stage *)stage;
}
@@ -92,11 +92,12 @@ static void interp_attr( float *fdst,
fdst[3] = LINTERP( t, fout[3], fin[3] );
}
+
static void copy_colors( struct draw_stage *stage,
struct vertex_header *dst,
const struct vertex_header *src )
{
- const struct clipper *clipper = clipper_stage(stage);
+ const struct clip_stage *clipper = clip_stage(stage);
uint i;
for (i = 0; i < clipper->num_color_attribs; i++) {
const uint attr = clipper->color_attribs[i];
@@ -108,7 +109,7 @@ static void copy_colors( struct draw_stage *stage,
/* Interpolate between two vertices to produce a third.
*/
-static void interp( const struct clipper *clip,
+static void interp( const struct clip_stage *clip,
struct vertex_header *dst,
float t,
const struct vertex_header *out,
@@ -179,7 +180,7 @@ static void emit_poly( struct draw_stage *stage,
header.v[2] = inlist[0]; /* keep in v[2] for flatshading */
if (i == n-1)
- header.flags |= edge_last;
+ header.flags |= edge_last;
if (0) {
const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
@@ -200,13 +201,14 @@ static void emit_poly( struct draw_stage *stage,
}
}
+
static INLINE float
dot4(const float *a, const float *b)
{
- return (a[0]*b[0] +
- a[1]*b[1] +
- a[2]*b[2] +
- a[3]*b[3]);
+ return (a[0] * b[0] +
+ a[1] * b[1] +
+ a[2] * b[2] +
+ a[3] * b[3]);
}
@@ -217,7 +219,7 @@ do_clip_tri( struct draw_stage *stage,
struct prim_header *header,
unsigned clipmask )
{
- struct clipper *clipper = clipper_stage( stage );
+ struct clip_stage *clipper = clip_stage( stage );
struct vertex_header *a[MAX_CLIPPED_VERTICES];
struct vertex_header *b[MAX_CLIPPED_VERTICES];
struct vertex_header **inlist = a;
@@ -280,6 +282,7 @@ do_clip_tri( struct draw_stage *stage,
dp_prev = dp;
}
+ /* swap in/out lists */
{
struct vertex_header **tmp = inlist;
inlist = outlist;
@@ -291,15 +294,11 @@ do_clip_tri( struct draw_stage *stage,
/* If flat-shading, copy color to new provoking vertex.
*/
if (clipper->flat && inlist[0] != header->v[2]) {
- if (1) {
- inlist[0] = dup_vert(stage, inlist[0], tmpnr++);
- }
+ inlist[0] = dup_vert(stage, inlist[0], tmpnr++);
copy_colors(stage, inlist[0], header->v[2]);
}
-
-
/* Emit the polygon as triangles to the setup stage:
*/
if (n >= 3)
@@ -314,7 +313,7 @@ do_clip_line( struct draw_stage *stage,
struct prim_header *header,
unsigned clipmask )
{
- const struct clipper *clipper = clipper_stage( stage );
+ const struct clip_stage *clipper = clip_stage( stage );
struct vertex_header *v0 = header->v[0];
struct vertex_header *v1 = header->v[1];
const float *pos0 = v0->clip;
@@ -416,13 +415,14 @@ clip_tri( struct draw_stage *stage,
}
}
+
/* Update state. Could further delay this until we hit the first
* primitive that really requires clipping.
*/
static void
clip_init_state( struct draw_stage *stage )
{
- struct clipper *clipper = clipper_stage( stage );
+ struct clip_stage *clipper = clip_stage( stage );
clipper->flat = stage->draw->rasterizer->flatshade ? TRUE : FALSE;
@@ -488,7 +488,7 @@ static void clip_destroy( struct draw_stage *stage )
*/
struct draw_stage *draw_clip_stage( struct draw_context *draw )
{
- struct clipper *clipper = CALLOC_STRUCT(clipper);
+ struct clip_stage *clipper = CALLOC_STRUCT(clip_stage);
if (clipper == NULL)
goto fail;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_cull.c b/src/gallium/auxiliary/draw/draw_pipe_cull.c
index 11b39db599..dc66c65a56 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_cull.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_cull.c
@@ -50,8 +50,6 @@ static INLINE struct cull_stage *cull_stage( struct draw_stage *stage )
}
-
-
static void cull_tri( struct draw_stage *stage,
struct prim_header *header )
{
@@ -62,7 +60,7 @@ static void cull_tri( struct draw_stage *stage,
const float *v1 = header->v[1]->data[pos];
const float *v2 = header->v[2]->data[pos];
- /* edge vectors e = v0 - v2, f = v1 - v2 */
+ /* edge vectors: e = v0 - v2, f = v1 - v2 */
const float ex = v0[0] - v2[0];
const float ey = v0[1] - v2[1];
const float fx = v1[0] - v2[0];
@@ -72,7 +70,7 @@ static void cull_tri( struct draw_stage *stage,
header->det = ex * fy - ey * fx;
if (header->det != 0) {
- /* if (det < 0 then Z points toward camera and triangle is
+ /* if det < 0 then Z points toward the camera and the triangle is
* counter-clockwise winding.
*/
unsigned winding = (header->det < 0) ? PIPE_WINDING_CCW : PIPE_WINDING_CW;
@@ -84,6 +82,7 @@ static void cull_tri( struct draw_stage *stage,
}
}
+
static void cull_first_tri( struct draw_stage *stage,
struct prim_header *header )
{
@@ -96,13 +95,13 @@ static void cull_first_tri( struct draw_stage *stage,
}
-
static void cull_flush( struct draw_stage *stage, unsigned flags )
{
stage->tri = cull_first_tri;
stage->next->flush( stage->next, flags );
}
+
static void cull_reset_stipple_counter( struct draw_stage *stage )
{
stage->next->reset_stipple_counter( stage->next );
@@ -140,7 +139,7 @@ struct draw_stage *draw_cull_stage( struct draw_context *draw )
return &cull->stage;
- fail:
+fail:
if (cull)
cull->stage.destroy( &cull->stage );
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index 0cc2b71864..d0d99aa331 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -37,6 +37,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
@@ -49,6 +50,9 @@
#include "draw_pipe.h"
+/** Approx number of new tokens for instructions in pstip_transform_inst() */
+#define NUM_NEW_TOKENS 50
+
/**
* Subclass of pipe_shader_state to carry extra fragment shader info.
@@ -171,12 +175,7 @@ pstip_transform_immed(struct tgsi_transform_context *ctx,
static int
free_bit(uint bitfield)
{
- int i;
- for (i = 0; i < 32; i++) {
- if ((bitfield & (1 << i)) == 0)
- return i;
- }
- return -1;
+ return ffs(~bitfield) - 1;
}
@@ -332,11 +331,10 @@ generate_pstip_fs(struct pstip_stage *pstip)
/*struct draw_context *draw = pstip->stage.draw;*/
struct pipe_shader_state pstip_fs;
struct pstip_transform_context transform;
-
-#define MAX 1000
+ const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS;
pstip_fs = *orig_fs; /* copy to init */
- pstip_fs.tokens = MALLOC(sizeof(struct tgsi_token) * MAX);
+ pstip_fs.tokens = tgsi_alloc_tokens(newLen);
if (pstip_fs.tokens == NULL)
return FALSE;
@@ -351,7 +349,7 @@ generate_pstip_fs(struct pstip_stage *pstip)
tgsi_transform_shader(orig_fs->tokens,
(struct tgsi_token *) pstip_fs.tokens,
- MAX, &transform.base);
+ newLen, &transform.base);
#if 0 /* DEBUG */
tgsi_dump(orig_fs->tokens, 0);
diff --git a/src/gallium/auxiliary/draw/draw_pipe_validate.c b/src/gallium/auxiliary/draw/draw_pipe_validate.c
index ac29634d67..153097e543 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_validate.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_validate.c
@@ -151,8 +151,8 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
{
struct draw_context *draw = stage->draw;
struct draw_stage *next = draw->pipeline.rasterize;
- int need_det = 0;
- int precalc_flat = 0;
+ boolean need_det = FALSE;
+ boolean precalc_flat = FALSE;
boolean wide_lines, wide_points;
/* Set the validate's next stage to the rasterize stage, so that it
@@ -194,7 +194,7 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
if (wide_lines) {
draw->pipeline.wide_line->next = next;
next = draw->pipeline.wide_line;
- precalc_flat = 1;
+ precalc_flat = TRUE;
}
if (wide_points || draw->rasterizer->sprite_coord_enable) {
@@ -205,7 +205,7 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
if (draw->rasterizer->line_stipple_enable && draw->pipeline.line_stipple) {
draw->pipeline.stipple->next = next;
next = draw->pipeline.stipple;
- precalc_flat = 1; /* only needed for lines really */
+ precalc_flat = TRUE; /* only needed for lines really */
}
if (draw->rasterizer->poly_stipple_enable
@@ -218,8 +218,8 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) {
draw->pipeline.unfilled->next = next;
next = draw->pipeline.unfilled;
- precalc_flat = 1; /* only needed for triangles really */
- need_det = 1;
+ precalc_flat = TRUE; /* only needed for triangles really */
+ need_det = TRUE;
}
if (draw->rasterizer->flatshade && precalc_flat) {
@@ -231,13 +231,13 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
draw->rasterizer->offset_ccw) {
draw->pipeline.offset->next = next;
next = draw->pipeline.offset;
- need_det = 1;
+ need_det = TRUE;
}
if (draw->rasterizer->light_twoside) {
draw->pipeline.twoside->next = next;
next = draw->pipeline.twoside;
- need_det = 1;
+ need_det = TRUE;
}
/* Always run the cull stage as we calculate determinant there
diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
index 1a5269c0de..d40c035240 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
@@ -138,7 +138,7 @@ emit_vertex( struct vbuf_stage *vbuf,
/* Note: we really do want data[0] here, not data[pos]:
*/
vbuf->translate->set_buffer(vbuf->translate, 0, vertex->data[0], 0);
- vbuf->translate->run(vbuf->translate, 0, 1, vbuf->vertex_ptr);
+ vbuf->translate->run(vbuf->translate, 0, 1, 0, vbuf->vertex_ptr);
if (0) draw_dump_emitted_vertex(vbuf->vinfo, (uint8_t *)vbuf->vertex_ptr);
@@ -271,10 +271,12 @@ vbuf_start_prim( struct vbuf_stage *vbuf, uint prim )
emit_sz = 0;
break;
}
-
+
+ hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL;
hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
hw_key.element[i].input_buffer = src_buffer;
hw_key.element[i].input_offset = src_offset;
+ hw_key.element[i].instance_divisor = 0;
hw_key.element[i].output_format = output_format;
hw_key.element[i].output_offset = dst_offset;
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index e49041556b..1e6e01af9e 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -48,8 +48,6 @@
struct pipe_context;
-struct gallivm_prog;
-struct gallivm_cpu_engine;
struct draw_vertex_shader;
struct draw_context;
struct draw_stage;
@@ -153,8 +151,8 @@ struct draw_context
const void *vbuffer[PIPE_MAX_ATTRIBS];
/** constant buffer (for vertex/geometry shader) */
- const void *vs_constants;
- const void *gs_constants;
+ const void *vs_constants[PIPE_MAX_CONSTANT_BUFFERS];
+ const void *gs_constants[PIPE_MAX_CONSTANT_BUFFERS];
} user;
boolean test_fse; /* enable FSE even though its not correct (eg for softpipe) */
@@ -172,6 +170,8 @@ struct draw_context
boolean force_passthrough; /**< never clip or shade */
+ boolean dump_vs;
+
double mrd; /**< minimum resolvable depth value, for polygon offset */
/* pipe state that we need: */
@@ -191,19 +191,15 @@ struct draw_context
uint num_samplers;
struct tgsi_sampler **samplers;
- /* This (and the tgsi_exec_machine struct) probably need to be moved somewhere private.
- */
- struct gallivm_cpu_engine *engine;
-
/* Here's another one:
*/
struct aos_machine *aos_machine;
- const float (*aligned_constants)[4];
+ const void *aligned_constants[PIPE_MAX_CONSTANT_BUFFERS];
- const float (*aligned_constant_storage)[4];
- unsigned const_storage_size;
+ const void *aligned_constant_storage[PIPE_MAX_CONSTANT_BUFFERS];
+ unsigned const_storage_size[PIPE_MAX_CONSTANT_BUFFERS];
struct translate *fetch;
@@ -239,6 +235,8 @@ struct draw_context
unsigned reduced_prim;
+ unsigned instance_id;
+
void *driver_private;
};
@@ -252,9 +250,11 @@ void draw_vs_destroy( struct draw_context *draw );
void draw_vs_set_viewport( struct draw_context *,
const struct pipe_viewport_state * );
-void draw_vs_set_constants( struct draw_context *,
- const float (*constants)[4],
- unsigned size );
+void
+draw_vs_set_constants(struct draw_context *,
+ unsigned slot,
+ const void *constants,
+ unsigned size);
@@ -262,15 +262,20 @@ void draw_vs_set_constants( struct draw_context *,
* Geometry shading code:
*/
boolean draw_gs_init( struct draw_context *draw );
-void draw_gs_set_constants( struct draw_context *,
- const float (*constants)[4],
- unsigned size );
+
+void
+draw_gs_set_constants(struct draw_context *,
+ unsigned slot,
+ const void *constants,
+ unsigned size);
+
+void draw_gs_destroy( struct draw_context *draw );
/*******************************************************************************
* Common shading code:
*/
-int draw_current_shader_outputs(struct draw_context *draw);
-int draw_current_shader_position_output(struct draw_context *draw);
+uint draw_current_shader_outputs(const struct draw_context *draw);
+uint draw_current_shader_position_output(const struct draw_context *draw);
/*******************************************************************************
* Vertex processing (was passthrough) code:
diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c
index 2801dbafe4..f5ed32d0b0 100644
--- a/src/gallium/auxiliary/draw/draw_pt.c
+++ b/src/gallium/auxiliary/draw/draw_pt.c
@@ -33,7 +33,6 @@
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_pt.h"
-#include "draw/draw_vs.h"
#include "tgsi/tgsi_dump.h"
#include "util/u_math.h"
#include "util/u_prim.h"
@@ -280,20 +279,33 @@ void
draw_arrays(struct draw_context *draw, unsigned prim,
unsigned start, unsigned count)
{
- unsigned reduced_prim = u_reduced_prim(prim);
+ draw_arrays_instanced(draw, prim, start, count, 0, 1);
+}
+
+void
+draw_arrays_instanced(struct draw_context *draw,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount)
+{
+ unsigned reduced_prim = u_reduced_prim(mode);
+ unsigned instance;
+
if (reduced_prim != draw->reduced_prim) {
- draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
+ draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
draw->reduced_prim = reduced_prim;
}
if (0)
- draw_print_arrays(draw, prim, start, MIN2(count, 20));
+ draw_print_arrays(draw, mode, start, MIN2(count, 20));
#if 0
{
int i;
- debug_printf("draw_arrays(prim=%u start=%u count=%u):\n",
- prim, start, count);
+ debug_printf("draw_arrays(mode=%u start=%u count=%u):\n",
+ mode, start, count);
tgsi_dump(draw->vs.vertex_shader->state.tokens, 0);
debug_printf("Elements:\n");
for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
@@ -311,6 +323,8 @@ draw_arrays(struct draw_context *draw, unsigned prim,
}
#endif
- /* drawing done here: */
- draw_pt_arrays(draw, prim, start, count);
+ for (instance = 0; instance < instanceCount; instance++) {
+ draw->instance_id = instance + startInstance;
+ draw_pt_arrays(draw, mode, start, count);
+ }
}
diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h
index 20edf7a227..d5e0d92a60 100644
--- a/src/gallium/auxiliary/draw/draw_pt.h
+++ b/src/gallium/auxiliary/draw/draw_pt.h
@@ -183,7 +183,8 @@ struct pt_emit *draw_pt_emit_create( struct draw_context *draw );
struct pt_fetch;
void draw_pt_fetch_prepare( struct pt_fetch *fetch,
unsigned vertex_input_count,
- unsigned vertex_size );
+ unsigned vertex_size,
+ unsigned instance_id_index );
void draw_pt_fetch_run( struct pt_fetch *fetch,
const unsigned *elts,
diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c
index 064e16c295..4fb53276bb 100644
--- a/src/gallium/auxiliary/draw/draw_pt_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_emit.c
@@ -121,10 +121,12 @@ void draw_pt_emit_prepare( struct pt_emit *emit,
emit_sz = 0;
break;
}
-
+
+ hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL;
hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
hw_key.element[i].input_buffer = src_buffer;
hw_key.element[i].input_offset = src_offset;
+ hw_key.element[i].instance_divisor = 0;
hw_key.element[i].output_format = output_format;
hw_key.element[i].output_offset = dst_offset;
@@ -204,6 +206,7 @@ void draw_pt_emit( struct pt_emit *emit,
translate->run( translate,
0,
vertex_count,
+ draw->instance_id,
hw_verts );
render->unmap_vertices( render,
@@ -263,6 +266,7 @@ void draw_pt_emit_linear(struct pt_emit *emit,
translate->run(translate,
0,
count,
+ draw->instance_id,
hw_verts);
if (0) {
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c
index 305bfef435..252be5053e 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c
@@ -30,7 +30,6 @@
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_vbuf.h"
-#include "draw/draw_vertex.h"
#include "draw/draw_pt.h"
#include "translate/translate.h"
#include "translate/translate_cache.h"
@@ -58,12 +57,14 @@ struct pt_fetch {
*/
void draw_pt_fetch_prepare( struct pt_fetch *fetch,
unsigned vs_input_count,
- unsigned vertex_size )
+ unsigned vertex_size,
+ unsigned instance_id_index )
{
struct draw_context *draw = fetch->draw;
unsigned nr_inputs;
- unsigned i, nr = 0;
+ unsigned i, nr = 0, ei = 0;
unsigned dst_offset = 0;
+ unsigned num_extra_inputs = 0;
struct translate_key key;
fetch->vertex_size = vertex_size;
@@ -78,9 +79,11 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
{
/* Need to set header->vertex_id = 0xffff somehow.
*/
+ key.element[nr].type = TRANSLATE_ELEMENT_NORMAL;
key.element[nr].input_format = PIPE_FORMAT_R32_FLOAT;
key.element[nr].input_buffer = draw->pt.nr_vertex_buffers;
key.element[nr].input_offset = 0;
+ key.element[nr].instance_divisor = 0;
key.element[nr].output_format = PIPE_FORMAT_R32_FLOAT;
key.element[nr].output_offset = dst_offset;
dst_offset += 1 * sizeof(float);
@@ -91,19 +94,36 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
*/
dst_offset += 4 * sizeof(float);
}
-
- assert( draw->pt.nr_vertex_elements >= vs_input_count );
- nr_inputs = MIN2( vs_input_count, draw->pt.nr_vertex_elements );
+ if (instance_id_index != ~0) {
+ num_extra_inputs++;
+ }
+
+ assert(draw->pt.nr_vertex_elements + num_extra_inputs >= vs_input_count);
+
+ nr_inputs = MIN2(vs_input_count, draw->pt.nr_vertex_elements + num_extra_inputs);
for (i = 0; i < nr_inputs; i++) {
- key.element[nr].input_format = draw->pt.vertex_element[i].src_format;
- key.element[nr].input_buffer = draw->pt.vertex_element[i].vertex_buffer_index;
- key.element[nr].input_offset = draw->pt.vertex_element[i].src_offset;
- key.element[nr].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- key.element[nr].output_offset = dst_offset;
+ if (i == instance_id_index) {
+ key.element[nr].type = TRANSLATE_ELEMENT_INSTANCE_ID;
+ key.element[nr].input_format = PIPE_FORMAT_R32_USCALED;
+ key.element[nr].output_format = PIPE_FORMAT_R32_USCALED;
+ key.element[nr].output_offset = dst_offset;
+
+ dst_offset += sizeof(uint);
+ } else {
+ key.element[nr].type = TRANSLATE_ELEMENT_NORMAL;
+ key.element[nr].input_format = draw->pt.vertex_element[ei].src_format;
+ key.element[nr].input_buffer = draw->pt.vertex_element[ei].vertex_buffer_index;
+ key.element[nr].input_offset = draw->pt.vertex_element[ei].src_offset;
+ key.element[nr].instance_divisor = draw->pt.vertex_element[ei].instance_divisor;
+ key.element[nr].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ key.element[nr].output_offset = dst_offset;
+
+ ei++;
+ dst_offset += 4 * sizeof(float);
+ }
- dst_offset += 4 * sizeof(float);
nr++;
}
@@ -158,6 +178,7 @@ void draw_pt_fetch_run( struct pt_fetch *fetch,
translate->run_elts( translate,
elts,
count,
+ draw->instance_id,
verts );
}
@@ -183,6 +204,7 @@ void draw_pt_fetch_run_linear( struct pt_fetch *fetch,
translate->run( translate,
start,
count,
+ draw->instance_id,
verts );
}
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
index e7fe6b3b76..2a604470e9 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
@@ -166,9 +166,11 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle,
continue;
}
+ key.element[i].type = TRANSLATE_ELEMENT_NORMAL;
key.element[i].input_format = input_format;
key.element[i].input_buffer = input_buffer;
key.element[i].input_offset = input_offset;
+ key.element[i].instance_divisor = src->instance_divisor;
key.element[i].output_format = output_format;
key.element[i].output_offset = dst_offset;
@@ -256,6 +258,7 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle,
feme->translate->run_elts( feme->translate,
fetch_elts,
fetch_count,
+ draw->instance_id,
hw_verts );
if (0) {
@@ -314,6 +317,7 @@ static void fetch_emit_run_linear( struct draw_pt_middle_end *middle,
feme->translate->run( feme->translate,
start,
count,
+ draw->instance_id,
hw_verts );
if (0) {
@@ -374,6 +378,7 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle,
feme->translate->run( feme->translate,
start,
count,
+ draw->instance_id,
hw_verts );
draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) );
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
index 734c05f068..c5dfbcfa3c 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
@@ -40,7 +40,6 @@
#include "draw/draw_pt.h"
#include "draw/draw_vs.h"
-#include "translate/translate.h"
struct fetch_shade_emit;
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
index 1a9df4cac5..56b69354b2 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
@@ -33,7 +33,6 @@
#include "draw/draw_pt.h"
#include "draw/draw_vs.h"
#include "draw/draw_gs.h"
-#include "translate/translate.h"
struct fetch_pipeline_middle_end {
@@ -59,6 +58,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
struct draw_vertex_shader *vs = draw->vs.vertex_shader;
+ unsigned i;
+ unsigned instance_id_index = ~0;
/* Add one to num_outputs because the pipeline occasionally tags on
* an additional texcoord, eg for AA lines.
@@ -66,6 +67,15 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
unsigned nr = MAX2( vs->info.num_inputs,
vs->info.num_outputs + 1 );
+ /* Scan for instanceID system value.
+ */
+ for (i = 0; i < vs->info.num_inputs; i++) {
+ if (vs->info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) {
+ instance_id_index = i;
+ break;
+ }
+ }
+
fpme->prim = prim;
fpme->opt = opt;
@@ -79,7 +89,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
draw_pt_fetch_prepare( fpme->fetch,
vs->info.num_inputs,
- fpme->vertex_size );
+ fpme->vertex_size,
+ instance_id_index );
/* XXX: it's not really gl rasterization rules we care about here,
* but gl vs dx9 clip spaces.
*/
@@ -152,7 +163,7 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
vshader->run_linear(vshader,
(const float (*)[4])pipeline_verts->data,
( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.vs_constants,
+ draw->pt.user.vs_constants,
fetch_count,
fpme->vertex_size,
fpme->vertex_size);
@@ -160,7 +171,7 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
draw_geometry_shader_run(gshader,
(const float (*)[4])pipeline_verts->data,
( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.gs_constants,
+ draw->pt.user.gs_constants,
fetch_count,
fpme->vertex_size,
fpme->vertex_size);
@@ -237,7 +248,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
shader->run_linear(shader,
(const float (*)[4])pipeline_verts->data,
( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.vs_constants,
+ draw->pt.user.vs_constants,
count,
fpme->vertex_size,
fpme->vertex_size);
@@ -246,7 +257,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
draw_geometry_shader_run(geometry_shader,
(const float (*)[4])pipeline_verts->data,
( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.gs_constants,
+ draw->pt.user.gs_constants,
count,
fpme->vertex_size,
fpme->vertex_size);
@@ -317,7 +328,7 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle
shader->run_linear(shader,
(const float (*)[4])pipeline_verts->data,
( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.vs_constants,
+ draw->pt.user.vs_constants,
count,
fpme->vertex_size,
fpme->vertex_size);
@@ -326,7 +337,7 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle
draw_geometry_shader_run(geometry_shader,
(const float (*)[4])pipeline_verts->data,
( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.gs_constants,
+ draw->pt.user.gs_constants,
count,
fpme->vertex_size,
fpme->vertex_size);
diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
index 55151823a1..9728d5c2bd 100644
--- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c
+++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
@@ -30,7 +30,6 @@
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_vbuf.h"
-#include "draw/draw_vertex.h"
#include "draw/draw_pt.h"
struct pt_post_vs {
diff --git a/src/gallium/auxiliary/draw/draw_pt_util.c b/src/gallium/auxiliary/draw/draw_pt_util.c
index 17c3b8cec2..3236d38e6a 100644
--- a/src/gallium/auxiliary/draw/draw_pt_util.c
+++ b/src/gallium/auxiliary/draw/draw_pt_util.c
@@ -33,6 +33,7 @@
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_pt.h"
+#include "util/u_debug.h"
void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr)
{
diff --git a/src/gallium/auxiliary/draw/draw_vertex.h b/src/gallium/auxiliary/draw/draw_vertex.h
index 554f4ac3c1..8c3c7befbc 100644
--- a/src/gallium/auxiliary/draw/draw_vertex.h
+++ b/src/gallium/auxiliary/draw/draw_vertex.h
@@ -39,7 +39,9 @@
#define DRAW_VERTEX_H
+#include "pipe/p_compiler.h"
#include "pipe/p_state.h"
+#include "util/u_debug.h"
/**
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
index 3553689532..6bdd612e6f 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -43,29 +43,32 @@
#include "translate/translate.h"
#include "translate/translate_cache.h"
+#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_exec.h"
-
-void draw_vs_set_constants( struct draw_context *draw,
- const float (*constants)[4],
- unsigned size )
+void
+draw_vs_set_constants(struct draw_context *draw,
+ unsigned slot,
+ const void *constants,
+ unsigned size)
{
if (((uintptr_t)constants) & 0xf) {
- if (size > draw->vs.const_storage_size) {
- if (draw->vs.aligned_constant_storage)
- align_free((void *)draw->vs.aligned_constant_storage);
- draw->vs.aligned_constant_storage = align_malloc( size, 16 );
+ if (size > draw->vs.const_storage_size[slot]) {
+ if (draw->vs.aligned_constant_storage[slot]) {
+ align_free((void *)draw->vs.aligned_constant_storage[slot]);
+ }
+ draw->vs.aligned_constant_storage[slot] = align_malloc(size, 16);
}
- memcpy( (void*)draw->vs.aligned_constant_storage,
- constants,
- size );
- constants = draw->vs.aligned_constant_storage;
+ memcpy((void *)draw->vs.aligned_constant_storage[slot],
+ constants,
+ size);
+ constants = draw->vs.aligned_constant_storage[slot];
}
-
- draw->vs.aligned_constants = constants;
- draw_vs_aos_machine_constants( draw->vs.aos_machine, constants );
+
+ draw->vs.aligned_constants[slot] = constants;
+ draw_vs_aos_machine_constants(draw->vs.aos_machine, slot, constants);
}
@@ -83,6 +86,10 @@ draw_create_vertex_shader(struct draw_context *draw,
{
struct draw_vertex_shader *vs;
+ if (draw->dump_vs) {
+ tgsi_dump(shader->tokens, 0);
+ }
+
vs = draw_create_vs_llvm( draw, shader );
if (!vs) {
vs = draw_create_vs_sse( draw, shader );
@@ -152,6 +159,8 @@ draw_delete_vertex_shader(struct draw_context *draw,
boolean
draw_vs_init( struct draw_context *draw )
{
+ draw->dump_vs = debug_get_bool_option("GALLIUM_DUMP_VS", FALSE);
+
draw->vs.machine = tgsi_exec_machine_create();
if (!draw->vs.machine)
return FALSE;
@@ -176,6 +185,8 @@ draw_vs_init( struct draw_context *draw )
void
draw_vs_destroy( struct draw_context *draw )
{
+ uint i;
+
if (draw->vs.fetch_cache)
translate_cache_destroy(draw->vs.fetch_cache);
@@ -185,8 +196,11 @@ draw_vs_destroy( struct draw_context *draw )
if (draw->vs.aos_machine)
draw_vs_aos_machine_destroy(draw->vs.aos_machine);
- if (draw->vs.aligned_constant_storage)
- align_free((void*)draw->vs.aligned_constant_storage);
+ for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) {
+ if (draw->vs.aligned_constant_storage[i]) {
+ align_free((void *)draw->vs.aligned_constant_storage[i]);
+ }
+ }
tgsi_exec_machine_destroy(draw->vs.machine);
}
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index e3b807ebd0..d095c9bad1 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -43,6 +43,7 @@ struct draw_varient_input
enum pipe_format format;
unsigned buffer;
unsigned offset;
+ unsigned instance_divisor;
};
struct draw_varient_output
@@ -131,7 +132,7 @@ struct draw_vertex_shader {
void (*run_linear)( struct draw_vertex_shader *shader,
const float (*input)[4],
float (*output)[4],
- const float (*constants)[4],
+ const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
unsigned count,
unsigned input_stride,
unsigned output_stride );
@@ -211,8 +212,10 @@ static INLINE int draw_vs_varient_key_compare( const struct draw_vs_varient_key
struct aos_machine *draw_vs_aos_machine( void );
void draw_vs_aos_machine_destroy( struct aos_machine *machine );
-void draw_vs_aos_machine_constants( struct aos_machine *machine,
- const float (*constants)[4] );
+void
+draw_vs_aos_machine_constants(struct aos_machine *machine,
+ unsigned slot,
+ const void *constants);
void draw_vs_aos_machine_viewport( struct aos_machine *machine,
const struct pipe_viewport_state *viewport );
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c
index 1aaae4ab7a..e7121f3654 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.c
@@ -2114,11 +2114,14 @@ static void PIPE_CDECL vaos_run_elts( struct draw_vs_varient *varient,
{
struct draw_vs_varient_aos_sse *vaos = (struct draw_vs_varient_aos_sse *)varient;
struct aos_machine *machine = vaos->draw->vs.aos_machine;
+ unsigned i;
if (0) debug_printf("%s %d\n", __FUNCTION__, count);
machine->internal[IMM_PSIZE][0] = vaos->draw->rasterizer->point_size;
- machine->constants = vaos->draw->vs.aligned_constants;
+ for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) {
+ machine->constants[i] = vaos->draw->vs.aligned_constants[i];
+ }
machine->immediates = vaos->base.vs->immediates;
machine->buffer = vaos->buffer;
@@ -2135,12 +2138,15 @@ static void PIPE_CDECL vaos_run_linear( struct draw_vs_varient *varient,
{
struct draw_vs_varient_aos_sse *vaos = (struct draw_vs_varient_aos_sse *)varient;
struct aos_machine *machine = vaos->draw->vs.aos_machine;
+ unsigned i;
if (0) debug_printf("%s %d %d const: %x\n", __FUNCTION__, start, count,
vaos->base.key.const_vbuffers);
machine->internal[IMM_PSIZE][0] = vaos->draw->rasterizer->point_size;
- machine->constants = vaos->draw->vs.aligned_constants;
+ for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) {
+ machine->constants[i] = vaos->draw->vs.aligned_constants[i];
+ }
machine->immediates = vaos->base.vs->immediates;
machine->buffer = vaos->buffer;
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.h b/src/gallium/auxiliary/draw/draw_vs_aos.h
index 2cf72ddf7b..1911242f82 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.h
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.h
@@ -122,7 +122,7 @@ struct aos_machine {
ushort fpucntl; /* one of FPU_* above */
const float (*immediates)[4]; /* points to shader data */
- const float (*constants)[4]; /* points to draw data */
+ const void *constants[PIPE_MAX_CONSTANT_BUFFERS]; /* points to draw data */
const struct aos_buffer *buffer; /* points to ? */
};
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_machine.c b/src/gallium/auxiliary/draw/draw_vs_aos_machine.c
index 3240e3745d..0eda414ee6 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos_machine.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos_machine.c
@@ -219,10 +219,12 @@ static void PIPE_CDECL populate_lut( struct aos_machine *machine,
}
-void draw_vs_aos_machine_constants( struct aos_machine *machine,
- const float (*constants)[4] )
+void
+draw_vs_aos_machine_constants(struct aos_machine *machine,
+ unsigned slot,
+ const void *constants)
{
- machine->constants = constants;
+ machine->constants[slot] = constants;
{
unsigned i;
@@ -307,8 +309,10 @@ void draw_vs_aos_machine_viewport( struct aos_machine *machine,
{
}
-void draw_vs_aos_machine_constants( struct aos_machine *machine,
- const float (*constants)[4] )
+void
+draw_vs_aos_machine_constants(struct aos_machine *machine,
+ unsigned slot,
+ const void *constants)
{
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index 41cc802613..7deca2b69d 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -85,7 +85,7 @@ static void
vs_exec_run_linear( struct draw_vertex_shader *shader,
const float (*input)[4],
float (*output)[4],
- const float (*constants)[4],
+ const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
unsigned count,
unsigned input_stride,
unsigned output_stride )
@@ -95,7 +95,9 @@ vs_exec_run_linear( struct draw_vertex_shader *shader,
unsigned int i, j;
unsigned slot;
- machine->Consts = constants;
+ for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) {
+ machine->Consts[i] = constants[i];
+ }
for (i = 0; i < count; i += MAX_TGSI_VERTICES) {
unsigned int max_vertices = MIN2(MAX_TGSI_VERTICES, count - i);
diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c
index b3535c0e48..5f7a645f5d 100644
--- a/src/gallium/auxiliary/draw/draw_vs_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c
@@ -42,11 +42,8 @@
#ifdef MESA_LLVM
-#include "gallivm/gallivm.h"
-
struct draw_llvm_vertex_shader {
struct draw_vertex_shader base;
- struct gallivm_prog *llvm_prog;
struct tgsi_exec_machine *machine;
};
@@ -58,23 +55,17 @@ vs_llvm_prepare( struct draw_vertex_shader *base,
}
-
-
static void
vs_llvm_run_linear( struct draw_vertex_shader *base,
const float (*input)[4],
float (*output)[4],
- const float (*constants)[4],
+ const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
unsigned count,
unsigned input_stride,
unsigned output_stride )
{
struct draw_llvm_vertex_shader *shader =
(struct draw_llvm_vertex_shader *)base;
-
- gallivm_cpu_vs_exec(shader->llvm_prog, shader->machine,
- input, base->info.num_inputs, output, base->info.num_outputs,
- constants, count, input_stride, output_stride);
}
@@ -121,27 +112,6 @@ draw_create_vs_llvm(struct draw_context *draw,
vs->base.delete = vs_llvm_delete;
vs->machine = draw->vs.machine;
- {
- struct gallivm_ir *ir = gallivm_ir_new(GALLIVM_VS);
- gallivm_ir_set_layout(ir, GALLIVM_SOA);
- gallivm_ir_set_components(ir, 4);
- gallivm_ir_fill_from_tgsi(ir, vs->base.state.tokens);
- vs->llvm_prog = gallivm_ir_compile(ir);
- gallivm_ir_delete(ir);
- }
-
- draw->vs.engine = gallivm_global_cpu_engine();
-
- /* XXX: Why are there two versions of this? Shouldn't creating the
- * engine be a separate operation to compiling a shader?
- */
- if (!draw->vs.engine) {
- draw->vs.engine = gallivm_cpu_engine_create(vs->llvm_prog);
- }
- else {
- gallivm_cpu_jit_compile(draw->vs.engine, vs->llvm_prog);
- }
-
return &vs->base;
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c
index ad184bd696..d869eecec5 100644
--- a/src/gallium/auxiliary/draw/draw_vs_ppc.c
+++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c
@@ -85,7 +85,7 @@ static void
vs_ppc_run_linear( struct draw_vertex_shader *base,
const float (*input)[4],
float (*output)[4],
- const float (*constants)[4],
+ const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
unsigned count,
unsigned input_stride,
unsigned output_stride )
@@ -98,9 +98,9 @@ vs_ppc_run_linear( struct draw_vertex_shader *base,
/* loop over verts */
for (i = 0; i < count; i += MAX_VERTICES) {
const uint max_vertices = MIN2(MAX_VERTICES, count - i);
- float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4] ALIGN16_ATTRIB;
- float outputs_soa[PIPE_MAX_SHADER_OUTPUTS][4][4] ALIGN16_ATTRIB;
- float temps_soa[TGSI_EXEC_NUM_TEMPS][4][4] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4];
+ PIPE_ALIGN_VAR(16) float outputs_soa[PIPE_MAX_SHADER_OUTPUTS][4][4];
+ PIPE_ALIGN_VAR(16) float temps_soa[TGSI_EXEC_NUM_TEMPS][4][4];
uint attr;
/* convert (up to) four input verts to SoA format */
@@ -125,7 +125,7 @@ vs_ppc_run_linear( struct draw_vertex_shader *base,
*/
shader->func(inputs_soa, outputs_soa, temps_soa,
(float (*)[4]) shader->base.immediates,
- (float (*)[4]) constants,
+ (const float (*)[4])constants[0],
ppc_builtin_constants);
/* convert (up to) four output verts from SoA back to AoS format */
diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c
index 702051387a..54e6423388 100644
--- a/src/gallium/auxiliary/draw/draw_vs_sse.c
+++ b/src/gallium/auxiliary/draw/draw_vs_sse.c
@@ -83,7 +83,7 @@ static void
vs_sse_run_linear( struct draw_vertex_shader *base,
const float (*input)[4],
float (*output)[4],
- const float (*constants)[4],
+ const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
unsigned count,
unsigned input_stride,
unsigned output_stride )
@@ -112,7 +112,7 @@ vs_sse_run_linear( struct draw_vertex_shader *base,
/* run compiled shader
*/
shader->func(machine,
- constants,
+ (const float (*)[4])constants[0],
shader->base.immediates,
input,
base->info.num_inputs,
diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c
index d16692584e..5ed706cb4f 100644
--- a/src/gallium/auxiliary/draw/draw_vs_varient.c
+++ b/src/gallium/auxiliary/draw/draw_vs_varient.c
@@ -38,7 +38,6 @@
#include "draw/draw_vertex.h"
#include "draw/draw_vs.h"
#include "translate/translate.h"
-#include "translate/translate_cache.h"
/* A first pass at incorporating vertex fetch/emit functionality into
*/
@@ -142,12 +141,13 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
vsvg->fetch->run_elts( vsvg->fetch,
elts,
count,
+ vsvg->draw->instance_id,
temp_buffer );
vsvg->base.vs->run_linear( vsvg->base.vs,
temp_buffer,
temp_buffer,
- (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants,
+ vsvg->base.vs->draw->pt.user.vs_constants,
count,
temp_vertex_stride,
temp_vertex_stride);
@@ -181,6 +181,7 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
vsvg->emit->run( vsvg->emit,
0, count,
+ vsvg->draw->instance_id,
output_buffer );
FREE(temp_buffer);
@@ -203,12 +204,13 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
vsvg->fetch->run( vsvg->fetch,
start,
count,
+ vsvg->draw->instance_id,
temp_buffer );
vsvg->base.vs->run_linear( vsvg->base.vs,
temp_buffer,
temp_buffer,
- (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants,
+ vsvg->base.vs->draw->pt.user.vs_constants,
count,
temp_vertex_stride,
temp_vertex_stride);
@@ -239,6 +241,7 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
vsvg->emit->run( vsvg->emit,
0, count,
+ vsvg->draw->instance_id,
output_buffer );
FREE(temp_buffer);
@@ -281,9 +284,11 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs,
fetch.nr_elements = key->nr_inputs;
fetch.output_stride = vsvg->temp_vertex_stride;
for (i = 0; i < key->nr_inputs; i++) {
+ fetch.element[i].type = TRANSLATE_ELEMENT_NORMAL;
fetch.element[i].input_format = key->element[i].in.format;
fetch.element[i].input_buffer = key->element[i].in.buffer;
fetch.element[i].input_offset = key->element[i].in.offset;
+ fetch.element[i].instance_divisor = 0;
fetch.element[i].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
fetch.element[i].output_offset = i * 4 * sizeof(float);
assert(fetch.element[i].output_offset < fetch.output_stride);
@@ -295,17 +300,21 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs,
for (i = 0; i < key->nr_outputs; i++) {
if (key->element[i].out.format != EMIT_1F_PSIZE)
{
+ emit.element[i].type = TRANSLATE_ELEMENT_NORMAL;
emit.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
emit.element[i].input_buffer = 0;
emit.element[i].input_offset = key->element[i].out.vs_output * 4 * sizeof(float);
+ emit.element[i].instance_divisor = 0;
emit.element[i].output_format = draw_translate_vinfo_format(key->element[i].out.format);
emit.element[i].output_offset = key->element[i].out.offset;
assert(emit.element[i].input_offset <= fetch.output_stride);
}
else {
+ emit.element[i].type = TRANSLATE_ELEMENT_NORMAL;
emit.element[i].input_format = PIPE_FORMAT_R32_FLOAT;
emit.element[i].input_buffer = 1;
emit.element[i].input_offset = 0;
+ emit.element[i].instance_divisor = 0;
emit.element[i].output_format = PIPE_FORMAT_R32_FLOAT;
emit.element[i].output_offset = key->element[i].out.offset;
}
diff --git a/src/gallium/auxiliary/gallivm/gallivm.cpp b/src/gallium/auxiliary/gallivm/gallivm.cpp
deleted file mode 100644
index f4af5cc8ad..0000000000
--- a/src/gallium/auxiliary/gallivm/gallivm.cpp
+++ /dev/null
@@ -1,332 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Zack Rusin zack@tungstengraphics.com
- */
-#ifdef MESA_LLVM
-
-#include "gallivm.h"
-#include "gallivm_p.h"
-
-#include "instructions.h"
-#include "loweringpass.h"
-#include "storage.h"
-#include "tgsitollvm.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_shader_tokens.h"
-
-#include "tgsi/tgsi_exec.h"
-#include "tgsi/tgsi_dump.h"
-
-#include <llvm/Module.h>
-#include <llvm/CallingConv.h>
-#include <llvm/Constants.h>
-#include <llvm/DerivedTypes.h>
-#include <llvm/Instructions.h>
-#include <llvm/ModuleProvider.h>
-#include <llvm/Pass.h>
-#include <llvm/PassManager.h>
-#include <llvm/Attributes.h>
-#include <llvm/Support/PatternMatch.h>
-#include <llvm/ExecutionEngine/JIT.h>
-#include <llvm/ExecutionEngine/Interpreter.h>
-#include <llvm/ExecutionEngine/GenericValue.h>
-#include <llvm/Support/MemoryBuffer.h>
-#include <llvm/LinkAllPasses.h>
-#include <llvm/Analysis/Verifier.h>
-#include <llvm/Analysis/LoopPass.h>
-#include <llvm/Target/TargetData.h>
-#include <llvm/Bitcode/ReaderWriter.h>
-#include <llvm/Transforms/Utils/Cloning.h>
-
-#include <sstream>
-#include <fstream>
-#include <iostream>
-
-static int GLOBAL_ID = 0;
-
-using namespace llvm;
-
-static inline
-void AddStandardCompilePasses(PassManager &PM)
-{
- PM.add(new LoweringPass());
- PM.add(createVerifierPass()); // Verify that input is correct
-
- PM.add(createLowerSetJmpPass()); // Lower llvm.setjmp/.longjmp
-
- //PM.add(createStripSymbolsPass(true));
-
- PM.add(createRaiseAllocationsPass()); // call %malloc -> malloc inst
- PM.add(createCFGSimplificationPass()); // Clean up disgusting code
- PM.add(createPromoteMemoryToRegisterPass());// Kill useless allocas
- PM.add(createGlobalOptimizerPass()); // Optimize out global vars
- PM.add(createGlobalDCEPass()); // Remove unused fns and globs
- PM.add(createIPConstantPropagationPass());// IP Constant Propagation
- PM.add(createDeadArgEliminationPass()); // Dead argument elimination
- PM.add(createInstructionCombiningPass()); // Clean up after IPCP & DAE
- PM.add(createCFGSimplificationPass()); // Clean up after IPCP & DAE
-
- PM.add(createPruneEHPass()); // Remove dead EH info
-
- PM.add(createFunctionInliningPass()); // Inline small functions
- PM.add(createArgumentPromotionPass()); // Scalarize uninlined fn args
-
- PM.add(createTailDuplicationPass()); // Simplify cfg by copying code
- PM.add(createInstructionCombiningPass()); // Cleanup for scalarrepl.
- PM.add(createCFGSimplificationPass()); // Merge & remove BBs
- PM.add(createScalarReplAggregatesPass()); // Break up aggregate allocas
- PM.add(createInstructionCombiningPass()); // Combine silly seq's
- PM.add(createCondPropagationPass()); // Propagate conditionals
-
- PM.add(createTailCallEliminationPass()); // Eliminate tail calls
- PM.add(createCFGSimplificationPass()); // Merge & remove BBs
- PM.add(createReassociatePass()); // Reassociate expressions
- PM.add(createLoopRotatePass());
- PM.add(createLICMPass()); // Hoist loop invariants
- PM.add(createLoopUnswitchPass()); // Unswitch loops.
- PM.add(createLoopIndexSplitPass()); // Index split loops.
- PM.add(createInstructionCombiningPass()); // Clean up after LICM/reassoc
- PM.add(createIndVarSimplifyPass()); // Canonicalize indvars
- PM.add(createLoopUnrollPass()); // Unroll small loops
- PM.add(createInstructionCombiningPass()); // Clean up after the unroller
- PM.add(createGVNPass()); // Remove redundancies
- PM.add(createSCCPPass()); // Constant prop with SCCP
-
- // Run instcombine after redundancy elimination to exploit opportunities
- // opened up by them.
- PM.add(createInstructionCombiningPass());
- PM.add(createCondPropagationPass()); // Propagate conditionals
-
- PM.add(createDeadStoreEliminationPass()); // Delete dead stores
- PM.add(createAggressiveDCEPass()); // SSA based 'Aggressive DCE'
- PM.add(createCFGSimplificationPass()); // Merge & remove BBs
- PM.add(createSimplifyLibCallsPass()); // Library Call Optimizations
- PM.add(createDeadTypeEliminationPass()); // Eliminate dead types
- PM.add(createConstantMergePass()); // Merge dup global constants
-}
-
-void gallivm_prog_delete(struct gallivm_prog *prog)
-{
- delete prog->module;
- prog->module = 0;
- prog->function = 0;
- free(prog);
-}
-
-static inline void
-constant_interpolation(float (*inputs)[16][4],
- const struct tgsi_interp_coef *coefs,
- unsigned attrib,
- unsigned chan)
-{
- unsigned i;
-
- for (i = 0; i < QUAD_SIZE; ++i) {
- inputs[i][attrib][chan] = coefs[attrib].a0[chan];
- }
-}
-
-static inline void
-linear_interpolation(float (*inputs)[16][4],
- const struct tgsi_interp_coef *coefs,
- unsigned attrib,
- unsigned chan)
-{
- unsigned i;
-
- for( i = 0; i < QUAD_SIZE; i++ ) {
- const float x = inputs[i][0][0];
- const float y = inputs[i][0][1];
-
- inputs[i][attrib][chan] =
- coefs[attrib].a0[chan] +
- coefs[attrib].dadx[chan] * x +
- coefs[attrib].dady[chan] * y;
- }
-}
-
-static inline void
-perspective_interpolation(float (*inputs)[16][4],
- const struct tgsi_interp_coef *coefs,
- unsigned attrib,
- unsigned chan )
-{
- unsigned i;
-
- for( i = 0; i < QUAD_SIZE; i++ ) {
- const float x = inputs[i][0][0];
- const float y = inputs[i][0][1];
- /* WPOS.w here is really 1/w */
- const float w = 1.0f / inputs[i][0][3];
- assert(inputs[i][0][3] != 0.0);
-
- inputs[i][attrib][chan] =
- (coefs[attrib].a0[chan] +
- coefs[attrib].dadx[chan] * x +
- coefs[attrib].dady[chan] * y) * w;
- }
-}
-
-void gallivm_ir_dump(struct gallivm_ir *ir, const char *file_prefix)
-{
- if (!ir || !ir->module)
- return;
-
- if (file_prefix) {
- std::ostringstream stream;
- stream << file_prefix;
- stream << ir->id;
- stream << ".ll";
- std::string name = stream.str();
- std::ofstream out(name.c_str());
- if (!out) {
- std::cerr<<"Can't open file : "<<stream.str()<<std::endl;;
- return;
- }
- out << (*ir->module);
- out.close();
- } else {
- const llvm::Module::FunctionListType &funcs = ir->module->getFunctionList();
- llvm::Module::FunctionListType::const_iterator itr;
- std::cout<<"; ---------- Start shader "<<ir->id<<std::endl;
- for (itr = funcs.begin(); itr != funcs.end(); ++itr) {
- const llvm::Function &func = (*itr);
- std::string name = func.getName();
- const llvm::Function *found = 0;
- if (name.find("vs_shader") != std::string::npos ||
- name.find("fs_shader") != std::string::npos ||
- name.find("function") != std::string::npos)
- found = &func;
- if (found) {
- std::cout<<*found<<std::endl;
- }
- }
- std::cout<<"; ---------- End shader "<<ir->id<<std::endl;
- }
-}
-
-
-void gallivm_prog_inputs_interpolate(struct gallivm_prog *prog,
- float (*inputs)[16][4],
- const struct tgsi_interp_coef *coef)
-{
- for (int i = 0; i < prog->num_interp; ++i) {
- const gallivm_interpolate &interp = prog->interpolators[i];
- switch (interp.type) {
- case TGSI_INTERPOLATE_CONSTANT:
- constant_interpolation(inputs, coef, interp.attrib, interp.chan);
- break;
-
- case TGSI_INTERPOLATE_LINEAR:
- linear_interpolation(inputs, coef, interp.attrib, interp.chan);
- break;
-
- case TGSI_INTERPOLATE_PERSPECTIVE:
- perspective_interpolation(inputs, coef, interp.attrib, interp.chan);
- break;
-
- default:
- assert( 0 );
- }
- }
-}
-
-
-struct gallivm_ir * gallivm_ir_new(enum gallivm_shader_type type)
-{
- struct gallivm_ir *ir =
- (struct gallivm_ir *)calloc(1, sizeof(struct gallivm_ir));
- ++GLOBAL_ID;
- ir->id = GLOBAL_ID;
- ir->type = type;
-
- return ir;
-}
-
-void gallivm_ir_set_layout(struct gallivm_ir *ir,
- enum gallivm_vector_layout layout)
-{
- ir->layout = layout;
-}
-
-void gallivm_ir_set_components(struct gallivm_ir *ir, int num)
-{
- ir->num_components = num;
-}
-
-void gallivm_ir_fill_from_tgsi(struct gallivm_ir *ir,
- const struct tgsi_token *tokens)
-{
- std::cout << "Creating llvm from: " <<std::endl;
- tgsi_dump(tokens, 0);
-
- llvm::Module *mod = tgsi_to_llvmir(ir, tokens);
- ir->module = mod;
- gallivm_ir_dump(ir, 0);
-}
-
-void gallivm_ir_delete(struct gallivm_ir *ir)
-{
- delete ir->module;
- free(ir);
-}
-
-struct gallivm_prog * gallivm_ir_compile(struct gallivm_ir *ir)
-{
- struct gallivm_prog *prog =
- (struct gallivm_prog *)calloc(1, sizeof(struct gallivm_prog));
-
- std::cout << "Before optimizations:"<<std::endl;
- ir->module->dump();
- std::cout<<"-------------------------------"<<std::endl;
-
- PassManager veri;
- veri.add(createVerifierPass());
- veri.run(*ir->module);
- llvm::Module *mod = llvm::CloneModule(ir->module);
- prog->num_consts = ir->num_consts;
- memcpy(prog->interpolators, ir->interpolators, sizeof(prog->interpolators));
- prog->num_interp = ir->num_interp;
-
- /* Run optimization passes over it */
- PassManager passes;
- passes.add(new TargetData(mod));
- AddStandardCompilePasses(passes);
- passes.run(*mod);
- prog->module = mod;
-
- std::cout << "After optimizations:"<<std::endl;
- mod->dump();
-
- return prog;
-}
-
-#endif /* MESA_LLVM */
diff --git a/src/gallium/auxiliary/gallivm/gallivm.h b/src/gallium/auxiliary/gallivm/gallivm.h
deleted file mode 100644
index 36a64a7747..0000000000
--- a/src/gallium/auxiliary/gallivm/gallivm.h
+++ /dev/null
@@ -1,118 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Zack Rusin zack@tungstengraphics.com
- */
-
-#ifndef GALLIVM_H
-#define GALLIVM_H
-
-/*
- LLVM representation consists of two stages - layout independent
- intermediate representation gallivm_ir and driver specific
- gallivm_prog. TGSI is first being translated into gallivm_ir
- after that driver can set number of options on gallivm_ir and
- have it compiled into gallivm_prog. gallivm_prog can be either
- executed (assuming there's LLVM JIT backend for the current
- target) or machine code generation can be done (assuming there's
- a LLVM code generator for thecurrent target)
- */
-#if defined __cplusplus
-extern "C" {
-#endif
-
-#include "pipe/p_state.h"
-
-#ifdef MESA_LLVM
-
-struct tgsi_token;
-
-struct gallivm_ir;
-struct gallivm_prog;
-struct gallivm_cpu_engine;
-struct tgsi_interp_coef;
-struct tgsi_sampler;
-struct tgsi_exec_vector;
-
-enum gallivm_shader_type {
- GALLIVM_VS,
- GALLIVM_FS
-};
-
-enum gallivm_vector_layout {
- GALLIVM_AOS,
- GALLIVM_SOA
-};
-
-struct gallivm_ir *gallivm_ir_new(enum gallivm_shader_type type);
-void gallivm_ir_set_layout(struct gallivm_ir *ir,
- enum gallivm_vector_layout layout);
-void gallivm_ir_set_components(struct gallivm_ir *ir, int num);
-void gallivm_ir_fill_from_tgsi(struct gallivm_ir *ir,
- const struct tgsi_token *tokens);
-void gallivm_ir_delete(struct gallivm_ir *ir);
-
-
-struct gallivm_prog *gallivm_ir_compile(struct gallivm_ir *ir);
-
-void gallivm_prog_inputs_interpolate(struct gallivm_prog *prog,
- float (*inputs)[PIPE_MAX_SHADER_INPUTS][4],
- const struct tgsi_interp_coef *coefs);
-void gallivm_prog_dump(struct gallivm_prog *prog, const char *file_prefix);
-
-
-struct gallivm_cpu_engine *gallivm_cpu_engine_create(struct gallivm_prog *prog);
-struct gallivm_cpu_engine *gallivm_global_cpu_engine();
-int gallivm_cpu_vs_exec(struct gallivm_prog *prog,
- struct tgsi_exec_machine *machine,
- const float (*input)[4],
- unsigned num_inputs,
- float (*output)[4],
- unsigned num_outputs,
- const float (*constants)[4],
- unsigned count,
- unsigned input_stride,
- unsigned output_stride);
-int gallivm_cpu_fs_exec(struct gallivm_prog *prog,
- float x, float y,
- float (*dests)[PIPE_MAX_SHADER_INPUTS][4],
- float (*inputs)[PIPE_MAX_SHADER_INPUTS][4],
- float (*consts)[4],
- struct tgsi_sampler *samplers);
-void gallivm_cpu_jit_compile(struct gallivm_cpu_engine *ee, struct gallivm_prog *prog);
-void gallivm_cpu_engine_delete(struct gallivm_cpu_engine *ee);
-
-
-#endif /* MESA_LLVM */
-
-#if defined __cplusplus
-}
-#endif
-
-#endif
diff --git a/src/gallium/auxiliary/gallivm/gallivm_builtins.cpp b/src/gallium/auxiliary/gallivm/gallivm_builtins.cpp
deleted file mode 100644
index 634bac0150..0000000000
--- a/src/gallium/auxiliary/gallivm/gallivm_builtins.cpp
+++ /dev/null
@@ -1,140 +0,0 @@
-static const unsigned char llvm_builtins_data[] = {
-0x42,0x43,0xc0,0xde,0x21,0x0c,0x00,0x00,0x27,0x02,0x00,0x00,0x01,0x10,0x00,0x00,
-0x10,0x00,0x00,0x00,0x07,0x81,0x23,0x91,0x41,0xc8,0x04,0x49,0x06,0x10,0x32,0x39,
-0x92,0x01,0x84,0x0c,0x25,0x05,0x08,0x19,0x1e,0x04,0x8b,0x62,0x80,0x14,0x45,0x02,
-0x42,0x92,0x0b,0x42,0xa4,0x10,0x32,0x14,0x38,0x08,0x18,0x49,0x0a,0x32,0x44,0x24,
-0x48,0x0a,0x90,0x21,0x23,0x44,0x72,0x80,0x8c,0x14,0x21,0x86,0x0a,0x8a,0x0a,0x64,
-0x0c,0x1f,0x00,0x00,0x49,0x18,0x00,0x00,0x03,0x00,0x00,0x00,0x0b,0x84,0xff,0xff,
-0xff,0xff,0x1f,0xc0,0x00,0x00,0x00,0x00,0x51,0x20,0x00,0x00,0x12,0x00,0x00,0x00,
-0x32,0x22,0x48,0x09,0x20,0x65,0x82,0x84,0x00,0x26,0x45,0x48,0x05,0x09,0x26,0x45,
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-0x63,0x08,0x8d,0x33,0xdc,0x90,0x49,0x84,0x69,0x22,0x70,0xc3,0x27,0x1c,0x08,0x00,
-0x17,0x00,0x00,0x00,0x96,0x51,0x4c,0xcc,0x53,0xdf,0x66,0x41,0x08,0xcc,0x83,0xdb,
-0x04,0x31,0x31,0x4f,0x6d,0x15,0xc4,0xc4,0x3c,0xb7,0x61,0x10,0x02,0xf3,0xf0,0x76,
-0x41,0x4c,0xcc,0xb3,0x1f,0x81,0x11,0x11,0x13,0x15,0x35,0x37,0x90,0x2c,0x4e,0xf4,
-0x47,0x87,0x54,0xd7,0x17,0x70,0x2c,0x4e,0xf4,0x47,0x87,0x74,0x02,0xc8,0xe2,0x44,
-0x7f,0x74,0x48,0xb9,0x69,0x14,0x02,0xf3,0xd4,0xb8,0x6d,0x18,0x11,0x31,0x55,0xc0,
-0x62,0x0d,0x43,0x05,0x2c,0x07,0x50,0x10,0xcd,0x14,0x61,0x46,0x31,0x08,0xcc,0x03,
-0x00,0x00,0x00,0x00,0x71,0x20,0x00,0x00,0x12,0x00,0x00,0x00,0x66,0x40,0x54,0x82,
-0x23,0x19,0xc3,0xa0,0x20,0x8b,0x1d,0x18,0x4f,0x84,0x34,0x53,0x61,0x03,0xc4,0xe3,
-0x58,0x85,0x05,0x14,0xbe,0x34,0x45,0xb5,0x21,0x10,0x82,0x23,0x15,0x46,0x30,0x2c,
-0xc8,0x64,0x02,0x06,0xf0,0x3c,0x91,0x73,0x19,0x00,0xe1,0x4b,0x53,0x64,0x0a,0x84,
-0x84,0x34,0x85,0x25,0x0c,0x92,0x20,0x59,0xc1,0x20,0x30,0x8f,0x2d,0x10,0x95,0x84,
-0x34,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};
diff --git a/src/gallium/auxiliary/gallivm/gallivm_cpu.cpp b/src/gallium/auxiliary/gallivm/gallivm_cpu.cpp
deleted file mode 100644
index 1bd00a0c2a..0000000000
--- a/src/gallium/auxiliary/gallivm/gallivm_cpu.cpp
+++ /dev/null
@@ -1,243 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Zack Rusin zack@tungstengraphics.com
- */
-#ifdef MESA_LLVM
-
-#include "gallivm.h"
-#include "gallivm_p.h"
-
-#include "instructions.h"
-#include "loweringpass.h"
-#include "storage.h"
-#include "tgsitollvm.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_shader_tokens.h"
-
-#include "tgsi/tgsi_exec.h"
-#include "tgsi/tgsi_dump.h"
-
-#include "util/u_memory.h"
-#include "util/u_math.h"
-
-#include <llvm/Module.h>
-#include <llvm/CallingConv.h>
-#include <llvm/Constants.h>
-#include <llvm/DerivedTypes.h>
-#include <llvm/Instructions.h>
-#include <llvm/ModuleProvider.h>
-#include <llvm/Pass.h>
-#include <llvm/PassManager.h>
-#include <llvm/Attributes.h>
-#include <llvm/Support/PatternMatch.h>
-#include <llvm/ExecutionEngine/JIT.h>
-#include <llvm/ExecutionEngine/Interpreter.h>
-#include <llvm/ExecutionEngine/GenericValue.h>
-#include <llvm/Support/MemoryBuffer.h>
-#include <llvm/LinkAllPasses.h>
-#include <llvm/Analysis/Verifier.h>
-#include <llvm/Analysis/LoopPass.h>
-#include <llvm/Target/TargetData.h>
-#include <llvm/Bitcode/ReaderWriter.h>
-#include <llvm/Transforms/Utils/Cloning.h>
-
-#include <sstream>
-#include <fstream>
-#include <iostream>
-
-struct gallivm_cpu_engine {
- llvm::ExecutionEngine *engine;
-};
-
-static struct gallivm_cpu_engine *CPU = 0;
-
-typedef int (*fragment_shader_runner)(float x, float y,
- float (*dests)[16][4],
- float (*inputs)[16][4],
- int num_attribs,
- float (*consts)[4], int num_consts,
- struct tgsi_sampler *samplers);
-
-int gallivm_cpu_fs_exec(struct gallivm_prog *prog,
- float fx, float fy,
- float (*dests)[16][4],
- float (*inputs)[16][4],
- float (*consts)[4],
- struct tgsi_sampler *samplers)
-{
- fragment_shader_runner runner = reinterpret_cast<fragment_shader_runner>(prog->function);
- assert(runner);
-
- return runner(fx, fy, dests, inputs, prog->num_interp,
- consts, prog->num_consts,
- samplers);
-}
-
-static inline llvm::Function *func_for_shader(struct gallivm_prog *prog)
-{
- llvm::Module *mod = prog->module;
- llvm::Function *func = 0;
-
- switch (prog->type) {
- case GALLIVM_VS:
- func = mod->getFunction("vs_shader");
- break;
- case GALLIVM_FS:
- func = mod->getFunction("fs_shader");
- break;
- default:
- assert(!"Unknown shader type!");
- break;
- }
- return func;
-}
-
-/*!
- This function creates a CPU based execution engine for the given gallivm_prog.
- gallivm_cpu_engine should be used as a singleton throughout the library. Before
- executing gallivm_prog_exec one needs to call gallivm_cpu_jit_compile.
- The gallivm_prog instance which is being passed to the constructor is being
- automatically JIT compiled so one shouldn't call gallivm_cpu_jit_compile
- with it again.
- */
-struct gallivm_cpu_engine * gallivm_cpu_engine_create(struct gallivm_prog *prog)
-{
- struct gallivm_cpu_engine *cpu = (struct gallivm_cpu_engine *)
- calloc(1, sizeof(struct gallivm_cpu_engine));
- llvm::Module *mod = static_cast<llvm::Module*>(prog->module);
- llvm::ExistingModuleProvider *mp = new llvm::ExistingModuleProvider(mod);
- llvm::ExecutionEngine *ee = llvm::ExecutionEngine::create(mp, false);
- ee->DisableLazyCompilation();
- cpu->engine = ee;
-
- llvm::Function *func = func_for_shader(prog);
-
- prog->function = ee->getPointerToFunction(func);
- CPU = cpu;
- return cpu;
-}
-
-
-/*!
- This function JIT compiles the given gallivm_prog with the given cpu based execution engine.
- The reference to the generated machine code entry point will be stored
- in the gallivm_prog program. After executing this function one can call gallivm_prog_exec
- in order to execute the gallivm_prog on the CPU.
- */
-void gallivm_cpu_jit_compile(struct gallivm_cpu_engine *cpu, struct gallivm_prog *prog)
-{
- llvm::Module *mod = static_cast<llvm::Module*>(prog->module);
- llvm::ExistingModuleProvider *mp = new llvm::ExistingModuleProvider(mod);
- llvm::ExecutionEngine *ee = cpu->engine;
- assert(ee);
- /*FIXME : why was this disabled ? we need it for pow/sqrt/... */
- ee->DisableLazyCompilation(false);
- ee->addModuleProvider(mp);
-
- llvm::Function *func = func_for_shader(prog);
- prog->function = ee->getPointerToFunction(func);
-}
-
-void gallivm_cpu_engine_delete(struct gallivm_cpu_engine *cpu)
-{
- free(cpu);
-}
-
-struct gallivm_cpu_engine * gallivm_global_cpu_engine()
-{
- return CPU;
-}
-
-
-typedef void (*vertex_shader_runner)(void *ainputs,
- void *dests,
- float (*aconsts)[4]);
-
-#define MAX_TGSI_VERTICES 4
-/*!
- This function is used to execute the gallivm_prog in software. Before calling
- this function the gallivm_prog has to be JIT compiled with the gallivm_cpu_jit_compile
- function.
- */
-int gallivm_cpu_vs_exec(struct gallivm_prog *prog,
- struct tgsi_exec_machine *machine,
- const float (*input)[4],
- unsigned num_inputs,
- float (*output)[4],
- unsigned num_outputs,
- const float (*constants)[4],
- unsigned count,
- unsigned input_stride,
- unsigned output_stride )
-{
- unsigned int i, j;
- unsigned slot;
- vertex_shader_runner runner = reinterpret_cast<vertex_shader_runner>(prog->function);
- assert(runner);
-
- for (i = 0; i < count; i += MAX_TGSI_VERTICES) {
- unsigned int max_vertices = MIN2(MAX_TGSI_VERTICES, count - i);
-
- /* Swizzle inputs.
- */
- for (j = 0; j < max_vertices; j++) {
- for (slot = 0; slot < num_inputs; slot++) {
- machine->Inputs[slot].xyzw[0].f[j] = input[slot][0];
- machine->Inputs[slot].xyzw[1].f[j] = input[slot][1];
- machine->Inputs[slot].xyzw[2].f[j] = input[slot][2];
- machine->Inputs[slot].xyzw[3].f[j] = input[slot][3];
- }
-
- input = (const float (*)[4])((const char *)input + input_stride);
- }
-
- /* run shader */
- runner(machine->Inputs,
- machine->Outputs,
- (float (*)[4]) constants);
-
- /* Unswizzle all output results
- */
- for (j = 0; j < max_vertices; j++) {
- for (slot = 0; slot < num_outputs; slot++) {
- output[slot][0] = machine->Outputs[slot].xyzw[0].f[j];
- output[slot][1] = machine->Outputs[slot].xyzw[1].f[j];
- output[slot][2] = machine->Outputs[slot].xyzw[2].f[j];
- output[slot][3] = machine->Outputs[slot].xyzw[3].f[j];
- }
- output = (float (*)[4])((char *)output + output_stride);
- }
- }
-
- return 0;
-}
-
-#endif
diff --git a/src/gallium/auxiliary/gallivm/gallivm_p.h b/src/gallium/auxiliary/gallivm/gallivm_p.h
deleted file mode 100644
index d2c5852bdf..0000000000
--- a/src/gallium/auxiliary/gallivm/gallivm_p.h
+++ /dev/null
@@ -1,110 +0,0 @@
-#ifndef GALLIVM_P_H
-#define GALLIVM_P_H
-
-#ifdef MESA_LLVM
-
-#include "gallivm.h"
-#include "pipe/p_shader_tokens.h"
-#include "pipe/p_compiler.h"
-
-namespace llvm {
- class Module;
-}
-
-#if defined __cplusplus
-extern "C" {
-#endif
-
-enum gallivm_shader_type;
-enum gallivm_vector_layout;
-
-struct gallivm_interpolate {
- int attrib;
- int chan;
- int type;
-};
-
-struct gallivm_ir {
- llvm::Module *module;
- int id;
- enum gallivm_shader_type type;
- enum gallivm_vector_layout layout;
- int num_components;
- int num_consts;
-
- /* FIXME: this might not be enough for some shaders */
- struct gallivm_interpolate interpolators[32*4];
- int num_interp;
-};
-
-struct gallivm_prog {
- llvm::Module *module;
- void *function;
-
- int id;
- enum gallivm_shader_type type;
-
- int num_consts;
-
- /* FIXME: this might not be enough for some shaders */
- struct gallivm_interpolate interpolators[32*4];
- int num_interp;
-};
-
-static INLINE void gallivm_swizzle_components(int swizzle,
- int *xc, int *yc,
- int *zc, int *wc)
-{
- int x = swizzle / 1000; swizzle -= x * 1000;
- int y = swizzle / 100; swizzle -= y * 100;
- int z = swizzle / 10; swizzle -= z * 10;
- int w = swizzle;
-
- if (xc) *xc = x;
- if (yc) *yc = y;
- if (zc) *zc = z;
- if (wc) *wc = w;
-}
-
-static INLINE boolean gallivm_is_swizzle(int swizzle)
-{
- const int NO_SWIZZLE = TGSI_SWIZZLE_X * 1000 + TGSI_SWIZZLE_Y * 100 +
- TGSI_SWIZZLE_Z * 10 + TGSI_SWIZZLE_W;
- return swizzle != NO_SWIZZLE;
-}
-
-static INLINE int gallivm_x_swizzle(int swizzle)
-{
- int x;
- gallivm_swizzle_components(swizzle, &x, 0, 0, 0);
- return x;
-}
-
-static INLINE int gallivm_y_swizzle(int swizzle)
-{
- int y;
- gallivm_swizzle_components(swizzle, 0, &y, 0, 0);
- return y;
-}
-
-static INLINE int gallivm_z_swizzle(int swizzle)
-{
- int z;
- gallivm_swizzle_components(swizzle, 0, 0, &z, 0);
- return z;
-}
-
-static INLINE int gallivm_w_swizzle(int swizzle)
-{
- int w;
- gallivm_swizzle_components(swizzle, 0, 0, 0, &w);
- return w;
-}
-
-#if defined __cplusplus
-}
-#endif
-
-#endif /* MESA_LLVM */
-
-#endif
diff --git a/src/gallium/auxiliary/gallivm/instructions.cpp b/src/gallium/auxiliary/gallivm/instructions.cpp
deleted file mode 100644
index ee8162efce..0000000000
--- a/src/gallium/auxiliary/gallivm/instructions.cpp
+++ /dev/null
@@ -1,1193 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Zack Rusin zack@tungstengraphics.com
- */
-#ifdef MESA_LLVM
-
-#include "instructions.h"
-
-#include "storage.h"
-
-#include "util/u_memory.h"
-
-#include <llvm/CallingConv.h>
-#include <llvm/Constants.h>
-#include <llvm/DerivedTypes.h>
-#include <llvm/Function.h>
-#include <llvm/InstrTypes.h>
-#include <llvm/Instructions.h>
-#include <llvm/Attributes.h>
-#include <llvm/Support/MemoryBuffer.h>
-#include <llvm/Bitcode/ReaderWriter.h>
-
-#include <sstream>
-#include <fstream>
-#include <iostream>
-
-using namespace llvm;
-
-#include "gallivm_builtins.cpp"
-
-#if 0
-llvm::Value *arrayFromChannels(std::vector<llvm::Value*> &vals)
-{
- VectorType *vectorType = VectorType::get(Type::FloatTy, 4);
- ArrayType *vectorArray = ArrayType::get(vectorType, 4);
-}
-#endif
-
-static inline std::string createFuncName(int label)
-{
- std::ostringstream stream;
- stream << "function";
- stream << label;
- return stream.str();
-}
-
-Instructions::Instructions(llvm::Module *mod, llvm::Function *func, llvm::BasicBlock *block,
- Storage *storage)
- : m_mod(mod), m_func(func), m_builder(block), m_idx(0),
- m_storage(storage)
-{
- m_floatVecType = VectorType::get(Type::FloatTy, 4);
-
- m_llvmFSqrt = 0;
- m_llvmFAbs = 0;
- m_llvmPow = 0;
- m_llvmFloor = 0;
- m_llvmFlog = 0;
- m_llvmFexp = 0;
- m_llvmLit = 0;
- m_fmtPtr = 0;
-
- MemoryBuffer *buffer = MemoryBuffer::getMemBuffer(
- (const char*)&llvm_builtins_data[0],
- (const char*)&llvm_builtins_data[Elements(llvm_builtins_data)-1]);
- m_mod = ParseBitcodeFile(buffer);
-}
-
-llvm::BasicBlock * Instructions::currentBlock() const
-{
- return m_builder.GetInsertBlock();
-}
-
-llvm::Value * Instructions::abs(llvm::Value *in)
-{
- std::vector<llvm::Value*> vec = extractVector(in);
- Value *xabs = callFAbs(vec[0]);
- Value *yabs = callFAbs(vec[1]);
- Value *zabs = callFAbs(vec[2]);
- Value *wabs = callFAbs(vec[3]);
- return vectorFromVals(xabs, yabs, zabs, wabs);
-}
-
-llvm::Value * Instructions::add(llvm::Value *in1, llvm::Value *in2)
-{
- return m_builder.CreateAdd(in1, in2, name("add"));
-}
-
-llvm::Value * Instructions::arl(llvm::Value *in)
-{
- return floor(in);
-}
-
-void Instructions::beginLoop()
-{
- BasicBlock *begin = BasicBlock::Create(name("loop"), m_func,0);
- BasicBlock *end = BasicBlock::Create(name("endloop"), m_func,0);
-
- m_builder.CreateBr(begin);
- Loop loop;
- loop.begin = begin;
- loop.end = end;
- m_builder.SetInsertPoint(begin);
- m_loopStack.push(loop);
-}
-
-void Instructions::bgnSub(unsigned label)
-{
- llvm::Function *func = findFunction(label);
-
- Function::arg_iterator args = func->arg_begin();
- Value *ptr_INPUT = args++;
- ptr_INPUT->setName("INPUT");
- m_storage->pushArguments(ptr_INPUT);
-
- llvm::BasicBlock *entry = BasicBlock::Create("entry", func, 0);
-
- m_func = func;
- m_builder.SetInsertPoint(entry);
-}
-
-void Instructions::brk()
-{
- assert(!m_loopStack.empty());
- BasicBlock *unr = BasicBlock::Create(name("unreachable"), m_func,0);
- m_builder.CreateBr(m_loopStack.top().end);
- m_builder.SetInsertPoint(unr);
-}
-
-void Instructions::cal(int label, llvm::Value *input)
-{
- std::vector<Value*> params;
- params.push_back(input);
- llvm::Function *func = findFunction(label);
-
- m_builder.CreateCall(func, params.begin(), params.end());
-}
-
-llvm::Value * Instructions::ceil(llvm::Value *in)
-{
- std::vector<llvm::Value*> vec = extractVector(in);
- return vectorFromVals(callCeil(vec[0]), callCeil(vec[1]),
- callCeil(vec[2]), callCeil(vec[3]));
-}
-
-llvm::Value * Instructions::clamp(llvm::Value *in1)
-{
- llvm::Value *zero = constVector(0.0f, 0.0f, 0.0f, 0.0f);
- llvm::Value *one = constVector(1.0f, 1.0f, 1.0f, 1.0f);
- return min( max(zero, in1), one);
-}
-
-llvm::Value * Instructions::cmp(llvm::Value *in1, llvm::Value *in2, llvm::Value *in3)
-{
- llvm::Function *func = m_mod->getFunction("cmp");
- assert(func);
-
- std::vector<Value*> params;
- params.push_back(in1);
- params.push_back(in2);
- params.push_back(in3);
- CallInst *call = m_builder.CreateCall(func, params.begin(), params.end(), name("cmpres"));
- call->setTailCall(false);
- return call;
-}
-
-llvm::Value * Instructions::cnd(llvm::Value *in1, llvm::Value *in2, llvm::Value *in3)
-{
- std::vector<llvm::Value*> vec1 = extractVector(in1);
- std::vector<llvm::Value*> vec2 = extractVector(in2);
- std::vector<llvm::Value*> vec3 = extractVector(in3);
- Constant *half = ConstantFP::get(APFloat(0.5f));
-
- Value *xcmp = m_builder.CreateFCmpOGT(vec1[0], half, name("xcmp"));
- Value *selx = m_builder.CreateSelect(xcmp, vec2[0], vec3[0],
- name("selx"));
-
- Value *ycmp = m_builder.CreateFCmpOGT(vec1[1], half, name("ycmp"));
- Value *sely = m_builder.CreateSelect(ycmp, vec2[1], vec3[1],
- name("sely"));
-
- Value *zcmp = m_builder.CreateFCmpOGT(vec1[2], half, name("zcmp"));
- Value *selz = m_builder.CreateSelect(zcmp, vec2[2], vec3[2],
- name("selz"));
-
- Value *wcmp = m_builder.CreateFCmpOGT(vec1[3], half, name("wcmp"));
- Value *selw = m_builder.CreateSelect(wcmp, vec2[3], vec3[3],
- name("selw"));
-
- return vectorFromVals(selx, sely, selz, selw);
-}
-
-llvm::Value * Instructions::cnd0(llvm::Value *in1, llvm::Value *in2, llvm::Value *in3)
-{
- std::vector<llvm::Value*> vec1 = extractVector(in1);
- std::vector<llvm::Value*> vec2 = extractVector(in2);
- std::vector<llvm::Value*> vec3 = extractVector(in3);
- Constant *zero = Constant::getNullValue(Type::FloatTy);
-
- Value *xcmp = m_builder.CreateFCmpOGE(vec1[0], zero, name("xcmp"));
- Value *selx = m_builder.CreateSelect(xcmp, vec2[0], vec3[0],
- name("selx"));
-
- Value *ycmp = m_builder.CreateFCmpOGE(vec1[1], zero, name("ycmp"));
- Value *sely = m_builder.CreateSelect(ycmp, vec2[1], vec3[1],
- name("sely"));
-
- Value *zcmp = m_builder.CreateFCmpOGE(vec1[2], zero, name("zcmp"));
- Value *selz = m_builder.CreateSelect(zcmp, vec2[2], vec3[2],
- name("selz"));
-
- Value *wcmp = m_builder.CreateFCmpOGE(vec1[3], zero, name("wcmp"));
- Value *selw = m_builder.CreateSelect(wcmp, vec2[3], vec3[3],
- name("selw"));
-
- return vectorFromVals(selx, sely, selz, selw);
-}
-
-llvm::Value * Instructions::cos(llvm::Value *in)
-{
-#if 0
- llvm::Function *func = m_mod->getFunction("vcos");
- assert(func);
-
- CallInst *call = m_builder.CreateCall(func, in, name("cosres"));
- call->setTailCall(false);
- return call;
-#else
- std::vector<llvm::Value*> elems = extractVector(in);
- Function *func = m_mod->getFunction("cosf");
- assert(func);
- CallInst *cos = m_builder.CreateCall(func, elems[0], name("cosres"));
- cos->setCallingConv(CallingConv::C);
- cos->setTailCall(true);
- return vectorFromVals(cos, cos, cos, cos);
-#endif
-}
-
-llvm::Value * Instructions::cross(llvm::Value *in1, llvm::Value *in2)
-{
- Value *x1 = m_builder.CreateExtractElement(in1,
- m_storage->constantInt(0),
- name("x1"));
- Value *y1 = m_builder.CreateExtractElement(in1,
- m_storage->constantInt(1),
- name("y1"));
- Value *z1 = m_builder.CreateExtractElement(in1,
- m_storage->constantInt(2),
- name("z1"));
-
- Value *x2 = m_builder.CreateExtractElement(in2,
- m_storage->constantInt(0),
- name("x2"));
- Value *y2 = m_builder.CreateExtractElement(in2,
- m_storage->constantInt(1),
- name("y2"));
- Value *z2 = m_builder.CreateExtractElement(in2,
- m_storage->constantInt(2),
- name("z2"));
- Value *y1z2 = mul(y1, z2);
- Value *z1y2 = mul(z1, y2);
-
- Value *z1x2 = mul(z1, x2);
- Value *x1z2 = mul(x1, z2);
-
- Value *x1y2 = mul(x1, y2);
- Value *y1x2 = mul(y1, x2);
-
- return vectorFromVals(sub(y1z2, z1y2), sub(z1x2, x1z2), sub(x1y2, y1x2));
-}
-
-llvm::Value * Instructions::ddx(llvm::Value *in)
-{
- // FIXME
- assert(0);
-}
-
-llvm::Value * Instructions::ddy(llvm::Value *in)
-{
- // FIXME
- assert(0);
-}
-
-llvm::Value * Instructions::div(llvm::Value *in1, llvm::Value *in2)
-{
- return m_builder.CreateFDiv(in1, in2, name("div"));
-}
-
-llvm::Value * Instructions::dot2add(llvm::Value *in1, llvm::Value *in2, llvm::Value *in3)
-{
- Value *mulRes = mul(in1, in2);
- Value *x = m_builder.CreateExtractElement(mulRes,
- m_storage->constantInt(0),
- name("extractx"));
- Value *y = m_builder.CreateExtractElement(mulRes,
- m_storage->constantInt(1),
- name("extracty"));
- Value *z = m_builder.CreateExtractElement(in3,
- m_storage->constantInt(2),
- name("extractz"));
- Value *xy = m_builder.CreateAdd(x, y,name("xy"));
- Value *dot2add = m_builder.CreateAdd(xy, z, name("dot2add"));
- return vectorFromVals(dot2add, dot2add, dot2add, dot2add);
-}
-
-llvm::Value * Instructions::dp2(llvm::Value *in1, llvm::Value *in2)
-{
- Value *mulRes = mul(in1, in2);
- Value *x = m_builder.CreateExtractElement(mulRes,
- m_storage->constantInt(0),
- name("extractx"));
- Value *y = m_builder.CreateExtractElement(mulRes,
- m_storage->constantInt(1),
- name("extracty"));
- Value *xy = m_builder.CreateAdd(x, y,name("xy"));
- return vectorFromVals(xy, xy, xy, xy);
-}
-
-llvm::Value * Instructions::dp3(llvm::Value *in1, llvm::Value *in2)
-{
- Value *mulRes = mul(in1, in2);
- Value *x = m_builder.CreateExtractElement(mulRes,
- m_storage->constantInt(0),
- name("extractx"));
- Value *y = m_builder.CreateExtractElement(mulRes,
- m_storage->constantInt(1),
- name("extracty"));
- Value *z = m_builder.CreateExtractElement(mulRes,
- m_storage->constantInt(2),
- name("extractz"));
- Value *xy = m_builder.CreateAdd(x, y,name("xy"));
- Value *dot3 = m_builder.CreateAdd(xy, z, name("dot3"));
- return vectorFromVals(dot3, dot3, dot3, dot3);
-}
-
-llvm::Value * Instructions::dp4(llvm::Value *in1, llvm::Value *in2)
-{
- Value *mulRes = mul(in1, in2);
- std::vector<llvm::Value*> vec = extractVector(mulRes);
- Value *xy = m_builder.CreateAdd(vec[0], vec[1], name("xy"));
- Value *xyz = m_builder.CreateAdd(xy, vec[2], name("xyz"));
- Value *dot4 = m_builder.CreateAdd(xyz, vec[3], name("dot4"));
- return vectorFromVals(dot4, dot4, dot4, dot4);
-}
-
-llvm::Value * Instructions::dph(llvm::Value *in1, llvm::Value *in2)
-{
- Value *mulRes = mul(in1, in2);
- std::vector<llvm::Value*> vec1 = extractVector(mulRes);
- Value *xy = m_builder.CreateAdd(vec1[0], vec1[1], name("xy"));
- Value *xyz = m_builder.CreateAdd(xy, vec1[2], name("xyz"));
- Value *dph = m_builder.CreateAdd(xyz, vec1[3], name("dph"));
- return vectorFromVals(dph, dph, dph, dph);
-}
-
-llvm::Value * Instructions::dst(llvm::Value *in1, llvm::Value *in2)
-{
- Value *y1 = m_builder.CreateExtractElement(in1,
- m_storage->constantInt(1),
- name("y1"));
- Value *z = m_builder.CreateExtractElement(in1,
- m_storage->constantInt(2),
- name("z"));
- Value *y2 = m_builder.CreateExtractElement(in2,
- m_storage->constantInt(1),
- name("y2"));
- Value *w = m_builder.CreateExtractElement(in2,
- m_storage->constantInt(3),
- name("w"));
- Value *ry = m_builder.CreateMul(y1, y2, name("tyuy"));
- return vectorFromVals(ConstantFP::get(APFloat(1.f)),
- ry, z, w);
-}
-
-void Instructions::elseop()
-{
- assert(!m_ifStack.empty());
- BasicBlock *ifend = BasicBlock::Create(name("ifend"), m_func,0);
- m_builder.CreateBr(ifend);
- m_builder.SetInsertPoint(m_ifStack.top());
- currentBlock()->setName(name("ifelse"));
- m_ifStack.pop();
- m_ifStack.push(ifend);
-}
-
-void Instructions::endif()
-{
- assert(!m_ifStack.empty());
- m_builder.CreateBr(m_ifStack.top());
- m_builder.SetInsertPoint(m_ifStack.top());
- m_ifStack.pop();
-}
-
-void Instructions::endLoop()
-{
- assert(!m_loopStack.empty());
- Loop loop = m_loopStack.top();
- m_builder.CreateBr(loop.begin);
- loop.end->moveAfter(currentBlock());
- m_builder.SetInsertPoint(loop.end);
- m_loopStack.pop();
-}
-
-void Instructions::end()
-{
- m_builder.CreateRetVoid();
-}
-
-void Instructions::endSub()
-{
- m_func = 0;
- m_builder.SetInsertPoint(0);
-}
-
-llvm::Value * Instructions::exp(llvm::Value *in)
-{
- std::vector<llvm::Value*> vec = extractVector(in);
- return vectorFromVals(callFExp(vec[0]), callFExp(vec[1]),
- callFExp(vec[2]), callFExp(vec[3]));
-}
-
-llvm::Value * Instructions::ex2(llvm::Value *in)
-{
- llvm::Value *val = callPow(ConstantFP::get(APFloat(2.f)),
- m_builder.CreateExtractElement(
- in, m_storage->constantInt(0),
- name("x1")));
- return vectorFromVals(val, val, val, val);
-}
-
-llvm::Value * Instructions::floor(llvm::Value *in)
-{
- std::vector<llvm::Value*> vec = extractVector(in);
- return vectorFromVals(callFloor(vec[0]), callFloor(vec[1]),
- callFloor(vec[2]), callFloor(vec[3]));
-}
-
-llvm::Value * Instructions::frc(llvm::Value *in)
-{
- llvm::Value *flr = floor(in);
- return sub(in, flr);
-}
-
-void Instructions::ifop(llvm::Value *in)
-{
- BasicBlock *ifthen = BasicBlock::Create(name("ifthen"), m_func,0);
- BasicBlock *ifend = BasicBlock::Create(name("ifthenend"), m_func,0);
-
- //BasicBlock *yblock = new BasicBlock(name("yblock"), m_func,0);
- //BasicBlock *zblock = new BasicBlock(name("zblock"), m_func,0);
- //BasicBlock *wblock = new BasicBlock(name("wblock"), m_func,0);
-
- Constant *float0 = Constant::getNullValue(Type::FloatTy);
-
- Value *x = m_builder.CreateExtractElement(in, m_storage->constantInt(0),
- name("extractx"));
- Value *xcmp = m_builder.CreateFCmpUNE(x, float0, name("xcmp"));
- m_builder.CreateCondBr(xcmp, ifthen, ifend);
- //m_builder.SetInsertPoint(yblock);
-
- m_builder.SetInsertPoint(ifthen);
- m_ifStack.push(ifend);
-}
-
-llvm::Value * Instructions::kil(llvm::Value *in)
-{
- llvm::Function *func = m_mod->getFunction("kil");
- assert(func);
-
- CallInst *call = m_builder.CreateCall(func, in, name("kilpres"));
- call->setTailCall(false);
- return call;
-}
-
-llvm::Value * Instructions::lerp(llvm::Value *in1, llvm::Value *in2,
- llvm::Value *in3)
-{
- llvm::Value *m = mul(in1, in2);
- llvm::Value *vec1 = constVector(1.f, 1.f, 1.f, 1.f);
- llvm::Value *s = sub(vec1, in1);
- return add(m, mul(s, in3));
-}
-
-llvm::Value * Instructions::lg2(llvm::Value *in)
-{
- std::vector<llvm::Value*> vec = extractVector(in);
- llvm::Value *const_vec = constVector(1.442695f, 1.442695f,
- 1.442695f, 1.442695f);
- return mul(vectorFromVals(callFLog(vec[0]), callFLog(vec[1]),
- callFLog(vec[2]), callFLog(vec[3])), const_vec);
-}
-
-llvm::Value * Instructions::lit(llvm::Value *in)
-{
- if (!m_llvmLit) {
- m_llvmLit = m_mod->getFunction("lit");
- }
- CallInst *call = m_builder.CreateCall(m_llvmLit, in, name("litres"));
- call->setCallingConv(CallingConv::C);
- call->setTailCall(false);
- return call;
-}
-
-llvm::Value * Instructions::log(llvm::Value *in)
-{
- std::vector<llvm::Value*> vec = extractVector(in);
- return vectorFromVals(callFLog(vec[0]), callFLog(vec[1]),
- callFLog(vec[2]), callFLog(vec[3]));
-}
-
-llvm::Value * Instructions::madd(llvm::Value *in1, llvm::Value *in2,
- llvm::Value *in3)
-{
- Value *mulRes = mul(in1, in2);
- return add(mulRes, in3);
-}
-
-llvm::Value * Instructions::max(llvm::Value *in1, llvm::Value *in2)
-{
- std::vector<llvm::Value*> vec1 = extractVector(in1);
- std::vector<llvm::Value*> vec2 = extractVector(in2);
-
- Value *xcmp = m_builder.CreateFCmpOGT(vec1[0], vec2[0],
- name("xcmp"));
- Value *selx = m_builder.CreateSelect(xcmp, vec1[0], vec2[0],
- name("selx"));
-
- Value *ycmp = m_builder.CreateFCmpOGT(vec1[1], vec2[1],
- name("ycmp"));
- Value *sely = m_builder.CreateSelect(ycmp, vec1[1], vec2[1],
- name("sely"));
-
- Value *zcmp = m_builder.CreateFCmpOGT(vec1[2], vec2[2],
- name("zcmp"));
- Value *selz = m_builder.CreateSelect(zcmp, vec1[2], vec2[2],
- name("selz"));
-
- Value *wcmp = m_builder.CreateFCmpOGT(vec1[3], vec2[3],
- name("wcmp"));
- Value *selw = m_builder.CreateSelect(wcmp, vec1[3], vec2[3],
- name("selw"));
-
- return vectorFromVals(selx, sely, selz, selw);
-}
-
-llvm::Value * Instructions::min(llvm::Value *in1, llvm::Value *in2)
-{
- std::vector<llvm::Value*> vec1 = extractVector(in1);
- std::vector<llvm::Value*> vec2 = extractVector(in2);
-
- Value *xcmp = m_builder.CreateFCmpOLT(vec1[0], vec2[0], name("xcmp"));
- Value *selx = m_builder.CreateSelect(xcmp, vec1[0], vec2[0],
- name("selx"));
-
- Value *ycmp = m_builder.CreateFCmpOLT(vec1[1], vec2[1], name("ycmp"));
- Value *sely = m_builder.CreateSelect(ycmp, vec1[1], vec2[1],
- name("sely"));
-
- Value *zcmp = m_builder.CreateFCmpOLT(vec1[2], vec2[2], name("zcmp"));
- Value *selz = m_builder.CreateSelect(zcmp, vec1[2], vec2[2],
- name("selz"));
-
- Value *wcmp = m_builder.CreateFCmpOLT(vec1[3], vec2[3], name("wcmp"));
- Value *selw = m_builder.CreateSelect(wcmp, vec1[3], vec2[3],
- name("selw"));
-
- return vectorFromVals(selx, sely, selz, selw);
-}
-
-llvm::Value * Instructions::mul(llvm::Value *in1, llvm::Value *in2)
-{
- return m_builder.CreateMul(in1, in2, name("mul"));
-}
-
-llvm::Value * Instructions::neg(llvm::Value *in)
-{
- Value *neg = m_builder.CreateNeg(in, name("neg"));
- return neg;
-}
-
-llvm::Value * Instructions::nrm(llvm::Value *in)
-{
- llvm::Value *v = rsq(in);
- return mul(v, in);
-}
-
-llvm::Value * Instructions::pow(llvm::Value *in1, llvm::Value *in2)
-{
- Value *x1 = m_builder.CreateExtractElement(in1,
- m_storage->constantInt(0),
- name("x1"));
- Value *x2 = m_builder.CreateExtractElement(in2,
- m_storage->constantInt(0),
- name("x2"));
- llvm::Value *val = callPow(x1, x2);
- return vectorFromVals(val, val, val, val);
-}
-
-llvm::Value * Instructions::rcp(llvm::Value *in1)
-{
- Value *x1 = m_builder.CreateExtractElement(in1,
- m_storage->constantInt(0),
- name("x1"));
- Value *res = m_builder.CreateFDiv(ConstantFP::get(APFloat(1.f)),
- x1, name("rcp"));
- return vectorFromVals(res, res, res, res);
-}
-
-llvm::Value * Instructions::rsq(llvm::Value *in1)
-{
- Value *x = m_builder.CreateExtractElement(in1,
- m_storage->constantInt(0),
- name("extractx"));
- Value *abs = callFAbs(x);
- Value *sqrt = callFSqrt(abs);
-
- Value *rsqrt = m_builder.CreateFDiv(ConstantFP::get(APFloat(1.f)),
- sqrt,
- name("rsqrt"));
- return vectorFromVals(rsqrt, rsqrt, rsqrt, rsqrt);
-}
-
-llvm::Value * Instructions::scs(llvm::Value *in)
-{
- llvm::Function *func = m_mod->getFunction("scs");
- assert(func);
-
- CallInst *call = m_builder.CreateCall(func, in, name("scsres"));
- call->setTailCall(false);
- return call;
-}
-
-llvm::Value * Instructions::seq(llvm::Value *in1, llvm::Value *in2)
-{
- Constant *const1f = ConstantFP::get(APFloat(1.000000e+00f));
- Constant *const0f = Constant::getNullValue(Type::FloatTy);
-
- std::vector<llvm::Value*> vec1 = extractVector(in1);
- std::vector<llvm::Value*> vec2 = extractVector(in2);
-
- Value *xcmp = m_builder.CreateFCmpOEQ(vec1[0], vec2[0], name("xcmp"));
- Value *x = m_builder.CreateSelect(xcmp, const1f, const0f, name("xsel"));
-
- Value *ycmp = m_builder.CreateFCmpOEQ(vec1[1], vec2[1], name("ycmp"));
- Value *y = m_builder.CreateSelect(ycmp, const1f, const0f, name("ysel"));
-
- Value *zcmp = m_builder.CreateFCmpOEQ(vec1[2], vec2[2], name("zcmp"));
- Value *z = m_builder.CreateSelect(zcmp, const1f, const0f, name("zsel"));
-
- Value *wcmp = m_builder.CreateFCmpOEQ(vec1[3], vec2[3], name("wcmp"));
- Value *w = m_builder.CreateSelect(wcmp, const1f, const0f, name("wsel"));
-
- return vectorFromVals(x, y, z, w);
-}
-
-llvm::Value * Instructions::sfl(llvm::Value *in1, llvm::Value *in2)
-{
- Constant *const0f = Constant::getNullValue(Type::FloatTy);
-
- return vectorFromVals(const0f, const0f, const0f, const0f);
-}
-
-llvm::Value * Instructions::sge(llvm::Value *in1, llvm::Value *in2)
-{
- Constant *const1f = ConstantFP::get(APFloat(1.000000e+00f));
- Constant *const0f = Constant::getNullValue(Type::FloatTy);
-
- std::vector<llvm::Value*> vec1 = extractVector(in1);
- std::vector<llvm::Value*> vec2 = extractVector(in2);
-
- Value *xcmp = m_builder.CreateFCmpOGE(vec1[0], vec2[0], name("xcmp"));
- Value *x = m_builder.CreateSelect(xcmp, const1f, const0f, name("xsel"));
-
- Value *ycmp = m_builder.CreateFCmpOGE(vec1[1], vec2[1], name("ycmp"));
- Value *y = m_builder.CreateSelect(ycmp, const1f, const0f, name("ysel"));
-
- Value *zcmp = m_builder.CreateFCmpOGE(vec1[2], vec2[2], name("zcmp"));
- Value *z = m_builder.CreateSelect(zcmp, const1f, const0f, name("zsel"));
-
- Value *wcmp = m_builder.CreateFCmpOGE(vec1[3], vec2[3], name("wcmp"));
- Value *w = m_builder.CreateSelect(wcmp, const1f, const0f, name("wsel"));
-
- return vectorFromVals(x, y, z, w);
-}
-
-llvm::Value * Instructions::sgt(llvm::Value *in1, llvm::Value *in2)
-{
- Constant *const1f = ConstantFP::get(APFloat(1.000000e+00f));
- Constant *const0f = Constant::getNullValue(Type::FloatTy);
-
- std::vector<llvm::Value*> vec1 = extractVector(in1);
- std::vector<llvm::Value*> vec2 = extractVector(in2);
- Value *xcmp = m_builder.CreateFCmpOGT(vec1[0], vec2[0], name("xcmp"));
- Value *x = m_builder.CreateSelect(xcmp, const1f, const0f, name("xsel"));
-
- Value *ycmp = m_builder.CreateFCmpOGT(vec1[1], vec2[1], name("ycmp"));
- Value *y = m_builder.CreateSelect(ycmp, const1f, const0f, name("ysel"));
-
- Value *zcmp = m_builder.CreateFCmpOGT(vec1[2], vec2[2], name("zcmp"));
- Value *z = m_builder.CreateSelect(zcmp, const1f, const0f, name("zsel"));
-
- Value *wcmp = m_builder.CreateFCmpOGT(vec1[3], vec2[3], name("wcmp"));
- Value *w = m_builder.CreateSelect(wcmp, const1f, const0f, name("wsel"));
-
- return vectorFromVals(x, y, z, w);
-}
-
-llvm::Value * Instructions::sin(llvm::Value *in)
-{
- llvm::Function *func = m_mod->getFunction("vsin");
- assert(func);
-
- CallInst *call = m_builder.CreateCall(func, in, name("sinres"));
- call->setTailCall(false);
- return call;
-}
-
-llvm::Value * Instructions::sle(llvm::Value *in1, llvm::Value *in2)
-{
- Constant *const1f = ConstantFP::get(APFloat(1.000000e+00f));
- Constant *const0f = Constant::getNullValue(Type::FloatTy);
-
- std::vector<llvm::Value*> vec1 = extractVector(in1);
- std::vector<llvm::Value*> vec2 = extractVector(in2);
-
- Value *xcmp = m_builder.CreateFCmpOLE(vec1[0], vec2[0], name("xcmp"));
- Value *x = m_builder.CreateSelect(xcmp, const1f, const0f, name("xsel"));
-
- Value *ycmp = m_builder.CreateFCmpOLE(vec1[1], vec2[1], name("ycmp"));
- Value *y = m_builder.CreateSelect(ycmp, const1f, const0f, name("ysel"));
-
- Value *zcmp = m_builder.CreateFCmpOLE(vec1[2], vec2[2], name("zcmp"));
- Value *z = m_builder.CreateSelect(zcmp, const1f, const0f, name("zsel"));
-
- Value *wcmp = m_builder.CreateFCmpOLE(vec1[3], vec2[3], name("wcmp"));
- Value *w = m_builder.CreateSelect(wcmp, const1f, const0f, name("wsel"));
-
- return vectorFromVals(x, y, z, w);
-}
-
-llvm::Value * Instructions::slt(llvm::Value *in1, llvm::Value *in2)
-{
- Constant *const1f = ConstantFP::get(APFloat(1.000000e+00f));
- Constant *const0f = Constant::getNullValue(Type::FloatTy);
-
- std::vector<llvm::Value*> vec1 = extractVector(in1);
- std::vector<llvm::Value*> vec2 = extractVector(in2);
-
- Value *xcmp = m_builder.CreateFCmpOLT(vec1[0], vec2[0], name("xcmp"));
- Value *x = m_builder.CreateSelect(xcmp, const1f, const0f, name("xsel"));
-
- Value *ycmp = m_builder.CreateFCmpOLT(vec1[1], vec2[1], name("ycmp"));
- Value *y = m_builder.CreateSelect(ycmp, const1f, const0f, name("ysel"));
-
- Value *zcmp = m_builder.CreateFCmpOLT(vec1[2], vec2[2], name("zcmp"));
- Value *z = m_builder.CreateSelect(zcmp, const1f, const0f, name("zsel"));
-
- Value *wcmp = m_builder.CreateFCmpOLT(vec1[3], vec2[3], name("wcmp"));
- Value *w = m_builder.CreateSelect(wcmp, const1f, const0f, name("wsel"));
-
- return vectorFromVals(x, y, z, w);
-}
-
-llvm::Value * Instructions::sne(llvm::Value *in1, llvm::Value *in2)
-{
- Constant *const1f = ConstantFP::get(APFloat(1.000000e+00f));
- Constant *const0f = Constant::getNullValue(Type::FloatTy);
-
- std::vector<llvm::Value*> vec1 = extractVector(in1);
- std::vector<llvm::Value*> vec2 = extractVector(in2);
-
- Value *xcmp = m_builder.CreateFCmpONE(vec1[0], vec2[0], name("xcmp"));
- Value *x = m_builder.CreateSelect(xcmp, const1f, const0f, name("xsel"));
-
- Value *ycmp = m_builder.CreateFCmpONE(vec1[1], vec2[1], name("ycmp"));
- Value *y = m_builder.CreateSelect(ycmp, const1f, const0f, name("ysel"));
-
- Value *zcmp = m_builder.CreateFCmpONE(vec1[2], vec2[2], name("zcmp"));
- Value *z = m_builder.CreateSelect(zcmp, const1f, const0f, name("zsel"));
-
- Value *wcmp = m_builder.CreateFCmpONE(vec1[3], vec2[3], name("wcmp"));
- Value *w = m_builder.CreateSelect(wcmp, const1f, const0f, name("wsel"));
-
- return vectorFromVals(x, y, z, w);
-}
-
-llvm::Value * Instructions::str(llvm::Value *in1, llvm::Value *in2)
-{
- Constant *const1f = ConstantFP::get(APFloat(1.000000e+00f));
-
- return vectorFromVals(const1f, const1f, const1f, const1f);
-}
-
-llvm::Value * Instructions::sub(llvm::Value *in1, llvm::Value *in2)
-{
- Value *res = m_builder.CreateSub(in1, in2, name("sub"));
- return res;
-}
-
-llvm::Value * Instructions::trunc(llvm::Value *in)
-{
- std::vector<llvm::Value*> vec = extractVector(in);
- Value *icastx = m_builder.CreateFPToSI(vec[0], IntegerType::get(32),
- name("ftoix"));
- Value *icasty = m_builder.CreateFPToSI(vec[1], IntegerType::get(32),
- name("ftoiy"));
- Value *icastz = m_builder.CreateFPToSI(vec[2], IntegerType::get(32),
- name("ftoiz"));
- Value *icastw = m_builder.CreateFPToSI(vec[3], IntegerType::get(32),
- name("ftoiw"));
- Value *fx = m_builder.CreateSIToFP(icastx, Type::FloatTy,
- name("fx"));
- Value *fy = m_builder.CreateSIToFP(icasty, Type::FloatTy,
- name("fy"));
- Value *fz = m_builder.CreateSIToFP(icastz, Type::FloatTy,
- name("fz"));
- Value *fw = m_builder.CreateSIToFP(icastw, Type::FloatTy,
- name("fw"));
- return vectorFromVals(fx, fy, fz, fw);
-}
-
-llvm::Value * Instructions::x2d(llvm::Value *in1, llvm::Value *in2, llvm::Value *in3)
-{
- std::vector<llvm::Value*> vec1 = extractVector(in1);
- std::vector<llvm::Value*> vec2 = extractVector(in2);
- std::vector<llvm::Value*> vec3 = extractVector(in3);
-
- Value *x2x3 = m_builder.CreateMul( vec2[0], vec3[0], name("x2x3"));
- Value *y2y3 = m_builder.CreateMul( vec2[1], vec3[1], name("y2y3"));
- Value *x1px2x3 = m_builder.CreateAdd (vec1[0], x2x3, name("x1 + x2x3"));
- Value *x1px2x3py2y3 = m_builder.CreateAdd (x1px2x3, y2y3, name("x1 + x2x3 + y2y3"));
-
- Value *x2z3 = m_builder.CreateMul( vec2[0], vec3[2], name("x2z3"));
- Value *y2w3 = m_builder.CreateMul( vec2[1], vec3[3], name("y2w3"));
- Value *y1px2z3 = m_builder.CreateAdd (vec1[1], x2z3, name("y1 + x2z3"));
- Value *y1px2z3py2w3 = m_builder.CreateAdd (y1px2z3, y2w3, name("y1 + x2z3 + y2w3"));
-
- return vectorFromVals(x1px2x3py2y3, y1px2z3py2w3, x1px2x3py2y3, y1px2z3py2w3);
-}
-
-void Instructions::printVector(llvm::Value *val)
-{
- static const char *frmt = "Vector is [%f, %f, %f, %f]\x0A";
-
- if (!m_fmtPtr) {
- Constant *format = ConstantArray::get(frmt, true);
- ArrayType *arrayTy = ArrayType::get(IntegerType::get(8), strlen(frmt) + 1);
- GlobalVariable* globalFormat = new GlobalVariable(
- /*Type=*/arrayTy,
- /*isConstant=*/true,
- /*Linkage=*/GlobalValue::InternalLinkage,
- /*Initializer=*/0, // has initializer, specified below
- /*Name=*/name(".str"),
- m_mod);
- globalFormat->setInitializer(format);
-
- Constant* const_int0 = Constant::getNullValue(IntegerType::get(32));
- std::vector<Constant*> const_ptr_21_indices;
- const_ptr_21_indices.push_back(const_int0);
- const_ptr_21_indices.push_back(const_int0);
- m_fmtPtr = ConstantExpr::getGetElementPtr(globalFormat,
- &const_ptr_21_indices[0], const_ptr_21_indices.size());
- }
-
- Function *func_printf = m_mod->getFunction("printf");
- if (!func_printf)
- func_printf = declarePrintf();
- assert(func_printf);
- std::vector<llvm::Value*> vec = extractVector(val);
- Value *dx = m_builder.CreateFPExt(vec[0], Type::DoubleTy, name("dx"));
- Value *dy = m_builder.CreateFPExt(vec[1], Type::DoubleTy, name("dy"));
- Value *dz = m_builder.CreateFPExt(vec[2], Type::DoubleTy, name("dz"));
- Value *dw = m_builder.CreateFPExt(vec[3], Type::DoubleTy, name("dw"));
- std::vector<Value*> params;
- params.push_back(m_fmtPtr);
- params.push_back(dx);
- params.push_back(dy);
- params.push_back(dz);
- params.push_back(dw);
- CallInst *call = m_builder.CreateCall(func_printf, params.begin(), params.end(),
- name("printf"));
- call->setCallingConv(CallingConv::C);
- call->setTailCall(true);
-}
-
-const char * Instructions::name(const char *prefix)
-{
- ++m_idx;
- snprintf(m_name, 32, "%s%d", prefix, m_idx);
- return m_name;
-}
-
-llvm::Value * Instructions::callCeil(llvm::Value *val)
-{
- if (!m_llvmCeil) {
- // predeclare the intrinsic
- std::vector<const Type*> ceilArgs;
- ceilArgs.push_back(Type::FloatTy);
- AttrListPtr ceilPal;
- FunctionType* ceilType = FunctionType::get(
- /*Result=*/Type::FloatTy,
- /*Params=*/ceilArgs,
- /*isVarArg=*/false);
- m_llvmCeil = Function::Create(
- /*Type=*/ceilType,
- /*Linkage=*/GlobalValue::ExternalLinkage,
- /*Name=*/"ceilf", m_mod);
- m_llvmCeil->setCallingConv(CallingConv::C);
- m_llvmCeil->setAttributes(ceilPal);
- }
- CallInst *call = m_builder.CreateCall(m_llvmCeil, val,
- name("ceilf"));
- call->setCallingConv(CallingConv::C);
- call->setTailCall(false);
- return call;
-}
-
-llvm::Value *Instructions::callFAbs(llvm::Value *val)
-{
- if (!m_llvmFAbs) {
- // predeclare the intrinsic
- std::vector<const Type*> fabsArgs;
- fabsArgs.push_back(Type::FloatTy);
- AttrListPtr fabsPal;
- FunctionType* fabsType = FunctionType::get(
- /*Result=*/Type::FloatTy,
- /*Params=*/fabsArgs,
- /*isVarArg=*/false);
- m_llvmFAbs = Function::Create(
- /*Type=*/fabsType,
- /*Linkage=*/GlobalValue::ExternalLinkage,
- /*Name=*/"fabs", m_mod);
- m_llvmFAbs->setCallingConv(CallingConv::C);
- m_llvmFAbs->setAttributes(fabsPal);
- }
- CallInst *call = m_builder.CreateCall(m_llvmFAbs, val,
- name("fabs"));
- call->setCallingConv(CallingConv::C);
- call->setTailCall(false);
- return call;
-}
-
-llvm::Value * Instructions::callFExp(llvm::Value *val)
-{
- if (!m_llvmFexp) {
- // predeclare the intrinsic
- std::vector<const Type*> fexpArgs;
- fexpArgs.push_back(Type::FloatTy);
- AttrListPtr fexpPal;
- FunctionType* fexpType = FunctionType::get(
- /*Result=*/Type::FloatTy,
- /*Params=*/fexpArgs,
- /*isVarArg=*/false);
- m_llvmFexp = Function::Create(
- /*Type=*/fexpType,
- /*Linkage=*/GlobalValue::ExternalLinkage,
- /*Name=*/"expf", m_mod);
- m_llvmFexp->setCallingConv(CallingConv::C);
- m_llvmFexp->setAttributes(fexpPal);
- }
- CallInst *call = m_builder.CreateCall(m_llvmFexp, val,
- name("expf"));
- call->setCallingConv(CallingConv::C);
- call->setTailCall(false);
- return call;
-}
-
-llvm::Value * Instructions::callFLog(llvm::Value *val)
-{
- if (!m_llvmFlog) {
- // predeclare the intrinsic
- std::vector<const Type*> flogArgs;
- flogArgs.push_back(Type::FloatTy);
- AttrListPtr flogPal;
- FunctionType* flogType = FunctionType::get(
- /*Result=*/Type::FloatTy,
- /*Params=*/flogArgs,
- /*isVarArg=*/false);
- m_llvmFlog = Function::Create(
- /*Type=*/flogType,
- /*Linkage=*/GlobalValue::ExternalLinkage,
- /*Name=*/"logf", m_mod);
- m_llvmFlog->setCallingConv(CallingConv::C);
- m_llvmFlog->setAttributes(flogPal);
- }
- CallInst *call = m_builder.CreateCall(m_llvmFlog, val,
- name("logf"));
- call->setCallingConv(CallingConv::C);
- call->setTailCall(false);
- return call;
-}
-
-llvm::Value * Instructions::callFloor(llvm::Value *val)
-{
- if (!m_llvmFloor) {
- // predeclare the intrinsic
- std::vector<const Type*> floorArgs;
- floorArgs.push_back(Type::FloatTy);
- AttrListPtr floorPal;
- FunctionType* floorType = FunctionType::get(
- /*Result=*/Type::FloatTy,
- /*Params=*/floorArgs,
- /*isVarArg=*/false);
- m_llvmFloor = Function::Create(
- /*Type=*/floorType,
- /*Linkage=*/GlobalValue::ExternalLinkage,
- /*Name=*/"floorf", m_mod);
- m_llvmFloor->setCallingConv(CallingConv::C);
- m_llvmFloor->setAttributes(floorPal);
- }
- CallInst *call = m_builder.CreateCall(m_llvmFloor, val,
- name("floorf"));
- call->setCallingConv(CallingConv::C);
- call->setTailCall(false);
- return call;
-}
-
-llvm::Value *Instructions::callFSqrt(llvm::Value *val)
-{
- if (!m_llvmFSqrt) {
- // predeclare the intrinsic
- std::vector<const Type*> fsqrtArgs;
- fsqrtArgs.push_back(Type::FloatTy);
- AttrListPtr fsqrtPal;
- FunctionType* fsqrtType = FunctionType::get(
- /*Result=*/Type::FloatTy,
- /*Params=*/fsqrtArgs,
- /*isVarArg=*/false);
- m_llvmFSqrt = Function::Create(
- /*Type=*/fsqrtType,
- /*Linkage=*/GlobalValue::ExternalLinkage,
- /*Name=*/"llvm.sqrt.f32", m_mod);
- m_llvmFSqrt->setCallingConv(CallingConv::C);
- m_llvmFSqrt->setAttributes(fsqrtPal);
- }
- CallInst *call = m_builder.CreateCall(m_llvmFSqrt, val,
- name("sqrt"));
- call->setCallingConv(CallingConv::C);
- call->setTailCall(false);
- return call;
-}
-
-llvm::Value * Instructions::callPow(llvm::Value *val1, llvm::Value *val2)
-{
- if (!m_llvmPow) {
- // predeclare the intrinsic
- std::vector<const Type*> powArgs;
- powArgs.push_back(Type::FloatTy);
- powArgs.push_back(Type::FloatTy);
- AttrListPtr powPal;
- FunctionType* powType = FunctionType::get(
- /*Result=*/Type::FloatTy,
- /*Params=*/powArgs,
- /*isVarArg=*/false);
- m_llvmPow = Function::Create(
- /*Type=*/powType,
- /*Linkage=*/GlobalValue::ExternalLinkage,
- /*Name=*/"llvm.pow.f32", m_mod);
- m_llvmPow->setCallingConv(CallingConv::C);
- m_llvmPow->setAttributes(powPal);
- }
- std::vector<Value*> params;
- params.push_back(val1);
- params.push_back(val2);
- CallInst *call = m_builder.CreateCall(m_llvmPow, params.begin(), params.end(),
- name("pow"));
- call->setCallingConv(CallingConv::C);
- call->setTailCall(false);
- return call;
-}
-
-llvm::Value * Instructions::vectorFromVals(llvm::Value *x, llvm::Value *y,
- llvm::Value *z, llvm::Value *w)
-{
- Constant *const_vec = Constant::getNullValue(m_floatVecType);
- Value *res = m_builder.CreateInsertElement(const_vec, x,
- m_storage->constantInt(0),
- name("vecx"));
- res = m_builder.CreateInsertElement(res, y, m_storage->constantInt(1),
- name("vecxy"));
- res = m_builder.CreateInsertElement(res, z, m_storage->constantInt(2),
- name("vecxyz"));
- if (w)
- res = m_builder.CreateInsertElement(res, w, m_storage->constantInt(3),
- name("vecxyzw"));
- return res;
-}
-
-llvm::Value * Instructions::constVector(float x, float y, float z, float w)
-{
- std::vector<Constant*> vec(4);
- vec[0] = ConstantFP::get(APFloat(x));
- vec[1] = ConstantFP::get(APFloat(y));
- vec[2] = ConstantFP::get(APFloat(z));
- vec[3] = ConstantFP::get(APFloat(w));
- return ConstantVector::get(m_floatVecType, vec);
-}
-
-llvm::Function * Instructions::declarePrintf()
-{
- std::vector<const Type*> args;
- AttrListPtr params;
- FunctionType* funcTy = FunctionType::get(
- /*Result=*/IntegerType::get(32),
- /*Params=*/args,
- /*isVarArg=*/true);
- Function* func_printf = Function::Create(
- /*Type=*/funcTy,
- /*Linkage=*/GlobalValue::ExternalLinkage,
- /*Name=*/"printf", m_mod);
- func_printf->setCallingConv(CallingConv::C);
- func_printf->setAttributes(params);
- return func_printf;
-}
-
-llvm::Function * Instructions::declareFunc(int label)
-{
- PointerType *vecPtr = PointerType::getUnqual(m_floatVecType);
- std::vector<const Type*> args;
- args.push_back(vecPtr);
- args.push_back(vecPtr);
- args.push_back(vecPtr);
- args.push_back(vecPtr);
- AttrListPtr params;
- FunctionType *funcType = FunctionType::get(
- /*Result=*/Type::VoidTy,
- /*Params=*/args,
- /*isVarArg=*/false);
- std::string name = createFuncName(label);
- Function *func = Function::Create(
- /*Type=*/funcType,
- /*Linkage=*/GlobalValue::ExternalLinkage,
- /*Name=*/name.c_str(), m_mod);
- func->setCallingConv(CallingConv::C);
- func->setAttributes(params);
- return func;
-}
-
-llvm::Function * Instructions::findFunction(int label)
-{
- llvm::Function *func = m_functions[label];
- if (!func) {
- func = declareFunc(label);
- m_functions[label] = func;
- }
- return func;
-}
-
-std::vector<llvm::Value*> Instructions::extractVector(llvm::Value *vec)
-{
- std::vector<llvm::Value*> elems(4);
- elems[0] = m_builder.CreateExtractElement(vec, m_storage->constantInt(0),
- name("x"));
- elems[1] = m_builder.CreateExtractElement(vec, m_storage->constantInt(1),
- name("y"));
- elems[2] = m_builder.CreateExtractElement(vec, m_storage->constantInt(2),
- name("z"));
- elems[3] = m_builder.CreateExtractElement(vec, m_storage->constantInt(3),
- name("w"));
- return elems;
-}
-
-
-#endif //MESA_LLVM
-
-
diff --git a/src/gallium/auxiliary/gallivm/instructions.h b/src/gallium/auxiliary/gallivm/instructions.h
deleted file mode 100644
index e18571251e..0000000000
--- a/src/gallium/auxiliary/gallivm/instructions.h
+++ /dev/null
@@ -1,175 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Zack Rusin zack@tungstengraphics.com
- */
-
-#ifndef INSTRUCTIONS_H
-#define INSTRUCTIONS_H
-
-#include <llvm/BasicBlock.h>
-#include <llvm/Module.h>
-#include <llvm/Value.h>
-#include <llvm/Support/IRBuilder.h>
-
-#include <map>
-#include <stack>
-
-namespace llvm {
- class VectorType;
- class Function;
-}
-
-class Storage;
-
-class Instructions
-{
-public:
- Instructions(llvm::Module *mod, llvm::Function *func, llvm::BasicBlock *block,
- Storage *storage);
-
- llvm::BasicBlock *currentBlock() const;
-
- llvm::Value *abs(llvm::Value *in1);
- llvm::Value *add(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *arl(llvm::Value *in1);
- void beginLoop();
- void bgnSub(unsigned);
- void brk();
- void cal(int label, llvm::Value *input);
- llvm::Value *ceil(llvm::Value *in);
- llvm::Value *clamp(llvm::Value *in);
- llvm::Value *cmp(llvm::Value *in1, llvm::Value *in2, llvm::Value *in3);
- llvm::Value *cnd(llvm::Value *in1, llvm::Value *in2, llvm::Value *in3);
- llvm::Value *cnd0(llvm::Value *in1, llvm::Value *in2, llvm::Value *in3);
- llvm::Value *cos(llvm::Value *in);
- llvm::Value *cross(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *ddx(llvm::Value *in);
- llvm::Value *ddy(llvm::Value *in);
- llvm::Value *div(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *dot2add(llvm::Value *in, llvm::Value *in2, llvm::Value *in3);
- llvm::Value *dp2(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *dp3(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *dp4(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *dph(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *dst(llvm::Value *in1, llvm::Value *in2);
- void elseop();
- void endif();
- void endLoop();
- void end();
- void endSub();
- llvm::Value *exp(llvm::Value *in);
- llvm::Value *ex2(llvm::Value *in);
- llvm::Value *floor(llvm::Value *in);
- llvm::Value *frc(llvm::Value *in);
- void ifop(llvm::Value *in);
- llvm::Value *kil(llvm::Value *in);
- llvm::Value *lerp(llvm::Value *in1, llvm::Value *in2,
- llvm::Value *in3);
- llvm::Value *lg2(llvm::Value *in);
- llvm::Value *lit(llvm::Value *in);
- llvm::Value *log(llvm::Value *in);
- llvm::Value *madd(llvm::Value *in1, llvm::Value *in2,
- llvm::Value *in3);
- llvm::Value *max(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *min(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *mul(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *neg(llvm::Value *in);
- llvm::Value *nrm(llvm::Value *in);
- llvm::Value *pow(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *rcp(llvm::Value *in);
- llvm::Value *rsq(llvm::Value *in);
- llvm::Value *scs(llvm::Value *in);
- llvm::Value *seq(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *sfl(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *sge(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *sgt(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *sin(llvm::Value *in);
- llvm::Value *sle(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *slt(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *sne(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *str(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *sub(llvm::Value *in1, llvm::Value *in2);
- llvm::Value *trunc(llvm::Value *in);
- llvm::Value *x2d(llvm::Value *in1, llvm::Value *in2, llvm::Value *in3);
-
- void printVector(llvm::Value *val);
-private:
- const char *name(const char *prefix);
-
- llvm::Value *callCeil(llvm::Value *val);
- llvm::Value *callFAbs(llvm::Value *val);
- llvm::Value *callFExp(llvm::Value *val);
- llvm::Value *callFLog(llvm::Value *val);
- llvm::Value *callFloor(llvm::Value *val);
- llvm::Value *callFSqrt(llvm::Value *val);
- llvm::Value *callPow(llvm::Value *val1, llvm::Value *val2);
-
- llvm::Value *vectorFromVals(llvm::Value *x, llvm::Value *y,
- llvm::Value *z, llvm::Value *w=0);
-
- llvm::Value *constVector(float x, float y, float z, float w);
-
- llvm::Function *declarePrintf();
- llvm::Function *declareFunc(int label);
-
- llvm::Function *findFunction(int label);
-
- std::vector<llvm::Value*> extractVector(llvm::Value *vec);
-private:
- llvm::Module *m_mod;
- llvm::Function *m_func;
- char m_name[32];
- llvm::IRBuilder<> m_builder;
- int m_idx;
-
- llvm::VectorType *m_floatVecType;
-
- llvm::Function *m_llvmCeil;
- llvm::Function *m_llvmFSqrt;
- llvm::Function *m_llvmFAbs;
- llvm::Function *m_llvmPow;
- llvm::Function *m_llvmFloor;
- llvm::Function *m_llvmFlog;
- llvm::Function *m_llvmFexp;
- llvm::Function *m_llvmLit;
-
- llvm::Constant *m_fmtPtr;
-
- std::stack<llvm::BasicBlock*> m_ifStack;
- struct Loop {
- llvm::BasicBlock *begin;
- llvm::BasicBlock *end;
- };
- std::stack<Loop> m_loopStack;
- std::map<int, llvm::Function*> m_functions;
- Storage *m_storage;
-};
-
-#endif
diff --git a/src/gallium/auxiliary/gallivm/instructionssoa.cpp b/src/gallium/auxiliary/gallivm/instructionssoa.cpp
deleted file mode 100644
index 721b7d2d83..0000000000
--- a/src/gallium/auxiliary/gallivm/instructionssoa.cpp
+++ /dev/null
@@ -1,525 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include <cstdio>
-#include "instructionssoa.h"
-
-#include "storagesoa.h"
-
-#include "pipe/p_shader_tokens.h"
-#include "util/u_memory.h"
-
-#include <llvm/CallingConv.h>
-#include <llvm/Constants.h>
-#include <llvm/Module.h>
-#include <llvm/Function.h>
-#include <llvm/Instructions.h>
-#include <llvm/Transforms/Utils/Cloning.h>
-#include <llvm/Attributes.h>
-#include <llvm/Support/MemoryBuffer.h>
-#include <llvm/Bitcode/ReaderWriter.h>
-
-
-#include <iostream>
-
-
-/* disable some warnings. this file is autogenerated */
-#if defined(__GNUC__)
-#pragma GCC diagnostic ignored "-Wunused-variable"
-#endif
-using namespace llvm;
-#include "gallivmsoabuiltins.cpp"
-#if defined(__GNUC__)
-#pragma GCC diagnostic warning "-Wunused-variable"
-#endif
-
-InstructionsSoa::InstructionsSoa(llvm::Module *mod, llvm::Function *func,
- llvm::BasicBlock *block, StorageSoa *storage)
- : m_builder(block),
- m_storage(storage),
- m_idx(0)
-{
- createFunctionMap();
- createBuiltins();
-}
-
-const char * InstructionsSoa::name(const char *prefix) const
-{
- ++m_idx;
- snprintf(m_name, 32, "%s%d", prefix, m_idx);
- return m_name;
-}
-
-llvm::Value * InstructionsSoa::vectorFromVals(llvm::Value *x, llvm::Value *y,
- llvm::Value *z, llvm::Value *w)
-{
- VectorType *vectorType = VectorType::get(Type::FloatTy, 4);
- Constant *constVector = Constant::getNullValue(vectorType);
- Value *res = m_builder.CreateInsertElement(constVector, x,
- m_storage->constantInt(0),
- name("vecx"));
- res = m_builder.CreateInsertElement(res, y, m_storage->constantInt(1),
- name("vecxy"));
- res = m_builder.CreateInsertElement(res, z, m_storage->constantInt(2),
- name("vecxyz"));
- if (w)
- res = m_builder.CreateInsertElement(res, w, m_storage->constantInt(3),
- name("vecxyzw"));
- return res;
-}
-
-void InstructionsSoa::end()
-{
- m_builder.CreateRetVoid();
-}
-
-std::vector<llvm::Value*> InstructionsSoa::extractVector(llvm::Value *vector)
-{
- std::vector<llvm::Value*> res(4);
- res[0] = m_builder.CreateExtractElement(vector,
- m_storage->constantInt(0),
- name("extract1X"));
- res[1] = m_builder.CreateExtractElement(vector,
- m_storage->constantInt(1),
- name("extract2X"));
- res[2] = m_builder.CreateExtractElement(vector,
- m_storage->constantInt(2),
- name("extract3X"));
- res[3] = m_builder.CreateExtractElement(vector,
- m_storage->constantInt(3),
- name("extract4X"));
-
- return res;
-}
-
-llvm::IRBuilder<>* InstructionsSoa::getIRBuilder()
-{
- return &m_builder;
-}
-
-void InstructionsSoa::createFunctionMap()
-{
- m_functionsMap[TGSI_OPCODE_ABS] = "abs";
- m_functionsMap[TGSI_OPCODE_DP3] = "dp3";
- m_functionsMap[TGSI_OPCODE_DP4] = "dp4";
- m_functionsMap[TGSI_OPCODE_MIN] = "min";
- m_functionsMap[TGSI_OPCODE_MAX] = "max";
- m_functionsMap[TGSI_OPCODE_POW] = "pow";
- m_functionsMap[TGSI_OPCODE_LIT] = "lit";
- m_functionsMap[TGSI_OPCODE_RSQ] = "rsq";
- m_functionsMap[TGSI_OPCODE_SLT] = "slt";
-}
-
-void InstructionsSoa::createDependencies()
-{
- {
- std::vector<std::string> powDeps(2);
- powDeps[0] = "powf";
- powDeps[1] = "powvec";
- m_builtinDependencies["pow"] = powDeps;
- }
- {
- std::vector<std::string> absDeps(2);
- absDeps[0] = "fabsf";
- absDeps[1] = "absvec";
- m_builtinDependencies["abs"] = absDeps;
- }
- {
- std::vector<std::string> maxDeps(1);
- maxDeps[0] = "maxvec";
- m_builtinDependencies["max"] = maxDeps;
- }
- {
- std::vector<std::string> minDeps(1);
- minDeps[0] = "minvec";
- m_builtinDependencies["min"] = minDeps;
- }
- {
- std::vector<std::string> litDeps(4);
- litDeps[0] = "minvec";
- litDeps[1] = "maxvec";
- litDeps[2] = "powf";
- litDeps[3] = "powvec";
- m_builtinDependencies["lit"] = litDeps;
- }
- {
- std::vector<std::string> rsqDeps(4);
- rsqDeps[0] = "sqrtf";
- rsqDeps[1] = "sqrtvec";
- rsqDeps[2] = "fabsf";
- rsqDeps[3] = "absvec";
- m_builtinDependencies["rsq"] = rsqDeps;
- }
-}
-
-llvm::Function * InstructionsSoa::function(int op)
-{
- if (m_functions.find(op) != m_functions.end())
- return m_functions[op];
-
- std::string name = m_functionsMap[op];
-
- std::cout <<"For op = "<<op<<", func is '"<<name<<"'"<<std::endl;
-
- std::vector<std::string> deps = m_builtinDependencies[name];
- for (unsigned int i = 0; i < deps.size(); ++i) {
- llvm::Function *func = m_builtins->getFunction(deps[i]);
- std::cout <<"\tinjecting dep = '"<<func->getName()<<"'"<<std::endl;
- injectFunction(func);
- }
-
- llvm::Function *originalFunc = m_builtins->getFunction(name);
- injectFunction(originalFunc, op);
- return m_functions[op];
-}
-
-llvm::Module * InstructionsSoa::currentModule() const
-{
- BasicBlock *block = m_builder.GetInsertBlock();
- if (!block || !block->getParent())
- return 0;
-
- return block->getParent()->getParent();
-}
-
-void InstructionsSoa::createBuiltins()
-{
- std::string ErrMsg;
- MemoryBuffer *buffer = MemoryBuffer::getMemBuffer(
- (const char*)&soabuiltins_data[0],
- (const char*)&soabuiltins_data[Elements(soabuiltins_data) - 1]);
- m_builtins = ParseBitcodeFile(buffer, &ErrMsg);
- std::cout<<"Builtins created at "<<m_builtins<<" ("<<ErrMsg<<")"<<std::endl;
- assert(m_builtins);
- createDependencies();
-}
-
-
-std::vector<llvm::Value*> InstructionsSoa::abs(const std::vector<llvm::Value*> in1)
-{
- llvm::Function *func = function(TGSI_OPCODE_ABS);
- return callBuiltin(func, in1);
-}
-
-std::vector<llvm::Value*> InstructionsSoa::add(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2)
-{
- std::vector<llvm::Value*> res(4);
-
- res[0] = m_builder.CreateAdd(in1[0], in2[0], name("addx"));
- res[1] = m_builder.CreateAdd(in1[1], in2[1], name("addy"));
- res[2] = m_builder.CreateAdd(in1[2], in2[2], name("addz"));
- res[3] = m_builder.CreateAdd(in1[3], in2[3], name("addw"));
-
- return res;
-}
-
-std::vector<llvm::Value*> InstructionsSoa::arl(const std::vector<llvm::Value*> in)
-{
- std::vector<llvm::Value*> res(4);
-
- //Extract x's
- llvm::Value *x1 = m_builder.CreateExtractElement(in[0],
- m_storage->constantInt(0),
- name("extractX"));
- //cast it to an unsigned int
- x1 = m_builder.CreateFPToUI(x1, IntegerType::get(32), name("x1IntCast"));
-
- res[0] = x1;//vectorFromVals(x1, x2, x3, x4);
- //only x is valid. the others shouldn't be necessary
- /*
- res[1] = Constant::getNullValue(m_floatVecType);
- res[2] = Constant::getNullValue(m_floatVecType);
- res[3] = Constant::getNullValue(m_floatVecType);
- */
-
- return res;
-}
-
-std::vector<llvm::Value*> InstructionsSoa::dp3(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2)
-{
- llvm::Function *func = function(TGSI_OPCODE_DP3);
- return callBuiltin(func, in1, in2);
-}
-
-std::vector<llvm::Value*> InstructionsSoa::lit(const std::vector<llvm::Value*> in)
-{
- llvm::Function *func = function(TGSI_OPCODE_LIT);
- return callBuiltin(func, in);
-}
-
-std::vector<llvm::Value*> InstructionsSoa::madd(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2,
- const std::vector<llvm::Value*> in3)
-{
- std::vector<llvm::Value*> res = mul(in1, in2);
- return add(res, in3);
-}
-
-std::vector<llvm::Value*> InstructionsSoa::max(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2)
-{
- llvm::Function *func = function(TGSI_OPCODE_MAX);
- return callBuiltin(func, in1, in2);
-}
-
-std::vector<llvm::Value*> InstructionsSoa::min(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2)
-{
- llvm::Function *func = function(TGSI_OPCODE_MIN);
- return callBuiltin(func, in1, in2);
-}
-
-std::vector<llvm::Value*> InstructionsSoa::mul(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2)
-{
- std::vector<llvm::Value*> res(4);
-
- res[0] = m_builder.CreateMul(in1[0], in2[0], name("mulx"));
- res[1] = m_builder.CreateMul(in1[1], in2[1], name("muly"));
- res[2] = m_builder.CreateMul(in1[2], in2[2], name("mulz"));
- res[3] = m_builder.CreateMul(in1[3], in2[3], name("mulw"));
-
- return res;
-}
-
-std::vector<llvm::Value*> InstructionsSoa::pow(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2)
-{
- llvm::Function *func = function(TGSI_OPCODE_POW);
- return callBuiltin(func, in1, in2);
-}
-
-std::vector<llvm::Value*> InstructionsSoa::rsq(const std::vector<llvm::Value*> in)
-{
- llvm::Function *func = function(TGSI_OPCODE_RSQ);
- return callBuiltin(func, in);
-}
-
-std::vector<llvm::Value*> InstructionsSoa::slt(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2)
-{
- llvm::Function *func = function(TGSI_OPCODE_SLT);
- return callBuiltin(func, in1, in2);
-}
-
-std::vector<llvm::Value*> InstructionsSoa::sub(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2)
-{
- std::vector<llvm::Value*> res(4);
-
- res[0] = m_builder.CreateSub(in1[0], in2[0], name("subx"));
- res[1] = m_builder.CreateSub(in1[1], in2[1], name("suby"));
- res[2] = m_builder.CreateSub(in1[2], in2[2], name("subz"));
- res[3] = m_builder.CreateSub(in1[3], in2[3], name("subw"));
-
- return res;
-}
-
-void checkFunction(Function *func)
-{
- for (Function::const_iterator BI = func->begin(), BE = func->end();
- BI != BE; ++BI) {
- const BasicBlock &BB = *BI;
- for (BasicBlock::const_iterator II = BB.begin(), IE = BB.end();
- II != IE; ++II) {
- const Instruction &I = *II;
- std::cout<< "Instr = "<<I;
- for (unsigned op = 0, E = I.getNumOperands(); op != E; ++op) {
- const Value *Op = I.getOperand(op);
- std::cout<< "\top = "<<Op<<"("<<op<<")"<<std::endl;
- //I->setOperand(op, V);
- }
- }
- }
-}
-
-llvm::Value * InstructionsSoa::allocaTemp()
-{
- VectorType *vector = VectorType::get(Type::FloatTy, 4);
- ArrayType *vecArray = ArrayType::get(vector, 4);
- AllocaInst *alloca = new AllocaInst(vecArray, name("tmpRes"),
- m_builder.GetInsertBlock());
-
- std::vector<Value*> indices;
- indices.push_back(m_storage->constantInt(0));
- indices.push_back(m_storage->constantInt(0));
- GetElementPtrInst *getElem = GetElementPtrInst::Create(alloca,
- indices.begin(),
- indices.end(),
- name("allocaPtr"),
- m_builder.GetInsertBlock());
- return getElem;
-}
-
-std::vector<llvm::Value*> InstructionsSoa::allocaToResult(llvm::Value *allocaPtr)
-{
- GetElementPtrInst *xElemPtr = GetElementPtrInst::Create(allocaPtr,
- m_storage->constantInt(0),
- name("xPtr"),
- m_builder.GetInsertBlock());
- GetElementPtrInst *yElemPtr = GetElementPtrInst::Create(allocaPtr,
- m_storage->constantInt(1),
- name("yPtr"),
- m_builder.GetInsertBlock());
- GetElementPtrInst *zElemPtr = GetElementPtrInst::Create(allocaPtr,
- m_storage->constantInt(2),
- name("zPtr"),
- m_builder.GetInsertBlock());
- GetElementPtrInst *wElemPtr = GetElementPtrInst::Create(allocaPtr,
- m_storage->constantInt(3),
- name("wPtr"),
- m_builder.GetInsertBlock());
-
- std::vector<llvm::Value*> res(4);
- res[0] = new LoadInst(xElemPtr, name("xRes"), false, m_builder.GetInsertBlock());
- res[1] = new LoadInst(yElemPtr, name("yRes"), false, m_builder.GetInsertBlock());
- res[2] = new LoadInst(zElemPtr, name("zRes"), false, m_builder.GetInsertBlock());
- res[3] = new LoadInst(wElemPtr, name("wRes"), false, m_builder.GetInsertBlock());
-
- return res;
-}
-
-std::vector<llvm::Value*> InstructionsSoa::dp4(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2)
-{
- llvm::Function *func = function(TGSI_OPCODE_DP4);
- return callBuiltin(func, in1, in2);
-}
-
-std::vector<Value*> InstructionsSoa::callBuiltin(llvm::Function *func, const std::vector<llvm::Value*> in1)
-{
- std::vector<Value*> params;
-
- llvm::Value *allocaPtr = allocaTemp();
- params.push_back(allocaPtr);
- params.push_back(in1[0]);
- params.push_back(in1[1]);
- params.push_back(in1[2]);
- params.push_back(in1[3]);
- CallInst *call = m_builder.CreateCall(func, params.begin(), params.end());
- call->setCallingConv(CallingConv::C);
- call->setTailCall(false);
-
- return allocaToResult(allocaPtr);
-}
-
-std::vector<Value*> InstructionsSoa::callBuiltin(llvm::Function *func, const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2)
-{
- std::vector<Value*> params;
-
- llvm::Value *allocaPtr = allocaTemp();
- params.push_back(allocaPtr);
- params.push_back(in1[0]);
- params.push_back(in1[1]);
- params.push_back(in1[2]);
- params.push_back(in1[3]);
- params.push_back(in2[0]);
- params.push_back(in2[1]);
- params.push_back(in2[2]);
- params.push_back(in2[3]);
- CallInst *call = m_builder.CreateCall(func, params.begin(), params.end());
- call->setCallingConv(CallingConv::C);
- call->setTailCall(false);
-
- return allocaToResult(allocaPtr);
-}
-
-std::vector<Value*> InstructionsSoa::callBuiltin(llvm::Function *func, const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2,
- const std::vector<llvm::Value*> in3)
-{
- std::vector<Value*> params;
-
- llvm::Value *allocaPtr = allocaTemp();
- params.push_back(allocaPtr);
- params.push_back(in1[0]);
- params.push_back(in1[1]);
- params.push_back(in1[2]);
- params.push_back(in1[3]);
- params.push_back(in2[0]);
- params.push_back(in2[1]);
- params.push_back(in2[2]);
- params.push_back(in2[3]);
- params.push_back(in3[0]);
- params.push_back(in3[1]);
- params.push_back(in3[2]);
- params.push_back(in3[3]);
- CallInst *call = m_builder.CreateCall(func, params.begin(), params.end());
- call->setCallingConv(CallingConv::C);
- call->setTailCall(false);
-
- return allocaToResult(allocaPtr);
-}
-
-void InstructionsSoa::injectFunction(llvm::Function *originalFunc, int op)
-{
- assert(originalFunc);
- std::cout << "injecting function originalFunc " <<originalFunc->getName() <<std::endl;
- if (op != TGSI_OPCODE_LAST) {
- /* in this case it's possible the function has been already
- * injected as part of the dependency chain, which gets
- * injected below */
- llvm::Function *func = currentModule()->getFunction(originalFunc->getName());
- if (func) {
- m_functions[op] = func;
- return;
- }
- }
- llvm::Function *func = 0;
- if (originalFunc->isDeclaration()) {
- func = Function::Create(originalFunc->getFunctionType(), GlobalValue::ExternalLinkage,
- originalFunc->getName(), currentModule());
- func->setCallingConv(CallingConv::C);
- const AttrListPtr pal;
- func->setAttributes(pal);
- currentModule()->dump();
- } else {
- DenseMap<const Value*, Value *> val;
- val[m_builtins->getFunction("fabsf")] = currentModule()->getFunction("fabsf");
- val[m_builtins->getFunction("powf")] = currentModule()->getFunction("powf");
- val[m_builtins->getFunction("sqrtf")] = currentModule()->getFunction("sqrtf");
- func = CloneFunction(originalFunc, val);
-#if 0
- std::cout <<" replacing "<<m_builtins->getFunction("powf")
- <<", with " <<currentModule()->getFunction("powf")<<std::endl;
- std::cout<<"1111-------------------------------"<<std::endl;
- checkFunction(originalFunc);
- std::cout<<"2222-------------------------------"<<std::endl;
- checkFunction(func);
- std::cout <<"XXXX = " <<val[m_builtins->getFunction("powf")]<<std::endl;
-#endif
- currentModule()->getFunctionList().push_back(func);
- }
- if (op != TGSI_OPCODE_LAST) {
- m_functions[op] = func;
- }
-}
-
-
diff --git a/src/gallium/auxiliary/gallivm/instructionssoa.h b/src/gallium/auxiliary/gallivm/instructionssoa.h
deleted file mode 100644
index d6831e0a6b..0000000000
--- a/src/gallium/auxiliary/gallivm/instructionssoa.h
+++ /dev/null
@@ -1,116 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef INSTRUCTIONSSOA_H
-#define INSTRUCTIONSSOA_H
-
-#include <pipe/p_shader_tokens.h>
-#include <llvm/Support/IRBuilder.h>
-
-#include <map>
-#include <vector>
-
-namespace llvm {
- class Module;
- class Function;
- class BasicBlock;
- class Value;
-}
-class StorageSoa;
-
-class InstructionsSoa
-{
-public:
- InstructionsSoa(llvm::Module *mod, llvm::Function *func,
- llvm::BasicBlock *block, StorageSoa *storage);
-
- std::vector<llvm::Value*> abs(const std::vector<llvm::Value*> in1);
- std::vector<llvm::Value*> arl(const std::vector<llvm::Value*> in);
- std::vector<llvm::Value*> add(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2);
- std::vector<llvm::Value*> dp3(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2);
- std::vector<llvm::Value*> dp4(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2);
- std::vector<llvm::Value*> lit(const std::vector<llvm::Value*> in);
- std::vector<llvm::Value*> madd(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2,
- const std::vector<llvm::Value*> in3);
- std::vector<llvm::Value*> max(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2);
- std::vector<llvm::Value*> min(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2);
- std::vector<llvm::Value*> mul(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2);
- std::vector<llvm::Value*> pow(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2);
- std::vector<llvm::Value*> rsq(const std::vector<llvm::Value*> in1);
- std::vector<llvm::Value*> slt(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2);
- std::vector<llvm::Value*> sub(const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2);
- void end();
-
- std::vector<llvm::Value*> extractVector(llvm::Value *vector);
- llvm::IRBuilder<>* getIRBuilder();
-private:
- const char * name(const char *prefix) const;
- llvm::Value *vectorFromVals(llvm::Value *x, llvm::Value *y,
- llvm::Value *z, llvm::Value *w);
- void createFunctionMap();
- void createBuiltins();
- void createDependencies();
- llvm::Function *function(int);
- llvm::Module *currentModule() const;
- llvm::Value *allocaTemp();
- std::vector<llvm::Value*> allocaToResult(llvm::Value *allocaPtr);
- std::vector<llvm::Value*> callBuiltin(llvm::Function *func,
- const std::vector<llvm::Value*> in1);
- std::vector<llvm::Value*> callBuiltin(llvm::Function *func,
- const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2);
- std::vector<llvm::Value*> callBuiltin(llvm::Function *func,
- const std::vector<llvm::Value*> in1,
- const std::vector<llvm::Value*> in2,
- const std::vector<llvm::Value*> in3);
- void injectFunction(llvm::Function *originalFunc, int op = TGSI_OPCODE_LAST);
-private:
- llvm::IRBuilder<> m_builder;
- StorageSoa *m_storage;
-
- std::map<int, std::string> m_functionsMap;
- std::map<int, llvm::Function*> m_functions;
- llvm::Module *m_builtins;
- std::map<std::string, std::vector<std::string> > m_builtinDependencies;
-
-private:
- mutable int m_idx;
- mutable char m_name[32];
-};
-
-
-#endif
diff --git a/src/gallium/auxiliary/gallivm/llvm_builtins.c b/src/gallium/auxiliary/gallivm/llvm_builtins.c
deleted file mode 100644
index d5a003a48b..0000000000
--- a/src/gallium/auxiliary/gallivm/llvm_builtins.c
+++ /dev/null
@@ -1,114 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Zack Rusin zack@tungstengraphics.com
- */
-typedef __attribute__(( ext_vector_type(4) )) float float4;
-
-extern float powf(float a, float b);
-
-inline float approx(float a, float b)
-{
- if (b < -128.0f) b = -128.0f;
- if (b > 128.0f) b = 128.0f;
- if (a < 0) a = 0;
- return powf(a, b);
-}
-
-inline float4 lit(float4 tmp)
-{
- float4 result;
- result.x = 1.0;
- result.w = 1.0;
- if (tmp.x > 0) {
- result.y = tmp.x;
- result.z = approx(tmp.y, tmp.w);
- } else {
- result.y = 0;
- result.z = 0;
- }
- return result;
-}
-
-inline float4 cmp(float4 tmp0, float4 tmp1, float4 tmp2)
-{
- float4 result;
-
- result.x = (tmp0.x < 0.0) ? tmp1.x : tmp2.x;
- result.y = (tmp0.y < 0.0) ? tmp1.y : tmp2.y;
- result.z = (tmp0.z < 0.0) ? tmp1.z : tmp2.z;
- result.w = (tmp0.w < 0.0) ? tmp1.w : tmp2.w;
-
- return result;
-}
-
-extern float cosf(float val);
-extern float sinf(float val);
-
-inline float4 vcos(float4 val)
-{
- float4 result;
- printf("VEC IN is %f %f %f %f\n", val.x, val.y, val.z, val.w);
- result.x = cosf(val.x);
- result.y = cosf(val.x);
- result.z = cosf(val.x);
- result.w = cosf(val.x);
- printf("VEC OUT is %f %f %f %f\n", result.x, result.y, result.z, result.w);
- return result;
-}
-
-inline float4 scs(float4 val)
-{
- float4 result;
- float tmp = val.x;
- result.x = cosf(tmp);
- result.y = sinf(tmp);
- return result;
-}
-
-
-inline float4 vsin(float4 val)
-{
- float4 result;
- float tmp = val.x;
- float res = sinf(tmp);
- result.x = res;
- result.y = res;
- result.z = res;
- result.w = res;
- return result;
-}
-
-inline int kil(float4 val)
-{
- if (val.x < 0 || val.y < 0 || val.z < 0 || val.w < 0)
- return 1;
- else
- return 0;
-}
diff --git a/src/gallium/auxiliary/gallivm/loweringpass.cpp b/src/gallium/auxiliary/gallivm/loweringpass.cpp
deleted file mode 100644
index 556dbec366..0000000000
--- a/src/gallium/auxiliary/gallivm/loweringpass.cpp
+++ /dev/null
@@ -1,17 +0,0 @@
-#include "loweringpass.h"
-
-using namespace llvm;
-
-char LoweringPass::ID = 0;
-RegisterPass<LoweringPass> X("lowering", "Lowering Pass");
-
-LoweringPass::LoweringPass()
- : ModulePass((intptr_t)&ID)
-{
-}
-
-bool LoweringPass::runOnModule(Module &m)
-{
- llvm::cerr << "Hello: " << m.getModuleIdentifier() << "\n";
- return false;
-}
diff --git a/src/gallium/auxiliary/gallivm/loweringpass.h b/src/gallium/auxiliary/gallivm/loweringpass.h
deleted file mode 100644
index f62dcf6ba7..0000000000
--- a/src/gallium/auxiliary/gallivm/loweringpass.h
+++ /dev/null
@@ -1,15 +0,0 @@
-#ifndef LOWERINGPASS_H
-#define LOWERINGPASS_H
-
-#include "llvm/Pass.h"
-#include "llvm/Module.h"
-
-struct LoweringPass : public llvm::ModulePass
-{
- static char ID;
- LoweringPass();
-
- virtual bool runOnModule(llvm::Module &m);
-};
-
-#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_alpha.c b/src/gallium/auxiliary/gallivm/lp_bld_alpha.c
index 2b4bc5c819..7245730350 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_alpha.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_alpha.c
@@ -35,7 +35,6 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
-#include "lp_bld_arit.h"
#include "lp_bld_logic.h"
#include "lp_bld_flow.h"
#include "lp_bld_debug.h"
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_alpha.h b/src/gallium/auxiliary/gallivm/lp_bld_alpha.h
index 634575670d..634575670d 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_alpha.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_alpha.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_arit.c b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
index eea6b5d6a5..54b31befe6 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_arit.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
@@ -629,7 +629,7 @@ lp_build_abs(struct lp_build_context *bld,
if(type.floating) {
/* Mask out the sign bit */
LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
- unsigned long absMask = ~(1 << (type.width - 1));
+ unsigned long long absMask = ~(1ULL << (type.width - 1));
LLVMValueRef mask = lp_build_int_const_scalar(type, ((unsigned long long) absMask));
a = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
a = LLVMBuildAnd(bld->builder, a, mask, "");
@@ -874,6 +874,9 @@ lp_build_iround(struct lp_build_context *bld,
}
+/**
+ * Convert float[] to int[] with floor().
+ */
LLVMValueRef
lp_build_ifloor(struct lp_build_context *bld,
LLVMValueRef a)
@@ -900,6 +903,7 @@ lp_build_ifloor(struct lp_build_context *bld,
sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
sign = LLVMBuildAnd(bld->builder, sign, mask, "");
sign = LLVMBuildAShr(bld->builder, sign, lp_build_int_const_scalar(type, type.width - 1), "");
+ lp_build_name(sign, "floor.sign");
/* offset = -0.99999(9)f */
offset = lp_build_const_scalar(type, -(double)(((unsigned long long)1 << mantissa) - 1)/((unsigned long long)1 << mantissa));
@@ -908,11 +912,14 @@ lp_build_ifloor(struct lp_build_context *bld,
/* offset = a < 0 ? -0.99999(9)f : 0.0f */
offset = LLVMBuildAnd(bld->builder, offset, sign, "");
offset = LLVMBuildBitCast(bld->builder, offset, vec_type, "");
+ lp_build_name(offset, "floor.offset");
res = LLVMBuildAdd(bld->builder, a, offset, "");
+ lp_build_name(res, "floor.res");
}
res = LLVMBuildFPToSI(bld->builder, res, int_vec_type, "");
+ lp_build_name(res, "floor");
return res;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_arit.h b/src/gallium/auxiliary/gallivm/lp_bld_arit.h
index 62be4b9aee..62be4b9aee 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_arit.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend.h b/src/gallium/auxiliary/gallivm/lp_bld_blend.h
index da272e549f..da272e549f 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_blend.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_blend_aos.c
index ced7b9c11d..0215bb72ac 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_blend_aos.c
@@ -44,6 +44,7 @@
#include "pipe/p_state.h"
+#include "util/u_debug.h"
#include "lp_bld_type.h"
#include "lp_bld_const.h"
@@ -314,9 +315,10 @@ lp_build_blend_aos(LLVMBuilderRef builder,
LLVMValueRef dst_term;
/* FIXME */
- assert(blend->colormask == 0xf);
+ assert(blend->independent_blend_enable == 0);
+ assert(blend->rt[0].colormask == 0xf);
- if(!blend->blend_enable)
+ if(!blend->rt[0].blend_enable)
return src;
/* It makes no sense to blend unless values are normalized */
@@ -333,14 +335,16 @@ lp_build_blend_aos(LLVMBuilderRef builder,
* combinations it is possible to reorder the operations and therefore saving
* some instructions. */
- src_term = lp_build_blend_factor(&bld, src, blend->rgb_src_factor, blend->alpha_src_factor, alpha_swizzle);
- dst_term = lp_build_blend_factor(&bld, dst, blend->rgb_dst_factor, blend->alpha_dst_factor, alpha_swizzle);
+ src_term = lp_build_blend_factor(&bld, src, blend->rt[0].rgb_src_factor,
+ blend->rt[0].alpha_src_factor, alpha_swizzle);
+ dst_term = lp_build_blend_factor(&bld, dst, blend->rt[0].rgb_dst_factor,
+ blend->rt[0].alpha_dst_factor, alpha_swizzle);
lp_build_name(src_term, "src_term");
lp_build_name(dst_term, "dst_term");
- if(blend->rgb_func == blend->alpha_func) {
- return lp_build_blend_func(&bld.base, blend->rgb_func, src_term, dst_term);
+ if(blend->rt[0].rgb_func == blend->rt[0].alpha_func) {
+ return lp_build_blend_func(&bld.base, blend->rt[0].rgb_func, src_term, dst_term);
}
else {
/* Seperate RGB / A functions */
@@ -348,8 +352,8 @@ lp_build_blend_aos(LLVMBuilderRef builder,
LLVMValueRef rgb;
LLVMValueRef alpha;
- rgb = lp_build_blend_func(&bld.base, blend->rgb_func, src_term, dst_term);
- alpha = lp_build_blend_func(&bld.base, blend->alpha_func, src_term, dst_term);
+ rgb = lp_build_blend_func(&bld.base, blend->rt[0].rgb_func, src_term, dst_term);
+ alpha = lp_build_blend_func(&bld.base, blend->rt[0].alpha_func, src_term, dst_term);
return lp_build_blend_swizzle(&bld, rgb, alpha, LP_BUILD_BLEND_SWIZZLE_RGBA, alpha_swizzle);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_logicop.c b/src/gallium/auxiliary/gallivm/lp_bld_blend_logicop.c
index 88321f62a2..1eac0a5c89 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend_logicop.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_blend_logicop.c
@@ -35,6 +35,7 @@
#include "pipe/p_state.h"
+#include "util/u_debug.h"
#include "lp_bld_blend.h"
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_blend_soa.c
index 9511299d55..6d5a45db7a 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_blend_soa.c
@@ -69,9 +69,9 @@
#include "pipe/p_state.h"
+#include "util/u_debug.h"
#include "lp_bld_type.h"
-#include "lp_bld_const.h"
#include "lp_bld_arit.h"
#include "lp_bld_blend.h"
@@ -218,7 +218,7 @@ lp_build_blend_soa(LLVMBuilderRef builder,
}
for (i = 0; i < 4; ++i) {
- if (blend->colormask & (1 << i)) {
+ if (blend->rt[0].colormask & (1 << i)) {
if (blend->logicop_enable) {
if(!type.floating) {
res[i] = lp_build_logicop(builder, blend->logicop_func, src[i], dst[i]);
@@ -226,10 +226,10 @@ lp_build_blend_soa(LLVMBuilderRef builder,
else
res[i] = dst[i];
}
- else if (blend->blend_enable) {
- unsigned src_factor = i < 3 ? blend->rgb_src_factor : blend->alpha_src_factor;
- unsigned dst_factor = i < 3 ? blend->rgb_dst_factor : blend->alpha_dst_factor;
- unsigned func = i < 3 ? blend->rgb_func : blend->alpha_func;
+ else if (blend->rt[0].blend_enable) {
+ unsigned src_factor = i < 3 ? blend->rt[0].rgb_src_factor : blend->rt[0].alpha_src_factor;
+ unsigned dst_factor = i < 3 ? blend->rt[0].rgb_dst_factor : blend->rt[0].alpha_dst_factor;
+ unsigned func = i < 3 ? blend->rt[0].rgb_func : blend->rt[0].alpha_func;
boolean func_commutative = lp_build_blend_func_commutative(func);
/* It makes no sense to blend unless values are normalized */
@@ -270,7 +270,7 @@ lp_build_blend_soa(LLVMBuilderRef builder,
/* See if this function has been previously applied */
for(j = 0; j < i; ++j) {
- unsigned prev_func = j < 3 ? blend->rgb_func : blend->alpha_func;
+ unsigned prev_func = j < 3 ? blend->rt[0].rgb_func : blend->rt[0].alpha_func;
unsigned func_reverse = lp_build_blend_func_reverse(func, prev_func);
if((!func_reverse &&
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_const.c b/src/gallium/auxiliary/gallivm/lp_bld_const.c
index c8eaa8c394..c8eaa8c394 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_const.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_const.c
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_const.h b/src/gallium/auxiliary/gallivm/lp_bld_const.h
index cb8e1c7b00..cb8e1c7b00 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_const.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_const.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_conv.c b/src/gallium/auxiliary/gallivm/lp_bld_conv.c
index 9935209437..f77cf78721 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_conv.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_conv.c
@@ -63,11 +63,9 @@
#include "util/u_debug.h"
#include "util/u_math.h"
-#include "util/u_cpu_detect.h"
#include "lp_bld_type.h"
#include "lp_bld_const.h"
-#include "lp_bld_intr.h"
#include "lp_bld_arit.h"
#include "lp_bld_pack.h"
#include "lp_bld_conv.h"
@@ -125,6 +123,10 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
res = LLVMBuildShl(builder, res, lp_build_int_const_scalar(src_type, shift), "");
/* TODO: Fill in the empty lower bits for additional precision? */
+ /* YES: this fixes progs/trivial/tri-z-eq.c.
+ * Otherwise vertex Z=1.0 values get converted to something like
+ * 0xfffffb00 and the test for equality with 0xffffffff fails.
+ */
#if 0
{
LLVMValueRef msb;
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_conv.h b/src/gallium/auxiliary/gallivm/lp_bld_conv.h
index 948e68fae4..948e68fae4 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_conv.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_conv.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_debug.c b/src/gallium/auxiliary/gallivm/lp_bld_debug.c
index 39dfc51e50..39dfc51e50 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_debug.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_debug.c
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_debug.h b/src/gallium/auxiliary/gallivm/lp_bld_debug.h
index 583e6132b4..583e6132b4 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_debug.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_debug.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.c b/src/gallium/auxiliary/gallivm/lp_bld_depth.c
index d438c0e63d..d438c0e63d 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_depth.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_depth.c
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.h b/src/gallium/auxiliary/gallivm/lp_bld_depth.h
index 79d6981bb5..79d6981bb5 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_depth.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_depth.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_flow.c b/src/gallium/auxiliary/gallivm/lp_bld_flow.c
index 25c10af29f..bc83138908 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_flow.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_flow.c
@@ -41,13 +41,13 @@
#define LP_BUILD_FLOW_MAX_VARIABLES 32
#define LP_BUILD_FLOW_MAX_DEPTH 32
-
/**
* Enumeration of all possible flow constructs.
*/
enum lp_build_flow_construct_kind {
- lP_BUILD_FLOW_SCOPE,
- LP_BUILD_FLOW_SKIP
+ LP_BUILD_FLOW_SCOPE,
+ LP_BUILD_FLOW_SKIP,
+ LP_BUILD_FLOW_IF
};
@@ -73,7 +73,21 @@ struct lp_build_flow_skip
/** Number of variables declared at the beginning */
unsigned num_variables;
- LLVMValueRef *phi;
+ LLVMValueRef *phi; /**< array [num_variables] */
+};
+
+
+/**
+ * if/else/endif.
+ */
+struct lp_build_flow_if
+{
+ unsigned num_variables;
+
+ LLVMValueRef *phi; /**< array [num_variables] */
+
+ LLVMValueRef condition;
+ LLVMBasicBlockRef entry_block, true_block, false_block, merge_block;
};
@@ -84,6 +98,7 @@ union lp_build_flow_construct_data
{
struct lp_build_flow_scope scope;
struct lp_build_flow_skip skip;
+ struct lp_build_flow_if ifthen;
};
@@ -145,6 +160,10 @@ lp_build_flow_destroy(struct lp_build_flow_context *flow)
}
+/**
+ * Begin/push a new flow control construct, such as a loop, skip block
+ * or variable scope.
+ */
static union lp_build_flow_construct_data *
lp_build_flow_push(struct lp_build_flow_context *flow,
enum lp_build_flow_construct_kind kind)
@@ -158,6 +177,10 @@ lp_build_flow_push(struct lp_build_flow_context *flow,
}
+/**
+ * Return the current/top flow control construct on the stack.
+ * \param kind the expected type of the top-most construct
+ */
static union lp_build_flow_construct_data *
lp_build_flow_peek(struct lp_build_flow_context *flow,
enum lp_build_flow_construct_kind kind)
@@ -174,6 +197,10 @@ lp_build_flow_peek(struct lp_build_flow_context *flow,
}
+/**
+ * End/pop the current/top flow control construct on the stack.
+ * \param kind the expected type of the top-most construct
+ */
static union lp_build_flow_construct_data *
lp_build_flow_pop(struct lp_build_flow_context *flow,
enum lp_build_flow_construct_kind kind)
@@ -200,7 +227,7 @@ lp_build_flow_scope_begin(struct lp_build_flow_context *flow)
{
struct lp_build_flow_scope *scope;
- scope = &lp_build_flow_push(flow, lP_BUILD_FLOW_SCOPE)->scope;
+ scope = &lp_build_flow_push(flow, LP_BUILD_FLOW_SCOPE)->scope;
if(!scope)
return;
@@ -213,11 +240,11 @@ lp_build_flow_scope_begin(struct lp_build_flow_context *flow)
*
* A variable is a named entity which can have different LLVMValueRef's at
* different points of the program. This is relevant for control flow because
- * when there are mutiple branches to a same location we need to replace
+ * when there are multiple branches to a same location we need to replace
* the variable's value with a Phi function as explained in
* http://en.wikipedia.org/wiki/Static_single_assignment_form .
*
- * We keep track of variables by keeping around a pointer to where their
+ * We keep track of variables by keeping around a pointer to where they're
* current.
*
* There are a few cautions to observe:
@@ -241,7 +268,7 @@ lp_build_flow_scope_declare(struct lp_build_flow_context *flow,
{
struct lp_build_flow_scope *scope;
- scope = &lp_build_flow_peek(flow, lP_BUILD_FLOW_SCOPE)->scope;
+ scope = &lp_build_flow_peek(flow, LP_BUILD_FLOW_SCOPE)->scope;
if(!scope)
return;
@@ -263,7 +290,7 @@ lp_build_flow_scope_end(struct lp_build_flow_context *flow)
{
struct lp_build_flow_scope *scope;
- scope = &lp_build_flow_pop(flow, lP_BUILD_FLOW_SCOPE)->scope;
+ scope = &lp_build_flow_pop(flow, LP_BUILD_FLOW_SCOPE)->scope;
if(!scope)
return;
@@ -277,27 +304,47 @@ lp_build_flow_scope_end(struct lp_build_flow_context *flow)
}
+/**
+ * Note: this function has no dependencies on the flow code and could
+ * be used elsewhere.
+ */
static LLVMBasicBlockRef
-lp_build_flow_insert_block(struct lp_build_flow_context *flow)
+lp_build_insert_new_block(LLVMBuilderRef builder, const char *name)
{
LLVMBasicBlockRef current_block;
LLVMBasicBlockRef next_block;
LLVMBasicBlockRef new_block;
- current_block = LLVMGetInsertBlock(flow->builder);
+ /* get current basic block */
+ current_block = LLVMGetInsertBlock(builder);
+ /* check if there's another block after this one */
next_block = LLVMGetNextBasicBlock(current_block);
- if(next_block) {
- new_block = LLVMInsertBasicBlock(next_block, "");
+ if (next_block) {
+ /* insert the new block before the next block */
+ new_block = LLVMInsertBasicBlock(next_block, name);
}
else {
+ /* append new block after current block */
LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
- new_block = LLVMAppendBasicBlock(function, "");
+ new_block = LLVMAppendBasicBlock(function, name);
}
return new_block;
}
+
+static LLVMBasicBlockRef
+lp_build_flow_insert_block(struct lp_build_flow_context *flow)
+{
+ return lp_build_insert_new_block(flow->builder, "");
+}
+
+
+/**
+ * Begin a "skip" block. Inside this block we can test a condition and
+ * skip to the end of the block if the condition is false.
+ */
void
lp_build_flow_skip_begin(struct lp_build_flow_context *flow)
{
@@ -309,13 +356,16 @@ lp_build_flow_skip_begin(struct lp_build_flow_context *flow)
if(!skip)
return;
+ /* create new basic block */
skip->block = lp_build_flow_insert_block(flow);
+
skip->num_variables = flow->num_variables;
if(!skip->num_variables) {
skip->phi = NULL;
return;
}
+ /* Allocate a Phi node for each variable in this skip scope */
skip->phi = MALLOC(skip->num_variables * sizeof *skip->phi);
if(!skip->phi) {
skip->num_variables = 0;
@@ -325,6 +375,7 @@ lp_build_flow_skip_begin(struct lp_build_flow_context *flow)
builder = LLVMCreateBuilder();
LLVMPositionBuilderAtEnd(builder, skip->block);
+ /* create a Phi node for each variable */
for(i = 0; i < skip->num_variables; ++i)
skip->phi[i] = LLVMBuildPhi(builder, LLVMTypeOf(*flow->variables[i]), "");
@@ -332,6 +383,10 @@ lp_build_flow_skip_begin(struct lp_build_flow_context *flow)
}
+/**
+ * Insert code to test a condition and branch to the end of the current
+ * skip block if the condition is true.
+ */
void
lp_build_flow_skip_cond_break(struct lp_build_flow_context *flow,
LLVMValueRef cond)
@@ -349,15 +404,17 @@ lp_build_flow_skip_cond_break(struct lp_build_flow_context *flow,
new_block = lp_build_flow_insert_block(flow);
+ /* for each variable, update the Phi node with a (variable, block) pair */
for(i = 0; i < skip->num_variables; ++i) {
assert(*flow->variables[i]);
LLVMAddIncoming(skip->phi[i], flow->variables[i], &current_block, 1);
}
+ /* if cond is true, goto skip->block, else goto new_block */
LLVMBuildCondBr(flow->builder, cond, skip->block, new_block);
LLVMPositionBuilderAtEnd(flow->builder, new_block);
- }
+}
void
@@ -373,12 +430,14 @@ lp_build_flow_skip_end(struct lp_build_flow_context *flow)
current_block = LLVMGetInsertBlock(flow->builder);
+ /* add (variable, block) tuples to the phi nodes */
for(i = 0; i < skip->num_variables; ++i) {
assert(*flow->variables[i]);
LLVMAddIncoming(skip->phi[i], flow->variables[i], &current_block, 1);
*flow->variables[i] = skip->phi[i];
}
+ /* goto block */
LLVMBuildBr(flow->builder, skip->block);
LLVMPositionBuilderAtEnd(flow->builder, skip->block);
@@ -386,22 +445,34 @@ lp_build_flow_skip_end(struct lp_build_flow_context *flow)
}
+/**
+ * Check if the mask predicate is zero. If so, jump to the end of the block.
+ */
static void
lp_build_mask_check(struct lp_build_mask_context *mask)
{
LLVMBuilderRef builder = mask->flow->builder;
LLVMValueRef cond;
+ /* cond = (mask == 0) */
cond = LLVMBuildICmp(builder,
LLVMIntEQ,
LLVMBuildBitCast(builder, mask->value, mask->reg_type, ""),
LLVMConstNull(mask->reg_type),
"");
+ /* if cond, goto end of block */
lp_build_flow_skip_cond_break(mask->flow, cond);
}
+/**
+ * Begin a section of code which is predicated on a mask.
+ * \param mask the mask context, initialized here
+ * \param flow the flow context
+ * \param type the type of the mask
+ * \param value storage for the mask
+ */
void
lp_build_mask_begin(struct lp_build_mask_context *mask,
struct lp_build_flow_context *flow,
@@ -422,6 +493,11 @@ lp_build_mask_begin(struct lp_build_mask_context *mask,
}
+/**
+ * Update boolean mask with given value (bitwise AND).
+ * Typically used to update the quad's pixel alive/killed mask
+ * after depth testing, alpha testing, TGSI_OPCODE_KIL, etc.
+ */
void
lp_build_mask_update(struct lp_build_mask_context *mask,
LLVMValueRef value)
@@ -432,6 +508,9 @@ lp_build_mask_update(struct lp_build_mask_context *mask,
}
+/**
+ * End section of code which is predicated on a mask.
+ */
LLVMValueRef
lp_build_mask_end(struct lp_build_mask_context *mask)
{
@@ -491,3 +570,188 @@ lp_build_loop_end(LLVMBuilderRef builder,
LLVMPositionBuilderAtEnd(builder, after_block);
}
+
+
+/*
+ Example of if/then/else building:
+
+ int x;
+ if (cond) {
+ x = 1 + 2;
+ }
+ else {
+ x = 2 + 3;
+ }
+
+ Is built with:
+
+ LLVMValueRef x = LLVMGetUndef(); // or something else
+
+ flow = lp_build_flow_create(builder);
+
+ lp_build_flow_scope_begin(flow);
+
+ // x needs a phi node
+ lp_build_flow_scope_declare(flow, &x);
+
+ lp_build_if(ctx, flow, builder, cond);
+ x = LLVMAdd(1, 2);
+ lp_build_else(ctx);
+ x = LLVMAdd(2, 3);
+ lp_build_endif(ctx);
+
+ lp_build_flow_scope_end(flow);
+
+ lp_build_flow_destroy(flow);
+ */
+
+
+
+/**
+ * Begin an if/else/endif construct.
+ */
+void
+lp_build_if(struct lp_build_if_state *ctx,
+ struct lp_build_flow_context *flow,
+ LLVMBuilderRef builder,
+ LLVMValueRef condition)
+{
+ LLVMBasicBlockRef block = LLVMGetInsertBlock(builder);
+ struct lp_build_flow_if *ifthen;
+ unsigned i;
+
+ memset(ctx, 0, sizeof(*ctx));
+ ctx->builder = builder;
+ ctx->flow = flow;
+
+ /* push/create new scope */
+ ifthen = &lp_build_flow_push(flow, LP_BUILD_FLOW_IF)->ifthen;
+ assert(ifthen);
+
+ ifthen->num_variables = flow->num_variables;
+ ifthen->condition = condition;
+ ifthen->entry_block = block;
+
+ /* create a Phi node for each variable in this flow scope */
+ ifthen->phi = MALLOC(ifthen->num_variables * sizeof(*ifthen->phi));
+ if (!ifthen->phi) {
+ ifthen->num_variables = 0;
+ return;
+ }
+
+ /* create endif/merge basic block for the phi functions */
+ ifthen->merge_block = lp_build_insert_new_block(builder, "endif-block");
+ LLVMPositionBuilderAtEnd(builder, ifthen->merge_block);
+
+ /* create a phi node for each variable */
+ for (i = 0; i < flow->num_variables; i++) {
+ ifthen->phi[i] = LLVMBuildPhi(builder, LLVMTypeOf(*flow->variables[i]), "");
+
+ /* add add the initial value of the var from the entry block */
+ LLVMAddIncoming(ifthen->phi[i], flow->variables[i], &ifthen->entry_block, 1);
+ }
+
+ /* create/insert true_block before merge_block */
+ ifthen->true_block = LLVMInsertBasicBlock(ifthen->merge_block, "if-true-block");
+
+ /* successive code goes into the true block */
+ LLVMPositionBuilderAtEnd(builder, ifthen->true_block);
+}
+
+
+/**
+ * Begin else-part of a conditional
+ */
+void
+lp_build_else(struct lp_build_if_state *ctx)
+{
+ struct lp_build_flow_context *flow = ctx->flow;
+ struct lp_build_flow_if *ifthen;
+ unsigned i;
+
+ ifthen = &lp_build_flow_peek(flow, LP_BUILD_FLOW_IF)->ifthen;
+ assert(ifthen);
+
+ /* for each variable, update the Phi node with a (variable, block) pair */
+ LLVMPositionBuilderAtEnd(ctx->builder, ifthen->merge_block);
+ for (i = 0; i < flow->num_variables; i++) {
+ assert(*flow->variables[i]);
+ LLVMAddIncoming(ifthen->phi[i], flow->variables[i], &ifthen->true_block, 1);
+ }
+
+ /* create/insert false_block before the merge block */
+ ifthen->false_block = LLVMInsertBasicBlock(ifthen->merge_block, "if-false-block");
+
+ /* successive code goes into the else block */
+ LLVMPositionBuilderAtEnd(ctx->builder, ifthen->false_block);
+}
+
+
+/**
+ * End a conditional.
+ */
+void
+lp_build_endif(struct lp_build_if_state *ctx)
+{
+ struct lp_build_flow_context *flow = ctx->flow;
+ struct lp_build_flow_if *ifthen;
+ unsigned i;
+
+ ifthen = &lp_build_flow_pop(flow, LP_BUILD_FLOW_IF)->ifthen;
+ assert(ifthen);
+
+ if (ifthen->false_block) {
+ LLVMPositionBuilderAtEnd(ctx->builder, ifthen->merge_block);
+ /* for each variable, update the Phi node with a (variable, block) pair */
+ for (i = 0; i < flow->num_variables; i++) {
+ assert(*flow->variables[i]);
+ LLVMAddIncoming(ifthen->phi[i], flow->variables[i], &ifthen->false_block, 1);
+
+ /* replace the variable ref with the phi function */
+ *flow->variables[i] = ifthen->phi[i];
+ }
+ }
+ else {
+ /* no else clause */
+ LLVMPositionBuilderAtEnd(ctx->builder, ifthen->merge_block);
+ for (i = 0; i < flow->num_variables; i++) {
+ assert(*flow->variables[i]);
+ LLVMAddIncoming(ifthen->phi[i], flow->variables[i], &ifthen->true_block, 1);
+
+ /* replace the variable ref with the phi function */
+ *flow->variables[i] = ifthen->phi[i];
+ }
+ }
+
+ FREE(ifthen->phi);
+
+ /***
+ *** Now patch in the various branch instructions.
+ ***/
+
+ /* Insert the conditional branch instruction at the end of entry_block */
+ LLVMPositionBuilderAtEnd(ctx->builder, ifthen->entry_block);
+ if (ifthen->false_block) {
+ /* we have an else clause */
+ LLVMBuildCondBr(ctx->builder, ifthen->condition,
+ ifthen->true_block, ifthen->false_block);
+ }
+ else {
+ /* no else clause */
+ LLVMBuildCondBr(ctx->builder, ifthen->condition,
+ ifthen->true_block, ifthen->merge_block);
+ }
+
+ /* Append an unconditional Br(anch) instruction on the true_block */
+ LLVMPositionBuilderAtEnd(ctx->builder, ifthen->true_block);
+ LLVMBuildBr(ctx->builder, ifthen->merge_block);
+ if (ifthen->false_block) {
+ /* Append an unconditional Br(anch) instruction on the false_block */
+ LLVMPositionBuilderAtEnd(ctx->builder, ifthen->false_block);
+ LLVMBuildBr(ctx->builder, ifthen->merge_block);
+ }
+
+
+ /* Resume building code at end of the ifthen->merge_block */
+ LLVMPositionBuilderAtEnd(ctx->builder, ifthen->merge_block);
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_flow.h b/src/gallium/auxiliary/gallivm/lp_bld_flow.h
index e61999ff06..4c225a0d4f 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_flow.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_flow.h
@@ -126,4 +126,26 @@ lp_build_loop_end(LLVMBuilderRef builder,
+
+struct lp_build_if_state
+{
+ LLVMBuilderRef builder;
+ struct lp_build_flow_context *flow;
+};
+
+
+void
+lp_build_if(struct lp_build_if_state *ctx,
+ struct lp_build_flow_context *flow,
+ LLVMBuilderRef builder,
+ LLVMValueRef condition);
+
+void
+lp_build_else(struct lp_build_if_state *ctx);
+
+void
+lp_build_endif(struct lp_build_if_state *ctx);
+
+
+
#endif /* !LP_BLD_FLOW_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format.h b/src/gallium/auxiliary/gallivm/lp_bld_format.h
index 970bee379f..970bee379f 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_format.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c
index 10e82f120b..dfa080b853 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c
@@ -38,7 +38,6 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
-#include "lp_bld_logic.h"
#include "lp_bld_swizzle.h"
#include "lp_bld_format.h"
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_query.c b/src/gallium/auxiliary/gallivm/lp_bld_format_query.c
index f3832d07ff..f3832d07ff 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_format_query.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format_query.c
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c
index 64151d169d..64151d169d 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.c b/src/gallium/auxiliary/gallivm/lp_bld_interp.c
index 49dab8ab61..a6acaead88 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_interp.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_interp.c
@@ -45,6 +45,36 @@
#include "lp_bld_interp.h"
+/*
+ * The shader JIT function operates on blocks of quads.
+ * Each block has 2x2 quads and each quad has 2x2 pixels.
+ *
+ * We iterate over the quads in order 0, 1, 2, 3:
+ *
+ * #################
+ * # | # | #
+ * #---0---#---1---#
+ * # | # | #
+ * #################
+ * # | # | #
+ * #---2---#---3---#
+ * # | # | #
+ * #################
+ *
+ * Within each quad, we have four pixels which are represented in SOA
+ * order:
+ *
+ * #########
+ * # 0 | 1 #
+ * #---+---#
+ * # 2 | 3 #
+ * #########
+ *
+ * So the green channel (for example) of the four pixels is stored in
+ * a single vector register: {g0, g1, g2, g3}.
+ */
+
+
static void
attrib_name(LLVMValueRef val, unsigned attrib, unsigned chan, const char *suffix)
{
@@ -55,6 +85,10 @@ attrib_name(LLVMValueRef val, unsigned attrib, unsigned chan, const char *suffix
}
+/**
+ * Initialize the bld->a0, dadx, dady fields. This involves fetching
+ * those values from the arrays which are passed into the JIT function.
+ */
static void
coeffs_init(struct lp_build_interp_soa_context *bld,
LLVMValueRef a0_ptr,
@@ -91,7 +125,7 @@ coeffs_init(struct lp_build_interp_soa_context *bld,
case TGSI_INTERPOLATE_CONSTANT:
a0 = LLVMBuildLoad(builder, LLVMBuildGEP(builder, a0_ptr, &index, 1, ""), "");
a0 = lp_build_broadcast_scalar(&bld->base, a0);
- attrib_name(a0, attrib, chan, ".dady");
+ attrib_name(a0, attrib, chan, ".a0");
break;
default:
@@ -109,30 +143,13 @@ coeffs_init(struct lp_build_interp_soa_context *bld,
/**
- * Multiply the dadx and dady with the xstep and ystep respectively.
+ * Emit LLVM code to compute the fragment shader input attribute values.
+ * For example, for a color input, we'll compute red, green, blue and alpha
+ * values for the four pixels in a quad.
+ * Recall that we're operating on 4-element vectors so each arithmetic
+ * operation is operating on the four pixels in a quad.
*/
static void
-coeffs_update(struct lp_build_interp_soa_context *bld)
-{
- unsigned attrib;
- unsigned chan;
-
- for(attrib = 0; attrib < bld->num_attribs; ++attrib) {
- unsigned mask = bld->mask[attrib];
- unsigned mode = bld->mode[attrib];
- if (mode != TGSI_INTERPOLATE_CONSTANT) {
- for(chan = 0; chan < NUM_CHANNELS; ++chan) {
- if(mask & (1 << chan)) {
- bld->dadx[attrib][chan] = lp_build_mul_imm(&bld->base, bld->dadx[attrib][chan], bld->xstep);
- bld->dady[attrib][chan] = lp_build_mul_imm(&bld->base, bld->dady[attrib][chan], bld->ystep);
- }
- }
- }
- }
-}
-
-
-static void
attribs_init(struct lp_build_interp_soa_context *bld)
{
LLVMValueRef x = bld->pos[0];
@@ -154,7 +171,9 @@ attribs_init(struct lp_build_interp_soa_context *bld)
res = a0;
if (mode != TGSI_INTERPOLATE_CONSTANT) {
+ /* res = res + x * dadx */
res = lp_build_add(&bld->base, res, lp_build_mul(&bld->base, x, dadx));
+ /* res = res + y * dady */
res = lp_build_add(&bld->base, res, lp_build_mul(&bld->base, y, dady));
}
@@ -178,13 +197,19 @@ attribs_init(struct lp_build_interp_soa_context *bld)
}
+/**
+ * Increment the shader input attribute values.
+ * This is called when we move from one quad to the next.
+ */
static void
-attribs_update(struct lp_build_interp_soa_context *bld)
+attribs_update(struct lp_build_interp_soa_context *bld, int quad_index)
{
LLVMValueRef oow = NULL;
unsigned attrib;
unsigned chan;
+ assert(quad_index < 4);
+
for(attrib = 0; attrib < bld->num_attribs; ++attrib) {
unsigned mask = bld->mask[attrib];
unsigned mode = bld->mode[attrib];
@@ -198,13 +223,21 @@ attribs_update(struct lp_build_interp_soa_context *bld)
res = bld->attribs_pre[attrib][chan];
- if(bld->xstep)
+ if (quad_index == 1 || quad_index == 3) {
+ /* top-right or bottom-right quad */
+ /* build res = res + dadx + dadx */
+ res = lp_build_add(&bld->base, res, dadx);
res = lp_build_add(&bld->base, res, dadx);
+ }
- if(bld->ystep)
+ if (quad_index == 2 || quad_index == 3) {
+ /* bottom-left or bottom-right quad */
+ /* build res = res + dady + dady */
+ res = lp_build_add(&bld->base, res, dady);
res = lp_build_add(&bld->base, res, dady);
+ }
- bld->attribs_pre[attrib][chan] = res;
+ //XXX bld->attribs_pre[attrib][chan] = res;
if (mode == TGSI_INTERPOLATE_PERSPECTIVE) {
LLVMValueRef w = bld->pos[3];
@@ -242,17 +275,32 @@ pos_init(struct lp_build_interp_soa_context *bld,
}
+/**
+ * Update quad position values when moving to the next quad.
+ */
static void
-pos_update(struct lp_build_interp_soa_context *bld)
+pos_update(struct lp_build_interp_soa_context *bld, int quad_index)
{
LLVMValueRef x = bld->attribs[0][0];
LLVMValueRef y = bld->attribs[0][1];
+ const int xstep = 2, ystep = 2;
- if(bld->xstep)
- x = lp_build_add(&bld->base, x, lp_build_const_scalar(bld->base.type, bld->xstep));
+ if (quad_index == 1 || quad_index == 3) {
+ /* top-right or bottom-right quad in block */
+ /* build x += xstep */
+ x = lp_build_add(&bld->base, x,
+ lp_build_const_scalar(bld->base.type, xstep));
+ }
- if(bld->ystep)
- y = lp_build_add(&bld->base, y, lp_build_const_scalar(bld->base.type, bld->ystep));
+ if (quad_index == 2) {
+ /* bottom-left quad in block */
+ /* build y += ystep */
+ y = lp_build_add(&bld->base, y,
+ lp_build_const_scalar(bld->base.type, ystep));
+ /* build x -= xstep */
+ x = lp_build_sub(&bld->base, x,
+ lp_build_const_scalar(bld->base.type, xstep));
+ }
lp_build_name(x, "pos.x");
lp_build_name(y, "pos.y");
@@ -262,18 +310,20 @@ pos_update(struct lp_build_interp_soa_context *bld)
}
+/**
+ * Initialize fragment shader input attribute info.
+ */
void
lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
const struct tgsi_token *tokens,
+ boolean flatshade,
LLVMBuilderRef builder,
struct lp_type type,
LLVMValueRef a0_ptr,
LLVMValueRef dadx_ptr,
LLVMValueRef dady_ptr,
LLVMValueRef x0,
- LLVMValueRef y0,
- int xstep,
- int ystep)
+ LLVMValueRef y0)
{
struct tgsi_parse_context parse;
struct tgsi_full_declaration *decl;
@@ -309,7 +359,15 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
for( attrib = first; attrib <= last; ++attrib ) {
bld->mask[1 + attrib] = mask;
- bld->mode[1 + attrib] = decl->Declaration.Interpolate;
+
+ /* XXX: have mesa set INTERP_CONSTANT in the fragment
+ * shader.
+ */
+ if (decl->Semantic.Name == TGSI_SEMANTIC_COLOR &&
+ flatshade)
+ bld->mode[1 + attrib] = TGSI_INTERPOLATE_CONSTANT;
+ else
+ bld->mode[1 + attrib] = decl->Declaration.Interpolate;
}
bld->num_attribs = MAX2(bld->num_attribs, 1 + last + 1);
@@ -331,21 +389,19 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
pos_init(bld, x0, y0);
attribs_init(bld);
-
- bld->xstep = xstep;
- bld->ystep = ystep;
-
- coeffs_update(bld);
}
/**
- * Advance the position and inputs with the xstep and ystep.
+ * Advance the position and inputs to the given quad within the block.
*/
void
-lp_build_interp_soa_update(struct lp_build_interp_soa_context *bld)
+lp_build_interp_soa_update(struct lp_build_interp_soa_context *bld,
+ int quad_index)
{
- pos_update(bld);
+ assert(quad_index < 4);
+
+ pos_update(bld, quad_index);
- attribs_update(bld);
+ attribs_update(bld, quad_index);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.h b/src/gallium/auxiliary/gallivm/lp_bld_interp.h
index 9c57a10879..ca958cdf34 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_interp.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_interp.h
@@ -63,9 +63,6 @@ struct lp_build_interp_soa_context
LLVMValueRef dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
LLVMValueRef dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
- int xstep;
- int ystep;
-
/* Attribute values before perspective divide */
LLVMValueRef attribs_pre[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
@@ -82,18 +79,18 @@ struct lp_build_interp_soa_context
void
lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
const struct tgsi_token *tokens,
+ boolean flatshade,
LLVMBuilderRef builder,
struct lp_type type,
LLVMValueRef a0_ptr,
LLVMValueRef dadx_ptr,
LLVMValueRef dady_ptr,
LLVMValueRef x0,
- LLVMValueRef y0,
- int xstep,
- int ystep);
+ LLVMValueRef y0);
void
-lp_build_interp_soa_update(struct lp_build_interp_soa_context *bld);
+lp_build_interp_soa_update(struct lp_build_interp_soa_context *bld,
+ int quad_index);
#endif /* LP_BLD_INTERP_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_intr.c b/src/gallium/auxiliary/gallivm/lp_bld_intr.c
index 9895749d56..9895749d56 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_intr.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_intr.c
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_intr.h b/src/gallium/auxiliary/gallivm/lp_bld_intr.h
index f813f27074..f813f27074 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_intr.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_intr.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_logic.c b/src/gallium/auxiliary/gallivm/lp_bld_logic.c
index db22a8028a..41ac81b744 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_logic.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_logic.c
@@ -34,6 +34,7 @@
#include "util/u_cpu_detect.h"
+#include "util/u_debug.h"
#include "lp_bld_type.h"
#include "lp_bld_const.h"
@@ -41,13 +42,17 @@
#include "lp_bld_logic.h"
+/**
+ * Build code to compare two values 'a' and 'b' of 'type' using the given func.
+ * \param func one of PIPE_FUNC_x
+ */
LLVMValueRef
-lp_build_cmp(struct lp_build_context *bld,
- unsigned func,
- LLVMValueRef a,
- LLVMValueRef b)
+lp_build_compare(LLVMBuilderRef builder,
+ const struct lp_type type,
+ unsigned func,
+ LLVMValueRef a,
+ LLVMValueRef b)
{
- const struct lp_type type = bld->type;
LLVMTypeRef vec_type = lp_build_vec_type(type);
LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
LLVMValueRef zeros = LLVMConstNull(int_vec_type);
@@ -56,6 +61,9 @@ lp_build_cmp(struct lp_build_context *bld,
LLVMValueRef res;
unsigned i;
+ assert(func >= PIPE_FUNC_NEVER);
+ assert(func <= PIPE_FUNC_ALWAYS);
+
if(func == PIPE_FUNC_NEVER)
return zeros;
if(func == PIPE_FUNC_ALWAYS)
@@ -68,6 +76,7 @@ lp_build_cmp(struct lp_build_context *bld,
#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)
if(type.width * type.length == 128) {
if(type.floating && util_cpu_caps.has_sse) {
+ /* float[4] comparison */
LLVMValueRef args[3];
unsigned cc;
boolean swap;
@@ -96,7 +105,7 @@ lp_build_cmp(struct lp_build_context *bld,
break;
default:
assert(0);
- return bld->undef;
+ return lp_build_undef(type);
}
if(swap) {
@@ -109,14 +118,15 @@ lp_build_cmp(struct lp_build_context *bld,
}
args[2] = LLVMConstInt(LLVMInt8Type(), cc, 0);
- res = lp_build_intrinsic(bld->builder,
+ res = lp_build_intrinsic(builder,
"llvm.x86.sse.cmp.ps",
vec_type,
args, 3);
- res = LLVMBuildBitCast(bld->builder, res, int_vec_type, "");
+ res = LLVMBuildBitCast(builder, res, int_vec_type, "");
return res;
}
else if(util_cpu_caps.has_sse2) {
+ /* int[4] comparison */
static const struct {
unsigned swap:1;
unsigned eq:1;
@@ -152,7 +162,7 @@ lp_build_cmp(struct lp_build_context *bld,
break;
default:
assert(0);
- return bld->undef;
+ return lp_build_undef(type);
}
/* There are no signed byte and unsigned word/dword comparison
@@ -162,8 +172,8 @@ lp_build_cmp(struct lp_build_context *bld,
((type.width == 8 && type.sign) ||
(type.width != 8 && !type.sign))) {
LLVMValueRef msb = lp_build_int_const_scalar(type, (unsigned long long)1 << (type.width - 1));
- a = LLVMBuildXor(bld->builder, a, msb, "");
- b = LLVMBuildXor(bld->builder, b, msb, "");
+ a = LLVMBuildXor(builder, a, msb, "");
+ b = LLVMBuildXor(builder, b, msb, "");
}
if(table[func].swap) {
@@ -176,14 +186,14 @@ lp_build_cmp(struct lp_build_context *bld,
}
if(table[func].eq)
- res = lp_build_intrinsic(bld->builder, pcmpeq, vec_type, args, 2);
+ res = lp_build_intrinsic(builder, pcmpeq, vec_type, args, 2);
else if (table[func].gt)
- res = lp_build_intrinsic(bld->builder, pcmpgt, vec_type, args, 2);
+ res = lp_build_intrinsic(builder, pcmpgt, vec_type, args, 2);
else
res = LLVMConstNull(vec_type);
if(table[func].not)
- res = LLVMBuildNot(bld->builder, res, "");
+ res = LLVMBuildNot(builder, res, "");
return res;
}
@@ -219,28 +229,28 @@ lp_build_cmp(struct lp_build_context *bld,
break;
default:
assert(0);
- return bld->undef;
+ return lp_build_undef(type);
}
#if 0
/* XXX: Although valid IR, no LLVM target currently support this */
- cond = LLVMBuildFCmp(bld->builder, op, a, b, "");
- res = LLVMBuildSelect(bld->builder, cond, ones, zeros, "");
+ cond = LLVMBuildFCmp(builder, op, a, b, "");
+ res = LLVMBuildSelect(builder, cond, ones, zeros, "");
#else
debug_printf("%s: warning: using slow element-wise vector comparison\n",
__FUNCTION__);
res = LLVMGetUndef(int_vec_type);
for(i = 0; i < type.length; ++i) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- cond = LLVMBuildFCmp(bld->builder, op,
- LLVMBuildExtractElement(bld->builder, a, index, ""),
- LLVMBuildExtractElement(bld->builder, b, index, ""),
+ cond = LLVMBuildFCmp(builder, op,
+ LLVMBuildExtractElement(builder, a, index, ""),
+ LLVMBuildExtractElement(builder, b, index, ""),
"");
- cond = LLVMBuildSelect(bld->builder, cond,
+ cond = LLVMBuildSelect(builder, cond,
LLVMConstExtractElement(ones, index),
LLVMConstExtractElement(zeros, index),
"");
- res = LLVMBuildInsertElement(bld->builder, res, cond, index, "");
+ res = LLVMBuildInsertElement(builder, res, cond, index, "");
}
#endif
}
@@ -267,28 +277,28 @@ lp_build_cmp(struct lp_build_context *bld,
break;
default:
assert(0);
- return bld->undef;
+ return lp_build_undef(type);
}
#if 0
/* XXX: Although valid IR, no LLVM target currently support this */
- cond = LLVMBuildICmp(bld->builder, op, a, b, "");
- res = LLVMBuildSelect(bld->builder, cond, ones, zeros, "");
+ cond = LLVMBuildICmp(builder, op, a, b, "");
+ res = LLVMBuildSelect(builder, cond, ones, zeros, "");
#else
- debug_printf("%s: warning: using slow element-wise vector comparison\n",
+ debug_printf("%s: warning: using slow element-wise int vector comparison\n",
__FUNCTION__);
res = LLVMGetUndef(int_vec_type);
for(i = 0; i < type.length; ++i) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- cond = LLVMBuildICmp(bld->builder, op,
- LLVMBuildExtractElement(bld->builder, a, index, ""),
- LLVMBuildExtractElement(bld->builder, b, index, ""),
+ cond = LLVMBuildICmp(builder, op,
+ LLVMBuildExtractElement(builder, a, index, ""),
+ LLVMBuildExtractElement(builder, b, index, ""),
"");
- cond = LLVMBuildSelect(bld->builder, cond,
+ cond = LLVMBuildSelect(builder, cond,
LLVMConstExtractElement(ones, index),
LLVMConstExtractElement(zeros, index),
"");
- res = LLVMBuildInsertElement(bld->builder, res, cond, index, "");
+ res = LLVMBuildInsertElement(builder, res, cond, index, "");
}
#endif
}
@@ -297,6 +307,21 @@ lp_build_cmp(struct lp_build_context *bld,
}
+
+/**
+ * Build code to compare two values 'a' and 'b' using the given func.
+ * \param func one of PIPE_FUNC_x
+ */
+LLVMValueRef
+lp_build_cmp(struct lp_build_context *bld,
+ unsigned func,
+ LLVMValueRef a,
+ LLVMValueRef b)
+{
+ return lp_build_compare(bld->builder, bld->type, func, a, b);
+}
+
+
LLVMValueRef
lp_build_select(struct lp_build_context *bld,
LLVMValueRef mask,
@@ -394,3 +419,15 @@ lp_build_select_aos(struct lp_build_context *bld,
#endif
}
}
+
+LLVMValueRef
+lp_build_alloca(struct lp_build_context *bld)
+{
+ const struct lp_type type = bld->type;
+
+ if (type.length > 1) { /*vector*/
+ return LLVMBuildAlloca(bld->builder, lp_build_vec_type(type), "");
+ } else { /*scalar*/
+ return LLVMBuildAlloca(bld->builder, lp_build_elem_type(type), "");
+ }
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_logic.h b/src/gallium/auxiliary/gallivm/lp_bld_logic.h
index d67500ef70..a399ebf39e 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_logic.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_logic.h
@@ -46,6 +46,14 @@ struct lp_type;
struct lp_build_context;
+LLVMValueRef
+lp_build_compare(LLVMBuilderRef builder,
+ const struct lp_type type,
+ unsigned func,
+ LLVMValueRef a,
+ LLVMValueRef b);
+
+
/**
* @param func is one of PIPE_FUNC_xxx
*/
@@ -68,5 +76,7 @@ lp_build_select_aos(struct lp_build_context *bld,
LLVMValueRef b,
const boolean cond[4]);
+LLVMValueRef
+lp_build_alloca(struct lp_build_context *bld);
#endif /* !LP_BLD_LOGIC_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp b/src/gallium/auxiliary/gallivm/lp_bld_misc.cpp
index 6e79438ead..6e79438ead 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp
+++ b/src/gallium/auxiliary/gallivm/lp_bld_misc.cpp
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_misc.h b/src/gallium/auxiliary/gallivm/lp_bld_misc.h
index 0e787e0b9c..0e787e0b9c 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_misc.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_misc.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_pack.c b/src/gallium/auxiliary/gallivm/lp_bld_pack.c
index bc360ad77a..bc360ad77a 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_pack.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_pack.c
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_pack.h b/src/gallium/auxiliary/gallivm/lp_bld_pack.h
index fb2a34984a..fb2a34984a 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_pack.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_pack.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
index 9003e108c1..a133b56ac5 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_sample.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
@@ -74,7 +74,6 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
state->compare_func = sampler->compare_func;
}
state->normalized_coords = sampler->normalized_coords;
- state->prefilter = sampler->prefilter;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
index 8cb8210ca7..39edcf13d1 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_sample.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
@@ -70,7 +70,6 @@ struct lp_sampler_static_state
unsigned compare_mode:1;
unsigned compare_func:3;
unsigned normalized_coords:1;
- unsigned prefilter:4;
};
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index 5ee8d556a6..57c2b763e4 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -172,7 +172,7 @@ lp_build_sample_wrap(struct lp_build_sample_context *bld,
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
/* FIXME */
- _debug_printf("warning: failed to translate texture wrap mode %s\n",
+ _debug_printf("llvmpipe: failed to translate texture wrap mode %s\n",
debug_dump_tex_wrap(wrap_mode, TRUE));
coord = lp_build_max(int_coord_bld, coord, int_coord_bld->zero);
coord = lp_build_min(int_coord_bld, coord, length_minus_one);
@@ -201,9 +201,13 @@ lp_build_sample_2d_nearest_soa(struct lp_build_sample_context *bld,
x = lp_build_ifloor(&bld->coord_bld, s);
y = lp_build_ifloor(&bld->coord_bld, t);
+ lp_build_name(x, "tex.x.floor");
+ lp_build_name(y, "tex.y.floor");
x = lp_build_sample_wrap(bld, x, width, bld->static_state->pot_width, bld->static_state->wrap_s);
y = lp_build_sample_wrap(bld, y, height, bld->static_state->pot_height, bld->static_state->wrap_t);
+ lp_build_name(x, "tex.x.wrapped");
+ lp_build_name(y, "tex.y.wrapped");
lp_build_sample_texel_soa(bld, x, y, stride, data_ptr, texel);
}
@@ -588,7 +592,6 @@ lp_build_sample_soa(LLVMBuilderRef builder,
/* FIXME: respect static_state->min_mip_filter */;
/* FIXME: respect static_state->mag_img_filter */;
- /* FIXME: respect static_state->prefilter */;
lp_build_sample_compare(&bld, p, texel);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_struct.c b/src/gallium/auxiliary/gallivm/lp_bld_struct.c
index 3998ac374f..3998ac374f 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_struct.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_struct.c
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_struct.h b/src/gallium/auxiliary/gallivm/lp_bld_struct.h
index 740392f561..740392f561 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_struct.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_struct.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_swizzle.c b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c
index 64e81f7b1f..64e81f7b1f 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_swizzle.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_swizzle.h b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h
index b9472127a6..b9472127a6 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_swizzle.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi.h b/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h
index eddb7a83fa..eddb7a83fa 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c
index fb1eda4423..a52c6c5028 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c
@@ -47,13 +47,11 @@
#include "tgsi/tgsi_exec.h"
#include "lp_bld_type.h"
#include "lp_bld_const.h"
-#include "lp_bld_intr.h"
#include "lp_bld_arit.h"
#include "lp_bld_logic.h"
#include "lp_bld_swizzle.h"
#include "lp_bld_flow.h"
#include "lp_bld_tgsi.h"
-#include "lp_bld_debug.h"
#define LP_MAX_TEMPS 256
@@ -187,7 +185,7 @@ emit_fetch(
break;
case TGSI_FILE_TEMPORARY:
- res = bld->temps[reg->Register.Index][swizzle];
+ res = LLVMBuildLoad(bld->base.builder, bld->temps[reg->Register.Index][swizzle], "");
if(!res)
return bld->base.undef;
break;
@@ -289,11 +287,13 @@ emit_store(
switch( reg->Register.File ) {
case TGSI_FILE_OUTPUT:
- bld->outputs[reg->Register.Index][chan_index] = value;
+ LLVMBuildStore(bld->base.builder, value,
+ bld->outputs[reg->Register.Index][chan_index]);
break;
case TGSI_FILE_TEMPORARY:
- bld->temps[reg->Register.Index][chan_index] = value;
+ LLVMBuildStore(bld->base.builder, value,
+ bld->temps[reg->Register.Index][chan_index]);
break;
case TGSI_FILE_ADDRESS:
@@ -440,6 +440,42 @@ indirect_temp_reference(const struct tgsi_full_instruction *inst)
return FALSE;
}
+static int
+emit_declaration(
+ struct lp_build_tgsi_soa_context *bld,
+ const struct tgsi_full_declaration *decl)
+{
+ unsigned first = decl->Range.First;
+ unsigned last = decl->Range.Last;
+ unsigned idx, i;
+
+ for (idx = first; idx <= last; ++idx) {
+ boolean ok;
+
+ switch (decl->Declaration.File) {
+ case TGSI_FILE_TEMPORARY:
+ for (i = 0; i < NUM_CHANNELS; i++)
+ bld->temps[idx][i] = lp_build_alloca(&bld->base);
+ ok = TRUE;
+ break;
+
+ case TGSI_FILE_OUTPUT:
+ for (i = 0; i < NUM_CHANNELS; i++)
+ bld->outputs[idx][i] = lp_build_alloca(&bld->base);
+ ok = TRUE;
+ break;
+
+ default:
+ /* don't need to declare other vars */
+ ok = TRUE;
+ }
+
+ if (!ok)
+ return FALSE;
+ }
+
+ return TRUE;
+}
static int
emit_instruction(
@@ -1431,6 +1467,10 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
switch( parse.FullToken.Token.Type ) {
case TGSI_TOKEN_TYPE_DECLARATION:
/* Inputs already interpolated */
+ {
+ if (!emit_declaration( &bld, &parse.FullToken.FullDeclaration ))
+ _debug_printf("warning: failed to define LLVM variable\n");
+ }
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_type.c b/src/gallium/auxiliary/gallivm/lp_bld_type.c
index 1320a26721..8270cd057f 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_type.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_type.c
@@ -157,6 +157,27 @@ lp_build_int_vec_type(struct lp_type type)
}
+/**
+ * Build int32[4] vector type
+ */
+LLVMTypeRef
+lp_build_int32_vec4_type(void)
+{
+ struct lp_type t;
+ LLVMTypeRef type;
+
+ memset(&t, 0, sizeof(t));
+ t.floating = FALSE; /* floating point values */
+ t.sign = TRUE; /* values are signed */
+ t.norm = FALSE; /* values are not limited to [0,1] or [-1,1] */
+ t.width = 32; /* 32-bit int */
+ t.length = 4; /* 4 elements per vector */
+
+ type = lp_build_int_elem_type(t);
+ return LLVMVectorType(type, t.length);
+}
+
+
struct lp_type
lp_int_type(struct lp_type type)
{
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_type.h b/src/gallium/auxiliary/gallivm/lp_bld_type.h
index 2fb233d335..62ee05be4d 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_type.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_type.h
@@ -252,6 +252,10 @@ LLVMTypeRef
lp_build_int_vec_type(struct lp_type type);
+LLVMTypeRef
+lp_build_int32_vec4_type(void);
+
+
struct lp_type
lp_int_type(struct lp_type type);
diff --git a/src/gallium/auxiliary/gallivm/soabuiltins.c b/src/gallium/auxiliary/gallivm/soabuiltins.c
deleted file mode 100644
index cb85e1734e..0000000000
--- a/src/gallium/auxiliary/gallivm/soabuiltins.c
+++ /dev/null
@@ -1,210 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * This file is compiled with clang into the LLVM bitcode
- *
- * Authors:
- * Zack Rusin zack@tungstengraphics.com
- */
-typedef __attribute__(( ext_vector_type(4) )) float float4;
-
-
-extern float fabsf(float val);
-
-/* helpers */
-
-float4 absvec(float4 vec)
-{
- float4 res;
- res.x = fabsf(vec.x);
- res.y = fabsf(vec.y);
- res.z = fabsf(vec.z);
- res.w = fabsf(vec.w);
-
- return res;
-}
-
-float4 maxvec(float4 a, float4 b)
-{
- return (float4){(a.x > b.x) ? a.x : b.x,
- (a.y > b.y) ? a.y : b.y,
- (a.z > b.z) ? a.z : b.z,
- (a.w > b.w) ? a.w : b.w};
-}
-
-float4 minvec(float4 a, float4 b)
-{
- return (float4){(a.x < b.x) ? a.x : b.x,
- (a.y < b.y) ? a.y : b.y,
- (a.z < b.z) ? a.z : b.z,
- (a.w < b.w) ? a.w : b.w};
-}
-
-extern float powf(float num, float p);
-extern float sqrtf(float x);
-
-float4 powvec(float4 vec, float4 q)
-{
- float4 p;
- p.x = powf(vec.x, q.x);
- p.y = powf(vec.y, q.y);
- p.z = powf(vec.z, q.z);
- p.w = powf(vec.w, q.w);
- return p;
-}
-
-float4 sqrtvec(float4 vec)
-{
- float4 p;
- p.x = sqrtf(vec.x);
- p.y = sqrtf(vec.y);
- p.z = sqrtf(vec.z);
- p.w = sqrtf(vec.w);
- return p;
-}
-
-float4 sltvec(float4 v1, float4 v2)
-{
- float4 p;
- p.x = (v1.x < v2.x) ? 1.0 : 0.0;
- p.y = (v1.y < v2.y) ? 1.0 : 0.0;
- p.z = (v1.z < v2.z) ? 1.0 : 0.0;
- p.w = (v1.w < v2.w) ? 1.0 : 0.0;
- return p;
-}
-
-
-/* instructions */
-
-void abs(float4 *res,
- float4 tmp0x, float4 tmp0y, float4 tmp0z, float4 tmp0w)
-{
- res[0] = absvec(tmp0x);
- res[1] = absvec(tmp0y);
- res[2] = absvec(tmp0z);
- res[3] = absvec(tmp0w);
-}
-
-void dp3(float4 *res,
- float4 tmp0x, float4 tmp0y, float4 tmp0z, float4 tmp0w,
- float4 tmp1x, float4 tmp1y, float4 tmp1z, float4 tmp1w)
-{
- float4 dot = (tmp0x * tmp1x) + (tmp0y * tmp1y) +
- (tmp0z * tmp1z);
-
- res[0] = dot;
- res[1] = dot;
- res[2] = dot;
- res[3] = dot;
-}
-
-void dp4(float4 *res,
- float4 tmp0x, float4 tmp0y, float4 tmp0z, float4 tmp0w,
- float4 tmp1x, float4 tmp1y, float4 tmp1z, float4 tmp1w)
-{
- float4 dot = (tmp0x * tmp1x) + (tmp0y * tmp1y) +
- (tmp0z * tmp1z) + (tmp0w * tmp1w);
-
- res[0] = dot;
- res[1] = dot;
- res[2] = dot;
- res[3] = dot;
-}
-
-void lit(float4 *res,
- float4 tmp0x, float4 tmp0y, float4 tmp0z, float4 tmp0w)
-{
- const float4 zerovec = (float4) {0.0, 0.0, 0.0, 0.0};
- const float4 min128 = (float4) {-128.f, -128.f, -128.f, -128.f};
- const float4 plus128 = (float4) {128.f, 128.f, 128.f, 128.f};
-
- res[0] = (float4){1.0, 1.0, 1.0, 1.0};
- if (tmp0x.x > 0) {
- float4 tmpy = maxvec(tmp0y, zerovec);
- float4 tmpw = minvec(tmp0w, plus128);
- tmpw = maxvec(tmpw, min128);
- res[1] = tmp0x;
- res[2] = powvec(tmpy, tmpw);
- } else {
- res[1] = zerovec;
- res[2] = zerovec;
- }
- res[3] = (float4){1.0, 1.0, 1.0, 1.0};
-}
-
-void min(float4 *res,
- float4 tmp0x, float4 tmp0y, float4 tmp0z, float4 tmp0w,
- float4 tmp1x, float4 tmp1y, float4 tmp1z, float4 tmp1w)
-{
- res[0] = minvec(tmp0x, tmp1x);
- res[1] = minvec(tmp0y, tmp1y);
- res[2] = minvec(tmp0z, tmp1z);
- res[3] = minvec(tmp0w, tmp1w);
-}
-
-
-void max(float4 *res,
- float4 tmp0x, float4 tmp0y, float4 tmp0z, float4 tmp0w,
- float4 tmp1x, float4 tmp1y, float4 tmp1z, float4 tmp1w)
-{
- res[0] = maxvec(tmp0x, tmp1x);
- res[1] = maxvec(tmp0y, tmp1y);
- res[2] = maxvec(tmp0z, tmp1z);
- res[3] = maxvec(tmp0w, tmp1w);
-}
-
-void pow(float4 *res,
- float4 tmp0x, float4 tmp0y, float4 tmp0z, float4 tmp0w,
- float4 tmp1x, float4 tmp1y, float4 tmp1z, float4 tmp1w)
-{
- res[0] = powvec(tmp0x, tmp1x);
- res[1] = res[0];
- res[2] = res[0];
- res[3] = res[0];
-}
-
-void rsq(float4 *res,
- float4 tmp0x, float4 tmp0y, float4 tmp0z, float4 tmp0w)
-{
- const float4 onevec = (float4) {1., 1., 1., 1.};
- res[0] = onevec/sqrtvec(absvec(tmp0x));
- res[1] = onevec/sqrtvec(absvec(tmp0y));
- res[2] = onevec/sqrtvec(absvec(tmp0z));
- res[3] = onevec/sqrtvec(absvec(tmp0w));
-}
-
-void slt(float4 *res,
- float4 tmp0x, float4 tmp0y, float4 tmp0z, float4 tmp0w,
- float4 tmp1x, float4 tmp1y, float4 tmp1z, float4 tmp1w)
-{
- res[0] = sltvec(tmp0x, tmp1x);
- res[1] = sltvec(tmp0y, tmp1y);
- res[2] = sltvec(tmp0z, tmp1z);
- res[3] = sltvec(tmp0w, tmp1w);
-}
-
diff --git a/src/gallium/auxiliary/gallivm/storage.cpp b/src/gallium/auxiliary/gallivm/storage.cpp
deleted file mode 100644
index 73df24c976..0000000000
--- a/src/gallium/auxiliary/gallivm/storage.cpp
+++ /dev/null
@@ -1,364 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Zack Rusin zack@tungstengraphics.com
- */
-#ifdef MESA_LLVM
-
-#include "storage.h"
-
-#include "gallivm_p.h"
-
-#include "pipe/p_shader_tokens.h"
-#include <llvm/BasicBlock.h>
-#include <llvm/Module.h>
-#include <llvm/Value.h>
-
-#include <llvm/CallingConv.h>
-#include <llvm/Constants.h>
-#include <llvm/DerivedTypes.h>
-#include <llvm/InstrTypes.h>
-#include <llvm/Instructions.h>
-
-using namespace llvm;
-
-Storage::Storage(llvm::BasicBlock *block, llvm::Value *input)
- : m_block(block),
- m_INPUT(input),
- m_addrs(32),
- m_idx(0)
-{
- m_floatVecType = VectorType::get(Type::FloatTy, 4);
- m_intVecType = VectorType::get(IntegerType::get(32), 4);
-
- m_undefFloatVec = UndefValue::get(m_floatVecType);
- m_undefIntVec = UndefValue::get(m_intVecType);
- m_extSwizzleVec = 0;
-
- m_numConsts = 0;
-}
-
-//can only build vectors with all members in the [0, 9] range
-llvm::Constant *Storage::shuffleMask(int vec)
-{
- if (!m_extSwizzleVec) {
- std::vector<Constant*> elems;
- elems.push_back(ConstantFP::get(APFloat(0.f)));
- elems.push_back(ConstantFP::get(APFloat(1.f)));
- elems.push_back(ConstantFP::get(APFloat(0.f)));
- elems.push_back(ConstantFP::get(APFloat(1.f)));
- m_extSwizzleVec = ConstantVector::get(m_floatVecType, elems);
- }
-
- if (m_intVecs.find(vec) != m_intVecs.end()) {
- return m_intVecs[vec];
- }
- int origVec = vec;
- Constant* const_vec = 0;
- if (origVec == 0) {
- const_vec = Constant::getNullValue(m_intVecType);
- } else {
- int x = gallivm_x_swizzle(vec);
- int y = gallivm_y_swizzle(vec);
- int z = gallivm_z_swizzle(vec);
- int w = gallivm_w_swizzle(vec);
- std::vector<Constant*> elems;
- elems.push_back(constantInt(x));
- elems.push_back(constantInt(y));
- elems.push_back(constantInt(z));
- elems.push_back(constantInt(w));
- const_vec = ConstantVector::get(m_intVecType, elems);
- }
-
- m_intVecs[origVec] = const_vec;
- return const_vec;
-}
-
-llvm::ConstantInt *Storage::constantInt(int idx)
-{
- if (m_constInts.find(idx) != m_constInts.end()) {
- return m_constInts[idx];
- }
- ConstantInt *const_int = ConstantInt::get(APInt(32, idx));
- m_constInts[idx] = const_int;
- return const_int;
-}
-
-llvm::Value *Storage::inputElement(int idx, llvm::Value *indIdx)
-{
- Value *val = element(InputsArg, idx, indIdx);
- LoadInst *load = new LoadInst(val, name("input"), false, m_block);
- load->setAlignment(8);
-
- return load;
-}
-
-llvm::Value *Storage::constElement(int idx, llvm::Value *indIdx)
-{
- m_numConsts = ((idx + 1) > m_numConsts) ? (idx + 1) : m_numConsts;
-
- Value *elem = element(ConstsArg, idx, indIdx);
- LoadInst *load = new LoadInst(elem, name("const"), false, m_block);
- load->setAlignment(8);
- return load;
-}
-
-llvm::Value *Storage::shuffleVector(llvm::Value *vec, int shuffle)
-{
- Constant *mask = shuffleMask(shuffle);
- ShuffleVectorInst *res =
- new ShuffleVectorInst(vec, m_extSwizzleVec, mask,
- name("shuffle"), m_block);
- return res;
-}
-
-
-llvm::Value *Storage::tempElement(int idx, llvm::Value *indIdx)
-{
- Value *elem = element(TempsArg, idx, indIdx);
-
- LoadInst *load = new LoadInst(elem, name("temp"), false, m_block);
- load->setAlignment(8);
-
- return load;
-}
-
-void Storage::setTempElement(int idx, llvm::Value *val, int mask)
-{
- if (mask != TGSI_WRITEMASK_XYZW) {
- llvm::Value *templ = 0;
- if (m_tempWriteMap[idx])
- templ = tempElement(idx);
- val = maskWrite(val, mask, templ);
- }
- Value *elem = element(TempsArg, idx);
- StoreInst *st = new StoreInst(val, elem, false, m_block);
- st->setAlignment(8);
- m_tempWriteMap[idx] = true;
-}
-
-void Storage::setOutputElement(int dstIdx, llvm::Value *val, int mask)
-{
- if (mask != TGSI_WRITEMASK_XYZW) {
- llvm::Value *templ = 0;
- if (m_destWriteMap[dstIdx])
- templ = outputElement(dstIdx);
- val = maskWrite(val, mask, templ);
- }
-
- Value *elem = element(DestsArg, dstIdx);
- StoreInst *st = new StoreInst(val, elem, false, m_block);
- st->setAlignment(8);
- m_destWriteMap[dstIdx] = true;
-}
-
-llvm::Value *Storage::maskWrite(llvm::Value *src, int mask, llvm::Value *templ)
-{
- llvm::Value *dst = templ;
- if (!dst)
- dst = Constant::getNullValue(m_floatVecType);
- if ((mask & TGSI_WRITEMASK_X)) {
- llvm::Value *x = new ExtractElementInst(src, unsigned(0),
- name("x"), m_block);
- dst = InsertElementInst::Create(dst, x, unsigned(0),
- name("dstx"), m_block);
- }
- if ((mask & TGSI_WRITEMASK_Y)) {
- llvm::Value *y = new ExtractElementInst(src, unsigned(1),
- name("y"), m_block);
- dst = InsertElementInst::Create(dst, y, unsigned(1),
- name("dsty"), m_block);
- }
- if ((mask & TGSI_WRITEMASK_Z)) {
- llvm::Value *z = new ExtractElementInst(src, unsigned(2),
- name("z"), m_block);
- dst = InsertElementInst::Create(dst, z, unsigned(2),
- name("dstz"), m_block);
- }
- if ((mask & TGSI_WRITEMASK_W)) {
- llvm::Value *w = new ExtractElementInst(src, unsigned(3),
- name("w"), m_block);
- dst = InsertElementInst::Create(dst, w, unsigned(3),
- name("dstw"), m_block);
- }
- return dst;
-}
-
-const char * Storage::name(const char *prefix)
-{
- ++m_idx;
- snprintf(m_name, 32, "%s%d", prefix, m_idx);
- return m_name;
-}
-
-int Storage::numConsts() const
-{
- return m_numConsts;
-}
-
-llvm::Value * Storage::addrElement(int idx) const
-{
- Value *ret = m_addrs[idx];
- if (!ret)
- return m_undefFloatVec;
- return ret;
-}
-
-void Storage::setAddrElement(int idx, llvm::Value *val, int mask)
-{
- if (mask != TGSI_WRITEMASK_XYZW) {
- llvm::Value *templ = m_addrs[idx];
- val = maskWrite(val, mask, templ);
- }
- m_addrs[idx] = val;
-}
-
-llvm::Value * Storage::extractIndex(llvm::Value *vec)
-{
- llvm::Value *x = new ExtractElementInst(vec, unsigned(0),
- name("x"), m_block);
- return new FPToSIInst(x, IntegerType::get(32), name("intidx"), m_block);
-}
-
-void Storage::setCurrentBlock(llvm::BasicBlock *block)
-{
- m_block = block;
-}
-
-llvm::Value * Storage::outputElement(int idx, llvm::Value *indIdx)
-{
- Value *elem = element(DestsArg, idx, indIdx);
- LoadInst *load = new LoadInst(elem, name("output"), false, m_block);
- load->setAlignment(8);
-
- return load;
-}
-
-llvm::Value * Storage::inputPtr() const
-{
- return m_INPUT;
-}
-
-void Storage::pushArguments(llvm::Value *input)
-{
- m_argStack.push(m_INPUT);
-
- m_INPUT = input;
-}
-
-void Storage::popArguments()
-{
- m_INPUT = m_argStack.top();
- m_argStack.pop();
-}
-
-void Storage::pushTemps()
-{
- m_extSwizzleVec = 0;
-}
-
-void Storage::popTemps()
-{
-}
-
-llvm::Value * Storage::immediateElement(int idx)
-{
- return m_immediates[idx];
-}
-
-void Storage::addImmediate(float *val)
-{
- std::vector<Constant*> vec(4);
- vec[0] = ConstantFP::get(APFloat(val[0]));
- vec[1] = ConstantFP::get(APFloat(val[1]));
- vec[2] = ConstantFP::get(APFloat(val[2]));
- vec[3] = ConstantFP::get(APFloat(val[3]));
- m_immediates.push_back(ConstantVector::get(m_floatVecType, vec));
-}
-
-
-llvm::Value * Storage::elemPtr(Args arg)
-{
- std::vector<Value*> indices;
- indices.push_back(constantInt(0));
- indices.push_back(constantInt(static_cast<int>(arg)));
- GetElementPtrInst *getElem = GetElementPtrInst::Create(m_INPUT,
- indices.begin(),
- indices.end(),
- name("input_ptr"),
- m_block);
- return new LoadInst(getElem, name("input_field"), false, m_block);
-}
-
-llvm::Value * Storage::elemIdx(llvm::Value *ptr, int idx,
- llvm::Value *indIdx )
-{
- GetElementPtrInst *getElem = 0;
-
- if (indIdx) {
- getElem = GetElementPtrInst::Create(ptr,
- BinaryOperator::Create(Instruction::Add,
- indIdx,
- constantInt(idx),
- name("add"),
- m_block),
- name("field"),
- m_block);
- } else {
- getElem = GetElementPtrInst::Create(ptr,
- constantInt(idx),
- name("field"),
- m_block);
- }
- return getElem;
-}
-
-llvm::Value * Storage::element(Args arg, int idx, llvm::Value *indIdx )
-{
- Value *val = elemPtr(arg);
- return elemIdx(val, idx, indIdx);
-}
-
-void Storage::setKilElement(llvm::Value *val)
-{
- std::vector<Value*> indices;
- indices.push_back(constantInt(0));
- indices.push_back(constantInt(static_cast<int>(KilArg)));
- GetElementPtrInst *elem = GetElementPtrInst::Create(m_INPUT,
- indices.begin(),
- indices.end(),
- name("kil_ptr"),
- m_block);
- StoreInst *st = new StoreInst(val, elem, false, m_block);
- st->setAlignment(8);
-}
-
-#endif //MESA_LLVM
-
-
diff --git a/src/gallium/auxiliary/gallivm/storage.h b/src/gallium/auxiliary/gallivm/storage.h
deleted file mode 100644
index 8574f7554e..0000000000
--- a/src/gallium/auxiliary/gallivm/storage.h
+++ /dev/null
@@ -1,133 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Zack Rusin zack@tungstengraphics.com
- */
-
-#ifndef STORAGE_H
-#define STORAGE_H
-
-#include <map>
-#include <set>
-#include <stack>
-#include <vector>
-
-namespace llvm {
- class BasicBlock;
- class Constant;
- class ConstantInt;
- class LoadInst;
- class Value;
- class VectorType;
-}
-
-class Storage
-{
-public:
- Storage(llvm::BasicBlock *block,
- llvm::Value *input);
-
- llvm::Value *inputPtr() const;
-
- void setCurrentBlock(llvm::BasicBlock *block);
-
- llvm::ConstantInt *constantInt(int);
- llvm::Constant *shuffleMask(int vec);
- llvm::Value *inputElement(int idx, llvm::Value *indIdx =0);
- llvm::Value *constElement(int idx, llvm::Value *indIdx =0);
- llvm::Value *outputElement(int idx, llvm::Value *indIdx =0);
- llvm::Value *tempElement(int idx, llvm::Value *indIdx =0);
- llvm::Value *immediateElement(int idx);
-
- void setOutputElement(int dstIdx, llvm::Value *val, int mask);
- void setTempElement(int idx, llvm::Value *val, int mask);
-
- llvm::Value *addrElement(int idx) const;
- void setAddrElement(int idx, llvm::Value *val, int mask);
-
- void setKilElement(llvm::Value *val);
-
- llvm::Value *shuffleVector(llvm::Value *vec, int shuffle);
-
- llvm::Value *extractIndex(llvm::Value *vec);
-
- int numConsts() const;
-
- void pushArguments(llvm::Value *input);
- void popArguments();
- void pushTemps();
- void popTemps();
-
- void addImmediate(float *val);
-
-private:
- llvm::Value *maskWrite(llvm::Value *src, int mask, llvm::Value *templ);
- const char *name(const char *prefix);
-
- enum Args {
- DestsArg = 0,
- InputsArg = 1,
- TempsArg = 2,
- ConstsArg = 3,
- KilArg = 4
- };
- llvm::Value *elemPtr(Args arg);
- llvm::Value *elemIdx(llvm::Value *ptr, int idx,
- llvm::Value *indIdx = 0);
- llvm::Value *element(Args arg, int idx, llvm::Value *indIdx = 0);
-
-private:
- llvm::BasicBlock *m_block;
- llvm::Value *m_INPUT;
-
- std::map<int, llvm::ConstantInt*> m_constInts;
- std::map<int, llvm::Constant*> m_intVecs;
- std::vector<llvm::Value*> m_addrs;
- std::vector<llvm::Constant*> m_immediates;
-
- llvm::VectorType *m_floatVecType;
- llvm::VectorType *m_intVecType;
-
- char m_name[32];
- int m_idx;
-
- int m_numConsts;
-
- std::map<int, bool > m_destWriteMap;
- std::map<int, bool > m_tempWriteMap;
-
- llvm::Value *m_undefFloatVec;
- llvm::Value *m_undefIntVec;
- llvm::Value *m_extSwizzleVec;
-
- std::stack<llvm::Value*> m_argStack;
- std::stack<std::vector<llvm::Value*> > m_tempStack;
-};
-
-#endif
diff --git a/src/gallium/auxiliary/gallivm/storagesoa.cpp b/src/gallium/auxiliary/gallivm/storagesoa.cpp
deleted file mode 100644
index 4984ce985c..0000000000
--- a/src/gallium/auxiliary/gallivm/storagesoa.cpp
+++ /dev/null
@@ -1,438 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "storagesoa.h"
-
-#include "gallivm_p.h"
-
-#include "pipe/p_shader_tokens.h"
-#include "util/u_debug.h"
-
-#include <llvm/BasicBlock.h>
-#include <llvm/Module.h>
-#include <llvm/Value.h>
-
-#include <llvm/CallingConv.h>
-#include <llvm/Constants.h>
-#include <llvm/DerivedTypes.h>
-#include <llvm/InstrTypes.h>
-#include <llvm/Instructions.h>
-
-using namespace llvm;
-
-
-StorageSoa::StorageSoa(llvm::BasicBlock *block,
- llvm::Value *input,
- llvm::Value *output,
- llvm::Value *consts)
- : m_block(block),
- m_input(input),
- m_output(output),
- m_consts(consts),
- m_immediates(0),
- m_idx(0)
-{
-}
-
-void StorageSoa::addImmediate(float *vec)
-{
- std::vector<float> vals(4);
- vals[0] = vec[0];
- vals[1] = vec[1];
- vals[2] = vec[2];
- vals[3] = vec[3];
- m_immediatesToFlush.push_back(vals);
-}
-
-void StorageSoa::declareImmediates()
-{
- if (m_immediatesToFlush.empty())
- return;
-
- VectorType *vectorType = VectorType::get(Type::FloatTy, 4);
- ArrayType *vectorChannels = ArrayType::get(vectorType, 4);
- ArrayType *arrayType = ArrayType::get(vectorChannels, m_immediatesToFlush.size());
-
- m_immediates = new GlobalVariable(
- /*Type=*/arrayType,
- /*isConstant=*/false,
- /*Linkage=*/GlobalValue::ExternalLinkage,
- /*Initializer=*/0, // has initializer, specified below
- /*Name=*/name("immediates"),
- currentModule());
-
- std::vector<Constant*> arrayVals;
- for (unsigned int i = 0; i < m_immediatesToFlush.size(); ++i) {
- std::vector<float> vec = m_immediatesToFlush[i];
- std::vector<float> vals(4);
- std::vector<Constant*> channelArray;
-
- vals[0] = vec[0]; vals[1] = vec[1]; vals[2] = vec[2]; vals[3] = vec[3];
- llvm::Constant *xChannel = createConstGlobalVector(vals);
-
- vals[0] = vec[1]; vals[1] = vec[1]; vals[2] = vec[1]; vals[3] = vec[1];
- llvm::Constant *yChannel = createConstGlobalVector(vals);
-
- vals[0] = vec[2]; vals[1] = vec[2]; vals[2] = vec[2]; vals[3] = vec[2];
- llvm::Constant *zChannel = createConstGlobalVector(vals);
-
- vals[0] = vec[3]; vals[1] = vec[3]; vals[2] = vec[3]; vals[3] = vec[3];
- llvm::Constant *wChannel = createConstGlobalVector(vals);
- channelArray.push_back(xChannel);
- channelArray.push_back(yChannel);
- channelArray.push_back(zChannel);
- channelArray.push_back(wChannel);
- Constant *constChannels = ConstantArray::get(vectorChannels,
- channelArray);
- arrayVals.push_back(constChannels);
- }
- Constant *constArray = ConstantArray::get(arrayType, arrayVals);
- m_immediates->setInitializer(constArray);
-
- m_immediatesToFlush.clear();
-}
-
-llvm::Value *StorageSoa::addrElement(int idx) const
-{
- std::map<int, llvm::Value*>::const_iterator itr = m_addresses.find(idx);
- if (itr == m_addresses.end()) {
- debug_printf("Trying to access invalid shader 'address'\n");
- return 0;
- }
- llvm::Value * res = (*itr).second;
-
- res = new LoadInst(res, name("addr"), false, m_block);
-
- return res;
-}
-
-std::vector<llvm::Value*> StorageSoa::inputElement(llvm::Value *idx)
-{
- std::vector<llvm::Value*> res(4);
-
- res[0] = element(m_input, idx, 0);
- res[1] = element(m_input, idx, 1);
- res[2] = element(m_input, idx, 2);
- res[3] = element(m_input, idx, 3);
-
- return res;
-}
-
-llvm::Value* StorageSoa::unpackConstElement(llvm::IRBuilder<>* m_builder, llvm::Value* vector, int cc)
-{
- std::vector<llvm::Value*> x(4);
- x[0] = m_builder->CreateExtractElement(vector,
- constantInt(cc),
- name("x"));
-
- VectorType *vectorType = VectorType::get(Type::FloatTy, 4);
- Constant *constVector = Constant::getNullValue(vectorType);
- Value *res = m_builder->CreateInsertElement(constVector, x[0],
- constantInt(0),
- name("vecx"));
- res = m_builder->CreateInsertElement(res, x[0], constantInt(1),
- name("vecxx"));
- res = m_builder->CreateInsertElement(res, x[0], constantInt(2),
- name("vecxxx"));
- res = m_builder->CreateInsertElement(res, x[0], constantInt(3),
- name("vecxxxx"));
- return res;
-}
-
-std::vector<llvm::Value*> StorageSoa::constElement(llvm::IRBuilder<>* m_builder, llvm::Value *idx)
-{
- llvm::Value* res;
- std::vector<llvm::Value*> res2(4);
- llvm::Value *xChannel;
-
- xChannel = elementPointer(m_consts, idx, 0);
-
- res = alignedArrayLoad(xChannel);
-
- res2[0]=unpackConstElement(m_builder, res,0);
- res2[1]=unpackConstElement(m_builder, res,1);
- res2[2]=unpackConstElement(m_builder, res,2);
- res2[3]=unpackConstElement(m_builder, res,3);
-
- return res2;
-}
-
-std::vector<llvm::Value*> StorageSoa::outputElement(llvm::Value *idx)
-{
- std::vector<llvm::Value*> res(4);
-
- res[0] = element(m_output, idx, 0);
- res[1] = element(m_output, idx, 1);
- res[2] = element(m_output, idx, 2);
- res[3] = element(m_output, idx, 3);
-
- return res;
-}
-
-std::vector<llvm::Value*> StorageSoa::tempElement(llvm::IRBuilder<>* m_builder, int idx)
-{
- std::vector<llvm::Value*> res(4);
- llvm::Value *temp = m_temps[idx];
-
- res[0] = element(temp, constantInt(0), 0);
- res[1] = element(temp, constantInt(0), 1);
- res[2] = element(temp, constantInt(0), 2);
- res[3] = element(temp, constantInt(0), 3);
-
- return res;
-}
-
-std::vector<llvm::Value*> StorageSoa::immediateElement(llvm::Value *idx)
-{
- std::vector<llvm::Value*> res(4);
-
- res[0] = element(m_immediates, idx, 0);
- res[1] = element(m_immediates, idx, 1);
- res[2] = element(m_immediates, idx, 2);
- res[3] = element(m_immediates, idx, 3);
-
- return res;
-}
-
-llvm::Value * StorageSoa::elementPointer(llvm::Value *ptr, llvm::Value *index,
- int channel) const
-{
- std::vector<Value*> indices;
- if (m_immediates == ptr)
- indices.push_back(constantInt(0));
- indices.push_back(index);
- indices.push_back(constantInt(channel));
-
- GetElementPtrInst *getElem = GetElementPtrInst::Create(ptr,
- indices.begin(),
- indices.end(),
- name("ptr"),
- m_block);
- return getElem;
-}
-
-llvm::Value * StorageSoa::element(llvm::Value *ptr, llvm::Value *index,
- int channel) const
-{
- llvm::Value *res = elementPointer(ptr, index, channel);
- LoadInst *load = new LoadInst(res, name("element"), false, m_block);
- //load->setAlignment(8);
- return load;
-}
-
-const char * StorageSoa::name(const char *prefix) const
-{
- ++m_idx;
- snprintf(m_name, 32, "%s%d", prefix, m_idx);
- return m_name;
-}
-
-llvm::ConstantInt * StorageSoa::constantInt(int idx) const
-{
- if (m_constInts.find(idx) != m_constInts.end()) {
- return m_constInts[idx];
- }
- ConstantInt *constInt = ConstantInt::get(APInt(32, idx));
- m_constInts[idx] = constInt;
- return constInt;
-}
-
-llvm::Value *StorageSoa::alignedArrayLoad(llvm::Value *val)
-{
- VectorType *vectorType = VectorType::get(Type::FloatTy, 4);
- PointerType *vectorPtr = PointerType::get(vectorType, 0);
-
- CastInst *cast = new BitCastInst(val, vectorPtr, name("toVector"), m_block);
- LoadInst *load = new LoadInst(cast, name("alignLoad"), false, m_block);
- load->setAlignment(8);
- return load;
-}
-
-llvm::Module * StorageSoa::currentModule() const
-{
- if (!m_block || !m_block->getParent())
- return 0;
-
- return m_block->getParent()->getParent();
-}
-
-llvm::Constant * StorageSoa::createConstGlobalFloat(const float val)
-{
- Constant*c = ConstantFP::get(APFloat(val));
- return c;
-}
-
-llvm::Constant * StorageSoa::createConstGlobalVector(const std::vector<float> &vec)
-{
- VectorType *vectorType = VectorType::get(Type::FloatTy, 4);
- std::vector<Constant*> immValues;
- ConstantFP *constx = ConstantFP::get(APFloat(vec[0]));
- ConstantFP *consty = ConstantFP::get(APFloat(vec[1]));
- ConstantFP *constz = ConstantFP::get(APFloat(vec[2]));
- ConstantFP *constw = ConstantFP::get(APFloat(vec[3]));
- immValues.push_back(constx);
- immValues.push_back(consty);
- immValues.push_back(constz);
- immValues.push_back(constw);
- Constant *constVector = ConstantVector::get(vectorType, immValues);
-
- return constVector;
-}
-
-std::vector<llvm::Value*> StorageSoa::load(enum tgsi_file_type type, int idx, int swizzle,
- llvm::IRBuilder<>* m_builder,llvm::Value *indIdx)
-{
- std::vector<llvm::Value*> val(4);
-
- //if we have an indirect index, always use that
- // if not use the integer offset to create one
- llvm::Value *realIndex = 0;
- if (indIdx)
- realIndex = indIdx;
- else
- realIndex = constantInt(idx);
- debug_printf("XXXXXXXXX realIdx = %p, indIdx = %p\n", realIndex, indIdx);
-
- switch(type) {
- case TGSI_FILE_INPUT:
- val = inputElement(realIndex);
- break;
- case TGSI_FILE_OUTPUT:
- val = outputElement(realIndex);
- break;
- case TGSI_FILE_TEMPORARY:
- val = tempElement(m_builder, idx);
- break;
- case TGSI_FILE_CONSTANT:
- val = constElement(m_builder, realIndex);
- break;
- case TGSI_FILE_IMMEDIATE:
- val = immediateElement(realIndex);
- break;
- case TGSI_FILE_ADDRESS:
- debug_printf("Address not handled in the load phase!\n");
- assert(0);
- break;
- default:
- debug_printf("Unknown load!\n");
- assert(0);
- break;
- }
- if (!gallivm_is_swizzle(swizzle))
- return val;
-
- std::vector<llvm::Value*> res(4);
-
- res[0] = val[gallivm_x_swizzle(swizzle)];
- res[1] = val[gallivm_y_swizzle(swizzle)];
- res[2] = val[gallivm_z_swizzle(swizzle)];
- res[3] = val[gallivm_w_swizzle(swizzle)];
- return res;
-}
-
-llvm::Value * StorageSoa::allocaTemp(llvm::IRBuilder<>* m_builder)
-{
- VectorType *vector = VectorType::get(Type::FloatTy, 4);
- ArrayType *vecArray = ArrayType::get(vector, 4);
- AllocaInst *alloca = new AllocaInst(vecArray, "temp",
- m_builder->GetInsertBlock());
-
- return alloca;
-}
-
-
-void StorageSoa::store(enum tgsi_file_type type, int idx, const std::vector<llvm::Value*> &val,
- int mask, llvm::IRBuilder<>* m_builder)
-{
- llvm::Value *out = 0;
- llvm::Value *realIndex = 0;
- switch(type) {
- case TGSI_FILE_OUTPUT:
- out = m_output;
- realIndex = constantInt(idx);
- break;
- case TGSI_FILE_TEMPORARY:
- // if that temp doesn't already exist, alloca it
- if (m_temps.find(idx) == m_temps.end())
- m_temps[idx] = allocaTemp(m_builder);
-
- out = m_temps[idx];
-
- realIndex = constantInt(0);
- break;
- case TGSI_FILE_INPUT:
- out = m_input;
- realIndex = constantInt(idx);
- break;
- case TGSI_FILE_ADDRESS: {
- llvm::Value *addr = m_addresses[idx];
- if (!addr) {
- addAddress(idx);
- addr = m_addresses[idx];
- assert(addr);
- }
- new StoreInst(val[0], addr, false, m_block);
- return;
- break;
- }
- default:
- debug_printf("Can't save output of this type: %d !\n", type);
- assert(0);
- break;
- }
- if ((mask & TGSI_WRITEMASK_X)) {
- llvm::Value *xChannel = elementPointer(out, realIndex, 0);
- new StoreInst(val[0], xChannel, false, m_block);
- }
- if ((mask & TGSI_WRITEMASK_Y)) {
- llvm::Value *yChannel = elementPointer(out, realIndex, 1);
- new StoreInst(val[1], yChannel, false, m_block);
- }
- if ((mask & TGSI_WRITEMASK_Z)) {
- llvm::Value *zChannel = elementPointer(out, realIndex, 2);
- new StoreInst(val[2], zChannel, false, m_block);
- }
- if ((mask & TGSI_WRITEMASK_W)) {
- llvm::Value *wChannel = elementPointer(out, realIndex, 3);
- new StoreInst(val[3], wChannel, false, m_block);
- }
-}
-
-void StorageSoa::addAddress(int idx)
-{
- GlobalVariable *val = new GlobalVariable(
- /*Type=*/IntegerType::get(32),
- /*isConstant=*/false,
- /*Linkage=*/GlobalValue::ExternalLinkage,
- /*Initializer=*/0, // has initializer, specified below
- /*Name=*/name("address"),
- currentModule());
- val->setInitializer(Constant::getNullValue(IntegerType::get(32)));
-
- debug_printf("adding to %d\n", idx);
- m_addresses[idx] = val;
-}
diff --git a/src/gallium/auxiliary/gallivm/storagesoa.h b/src/gallium/auxiliary/gallivm/storagesoa.h
deleted file mode 100644
index 56886f85e7..0000000000
--- a/src/gallium/auxiliary/gallivm/storagesoa.h
+++ /dev/null
@@ -1,107 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef STORAGESOA_H
-#define STORAGESOA_H
-
-#include <pipe/p_shader_tokens.h>
-#include <llvm/Support/IRBuilder.h>
-
-#include <vector>
-#include <list>
-#include <map>
-
-namespace llvm {
- class BasicBlock;
- class Constant;
- class ConstantInt;
- class GlobalVariable;
- class LoadInst;
- class Value;
- class VectorType;
- class Module;
-}
-
-class StorageSoa
-{
-public:
- StorageSoa(llvm::BasicBlock *block,
- llvm::Value *input,
- llvm::Value *output,
- llvm::Value *consts);
-
-
- std::vector<llvm::Value*> load(enum tgsi_file_type type, int idx, int swizzle,
- llvm::IRBuilder<>* m_builder, llvm::Value *indIdx =0);
- void store(enum tgsi_file_type type, int idx, const std::vector<llvm::Value*> &val,
- int mask, llvm::IRBuilder<>* m_builder);
-
- void addImmediate(float *vec);
- void declareImmediates();
-
- void addAddress(int idx);
-
- llvm::Value * addrElement(int idx) const;
-
- llvm::ConstantInt *constantInt(int) const;
-private:
- llvm::Value *elementPointer(llvm::Value *ptr, llvm::Value *indIdx,
- int channel) const;
- llvm::Value *element(llvm::Value *ptr, llvm::Value *idx,
- int channel) const;
- const char *name(const char *prefix) const;
- llvm::Value *alignedArrayLoad(llvm::Value *val);
- llvm::Module *currentModule() const;
- llvm::Constant *createConstGlobalFloat(const float val);
- llvm::Constant *createConstGlobalVector(const std::vector<float> &vec);
-
- std::vector<llvm::Value*> inputElement(llvm::Value *indIdx);
- llvm::Value* unpackConstElement(llvm::IRBuilder<>* m_builder, llvm::Value *indIdx, int cc);
- std::vector<llvm::Value*> constElement(llvm::IRBuilder<>* m_builder, llvm::Value *indIdx);
- std::vector<llvm::Value*> outputElement(llvm::Value *indIdx);
- std::vector<llvm::Value*> tempElement(llvm::IRBuilder<>* m_builder, int idx);
- std::vector<llvm::Value*> immediateElement(llvm::Value *indIdx);
-private:
- llvm::BasicBlock *m_block;
-
- llvm::Value *m_input;
- llvm::Value *m_output;
- llvm::Value *m_consts;
- std::map<int, llvm::Value*> m_temps;
- llvm::GlobalVariable *m_immediates;
-
- std::map<int, llvm::Value*> m_addresses;
-
- std::vector<std::vector<float> > m_immediatesToFlush;
- llvm::Value * allocaTemp(llvm::IRBuilder<>* m_builder);
-
- mutable std::map<int, llvm::ConstantInt*> m_constInts;
- mutable char m_name[32];
- mutable int m_idx;
-};
-
-#endif
diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
deleted file mode 100644
index 8f7d3b7100..0000000000
--- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
+++ /dev/null
@@ -1,1136 +0,0 @@
-#include "tgsitollvm.h"
-
-#include "gallivm.h"
-#include "gallivm_p.h"
-
-#include "storage.h"
-#include "instructions.h"
-#include "storagesoa.h"
-#include "instructionssoa.h"
-
-#include "pipe/p_shader_tokens.h"
-
-#include "tgsi/tgsi_parse.h"
-#include "tgsi/tgsi_exec.h"
-#include "tgsi/tgsi_util.h"
-#include "tgsi/tgsi_build.h"
-#include "tgsi/tgsi_dump.h"
-
-
-#include <llvm/Module.h>
-#include <llvm/CallingConv.h>
-#include <llvm/Constants.h>
-#include <llvm/DerivedTypes.h>
-#include <llvm/Instructions.h>
-#include <llvm/ModuleProvider.h>
-#include <llvm/Pass.h>
-#include <llvm/PassManager.h>
-#include <llvm/Attributes.h>
-#include <llvm/Support/PatternMatch.h>
-#include <llvm/ExecutionEngine/JIT.h>
-#include <llvm/ExecutionEngine/Interpreter.h>
-#include <llvm/ExecutionEngine/GenericValue.h>
-#include <llvm/Support/MemoryBuffer.h>
-#include <llvm/LinkAllPasses.h>
-#include <llvm/Analysis/Verifier.h>
-#include <llvm/Analysis/LoopPass.h>
-#include <llvm/Target/TargetData.h>
-#include <llvm/Bitcode/ReaderWriter.h>
-#include <llvm/Transforms/Utils/Cloning.h>
-
-
-#include <sstream>
-#include <fstream>
-#include <iostream>
-
-using namespace llvm;
-
-static inline FunctionType *vertexShaderFunctionType()
-{
- //Function takes three arguments,
- // the calling code has to make sure the types it will
- // pass are castable to the following:
- // [4 x <4 x float>] inputs,
- // [4 x <4 x float>] output,
- // [4 x [1 x float]] consts,
-
- std::vector<const Type*> funcArgs;
- VectorType *vectorType = VectorType::get(Type::FloatTy, 4);
- ArrayType *vectorArray = ArrayType::get(vectorType, 4);
- PointerType *vectorArrayPtr = PointerType::get(vectorArray, 0);
-
- ArrayType *floatArray = ArrayType::get(Type::FloatTy, 4);
- ArrayType *constsArray = ArrayType::get(floatArray, 1);
- PointerType *constsArrayPtr = PointerType::get(constsArray, 0);
-
- funcArgs.push_back(vectorArrayPtr);//inputs
- funcArgs.push_back(vectorArrayPtr);//output
- funcArgs.push_back(constsArrayPtr);//consts
-
- FunctionType *functionType = FunctionType::get(
- /*Result=*/Type::VoidTy,
- /*Params=*/funcArgs,
- /*isVarArg=*/false);
-
- return functionType;
-}
-
-static inline void
-add_interpolator(struct gallivm_ir *ir,
- struct gallivm_interpolate *interp)
-{
- ir->interpolators[ir->num_interp] = *interp;
- ++ir->num_interp;
-}
-
-static void
-translate_declaration(struct gallivm_ir *prog,
- llvm::Module *module,
- Storage *storage,
- struct tgsi_full_declaration *decl,
- struct tgsi_full_declaration *fd)
-{
- if (decl->Declaration.File == TGSI_FILE_INPUT) {
- unsigned first, last, mask;
- uint interp_method;
-
- first = decl->Range.First;
- last = decl->Range.Last;
- mask = decl->Declaration.UsageMask;
-
- /* Do not touch WPOS.xy */
- if (first == 0) {
- mask &= ~TGSI_WRITEMASK_XY;
- if (mask == TGSI_WRITEMASK_NONE) {
- first++;
- if (first > last) {
- return;
- }
- }
- }
-
- interp_method = decl->Declaration.Interpolate;
-
- if (mask == TGSI_WRITEMASK_XYZW) {
- unsigned i, j;
-
- for (i = first; i <= last; i++) {
- for (j = 0; j < NUM_CHANNELS; j++) {
- //interp( mach, i, j );
- struct gallivm_interpolate interp;
- interp.type = interp_method;
- interp.attrib = i;
- interp.chan = j;
- add_interpolator(prog, &interp);
- }
- }
- } else {
- unsigned i, j;
- for( j = 0; j < NUM_CHANNELS; j++ ) {
- if( mask & (1 << j) ) {
- for( i = first; i <= last; i++ ) {
- struct gallivm_interpolate interp;
- interp.type = interp_method;
- interp.attrib = i;
- interp.chan = j;
- add_interpolator(prog, &interp);
- }
- }
- }
- }
- }
-}
-
-static void
-translate_declarationir(struct gallivm_ir *,
- llvm::Module *,
- StorageSoa *storage,
- struct tgsi_full_declaration *decl,
- struct tgsi_full_declaration *)
-{
- if (decl->Declaration.File == TGSI_FILE_ADDRESS) {
- int idx = decl->Range.First;
- storage->addAddress(idx);
- }
-}
-
-static void
-translate_immediate(Storage *storage,
- struct tgsi_full_immediate *imm)
-{
- float vec[4];
- int i;
- assert( imm->Immediate.NrTokens <= 4 + 1 );
- for (i = 0; i < imm->Immediate.NrTokens - 1; ++i) {
- switch (imm->Immediate.DataType) {
- case TGSI_IMM_FLOAT32:
- vec[i] = imm->u[i].Float;
- break;
- default:
- assert(0);
- }
- }
- storage->addImmediate(vec);
-}
-
-
-static void
-translate_immediateir(StorageSoa *storage,
- struct tgsi_full_immediate *imm)
-{
- float vec[4];
- int i;
- assert( imm->Immediate.NrTokens <= 4 + 1 );
- for (i = 0; i < imm->Immediate.NrTokens - 1; ++i) {
- switch (imm->Immediate.DataType) {
- case TGSI_IMM_FLOAT32:
- vec[i] = imm->u[i].Float;
- break;
- default:
- assert(0);
- }
- }
- storage->addImmediate(vec);
-}
-
-static inline int
-swizzleInt(struct tgsi_full_src_register *src)
-{
- int swizzle = 0;
- int start = 1000;
-
- for (int k = 0; k < 4; ++k) {
- swizzle += tgsi_util_get_full_src_register_extswizzle(src, k) * start;
- start /= 10;
- }
- return swizzle;
-}
-
-static inline llvm::Value *
-swizzleVector(llvm::Value *val, struct tgsi_full_src_register *src,
- Storage *storage)
-{
- int swizzle = swizzleInt(src);
-
- if (gallivm_is_swizzle(swizzle)) {
- /*fprintf(stderr, "XXXXXXXX swizzle = %d\n", swizzle);*/
- val = storage->shuffleVector(val, swizzle);
- }
- return val;
-}
-
-static void
-translate_instruction(llvm::Module *module,
- Storage *storage,
- Instructions *instr,
- struct tgsi_full_instruction *inst,
- struct tgsi_full_instruction *fi,
- unsigned instno)
-{
- llvm::Value *inputs[4];
- inputs[0] = 0;
- inputs[1] = 0;
- inputs[2] = 0;
- inputs[3] = 0;
-
- for (int i = 0; i < inst->Instruction.NumSrcRegs; ++i) {
- struct tgsi_full_src_register *src = &inst->Src[i];
- llvm::Value *val = 0;
- llvm::Value *indIdx = 0;
-
- if (src->Register.Indirect) {
- indIdx = storage->addrElement(src->Indirect.Index);
- indIdx = storage->extractIndex(indIdx);
- }
- if (src->Register.File == TGSI_FILE_CONSTANT) {
- val = storage->constElement(src->Register.Index, indIdx);
- } else if (src->Register.File == TGSI_FILE_INPUT) {
- val = storage->inputElement(src->Register.Index, indIdx);
- } else if (src->Register.File == TGSI_FILE_TEMPORARY) {
- val = storage->tempElement(src->Register.Index);
- } else if (src->Register.File == TGSI_FILE_OUTPUT) {
- val = storage->outputElement(src->Register.Index, indIdx);
- } else if (src->Register.File == TGSI_FILE_IMMEDIATE) {
- val = storage->immediateElement(src->Register.Index);
- } else {
- fprintf(stderr, "ERROR: not supported llvm source %d\n", src->Register.File);
- return;
- }
-
- inputs[i] = swizzleVector(val, src, storage);
- }
-
- /*if (inputs[0])
- instr->printVector(inputs[0]);
- if (inputs[1])
- instr->printVector(inputs[1]);*/
- llvm::Value *out = 0;
- switch (inst->Instruction.Opcode) {
- case TGSI_OPCODE_ARL: {
- out = instr->arl(inputs[0]);
- }
- break;
- case TGSI_OPCODE_MOV: {
- out = inputs[0];
- }
- break;
- case TGSI_OPCODE_LIT: {
- out = instr->lit(inputs[0]);
- }
- break;
- case TGSI_OPCODE_RCP: {
- out = instr->rcp(inputs[0]);
- }
- break;
- case TGSI_OPCODE_RSQ: {
- out = instr->rsq(inputs[0]);
- }
- break;
- case TGSI_OPCODE_EXP: {
- out = instr->exp(inputs[0]);
- }
- break;
- case TGSI_OPCODE_LOG: {
- out = instr->log(inputs[0]);
- }
- break;
- case TGSI_OPCODE_MUL: {
- out = instr->mul(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_ADD: {
- out = instr->add(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_DP3: {
- out = instr->dp3(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_DP4: {
- out = instr->dp4(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_DST: {
- out = instr->dst(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_MIN: {
- out = instr->min(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_MAX: {
- out = instr->max(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_SLT: {
- out = instr->slt(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_SGE: {
- out = instr->sge(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_MAD: {
- out = instr->madd(inputs[0], inputs[1], inputs[2]);
- }
- break;
- case TGSI_OPCODE_SUB: {
- out = instr->sub(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_LRP: {
- out = instr->lerp(inputs[0], inputs[1], inputs[2]);
- }
- break;
- case TGSI_OPCODE_CND: {
- out = instr->cnd(inputs[0], inputs[1], inputs[2]);
- }
- break;
- case TGSI_OPCODE_CND0: {
- out = instr->cnd0(inputs[0], inputs[1], inputs[2]);
- }
- break;
- case TGSI_OPCODE_DP2A: {
- out = instr->dot2add(inputs[0], inputs[1], inputs[2]);
- }
- break;
- case TGSI_OPCODE_FRC: {
- out = instr->frc(inputs[0]);
- }
- break;
- case TGSI_OPCODE_CLAMP: {
- out = instr->clamp(inputs[0]);
- }
- break;
- case TGSI_OPCODE_FLR: {
- out = instr->floor(inputs[0]);
- }
- break;
- case TGSI_OPCODE_ROUND:
- break;
- case TGSI_OPCODE_EX2: {
- out = instr->ex2(inputs[0]);
- }
- break;
- case TGSI_OPCODE_LG2: {
- out = instr->lg2(inputs[0]);
- }
- break;
- case TGSI_OPCODE_POW: {
- out = instr->pow(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_XPD: {
- out = instr->cross(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_ABS: {
- out = instr->abs(inputs[0]);
- }
- break;
- case TGSI_OPCODE_RCC:
- break;
- case TGSI_OPCODE_DPH: {
- out = instr->dph(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_COS: {
- out = instr->cos(inputs[0]);
- }
- break;
- case TGSI_OPCODE_DDX: {
- out = instr->ddx(inputs[0]);
- }
- break;
- case TGSI_OPCODE_DDY: {
- out = instr->ddy(inputs[0]);
- }
- break;
- case TGSI_OPCODE_KILP:
- break;
- case TGSI_OPCODE_PK2H:
- break;
- case TGSI_OPCODE_PK2US:
- break;
- case TGSI_OPCODE_PK4B:
- break;
- case TGSI_OPCODE_PK4UB:
- break;
- case TGSI_OPCODE_RFL:
- break;
- case TGSI_OPCODE_SEQ: {
- out = instr->seq(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_SFL: {
- out = instr->sfl(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_SGT: {
- out = instr->sgt(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_SIN: {
- out = instr->sin(inputs[0]);
- }
- break;
- case TGSI_OPCODE_SLE: {
- out = instr->sle(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_SNE: {
- out = instr->sne(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_STR: {
- out = instr->str(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_TEX:
- break;
- case TGSI_OPCODE_TXD:
- break;
- case TGSI_OPCODE_UP2H:
- break;
- case TGSI_OPCODE_UP2US:
- break;
- case TGSI_OPCODE_UP4B:
- break;
- case TGSI_OPCODE_UP4UB:
- break;
- case TGSI_OPCODE_X2D: {
- out = instr->x2d(inputs[0], inputs[1], inputs[2]);
- }
- break;
- case TGSI_OPCODE_ARA:
- break;
- case TGSI_OPCODE_ARR:
- break;
- case TGSI_OPCODE_BRA:
- break;
- case TGSI_OPCODE_CAL: {
- instr->cal(inst->InstructionExtLabel.Label, storage->inputPtr());
- return;
- }
- break;
- case TGSI_OPCODE_RET: {
- instr->end();
- return;
- }
- break;
- case TGSI_OPCODE_SSG:
- break;
- case TGSI_OPCODE_CMP: {
- out = instr->cmp(inputs[0], inputs[1], inputs[2]);
- }
- break;
- case TGSI_OPCODE_SCS: {
- out = instr->scs(inputs[0]);
- }
- break;
- case TGSI_OPCODE_TXB:
- break;
- case TGSI_OPCODE_NRM4:
- case TGSI_OPCODE_NRM: {
- out = instr->nrm(inputs[0]);
- }
- break;
- case TGSI_OPCODE_DIV: {
- out = instr->div(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_DP2: {
- out = instr->dp2(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_TXL:
- break;
- case TGSI_OPCODE_BRK: {
- instr->brk();
- return;
- }
- break;
- case TGSI_OPCODE_IF: {
- instr->ifop(inputs[0]);
- storage->setCurrentBlock(instr->currentBlock());
- return; //just update the state
- }
- break;
- case TGSI_OPCODE_BGNFOR:
- break;
- case TGSI_OPCODE_REP:
- break;
- case TGSI_OPCODE_ELSE: {
- instr->elseop();
- storage->setCurrentBlock(instr->currentBlock());
- return; //only state update
- }
- break;
- case TGSI_OPCODE_ENDIF: {
- instr->endif();
- storage->setCurrentBlock(instr->currentBlock());
- return; //just update the state
- }
- break;
- case TGSI_OPCODE_ENDFOR:
- break;
- case TGSI_OPCODE_ENDREP:
- break;
- case TGSI_OPCODE_PUSHA:
- break;
- case TGSI_OPCODE_POPA:
- break;
- case TGSI_OPCODE_CEIL:
- break;
- case TGSI_OPCODE_I2F:
- break;
- case TGSI_OPCODE_NOT:
- break;
- case TGSI_OPCODE_TRUNC: {
- out = instr->trunc(inputs[0]);
- }
- break;
- case TGSI_OPCODE_SHL:
- break;
- case TGSI_OPCODE_ISHR:
- break;
- case TGSI_OPCODE_AND:
- break;
- case TGSI_OPCODE_OR:
- break;
- case TGSI_OPCODE_MOD:
- break;
- case TGSI_OPCODE_XOR:
- break;
- case TGSI_OPCODE_SAD:
- break;
- case TGSI_OPCODE_TXF:
- break;
- case TGSI_OPCODE_TXQ:
- break;
- case TGSI_OPCODE_CONT:
- break;
- case TGSI_OPCODE_EMIT:
- break;
- case TGSI_OPCODE_ENDPRIM:
- break;
- case TGSI_OPCODE_BGNLOOP: {
- instr->beginLoop();
- storage->setCurrentBlock(instr->currentBlock());
- return;
- }
- break;
- case TGSI_OPCODE_BGNSUB: {
- instr->bgnSub(instno);
- storage->setCurrentBlock(instr->currentBlock());
- storage->pushTemps();
- return;
- }
- break;
- case TGSI_OPCODE_ENDLOOP: {
- instr->endLoop();
- storage->setCurrentBlock(instr->currentBlock());
- return;
- }
- break;
- case TGSI_OPCODE_ENDSUB: {
- instr->endSub();
- storage->setCurrentBlock(instr->currentBlock());
- storage->popArguments();
- storage->popTemps();
- return;
- }
- break;
- case TGSI_OPCODE_NOISE1:
- break;
- case TGSI_OPCODE_NOISE2:
- break;
- case TGSI_OPCODE_NOISE3:
- break;
- case TGSI_OPCODE_NOISE4:
- break;
- case TGSI_OPCODE_NOP:
- break;
- case TGSI_OPCODE_CALLNZ:
- break;
- case TGSI_OPCODE_IFC:
- break;
- case TGSI_OPCODE_BREAKC:
- break;
- case TGSI_OPCODE_KIL: {
- out = instr->kil(inputs[0]);
- storage->setKilElement(out);
- return;
- }
- break;
- case TGSI_OPCODE_END:
- instr->end();
- return;
- break;
- default:
- fprintf(stderr, "ERROR: Unknown opcode %d\n",
- inst->Instruction.Opcode);
- assert(0);
- break;
- }
-
- if (!out) {
- fprintf(stderr, "ERROR: unsupported opcode %d\n",
- inst->Instruction.Opcode);
- assert(!"Unsupported opcode");
- }
-
- /* # not sure if we need this */
- switch( inst->Instruction.Saturate ) {
- case TGSI_SAT_NONE:
- break;
- case TGSI_SAT_ZERO_ONE:
- /*TXT( "_SAT" );*/
- break;
- case TGSI_SAT_MINUS_PLUS_ONE:
- /*TXT( "_SAT[-1,1]" );*/
- break;
- default:
- assert( 0 );
- }
-
- /* store results */
- for (int i = 0; i < inst->Instruction.NumDstRegs; ++i) {
- struct tgsi_full_dst_register *dst = &inst->Dst[i];
-
- if (dst->Register.File == TGSI_FILE_OUTPUT) {
- storage->setOutputElement(dst->Register.Index, out, dst->Register.WriteMask);
- } else if (dst->Register.File == TGSI_FILE_TEMPORARY) {
- storage->setTempElement(dst->Register.Index, out, dst->Register.WriteMask);
- } else if (dst->Register.File == TGSI_FILE_ADDRESS) {
- storage->setAddrElement(dst->Register.Index, out, dst->Register.WriteMask);
- } else {
- fprintf(stderr, "ERROR: unsupported LLVM destination!");
- assert(!"wrong destination");
- }
- }
-}
-
-
-static void
-translate_instructionir(llvm::Module *module,
- StorageSoa *storage,
- InstructionsSoa *instr,
- struct tgsi_full_instruction *inst,
- struct tgsi_full_instruction *fi,
- unsigned instno)
-{
- std::vector< std::vector<llvm::Value*> > inputs(inst->Instruction.NumSrcRegs);
-
- for (int i = 0; i < inst->Instruction.NumSrcRegs; ++i) {
- struct tgsi_full_src_register *src = &inst->Src[i];
- std::vector<llvm::Value*> val;
- llvm::Value *indIdx = 0;
- int swizzle = swizzleInt(src);
-
- if (src->Register.Indirect) {
- indIdx = storage->addrElement(src->Indirect.Index);
- }
- val = storage->load((enum tgsi_file_type)src->Register.File,
- src->Register.Index, swizzle, instr->getIRBuilder(), indIdx);
-
- inputs[i] = val;
- }
-
- std::vector<llvm::Value*> out(4);
- switch (inst->Instruction.Opcode) {
- case TGSI_OPCODE_ARL: {
- out = instr->arl(inputs[0]);
- }
- break;
- case TGSI_OPCODE_MOV: {
- out = inputs[0];
- }
- break;
- case TGSI_OPCODE_LIT: {
- out = instr->lit(inputs[0]);
- }
- break;
- case TGSI_OPCODE_RCP: {
- }
- break;
- case TGSI_OPCODE_RSQ: {
- out = instr->rsq(inputs[0]);
- }
- break;
- case TGSI_OPCODE_EXP:
- break;
- case TGSI_OPCODE_LOG:
- break;
- case TGSI_OPCODE_MUL: {
- out = instr->mul(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_ADD: {
- out = instr->add(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_DP3: {
- out = instr->dp3(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_DP4: {
- out = instr->dp4(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_DST: {
- }
- break;
- case TGSI_OPCODE_MIN: {
- out = instr->min(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_MAX: {
- out = instr->max(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_SLT: {
- out = instr->slt(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_SGE: {
- }
- break;
- case TGSI_OPCODE_MAD: {
- out = instr->madd(inputs[0], inputs[1], inputs[2]);
- }
- break;
- case TGSI_OPCODE_SUB: {
- out = instr->sub(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_LRP: {
- }
- break;
- case TGSI_OPCODE_CND:
- break;
- case TGSI_OPCODE_CND0:
- break;
- case TGSI_OPCODE_DP2A:
- break;
- case TGSI_OPCODE_FRC: {
- }
- break;
- case TGSI_OPCODE_CLAMP:
- break;
- case TGSI_OPCODE_FLR: {
- }
- break;
- case TGSI_OPCODE_ROUND:
- break;
- case TGSI_OPCODE_EX2: {
- }
- break;
- case TGSI_OPCODE_LG2: {
- }
- break;
- case TGSI_OPCODE_POW: {
- out = instr->pow(inputs[0], inputs[1]);
- }
- break;
- case TGSI_OPCODE_XPD: {
- }
- break;
- case TGSI_OPCODE_ABS: {
- out = instr->abs(inputs[0]);
- }
- break;
- case TGSI_OPCODE_RCC:
- break;
- case TGSI_OPCODE_DPH: {
- }
- break;
- case TGSI_OPCODE_COS: {
- }
- break;
- case TGSI_OPCODE_DDX:
- break;
- case TGSI_OPCODE_DDY:
- break;
- case TGSI_OPCODE_KILP:
- break;
- case TGSI_OPCODE_PK2H:
- break;
- case TGSI_OPCODE_PK2US:
- break;
- case TGSI_OPCODE_PK4B:
- break;
- case TGSI_OPCODE_PK4UB:
- break;
- case TGSI_OPCODE_RFL:
- break;
- case TGSI_OPCODE_SEQ:
- break;
- case TGSI_OPCODE_SFL:
- break;
- case TGSI_OPCODE_SGT: {
- }
- break;
- case TGSI_OPCODE_SIN: {
- }
- break;
- case TGSI_OPCODE_SLE:
- break;
- case TGSI_OPCODE_SNE:
- break;
- case TGSI_OPCODE_STR:
- break;
- case TGSI_OPCODE_TEX:
- break;
- case TGSI_OPCODE_TXD:
- break;
- case TGSI_OPCODE_UP2H:
- break;
- case TGSI_OPCODE_UP2US:
- break;
- case TGSI_OPCODE_UP4B:
- break;
- case TGSI_OPCODE_UP4UB:
- break;
- case TGSI_OPCODE_X2D:
- break;
- case TGSI_OPCODE_ARA:
- break;
- case TGSI_OPCODE_ARR:
- break;
- case TGSI_OPCODE_BRA:
- break;
- case TGSI_OPCODE_CAL: {
- }
- break;
- case TGSI_OPCODE_RET: {
- }
- break;
- case TGSI_OPCODE_SSG:
- break;
- case TGSI_OPCODE_CMP: {
- }
- break;
- case TGSI_OPCODE_SCS: {
- }
- break;
- case TGSI_OPCODE_TXB:
- break;
- case TGSI_OPCODE_NRM:
- break;
- case TGSI_OPCODE_DIV:
- break;
- case TGSI_OPCODE_DP2:
- break;
- case TGSI_OPCODE_TXL:
- break;
- case TGSI_OPCODE_BRK: {
- }
- break;
- case TGSI_OPCODE_IF: {
- }
- break;
- case TGSI_OPCODE_BGNFOR:
- break;
- case TGSI_OPCODE_REP:
- break;
- case TGSI_OPCODE_ELSE: {
- }
- break;
- case TGSI_OPCODE_ENDIF: {
- }
- break;
- case TGSI_OPCODE_ENDFOR:
- break;
- case TGSI_OPCODE_ENDREP:
- break;
- case TGSI_OPCODE_PUSHA:
- break;
- case TGSI_OPCODE_POPA:
- break;
- case TGSI_OPCODE_CEIL:
- break;
- case TGSI_OPCODE_I2F:
- break;
- case TGSI_OPCODE_NOT:
- break;
- case TGSI_OPCODE_TRUNC: {
- }
- break;
- case TGSI_OPCODE_SHL:
- break;
- case TGSI_OPCODE_ISHR:
- break;
- case TGSI_OPCODE_AND:
- break;
- case TGSI_OPCODE_OR:
- break;
- case TGSI_OPCODE_MOD:
- break;
- case TGSI_OPCODE_XOR:
- break;
- case TGSI_OPCODE_SAD:
- break;
- case TGSI_OPCODE_TXF:
- break;
- case TGSI_OPCODE_TXQ:
- break;
- case TGSI_OPCODE_CONT:
- break;
- case TGSI_OPCODE_EMIT:
- break;
- case TGSI_OPCODE_ENDPRIM:
- break;
- case TGSI_OPCODE_BGNLOOP: {
- }
- break;
- case TGSI_OPCODE_BGNSUB: {
- }
- break;
- case TGSI_OPCODE_ENDLOOP: {
- }
- break;
- case TGSI_OPCODE_ENDSUB: {
- }
- break;
- case TGSI_OPCODE_NOISE1:
- break;
- case TGSI_OPCODE_NOISE2:
- break;
- case TGSI_OPCODE_NOISE3:
- break;
- case TGSI_OPCODE_NOISE4:
- break;
- case TGSI_OPCODE_NOP:
- break;
- case TGSI_OPCODE_NRM4:
- break;
- case TGSI_OPCODE_CALLNZ:
- break;
- case TGSI_OPCODE_IFC:
- break;
- case TGSI_OPCODE_BREAKC:
- break;
- case TGSI_OPCODE_KIL: {
- }
- break;
- case TGSI_OPCODE_END:
- instr->end();
- return;
- break;
- default:
- fprintf(stderr, "ERROR: Unknown opcode %d\n",
- inst->Instruction.Opcode);
- assert(0);
- break;
- }
-
- if (!out[0]) {
- fprintf(stderr, "ERROR: unsupported opcode %d\n",
- inst->Instruction.Opcode);
- assert(!"Unsupported opcode");
- }
-
- /* store results */
- for (int i = 0; i < inst->Instruction.NumDstRegs; ++i) {
- struct tgsi_full_dst_register *dst = &inst->Dst[i];
- storage->store((enum tgsi_file_type)dst->Register.File,
- dst->Register.Index, out, dst->Register.WriteMask,
- instr->getIRBuilder() );
- }
-}
-
-llvm::Module *
-tgsi_to_llvm(struct gallivm_ir *ir, const struct tgsi_token *tokens)
-{
- llvm::Module *mod = new Module("shader");
- struct tgsi_parse_context parse;
- struct tgsi_full_instruction fi;
- struct tgsi_full_declaration fd;
- unsigned instno = 0;
- Function* shader = mod->getFunction("execute_shader");
- std::ostringstream stream;
- if (ir->type == GALLIVM_VS) {
- stream << "vs_shader";
- } else {
- stream << "fs_shader";
- }
- stream << ir->id;
- std::string func_name = stream.str();
- shader->setName(func_name.c_str());
-
- Function::arg_iterator args = shader->arg_begin();
- Value *ptr_INPUT = args++;
- ptr_INPUT->setName("input");
-
- BasicBlock *label_entry = BasicBlock::Create("entry", shader, 0);
-
- tgsi_parse_init(&parse, tokens);
-
- fi = tgsi_default_full_instruction();
- fd = tgsi_default_full_declaration();
- Storage storage(label_entry, ptr_INPUT);
- Instructions instr(mod, shader, label_entry, &storage);
- while(!tgsi_parse_end_of_tokens(&parse)) {
- tgsi_parse_token(&parse);
-
- switch (parse.FullToken.Token.Type) {
- case TGSI_TOKEN_TYPE_DECLARATION:
- translate_declaration(ir, mod, &storage,
- &parse.FullToken.FullDeclaration,
- &fd);
- break;
-
- case TGSI_TOKEN_TYPE_IMMEDIATE:
- translate_immediate(&storage,
- &parse.FullToken.FullImmediate);
- break;
-
- case TGSI_TOKEN_TYPE_INSTRUCTION:
- translate_instruction(mod, &storage, &instr,
- &parse.FullToken.FullInstruction,
- &fi, instno);
- ++instno;
- break;
-
- default:
- assert(0);
- }
- }
-
- tgsi_parse_free(&parse);
-
- ir->num_consts = storage.numConsts();
- return mod;
-}
-
-llvm::Module * tgsi_to_llvmir(struct gallivm_ir *ir,
- const struct tgsi_token *tokens)
-{
- llvm::Module *mod = new Module("shader");
- struct tgsi_parse_context parse;
- struct tgsi_full_instruction fi;
- struct tgsi_full_declaration fd;
- unsigned instno = 0;
- std::ostringstream stream;
- if (ir->type == GALLIVM_VS) {
- stream << "vs_shader";
- } else {
- stream << "fs_shader";
- }
- //stream << ir->id;
- std::string func_name = stream.str();
- Function *shader = llvm::cast<Function>(mod->getOrInsertFunction(
- func_name.c_str(),
- vertexShaderFunctionType()));
-
- Function::arg_iterator args = shader->arg_begin();
- Value *input = args++;
- input->setName("inputs");
- Value *output = args++;
- output->setName("outputs");
- Value *consts = args++;
- consts->setName("consts");
-
- BasicBlock *label_entry = BasicBlock::Create("entry", shader, 0);
-
- tgsi_parse_init(&parse, tokens);
-
- fi = tgsi_default_full_instruction();
- fd = tgsi_default_full_declaration();
-
- StorageSoa storage(label_entry, input, output, consts);
- InstructionsSoa instr(mod, shader, label_entry, &storage);
-
- while(!tgsi_parse_end_of_tokens(&parse)) {
- tgsi_parse_token(&parse);
-
- switch (parse.FullToken.Token.Type) {
- case TGSI_TOKEN_TYPE_DECLARATION:
- translate_declarationir(ir, mod, &storage,
- &parse.FullToken.FullDeclaration,
- &fd);
- break;
-
- case TGSI_TOKEN_TYPE_IMMEDIATE:
- translate_immediateir(&storage,
- &parse.FullToken.FullImmediate);
- break;
-
- case TGSI_TOKEN_TYPE_INSTRUCTION:
- storage.declareImmediates();
- translate_instructionir(mod, &storage, &instr,
- &parse.FullToken.FullInstruction,
- &fi, instno);
- ++instno;
- break;
-
- default:
- assert(0);
- }
- }
-
- tgsi_parse_free(&parse);
-
- return mod;
-}
diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.h b/src/gallium/auxiliary/gallivm/tgsitollvm.h
deleted file mode 100644
index 7ada04d629..0000000000
--- a/src/gallium/auxiliary/gallivm/tgsitollvm.h
+++ /dev/null
@@ -1,20 +0,0 @@
-#ifndef TGSITOLLVM_H
-#define TGSITOLLVM_H
-
-
-namespace llvm {
- class Module;
-}
-
-struct gallivm_ir;
-struct tgsi_token;
-
-
-llvm::Module * tgsi_to_llvm(struct gallivm_ir *ir,
- const struct tgsi_token *tokens);
-
-
-llvm::Module * tgsi_to_llvmir(struct gallivm_ir *ir,
- const struct tgsi_token *tokens);
-
-#endif
diff --git a/src/gallium/auxiliary/os/os_memory.h b/src/gallium/auxiliary/os/os_memory.h
new file mode 100644
index 0000000000..556662d35e
--- /dev/null
+++ b/src/gallium/auxiliary/os/os_memory.h
@@ -0,0 +1,84 @@
+/**************************************************************************
+ *
+ * Copyright 2010 Vmware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/*
+ * OS memory management abstractions
+ */
+
+
+#ifndef _OS_MEMORY_H_
+#define _OS_MEMORY_H_
+
+
+#include "pipe/p_config.h"
+#include "pipe/p_compiler.h"
+
+
+#if defined(PIPE_OS_EMBEDDED)
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void *
+os_malloc(size_t size);
+
+void *
+os_calloc(size_t count, size_t size);
+
+void
+os_free(void *ptr);
+
+void *
+os_realloc(void *ptr, size_t old_size, size_t new_size);
+
+void *
+os_malloc_aligned(size_t size, size_t alignment);
+
+void
+os_free_aligned(void *ptr);
+
+#ifdef __cplusplus
+}
+#endif
+
+#elif defined(PIPE_OS_WINDOWS) && defined(DEBUG) && !defined(DEBUG_MEMORY_IMPLEMENTATION)
+
+# include "os_memory_debug.h"
+
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
+
+# include "os_memory_win32k.h"
+
+#else
+
+# include "os_memory_stdc.h"
+
+#endif
+
+#endif /* _OS_MEMORY_H_ */
diff --git a/src/gallium/auxiliary/os/os_memory_aligned.h b/src/gallium/auxiliary/os/os_memory_aligned.h
new file mode 100644
index 0000000000..72c5cf65b6
--- /dev/null
+++ b/src/gallium/auxiliary/os/os_memory_aligned.h
@@ -0,0 +1,72 @@
+/**************************************************************************
+ *
+ * Copyright 2008-2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/*
+ * Memory alignment wrappers.
+ */
+
+
+#ifndef _OS_MEMORY_H_
+#error "Must not be included directly. Include os_memory.h instead"
+#endif
+
+
+#include "pipe/p_compiler.h"
+
+
+/**
+ * Return memory on given byte alignment
+ */
+static INLINE void *
+os_malloc_aligned(size_t size, size_t alignment)
+{
+ char *ptr, *buf;
+
+ ptr = (char *) os_malloc(size + alignment + sizeof(void *));
+ if (!ptr)
+ return NULL;
+
+ buf = (char *)(((uintptr_t)ptr + sizeof(void *) + alignment - 1) & ~((uintptr_t)(alignment - 1)));
+ *(char **)(buf - sizeof(void *)) = ptr;
+
+ return buf;
+}
+
+
+/**
+ * Free memory returned by align_malloc().
+ */
+static INLINE void
+os_free_aligned(void *ptr)
+{
+ if (ptr) {
+ void **cubbyHole = (void **) ((char *) ptr - sizeof(void *));
+ void *realAddr = *cubbyHole;
+ os_free(realAddr);
+ }
+}
diff --git a/src/gallium/auxiliary/os/os_memory_debug.h b/src/gallium/auxiliary/os/os_memory_debug.h
new file mode 100644
index 0000000000..c664be9aad
--- /dev/null
+++ b/src/gallium/auxiliary/os/os_memory_debug.h
@@ -0,0 +1,83 @@
+/**************************************************************************
+ *
+ * Copyright 2008-2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/*
+ * Debugging wrappers for OS memory management abstractions.
+ */
+
+
+#ifndef _OS_MEMORY_H_
+#error "Must not be included directly. Include os_memory.h instead"
+#endif
+
+
+#include "pipe/p_compiler.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+void *
+debug_malloc(const char *file, unsigned line, const char *function,
+ size_t size);
+
+void *
+debug_calloc(const char *file, unsigned line, const char *function,
+ size_t count, size_t size );
+
+void
+debug_free(const char *file, unsigned line, const char *function,
+ void *ptr);
+
+void *
+debug_realloc(const char *file, unsigned line, const char *function,
+ void *old_ptr, size_t old_size, size_t new_size );
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#ifndef DEBUG_MEMORY_IMPLEMENTATION
+
+#define os_malloc( _size ) \
+ debug_malloc( __FILE__, __LINE__, __FUNCTION__, _size )
+#define os_calloc( _count, _size ) \
+ debug_calloc(__FILE__, __LINE__, __FUNCTION__, _count, _size )
+#define os_free( _ptr ) \
+ debug_free( __FILE__, __LINE__, __FUNCTION__, _ptr )
+#define os_realloc( _ptr, _old_size, _new_size ) \
+ debug_realloc( __FILE__, __LINE__, __FUNCTION__, _ptr, _old_size, _new_size )
+
+/* TODO: wrap os_malloc_aligned() and os_free_aligned() too */
+#include "os_memory_aligned.h"
+
+#endif /* !DEBUG_MEMORY_IMPLEMENTATION */
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_cache.h b/src/gallium/auxiliary/os/os_memory_stdc.h
index 161bab3799..806e536356 100644
--- a/src/gallium/drivers/llvmpipe/lp_tile_cache.h
+++ b/src/gallium/auxiliary/os/os_memory_stdc.h
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2008-2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,54 +18,59 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
-#ifndef LP_TILE_CACHE_H
-#define LP_TILE_CACHE_H
+/*
+ * OS memory management abstractions for the standard C library.
+ */
-#include "pipe/p_compiler.h"
-#include "lp_tile_soa.h"
+#ifndef _OS_MEMORY_H_
+#error "Must not be included directly. Include os_memory.h instead"
+#endif
+
+#include <stdlib.h>
-struct llvmpipe_tile_cache; /* opaque */
+#include "pipe/p_compiler.h"
-extern struct llvmpipe_tile_cache *
-lp_create_tile_cache( struct pipe_screen *screen );
+#define os_malloc(_size) malloc(_size)
+#define os_calloc(_count, _size ) calloc(_count, _size )
+#define os_free(_ptr) free(_ptr)
-extern void
-lp_destroy_tile_cache(struct llvmpipe_tile_cache *tc);
+#define os_realloc( _old_ptr, _old_size, _new_size) \
+ realloc(_old_ptr, _new_size + 0*(_old_size))
-extern void
-lp_tile_cache_set_surface(struct llvmpipe_tile_cache *tc,
- struct pipe_surface *lps);
-extern struct pipe_surface *
-lp_tile_cache_get_surface(struct llvmpipe_tile_cache *tc);
+#if defined(HAVE_POSIX_MEMALIGN)
-extern void
-lp_tile_cache_map_transfers(struct llvmpipe_tile_cache *tc);
+static INLINE void *
+os_malloc_aligned(size_t size, size_t alignment)
+{
+ void *ptr;
+ alignment = (alignment + sizeof(void*) - 1) & ~(sizeof(void*) - 1);
+ if(posix_memalign(&ptr, alignment, size) != 0)
+ return NULL;
+ return ptr;
+}
-extern void
-lp_tile_cache_unmap_transfers(struct llvmpipe_tile_cache *tc);
+#define os_free_aligned(_ptr) free(_ptr)
-extern void
-lp_flush_tile_cache(struct llvmpipe_tile_cache *tc);
+#elif defined(PIPE_OS_WINDOWS)
-extern void
-lp_tile_cache_clear(struct llvmpipe_tile_cache *tc, const float *rgba,
- uint clearValue);
+#include <malloc.h>
-extern void *
-lp_get_cached_tile(struct llvmpipe_tile_cache *tc,
- unsigned x, unsigned y );
+#define os_malloc_aligned(_size, _align) _aligned_malloc(_size, _align)
+#define os_free_aligned(_ptr) _aligned_free(_ptr)
+#else
-#endif /* LP_TILE_CACHE_H */
+#include "os_memory_aligned.h"
+#endif
diff --git a/src/gallium/auxiliary/os/os_memory_win32k.h b/src/gallium/auxiliary/os/os_memory_win32k.h
new file mode 100644
index 0000000000..d56d690872
--- /dev/null
+++ b/src/gallium/auxiliary/os/os_memory_win32k.h
@@ -0,0 +1,123 @@
+/**************************************************************************
+ *
+ * Copyright 2008-2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/*
+ * OS memory management abstractions for Windows kernel.
+ */
+
+
+#ifndef _OS_MEMORY_H_
+#error "Must not be included directly. Include os_memory.h instead"
+#endif
+
+
+#include "pipe/p_compiler.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
+
+void * __stdcall
+EngAllocMem(unsigned long Flags,
+ unsigned long MemSize,
+ unsigned long Tag);
+
+void __stdcall
+EngFreeMem(void *Mem);
+
+#define os_malloc(_size) EngAllocMem(0, _size, 'D3AG')
+#define os_calloc(_count, _size) EngAllocMem(1, (_count)*(_size), 'D3AG')
+#define _os_free(_ptr) EngFreeMem(_ptr)
+
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
+
+void *
+ExAllocatePool(unsigned long PoolType,
+ size_t NumberOfBytes);
+
+void
+ExFreePool(void *P);
+
+#define os_malloc(_size) ExAllocatePool(0, _size)
+#define _os_free(_ptr) ExFreePool(_ptr)
+
+static INLINE void *
+os_calloc(unsigned count, unsigned size)
+{
+ void *ptr = os_malloc(count * size);
+ if (ptr) {
+ memset(ptr, 0, count * size);
+ }
+ return ptr;
+}
+
+#else
+
+#error "Unsupported subsystem"
+
+#endif
+
+
+static INLINE void
+os_free( void *ptr )
+{
+ if (ptr) {
+ _os_free(ptr);
+ }
+}
+
+
+static INLINE void *
+os_realloc(void *old_ptr, unsigned old_size, unsigned new_size)
+{
+ void *new_ptr = NULL;
+
+ if (new_size != 0) {
+ unsigned copy_size = old_size < new_size ? old_size : new_size;
+ new_ptr = os_malloc( new_size );
+ if (new_ptr && old_ptr && copy_size) {
+ memcpy(new_ptr, old_ptr, copy_size);
+ }
+ }
+
+ os_free(old_ptr);
+
+ return new_ptr;
+}
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#include "os_memory_aligned.h"
diff --git a/src/gallium/auxiliary/os/os_misc.c b/src/gallium/auxiliary/os/os_misc.c
new file mode 100644
index 0000000000..384988017b
--- /dev/null
+++ b/src/gallium/auxiliary/os/os_misc.c
@@ -0,0 +1,188 @@
+/**************************************************************************
+ *
+ * Copyright 2008-2010 Vmware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "os_misc.h"
+
+#include <stdarg.h>
+
+
+#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY
+
+#include <windows.h>
+#include <winddi.h>
+
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE)
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <windows.h>
+#include <types.h>
+
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
+#endif
+#include <windows.h>
+#include <stdio.h>
+
+#else
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#endif
+
+
+#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY
+static INLINE void
+_EngDebugPrint(const char *format, ...)
+{
+ va_list ap;
+ va_start(ap, format);
+ EngDebugPrint("", (PCHAR)format, ap);
+ va_end(ap);
+}
+#endif
+
+
+void
+os_log_message(const char *message)
+{
+#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
+ _EngDebugPrint("%s", message);
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+ OutputDebugStringA(message);
+ if(GetConsoleWindow() && !IsDebuggerPresent()) {
+ fflush(stdout);
+ fputs(message, stderr);
+ fflush(stderr);
+ }
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE)
+ wchar_t *wide_format;
+ long wide_str_len;
+ /* Format is ascii - needs to be converted to wchar_t for printing */
+ wide_str_len = MultiByteToWideChar(CP_ACP, 0, message, -1, NULL, 0);
+ wide_format = (wchar_t *) malloc((wide_str_len+1) * sizeof(wchar_t));
+ if (wide_format) {
+ MultiByteToWideChar(CP_ACP, 0, message, -1,
+ wide_format, wide_str_len);
+ NKDbgPrintfW(wide_format, wide_format);
+ free(wide_format);
+ }
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
+ /* TODO */
+#else /* !PIPE_SUBSYSTEM_WINDOWS */
+ fflush(stdout);
+ fputs(message, stderr);
+#endif
+}
+
+
+#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY
+static const char *
+find(const char *start, const char *end, char c)
+{
+ const char *p;
+ for(p = start; !end || p != end; ++p) {
+ if(*p == c)
+ return p;
+ if(*p < 32)
+ break;
+ }
+ return NULL;
+}
+
+static int
+compare(const char *start, const char *end, const char *s)
+{
+ const char *p, *q;
+ for(p = start, q = s; p != end && *q != '\0'; ++p, ++q) {
+ if(*p != *q)
+ return 0;
+ }
+ return p == end && *q == '\0';
+}
+
+static void
+copy(char *dst, const char *start, const char *end, size_t n)
+{
+ const char *p;
+ char *q;
+ for(p = start, q = dst, n = n - 1; p != end && n; ++p, ++q, --n)
+ *q = *p;
+ *q = '\0';
+}
+#endif
+
+
+const char *
+os_get_option(const char *name)
+{
+#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
+ /* EngMapFile creates the file if it does not exists, so it must either be
+ * disabled on release versions (or put in a less conspicuous place). */
+#ifdef DEBUG
+ const char *result = NULL;
+ ULONG_PTR iFile = 0;
+ const void *pMap = NULL;
+ const char *sol, *eol, *sep;
+ static char output[1024];
+
+ pMap = EngMapFile(L"\\??\\c:\\gallium.cfg", 0, &iFile);
+ if(pMap) {
+ sol = (const char *)pMap;
+ while(1) {
+ /* TODO: handle LF line endings */
+ eol = find(sol, NULL, '\r');
+ if(!eol || eol == sol)
+ break;
+ sep = find(sol, eol, '=');
+ if(!sep)
+ break;
+ if(compare(sol, sep, name)) {
+ copy(output, sep + 1, eol, sizeof(output));
+ result = output;
+ break;
+ }
+ sol = eol + 2;
+ }
+ EngUnmapFile(iFile);
+ }
+ return result;
+#else
+ return NULL;
+#endif
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) || defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
+ /* TODO: implement */
+ return NULL;
+#else
+ return getenv(name);
+#endif
+}
+
diff --git a/src/gallium/auxiliary/os/os_misc.h b/src/gallium/auxiliary/os/os_misc.h
new file mode 100644
index 0000000000..d59f9819fe
--- /dev/null
+++ b/src/gallium/auxiliary/os/os_misc.h
@@ -0,0 +1,99 @@
+/**************************************************************************
+ *
+ * Copyright 2010 Vmware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/*
+ * Miscellaneous OS services.
+ */
+
+
+#ifndef _OS_MISC_H_
+#define _OS_MISC_H_
+
+
+#include "pipe/p_compiler.h"
+
+
+#if defined(PIPE_OS_UNIX)
+# include <signal.h> /* for kill() */
+# include <unistd.h> /* getpid() */
+#endif
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/*
+ * Trap into the debugger.
+ */
+#if (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)) && defined(PIPE_CC_GCC)
+# define os_break() __asm("int3")
+#elif defined(PIPE_CC_MSVC)
+# define os_break() __debugbreak()
+#elif defined(PIPE_OS_UNIX)
+# define os_break() kill(getpid(), SIGTRAP)
+#elif defined(PIPE_OS_EMBEDDED)
+void os_break(void);
+#else
+# define os_break() abort()
+#endif
+
+
+/*
+ * Abort the program.
+ */
+#if defined(DEBUG) || defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
+# define os_abort() os_break()
+#elif defined(PIPE_OS_EMBEDDED)
+void os_abort(void);
+#else
+# define os_abort() abort()
+#endif
+
+
+/*
+ * Output a message. Message should preferably end in a newline.
+ */
+void
+os_log_message(const char *message);
+
+
+/*
+ * Get an option. Should return NULL if specified option is not set.
+ */
+const char *
+os_get_option(const char *name);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif /* _OS_MISC_H_ */
diff --git a/src/gallium/auxiliary/util/u_stream.h b/src/gallium/auxiliary/os/os_stream.h
index a9d0f0121a..bf30e6542d 100644
--- a/src/gallium/auxiliary/util/u_stream.h
+++ b/src/gallium/auxiliary/os/os_stream.h
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2008-2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,7 +18,7 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@@ -30,14 +30,14 @@
* Cross-platform sequential access stream abstraction.
*/
-#ifndef U_STREAM_H
-#define U_STREAM_H
+#ifndef _OS_STREAM_H_
+#define _OS_STREAM_H_
#include "pipe/p_compiler.h"
-struct util_stream;
+struct os_stream;
/**
@@ -45,17 +45,17 @@ struct util_stream;
* @param filename relative or absolute path (necessary for windows)
* @param optional maximum file size (0 for a growable size).
*/
-struct util_stream *
-util_stream_create(const char *filename, size_t max_size);
+struct os_stream *
+os_stream_create(const char *filename, size_t max_size);
boolean
-util_stream_write(struct util_stream *stream, const void *data, size_t size);
+os_stream_write(struct os_stream *stream, const void *data, size_t size);
void
-util_stream_flush(struct util_stream *stream);
+os_stream_flush(struct os_stream *stream);
void
-util_stream_close(struct util_stream *stream);
+os_stream_close(struct os_stream *stream);
-#endif /* U_STREAM_H */
+#endif /* _OS_STREAM_H_ */
diff --git a/src/gallium/auxiliary/util/u_stream_stdc.c b/src/gallium/auxiliary/os/os_stream_stdc.c
index 4d976d6dca..caa60c0b50 100644
--- a/src/gallium/auxiliary/util/u_stream_stdc.c
+++ b/src/gallium/auxiliary/os/os_stream_stdc.c
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2008-2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,7 +18,7 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@@ -32,47 +32,46 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
+#if defined(PIPE_OS_UNIX) || defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+#include <stdlib.h>
#include <stdio.h>
-#include "util/u_memory.h"
+#include "os_stream.h"
-#include "u_stream.h"
-
-struct util_stream
+struct os_stream
{
FILE *file;
};
-struct util_stream *
-util_stream_create(const char *filename, size_t max_size)
+struct os_stream *
+os_stream_create(const char *filename, size_t max_size)
{
- struct util_stream *stream;
+ struct os_stream *stream;
(void)max_size;
- stream = CALLOC_STRUCT(util_stream);
+ stream = (struct os_stream *)calloc(1, sizeof(struct os_stream));
if(!stream)
- goto error1;
+ goto no_stream;
stream->file = fopen(filename, "w");
if(!stream->file)
- goto error2;
+ goto no_file;
return stream;
-error2:
- FREE(stream);
-error1:
+no_file:
+ free(stream);
+no_stream:
return NULL;
}
boolean
-util_stream_write(struct util_stream *stream, const void *data, size_t size)
+os_stream_write(struct os_stream *stream, const void *data, size_t size)
{
if(!stream)
return FALSE;
@@ -82,7 +81,7 @@ util_stream_write(struct util_stream *stream, const void *data, size_t size)
void
-util_stream_flush(struct util_stream *stream)
+os_stream_flush(struct os_stream *stream)
{
if(!stream)
return;
@@ -92,14 +91,14 @@ util_stream_flush(struct util_stream *stream)
void
-util_stream_close(struct util_stream *stream)
+os_stream_close(struct os_stream *stream)
{
if(!stream)
return;
fclose(stream->file);
- FREE(stream);
+ free(stream);
}
diff --git a/src/gallium/auxiliary/util/u_stream_wd.c b/src/gallium/auxiliary/os/os_stream_wd.c
index 864489e775..a64cbcab4c 100644
--- a/src/gallium/auxiliary/util/u_stream_wd.c
+++ b/src/gallium/auxiliary/os/os_stream_wd.c
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2008-2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,7 +18,7 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@@ -37,16 +37,14 @@
#include <windows.h>
#include <winddi.h>
-#include "util/u_memory.h"
-#include "util/u_string.h"
-
-#include "u_stream.h"
+#include "os_memory.h"
+#include "os_stream.h"
#define MAP_FILE_SIZE (4*1024*1024)
-struct util_stream
+struct os_stream
{
char filename[MAX_PATH + 1];
WCHAR wFileName[MAX_PATH + 1];
@@ -60,23 +58,23 @@ struct util_stream
static INLINE boolean
-util_stream_map(struct util_stream *stream)
+os_stream_map(struct os_stream *stream)
{
ULONG BytesInUnicodeString;
static char filename[MAX_PATH + 1];
unsigned filename_len;
if(stream->growable)
- filename_len = util_snprintf(filename,
- sizeof(filename),
- "%s.%04x",
- stream->filename,
- stream->suffix++);
+ filename_len = snprintf(filename,
+ sizeof(filename),
+ "%s.%04x",
+ stream->filename,
+ stream->suffix++);
else
- filename_len = util_snprintf(filename,
- sizeof(filename),
- "%s",
- stream->filename);
+ filename_len = snprintf(filename,
+ sizeof(filename),
+ "%s",
+ stream->filename);
EngMultiByteToUnicodeN(
stream->wFileName,
@@ -97,7 +95,7 @@ util_stream_map(struct util_stream *stream)
static INLINE void
-util_stream_unmap(struct util_stream *stream)
+os_stream_unmap(struct os_stream *stream)
{
EngUnmapFile(stream->iFile);
if(stream->written < stream->map_size) {
@@ -112,7 +110,7 @@ util_stream_unmap(struct util_stream *stream)
static INLINE void
-util_stream_full_qualified_filename(char *dst, size_t size, const char *src)
+os_stream_full_qualified_filename(char *dst, size_t size, const char *src)
{
boolean need_drive, need_root;
@@ -125,24 +123,24 @@ util_stream_full_qualified_filename(char *dst, size_t size, const char *src)
need_root = src[0] == '\\' ? FALSE : TRUE;
}
- util_snprintf(dst, size,
- "\\??\\%s%s%s",
- need_drive ? "C:" : "",
- need_root ? "\\" : "",
- src);
+ snprintf(dst, size,
+ "\\??\\%s%s%s",
+ need_drive ? "C:" : "",
+ need_root ? "\\" : "",
+ src);
}
-struct util_stream *
-util_stream_create(const char *filename, size_t max_size)
+struct os_stream *
+os_stream_create(const char *filename, size_t max_size)
{
- struct util_stream *stream;
+ struct os_stream *stream;
- stream = CALLOC_STRUCT(util_stream);
+ stream = CALLOC_STRUCT(os_stream);
if(!stream)
goto error1;
- util_stream_full_qualified_filename(stream->filename,
+ os_stream_full_qualified_filename(stream->filename,
sizeof(stream->filename),
filename);
@@ -155,7 +153,7 @@ util_stream_create(const char *filename, size_t max_size)
stream->map_size = MAP_FILE_SIZE;
}
- if(!util_stream_map(stream))
+ if(!os_stream_map(stream))
goto error2;
return stream;
@@ -168,7 +166,7 @@ error1:
static INLINE void
-util_stream_copy(struct util_stream *stream, const char *data, size_t size)
+os_stream_copy(struct os_stream *stream, const char *data, size_t size)
{
assert(stream->written + size <= stream->map_size);
memcpy(stream->pMap + stream->written, data, size);
@@ -177,7 +175,7 @@ util_stream_copy(struct util_stream *stream, const char *data, size_t size)
boolean
-util_stream_write(struct util_stream *stream, const void *data, size_t size)
+os_stream_write(struct os_stream *stream, const void *data, size_t size)
{
if(!stream)
return FALSE;
@@ -187,35 +185,35 @@ util_stream_write(struct util_stream *stream, const void *data, size_t size)
while(stream->written + size > stream->map_size) {
size_t step = stream->map_size - stream->written;
- util_stream_copy(stream, data, step);
+ os_stream_copy(stream, data, step);
data = (const char *)data + step;
size -= step;
- util_stream_unmap(stream);
- if(!stream->growable || !util_stream_map(stream))
+ os_stream_unmap(stream);
+ if(!stream->growable || !os_stream_map(stream))
return FALSE;
}
- util_stream_copy(stream, data, size);
+ os_stream_copy(stream, data, size);
return TRUE;
}
void
-util_stream_flush(struct util_stream *stream)
+os_stream_flush(struct os_stream *stream)
{
(void)stream;
}
void
-util_stream_close(struct util_stream *stream)
+os_stream_close(struct os_stream *stream)
{
if(!stream)
return;
- util_stream_unmap(stream);
+ os_stream_unmap(stream);
FREE(stream);
}
diff --git a/src/gallium/include/pipe/p_thread.h b/src/gallium/auxiliary/os/os_thread.h
index 25e4148232..8ae90308c5 100644
--- a/src/gallium/include/pipe/p_thread.h
+++ b/src/gallium/auxiliary/os/os_thread.h
@@ -27,12 +27,13 @@
/**
* @file
*
- * Thread, mutex, condition var and thread-specific data functions.
+ * Thread, mutex, condition variable, barrier, semaphore and
+ * thread-specific data functions.
*/
-#ifndef _P_THREAD2_H_
-#define _P_THREAD2_H_
+#ifndef OS_THREAD_H_
+#define OS_THREAD_H_
#include "pipe/p_compiler.h"
@@ -46,6 +47,8 @@
#define PIPE_THREAD_HAVE_CONDVAR
+/* pipe_thread
+ */
typedef pthread_t pipe_thread;
#define PIPE_THREAD_ROUTINE( name, param ) \
@@ -69,8 +72,10 @@ static INLINE int pipe_thread_destroy( pipe_thread thread )
return pthread_detach( thread );
}
+
+/* pipe_mutex
+ */
typedef pthread_mutex_t pipe_mutex;
-typedef pthread_cond_t pipe_condvar;
#define pipe_static_mutex(mutex) \
static pipe_mutex mutex = PTHREAD_MUTEX_INITIALIZER
@@ -87,6 +92,11 @@ typedef pthread_cond_t pipe_condvar;
#define pipe_mutex_unlock(mutex) \
(void) pthread_mutex_unlock(&(mutex))
+
+/* pipe_condvar
+ */
+typedef pthread_cond_t pipe_condvar;
+
#define pipe_static_condvar(mutex) \
static pipe_condvar mutex = PTHREAD_COND_INITIALIZER
@@ -106,10 +116,32 @@ typedef pthread_cond_t pipe_condvar;
pthread_cond_broadcast(&(cond))
+/* pipe_barrier
+ */
+typedef pthread_barrier_t pipe_barrier;
+
+static INLINE void pipe_barrier_init(pipe_barrier *barrier, unsigned count)
+{
+ pthread_barrier_init(barrier, NULL, count);
+}
+
+static INLINE void pipe_barrier_destroy(pipe_barrier *barrier)
+{
+ pthread_barrier_destroy(barrier);
+}
+
+static INLINE void pipe_barrier_wait(pipe_barrier *barrier)
+{
+ pthread_barrier_wait(barrier);
+}
+
+
#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
#include <windows.h>
+/* pipe_thread
+ */
typedef HANDLE pipe_thread;
#define PIPE_THREAD_ROUTINE( name, param ) \
@@ -135,6 +167,9 @@ static INLINE int pipe_thread_destroy( pipe_thread thread )
return -1;
}
+
+/* pipe_mutex
+ */
typedef CRITICAL_SECTION pipe_mutex;
#define pipe_static_mutex(mutex) \
@@ -152,23 +187,74 @@ typedef CRITICAL_SECTION pipe_mutex;
#define pipe_mutex_unlock(mutex) \
LeaveCriticalSection(&mutex)
-/* XXX: dummy definitions, make it compile */
+/* pipe_condvar (XXX FIX THIS)
+ */
typedef unsigned pipe_condvar;
-#define pipe_condvar_init(condvar) \
- (void) condvar
+#define pipe_condvar_init(cond) \
+ (void) cond
+
+#define pipe_condvar_destroy(cond) \
+ (void) cond
+
+#define pipe_condvar_wait(cond, mutex) \
+ (void) cond; (void) mutex
+
+#define pipe_condvar_signal(cond) \
+ (void) cond
+
+#define pipe_condvar_broadcast(cond) \
+ (void) cond
+
+
+/* pipe_barrier (XXX FIX THIS)
+ */
+typedef unsigned pipe_barrier;
+
+static INLINE void pipe_barrier_init(pipe_barrier *barrier, unsigned count)
+{
+ /* XXX we could implement barriers with a mutex and condition var */
+}
+
+static INLINE void pipe_barrier_destroy(pipe_barrier *barrier)
+{
+}
+
+static INLINE void pipe_barrier_wait(pipe_barrier *barrier)
+{
+ assert(0);
+}
+
-#define pipe_condvar_broadcast(condvar) \
- (void) condvar
#else
/** Dummy definitions */
typedef unsigned pipe_thread;
+
+#define PIPE_THREAD_ROUTINE( name, param ) \
+ void * name( void *param )
+
+static INLINE pipe_thread pipe_thread_create( void *(* routine)( void *), void *param )
+{
+ return 0;
+}
+
+static INLINE int pipe_thread_wait( pipe_thread thread )
+{
+ return -1;
+}
+
+static INLINE int pipe_thread_destroy( pipe_thread thread )
+{
+ return -1;
+}
+
typedef unsigned pipe_mutex;
typedef unsigned pipe_condvar;
+typedef unsigned pipe_barrier;
#define pipe_static_mutex(mutex) \
static pipe_mutex mutex = 0
@@ -204,9 +290,77 @@ typedef unsigned pipe_condvar;
(void) condvar
+static INLINE void pipe_barrier_init(pipe_barrier *barrier, unsigned count)
+{
+ /* XXX we could implement barriers with a mutex and condition var */
+ assert(0);
+}
+
+static INLINE void pipe_barrier_destroy(pipe_barrier *barrier)
+{
+ assert(0);
+}
+
+static INLINE void pipe_barrier_wait(pipe_barrier *barrier)
+{
+ assert(0);
+}
+
+
+
#endif /* PIPE_OS_? */
+/*
+ * Semaphores
+ */
+
+typedef struct
+{
+ pipe_mutex mutex;
+ pipe_condvar cond;
+ int counter;
+} pipe_semaphore;
+
+
+static INLINE void
+pipe_semaphore_init(pipe_semaphore *sema, int init_val)
+{
+ pipe_mutex_init(sema->mutex);
+ pipe_condvar_init(sema->cond);
+ sema->counter = init_val;
+}
+
+static INLINE void
+pipe_semaphore_destroy(pipe_semaphore *sema)
+{
+ pipe_mutex_destroy(sema->mutex);
+ pipe_condvar_destroy(sema->cond);
+}
+
+/** Signal/increment semaphore counter */
+static INLINE void
+pipe_semaphore_signal(pipe_semaphore *sema)
+{
+ pipe_mutex_lock(sema->mutex);
+ sema->counter++;
+ pipe_condvar_signal(sema->cond);
+ pipe_mutex_unlock(sema->mutex);
+}
+
+/** Wait for semaphore counter to be greater than zero */
+static INLINE void
+pipe_semaphore_wait(pipe_semaphore *sema)
+{
+ pipe_mutex_lock(sema->mutex);
+ while (sema->counter <= 0) {
+ pipe_condvar_wait(sema->cond, sema->mutex);
+ }
+ sema->counter--;
+ pipe_mutex_unlock(sema->mutex);
+}
+
+
/*
* Thread-specific data.
@@ -276,4 +430,4 @@ pipe_tsd_set(pipe_tsd *tsd, void *value)
-#endif /* _P_THREAD2_H_ */
+#endif /* OS_THREAD_H_ */
diff --git a/src/gallium/auxiliary/os/os_time.c b/src/gallium/auxiliary/os/os_time.c
new file mode 100644
index 0000000000..6259142bec
--- /dev/null
+++ b/src/gallium/auxiliary/os/os_time.c
@@ -0,0 +1,128 @@
+/**************************************************************************
+ *
+ * Copyright 2008-2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * OS independent time-manipulation functions.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+
+#include "pipe/p_config.h"
+
+#if !defined(PIPE_OS_EMBEDDED)
+
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU)
+# include <sys/time.h> /* timeval */
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
+# include <windows.h>
+# include <winddi.h>
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
+# include <windows.h>
+extern VOID KeQuerySystemTime(PLARGE_INTEGER);
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
+# include <windows.h>
+#else
+# error Unsupported OS
+#endif
+
+#include "os_time.h"
+
+
+int64_t
+os_time_get(void)
+{
+#if defined(PIPE_OS_UNIX)
+
+ struct timeval tv;
+ gettimeofday(&tv, NULL);
+ return tv.tv_usec + tv.tv_sec*1000000LL;
+
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
+
+ static LONGLONG frequency;
+ LONGLONG counter;
+ if(!frequency)
+ EngQueryPerformanceFrequency(&frequency);
+ EngQueryPerformanceCounter(&counter);
+ return counter*INT64_C(1000000)/frequency;
+
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
+
+ static LARGE_INTEGER frequency;
+ LARGE_INTEGER counter;
+ if(!frequency.QuadPart)
+ QueryPerformanceFrequency(&frequency);
+ QueryPerformanceCounter(&counter);
+ return counter.QuadPart*INT64_C(1000000)/frequency.QuadPart;
+
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
+
+ /* Updated every 10 miliseconds, measured in units of 100 nanoseconds.
+ * http://msdn.microsoft.com/en-us/library/ms801642.aspx */
+ LARGE_INTEGER counter;
+ KeQuerySystemTime(&counter);
+ return counter.QuadPart/10;
+
+#endif
+}
+
+
+#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
+
+void
+os_time_sleep(int64_t usecs)
+{
+ static LONGLONG frequency;
+ LONGLONG start, curr, end;
+
+ EngQueryPerformanceCounter(&start);
+
+ if(!frequency)
+ EngQueryPerformanceFrequency(&frequency);
+
+ end = start + (usecs * frequency + 999999LL)/1000000LL;
+
+ do {
+ EngQueryPerformanceCounter(&curr);
+ } while(start <= curr && curr < end ||
+ end < start && (curr < end || start <= curr));
+}
+
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+
+void
+os_time_sleep(int64_t usecs)
+{
+ Sleep((usecs + 999) / 1000);
+}
+
+#endif
+
+
+#endif /* !PIPE_OS_EMBEDDED */
diff --git a/src/gallium/auxiliary/os/os_time.h b/src/gallium/auxiliary/os/os_time.h
new file mode 100644
index 0000000000..5b55c1b374
--- /dev/null
+++ b/src/gallium/auxiliary/os/os_time.h
@@ -0,0 +1,92 @@
+/**************************************************************************
+ *
+ * Copyright 2008-2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * OS independent time-manipulation functions.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+#ifndef _OS_TIME_H_
+#define _OS_TIME_H_
+
+
+#include "pipe/p_config.h"
+
+#if defined(PIPE_OS_UNIX)
+# include <unistd.h> /* usleep */
+#endif
+
+#include "pipe/p_compiler.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/*
+ * Get the current time in microseconds from an unknown base.
+ */
+int64_t
+os_time_get(void);
+
+
+/*
+ * Sleep.
+ */
+#if defined(PIPE_OS_UNIX)
+#define os_time_sleep(_usecs) usleep(_usecs)
+#else
+void
+os_time_sleep(int64_t usecs);
+#endif
+
+
+/*
+ * Helper function for detecting time outs, taking in account overflow.
+ *
+ * Returns true the the current time has elapsed beyond the specified interval.
+ */
+static INLINE boolean
+os_time_timeout(int64_t start,
+ int64_t end,
+ int64_t curr)
+{
+ if(start <= end)
+ return !(start <= curr && curr < end);
+ else
+ return !((start <= curr) || (curr < end));
+}
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _OS_TIME_H_ */
diff --git a/src/gallium/auxiliary/pipebuffer/Makefile b/src/gallium/auxiliary/pipebuffer/Makefile
new file mode 100644
index 0000000000..21d25d2474
--- /dev/null
+++ b/src/gallium/auxiliary/pipebuffer/Makefile
@@ -0,0 +1,18 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = pipebuffer
+
+C_SOURCES = \
+ pb_buffer_fenced.c \
+ pb_buffer_malloc.c \
+ pb_bufmgr_alt.c \
+ pb_bufmgr_cache.c \
+ pb_bufmgr_debug.c \
+ pb_bufmgr_mm.c \
+ pb_bufmgr_ondemand.c \
+ pb_bufmgr_pool.c \
+ pb_bufmgr_slab.c \
+ pb_validate.c
+
+include ../../Makefile.template
diff --git a/src/gallium/auxiliary/pipebuffer/SConscript b/src/gallium/auxiliary/pipebuffer/SConscript
new file mode 100644
index 0000000000..a074a55471
--- /dev/null
+++ b/src/gallium/auxiliary/pipebuffer/SConscript
@@ -0,0 +1,18 @@
+Import('*')
+
+pipebuffer = env.ConvenienceLibrary(
+ target = 'pipebuffer',
+ source = [
+ 'pb_buffer_fenced.c',
+ 'pb_buffer_malloc.c',
+ 'pb_bufmgr_alt.c',
+ 'pb_bufmgr_cache.c',
+ 'pb_bufmgr_debug.c',
+ 'pb_bufmgr_mm.c',
+ 'pb_bufmgr_ondemand.c',
+ 'pb_bufmgr_pool.c',
+ 'pb_bufmgr_slab.c',
+ 'pb_validate.c',
+ ])
+
+auxiliaries.insert(0, pipebuffer)
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer.h b/src/gallium/auxiliary/pipebuffer/pb_buffer.h
index eb7e84be84..34b1b77df4 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer.h
@@ -46,6 +46,7 @@
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
index ba6f7b15f9..95eb5f6563 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2007-2009 VMware, Inc.
+ * Copyright 2007-2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -28,9 +28,9 @@
/**
* \file
* Implementation of fenced buffers.
- *
- * \author Jose Fonseca <jrfonseca-at-tungstengraphics-dot-com>
- * \author Thomas Hellström <thomas-at-tungstengraphics-dot-com>
+ *
+ * \author Jose Fonseca <jfonseca-at-vmware-dot-com>
+ * \author Thomas Hellström <thellstrom-at-vmware-dot-com>
*/
@@ -44,12 +44,13 @@
#include "pipe/p_compiler.h"
#include "pipe/p_defines.h"
#include "util/u_debug.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
#include "pb_buffer.h"
#include "pb_buffer_fenced.h"
+#include "pb_bufmgr.h"
@@ -59,23 +60,50 @@
#define SUPER(__derived) (&(__derived)->base)
-struct fenced_buffer_list
+struct fenced_manager
{
- pipe_mutex mutex;
-
+ struct pb_manager base;
+ struct pb_manager *provider;
struct pb_fence_ops *ops;
-
- pb_size numDelayed;
- struct list_head delayed;
-
-#ifdef DEBUG
- pb_size numUnfenced;
+
+ /**
+ * Maximum buffer size that can be safely allocated.
+ */
+ pb_size max_buffer_size;
+
+ /**
+ * Maximum cpu memory we can allocate before we start waiting for the
+ * GPU to idle.
+ */
+ pb_size max_cpu_total_size;
+
+ /**
+ * Following members are mutable and protected by this mutex.
+ */
+ pipe_mutex mutex;
+
+ /**
+ * Fenced buffer list.
+ *
+ * All fenced buffers are placed in this listed, ordered from the oldest
+ * fence to the newest fence.
+ */
+ struct list_head fenced;
+ pb_size num_fenced;
+
struct list_head unfenced;
-#endif
+ pb_size num_unfenced;
+
+ /**
+ * How much temporary CPU memory is being used to hold unvalidated buffers.
+ */
+ pb_size cpu_total_size;
};
/**
+ * Fenced buffer.
+ *
* Wrapper around a pipe buffer which adds fencing and reference counting.
*/
struct fenced_buffer
@@ -85,22 +113,26 @@ struct fenced_buffer
*/
struct pb_buffer base;
- struct pb_buffer *buffer;
- struct fenced_buffer_list *list;
+ struct fenced_manager *mgr;
- /**
- * Protected by fenced_buffer_list::mutex
+ /*
+ * Following members are mutable and protected by fenced_manager::mutex.
*/
+
struct list_head head;
/**
- * Following members are mutable and protected by this mutex.
- *
- * You may lock this mutex alone, or lock it with fenced_buffer_list::mutex
- * held, but in order to prevent deadlocks you must never lock
- * fenced_buffer_list::mutex with this mutex held.
+ * Buffer with storage.
*/
- pipe_mutex mutex;
+ struct pb_buffer *buffer;
+ pb_size size;
+ struct pb_desc desc;
+
+ /**
+ * Temporary CPU storage data. Used when there isn't enough GPU memory to
+ * store the buffer.
+ */
+ void *data;
/**
* A bitmask of PIPE_BUFFER_USAGE_CPU/GPU_READ/WRITE describing the current
@@ -109,12 +141,22 @@ struct fenced_buffer
unsigned flags;
unsigned mapcount;
+
struct pb_validate *vl;
unsigned validation_flags;
+
struct pipe_fence_handle *fence;
};
+static INLINE struct fenced_manager *
+fenced_manager(struct pb_manager *mgr)
+{
+ assert(mgr);
+ return (struct fenced_manager *)mgr;
+}
+
+
static INLINE struct fenced_buffer *
fenced_buffer(struct pb_buffer *buf)
{
@@ -123,81 +165,172 @@ fenced_buffer(struct pb_buffer *buf)
}
+static void
+fenced_buffer_destroy_cpu_storage_locked(struct fenced_buffer *fenced_buf);
+
+static enum pipe_error
+fenced_buffer_create_cpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf);
+
+static void
+fenced_buffer_destroy_gpu_storage_locked(struct fenced_buffer *fenced_buf);
+
+static enum pipe_error
+fenced_buffer_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf,
+ boolean wait);
+
+static enum pipe_error
+fenced_buffer_copy_storage_to_gpu_locked(struct fenced_buffer *fenced_buf);
+
+static enum pipe_error
+fenced_buffer_copy_storage_to_cpu_locked(struct fenced_buffer *fenced_buf);
+
+
+/**
+ * Dump the fenced buffer list.
+ *
+ * Useful to understand failures to allocate buffers.
+ */
+static void
+fenced_manager_dump_locked(struct fenced_manager *fenced_mgr)
+{
+#ifdef DEBUG
+ struct pb_fence_ops *ops = fenced_mgr->ops;
+ struct list_head *curr, *next;
+ struct fenced_buffer *fenced_buf;
+
+ debug_printf("%10s %7s %8s %7s %10s %s\n",
+ "buffer", "size", "refcount", "storage", "fence", "signalled");
+
+ curr = fenced_mgr->unfenced.next;
+ next = curr->next;
+ while(curr != &fenced_mgr->unfenced) {
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ assert(!fenced_buf->fence);
+ debug_printf("%10p %7u %8u %7s\n",
+ (void *) fenced_buf,
+ fenced_buf->base.base.size,
+ p_atomic_read(&fenced_buf->base.base.reference.count),
+ fenced_buf->buffer ? "gpu" : (fenced_buf->data ? "cpu" : "none"));
+ curr = next;
+ next = curr->next;
+ }
+
+ curr = fenced_mgr->fenced.next;
+ next = curr->next;
+ while(curr != &fenced_mgr->fenced) {
+ int signaled;
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ assert(fenced_buf->buffer);
+ signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
+ debug_printf("%10p %7u %8u %7s %10p %s\n",
+ (void *) fenced_buf,
+ fenced_buf->base.base.size,
+ p_atomic_read(&fenced_buf->base.base.reference.count),
+ "gpu",
+ (void *) fenced_buf->fence,
+ signaled == 0 ? "y" : "n");
+ curr = next;
+ next = curr->next;
+ }
+#else
+ (void)fenced_mgr;
+#endif
+}
+
+
+static INLINE void
+fenced_buffer_destroy_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
+{
+ assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
+
+ assert(!fenced_buf->fence);
+ assert(fenced_buf->head.prev);
+ assert(fenced_buf->head.next);
+ LIST_DEL(&fenced_buf->head);
+ assert(fenced_mgr->num_unfenced);
+ --fenced_mgr->num_unfenced;
+
+ fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
+ fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
+
+ FREE(fenced_buf);
+}
+
+
/**
* Add the buffer to the fenced list.
- *
- * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this
- * order, before calling this function.
- *
+ *
* Reference count should be incremented before calling this function.
*/
static INLINE void
-fenced_buffer_add_locked(struct fenced_buffer_list *fenced_list,
+fenced_buffer_add_locked(struct fenced_manager *fenced_mgr,
struct fenced_buffer *fenced_buf)
{
assert(pipe_is_referenced(&fenced_buf->base.base.reference));
assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
assert(fenced_buf->fence);
- /* TODO: Move the reference count increment here */
-
-#ifdef DEBUG
+ p_atomic_inc(&fenced_buf->base.base.reference.count);
+
LIST_DEL(&fenced_buf->head);
- assert(fenced_list->numUnfenced);
- --fenced_list->numUnfenced;
-#endif
- LIST_ADDTAIL(&fenced_buf->head, &fenced_list->delayed);
- ++fenced_list->numDelayed;
+ assert(fenced_mgr->num_unfenced);
+ --fenced_mgr->num_unfenced;
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->fenced);
+ ++fenced_mgr->num_fenced;
}
/**
- * Remove the buffer from the fenced list.
- *
- * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this
- * order before calling this function.
- *
- * Reference count should be decremented after calling this function.
+ * Remove the buffer from the fenced list, and potentially destroy the buffer
+ * if the reference count reaches zero.
+ *
+ * Returns TRUE if the buffer was detroyed.
*/
-static INLINE void
-fenced_buffer_remove_locked(struct fenced_buffer_list *fenced_list,
+static INLINE boolean
+fenced_buffer_remove_locked(struct fenced_manager *fenced_mgr,
struct fenced_buffer *fenced_buf)
{
- struct pb_fence_ops *ops = fenced_list->ops;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
assert(fenced_buf->fence);
- assert(fenced_buf->list == fenced_list);
-
+ assert(fenced_buf->mgr == fenced_mgr);
+
ops->fence_reference(ops, &fenced_buf->fence, NULL);
fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
-
+
assert(fenced_buf->head.prev);
assert(fenced_buf->head.next);
-
+
LIST_DEL(&fenced_buf->head);
- assert(fenced_list->numDelayed);
- --fenced_list->numDelayed;
-
-#ifdef DEBUG
- LIST_ADDTAIL(&fenced_buf->head, &fenced_list->unfenced);
- ++fenced_list->numUnfenced;
-#endif
-
- /* TODO: Move the reference count decrement and destruction here */
+ assert(fenced_mgr->num_fenced);
+ --fenced_mgr->num_fenced;
+
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->unfenced);
+ ++fenced_mgr->num_unfenced;
+
+ if (p_atomic_dec_zero(&fenced_buf->base.base.reference.count)) {
+ fenced_buffer_destroy_locked(fenced_mgr, fenced_buf);
+ return TRUE;
+ }
+
+ return FALSE;
}
/**
* Wait for the fence to expire, and remove it from the fenced list.
- *
- * fenced_buffer::mutex must be held. fenced_buffer_list::mutex must not be
- * held -- it will be acquired internally.
+ *
+ * This function will release and re-aquire the mutex, so any copy of mutable
+ * state must be discarded after calling it.
*/
static INLINE enum pipe_error
-fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list,
- struct fenced_buffer *fenced_buf)
+fenced_buffer_finish_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
{
- struct pb_fence_ops *ops = fenced_list->ops;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
enum pipe_error ret = PIPE_ERROR;
#if 0
@@ -207,22 +340,42 @@ fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list,
assert(pipe_is_referenced(&fenced_buf->base.base.reference));
assert(fenced_buf->fence);
- /*
- * Acquire the global lock. Must release buffer mutex first to preserve
- * lock order.
- */
- pipe_mutex_unlock(fenced_buf->mutex);
- pipe_mutex_lock(fenced_list->mutex);
- pipe_mutex_lock(fenced_buf->mutex);
-
if(fenced_buf->fence) {
- if(ops->fence_finish(ops, fenced_buf->fence, 0) == 0) {
- /* Remove from the fenced list */
- /* TODO: remove consequents */
- fenced_buffer_remove_locked(fenced_list, fenced_buf);
+ struct pipe_fence_handle *fence = NULL;
+ int finished;
+ boolean proceed;
+
+ ops->fence_reference(ops, &fence, fenced_buf->fence);
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
+
+ finished = ops->fence_finish(ops, fenced_buf->fence, 0);
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+
+ /*
+ * Only proceed if the fence object didn't change in the meanwhile.
+ * Otherwise assume the work has been already carried out by another
+ * thread that re-aquired the lock before us.
+ */
+ proceed = fence == fenced_buf->fence ? TRUE : FALSE;
+
+ ops->fence_reference(ops, &fence, NULL);
- p_atomic_dec(&fenced_buf->base.base.reference.count);
- assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+ if(proceed && finished == 0) {
+ /*
+ * Remove from the fenced list
+ */
+
+ boolean destroyed;
+
+ destroyed = fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
+
+ /* TODO: remove consequents buffers with the same fence? */
+
+ assert(!destroyed);
fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
@@ -230,131 +383,350 @@ fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list,
}
}
- pipe_mutex_unlock(fenced_list->mutex);
-
return ret;
}
/**
- * Free as many fenced buffers from the list head as possible.
+ * Remove as many fenced buffers from the fenced list as possible.
+ *
+ * Returns TRUE if at least one buffer was removed.
*/
-static void
-fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list,
- int wait)
+static boolean
+fenced_manager_check_signalled_locked(struct fenced_manager *fenced_mgr,
+ boolean wait)
{
- struct pb_fence_ops *ops = fenced_list->ops;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
struct list_head *curr, *next;
struct fenced_buffer *fenced_buf;
- struct pb_buffer *pb_buf;
struct pipe_fence_handle *prev_fence = NULL;
+ boolean ret = FALSE;
- curr = fenced_list->delayed.next;
+ curr = fenced_mgr->fenced.next;
next = curr->next;
- while(curr != &fenced_list->delayed) {
+ while(curr != &fenced_mgr->fenced) {
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
- pipe_mutex_lock(fenced_buf->mutex);
-
if(fenced_buf->fence != prev_fence) {
int signaled;
- if (wait)
+
+ if (wait) {
signaled = ops->fence_finish(ops, fenced_buf->fence, 0);
- else
+
+ /*
+ * Don't return just now. Instead preemptively check if the
+ * following buffers' fences already expired, without further waits.
+ */
+ wait = FALSE;
+ }
+ else {
signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
+ }
+
if (signaled != 0) {
- pipe_mutex_unlock(fenced_buf->mutex);
- break;
+ return ret;
}
+
prev_fence = fenced_buf->fence;
}
else {
+ /* This buffer's fence object is identical to the previous buffer's
+ * fence object, so no need to check the fence again.
+ */
assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0);
}
- fenced_buffer_remove_locked(fenced_list, fenced_buf);
- pipe_mutex_unlock(fenced_buf->mutex);
+ fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
- pb_buf = &fenced_buf->base;
- pb_reference(&pb_buf, NULL);
+ ret = TRUE;
- curr = next;
+ curr = next;
next = curr->next;
}
+
+ return ret;
+}
+
+
+/**
+ * Try to free some GPU memory by backing it up into CPU memory.
+ *
+ * Returns TRUE if at least one buffer was freed.
+ */
+static boolean
+fenced_manager_free_gpu_storage_locked(struct fenced_manager *fenced_mgr)
+{
+ struct list_head *curr, *next;
+ struct fenced_buffer *fenced_buf;
+
+ curr = fenced_mgr->unfenced.next;
+ next = curr->next;
+ while(curr != &fenced_mgr->unfenced) {
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+
+ /*
+ * We can only move storage if the buffer is not mapped and not
+ * validated.
+ */
+ if(fenced_buf->buffer &&
+ !fenced_buf->mapcount &&
+ !fenced_buf->vl) {
+ enum pipe_error ret;
+
+ ret = fenced_buffer_create_cpu_storage_locked(fenced_mgr, fenced_buf);
+ if(ret == PIPE_OK) {
+ ret = fenced_buffer_copy_storage_to_cpu_locked(fenced_buf);
+ if(ret == PIPE_OK) {
+ fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
+ return TRUE;
+ }
+ fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
+ }
+ }
+
+ curr = next;
+ next = curr->next;
+ }
+
+ return FALSE;
+}
+
+
+/**
+ * Destroy CPU storage for this buffer.
+ */
+static void
+fenced_buffer_destroy_cpu_storage_locked(struct fenced_buffer *fenced_buf)
+{
+ if(fenced_buf->data) {
+ align_free(fenced_buf->data);
+ fenced_buf->data = NULL;
+ assert(fenced_buf->mgr->cpu_total_size >= fenced_buf->size);
+ fenced_buf->mgr->cpu_total_size -= fenced_buf->size;
+ }
+}
+
+
+/**
+ * Create CPU storage for this buffer.
+ */
+static enum pipe_error
+fenced_buffer_create_cpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
+{
+ assert(!fenced_buf->data);
+ if(fenced_buf->data)
+ return PIPE_OK;
+
+ if (fenced_mgr->cpu_total_size + fenced_buf->size > fenced_mgr->max_cpu_total_size)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ fenced_buf->data = align_malloc(fenced_buf->size, fenced_buf->desc.alignment);
+ if(!fenced_buf->data)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ fenced_mgr->cpu_total_size += fenced_buf->size;
+
+ return PIPE_OK;
+}
+
+
+/**
+ * Destroy the GPU storage.
+ */
+static void
+fenced_buffer_destroy_gpu_storage_locked(struct fenced_buffer *fenced_buf)
+{
+ if(fenced_buf->buffer) {
+ pb_reference(&fenced_buf->buffer, NULL);
+ }
+}
+
+
+/**
+ * Try to create GPU storage for this buffer.
+ *
+ * This function is a shorthand around pb_manager::create_buffer for
+ * fenced_buffer_create_gpu_storage_locked()'s benefit.
+ */
+static INLINE boolean
+fenced_buffer_try_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
+{
+ struct pb_manager *provider = fenced_mgr->provider;
+
+ assert(!fenced_buf->buffer);
+
+ fenced_buf->buffer = provider->create_buffer(fenced_mgr->provider,
+ fenced_buf->size,
+ &fenced_buf->desc);
+ return fenced_buf->buffer ? TRUE : FALSE;
+}
+
+
+/**
+ * Create GPU storage for this buffer.
+ */
+static enum pipe_error
+fenced_buffer_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf,
+ boolean wait)
+{
+ assert(!fenced_buf->buffer);
+
+ /*
+ * Check for signaled buffers before trying to allocate.
+ */
+ fenced_manager_check_signalled_locked(fenced_mgr, FALSE);
+
+ fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
+
+ /*
+ * Keep trying while there is some sort of progress:
+ * - fences are expiring,
+ * - or buffers are being being swapped out from GPU memory into CPU memory.
+ */
+ while(!fenced_buf->buffer &&
+ (fenced_manager_check_signalled_locked(fenced_mgr, FALSE) ||
+ fenced_manager_free_gpu_storage_locked(fenced_mgr))) {
+ fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
+ }
+
+ if(!fenced_buf->buffer && wait) {
+ /*
+ * Same as before, but this time around, wait to free buffers if
+ * necessary.
+ */
+ while(!fenced_buf->buffer &&
+ (fenced_manager_check_signalled_locked(fenced_mgr, TRUE) ||
+ fenced_manager_free_gpu_storage_locked(fenced_mgr))) {
+ fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
+ }
+ }
+
+ if(!fenced_buf->buffer) {
+ if(0)
+ fenced_manager_dump_locked(fenced_mgr);
+
+ /* give up */
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+
+ return PIPE_OK;
+}
+
+
+static enum pipe_error
+fenced_buffer_copy_storage_to_gpu_locked(struct fenced_buffer *fenced_buf)
+{
+ uint8_t *map;
+
+ assert(fenced_buf->data);
+ assert(fenced_buf->buffer);
+
+ map = pb_map(fenced_buf->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
+ if(!map)
+ return PIPE_ERROR;
+
+ memcpy(map, fenced_buf->data, fenced_buf->size);
+
+ pb_unmap(fenced_buf->buffer);
+
+ return PIPE_OK;
+}
+
+
+static enum pipe_error
+fenced_buffer_copy_storage_to_cpu_locked(struct fenced_buffer *fenced_buf)
+{
+ const uint8_t *map;
+
+ assert(fenced_buf->data);
+ assert(fenced_buf->buffer);
+
+ map = pb_map(fenced_buf->buffer, PIPE_BUFFER_USAGE_CPU_READ);
+ if(!map)
+ return PIPE_ERROR;
+
+ memcpy(fenced_buf->data, map, fenced_buf->size);
+
+ pb_unmap(fenced_buf->buffer);
+
+ return PIPE_OK;
}
static void
fenced_buffer_destroy(struct pb_buffer *buf)
{
- struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- struct fenced_buffer_list *fenced_list = fenced_buf->list;
+ struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
- assert(!fenced_buf->fence);
-#ifdef DEBUG
- pipe_mutex_lock(fenced_list->mutex);
- assert(fenced_buf->head.prev);
- assert(fenced_buf->head.next);
- LIST_DEL(&fenced_buf->head);
- assert(fenced_list->numUnfenced);
- --fenced_list->numUnfenced;
- pipe_mutex_unlock(fenced_list->mutex);
-#else
- (void)fenced_list;
-#endif
+ pipe_mutex_lock(fenced_mgr->mutex);
- pb_reference(&fenced_buf->buffer, NULL);
+ fenced_buffer_destroy_locked(fenced_mgr, fenced_buf);
- pipe_mutex_destroy(fenced_buf->mutex);
- FREE(fenced_buf);
+ pipe_mutex_unlock(fenced_mgr->mutex);
}
static void *
-fenced_buffer_map(struct pb_buffer *buf,
+fenced_buffer_map(struct pb_buffer *buf,
unsigned flags)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- struct fenced_buffer_list *fenced_list = fenced_buf->list;
- struct pb_fence_ops *ops = fenced_list->ops;
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
void *map = NULL;
- pipe_mutex_lock(fenced_buf->mutex);
+ pipe_mutex_lock(fenced_mgr->mutex);
assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE));
-
- /* Serialize writes */
- if((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) ||
- ((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) && (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) {
+
+ /*
+ * Serialize writes.
+ */
+ while((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) ||
+ ((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) &&
+ (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) {
+
+ /*
+ * Don't wait for the GPU to finish accessing it, if blocking is forbidden.
+ */
if((flags & PIPE_BUFFER_USAGE_DONTBLOCK) &&
ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) {
- /* Don't wait for the GPU to finish writing */
goto done;
}
- /* Wait for the GPU to finish writing */
- fenced_buffer_finish_locked(fenced_list, fenced_buf);
+ if (flags & PIPE_BUFFER_USAGE_UNSYNCHRONIZED) {
+ break;
+ }
+
+ /*
+ * Wait for the GPU to finish accessing. This will release and re-acquire
+ * the mutex, so all copies of mutable state must be discarded.
+ */
+ fenced_buffer_finish_locked(fenced_mgr, fenced_buf);
}
-#if 0
- /* Check for CPU write access (read is OK) */
- if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
- /* this is legal -- just for debugging */
- debug_warning("concurrent CPU writes");
+ if(fenced_buf->buffer) {
+ map = pb_map(fenced_buf->buffer, flags);
}
-#endif
-
- map = pb_map(fenced_buf->buffer, flags);
+ else {
+ assert(fenced_buf->data);
+ map = fenced_buf->data;
+ }
+
if(map) {
++fenced_buf->mapcount;
fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE;
}
done:
- pipe_mutex_unlock(fenced_buf->mutex);
-
+ pipe_mutex_unlock(fenced_mgr->mutex);
+
return map;
}
@@ -363,18 +735,20 @@ static void
fenced_buffer_unmap(struct pb_buffer *buf)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
-
- pipe_mutex_lock(fenced_buf->mutex);
-
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
assert(fenced_buf->mapcount);
if(fenced_buf->mapcount) {
- pb_unmap(fenced_buf->buffer);
+ if (fenced_buf->buffer)
+ pb_unmap(fenced_buf->buffer);
--fenced_buf->mapcount;
if(!fenced_buf->mapcount)
fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE;
}
-
- pipe_mutex_unlock(fenced_buf->mutex);
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
}
@@ -384,9 +758,10 @@ fenced_buffer_validate(struct pb_buffer *buf,
unsigned flags)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
enum pipe_error ret;
-
- pipe_mutex_lock(fenced_buf->mutex);
+
+ pipe_mutex_lock(fenced_mgr->mutex);
if(!vl) {
/* invalidate */
@@ -395,28 +770,16 @@ fenced_buffer_validate(struct pb_buffer *buf,
ret = PIPE_OK;
goto done;
}
-
+
assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
assert(!(flags & ~PIPE_BUFFER_USAGE_GPU_READ_WRITE));
flags &= PIPE_BUFFER_USAGE_GPU_READ_WRITE;
- /* Buffer cannot be validated in two different lists */
+ /* Buffer cannot be validated in two different lists */
if(fenced_buf->vl && fenced_buf->vl != vl) {
ret = PIPE_ERROR_RETRY;
goto done;
}
-
-#if 0
- /* Do not validate if buffer is still mapped */
- if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
- /* TODO: wait for the thread that mapped the buffer to unmap it */
- ret = PIPE_ERROR_RETRY;
- goto done;
- }
- /* Final sanity checking */
- assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
- assert(!fenced_buf->mapcount);
-#endif
if(fenced_buf->vl == vl &&
(fenced_buf->validation_flags & flags) == flags) {
@@ -424,16 +787,41 @@ fenced_buffer_validate(struct pb_buffer *buf,
ret = PIPE_OK;
goto done;
}
-
+
+ /*
+ * Create and update GPU storage.
+ */
+ if(!fenced_buf->buffer) {
+ assert(!fenced_buf->mapcount);
+
+ ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, TRUE);
+ if(ret != PIPE_OK) {
+ goto done;
+ }
+
+ ret = fenced_buffer_copy_storage_to_gpu_locked(fenced_buf);
+ if(ret != PIPE_OK) {
+ fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
+ goto done;
+ }
+
+ if(fenced_buf->mapcount) {
+ debug_printf("warning: validating a buffer while it is still mapped\n");
+ }
+ else {
+ fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
+ }
+ }
+
ret = pb_validate(fenced_buf->buffer, vl, flags);
if (ret != PIPE_OK)
goto done;
-
+
fenced_buf->vl = vl;
fenced_buf->validation_flags |= flags;
-
+
done:
- pipe_mutex_unlock(fenced_buf->mutex);
+ pipe_mutex_unlock(fenced_mgr->mutex);
return ret;
}
@@ -443,43 +831,37 @@ static void
fenced_buffer_fence(struct pb_buffer *buf,
struct pipe_fence_handle *fence)
{
- struct fenced_buffer *fenced_buf;
- struct fenced_buffer_list *fenced_list;
- struct pb_fence_ops *ops;
-
- fenced_buf = fenced_buffer(buf);
- fenced_list = fenced_buf->list;
- ops = fenced_list->ops;
+ struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
- pipe_mutex_lock(fenced_list->mutex);
- pipe_mutex_lock(fenced_buf->mutex);
+ pipe_mutex_lock(fenced_mgr->mutex);
assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+ assert(fenced_buf->buffer);
if(fence != fenced_buf->fence) {
assert(fenced_buf->vl);
assert(fenced_buf->validation_flags);
-
+
if (fenced_buf->fence) {
- fenced_buffer_remove_locked(fenced_list, fenced_buf);
- p_atomic_dec(&fenced_buf->base.base.reference.count);
- assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+ boolean destroyed;
+ destroyed = fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
+ assert(!destroyed);
}
if (fence) {
ops->fence_reference(ops, &fenced_buf->fence, fence);
fenced_buf->flags |= fenced_buf->validation_flags;
- p_atomic_inc(&fenced_buf->base.base.reference.count);
- fenced_buffer_add_locked(fenced_list, fenced_buf);
+ fenced_buffer_add_locked(fenced_mgr, fenced_buf);
}
pb_fence(fenced_buf->buffer, fence);
-
+
fenced_buf->vl = NULL;
fenced_buf->validation_flags = 0;
}
- pipe_mutex_unlock(fenced_buf->mutex);
- pipe_mutex_unlock(fenced_list->mutex);
+ pipe_mutex_unlock(fenced_mgr->mutex);
}
@@ -489,12 +871,29 @@ fenced_buffer_get_base_buffer(struct pb_buffer *buf,
pb_size *offset)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- /* NOTE: accesses immutable members only -- mutex not necessary */
- pb_get_base_buffer(fenced_buf->buffer, base_buf, offset);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ /*
+ * This should only be called when the buffer is validated. Typically
+ * when processing relocations.
+ */
+ assert(fenced_buf->vl);
+ assert(fenced_buf->buffer);
+
+ if(fenced_buf->buffer)
+ pb_get_base_buffer(fenced_buf->buffer, base_buf, offset);
+ else {
+ *base_buf = buf;
+ *offset = 0;
+ }
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
}
-static const struct pb_vtbl
+static const struct pb_vtbl
fenced_buffer_vtbl = {
fenced_buffer_destroy,
fenced_buffer_map,
@@ -505,154 +904,166 @@ fenced_buffer_vtbl = {
};
-struct pb_buffer *
-fenced_buffer_create(struct fenced_buffer_list *fenced_list,
- struct pb_buffer *buffer)
+/**
+ * Wrap a buffer in a fenced buffer.
+ */
+static struct pb_buffer *
+fenced_bufmgr_create_buffer(struct pb_manager *mgr,
+ pb_size size,
+ const struct pb_desc *desc)
{
- struct fenced_buffer *buf;
-
- if(!buffer)
- return NULL;
-
- buf = CALLOC_STRUCT(fenced_buffer);
- if(!buf) {
- pb_reference(&buffer, NULL);
- return NULL;
+ struct fenced_manager *fenced_mgr = fenced_manager(mgr);
+ struct fenced_buffer *fenced_buf;
+ enum pipe_error ret;
+
+ /*
+ * Don't stall the GPU, waste time evicting buffers, or waste memory
+ * trying to create a buffer that will most likely never fit into the
+ * graphics aperture.
+ */
+ if(size > fenced_mgr->max_buffer_size) {
+ goto no_buffer;
}
-
- pipe_reference_init(&buf->base.base.reference, 1);
- buf->base.base.alignment = buffer->base.alignment;
- buf->base.base.usage = buffer->base.usage;
- buf->base.base.size = buffer->base.size;
-
- buf->base.vtbl = &fenced_buffer_vtbl;
- buf->buffer = buffer;
- buf->list = fenced_list;
-
- pipe_mutex_init(buf->mutex);
-#ifdef DEBUG
- pipe_mutex_lock(fenced_list->mutex);
- LIST_ADDTAIL(&buf->head, &fenced_list->unfenced);
- ++fenced_list->numUnfenced;
- pipe_mutex_unlock(fenced_list->mutex);
-#endif
+ fenced_buf = CALLOC_STRUCT(fenced_buffer);
+ if(!fenced_buf)
+ goto no_buffer;
- return &buf->base;
-}
+ pipe_reference_init(&fenced_buf->base.base.reference, 1);
+ fenced_buf->base.base.alignment = desc->alignment;
+ fenced_buf->base.base.usage = desc->usage;
+ fenced_buf->base.base.size = size;
+ fenced_buf->size = size;
+ fenced_buf->desc = *desc;
+ fenced_buf->base.vtbl = &fenced_buffer_vtbl;
+ fenced_buf->mgr = fenced_mgr;
-struct fenced_buffer_list *
-fenced_buffer_list_create(struct pb_fence_ops *ops)
-{
- struct fenced_buffer_list *fenced_list;
+ pipe_mutex_lock(fenced_mgr->mutex);
- fenced_list = CALLOC_STRUCT(fenced_buffer_list);
- if (!fenced_list)
- return NULL;
+ /*
+ * Try to create GPU storage without stalling,
+ */
+ ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, FALSE);
- fenced_list->ops = ops;
+ /*
+ * Attempt to use CPU memory to avoid stalling the GPU.
+ */
+ if(ret != PIPE_OK) {
+ ret = fenced_buffer_create_cpu_storage_locked(fenced_mgr, fenced_buf);
+ }
- LIST_INITHEAD(&fenced_list->delayed);
- fenced_list->numDelayed = 0;
-
-#ifdef DEBUG
- LIST_INITHEAD(&fenced_list->unfenced);
- fenced_list->numUnfenced = 0;
-#endif
+ /*
+ * Create GPU storage, waiting for some to be available.
+ */
+ if(ret != PIPE_OK) {
+ ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, TRUE);
+ }
+
+ /*
+ * Give up.
+ */
+ if(ret != PIPE_OK) {
+ goto no_storage;
+ }
- pipe_mutex_init(fenced_list->mutex);
+ assert(fenced_buf->buffer || fenced_buf->data);
- return fenced_list;
-}
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->unfenced);
+ ++fenced_mgr->num_unfenced;
+ pipe_mutex_unlock(fenced_mgr->mutex);
+ return &fenced_buf->base;
-void
-fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
- int wait)
-{
- pipe_mutex_lock(fenced_list->mutex);
- fenced_buffer_list_check_free_locked(fenced_list, wait);
- pipe_mutex_unlock(fenced_list->mutex);
+no_storage:
+ pipe_mutex_unlock(fenced_mgr->mutex);
+ FREE(fenced_buf);
+no_buffer:
+ return NULL;
}
-#ifdef DEBUG
-void
-fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
+static void
+fenced_bufmgr_flush(struct pb_manager *mgr)
{
- struct pb_fence_ops *ops = fenced_list->ops;
- struct list_head *curr, *next;
- struct fenced_buffer *fenced_buf;
+ struct fenced_manager *fenced_mgr = fenced_manager(mgr);
- pipe_mutex_lock(fenced_list->mutex);
+ pipe_mutex_lock(fenced_mgr->mutex);
+ while(fenced_manager_check_signalled_locked(fenced_mgr, TRUE))
+ ;
+ pipe_mutex_unlock(fenced_mgr->mutex);
- debug_printf("%10s %7s %7s %10s %s\n",
- "buffer", "size", "refcount", "fence", "signalled");
-
- curr = fenced_list->unfenced.next;
- next = curr->next;
- while(curr != &fenced_list->unfenced) {
- fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
- pipe_mutex_lock(fenced_buf->mutex);
- assert(!fenced_buf->fence);
- debug_printf("%10p %7u %7u\n",
- (void *) fenced_buf,
- fenced_buf->base.base.size,
- p_atomic_read(&fenced_buf->base.base.reference.count));
- pipe_mutex_unlock(fenced_buf->mutex);
- curr = next;
- next = curr->next;
- }
-
- curr = fenced_list->delayed.next;
- next = curr->next;
- while(curr != &fenced_list->delayed) {
- int signaled;
- fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
- pipe_mutex_lock(fenced_buf->mutex);
- signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
- debug_printf("%10p %7u %7u %10p %s\n",
- (void *) fenced_buf,
- fenced_buf->base.base.size,
- p_atomic_read(&fenced_buf->base.base.reference.count),
- (void *) fenced_buf->fence,
- signaled == 0 ? "y" : "n");
- pipe_mutex_unlock(fenced_buf->mutex);
- curr = next;
- next = curr->next;
- }
-
- pipe_mutex_unlock(fenced_list->mutex);
+ assert(fenced_mgr->provider->flush);
+ if(fenced_mgr->provider->flush)
+ fenced_mgr->provider->flush(fenced_mgr->provider);
}
-#endif
-void
-fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list)
+static void
+fenced_bufmgr_destroy(struct pb_manager *mgr)
{
- pipe_mutex_lock(fenced_list->mutex);
+ struct fenced_manager *fenced_mgr = fenced_manager(mgr);
+
+ pipe_mutex_lock(fenced_mgr->mutex);
/* Wait on outstanding fences */
- while (fenced_list->numDelayed) {
- pipe_mutex_unlock(fenced_list->mutex);
+ while (fenced_mgr->num_fenced) {
+ pipe_mutex_unlock(fenced_mgr->mutex);
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
sched_yield();
#endif
- pipe_mutex_lock(fenced_list->mutex);
- fenced_buffer_list_check_free_locked(fenced_list, 1);
+ pipe_mutex_lock(fenced_mgr->mutex);
+ while(fenced_manager_check_signalled_locked(fenced_mgr, TRUE))
+ ;
}
#ifdef DEBUG
- /*assert(!fenced_list->numUnfenced);*/
+ /*assert(!fenced_mgr->num_unfenced);*/
#endif
-
- pipe_mutex_unlock(fenced_list->mutex);
- pipe_mutex_destroy(fenced_list->mutex);
-
- fenced_list->ops->destroy(fenced_list->ops);
-
- FREE(fenced_list);
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
+ pipe_mutex_destroy(fenced_mgr->mutex);
+
+ if(fenced_mgr->provider)
+ fenced_mgr->provider->destroy(fenced_mgr->provider);
+
+ fenced_mgr->ops->destroy(fenced_mgr->ops);
+
+ FREE(fenced_mgr);
}
+struct pb_manager *
+fenced_bufmgr_create(struct pb_manager *provider,
+ struct pb_fence_ops *ops,
+ pb_size max_buffer_size,
+ pb_size max_cpu_total_size)
+{
+ struct fenced_manager *fenced_mgr;
+
+ if(!provider)
+ return NULL;
+
+ fenced_mgr = CALLOC_STRUCT(fenced_manager);
+ if (!fenced_mgr)
+ return NULL;
+
+ fenced_mgr->base.destroy = fenced_bufmgr_destroy;
+ fenced_mgr->base.create_buffer = fenced_bufmgr_create_buffer;
+ fenced_mgr->base.flush = fenced_bufmgr_flush;
+
+ fenced_mgr->provider = provider;
+ fenced_mgr->ops = ops;
+ fenced_mgr->max_buffer_size = max_buffer_size;
+ fenced_mgr->max_cpu_total_size = max_cpu_total_size;
+
+ LIST_INITHEAD(&fenced_mgr->fenced);
+ fenced_mgr->num_fenced = 0;
+
+ LIST_INITHEAD(&fenced_mgr->unfenced);
+ fenced_mgr->num_unfenced = 0;
+
+ pipe_mutex_init(fenced_mgr->mutex);
+
+ return &fenced_mgr->base;
+}
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h
index 034ca1e024..0372f81d0a 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h
@@ -98,43 +98,6 @@ struct pb_fence_ops
};
-/**
- * Create a fenced buffer list.
- *
- * See also fenced_bufmgr_create for a more convenient way to use this.
- */
-struct fenced_buffer_list *
-fenced_buffer_list_create(struct pb_fence_ops *ops);
-
-
-/**
- * Walk the fenced buffer list to check and free signalled buffers.
- */
-void
-fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
- int wait);
-
-
-#ifdef DEBUG
-void
-fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list);
-#endif
-
-
-void
-fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list);
-
-
-/**
- * Wrap a buffer in a fenced buffer.
- *
- * NOTE: this will not increase the buffer reference count.
- */
-struct pb_buffer *
-fenced_buffer_create(struct fenced_buffer_list *fenced,
- struct pb_buffer *buffer);
-
-
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h
index 8c8d713078..06669917ff 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h
@@ -175,7 +175,9 @@ struct pb_fence_ops;
*/
struct pb_manager *
fenced_bufmgr_create(struct pb_manager *provider,
- struct pb_fence_ops *ops);
+ struct pb_fence_ops *ops,
+ pb_size max_buffer_size,
+ pb_size max_cpu_total_size);
struct pb_manager *
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c
index 7b34c8e357..c1498318df 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c
@@ -36,7 +36,7 @@
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
#include "util/u_time.h"
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c
index 6e3214ca9c..93f8960641 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c
@@ -35,7 +35,7 @@
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
@@ -371,6 +371,9 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr,
struct pb_desc real_desc;
pb_size real_size;
+ assert(size);
+ assert(desc->alignment);
+
buf = CALLOC_STRUCT(pb_debug_buffer);
if(!buf)
return NULL;
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c
deleted file mode 100644
index 97dd1427fd..0000000000
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c
+++ /dev/null
@@ -1,152 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-
-/**
- * \file
- * A buffer manager that wraps buffers in fenced buffers.
- *
- * \author Jose Fonseca <jrfonseca@tungstengraphics.dot.com>
- */
-
-
-#include "util/u_debug.h"
-#include "util/u_memory.h"
-
-#include "pb_buffer.h"
-#include "pb_buffer_fenced.h"
-#include "pb_bufmgr.h"
-
-
-struct fenced_pb_manager
-{
- struct pb_manager base;
-
- struct pb_manager *provider;
-
- struct fenced_buffer_list *fenced_list;
-};
-
-
-static INLINE struct fenced_pb_manager *
-fenced_pb_manager(struct pb_manager *mgr)
-{
- assert(mgr);
- return (struct fenced_pb_manager *)mgr;
-}
-
-
-static struct pb_buffer *
-fenced_bufmgr_create_buffer(struct pb_manager *mgr,
- pb_size size,
- const struct pb_desc *desc)
-{
- struct fenced_pb_manager *fenced_mgr = fenced_pb_manager(mgr);
- struct pb_buffer *buf;
- struct pb_buffer *fenced_buf;
-
- /* check for free buffers before allocating new ones */
- fenced_buffer_list_check_free(fenced_mgr->fenced_list, 0);
-
- buf = fenced_mgr->provider->create_buffer(fenced_mgr->provider, size, desc);
- if(!buf) {
- /* try harder to get a buffer */
- fenced_buffer_list_check_free(fenced_mgr->fenced_list, 1);
-
- buf = fenced_mgr->provider->create_buffer(fenced_mgr->provider, size, desc);
- if(!buf) {
-#if 0
- fenced_buffer_list_dump(fenced_mgr->fenced_list);
-#endif
-
- /* give up */
- return NULL;
- }
- }
-
- fenced_buf = fenced_buffer_create(fenced_mgr->fenced_list, buf);
- if(!fenced_buf) {
- pb_reference(&buf, NULL);
- }
-
- return fenced_buf;
-}
-
-
-static void
-fenced_bufmgr_flush(struct pb_manager *mgr)
-{
- struct fenced_pb_manager *fenced_mgr = fenced_pb_manager(mgr);
-
- fenced_buffer_list_check_free(fenced_mgr->fenced_list, TRUE);
-
- assert(fenced_mgr->provider->flush);
- if(fenced_mgr->provider->flush)
- fenced_mgr->provider->flush(fenced_mgr->provider);
-}
-
-
-static void
-fenced_bufmgr_destroy(struct pb_manager *mgr)
-{
- struct fenced_pb_manager *fenced_mgr = fenced_pb_manager(mgr);
-
- fenced_buffer_list_destroy(fenced_mgr->fenced_list);
-
- if(fenced_mgr->provider)
- fenced_mgr->provider->destroy(fenced_mgr->provider);
-
- FREE(fenced_mgr);
-}
-
-
-struct pb_manager *
-fenced_bufmgr_create(struct pb_manager *provider,
- struct pb_fence_ops *ops)
-{
- struct fenced_pb_manager *fenced_mgr;
-
- if(!provider)
- return NULL;
-
- fenced_mgr = CALLOC_STRUCT(fenced_pb_manager);
- if (!fenced_mgr)
- return NULL;
-
- fenced_mgr->base.destroy = fenced_bufmgr_destroy;
- fenced_mgr->base.create_buffer = fenced_bufmgr_create_buffer;
- fenced_mgr->base.flush = fenced_bufmgr_flush;
-
- fenced_mgr->provider = provider;
- fenced_mgr->fenced_list = fenced_buffer_list_create(ops);
- if(!fenced_mgr->fenced_list) {
- FREE(fenced_mgr);
- return NULL;
- }
-
- return &fenced_mgr->base;
-}
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c
index 6400fc5b0a..63195715d6 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c
@@ -35,7 +35,7 @@
#include "pipe/p_defines.h"
#include "util/u_debug.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
#include "util/u_mm.h"
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c
index 7fd65ed226..fea234ae8c 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c
@@ -37,7 +37,7 @@
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c
index d21910d0bf..c445cb578b 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c
@@ -38,7 +38,7 @@
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
diff --git a/src/gallium/auxiliary/pipebuffer/pb_validate.c b/src/gallium/auxiliary/pipebuffer/pb_validate.c
index ce40c0cf0e..903afc749d 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_validate.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_validate.c
@@ -39,7 +39,6 @@
#include "util/u_debug.h"
#include "pb_buffer.h"
-#include "pb_buffer_fenced.h"
#include "pb_validate.h"
diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c
index ffed768f97..65d5ce795b 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c
@@ -32,7 +32,7 @@
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
#include "util/u_memory.h"
#include "rtasm_execmem.h"
@@ -58,7 +58,7 @@
#include <unistd.h>
#include <sys/mman.h>
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
#include "util/u_mm.h"
#define EXEC_HEAP_SIZE (10*1024*1024)
diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c
index 1acf3c373e..f675427d98 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c
@@ -673,6 +673,13 @@ void x86_and( struct x86_function *p,
emit_op_modrm( p, 0x23, 0x21, dst, src );
}
+void x86_div( struct x86_function *p,
+ struct x86_reg src )
+{
+ assert(src.file == file_REG32 && src.mod == mod_REG);
+ emit_op_modrm(p, 0xf7, 0, x86_make_reg(file_REG32, 6), src);
+}
+
/***********************************************************************
diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h
index 731a651796..f7612d416a 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h
+++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h
@@ -244,6 +244,7 @@ void x86_sub( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_test( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_xor( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_sahf( struct x86_function *p );
+void x86_div( struct x86_function *p, struct x86_reg src );
void x86_cdecl_caller_push_regs( struct x86_function *p );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c
index de9cbc8630..0890078cd0 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_build.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_build.c
@@ -103,10 +103,11 @@ tgsi_default_declaration( void )
declaration.File = TGSI_FILE_NULL;
declaration.UsageMask = TGSI_WRITEMASK_XYZW;
declaration.Interpolate = TGSI_INTERPOLATE_CONSTANT;
+ declaration.Dimension = 0;
declaration.Semantic = 0;
declaration.Centroid = 0;
declaration.Invariant = 0;
- declaration.Padding = 0;
+ declaration.CylindricalWrap = 0;
return declaration;
}
@@ -116,9 +117,11 @@ tgsi_build_declaration(
unsigned file,
unsigned usage_mask,
unsigned interpolate,
+ unsigned dimension,
unsigned semantic,
unsigned centroid,
unsigned invariant,
+ unsigned cylindrical_wrap,
struct tgsi_header *header )
{
struct tgsi_declaration declaration;
@@ -130,9 +133,11 @@ tgsi_build_declaration(
declaration.File = file;
declaration.UsageMask = usage_mask;
declaration.Interpolate = interpolate;
+ declaration.Dimension = dimension;
declaration.Semantic = semantic;
declaration.Centroid = centroid;
declaration.Invariant = invariant;
+ declaration.CylindricalWrap = cylindrical_wrap;
header_bodysize_grow( header );
@@ -183,9 +188,11 @@ tgsi_build_full_declaration(
full_decl->Declaration.File,
full_decl->Declaration.UsageMask,
full_decl->Declaration.Interpolate,
+ full_decl->Declaration.Dimension,
full_decl->Declaration.Semantic,
full_decl->Declaration.Centroid,
full_decl->Declaration.Invariant,
+ full_decl->Declaration.CylindricalWrap,
header );
if (maxsize <= size)
@@ -199,6 +206,20 @@ tgsi_build_full_declaration(
declaration,
header );
+ if (full_decl->Declaration.Dimension) {
+ struct tgsi_declaration_dimension *dd;
+
+ if (maxsize <= size) {
+ return 0;
+ }
+ dd = (struct tgsi_declaration_dimension *)&tokens[size];
+ size++;
+
+ *dd = tgsi_build_declaration_dimension(full_decl->Dim.Index2D,
+ declaration,
+ header);
+ }
+
if( full_decl->Declaration.Semantic ) {
struct tgsi_declaration_semantic *ds;
@@ -249,6 +270,34 @@ tgsi_build_declaration_range(
return declaration_range;
}
+struct tgsi_declaration_dimension
+tgsi_default_declaration_dimension(void)
+{
+ struct tgsi_declaration_dimension dd;
+
+ dd.Index2D = 0;
+ dd.Padding = 0;
+
+ return dd;
+}
+
+struct tgsi_declaration_dimension
+tgsi_build_declaration_dimension(unsigned index_2d,
+ struct tgsi_declaration *declaration,
+ struct tgsi_header *header)
+{
+ struct tgsi_declaration_dimension dd;
+
+ assert(index_2d <= 0xFFFF);
+
+ dd = tgsi_default_declaration_dimension();
+ dd.Index2D = index_2d;
+
+ declaration_grow(declaration, header);
+
+ return dd;
+}
+
struct tgsi_declaration_semantic
tgsi_default_declaration_semantic( void )
{
diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.h b/src/gallium/auxiliary/tgsi/tgsi_build.h
index 9de2757fe4..13d7f5272d 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_build.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_build.h
@@ -64,9 +64,11 @@ tgsi_build_declaration(
unsigned file,
unsigned usage_mask,
unsigned interpolate,
+ unsigned dimension,
unsigned semantic,
unsigned centroid,
unsigned invariant,
+ unsigned cylindrical_wrap,
struct tgsi_header *header );
struct tgsi_full_declaration
@@ -89,6 +91,14 @@ tgsi_build_declaration_range(
struct tgsi_declaration *declaration,
struct tgsi_header *header );
+struct tgsi_declaration_dimension
+tgsi_default_declaration_dimension(void);
+
+struct tgsi_declaration_dimension
+tgsi_build_declaration_dimension(unsigned index_2d,
+ struct tgsi_declaration *declaration,
+ struct tgsi_header *header);
+
struct tgsi_declaration_semantic
tgsi_default_declaration_semantic( void );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c
index e2e5394f86..57031419f8 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c
@@ -123,7 +123,8 @@ static const char *semantic_names[] =
"NORMAL",
"FACE",
"EDGEFLAG",
- "PRIM_ID"
+ "PRIM_ID",
+ "INSTANCEID"
};
static const char *immediate_type_names[] =
@@ -158,7 +159,9 @@ static const char *property_names[] =
{
"GS_INPUT_PRIMITIVE",
"GS_OUTPUT_PRIMITIVE",
- "GS_MAX_OUTPUT_VERTICES"
+ "GS_MAX_OUTPUT_VERTICES",
+ "FS_COORD_ORIGIN",
+ "FS_COORD_PIXEL_CENTER"
};
static const char *primitive_names[] =
@@ -175,29 +178,18 @@ static const char *primitive_names[] =
"POLYGON"
};
+static const char *fs_coord_origin_names[] =
+{
+ "UPPER_LEFT",
+ "LOWER_LEFT"
+};
-static void
-_dump_register_decl(
- struct dump_ctx *ctx,
- uint file,
- int first,
- int last )
+static const char *fs_coord_pixel_center_names[] =
{
- ENM( file, file_names );
+ "HALF_INTEGER",
+ "INTEGER"
+};
- /* all geometry shader inputs are two dimensional */
- if (file == TGSI_FILE_INPUT &&
- ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY)
- TXT("[]");
-
- CHR( '[' );
- SID( first );
- if (first != last) {
- TXT( ".." );
- SID( last );
- }
- CHR( ']' );
-}
static void
_dump_register_dst(
@@ -218,8 +210,13 @@ _dump_register_src(
struct dump_ctx *ctx,
const struct tgsi_full_src_register *src )
{
+ ENM(src->Register.File, file_names);
+ if (src->Register.Dimension) {
+ CHR('[');
+ SID(src->Dimension.Index);
+ CHR(']');
+ }
if (src->Register.Indirect) {
- ENM( src->Register.File, file_names );
CHR( '[' );
ENM( src->Indirect.File, file_names );
CHR( '[' );
@@ -233,16 +230,10 @@ _dump_register_src(
}
CHR( ']' );
} else {
- ENM( src->Register.File, file_names );
CHR( '[' );
SID( src->Register.Index );
CHR( ']' );
}
- if (src->Register.Dimension) {
- CHR( '[' );
- SID( src->Dimension.Index );
- CHR( ']' );
- }
}
static void
@@ -299,11 +290,28 @@ iter_declaration(
TXT( "DCL " );
- _dump_register_decl(
- ctx,
- decl->Declaration.File,
- decl->Range.First,
- decl->Range.Last );
+ ENM(decl->Declaration.File, file_names);
+
+ /* all geometry shader inputs are two dimensional */
+ if (decl->Declaration.File == TGSI_FILE_INPUT &&
+ iter->processor.Processor == TGSI_PROCESSOR_GEOMETRY) {
+ TXT("[]");
+ }
+
+ if (decl->Declaration.Dimension) {
+ CHR('[');
+ SID(decl->Dim.Index2D);
+ CHR(']');
+ }
+
+ CHR('[');
+ SID(decl->Range.First);
+ if (decl->Range.First != decl->Range.Last) {
+ TXT("..");
+ SID(decl->Range.Last);
+ }
+ CHR(']');
+
_dump_writemask(
ctx,
decl->Declaration.UsageMask );
@@ -334,6 +342,22 @@ iter_declaration(
TXT( ", INVARIANT" );
}
+ if (decl->Declaration.CylindricalWrap) {
+ TXT(", CYLWRAP_");
+ if (decl->Declaration.CylindricalWrap & TGSI_CYLINDRICAL_WRAP_X) {
+ CHR('X');
+ }
+ if (decl->Declaration.CylindricalWrap & TGSI_CYLINDRICAL_WRAP_Y) {
+ CHR('Y');
+ }
+ if (decl->Declaration.CylindricalWrap & TGSI_CYLINDRICAL_WRAP_Z) {
+ CHR('Z');
+ }
+ if (decl->Declaration.CylindricalWrap & TGSI_CYLINDRICAL_WRAP_W) {
+ CHR('W');
+ }
+ }
+
EOL();
return TRUE;
@@ -372,6 +396,12 @@ iter_property(
case TGSI_PROPERTY_GS_OUTPUT_PRIM:
ENM(prop->u[i].Data, primitive_names);
break;
+ case TGSI_PROPERTY_FS_COORD_ORIGIN:
+ ENM(prop->u[i].Data, fs_coord_origin_names);
+ break;
+ case TGSI_PROPERTY_FS_COORD_PIXEL_CENTER:
+ ENM(prop->u[i].Data, fs_coord_pixel_center_names);
+ break;
default:
SID( prop->u[i].Data );
break;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c
deleted file mode 100644
index 47fd1dd590..0000000000
--- a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c
+++ /dev/null
@@ -1,462 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "util/u_debug.h"
-#include "util/u_string.h"
-#include "tgsi_dump_c.h"
-#include "tgsi_build.h"
-#include "tgsi_info.h"
-#include "tgsi_parse.h"
-
-static void
-dump_enum(
- const unsigned e,
- const char **enums,
- const unsigned enums_count )
-{
- if (e >= enums_count) {
- debug_printf( "%u", e );
- }
- else {
- debug_printf( "%s", enums[e] );
- }
-}
-
-#define EOL() debug_printf( "\n" )
-#define TXT(S) debug_printf( "%s", S )
-#define CHR(C) debug_printf( "%c", C )
-#define UIX(I) debug_printf( "0x%x", I )
-#define UID(I) debug_printf( "%u", I )
-#define SID(I) debug_printf( "%d", I )
-#define FLT(F) debug_printf( "%10.4f", F )
-#define ENM(E,ENUMS) dump_enum( E, ENUMS, sizeof( ENUMS ) / sizeof( *ENUMS ) )
-
-static const char *TGSI_PROCESSOR_TYPES[] =
-{
- "PROCESSOR_FRAGMENT",
- "PROCESSOR_VERTEX",
- "PROCESSOR_GEOMETRY"
-};
-
-static const char *TGSI_TOKEN_TYPES[] =
-{
- "TOKEN_TYPE_DECLARATION",
- "TOKEN_TYPE_IMMEDIATE",
- "TOKEN_TYPE_INSTRUCTION"
-};
-
-static const char *TGSI_FILES[TGSI_FILE_COUNT] =
-{
- "FILE_NULL",
- "FILE_CONSTANT",
- "FILE_INPUT",
- "FILE_OUTPUT",
- "FILE_TEMPORARY",
- "FILE_SAMPLER",
- "FILE_ADDRESS",
- "FILE_IMMEDIATE",
- "FILE_LOOP",
- "FILE_PREDICATE"
-};
-
-static const char *TGSI_INTERPOLATES[] =
-{
- "INTERPOLATE_CONSTANT",
- "INTERPOLATE_LINEAR",
- "INTERPOLATE_PERSPECTIVE"
-};
-
-static const char *TGSI_SEMANTICS[] =
-{
- "SEMANTIC_POSITION",
- "SEMANTIC_COLOR",
- "SEMANTIC_BCOLOR",
- "SEMANTIC_FOG",
- "SEMANTIC_PSIZE",
- "SEMANTIC_GENERIC",
- "SEMANTIC_NORMAL"
-};
-
-static const char *TGSI_IMMS[] =
-{
- "IMM_FLOAT32"
-};
-
-static const char *TGSI_SATS[] =
-{
- "SAT_NONE",
- "SAT_ZERO_ONE",
- "SAT_MINUS_PLUS_ONE"
-};
-
-static const char *TGSI_SWIZZLES[] =
-{
- "SWIZZLE_X",
- "SWIZZLE_Y",
- "SWIZZLE_Z",
- "SWIZZLE_W"
-};
-
-static const char *TGSI_TEXTURES[] =
-{
- "TEXTURE_UNKNOWN",
- "TEXTURE_1D",
- "TEXTURE_2D",
- "TEXTURE_3D",
- "TEXTURE_CUBE",
- "TEXTURE_RECT",
- "TEXTURE_SHADOW1D",
- "TEXTURE_SHADOW2D",
- "TEXTURE_SHADOWRECT"
-};
-
-static const char *TGSI_WRITEMASKS[] =
-{
- "0",
- "WRITEMASK_X",
- "WRITEMASK_Y",
- "WRITEMASK_XY",
- "WRITEMASK_Z",
- "WRITEMASK_XZ",
- "WRITEMASK_YZ",
- "WRITEMASK_XYZ",
- "WRITEMASK_W",
- "WRITEMASK_XW",
- "WRITEMASK_YW",
- "WRITEMASK_XYW",
- "WRITEMASK_ZW",
- "WRITEMASK_XZW",
- "WRITEMASK_YZW",
- "WRITEMASK_XYZW"
-};
-
-static void
-dump_declaration_verbose(
- struct tgsi_full_declaration *decl,
- unsigned ignored,
- unsigned deflt,
- struct tgsi_full_declaration *fd )
-{
- TXT( "\nFile : " );
- ENM( decl->Declaration.File, TGSI_FILES );
- if( deflt || fd->Declaration.UsageMask != decl->Declaration.UsageMask ) {
- TXT( "\nUsageMask : " );
- if( decl->Declaration.UsageMask & TGSI_WRITEMASK_X ) {
- CHR( 'X' );
- }
- if( decl->Declaration.UsageMask & TGSI_WRITEMASK_Y ) {
- CHR( 'Y' );
- }
- if( decl->Declaration.UsageMask & TGSI_WRITEMASK_Z ) {
- CHR( 'Z' );
- }
- if( decl->Declaration.UsageMask & TGSI_WRITEMASK_W ) {
- CHR( 'W' );
- }
- }
- if( deflt || fd->Declaration.Interpolate != decl->Declaration.Interpolate ) {
- TXT( "\nInterpolate: " );
- ENM( decl->Declaration.Interpolate, TGSI_INTERPOLATES );
- }
- if( deflt || fd->Declaration.Semantic != decl->Declaration.Semantic ) {
- TXT( "\nSemantic : " );
- UID( decl->Declaration.Semantic );
- }
- if (deflt || fd->Declaration.Centroid != decl->Declaration.Centroid) {
- TXT("\nCentroid : ");
- UID(decl->Declaration.Centroid);
- }
- if (deflt || fd->Declaration.Invariant != decl->Declaration.Invariant) {
- TXT("\nInvariant : ");
- UID(decl->Declaration.Invariant);
- }
- if( ignored ) {
- TXT( "\nPadding : " );
- UIX( decl->Declaration.Padding );
- }
-
- EOL();
- TXT( "\nFirst: " );
- UID( decl->Range.First );
- TXT( "\nLast : " );
- UID( decl->Range.Last );
-
- if( decl->Declaration.Semantic ) {
- EOL();
- TXT( "\nName : " );
- ENM( decl->Semantic.Name, TGSI_SEMANTICS );
- TXT( "\nIndex: " );
- UID( decl->Semantic.Index );
- if( ignored ) {
- TXT( "\nPadding : " );
- UIX( decl->Semantic.Padding );
- }
- }
-}
-
-static void
-dump_immediate_verbose(
- struct tgsi_full_immediate *imm,
- unsigned ignored )
-{
- unsigned i;
-
- TXT( "\nDataType : " );
- ENM( imm->Immediate.DataType, TGSI_IMMS );
- if( ignored ) {
- TXT( "\nPadding : " );
- UIX( imm->Immediate.Padding );
- }
-
- assert( imm->Immediate.NrTokens <= 4 + 1 );
- for( i = 0; i < imm->Immediate.NrTokens - 1; i++ ) {
- EOL();
- switch( imm->Immediate.DataType ) {
- case TGSI_IMM_FLOAT32:
- TXT( "\nFloat: " );
- FLT( imm->u[i].Float );
- break;
-
- default:
- assert( 0 );
- }
- }
-}
-
-static void
-dump_instruction_verbose(
- struct tgsi_full_instruction *inst,
- unsigned ignored,
- unsigned deflt,
- struct tgsi_full_instruction *fi )
-{
- unsigned i;
-
- TXT( "\nOpcode : OPCODE_" );
- TXT( tgsi_get_opcode_info( inst->Instruction.Opcode )->mnemonic );
- if( deflt || fi->Instruction.Saturate != inst->Instruction.Saturate ) {
- TXT( "\nSaturate : " );
- ENM( inst->Instruction.Saturate, TGSI_SATS );
- }
- if( deflt || fi->Instruction.NumDstRegs != inst->Instruction.NumDstRegs ) {
- TXT( "\nNumDstRegs : " );
- UID( inst->Instruction.NumDstRegs );
- }
- if( deflt || fi->Instruction.NumSrcRegs != inst->Instruction.NumSrcRegs ) {
- TXT( "\nNumSrcRegs : " );
- UID( inst->Instruction.NumSrcRegs );
- }
- if (deflt || fi->Instruction.Predicate != inst->Instruction.Predicate) {
- TXT("\nPredicate : ");
- UID(inst->Instruction.Predicate);
- }
- if (deflt || fi->Instruction.Label != inst->Instruction.Label) {
- TXT("\nLabel : ");
- UID(inst->Instruction.Label);
- }
- if (deflt || fi->Instruction.Texture != inst->Instruction.Texture) {
- TXT("\nTexture : ");
- UID(inst->Instruction.Texture);
- }
- if( ignored ) {
- TXT( "\nPadding : " );
- UIX( inst->Instruction.Padding );
- }
-
- if (deflt || inst->Instruction.Label) {
- EOL();
- if (deflt || fi->Label.Label != inst->Label.Label) {
- TXT( "\nLabel : " );
- UID(inst->Label.Label);
- }
- if( ignored ) {
- TXT( "\nPadding : " );
- UIX(inst->Label.Padding);
- }
- }
-
- if (deflt || inst->Instruction.Texture) {
- EOL();
- if (deflt || fi->Texture.Texture != inst->Texture.Texture) {
- TXT( "\nTexture : " );
- ENM(inst->Texture.Texture, TGSI_TEXTURES);
- }
- if( ignored ) {
- TXT( "\nPadding : " );
- UIX(inst->Texture.Padding);
- }
- }
-
- for( i = 0; i < inst->Instruction.NumDstRegs; i++ ) {
- struct tgsi_full_dst_register *dst = &inst->Dst[i];
- struct tgsi_full_dst_register *fd = &fi->Dst[i];
-
- EOL();
- TXT( "\nFile : " );
- ENM( dst->Register.File, TGSI_FILES );
- if( deflt || fd->Register.WriteMask != dst->Register.WriteMask ) {
- TXT( "\nWriteMask: " );
- ENM( dst->Register.WriteMask, TGSI_WRITEMASKS );
- }
- if( ignored ) {
- if( deflt || fd->Register.Indirect != dst->Register.Indirect ) {
- TXT( "\nIndirect : " );
- UID( dst->Register.Indirect );
- }
- if( deflt || fd->Register.Dimension != dst->Register.Dimension ) {
- TXT( "\nDimension: " );
- UID( dst->Register.Dimension );
- }
- }
- if( deflt || fd->Register.Index != dst->Register.Index ) {
- TXT( "\nIndex : " );
- SID( dst->Register.Index );
- }
- if( ignored ) {
- TXT( "\nPadding : " );
- UIX( dst->Register.Padding );
- }
- }
-
- for( i = 0; i < inst->Instruction.NumSrcRegs; i++ ) {
- struct tgsi_full_src_register *src = &inst->Src[i];
- struct tgsi_full_src_register *fs = &fi->Src[i];
-
- EOL();
- TXT( "\nFile : ");
- ENM( src->Register.File, TGSI_FILES );
- if( deflt || fs->Register.SwizzleX != src->Register.SwizzleX ) {
- TXT( "\nSwizzleX : " );
- ENM( src->Register.SwizzleX, TGSI_SWIZZLES );
- }
- if( deflt || fs->Register.SwizzleY != src->Register.SwizzleY ) {
- TXT( "\nSwizzleY : " );
- ENM( src->Register.SwizzleY, TGSI_SWIZZLES );
- }
- if( deflt || fs->Register.SwizzleZ != src->Register.SwizzleZ ) {
- TXT( "\nSwizzleZ : " );
- ENM( src->Register.SwizzleZ, TGSI_SWIZZLES );
- }
- if( deflt || fs->Register.SwizzleW != src->Register.SwizzleW ) {
- TXT( "\nSwizzleW : " );
- ENM( src->Register.SwizzleW, TGSI_SWIZZLES );
- }
- if (deflt || fs->Register.Absolute != src->Register.Absolute) {
- TXT("\nAbsolute : ");
- UID(src->Register.Absolute);
- }
- if( deflt || fs->Register.Negate != src->Register.Negate ) {
- TXT( "\nNegate : " );
- UID( src->Register.Negate );
- }
- if( ignored ) {
- if( deflt || fs->Register.Indirect != src->Register.Indirect ) {
- TXT( "\nIndirect : " );
- UID( src->Register.Indirect );
- }
- if( deflt || fs->Register.Dimension != src->Register.Dimension ) {
- TXT( "\nDimension: " );
- UID( src->Register.Dimension );
- }
- }
- if( deflt || fs->Register.Index != src->Register.Index ) {
- TXT( "\nIndex : " );
- SID( src->Register.Index );
- }
- }
-}
-
-void
-tgsi_dump_c(
- const struct tgsi_token *tokens,
- uint flags )
-{
- struct tgsi_parse_context parse;
- struct tgsi_full_instruction fi;
- struct tgsi_full_declaration fd;
- uint ignored = flags & TGSI_DUMP_C_IGNORED;
- uint deflt = flags & TGSI_DUMP_C_DEFAULT;
-
- tgsi_parse_init( &parse, tokens );
-
- TXT( "tgsi-dump begin -----------------" );
-
- TXT( "\nHeaderSize: " );
- UID( parse.FullHeader.Header.HeaderSize );
- TXT( "\nBodySize : " );
- UID( parse.FullHeader.Header.BodySize );
- TXT( "\nProcessor : " );
- ENM( parse.FullHeader.Processor.Processor, TGSI_PROCESSOR_TYPES );
- EOL();
-
- fi = tgsi_default_full_instruction();
- fd = tgsi_default_full_declaration();
-
- while( !tgsi_parse_end_of_tokens( &parse ) ) {
- tgsi_parse_token( &parse );
-
- TXT( "\nType : " );
- ENM( parse.FullToken.Token.Type, TGSI_TOKEN_TYPES );
- if( ignored ) {
- TXT( "\nSize : " );
- UID( parse.FullToken.Token.NrTokens );
- }
-
- switch( parse.FullToken.Token.Type ) {
- case TGSI_TOKEN_TYPE_DECLARATION:
- dump_declaration_verbose(
- &parse.FullToken.FullDeclaration,
- ignored,
- deflt,
- &fd );
- break;
-
- case TGSI_TOKEN_TYPE_IMMEDIATE:
- dump_immediate_verbose(
- &parse.FullToken.FullImmediate,
- ignored );
- break;
-
- case TGSI_TOKEN_TYPE_INSTRUCTION:
- dump_instruction_verbose(
- &parse.FullToken.FullInstruction,
- ignored,
- deflt,
- &fi );
- break;
-
- default:
- assert( 0 );
- }
-
- EOL();
- }
-
- TXT( "\ntgsi-dump end -------------------\n" );
-
- tgsi_parse_free( &parse );
-}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c
index 2bcb33392a..262422364b 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
@@ -264,6 +264,12 @@ static void
micro_rcp(union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src)
{
+#if 0 /* for debugging */
+ assert(src->f[0] != 0.0f);
+ assert(src->f[1] != 0.0f);
+ assert(src->f[2] != 0.0f);
+ assert(src->f[3] != 0.0f);
+#endif
dst->f[0] = 1.0f / src->f[0];
dst->f[1] = 1.0f / src->f[1];
dst->f[2] = 1.0f / src->f[2];
@@ -284,6 +290,12 @@ static void
micro_rsq(union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src)
{
+#if 0 /* for debugging */
+ assert(src->f[0] != 0.0f);
+ assert(src->f[1] != 0.0f);
+ assert(src->f[2] != 0.0f);
+ assert(src->f[3] != 0.0f);
+#endif
dst->f[0] = 1.0f / sqrtf(fabsf(src->f[0]));
dst->f[1] = 1.0f / sqrtf(fabsf(src->f[1]));
dst->f[2] = 1.0f / sqrtf(fabsf(src->f[2]));
@@ -450,12 +462,20 @@ static const union tgsi_exec_channel ZeroVec =
{ { 0.0, 0.0, 0.0, 0.0 } };
-#define CHECK_INF_OR_NAN(chan) do {\
- assert(!util_is_inf_or_nan((chan)->f[0]));\
- assert(!util_is_inf_or_nan((chan)->f[1]));\
- assert(!util_is_inf_or_nan((chan)->f[2]));\
- assert(!util_is_inf_or_nan((chan)->f[3]));\
- } while (0)
+/**
+ * Assert that none of the float values in 'chan' are infinite or NaN.
+ * NaN and Inf may occur normally during program execution and should
+ * not lead to crashes, etc. But when debugging, it's helpful to catch
+ * them.
+ */
+static INLINE void
+check_inf_or_nan(const union tgsi_exec_channel *chan)
+{
+ assert(!util_is_inf_or_nan((chan)->f[0]));
+ assert(!util_is_inf_or_nan((chan)->f[1]));
+ assert(!util_is_inf_or_nan((chan)->f[2]));
+ assert(!util_is_inf_or_nan((chan)->f[3]));
+}
#ifdef DEBUG
@@ -953,99 +973,90 @@ micro_sub(
}
static void
-fetch_src_file_channel(
- const struct tgsi_exec_machine *mach,
- const uint file,
- const uint swizzle,
- const union tgsi_exec_channel *index,
- union tgsi_exec_channel *chan )
-{
- switch( swizzle ) {
- case TGSI_SWIZZLE_X:
- case TGSI_SWIZZLE_Y:
- case TGSI_SWIZZLE_Z:
- case TGSI_SWIZZLE_W:
- switch( file ) {
- case TGSI_FILE_CONSTANT:
- assert(mach->Consts);
- if (index->i[0] < 0)
- chan->f[0] = 0.0f;
- else
- chan->f[0] = mach->Consts[index->i[0]][swizzle];
- if (index->i[1] < 0)
- chan->f[1] = 0.0f;
- else
- chan->f[1] = mach->Consts[index->i[1]][swizzle];
- if (index->i[2] < 0)
- chan->f[2] = 0.0f;
- else
- chan->f[2] = mach->Consts[index->i[2]][swizzle];
- if (index->i[3] < 0)
- chan->f[3] = 0.0f;
- else
- chan->f[3] = mach->Consts[index->i[3]][swizzle];
- break;
+fetch_src_file_channel(const struct tgsi_exec_machine *mach,
+ const uint file,
+ const uint swizzle,
+ const union tgsi_exec_channel *index,
+ const union tgsi_exec_channel *index2D,
+ union tgsi_exec_channel *chan)
+{
+ uint i;
- case TGSI_FILE_INPUT:
- case TGSI_FILE_SYSTEM_VALUE:
- chan->u[0] = mach->Inputs[index->i[0]].xyzw[swizzle].u[0];
- chan->u[1] = mach->Inputs[index->i[1]].xyzw[swizzle].u[1];
- chan->u[2] = mach->Inputs[index->i[2]].xyzw[swizzle].u[2];
- chan->u[3] = mach->Inputs[index->i[3]].xyzw[swizzle].u[3];
- break;
+ switch (file) {
+ case TGSI_FILE_CONSTANT:
+ for (i = 0; i < QUAD_SIZE; i++) {
+ assert(index2D->i[i] >= 0 && index2D->i[i] < PIPE_MAX_CONSTANT_BUFFERS);
+ assert(mach->Consts[index2D->i[i]]);
- case TGSI_FILE_TEMPORARY:
- assert(index->i[0] < TGSI_EXEC_NUM_TEMPS);
- chan->u[0] = mach->Temps[index->i[0]].xyzw[swizzle].u[0];
- chan->u[1] = mach->Temps[index->i[1]].xyzw[swizzle].u[1];
- chan->u[2] = mach->Temps[index->i[2]].xyzw[swizzle].u[2];
- chan->u[3] = mach->Temps[index->i[3]].xyzw[swizzle].u[3];
- break;
+ if (index->i[i] < 0) {
+ chan->u[i] = 0;
+ } else {
+ const uint *p = (const uint *)mach->Consts[index2D->i[i]];
- case TGSI_FILE_IMMEDIATE:
- assert( index->i[0] < (int) mach->ImmLimit );
- chan->f[0] = mach->Imms[index->i[0]][swizzle];
- assert( index->i[1] < (int) mach->ImmLimit );
- chan->f[1] = mach->Imms[index->i[1]][swizzle];
- assert( index->i[2] < (int) mach->ImmLimit );
- chan->f[2] = mach->Imms[index->i[2]][swizzle];
- assert( index->i[3] < (int) mach->ImmLimit );
- chan->f[3] = mach->Imms[index->i[3]][swizzle];
- break;
+ chan->u[i] = p[index->i[i] * 4 + swizzle];
+ }
+ }
+ break;
- case TGSI_FILE_ADDRESS:
- chan->u[0] = mach->Addrs[index->i[0]].xyzw[swizzle].u[0];
- chan->u[1] = mach->Addrs[index->i[1]].xyzw[swizzle].u[1];
- chan->u[2] = mach->Addrs[index->i[2]].xyzw[swizzle].u[2];
- chan->u[3] = mach->Addrs[index->i[3]].xyzw[swizzle].u[3];
- break;
+ case TGSI_FILE_INPUT:
+ case TGSI_FILE_SYSTEM_VALUE:
+ for (i = 0; i < QUAD_SIZE; i++) {
+ /* XXX: 2D indexing */
+ chan->u[i] = mach->Inputs[index2D->i[i] * TGSI_EXEC_MAX_INPUT_ATTRIBS + index->i[i]].xyzw[swizzle].u[i];
+ }
+ break;
- case TGSI_FILE_PREDICATE:
- assert(index->i[0] < TGSI_EXEC_NUM_PREDS);
- assert(index->i[1] < TGSI_EXEC_NUM_PREDS);
- assert(index->i[2] < TGSI_EXEC_NUM_PREDS);
- assert(index->i[3] < TGSI_EXEC_NUM_PREDS);
- chan->u[0] = mach->Predicates[0].xyzw[swizzle].u[0];
- chan->u[1] = mach->Predicates[0].xyzw[swizzle].u[1];
- chan->u[2] = mach->Predicates[0].xyzw[swizzle].u[2];
- chan->u[3] = mach->Predicates[0].xyzw[swizzle].u[3];
- break;
+ case TGSI_FILE_TEMPORARY:
+ for (i = 0; i < QUAD_SIZE; i++) {
+ assert(index->i[i] < TGSI_EXEC_NUM_TEMPS);
+ assert(index2D->i[i] == 0);
- case TGSI_FILE_OUTPUT:
- /* vertex/fragment output vars can be read too */
- chan->u[0] = mach->Outputs[index->i[0]].xyzw[swizzle].u[0];
- chan->u[1] = mach->Outputs[index->i[1]].xyzw[swizzle].u[1];
- chan->u[2] = mach->Outputs[index->i[2]].xyzw[swizzle].u[2];
- chan->u[3] = mach->Outputs[index->i[3]].xyzw[swizzle].u[3];
- break;
+ chan->u[i] = mach->Temps[index->i[i]].xyzw[swizzle].u[i];
+ }
+ break;
- default:
- assert( 0 );
+ case TGSI_FILE_IMMEDIATE:
+ for (i = 0; i < QUAD_SIZE; i++) {
+ assert(index->i[i] >= 0 && index->i[i] < (int)mach->ImmLimit);
+ assert(index2D->i[i] == 0);
+
+ chan->f[i] = mach->Imms[index->i[i]][swizzle];
+ }
+ break;
+
+ case TGSI_FILE_ADDRESS:
+ for (i = 0; i < QUAD_SIZE; i++) {
+ assert(index->i[i] >= 0);
+ assert(index2D->i[i] == 0);
+
+ chan->u[i] = mach->Addrs[index->i[i]].xyzw[swizzle].u[i];
+ }
+ break;
+
+ case TGSI_FILE_PREDICATE:
+ for (i = 0; i < QUAD_SIZE; i++) {
+ assert(index->i[i] >= 0 && index->i[i] < TGSI_EXEC_NUM_PREDS);
+ assert(index2D->i[i] == 0);
+
+ chan->u[i] = mach->Predicates[0].xyzw[swizzle].u[i];
+ }
+ break;
+
+ case TGSI_FILE_OUTPUT:
+ /* vertex/fragment output vars can be read too */
+ for (i = 0; i < QUAD_SIZE; i++) {
+ assert(index->i[i] >= 0);
+ assert(index2D->i[i] == 0);
+
+ chan->u[i] = mach->Outputs[index->i[i]].xyzw[swizzle].u[i];
}
break;
default:
- assert( 0 );
+ assert(0);
+ for (i = 0; i < QUAD_SIZE; i++) {
+ chan->u[i] = 0;
+ }
}
}
@@ -1057,6 +1068,7 @@ fetch_source(const struct tgsi_exec_machine *mach,
enum tgsi_exec_datatype src_datatype)
{
union tgsi_exec_channel index;
+ union tgsi_exec_channel index2D;
uint swizzle;
/* We start with a direct index into a register file.
@@ -1095,12 +1107,12 @@ fetch_source(const struct tgsi_exec_machine *mach,
/* get current value of address register[swizzle] */
swizzle = tgsi_util_get_src_register_swizzle( &reg->Indirect, CHAN_X );
- fetch_src_file_channel(
- mach,
- reg->Indirect.File,
- swizzle,
- &index2,
- &indir_index );
+ fetch_src_file_channel(mach,
+ reg->Indirect.File,
+ swizzle,
+ &index2,
+ &ZeroVec,
+ &indir_index);
/* add value of address register to the offset */
index.i[0] += indir_index.i[0];
@@ -1121,44 +1133,22 @@ fetch_source(const struct tgsi_exec_machine *mach,
* subscript to a register file. Effectively it means that
* the register file is actually a 2D array of registers.
*
- * file[1][3] == file[1*sizeof(file[1])+3],
+ * file[3][1],
* where:
* [3] = Dimension.Index
*/
if (reg->Register.Dimension) {
- /* The size of the first-order array depends on the register file type.
- * We need to multiply the index to the first array to get an effective,
- * "flat" index that points to the beginning of the second-order array.
- */
- switch (reg->Register.File) {
- case TGSI_FILE_INPUT:
- case TGSI_FILE_SYSTEM_VALUE:
- index.i[0] *= TGSI_EXEC_MAX_INPUT_ATTRIBS;
- index.i[1] *= TGSI_EXEC_MAX_INPUT_ATTRIBS;
- index.i[2] *= TGSI_EXEC_MAX_INPUT_ATTRIBS;
- index.i[3] *= TGSI_EXEC_MAX_INPUT_ATTRIBS;
- break;
- case TGSI_FILE_CONSTANT:
- index.i[0] *= TGSI_EXEC_MAX_CONST_BUFFER;
- index.i[1] *= TGSI_EXEC_MAX_CONST_BUFFER;
- index.i[2] *= TGSI_EXEC_MAX_CONST_BUFFER;
- index.i[3] *= TGSI_EXEC_MAX_CONST_BUFFER;
- break;
- default:
- assert( 0 );
- }
-
- index.i[0] += reg->Dimension.Index;
- index.i[1] += reg->Dimension.Index;
- index.i[2] += reg->Dimension.Index;
- index.i[3] += reg->Dimension.Index;
+ index2D.i[0] =
+ index2D.i[1] =
+ index2D.i[2] =
+ index2D.i[3] = reg->Dimension.Index;
/* Again, the second subscript index can be addressed indirectly
* identically to the first one.
* Nothing stops us from indirectly addressing the indirect register,
* but there is no need for that, so we won't exercise it.
*
- * file[1][ind[4].y+3],
+ * file[ind[4].y+3][1],
* where:
* ind = DimIndirect.File
* [4] = DimIndirect.Index
@@ -1176,24 +1166,25 @@ fetch_source(const struct tgsi_exec_machine *mach,
index2.i[3] = reg->DimIndirect.Index;
swizzle = tgsi_util_get_src_register_swizzle( &reg->DimIndirect, CHAN_X );
- fetch_src_file_channel(
- mach,
- reg->DimIndirect.File,
- swizzle,
- &index2,
- &indir_index );
-
- index.i[0] += indir_index.i[0];
- index.i[1] += indir_index.i[1];
- index.i[2] += indir_index.i[2];
- index.i[3] += indir_index.i[3];
+ fetch_src_file_channel(mach,
+ reg->DimIndirect.File,
+ swizzle,
+ &index2,
+ &ZeroVec,
+ &indir_index);
+
+ index2D.i[0] += indir_index.i[0];
+ index2D.i[1] += indir_index.i[1];
+ index2D.i[2] += indir_index.i[2];
+ index2D.i[3] += indir_index.i[3];
/* for disabled execution channels, zero-out the index to
* avoid using a potential garbage value.
*/
for (i = 0; i < QUAD_SIZE; i++) {
- if ((execmask & (1 << i)) == 0)
- index.i[i] = 0;
+ if ((execmask & (1 << i)) == 0) {
+ index2D.i[i] = 0;
+ }
}
}
@@ -1201,15 +1192,20 @@ fetch_source(const struct tgsi_exec_machine *mach,
* files, we would have to check whether Dimension is followed
* by a dimension register and continue the saga.
*/
+ } else {
+ index2D.i[0] =
+ index2D.i[1] =
+ index2D.i[2] =
+ index2D.i[3] = 0;
}
swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index );
- fetch_src_file_channel(
- mach,
- reg->Register.File,
- swizzle,
- &index,
- chan );
+ fetch_src_file_channel(mach,
+ reg->Register.File,
+ swizzle,
+ &index,
+ &index2D,
+ chan);
if (reg->Register.Absolute) {
if (src_datatype == TGSI_EXEC_DATA_FLOAT) {
@@ -1243,8 +1239,9 @@ store_dest(struct tgsi_exec_machine *mach,
int offset = 0; /* indirection offset */
int index;
- if (dst_datatype == TGSI_EXEC_DATA_FLOAT) {
- CHECK_INF_OR_NAN(chan);
+ /* for debugging */
+ if (0 && dst_datatype == TGSI_EXEC_DATA_FLOAT) {
+ check_inf_or_nan(chan);
}
/* There is an extra source register that indirectly subscripts
@@ -1272,12 +1269,12 @@ store_dest(struct tgsi_exec_machine *mach,
swizzle = tgsi_util_get_src_register_swizzle( &reg->Indirect, CHAN_X );
/* fetch values from the address/indirection register */
- fetch_src_file_channel(
- mach,
- reg->Indirect.File,
- swizzle,
- &index,
- &indir_index );
+ fetch_src_file_channel(mach,
+ reg->Indirect.File,
+ swizzle,
+ &index,
+ &ZeroVec,
+ &indir_index);
/* save indirection offset */
offset = indir_index.i[0];
@@ -1502,7 +1499,7 @@ emit_primitive(struct tgsi_exec_machine *mach)
}
/*
- * Fetch a four texture samples using STR texture coordinates.
+ * Fetch four texture samples using STR texture coordinates.
*/
static void
fetch_texel( struct tgsi_sampler *sampler,
@@ -1764,13 +1761,7 @@ exec_declaration(struct tgsi_exec_machine *mach,
last = decl->Range.Last;
mask = decl->Declaration.UsageMask;
- if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) {
- assert(decl->Semantic.Index == 0);
- assert(first == last);
- assert(mask == TGSI_WRITEMASK_XYZW);
-
- mach->Inputs[first] = mach->QuadPos;
- } else if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) {
+ if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) {
uint i;
assert(decl->Semantic.Index == 0);
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index 59e3b445cc..a22873e4c2 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -260,7 +260,7 @@ struct tgsi_exec_machine
struct tgsi_sampler **Samplers;
unsigned ImmLimit;
- const float (*Consts)[4];
+ const void *Consts[PIPE_MAX_CONSTANT_BUFFERS];
const struct tgsi_token *Tokens; /**< Declarations, instructions */
unsigned Processor; /**< TGSI_PROCESSOR_x */
diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c
index 8c7062d850..7e19e1fe36 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_parse.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c
@@ -109,6 +109,10 @@ tgsi_parse_token(
next_token( ctx, &decl->Range );
+ if (decl->Declaration.Dimension) {
+ next_token(ctx, &decl->Dim);
+ }
+
if( decl->Declaration.Semantic ) {
next_token( ctx, &decl->Semantic );
}
@@ -280,3 +284,14 @@ tgsi_dup_tokens(const struct tgsi_token *tokens)
memcpy(new_tokens, tokens, bytes);
return new_tokens;
}
+
+
+/**
+ * Allocate memory for num_tokens tokens.
+ */
+struct tgsi_token *
+tgsi_alloc_tokens(unsigned num_tokens)
+{
+ unsigned bytes = num_tokens * sizeof(struct tgsi_token);
+ return (struct tgsi_token *) MALLOC(bytes);
+}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.h b/src/gallium/auxiliary/tgsi/tgsi_parse.h
index 439a57269b..b45ccee2f6 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_parse.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_parse.h
@@ -58,6 +58,7 @@ struct tgsi_full_declaration
{
struct tgsi_declaration Declaration;
struct tgsi_declaration_range Range;
+ struct tgsi_declaration_dimension Dim;
struct tgsi_declaration_semantic Semantic;
};
@@ -129,6 +130,10 @@ tgsi_num_tokens(const struct tgsi_token *tokens);
struct tgsi_token *
tgsi_dup_tokens(const struct tgsi_token *tokens);
+struct tgsi_token *
+tgsi_alloc_tokens(unsigned num_tokens);
+
+
#if defined __cplusplus
}
#endif
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
index 138d2d095b..ad553c71a5 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
@@ -51,7 +51,8 @@
* Since it's pretty much impossible to form PPC vector immediates, load
* them from memory here:
*/
-const float ppc_builtin_constants[] ALIGN16_ATTRIB = {
+PIPE_ALIGN_VAR(16) const float
+ppc_builtin_constants[] = {
1.0f, -128.0f, 128.0, 0.0
};
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
index 7f1c8e5dd6..91e1b27da1 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
@@ -335,13 +335,9 @@ iter_instruction(
fill_scan_register1d(ind_reg,
inst->Src[i].Indirect.File,
inst->Src[i].Indirect.Index);
- if (!(reg->file == TGSI_FILE_ADDRESS || reg->file == TGSI_FILE_LOOP) ||
- reg->indices[0] != 0) {
- report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]");
- }
check_register_usage(
ctx,
- reg,
+ ind_reg,
"indirect",
FALSE );
}
@@ -412,12 +408,16 @@ iter_declaration(
uint vert;
for (vert = 0; vert < ctx->implied_array_size; ++vert) {
scan_register *reg = MALLOC(sizeof(scan_register));
- fill_scan_register2d(reg, file, vert, i);
+ fill_scan_register2d(reg, file, i, vert);
check_and_declare(ctx, reg);
}
} else {
scan_register *reg = MALLOC(sizeof(scan_register));
- fill_scan_register1d(reg, file, i);
+ if (decl->Declaration.Dimension) {
+ fill_scan_register2d(reg, file, i, decl->Dim.Index2D);
+ } else {
+ fill_scan_register1d(reg, file, i);
+ }
check_and_declare(ctx, reg);
}
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c
index a6cc773003..232fc537c1 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c
@@ -101,12 +101,10 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
src->Register.File == TGSI_FILE_SYSTEM_VALUE) {
const int ind = src->Register.Index;
if (info->input_semantic_name[ind] == TGSI_SEMANTIC_FOG) {
- if (src->Register.SwizzleX == TGSI_SWIZZLE_X) {
- info->uses_fogcoord = TRUE;
- }
- else if (src->Register.SwizzleX == TGSI_SWIZZLE_Y) {
- info->uses_frontfacing = TRUE;
- }
+ info->uses_fogcoord = TRUE;
+ }
+ else if (info->input_semantic_name[ind] == TGSI_SEMANTIC_FACE) {
+ info->uses_frontfacing = TRUE;
}
}
}
@@ -133,6 +131,7 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
info->input_interpolate[reg] = (ubyte)fulldecl->Declaration.Interpolate;
+ info->input_cylindrical_wrap[reg] = (ubyte)fulldecl->Declaration.CylindricalWrap;
info->num_inputs++;
}
else if (file == TGSI_FILE_OUTPUT) {
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.h b/src/gallium/auxiliary/tgsi/tgsi_scan.h
index dae5376c24..741aa7d5c4 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.h
@@ -45,6 +45,7 @@ struct tgsi_shader_info
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
ubyte input_interpolate[PIPE_MAX_SHADER_INPUTS];
+ ubyte input_cylindrical_wrap[PIPE_MAX_SHADER_INPUTS];
ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; /**< TGSI_SEMANTIC_x */
ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c
index 9fcffeda36..f918151daa 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.c
@@ -29,7 +29,7 @@
#include "util/u_memory.h"
#include "util/u_prim.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "tgsi_text.h"
#include "tgsi_build.h"
#include "tgsi_info.h"
@@ -553,7 +553,7 @@ parse_register_dcl_bracket(
report_error( ctx, "Expected literal unsigned integer" );
return FALSE;
}
- bracket->first = (int) uindex;
+ bracket->first = uindex;
eat_opt_white( &ctx->cur );
@@ -617,10 +617,12 @@ parse_register_dcl(
* input primitive. so we want to declare just
* the index relevant to the semantics which is in
* the second bracket */
- if (ctx->processor == TGSI_PROCESSOR_GEOMETRY) {
+ if (ctx->processor == TGSI_PROCESSOR_GEOMETRY && *file == TGSI_FILE_INPUT) {
brackets[0] = brackets[1];
+ *num_brackets = 1;
+ } else {
+ *num_brackets = 2;
}
- *num_brackets = 2;
}
return TRUE;
@@ -738,6 +740,13 @@ parse_src_operand(
return FALSE;
src->Register.File = file;
+ if (parsed_opt_brackets) {
+ src->Register.Dimension = 1;
+ src->Dimension.Indirect = 0;
+ src->Dimension.Dimension = 0;
+ src->Dimension.Index = bracket[0].index;
+ bracket[0] = bracket[1];
+ }
src->Register.Index = bracket[0].index;
if (bracket[0].ind_file != TGSI_FILE_NULL) {
src->Register.Indirect = 1;
@@ -748,12 +757,6 @@ parse_src_operand(
src->Indirect.SwizzleZ = bracket[0].ind_comp;
src->Indirect.SwizzleW = bracket[0].ind_comp;
}
- if (parsed_opt_brackets) {
- src->Register.Dimension = 1;
- src->Dimension.Indirect = 0;
- src->Dimension.Dimension = 0;
- src->Dimension.Index = bracket[1].index;
- }
/* Parse optional swizzle.
*/
@@ -933,7 +936,8 @@ static const char *semantic_names[TGSI_SEMANTIC_COUNT] =
"NORMAL",
"FACE",
"EDGEFLAG",
- "PRIM_ID"
+ "PRIM_ID",
+ "INSTANCEID"
};
static const char *interpolate_names[TGSI_INTERPOLATE_COUNT] =
@@ -968,8 +972,17 @@ static boolean parse_declaration( struct translate_ctx *ctx )
decl = tgsi_default_full_declaration();
decl.Declaration.File = file;
decl.Declaration.UsageMask = writemask;
- decl.Range.First = brackets[0].first;
- decl.Range.Last = brackets[0].last;
+
+ if (num_brackets == 1) {
+ decl.Range.First = brackets[0].first;
+ decl.Range.Last = brackets[0].last;
+ } else {
+ decl.Range.First = brackets[1].first;
+ decl.Range.Last = brackets[1].last;
+
+ decl.Declaration.Dimension = 1;
+ decl.Dim.Index2D = brackets[0].first;
+ }
cur = ctx->cur;
eat_opt_white( &cur );
@@ -1116,7 +1129,9 @@ static const char *property_names[] =
{
"GS_INPUT_PRIMITIVE",
"GS_OUTPUT_PRIMITIVE",
- "GS_MAX_OUTPUT_VERTICES"
+ "GS_MAX_OUTPUT_VERTICES",
+ "FS_COORD_ORIGIN",
+ "FS_COORD_PIXEL_CENTER"
};
static const char *primitive_names[] =
@@ -1133,6 +1148,19 @@ static const char *primitive_names[] =
"POLYGON"
};
+static const char *fs_coord_origin_names[] =
+{
+ "UPPER_LEFT",
+ "LOWER_LEFT"
+};
+
+static const char *fs_coord_pixel_center_names[] =
+{
+ "HALF_INTEGER",
+ "INTEGER"
+};
+
+
static boolean
parse_primitive( const char **pcur, uint *primitive )
{
@@ -1150,6 +1178,40 @@ parse_primitive( const char **pcur, uint *primitive )
return FALSE;
}
+static boolean
+parse_fs_coord_origin( const char **pcur, uint *fs_coord_origin )
+{
+ uint i;
+
+ for (i = 0; i < sizeof(fs_coord_origin_names) / sizeof(fs_coord_origin_names[0]); i++) {
+ const char *cur = *pcur;
+
+ if (str_match_no_case( &cur, fs_coord_origin_names[i])) {
+ *fs_coord_origin = i;
+ *pcur = cur;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static boolean
+parse_fs_coord_pixel_center( const char **pcur, uint *fs_coord_pixel_center )
+{
+ uint i;
+
+ for (i = 0; i < sizeof(fs_coord_pixel_center_names) / sizeof(fs_coord_pixel_center_names[0]); i++) {
+ const char *cur = *pcur;
+
+ if (str_match_no_case( &cur, fs_coord_pixel_center_names[i])) {
+ *fs_coord_pixel_center = i;
+ *pcur = cur;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
static boolean parse_property( struct translate_ctx *ctx )
{
@@ -1191,6 +1253,18 @@ static boolean parse_property( struct translate_ctx *ctx )
ctx->implied_array_size = u_vertices_per_prim(values[0]);
}
break;
+ case TGSI_PROPERTY_FS_COORD_ORIGIN:
+ if (!parse_fs_coord_origin(&ctx->cur, &values[0] )) {
+ report_error( ctx, "Unknown coord origin as property: must be UPPER_LEFT or LOWER_LEFT!" );
+ return FALSE;
+ }
+ break;
+ case TGSI_PROPERTY_FS_COORD_PIXEL_CENTER:
+ if (!parse_fs_coord_pixel_center(&ctx->cur, &values[0] )) {
+ report_error( ctx, "Unknown coord pixel center as property: must be HALF_INTEGER or INTEGER!" );
+ return FALSE;
+ }
+ break;
default:
if (!parse_uint(&ctx->cur, &values[0] )) {
report_error( ctx, "Expected unsigned integer as property!" );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
index e64e2b731d..3d0455de7c 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
@@ -33,6 +33,7 @@
#include "tgsi/tgsi_info.h"
#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_sanity.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_math.h"
@@ -40,8 +41,11 @@ union tgsi_any_token {
struct tgsi_header header;
struct tgsi_processor processor;
struct tgsi_token token;
+ struct tgsi_property prop;
+ struct tgsi_property_data prop_data;
struct tgsi_declaration decl;
struct tgsi_declaration_range decl_range;
+ struct tgsi_declaration_dimension decl_dim;
struct tgsi_declaration_semantic decl_semantic;
struct tgsi_immediate imm;
union tgsi_immediate_data imm_data;
@@ -64,6 +68,7 @@ struct ureg_tokens {
};
#define UREG_MAX_INPUT PIPE_MAX_ATTRIBS
+#define UREG_MAX_SYSTEM_VALUE PIPE_MAX_ATTRIBS
#define UREG_MAX_OUTPUT PIPE_MAX_ATTRIBS
#define UREG_MAX_CONSTANT_RANGE 32
#define UREG_MAX_IMMEDIATE 32
@@ -72,6 +77,14 @@ struct ureg_tokens {
#define UREG_MAX_LOOP 1
#define UREG_MAX_PRED 1
+struct const_decl {
+ struct {
+ unsigned first;
+ unsigned last;
+ } constant_range[UREG_MAX_CONSTANT_RANGE];
+ unsigned nr_constant_ranges;
+};
+
#define DOMAIN_DECL 0
#define DOMAIN_INSN 1
@@ -84,6 +97,7 @@ struct ureg_program
unsigned semantic_name;
unsigned semantic_index;
unsigned interp;
+ unsigned cylindrical_wrap;
} fs_input[UREG_MAX_INPUT];
unsigned nr_fs_inputs;
@@ -91,10 +105,19 @@ struct ureg_program
struct {
unsigned index;
+ unsigned semantic_name;
+ unsigned semantic_index;
} gs_input[UREG_MAX_INPUT];
unsigned nr_gs_inputs;
struct {
+ unsigned index;
+ unsigned semantic_name;
+ unsigned semantic_index;
+ } system_value[UREG_MAX_SYSTEM_VALUE];
+ unsigned nr_system_values;
+
+ struct {
unsigned semantic_name;
unsigned semantic_index;
} output[UREG_MAX_OUTPUT];
@@ -117,11 +140,14 @@ struct ureg_program
unsigned temps_active[UREG_MAX_TEMP / 32];
unsigned nr_temps;
- struct {
- unsigned first;
- unsigned last;
- } constant_range[UREG_MAX_CONSTANT_RANGE];
- unsigned nr_constant_ranges;
+ struct const_decl const_decls;
+ struct const_decl const_decls2D[PIPE_MAX_CONSTANT_BUFFERS];
+
+ unsigned property_gs_input_prim;
+ unsigned property_gs_output_prim;
+ unsigned property_gs_max_vertices;
+ unsigned char property_fs_coord_origin; /* = TGSI_FS_COORD_ORIGIN_* */
+ unsigned char property_fs_coord_pixel_center; /* = TGSI_FS_COORD_PIXEL_CENTER_* */
unsigned nr_addrs;
unsigned nr_preds;
@@ -223,57 +249,72 @@ ureg_dst_register( unsigned file,
return dst;
}
-static INLINE struct ureg_src
-ureg_src_register( unsigned file,
- unsigned index )
+
+void
+ureg_property_gs_input_prim(struct ureg_program *ureg,
+ unsigned input_prim)
{
- struct ureg_src src;
-
- src.File = file;
- src.SwizzleX = TGSI_SWIZZLE_X;
- src.SwizzleY = TGSI_SWIZZLE_Y;
- src.SwizzleZ = TGSI_SWIZZLE_Z;
- src.SwizzleW = TGSI_SWIZZLE_W;
- src.Pad = 0;
- src.Indirect = 0;
- src.IndirectIndex = 0;
- src.IndirectSwizzle = 0;
- src.Absolute = 0;
- src.Index = index;
- src.Negate = 0;
-
- return src;
+ ureg->property_gs_input_prim = input_prim;
}
+void
+ureg_property_gs_output_prim(struct ureg_program *ureg,
+ unsigned output_prim)
+{
+ ureg->property_gs_output_prim = output_prim;
+}
+void
+ureg_property_gs_max_vertices(struct ureg_program *ureg,
+ unsigned max_vertices)
+{
+ ureg->property_gs_max_vertices = max_vertices;
+}
+void
+ureg_property_fs_coord_origin(struct ureg_program *ureg,
+ unsigned fs_coord_origin)
+{
+ ureg->property_fs_coord_origin = fs_coord_origin;
+}
-struct ureg_src
-ureg_DECL_fs_input( struct ureg_program *ureg,
- unsigned name,
- unsigned index,
- unsigned interp_mode )
+void
+ureg_property_fs_coord_pixel_center(struct ureg_program *ureg,
+ unsigned fs_coord_pixel_center)
+{
+ ureg->property_fs_coord_pixel_center = fs_coord_pixel_center;
+}
+
+
+
+struct ureg_src
+ureg_DECL_fs_input_cyl(struct ureg_program *ureg,
+ unsigned semantic_name,
+ unsigned semantic_index,
+ unsigned interp_mode,
+ unsigned cylindrical_wrap)
{
unsigned i;
for (i = 0; i < ureg->nr_fs_inputs; i++) {
- if (ureg->fs_input[i].semantic_name == name &&
- ureg->fs_input[i].semantic_index == index)
+ if (ureg->fs_input[i].semantic_name == semantic_name &&
+ ureg->fs_input[i].semantic_index == semantic_index) {
goto out;
+ }
}
if (ureg->nr_fs_inputs < UREG_MAX_INPUT) {
- ureg->fs_input[i].semantic_name = name;
- ureg->fs_input[i].semantic_index = index;
+ ureg->fs_input[i].semantic_name = semantic_name;
+ ureg->fs_input[i].semantic_index = semantic_index;
ureg->fs_input[i].interp = interp_mode;
+ ureg->fs_input[i].cylindrical_wrap = cylindrical_wrap;
ureg->nr_fs_inputs++;
- }
- else {
- set_bad( ureg );
+ } else {
+ set_bad(ureg);
}
out:
- return ureg_src_register( TGSI_FILE_INPUT, i );
+ return ureg_src_register(TGSI_FILE_INPUT, i);
}
@@ -290,10 +331,14 @@ ureg_DECL_vs_input( struct ureg_program *ureg,
struct ureg_src
ureg_DECL_gs_input(struct ureg_program *ureg,
- unsigned index)
+ unsigned index,
+ unsigned semantic_name,
+ unsigned semantic_index)
{
if (ureg->nr_gs_inputs < UREG_MAX_INPUT) {
ureg->gs_input[ureg->nr_gs_inputs].index = index;
+ ureg->gs_input[ureg->nr_gs_inputs].semantic_name = semantic_name;
+ ureg->gs_input[ureg->nr_gs_inputs].semantic_index = semantic_index;
ureg->nr_gs_inputs++;
} else {
set_bad(ureg);
@@ -304,6 +349,25 @@ ureg_DECL_gs_input(struct ureg_program *ureg,
}
+struct ureg_src
+ureg_DECL_system_value(struct ureg_program *ureg,
+ unsigned index,
+ unsigned semantic_name,
+ unsigned semantic_index)
+{
+ if (ureg->nr_system_values < UREG_MAX_SYSTEM_VALUE) {
+ ureg->system_value[ureg->nr_system_values].index = index;
+ ureg->system_value[ureg->nr_system_values].semantic_name = semantic_name;
+ ureg->system_value[ureg->nr_system_values].semantic_index = semantic_index;
+ ureg->nr_system_values++;
+ } else {
+ set_bad(ureg);
+ }
+
+ return ureg_src_register(TGSI_FILE_SYSTEM_VALUE, index);
+}
+
+
struct ureg_dst
ureg_DECL_output( struct ureg_program *ureg,
unsigned name,
@@ -334,62 +398,92 @@ out:
/* Returns a new constant register. Keep track of which have been
* referred to so that we can emit decls later.
*
+ * Constant operands declared with this function must be addressed
+ * with a two-dimensional index.
+ *
* There is nothing in this code to bind this constant to any tracked
* value or manage any constant_buffer contents -- that's the
* resposibility of the calling code.
*/
-struct ureg_src ureg_DECL_constant(struct ureg_program *ureg,
- unsigned index )
+void
+ureg_DECL_constant2D(struct ureg_program *ureg,
+ unsigned first,
+ unsigned last,
+ unsigned index2D)
{
+ struct const_decl *decl = &ureg->const_decls2D[index2D];
+
+ assert(index2D < PIPE_MAX_CONSTANT_BUFFERS);
+
+ if (decl->nr_constant_ranges < UREG_MAX_CONSTANT_RANGE) {
+ uint i = decl->nr_constant_ranges++;
+
+ decl->constant_range[i].first = first;
+ decl->constant_range[i].last = last;
+ }
+}
+
+
+/* A one-dimensional, depricated version of ureg_DECL_constant2D().
+ *
+ * Constant operands declared with this function must be addressed
+ * with a one-dimensional index.
+ */
+struct ureg_src
+ureg_DECL_constant(struct ureg_program *ureg,
+ unsigned index)
+{
+ struct const_decl *decl = &ureg->const_decls;
unsigned minconst = index, maxconst = index;
unsigned i;
/* Inside existing range?
*/
- for (i = 0; i < ureg->nr_constant_ranges; i++) {
- if (ureg->constant_range[i].first <= index &&
- ureg->constant_range[i].last >= index)
+ for (i = 0; i < decl->nr_constant_ranges; i++) {
+ if (decl->constant_range[i].first <= index &&
+ decl->constant_range[i].last >= index) {
goto out;
+ }
}
/* Extend existing range?
*/
- for (i = 0; i < ureg->nr_constant_ranges; i++) {
- if (ureg->constant_range[i].last == index - 1) {
- ureg->constant_range[i].last = index;
+ for (i = 0; i < decl->nr_constant_ranges; i++) {
+ if (decl->constant_range[i].last == index - 1) {
+ decl->constant_range[i].last = index;
goto out;
}
- if (ureg->constant_range[i].first == index + 1) {
- ureg->constant_range[i].first = index;
+ if (decl->constant_range[i].first == index + 1) {
+ decl->constant_range[i].first = index;
goto out;
}
- minconst = MIN2(minconst, ureg->constant_range[i].first);
- maxconst = MAX2(maxconst, ureg->constant_range[i].last);
+ minconst = MIN2(minconst, decl->constant_range[i].first);
+ maxconst = MAX2(maxconst, decl->constant_range[i].last);
}
/* Create new range?
*/
- if (ureg->nr_constant_ranges < UREG_MAX_CONSTANT_RANGE) {
- i = ureg->nr_constant_ranges++;
- ureg->constant_range[i].first = index;
- ureg->constant_range[i].last = index;
+ if (decl->nr_constant_ranges < UREG_MAX_CONSTANT_RANGE) {
+ i = decl->nr_constant_ranges++;
+ decl->constant_range[i].first = index;
+ decl->constant_range[i].last = index;
goto out;
}
/* Collapse all ranges down to one:
*/
i = 0;
- ureg->constant_range[0].first = minconst;
- ureg->constant_range[0].last = maxconst;
- ureg->nr_constant_ranges = 1;
+ decl->constant_range[0].first = minconst;
+ decl->constant_range[0].last = maxconst;
+ decl->nr_constant_ranges = 1;
out:
- assert(i < ureg->nr_constant_ranges);
- assert(ureg->constant_range[i].first <= index);
- assert(ureg->constant_range[i].last >= index);
- return ureg_src_register( TGSI_FILE_CONSTANT, index );
+ assert(i < decl->nr_constant_ranges);
+ assert(decl->constant_range[i].first <= index);
+ assert(decl->constant_range[i].last >= index);
+ return ureg_src_register(TGSI_FILE_CONSTANT, index);
}
@@ -538,7 +632,7 @@ decl_immediate( struct ureg_program *ureg,
unsigned type )
{
unsigned i, j;
- unsigned swizzle;
+ unsigned swizzle = 0;
/* Could do a first pass where we examine all existing immediates
* without expanding.
@@ -616,6 +710,35 @@ ureg_DECL_immediate_uint( struct ureg_program *ureg,
struct ureg_src
+ureg_DECL_immediate_block_uint( struct ureg_program *ureg,
+ const unsigned *v,
+ unsigned nr )
+{
+ uint index;
+ uint i;
+
+ if (ureg->nr_immediates + (nr + 3) / 4 > UREG_MAX_IMMEDIATE) {
+ set_bad(ureg);
+ return ureg_src_register(TGSI_FILE_IMMEDIATE, 0);
+ }
+
+ index = ureg->nr_immediates;
+ ureg->nr_immediates += (nr + 3) / 4;
+
+ for (i = index; i < ureg->nr_immediates; i++) {
+ ureg->immediate[i].type = TGSI_IMM_UINT32;
+ ureg->immediate[i].nr = nr > 4 ? 4 : nr;
+ memcpy(ureg->immediate[i].value.u,
+ &v[(i - index) * 4],
+ ureg->immediate[i].nr * sizeof(uint));
+ nr -= 4;
+ }
+
+ return ureg_src_register(TGSI_FILE_IMMEDIATE, index);
+}
+
+
+struct ureg_src
ureg_DECL_immediate_int( struct ureg_program *ureg,
const int *v,
unsigned nr )
@@ -628,7 +751,7 @@ void
ureg_emit_src( struct ureg_program *ureg,
struct ureg_src src )
{
- unsigned size = 1 + (src.Indirect ? 1 : 0);
+ unsigned size = 1 + (src.Indirect ? 1 : 0) + (src.Dimension ? 1 : 0);
union tgsi_any_token *out = get_tokens( ureg, DOMAIN_INSN, size );
unsigned n = 0;
@@ -651,7 +774,7 @@ ureg_emit_src( struct ureg_program *ureg,
if (src.Indirect) {
out[0].src.Indirect = 1;
out[n].value = 0;
- out[n].src.File = TGSI_FILE_ADDRESS;
+ out[n].src.File = src.IndirectFile;
out[n].src.SwizzleX = src.IndirectSwizzle;
out[n].src.SwizzleY = src.IndirectSwizzle;
out[n].src.SwizzleZ = src.IndirectSwizzle;
@@ -660,6 +783,15 @@ ureg_emit_src( struct ureg_program *ureg,
n++;
}
+ if (src.Dimension) {
+ out[0].src.Dimension = 1;
+ out[n].dim.Indirect = 0;
+ out[n].dim.Dimension = 0;
+ out[n].dim.Padding = 0;
+ out[n].dim.Index = src.DimensionIndex;
+ n++;
+ }
+
assert(n == size);
}
@@ -959,32 +1091,59 @@ ureg_label_insn(struct ureg_program *ureg,
}
-
-static void emit_decl( struct ureg_program *ureg,
- unsigned file,
- unsigned index,
- unsigned semantic_name,
- unsigned semantic_index,
- unsigned interp )
+static void
+emit_decl_semantic(struct ureg_program *ureg,
+ unsigned file,
+ unsigned index,
+ unsigned semantic_name,
+ unsigned semantic_index)
{
- union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 3 );
+ union tgsi_any_token *out = get_tokens(ureg, DOMAIN_DECL, 3);
out[0].value = 0;
out[0].decl.Type = TGSI_TOKEN_TYPE_DECLARATION;
out[0].decl.NrTokens = 3;
out[0].decl.File = file;
out[0].decl.UsageMask = TGSI_WRITEMASK_XYZW; /* FIXME! */
- out[0].decl.Interpolate = interp;
out[0].decl.Semantic = 1;
out[1].value = 0;
- out[1].decl_range.First =
- out[1].decl_range.Last = index;
+ out[1].decl_range.First = index;
+ out[1].decl_range.Last = index;
out[2].value = 0;
out[2].decl_semantic.Name = semantic_name;
out[2].decl_semantic.Index = semantic_index;
+}
+
+
+static void
+emit_decl_fs(struct ureg_program *ureg,
+ unsigned file,
+ unsigned index,
+ unsigned semantic_name,
+ unsigned semantic_index,
+ unsigned interpolate,
+ unsigned cylindrical_wrap)
+{
+ union tgsi_any_token *out = get_tokens(ureg, DOMAIN_DECL, 3);
+
+ out[0].value = 0;
+ out[0].decl.Type = TGSI_TOKEN_TYPE_DECLARATION;
+ out[0].decl.NrTokens = 3;
+ out[0].decl.File = file;
+ out[0].decl.UsageMask = TGSI_WRITEMASK_XYZW; /* FIXME! */
+ out[0].decl.Interpolate = interpolate;
+ out[0].decl.Semantic = 1;
+ out[0].decl.CylindricalWrap = cylindrical_wrap;
+
+ out[1].value = 0;
+ out[1].decl_range.First = index;
+ out[1].decl_range.Last = index;
+ out[2].value = 0;
+ out[2].decl_semantic.Name = semantic_name;
+ out[2].decl_semantic.Index = semantic_index;
}
@@ -1009,6 +1168,31 @@ static void emit_decl_range( struct ureg_program *ureg,
}
static void
+emit_decl_range2D(struct ureg_program *ureg,
+ unsigned file,
+ unsigned first,
+ unsigned last,
+ unsigned index2D)
+{
+ union tgsi_any_token *out = get_tokens(ureg, DOMAIN_DECL, 3);
+
+ out[0].value = 0;
+ out[0].decl.Type = TGSI_TOKEN_TYPE_DECLARATION;
+ out[0].decl.NrTokens = 3;
+ out[0].decl.File = file;
+ out[0].decl.UsageMask = 0xf;
+ out[0].decl.Interpolate = TGSI_INTERPOLATE_CONSTANT;
+ out[0].decl.Dimension = 1;
+
+ out[1].value = 0;
+ out[1].decl_range.First = first;
+ out[1].decl_range.Last = last;
+
+ out[2].value = 0;
+ out[2].decl_dim.Index2D = index2D;
+}
+
+static void
emit_immediate( struct ureg_program *ureg,
const unsigned *v,
unsigned type )
@@ -1027,13 +1211,66 @@ emit_immediate( struct ureg_program *ureg,
out[4].imm_data.Uint = v[3];
}
+static void
+emit_property(struct ureg_program *ureg,
+ unsigned name,
+ unsigned data)
+{
+ union tgsi_any_token *out = get_tokens(ureg, DOMAIN_DECL, 2);
+ out[0].value = 0;
+ out[0].prop.Type = TGSI_TOKEN_TYPE_PROPERTY;
+ out[0].prop.NrTokens = 2;
+ out[0].prop.PropertyName = name;
+
+ out[1].prop_data.Data = data;
+}
static void emit_decls( struct ureg_program *ureg )
{
unsigned i;
+ if (ureg->property_gs_input_prim != ~0) {
+ assert(ureg->processor == TGSI_PROCESSOR_GEOMETRY);
+
+ emit_property(ureg,
+ TGSI_PROPERTY_GS_INPUT_PRIM,
+ ureg->property_gs_input_prim);
+ }
+
+ if (ureg->property_gs_output_prim != ~0) {
+ assert(ureg->processor == TGSI_PROCESSOR_GEOMETRY);
+
+ emit_property(ureg,
+ TGSI_PROPERTY_GS_OUTPUT_PRIM,
+ ureg->property_gs_output_prim);
+ }
+
+ if (ureg->property_gs_max_vertices != ~0) {
+ assert(ureg->processor == TGSI_PROCESSOR_GEOMETRY);
+
+ emit_property(ureg,
+ TGSI_PROPERTY_GS_MAX_VERTICES,
+ ureg->property_gs_max_vertices);
+ }
+
+ if (ureg->property_fs_coord_origin) {
+ assert(ureg->processor == TGSI_PROCESSOR_FRAGMENT);
+
+ emit_property(ureg,
+ TGSI_PROPERTY_FS_COORD_ORIGIN,
+ ureg->property_fs_coord_origin);
+ }
+
+ if (ureg->property_fs_coord_pixel_center) {
+ assert(ureg->processor == TGSI_PROCESSOR_FRAGMENT);
+
+ emit_property(ureg,
+ TGSI_PROPERTY_FS_COORD_PIXEL_CENTER,
+ ureg->property_fs_coord_pixel_center);
+ }
+
if (ureg->processor == TGSI_PROCESSOR_VERTEX) {
for (i = 0; i < UREG_MAX_INPUT; i++) {
if (ureg->vs_inputs[i/32] & (1 << (i%32))) {
@@ -1042,29 +1279,38 @@ static void emit_decls( struct ureg_program *ureg )
}
} else if (ureg->processor == TGSI_PROCESSOR_FRAGMENT) {
for (i = 0; i < ureg->nr_fs_inputs; i++) {
- emit_decl( ureg,
- TGSI_FILE_INPUT,
- i,
- ureg->fs_input[i].semantic_name,
- ureg->fs_input[i].semantic_index,
- ureg->fs_input[i].interp );
+ emit_decl_fs(ureg,
+ TGSI_FILE_INPUT,
+ i,
+ ureg->fs_input[i].semantic_name,
+ ureg->fs_input[i].semantic_index,
+ ureg->fs_input[i].interp,
+ ureg->fs_input[i].cylindrical_wrap);
}
} else {
for (i = 0; i < ureg->nr_gs_inputs; i++) {
- emit_decl_range(ureg,
- TGSI_FILE_INPUT,
- ureg->gs_input[i].index,
- 1);
+ emit_decl_semantic(ureg,
+ TGSI_FILE_INPUT,
+ ureg->gs_input[i].index,
+ ureg->gs_input[i].semantic_name,
+ ureg->gs_input[i].semantic_index);
}
}
+ for (i = 0; i < ureg->nr_system_values; i++) {
+ emit_decl_semantic(ureg,
+ TGSI_FILE_SYSTEM_VALUE,
+ ureg->system_value[i].index,
+ ureg->system_value[i].semantic_name,
+ ureg->system_value[i].semantic_index);
+ }
+
for (i = 0; i < ureg->nr_outputs; i++) {
- emit_decl( ureg,
- TGSI_FILE_OUTPUT,
- i,
- ureg->output[i].semantic_name,
- ureg->output[i].semantic_index,
- TGSI_INTERPOLATE_CONSTANT );
+ emit_decl_semantic(ureg,
+ TGSI_FILE_OUTPUT,
+ i,
+ ureg->output[i].semantic_name,
+ ureg->output[i].semantic_index);
}
for (i = 0; i < ureg->nr_samplers; i++) {
@@ -1073,13 +1319,29 @@ static void emit_decls( struct ureg_program *ureg )
ureg->sampler[i].Index, 1 );
}
- if (ureg->nr_constant_ranges) {
- for (i = 0; i < ureg->nr_constant_ranges; i++)
- emit_decl_range( ureg,
- TGSI_FILE_CONSTANT,
- ureg->constant_range[i].first,
- (ureg->constant_range[i].last + 1 -
- ureg->constant_range[i].first) );
+ if (ureg->const_decls.nr_constant_ranges) {
+ for (i = 0; i < ureg->const_decls.nr_constant_ranges; i++) {
+ emit_decl_range(ureg,
+ TGSI_FILE_CONSTANT,
+ ureg->const_decls.constant_range[i].first,
+ ureg->const_decls.constant_range[i].last - ureg->const_decls.constant_range[i].first + 1);
+ }
+ }
+
+ for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) {
+ struct const_decl *decl = &ureg->const_decls2D[i];
+
+ if (decl->nr_constant_ranges) {
+ uint j;
+
+ for (j = 0; j < decl->nr_constant_ranges; j++) {
+ emit_decl_range2D(ureg,
+ TGSI_FILE_CONSTANT,
+ decl->constant_range[j].first,
+ decl->constant_range[j].last,
+ i);
+ }
+ }
}
if (ureg->nr_temps) {
@@ -1234,6 +1496,9 @@ struct ureg_program *ureg_create( unsigned processor )
return NULL;
ureg->processor = processor;
+ ureg->property_gs_input_prim = ~0;
+ ureg->property_gs_output_prim = ~0;
+ ureg->property_gs_max_vertices = ~0;
return ureg;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
index 6f11273320..0130a77aad 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
@@ -30,6 +30,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_shader_tokens.h"
+#include "util/u_debug.h"
#ifdef __cplusplus
extern "C" {
@@ -47,13 +48,15 @@ struct ureg_src
unsigned SwizzleY : 2; /* TGSI_SWIZZLE_ */
unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_ */
unsigned SwizzleW : 2; /* TGSI_SWIZZLE_ */
- unsigned Pad : 1; /* BOOL */
unsigned Indirect : 1; /* BOOL */
+ unsigned Dimension : 1; /* BOOL */
unsigned Absolute : 1; /* BOOL */
- int Index : 16; /* SINT */
unsigned Negate : 1; /* BOOL */
+ int Index : 16; /* SINT */
+ unsigned IndirectFile : 4; /* TGSI_FILE_ */
int IndirectIndex : 16; /* SINT */
- int IndirectSwizzle : 2; /* TGSI_SWIZZLE_ */
+ unsigned IndirectSwizzle : 2; /* TGSI_SWIZZLE_ */
+ int DimensionIndex : 16; /* SINT */
};
/* Very similar to a tgsi_dst_register, removing unsupported fields
@@ -118,16 +121,53 @@ ureg_create_shader_and_destroy( struct ureg_program *p,
}
+/***********************************************************************
+ * Build shader properties:
+ */
+
+void
+ureg_property_gs_input_prim(struct ureg_program *ureg,
+ unsigned input_prim);
+
+void
+ureg_property_gs_output_prim(struct ureg_program *ureg,
+ unsigned output_prim);
+
+void
+ureg_property_gs_max_vertices(struct ureg_program *ureg,
+ unsigned max_vertices);
+
+void
+ureg_property_fs_coord_origin(struct ureg_program *ureg,
+ unsigned fs_coord_origin);
+
+void
+ureg_property_fs_coord_pixel_center(struct ureg_program *ureg,
+ unsigned fs_coord_pixel_center);
/***********************************************************************
* Build shader declarations:
*/
struct ureg_src
-ureg_DECL_fs_input( struct ureg_program *,
- unsigned semantic_name,
- unsigned semantic_index,
- unsigned interp_mode );
+ureg_DECL_fs_input_cyl(struct ureg_program *,
+ unsigned semantic_name,
+ unsigned semantic_index,
+ unsigned interp_mode,
+ unsigned cylindrical_wrap);
+
+static INLINE struct ureg_src
+ureg_DECL_fs_input(struct ureg_program *ureg,
+ unsigned semantic_name,
+ unsigned semantic_index,
+ unsigned interp_mode)
+{
+ return ureg_DECL_fs_input_cyl(ureg,
+ semantic_name,
+ semantic_index,
+ interp_mode,
+ 0);
+}
struct ureg_src
ureg_DECL_vs_input( struct ureg_program *,
@@ -135,7 +175,15 @@ ureg_DECL_vs_input( struct ureg_program *,
struct ureg_src
ureg_DECL_gs_input(struct ureg_program *,
- unsigned index);
+ unsigned index,
+ unsigned semantic_name,
+ unsigned semantic_index);
+
+struct ureg_src
+ureg_DECL_system_value(struct ureg_program *,
+ unsigned index,
+ unsigned semantic_name,
+ unsigned semantic_index);
struct ureg_dst
ureg_DECL_output( struct ureg_program *,
@@ -153,10 +201,21 @@ ureg_DECL_immediate_uint( struct ureg_program *,
unsigned nr );
struct ureg_src
+ureg_DECL_immediate_block_uint( struct ureg_program *,
+ const unsigned *v,
+ unsigned nr );
+
+struct ureg_src
ureg_DECL_immediate_int( struct ureg_program *,
const int *v,
unsigned nr );
+void
+ureg_DECL_constant2D(struct ureg_program *ureg,
+ unsigned first,
+ unsigned last,
+ unsigned index2D);
+
struct ureg_src
ureg_DECL_constant( struct ureg_program *,
unsigned index );
@@ -753,18 +812,30 @@ static INLINE struct ureg_src
ureg_src_indirect( struct ureg_src reg, struct ureg_src addr )
{
assert(reg.File != TGSI_FILE_NULL);
- assert(addr.File == TGSI_FILE_ADDRESS);
+ assert(addr.File == TGSI_FILE_ADDRESS || addr.File == TGSI_FILE_TEMPORARY);
reg.Indirect = 1;
+ reg.IndirectFile = addr.File;
reg.IndirectIndex = addr.Index;
reg.IndirectSwizzle = addr.SwizzleX;
return reg;
}
+static INLINE struct ureg_src
+ureg_src_dimension( struct ureg_src reg, int index )
+{
+ assert(reg.File != TGSI_FILE_NULL);
+ reg.Dimension = 1;
+ reg.DimensionIndex = index;
+ return reg;
+}
+
static INLINE struct ureg_dst
ureg_dst( struct ureg_src src )
{
struct ureg_dst dst;
+ assert(!src.Indirect || src.IndirectFile == TGSI_FILE_ADDRESS);
+
dst.File = src.File;
dst.WriteMask = TGSI_WRITEMASK_XYZW;
dst.Indirect = src.Indirect;
@@ -783,6 +854,30 @@ ureg_dst( struct ureg_src src )
}
static INLINE struct ureg_src
+ureg_src_register(unsigned file,
+ unsigned index)
+{
+ struct ureg_src src;
+
+ src.File = file;
+ src.SwizzleX = TGSI_SWIZZLE_X;
+ src.SwizzleY = TGSI_SWIZZLE_Y;
+ src.SwizzleZ = TGSI_SWIZZLE_Z;
+ src.SwizzleW = TGSI_SWIZZLE_W;
+ src.Indirect = 0;
+ src.IndirectFile = TGSI_FILE_NULL;
+ src.IndirectIndex = 0;
+ src.IndirectSwizzle = 0;
+ src.Absolute = 0;
+ src.Index = index;
+ src.Negate = 0;
+ src.Dimension = 0;
+ src.DimensionIndex = 0;
+
+ return src;
+}
+
+static INLINE struct ureg_src
ureg_src( struct ureg_dst dst )
{
struct ureg_src src;
@@ -792,13 +887,15 @@ ureg_src( struct ureg_dst dst )
src.SwizzleY = TGSI_SWIZZLE_Y;
src.SwizzleZ = TGSI_SWIZZLE_Z;
src.SwizzleW = TGSI_SWIZZLE_W;
- src.Pad = 0;
src.Indirect = dst.Indirect;
+ src.IndirectFile = TGSI_FILE_ADDRESS;
src.IndirectIndex = dst.IndirectIndex;
src.IndirectSwizzle = dst.IndirectSwizzle;
src.Absolute = 0;
src.Index = dst.Index;
src.Negate = 0;
+ src.Dimension = 0;
+ src.DimensionIndex = 0;
return src;
}
@@ -837,13 +934,15 @@ ureg_src_undef( void )
src.SwizzleY = 0;
src.SwizzleZ = 0;
src.SwizzleW = 0;
- src.Pad = 0;
src.Indirect = 0;
+ src.IndirectFile = TGSI_FILE_NULL;
src.IndirectIndex = 0;
src.IndirectSwizzle = 0;
src.Absolute = 0;
src.Index = 0;
src.Negate = 0;
+ src.Dimension = 0;
+ src.DimensionIndex = 0;
return src;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_util.c b/src/gallium/auxiliary/tgsi/tgsi_util.c
index f4ca9e21ed..0a7e4105a8 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_util.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_util.c
@@ -28,7 +28,6 @@
#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi_parse.h"
-#include "tgsi_build.h"
#include "tgsi_util.h"
union pointer_hack
diff --git a/src/gallium/auxiliary/translate/translate.h b/src/gallium/auxiliary/translate/translate.h
index 34526eb061..54ed2c1a4b 100644
--- a/src/gallium/auxiliary/translate/translate.h
+++ b/src/gallium/auxiliary/translate/translate.h
@@ -44,12 +44,19 @@
#include "pipe/p_format.h"
#include "pipe/p_state.h"
+enum translate_element_type {
+ TRANSLATE_ELEMENT_NORMAL,
+ TRANSLATE_ELEMENT_INSTANCE_ID
+};
+
struct translate_element
{
+ enum translate_element_type type;
enum pipe_format input_format;
enum pipe_format output_format;
unsigned input_buffer:8;
unsigned input_offset:24;
+ unsigned instance_divisor;
unsigned output_offset;
};
@@ -74,11 +81,13 @@ struct translate {
void (PIPE_CDECL *run_elts)( struct translate *,
const unsigned *elts,
unsigned count,
+ unsigned instance_id,
void *output_buffer);
void (PIPE_CDECL *run)( struct translate *,
unsigned start,
unsigned count,
+ unsigned instance_id,
void *output_buffer);
};
@@ -103,8 +112,13 @@ static INLINE int translate_keysize( const struct translate_key *key )
static INLINE int translate_key_compare( const struct translate_key *a,
const struct translate_key *b )
{
- int keysize = translate_keysize(a);
- return memcmp(a, b, keysize);
+ int keysize_a = translate_keysize(a);
+ int keysize_b = translate_keysize(b);
+
+ if (keysize_a != keysize_b) {
+ return keysize_a - keysize_b;
+ }
+ return memcmp(a, b, keysize_a);
}
diff --git a/src/gallium/auxiliary/translate/translate_generic.c b/src/gallium/auxiliary/translate/translate_generic.c
index 266e7ee81e..24727d4988 100644
--- a/src/gallium/auxiliary/translate/translate_generic.c
+++ b/src/gallium/auxiliary/translate/translate_generic.c
@@ -46,9 +46,12 @@ struct translate_generic {
struct translate translate;
struct {
+ enum translate_element_type type;
+
fetch_func fetch;
unsigned buffer;
unsigned input_offset;
+ unsigned instance_divisor;
emit_func emit;
unsigned output_offset;
@@ -568,6 +571,7 @@ static emit_func get_emit_func( enum pipe_format format )
static void PIPE_CDECL generic_run_elts( struct translate *translate,
const unsigned *elts,
unsigned count,
+ unsigned instance_id,
void *output_buffer )
{
struct translate_generic *tg = translate_generic(translate);
@@ -583,13 +587,20 @@ static void PIPE_CDECL generic_run_elts( struct translate *translate,
for (attr = 0; attr < nr_attrs; attr++) {
float data[4];
-
- const char *src = (tg->attrib[attr].input_ptr +
- tg->attrib[attr].input_stride * elt);
+ const char *src;
char *dst = (vert +
tg->attrib[attr].output_offset);
+ if (tg->attrib[attr].instance_divisor) {
+ src = tg->attrib[attr].input_ptr +
+ tg->attrib[attr].input_stride *
+ (instance_id / tg->attrib[attr].instance_divisor);
+ } else {
+ src = tg->attrib[attr].input_ptr +
+ tg->attrib[attr].input_stride * elt;
+ }
+
tg->attrib[attr].fetch( src, data );
if (0) debug_printf("vert %d/%d attr %d: %f %f %f %f\n",
@@ -607,6 +618,7 @@ static void PIPE_CDECL generic_run_elts( struct translate *translate,
static void PIPE_CDECL generic_run( struct translate *translate,
unsigned start,
unsigned count,
+ unsigned instance_id,
void *output_buffer )
{
struct translate_generic *tg = translate_generic(translate);
@@ -623,13 +635,25 @@ static void PIPE_CDECL generic_run( struct translate *translate,
for (attr = 0; attr < nr_attrs; attr++) {
float data[4];
- const char *src = (tg->attrib[attr].input_ptr +
- tg->attrib[attr].input_stride * elt);
-
char *dst = (vert +
tg->attrib[attr].output_offset);
- tg->attrib[attr].fetch( src, data );
+ if (tg->attrib[attr].type == TRANSLATE_ELEMENT_NORMAL) {
+ const char *src;
+
+ if (tg->attrib[attr].instance_divisor) {
+ src = tg->attrib[attr].input_ptr +
+ tg->attrib[attr].input_stride *
+ (instance_id / tg->attrib[attr].instance_divisor);
+ } else {
+ src = tg->attrib[attr].input_ptr +
+ tg->attrib[attr].input_stride * elt;
+ }
+
+ tg->attrib[attr].fetch( src, data );
+ } else {
+ data[0] = (float)instance_id;
+ }
if (0) debug_printf("vert %d attr %d: %f %f %f %f\n",
i, attr, data[0], data[1], data[2], data[3]);
@@ -683,10 +707,12 @@ struct translate *translate_generic_create( const struct translate_key *key )
tg->translate.run = generic_run;
for (i = 0; i < key->nr_elements; i++) {
+ tg->attrib[i].type = key->element[i].type;
tg->attrib[i].fetch = get_fetch_func(key->element[i].input_format);
tg->attrib[i].buffer = key->element[i].input_buffer;
tg->attrib[i].input_offset = key->element[i].input_offset;
+ tg->attrib[i].instance_divisor = key->element[i].instance_divisor;
tg->attrib[i].emit = get_emit_func(key->element[i].output_format);
tg->attrib[i].output_offset = key->element[i].output_offset;
diff --git a/src/gallium/auxiliary/translate/translate_sse.c b/src/gallium/auxiliary/translate/translate_sse.c
index b62db8d8f3..c13e742738 100644
--- a/src/gallium/auxiliary/translate/translate_sse.c
+++ b/src/gallium/auxiliary/translate/translate_sse.c
@@ -49,19 +49,29 @@
typedef void (PIPE_CDECL *run_func)( struct translate *translate,
unsigned start,
unsigned count,
- void *output_buffer );
+ unsigned instance_id,
+ void *output_buffer);
typedef void (PIPE_CDECL *run_elts_func)( struct translate *translate,
const unsigned *elts,
unsigned count,
- void *output_buffer );
+ unsigned instance_id,
+ void *output_buffer);
struct translate_buffer {
const void *base_ptr;
unsigned stride;
- void *ptr; /* updated per vertex */
};
+struct translate_buffer_varient {
+ unsigned buffer_index;
+ unsigned instance_divisor;
+ void *ptr; /* updated either per vertex or per instance */
+};
+
+
+#define ELEMENT_BUFFER_INSTANCE_ID 1001
+
struct translate_sse {
struct translate translate;
@@ -81,6 +91,16 @@ struct translate_sse {
struct translate_buffer buffer[PIPE_MAX_ATTRIBS];
unsigned nr_buffers;
+ /* Multiple buffer varients can map to a single buffer. */
+ struct translate_buffer_varient buffer_varient[PIPE_MAX_ATTRIBS];
+ unsigned nr_buffer_varients;
+
+ /* Multiple elements can map to a single buffer varient. */
+ unsigned element_to_buffer_varient[PIPE_MAX_ATTRIBS];
+
+ boolean use_instancing;
+ unsigned instance_id;
+
run_func gen_run;
run_elts_func gen_run_elts;
@@ -359,32 +379,61 @@ static boolean init_inputs( struct translate_sse *p,
boolean linear )
{
unsigned i;
- if (linear) {
- for (i = 0; i < p->nr_buffers; i++) {
+ struct x86_reg instance_id = x86_make_disp(p->machine_EDX,
+ get_offset(p, &p->instance_id));
+
+ for (i = 0; i < p->nr_buffer_varients; i++) {
+ struct translate_buffer_varient *varient = &p->buffer_varient[i];
+ struct translate_buffer *buffer = &p->buffer[varient->buffer_index];
+
+ if (linear || varient->instance_divisor) {
struct x86_reg buf_stride = x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[i].stride));
+ get_offset(p, &buffer->stride));
struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[i].ptr));
+ get_offset(p, &varient->ptr));
struct x86_reg buf_base_ptr = x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[i].base_ptr));
+ get_offset(p, &buffer->base_ptr));
struct x86_reg elt = p->idx_EBX;
- struct x86_reg tmp = p->tmp_EAX;
-
+ struct x86_reg tmp_EAX = p->tmp_EAX;
/* Calculate pointer to first attrib:
+ * base_ptr + stride * index, where index depends on instance divisor
*/
- x86_mov(p->func, tmp, buf_stride);
- x86_imul(p->func, tmp, elt);
- x86_add(p->func, tmp, buf_base_ptr);
+ if (varient->instance_divisor) {
+ /* Our index is instance ID divided by instance divisor.
+ */
+ x86_mov(p->func, tmp_EAX, instance_id);
+
+ if (varient->instance_divisor != 1) {
+ struct x86_reg tmp_EDX = p->machine_EDX;
+ struct x86_reg tmp_ECX = p->outbuf_ECX;
+
+ /* TODO: Add x86_shr() to rtasm and use it whenever
+ * instance divisor is power of two.
+ */
+
+ x86_push(p->func, tmp_EDX);
+ x86_push(p->func, tmp_ECX);
+ x86_xor(p->func, tmp_EDX, tmp_EDX);
+ x86_mov_reg_imm(p->func, tmp_ECX, varient->instance_divisor);
+ x86_div(p->func, tmp_ECX); /* EAX = EDX:EAX / ECX */
+ x86_pop(p->func, tmp_ECX);
+ x86_pop(p->func, tmp_EDX);
+ }
+ } else {
+ x86_mov(p->func, tmp_EAX, elt);
+ }
+ x86_imul(p->func, tmp_EAX, buf_stride);
+ x86_add(p->func, tmp_EAX, buf_base_ptr);
/* In the linear case, keep the buffer pointer instead of the
* index number.
*/
- if (p->nr_buffers == 1)
- x86_mov( p->func, elt, tmp );
+ if (linear && p->nr_buffer_varients == 1)
+ x86_mov(p->func, elt, tmp_EAX);
else
- x86_mov( p->func, buf_ptr, tmp );
+ x86_mov(p->func, buf_ptr, tmp_EAX);
}
}
@@ -394,31 +443,36 @@ static boolean init_inputs( struct translate_sse *p,
static struct x86_reg get_buffer_ptr( struct translate_sse *p,
boolean linear,
- unsigned buf_idx,
+ unsigned var_idx,
struct x86_reg elt )
{
- if (linear && p->nr_buffers == 1) {
+ if (var_idx == ELEMENT_BUFFER_INSTANCE_ID) {
+ return x86_make_disp(p->machine_EDX,
+ get_offset(p, &p->instance_id));
+ }
+ if (linear && p->nr_buffer_varients == 1) {
return p->idx_EBX;
}
- else if (linear) {
+ else if (linear || p->buffer_varient[var_idx].instance_divisor) {
struct x86_reg ptr = p->tmp_EAX;
struct x86_reg buf_ptr =
x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[buf_idx].ptr));
+ get_offset(p, &p->buffer_varient[var_idx].ptr));
x86_mov(p->func, ptr, buf_ptr);
return ptr;
}
else {
struct x86_reg ptr = p->tmp_EAX;
+ const struct translate_buffer_varient *varient = &p->buffer_varient[var_idx];
struct x86_reg buf_stride =
x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[buf_idx].stride));
+ get_offset(p, &p->buffer[varient->buffer_index].stride));
struct x86_reg buf_base_ptr =
x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[buf_idx].base_ptr));
+ get_offset(p, &p->buffer[varient->buffer_index].base_ptr));
@@ -436,28 +490,33 @@ static struct x86_reg get_buffer_ptr( struct translate_sse *p,
static boolean incr_inputs( struct translate_sse *p,
boolean linear )
{
- if (linear && p->nr_buffers == 1) {
+ if (linear && p->nr_buffer_varients == 1) {
struct x86_reg stride = x86_make_disp(p->machine_EDX,
get_offset(p, &p->buffer[0].stride));
- x86_add(p->func, p->idx_EBX, stride);
- sse_prefetchnta(p->func, x86_make_disp(p->idx_EBX, 192));
+ if (p->buffer_varient[0].instance_divisor == 0) {
+ x86_add(p->func, p->idx_EBX, stride);
+ sse_prefetchnta(p->func, x86_make_disp(p->idx_EBX, 192));
+ }
}
else if (linear) {
unsigned i;
/* Is this worthwhile??
*/
- for (i = 0; i < p->nr_buffers; i++) {
+ for (i = 0; i < p->nr_buffer_varients; i++) {
+ struct translate_buffer_varient *varient = &p->buffer_varient[i];
struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[i].ptr));
+ get_offset(p, &varient->ptr));
struct x86_reg buf_stride = x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[i].stride));
+ get_offset(p, &p->buffer[varient->buffer_index].stride));
- x86_mov(p->func, p->tmp_EAX, buf_ptr);
- x86_add(p->func, p->tmp_EAX, buf_stride);
- if (i == 0) sse_prefetchnta(p->func, x86_make_disp(p->tmp_EAX, 192));
- x86_mov(p->func, buf_ptr, p->tmp_EAX);
+ if (varient->instance_divisor == 0) {
+ x86_mov(p->func, p->tmp_EAX, buf_ptr);
+ x86_add(p->func, p->tmp_EAX, buf_stride);
+ if (i == 0) sse_prefetchnta(p->func, x86_make_disp(p->tmp_EAX, 192));
+ x86_mov(p->func, buf_ptr, p->tmp_EAX);
+ }
}
}
else {
@@ -514,7 +573,18 @@ static boolean build_vertex_emit( struct translate_sse *p,
x86_mov(p->func, p->machine_EDX, x86_fn_arg(p->func, 1));
x86_mov(p->func, p->idx_EBX, x86_fn_arg(p->func, 2));
x86_mov(p->func, p->count_ESI, x86_fn_arg(p->func, 3));
- x86_mov(p->func, p->outbuf_ECX, x86_fn_arg(p->func, 4));
+ x86_mov(p->func, p->outbuf_ECX, x86_fn_arg(p->func, 5));
+
+ /* Load instance ID.
+ */
+ if (p->use_instancing) {
+ x86_mov(p->func,
+ p->tmp_EAX,
+ x86_fn_arg(p->func, 4));
+ x86_mov(p->func,
+ x86_make_disp(p->machine_EDX, get_offset(p, &p->instance_id)),
+ p->tmp_EAX);
+ }
/* Get vertex count, compare to zero
*/
@@ -531,17 +601,18 @@ static boolean build_vertex_emit( struct translate_sse *p,
label = x86_get_label(p->func);
{
struct x86_reg elt = linear ? p->idx_EBX : x86_deref(p->idx_EBX);
- int last_vb = -1;
+ int last_varient = -1;
struct x86_reg vb;
for (j = 0; j < p->translate.key.nr_elements; j++) {
const struct translate_element *a = &p->translate.key.element[j];
+ unsigned varient = p->element_to_buffer_varient[j];
/* Figure out source pointer address:
*/
- if (a->input_buffer != last_vb) {
- last_vb = a->input_buffer;
- vb = get_buffer_ptr(p, linear, a->input_buffer, elt);
+ if (varient != last_varient) {
+ last_varient = varient;
+ vb = get_buffer_ptr(p, linear, varient, elt);
}
if (!translate_attr( p, a,
@@ -624,6 +695,7 @@ static void translate_sse_release( struct translate *translate )
static void PIPE_CDECL translate_sse_run_elts( struct translate *translate,
const unsigned *elts,
unsigned count,
+ unsigned instance_id,
void *output_buffer )
{
struct translate_sse *p = (struct translate_sse *)translate;
@@ -631,12 +703,14 @@ static void PIPE_CDECL translate_sse_run_elts( struct translate *translate,
p->gen_run_elts( translate,
elts,
count,
- output_buffer );
+ instance_id,
+ output_buffer);
}
static void PIPE_CDECL translate_sse_run( struct translate *translate,
unsigned start,
unsigned count,
+ unsigned instance_id,
void *output_buffer )
{
struct translate_sse *p = (struct translate_sse *)translate;
@@ -644,7 +718,8 @@ static void PIPE_CDECL translate_sse_run( struct translate *translate,
p->gen_run( translate,
start,
count,
- output_buffer );
+ instance_id,
+ output_buffer);
}
@@ -666,8 +741,37 @@ struct translate *translate_sse2_create( const struct translate_key *key )
p->translate.run_elts = translate_sse_run_elts;
p->translate.run = translate_sse_run;
- for (i = 0; i < key->nr_elements; i++)
- p->nr_buffers = MAX2( p->nr_buffers, key->element[i].input_buffer + 1 );
+ for (i = 0; i < key->nr_elements; i++) {
+ if (key->element[i].type == TRANSLATE_ELEMENT_NORMAL) {
+ unsigned j;
+
+ p->nr_buffers = MAX2(p->nr_buffers, key->element[i].input_buffer + 1);
+
+ if (key->element[i].instance_divisor) {
+ p->use_instancing = TRUE;
+ }
+
+ /*
+ * Map vertex element to vertex buffer varient.
+ */
+ for (j = 0; j < p->nr_buffer_varients; j++) {
+ if (p->buffer_varient[j].buffer_index == key->element[i].input_buffer &&
+ p->buffer_varient[j].instance_divisor == key->element[i].instance_divisor) {
+ break;
+ }
+ }
+ if (j == p->nr_buffer_varients) {
+ p->buffer_varient[j].buffer_index = key->element[i].input_buffer;
+ p->buffer_varient[j].instance_divisor = key->element[i].instance_divisor;
+ p->nr_buffer_varients++;
+ }
+ p->element_to_buffer_varient[i] = j;
+ } else {
+ assert(key->element[i].type == TRANSLATE_ELEMENT_INSTANCE_ID);
+
+ p->element_to_buffer_varient[i] = ELEMENT_BUFFER_INSTANCE_ID;
+ }
+ }
if (0) debug_printf("nr_buffers: %d\n", p->nr_buffers);
diff --git a/src/gallium/auxiliary/util/u_atomic.h b/src/gallium/auxiliary/util/u_atomic.h
new file mode 100644
index 0000000000..3c42477ad4
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_atomic.h
@@ -0,0 +1,305 @@
+/**
+ * Many similar implementations exist. See for example libwsbm
+ * or the linux kernel include/atomic.h
+ *
+ * No copyright claimed on this file.
+ *
+ */
+
+#ifndef U_ATOMIC_H
+#define U_ATOMIC_H
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
+
+/* Favor OS-provided implementations.
+ *
+ * Where no OS-provided implementation is available, fall back to
+ * locally coded assembly, compiler intrinsic or ultimately a
+ * mutex-based implementation.
+ */
+#if (defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || \
+ defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT))
+#define PIPE_ATOMIC_OS_UNLOCKED
+#elif defined(PIPE_OS_SOLARIS)
+#define PIPE_ATOMIC_OS_SOLARIS
+#elif defined(PIPE_CC_MSVC)
+#define PIPE_ATOMIC_MSVC_INTRINSIC
+#elif (defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86))
+#define PIPE_ATOMIC_ASM_MSVC_X86
+#elif (defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86))
+#define PIPE_ATOMIC_ASM_GCC_X86
+#elif defined(PIPE_CC_GCC)
+#define PIPE_ATOMIC_GCC_INTRINSIC
+#else
+#error "Unsupported platform"
+#endif
+
+
+
+#if defined(PIPE_ATOMIC_ASM_GCC_X86)
+
+#define PIPE_ATOMIC "GCC x86 assembly"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define p_atomic_set(_v, _i) (*(_v) = (_i))
+#define p_atomic_read(_v) (*(_v))
+
+static INLINE boolean
+p_atomic_dec_zero(int32_t *v)
+{
+ unsigned char c;
+
+ __asm__ __volatile__("lock; decl %0; sete %1":"+m"(*v), "=qm"(c)
+ ::"memory");
+
+ return c != 0;
+}
+
+static INLINE void
+p_atomic_inc(int32_t *v)
+{
+ __asm__ __volatile__("lock; incl %0":"+m"(*v));
+}
+
+static INLINE void
+p_atomic_dec(int32_t *v)
+{
+ __asm__ __volatile__("lock; decl %0":"+m"(*v));
+}
+
+static INLINE int32_t
+p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new)
+{
+ return __sync_val_compare_and_swap(v, old, _new);
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
+
+
+/* Implementation using GCC-provided synchronization intrinsics
+ */
+#if defined(PIPE_ATOMIC_GCC_INTRINSIC)
+
+#define PIPE_ATOMIC "GCC Sync Intrinsics"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define p_atomic_set(_v, _i) (*(_v) = (_i))
+#define p_atomic_read(_v) (*(_v))
+
+static INLINE boolean
+p_atomic_dec_zero(int32_t *v)
+{
+ return (__sync_sub_and_fetch(v, 1) == 0);
+}
+
+static INLINE void
+p_atomic_inc(int32_t *v)
+{
+ (void) __sync_add_and_fetch(v, 1);
+}
+
+static INLINE void
+p_atomic_dec(int32_t *v)
+{
+ (void) __sync_sub_and_fetch(v, 1);
+}
+
+static INLINE int32_t
+p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new)
+{
+ return __sync_val_compare_and_swap(v, old, _new);
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
+
+
+/* Unlocked version for single threaded environments, such as some
+ * windows kernel modules.
+ */
+#if defined(PIPE_ATOMIC_OS_UNLOCKED)
+
+#define PIPE_ATOMIC "Unlocked"
+
+#define p_atomic_set(_v, _i) (*(_v) = (_i))
+#define p_atomic_read(_v) (*(_v))
+#define p_atomic_dec_zero(_v) ((boolean) --(*(_v)))
+#define p_atomic_inc(_v) ((void) (*(_v))++)
+#define p_atomic_dec(_v) ((void) (*(_v))--)
+#define p_atomic_cmpxchg(_v, old, _new) (*(_v) == old ? *(_v) = (_new) : *(_v))
+
+#endif
+
+
+/* Locally coded assembly for MSVC on x86:
+ */
+#if defined(PIPE_ATOMIC_ASM_MSVC_X86)
+
+#define PIPE_ATOMIC "MSVC x86 assembly"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define p_atomic_set(_v, _i) (*(_v) = (_i))
+#define p_atomic_read(_v) (*(_v))
+
+static INLINE boolean
+p_atomic_dec_zero(int32_t *v)
+{
+ unsigned char c;
+
+ __asm {
+ mov eax, [v]
+ lock dec dword ptr [eax]
+ sete byte ptr [c]
+ }
+
+ return c != 0;
+}
+
+static INLINE void
+p_atomic_inc(int32_t *v)
+{
+ __asm {
+ mov eax, [v]
+ lock inc dword ptr [eax]
+ }
+}
+
+static INLINE void
+p_atomic_dec(int32_t *v)
+{
+ __asm {
+ mov eax, [v]
+ lock dec dword ptr [eax]
+ }
+}
+
+static INLINE int32_t
+p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new)
+{
+ int32_t orig;
+
+ __asm {
+ mov ecx, [v]
+ mov eax, [old]
+ mov edx, [_new]
+ lock cmpxchg [ecx], edx
+ mov [orig], eax
+ }
+
+ return orig;
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
+
+#if defined(PIPE_ATOMIC_MSVC_INTRINSIC)
+
+#define PIPE_ATOMIC "MSVC Intrinsics"
+
+#include <intrin.h>
+
+#pragma intrinsic(_InterlockedIncrement)
+#pragma intrinsic(_InterlockedDecrement)
+#pragma intrinsic(_InterlockedCompareExchange)
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define p_atomic_set(_v, _i) (*(_v) = (_i))
+#define p_atomic_read(_v) (*(_v))
+
+static INLINE boolean
+p_atomic_dec_zero(int32_t *v)
+{
+ return _InterlockedDecrement((long *)v) == 0;
+}
+
+static INLINE void
+p_atomic_inc(int32_t *v)
+{
+ _InterlockedIncrement((long *)v);
+}
+
+static INLINE void
+p_atomic_dec(int32_t *v)
+{
+ _InterlockedDecrement((long *)v);
+}
+
+static INLINE int32_t
+p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new)
+{
+ return _InterlockedCompareExchange((long *)v, _new, old);
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
+#if defined(PIPE_ATOMIC_OS_SOLARIS)
+
+#define PIPE_ATOMIC "Solaris OS atomic functions"
+
+#include <atomic.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define p_atomic_set(_v, _i) (*(_v) = (_i))
+#define p_atomic_read(_v) (*(_v))
+
+static INLINE boolean
+p_atomic_dec_zero(int32_t *v)
+{
+ uint32_t n = atomic_dec_32_nv((uint32_t *) v);
+
+ return n != 0;
+}
+
+#define p_atomic_inc(_v) atomic_inc_32((uint32_t *) _v)
+#define p_atomic_dec(_v) atomic_dec_32((uint32_t *) _v)
+
+#define p_atomic_cmpxchg(_v, _old, _new) \
+ atomic_cas_32( (uint32_t *) _v, (uint32_t) _old, (uint32_t) _new)
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
+
+#ifndef PIPE_ATOMIC
+#error "No pipe_atomic implementation selected"
+#endif
+
+
+
+#endif /* U_ATOMIC_H */
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index 3f74e2aa8b..f0bc58a558 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -36,7 +36,7 @@
#include "pipe/p_context.h"
#include "util/u_debug.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "pipe/p_state.h"
@@ -92,7 +92,7 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso)
/* disabled blending/masking */
memset(&ctx->blend, 0, sizeof(ctx->blend));
- ctx->blend.colormask = PIPE_MASK_RGBA;
+ ctx->blend.rt[0].colormask = PIPE_MASK_RGBA;
/* no-op depth/stencil/alpha */
memset(&ctx->depthstencil, 0, sizeof(ctx->depthstencil));
@@ -226,8 +226,8 @@ setup_vertex_data_tex(struct blit_state *ctx,
offset = get_next_slot( ctx );
- pipe_buffer_write(ctx->pipe->screen, ctx->vbuf,
- offset, sizeof(ctx->vertices), ctx->vertices);
+ pipe_buffer_write_nooverlap(ctx->pipe->screen, ctx->vbuf,
+ offset, sizeof(ctx->vertices), ctx->vertices);
return offset;
}
@@ -262,6 +262,10 @@ regions_overlap(int srcX0, int srcY0,
* Copy pixel block from src surface to dst surface.
* Overlapping regions are acceptable.
* Flipping and stretching are supported.
+ * \param filter one of PIPE_TEX_MIPFILTER_NEAREST/LINEAR
+ * \param writemask controls which channels in the dest surface are sourced
+ * from the src surface. Disabled channels are sourced
+ * from (0,0,0,1).
* XXX what about clipping???
* XXX need some control over blitting Z and/or stencil.
*/
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 46b4706b76..f3b4491d17 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -34,7 +34,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "pipe/p_state.h"
@@ -125,7 +125,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
memset(&blend, 0, sizeof(blend));
ctx->blend_keep_color = pipe->create_blend_state(pipe, &blend);
- blend.colormask = PIPE_MASK_RGBA;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
ctx->blend_write_color = pipe->create_blend_state(pipe, &blend);
/* depth stencil alpha state objects */
@@ -379,9 +379,16 @@ static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx,
float t1 = y1 / (float)surf->height;
float s2 = x2 / (float)surf->width;
float t2 = y2 / (float)surf->height;
- const float st[4][2] = {
- {s1, t1}, {s2, t1}, {s2, t2}, {s1, t2}
- };
+ float st[4][2];
+
+ st[0][0] = s1;
+ st[0][1] = t1;
+ st[1][0] = s2;
+ st[1][1] = t1;
+ st[2][0] = s2;
+ st[2][1] = t2;
+ st[3][0] = s1;
+ st[3][1] = t2;
util_map_texcoords2d_onto_cubemap(surf->face,
/* pointer, stride in floats */
diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c
index 9b4e6ca2a7..4821b8a143 100644
--- a/src/gallium/auxiliary/util/u_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -29,125 +29,30 @@
#include "pipe/p_config.h"
-#include <stdarg.h>
-
-
-#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY
-
-#include <windows.h>
-#include <winddi.h>
-
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE)
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <windows.h>
-#include <types.h>
-
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
-
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
-#endif
-#include <windows.h>
-#include <stdio.h>
-
-#else
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#endif
-
-#include "pipe/p_compiler.h"
+#include "pipe/p_compiler.h"
+#include "os/os_stream.h"
#include "util/u_debug.h"
#include "pipe/p_format.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_string.h"
-#include "util/u_stream.h"
#include "util/u_math.h"
#include "util/u_tile.h"
#include "util/u_prim.h"
-#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY
-static INLINE void
-_EngDebugPrint(const char *format, ...)
-{
- va_list ap;
- va_start(ap, format);
- EngDebugPrint("", (PCHAR)format, ap);
- va_end(ap);
-}
-#endif
-
-
void _debug_vprintf(const char *format, va_list ap)
{
-#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
- /* EngDebugPrint does not handle float point arguments, so we need to use
- * our own vsnprintf implementation. It is also very slow, so buffer until
- * we find a newline. */
- static char buf[512] = {'\0'};
- size_t len = strlen(buf);
- int ret = util_vsnprintf(buf + len, sizeof(buf) - len, format, ap);
- if(ret > (int)(sizeof(buf) - len - 1) || util_strchr(buf + len, '\n')) {
- _EngDebugPrint("%s", buf);
- buf[0] = '\0';
- }
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
- /* OutputDebugStringA can be very slow, so buffer until we find a newline. */
+ /* We buffer until we find a newline. */
static char buf[4096] = {'\0'};
size_t len = strlen(buf);
int ret = util_vsnprintf(buf + len, sizeof(buf) - len, format, ap);
if(ret > (int)(sizeof(buf) - len - 1) || util_strchr(buf + len, '\n')) {
- OutputDebugStringA(buf);
+ os_log_message(buf);
buf[0] = '\0';
}
-
- if(GetConsoleWindow() && !IsDebuggerPresent()) {
- fflush(stdout);
- vfprintf(stderr, format, ap);
- fflush(stderr);
- }
-
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE)
- wchar_t *wide_format;
- long wide_str_len;
- char buf[512];
- int ret;
-#if (_WIN32_WCE < 600)
- ret = vsprintf(buf, format, ap);
- if(ret < 0){
- sprintf(buf, "Cant handle debug print!");
- ret = 25;
- }
-#else
- ret = vsprintf_s(buf, 512, format, ap);
- if(ret < 0){
- sprintf_s(buf, 512, "Cant handle debug print!");
- ret = 25;
- }
-#endif
- buf[ret] = '\0';
- /* Format is ascii - needs to be converted to wchar_t for printing */
- wide_str_len = MultiByteToWideChar(CP_ACP, 0, (const char *) buf, -1, NULL, 0);
- wide_format = (wchar_t *) malloc((wide_str_len+1) * sizeof(wchar_t));
- if (wide_format) {
- MultiByteToWideChar(CP_ACP, 0, (const char *) buf, -1,
- wide_format, wide_str_len);
- NKDbgPrintfW(wide_format, wide_format);
- free(wide_format);
- }
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
- /* TODO */
-#else /* !PIPE_SUBSYSTEM_WINDOWS */
- fflush(stdout);
- vfprintf(stderr, format, ap);
-#endif
}
@@ -169,108 +74,12 @@ void debug_print_blob( const char *name,
#endif
-#ifndef debug_break
-void debug_break(void)
-{
-#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
- DebugBreak();
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
- EngDebugBreak();
-#else
- abort();
-#endif
-}
-#endif
-
-
-#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY
-static const char *
-find(const char *start, const char *end, char c)
-{
- const char *p;
- for(p = start; !end || p != end; ++p) {
- if(*p == c)
- return p;
- if(*p < 32)
- break;
- }
- return NULL;
-}
-
-static int
-compare(const char *start, const char *end, const char *s)
-{
- const char *p, *q;
- for(p = start, q = s; p != end && *q != '\0'; ++p, ++q) {
- if(*p != *q)
- return 0;
- }
- return p == end && *q == '\0';
-}
-
-static void
-copy(char *dst, const char *start, const char *end, size_t n)
-{
- const char *p;
- char *q;
- for(p = start, q = dst, n = n - 1; p != end && n; ++p, ++q, --n)
- *q = *p;
- *q = '\0';
-}
-#endif
-
-
-static INLINE const char *
-_debug_get_option(const char *name)
-{
-#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
- /* EngMapFile creates the file if it does not exists, so it must either be
- * disabled on release versions (or put in a less conspicuous place). */
-#ifdef DEBUG
- const char *result = NULL;
- ULONG_PTR iFile = 0;
- const void *pMap = NULL;
- const char *sol, *eol, *sep;
- static char output[1024];
-
- pMap = EngMapFile(L"\\??\\c:\\gallium.cfg", 0, &iFile);
- if(pMap) {
- sol = (const char *)pMap;
- while(1) {
- /* TODO: handle LF line endings */
- eol = find(sol, NULL, '\r');
- if(!eol || eol == sol)
- break;
- sep = find(sol, eol, '=');
- if(!sep)
- break;
- if(compare(sol, sep, name)) {
- copy(output, sep + 1, eol, sizeof(output));
- result = output;
- break;
- }
- sol = eol + 2;
- }
- EngUnmapFile(iFile);
- }
- return result;
-#else
- return NULL;
-#endif
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) || defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
- /* TODO: implement */
- return NULL;
-#else
- return getenv(name);
-#endif
-}
-
const char *
debug_get_option(const char *name, const char *dfault)
{
const char *result;
- result = _debug_get_option(name);
+ result = os_get_option(name);
if(!result)
result = dfault;
@@ -282,7 +91,7 @@ debug_get_option(const char *name, const char *dfault)
boolean
debug_get_bool_option(const char *name, boolean dfault)
{
- const char *str = _debug_get_option(name);
+ const char *str = os_get_option(name);
boolean result;
if(str == NULL)
@@ -312,7 +121,7 @@ debug_get_num_option(const char *name, long dfault)
long result;
const char *str;
- str = _debug_get_option(name);
+ str = os_get_option(name);
if(!str)
result = dfault;
else {
@@ -348,7 +157,7 @@ debug_get_flags_option(const char *name,
unsigned long result;
const char *str;
- str = _debug_get_option(name);
+ str = os_get_option(name);
if(!str)
result = dfault;
else if (!util_strcmp(str, "help")) {
@@ -389,7 +198,7 @@ void _debug_assert_fail(const char *expr,
#else
if (debug_get_bool_option("GALLIUM_ABORT_ON_ASSERT", TRUE))
#endif
- debug_break();
+ os_abort();
else
_debug_printf("continuing...\n");
}
@@ -631,6 +440,14 @@ const char *u_prim_name( unsigned prim )
#ifdef DEBUG
+/**
+ * Dump an image to a .raw or .ppm file (depends on OS).
+ * \param format PIPE_FORMAT_x
+ * \param cpp bytes per pixel
+ * \param width width in pixels
+ * \param height height in pixels
+ * \param stride row stride in bytes
+ */
void debug_dump_image(const char *prefix,
unsigned format, unsigned cpp,
unsigned width, unsigned height,
@@ -672,6 +489,52 @@ void debug_dump_image(const char *prefix,
}
EngUnmapFile(iFile);
+#elif defined(PIPE_OS_UNIX)
+ /* write a ppm file */
+ char filename[256];
+ FILE *f;
+
+ util_snprintf(filename, sizeof(filename), "%s.ppm", prefix);
+
+ f = fopen(filename, "w");
+ if (f) {
+ int i, x, y;
+ int r, g, b;
+ const uint8_t *ptr = (uint8_t *) data;
+
+ /* XXX this is a hack */
+ switch (format) {
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ r = 2;
+ g = 1;
+ b = 0;
+ break;
+ default:
+ r = 0;
+ g = 1;
+ b = 1;
+ }
+
+ fprintf(f, "P6\n");
+ fprintf(f, "# ppm-file created by osdemo.c\n");
+ fprintf(f, "%i %i\n", width, height);
+ fprintf(f, "255\n");
+ fclose(f);
+
+ f = fopen(filename, "ab"); /* reopen in binary append mode */
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ i = y * stride + x * cpp;
+ fputc(ptr[i + r], f); /* write red */
+ fputc(ptr[i + g], f); /* write green */
+ fputc(ptr[i + b], f); /* write blue */
+ }
+ }
+ fclose(f);
+ }
+ else {
+ fprintf(stderr, "Can't open %s for writing\n", filename);
+ }
#endif
}
@@ -712,6 +575,27 @@ error:
}
+void debug_dump_texture(const char *prefix,
+ struct pipe_texture *texture)
+{
+ struct pipe_surface *surface;
+ struct pipe_screen *screen;
+
+ if (!texture)
+ return;
+
+ screen = texture->screen;
+
+ /* XXX for now, just dump image for face=0, level=0 */
+ surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
+ PIPE_TEXTURE_USAGE_SAMPLER);
+ if (surface) {
+ debug_dump_surface(prefix, surface);
+ screen->tex_surface_destroy(surface);
+ }
+}
+
+
#pragma pack(push,2)
struct bmp_file_header {
uint16_t bfType;
@@ -797,7 +681,7 @@ debug_dump_float_rgba_bmp(const char *filename,
float *rgba, unsigned stride)
{
#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT
- struct util_stream *stream;
+ struct os_stream *stream;
struct bmp_file_header bmfh;
struct bmp_info_header bmih;
unsigned x, y;
@@ -823,12 +707,12 @@ debug_dump_float_rgba_bmp(const char *filename,
bmih.biClrUsed = 0;
bmih.biClrImportant = 0;
- stream = util_stream_create(filename, bmfh.bfSize);
+ stream = os_stream_create(filename, bmfh.bfSize);
if(!stream)
goto error1;
- util_stream_write(stream, &bmfh, 14);
- util_stream_write(stream, &bmih, 40);
+ os_stream_write(stream, &bmfh, 14);
+ os_stream_write(stream, &bmih, 40);
y = height;
while(y--) {
@@ -840,11 +724,11 @@ debug_dump_float_rgba_bmp(const char *filename,
pixel.rgbGreen = float_to_ubyte(ptr[x*4 + 1]);
pixel.rgbBlue = float_to_ubyte(ptr[x*4 + 2]);
pixel.rgbAlpha = 255;
- util_stream_write(stream, &pixel, 4);
+ os_stream_write(stream, &pixel, 4);
}
}
- util_stream_close(stream);
+ os_stream_close(stream);
error1:
;
#endif
diff --git a/src/gallium/auxiliary/util/u_debug.h b/src/gallium/auxiliary/util/u_debug.h
index facc30a553..efcf065d27 100644
--- a/src/gallium/auxiliary/util/u_debug.h
+++ b/src/gallium/auxiliary/util/u_debug.h
@@ -39,9 +39,7 @@
#define U_DEBUG_H_
-#include <stdarg.h>
-
-#include "pipe/p_compiler.h"
+#include "os/os_misc.h"
#ifdef __cplusplus
@@ -49,22 +47,6 @@ extern "C" {
#endif
-#if defined(DBG) || defined(DEBUG)
-#ifndef DEBUG
-#define DEBUG 1
-#endif
-#else
-#ifndef NDEBUG
-#define NDEBUG 1
-#endif
-#endif
-
-
-/* MSVC bebore VC7 does not have the __FUNCTION__ macro */
-#if defined(_MSC_VER) && _MSC_VER < 1300
-#define __FUNCTION__ "???"
-#endif
-
#if defined(__GNUC__)
#define _util_printf_format(fmt, list) __attribute__ ((format (printf, fmt, list)))
#else
@@ -155,13 +137,7 @@ void debug_print_format(const char *msg, unsigned fmt );
* Hard-coded breakpoint.
*/
#ifdef DEBUG
-#if (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)) && defined(PIPE_CC_GCC)
-#define debug_break() __asm("int3")
-#elif defined(PIPE_CC_MSVC)
-#define debug_break() __debugbreak()
-#else
-void debug_break(void);
-#endif
+#define debug_break() os_break()
#else /* !DEBUG */
#define debug_break() ((void)0)
#endif /* !DEBUG */
@@ -328,22 +304,6 @@ debug_get_flags_option(const char *name,
unsigned long dfault);
-void *
-debug_malloc(const char *file, unsigned line, const char *function,
- size_t size);
-
-void
-debug_free(const char *file, unsigned line, const char *function,
- void *ptr);
-
-void *
-debug_calloc(const char *file, unsigned line, const char *function,
- size_t count, size_t size );
-
-void *
-debug_realloc(const char *file, unsigned line, const char *function,
- void *old_ptr, size_t old_size, size_t new_size );
-
unsigned long
debug_memory_begin(void);
@@ -354,6 +314,8 @@ debug_memory_end(unsigned long beginning);
#ifdef DEBUG
struct pipe_surface;
struct pipe_transfer;
+struct pipe_texture;
+
void debug_dump_image(const char *prefix,
unsigned format, unsigned cpp,
unsigned width, unsigned height,
@@ -361,6 +323,8 @@ void debug_dump_image(const char *prefix,
const void *data);
void debug_dump_surface(const char *prefix,
struct pipe_surface *surface);
+void debug_dump_texture(const char *prefix,
+ struct pipe_texture *texture);
void debug_dump_surface_bmp(const char *filename,
struct pipe_surface *surface);
void debug_dump_transfer_bmp(const char *filename,
diff --git a/src/gallium/auxiliary/util/u_debug_memory.c b/src/gallium/auxiliary/util/u_debug_memory.c
index d6484f4ad5..f1baa62f89 100644
--- a/src/gallium/auxiliary/util/u_debug_memory.c
+++ b/src/gallium/auxiliary/util/u_debug_memory.c
@@ -34,15 +34,10 @@
#include "pipe/p_config.h"
-#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
-#include <windows.h>
-#include <winddi.h>
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
-#include <wdm.h>
-#else
-#include <stdio.h>
-#include <stdlib.h>
-#endif
+#define DEBUG_MEMORY_IMPLEMENTATION
+
+#include "os/os_memory.h"
+#include "os/os_memory_debug.h"
#include "util/u_debug.h"
#include "util/u_debug_stack.h"
@@ -53,18 +48,6 @@
#define DEBUG_MEMORY_STACK 0 /* XXX: disabled until we have symbol lookup */
-#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) && !defined(WINCE)
-#define real_malloc(_size) EngAllocMem(0, _size, 'D3AG')
-#define real_free(_ptr) EngFreeMem(_ptr)
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
-#define real_malloc(_size) ExAllocatePool(0, _size)
-#define real_free(_ptr) ExFreePool(_ptr)
-#else
-#define real_malloc(_size) malloc(_size)
-#define real_free(_ptr) free(_ptr)
-#endif
-
-
struct debug_memory_header
{
struct list_head head;
@@ -127,7 +110,7 @@ debug_malloc(const char *file, unsigned line, const char *function,
struct debug_memory_header *hdr;
struct debug_memory_footer *ftr;
- hdr = real_malloc(sizeof(*hdr) + size + sizeof(*ftr));
+ hdr = os_malloc(sizeof(*hdr) + size + sizeof(*ftr));
if(!hdr) {
debug_printf("%s:%u:%s: out of memory when trying to allocate %lu bytes\n",
file, line, function,
@@ -185,7 +168,7 @@ debug_free(const char *file, unsigned line, const char *function,
hdr->magic = 0;
ftr->magic = 0;
- real_free(hdr);
+ os_free(hdr);
}
void *
@@ -232,7 +215,7 @@ debug_realloc(const char *file, unsigned line, const char *function,
}
/* alloc new */
- new_hdr = real_malloc(sizeof(*new_hdr) + new_size + sizeof(*new_ftr));
+ new_hdr = os_malloc(sizeof(*new_hdr) + new_size + sizeof(*new_ftr));
if(!new_hdr) {
debug_printf("%s:%u:%s: out of memory when trying to allocate %lu bytes\n",
file, line, function,
@@ -258,7 +241,7 @@ debug_realloc(const char *file, unsigned line, const char *function,
/* free old */
old_hdr->magic = 0;
old_ftr->magic = 0;
- real_free(old_hdr);
+ os_free(old_hdr);
return new_ptr;
}
diff --git a/src/gallium/auxiliary/util/u_dl.c b/src/gallium/auxiliary/util/u_dl.c
index b42b429d4d..37ed789f95 100644
--- a/src/gallium/auxiliary/util/u_dl.c
+++ b/src/gallium/auxiliary/util/u_dl.c
@@ -28,6 +28,7 @@
#include "pipe/p_config.h"
+#include "pipe/p_compiler.h"
#if defined(PIPE_OS_UNIX)
#include <dlfcn.h>
diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c
index 4110485fb1..14506e8451 100644
--- a/src/gallium/auxiliary/util/u_draw_quad.c
+++ b/src/gallium/auxiliary/util/u_draw_quad.c
@@ -28,7 +28,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_draw_quad.h"
@@ -61,6 +61,7 @@ util_draw_vertex_buffer(struct pipe_context *pipe,
/* tell pipe about the vertex attributes */
for (i = 0; i < num_attribs; i++) {
velements[i].src_offset = i * 4 * sizeof(float);
+ velements[i].instance_divisor = 0;
velements[i].vertex_buffer_index = 0;
velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
velements[i].nr_components = 4;
diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv
index 9f16b42944..01f7931aed 100644
--- a/src/gallium/auxiliary/util/u_format.csv
+++ b/src/gallium/auxiliary/util/u_format.csv
@@ -62,10 +62,10 @@ PIPE_FORMAT_R16G16_SSCALED , array , 1, 1, s16 , s16 , , , xy01,
PIPE_FORMAT_R16G16B16_SSCALED , array , 1, 1, s16 , s16 , s16 , , xyz1, rgb
PIPE_FORMAT_R16G16B16A16_SSCALED , array , 1, 1, s16 , s16 , s16 , s16 , xyzw, rgb
PIPE_FORMAT_R8_UNORM , array , 1, 1, un8 , , , , x001, rgb
-PIPE_FORMAT_R8G8_UNORM , array , 1, 1, un8 , un8 , , , xy01, rgb
-PIPE_FORMAT_R8G8B8_UNORM , array , 1, 1, un8 , un8 , un8 , , xyz1, rgb
-PIPE_FORMAT_R8G8B8A8_UNORM , array , 1, 1, un8 , un8 , un8 , un8 , xyzw, rgb
-PIPE_FORMAT_R8G8B8X8_UNORM , array , 1, 1, un8 , un8 , un8 , un8 , xyz1, rgb
+PIPE_FORMAT_R8G8_UNORM , array , 1, 1, un8 , un8 , , , yx01, rgb
+PIPE_FORMAT_R8G8B8_UNORM , array , 1, 1, un8 , un8 , un8 , , zyx1, rgb
+PIPE_FORMAT_R8G8B8A8_UNORM , array , 1, 1, un8 , un8 , un8 , un8 , wzyx, rgb
+PIPE_FORMAT_R8G8B8X8_UNORM , array , 1, 1, un8 , un8 , un8 , un8 , wzy1, rgb
PIPE_FORMAT_R8_USCALED , array , 1, 1, u8 , , , , x001, rgb
PIPE_FORMAT_R8G8_USCALED , array , 1, 1, u8 , u8 , , , xy01, rgb
PIPE_FORMAT_R8G8B8_USCALED , array , 1, 1, u8 , u8 , u8 , , xyz1, rgb
diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h
index a558923b2e..4323bc881b 100644
--- a/src/gallium/auxiliary/util/u_format.h
+++ b/src/gallium/auxiliary/util/u_format.h
@@ -31,6 +31,7 @@
#include "pipe/p_format.h"
+#include "util/u_debug.h"
#ifdef __cplusplus
extern "C" {
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index 76023794dc..4e358d3938 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -37,7 +37,7 @@
#include "pipe/p_context.h"
#include "util/u_debug.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "pipe/p_state.h"
@@ -1287,7 +1287,7 @@ util_create_gen_mipmap(struct pipe_context *pipe,
/* disabled blending/masking */
memset(&ctx->blend, 0, sizeof(ctx->blend));
- ctx->blend.colormask = PIPE_MASK_RGBA;
+ ctx->blend.rt[0].colormask = PIPE_MASK_RGBA;
/* no-op depth/stencil/alpha */
memset(&ctx->depthstencil, 0, sizeof(ctx->depthstencil));
@@ -1411,8 +1411,8 @@ set_vertex_data(struct gen_mipmap_state *ctx,
offset = get_next_slot( ctx );
- pipe_buffer_write(ctx->pipe->screen, ctx->vbuf,
- offset, sizeof(ctx->vertices), ctx->vertices);
+ pipe_buffer_write_nooverlap(ctx->pipe->screen, ctx->vbuf,
+ offset, sizeof(ctx->vertices), ctx->vertices);
return offset;
}
diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/auxiliary/util/u_inlines.h
index 5fbd62a03d..e95d58ea86 100644
--- a/src/gallium/include/pipe/p_inlines.h
+++ b/src/gallium/auxiliary/util/u_inlines.h
@@ -25,12 +25,15 @@
*
**************************************************************************/
-#ifndef P_INLINES_H
-#define P_INLINES_H
+#ifndef U_INLINES_H
+#define U_INLINES_H
-#include "p_context.h"
-#include "p_defines.h"
-#include "p_screen.h"
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+#include "pipe/p_screen.h"
+#include "util/u_debug.h"
+#include "util/u_atomic.h"
#ifdef __cplusplus
@@ -38,7 +41,84 @@ extern "C" {
#endif
+/*
+ * Reference counting helper functions.
+ */
+
+
+static INLINE void
+pipe_reference_init(struct pipe_reference *reference, unsigned count)
+{
+ p_atomic_set(&reference->count, count);
+}
+
+static INLINE boolean
+pipe_is_referenced(struct pipe_reference *reference)
+{
+ return p_atomic_read(&reference->count) != 0;
+}
+
/**
+ * Update reference counting.
+ * The old thing pointed to, if any, will be unreferenced.
+ * Both 'ptr' and 'reference' may be NULL.
+ * \return TRUE if the object's refcount hits zero and should be destroyed.
+ */
+static INLINE boolean
+pipe_reference(struct pipe_reference *ptr, struct pipe_reference *reference)
+{
+ boolean destroy = FALSE;
+
+ if(ptr != reference) {
+ /* bump the reference.count first */
+ if (reference) {
+ assert(pipe_is_referenced(reference));
+ p_atomic_inc(&reference->count);
+ }
+
+ if (ptr) {
+ assert(pipe_is_referenced(ptr));
+ if (p_atomic_dec_zero(&ptr->count)) {
+ destroy = TRUE;
+ }
+ }
+ }
+
+ return destroy;
+}
+
+static INLINE void
+pipe_buffer_reference(struct pipe_buffer **ptr, struct pipe_buffer *buf)
+{
+ struct pipe_buffer *old_buf = *ptr;
+
+ if (pipe_reference(&(*ptr)->reference, &buf->reference))
+ old_buf->screen->buffer_destroy(old_buf);
+ *ptr = buf;
+}
+
+static INLINE void
+pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf)
+{
+ struct pipe_surface *old_surf = *ptr;
+
+ if (pipe_reference(&(*ptr)->reference, &surf->reference))
+ old_surf->texture->screen->tex_surface_destroy(old_surf);
+ *ptr = surf;
+}
+
+static INLINE void
+pipe_texture_reference(struct pipe_texture **ptr, struct pipe_texture *tex)
+{
+ struct pipe_texture *old_tex = *ptr;
+
+ if (pipe_reference(&(*ptr)->reference, &tex->reference))
+ old_tex->screen->texture_destroy(old_tex);
+ *ptr = tex;
+}
+
+
+/*
* Convenience wrappers for screen buffer functions.
*/
@@ -63,13 +143,6 @@ pipe_buffer_map(struct pipe_screen *screen,
if(screen->buffer_map_range) {
unsigned offset = 0;
unsigned length = buf->size;
-
- /* XXX: Actually we should be using/detecting DISCARD
- * instead of assuming that WRITE implies discard */
- if((usage & PIPE_BUFFER_USAGE_CPU_WRITE) &&
- !(usage & PIPE_BUFFER_USAGE_DISCARD))
- usage |= PIPE_BUFFER_USAGE_CPU_READ;
-
return screen->buffer_map_range(screen, buf, offset, length, usage);
}
else
@@ -126,7 +199,39 @@ pipe_buffer_write(struct pipe_screen *screen,
map = pipe_buffer_map_range(screen, buf, offset, size,
PIPE_BUFFER_USAGE_CPU_WRITE |
- PIPE_BUFFER_USAGE_FLUSH_EXPLICIT);
+ PIPE_BUFFER_USAGE_FLUSH_EXPLICIT |
+ PIPE_BUFFER_USAGE_DISCARD);
+ assert(map);
+ if(map) {
+ memcpy((uint8_t *)map + offset, data, size);
+ pipe_buffer_flush_mapped_range(screen, buf, offset, size);
+ pipe_buffer_unmap(screen, buf);
+ }
+}
+
+/**
+ * Special case for writing non-overlapping ranges.
+ *
+ * We can avoid GPU/CPU synchronization when writing range that has never
+ * been written before.
+ */
+static INLINE void
+pipe_buffer_write_nooverlap(struct pipe_screen *screen,
+ struct pipe_buffer *buf,
+ unsigned offset, unsigned size,
+ const void *data)
+{
+ void *map;
+
+ assert(offset < buf->size);
+ assert(offset + size <= buf->size);
+ assert(size);
+
+ map = pipe_buffer_map_range(screen, buf, offset, size,
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_FLUSH_EXPLICIT |
+ PIPE_BUFFER_USAGE_DISCARD |
+ PIPE_BUFFER_USAGE_UNSYNCHRONIZED);
assert(map);
if(map) {
memcpy((uint8_t *)map + offset, data, size);
@@ -196,4 +301,4 @@ pipe_transfer_buffer_flags( struct pipe_transfer *transf )
}
#endif
-#endif /* P_INLINES_H */
+#endif /* U_INLINES_H */
diff --git a/src/gallium/auxiliary/util/u_keymap.c b/src/gallium/auxiliary/util/u_keymap.c
index c4b9eb3d9b..e161ccd88e 100644
--- a/src/gallium/auxiliary/util/u_keymap.c
+++ b/src/gallium/auxiliary/util/u_keymap.c
@@ -36,7 +36,6 @@
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
-#include "pipe/p_defines.h"
#include "cso_cache/cso_hash.h"
diff --git a/src/gallium/auxiliary/util/u_memory.h b/src/gallium/auxiliary/util/u_memory.h
index c3f8c91833..a2fc597356 100644
--- a/src/gallium/auxiliary/util/u_memory.h
+++ b/src/gallium/auxiliary/util/u_memory.h
@@ -26,7 +26,7 @@
**************************************************************************/
-/**
+/*
* Memory functions
*/
@@ -37,6 +37,7 @@
#include "util/u_pointer.h"
#include "util/u_debug.h"
+#include "os/os_memory.h"
#ifdef __cplusplus
@@ -44,114 +45,13 @@ extern "C" {
#endif
-/* Define ENOMEM for WINCE */
-#if (_WIN32_WCE < 600)
-#ifndef ENOMEM
-#define ENOMEM 12
-#endif
-#endif
-
-
-#if defined(PIPE_OS_WINDOWS) && defined(DEBUG)
-
-/* memory debugging */
-
-#include "util/u_debug.h"
-
-#define MALLOC( _size ) \
- debug_malloc( __FILE__, __LINE__, __FUNCTION__, _size )
-#define CALLOC( _count, _size ) \
- debug_calloc(__FILE__, __LINE__, __FUNCTION__, _count, _size )
-#define FREE( _ptr ) \
- debug_free( __FILE__, __LINE__, __FUNCTION__, _ptr )
-#define REALLOC( _ptr, _old_size, _size ) \
- debug_realloc( __FILE__, __LINE__, __FUNCTION__, _ptr, _old_size, _size )
-
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
-
-void * __stdcall
-EngAllocMem(
- unsigned long Flags,
- unsigned long MemSize,
- unsigned long Tag );
-
-void __stdcall
-EngFreeMem(
- void *Mem );
-
-#define MALLOC( _size ) EngAllocMem( 0, _size, 'D3AG' )
-#define _FREE( _ptr ) EngFreeMem( _ptr )
-
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
-
-void *
-ExAllocatePool(
- unsigned long PoolType,
- size_t NumberOfBytes);
-
-void
-ExFreePool(void *P);
-
-#define MALLOC(_size) ExAllocatePool(0, _size)
-#define _FREE(_ptr) ExFreePool(_ptr)
-
-#else
-
-#define MALLOC( SIZE ) malloc( SIZE )
-#define CALLOC( COUNT, SIZE ) calloc( COUNT, SIZE )
-#define FREE( PTR ) free( PTR )
-
-static INLINE void *
-_REALLOC( void *old_ptr, unsigned old_size, unsigned new_size )
-{
- (void) old_size;
- return realloc(old_ptr, new_size);
-}
-#define REALLOC( a, b, c ) _REALLOC( a, b, c )
-#endif
-
-
-#ifndef CALLOC
-static INLINE void *
-CALLOC( unsigned count, unsigned size )
-{
- void *ptr = MALLOC( count * size );
- if( ptr ) {
- memset( ptr, 0, count * size );
- }
- return ptr;
-}
-#endif /* !CALLOC */
+#define MALLOC(_size) os_malloc(_size)
-#ifndef FREE
-static INLINE void
-FREE( void *ptr )
-{
- if( ptr ) {
- _FREE( ptr );
- }
-}
-#endif /* !FREE */
+#define CALLOC(_count, _size) os_calloc(_count, _size)
-#ifndef REALLOC
-static INLINE void *
-REALLOC( void *old_ptr, unsigned old_size, unsigned new_size )
-{
- void *new_ptr = NULL;
-
- if (new_size != 0) {
- unsigned copy_size = old_size < new_size ? old_size : new_size;
- new_ptr = MALLOC( new_size );
- if (new_ptr && old_ptr && copy_size) {
- memcpy( new_ptr, old_ptr, copy_size );
- }
- }
-
- FREE( old_ptr );
- return new_ptr;
-}
-#endif /* !REALLOC */
+#define FREE(_ptr ) os_free(_ptr)
+#define REALLOC(_ptr, _old_size, _size) os_realloc(_ptr, _old_size, _size)
#define MALLOC_STRUCT(T) (struct T *) MALLOC(sizeof(struct T))
@@ -160,50 +60,8 @@ REALLOC( void *old_ptr, unsigned old_size, unsigned new_size )
#define CALLOC_VARIANT_LENGTH_STRUCT(T,more_size) ((struct T *) CALLOC(1, sizeof(struct T) + more_size))
-/**
- * Return memory on given byte alignment
- */
-static INLINE void *
-align_malloc(size_t bytes, uint alignment)
-{
-#if defined(HAVE_POSIX_MEMALIGN)
- void *mem;
- alignment = (alignment + (uint)sizeof(void*) - 1) & ~((uint)sizeof(void*) - 1);
- if(posix_memalign(& mem, alignment, bytes) != 0)
- return NULL;
- return mem;
-#else
- char *ptr, *buf;
-
- assert( alignment > 0 );
-
- ptr = (char *) MALLOC(bytes + alignment + sizeof(void *));
- if (!ptr)
- return NULL;
-
- buf = (char *) align_pointer( ptr + sizeof(void *), alignment );
- *(char **)(buf - sizeof(void *)) = ptr;
-
- return buf;
-#endif /* defined(HAVE_POSIX_MEMALIGN) */
-}
-
-/**
- * Free memory returned by align_malloc().
- */
-static INLINE void
-align_free(void *ptr)
-{
-#if defined(HAVE_POSIX_MEMALIGN)
- FREE(ptr);
-#else
- if (ptr) {
- void **cubbyHole = (void **) ((char *) ptr - sizeof(void *));
- void *realAddr = *cubbyHole;
- FREE(realAddr);
- }
-#endif /* defined(HAVE_POSIX_MEMALIGN) */
-}
+#define align_malloc(_size, _alignment) os_malloc_aligned(_size, _alignment)
+#define align_free(_ptr) os_free_aligned(_ptr)
/**
diff --git a/src/gallium/auxiliary/util/u_pack_color.h b/src/gallium/auxiliary/util/u_pack_color.h
index 43eb0153ee..0ab53c75dd 100644
--- a/src/gallium/auxiliary/util/u_pack_color.h
+++ b/src/gallium/auxiliary/util/u_pack_color.h
@@ -425,6 +425,8 @@ util_pack_z(enum pipe_format format, double z)
if (z == 1.0)
return 0xffffffff;
return (uint) (z * 0xffffffff);
+ case PIPE_FORMAT_Z32_FLOAT:
+ return (uint)z;
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
if (z == 1.0)
diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h
index 10a874f341..64390e1385 100644
--- a/src/gallium/auxiliary/util/u_prim.h
+++ b/src/gallium/auxiliary/util/u_prim.h
@@ -30,12 +30,13 @@
#define U_BLIT_H
+#include "pipe/p_defines.h"
+#include "util/u_debug.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "pipe/p_defines.h"
-
static INLINE boolean u_validate_pipe_prim( unsigned pipe_prim, unsigned nr )
{
boolean ok = TRUE;
diff --git a/src/gallium/auxiliary/util/u_ringbuffer.c b/src/gallium/auxiliary/util/u_ringbuffer.c
new file mode 100644
index 0000000000..648b105b13
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_ringbuffer.c
@@ -0,0 +1,160 @@
+
+#include "os/os_thread.h"
+#include "pipe/p_defines.h"
+#include "util/u_ringbuffer.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+/* Generic ringbuffer:
+ */
+struct util_ringbuffer
+{
+ struct util_packet *buf;
+ unsigned mask;
+
+ /* Can this be done with atomic variables??
+ */
+ unsigned head;
+ unsigned tail;
+ pipe_condvar change;
+ pipe_mutex mutex;
+};
+
+
+struct util_ringbuffer *util_ringbuffer_create( unsigned dwords )
+{
+ struct util_ringbuffer *ring = CALLOC_STRUCT(util_ringbuffer);
+ if (ring == NULL)
+ return NULL;
+
+ assert(util_is_power_of_two(dwords));
+
+ ring->buf = MALLOC( dwords * sizeof(unsigned) );
+ if (ring->buf == NULL)
+ goto fail;
+
+ ring->mask = dwords - 1;
+
+ pipe_condvar_init(ring->change);
+ pipe_mutex_init(ring->mutex);
+ return ring;
+
+fail:
+ FREE(ring->buf);
+ FREE(ring);
+ return NULL;
+}
+
+void util_ringbuffer_destroy( struct util_ringbuffer *ring )
+{
+ pipe_condvar_destroy(ring->change);
+ pipe_mutex_destroy(ring->mutex);
+ FREE(ring->buf);
+ FREE(ring);
+}
+
+/**
+ * Return number of free entries in the ring
+ */
+static INLINE unsigned util_ringbuffer_space( const struct util_ringbuffer *ring )
+{
+ return (ring->tail - (ring->head + 1)) & ring->mask;
+}
+
+/**
+ * Is the ring buffer empty?
+ */
+static INLINE boolean util_ringbuffer_empty( const struct util_ringbuffer *ring )
+{
+ return util_ringbuffer_space(ring) == ring->mask;
+}
+
+void util_ringbuffer_enqueue( struct util_ringbuffer *ring,
+ const struct util_packet *packet )
+{
+ unsigned i;
+
+ /* XXX: over-reliance on mutexes, etc:
+ */
+ pipe_mutex_lock(ring->mutex);
+
+ /* make sure we don't request an impossible amount of space
+ */
+ assert(packet->dwords <= ring->mask);
+
+ /* Wait for free space:
+ */
+ while (util_ringbuffer_space(ring) < packet->dwords)
+ pipe_condvar_wait(ring->change, ring->mutex);
+
+ /* Copy data to ring:
+ */
+ for (i = 0; i < packet->dwords; i++) {
+
+ /* Copy all dwords of the packet. Note we're abusing the
+ * typesystem a little - we're being passed a pointer to
+ * something, but probably not an array of packet structs:
+ */
+ ring->buf[ring->head] = packet[i];
+ ring->head++;
+ ring->head &= ring->mask;
+ }
+
+ /* Signal change:
+ */
+ pipe_condvar_signal(ring->change);
+ pipe_mutex_unlock(ring->mutex);
+}
+
+enum pipe_error util_ringbuffer_dequeue( struct util_ringbuffer *ring,
+ struct util_packet *packet,
+ unsigned max_dwords,
+ boolean wait )
+{
+ const struct util_packet *ring_packet;
+ unsigned i;
+ int ret = PIPE_OK;
+
+ /* XXX: over-reliance on mutexes, etc:
+ */
+ pipe_mutex_lock(ring->mutex);
+
+ /* Get next ring entry:
+ */
+ if (wait) {
+ while (util_ringbuffer_empty(ring))
+ pipe_condvar_wait(ring->change, ring->mutex);
+ }
+ else {
+ if (util_ringbuffer_empty(ring)) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
+ goto out;
+ }
+ }
+
+ ring_packet = &ring->buf[ring->tail];
+
+ /* Both of these are considered bugs. Raise an assert on debug builds.
+ */
+ if (ring_packet->dwords > ring->mask + 1 - util_ringbuffer_space(ring) ||
+ ring_packet->dwords > max_dwords) {
+ assert(0);
+ ret = PIPE_ERROR_BAD_INPUT;
+ goto out;
+ }
+
+ /* Copy data from ring:
+ */
+ for (i = 0; i < ring_packet->dwords; i++) {
+ packet[i] = ring->buf[ring->tail];
+ ring->tail++;
+ ring->tail &= ring->mask;
+ }
+
+out:
+ /* Signal change:
+ */
+ pipe_condvar_signal(ring->change);
+ pipe_mutex_unlock(ring->mutex);
+ return ret;
+}
diff --git a/src/gallium/auxiliary/util/u_ringbuffer.h b/src/gallium/auxiliary/util/u_ringbuffer.h
new file mode 100644
index 0000000000..85f0ad6c1f
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_ringbuffer.h
@@ -0,0 +1,29 @@
+
+#ifndef UTIL_RINGBUFFER_H
+#define UTIL_RINGBUFFER_H
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h" /* only for pipe_error! */
+
+/* Generic header
+ */
+struct util_packet {
+ unsigned dwords:8;
+ unsigned data24:24;
+};
+
+struct util_ringbuffer;
+
+struct util_ringbuffer *util_ringbuffer_create( unsigned dwords );
+
+void util_ringbuffer_destroy( struct util_ringbuffer *ring );
+
+void util_ringbuffer_enqueue( struct util_ringbuffer *ring,
+ const struct util_packet *packet );
+
+enum pipe_error util_ringbuffer_dequeue( struct util_ringbuffer *ring,
+ struct util_packet *packet,
+ unsigned max_dwords,
+ boolean wait );
+
+#endif
diff --git a/src/gallium/auxiliary/util/u_simple_screen.c b/src/gallium/auxiliary/util/u_simple_screen.c
index 5238299015..53f3c16dbc 100644
--- a/src/gallium/auxiliary/util/u_simple_screen.c
+++ b/src/gallium/auxiliary/util/u_simple_screen.c
@@ -29,7 +29,7 @@
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
static struct pipe_buffer *
diff --git a/src/gallium/auxiliary/util/u_simple_screen.h b/src/gallium/auxiliary/util/u_simple_screen.h
index 6612a8a7c0..bb3f5ba102 100644
--- a/src/gallium/auxiliary/util/u_simple_screen.h
+++ b/src/gallium/auxiliary/util/u_simple_screen.h
@@ -28,8 +28,145 @@
#ifndef U_SIMPLE_SCREEN_H
#define U_SIMPLE_SCREEN_H
+#include "pipe/p_format.h"
+
struct pipe_screen;
-struct pipe_winsys;
+struct pipe_fence_handle;
+struct pipe_surface;
+struct pipe_buffer;
+
+/**
+ * Gallium3D drivers are (meant to be!) independent of both GL and the
+ * window system. The window system provides a buffer manager and a
+ * set of additional hooks for things like command buffer submission,
+ * etc.
+ *
+ * There clearly has to be some agreement between the window system
+ * driver and the hardware driver about the format of command buffers,
+ * etc.
+ */
+struct pipe_winsys
+{
+ void (*destroy)( struct pipe_winsys *ws );
+
+ /** Returns name of this winsys interface */
+ const char *(*get_name)( struct pipe_winsys *ws );
+
+ /**
+ * Do any special operations to ensure buffer size is correct
+ */
+ void (*update_buffer)( struct pipe_winsys *ws,
+ void *context_private );
+ /**
+ * Do any special operations to ensure frontbuffer contents are
+ * displayed, eg copy fake frontbuffer.
+ */
+ void (*flush_frontbuffer)( struct pipe_winsys *ws,
+ struct pipe_surface *surf,
+ void *context_private );
+
+
+ /**
+ * Buffer management. Buffer attributes are mostly fixed over its lifetime.
+ *
+ * Remember that gallium gets to choose the interface it needs, and the
+ * window systems must then implement that interface (rather than the
+ * other way around...).
+ *
+ * usage is a bitmask of PIPE_BUFFER_USAGE_PIXEL/VERTEX/INDEX/CONSTANT. This
+ * usage argument is only an optimization hint, not a guarantee, therefore
+ * proper behavior must be observed in all circumstances.
+ *
+ * alignment indicates the client's alignment requirements, eg for
+ * SSE instructions.
+ */
+ struct pipe_buffer *(*buffer_create)( struct pipe_winsys *ws,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size );
+
+ /**
+ * Create a buffer that wraps user-space data.
+ *
+ * Effectively this schedules a delayed call to buffer_create
+ * followed by an upload of the data at *some point in the future*,
+ * or perhaps never. Basically the allocate/upload is delayed
+ * until the buffer is actually passed to hardware.
+ *
+ * The intention is to provide a quick way to turn regular data
+ * into a buffer, and secondly to avoid a copy operation if that
+ * data subsequently turns out to be only accessed by the CPU.
+ *
+ * Common example is OpenGL vertex buffers that are subsequently
+ * processed either by software TNL in the driver or by passing to
+ * hardware.
+ *
+ * XXX: What happens if the delayed call to buffer_create() fails?
+ *
+ * Note that ptr may be accessed at any time upto the time when the
+ * buffer is destroyed, so the data must not be freed before then.
+ */
+ struct pipe_buffer *(*user_buffer_create)(struct pipe_winsys *ws,
+ void *ptr,
+ unsigned bytes);
+
+ /**
+ * Allocate storage for a display target surface.
+ *
+ * Often surfaces which are meant to be blitted to the front screen (i.e.,
+ * display targets) must be allocated with special characteristics, memory
+ * pools, or obtained directly from the windowing system.
+ *
+ * This callback is invoked by the pipe_screenwhen creating a texture marked
+ * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying
+ * buffer storage.
+ */
+ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned usage,
+ unsigned tex_usage,
+ unsigned *stride);
+
+
+ /**
+ * Map the entire data store of a buffer object into the client's address.
+ * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
+ */
+ void *(*buffer_map)( struct pipe_winsys *ws,
+ struct pipe_buffer *buf,
+ unsigned usage );
+
+ void (*buffer_unmap)( struct pipe_winsys *ws,
+ struct pipe_buffer *buf );
+
+ void (*buffer_destroy)( struct pipe_buffer *buf );
+
+
+ /** Set ptr = fence, with reference counting */
+ void (*fence_reference)( struct pipe_winsys *ws,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence );
+
+ /**
+ * Checks whether the fence has been signalled.
+ * \param flags driver-specific meaning
+ * \return zero on success.
+ */
+ int (*fence_signalled)( struct pipe_winsys *ws,
+ struct pipe_fence_handle *fence,
+ unsigned flag );
+
+ /**
+ * Wait for the fence to finish.
+ * \param flags driver-specific meaning
+ * \return zero on success.
+ */
+ int (*fence_finish)( struct pipe_winsys *ws,
+ struct pipe_fence_handle *fence,
+ unsigned flag );
+
+};
/**
* The following function initializes a simple passthrough screen.
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index b751e29ab6..019dda767d 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -38,6 +38,7 @@
#include "pipe/p_context.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_simple_shaders.h"
+#include "util/u_debug.h"
#include "tgsi/tgsi_ureg.h"
diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
index 35c4978204..c9f1c9c210 100644
--- a/src/gallium/auxiliary/util/u_surface.c
+++ b/src/gallium/auxiliary/util/u_surface.c
@@ -35,8 +35,9 @@
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
-#include "util/u_format.h"
+#include "util/u_memory.h"
#include "util/u_surface.h"
@@ -111,3 +112,73 @@ util_destroy_rgba_surface(struct pipe_texture *texture,
pipe_texture_reference(&texture, NULL);
}
+
+
+/**
+ * Compare pipe_framebuffer_state objects.
+ * \return TRUE if same, FALSE if different
+ */
+boolean
+util_framebuffer_state_equal(const struct pipe_framebuffer_state *dst,
+ const struct pipe_framebuffer_state *src)
+{
+ unsigned i;
+
+ if (dst->width != src->width ||
+ dst->height != src->height)
+ return FALSE;
+
+ for (i = 0; i < Elements(src->cbufs); i++) {
+ if (dst->cbufs[i] != src->cbufs[i]) {
+ return FALSE;
+ }
+ }
+
+ if (dst->nr_cbufs != src->nr_cbufs) {
+ return FALSE;
+ }
+
+ if (dst->zsbuf != src->zsbuf) {
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+/**
+ * Copy framebuffer state from src to dst, updating refcounts.
+ */
+void
+util_copy_framebuffer_state(struct pipe_framebuffer_state *dst,
+ const struct pipe_framebuffer_state *src)
+{
+ unsigned i;
+
+ dst->width = src->width;
+ dst->height = src->height;
+
+ for (i = 0; i < Elements(src->cbufs); i++) {
+ pipe_surface_reference(&dst->cbufs[i], src->cbufs[i]);
+ }
+
+ dst->nr_cbufs = src->nr_cbufs;
+
+ pipe_surface_reference(&dst->zsbuf, src->zsbuf);
+}
+
+
+void
+util_unreference_framebuffer_state(struct pipe_framebuffer_state *fb)
+{
+ unsigned i;
+
+ for (i = 0; i < fb->nr_cbufs; i++) {
+ pipe_surface_reference(&fb->cbufs[i], NULL);
+ }
+
+ pipe_surface_reference(&fb->zsbuf, NULL);
+
+ fb->width = fb->height = 0;
+ fb->nr_cbufs = 0;
+}
diff --git a/src/gallium/auxiliary/util/u_surface.h b/src/gallium/auxiliary/util/u_surface.h
index ce84ed7ad0..3c60df2c3e 100644
--- a/src/gallium/auxiliary/util/u_surface.h
+++ b/src/gallium/auxiliary/util/u_surface.h
@@ -30,11 +30,7 @@
#include "pipe/p_compiler.h"
-
-
-struct pipe_screen;
-struct pipe_texture;
-struct pipe_surface;
+#include "pipe/p_state.h"
/**
@@ -66,4 +62,17 @@ util_destroy_rgba_surface(struct pipe_texture *texture,
struct pipe_surface *surface);
+extern boolean
+util_framebuffer_state_equal(const struct pipe_framebuffer_state *dst,
+ const struct pipe_framebuffer_state *src);
+
+extern void
+util_copy_framebuffer_state(struct pipe_framebuffer_state *dst,
+ const struct pipe_framebuffer_state *src);
+
+
+extern void
+util_unreference_framebuffer_state(struct pipe_framebuffer_state *fb);
+
+
#endif /* U_SURFACE_H */
diff --git a/src/gallium/auxiliary/util/u_texture.c b/src/gallium/auxiliary/util/u_texture.c
index cd477ab640..d97e57a790 100644
--- a/src/gallium/auxiliary/util/u_texture.c
+++ b/src/gallium/auxiliary/util/u_texture.c
@@ -37,6 +37,7 @@
#include "pipe/p_defines.h"
+#include "util/u_debug.h"
#include "util/u_texture.h"
void util_map_texcoords2d_onto_cubemap(unsigned face,
diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c
index 1ba82bb21f..0051258e22 100644
--- a/src/gallium/auxiliary/util/u_tile.c
+++ b/src/gallium/auxiliary/util/u_tile.c
@@ -32,7 +32,7 @@
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
@@ -390,7 +390,7 @@ a4r4g4b4_put_tile_rgba(ushort *dst,
g >>= 4;
b >>= 4;
a >>= 4;
- *dst++ = (a << 12) | (r << 16) | (g << 4) | b;
+ *dst++ = (a << 12) | (r << 8) | (g << 4) | b;
}
p += src_stride;
}
@@ -1357,7 +1357,10 @@ pipe_put_tile_rgba(struct pipe_transfer *pt,
/*z24s8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);*/
break;
default:
- debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format));
+ util_format_write_4f(format,
+ p, src_stride * sizeof(float),
+ packed, util_format_get_stride(format, w),
+ 0, 0, w, h);
}
pipe_put_tile_raw(pt, x, y, w, h, packed, 0);
diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c
deleted file mode 100644
index b958a98635..0000000000
--- a/src/gallium/auxiliary/util/u_time.c
+++ /dev/null
@@ -1,225 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * @file
- * OS independent time-manipulation functions.
- *
- * @author Jose Fonseca <jrfonseca@tungstengraphics.com>
- */
-
-
-#include "pipe/p_config.h"
-
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU)
-#include <sys/time.h>
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
-#include <windows.h>
-#include <winddi.h>
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
-#include <windows.h>
-extern VOID KeQuerySystemTime(PLARGE_INTEGER);
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
-#include <windows.h>
-#else
-#error Unsupported OS
-#endif
-
-#include "util/u_time.h"
-
-
-#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
-
-static int64_t frequency = 0;
-
-static INLINE void
-util_time_get_frequency(void)
-{
- if(!frequency) {
-#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
- LONGLONG temp;
- EngQueryPerformanceFrequency(&temp);
- frequency = temp;
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
- LARGE_INTEGER temp;
- QueryPerformanceFrequency(&temp);
- frequency = temp.QuadPart;
-#endif
- }
-}
-#endif
-
-
-void
-util_time_get(struct util_time *t)
-{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU)
- gettimeofday(&t->tv, NULL);
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
- LONGLONG temp;
- EngQueryPerformanceCounter(&temp);
- t->counter = temp;
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
- /* Updated every 10 miliseconds, measured in units of 100 nanoseconds.
- * http://msdn.microsoft.com/en-us/library/ms801642.aspx */
- LARGE_INTEGER temp;
- KeQuerySystemTime(&temp);
- t->counter = temp.QuadPart;
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
- LARGE_INTEGER temp;
- QueryPerformanceCounter(&temp);
- t->counter = temp.QuadPart;
-#endif
-}
-
-
-void
-util_time_add(const struct util_time *t1,
- int64_t usecs,
- struct util_time *t2)
-{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU)
- t2->tv.tv_sec = t1->tv.tv_sec + usecs / 1000000;
- t2->tv.tv_usec = t1->tv.tv_usec + usecs % 1000000;
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
- util_time_get_frequency();
- t2->counter = t1->counter + (usecs * frequency + INT64_C(999999))/INT64_C(1000000);
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
- /* 1 tick = 100 nano seconds. */
- t2->counter = t1->counter + usecs * 10;
-#else
- LARGE_INTEGER temp;
- LONGLONG freq;
- freq = temp.QuadPart;
- t2->counter = t1->counter + (usecs * freq)/1000000L;
-#endif
-}
-
-
-int64_t
-util_time_diff(const struct util_time *t1,
- const struct util_time *t2)
-{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU)
- return (t2->tv.tv_usec - t1->tv.tv_usec) +
- (t2->tv.tv_sec - t1->tv.tv_sec)*1000000;
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
- util_time_get_frequency();
- return (t2->counter - t1->counter)*INT64_C(1000000)/frequency;
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
- return (t2->counter - t1->counter)/10;
-#endif
-}
-
-
-
-uint64_t
-util_time_micros( void )
-{
- struct util_time t1;
-
- util_time_get(&t1);
-
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU)
- return t1.tv.tv_usec + t1.tv.tv_sec*1000000LL;
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
- util_time_get_frequency();
- return t1.counter*INT64_C(1000000)/frequency;
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
- return t1.counter/10;
-#endif
-}
-
-
-
-/**
- * Compare two time values.
- *
- * Not publicly available because it does not take in account wrap-arounds.
- * Use util_time_timeout instead.
- */
-static INLINE int
-util_time_compare(const struct util_time *t1,
- const struct util_time *t2)
-{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU)
- if (t1->tv.tv_sec < t2->tv.tv_sec)
- return -1;
- else if(t1->tv.tv_sec > t2->tv.tv_sec)
- return 1;
- else if (t1->tv.tv_usec < t2->tv.tv_usec)
- return -1;
- else if(t1->tv.tv_usec > t2->tv.tv_usec)
- return 1;
- else
- return 0;
-#elif defined(PIPE_OS_WINDOWS)
- if (t1->counter < t2->counter)
- return -1;
- else if(t1->counter > t2->counter)
- return 1;
- else
- return 0;
-#endif
-}
-
-
-boolean
-util_time_timeout(const struct util_time *start,
- const struct util_time *end,
- const struct util_time *curr)
-{
- if(util_time_compare(start, end) <= 0)
- return !(util_time_compare(start, curr) <= 0 && util_time_compare(curr, end) < 0);
- else
- return !(util_time_compare(start, curr) <= 0 || util_time_compare(curr, end) < 0);
-}
-
-
-#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
-void util_time_sleep(unsigned usecs)
-{
- LONGLONG start, curr, end;
-
- EngQueryPerformanceCounter(&start);
-
- if(!frequency)
- EngQueryPerformanceFrequency(&frequency);
-
- end = start + (usecs * frequency + 999999LL)/1000000LL;
-
- do {
- EngQueryPerformanceCounter(&curr);
- } while(start <= curr && curr < end ||
- end < start && (curr < end || start <= curr));
-}
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
-void util_time_sleep(unsigned usecs)
-{
- Sleep((usecs + 999)/ 1000);
-}
-#endif
diff --git a/src/gallium/auxiliary/util/u_time.h b/src/gallium/auxiliary/util/u_time.h
index a6189a247b..15899c2c88 100644
--- a/src/gallium/auxiliary/util/u_time.h
+++ b/src/gallium/auxiliary/util/u_time.h
@@ -38,15 +38,7 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
-#include <time.h> /* timeval */
-#include <unistd.h> /* usleep */
-#endif
-
-#if defined(PIPE_OS_HAIKU)
-#include <sys/time.h> /* timeval */
-#include <unistd.h>
-#endif
+#include "os/os_time.h"
#include "pipe/p_compiler.h"
@@ -63,43 +55,92 @@ extern "C" {
*/
struct util_time
{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU)
- struct timeval tv;
-#else
int64_t counter;
-#endif
};
-void
-util_time_get(struct util_time *t);
+PIPE_DEPRECATED
+static INLINE void
+util_time_get(struct util_time *t)
+{
+ t->counter = os_time_get();
+}
+
-void
+/**
+ * Return t2 = t1 + usecs
+ */
+PIPE_DEPRECATED
+static INLINE void
util_time_add(const struct util_time *t1,
int64_t usecs,
- struct util_time *t2);
+ struct util_time *t2)
+{
+ t2->counter = t1->counter + usecs;
+}
-uint64_t
-util_time_micros( void );
-int64_t
+/**
+ * Return difference between times, in microseconds
+ */
+PIPE_DEPRECATED
+static INLINE int64_t
util_time_diff(const struct util_time *t1,
- const struct util_time *t2);
+ const struct util_time *t2)
+{
+ return t2->counter - t1->counter;
+}
+
+
+/**
+ * Compare two time values.
+ *
+ * Not publicly available because it does not take in account wrap-arounds.
+ * Use util_time_timeout instead.
+ */
+static INLINE int
+_util_time_compare(const struct util_time *t1,
+ const struct util_time *t2)
+{
+ if (t1->counter < t2->counter)
+ return -1;
+ else if(t1->counter > t2->counter)
+ return 1;
+ else
+ return 0;
+}
+
/**
* Returns non-zero when the timeout expires.
*/
-boolean
+PIPE_DEPRECATED
+static INLINE boolean
util_time_timeout(const struct util_time *start,
const struct util_time *end,
- const struct util_time *curr);
+ const struct util_time *curr)
+{
+ return os_time_timeout(start->counter, end->counter, curr->counter);
+}
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU)
-#define util_time_sleep usleep
-#else
-void
-util_time_sleep(unsigned usecs);
-#endif
+
+/**
+ * Return current time in microseconds
+ */
+PIPE_DEPRECATED
+static INLINE int64_t
+util_time_micros(void)
+{
+ return os_time_get();
+}
+
+
+PIPE_DEPRECATED
+static INLINE void
+util_time_sleep(int64_t usecs)
+{
+ os_time_sleep(usecs);
+}
#ifdef __cplusplus
diff --git a/src/gallium/auxiliary/util/u_timed_winsys.c b/src/gallium/auxiliary/util/u_timed_winsys.c
index 178acdca4d..59bdcd2c45 100644
--- a/src/gallium/auxiliary/util/u_timed_winsys.c
+++ b/src/gallium/auxiliary/util/u_timed_winsys.c
@@ -30,7 +30,7 @@
*/
#include "pipe/p_state.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "u_timed_winsys.h"
#include "util/u_memory.h"
#include "util/u_time.h"
diff --git a/src/gallium/auxiliary/util/u_upload_mgr.c b/src/gallium/auxiliary/util/u_upload_mgr.c
index 975ee89c45..012b2ae233 100644
--- a/src/gallium/auxiliary/util/u_upload_mgr.c
+++ b/src/gallium/auxiliary/util/u_upload_mgr.c
@@ -30,7 +30,7 @@
*/
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_math.h"
@@ -85,7 +85,9 @@ my_buffer_write(struct pipe_screen *screen,
map = pipe_buffer_map_range(screen, buf, offset, size,
PIPE_BUFFER_USAGE_CPU_WRITE |
- PIPE_BUFFER_USAGE_FLUSH_EXPLICIT);
+ PIPE_BUFFER_USAGE_FLUSH_EXPLICIT |
+ PIPE_BUFFER_USAGE_DISCARD |
+ PIPE_BUFFER_USAGE_UNSYNCHRONIZED);
if (map == NULL)
return PIPE_ERROR_OUT_OF_MEMORY;
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c
index fc2a1c59a6..ba23435f69 100644
--- a/src/gallium/auxiliary/vl/vl_compositor.c
+++ b/src/gallium/auxiliary/vl/vl_compositor.c
@@ -28,7 +28,7 @@
#include "vl_compositor.h"
#include <assert.h>
#include <pipe/p_context.h>
-#include <pipe/p_inlines.h>
+#include <util/u_inlines.h>
#include <tgsi/tgsi_parse.h>
#include <tgsi/tgsi_build.h>
#include <util/u_memory.h>
@@ -245,7 +245,6 @@ init_pipe_state(struct vl_compositor *c)
sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
sampler.compare_func = PIPE_FUNC_ALWAYS;
sampler.normalized_coords = 1;
- /*sampler.prefilter = ;*/
/*sampler.lod_bias = ;*/
/*sampler.min_lod = ;*/
/*sampler.max_lod = ;*/
@@ -316,6 +315,7 @@ init_buffers(struct vl_compositor *c)
pipe_buffer_unmap(c->pipe->screen, c->vertex_bufs[0].buffer);
c->vertex_elems[0].src_offset = 0;
+ c->vertex_elems[0].instance_divisor = 0;
c->vertex_elems[0].vertex_buffer_index = 0;
c->vertex_elems[0].nr_components = 2;
c->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
@@ -345,6 +345,7 @@ init_buffers(struct vl_compositor *c)
pipe_buffer_unmap(c->pipe->screen, c->vertex_bufs[1].buffer);
c->vertex_elems[1].src_offset = 0;
+ c->vertex_elems[1].instance_divisor = 0;
c->vertex_elems[1].vertex_buffer_index = 1;
c->vertex_elems[1].nr_components = 2;
c->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT;
@@ -353,7 +354,7 @@ init_buffers(struct vl_compositor *c)
* Create our vertex shader's constant buffer
* Const buffer contains scaling and translation vectors
*/
- c->vs_const_buf.buffer = pipe_buffer_create
+ c->vs_const_buf = pipe_buffer_create
(
c->pipe->screen,
1,
@@ -365,7 +366,7 @@ init_buffers(struct vl_compositor *c)
* Create our fragment shader's constant buffer
* Const buffer contains the color conversion matrix and bias vectors
*/
- c->fs_const_buf.buffer = pipe_buffer_create
+ c->fs_const_buf = pipe_buffer_create
(
c->pipe->screen,
1,
@@ -390,8 +391,8 @@ cleanup_buffers(struct vl_compositor *c)
for (i = 0; i < 2; ++i)
pipe_buffer_reference(&c->vertex_bufs[i].buffer, NULL);
- pipe_buffer_reference(&c->vs_const_buf.buffer, NULL);
- pipe_buffer_reference(&c->fs_const_buf.buffer, NULL);
+ pipe_buffer_reference(&c->vs_const_buf, NULL);
+ pipe_buffer_reference(&c->fs_const_buf, NULL);
}
bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe)
@@ -483,13 +484,13 @@ void vl_compositor_render(struct vl_compositor *compositor,
compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader);
compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs);
compositor->pipe->set_vertex_elements(compositor->pipe, 2, compositor->vertex_elems);
- compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, &compositor->vs_const_buf);
- compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, &compositor->fs_const_buf);
+ compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, compositor->vs_const_buf);
+ compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, compositor->fs_const_buf);
vs_consts = pipe_buffer_map
(
compositor->pipe->screen,
- compositor->vs_const_buf.buffer,
+ compositor->vs_const_buf,
PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD
);
@@ -511,7 +512,7 @@ void vl_compositor_render(struct vl_compositor *compositor,
vs_consts->src_trans.z = 0;
vs_consts->src_trans.w = 0;
- pipe_buffer_unmap(compositor->pipe->screen, compositor->vs_const_buf.buffer);
+ pipe_buffer_unmap(compositor->pipe->screen, compositor->vs_const_buf);
compositor->pipe->draw_arrays(compositor->pipe, PIPE_PRIM_TRIANGLE_STRIP, 0, 4);
compositor->pipe->flush(compositor->pipe, PIPE_FLUSH_RENDER_CACHE, fence);
@@ -525,10 +526,10 @@ void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float
memcpy
(
- pipe_buffer_map(compositor->pipe->screen, compositor->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
+ pipe_buffer_map(compositor->pipe->screen, compositor->fs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE),
mat,
sizeof(struct fragment_shader_consts)
);
- pipe_buffer_unmap(compositor->pipe->screen, compositor->fs_const_buf.buffer);
+ pipe_buffer_unmap(compositor->pipe->screen, compositor->fs_const_buf);
}
diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h
index f441901a75..6a9a3fd7af 100644
--- a/src/gallium/auxiliary/vl/vl_compositor.h
+++ b/src/gallium/auxiliary/vl/vl_compositor.h
@@ -47,7 +47,7 @@ struct vl_compositor
struct pipe_scissor_state scissor;
struct pipe_vertex_buffer vertex_bufs[2];
struct pipe_vertex_element vertex_elems[2];
- struct pipe_constant_buffer vs_const_buf, fs_const_buf;
+ struct pipe_buffer *vs_const_buf, *fs_const_buf;
};
bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
index caf581aca6..f323de0ea5 100644
--- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
+++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
@@ -28,7 +28,7 @@
#include "vl_mpeg12_mc_renderer.h"
#include <assert.h>
#include <pipe/p_context.h>
-#include <pipe/p_inlines.h>
+#include <util/u_inlines.h>
#include <util/u_format.h>
#include <util/u_math.h>
#include <util/u_memory.h>
@@ -762,7 +762,6 @@ init_pipe_state(struct vl_mpeg12_mc_renderer *r)
sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
sampler.compare_func = PIPE_FUNC_ALWAYS;
sampler.normalized_coords = 1;
- /*sampler.prefilter = ; */
/*sampler.shadow_ambient = ; */
/*sampler.lod_bias = ; */
sampler.min_lod = 0;
@@ -891,53 +890,61 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
/* Position element */
r->vertex_elems[0].src_offset = 0;
+ r->vertex_elems[0].instance_divisor = 0;
r->vertex_elems[0].vertex_buffer_index = 0;
r->vertex_elems[0].nr_components = 2;
r->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
/* Luma, texcoord element */
r->vertex_elems[1].src_offset = sizeof(struct vertex2f);
+ r->vertex_elems[1].instance_divisor = 0;
r->vertex_elems[1].vertex_buffer_index = 0;
r->vertex_elems[1].nr_components = 2;
r->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT;
/* Chroma Cr texcoord element */
r->vertex_elems[2].src_offset = sizeof(struct vertex2f) * 2;
+ r->vertex_elems[2].instance_divisor = 0;
r->vertex_elems[2].vertex_buffer_index = 0;
r->vertex_elems[2].nr_components = 2;
r->vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT;
/* Chroma Cb texcoord element */
r->vertex_elems[3].src_offset = sizeof(struct vertex2f) * 3;
+ r->vertex_elems[3].instance_divisor = 0;
r->vertex_elems[3].vertex_buffer_index = 0;
r->vertex_elems[3].nr_components = 2;
r->vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT;
/* First ref surface top field texcoord element */
r->vertex_elems[4].src_offset = 0;
+ r->vertex_elems[4].instance_divisor = 0;
r->vertex_elems[4].vertex_buffer_index = 1;
r->vertex_elems[4].nr_components = 2;
r->vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT;
/* First ref surface bottom field texcoord element */
r->vertex_elems[5].src_offset = sizeof(struct vertex2f);
+ r->vertex_elems[5].instance_divisor = 0;
r->vertex_elems[5].vertex_buffer_index = 1;
r->vertex_elems[5].nr_components = 2;
r->vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT;
/* Second ref surface top field texcoord element */
r->vertex_elems[6].src_offset = 0;
+ r->vertex_elems[6].instance_divisor = 0;
r->vertex_elems[6].vertex_buffer_index = 2;
r->vertex_elems[6].nr_components = 2;
r->vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT;
/* Second ref surface bottom field texcoord element */
r->vertex_elems[7].src_offset = sizeof(struct vertex2f);
+ r->vertex_elems[7].instance_divisor = 0;
r->vertex_elems[7].vertex_buffer_index = 2;
r->vertex_elems[7].nr_components = 2;
r->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT;
- r->vs_const_buf.buffer = pipe_buffer_create
+ r->vs_const_buf = pipe_buffer_create
(
r->pipe->screen,
DEFAULT_BUF_ALIGNMENT,
@@ -945,7 +952,7 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
sizeof(struct vertex_shader_consts)
);
- r->fs_const_buf.buffer = pipe_buffer_create
+ r->fs_const_buf = pipe_buffer_create
(
r->pipe->screen,
DEFAULT_BUF_ALIGNMENT,
@@ -954,11 +961,11 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
memcpy
(
- pipe_buffer_map(r->pipe->screen, r->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
+ pipe_buffer_map(r->pipe->screen, r->fs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE),
&fs_consts, sizeof(struct fragment_shader_consts)
);
- pipe_buffer_unmap(r->pipe->screen, r->fs_const_buf.buffer);
+ pipe_buffer_unmap(r->pipe->screen, r->fs_const_buf);
return true;
}
@@ -970,8 +977,8 @@ cleanup_buffers(struct vl_mpeg12_mc_renderer *r)
assert(r);
- pipe_buffer_reference(&r->vs_const_buf.buffer, NULL);
- pipe_buffer_reference(&r->fs_const_buf.buffer, NULL);
+ pipe_buffer_reference(&r->vs_const_buf, NULL);
+ pipe_buffer_reference(&r->fs_const_buf, NULL);
for (i = 0; i < 3; ++i)
pipe_buffer_reference(&r->vertex_bufs.all[i].buffer, NULL);
@@ -1284,19 +1291,19 @@ flush(struct vl_mpeg12_mc_renderer *r)
vs_consts = pipe_buffer_map
(
- r->pipe->screen, r->vs_const_buf.buffer,
+ r->pipe->screen, r->vs_const_buf,
PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD
);
vs_consts->denorm.x = r->surface->width0;
vs_consts->denorm.y = r->surface->height0;
- pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf.buffer);
+ pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf);
r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_VERTEX, 0,
- &r->vs_const_buf);
+ r->vs_const_buf);
r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_FRAGMENT, 0,
- &r->fs_const_buf);
+ r->fs_const_buf);
if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) {
r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all);
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
index 64184337a0..f00b8c7b8b 100644
--- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
+++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
@@ -63,8 +63,8 @@ struct vl_mpeg12_mc_renderer
struct pipe_viewport_state viewport;
struct pipe_scissor_state scissor;
- struct pipe_constant_buffer vs_const_buf;
- struct pipe_constant_buffer fs_const_buf;
+ struct pipe_buffer *vs_const_buf;
+ struct pipe_buffer *fs_const_buf;
struct pipe_framebuffer_state fb_state;
struct pipe_vertex_element vertex_elems[8];
diff --git a/src/gallium/docs/source/conf.py b/src/gallium/docs/source/conf.py
index 9b0c86babd..59c19ed98d 100644
--- a/src/gallium/docs/source/conf.py
+++ b/src/gallium/docs/source/conf.py
@@ -16,13 +16,13 @@ import sys, os
# If extensions (or modules to document with autodoc) are in another directory,
# add these directories to sys.path here. If the directory is relative to the
# documentation root, use os.path.abspath to make it absolute, like shown here.
-#sys.path.append(os.path.abspath('.'))
+sys.path.append(os.path.abspath('exts'))
# -- General configuration -----------------------------------------------------
# Add any Sphinx extension module names here, as strings. They can be extensions
# coming with Sphinx (named 'sphinx.ext.*') or your custom ones.
-extensions = ['sphinx.ext.pngmath']
+extensions = ['sphinx.ext.pngmath', 'tgsi']
# Add any paths that contain templates here, relative to this directory.
templates_path = ['_templates']
diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst
index 21f5f9111a..a7669575b9 100644
--- a/src/gallium/docs/source/context.rst
+++ b/src/gallium/docs/source/context.rst
@@ -33,7 +33,11 @@ This state describes how resources in various flavours (textures,
buffers, surfaces) are bound to the driver.
-* ``set_constant_buffer``
+* ``set_constant_buffer`` sets a constant buffer to be used for a given shader
+ type. index is used to indicate which buffer to set (some apis may allow
+ multiple ones to be set, and binding a specific one later, though drivers
+ are mostly restricted to the first one right now).
+
* ``set_framebuffer_state``
* ``set_fragment_sampler_textures``
* ``set_vertex_sampler_textures``
@@ -47,11 +51,13 @@ These pieces of state are too small, variable, and/or trivial to have CSO
objects. They all follow simple, one-method binding calls, e.g.
``set_edgeflags``.
-* ``set_edgeflags``
* ``set_blend_color``
* ``set_clip_state``
* ``set_polygon_stipple``
-* ``set_scissor_state``
+* ``set_scissor_state`` sets the bounds for the scissor test, which culls
+ pixels before blending to render targets. If the :ref:`Rasterizer` does
+ not have the scissor test enabled, then the scissor bounds never need to
+ be set since they will not be used.
* ``set_viewport_state``
* ``set_vertex_elements``
@@ -72,12 +78,67 @@ stencil-only clears of packed depth-stencil buffers.
Drawing
^^^^^^^
-``draw_arrays``
+``draw_arrays`` draws a specified primitive.
+
+This command is equivalent to calling ``draw_arrays_instanced``
+with ``startInstance`` set to 0 and ``instanceCount`` set to 1.
-``draw_elements``
+``draw_elements`` draws a specified primitive using an optional
+index buffer.
+
+This command is equivalent to calling ``draw_elements_instanced``
+with ``startInstance`` set to 0 and ``instanceCount`` set to 1.
``draw_range_elements``
+XXX: this is (probably) a temporary entrypoint, as the range
+information should be available from the vertex_buffer state.
+Using this to quickly evaluate a specialized path in the draw
+module.
+
+``draw_arrays_instanced`` draws multiple instances of the same primitive.
+
+This command is equivalent to calling ``draw_elements_instanced``
+with ``indexBuffer`` set to NULL and ``indexSize`` set to 0.
+
+``draw_elements_instanced`` draws multiple instances of the same primitive
+using an optional index buffer.
+
+For instanceID in the range between ``startInstance``
+and ``startInstance``+``instanceCount``-1, inclusive, draw a primitive
+specified by ``mode`` and sequential numbers in the range between ``start``
+and ``start``+``count``-1, inclusive.
+
+If ``indexBuffer`` is not NULL, it specifies an index buffer with index
+byte size of ``indexSize``. The sequential numbers are used to lookup
+the index buffer and the resulting indices in turn are used to fetch
+vertex attributes.
+
+If ``indexBuffer`` is NULL, the sequential numbers are used directly
+as indices to fetch vertex attributes.
+
+If a given vertex element has ``instance_divisor`` set to 0, it is said
+it contains per-vertex data and effective vertex attribute address needs
+to be recalculated for every index.
+
+ attribAddr = ``stride`` * index + ``src_offset``
+
+If a given vertex element has ``instance_divisor`` set to non-zero,
+it is said it contains per-instance data and effective vertex attribute
+address needs to recalculated for every ``instance_divisor``-th instance.
+
+ attribAddr = ``stride`` * instanceID / ``instance_divisor`` + ``src_offset``
+
+In the above formulas, ``src_offset`` is taken from the given vertex element
+and ``stride`` is taken from a vertex buffer associated with the given
+vertex element.
+
+The calculated attribAddr is used as an offset into the vertex buffer to
+fetch the attribute data.
+
+The value of ``instanceID`` can be read in a vertex shader through a system
+value register declared with INSTANCEID semantic name.
+
Queries
^^^^^^^
@@ -87,9 +148,51 @@ draws. Queries may be nested, though no state tracker currently
exercises this.
Queries can be created with ``create_query`` and deleted with
-``destroy_query``. To enable a query, use ``begin_query``, and when finished,
-use ``end_query`` to stop the query. Finally, ``get_query_result`` is used
-to retrieve the results.
+``destroy_query``. To start a query, use ``begin_query``, and when finished,
+use ``end_query`` to end the query.
+
+``get_query_result`` is used to retrieve the results of a query. If
+the ``wait`` parameter is TRUE, then the ``get_query_result`` call
+will block until the results of the query are ready (and TRUE will be
+returned). Otherwise, if the ``wait`` parameter is FALSE, the call
+will not block and the return value will be TRUE if the query has
+completed or FALSE otherwise.
+
+A common type of query is the occlusion query which counts the number of
+fragments/pixels which are written to the framebuffer (and not culled by
+Z/stencil/alpha testing or shader KILL instructions).
+
+
+Conditional Rendering
+^^^^^^^^^^^^^^^^^^^^^
+
+A drawing command can be skipped depending on the outcome of a query
+(typically an occlusion query). The ``render_condition`` function specifies
+the query which should be checked prior to rendering anything.
+
+If ``render_condition`` is called with ``query`` = NULL, conditional
+rendering is disabled and drawing takes place normally.
+
+If ``render_condition`` is called with a non-null ``query`` subsequent
+drawing commands will be predicated on the outcome of the query. If
+the query result is zero subsequent drawing commands will be skipped.
+
+If ``mode`` is PIPE_RENDER_COND_WAIT the driver will wait for the
+query to complete before deciding whether to render.
+
+If ``mode`` is PIPE_RENDER_COND_NO_WAIT and the query has not yet
+completed, the drawing command will be executed normally. If the query
+has completed, drawing will be predicated on the outcome of the query.
+
+If ``mode`` is PIPE_RENDER_COND_BY_REGION_WAIT or
+PIPE_RENDER_COND_BY_REGION_NO_WAIT rendering will be predicated as above
+for the non-REGION modes but in the case that an occulusion query returns
+a non-zero result, regions which were occluded may be ommitted by subsequent
+drawing commands. This can result in better performance with some GPUs.
+Normally, if the occlusion query returned a non-zero result subsequent
+drawing happens normally so fragments may be generated, shaded and
+processed even where they're known to be obscured.
+
Flushing
^^^^^^^^
diff --git a/src/gallium/docs/source/cso/blend.rst b/src/gallium/docs/source/cso/blend.rst
index fd9e4a1e2d..55c0f32885 100644
--- a/src/gallium/docs/source/cso/blend.rst
+++ b/src/gallium/docs/source/cso/blend.rst
@@ -6,9 +6,50 @@ Blend
This state controls blending of the final fragments into the target rendering
buffers.
-XXX it is unresolved what behavior should result if blend_enable is off.
+Blend Factors
+-------------
+
+The blend factors largely follow the same pattern as their counterparts
+in other modern and legacy drawing APIs.
+
+XXX blurb about dual-source blends
Members
-------
-XXX undocumented members
+independent_blend_enable
+ If enabled, blend state is different for each render target, and
+ for each render target set in the respective member of the rt array.
+ If disabled, blend state is the same for all render targets, and only
+ the first member of the rt array contains valid data.
+logicop_enable
+ Enables logic ops. Cannot be enabled at the same time as blending, and
+ is always the same for all render targets.
+logicop_func
+ The logic operation to use if logic ops are enabled. One of PIPE_LOGICOP.
+dither
+ Whether dithering is enabled.
+rt
+ Contains the per-rendertarget blend state.
+
+Per-rendertarget Members
+------------------------
+
+blend_enable
+ If blending is enabled, perform a blend calculation according to blend
+ functions and source/destination factors. Otherwise, the incoming fragment
+ color gets passed unmodified (but colormask still applies).
+rgb_func
+ The blend function to use for rgb channels. One of PIPE_BLEND.
+rgb_src_factor
+ The blend source factor to use for rgb channels. One of PIPE_BLENDFACTOR.
+rgb_dst_factor
+ The blend destination factor to use for rgb channels. One of PIPE_BLENDFACTOR.
+alpha_func
+ The blend function to use for the alpha channel. One of PIPE_BLEND.
+alpha_src_factor
+ The blend source factor to use for the alpha channel. One of PIPE_BLENDFACTOR.
+alpha_dst_factor
+ The blend destination factor to use for alpha channel. One of PIPE_BLENDFACTOR.
+colormask
+ Bitmask of which channels to write. Combination of PIPE_MASK bits.
diff --git a/src/gallium/docs/source/cso/rasterizer.rst b/src/gallium/docs/source/cso/rasterizer.rst
index 00d65fc598..24cc78c68d 100644
--- a/src/gallium/docs/source/cso/rasterizer.rst
+++ b/src/gallium/docs/source/cso/rasterizer.rst
@@ -7,32 +7,69 @@ The rasterizer state controls the rendering of points, lines and triangles.
Attributes include polygon culling state, line width, line stipple,
multisample state, scissoring and flat/smooth shading.
-
Members
-------
+bypass_vs_clip_and_viewport
+^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+Whether the entire TCL pipeline should be bypassed. This implies that
+vertices are pre-transformed for the viewport, and will not be run
+through the vertex shader.
+
+.. note::
+
+ Implementations may still clip away vertices that are not in the viewport
+ when this is set.
+
flatshade
- If set, the provoking vertex of each polygon is used to determine the
- color of the entire polygon. If not set, fragment colors will be
- interpolated between the vertex colors.
- Note that this is separate from the fragment shader input attributes
- CONSTANT, LINEAR and PERSPECTIVE. We need the flatshade state at
+^^^^^^^^^
+
+If set, the provoking vertex of each polygon is used to determine the color
+of the entire polygon. If not set, fragment colors will be interpolated
+between the vertex colors.
+
+The actual interpolated shading algorithm is obviously
+implementation-dependent, but will usually be Gourard for most hardware.
+
+.. note::
+
+ This is separate from the fragment shader input attributes
+ CONSTANT, LINEAR and PERSPECTIVE. The flatshade state is needed at
clipping time to determine how to set the color of new vertices.
- Also note that the draw module can implement flat shading by copying
- the provoking vertex color to all the other vertices in the primitive.
+
+ :ref:`Draw` can implement flat shading by copying the provoking vertex
+ color to all the other vertices in the primitive.
flatshade_first
- Whether the first vertex should be the provoking vertex, for most
- primitives. If not set, the last vertex is the provoking vertex.
+^^^^^^^^^^^^^^^
+
+Whether the first vertex should be the provoking vertex, for most primitives.
+If not set, the last vertex is the provoking vertex.
+
+There are several important exceptions to the specification of this rule.
+
+* ``PIPE_PRIMITIVE_POLYGON``: The provoking vertex is always the first
+ vertex. If the caller wishes to change the provoking vertex, they merely
+ need to rotate the vertices themselves.
+* ``PIPE_PRIMITIVE_QUAD``, ``PIPE_PRIMITIVE_QUAD_STRIP``: This option has no
+ effect; the provoking vertex is always the last vertex.
+* ``PIPE_PRIMITIVE_TRIANGLE_FAN``: When set, the provoking vertex is the
+ second vertex, not the first. This permits each segment of the fan to have
+ a different color.
+
+Other Members
+^^^^^^^^^^^^^
light_twoside
- If set, there are per-vertex back-facing colors. The draw module
+ If set, there are per-vertex back-facing colors. :ref:`Draw`
uses this state along with the front/back information to set the
final vertex colors prior to rasterization.
front_winding
Indicates the window order of front-facing polygons, either
PIPE_WINDING_CW or PIPE_WINDING_CCW
+
cull_mode
Indicates which polygons to cull, either PIPE_WINDING_NONE (cull no
polygons), PIPE_WINDING_CW (cull clockwise-winding polygons),
@@ -68,7 +105,7 @@ line_stipple_enable
line_stipple_pattern
16-bit bitfield of on/off flags, used to pattern the line stipple.
line_stipple_factor
- When drawinga stippled line, each bit in the stipple pattern is
+ When drawing a stippled line, each bit in the stipple pattern is
repeated N times, where N = line_stipple_factor + 1.
line_last_pixel
Controls whether the last pixel in a line is drawn or not. OpenGL
@@ -98,7 +135,7 @@ sprite_coord_mode
coordinate (0,0,0,1).
For PIPE_SPRITE_COORD_UPPER_LEFT, the upper-left vertex will have
coordinate (0,0,0,1).
- This state is needed by the 'draw' module because that's where each
+ This state is needed by :ref:`Draw` because that's where each
point vertex is converted into four quad vertices. There's no other
place to emit the new vertex texture coordinates which are required for
sprite rendering.
@@ -118,45 +155,9 @@ scissor
Whether the scissor test is enabled.
multisample
- Whether :ref:`MSAA` is enabled.
-
-bypass_vs_clip_and_viewport
- Whether the entire TCL pipeline should be bypassed. This implies that
- vertices are pre-transformed for the viewport, and will not be run
- through the vertex shader. Note that implementations may still clip away
- vertices that are not in the viewport.
+ Whether :term:`MSAA` is enabled.
gl_rasterization_rules
Whether the rasterizer should use (0.5, 0.5) pixel centers. When not set,
the rasterizer will use (0, 0) for pixel centers.
-
-Notes
------
-
-flatshade
-^^^^^^^^^
-
-The actual interpolated shading algorithm is obviously
-implementation-dependent, but will usually be Gourard for most hardware.
-
-bypass_vs_clip_and_viewport
-^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-When set, this implies that vertices are pre-transformed for the viewport, and
-will not be run through the vertex shader. Note that implementations may still
-clip away vertices that are not visible.
-
-flatshade_first
-^^^^^^^^^^^^^^^
-
-There are several important exceptions to the specification of this rule.
-
-* ``PIPE_PRIMITIVE_POLYGON``: The provoking vertex is always the first
- vertex. If the caller wishes to change the provoking vertex, they merely
- need to rotate the vertices themselves.
-* ``PIPE_PRIMITIVE_QUAD``, ``PIPE_PRIMITIVE_QUAD_STRIP``: This option has no
- effect; the provoking vertex is always the last vertex.
-* ``PIPE_PRIMITIVE_TRIANGLE_FAN``: When set, the provoking vertex is the
- second vertex, not the first. This permits each segment of the fan to have
- a different color.
diff --git a/src/gallium/docs/source/cso/sampler.rst b/src/gallium/docs/source/cso/sampler.rst
index e3f1757f57..044ffffcb4 100644
--- a/src/gallium/docs/source/cso/sampler.rst
+++ b/src/gallium/docs/source/cso/sampler.rst
@@ -12,8 +12,6 @@ with the traditional (S, T, R, Q) notation.
Members
-------
-XXX undocumented compare_mode, compare_func
-
wrap_s
How to wrap the S coordinate. One of PIPE_TEX_WRAP.
wrap_t
@@ -27,12 +25,16 @@ min_mip_filter
PIPE_TEX_FILTER.
mag_img_filter
The filter to use when magnifying texels. One of PIPE_TEX_FILTER.
+compare_mode
+ If set to PIPE_TEX_COMPARE_R_TO_TEXTURE, texture output is computed
+ according to compare_func, using r coord and the texture value as operands.
+ If set to PIPE_TEX_COMPARE_NONE, no comparison calculation is performed.
+compare_func
+ How the comparison is computed. One of PIPE_FUNC.
normalized_coords
Whether the texture coordinates are normalized. If normalized, they will
always be in [0, 1]. If not, they will be in the range of each dimension
of the loaded texture.
-prefilter
- XXX From the Doxy, "weird sampling state exposed by some APIs." Refine.
lod_bias
The bias to apply to the level of detail.
min_lod
diff --git a/src/gallium/docs/source/distro.rst b/src/gallium/docs/source/distro.rst
index 33e846e33d..100afe3397 100644
--- a/src/gallium/docs/source/distro.rst
+++ b/src/gallium/docs/source/distro.rst
@@ -31,21 +31,6 @@ Wrapper driver.
LLVM Softpipe
^^^^^^^^^^^^^
-nVidia nv04
-^^^^^^^^^^^
-
-Deprecated.
-
-nVidia nv10
-^^^^^^^^^^^
-
-Deprecated.
-
-nVidia nv20
-^^^^^^^^^^^
-
-Deprecated.
-
nVidia nv30
^^^^^^^^^^^
@@ -61,10 +46,7 @@ VMWare SVGA
ATI r300
^^^^^^^^
-AMD/ATI r600
-^^^^^^^^^^^^
-
-Highly experimental.
+Testing-quality.
Softpipe
^^^^^^^^
@@ -106,20 +88,50 @@ Xorg XFree86 DDX
Auxiliary
---------
+OS
+^^
+
+The OS module contains the abstractions for basic operating system services:
+
+* memory allocation
+* simple message logging
+* obtaining run-time configuration option
+* threading primitives
+
+This is the bare minimum required to port Gallium to a new platform.
+
+The OS module already provides the implementations of these abstractions for
+the most common platforms. When targeting an embedded platform no
+implementation will be provided -- these must be provided separately.
+
CSO Cache
^^^^^^^^^
+The CSO cache is used to accelerate preparation of state by saving
+driver-specific state structures for later use.
+
+.. _draw:
+
Draw
^^^^
+Draw is a software :term:`TCL` pipeline for hardware that lacks vertex shaders
+or other essential parts of pre-rasterization vertex preparation.
+
Gallivm
^^^^^^^
Indices
^^^^^^^
-Pipe Buffer Manager
-^^^^^^^^^^^^^^^^^^^
+Indices provides tools for translating or generating element indices for
+use with element-based rendering.
+
+Pipe Buffer Managers
+^^^^^^^^^^^^^^^^^^^^
+
+Each of these managers provides various services to drivers that are not
+fully utilizing a memory manager.
Remote Debugger
^^^^^^^^^^^^^^^
@@ -127,12 +139,12 @@ Remote Debugger
Runtime Assembly Emission
^^^^^^^^^^^^^^^^^^^^^^^^^
-Surface Context Tracker
-^^^^^^^^^^^^^^^^^^^^^^^
-
TGSI
^^^^
+The TGSI auxiliary module provides basic utilities for manipulating TGSI
+streams.
+
Translate
^^^^^^^^^
diff --git a/src/gallium/docs/source/exts/tgsi.py b/src/gallium/docs/source/exts/tgsi.py
new file mode 100644
index 0000000000..e92cd5c4d1
--- /dev/null
+++ b/src/gallium/docs/source/exts/tgsi.py
@@ -0,0 +1,17 @@
+# tgsi.py
+# Sphinx extension providing formatting for TGSI opcodes
+# (c) Corbin Simpson 2010
+
+import docutils.nodes
+import sphinx.addnodes
+
+def parse_opcode(env, sig, signode):
+ opcode, desc = sig.split("-", 1)
+ opcode = opcode.strip().upper()
+ desc = " (%s)" % desc.strip()
+ signode += sphinx.addnodes.desc_name(opcode, opcode)
+ signode += sphinx.addnodes.desc_annotation(desc, desc)
+ return opcode
+
+def setup(app):
+ app.add_description_unit("opcode", "opcode", "%s (TGSI opcode)", parse_opcode)
diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst
index 6a9110ce78..0696cb5d27 100644
--- a/src/gallium/docs/source/glossary.rst
+++ b/src/gallium/docs/source/glossary.rst
@@ -8,3 +8,16 @@ Glossary
Multi-Sampled Anti-Aliasing. A basic anti-aliasing technique that takes
multiple samples of the depth buffer, and uses this information to
smooth the edges of polygons.
+
+ TCL
+ Transform, Clipping, & Lighting. The three stages of preparation in a
+ rasterizing pipeline prior to the actual rasterization of vertices into
+ fragments.
+
+ NPOT
+ Non-power-of-two. Usually applied to textures which have at least one
+ dimension which is not a power of two.
+
+ LOD
+ Level of Detail. Also spelled "LoD." The value that determines when the
+ switches between mipmaps occur during texture sampling.
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 9631e6967e..27f65522b6 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -3,6 +3,160 @@ Screen
A screen is an object representing the context-independent part of a device.
+Useful Flags
+------------
+
+.. _pipe_cap:
+
+PIPE_CAP
+^^^^^^^^
+
+Pipe capabilities help expose hardware functionality not explicitly required
+by Gallium. For floating-point values, use :ref:`get_paramf`, and for boolean
+or integer values, use :ref:`get_param`.
+
+The integer capabilities:
+
+* ``MAX_TEXTURE_IMAGE_UNITS``: The maximum number of samplers available.
+* ``NPOT_TEXTURES``: Whether :term:`NPOT` textures may have repeat modes,
+ normalized coordinates, and mipmaps.
+* ``TWO_SIDED_STENCIL``: Whether the stencil test can also affect back-facing
+ polygons.
+* ``GLSL``: Deprecated.
+* ``DUAL_SOURCE_BLEND``: Whether dual-source blend factors are supported. See
+ :ref:`Blend` for more information.
+* ``ANISOTROPIC_FILTER``: Whether textures can be filtered anisotropically.
+* ``POINT_SPRITE``: Whether point sprites are available.
+* ``MAX_RENDER_TARGETS``: The maximum number of render targets that may be
+ bound.
+* ``OCCLUSION_QUERY``: Whether occlusion queries are available.
+* ``TEXTURE_SHADOW_MAP``: XXX
+* ``MAX_TEXTURE_2D_LEVELS``: The maximum number of mipmap levels available
+ for a 2D texture.
+* ``MAX_TEXTURE_3D_LEVELS``: The maximum number of mipmap levels available
+ for a 3D texture.
+* ``MAX_TEXTURE_CUBE_LEVELS``: The maximum number of mipmap levels available
+ for a cubemap.
+* ``TEXTURE_MIRROR_CLAMP``: Whether mirrored texture coordinates with clamp
+ are supported.
+* ``TEXTURE_MIRROR_REPEAT``: Whether mirrored repeating texture coordinates
+ are supported.
+* ``MAX_VERTEX_TEXTURE_UNITS``: The maximum number of samplers addressable
+ inside the vertex shader. If this is 0, then the vertex shader cannot
+ sample textures.
+* ``TGSI_CONT_SUPPORTED``: Whether the TGSI CONT opcode is supported.
+* ``BLEND_EQUATION_SEPARATE``: Whether alpha blend equations may be different
+ from color blend equations, in :ref:`Blend` state.
+* ``SM3``: Whether the vertex shader and fragment shader support equivalent
+ opcodes to the Shader Model 3 specification. XXX oh god this is horrible
+* ``MAX_PREDICATE_REGISTERS``: XXX
+* ``MAX_COMBINED_SAMPLERS``: The total number of samplers accessible from
+ the vertex and fragment shader, inclusive.
+* ``MAX_CONST_BUFFERS``: Maximum number of constant buffers that can be bound
+ to any shader stage using ``set_constant_buffer``. If 0 or 1, the pipe will
+ only permit binding one constant buffer per shader, and the shaders will
+ not permit two-dimensional access to constants.
+* ``MAX_CONST_BUFFER_SIZE``: Maximum byte size of a single constant buffer.
+* ``INDEP_BLEND_ENABLE``: Whether per-rendertarget blend enabling and channel
+ masks are supported. If 0, then the first rendertarget's blend mask is
+ replicated across all MRTs.
+* ``INDEP_BLEND_FUNC``: Whether per-rendertarget blend functions are
+ available. If 0, then the first rendertarget's blend functions affect all
+ MRTs.
+* ``PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT``: Whether the TGSI property
+ FS_COORD_ORIGIN with value UPPER_LEFT is supported.
+* ``PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT``: Whether the TGSI property
+ FS_COORD_ORIGIN with value LOWER_LEFT is supported.
+* ``PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER``: Whether the TGSI
+ property FS_COORD_PIXEL_CENTER with value HALF_INTEGER is supported.
+* ``PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER``: Whether the TGSI
+ property FS_COORD_PIXEL_CENTER with value INTEGER is supported.
+
+The floating-point capabilities:
+
+* ``MAX_LINE_WIDTH``: The maximum width of a regular line.
+* ``MAX_LINE_WIDTH_AA``: The maximum width of a smoothed line.
+* ``MAX_POINT_WIDTH``: The maximum width and height of a point.
+* ``MAX_POINT_WIDTH_AA``: The maximum width and height of a smoothed point.
+* ``MAX_TEXTURE_ANISOTROPY``: The maximum level of anisotropy that can be
+ applied to anisotropically filtered textures.
+* ``MAX_TEXTURE_LOD_BIAS``: The maximum :term:`LOD` bias that may be applied
+ to filtered textures.
+* ``GUARD_BAND_LEFT``, ``GUARD_BAND_TOP``, ``GUARD_BAND_RIGHT``,
+ ``GUARD_BAND_BOTTOM``: XXX
+
+XXX Is there a better home for this? vvv
+
+If 0 is returned, the driver is not aware of multiple constant buffers,
+supports binding of only one constant buffer, and does not support
+two-dimensional CONST register file access in TGSI shaders.
+
+If a value greater than 0 is returned, the driver can have multiple
+constant buffers bound to shader stages. The CONST register file can
+be accessed with two-dimensional indices, like in the example below.
+
+DCL CONST[0][0..7] # declare first 8 vectors of constbuf 0
+DCL CONST[3][0] # declare first vector of constbuf 3
+MOV OUT[0], CONST[0][3] # copy vector 3 of constbuf 0
+
+For backwards compatibility, one-dimensional access to CONST register
+file is still supported. In that case, the constbuf index is assumed
+to be 0.
+
+.. _pipe_buffer_usage:
+
+PIPE_BUFFER_USAGE
+^^^^^^^^^^^^^^^^^
+
+These flags control buffer creation. Buffers may only have one role, so
+care should be taken to not allocate a buffer with the wrong usage.
+
+* ``PIXEL``: This is the flag to use for all textures.
+* ``VERTEX``: A vertex buffer.
+* ``INDEX``: An element buffer.
+* ``CONSTANT``: A buffer of shader constants.
+
+Buffers are inevitably abstracting the pipe's underlying memory management,
+so many of their usage flags can be used to direct the way the buffer is
+handled.
+
+* ``CPU_READ``, ``CPU_WRITE``: Whether the user will map and, in the case of
+ the latter, write to, the buffer. The convenience flag ``CPU_READ_WRITE`` is
+ available to signify a read/write buffer.
+* ``GPU_READ``, ``GPU_WRITE``: Whether the driver will internally need to
+ read from or write to the buffer. The latter will only happen if the buffer
+ is made into a render target.
+* ``DISCARD``: When set on a map, the contents of the map will be discarded
+ beforehand. Cannot be used with ``CPU_READ``.
+* ``DONTBLOCK``: When set on a map, the map will fail if the buffer cannot be
+ mapped immediately.
+* ``UNSYNCHRONIZED``: When set on a map, any outstanding operations on the
+ buffer will be ignored. The interaction of any writes to the map and any
+ operations pending with the buffer are undefined. Cannot be used with
+ ``CPU_READ``.
+* ``FLUSH_EXPLICIT``: When set on a map, written ranges of the map require
+ explicit flushes using :ref:`buffer_flush_mapped_range`. Requires
+ ``CPU_WRITE``.
+
+.. _pipe_texture_usage:
+
+PIPE_TEXTURE_USAGE
+^^^^^^^^^^^^^^^^^^
+
+These flags determine the possible roles a texture may be used for during its
+lifetime. Texture usage flags are cumulative and may be combined to create a
+texture that can be used as multiple things.
+
+* ``RENDER_TARGET``: A colorbuffer or pixelbuffer.
+* ``DISPLAY_TARGET``: A sharable buffer that can be given to another process.
+* ``PRIMARY``: A frontbuffer or scanout buffer.
+* ``DEPTH_STENCIL``: A depthbuffer, stencilbuffer, or Z buffer. Gallium does
+ not explicitly provide for stencil-only buffers, so any stencilbuffer
+ validated here is implicitly also a depthbuffer.
+* ``SAMPLER``: A texture that may be sampled from in a fragment or vertex
+ shader.
+* ``DYNAMIC``: A texture that will be mapped frequently.
+
Methods
-------
@@ -18,22 +172,96 @@ get_vendor
Returns the screen vendor.
+.. _get_param:
+
get_param
^^^^^^^^^
Get an integer/boolean screen parameter.
+**param** is one of the :ref:`PIPE_CAP` names.
+
+.. _get_paramf:
+
get_paramf
^^^^^^^^^^
Get a floating-point screen parameter.
+**param** is one of the :ref:`PIPE_CAP` names.
+
+context_create
+^^^^^^^^^^^^^^
+
+Create a pipe_context.
+
+**priv** is private data of the caller, which may be put to various
+unspecified uses, typically to do with implementing swapbuffers
+and/or front-buffer rendering.
+
is_format_supported
^^^^^^^^^^^^^^^^^^^
See if a format can be used in a specific manner.
+**usage** is a bitmask of :ref:`PIPE_TEXTURE_USAGE` flags.
+
+Returns TRUE if all usages can be satisfied.
+
+.. note::
+
+ ``PIPE_TEXTURE_USAGE_DYNAMIC`` is not a valid usage.
+
+.. _texture_create:
+
texture_create
^^^^^^^^^^^^^^
-Given a template of texture setup, create a BO-backed texture.
+Given a template of texture setup, create a buffer and texture.
+
+texture_blanket
+^^^^^^^^^^^^^^^
+
+Like :ref:`texture_create`, but use a supplied buffer instead of creating a
+new one.
+
+texture_destroy
+^^^^^^^^^^^^^^^
+
+Destroy a texture. The buffer backing the texture is destroyed if it has no
+more references.
+
+buffer_map
+^^^^^^^^^^
+
+Map a buffer into memory.
+
+**usage** is a bitmask of :ref:`PIPE_BUFFER_USAGE` flags.
+
+Returns a pointer to the map, or NULL if the mapping failed.
+
+buffer_map_range
+^^^^^^^^^^^^^^^^
+
+Map a range of a buffer into memory.
+
+The returned map is always relative to the beginning of the buffer, not the
+beginning of the mapped range.
+
+.. _buffer_flush_mapped_range:
+
+buffer_flush_mapped_range
+^^^^^^^^^^^^^^^^^^^^^^^^^
+
+Flush a range of mapped memory into a buffer.
+
+The buffer must have been mapped with ``PIPE_BUFFER_USAGE_FLUSH_EXPLICIT``.
+
+**usage** is a bitmask of :ref:`PIPE_BUFFER_USAGE` flags.
+
+buffer_unmap
+^^^^^^^^^^^^
+
+Unmap a buffer from memory.
+
+Any pointers into the map should be considered invalid and discarded.
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index ef068448e8..c292cd37d5 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -6,6 +6,23 @@ for describing shaders. Since Gallium is inherently shaderful, shaders are
an important part of the API. TGSI is the only intermediate representation
used by all drivers.
+Basics
+------
+
+All TGSI instructions, known as *opcodes*, operate on arbitrary-precision
+floating-point four-component vectors. An opcode may have up to one
+destination register, known as *dst*, and between zero and three source
+registers, called *src0* through *src2*, or simply *src* if there is only
+one.
+
+Some instructions, like :opcode:`I2F`, permit re-interpretation of vector
+components as integers. Other instructions permit using registers as
+two-component vectors with double precision; see :ref:`Double Opcodes`.
+
+When an instruction has a scalar result, the result is usually copied into
+each of the components of *dst*. When this happens, the result is said to be
+*replicated* to *dst*. :opcode:`RCP` is one such instruction.
+
Instruction Set
---------------
@@ -13,7 +30,7 @@ From GL_NV_vertex_program
^^^^^^^^^^^^^^^^^^^^^^^^^
-ARL - Address Register Load
+.. opcode:: ARL - Address Register Load
.. math::
@@ -26,7 +43,7 @@ ARL - Address Register Load
dst.w = \lfloor src.w\rfloor
-MOV - Move
+.. opcode:: MOV - Move
.. math::
@@ -39,7 +56,7 @@ MOV - Move
dst.w = src.w
-LIT - Light Coefficients
+.. opcode:: LIT - Light Coefficients
.. math::
@@ -52,33 +69,25 @@ LIT - Light Coefficients
dst.w = 1
-RCP - Reciprocal
-
-.. math::
+.. opcode:: RCP - Reciprocal
- dst.x = \frac{1}{src.x}
+This instruction replicates its result.
- dst.y = \frac{1}{src.x}
+.. math::
- dst.z = \frac{1}{src.x}
+ dst = \frac{1}{src.x}
- dst.w = \frac{1}{src.x}
+.. opcode:: RSQ - Reciprocal Square Root
-RSQ - Reciprocal Square Root
+This instruction replicates its result.
.. math::
- dst.x = \frac{1}{\sqrt{|src.x|}}
-
- dst.y = \frac{1}{\sqrt{|src.x|}}
-
- dst.z = \frac{1}{\sqrt{|src.x|}}
+ dst = \frac{1}{\sqrt{|src.x|}}
- dst.w = \frac{1}{\sqrt{|src.x|}}
-
-EXP - Approximate Exponential Base 2
+.. opcode:: EXP - Approximate Exponential Base 2
.. math::
@@ -91,7 +100,7 @@ EXP - Approximate Exponential Base 2
dst.w = 1
-LOG - Approximate Logarithm Base 2
+.. opcode:: LOG - Approximate Logarithm Base 2
.. math::
@@ -104,7 +113,7 @@ LOG - Approximate Logarithm Base 2
dst.w = 1
-MUL - Multiply
+.. opcode:: MUL - Multiply
.. math::
@@ -117,7 +126,7 @@ MUL - Multiply
dst.w = src0.w \times src1.w
-ADD - Add
+.. opcode:: ADD - Add
.. math::
@@ -130,33 +139,25 @@ ADD - Add
dst.w = src0.w + src1.w
-DP3 - 3-component Dot Product
-
-.. math::
+.. opcode:: DP3 - 3-component Dot Product
- dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
+This instruction replicates its result.
- dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
+.. math::
- dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
+ dst = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
- dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
+.. opcode:: DP4 - 4-component Dot Product
-DP4 - 4-component Dot Product
+This instruction replicates its result.
.. math::
- dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
-
- dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
-
- dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
+ dst = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
- dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
-
-DST - Distance Vector
+.. opcode:: DST - Distance Vector
.. math::
@@ -169,7 +170,7 @@ DST - Distance Vector
dst.w = src1.w
-MIN - Minimum
+.. opcode:: MIN - Minimum
.. math::
@@ -182,7 +183,7 @@ MIN - Minimum
dst.w = min(src0.w, src1.w)
-MAX - Maximum
+.. opcode:: MAX - Maximum
.. math::
@@ -195,7 +196,7 @@ MAX - Maximum
dst.w = max(src0.w, src1.w)
-SLT - Set On Less Than
+.. opcode:: SLT - Set On Less Than
.. math::
@@ -208,7 +209,7 @@ SLT - Set On Less Than
dst.w = (src0.w < src1.w) ? 1 : 0
-SGE - Set On Greater Equal Than
+.. opcode:: SGE - Set On Greater Equal Than
.. math::
@@ -221,7 +222,7 @@ SGE - Set On Greater Equal Than
dst.w = (src0.w >= src1.w) ? 1 : 0
-MAD - Multiply And Add
+.. opcode:: MAD - Multiply And Add
.. math::
@@ -234,7 +235,7 @@ MAD - Multiply And Add
dst.w = src0.w \times src1.w + src2.w
-SUB - Subtract
+.. opcode:: SUB - Subtract
.. math::
@@ -247,7 +248,7 @@ SUB - Subtract
dst.w = src0.w - src1.w
-LRP - Linear Interpolate
+.. opcode:: LRP - Linear Interpolate
.. math::
@@ -260,7 +261,7 @@ LRP - Linear Interpolate
dst.w = src0.w \times src1.w + (1 - src0.w) \times src2.w
-CND - Condition
+.. opcode:: CND - Condition
.. math::
@@ -273,7 +274,7 @@ CND - Condition
dst.w = (src2.w > 0.5) ? src0.w : src1.w
-DP2A - 2-component Dot Product And Add
+.. opcode:: DP2A - 2-component Dot Product And Add
.. math::
@@ -286,7 +287,7 @@ DP2A - 2-component Dot Product And Add
dst.w = src0.x \times src1.x + src0.y \times src1.y + src2.x
-FRAC - Fraction
+.. opcode:: FRAC - Fraction
.. math::
@@ -299,7 +300,7 @@ FRAC - Fraction
dst.w = src.w - \lfloor src.w\rfloor
-CLAMP - Clamp
+.. opcode:: CLAMP - Clamp
.. math::
@@ -312,9 +313,9 @@ CLAMP - Clamp
dst.w = clamp(src0.w, src1.w, src2.w)
-FLR - Floor
+.. opcode:: FLR - Floor
-This is identical to ARL.
+This is identical to :opcode:`ARL`.
.. math::
@@ -327,7 +328,7 @@ This is identical to ARL.
dst.w = \lfloor src.w\rfloor
-ROUND - Round
+.. opcode:: ROUND - Round
.. math::
@@ -340,45 +341,33 @@ ROUND - Round
dst.w = round(src.w)
-EX2 - Exponential Base 2
-
-.. math::
+.. opcode:: EX2 - Exponential Base 2
- dst.x = 2^{src.x}
+This instruction replicates its result.
- dst.y = 2^{src.x}
+.. math::
- dst.z = 2^{src.x}
+ dst = 2^{src.x}
- dst.w = 2^{src.x}
+.. opcode:: LG2 - Logarithm Base 2
-LG2 - Logarithm Base 2
+This instruction replicates its result.
.. math::
- dst.x = \log_2{src.x}
-
- dst.y = \log_2{src.x}
+ dst = \log_2{src.x}
- dst.z = \log_2{src.x}
- dst.w = \log_2{src.x}
+.. opcode:: POW - Power
-
-POW - Power
+This instruction replicates its result.
.. math::
- dst.x = src0.x^{src1.x}
-
- dst.y = src0.x^{src1.x}
-
- dst.z = src0.x^{src1.x}
+ dst = src0.x^{src1.x}
- dst.w = src0.x^{src1.x}
-
-XPD - Cross Product
+.. opcode:: XPD - Cross Product
.. math::
@@ -391,7 +380,7 @@ XPD - Cross Product
dst.w = 1
-ABS - Absolute
+.. opcode:: ABS - Absolute
.. math::
@@ -404,48 +393,36 @@ ABS - Absolute
dst.w = |src.w|
-RCC - Reciprocal Clamped
+.. opcode:: RCC - Reciprocal Clamped
+
+This instruction replicates its result.
XXX cleanup on aisle three
.. math::
- dst.x = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
-
- dst.y = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
+ dst = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
- dst.z = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
- dst.w = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
+.. opcode:: DPH - Homogeneous Dot Product
-
-DPH - Homogeneous Dot Product
+This instruction replicates its result.
.. math::
- dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
-
- dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
-
- dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
+ dst = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
- dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
+.. opcode:: COS - Cosine
-COS - Cosine
+This instruction replicates its result.
.. math::
- dst.x = \cos{src.x}
-
- dst.y = \cos{src.x}
-
- dst.z = \cos{src.x}
+ dst = \cos{src.x}
- dst.w = \cos{src.x}
-
-DDX - Derivative Relative To X
+.. opcode:: DDX - Derivative Relative To X
.. math::
@@ -458,7 +435,7 @@ DDX - Derivative Relative To X
dst.w = partialx(src.w)
-DDY - Derivative Relative To Y
+.. opcode:: DDY - Derivative Relative To Y
.. math::
@@ -471,32 +448,32 @@ DDY - Derivative Relative To Y
dst.w = partialy(src.w)
-KILP - Predicated Discard
+.. opcode:: KILP - Predicated Discard
discard
-PK2H - Pack Two 16-bit Floats
+.. opcode:: PK2H - Pack Two 16-bit Floats
TBD
-PK2US - Pack Two Unsigned 16-bit Scalars
+.. opcode:: PK2US - Pack Two Unsigned 16-bit Scalars
TBD
-PK4B - Pack Four Signed 8-bit Scalars
+.. opcode:: PK4B - Pack Four Signed 8-bit Scalars
TBD
-PK4UB - Pack Four Unsigned 8-bit Scalars
+.. opcode:: PK4UB - Pack Four Unsigned 8-bit Scalars
TBD
-RFL - Reflection Vector
+.. opcode:: RFL - Reflection Vector
.. math::
@@ -508,145 +485,171 @@ RFL - Reflection Vector
dst.w = 1
-Considered for removal.
+.. note::
+
+ Considered for removal.
-SEQ - Set On Equal
+.. opcode:: SEQ - Set On Equal
.. math::
dst.x = (src0.x == src1.x) ? 1 : 0
+
dst.y = (src0.y == src1.y) ? 1 : 0
+
dst.z = (src0.z == src1.z) ? 1 : 0
+
dst.w = (src0.w == src1.w) ? 1 : 0
-SFL - Set On False
+.. opcode:: SFL - Set On False
+
+This instruction replicates its result.
.. math::
- dst.x = 0
- dst.y = 0
- dst.z = 0
- dst.w = 0
+ dst = 0
+
+.. note::
+
+ Considered for removal.
-Considered for removal.
-SGT - Set On Greater Than
+.. opcode:: SGT - Set On Greater Than
.. math::
dst.x = (src0.x > src1.x) ? 1 : 0
+
dst.y = (src0.y > src1.y) ? 1 : 0
- dst.z = (src0.z > src1.z) ? 1 : 0
- dst.w = (src0.w > src1.w) ? 1 : 0
+ dst.z = (src0.z > src1.z) ? 1 : 0
-SIN - Sine
+ dst.w = (src0.w > src1.w) ? 1 : 0
-.. math::
- dst.x = \sin{src.x}
+.. opcode:: SIN - Sine
- dst.y = \sin{src.x}
+This instruction replicates its result.
- dst.z = \sin{src.x}
+.. math::
- dst.w = \sin{src.x}
+ dst = \sin{src.x}
-SLE - Set On Less Equal Than
+.. opcode:: SLE - Set On Less Equal Than
.. math::
dst.x = (src0.x <= src1.x) ? 1 : 0
+
dst.y = (src0.y <= src1.y) ? 1 : 0
+
dst.z = (src0.z <= src1.z) ? 1 : 0
+
dst.w = (src0.w <= src1.w) ? 1 : 0
-SNE - Set On Not Equal
+.. opcode:: SNE - Set On Not Equal
.. math::
dst.x = (src0.x != src1.x) ? 1 : 0
+
dst.y = (src0.y != src1.y) ? 1 : 0
+
dst.z = (src0.z != src1.z) ? 1 : 0
+
dst.w = (src0.w != src1.w) ? 1 : 0
-STR - Set On True
+.. opcode:: STR - Set On True
+
+This instruction replicates its result.
.. math::
- dst.x = 1
- dst.y = 1
- dst.z = 1
- dst.w = 1
+ dst = 1
-TEX - Texture Lookup
+.. opcode:: TEX - Texture Lookup
TBD
-TXD - Texture Lookup with Derivatives
+.. opcode:: TXD - Texture Lookup with Derivatives
TBD
-TXP - Projective Texture Lookup
+.. opcode:: TXP - Projective Texture Lookup
TBD
-UP2H - Unpack Two 16-Bit Floats
+.. opcode:: UP2H - Unpack Two 16-Bit Floats
TBD
- Considered for removal.
+.. note::
+
+ Considered for removal.
-UP2US - Unpack Two Unsigned 16-Bit Scalars
+.. opcode:: UP2US - Unpack Two Unsigned 16-Bit Scalars
TBD
- Considered for removal.
+.. note::
+
+ Considered for removal.
-UP4B - Unpack Four Signed 8-Bit Values
+.. opcode:: UP4B - Unpack Four Signed 8-Bit Values
TBD
- Considered for removal.
+.. note::
-UP4UB - Unpack Four Unsigned 8-Bit Scalars
+ Considered for removal.
+
+.. opcode:: UP4UB - Unpack Four Unsigned 8-Bit Scalars
TBD
- Considered for removal.
+.. note::
+
+ Considered for removal.
-X2D - 2D Coordinate Transformation
+.. opcode:: X2D - 2D Coordinate Transformation
.. math::
dst.x = src0.x + src1.x \times src2.x + src1.y \times src2.y
+
dst.y = src0.y + src1.x \times src2.z + src1.y \times src2.w
+
dst.z = src0.x + src1.x \times src2.x + src1.y \times src2.y
+
dst.w = src0.y + src1.x \times src2.z + src1.y \times src2.w
-Considered for removal.
+.. note::
+
+ Considered for removal.
From GL_NV_vertex_program2
^^^^^^^^^^^^^^^^^^^^^^^^^^
-ARA - Address Register Add
+.. opcode:: ARA - Address Register Add
TBD
- Considered for removal.
+.. note::
-ARR - Address Register Load With Round
+ Considered for removal.
+
+.. opcode:: ARR - Address Register Load With Round
.. math::
@@ -659,26 +662,28 @@ ARR - Address Register Load With Round
dst.w = round(src.w)
-BRA - Branch
+.. opcode:: BRA - Branch
pc = target
- Considered for removal.
+.. note::
+
+ Considered for removal.
-CAL - Subroutine Call
+.. opcode:: CAL - Subroutine Call
push(pc)
pc = target
-RET - Subroutine Call Return
+.. opcode:: RET - Subroutine Call Return
pc = pop()
Potential restrictions:
* Only occurs at end of function.
-SSG - Set Sign
+.. opcode:: SSG - Set Sign
.. math::
@@ -691,7 +696,7 @@ SSG - Set Sign
dst.w = (src.w > 0) ? 1 : (src.w < 0) ? -1 : 0
-CMP - Compare
+.. opcode:: CMP - Compare
.. math::
@@ -704,7 +709,7 @@ CMP - Compare
dst.w = (src0.w < 0) ? src1.w : src2.w
-KIL - Conditional Discard
+.. opcode:: KIL - Conditional Discard
.. math::
@@ -713,7 +718,7 @@ KIL - Conditional Discard
endif
-SCS - Sine Cosine
+.. opcode:: SCS - Sine Cosine
.. math::
@@ -726,12 +731,12 @@ SCS - Sine Cosine
dst.y = 1
-TXB - Texture Lookup With Bias
+.. opcode:: TXB - Texture Lookup With Bias
TBD
-NRM - 3-component Vector Normalise
+.. opcode:: NRM - 3-component Vector Normalise
.. math::
@@ -744,7 +749,7 @@ NRM - 3-component Vector Normalise
dst.w = 1
-DIV - Divide
+.. opcode:: DIV - Divide
.. math::
@@ -757,35 +762,31 @@ DIV - Divide
dst.w = \frac{src0.w}{src1.w}
-DP2 - 2-component Dot Product
+.. opcode:: DP2 - 2-component Dot Product
-.. math::
+This instruction replicates its result.
- dst.x = src0.x \times src1.x + src0.y \times src1.y
-
- dst.y = src0.x \times src1.x + src0.y \times src1.y
-
- dst.z = src0.x \times src1.x + src0.y \times src1.y
+.. math::
- dst.w = src0.x \times src1.x + src0.y \times src1.y
+ dst = src0.x \times src1.x + src0.y \times src1.y
-TXL - Texture Lookup With LOD
+.. opcode:: TXL - Texture Lookup With LOD
TBD
-BRK - Break
+.. opcode:: BRK - Break
TBD
-IF - If
+.. opcode:: IF - If
TBD
-BGNFOR - Begin a For-Loop
+.. opcode:: BGNFOR - Begin a For-Loop
dst.x = floor(src.x)
dst.y = floor(src.y)
@@ -798,25 +799,31 @@ BGNFOR - Begin a For-Loop
Note: The destination must be a loop register.
The source must be a constant register.
- Considered for cleanup / removal.
+.. note::
+
+ Considered for cleanup.
+
+.. note::
+
+ Considered for removal.
-REP - Repeat
+.. opcode:: REP - Repeat
TBD
-ELSE - Else
+.. opcode:: ELSE - Else
TBD
-ENDIF - End If
+.. opcode:: ENDIF - End If
TBD
-ENDFOR - End a For-Loop
+.. opcode:: ENDFOR - End a For-Loop
dst.x = dst.x + dst.z
dst.y = dst.y - 1.0
@@ -827,30 +834,48 @@ ENDFOR - End a For-Loop
Note: The destination must be a loop register.
- Considered for cleanup / removal.
+.. note::
-ENDREP - End Repeat
+ Considered for cleanup.
+
+.. note::
+
+ Considered for removal.
+
+.. opcode:: ENDREP - End Repeat
TBD
-PUSHA - Push Address Register On Stack
+.. opcode:: PUSHA - Push Address Register On Stack
push(src.x)
push(src.y)
push(src.z)
push(src.w)
- Considered for cleanup / removal.
+.. note::
+
+ Considered for cleanup.
+
+.. note::
+
+ Considered for removal.
-POPA - Pop Address Register From Stack
+.. opcode:: POPA - Pop Address Register From Stack
dst.w = pop()
dst.z = pop()
dst.y = pop()
dst.x = pop()
- Considered for cleanup / removal.
+.. note::
+
+ Considered for cleanup.
+
+.. note::
+
+ Considered for removal.
From GL_NV_gpu_program4
@@ -858,7 +883,7 @@ From GL_NV_gpu_program4
Support for these opcodes indicated by a special pipe capability bit (TBD).
-CEIL - Ceiling
+.. opcode:: CEIL - Ceiling
.. math::
@@ -871,7 +896,7 @@ CEIL - Ceiling
dst.w = \lceil src.w\rceil
-I2F - Integer To Float
+.. opcode:: I2F - Integer To Float
.. math::
@@ -884,7 +909,7 @@ I2F - Integer To Float
dst.w = (float) src.w
-NOT - Bitwise Not
+.. opcode:: NOT - Bitwise Not
.. math::
@@ -897,7 +922,7 @@ NOT - Bitwise Not
dst.w = ~src.w
-TRUNC - Truncate
+.. opcode:: TRUNC - Truncate
.. math::
@@ -910,7 +935,7 @@ TRUNC - Truncate
dst.w = trunc(src.w)
-SHL - Shift Left
+.. opcode:: SHL - Shift Left
.. math::
@@ -923,7 +948,7 @@ SHL - Shift Left
dst.w = src0.w << src1.x
-SHR - Shift Right
+.. opcode:: SHR - Shift Right
.. math::
@@ -936,7 +961,7 @@ SHR - Shift Right
dst.w = src0.w >> src1.x
-AND - Bitwise And
+.. opcode:: AND - Bitwise And
.. math::
@@ -949,7 +974,7 @@ AND - Bitwise And
dst.w = src0.w & src1.w
-OR - Bitwise Or
+.. opcode:: OR - Bitwise Or
.. math::
@@ -962,7 +987,7 @@ OR - Bitwise Or
dst.w = src0.w | src1.w
-MOD - Modulus
+.. opcode:: MOD - Modulus
.. math::
@@ -975,20 +1000,20 @@ MOD - Modulus
dst.w = src0.w \bmod src1.w
-XOR - Bitwise Xor
+.. opcode:: XOR - Bitwise Xor
.. math::
- dst.x = src0.x ^ src1.x
+ dst.x = src0.x \oplus src1.x
- dst.y = src0.y ^ src1.y
+ dst.y = src0.y \oplus src1.y
- dst.z = src0.z ^ src1.z
+ dst.z = src0.z \oplus src1.z
- dst.w = src0.w ^ src1.w
+ dst.w = src0.w \oplus src1.w
-SAD - Sum Of Absolute Differences
+.. opcode:: SAD - Sum Of Absolute Differences
.. math::
@@ -1001,17 +1026,17 @@ SAD - Sum Of Absolute Differences
dst.w = |src0.w - src1.w| + src2.w
-TXF - Texel Fetch
+.. opcode:: TXF - Texel Fetch
TBD
-TXQ - Texture Size Query
+.. opcode:: TXQ - Texture Size Query
TBD
-CONT - Continue
+.. opcode:: CONT - Continue
TBD
@@ -1020,12 +1045,12 @@ From GL_NV_geometry_program4
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-EMIT - Emit
+.. opcode:: EMIT - Emit
TBD
-ENDPRIM - End Primitive
+.. opcode:: ENDPRIM - End Primitive
TBD
@@ -1034,62 +1059,171 @@ From GLSL
^^^^^^^^^^
-BGNLOOP - Begin a Loop
+.. opcode:: BGNLOOP - Begin a Loop
TBD
-BGNSUB - Begin Subroutine
+.. opcode:: BGNSUB - Begin Subroutine
TBD
-ENDLOOP - End a Loop
+.. opcode:: ENDLOOP - End a Loop
TBD
-ENDSUB - End Subroutine
+.. opcode:: ENDSUB - End Subroutine
TBD
-NOP - No Operation
+.. opcode:: NOP - No Operation
Do nothing.
-NRM4 - 4-component Vector Normalise
-
-.. math::
-
- dst.x = \frac{src.x}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
+.. opcode:: NRM4 - 4-component Vector Normalise
- dst.y = \frac{src.y}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
+This instruction replicates its result.
- dst.z = \frac{src.z}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
+.. math::
- dst.w = \frac{src.w}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
+ dst = \frac{src.x}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
ps_2_x
^^^^^^^^^^^^
-CALLNZ - Subroutine Call If Not Zero
+.. opcode:: CALLNZ - Subroutine Call If Not Zero
TBD
-IFC - If
+.. opcode:: IFC - If
TBD
-BREAKC - Break Conditional
+.. opcode:: BREAKC - Break Conditional
TBD
+.. _doubleopcodes:
+
+Double Opcodes
+^^^^^^^^^^^^^^^
+
+.. opcode:: DADD - Add Double
+
+.. math::
+
+ dst.xy = src0.xy + src1.xy
+
+ dst.zw = src0.zw + src1.zw
+
+
+.. opcode:: DDIV - Divide Double
+
+.. math::
+
+ dst.xy = src0.xy / src1.xy
+
+ dst.zw = src0.zw / src1.zw
+
+.. opcode:: DSEQ - Set Double on Equal
+
+.. math::
+
+ dst.xy = src0.xy == src1.xy ? 1.0F : 0.0F
+
+ dst.zw = src0.zw == src1.zw ? 1.0F : 0.0F
+
+.. opcode:: DSLT - Set Double on Less than
+
+.. math::
+
+ dst.xy = src0.xy < src1.xy ? 1.0F : 0.0F
+
+ dst.zw = src0.zw < src1.zw ? 1.0F : 0.0F
+
+.. opcode:: DFRAC - Double Fraction
+
+.. math::
+
+ dst.xy = src.xy - \lfloor src.xy\rfloor
+
+ dst.zw = src.zw - \lfloor src.zw\rfloor
+
+
+.. opcode:: DFRACEXP - Convert Double Number to Fractional and Integral Components
+
+.. math::
+
+ dst0.xy = frexp(src.xy, dst1.xy)
+
+ dst0.zw = frexp(src.zw, dst1.zw)
+
+.. opcode:: DLDEXP - Multiple Double Number by Integral Power of 2
+
+.. math::
+
+ dst.xy = ldexp(src0.xy, src1.xy)
+
+ dst.zw = ldexp(src0.zw, src1.zw)
+
+.. opcode:: DMIN - Minimum Double
+
+.. math::
+
+ dst.xy = min(src0.xy, src1.xy)
+
+ dst.zw = min(src0.zw, src1.zw)
+
+.. opcode:: DMAX - Maximum Double
+
+.. math::
+
+ dst.xy = max(src0.xy, src1.xy)
+
+ dst.zw = max(src0.zw, src1.zw)
+
+.. opcode:: DMUL - Multiply Double
+
+.. math::
+
+ dst.xy = src0.xy \times src1.xy
+
+ dst.zw = src0.zw \times src1.zw
+
+
+.. opcode:: DMAD - Multiply And Add Doubles
+
+.. math::
+
+ dst.xy = src0.xy \times src1.xy + src2.xy
+
+ dst.zw = src0.zw \times src1.zw + src2.zw
+
+
+.. opcode:: DRCP - Reciprocal Double
+
+.. math::
+
+ dst.xy = \frac{1}{src.xy}
+
+ dst.zw = \frac{1}{src.zw}
+
+.. opcode:: DSQRT - Square root double
+
+.. math::
+
+ dst.xy = \sqrt{src.xy}
+
+ dst.zw = \sqrt{src.zw}
+
Explanation of symbols used
------------------------------
@@ -1137,25 +1271,41 @@ Keywords
discard Discard fragment.
- dst First destination register.
+ pc Program counter.
- dst0 First destination register.
+ target Label of target instruction.
- pc Program counter.
- src First source register.
+Other tokens
+---------------
- src0 First source register.
- src1 Second source register.
+Declaration
+^^^^^^^^^^^
- src2 Third source register.
- target Label of target instruction.
+Declares a register that is will be referenced as an operand in Instruction
+tokens.
+File field contains register file that is being declared and is one
+of TGSI_FILE.
-Other tokens
----------------
+UsageMask field specifies which of the register components can be accessed
+and is one of TGSI_WRITEMASK.
+
+Interpolate field is only valid for fragment shader INPUT register files.
+It specifes the way input is being interpolated by the rasteriser and is one
+of TGSI_INTERPOLATE.
+
+If Dimension flag is set to 1, a Declaration Dimension token follows.
+
+If Semantic flag is set to 1, a Declaration Semantic token follows.
+
+CylindricalWrap bitfield is only valid for fragment shader INPUT register
+files. It specifies which register components should be subject to cylindrical
+wrapping when interpolating by the rasteriser. If TGSI_CYLINDRICAL_WRAP_X
+is set to 1, the X component should be interpolated according to cylindrical
+wrapping rules.
Declaration Semantic
@@ -1187,9 +1337,8 @@ are the Cartesian coordinates, and ``w`` is the homogenous coordinate and used
for the perspective divide, if enabled.
As a vertex shader output, position should be scaled to the viewport. When
-used in fragment shaders, position will ---
-
-XXX --- wait a minute. Should position be in [0,1] for x and y?
+used in fragment shaders, position will be in window coordinates. The convention
+used depends on the FS_COORD_ORIGIN and FS_COORD_PIXEL_CENTER properties.
XXX additionally, is there a way to configure the perspective divide? it's
accelerated on most chipsets AFAIK...
@@ -1266,3 +1415,85 @@ TGSI_SEMANTIC_EDGEFLAG
""""""""""""""""""""""
XXX no clue
+
+
+Properties
+^^^^^^^^^^^^^^^^^^^^^^^^
+
+
+ Properties are general directives that apply to the whole TGSI program.
+
+FS_COORD_ORIGIN
+"""""""""""""""
+
+Specifies the fragment shader TGSI_SEMANTIC_POSITION coordinate origin.
+The default value is UPPER_LEFT.
+
+If UPPER_LEFT, the position will be (0,0) at the upper left corner and
+increase downward and rightward.
+If LOWER_LEFT, the position will be (0,0) at the lower left corner and
+increase upward and rightward.
+
+OpenGL defaults to LOWER_LEFT, and is configurable with the
+GL_ARB_fragment_coord_conventions extension.
+
+DirectX 9/10 use UPPER_LEFT.
+
+FS_COORD_PIXEL_CENTER
+"""""""""""""""""""""
+
+Specifies the fragment shader TGSI_SEMANTIC_POSITION pixel center convention.
+The default value is HALF_INTEGER.
+
+If HALF_INTEGER, the fractionary part of the position will be 0.5
+If INTEGER, the fractionary part of the position will be 0.0
+
+Note that this does not affect the set of fragments generated by
+rasterization, which is instead controlled by gl_rasterization_rules in the
+rasterizer.
+
+OpenGL defaults to HALF_INTEGER, and is configurable with the
+GL_ARB_fragment_coord_conventions extension.
+
+DirectX 9 uses INTEGER.
+DirectX 10 uses HALF_INTEGER.
+
+
+
+Texture Sampling and Texture Formats
+------------------------------------
+
+This table shows how texture image components are returned as (x,y,z,w) tuples
+by TGSI texture instructions, such as :opcode:`TEX`, :opcode:`TXD`, and
+:opcode:`TXP`. For reference, OpenGL and Direct3D conventions are shown as
+well.
+
++--------------------+--------------+--------------------+--------------+
+| Texture Components | Gallium | OpenGL | Direct3D 9 |
++====================+==============+====================+==============+
+| R | XXX TBD | (r, 0, 0, 1) | (r, 1, 1, 1) |
++--------------------+--------------+--------------------+--------------+
+| RG | XXX TBD | (r, g, 0, 1) | (r, g, 1, 1) |
++--------------------+--------------+--------------------+--------------+
+| RGB | (r, g, b, 1) | (r, g, b, 1) | (r, g, b, 1) |
++--------------------+--------------+--------------------+--------------+
+| RGBA | (r, g, b, a) | (r, g, b, a) | (r, g, b, a) |
++--------------------+--------------+--------------------+--------------+
+| A | (0, 0, 0, a) | (0, 0, 0, a) | (0, 0, 0, a) |
++--------------------+--------------+--------------------+--------------+
+| L | (l, l, l, 1) | (l, l, l, 1) | (l, l, l, 1) |
++--------------------+--------------+--------------------+--------------+
+| LA | (l, l, l, a) | (l, l, l, a) | (l, l, l, a) |
++--------------------+--------------+--------------------+--------------+
+| I | (i, i, i, i) | (i, i, i, i) | N/A |
++--------------------+--------------+--------------------+--------------+
+| UV | XXX TBD | (0, 0, 0, 1) | (u, v, 1, 1) |
+| | | [#envmap-bumpmap]_ | |
++--------------------+--------------+--------------------+--------------+
+| Z | XXX TBD | (z, z, z, 1) | (0, z, 0, 1) |
+| | | [#depth-tex-mode]_ | |
++--------------------+--------------+--------------------+--------------+
+
+.. [#envmap-bumpmap] http://www.opengl.org/registry/specs/ATI/envmap_bumpmap.txt
+.. [#depth-tex-mode] the default is (z, z, z, 1) but may also be (0, 0, 0, z)
+ or (z, z, z, z) depending on the value of GL_DEPTH_TEXTURE_MODE.
diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h
index d5f5c7bbba..7f2b33c2dc 100644
--- a/src/gallium/drivers/cell/common.h
+++ b/src/gallium/drivers/cell/common.h
@@ -36,7 +36,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
#include "pipe/p_state.h"
-
+#include <stdio.h>
/** The standard assert macro doesn't seem to work reliably */
#define ASSERT(x) \
@@ -49,7 +49,6 @@
}
-
#define JOIN(x, y) JOIN_AGAIN(x, y)
#define JOIN_AGAIN(x, y) x ## y
@@ -358,6 +357,7 @@ struct cell_spu_function_info
/** This is the object passed to spe_create_thread() */
+PIPE_ALIGN_TYPE(16,
struct cell_init_info
{
unsigned id;
@@ -370,7 +370,7 @@ struct cell_init_info
uint *buffer_status; /**< points at cell_context->buffer_status */
struct cell_spu_function_info *spu_functions;
-} ALIGN16_ATTRIB;
+});
#endif /* CELL_COMMON_H */
diff --git a/src/gallium/drivers/cell/ppu/cell_clear.c b/src/gallium/drivers/cell/ppu/cell_clear.c
index 3a3f968a49..246fe21054 100644
--- a/src/gallium/drivers/cell/ppu/cell_clear.c
+++ b/src/gallium/drivers/cell/ppu/cell_clear.c
@@ -33,7 +33,7 @@
#include <stdio.h>
#include <assert.h>
#include <stdint.h>
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_pack_color.h"
#include "cell/common.h"
diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c
index ebb7a7acc4..5bff9869fd 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.c
+++ b/src/gallium/drivers/cell/ppu/cell_context.c
@@ -36,7 +36,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_format.h"
#include "util/u_memory.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "pipe/p_screen.h"
#include "draw/draw_context.h"
@@ -124,7 +124,7 @@ cell_is_buffer_referenced( struct pipe_context *pipe,
struct pipe_context *
cell_create_context(struct pipe_screen *screen,
- struct cell_winsys *cws)
+ void *priv )
{
struct cell_context *cell;
uint i;
@@ -136,9 +136,10 @@ cell_create_context(struct pipe_screen *screen,
memset(cell, 0, sizeof(*cell));
- cell->winsys = cws;
+ cell->winsys = NULL; /* XXX: fixme - get this from screen? */
cell->pipe.winsys = screen->winsys;
cell->pipe.screen = screen;
+ cell->pipe.priv = priv;
cell->pipe.destroy = cell_destroy_context;
cell->pipe.clear = cell_clear;
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h
index 5c3188e7f9..905cd5db39 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.h
+++ b/src/gallium/drivers/cell/ppu/cell_context.h
@@ -89,7 +89,7 @@ struct cell_buffer_node;
*/
struct cell_buffer_list
{
- struct cell_fence fence ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) struct cell_fence fence;
struct cell_buffer_node *head;
};
@@ -115,7 +115,7 @@ struct cell_context
struct pipe_blend_color blend_color;
struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[2];
+ struct pipe_buffer *constants[2];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
@@ -150,18 +150,18 @@ struct cell_context
/** Mapped constant buffers */
void *mapped_constants[PIPE_SHADER_TYPES];
- struct cell_spu_function_info spu_functions ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) struct cell_spu_function_info spu_functions;
uint num_cells, num_spus;
/** Buffers for command batches, vertex/index data */
uint buffer_size[CELL_NUM_BUFFERS];
- ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE];
int cur_batch; /**< which buffer is being filled w/ commands */
/** [4] to ensure 16-byte alignment for each status word */
- uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4];
/** Associated with each command/batch buffer is a list of pipe_buffers
@@ -188,8 +188,9 @@ cell_context(struct pipe_context *pipe)
}
-extern struct pipe_context *
-cell_create_context(struct pipe_screen *screen, struct cell_winsys *cws);
+struct pipe_context *
+cell_create_context(struct pipe_screen *screen,
+ void *priv );
extern void
cell_vertex_shader_queue_flush(struct draw_context *draw);
diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
index 3fa8b975d3..bffd0fac6f 100644
--- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
+++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
@@ -33,8 +33,8 @@
#include "pipe/p_defines.h"
#include "pipe/p_context.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_simple_screen.h"
+#include "util/u_inlines.h"
#include "cell_context.h"
#include "cell_draw_arrays.h"
@@ -51,17 +51,17 @@ cell_map_constant_buffers(struct cell_context *sp)
struct pipe_winsys *ws = sp->pipe.winsys;
uint i;
for (i = 0; i < 2; i++) {
- if (sp->constants[i].buffer && sp->constants[i].buffer->size) {
- sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
+ if (sp->constants[i] && sp->constants[i]->size) {
+ sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i],
PIPE_BUFFER_USAGE_CPU_READ);
cell_flush_buffer_range(sp, sp->mapped_constants[i],
- sp->constants[i].buffer->size);
+ sp->constants[i]->size);
}
}
- draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX,
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, 0,
sp->mapped_constants[PIPE_SHADER_VERTEX],
- sp->constants[PIPE_SHADER_VERTEX].buffer->size);
+ sp->constants[PIPE_SHADER_VERTEX]->size);
}
static void
@@ -70,8 +70,8 @@ cell_unmap_constant_buffers(struct cell_context *sp)
struct pipe_winsys *ws = sp->pipe.winsys;
uint i;
for (i = 0; i < 2; i++) {
- if (sp->constants[i].buffer && sp->constants[i].buffer->size)
- ws->buffer_unmap(ws, sp->constants[i].buffer);
+ if (sp->constants[i] && sp->constants[i]->size)
+ ws->buffer_unmap(ws, sp->constants[i]);
sp->mapped_constants[i] = NULL;
}
}
diff --git a/src/gallium/drivers/cell/ppu/cell_fence.c b/src/gallium/drivers/cell/ppu/cell_fence.c
index 13125a9fa3..e10071529a 100644
--- a/src/gallium/drivers/cell/ppu/cell_fence.c
+++ b/src/gallium/drivers/cell/ppu/cell_fence.c
@@ -27,7 +27,7 @@
#include <unistd.h>
#include "util/u_memory.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "cell_context.h"
#include "cell_batch.h"
#include "cell_fence.h"
diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
index 66d4b3b6a3..0dab34075d 100644
--- a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
+++ b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
@@ -408,7 +408,7 @@ gen_blend(const struct pipe_blend_state *blend,
int one_reg = -1;
int constR_reg = -1, constG_reg = -1, constB_reg = -1, constA_reg = -1;
- ASSERT(blend->blend_enable);
+ ASSERT(blend->rt[0].blend_enable);
/* packed RGBA -> float colors */
unpack_colors(f, color_format, fbRGBA_reg,
@@ -420,7 +420,7 @@ gen_blend(const struct pipe_blend_state *blend,
* because in some cases (like PIPE_BLENDFACTOR_ONE and
* PIPE_BLENDFACTOR_ZERO) we can avoid doing unnecessary math.
*/
- switch (blend->rgb_src_factor) {
+ switch (blend->rt[0].rgb_src_factor) {
case PIPE_BLENDFACTOR_ONE:
/* factors = (1,1,1), so term = (R,G,B) */
spe_move(f, term1R_reg, fragR_reg);
@@ -574,7 +574,7 @@ gen_blend(const struct pipe_blend_state *blend,
* the full term A*factor, not just the factor itself, because
* in many cases we can avoid doing unnecessary multiplies.
*/
- switch (blend->alpha_src_factor) {
+ switch (blend->rt[0].alpha_src_factor) {
case PIPE_BLENDFACTOR_ZERO:
/* factor = 0, so term = 0 */
spe_load_float(f, term1A_reg, 0.0f);
@@ -648,7 +648,7 @@ gen_blend(const struct pipe_blend_state *blend,
* the full term (Rfb,Gfb,Bfb)*(factor), not just the factor itself, because
* in many cases we can avoid doing unnecessary multiplies.
*/
- switch (blend->rgb_dst_factor) {
+ switch (blend->rt[0].rgb_dst_factor) {
case PIPE_BLENDFACTOR_ONE:
/* factors = (1,1,1), so term = (Rfb,Gfb,Bfb) */
spe_move(f, term2R_reg, fbR_reg);
@@ -786,7 +786,7 @@ gen_blend(const struct pipe_blend_state *blend,
* the full term Afb*factor, not just the factor itself, because
* in many cases we can avoid doing unnecessary multiplies.
*/
- switch (blend->alpha_dst_factor) {
+ switch (blend->rt[0].alpha_dst_factor) {
case PIPE_BLENDFACTOR_ONE:
/* factor = 1, so term = Afb */
spe_move(f, term2A_reg, fbA_reg);
@@ -858,7 +858,7 @@ gen_blend(const struct pipe_blend_state *blend,
/*
* Combine Src/Dest RGB terms as per the blend equation.
*/
- switch (blend->rgb_func) {
+ switch (blend->rt[0].rgb_func) {
case PIPE_BLEND_ADD:
spe_fa(f, fragR_reg, term1R_reg, term2R_reg);
spe_fa(f, fragG_reg, term1G_reg, term2G_reg);
@@ -891,7 +891,7 @@ gen_blend(const struct pipe_blend_state *blend,
/*
* Combine Src/Dest A term
*/
- switch (blend->alpha_func) {
+ switch (blend->rt[0].alpha_func) {
case PIPE_BLEND_ADD:
spe_fa(f, fragA_reg, term1A_reg, term2A_reg);
break;
@@ -2118,7 +2118,7 @@ cell_gen_fragment_function(struct cell_context *cell,
spe_comment(f, 0, "Fetch quad colors from tile");
spe_lqx(f, fbRGBA_reg, color_tile_reg, quad_offset_reg);
- if (blend->blend_enable) {
+ if (blend->rt[0].blend_enable) {
spe_comment(f, 0, "Perform blending");
gen_blend(blend, blend_color, f, color_format,
fragR_reg, fragG_reg, fragB_reg, fragA_reg, fbRGBA_reg);
@@ -2143,9 +2143,9 @@ cell_gen_fragment_function(struct cell_context *cell,
gen_logicop(blend, f, rgba_reg, fbRGBA_reg);
}
- if (blend->colormask != PIPE_MASK_RGBA) {
+ if (blend->rt[0].colormask != PIPE_MASK_RGBA) {
spe_comment(f, 0, "Compute color mask");
- gen_colormask(f, blend->colormask, color_format, rgba_reg, fbRGBA_reg);
+ gen_colormask(f, blend->rt[0].colormask, color_format, rgba_reg, fbRGBA_reg);
}
/* Mix fragment colors with framebuffer colors using the quad/pixel mask:
diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
index c18a5d0635..3259c58687 100644
--- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c
+++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
@@ -31,7 +31,7 @@
*/
#include "util/u_memory.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "draw/draw_context.h"
#include "cell_context.h"
#include "cell_flush.h"
diff --git a/src/gallium/drivers/cell/ppu/cell_screen.c b/src/gallium/drivers/cell/ppu/cell_screen.c
index d185c6b849..7681e3411e 100644
--- a/src/gallium/drivers/cell/ppu/cell_screen.c
+++ b/src/gallium/drivers/cell/ppu/cell_screen.c
@@ -28,7 +28,7 @@
#include "util/u_memory.h"
#include "util/u_simple_screen.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
@@ -86,6 +86,12 @@ cell_get_param(struct pipe_screen *screen, int param)
return 0; /* XXX to do */
case PIPE_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 0;
default:
return 0;
}
@@ -168,6 +174,7 @@ cell_create_screen(struct pipe_winsys *winsys)
screen->get_param = cell_get_param;
screen->get_paramf = cell_get_paramf;
screen->is_format_supported = cell_is_format_supported;
+ screen->context_create = cell_create_context;
cell_init_screen_texture_funcs(screen);
u_simple_screen_init(screen);
diff --git a/src/gallium/drivers/cell/ppu/cell_state.h b/src/gallium/drivers/cell/ppu/cell_state.h
index b193170f9c..7adedcde57 100644
--- a/src/gallium/drivers/cell/ppu/cell_state.h
+++ b/src/gallium/drivers/cell/ppu/cell_state.h
@@ -50,7 +50,7 @@
extern void
-cell_update_derived( struct cell_context *softpipe );
+cell_update_derived( struct cell_context *cell );
extern void
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index 5b87286d4c..282f05ba08 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -25,7 +25,7 @@
*
**************************************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "cell_context.h"
@@ -240,12 +240,12 @@ cell_emit_state(struct cell_context *cell)
if (cell->dirty & (CELL_NEW_FS_CONSTANTS)) {
const uint shader = PIPE_SHADER_FRAGMENT;
- const uint num_const = cell->constants[shader].buffer->size / sizeof(float);
+ const uint num_const = cell->constants[shader]->size / sizeof(float);
uint i, j;
float *buf = cell_batch_alloc16(cell, ROUNDUP16(32 + num_const * sizeof(float)));
uint32_t *ibuf = (uint32_t *) buf;
const float *constants = pipe_buffer_map(cell->pipe.screen,
- cell->constants[shader].buffer,
+ cell->constants[shader],
PIPE_BUFFER_USAGE_CPU_READ);
ibuf[0] = CELL_CMD_STATE_FS_CONSTANTS;
ibuf[4] = num_const;
@@ -253,7 +253,7 @@ cell_emit_state(struct cell_context *cell)
for (i = 0; i < num_const; i++) {
buf[j++] = constants[i];
}
- pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader].buffer);
+ pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader]);
}
if (cell->dirty & (CELL_NEW_FRAMEBUFFER |
diff --git a/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c b/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c
index d97c22b2ef..21af7ed1c3 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c
@@ -999,23 +999,23 @@ cell_generate_alpha_blend(struct cell_blend_state *cb)
/* Does the selected blend mode make use of the source / destination
* color (RGB) blend factors?
*/
- boolean need_color_factor = b->blend_enable
- && (b->rgb_func != PIPE_BLEND_MIN)
- && (b->rgb_func != PIPE_BLEND_MAX);
+ boolean need_color_factor = b->rt[0].blend_enable
+ && (b->rt[0].rgb_func != PIPE_BLEND_MIN)
+ && (b->rt[0].rgb_func != PIPE_BLEND_MAX);
/* Does the selected blend mode make use of the source / destination
* alpha blend factors?
*/
- boolean need_alpha_factor = b->blend_enable
- && (b->alpha_func != PIPE_BLEND_MIN)
- && (b->alpha_func != PIPE_BLEND_MAX);
+ boolean need_alpha_factor = b->rt[0].blend_enable
+ && (b->rt[0].alpha_func != PIPE_BLEND_MIN)
+ && (b->rt[0].alpha_func != PIPE_BLEND_MAX);
- if (b->blend_enable) {
- sF[0] = b->rgb_src_factor;
+ if (b->rt[0].blend_enable) {
+ sF[0] = b->rt[0].rgb_src_factor;
sF[1] = sF[0];
sF[2] = sF[0];
- switch (b->alpha_src_factor & 0x0f) {
+ switch (b->rt[0].alpha_src_factor & 0x0f) {
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
sF[3] = PIPE_BLENDFACTOR_ONE;
break;
@@ -1023,30 +1023,30 @@ cell_generate_alpha_blend(struct cell_blend_state *cb)
case PIPE_BLENDFACTOR_DST_COLOR:
case PIPE_BLENDFACTOR_CONST_COLOR:
case PIPE_BLENDFACTOR_SRC1_COLOR:
- sF[3] = b->alpha_src_factor + 1;
+ sF[3] = b->rt[0].alpha_src_factor + 1;
break;
default:
- sF[3] = b->alpha_src_factor;
+ sF[3] = b->rt[0].alpha_src_factor;
}
- dF[0] = b->rgb_dst_factor;
+ dF[0] = b->rt[0].rgb_dst_factor;
dF[1] = dF[0];
dF[2] = dF[0];
- switch (b->alpha_dst_factor & 0x0f) {
+ switch (b->rt[0].alpha_dst_factor & 0x0f) {
case PIPE_BLENDFACTOR_SRC_COLOR:
case PIPE_BLENDFACTOR_DST_COLOR:
case PIPE_BLENDFACTOR_CONST_COLOR:
case PIPE_BLENDFACTOR_SRC1_COLOR:
- dF[3] = b->alpha_dst_factor + 1;
+ dF[3] = b->rt[0].alpha_dst_factor + 1;
break;
default:
- dF[3] = b->alpha_dst_factor;
+ dF[3] = b->rt[0].alpha_dst_factor;
}
- func[0] = b->rgb_func;
+ func[0] = b->rt[0].rgb_func;
func[1] = func[0];
func[2] = func[0];
- func[3] = b->alpha_func;
+ func[3] = b->rt[0].alpha_func;
} else {
sF[0] = PIPE_BLENDFACTOR_ONE;
sF[1] = PIPE_BLENDFACTOR_ONE;
@@ -1067,7 +1067,7 @@ cell_generate_alpha_blend(struct cell_blend_state *cb)
/* If alpha writing is enabled and the alpha blend mode requires use of
* the alpha factor, calculate the alpha factor.
*/
- if (((b->colormask & 8) != 0) && need_alpha_factor) {
+ if (((b->rt[0].colormask & 8) != 0) && need_alpha_factor) {
src_factor[3] = emit_alpha_factor_calculation(f, sF[3], const_color[3],
frag[3], pixel[3]);
@@ -1091,8 +1091,8 @@ cell_generate_alpha_blend(struct cell_blend_state *cb)
src_factor[2] = dst_factor[3];
} else if (need_color_factor) {
emit_color_factor_calculation(f,
- b->rgb_src_factor,
- b->colormask,
+ b->rt[0].rgb_src_factor,
+ b->rt[0].colormask,
frag, pixel, const_color, src_factor);
}
@@ -1111,15 +1111,15 @@ cell_generate_alpha_blend(struct cell_blend_state *cb)
dst_factor[2] = src_factor[2];
} else if (need_color_factor) {
emit_color_factor_calculation(f,
- b->rgb_dst_factor,
- b->colormask,
+ b->rt[0].rgb_dst_factor,
+ b->rt[0].colormask,
frag, pixel, const_color, dst_factor);
}
for (i = 0; i < 4; ++i) {
- if ((b->colormask & (1U << i)) != 0) {
+ if ((b->rt[0].colormask & (1U << i)) != 0) {
emit_blend_calculation(f,
func[i], sF[i], dF[i],
frag[i], src_factor[i],
@@ -1216,7 +1216,7 @@ cell_generate_logic_op(struct spe_function *f,
/* Short-circuit the noop and invert cases.
*/
- if ((logic_op == PIPE_LOGICOP_NOOP) || (blend->colormask == 0)) {
+ if ((logic_op == PIPE_LOGICOP_NOOP) || (blend->rt[0].colormask == 0)) {
spe_bi(f, 0, 0, 0);
return;
} else if (logic_op == PIPE_LOGICOP_INVERT) {
diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c
index 6568c784fe..9b2f86fdfb 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_shader.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c
@@ -27,8 +27,8 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
-#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_inlines.h"
+#include "util/u_simple_screen.h"
#include "draw/draw_context.h"
#include "tgsi/tgsi_parse.h"
@@ -183,7 +183,7 @@ cell_delete_vs_state(struct pipe_context *pipe, void *vs)
static void
cell_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct cell_context *cell = cell_context(pipe);
@@ -193,7 +193,7 @@ cell_set_constant_buffer(struct pipe_context *pipe,
draw_flush(cell->draw);
/* note: reference counting */
- pipe_buffer_reference(&cell->constants[shader].buffer, buf->buffer);
+ pipe_buffer_reference(&cell->constants[shader], buf);
if (shader == PIPE_SHADER_VERTEX)
cell->dirty |= CELL_NEW_VS_CONSTANTS;
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c
index 998944f77a..fad290dfa0 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.c
+++ b/src/gallium/drivers/cell/ppu/cell_texture.c
@@ -33,8 +33,8 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_inlines.h"
+#include "util/u_simple_screen.h"
#include "util/u_format.h"
#include "util/u_math.h"
diff --git a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c
index 403cf6d50f..cf8cd41159 100644
--- a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c
+++ b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c
@@ -31,7 +31,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_context.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "util/u_math.h"
#include "cell_context.h"
diff --git a/src/gallium/drivers/cell/ppu/cell_winsys.h b/src/gallium/drivers/cell/ppu/cell_winsys.h
index ae2af5696b..e227e065ff 100644
--- a/src/gallium/drivers/cell/ppu/cell_winsys.h
+++ b/src/gallium/drivers/cell/ppu/cell_winsys.h
@@ -38,13 +38,10 @@
*/
struct cell_winsys
{
- uint preferredFormat;
+ uint dummy;
};
-extern struct cell_winsys *
-cell_get_winsys(uint format);
-
#endif
diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c
index 12b855a3db..55bd85bde2 100644
--- a/src/gallium/drivers/cell/spu/spu_command.c
+++ b/src/gallium/drivers/cell/spu/spu_command.c
@@ -53,8 +53,7 @@ struct spu_vs_context draw;
/**
* Buffers containing dynamically generated SPU code:
*/
-static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS]
- ALIGN16_ATTRIB;
+PIPE_ALIGN_VAR(16) static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS];
@@ -543,7 +542,7 @@ cmd_batch(uint opcode)
{
const uint buf = (opcode >> 8) & 0xff;
uint size = (opcode >> 16);
- qword buffer[CELL_BUFFER_SIZE / 16] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) qword buffer[CELL_BUFFER_SIZE / 16];
const unsigned usize = ROUNDUP16(size) / sizeof(buffer[0]);
uint pos;
diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c
index d86d8e09a5..d2166a4901 100644
--- a/src/gallium/drivers/cell/spu/spu_exec.c
+++ b/src/gallium/drivers/cell/spu/spu_exec.c
@@ -1839,10 +1839,11 @@ spu_exec_machine_run( struct spu_exec_machine *mach )
/* execute declarations (interpolants) */
if( mach->Processor == TGSI_PROCESSOR_FRAGMENT ) {
for (i = 0; i < mach->NumDeclarations; i++) {
+ PIPE_ALIGN_VAR(16)
union {
struct tgsi_full_declaration decl;
qword buffer[ROUNDUP16(sizeof(struct tgsi_full_declaration)) / 16];
- } d ALIGN16_ATTRIB;
+ } d;
unsigned ea = (unsigned) (mach->Declarations + pc);
spu_dcache_fetch_unaligned(d.buffer, ea, sizeof(d.decl));
@@ -1853,10 +1854,11 @@ spu_exec_machine_run( struct spu_exec_machine *mach )
/* execute instructions, until pc is set to -1 */
while (pc != -1) {
+ PIPE_ALIGN_VAR(16)
union {
struct tgsi_full_instruction inst;
qword buffer[ROUNDUP16(sizeof(struct tgsi_full_instruction)) / 16];
- } i ALIGN16_ATTRIB;
+ } i;
unsigned ea = (unsigned) (mach->Instructions + pc);
spu_dcache_fetch_unaligned(i.buffer, ea, sizeof(i.inst));
diff --git a/src/gallium/drivers/cell/spu/spu_exec.h b/src/gallium/drivers/cell/spu/spu_exec.h
index 8605679940..0ca92af248 100644
--- a/src/gallium/drivers/cell/spu/spu_exec.h
+++ b/src/gallium/drivers/cell/spu/spu_exec.h
@@ -98,9 +98,9 @@ struct spu_exec_machine
* 4 internal temporaries
* 1 address
*/
+ PIPE_ALIGN_VAR(16)
struct spu_exec_vector Temps[TGSI_EXEC_NUM_TEMPS
- + TGSI_EXEC_NUM_TEMP_EXTRAS + 1]
- ALIGN16_ATTRIB;
+ + TGSI_EXEC_NUM_TEMP_EXTRAS + 1];
struct spu_exec_vector *Addrs;
diff --git a/src/gallium/drivers/cell/spu/spu_funcs.c b/src/gallium/drivers/cell/spu/spu_funcs.c
index ff3d609d25..98919c43ff 100644
--- a/src/gallium/drivers/cell/spu/spu_funcs.c
+++ b/src/gallium/drivers/cell/spu/spu_funcs.c
@@ -144,7 +144,7 @@ export_func(struct cell_spu_function_info *spu_functions,
void
return_function_info(void)
{
- struct cell_spu_function_info funcs ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) struct cell_spu_function_info funcs;
int tag = TAG_MISC;
ASSERT(sizeof(funcs) == 256); /* must be multiple of 16 bytes */
diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h
index 33767e7c51..a9d72f84d5 100644
--- a/src/gallium/drivers/cell/spu/spu_main.h
+++ b/src/gallium/drivers/cell/spu/spu_main.h
@@ -93,50 +93,64 @@ typedef vector unsigned int (*spu_fragment_program_func)(vector float *inputs,
vector float *constants);
+PIPE_ALIGN_TYPE(16,
struct spu_framebuffer
{
void *color_start; /**< addr of color surface in main memory */
void *depth_start; /**< addr of depth surface in main memory */
enum pipe_format color_format;
enum pipe_format depth_format;
- uint width, height; /**< size in pixels */
- uint width_tiles, height_tiles; /**< width and height in tiles */
+ uint width; /**< width in pixels */
+ uint height; /**< height in pixels */
+ uint width_tiles; /**< width in tiles */
+ uint height_tiles; /**< width in tiles */
uint color_clear_value;
uint depth_clear_value;
uint zsize; /**< 0, 2 or 4 bytes per Z */
float zscale; /**< 65535.0, 2^24-1 or 2^32-1 */
-} ALIGN16_ATTRIB;
+});
/** per-texture level info */
+PIPE_ALIGN_TYPE(16,
struct spu_texture_level
{
void *start;
- ushort width, height, depth;
+ ushort width;
+ ushort height;
+ ushort depth;
ushort tiles_per_row;
uint bytes_per_image;
/** texcoord scale factors */
- vector float scale_s, scale_t, scale_r;
+ vector float scale_s;
+ vector float scale_t;
+ vector float scale_r;
/** texcoord masks (if REPEAT then size-1, else ~0) */
- vector signed int mask_s, mask_t, mask_r;
+ vector signed int mask_s;
+ vector signed int mask_t;
+ vector signed int mask_r;
/** texcoord clamp limits */
- vector signed int max_s, max_t, max_r;
-} ALIGN16_ATTRIB;
+ vector signed int max_s;
+ vector signed int max_t;
+ vector signed int max_r;
+});
+PIPE_ALIGN_TYPE(16,
struct spu_texture
{
struct spu_texture_level level[CELL_MAX_TEXTURE_LEVELS];
uint max_level;
uint target; /**< PIPE_TEXTURE_x */
-} ALIGN16_ATTRIB;
+});
/**
* All SPU global/context state will be in a singleton object of this type:
*/
+PIPE_ALIGN_TYPE(16,
struct spu_global
{
/** One-time init/constant info */
@@ -155,18 +169,19 @@ struct spu_global
struct vertex_info vertex_info;
/** Current color and Z tiles */
- tile_t ctile ALIGN16_ATTRIB;
- tile_t ztile ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) tile_t ctile;
+ PIPE_ALIGN_VAR(16) tile_t ztile;
/** Read depth/stencil tiles? */
boolean read_depth_stencil;
/** Current tiles' status */
- ubyte cur_ctile_status, cur_ztile_status;
+ ubyte cur_ctile_status;
+ ubyte cur_ztile_status;
/** Status of all tiles in framebuffer */
- ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
- ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE];
+ PIPE_ALIGN_VAR(16) ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE];
/** Current fragment ops machine code, at 8-byte boundary */
uint *fragment_ops_code;
@@ -175,7 +190,7 @@ struct spu_global
spu_fragment_ops_func fragment_ops[2];
/** Current fragment program machine code, at 8-byte boundary */
- uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS] ALIGN8_ATTRIB;
+ PIPE_ALIGN_VAR(8) uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS];
/** Current fragment ops function */
spu_fragment_program_func fragment_program;
@@ -187,7 +202,7 @@ struct spu_global
/** Fragment program constants */
vector float constants[4 * CELL_MAX_CONSTANTS];
-} ALIGN16_ATTRIB;
+});
extern struct spu_global spu;
diff --git a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
index eba9f95cf1..5328374080 100644
--- a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
+++ b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
@@ -207,9 +207,9 @@ spu_fallback_fragment_ops(uint x, uint y,
* If we'll need the current framebuffer/tile colors for blending
* or logicop or colormask, fetch them now.
*/
- if (spu.blend.blend_enable ||
+ if (spu.blend.rt[0].blend_enable ||
spu.blend.logicop_enable ||
- spu.blend.colormask != 0xf) {
+ spu.blend.rt[0].colormask != 0xf) {
#if LINEAR_QUAD_LAYOUT /* See comments/diagram below */
fbc0 = colorTile->ui[y][x*2+0];
@@ -228,7 +228,7 @@ spu_fallback_fragment_ops(uint x, uint y,
/*
* Do blending
*/
- if (spu.blend.blend_enable) {
+ if (spu.blend.rt[0].blend_enable) {
/* blending terms, misc regs */
vector float term1r, term1g, term1b, term1a;
vector float term2r, term2g, term2b, term2a;
@@ -261,7 +261,7 @@ spu_fallback_fragment_ops(uint x, uint y,
/*
* Compute Src RGB terms (fragment color * factor)
*/
- switch (spu.blend.rgb_src_factor) {
+ switch (spu.blend.rt[0].rgb_src_factor) {
case PIPE_BLENDFACTOR_ONE:
term1r = fragR;
term1g = fragG;
@@ -310,7 +310,7 @@ spu_fallback_fragment_ops(uint x, uint y,
/*
* Compute Src Alpha term (fragment alpha * factor)
*/
- switch (spu.blend.alpha_src_factor) {
+ switch (spu.blend.rt[0].alpha_src_factor) {
case PIPE_BLENDFACTOR_ONE:
term1a = fragA;
break;
@@ -338,7 +338,7 @@ spu_fallback_fragment_ops(uint x, uint y,
/*
* Compute Dest RGB terms (framebuffer color * factor)
*/
- switch (spu.blend.rgb_dst_factor) {
+ switch (spu.blend.rt[0].rgb_dst_factor) {
case PIPE_BLENDFACTOR_ONE:
term2r = fbRGBA[0];
term2g = fbRGBA[1];
@@ -394,7 +394,7 @@ spu_fallback_fragment_ops(uint x, uint y,
/*
* Compute Dest Alpha term (framebuffer alpha * factor)
*/
- switch (spu.blend.alpha_dst_factor) {
+ switch (spu.blend.rt[0].alpha_dst_factor) {
case PIPE_BLENDFACTOR_ONE:
term2a = fbRGBA[3];
break;
@@ -427,7 +427,7 @@ spu_fallback_fragment_ops(uint x, uint y,
/*
* Combine Src/Dest RGB terms
*/
- switch (spu.blend.rgb_func) {
+ switch (spu.blend.rt[0].rgb_func) {
case PIPE_BLEND_ADD:
fragR = spu_add(term1r, term2r);
fragG = spu_add(term1g, term2g);
@@ -460,7 +460,7 @@ spu_fallback_fragment_ops(uint x, uint y,
/*
* Combine Src/Dest A term
*/
- switch (spu.blend.alpha_func) {
+ switch (spu.blend.rt[0].alpha_func) {
case PIPE_BLEND_ADD:
fragA = spu_add(term1a, term2a);
break;
@@ -527,29 +527,29 @@ spu_fallback_fragment_ops(uint x, uint y,
/*
* Do color masking
*/
- if (spu.blend.colormask != 0xf) {
+ if (spu.blend.rt[0].colormask != 0xf) {
uint cmask = 0x0; /* each byte corresponds to a color channel */
/* Form bitmask depending on color buffer format and colormask bits */
switch (spu.fb.color_format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
- if (spu.blend.colormask & PIPE_MASK_R)
+ if (spu.blend.rt[0].colormask & PIPE_MASK_R)
cmask |= 0x00ff0000; /* red */
- if (spu.blend.colormask & PIPE_MASK_G)
+ if (spu.blend.rt[0].colormask & PIPE_MASK_G)
cmask |= 0x0000ff00; /* green */
- if (spu.blend.colormask & PIPE_MASK_B)
+ if (spu.blend.rt[0].colormask & PIPE_MASK_B)
cmask |= 0x000000ff; /* blue */
- if (spu.blend.colormask & PIPE_MASK_A)
+ if (spu.blend.rt[0].colormask & PIPE_MASK_A)
cmask |= 0xff000000; /* alpha */
break;
case PIPE_FORMAT_B8G8R8A8_UNORM:
- if (spu.blend.colormask & PIPE_MASK_R)
+ if (spu.blend.rt[0].colormask & PIPE_MASK_R)
cmask |= 0x0000ff00; /* red */
- if (spu.blend.colormask & PIPE_MASK_G)
+ if (spu.blend.rt[0].colormask & PIPE_MASK_G)
cmask |= 0x00ff0000; /* green */
- if (spu.blend.colormask & PIPE_MASK_B)
+ if (spu.blend.rt[0].colormask & PIPE_MASK_B)
cmask |= 0xff000000; /* blue */
- if (spu.blend.colormask & PIPE_MASK_A)
+ if (spu.blend.rt[0].colormask & PIPE_MASK_A)
cmask |= 0x000000ff; /* alpha */
break;
default:
diff --git a/src/gallium/drivers/cell/spu/spu_render.c b/src/gallium/drivers/cell/spu/spu_render.c
index 5ffb7073ab..14987e3c3a 100644
--- a/src/gallium/drivers/cell/spu/spu_render.c
+++ b/src/gallium/drivers/cell/spu/spu_render.c
@@ -169,7 +169,7 @@ void
cmd_render(const struct cell_command_render *render, uint *pos_incr)
{
/* we'll DMA into these buffers */
- ubyte vertex_data[CELL_BUFFER_SIZE] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) ubyte vertex_data[CELL_BUFFER_SIZE];
const uint vertex_size = render->vertex_size; /* in bytes */
/*const*/ uint total_vertex_bytes = render->num_verts * vertex_size;
uint index_bytes;
diff --git a/src/gallium/drivers/cell/spu/spu_vertex_fetch.c b/src/gallium/drivers/cell/spu/spu_vertex_fetch.c
index 03375d84a5..087963960d 100644
--- a/src/gallium/drivers/cell/spu/spu_vertex_fetch.c
+++ b/src/gallium/drivers/cell/spu/spu_vertex_fetch.c
@@ -43,7 +43,8 @@ typedef void (*spu_fetch_func)(qword *out, const qword *in,
const qword *shuffle_data);
-static const qword fetch_shuffle_data[5] ALIGN16_ATTRIB = {
+PIPE_ALIGN_VAR(16) static const qword
+fetch_shuffle_data[5] = {
/* Shuffle used by CVT_64_FLOAT
*/
{
@@ -110,7 +111,7 @@ static void generic_vertex_fetch(struct spu_vs_context *draw,
unsigned idx;
const unsigned bytes_per_entry = draw->vertex_fetch.size[attr];
const unsigned quads_per_entry = (bytes_per_entry + 15) / 16;
- qword in[2 * 4] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) qword in[2 * 4];
/* Fetch four attributes for four vertices.
diff --git a/src/gallium/drivers/cell/spu/spu_vertex_shader.c b/src/gallium/drivers/cell/spu/spu_vertex_shader.c
index fbe5b34d39..3e9804bf8e 100644
--- a/src/gallium/drivers/cell/spu/spu_vertex_shader.c
+++ b/src/gallium/drivers/cell/spu/spu_vertex_shader.c
@@ -107,8 +107,8 @@ run_vertex_program(struct spu_vs_context *draw,
struct spu_exec_machine *machine = &draw->machine;
unsigned int j;
- ALIGN16_DECL(struct spu_exec_vector, inputs, PIPE_MAX_ATTRIBS);
- ALIGN16_DECL(struct spu_exec_vector, outputs, PIPE_MAX_ATTRIBS);
+ PIPE_ALIGN_VAR(16) struct spu_exec_vector inputs[PIPE_MAX_ATTRIBS];
+ PIPE_ALIGN_VAR(16) struct spu_exec_vector outputs[PIPE_MAX_ATTRIBS];
const float *scale = draw->viewport.scale;
const float *trans = draw->viewport.translate;
@@ -119,8 +119,8 @@ run_vertex_program(struct spu_vs_context *draw,
ASSERT_ALIGN16(draw->constants);
machine->Consts = (float (*)[4]) draw->constants;
- machine->Inputs = ALIGN16_ASSIGN(inputs);
- machine->Outputs = ALIGN16_ASSIGN(outputs);
+ machine->Inputs = inputs;
+ machine->Outputs = outputs;
spu_vertex_fetch( draw, machine, elts, count );
@@ -132,8 +132,9 @@ run_vertex_program(struct spu_vs_context *draw,
for (j = 0; j < count; j++) {
unsigned slot;
float x, y, z, w;
+ PIPE_ALIGN_VAR(16)
unsigned char buffer[sizeof(struct vertex_header)
- + MAX_VERTEX_SIZE] ALIGN16_ATTRIB;
+ + MAX_VERTEX_SIZE];
struct vertex_header *const tmpOut =
(struct vertex_header *) buffer;
const unsigned vert_size = ROUNDUP16(sizeof(struct vertex_header)
@@ -186,8 +187,8 @@ run_vertex_program(struct spu_vs_context *draw,
}
-unsigned char immediates[(sizeof(float) * 4 * TGSI_EXEC_NUM_IMMEDIATES) + 32]
- ALIGN16_ATTRIB;
+PIPE_ALIGN_VAR(16) unsigned char
+immediates[(sizeof(float) * 4 * TGSI_EXEC_NUM_IMMEDIATES) + 32]);
void
diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c
index 46e4338d98..2ccc5d3e60 100644
--- a/src/gallium/drivers/failover/fo_context.c
+++ b/src/gallium/drivers/failover/fo_context.c
@@ -27,7 +27,7 @@
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "util/u_memory.h"
#include "pipe/p_context.h"
diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h
index 149393712a..191a44c3df 100644
--- a/src/gallium/drivers/failover/fo_context.h
+++ b/src/gallium/drivers/failover/fo_context.h
@@ -125,7 +125,7 @@ failover_context( struct pipe_context *pipe )
void
failover_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf);
+ struct pipe_buffer *buf);
#endif /* FO_CONTEXT_H */
diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c
index 3f5f556032..c189d1d82c 100644
--- a/src/gallium/drivers/failover/fo_state.c
+++ b/src/gallium/drivers/failover/fo_state.c
@@ -28,6 +28,8 @@
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
+#include "util/u_inlines.h"
+
#include "fo_context.h"
@@ -495,7 +497,7 @@ failover_set_vertex_elements(struct pipe_context *pipe,
void
failover_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct failover_context *failover = failover_context(pipe);
diff --git a/src/gallium/drivers/i915/i915_buffer.c b/src/gallium/drivers/i915/i915_buffer.c
index 669964770d..0f76a59e93 100644
--- a/src/gallium/drivers/i915/i915_buffer.c
+++ b/src/gallium/drivers/i915/i915_buffer.c
@@ -23,6 +23,7 @@
*
**************************************************************************/
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "i915_screen.h"
#include "i915_buffer.h"
diff --git a/src/gallium/drivers/i915/i915_clear.c b/src/gallium/drivers/i915/i915_clear.c
index 90530f2826..0d0859f8f3 100644
--- a/src/gallium/drivers/i915/i915_clear.c
+++ b/src/gallium/drivers/i915/i915_clear.c
@@ -32,7 +32,6 @@
#include "util/u_clear.h"
#include "i915_context.h"
-#include "i915_state.h"
/**
diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c
index 89feeade75..3d45a22b7e 100644
--- a/src/gallium/drivers/i915/i915_context.c
+++ b/src/gallium/drivers/i915/i915_context.c
@@ -29,13 +29,10 @@
#include "i915_state.h"
#include "i915_screen.h"
#include "i915_batch.h"
-#include "i915_texture.h"
-#include "i915_reg.h"
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "pipe/p_screen.h"
@@ -84,7 +81,7 @@ i915_draw_range_elements(struct pipe_context *pipe,
}
- draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
i915->current.constants[PIPE_SHADER_VERTEX],
(i915->current.num_user_constants[PIPE_SHADER_VERTEX] *
4 * sizeof(float)));
@@ -186,7 +183,7 @@ static void i915_destroy(struct pipe_context *pipe)
}
struct pipe_context *
-i915_create_context(struct pipe_screen *screen)
+i915_create_context(struct pipe_screen *screen, void *priv)
{
struct i915_context *i915;
@@ -197,6 +194,7 @@ i915_create_context(struct pipe_screen *screen)
i915->iws = i915_screen(screen)->iws;
i915->base.winsys = NULL;
i915->base.screen = screen;
+ i915->base.priv = priv;
i915->base.destroy = i915_destroy;
diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h
index 234b441ce6..1479d2201a 100644
--- a/src/gallium/drivers/i915/i915_context.h
+++ b/src/gallium/drivers/i915/i915_context.h
@@ -167,7 +167,7 @@ struct i915_depth_stencil_state {
};
struct i915_rasterizer_state {
- int light_twoside : 1;
+ unsigned light_twoside : 1;
unsigned st;
enum interp_mode color_interp;
@@ -233,7 +233,8 @@ struct i915_context
struct pipe_blend_color blend_color;
struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
+ /* XXX unneded */
+ struct pipe_buffer *constants[PIPE_SHADER_TYPES];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
@@ -333,6 +334,11 @@ void i915_init_flush_functions( struct i915_context *i915 );
void i915_init_string_functions( struct i915_context *i915 );
+/************************************************************************
+ * i915_context.c
+ */
+struct pipe_context *i915_create_context(struct pipe_screen *screen,
+ void *priv);
/***********************************************************************
diff --git a/src/gallium/drivers/i915/i915_debug.c b/src/gallium/drivers/i915/i915_debug.c
index c6e6d6fd31..237654d26b 100644
--- a/src/gallium/drivers/i915/i915_debug.c
+++ b/src/gallium/drivers/i915/i915_debug.c
@@ -29,7 +29,6 @@
#include "i915_context.h"
#include "i915_debug.h"
#include "i915_batch.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "util/u_debug.h"
diff --git a/src/gallium/drivers/i915/i915_debug.h b/src/gallium/drivers/i915/i915_debug.h
index dd9b86e17b..8f7484797d 100644
--- a/src/gallium/drivers/i915/i915_debug.h
+++ b/src/gallium/drivers/i915/i915_debug.h
@@ -72,7 +72,7 @@ void i915_print_ureg(const char *msg, unsigned ureg);
#if defined(DEBUG) && defined(FILE_DEBUG_FLAG)
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
static INLINE void
I915_DBG(
diff --git a/src/gallium/drivers/i915/i915_debug_fp.c b/src/gallium/drivers/i915/i915_debug_fp.c
index 9c5b117b6d..066e7392d1 100644
--- a/src/gallium/drivers/i915/i915_debug_fp.c
+++ b/src/gallium/drivers/i915/i915_debug_fp.c
@@ -28,8 +28,8 @@
#include "i915_reg.h"
#include "i915_debug.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "util/u_memory.h"
+#include "util/u_simple_screen.h"
+#include "util/u_debug.h"
static void
diff --git a/src/gallium/drivers/i915/i915_prim_vbuf.c b/src/gallium/drivers/i915/i915_prim_vbuf.c
index 6b832140a8..cad4109ee6 100644
--- a/src/gallium/drivers/i915/i915_prim_vbuf.c
+++ b/src/gallium/drivers/i915/i915_prim_vbuf.c
@@ -41,7 +41,7 @@
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
#include "util/u_debug.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_fifo.h"
diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c
index d4ee8f5339..c450854c98 100644
--- a/src/gallium/drivers/i915/i915_screen.c
+++ b/src/gallium/drivers/i915/i915_screen.c
@@ -26,7 +26,7 @@
**************************************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_string.h"
@@ -117,6 +117,12 @@ i915_get_param(struct pipe_screen *screen, int param)
return 8; /* max 128x128x128 */
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 11; /* max 1024x1024 */
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 0;
default:
return 0;
}
@@ -288,6 +294,8 @@ i915_create_screen(struct intel_winsys *iws, uint pci_id)
is->base.get_paramf = i915_get_paramf;
is->base.is_format_supported = i915_is_format_supported;
+ is->base.context_create = i915_create_context;
+
is->base.fence_reference = i915_fence_reference;
is->base.fence_signalled = i915_fence_signalled;
is->base.fence_finish = i915_fence_finish;
diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c
index 5f5b6f8e18..beb26e996a 100644
--- a/src/gallium/drivers/i915/i915_state.c
+++ b/src/gallium/drivers/i915/i915_state.c
@@ -30,15 +30,13 @@
#include "draw/draw_context.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "tgsi/tgsi_parse.h"
#include "i915_context.h"
#include "i915_reg.h"
-#include "i915_state.h"
#include "i915_state_inlines.h"
#include "i915_fpc.h"
@@ -105,13 +103,13 @@ i915_create_blend_state(struct pipe_context *pipe,
struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state );
{
- unsigned eqRGB = blend->rgb_func;
- unsigned srcRGB = blend->rgb_src_factor;
- unsigned dstRGB = blend->rgb_dst_factor;
+ unsigned eqRGB = blend->rt[0].rgb_func;
+ unsigned srcRGB = blend->rt[0].rgb_src_factor;
+ unsigned dstRGB = blend->rt[0].rgb_dst_factor;
- unsigned eqA = blend->alpha_func;
- unsigned srcA = blend->alpha_src_factor;
- unsigned dstA = blend->alpha_dst_factor;
+ unsigned eqA = blend->rt[0].alpha_func;
+ unsigned srcA = blend->rt[0].alpha_src_factor;
+ unsigned dstA = blend->rt[0].alpha_dst_factor;
/* Special handling for MIN/MAX filter modes handled at
* state_tracker level.
@@ -148,22 +146,22 @@ i915_create_blend_state(struct pipe_context *pipe,
if (blend->dither)
cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
- if ((blend->colormask & PIPE_MASK_R) == 0)
+ if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
cso_data->LIS5 |= S5_WRITEDISABLE_RED;
- if ((blend->colormask & PIPE_MASK_G) == 0)
+ if ((blend->rt[0].colormask & PIPE_MASK_G) == 0)
cso_data->LIS5 |= S5_WRITEDISABLE_GREEN;
- if ((blend->colormask & PIPE_MASK_B) == 0)
+ if ((blend->rt[0].colormask & PIPE_MASK_B) == 0)
cso_data->LIS5 |= S5_WRITEDISABLE_BLUE;
- if ((blend->colormask & PIPE_MASK_A) == 0)
+ if ((blend->rt[0].colormask & PIPE_MASK_A) == 0)
cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA;
- if (blend->blend_enable) {
- unsigned funcRGB = blend->rgb_func;
- unsigned srcRGB = blend->rgb_src_factor;
- unsigned dstRGB = blend->rgb_dst_factor;
+ if (blend->rt[0].blend_enable) {
+ unsigned funcRGB = blend->rt[0].rgb_func;
+ unsigned srcRGB = blend->rt[0].rgb_src_factor;
+ unsigned dstRGB = blend->rt[0].rgb_dst_factor;
cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE |
SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
@@ -518,7 +516,7 @@ static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
static void i915_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct i915_context *i915 = i915_context(pipe);
struct pipe_screen *screen = pipe->screen;
@@ -538,13 +536,13 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
*/
if (buf) {
void *mapped;
- if (buf->buffer && buf->buffer->size &&
- (mapped = pipe_buffer_map(screen, buf->buffer,
+ if (buf->size &&
+ (mapped = pipe_buffer_map(screen, buf,
PIPE_BUFFER_USAGE_CPU_READ))) {
- memcpy(i915->current.constants[shader], mapped, buf->buffer->size);
- pipe_buffer_unmap(screen, buf->buffer);
+ memcpy(i915->current.constants[shader], mapped, buf->size);
+ pipe_buffer_unmap(screen, buf);
i915->current.num_user_constants[shader]
- = buf->buffer->size / (4 * sizeof(float));
+ = buf->size / (4 * sizeof(float));
}
else {
i915->current.num_user_constants[shader] = 0;
diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c
index 03dd5091a6..f5b0e9f011 100644
--- a/src/gallium/drivers/i915/i915_state_derived.c
+++ b/src/gallium/drivers/i915/i915_state_derived.c
@@ -33,7 +33,6 @@
#include "i915_context.h"
#include "i915_state.h"
#include "i915_reg.h"
-#include "i915_fpc.h"
diff --git a/src/gallium/drivers/i915/i915_state_inlines.h b/src/gallium/drivers/i915/i915_state_inlines.h
index 378de8f9c4..b589117fbf 100644
--- a/src/gallium/drivers/i915/i915_state_inlines.h
+++ b/src/gallium/drivers/i915/i915_state_inlines.h
@@ -30,6 +30,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_defines.h"
+#include "util/u_debug.h"
#include "i915_reg.h"
diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c
index cbac4175c8..e5c6d87215 100644
--- a/src/gallium/drivers/i915/i915_state_sampler.c
+++ b/src/gallium/drivers/i915/i915_state_sampler.c
@@ -27,7 +27,6 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "util/u_memory.h"
#include "i915_state_inlines.h"
#include "i915_context.h"
diff --git a/src/gallium/drivers/i915/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c
index c693eb30e8..1ff6b9f4c6 100644
--- a/src/gallium/drivers/i915/i915_surface.c
+++ b/src/gallium/drivers/i915/i915_surface.c
@@ -27,14 +27,8 @@
#include "i915_context.h"
#include "i915_blit.h"
-#include "i915_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "util/u_format.h"
-#include "util/u_tile.h"
-#include "util/u_rect.h"
/* Assumes all values are within bounds -- no checking at this level -
diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c
index 50a9e19094..e101c8683e 100644
--- a/src/gallium/drivers/i915/i915_texture.c
+++ b/src/gallium/drivers/i915/i915_texture.c
@@ -33,15 +33,13 @@
#include "pipe/p_state.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "i915_context.h"
#include "i915_texture.h"
-#include "i915_debug.h"
#include "i915_screen.h"
#include "intel_winsys.h"
diff --git a/src/gallium/drivers/i915/intel_winsys.h b/src/gallium/drivers/i915/intel_winsys.h
index c6bf6e6f7f..b3a802b0e2 100644
--- a/src/gallium/drivers/i915/intel_winsys.h
+++ b/src/gallium/drivers/i915/intel_winsys.h
@@ -203,10 +203,6 @@ struct intel_winsys {
*/
struct pipe_screen *i915_create_screen(struct intel_winsys *iws, unsigned pci_id);
-/**
- * Create a i915 pipe_context.
- */
-struct pipe_context *i915_create_context(struct pipe_screen *screen);
/**
* Get the intel_winsys buffer backing the texture.
diff --git a/src/gallium/drivers/i965/brw_batchbuffer.c b/src/gallium/drivers/i965/brw_batchbuffer.c
index 22607dc608..003b1fd5bf 100644
--- a/src/gallium/drivers/i965/brw_batchbuffer.c
+++ b/src/gallium/drivers/i965/brw_batchbuffer.c
@@ -155,7 +155,7 @@ _brw_batchbuffer_flush(struct brw_batchbuffer *batch,
enum pipe_error
brw_batchbuffer_emit_reloc(struct brw_batchbuffer *batch,
struct brw_winsys_buffer *buffer,
- uint32_t usage,
+ enum brw_buffer_usage usage,
uint32_t delta)
{
int ret;
diff --git a/src/gallium/drivers/i965/brw_batchbuffer.h b/src/gallium/drivers/i965/brw_batchbuffer.h
index 7473f5bea4..6ca9f617f5 100644
--- a/src/gallium/drivers/i965/brw_batchbuffer.h
+++ b/src/gallium/drivers/i965/brw_batchbuffer.h
@@ -64,12 +64,12 @@ brw_batchbuffer_reset(struct brw_batchbuffer *batch);
* Consider it a convenience function wrapping multple
* intel_buffer_dword() calls.
*/
-int brw_batchbuffer_data(struct brw_batchbuffer *batch,
+enum pipe_error brw_batchbuffer_data(struct brw_batchbuffer *batch,
const void *data, GLuint bytes,
enum cliprect_mode cliprect_mode);
-int brw_batchbuffer_emit_reloc(struct brw_batchbuffer *batch,
+enum pipe_error brw_batchbuffer_emit_reloc(struct brw_batchbuffer *batch,
struct brw_winsys_buffer *buffer,
enum brw_buffer_usage usage,
uint32_t offset);
diff --git a/src/gallium/drivers/i965/brw_cc.c b/src/gallium/drivers/i965/brw_cc.c
index 3e070f5591..4a543276f5 100644
--- a/src/gallium/drivers/i965/brw_cc.c
+++ b/src/gallium/drivers/i965/brw_cc.c
@@ -32,7 +32,6 @@
#include "brw_context.h"
#include "brw_state.h"
-#include "brw_defines.h"
static enum pipe_error prepare_cc_vp( struct brw_context *brw )
diff --git a/src/gallium/drivers/i965/brw_clip.c b/src/gallium/drivers/i965/brw_clip.c
index d67a1a6263..ccba205e8c 100644
--- a/src/gallium/drivers/i965/brw_clip.c
+++ b/src/gallium/drivers/i965/brw_clip.c
@@ -38,7 +38,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_state.h"
#include "brw_pipe_rast.h"
#include "brw_clip.h"
diff --git a/src/gallium/drivers/i965/brw_clip_line.c b/src/gallium/drivers/i965/brw_clip_line.c
index 54282d975e..66caadc4d5 100644
--- a/src/gallium/drivers/i965/brw_clip_line.c
+++ b/src/gallium/drivers/i965/brw_clip_line.c
@@ -33,7 +33,6 @@
#include "brw_defines.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
diff --git a/src/gallium/drivers/i965/brw_clip_point.c b/src/gallium/drivers/i965/brw_clip_point.c
index e0a5330556..124156c1b5 100644
--- a/src/gallium/drivers/i965/brw_clip_point.c
+++ b/src/gallium/drivers/i965/brw_clip_point.c
@@ -31,7 +31,6 @@
#include "brw_defines.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
diff --git a/src/gallium/drivers/i965/brw_clip_tri.c b/src/gallium/drivers/i965/brw_clip_tri.c
index 4cde7294ea..069524bc14 100644
--- a/src/gallium/drivers/i965/brw_clip_tri.c
+++ b/src/gallium/drivers/i965/brw_clip_tri.c
@@ -31,7 +31,6 @@
#include "brw_defines.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
static void release_tmps( struct brw_clip_compile *c )
diff --git a/src/gallium/drivers/i965/brw_clip_util.c b/src/gallium/drivers/i965/brw_clip_util.c
index 97a5710310..23e51ee9bc 100644
--- a/src/gallium/drivers/i965/brw_clip_util.c
+++ b/src/gallium/drivers/i965/brw_clip_util.c
@@ -32,7 +32,6 @@
#include "brw_defines.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
diff --git a/src/gallium/drivers/i965/brw_context.c b/src/gallium/drivers/i965/brw_context.c
index e67551882d..3dbe2b9130 100644
--- a/src/gallium/drivers/i965/brw_context.c
+++ b/src/gallium/drivers/i965/brw_context.c
@@ -31,10 +31,10 @@
#include "pipe/p_context.h"
+#include "util/u_inlines.h"
#include "util/u_simple_list.h"
#include "brw_context.h"
-#include "brw_defines.h"
#include "brw_draw.h"
#include "brw_state.h"
#include "brw_batchbuffer.h"
@@ -102,7 +102,8 @@ static void brw_destroy_context( struct pipe_context *pipe )
}
-struct pipe_context *brw_create_context(struct pipe_screen *screen)
+struct pipe_context *brw_create_context(struct pipe_screen *screen,
+ void *priv)
{
struct brw_context *brw = (struct brw_context *) CALLOC_STRUCT(brw_context);
@@ -112,6 +113,7 @@ struct pipe_context *brw_create_context(struct pipe_screen *screen)
}
brw->base.screen = screen;
+ brw->base.priv = priv;
brw->base.destroy = brw_destroy_context;
brw->sws = brw_screen(screen)->sws;
brw->chipset = brw_screen(screen)->chipset;
diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h
index 8c006bb95b..19fda423de 100644
--- a/src/gallium/drivers/i965/brw_context.h
+++ b/src/gallium/drivers/i965/brw_context.h
@@ -837,6 +837,10 @@ int brw_upload_urb_fence(struct brw_context *brw);
*/
int brw_upload_cs_urb_state(struct brw_context *brw);
+/* brw_context.c
+ */
+struct pipe_context *brw_create_context(struct pipe_screen *screen,
+ void *priv);
/*======================================================================
* Inline conversion functions. These are better-typed than the
diff --git a/src/gallium/drivers/i965/brw_curbe.c b/src/gallium/drivers/i965/brw_curbe.c
index 3f031577d5..4b215a001c 100644
--- a/src/gallium/drivers/i965/brw_curbe.c
+++ b/src/gallium/drivers/i965/brw_curbe.c
@@ -36,9 +36,7 @@
#include "brw_context.h"
#include "brw_defines.h"
#include "brw_state.h"
-#include "brw_util.h"
#include "brw_debug.h"
-#include "brw_screen.h"
/**
diff --git a/src/gallium/drivers/i965/brw_disasm.c b/src/gallium/drivers/i965/brw_disasm.c
index 65db27248b..9c2ccfff65 100644
--- a/src/gallium/drivers/i965/brw_disasm.c
+++ b/src/gallium/drivers/i965/brw_disasm.c
@@ -366,6 +366,7 @@ static int format (FILE *f, char *format, ...)
va_start (args, format);
vsnprintf (buf, sizeof (buf) - 1, format, args);
+ va_end (args);
string (f, buf);
return 0;
}
diff --git a/src/gallium/drivers/i965/brw_draw.c b/src/gallium/drivers/i965/brw_draw.c
index ea8d39adaf..9bad61ef72 100644
--- a/src/gallium/drivers/i965/brw_draw.c
+++ b/src/gallium/drivers/i965/brw_draw.c
@@ -26,6 +26,7 @@
**************************************************************************/
+#include "util/u_inlines.h"
#include "util/u_prim.h"
#include "util/u_upload_mgr.h"
@@ -34,7 +35,6 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_debug.h"
-#include "brw_screen.h"
#include "brw_batchbuffer.h"
diff --git a/src/gallium/drivers/i965/brw_draw_upload.c b/src/gallium/drivers/i965/brw_draw_upload.c
index a27da5f1c1..d59261557b 100644
--- a/src/gallium/drivers/i965/brw_draw_upload.c
+++ b/src/gallium/drivers/i965/brw_draw_upload.c
@@ -26,6 +26,7 @@
**************************************************************************/
#include "pipe/p_context.h"
+#include "util/u_inlines.h"
#include "util/u_upload_mgr.h"
#include "util/u_math.h"
diff --git a/src/gallium/drivers/i965/brw_gs.c b/src/gallium/drivers/i965/brw_gs.c
index 921b201bae..06826635a8 100644
--- a/src/gallium/drivers/i965/brw_gs.c
+++ b/src/gallium/drivers/i965/brw_gs.c
@@ -34,7 +34,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_state.h"
#include "brw_gs.h"
diff --git a/src/gallium/drivers/i965/brw_gs_emit.c b/src/gallium/drivers/i965/brw_gs_emit.c
index fd8e2acced..9b58773b3b 100644
--- a/src/gallium/drivers/i965/brw_gs_emit.c
+++ b/src/gallium/drivers/i965/brw_gs_emit.c
@@ -35,7 +35,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_gs.h"
static void brw_gs_alloc_regs( struct brw_gs_compile *c,
diff --git a/src/gallium/drivers/i965/brw_pipe_blend.c b/src/gallium/drivers/i965/brw_pipe_blend.c
index b759a910b6..21f786f871 100644
--- a/src/gallium/drivers/i965/brw_pipe_blend.c
+++ b/src/gallium/drivers/i965/brw_pipe_blend.c
@@ -118,14 +118,14 @@ static void *brw_create_blend_state( struct pipe_context *pipe,
blend->cc2.logicop_enable = 1;
blend->cc5.logicop_func = translate_logicop(templ->logicop_func);
}
- else if (templ->blend_enable) {
- blend->cc6.dest_blend_factor = translate_blend_factor(templ->rgb_dst_factor);
- blend->cc6.src_blend_factor = translate_blend_factor(templ->rgb_src_factor);
- blend->cc6.blend_function = translate_blend_equation(templ->rgb_func);
+ else if (templ->rt[0].blend_enable) {
+ blend->cc6.dest_blend_factor = translate_blend_factor(templ->rt[0].rgb_dst_factor);
+ blend->cc6.src_blend_factor = translate_blend_factor(templ->rt[0].rgb_src_factor);
+ blend->cc6.blend_function = translate_blend_equation(templ->rt[0].rgb_func);
- blend->cc5.ia_dest_blend_factor = translate_blend_factor(templ->alpha_dst_factor);
- blend->cc5.ia_src_blend_factor = translate_blend_factor(templ->alpha_src_factor);
- blend->cc5.ia_blend_function = translate_blend_equation(templ->alpha_func);
+ blend->cc5.ia_dest_blend_factor = translate_blend_factor(templ->rt[0].alpha_dst_factor);
+ blend->cc5.ia_src_blend_factor = translate_blend_factor(templ->rt[0].alpha_src_factor);
+ blend->cc5.ia_blend_function = translate_blend_equation(templ->rt[0].alpha_func);
blend->cc3.blend_enable = 1;
blend->cc3.ia_blend_enable =
@@ -146,10 +146,10 @@ static void *brw_create_blend_state( struct pipe_context *pipe,
/* Per-surface color mask -- just follow global state:
*/
- blend->ss0.writedisable_red = (templ->colormask & PIPE_MASK_R) ? 0 : 1;
- blend->ss0.writedisable_green = (templ->colormask & PIPE_MASK_G) ? 0 : 1;
- blend->ss0.writedisable_blue = (templ->colormask & PIPE_MASK_B) ? 0 : 1;
- blend->ss0.writedisable_alpha = (templ->colormask & PIPE_MASK_A) ? 0 : 1;
+ blend->ss0.writedisable_red = (templ->rt[0].colormask & PIPE_MASK_R) ? 0 : 1;
+ blend->ss0.writedisable_green = (templ->rt[0].colormask & PIPE_MASK_G) ? 0 : 1;
+ blend->ss0.writedisable_blue = (templ->rt[0].colormask & PIPE_MASK_B) ? 0 : 1;
+ blend->ss0.writedisable_alpha = (templ->rt[0].colormask & PIPE_MASK_A) ? 0 : 1;
return (void *)blend;
}
diff --git a/src/gallium/drivers/i965/brw_pipe_fb.c b/src/gallium/drivers/i965/brw_pipe_fb.c
index 5d4e5025f9..a90b7c73f6 100644
--- a/src/gallium/drivers/i965/brw_pipe_fb.c
+++ b/src/gallium/drivers/i965/brw_pipe_fb.c
@@ -1,9 +1,9 @@
#include "util/u_math.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "util/u_inlines.h"
#include "brw_context.h"
-#include "brw_debug.h"
/**
* called from intelDrawBuffer()
diff --git a/src/gallium/drivers/i965/brw_pipe_sampler.c b/src/gallium/drivers/i965/brw_pipe_sampler.c
index 81712798a5..6aab561004 100644
--- a/src/gallium/drivers/i965/brw_pipe_sampler.c
+++ b/src/gallium/drivers/i965/brw_pipe_sampler.c
@@ -4,10 +4,10 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "util/u_inlines.h"
#include "brw_context.h"
#include "brw_defines.h"
-#include "brw_debug.h"
diff --git a/src/gallium/drivers/i965/brw_pipe_shader.c b/src/gallium/drivers/i965/brw_pipe_shader.c
index bb32d90e33..fe445b9982 100644
--- a/src/gallium/drivers/i965/brw_pipe_shader.c
+++ b/src/gallium/drivers/i965/brw_pipe_shader.c
@@ -29,13 +29,13 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_scan.h"
#include "brw_context.h"
-#include "brw_util.h"
#include "brw_wm.h"
@@ -262,7 +262,7 @@ static void brw_delete_vs_state( struct pipe_context *pipe, void *prog )
static void brw_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct brw_context *brw = brw_context(pipe);
@@ -270,13 +270,13 @@ static void brw_set_constant_buffer(struct pipe_context *pipe,
if (shader == PIPE_SHADER_FRAGMENT) {
pipe_buffer_reference( &brw->curr.fragment_constants,
- buf->buffer );
+ buf );
brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_CONSTANTS;
}
else {
pipe_buffer_reference( &brw->curr.vertex_constants,
- buf->buffer );
+ buf );
brw->state.dirty.mesa |= PIPE_NEW_VERTEX_CONSTANTS;
}
diff --git a/src/gallium/drivers/i965/brw_screen.c b/src/gallium/drivers/i965/brw_screen.c
index 0ecacac9a3..184cd490e5 100644
--- a/src/gallium/drivers/i965/brw_screen.c
+++ b/src/gallium/drivers/i965/brw_screen.c
@@ -26,7 +26,7 @@
**************************************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_string.h"
@@ -138,6 +138,9 @@ brw_get_name(struct pipe_screen *screen)
case PCI_CHIP_ILM_G:
chipset = "ILM_G";
break;
+ default:
+ chipset = "unknown";
+ break;
}
util_snprintf(buffer, sizeof(buffer), "i965 (chipset: %s)", chipset);
@@ -172,6 +175,12 @@ brw_get_param(struct pipe_screen *screen, int param)
return 8; /* max 128x128x128 */
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 11; /* max 1024x1024 */
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 0;
default:
return 0;
}
@@ -388,6 +397,7 @@ brw_create_screen(struct brw_winsys_screen *sws, uint pci_id)
bscreen->base.get_param = brw_get_param;
bscreen->base.get_paramf = brw_get_paramf;
bscreen->base.is_format_supported = brw_is_format_supported;
+ bscreen->base.context_create = brw_create_context;
bscreen->base.fence_reference = brw_fence_reference;
bscreen->base.fence_signalled = brw_fence_signalled;
bscreen->base.fence_finish = brw_fence_finish;
diff --git a/src/gallium/drivers/i965/brw_screen_buffers.c b/src/gallium/drivers/i965/brw_screen_buffers.c
index d8141a3f5b..0b38885f40 100644
--- a/src/gallium/drivers/i965/brw_screen_buffers.c
+++ b/src/gallium/drivers/i965/brw_screen_buffers.c
@@ -4,7 +4,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "brw_screen.h"
#include "brw_winsys.h"
diff --git a/src/gallium/drivers/i965/brw_sf.c b/src/gallium/drivers/i965/brw_sf.c
index fc3102b531..9cceb4dbe5 100644
--- a/src/gallium/drivers/i965/brw_sf.c
+++ b/src/gallium/drivers/i965/brw_sf.c
@@ -36,7 +36,6 @@
#include "brw_context.h"
#include "brw_pipe_rast.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_sf.h"
#include "brw_state.h"
diff --git a/src/gallium/drivers/i965/brw_sf_emit.c b/src/gallium/drivers/i965/brw_sf_emit.c
index 3b85725e36..497634ec9e 100644
--- a/src/gallium/drivers/i965/brw_sf_emit.c
+++ b/src/gallium/drivers/i965/brw_sf_emit.c
@@ -35,7 +35,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_sf.h"
diff --git a/src/gallium/drivers/i965/brw_state_cache.c b/src/gallium/drivers/i965/brw_state_cache.c
index 16b643ceb2..85c20076fb 100644
--- a/src/gallium/drivers/i965/brw_state_cache.c
+++ b/src/gallium/drivers/i965/brw_state_cache.c
@@ -59,7 +59,6 @@
#include "brw_debug.h"
#include "brw_state.h"
-#include "brw_batchbuffer.h"
/* XXX: Fixme - have to include these to get the sizes of the prog_key
* structs:
diff --git a/src/gallium/drivers/i965/brw_util.c b/src/gallium/drivers/i965/brw_util.c
index 458058d668..1fd2e29713 100644
--- a/src/gallium/drivers/i965/brw_util.c
+++ b/src/gallium/drivers/i965/brw_util.c
@@ -30,8 +30,6 @@
*/
-#include "brw_util.h"
-#include "brw_defines.h"
diff --git a/src/gallium/drivers/i965/brw_vs.c b/src/gallium/drivers/i965/brw_vs.c
index e3ea5a3a13..ca8ee79550 100644
--- a/src/gallium/drivers/i965/brw_vs.c
+++ b/src/gallium/drivers/i965/brw_vs.c
@@ -33,9 +33,7 @@
#include "brw_context.h"
#include "brw_vs.h"
-#include "brw_util.h"
#include "brw_state.h"
-#include "brw_pipe_rast.h"
diff --git a/src/gallium/drivers/i965/brw_vs_surface_state.c b/src/gallium/drivers/i965/brw_vs_surface_state.c
index 177a5170d2..004e3cb4e6 100644
--- a/src/gallium/drivers/i965/brw_vs_surface_state.c
+++ b/src/gallium/drivers/i965/brw_vs_surface_state.c
@@ -31,7 +31,6 @@
#include "brw_context.h"
#include "brw_state.h"
-#include "brw_defines.h"
#include "brw_winsys.h"
/* XXX: disabled true constant buffer functionality
diff --git a/src/gallium/drivers/i965/brw_winsys.h b/src/gallium/drivers/i965/brw_winsys.h
index a242e31218..c82d00f4a4 100644
--- a/src/gallium/drivers/i965/brw_winsys.h
+++ b/src/gallium/drivers/i965/brw_winsys.h
@@ -28,7 +28,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_defines.h"
-#include "pipe/p_refcnt.h"
+#include "util/u_inlines.h"
struct brw_winsys;
struct pipe_fence_handle;
@@ -256,10 +256,6 @@ bo_reference(struct brw_winsys_buffer **ptr, struct brw_winsys_buffer *buf)
*/
struct pipe_screen *brw_create_screen(struct brw_winsys_screen *iws, unsigned pci_id);
-/**
- * Create a brw pipe_context.
- */
-struct pipe_context *brw_create_context(struct pipe_screen *screen);
/**
* Get the brw_winsys buffer backing the texture.
diff --git a/src/gallium/drivers/i965/brw_wm.c b/src/gallium/drivers/i965/brw_wm.c
index fdf820a9aa..5164c90ed6 100644
--- a/src/gallium/drivers/i965/brw_wm.c
+++ b/src/gallium/drivers/i965/brw_wm.c
@@ -32,7 +32,6 @@
#include "brw_context.h"
#include "brw_screen.h"
-#include "brw_util.h"
#include "brw_wm.h"
#include "brw_state.h"
#include "brw_debug.h"
diff --git a/src/gallium/drivers/i965/brw_wm_fp.c b/src/gallium/drivers/i965/brw_wm_fp.c
index 9c5b527f89..9c67759ad0 100644
--- a/src/gallium/drivers/i965/brw_wm_fp.c
+++ b/src/gallium/drivers/i965/brw_wm_fp.c
@@ -41,7 +41,6 @@
#include "tgsi/tgsi_util.h"
#include "brw_wm.h"
-#include "brw_util.h"
#include "brw_debug.h"
diff --git a/src/gallium/drivers/i965/brw_wm_surface_state.c b/src/gallium/drivers/i965/brw_wm_surface_state.c
index f92b8198ed..b01a7f194b 100644
--- a/src/gallium/drivers/i965/brw_wm_surface_state.c
+++ b/src/gallium/drivers/i965/brw_wm_surface_state.c
@@ -34,7 +34,6 @@
#include "brw_batchbuffer.h"
#include "brw_context.h"
#include "brw_state.h"
-#include "brw_defines.h"
#include "brw_screen.h"
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c
index 9f5b4e6323..9955380e1f 100644
--- a/src/gallium/drivers/identity/id_context.c
+++ b/src/gallium/drivers/identity/id_context.c
@@ -29,7 +29,6 @@
#include "pipe/p_context.h"
#include "util/u_memory.h"
-#include "id_public.h"
#include "id_context.h"
#include "id_objects.h"
@@ -404,17 +403,17 @@ static void
identity_set_constant_buffer(struct pipe_context *_pipe,
uint shader,
uint index,
- const struct pipe_constant_buffer *_buffer)
+ struct pipe_buffer *_buffer)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
- struct pipe_constant_buffer unwrapped_buffer;
- struct pipe_constant_buffer *buffer = NULL;
+ struct pipe_buffer *unwrapped_buffer;
+ struct pipe_buffer *buffer = NULL;
- /* unwrap the input state */
+ /* XXX hmm? unwrap the input state */
if (_buffer) {
- unwrapped_buffer.buffer = identity_buffer_unwrap(_buffer->buffer);
- buffer = &unwrapped_buffer;
+ unwrapped_buffer = identity_buffer_unwrap(_buffer);
+ buffer = unwrapped_buffer;
}
pipe->set_constant_buffer(pipe,
@@ -692,7 +691,7 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.winsys = NULL;
id_pipe->base.screen = _screen;
- id_pipe->base.priv = pipe->priv;
+ id_pipe->base.priv = pipe->priv; /* expose wrapped data */
id_pipe->base.draw = NULL;
id_pipe->base.destroy = identity_destroy;
diff --git a/src/gallium/drivers/identity/id_context.h b/src/gallium/drivers/identity/id_context.h
index 75b73fc7df..6d3c1899d5 100644
--- a/src/gallium/drivers/identity/id_context.h
+++ b/src/gallium/drivers/identity/id_context.h
@@ -39,6 +39,10 @@ struct identity_context {
};
+struct pipe_context *
+identity_context_create(struct pipe_screen *screen, struct pipe_context *pipe);
+
+
static INLINE struct identity_context *
identity_context(struct pipe_context *pipe)
{
diff --git a/src/gallium/drivers/identity/id_drm.c b/src/gallium/drivers/identity/id_drm.c
index 14f68ac0d0..12b516b445 100644
--- a/src/gallium/drivers/identity/id_drm.c
+++ b/src/gallium/drivers/identity/id_drm.c
@@ -63,22 +63,6 @@ identity_drm_create_screen(struct drm_api *_api, int fd,
return identity_screen_create(screen);
}
-static struct pipe_context *
-identity_drm_create_context(struct drm_api *_api,
- struct pipe_screen *_screen)
-{
- struct identity_screen *id_screen = identity_screen(_screen);
- struct identity_drm_api *id_api = identity_drm_api(_api);
- struct pipe_screen *screen = id_screen->screen;
- struct drm_api *api = id_api->api;
- struct pipe_context *pipe;
-
- pipe = api->create_context(api, screen);
-
- pipe = identity_context_create(_screen, pipe);
-
- return pipe;
-}
static struct pipe_texture *
identity_drm_texture_from_shared_handle(struct drm_api *_api,
@@ -159,7 +143,6 @@ identity_drm_create(struct drm_api *api)
goto error;
id_api->base.create_screen = identity_drm_create_screen;
- id_api->base.create_context = identity_drm_create_context;
id_api->base.texture_from_shared_handle = identity_drm_texture_from_shared_handle;
id_api->base.shared_handle_from_texture = identity_drm_shared_handle_from_texture;
id_api->base.local_handle_from_texture = identity_drm_local_handle_from_texture;
diff --git a/src/gallium/drivers/identity/id_objects.c b/src/gallium/drivers/identity/id_objects.c
index bc9bc7121d..2b1a60c1bf 100644
--- a/src/gallium/drivers/identity/id_objects.c
+++ b/src/gallium/drivers/identity/id_objects.c
@@ -25,9 +25,9 @@
*
**************************************************************************/
+#include "util/u_inlines.h"
#include "util/u_memory.h"
-#include "id_public.h"
#include "id_screen.h"
#include "id_objects.h"
diff --git a/src/gallium/drivers/identity/id_public.h b/src/gallium/drivers/identity/id_public.h
index 3d2862eaa0..d0d5847c61 100644
--- a/src/gallium/drivers/identity/id_public.h
+++ b/src/gallium/drivers/identity/id_public.h
@@ -34,7 +34,4 @@ struct pipe_context;
struct pipe_screen *
identity_screen_create(struct pipe_screen *screen);
-struct pipe_context *
-identity_context_create(struct pipe_screen *screen, struct pipe_context *pipe);
-
#endif /* ID_PUBLIC_H */
diff --git a/src/gallium/drivers/identity/id_screen.c b/src/gallium/drivers/identity/id_screen.c
index 53eae3ef54..b85492114a 100644
--- a/src/gallium/drivers/identity/id_screen.c
+++ b/src/gallium/drivers/identity/id_screen.c
@@ -32,6 +32,7 @@
#include "id_public.h"
#include "id_screen.h"
+#include "id_context.h"
#include "id_objects.h"
@@ -103,6 +104,20 @@ identity_screen_is_format_supported(struct pipe_screen *_screen,
geom_flags);
}
+static struct pipe_context *
+identity_screen_context_create(struct pipe_screen *_screen,
+ void *priv)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_context *result;
+
+ result = screen->context_create(screen, priv);
+ if (result)
+ return identity_context_create(_screen, result);
+ return NULL;
+}
+
static struct pipe_texture *
identity_screen_texture_create(struct pipe_screen *_screen,
const struct pipe_texture *templat)
@@ -478,6 +493,7 @@ identity_screen_create(struct pipe_screen *screen)
id_screen->base.get_param = identity_screen_get_param;
id_screen->base.get_paramf = identity_screen_get_paramf;
id_screen->base.is_format_supported = identity_screen_is_format_supported;
+ id_screen->base.context_create = identity_screen_context_create;
id_screen->base.texture_create = identity_screen_texture_create;
id_screen->base.texture_blanket = identity_screen_texture_blanket;
id_screen->base.texture_destroy = identity_screen_texture_destroy;
diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile
index 7c6e46006b..e880042b71 100644
--- a/src/gallium/drivers/llvmpipe/Makefile
+++ b/src/gallium/drivers/llvmpipe/Makefile
@@ -3,42 +3,28 @@ include $(TOP)/configs/current
LIBNAME = llvmpipe
-CFLAGS += -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS
+DEFINES += -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS
C_SOURCES = \
- lp_bld_alpha.c \
- lp_bld_arit.c \
- lp_bld_blend_aos.c \
- lp_bld_blend_logicop.c \
- lp_bld_blend_soa.c \
- lp_bld_const.c \
- lp_bld_conv.c \
- lp_bld_debug.c \
- lp_bld_depth.c \
- lp_bld_flow.c \
- lp_bld_format_aos.c \
- lp_bld_format_query.c \
- lp_bld_format_soa.c \
- lp_bld_interp.c \
- lp_bld_intr.c \
- lp_bld_logic.c \
- lp_bld_pack.c \
- lp_bld_sample.c \
- lp_bld_sample_soa.c \
- lp_bld_swizzle.c \
- lp_bld_struct.c \
- lp_bld_tgsi_soa.c \
- lp_bld_type.c \
lp_buffer.c \
lp_clear.c \
lp_context.c \
lp_draw_arrays.c \
+ lp_fence.c \
lp_flush.c \
lp_jit.c \
- lp_prim_vbuf.c \
- lp_setup.c \
+ lp_perf.c \
lp_query.c \
+ lp_rast.c \
+ lp_rast_tri.c \
+ lp_scene.c \
+ lp_scene_queue.c \
lp_screen.c \
+ lp_setup.c \
+ lp_setup_line.c \
+ lp_setup_point.c \
+ lp_setup_tri.c \
+ lp_setup_vbuf.c \
lp_state_blend.c \
lp_state_clip.c \
lp_state_derived.c \
@@ -49,16 +35,32 @@ C_SOURCES = \
lp_state_vertex.c \
lp_state_vs.c \
lp_surface.c \
- lp_tex_cache.c \
lp_tex_sample_llvm.c \
lp_texture.c \
- lp_tile_cache.c \
+ lp_tile_surface.c \
lp_tile_soa.c
CPP_SOURCES = \
- lp_bld_misc.cpp
+
include ../../Makefile.template
lp_tile_soa.c: lp_tile_soa.py ../../auxiliary/util/u_format_parse.py ../../auxiliary/util/u_format_access.py ../../auxiliary/util/u_format.csv
python lp_tile_soa.py ../../auxiliary/util/u_format.csv > $@
+
+
+# to make a .s file to inspect assembly code
+.c.s:
+ $(CC) -S $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $<
+
+
+testprogs := lp_test_format \
+ lp_test_blend \
+ lp_test_conv
+
+LIBS += $(GL_LIB_DEPS) -L. -lllvmpipe -L../../auxiliary/ -lgallium
+
+$(testprogs): lp_test_% : lp_test_%.o lp_test_main.o libllvmpipe.a
+ $(LD) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS) -Wl,--end-group
+
+default: $(testprogs)
diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript
index 6bb545a501..a39283e5e8 100644
--- a/src/gallium/drivers/llvmpipe/SConscript
+++ b/src/gallium/drivers/llvmpipe/SConscript
@@ -21,40 +21,25 @@ env.CodeGenerate(
llvmpipe = env.ConvenienceLibrary(
target = 'llvmpipe',
source = [
- 'lp_bld_alpha.c',
- 'lp_bld_arit.c',
- 'lp_bld_blend_aos.c',
- 'lp_bld_blend_logicop.c',
- 'lp_bld_blend_soa.c',
- 'lp_bld_const.c',
- 'lp_bld_conv.c',
- 'lp_bld_debug.c',
- 'lp_bld_depth.c',
- 'lp_bld_flow.c',
- 'lp_bld_format_aos.c',
- 'lp_bld_format_query.c',
- 'lp_bld_format_soa.c',
- 'lp_bld_interp.c',
- 'lp_bld_intr.c',
- 'lp_bld_misc.cpp',
- 'lp_bld_pack.c',
- 'lp_bld_sample.c',
- 'lp_bld_sample_soa.c',
- 'lp_bld_struct.c',
- 'lp_bld_logic.c',
- 'lp_bld_swizzle.c',
- 'lp_bld_tgsi_soa.c',
- 'lp_bld_type.c',
'lp_buffer.c',
'lp_clear.c',
'lp_context.c',
'lp_draw_arrays.c',
+ 'lp_fence.c',
'lp_flush.c',
'lp_jit.c',
- 'lp_prim_vbuf.c',
- 'lp_setup.c',
+ 'lp_perf.c',
'lp_query.c',
+ 'lp_rast.c',
+ 'lp_rast_tri.c',
+ 'lp_scene.c',
+ 'lp_scene_queue.c',
'lp_screen.c',
+ 'lp_setup.c',
+ 'lp_setup_line.c',
+ 'lp_setup_point.c',
+ 'lp_setup_tri.c',
+ 'lp_setup_vbuf.c',
'lp_state_blend.c',
'lp_state_clip.c',
'lp_state_derived.c',
@@ -65,29 +50,28 @@ llvmpipe = env.ConvenienceLibrary(
'lp_state_vertex.c',
'lp_state_vs.c',
'lp_surface.c',
- 'lp_tex_cache.c',
'lp_tex_sample_llvm.c',
'lp_texture.c',
- 'lp_tile_cache.c',
'lp_tile_soa.c',
])
-env = env.Clone()
+if env['platform'] != 'embedded':
+ env = env.Clone()
-env.Prepend(LIBS = [llvmpipe] + gallium)
+ env.Prepend(LIBS = [llvmpipe] + gallium)
-tests = [
- 'format',
- 'blend',
- 'conv',
-]
+ tests = [
+ 'format',
+ 'blend',
+ 'conv',
+ ]
-for test in tests:
- target = env.Program(
- target = 'lp_test_' + test,
- source = ['lp_test_' + test + '.c', 'lp_test_main.c'],
- )
- env.InstallProgram(target)
+ for test in tests:
+ target = env.Program(
+ target = 'lp_test_' + test,
+ source = ['lp_test_' + test + '.c', 'lp_test_main.c'],
+ )
+ env.InstallProgram(target)
-Export('llvmpipe')
+ Export('llvmpipe')
diff --git a/src/gallium/drivers/llvmpipe/lp_buffer.c b/src/gallium/drivers/llvmpipe/lp_buffer.c
index 66f1f8e138..9eda972081 100644
--- a/src/gallium/drivers/llvmpipe/lp_buffer.c
+++ b/src/gallium/drivers/llvmpipe/lp_buffer.c
@@ -26,12 +26,12 @@
**************************************************************************/
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "lp_winsys.h"
#include "lp_screen.h"
-#include "lp_texture.h"
#include "lp_buffer.h"
@@ -108,32 +108,6 @@ llvmpipe_user_buffer_create(struct pipe_screen *screen,
}
-static void
-llvmpipe_fence_reference(struct pipe_screen *screen,
- struct pipe_fence_handle **ptr,
- struct pipe_fence_handle *fence)
-{
-}
-
-
-static int
-llvmpipe_fence_signalled(struct pipe_screen *screen,
- struct pipe_fence_handle *fence,
- unsigned flag)
-{
- return 0;
-}
-
-
-static int
-llvmpipe_fence_finish(struct pipe_screen *screen,
- struct pipe_fence_handle *fence,
- unsigned flag)
-{
- return 0;
-}
-
-
void
llvmpipe_init_screen_buffer_funcs(struct pipe_screen *screen)
{
@@ -142,9 +116,4 @@ llvmpipe_init_screen_buffer_funcs(struct pipe_screen *screen)
screen->buffer_map = llvmpipe_buffer_map;
screen->buffer_unmap = llvmpipe_buffer_unmap;
screen->buffer_destroy = llvmpipe_buffer_destroy;
-
- screen->fence_reference = llvmpipe_fence_reference;
- screen->fence_signalled = llvmpipe_fence_signalled;
- screen->fence_finish = llvmpipe_fence_finish;
-
}
diff --git a/src/gallium/drivers/llvmpipe/lp_clear.c b/src/gallium/drivers/llvmpipe/lp_clear.c
index 08d9f2e273..3e8c410925 100644
--- a/src/gallium/drivers/llvmpipe/lp_clear.c
+++ b/src/gallium/drivers/llvmpipe/lp_clear.c
@@ -33,12 +33,9 @@
#include "pipe/p_defines.h"
-#include "util/u_pack_color.h"
#include "lp_clear.h"
#include "lp_context.h"
-#include "lp_surface.h"
-#include "lp_state.h"
-#include "lp_tile_cache.h"
+#include "lp_setup.h"
/**
@@ -46,37 +43,16 @@
* No masking, no scissor (clear entire buffer).
*/
void
-llvmpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
- double depth, unsigned stencil)
+llvmpipe_clear(struct pipe_context *pipe,
+ unsigned buffers,
+ const float *rgba,
+ double depth,
+ unsigned stencil)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- union util_color uc;
- unsigned cv;
- uint i;
if (llvmpipe->no_rast)
return;
-#if 0
- llvmpipe_update_derived(llvmpipe); /* not needed?? */
-#endif
-
- if (buffers & PIPE_CLEAR_COLOR) {
- for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
- struct pipe_surface *ps = llvmpipe->framebuffer.cbufs[i];
-
- util_pack_color(rgba, ps->format, &uc);
- lp_tile_cache_clear(llvmpipe->cbuf_cache[i], rgba, uc.ui);
- }
- llvmpipe->dirty_render_cache = TRUE;
- }
-
- if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
- struct pipe_surface *ps = llvmpipe->framebuffer.zsbuf;
-
- cv = util_pack_z_stencil(ps->format, depth, stencil);
-
- /* non-cached surface */
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, cv);
- }
+ lp_setup_clear( llvmpipe->setup, rgba, depth, stencil, buffers );
}
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index 1cc3c9227c..43d610631d 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -33,70 +33,22 @@
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "lp_clear.h"
#include "lp_context.h"
#include "lp_flush.h"
-#include "lp_prim_vbuf.h"
+#include "lp_perf.h"
#include "lp_state.h"
#include "lp_surface.h"
-#include "lp_tile_cache.h"
-#include "lp_tex_cache.h"
#include "lp_texture.h"
#include "lp_winsys.h"
#include "lp_query.h"
+#include "lp_setup.h"
-/**
- * Map any drawing surfaces which aren't already mapped
- */
-void
-llvmpipe_map_transfers(struct llvmpipe_context *lp)
-{
- struct pipe_screen *screen = lp->pipe.screen;
- struct pipe_surface *zsbuf = lp->framebuffer.zsbuf;
- unsigned i;
-
- for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
- lp_tile_cache_map_transfers(lp->cbuf_cache[i]);
- }
-
- if(zsbuf) {
- if(!lp->zsbuf_transfer)
- lp->zsbuf_transfer = screen->get_tex_transfer(screen, zsbuf->texture,
- zsbuf->face, zsbuf->level, zsbuf->zslice,
- PIPE_TRANSFER_READ_WRITE,
- 0, 0, zsbuf->width, zsbuf->height);
- if(lp->zsbuf_transfer && !lp->zsbuf_map)
- lp->zsbuf_map = screen->transfer_map(screen, lp->zsbuf_transfer);
-
- }
-}
-
-
-/**
- * Unmap any mapped drawing surfaces
- */
-void
-llvmpipe_unmap_transfers(struct llvmpipe_context *lp)
-{
- uint i;
-
- for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
- lp_tile_cache_unmap_transfers(lp->cbuf_cache[i]);
- }
-
- if(lp->zsbuf_transfer) {
- struct pipe_screen *screen = lp->pipe.screen;
-
- if(lp->zsbuf_map) {
- screen->transfer_unmap(screen, lp->zsbuf_transfer);
- lp->zsbuf_map = NULL;
- }
- }
-}
static void llvmpipe_destroy( struct pipe_context *pipe )
@@ -104,28 +56,30 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
uint i;
+ lp_print_counters();
+
+ /* This will also destroy llvmpipe->setup:
+ */
if (llvmpipe->draw)
draw_destroy( llvmpipe->draw );
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
- lp_destroy_tile_cache(llvmpipe->cbuf_cache[i]);
pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
}
+
pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- lp_destroy_tex_tile_cache(llvmpipe->tex_cache[i]);
pipe_texture_reference(&llvmpipe->texture[i], NULL);
}
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
- lp_destroy_tex_tile_cache(llvmpipe->vertex_tex_cache[i]);
pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL);
}
for (i = 0; i < Elements(llvmpipe->constants); i++) {
- if (llvmpipe->constants[i].buffer) {
- pipe_buffer_reference(&llvmpipe->constants[i].buffer, NULL);
+ if (llvmpipe->constants[i]) {
+ pipe_buffer_reference(&llvmpipe->constants[i], NULL);
}
}
@@ -138,33 +92,8 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe,
unsigned face, unsigned level)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
- unsigned i;
-
- /* check if any of the bound drawing surfaces are this texture */
- if(llvmpipe->dirty_render_cache) {
- for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
- if(llvmpipe->framebuffer.cbufs[i] &&
- llvmpipe->framebuffer.cbufs[i]->texture == texture)
- return PIPE_REFERENCED_FOR_WRITE;
- }
- if(llvmpipe->framebuffer.zsbuf &&
- llvmpipe->framebuffer.zsbuf->texture == texture)
- return PIPE_REFERENCED_FOR_WRITE;
- }
- /* check if any of the tex_cache textures are this texture */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- if (llvmpipe->tex_cache[i] &&
- llvmpipe->tex_cache[i]->texture == texture)
- return PIPE_REFERENCED_FOR_READ;
- }
- for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
- if (llvmpipe->vertex_tex_cache[i] &&
- llvmpipe->vertex_tex_cache[i]->texture == texture)
- return PIPE_REFERENCED_FOR_READ;
- }
-
- return PIPE_UNREFERENCED;
+ return lp_setup_is_texture_referenced(llvmpipe->setup, texture);
}
static unsigned int
@@ -175,10 +104,9 @@ llvmpipe_is_buffer_referenced( struct pipe_context *pipe,
}
struct pipe_context *
-llvmpipe_create( struct pipe_screen *screen )
+llvmpipe_create_context( struct pipe_screen *screen, void *priv )
{
struct llvmpipe_context *llvmpipe;
- uint i;
llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
if (!llvmpipe)
@@ -190,6 +118,7 @@ llvmpipe_create( struct pipe_screen *screen )
llvmpipe->pipe.winsys = screen->winsys;
llvmpipe->pipe.screen = screen;
+ llvmpipe->pipe.priv = priv;
llvmpipe->pipe.destroy = llvmpipe_destroy;
/* state setters */
@@ -242,19 +171,6 @@ llvmpipe_create( struct pipe_screen *screen )
llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced;
llvmpipe_init_query_funcs( llvmpipe );
- llvmpipe_init_texture_funcs( llvmpipe );
-
- /*
- * Alloc caches for accessing drawing surfaces and textures.
- */
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
- llvmpipe->cbuf_cache[i] = lp_create_tile_cache( screen );
-
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen );
- for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
- llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen);
-
/*
* Create drawing context and plug our rendering stage into it.
@@ -268,19 +184,11 @@ llvmpipe_create( struct pipe_screen *screen )
if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
llvmpipe->no_rast = TRUE;
- llvmpipe->vbuf_backend = lp_create_vbuf_backend(llvmpipe);
- if (!llvmpipe->vbuf_backend)
- goto fail;
-
- llvmpipe->vbuf = draw_vbuf_stage(llvmpipe->draw, llvmpipe->vbuf_backend);
- if (!llvmpipe->vbuf)
+ llvmpipe->setup = lp_setup_create( screen,
+ llvmpipe->draw );
+ if (!llvmpipe->setup)
goto fail;
- draw_set_rasterize_stage(llvmpipe->draw, llvmpipe->vbuf);
- draw_set_render(llvmpipe->draw, llvmpipe->vbuf_backend);
-
-
-
/* plug in AA line/point stages */
draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
@@ -292,6 +200,8 @@ llvmpipe_create( struct pipe_screen *screen )
lp_init_surface_functions(llvmpipe);
+ lp_reset_counters();
+
return &llvmpipe->pipe;
fail:
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index 6411797cf5..3bde485ac0 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -42,12 +42,10 @@
struct llvmpipe_vbuf_render;
struct draw_context;
struct draw_stage;
-struct llvmpipe_tile_cache;
-struct llvmpipe_tex_tile_cache;
struct lp_fragment_shader;
struct lp_vertex_shader;
struct lp_blend_state;
-
+struct setup_context;
struct llvmpipe_context {
struct pipe_context pipe; /**< base class */
@@ -62,9 +60,9 @@ struct llvmpipe_context {
const struct lp_vertex_shader *vs;
/** Other rendering state */
- struct pipe_blend_color blend_color[4][16];
+ struct pipe_blend_color blend_color;
struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
+ struct pipe_buffer *constants[PIPE_SHADER_TYPES];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
@@ -94,52 +92,26 @@ struct llvmpipe_context {
/** Vertex format */
struct vertex_info vertex_info;
- struct vertex_info vertex_info_vbuf;
/** Which vertex shader output slot contains point size */
int psize_slot;
- /* The reduced version of the primitive supplied by the state
- * tracker.
- */
- unsigned reduced_api_prim;
-
- /* The reduced primitive after unfilled triangles, wide-line
- * decomposition, etc, are taken into account. This is the
- * primitive actually rasterized.
- */
- unsigned reduced_prim;
-
- /** Derived from scissor and surface bounds: */
- struct pipe_scissor_state cliprect;
-
- unsigned line_stipple_counter;
+ /** The tiling engine */
+ struct setup_context *setup;
/** The primitive drawing context */
struct draw_context *draw;
- /** Draw module backend */
- struct vbuf_render *vbuf_backend;
- struct draw_stage *vbuf;
-
- boolean dirty_render_cache;
-
- struct llvmpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS];
-
- /* TODO: we shouldn't be using external interfaces internally like this */
- struct pipe_transfer *zsbuf_transfer;
- uint8_t *zsbuf_map;
-
unsigned tex_timestamp;
- struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
- struct llvmpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS];
+ boolean no_rast;
- unsigned no_rast : 1;
-
- struct lp_jit_context jit_context;
};
+struct pipe_context *
+llvmpipe_create_context( struct pipe_screen *screen, void *priv );
+
+
static INLINE struct llvmpipe_context *
llvmpipe_context( struct pipe_context *pipe )
{
diff --git a/src/gallium/drivers/llvmpipe/lp_debug.h b/src/gallium/drivers/llvmpipe/lp_debug.h
index 74b2757494..ee81814361 100644
--- a/src/gallium/drivers/llvmpipe/lp_debug.h
+++ b/src/gallium/drivers/llvmpipe/lp_debug.h
@@ -45,6 +45,11 @@ st_print_current(void);
#define DEBUG_QUERY 0x40
#define DEBUG_SCREEN 0x80
#define DEBUG_JIT 0x100
+#define DEBUG_SHOW_TILES 0x200
+#define DEBUG_SHOW_SUBTILES 0x400
+#define DEBUG_COUNTERS 0x800
+#define DEBUG_NO_LLVM_OPT 0x1000
+
#ifdef DEBUG
extern int LP_DEBUG;
diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
index c152b4413f..3dd68d5794 100644
--- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
+++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
@@ -33,8 +33,6 @@
#include "pipe/p_defines.h"
#include "pipe/p_context.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
#include "util/u_prim.h"
#include "lp_buffer.h"
@@ -70,13 +68,9 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
struct draw_context *draw = lp->draw;
unsigned i;
- lp->reduced_api_prim = u_reduced_prim(mode);
-
if (lp->dirty)
llvmpipe_update_derived( lp );
- llvmpipe_map_transfers(lp);
-
/*
* Map vertex buffers
*/
@@ -118,10 +112,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
* internally when this condition is seen?)
*/
draw_flush(draw);
-
- /* Note: leave drawing surfaces mapped */
-
- lp->dirty_render_cache = TRUE;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_fence.c b/src/gallium/drivers/llvmpipe/lp_fence.c
new file mode 100644
index 0000000000..525c117f31
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_fence.c
@@ -0,0 +1,110 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_screen.h"
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
+#include "lp_fence.h"
+
+
+struct lp_fence *
+lp_fence_create(unsigned rank)
+{
+ struct lp_fence *fence = CALLOC_STRUCT(lp_fence);
+
+ pipe_reference_init(&fence->reference, 1);
+
+ pipe_mutex_init(fence->mutex);
+ pipe_condvar_init(fence->signalled);
+
+ fence->rank = rank;
+
+ return fence;
+}
+
+
+static void
+lp_fence_destroy(struct lp_fence *fence)
+{
+ pipe_mutex_destroy(fence->mutex);
+ pipe_condvar_destroy(fence->signalled);
+ FREE(fence);
+}
+
+
+static void
+llvmpipe_fence_reference(struct pipe_screen *screen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+ struct lp_fence *old = (struct lp_fence *) *ptr;
+ struct lp_fence *f = (struct lp_fence *) fence;
+
+ if (pipe_reference(&old->reference, &f->reference)) {
+ lp_fence_destroy(old);
+ }
+}
+
+
+static int
+llvmpipe_fence_signalled(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ struct lp_fence *f = (struct lp_fence *) fence;
+
+ return f->count == f->rank;
+}
+
+
+static int
+llvmpipe_fence_finish(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence_handle,
+ unsigned flag)
+{
+ struct lp_fence *fence = (struct lp_fence *) fence_handle;
+
+ pipe_mutex_lock(fence->mutex);
+ while (fence->count < fence->rank) {
+ pipe_condvar_wait(fence->signalled, fence->mutex);
+ }
+ pipe_mutex_unlock(fence->mutex);
+
+ return 0;
+}
+
+
+
+
+void
+llvmpipe_init_screen_fence_funcs(struct pipe_screen *screen)
+{
+ screen->fence_reference = llvmpipe_fence_reference;
+ screen->fence_signalled = llvmpipe_fence_signalled;
+ screen->fence_finish = llvmpipe_fence_finish;
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_fence.h b/src/gallium/drivers/llvmpipe/lp_fence.h
new file mode 100644
index 0000000000..c90e6de423
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_fence.h
@@ -0,0 +1,60 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#ifndef LP_FENCE_H
+#define LP_FENCE_H
+
+
+#include "os/os_thread.h"
+#include "pipe/p_state.h"
+
+
+struct pipe_screen;
+
+
+struct lp_fence
+{
+ struct pipe_reference reference;
+
+ pipe_mutex mutex;
+ pipe_condvar signalled;
+
+ unsigned rank;
+ unsigned count;
+};
+
+
+struct lp_fence *
+lp_fence_create(unsigned rank);
+
+
+void
+llvmpipe_init_screen_fence_funcs(struct pipe_screen *screen);
+
+
+#endif /* LP_FENCE_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_flush.c b/src/gallium/drivers/llvmpipe/lp_flush.c
index cd8381fe30..bf832433be 100644
--- a/src/gallium/drivers/llvmpipe/lp_flush.c
+++ b/src/gallium/drivers/llvmpipe/lp_flush.c
@@ -34,11 +34,7 @@
#include "draw/draw_context.h"
#include "lp_flush.h"
#include "lp_context.h"
-#include "lp_surface.h"
-#include "lp_state.h"
-#include "lp_tile_cache.h"
-#include "lp_tex_cache.h"
-#include "lp_winsys.h"
+#include "lp_setup.h"
void
@@ -47,56 +43,52 @@ llvmpipe_flush( struct pipe_context *pipe,
struct pipe_fence_handle **fence )
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- uint i;
draw_flush(llvmpipe->draw);
- if (flags & PIPE_FLUSH_SWAPBUFFERS) {
- /* If this is a swapbuffers, just flush color buffers.
- *
- * The zbuffer changes are not discarded, but held in the cache
- * in the hope that a later clear will wipe them out.
- */
- for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++)
- if (llvmpipe->cbuf_cache[i]) {
- lp_tile_cache_map_transfers(llvmpipe->cbuf_cache[i]);
- lp_flush_tile_cache(llvmpipe->cbuf_cache[i]);
- }
+ if (fence) {
+ if ((flags & (PIPE_FLUSH_SWAPBUFFERS |
+ PIPE_FLUSH_RENDER_CACHE))) {
+ /* if we're going to flush the setup/rasterization modules, emit
+ * a fence.
+ * XXX this (and the code below) may need fine tuning...
+ */
+ *fence = lp_setup_fence( llvmpipe->setup );
+ }
+ else {
+ *fence = NULL;
+ }
+ }
- /* Need this call for hardware buffers before swapbuffers.
- *
- * there should probably be another/different flush-type function
- * that's called before swapbuffers because we don't always want
- * to unmap surfaces when flushing.
- */
- llvmpipe_unmap_transfers(llvmpipe);
+ /* XXX the lp_setup_flush(flags) param is not a bool, and it's ignored
+ * at this time!
+ */
+ if (flags & PIPE_FLUSH_SWAPBUFFERS) {
+ lp_setup_flush( llvmpipe->setup, FALSE );
}
else if (flags & PIPE_FLUSH_RENDER_CACHE) {
- for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++)
- if (llvmpipe->cbuf_cache[i]) {
- lp_tile_cache_map_transfers(llvmpipe->cbuf_cache[i]);
- lp_flush_tile_cache(llvmpipe->cbuf_cache[i]);
- }
-
- /* FIXME: untile zsbuf! */
-
- llvmpipe->dirty_render_cache = FALSE;
+ lp_setup_flush( llvmpipe->setup, TRUE );
}
/* Enable to dump BMPs of the color/depth buffers each frame */
#if 0
- if(flags & PIPE_FLUSH_FRAME) {
+ if (flags & PIPE_FLUSH_FRAME) {
static unsigned frame_no = 1;
- static char filename[256];
- util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no);
- debug_dump_surface_bmp(filename, llvmpipe->framebuffer.cbufs[0]);
- util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no);
- debug_dump_surface_bmp(filename, llvmpipe->framebuffer.zsbuf);
+ char filename[256];
+ unsigned i;
+
+ for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
+ util_snprintf(filename, sizeof(filename), "cbuf%u_%u", i, frame_no);
+ debug_dump_surface(filename, llvmpipe->framebuffer.cbufs[i]);
+ }
+
+ if (0) {
+ util_snprintf(filename, sizeof(filename), "zsbuf_%u", frame_no);
+ debug_dump_surface(filename, llvmpipe->framebuffer.zsbuf);
+ }
+
++frame_no;
}
#endif
-
- if (fence)
- *fence = NULL;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c
index 4ef0783f3e..27b54c5959 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.c
+++ b/src/gallium/drivers/llvmpipe/lp_jit.c
@@ -37,9 +37,10 @@
#include "util/u_memory.h"
#include "util/u_cpu_detect.h"
+#include "lp_debug.h"
#include "lp_screen.h"
-#include "lp_bld_intr.h"
-#include "lp_bld_misc.h"
+#include "gallivm/lp_bld_intr.h"
+#include "gallivm/lp_bld_misc.h"
#include "lp_jit.h"
@@ -79,13 +80,16 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
/* struct lp_jit_context */
{
- LLVMTypeRef elem_types[4];
+ LLVMTypeRef elem_types[8];
LLVMTypeRef context_type;
elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */
- elem_types[1] = LLVMFloatType(); /* alpha_ref_value */
- elem_types[2] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */
- elem_types[3] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */
+ elem_types[1] = LLVMFloatType(); /* alpha_ref_value */ elem_types[2] = LLVMFloatType(); /* scissor_xmin */
+ elem_types[3] = LLVMFloatType(); /* scissor_ymin */
+ elem_types[4] = LLVMFloatType(); /* scissor_xmax */
+ elem_types[5] = LLVMFloatType(); /* scissor_ymax */
+ elem_types[6] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */
+ elem_types[7] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */
context_type = LLVMStructType(elem_types, Elements(elem_types), 0);
@@ -93,8 +97,16 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
screen->target, context_type, 0);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, alpha_ref_value,
screen->target, context_type, 1);
- LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color,
+ LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, scissor_xmin,
screen->target, context_type, 2);
+ LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, scissor_ymin,
+ screen->target, context_type, 3);
+ LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, scissor_xmax,
+ screen->target, context_type, 4);
+ LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, scissor_ymax,
+ screen->target, context_type, 5);
+ LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color,
+ screen->target, context_type, 6);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures,
screen->target, context_type,
LP_JIT_CONTEXT_TEXTURES_INDEX);
@@ -154,20 +166,23 @@ lp_jit_screen_init(struct llvmpipe_screen *screen)
screen->pass = LLVMCreateFunctionPassManager(screen->provider);
LLVMAddTargetData(screen->target, screen->pass);
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- /* TODO: Add more passes */
- LLVMAddConstantPropagationPass(screen->pass);
- if(util_cpu_caps.has_sse4_1) {
- /* FIXME: There is a bug in this pass, whereby the combination of fptosi
- * and sitofp (necessary for trunc/floor/ceil/round implementation)
- * somehow becomes invalid code.
- */
- LLVMAddInstructionCombiningPass(screen->pass);
+
+ if ((LP_DEBUG & DEBUG_NO_LLVM_OPT) == 0) {
+ /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
+ * but there are more on SVN. */
+ /* TODO: Add more passes */
+ LLVMAddConstantPropagationPass(screen->pass);
+ if(util_cpu_caps.has_sse4_1) {
+ /* FIXME: There is a bug in this pass, whereby the combination of fptosi
+ * and sitofp (necessary for trunc/floor/ceil/round implementation)
+ * somehow becomes invalid code.
+ */
+ LLVMAddInstructionCombiningPass(screen->pass);
+ }
+ LLVMAddPromoteMemoryToRegisterPass(screen->pass);
+ LLVMAddGVNPass(screen->pass);
+ LLVMAddCFGSimplificationPass(screen->pass);
}
- LLVMAddPromoteMemoryToRegisterPass(screen->pass);
- LLVMAddGVNPass(screen->pass);
- LLVMAddCFGSimplificationPass(screen->pass);
lp_jit_init_globals(screen);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h
index 277b690c02..8df3015d4b 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.h
+++ b/src/gallium/drivers/llvmpipe/lp_jit.h
@@ -36,7 +36,7 @@
#define LP_JIT_H
-#include "lp_bld_struct.h"
+#include "gallivm/lp_bld_struct.h"
#include "pipe/p_state.h"
@@ -79,6 +79,9 @@ struct lp_jit_context
float alpha_ref_value;
+ /** floats, not ints */
+ float scissor_xmin, scissor_ymin, scissor_xmax, scissor_ymax;
+
/* FIXME: store (also?) in floats */
uint8_t *blend_color;
@@ -92,25 +95,43 @@ struct lp_jit_context
#define lp_jit_context_alpha_ref_value(_builder, _ptr) \
lp_build_struct_get(_builder, _ptr, 1, "alpha_ref_value")
+#define lp_jit_context_scissor_xmin_value(_builder, _ptr) \
+ lp_build_struct_get(_builder, _ptr, 2, "scissor_xmin")
+
+#define lp_jit_context_scissor_ymin_value(_builder, _ptr) \
+ lp_build_struct_get(_builder, _ptr, 3, "scissor_ymin")
+
+#define lp_jit_context_scissor_xmax_value(_builder, _ptr) \
+ lp_build_struct_get(_builder, _ptr, 4, "scissor_xmax")
+
+#define lp_jit_context_scissor_ymax_value(_builder, _ptr) \
+ lp_build_struct_get(_builder, _ptr, 5, "scissor_ymax")
+
#define lp_jit_context_blend_color(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 2, "blend_color")
+ lp_build_struct_get(_builder, _ptr, 6, "blend_color")
-#define LP_JIT_CONTEXT_TEXTURES_INDEX 3
+#define LP_JIT_CONTEXT_TEXTURES_INDEX 7
#define lp_jit_context_textures(_builder, _ptr) \
lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures")
typedef void
-(*lp_jit_frag_func)(struct lp_jit_context *context,
+(*lp_jit_frag_func)(const struct lp_jit_context *context,
uint32_t x,
uint32_t y,
const void *a0,
const void *dadx,
const void *dady,
- uint32_t *mask,
- void *color,
- void *depth);
+ uint8_t **color,
+ void *depth,
+ const int32_t c1,
+ const int32_t c2,
+ const int32_t c3,
+ const int32_t *step1,
+ const int32_t *step2,
+ const int32_t *step3);
+
void
lp_jit_screen_cleanup(struct llvmpipe_screen *screen);
diff --git a/src/gallium/drivers/llvmpipe/lp_perf.c b/src/gallium/drivers/llvmpipe/lp_perf.c
new file mode 100644
index 0000000000..a316597675
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_perf.c
@@ -0,0 +1,95 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "util/u_debug.h"
+#include "lp_debug.h"
+#include "lp_perf.h"
+
+
+
+struct lp_counters lp_count;
+
+
+void
+lp_reset_counters(void)
+{
+ memset(&lp_count, 0, sizeof(lp_count));
+}
+
+
+void
+lp_print_counters(void)
+{
+ if (LP_DEBUG & DEBUG_COUNTERS) {
+ unsigned total_64, total_16, total_4;
+ float p1, p2, p3;
+
+ debug_printf("llvmpipe: nr_triangles: %9u\n", lp_count.nr_tris);
+ debug_printf("llvmpipe: nr_culled_triangles: %9u\n", lp_count.nr_culled_tris);
+
+ total_64 = (lp_count.nr_empty_64 +
+ lp_count.nr_fully_covered_64 +
+ lp_count.nr_partially_covered_64);
+
+ p1 = 100.0 * (float) lp_count.nr_empty_64 / (float) total_64;
+ p2 = 100.0 * (float) lp_count.nr_fully_covered_64 / (float) total_64;
+ p3 = 100.0 * (float) lp_count.nr_partially_covered_64 / (float) total_64;
+
+ debug_printf("llvmpipe: nr_empty_64x64: %9u (%2.0f%% of %u)\n", lp_count.nr_empty_64, p1, total_64);
+ debug_printf("llvmpipe: nr_fully_covered_64x64: %9u (%2.0f%% of %u)\n", lp_count.nr_fully_covered_64, p2, total_64);
+ debug_printf("llvmpipe: nr_partially_covered_64x64: %9u (%2.0f%% of %u)\n", lp_count.nr_partially_covered_64, p3, total_64);
+
+ total_16 = (lp_count.nr_empty_16 +
+ lp_count.nr_fully_covered_16 +
+ lp_count.nr_partially_covered_16);
+
+ p1 = 100.0 * (float) lp_count.nr_empty_16 / (float) total_16;
+ p2 = 100.0 * (float) lp_count.nr_fully_covered_16 / (float) total_16;
+ p3 = 100.0 * (float) lp_count.nr_partially_covered_16 / (float) total_16;
+
+ debug_printf("llvmpipe: nr_empty_16x16: %9u (%2.0f%% of %u)\n", lp_count.nr_empty_16, p1, total_16);
+ debug_printf("llvmpipe: nr_fully_covered_16x16: %9u (%2.0f%% of %u)\n", lp_count.nr_fully_covered_16, p2, total_16);
+ debug_printf("llvmpipe: nr_partially_covered_16x16: %9u (%2.0f%% of %u)\n", lp_count.nr_partially_covered_16, p3, total_16);
+
+ total_4 = (lp_count.nr_empty_4 + lp_count.nr_non_empty_4);
+
+ p1 = 100.0 * (float) lp_count.nr_empty_4 / (float) total_4;
+ p2 = 100.0 * (float) lp_count.nr_non_empty_4 / (float) total_4;
+
+ debug_printf("llvmpipe: nr_empty_4x4: %9u (%2.0f%% of %u)\n", lp_count.nr_empty_4, p1, total_4);
+ debug_printf("llvmpipe: nr_non_empty_4x4: %9u (%2.0f%% of %u)\n", lp_count.nr_non_empty_4, p2, total_4);
+
+ debug_printf("llvmpipe: nr_color_tile_clear: %9u\n", lp_count.nr_color_tile_clear);
+ debug_printf("llvmpipe: nr_color_tile_load: %9u\n", lp_count.nr_color_tile_load);
+ debug_printf("llvmpipe: nr_color_tile_store: %9u\n", lp_count.nr_color_tile_store);
+
+ debug_printf("llvmpipe: nr_llvm_compiles: %u\n", lp_count.nr_llvm_compiles);
+ debug_printf("llvmpipe: total LLVM compile time: %.2f sec\n", lp_count.llvm_compile_time / 1000000.0);
+ debug_printf("llvmpipe: average LLVM compile time: %.2f sec\n", lp_count.llvm_compile_time / 1000000.0 / lp_count.nr_llvm_compiles);
+
+ }
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_perf.h b/src/gallium/drivers/llvmpipe/lp_perf.h
new file mode 100644
index 0000000000..a9629dae3c
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_perf.h
@@ -0,0 +1,82 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Performance / statistic counters, etc.
+ */
+
+
+#ifndef LP_PERF_H
+#define LP_PERF_H
+
+
+/**
+ * Various counters
+ */
+struct lp_counters
+{
+ unsigned nr_tris;
+ unsigned nr_culled_tris;
+ unsigned nr_empty_64;
+ unsigned nr_fully_covered_64;
+ unsigned nr_partially_covered_64;
+ unsigned nr_empty_16;
+ unsigned nr_fully_covered_16;
+ unsigned nr_partially_covered_16;
+ unsigned nr_empty_4;
+ unsigned nr_non_empty_4;
+ unsigned nr_llvm_compiles;
+ int64_t llvm_compile_time; /**< total, in microseconds */
+
+ unsigned nr_color_tile_clear;
+ unsigned nr_color_tile_load;
+ unsigned nr_color_tile_store;
+};
+
+
+extern struct lp_counters lp_count;
+
+
+/** Increment the named counter (only for debug builds) */
+#ifdef DEBUG
+#define LP_COUNT(counter) lp_count.counter++
+#define LP_COUNT_ADD(counter, incr) lp_count.counter += (incr)
+#else
+#define LP_COUNT(counter)
+#define LP_COUNT_ADD(counter, incr) (void) incr
+#endif
+
+
+extern void
+lp_reset_counters(void);
+
+
+extern void
+lp_print_counters(void);
+
+
+#endif /* LP_PERF_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
deleted file mode 100644
index e8e2e2524a..0000000000
--- a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
+++ /dev/null
@@ -1,563 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Interface between 'draw' module's output and the llvmpipe rasterizer/setup
- * code. When the 'draw' module has finished filling a vertex buffer, the
- * draw_arrays() functions below will be called. Loop over the vertices and
- * call the point/line/tri setup functions.
- *
- * Authors
- * Brian Paul
- */
-
-
-#include "lp_context.h"
-#include "lp_setup.h"
-#include "lp_state.h"
-#include "lp_prim_vbuf.h"
-#include "draw/draw_context.h"
-#include "draw/draw_vbuf.h"
-#include "util/u_memory.h"
-#include "util/u_prim.h"
-
-
-#define LP_MAX_VBUF_INDEXES 1024
-#define LP_MAX_VBUF_SIZE 4096
-
-typedef const float (*cptrf4)[4];
-
-/**
- * Subclass of vbuf_render.
- */
-struct llvmpipe_vbuf_render
-{
- struct vbuf_render base;
- struct llvmpipe_context *llvmpipe;
- struct setup_context *setup;
-
- uint prim;
- uint vertex_size;
- uint nr_vertices;
- uint vertex_buffer_size;
- void *vertex_buffer;
-};
-
-
-/** cast wrapper */
-static struct llvmpipe_vbuf_render *
-llvmpipe_vbuf_render(struct vbuf_render *vbr)
-{
- return (struct llvmpipe_vbuf_render *) vbr;
-}
-
-
-
-
-
-
-
-static const struct vertex_info *
-lp_vbuf_get_vertex_info(struct vbuf_render *vbr)
-{
- struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr);
- return llvmpipe_get_vbuf_vertex_info(cvbr->llvmpipe);
-}
-
-
-static boolean
-lp_vbuf_allocate_vertices(struct vbuf_render *vbr,
- ushort vertex_size, ushort nr_vertices)
-{
- struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr);
- unsigned size = vertex_size * nr_vertices;
-
- if (cvbr->vertex_buffer_size < size) {
- align_free(cvbr->vertex_buffer);
- cvbr->vertex_buffer = align_malloc(size, 16);
- cvbr->vertex_buffer_size = size;
- }
-
- cvbr->vertex_size = vertex_size;
- cvbr->nr_vertices = nr_vertices;
-
- return cvbr->vertex_buffer != NULL;
-}
-
-static void
-lp_vbuf_release_vertices(struct vbuf_render *vbr)
-{
- /* keep the old allocation for next time */
-}
-
-static void *
-lp_vbuf_map_vertices(struct vbuf_render *vbr)
-{
- struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr);
- return cvbr->vertex_buffer;
-}
-
-static void
-lp_vbuf_unmap_vertices(struct vbuf_render *vbr,
- ushort min_index,
- ushort max_index )
-{
- struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr);
- assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size );
- (void) cvbr;
- /* do nothing */
-}
-
-
-static boolean
-lp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
-{
- struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr);
- struct setup_context *setup_ctx = cvbr->setup;
-
- llvmpipe_setup_prepare( setup_ctx );
-
- cvbr->llvmpipe->reduced_prim = u_reduced_prim(prim);
- cvbr->prim = prim;
- return TRUE;
-
-}
-
-
-static INLINE cptrf4 get_vert( const void *vertex_buffer,
- int index,
- int stride )
-{
- return (cptrf4)((char *)vertex_buffer + index * stride);
-}
-
-
-/**
- * draw elements / indexed primitives
- */
-static void
-lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
-{
- struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr);
- struct llvmpipe_context *llvmpipe = cvbr->llvmpipe;
- const unsigned stride = llvmpipe->vertex_info_vbuf.size * sizeof(float);
- const void *vertex_buffer = cvbr->vertex_buffer;
- struct setup_context *setup_ctx = cvbr->setup;
- unsigned i;
-
- switch (cvbr->prim) {
- case PIPE_PRIM_POINTS:
- for (i = 0; i < nr; i++) {
- llvmpipe_setup_point( setup_ctx,
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
- break;
-
- case PIPE_PRIM_LINES:
- for (i = 1; i < nr; i += 2) {
- llvmpipe_setup_line( setup_ctx,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
- break;
-
- case PIPE_PRIM_LINE_STRIP:
- for (i = 1; i < nr; i ++) {
- llvmpipe_setup_line( setup_ctx,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
- break;
-
- case PIPE_PRIM_LINE_LOOP:
- for (i = 1; i < nr; i ++) {
- llvmpipe_setup_line( setup_ctx,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
- if (nr) {
- llvmpipe_setup_line( setup_ctx,
- get_vert(vertex_buffer, indices[nr-1], stride),
- get_vert(vertex_buffer, indices[0], stride) );
- }
- break;
-
- case PIPE_PRIM_TRIANGLES:
- if (llvmpipe->rasterizer->flatshade_first) {
- for (i = 2; i < nr; i += 3) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-2], stride) );
- }
- }
- else {
- for (i = 2; i < nr; i += 3) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
- }
- break;
-
- case PIPE_PRIM_TRIANGLE_STRIP:
- if (llvmpipe->rasterizer->flatshade_first) {
- for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i+(i&1)-1], stride),
- get_vert(vertex_buffer, indices[i-(i&1)], stride),
- get_vert(vertex_buffer, indices[i-2], stride) );
- }
- }
- else {
- for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i+(i&1)-2], stride),
- get_vert(vertex_buffer, indices[i-(i&1)-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
- }
- break;
-
- case PIPE_PRIM_TRIANGLE_FAN:
- if (llvmpipe->rasterizer->flatshade_first) {
- for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[0], stride),
- get_vert(vertex_buffer, indices[i-1], stride) );
- }
- }
- else {
- for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[0], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
- }
- break;
-
- case PIPE_PRIM_QUADS:
- if (llvmpipe->rasterizer->flatshade_first) {
- for (i = 3; i < nr; i += 4) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 4) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-3], stride),
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
-
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
- }
- break;
-
- case PIPE_PRIM_QUAD_STRIP:
- if (llvmpipe->rasterizer->flatshade_first) {
- for (i = 3; i < nr; i += 2) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride));
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 2) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-3], stride),
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
- }
- break;
-
- case PIPE_PRIM_POLYGON:
- /* Almost same as tri fan but the _first_ vertex specifies the flat
- * shading color. Note that the first polygon vertex is passed as
- * the last triangle vertex here.
- * flatshade_first state makes no difference.
- */
- for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[0], stride) );
- }
- break;
-
- default:
- assert(0);
- }
-}
-
-
-/**
- * This function is hit when the draw module is working in pass-through mode.
- * It's up to us to convert the vertex array into point/line/tri prims.
- */
-static void
-lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
-{
- struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr);
- struct llvmpipe_context *llvmpipe = cvbr->llvmpipe;
- struct setup_context *setup_ctx = cvbr->setup;
- const unsigned stride = llvmpipe->vertex_info_vbuf.size * sizeof(float);
- const void *vertex_buffer =
- (void *) get_vert(cvbr->vertex_buffer, start, stride);
- unsigned i;
-
- switch (cvbr->prim) {
- case PIPE_PRIM_POINTS:
- for (i = 0; i < nr; i++) {
- llvmpipe_setup_point( setup_ctx,
- get_vert(vertex_buffer, i-0, stride) );
- }
- break;
-
- case PIPE_PRIM_LINES:
- for (i = 1; i < nr; i += 2) {
- llvmpipe_setup_line( setup_ctx,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride) );
- }
- break;
-
- case PIPE_PRIM_LINE_STRIP:
- for (i = 1; i < nr; i ++) {
- llvmpipe_setup_line( setup_ctx,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride) );
- }
- break;
-
- case PIPE_PRIM_LINE_LOOP:
- for (i = 1; i < nr; i ++) {
- llvmpipe_setup_line( setup_ctx,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride) );
- }
- if (nr) {
- llvmpipe_setup_line( setup_ctx,
- get_vert(vertex_buffer, nr-1, stride),
- get_vert(vertex_buffer, 0, stride) );
- }
- break;
-
- case PIPE_PRIM_TRIANGLES:
- if (llvmpipe->rasterizer->flatshade_first) {
- for (i = 2; i < nr; i += 3) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-2, stride) );
- }
- }
- else {
- for (i = 2; i < nr; i += 3) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride) );
- }
- }
- break;
-
- case PIPE_PRIM_TRIANGLE_STRIP:
- if (llvmpipe->rasterizer->flatshade_first) {
- for (i = 2; i < nr; i++) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i+(i&1)-1, stride),
- get_vert(vertex_buffer, i-(i&1), stride),
- get_vert(vertex_buffer, i-2, stride) );
- }
- }
- else {
- for (i = 2; i < nr; i++) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i+(i&1)-2, stride),
- get_vert(vertex_buffer, i-(i&1)-1, stride),
- get_vert(vertex_buffer, i-0, stride) );
- }
- }
- break;
-
- case PIPE_PRIM_TRIANGLE_FAN:
- if (llvmpipe->rasterizer->flatshade_first) {
- for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, 0, stride),
- get_vert(vertex_buffer, i-1, stride) );
- }
- }
- else {
- for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, 0, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride) );
- }
- }
- break;
-
- case PIPE_PRIM_QUADS:
- if (llvmpipe->rasterizer->flatshade_first) {
- for (i = 3; i < nr; i += 4) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride) );
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-3, stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 4) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-3, stride),
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride) );
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride) );
- }
- }
- break;
-
- case PIPE_PRIM_QUAD_STRIP:
- if (llvmpipe->rasterizer->flatshade_first) {
- for (i = 3; i < nr; i += 2) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride) );
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-3, stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 2) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-3, stride),
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride) );
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride),
- get_vert(vertex_buffer, i-0, stride) );
- }
- }
- break;
-
- case PIPE_PRIM_POLYGON:
- /* Almost same as tri fan but the _first_ vertex specifies the flat
- * shading color. Note that the first polygon vertex is passed as
- * the last triangle vertex here.
- * flatshade_first state makes no difference.
- */
- for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, 0, stride) );
- }
- break;
-
- default:
- assert(0);
- }
-}
-
-
-
-static void
-lp_vbuf_destroy(struct vbuf_render *vbr)
-{
- struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr);
- llvmpipe_setup_destroy_context(cvbr->setup);
- FREE(cvbr);
-}
-
-
-/**
- * Create the post-transform vertex handler for the given context.
- */
-struct vbuf_render *
-lp_create_vbuf_backend(struct llvmpipe_context *lp)
-{
- struct llvmpipe_vbuf_render *cvbr = CALLOC_STRUCT(llvmpipe_vbuf_render);
-
- assert(lp->draw);
-
-
- cvbr->base.max_indices = LP_MAX_VBUF_INDEXES;
- cvbr->base.max_vertex_buffer_bytes = LP_MAX_VBUF_SIZE;
-
- cvbr->base.get_vertex_info = lp_vbuf_get_vertex_info;
- cvbr->base.allocate_vertices = lp_vbuf_allocate_vertices;
- cvbr->base.map_vertices = lp_vbuf_map_vertices;
- cvbr->base.unmap_vertices = lp_vbuf_unmap_vertices;
- cvbr->base.set_primitive = lp_vbuf_set_primitive;
- cvbr->base.draw = lp_vbuf_draw;
- cvbr->base.draw_arrays = lp_vbuf_draw_arrays;
- cvbr->base.release_vertices = lp_vbuf_release_vertices;
- cvbr->base.destroy = lp_vbuf_destroy;
-
- cvbr->llvmpipe = lp;
-
- cvbr->setup = llvmpipe_setup_create_context(cvbr->llvmpipe);
-
- return &cvbr->base;
-}
diff --git a/src/gallium/drivers/llvmpipe/lp_quad.h b/src/gallium/drivers/llvmpipe/lp_quad.h
deleted file mode 100644
index 7eb05de77a..0000000000
--- a/src/gallium/drivers/llvmpipe/lp_quad.h
+++ /dev/null
@@ -1,114 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef LP_QUAD_H
-#define LP_QUAD_H
-
-#include "pipe/p_state.h"
-#include "tgsi/tgsi_exec.h"
-
-
-#define QUAD_PRIM_POINT 1
-#define QUAD_PRIM_LINE 2
-#define QUAD_PRIM_TRI 3
-
-
-/* The rasterizer generates 2x2 quads of fragment and feeds them to
- * the current fp_machine (see below).
- * Remember that Y=0=top with Y increasing down the window.
- */
-#define QUAD_TOP_LEFT 0
-#define QUAD_TOP_RIGHT 1
-#define QUAD_BOTTOM_LEFT 2
-#define QUAD_BOTTOM_RIGHT 3
-
-#define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT)
-#define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT)
-#define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT)
-#define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT)
-#define MASK_ALL 0xf
-
-
-/**
- * Quad stage inputs (pos, coverage, front/back face, etc)
- */
-struct quad_header_input
-{
- int x0, y0; /**< quad window pos, always even */
- float coverage[QUAD_SIZE]; /**< fragment coverage for antialiasing */
- unsigned facing:1; /**< Front (0) or back (1) facing? */
- unsigned prim:2; /**< QUAD_PRIM_POINT, LINE, TRI */
-};
-
-
-/**
- * Quad stage inputs/outputs.
- */
-struct quad_header_inout
-{
- unsigned mask:4;
-};
-
-
-/**
- * Quad stage outputs (color & depth).
- */
-struct quad_header_output
-{
- /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */
- float ALIGN16_ATTRIB color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE];
-};
-
-
-/**
- * Input interpolation coefficients
- */
-struct quad_interp_coef
-{
- float ALIGN16_ATTRIB a0[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
- float ALIGN16_ATTRIB dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
- float ALIGN16_ATTRIB dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
-};
-
-
-/**
- * Encodes everything we need to know about a 2x2 pixel block. Uses
- * "Channel-Serial" or "SoA" layout.
- */
-struct quad_header {
- struct quad_header_input input;
- struct quad_header_inout inout;
-
- /* Redundant/duplicated:
- */
- const struct quad_interp_coef *coef;
-};
-
-#endif /* LP_QUAD_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
new file mode 100644
index 0000000000..5ae323fd96
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -0,0 +1,1036 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <limits.h>
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_cpu_detect.h"
+#include "util/u_surface.h"
+
+#include "lp_scene_queue.h"
+#include "lp_debug.h"
+#include "lp_fence.h"
+#include "lp_perf.h"
+#include "lp_rast.h"
+#include "lp_rast_priv.h"
+#include "lp_tile_soa.h"
+#include "gallivm/lp_bld_debug.h"
+#include "lp_scene.h"
+
+
+/**
+ * Begin the rasterization phase.
+ * Map the framebuffer surfaces. Initialize the 'rast' state.
+ */
+static boolean
+lp_rast_begin( struct lp_rasterizer *rast,
+ const struct pipe_framebuffer_state *fb,
+ boolean write_color,
+ boolean write_zstencil )
+{
+ struct pipe_screen *screen = rast->screen;
+ struct pipe_surface *cbuf, *zsbuf;
+ int i;
+
+ LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
+
+ util_copy_framebuffer_state(&rast->state.fb, fb);
+
+ rast->state.write_zstencil = write_zstencil;
+ rast->state.write_color = write_color;
+
+ rast->check_for_clipped_tiles = (fb->width % TILE_SIZE != 0 ||
+ fb->height % TILE_SIZE != 0);
+
+
+ for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
+ cbuf = rast->state.fb.cbufs[i];
+ if (cbuf) {
+ rast->cbuf_transfer[i] = screen->get_tex_transfer(rast->screen,
+ cbuf->texture,
+ cbuf->face,
+ cbuf->level,
+ cbuf->zslice,
+ PIPE_TRANSFER_READ_WRITE,
+ 0, 0,
+ cbuf->width,
+ cbuf->height);
+ if (!rast->cbuf_transfer[i])
+ goto fail;
+
+ rast->cbuf_map[i] = screen->transfer_map(rast->screen,
+ rast->cbuf_transfer[i]);
+ if (!rast->cbuf_map[i])
+ goto fail;
+ }
+ }
+
+ zsbuf = rast->state.fb.zsbuf;
+ if (zsbuf) {
+ rast->zsbuf_transfer = screen->get_tex_transfer(rast->screen,
+ zsbuf->texture,
+ zsbuf->face,
+ zsbuf->level,
+ zsbuf->zslice,
+ PIPE_TRANSFER_READ_WRITE,
+ 0, 0,
+ zsbuf->width,
+ zsbuf->height);
+ if (!rast->zsbuf_transfer)
+ goto fail;
+
+ rast->zsbuf_map = screen->transfer_map(rast->screen,
+ rast->zsbuf_transfer);
+ if (!rast->zsbuf_map)
+ goto fail;
+ }
+
+ return TRUE;
+
+fail:
+ /* Unmap and release transfers?
+ */
+ return FALSE;
+}
+
+
+/**
+ * Finish the rasterization phase.
+ * Unmap framebuffer surfaces.
+ */
+static void
+lp_rast_end( struct lp_rasterizer *rast )
+{
+ struct pipe_screen *screen = rast->screen;
+ unsigned i;
+
+ for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
+ if (rast->cbuf_map[i])
+ screen->transfer_unmap(screen, rast->cbuf_transfer[i]);
+
+ if (rast->cbuf_transfer[i])
+ screen->tex_transfer_destroy(rast->cbuf_transfer[i]);
+
+ rast->cbuf_transfer[i] = NULL;
+ rast->cbuf_map[i] = NULL;
+ }
+
+ if (rast->zsbuf_map)
+ screen->transfer_unmap(screen, rast->zsbuf_transfer);
+
+ if (rast->zsbuf_transfer)
+ screen->tex_transfer_destroy(rast->zsbuf_transfer);
+
+ rast->zsbuf_transfer = NULL;
+ rast->zsbuf_map = NULL;
+}
+
+
+/**
+ * Begining rasterization of a tile.
+ * \param x window X position of the tile, in pixels
+ * \param y window Y position of the tile, in pixels
+ */
+static void
+lp_rast_start_tile( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ unsigned x, unsigned y )
+{
+ LP_DBG(DEBUG_RAST, "%s %d,%d\n", __FUNCTION__, x, y);
+
+ rast->tasks[thread_index].x = x;
+ rast->tasks[thread_index].y = y;
+}
+
+
+/**
+ * Clear the rasterizer's current color tile.
+ * This is a bin command called during bin processing.
+ */
+void lp_rast_clear_color( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg arg )
+{
+ const uint8_t *clear_color = arg.clear_color;
+ uint8_t **color_tile = rast->tasks[thread_index].tile.color;
+ unsigned i;
+
+ LP_DBG(DEBUG_RAST, "%s 0x%x,0x%x,0x%x,0x%x\n", __FUNCTION__,
+ clear_color[0],
+ clear_color[1],
+ clear_color[2],
+ clear_color[3]);
+
+ if (clear_color[0] == clear_color[1] &&
+ clear_color[1] == clear_color[2] &&
+ clear_color[2] == clear_color[3]) {
+ /* clear to grayscale value {x, x, x, x} */
+ for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
+ memset(color_tile[i], clear_color[0], TILE_SIZE * TILE_SIZE * 4);
+ }
+ }
+ else {
+ /* Non-gray color.
+ * Note: if the swizzled tile layout changes (see TILE_PIXEL) this code
+ * will need to change. It'll be pretty obvious when clearing no longer
+ * works.
+ */
+ const unsigned chunk = TILE_SIZE / 4;
+ for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
+ uint8_t *c = color_tile[i];
+ unsigned j;
+ for (j = 0; j < 4 * TILE_SIZE; j++) {
+ memset(c, clear_color[0], chunk);
+ c += chunk;
+ memset(c, clear_color[1], chunk);
+ c += chunk;
+ memset(c, clear_color[2], chunk);
+ c += chunk;
+ memset(c, clear_color[3], chunk);
+ c += chunk;
+ }
+ assert(c - color_tile[i] == TILE_SIZE * TILE_SIZE * 4);
+ }
+ }
+
+ LP_COUNT(nr_color_tile_clear);
+}
+
+
+/**
+ * Clear the rasterizer's current z/stencil tile.
+ * This is a bin command called during bin processing.
+ */
+void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg arg)
+{
+ unsigned i;
+ uint32_t *depth_tile = rast->tasks[thread_index].tile.depth;
+
+ LP_DBG(DEBUG_RAST, "%s 0x%x\n", __FUNCTION__, arg.clear_zstencil);
+
+ for (i = 0; i < TILE_SIZE * TILE_SIZE; i++)
+ depth_tile[i] = arg.clear_zstencil;
+}
+
+
+/**
+ * Load tile color from the framebuffer surface.
+ * This is a bin command called during bin processing.
+ */
+void lp_rast_load_color( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg arg)
+{
+ struct lp_rasterizer_task *task = &rast->tasks[thread_index];
+ const unsigned x = task->x;
+ const unsigned y = task->y;
+ unsigned i;
+
+ LP_DBG(DEBUG_RAST, "%s at %u, %u\n", __FUNCTION__, x, y);
+
+ for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
+ struct pipe_transfer *transfer = rast->cbuf_transfer[i];
+ int w = TILE_SIZE;
+ int h = TILE_SIZE;
+
+ if (x >= transfer->width)
+ continue;
+
+ if (y >= transfer->height)
+ continue;
+
+ assert(w >= 0);
+ assert(h >= 0);
+ assert(w <= TILE_SIZE);
+ assert(h <= TILE_SIZE);
+
+ lp_tile_read_4ub(transfer->texture->format,
+ task->tile.color[i],
+ rast->cbuf_map[i],
+ transfer->stride,
+ x, y,
+ w, h);
+
+ LP_COUNT(nr_color_tile_load);
+ }
+}
+
+
+static void
+lp_tile_read_z32(uint32_t *tile,
+ const uint8_t *map,
+ unsigned map_stride,
+ unsigned x0, unsigned y0, unsigned w, unsigned h)
+{
+ unsigned x, y;
+ const uint8_t *map_row = map + y0*map_stride;
+ for (y = 0; y < h; ++y) {
+ const uint32_t *map_pixel = (uint32_t *)(map_row + x0*4);
+ for (x = 0; x < w; ++x) {
+ *tile++ = *map_pixel++;
+ }
+ map_row += map_stride;
+ }
+}
+
+/**
+ * Load tile z/stencil from the framebuffer surface.
+ * This is a bin command called during bin processing.
+ */
+void lp_rast_load_zstencil( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg arg )
+{
+ struct lp_rasterizer_task *task = &rast->tasks[thread_index];
+ const unsigned x = task->x;
+ const unsigned y = task->y;
+ unsigned w = TILE_SIZE;
+ unsigned h = TILE_SIZE;
+
+ if (x + w > rast->state.fb.width)
+ w -= x + w - rast->state.fb.width;
+
+ if (y + h > rast->state.fb.height)
+ h -= y + h - rast->state.fb.height;
+
+ LP_DBG(DEBUG_RAST, "%s %d,%d %dx%d\n", __FUNCTION__, x, y, w, h);
+
+ assert(rast->zsbuf_transfer->texture->format == PIPE_FORMAT_Z32_UNORM);
+ lp_tile_read_z32(task->tile.depth,
+ rast->zsbuf_map,
+ rast->zsbuf_transfer->stride,
+ x, y, w, h);
+}
+
+
+void lp_rast_set_state( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg arg )
+{
+ const struct lp_rast_state *state = arg.set_state;
+
+ LP_DBG(DEBUG_RAST, "%s %p\n", __FUNCTION__, (void *) state);
+
+ /* just set the current state pointer for this rasterizer */
+ rast->tasks[thread_index].current_state = state;
+}
+
+
+
+/**
+ * Run the shader on all blocks in a tile. This is used when a tile is
+ * completely contained inside a triangle.
+ * This is a bin command called during bin processing.
+ */
+void lp_rast_shade_tile( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg arg )
+{
+ struct lp_rasterizer_task *task = &rast->tasks[thread_index];
+ const struct lp_rast_state *state = task->current_state;
+ struct lp_rast_tile *tile = &task->tile;
+ const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
+ const unsigned tile_x = task->x;
+ const unsigned tile_y = task->y;
+ unsigned x, y;
+
+ LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
+
+ /* render the whole 64x64 tile in 4x4 chunks */
+ for (y = 0; y < TILE_SIZE; y += 4){
+ for (x = 0; x < TILE_SIZE; x += 4) {
+ uint8_t *color[PIPE_MAX_COLOR_BUFS];
+ uint32_t *depth;
+ unsigned block_offset, i;
+
+ /* offset of the 16x16 pixel block within the tile */
+ block_offset = ((y / 4) * (16 * 16) + (x / 4) * 16);
+
+ /* color buffer */
+ for (i = 0; i < rast->state.fb.nr_cbufs; i++)
+ color[i] = tile->color[i] + 4 * block_offset;
+
+ /* depth buffer */
+ depth = tile->depth + block_offset;
+
+ /* run shader */
+ state->jit_function[0]( &state->jit_context,
+ tile_x + x, tile_y + y,
+ inputs->a0,
+ inputs->dadx,
+ inputs->dady,
+ color,
+ depth,
+ INT_MIN, INT_MIN, INT_MIN,
+ NULL, NULL, NULL );
+ }
+ }
+}
+
+
+/**
+ * Compute shading for a 4x4 block of pixels.
+ * This is a bin command called during bin processing.
+ */
+void lp_rast_shade_quads( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ const struct lp_rast_shader_inputs *inputs,
+ unsigned x, unsigned y,
+ int32_t c1, int32_t c2, int32_t c3)
+{
+ struct lp_rasterizer_task *task = &rast->tasks[thread_index];
+ const struct lp_rast_state *state = task->current_state;
+ struct lp_rast_tile *tile = &task->tile;
+ uint8_t *color[PIPE_MAX_COLOR_BUFS];
+ void *depth;
+ unsigned i;
+ unsigned ix, iy;
+ int block_offset;
+
+#ifdef DEBUG
+ assert(state);
+
+ /* Sanity checks */
+ assert(x % TILE_VECTOR_WIDTH == 0);
+ assert(y % TILE_VECTOR_HEIGHT == 0);
+
+ assert((x % 4) == 0);
+ assert((y % 4) == 0);
+#endif
+
+ ix = x % TILE_SIZE;
+ iy = y % TILE_SIZE;
+
+ /* offset of the 16x16 pixel block within the tile */
+ block_offset = ((iy / 4) * (16 * 16) + (ix / 4) * 16);
+
+ /* color buffer */
+ for (i = 0; i < rast->state.fb.nr_cbufs; i++)
+ color[i] = tile->color[i] + 4 * block_offset;
+
+ /* depth buffer */
+ depth = tile->depth + block_offset;
+
+
+
+#ifdef DEBUG
+ assert(lp_check_alignment(tile->depth, 16));
+ assert(lp_check_alignment(tile->color[0], 16));
+ assert(lp_check_alignment(state->jit_context.blend_color, 16));
+
+ assert(lp_check_alignment(inputs->step[0], 16));
+ assert(lp_check_alignment(inputs->step[1], 16));
+ assert(lp_check_alignment(inputs->step[2], 16));
+#endif
+
+ /* run shader */
+ state->jit_function[1]( &state->jit_context,
+ x, y,
+ inputs->a0,
+ inputs->dadx,
+ inputs->dady,
+ color,
+ depth,
+ c1, c2, c3,
+ inputs->step[0], inputs->step[1], inputs->step[2]);
+}
+
+
+/**
+ * Set top row and left column of the tile's pixels to white. For debugging.
+ */
+static void
+outline_tile(uint8_t *tile)
+{
+ const uint8_t val = 0xff;
+ unsigned i;
+
+ for (i = 0; i < TILE_SIZE; i++) {
+ TILE_PIXEL(tile, i, 0, 0) = val;
+ TILE_PIXEL(tile, i, 0, 1) = val;
+ TILE_PIXEL(tile, i, 0, 2) = val;
+ TILE_PIXEL(tile, i, 0, 3) = val;
+
+ TILE_PIXEL(tile, 0, i, 0) = val;
+ TILE_PIXEL(tile, 0, i, 1) = val;
+ TILE_PIXEL(tile, 0, i, 2) = val;
+ TILE_PIXEL(tile, 0, i, 3) = val;
+ }
+}
+
+
+/**
+ * Draw grid of gray lines at 16-pixel intervals across the tile to
+ * show the sub-tile boundaries. For debugging.
+ */
+static void
+outline_subtiles(uint8_t *tile)
+{
+ const uint8_t val = 0x80;
+ const unsigned step = 16;
+ unsigned i, j;
+
+ for (i = 0; i < TILE_SIZE; i += step) {
+ for (j = 0; j < TILE_SIZE; j++) {
+ TILE_PIXEL(tile, i, j, 0) = val;
+ TILE_PIXEL(tile, i, j, 1) = val;
+ TILE_PIXEL(tile, i, j, 2) = val;
+ TILE_PIXEL(tile, i, j, 3) = val;
+
+ TILE_PIXEL(tile, j, i, 0) = val;
+ TILE_PIXEL(tile, j, i, 1) = val;
+ TILE_PIXEL(tile, j, i, 2) = val;
+ TILE_PIXEL(tile, j, i, 3) = val;
+ }
+ }
+
+ outline_tile(tile);
+}
+
+
+
+/**
+ * Write the rasterizer's color tile to the framebuffer.
+ */
+static void lp_rast_store_color( struct lp_rasterizer *rast,
+ unsigned thread_index)
+{
+ struct lp_rasterizer_task *task = &rast->tasks[thread_index];
+ const unsigned x = task->x;
+ const unsigned y = task->y;
+ unsigned i;
+
+ for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
+ struct pipe_transfer *transfer = rast->cbuf_transfer[i];
+ int w = TILE_SIZE;
+ int h = TILE_SIZE;
+
+ if (x >= transfer->width)
+ continue;
+
+ if (y >= transfer->height)
+ continue;
+
+ LP_DBG(DEBUG_RAST, "%s [%u] %d,%d %dx%d\n", __FUNCTION__,
+ thread_index, x, y, w, h);
+
+ if (LP_DEBUG & DEBUG_SHOW_SUBTILES)
+ outline_subtiles(task->tile.color[i]);
+ else if (LP_DEBUG & DEBUG_SHOW_TILES)
+ outline_tile(task->tile.color[i]);
+
+ lp_tile_write_4ub(transfer->texture->format,
+ task->tile.color[i],
+ rast->cbuf_map[i],
+ transfer->stride,
+ x, y,
+ w, h);
+
+ LP_COUNT(nr_color_tile_store);
+ }
+}
+
+
+static void
+lp_tile_write_z32(const uint32_t *src, uint8_t *dst, unsigned dst_stride,
+ unsigned x0, unsigned y0, unsigned w, unsigned h)
+{
+ unsigned x, y;
+ uint8_t *dst_row = dst + y0*dst_stride;
+ for (y = 0; y < h; ++y) {
+ uint32_t *dst_pixel = (uint32_t *)(dst_row + x0*4);
+ for (x = 0; x < w; ++x) {
+ *dst_pixel++ = *src++;
+ }
+ dst_row += dst_stride;
+ }
+}
+
+/**
+ * Write the rasterizer's z/stencil tile to the framebuffer.
+ */
+static void lp_rast_store_zstencil( struct lp_rasterizer *rast,
+ unsigned thread_index )
+{
+ struct lp_rasterizer_task *task = &rast->tasks[thread_index];
+ const unsigned x = task->x;
+ const unsigned y = task->y;
+ unsigned w = TILE_SIZE;
+ unsigned h = TILE_SIZE;
+
+ if (x + w > rast->state.fb.width)
+ w -= x + w - rast->state.fb.width;
+
+ if (y + h > rast->state.fb.height)
+ h -= y + h - rast->state.fb.height;
+
+ LP_DBG(DEBUG_RAST, "%s %d,%d %dx%d\n", __FUNCTION__, x, y, w, h);
+
+ assert(rast->zsbuf_transfer->texture->format == PIPE_FORMAT_Z32_UNORM);
+ lp_tile_write_z32(task->tile.depth,
+ rast->zsbuf_map,
+ rast->zsbuf_transfer->stride,
+ x, y, w, h);
+}
+
+
+/**
+ * Write the rasterizer's tiles to the framebuffer.
+ */
+static void
+lp_rast_end_tile( struct lp_rasterizer *rast,
+ unsigned thread_index )
+{
+ LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
+
+ if (rast->state.write_color)
+ lp_rast_store_color(rast, thread_index);
+
+ if (rast->state.write_zstencil)
+ lp_rast_store_zstencil(rast, thread_index);
+}
+
+
+/**
+ * Signal on a fence. This is called during bin execution/rasterization.
+ * Called per thread.
+ */
+void lp_rast_fence( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg arg )
+{
+ struct lp_fence *fence = arg.fence;
+
+ pipe_mutex_lock( fence->mutex );
+
+ fence->count++;
+ assert(fence->count <= fence->rank);
+
+ LP_DBG(DEBUG_RAST, "%s count=%u rank=%u\n", __FUNCTION__,
+ fence->count, fence->rank);
+
+ pipe_condvar_signal( fence->signalled );
+
+ pipe_mutex_unlock( fence->mutex );
+}
+
+
+/**
+ * When all the threads are done rasterizing a scene, one thread will
+ * call this function to reset the scene and put it onto the empty queue.
+ */
+static void
+release_scene( struct lp_rasterizer *rast,
+ struct lp_scene *scene )
+{
+ util_unreference_framebuffer_state( &scene->fb );
+
+ lp_scene_reset( scene );
+ lp_scene_enqueue( rast->empty_scenes, scene );
+ rast->curr_scene = NULL;
+}
+
+
+/**
+ * Rasterize commands for a single bin.
+ * \param x, y position of the bin's tile in the framebuffer
+ * Must be called between lp_rast_begin() and lp_rast_end().
+ * Called per thread.
+ */
+static void
+rasterize_bin( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ const struct cmd_bin *bin,
+ int x, int y)
+{
+ const struct cmd_block_list *commands = &bin->commands;
+ struct cmd_block *block;
+ unsigned k;
+
+ lp_rast_start_tile( rast, thread_index, x, y );
+
+ /* simply execute each of the commands in the block list */
+ for (block = commands->head; block; block = block->next) {
+ for (k = 0; k < block->count; k++) {
+ block->cmd[k]( rast, thread_index, block->arg[k] );
+ }
+ }
+
+ lp_rast_end_tile( rast, thread_index );
+}
+
+
+#define RAST(x) { lp_rast_##x, #x }
+
+static struct {
+ lp_rast_cmd cmd;
+ const char *name;
+} cmd_names[] =
+{
+ RAST(load_color),
+ RAST(load_zstencil),
+ RAST(clear_color),
+ RAST(clear_zstencil),
+ RAST(triangle),
+ RAST(shade_tile),
+ RAST(set_state),
+ RAST(fence),
+};
+
+static void
+debug_bin( const struct cmd_bin *bin )
+{
+ const struct cmd_block *head = bin->commands.head;
+ int i, j;
+
+ for (i = 0; i < head->count; i++) {
+ debug_printf("%d: ", i);
+ for (j = 0; j < Elements(cmd_names); j++) {
+ if (head->cmd[i] == cmd_names[j].cmd) {
+ debug_printf("%s\n", cmd_names[j].name);
+ break;
+ }
+ }
+ if (j == Elements(cmd_names))
+ debug_printf("...other\n");
+ }
+
+}
+
+/* An empty bin is one that just loads the contents of the tile and
+ * stores them again unchanged. This typically happens when bins have
+ * been flushed for some reason in the middle of a frame, or when
+ * incremental updates are being made to a render target.
+ *
+ * Try to avoid doing pointless work in this case.
+ */
+static boolean
+is_empty_bin( const struct cmd_bin *bin )
+{
+ const struct cmd_block *head = bin->commands.head;
+ int i;
+
+ if (0)
+ debug_bin(bin);
+
+ /* We emit at most two load-tile commands at the start of the first
+ * command block. In addition we seem to emit a couple of
+ * set-state commands even in empty bins.
+ *
+ * As a heuristic, if a bin has more than 4 commands, consider it
+ * non-empty.
+ */
+ if (head->next != NULL ||
+ head->count > 4) {
+ return FALSE;
+ }
+
+ for (i = 0; i < head->count; i++)
+ if (head->cmd[i] != lp_rast_load_color &&
+ head->cmd[i] != lp_rast_load_zstencil &&
+ head->cmd[i] != lp_rast_set_state) {
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+
+/**
+ * Rasterize/execute all bins within a scene.
+ * Called per thread.
+ */
+static void
+rasterize_scene( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ struct lp_scene *scene,
+ bool write_depth )
+{
+ /* loop over scene bins, rasterize each */
+#if 0
+ {
+ unsigned i, j;
+ for (i = 0; i < scene->tiles_x; i++) {
+ for (j = 0; j < scene->tiles_y; j++) {
+ struct cmd_bin *bin = lp_get_bin(scene, i, j);
+ rasterize_bin( rast, thread_index,
+ bin, i * TILE_SIZE, j * TILE_SIZE );
+ }
+ }
+ }
+#else
+ {
+ struct cmd_bin *bin;
+ int x, y;
+
+ assert(scene);
+ while ((bin = lp_scene_bin_iter_next(scene, &x, &y))) {
+ if (!is_empty_bin( bin ))
+ rasterize_bin( rast, thread_index, bin, x * TILE_SIZE, y * TILE_SIZE);
+ }
+ }
+#endif
+}
+
+
+/**
+ * Called by setup module when it has something for us to render.
+ */
+void
+lp_rasterize_scene( struct lp_rasterizer *rast,
+ struct lp_scene *scene,
+ const struct pipe_framebuffer_state *fb,
+ bool write_depth )
+{
+ boolean debug = false;
+
+ LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
+
+ if (debug) {
+ unsigned x, y;
+ debug_printf("rasterize scene:\n");
+ debug_printf(" data size: %u\n", lp_scene_data_size(scene));
+ for (y = 0; y < scene->tiles_y; y++) {
+ for (x = 0; x < scene->tiles_x; x++) {
+ debug_printf(" bin %u, %u size: %u\n", x, y,
+ lp_scene_bin_size(scene, x, y));
+ }
+ }
+ }
+
+ /* save framebuffer state in the bin */
+ util_copy_framebuffer_state(&scene->fb, fb);
+ scene->write_depth = write_depth;
+
+ if (rast->num_threads == 0) {
+ /* no threading */
+
+ lp_rast_begin( rast, fb,
+ fb->nr_cbufs != 0, /* always write color if cbufs present */
+ fb->zsbuf != NULL && write_depth );
+
+ lp_scene_bin_iter_begin( scene );
+ rasterize_scene( rast, 0, scene, write_depth );
+
+ release_scene( rast, scene );
+
+ lp_rast_end( rast );
+ }
+ else {
+ /* threaded rendering! */
+ unsigned i;
+
+ lp_scene_enqueue( rast->full_scenes, scene );
+
+ /* signal the threads that there's work to do */
+ for (i = 0; i < rast->num_threads; i++) {
+ pipe_semaphore_signal(&rast->tasks[i].work_ready);
+ }
+
+ /* wait for work to complete */
+ for (i = 0; i < rast->num_threads; i++) {
+ pipe_semaphore_wait(&rast->tasks[i].work_done);
+ }
+ }
+
+ LP_DBG(DEBUG_SETUP, "%s done \n", __FUNCTION__);
+}
+
+
+/**
+ * This is the thread's main entrypoint.
+ * It's a simple loop:
+ * 1. wait for work
+ * 2. do work
+ * 3. signal that we're done
+ */
+static PIPE_THREAD_ROUTINE( thread_func, init_data )
+{
+ struct lp_rasterizer_task *task = (struct lp_rasterizer_task *) init_data;
+ struct lp_rasterizer *rast = task->rast;
+ boolean debug = false;
+
+ while (1) {
+ /* wait for work */
+ if (debug)
+ debug_printf("thread %d waiting for work\n", task->thread_index);
+ pipe_semaphore_wait(&task->work_ready);
+
+ if (task->thread_index == 0) {
+ /* thread[0]:
+ * - get next scene to rasterize
+ * - map the framebuffer surfaces
+ */
+ const struct pipe_framebuffer_state *fb;
+ boolean write_depth;
+
+ rast->curr_scene = lp_scene_dequeue( rast->full_scenes, TRUE );
+
+ lp_scene_bin_iter_begin( rast->curr_scene );
+
+ fb = &rast->curr_scene->fb;
+ write_depth = rast->curr_scene->write_depth;
+
+ lp_rast_begin( rast, fb,
+ fb->nr_cbufs != 0,
+ fb->zsbuf != NULL && write_depth );
+ }
+
+ /* Wait for all threads to get here so that threads[1+] don't
+ * get a null rast->curr_scene pointer.
+ */
+ pipe_barrier_wait( &rast->barrier );
+
+ /* do work */
+ if (debug)
+ debug_printf("thread %d doing work\n", task->thread_index);
+ rasterize_scene(rast,
+ task->thread_index,
+ rast->curr_scene,
+ rast->curr_scene->write_depth);
+
+ /* wait for all threads to finish with this scene */
+ pipe_barrier_wait( &rast->barrier );
+
+ if (task->thread_index == 0) {
+ /* thread[0]:
+ * - release the scene object
+ * - unmap the framebuffer surfaces
+ */
+ release_scene( rast, rast->curr_scene );
+ lp_rast_end( rast );
+ }
+
+ /* signal done with work */
+ if (debug)
+ debug_printf("thread %d done working\n", task->thread_index);
+ pipe_semaphore_signal(&task->work_done);
+ }
+
+ return NULL;
+}
+
+
+/**
+ * Initialize semaphores and spawn the threads.
+ */
+static void
+create_rast_threads(struct lp_rasterizer *rast)
+{
+ unsigned i;
+
+#ifdef PIPE_OS_WINDOWS
+ /* Multithreading not supported on windows until conditions and barriers are
+ * properly implemented. */
+ rast->num_threads = 0;
+#else
+ rast->num_threads = util_cpu_caps.nr_cpus;
+ rast->num_threads = debug_get_num_option("LP_NUM_THREADS", rast->num_threads);
+ rast->num_threads = MIN2(rast->num_threads, MAX_THREADS);
+#endif
+
+ /* NOTE: if num_threads is zero, we won't use any threads */
+ for (i = 0; i < rast->num_threads; i++) {
+ pipe_semaphore_init(&rast->tasks[i].work_ready, 0);
+ pipe_semaphore_init(&rast->tasks[i].work_done, 0);
+ rast->threads[i] = pipe_thread_create(thread_func,
+ (void *) &rast->tasks[i]);
+ }
+}
+
+
+
+/**
+ * Create new lp_rasterizer.
+ * \param empty the queue to put empty scenes on after we've finished
+ * processing them.
+ */
+struct lp_rasterizer *
+lp_rast_create( struct pipe_screen *screen, struct lp_scene_queue *empty )
+{
+ struct lp_rasterizer *rast;
+ unsigned i, cbuf;
+
+ rast = CALLOC_STRUCT(lp_rasterizer);
+ if(!rast)
+ return NULL;
+
+ rast->screen = screen;
+
+ rast->empty_scenes = empty;
+ rast->full_scenes = lp_scene_queue_create();
+
+ for (i = 0; i < Elements(rast->tasks); i++) {
+ struct lp_rasterizer_task *task = &rast->tasks[i];
+
+ for (cbuf = 0; cbuf < PIPE_MAX_COLOR_BUFS; cbuf++ )
+ task->tile.color[cbuf] = align_malloc(TILE_SIZE * TILE_SIZE * 4, 16);
+
+ task->tile.depth = align_malloc(TILE_SIZE * TILE_SIZE * 4, 16);
+ task->rast = rast;
+ task->thread_index = i;
+ }
+
+ create_rast_threads(rast);
+
+ /* for synchronizing rasterization threads */
+ pipe_barrier_init( &rast->barrier, rast->num_threads );
+
+ return rast;
+}
+
+
+/* Shutdown:
+ */
+void lp_rast_destroy( struct lp_rasterizer *rast )
+{
+ unsigned i, cbuf;
+
+ util_unreference_framebuffer_state(&rast->state.fb);
+
+ for (i = 0; i < Elements(rast->tasks); i++) {
+ align_free(rast->tasks[i].tile.depth);
+ for (cbuf = 0; cbuf < PIPE_MAX_COLOR_BUFS; cbuf++ )
+ align_free(rast->tasks[i].tile.color[cbuf]);
+ }
+
+ /* for synchronizing rasterization threads */
+ pipe_barrier_destroy( &rast->barrier );
+
+ FREE(rast);
+}
+
+
+/** Return number of rasterization threads */
+unsigned
+lp_rast_get_num_threads( struct lp_rasterizer *rast )
+{
+ return rast->num_threads;
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
new file mode 100644
index 0000000000..34da73eb50
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -0,0 +1,236 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * The rast code is concerned with rasterization of command bins.
+ * Each screen tile has a bin associated with it. To render the
+ * scene we iterate over the tile bins and execute the commands
+ * in each bin.
+ * We'll do that with multiple threads...
+ */
+
+
+#ifndef LP_RAST_H
+#define LP_RAST_H
+
+#include "pipe/p_compiler.h"
+#include "lp_jit.h"
+
+
+struct lp_rasterizer;
+struct lp_scene;
+struct lp_scene_queue;
+struct lp_fence;
+struct cmd_bin;
+struct pipe_screen;
+
+/** For sub-pixel positioning */
+#define FIXED_ORDER 4
+#define FIXED_ONE (1<<FIXED_ORDER)
+
+
+/**
+ * Rasterization state.
+ * Objects of this type are put into the shared data bin and pointed
+ * to by commands in the per-tile bins.
+ */
+struct lp_rast_state {
+ /* State for the shader. This also contains state which feeds into
+ * the fragment shader, such as blend color and alpha ref value.
+ */
+ struct lp_jit_context jit_context;
+
+ /* The shader itself. Probably we also need to pass a pointer to
+ * the tile color/z/stencil data somehow:
+ * jit_function[0] skips the triangle in/out test code
+ * jit_function[1] does triangle in/out testing
+ */
+ lp_jit_frag_func jit_function[2];
+
+ boolean opaque;
+};
+
+
+/**
+ * Coefficients necessary to run the shader at a given location.
+ * First coefficient is position.
+ * These pointers point into the bin data buffer.
+ */
+struct lp_rast_shader_inputs {
+ float (*a0)[4];
+ float (*dadx)[4];
+ float (*dady)[4];
+
+ /* edge/step info for 3 edges and 4x4 block of pixels */
+ PIPE_ALIGN_VAR(16) int step[3][16];
+};
+
+
+/**
+ * Rasterization information for a triangle known to be in this bin,
+ * plus inputs to run the shader:
+ * These fields are tile- and bin-independent.
+ * Objects of this type are put into the setup_context::data buffer.
+ */
+struct lp_rast_triangle {
+ /* one-pixel sized trivial accept offsets for each plane */
+ int ei1;
+ int ei2;
+ int ei3;
+
+ /* one-pixel sized trivial reject offsets for each plane */
+ int eo1;
+ int eo2;
+ int eo3;
+
+ /* y deltas for vertex pairs (in fixed pt) */
+ int dy12;
+ int dy23;
+ int dy31;
+
+ /* x deltas for vertex pairs (in fixed pt) */
+ int dx12;
+ int dx23;
+ int dx31;
+
+ /* edge function values at minx,miny ?? */
+ int c1, c2, c3;
+
+ /* inputs for the shader */
+ PIPE_ALIGN_VAR(16) struct lp_rast_shader_inputs inputs;
+};
+
+
+
+struct lp_rasterizer *lp_rast_create( struct pipe_screen *screen,
+ struct lp_scene_queue *empty );
+
+void lp_rast_destroy( struct lp_rasterizer * );
+
+unsigned lp_rast_get_num_threads( struct lp_rasterizer * );
+
+void lp_rasterize_scene( struct lp_rasterizer *rast,
+ struct lp_scene *scene,
+ const struct pipe_framebuffer_state *fb,
+ bool write_depth );
+
+
+
+union lp_rast_cmd_arg {
+ const struct lp_rast_shader_inputs *shade_tile;
+ const struct lp_rast_triangle *triangle;
+ const struct lp_rast_state *set_state;
+ uint8_t clear_color[4];
+ unsigned clear_zstencil;
+ struct lp_fence *fence;
+};
+
+
+/* Cast wrappers. Hopefully these compile to noops!
+ */
+static INLINE union lp_rast_cmd_arg
+lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile )
+{
+ union lp_rast_cmd_arg arg;
+ arg.shade_tile = shade_tile;
+ return arg;
+}
+
+static INLINE union lp_rast_cmd_arg
+lp_rast_arg_triangle( const struct lp_rast_triangle *triangle )
+{
+ union lp_rast_cmd_arg arg;
+ arg.triangle = triangle;
+ return arg;
+}
+
+static INLINE union lp_rast_cmd_arg
+lp_rast_arg_state( const struct lp_rast_state *state )
+{
+ union lp_rast_cmd_arg arg;
+ arg.set_state = state;
+ return arg;
+}
+
+static INLINE union lp_rast_cmd_arg
+lp_rast_arg_fence( struct lp_fence *fence )
+{
+ union lp_rast_cmd_arg arg;
+ arg.fence = fence;
+ return arg;
+}
+
+
+static INLINE union lp_rast_cmd_arg
+lp_rast_arg_null( void )
+{
+ union lp_rast_cmd_arg arg;
+ arg.set_state = NULL;
+ return arg;
+}
+
+
+
+/**
+ * Binnable Commands.
+ * These get put into bins by the setup code and are called when
+ * the bins are executed.
+ */
+
+void lp_rast_clear_color( struct lp_rasterizer *,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg );
+
+void lp_rast_clear_zstencil( struct lp_rasterizer *,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg );
+
+void lp_rast_load_color( struct lp_rasterizer *,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg );
+
+void lp_rast_load_zstencil( struct lp_rasterizer *,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg );
+
+void lp_rast_set_state( struct lp_rasterizer *,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg );
+
+void lp_rast_triangle( struct lp_rasterizer *,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg );
+
+void lp_rast_shade_tile( struct lp_rasterizer *,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg );
+
+void lp_rast_fence( struct lp_rasterizer *,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg );
+
+#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
new file mode 100644
index 0000000000..71e3a301e6
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
@@ -0,0 +1,172 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef LP_RAST_PRIV_H
+#define LP_RAST_PRIV_H
+
+#include "os/os_thread.h"
+#include "lp_rast.h"
+#include "lp_tile_soa.h"
+
+
+#define MAX_THREADS 8 /* XXX probably temporary here */
+
+
+struct pipe_transfer;
+struct pipe_screen;
+struct lp_rasterizer;
+
+
+/**
+ * A tile's color and depth memory.
+ * We can choose whatever layout for the internal tile storage we prefer.
+ */
+struct lp_rast_tile
+{
+ uint8_t *color[PIPE_MAX_COLOR_BUFS];
+
+ uint32_t *depth;
+};
+
+
+/**
+ * Per-thread rasterization state
+ */
+struct lp_rasterizer_task
+{
+ struct lp_rast_tile tile; /** Tile color/z/stencil memory */
+
+ unsigned x, y; /**< Pos of this tile in framebuffer, in pixels */
+
+ const struct lp_rast_state *current_state;
+
+ /** "back" pointer */
+ struct lp_rasterizer *rast;
+
+ /** "my" index */
+ unsigned thread_index;
+
+ pipe_semaphore work_ready;
+ pipe_semaphore work_done;
+};
+
+
+/**
+ * This is the state required while rasterizing tiles.
+ * Note that this contains per-thread information too.
+ * The tile size is TILE_SIZE x TILE_SIZE pixels.
+ */
+struct lp_rasterizer
+{
+ boolean clipped_tile;
+ boolean check_for_clipped_tiles;
+
+ /* Framebuffer stuff
+ */
+ struct pipe_screen *screen;
+ struct pipe_transfer *cbuf_transfer[PIPE_MAX_COLOR_BUFS];
+ struct pipe_transfer *zsbuf_transfer;
+ void *cbuf_map[PIPE_MAX_COLOR_BUFS];
+ void *zsbuf_map;
+
+ struct {
+ struct pipe_framebuffer_state fb;
+ boolean write_color;
+ boolean write_zstencil;
+ unsigned clear_color;
+ unsigned clear_depth;
+ char clear_stencil;
+ } state;
+
+ /** The incoming queue of scenes ready to rasterize */
+ struct lp_scene_queue *full_scenes;
+ /** The outgoing queue of processed scenes to return to setup modulee */
+ struct lp_scene_queue *empty_scenes;
+
+ /** The scene currently being rasterized by the threads */
+ struct lp_scene *curr_scene;
+
+ /** A task object for each rasterization thread */
+ struct lp_rasterizer_task tasks[MAX_THREADS];
+
+ unsigned num_threads;
+ pipe_thread threads[MAX_THREADS];
+
+ /** For synchronizing the rasterization threads */
+ pipe_barrier barrier;
+};
+
+
+void lp_rast_shade_quads( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ const struct lp_rast_shader_inputs *inputs,
+ unsigned x, unsigned y,
+ int32_t c1, int32_t c2, int32_t c3);
+
+
+/**
+ * Shade all pixels in a 4x4 block. The fragment code omits the
+ * triangle in/out tests.
+ * \param x, y location of 4x4 block in window coords
+ */
+static INLINE void
+lp_rast_shade_quads_all( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ const struct lp_rast_shader_inputs *inputs,
+ unsigned x, unsigned y )
+{
+ const struct lp_rast_state *state = rast->tasks[thread_index].current_state;
+ struct lp_rast_tile *tile = &rast->tasks[thread_index].tile;
+ const unsigned ix = x % TILE_SIZE, iy = y % TILE_SIZE;
+ uint8_t *color[PIPE_MAX_COLOR_BUFS];
+ void *depth;
+ unsigned block_offset, i;
+
+ /* offset of the containing 16x16 pixel block within the tile */
+ block_offset = (iy / 4) * (16 * 16) + (ix / 4) * 16;
+
+ /* color buffer */
+ for (i = 0; i < rast->state.fb.nr_cbufs; i++)
+ color[i] = tile->color[i] + 4 * block_offset;
+
+ /* depth buffer */
+ depth = tile->depth + block_offset;
+
+ /* run shader */
+ state->jit_function[0]( &state->jit_context,
+ x, y,
+ inputs->a0,
+ inputs->dadx,
+ inputs->dady,
+ color,
+ depth,
+ INT_MIN, INT_MIN, INT_MIN,
+ NULL, NULL, NULL );
+}
+
+
+#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri.c b/src/gallium/drivers/llvmpipe/lp_rast_tri.c
new file mode 100644
index 0000000000..3f76f159df
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_rast_tri.c
@@ -0,0 +1,251 @@
+/**************************************************************************
+ *
+ * Copyright 2007-2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Rasterization for binned triangles within a tile
+ */
+
+#include <limits.h>
+#include "util/u_math.h"
+#include "lp_debug.h"
+#include "lp_perf.h"
+#include "lp_rast_priv.h"
+#include "lp_tile_soa.h"
+
+
+/**
+ * Map an index in [0,15] to an x,y position, multiplied by 4.
+ * This is used to get the position of each subtile in a 4x4
+ * grid of edge step values.
+ * Note: we can use some bit twiddling to compute these values instead
+ * of using a look-up table, but there's no measurable performance
+ * difference.
+ */
+static const int pos_table4[16][2] = {
+ { 0, 0 },
+ { 4, 0 },
+ { 0, 4 },
+ { 4, 4 },
+ { 8, 0 },
+ { 12, 0 },
+ { 8, 4 },
+ { 12, 4 },
+ { 0, 8 },
+ { 4, 8 },
+ { 0, 12 },
+ { 4, 12 },
+ { 8, 8 },
+ { 12, 8 },
+ { 8, 12 },
+ { 12, 12 }
+};
+
+
+static const int pos_table16[16][2] = {
+ { 0, 0 },
+ { 16, 0 },
+ { 0, 16 },
+ { 16, 16 },
+ { 32, 0 },
+ { 48, 0 },
+ { 32, 16 },
+ { 48, 16 },
+ { 0, 32 },
+ { 16, 32 },
+ { 0, 48 },
+ { 16, 48 },
+ { 32, 32 },
+ { 48, 32 },
+ { 32, 48 },
+ { 48, 48 }
+};
+
+
+/**
+ * Shade all pixels in a 4x4 block.
+ */
+static void
+block_full_4( struct lp_rasterizer_task *rast_task,
+ const struct lp_rast_triangle *tri,
+ int x, int y )
+{
+ lp_rast_shade_quads_all(rast_task->rast,
+ rast_task->thread_index,
+ &tri->inputs,
+ x, y);
+}
+
+
+/**
+ * Shade all pixels in a 16x16 block.
+ */
+static void
+block_full_16( struct lp_rasterizer_task *rast_task,
+ const struct lp_rast_triangle *tri,
+ int x, int y )
+{
+ unsigned ix, iy;
+ assert(x % 16 == 0);
+ assert(y % 16 == 0);
+ for (iy = 0; iy < 16; iy += 4)
+ for (ix = 0; ix < 16; ix += 4)
+ block_full_4(rast_task, tri, x + ix, y + iy);
+}
+
+
+/**
+ * Pass the 4x4 pixel block to the shader function.
+ * Determination of which of the 16 pixels lies inside the triangle
+ * will be done as part of the fragment shader.
+ */
+static void
+do_block_4( struct lp_rasterizer_task *rast_task,
+ const struct lp_rast_triangle *tri,
+ int x, int y,
+ int c1,
+ int c2,
+ int c3 )
+{
+ lp_rast_shade_quads(rast_task->rast,
+ rast_task->thread_index,
+ &tri->inputs,
+ x, y,
+ -c1, -c2, -c3);
+}
+
+
+/**
+ * Evaluate a 16x16 block of pixels to determine which 4x4 subblocks are in/out
+ * of the triangle's bounds.
+ */
+static void
+do_block_16( struct lp_rasterizer_task *rast_task,
+ const struct lp_rast_triangle *tri,
+ int x, int y,
+ int c1,
+ int c2,
+ int c3 )
+{
+ const int eo1 = tri->eo1 * 4;
+ const int eo2 = tri->eo2 * 4;
+ const int eo3 = tri->eo3 * 4;
+ const int *step0 = tri->inputs.step[0];
+ const int *step1 = tri->inputs.step[1];
+ const int *step2 = tri->inputs.step[2];
+ int i;
+
+ assert(x % 16 == 0);
+ assert(y % 16 == 0);
+
+ for (i = 0; i < 16; i++) {
+ int cx1 = c1 + step0[i] * 4;
+ int cx2 = c2 + step1[i] * 4;
+ int cx3 = c3 + step2[i] * 4;
+
+ if (cx1 + eo1 < 0 ||
+ cx2 + eo2 < 0 ||
+ cx3 + eo3 < 0) {
+ /* the block is completely outside the triangle - nop */
+ LP_COUNT(nr_empty_4);
+ }
+ else {
+ int px = x + pos_table4[i][0];
+ int py = y + pos_table4[i][1];
+ /* Don't bother testing if the 4x4 block is entirely in/out of
+ * the triangle. It's a little faster to do it in the jit code.
+ */
+ LP_COUNT(nr_non_empty_4);
+ do_block_4(rast_task, tri, px, py, cx1, cx2, cx3);
+ }
+ }
+}
+
+
+/**
+ * Scan the tile in chunks and figure out which pixels to rasterize
+ * for this triangle.
+ */
+void
+lp_rast_triangle( struct lp_rasterizer *rast,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg arg )
+{
+ struct lp_rasterizer_task *rast_task = &rast->tasks[thread_index];
+ const struct lp_rast_triangle *tri = arg.triangle;
+
+ int x = rast_task->x;
+ int y = rast_task->y;
+ unsigned i;
+
+ int c1 = tri->c1 + tri->dx12 * y - tri->dy12 * x;
+ int c2 = tri->c2 + tri->dx23 * y - tri->dy23 * x;
+ int c3 = tri->c3 + tri->dx31 * y - tri->dy31 * x;
+
+ int ei1 = tri->ei1 * 16;
+ int ei2 = tri->ei2 * 16;
+ int ei3 = tri->ei3 * 16;
+
+ int eo1 = tri->eo1 * 16;
+ int eo2 = tri->eo2 * 16;
+ int eo3 = tri->eo3 * 16;
+
+ LP_DBG(DEBUG_RAST, "lp_rast_triangle\n");
+
+ /* Walk over the tile to build a list of 4x4 pixel blocks which will
+ * be filled/shaded. We do this at two granularities: 16x16 blocks
+ * and then 4x4 blocks.
+ */
+ for (i = 0; i < 16; i++) {
+ int cx1 = c1 + (tri->inputs.step[0][i] * 16);
+ int cx2 = c2 + (tri->inputs.step[1][i] * 16);
+ int cx3 = c3 + (tri->inputs.step[2][i] * 16);
+
+ if (cx1 + eo1 < 0 ||
+ cx2 + eo2 < 0 ||
+ cx3 + eo3 < 0) {
+ /* the block is completely outside the triangle - nop */
+ LP_COUNT(nr_empty_16);
+ }
+ else {
+ int px = x + pos_table16[i][0];
+ int py = y + pos_table16[i][1];
+
+ if (cx1 + ei1 > 0 &&
+ cx2 + ei2 > 0 &&
+ cx3 + ei3 > 0) {
+ /* the block is completely inside the triangle */
+ LP_COUNT(nr_fully_covered_16);
+ block_full_16(rast_task, tri, px, py);
+ }
+ else {
+ /* the block is partially in/out of the triangle */
+ LP_COUNT(nr_partially_covered_16);
+ do_block_16(rast_task, tri, px, py, cx1, cx2, cx3);
+ }
+ }
+ }
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c
new file mode 100644
index 0000000000..b7116297ec
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_scene.c
@@ -0,0 +1,392 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
+#include "util/u_simple_list.h"
+#include "lp_scene.h"
+
+
+struct lp_scene *
+lp_scene_create(void)
+{
+ struct lp_scene *scene = CALLOC_STRUCT(lp_scene);
+ if (scene)
+ lp_scene_init(scene);
+ return scene;
+}
+
+
+void
+lp_scene_destroy(struct lp_scene *scene)
+{
+ lp_scene_reset(scene);
+ lp_scene_free_bin_data(scene);
+ FREE(scene);
+}
+
+
+void
+lp_scene_init(struct lp_scene *scene)
+{
+ unsigned i, j;
+ for (i = 0; i < TILES_X; i++)
+ for (j = 0; j < TILES_Y; j++) {
+ struct cmd_bin *bin = lp_scene_get_bin(scene, i, j);
+ bin->commands.head = bin->commands.tail = CALLOC_STRUCT(cmd_block);
+ }
+
+ scene->data.head =
+ scene->data.tail = CALLOC_STRUCT(data_block);
+
+ make_empty_list(&scene->textures);
+
+ pipe_mutex_init(scene->mutex);
+}
+
+
+/**
+ * Check if the scene's bins are all empty.
+ * For debugging purposes.
+ */
+boolean
+lp_scene_is_empty(struct lp_scene *scene )
+{
+ unsigned x, y;
+
+ for (y = 0; y < TILES_Y; y++) {
+ for (x = 0; x < TILES_X; x++) {
+ const struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
+ const struct cmd_block_list *list = &bin->commands;
+ if (list->head != list->tail || list->head->count > 0) {
+ return FALSE;
+ }
+ }
+ }
+ return TRUE;
+}
+
+
+void
+lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y)
+{
+ struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
+ struct cmd_block_list *list = &bin->commands;
+ struct cmd_block *block;
+ struct cmd_block *tmp;
+
+ for (block = list->head; block != list->tail; block = tmp) {
+ tmp = block->next;
+ FREE(block);
+ }
+
+ assert(list->tail->next == NULL);
+ list->head = list->tail;
+ list->head->count = 0;
+}
+
+
+/**
+ * Set scene to empty state.
+ */
+void
+lp_scene_reset(struct lp_scene *scene )
+{
+ unsigned i, j;
+
+ /* Free all but last binner command lists:
+ */
+ for (i = 0; i < scene->tiles_x; i++) {
+ for (j = 0; j < scene->tiles_y; j++) {
+ lp_scene_bin_reset(scene, i, j);
+ }
+ }
+
+ assert(lp_scene_is_empty(scene));
+
+ /* Free all but last binned data block:
+ */
+ {
+ struct data_block_list *list = &scene->data;
+ struct data_block *block, *tmp;
+
+ for (block = list->head; block != list->tail; block = tmp) {
+ tmp = block->next;
+ FREE(block);
+ }
+
+ assert(list->tail->next == NULL);
+ list->head = list->tail;
+ list->head->used = 0;
+ }
+
+ /* Release texture refs
+ */
+ {
+ struct texture_ref *ref, *next, *ref_list = &scene->textures;
+ for (ref = ref_list->next; ref != ref_list; ref = next) {
+ next = next_elem(ref);
+ pipe_texture_reference(&ref->texture, NULL);
+ FREE(ref);
+ }
+ make_empty_list(ref_list);
+ }
+}
+
+
+/**
+ * Free all data associated with the given bin, but don't free(scene).
+ */
+void
+lp_scene_free_bin_data(struct lp_scene *scene)
+{
+ unsigned i, j;
+
+ for (i = 0; i < TILES_X; i++)
+ for (j = 0; j < TILES_Y; j++) {
+ struct cmd_bin *bin = lp_scene_get_bin(scene, i, j);
+ /* lp_reset_scene() should have been already called */
+ assert(bin->commands.head == bin->commands.tail);
+ FREE(bin->commands.head);
+ bin->commands.head = NULL;
+ bin->commands.tail = NULL;
+ }
+
+ FREE(scene->data.head);
+ scene->data.head = NULL;
+
+ pipe_mutex_destroy(scene->mutex);
+}
+
+
+void
+lp_scene_set_framebuffer_size( struct lp_scene *scene,
+ unsigned width, unsigned height )
+{
+ assert(lp_scene_is_empty(scene));
+
+ scene->tiles_x = align(width, TILE_SIZE) / TILE_SIZE;
+ scene->tiles_y = align(height, TILE_SIZE) / TILE_SIZE;
+}
+
+
+void
+lp_bin_new_cmd_block( struct cmd_block_list *list )
+{
+ struct cmd_block *block = MALLOC_STRUCT(cmd_block);
+ list->tail->next = block;
+ list->tail = block;
+ block->next = NULL;
+ block->count = 0;
+}
+
+
+void
+lp_bin_new_data_block( struct data_block_list *list )
+{
+ struct data_block *block = MALLOC_STRUCT(data_block);
+ list->tail->next = block;
+ list->tail = block;
+ block->next = NULL;
+ block->used = 0;
+}
+
+
+/** Return number of bytes used for all bin data within a scene */
+unsigned
+lp_scene_data_size( const struct lp_scene *scene )
+{
+ unsigned size = 0;
+ const struct data_block *block;
+ for (block = scene->data.head; block; block = block->next) {
+ size += block->used;
+ }
+ return size;
+}
+
+
+/** Return number of bytes used for a single bin */
+unsigned
+lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y )
+{
+ struct cmd_bin *bin = lp_scene_get_bin((struct lp_scene *) scene, x, y);
+ const struct cmd_block *cmd;
+ unsigned size = 0;
+ for (cmd = bin->commands.head; cmd; cmd = cmd->next) {
+ size += (cmd->count *
+ (sizeof(lp_rast_cmd) + sizeof(union lp_rast_cmd_arg)));
+ }
+ return size;
+}
+
+
+/**
+ * Add a reference to a texture by the scene.
+ */
+void
+lp_scene_texture_reference( struct lp_scene *scene,
+ struct pipe_texture *texture )
+{
+ struct texture_ref *ref = CALLOC_STRUCT(texture_ref);
+ if (ref) {
+ struct texture_ref *ref_list = &scene->textures;
+ pipe_texture_reference(&ref->texture, texture);
+ insert_at_tail(ref_list, ref);
+ }
+}
+
+
+/**
+ * Does this scene have a reference to the given texture?
+ */
+boolean
+lp_scene_is_texture_referenced( const struct lp_scene *scene,
+ const struct pipe_texture *texture )
+{
+ const struct texture_ref *ref_list = &scene->textures;
+ const struct texture_ref *ref;
+ foreach (ref, ref_list) {
+ if (ref->texture == texture)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
+/**
+ * Return last command in the bin
+ */
+static lp_rast_cmd
+lp_get_last_command( const struct cmd_bin *bin )
+{
+ const struct cmd_block *tail = bin->commands.tail;
+ const unsigned i = tail->count;
+ if (i > 0)
+ return tail->cmd[i - 1];
+ else
+ return NULL;
+}
+
+
+/**
+ * Replace the arg of the last command in the bin.
+ */
+static void
+lp_replace_last_command_arg( struct cmd_bin *bin,
+ const union lp_rast_cmd_arg arg )
+{
+ struct cmd_block *tail = bin->commands.tail;
+ const unsigned i = tail->count;
+ assert(i > 0);
+ tail->arg[i - 1] = arg;
+}
+
+
+
+/**
+ * Put a state-change command into all bins.
+ * If we find that the last command in a bin was also a state-change
+ * command, we can simply replace that one with the new one.
+ */
+void
+lp_scene_bin_state_command( struct lp_scene *scene,
+ lp_rast_cmd cmd,
+ const union lp_rast_cmd_arg arg )
+{
+ unsigned i, j;
+ for (i = 0; i < scene->tiles_x; i++) {
+ for (j = 0; j < scene->tiles_y; j++) {
+ struct cmd_bin *bin = lp_scene_get_bin(scene, i, j);
+ lp_rast_cmd last_cmd = lp_get_last_command(bin);
+ if (last_cmd == cmd) {
+ lp_replace_last_command_arg(bin, arg);
+ }
+ else {
+ lp_scene_bin_command( scene, i, j, cmd, arg );
+ }
+ }
+ }
+}
+
+
+/** advance curr_x,y to the next bin */
+static boolean
+next_bin(struct lp_scene *scene)
+{
+ scene->curr_x++;
+ if (scene->curr_x >= scene->tiles_x) {
+ scene->curr_x = 0;
+ scene->curr_y++;
+ }
+ if (scene->curr_y >= scene->tiles_y) {
+ /* no more bins */
+ return FALSE;
+ }
+ return TRUE;
+}
+
+
+void
+lp_scene_bin_iter_begin( struct lp_scene *scene )
+{
+ scene->curr_x = scene->curr_y = -1;
+}
+
+
+/**
+ * Return pointer to next bin to be rendered.
+ * The lp_scene::curr_x and ::curr_y fields will be advanced.
+ * Multiple rendering threads will call this function to get a chunk
+ * of work (a bin) to work on.
+ */
+struct cmd_bin *
+lp_scene_bin_iter_next( struct lp_scene *scene, int *bin_x, int *bin_y )
+{
+ struct cmd_bin *bin = NULL;
+
+ pipe_mutex_lock(scene->mutex);
+
+ if (scene->curr_x < 0) {
+ /* first bin */
+ scene->curr_x = 0;
+ scene->curr_y = 0;
+ }
+ else if (!next_bin(scene)) {
+ /* no more bins left */
+ goto end;
+ }
+
+ bin = lp_scene_get_bin(scene, scene->curr_x, scene->curr_y);
+ *bin_x = scene->curr_x;
+ *bin_y = scene->curr_y;
+
+end:
+ /*printf("return bin %p at %d, %d\n", (void *) bin, *bin_x, *bin_y);*/
+ pipe_mutex_unlock(scene->mutex);
+ return bin;
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h
new file mode 100644
index 0000000000..fb478cc2eb
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_scene.h
@@ -0,0 +1,301 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * Binner data structures and bin-related functions.
+ * Note: the "setup" code is concerned with building scenes while
+ * The "rast" code is concerned with consuming/executing scenes.
+ */
+
+#ifndef LP_SCENE_H
+#define LP_SCENE_H
+
+#include "os/os_thread.h"
+#include "lp_tile_soa.h"
+#include "lp_rast.h"
+
+
+/* We're limited to 2K by 2K for 32bit fixed point rasterization.
+ * Will need a 64-bit version for larger framebuffers.
+ */
+#define MAXHEIGHT 2048
+#define MAXWIDTH 2048
+#define TILES_X (MAXWIDTH / TILE_SIZE)
+#define TILES_Y (MAXHEIGHT / TILE_SIZE)
+
+
+#define CMD_BLOCK_MAX 128
+#define DATA_BLOCK_SIZE (16 * 1024 - sizeof(unsigned) - sizeof(void *))
+
+
+
+/* switch to a non-pointer value for this:
+ */
+typedef void (*lp_rast_cmd)( struct lp_rasterizer *,
+ unsigned thread_index,
+ const union lp_rast_cmd_arg );
+
+struct cmd_block {
+ lp_rast_cmd cmd[CMD_BLOCK_MAX];
+ union lp_rast_cmd_arg arg[CMD_BLOCK_MAX];
+ unsigned count;
+ struct cmd_block *next;
+};
+
+struct data_block {
+ ubyte data[DATA_BLOCK_SIZE];
+ unsigned used;
+ struct data_block *next;
+};
+
+struct cmd_block_list {
+ struct cmd_block *head;
+ struct cmd_block *tail;
+};
+
+/**
+ * For each screen tile we have one of these bins.
+ */
+struct cmd_bin {
+ struct cmd_block_list commands;
+};
+
+
+/**
+ * This stores bulk data which is shared by all bins within a scene.
+ * Examples include triangle data and state data. The commands in
+ * the per-tile bins will point to chunks of data in this structure.
+ */
+struct data_block_list {
+ struct data_block *head;
+ struct data_block *tail;
+};
+
+
+/** List of texture references */
+struct texture_ref {
+ struct pipe_texture *texture;
+ struct texture_ref *prev, *next; /**< linked list w/ u_simple_list.h */
+};
+
+
+/**
+ * All bins and bin data are contained here.
+ * Per-bin data goes into the 'tile' bins.
+ * Shared data goes into the 'data' buffer.
+ *
+ * When there are multiple threads, will want to double-buffer between
+ * scenes:
+ */
+struct lp_scene {
+ struct cmd_bin tile[TILES_X][TILES_Y];
+ struct data_block_list data;
+
+ /** the framebuffer to render the scene into */
+ struct pipe_framebuffer_state fb;
+
+ /** list of textures referenced by the scene commands */
+ struct texture_ref textures;
+
+ boolean write_depth;
+
+ /**
+ * Number of active tiles in each dimension.
+ * This basically the framebuffer size divided by tile size
+ */
+ unsigned tiles_x, tiles_y;
+
+ int curr_x, curr_y; /**< for iterating over bins */
+ pipe_mutex mutex;
+};
+
+
+
+struct lp_scene *lp_scene_create(void);
+
+void lp_scene_destroy(struct lp_scene *scene);
+
+
+void lp_scene_init(struct lp_scene *scene);
+
+boolean lp_scene_is_empty(struct lp_scene *scene );
+
+void lp_scene_reset(struct lp_scene *scene );
+
+void lp_scene_free_bin_data(struct lp_scene *scene);
+
+void lp_scene_set_framebuffer_size( struct lp_scene *scene,
+ unsigned width, unsigned height );
+
+void lp_bin_new_data_block( struct data_block_list *list );
+
+void lp_bin_new_cmd_block( struct cmd_block_list *list );
+
+unsigned lp_scene_data_size( const struct lp_scene *scene );
+
+unsigned lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y );
+
+void lp_scene_texture_reference( struct lp_scene *scene,
+ struct pipe_texture *texture );
+
+boolean lp_scene_is_texture_referenced( const struct lp_scene *scene,
+ const struct pipe_texture *texture );
+
+
+/**
+ * Allocate space for a command/data in the bin's data buffer.
+ * Grow the block list if needed.
+ */
+static INLINE void *
+lp_scene_alloc( struct lp_scene *scene, unsigned size)
+{
+ struct data_block_list *list = &scene->data;
+
+ if (list->tail->used + size > DATA_BLOCK_SIZE) {
+ lp_bin_new_data_block( list );
+ }
+
+ {
+ struct data_block *tail = list->tail;
+ ubyte *data = tail->data + tail->used;
+ tail->used += size;
+ return data;
+ }
+}
+
+
+/**
+ * As above, but with specific alignment.
+ */
+static INLINE void *
+lp_scene_alloc_aligned( struct lp_scene *scene, unsigned size,
+ unsigned alignment )
+{
+ struct data_block_list *list = &scene->data;
+
+ if (list->tail->used + size + alignment - 1 > DATA_BLOCK_SIZE) {
+ lp_bin_new_data_block( list );
+ }
+
+ {
+ struct data_block *tail = list->tail;
+ ubyte *data = tail->data + tail->used;
+ unsigned offset = (((uintptr_t)data + alignment - 1) & ~(alignment - 1)) - (uintptr_t)data;
+ tail->used += offset + size;
+ return data + offset;
+ }
+}
+
+
+/* Put back data if we decide not to use it, eg. culled triangles.
+ */
+static INLINE void
+lp_scene_putback_data( struct lp_scene *scene, unsigned size)
+{
+ struct data_block_list *list = &scene->data;
+ assert(list->tail->used >= size);
+ list->tail->used -= size;
+}
+
+
+/** Return pointer to a particular tile's bin. */
+static INLINE struct cmd_bin *
+lp_scene_get_bin(struct lp_scene *scene, unsigned x, unsigned y)
+{
+ return &scene->tile[x][y];
+}
+
+
+/** Remove all commands from a bin */
+void
+lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y);
+
+
+/* Add a command to bin[x][y].
+ */
+static INLINE void
+lp_scene_bin_command( struct lp_scene *scene,
+ unsigned x, unsigned y,
+ lp_rast_cmd cmd,
+ union lp_rast_cmd_arg arg )
+{
+ struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
+ struct cmd_block_list *list = &bin->commands;
+
+ assert(x < scene->tiles_x);
+ assert(y < scene->tiles_y);
+
+ if (list->tail->count == CMD_BLOCK_MAX) {
+ lp_bin_new_cmd_block( list );
+ }
+
+ {
+ struct cmd_block *tail = list->tail;
+ unsigned i = tail->count;
+ tail->cmd[i] = cmd;
+ tail->arg[i] = arg;
+ tail->count++;
+ }
+}
+
+
+/* Add a command to all active bins.
+ */
+static INLINE void
+lp_scene_bin_everywhere( struct lp_scene *scene,
+ lp_rast_cmd cmd,
+ const union lp_rast_cmd_arg arg )
+{
+ unsigned i, j;
+ for (i = 0; i < scene->tiles_x; i++)
+ for (j = 0; j < scene->tiles_y; j++)
+ lp_scene_bin_command( scene, i, j, cmd, arg );
+}
+
+
+void
+lp_scene_bin_state_command( struct lp_scene *scene,
+ lp_rast_cmd cmd,
+ const union lp_rast_cmd_arg arg );
+
+
+static INLINE unsigned
+lp_scene_get_num_bins( const struct lp_scene *scene )
+{
+ return scene->tiles_x * scene->tiles_y;
+}
+
+
+void
+lp_scene_bin_iter_begin( struct lp_scene *scene );
+
+struct cmd_bin *
+lp_scene_bin_iter_next( struct lp_scene *scene, int *bin_x, int *bin_y );
+
+
+#endif /* LP_BIN_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_scene_queue.c b/src/gallium/drivers/llvmpipe/lp_scene_queue.c
new file mode 100644
index 0000000000..43d74e4d89
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_scene_queue.c
@@ -0,0 +1,122 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * Scene queue. We'll use two queues. One contains "full" scenes which
+ * are produced by the "setup" code. The other contains "empty" scenes
+ * which are produced by the "rast" code when it finishes rendering a scene.
+ */
+
+#include "util/u_ringbuffer.h"
+#include "util/u_memory.h"
+#include "lp_scene_queue.h"
+
+
+
+#define MAX_SCENE_QUEUE 4
+
+struct scene_packet {
+ struct util_packet header;
+ struct lp_scene *scene;
+};
+
+/**
+ * A queue of scenes
+ */
+struct lp_scene_queue
+{
+ struct util_ringbuffer *ring;
+};
+
+
+
+/** Allocate a new scene queue */
+struct lp_scene_queue *
+lp_scene_queue_create(void)
+{
+ struct lp_scene_queue *queue = CALLOC_STRUCT(lp_scene_queue);
+ if (queue == NULL)
+ return NULL;
+
+ queue->ring = util_ringbuffer_create( MAX_SCENE_QUEUE *
+ sizeof( struct scene_packet ) / 4);
+ if (queue->ring == NULL)
+ goto fail;
+
+ return queue;
+
+fail:
+ FREE(queue);
+ return NULL;
+}
+
+
+/** Delete a scene queue */
+void
+lp_scene_queue_destroy(struct lp_scene_queue *queue)
+{
+ util_ringbuffer_destroy(queue->ring);
+ FREE(queue);
+}
+
+
+/** Remove first lp_scene from head of queue */
+struct lp_scene *
+lp_scene_dequeue(struct lp_scene_queue *queue, boolean wait)
+{
+ struct scene_packet packet;
+ enum pipe_error ret;
+
+ ret = util_ringbuffer_dequeue(queue->ring,
+ &packet.header,
+ sizeof packet / 4,
+ wait );
+ if (ret != PIPE_OK)
+ return NULL;
+
+ return packet.scene;
+}
+
+
+/** Add an lp_scene to tail of queue */
+void
+lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene)
+{
+ struct scene_packet packet;
+
+ packet.header.dwords = sizeof packet / 4;
+ packet.header.data24 = 0;
+ packet.scene = scene;
+
+ util_ringbuffer_enqueue(queue->ring, &packet.header);
+}
+
+
+
+
+
diff --git a/src/gallium/drivers/llvmpipe/lp_scene_queue.h b/src/gallium/drivers/llvmpipe/lp_scene_queue.h
new file mode 100644
index 0000000000..fd7c65a2c8
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_scene_queue.h
@@ -0,0 +1,51 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#ifndef LP_SCENE_QUEUE
+#define LP_SCENE_QUEUE
+
+struct lp_scene_queue;
+struct lp_scene;
+
+
+struct lp_scene_queue *
+lp_scene_queue_create(void);
+
+void
+lp_scene_queue_destroy(struct lp_scene_queue *queue);
+
+struct lp_scene *
+lp_scene_dequeue(struct lp_scene_queue *queue, boolean wait);
+
+void
+lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene);
+
+
+
+
+#endif /* LP_BIN_QUEUE */
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index 9b47415f00..1cd3ea9a84 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -33,9 +33,11 @@
#include "lp_texture.h"
#include "lp_buffer.h"
+#include "lp_fence.h"
#include "lp_winsys.h"
#include "lp_jit.h"
#include "lp_screen.h"
+#include "lp_context.h"
#include "lp_debug.h"
#ifdef DEBUG
@@ -51,6 +53,10 @@ static const struct debug_named_value lp_debug_flags[] = {
{ "query", DEBUG_QUERY },
{ "screen", DEBUG_SCREEN },
{ "jit", DEBUG_JIT },
+ { "show_tiles", DEBUG_SHOW_TILES },
+ { "show_subtiles", DEBUG_SHOW_SUBTILES },
+ { "counters", DEBUG_COUNTERS },
+ { "nopt", DEBUG_NO_LLVM_OPT },
{NULL, 0}
};
#endif
@@ -110,6 +116,16 @@ llvmpipe_get_param(struct pipe_screen *screen, int param)
return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ return 0;
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ return 0;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 0;
default:
return 0;
}
@@ -295,10 +311,12 @@ llvmpipe_create_screen(struct llvmpipe_winsys *winsys)
screen->base.is_format_supported = llvmpipe_is_format_supported;
screen->base.surface_buffer_create = llvmpipe_surface_buffer_create;
+ screen->base.context_create = llvmpipe_create_context;
screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
llvmpipe_init_screen_texture_funcs(&screen->base);
llvmpipe_init_screen_buffer_funcs(&screen->base);
+ llvmpipe_init_screen_fence_funcs(&screen->base);
lp_jit_screen_init(screen);
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index b18f17c0cd..3186069899 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -26,1479 +26,704 @@
**************************************************************************/
/**
- * \brief Primitive rasterization/rendering (points, lines, triangles)
+ * Tiling engine.
*
- * \author Keith Whitwell <keith@tungstengraphics.com>
- * \author Brian Paul
+ * Builds per-tile display lists and executes them on calls to
+ * lp_setup_flush().
*/
-#include "lp_context.h"
-#include "lp_quad.h"
-#include "lp_setup.h"
-#include "lp_state.h"
-#include "draw/draw_context.h"
-#include "draw/draw_private.h"
-#include "draw/draw_vertex.h"
-#include "pipe/p_shader_tokens.h"
-#include "pipe/p_thread.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
-#include "lp_bld_debug.h"
-#include "lp_tile_cache.h"
-#include "lp_tile_soa.h"
-
-
-#define DEBUG_VERTS 0
-#define DEBUG_FRAGS 0
-
-/**
- * Triangle edge info
- */
-struct edge {
- float dx; /**< X(v1) - X(v0), used only during setup */
- float dy; /**< Y(v1) - Y(v0), used only during setup */
- float dxdy; /**< dx/dy */
- float sx, sy; /**< first sample point coord */
- int lines; /**< number of lines on this edge */
-};
-
-
-#define MAX_QUADS 16
-
+#include "util/u_pack_color.h"
+#include "util/u_surface.h"
+#include "lp_scene.h"
+#include "lp_scene_queue.h"
+#include "lp_buffer.h"
+#include "lp_texture.h"
+#include "lp_debug.h"
+#include "lp_fence.h"
+#include "lp_rast.h"
+#include "lp_setup_context.h"
-/**
- * Triangle setup info (derived from draw_stage).
- * Also used for line drawing (taking some liberties).
- */
-struct setup_context {
- struct llvmpipe_context *llvmpipe;
-
- /* Vertices are just an array of floats making up each attribute in
- * turn. Currently fixed at 4 floats, but should change in time.
- * Codegen will help cope with this.
- */
- const float (*vmax)[4];
- const float (*vmid)[4];
- const float (*vmin)[4];
- const float (*vprovoke)[4];
-
- struct edge ebot;
- struct edge etop;
- struct edge emaj;
-
- float oneoverarea;
- int facing;
+#include "draw/draw_context.h"
+#include "draw/draw_vbuf.h"
- float pixel_offset;
- struct quad_header quad[MAX_QUADS];
- struct quad_header *quad_ptrs[MAX_QUADS];
- unsigned count;
+static void set_scene_state( struct setup_context *, unsigned );
- struct quad_interp_coef coef;
- struct {
- int left[2]; /**< [0] = row0, [1] = row1 */
- int right[2];
- int y;
- } span;
+struct lp_scene *
+lp_setup_get_current_scene(struct setup_context *setup)
+{
+ if (!setup->scene) {
-#if DEBUG_FRAGS
- uint numFragsEmitted; /**< per primitive */
- uint numFragsWritten; /**< per primitive */
-#endif
+ /* wait for a free/empty scene
+ */
+ setup->scene = lp_scene_dequeue(setup->empty_scenes, TRUE);
- unsigned winding; /* which winding to cull */
-};
+ if(0)lp_scene_reset( setup->scene ); /* XXX temporary? */
+ lp_scene_set_framebuffer_size(setup->scene,
+ setup->fb.width,
+ setup->fb.height);
+ }
+ return setup->scene;
+}
-/**
- * Execute fragment shader for the four fragments in the quad.
- */
-ALIGN_STACK
static void
-shade_quads(struct llvmpipe_context *llvmpipe,
- struct quad_header *quads[],
- unsigned nr)
+first_triangle( struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v2)[4])
{
- struct lp_fragment_shader *fs = llvmpipe->fs;
- struct quad_header *quad = quads[0];
- const unsigned x = quad->input.x0;
- const unsigned y = quad->input.y0;
- uint8_t *tile;
- uint8_t *color;
- void *depth;
- uint32_t ALIGN16_ATTRIB mask[4][NUM_CHANNELS];
- unsigned chan_index;
- unsigned q;
-
- assert(fs->current);
- if(!fs->current)
- return;
-
- /* Sanity checks */
- assert(nr * QUAD_SIZE == TILE_VECTOR_HEIGHT * TILE_VECTOR_WIDTH);
- assert(x % TILE_VECTOR_WIDTH == 0);
- assert(y % TILE_VECTOR_HEIGHT == 0);
- for (q = 0; q < nr; ++q) {
- assert(quads[q]->input.x0 == x + q*2);
- assert(quads[q]->input.y0 == y);
- }
-
- /* mask */
- for (q = 0; q < 4; ++q)
- for (chan_index = 0; chan_index < NUM_CHANNELS; ++chan_index)
- mask[q][chan_index] = quads[q]->inout.mask & (1 << chan_index) ? ~0 : 0;
+ set_scene_state( setup, SETUP_ACTIVE );
+ lp_setup_choose_triangle( setup );
+ setup->triangle( setup, v0, v1, v2 );
+}
- /* color buffer */
- if(llvmpipe->framebuffer.nr_cbufs >= 1 &&
- llvmpipe->framebuffer.cbufs[0]) {
- tile = lp_get_cached_tile(llvmpipe->cbuf_cache[0], x, y);
- color = &TILE_PIXEL(tile, x & (TILE_SIZE-1), y & (TILE_SIZE-1), 0);
- }
- else
- color = NULL;
-
- /* depth buffer */
- if(llvmpipe->zsbuf_map) {
- assert((x % 2) == 0);
- assert((y % 2) == 0);
- depth = llvmpipe->zsbuf_map +
- y*llvmpipe->zsbuf_transfer->stride +
- 2*x*util_format_get_blocksize(llvmpipe->zsbuf_transfer->texture->format);
- }
- else
- depth = NULL;
-
- /* XXX: This will most likely fail on 32bit x86 without -mstackrealign */
- assert(lp_check_alignment(mask, 16));
-
- assert(lp_check_alignment(depth, 16));
- assert(lp_check_alignment(color, 16));
- assert(lp_check_alignment(llvmpipe->jit_context.blend_color, 16));
-
- /* run shader */
- fs->current->jit_function( &llvmpipe->jit_context,
- x, y,
- quad->coef->a0,
- quad->coef->dadx,
- quad->coef->dady,
- &mask[0][0],
- color,
- depth);
+static void
+first_line( struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4])
+{
+ set_scene_state( setup, SETUP_ACTIVE );
+ lp_setup_choose_line( setup );
+ setup->line( setup, v0, v1 );
}
+static void
+first_point( struct setup_context *setup,
+ const float (*v0)[4])
+{
+ set_scene_state( setup, SETUP_ACTIVE );
+ lp_setup_choose_point( setup );
+ setup->point( setup, v0 );
+}
+static void reset_context( struct setup_context *setup )
+{
+ LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
+ /* Reset derived state */
+ setup->constants.stored_size = 0;
+ setup->constants.stored_data = NULL;
+ setup->fs.stored = NULL;
+ setup->dirty = ~0;
-/**
- * Do triangle cull test using tri determinant (sign indicates orientation)
- * \return true if triangle is to be culled.
- */
-static INLINE boolean
-cull_tri(const struct setup_context *setup, float det)
-{
- if (det != 0) {
- /* if (det < 0 then Z points toward camera and triangle is
- * counter-clockwise winding.
- */
- unsigned winding = (det < 0) ? PIPE_WINDING_CCW : PIPE_WINDING_CW;
+ /* no current bin */
+ setup->scene = NULL;
- if ((winding & setup->winding) == 0)
- return FALSE;
- }
+ /* Reset some state:
+ */
+ setup->clear.flags = 0;
- /* Culled:
+ /* Have an explicit "start-binning" call and get rid of this
+ * pointer twiddling?
*/
- return TRUE;
+ setup->line = first_line;
+ setup->point = first_point;
+ setup->triangle = first_triangle;
}
-
-/**
- * Clip setup->quad against the scissor/surface bounds.
- */
-static INLINE void
-quad_clip( struct setup_context *setup, struct quad_header *quad )
+/** Rasterize all scene's bins */
+static void
+lp_setup_rasterize_scene( struct setup_context *setup,
+ boolean write_depth )
{
- const struct pipe_scissor_state *cliprect = &setup->llvmpipe->cliprect;
- const int minx = (int) cliprect->minx;
- const int maxx = (int) cliprect->maxx;
- const int miny = (int) cliprect->miny;
- const int maxy = (int) cliprect->maxy;
-
- if (quad->input.x0 >= maxx ||
- quad->input.y0 >= maxy ||
- quad->input.x0 + 1 < minx ||
- quad->input.y0 + 1 < miny) {
- /* totally clipped */
- quad->inout.mask = 0x0;
- return;
- }
- if (quad->input.x0 < minx)
- quad->inout.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
- if (quad->input.y0 < miny)
- quad->inout.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
- if (quad->input.x0 == maxx - 1)
- quad->inout.mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
- if (quad->input.y0 == maxy - 1)
- quad->inout.mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT);
-}
+ struct lp_scene *scene = lp_setup_get_current_scene(setup);
+ lp_rasterize_scene(setup->rast,
+ scene,
+ &setup->fb,
+ write_depth);
+ reset_context( setup );
-/**
- * Given an X or Y coordinate, return the block/quad coordinate that it
- * belongs to.
- */
-static INLINE int block( int x )
-{
- return x & ~(2-1);
+ LP_DBG(DEBUG_SETUP, "%s done \n", __FUNCTION__);
}
-static INLINE int block_x( int x )
+
+
+static void
+begin_binning( struct setup_context *setup )
{
- return x & ~(TILE_VECTOR_WIDTH - 1);
+ struct lp_scene *scene = lp_setup_get_current_scene(setup);
+
+ LP_DBG(DEBUG_SETUP, "%s color: %s depth: %s\n", __FUNCTION__,
+ (setup->clear.flags & PIPE_CLEAR_COLOR) ? "clear": "load",
+ (setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL) ? "clear": "load");
+
+ if (setup->fb.nr_cbufs) {
+ if (setup->clear.flags & PIPE_CLEAR_COLOR)
+ lp_scene_bin_everywhere( scene,
+ lp_rast_clear_color,
+ setup->clear.color );
+ else
+ lp_scene_bin_everywhere( scene,
+ lp_rast_load_color,
+ lp_rast_arg_null() );
+ }
+
+ if (setup->fb.zsbuf) {
+ if (setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL)
+ lp_scene_bin_everywhere( scene,
+ lp_rast_clear_zstencil,
+ setup->clear.zstencil );
+ else
+ lp_scene_bin_everywhere( scene,
+ lp_rast_load_zstencil,
+ lp_rast_arg_null() );
+ }
+
+ LP_DBG(DEBUG_SETUP, "%s done\n", __FUNCTION__);
}
-/**
- * Emit a quad (pass to next stage) with clipping.
+/* This basically bins and then flushes any outstanding full-screen
+ * clears.
+ *
+ * TODO: fast path for fullscreen clears and no triangles.
*/
-static INLINE void
-clip_emit_quad( struct setup_context *setup, struct quad_header *quad )
+static void
+execute_clears( struct setup_context *setup )
{
- quad_clip( setup, quad );
-
- if (quad->inout.mask) {
- struct llvmpipe_context *lp = setup->llvmpipe;
-
-#if 1
- /* XXX: The blender expects 4 quads. This is far from efficient, but
- * until we codegenerate single-quad variants of the fragment pipeline
- * we need this hack. */
- const unsigned nr_quads = TILE_VECTOR_HEIGHT*TILE_VECTOR_WIDTH/QUAD_SIZE;
- struct quad_header quads[4];
- struct quad_header *quad_ptrs[4];
- int x0 = block_x(quad->input.x0);
- unsigned i;
-
- assert(nr_quads == 4);
-
- for(i = 0; i < nr_quads; ++i) {
- int x = x0 + 2*i;
- if(x == quad->input.x0)
- memcpy(&quads[i], quad, sizeof quads[i]);
- else {
- memset(&quads[i], 0, sizeof quads[i]);
- quads[i].input.x0 = x;
- quads[i].input.y0 = quad->input.y0;
- quads[i].coef = quad->coef;
- }
- quad_ptrs[i] = &quads[i];
- }
+ LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
- shade_quads( lp, quad_ptrs, nr_quads );
-#else
- shade_quads( lp, &quad, 1 );
-#endif
- }
+ begin_binning( setup );
+ lp_setup_rasterize_scene( setup, TRUE );
}
-/**
- * Render a horizontal span of quads
- */
-static void flush_spans( struct setup_context *setup )
+static void
+set_scene_state( struct setup_context *setup,
+ unsigned new_state )
{
- const int step = TILE_VECTOR_WIDTH;
- const int xleft0 = setup->span.left[0];
- const int xleft1 = setup->span.left[1];
- const int xright0 = setup->span.right[0];
- const int xright1 = setup->span.right[1];
-
-
- int minleft = block_x(MIN2(xleft0, xleft1));
- int maxright = MAX2(xright0, xright1);
- int x;
-
- for (x = minleft; x < maxright; x += step) {
- unsigned skip_left0 = CLAMP(xleft0 - x, 0, step);
- unsigned skip_left1 = CLAMP(xleft1 - x, 0, step);
- unsigned skip_right0 = CLAMP(x + step - xright0, 0, step);
- unsigned skip_right1 = CLAMP(x + step - xright1, 0, step);
- unsigned lx = x;
- const unsigned nr_quads = TILE_VECTOR_HEIGHT*TILE_VECTOR_WIDTH/QUAD_SIZE;
- unsigned q = 0;
-
- unsigned skipmask_left0 = (1U << skip_left0) - 1U;
- unsigned skipmask_left1 = (1U << skip_left1) - 1U;
-
- /* These calculations fail when step == 32 and skip_right == 0.
- */
- unsigned skipmask_right0 = ~0U << (unsigned)(step - skip_right0);
- unsigned skipmask_right1 = ~0U << (unsigned)(step - skip_right1);
-
- unsigned mask0 = ~skipmask_left0 & ~skipmask_right0;
- unsigned mask1 = ~skipmask_left1 & ~skipmask_right1;
-
- if (mask0 | mask1) {
- for(q = 0; q < nr_quads; ++q) {
- unsigned quadmask = (mask0 & 3) | ((mask1 & 3) << 2);
- setup->quad[q].input.x0 = lx;
- setup->quad[q].input.y0 = setup->span.y;
- setup->quad[q].inout.mask = quadmask;
- setup->quad_ptrs[q] = &setup->quad[q];
- mask0 >>= 2;
- mask1 >>= 2;
- lx += 2;
- }
- assert(!(mask0 | mask1));
+ unsigned old_state = setup->state;
- shade_quads(setup->llvmpipe, setup->quad_ptrs, nr_quads );
+ if (old_state == new_state)
+ return;
+
+ LP_DBG(DEBUG_SETUP, "%s old %d new %d\n", __FUNCTION__, old_state, new_state);
+
+ switch (new_state) {
+ case SETUP_ACTIVE:
+ begin_binning( setup );
+ break;
+
+ case SETUP_CLEARED:
+ if (old_state == SETUP_ACTIVE) {
+ assert(0);
+ return;
}
+ break;
+
+ case SETUP_FLUSHED:
+ if (old_state == SETUP_CLEARED)
+ execute_clears( setup );
+ else
+ lp_setup_rasterize_scene( setup, TRUE );
+ break;
}
-
- setup->span.y = 0;
- setup->span.right[0] = 0;
- setup->span.right[1] = 0;
- setup->span.left[0] = 1000000; /* greater than right[0] */
- setup->span.left[1] = 1000000; /* greater than right[1] */
+ setup->state = new_state;
}
-#if DEBUG_VERTS
-static void print_vertex(const struct setup_context *setup,
- const float (*v)[4])
+void
+lp_setup_flush( struct setup_context *setup,
+ unsigned flags )
{
- int i;
- debug_printf(" Vertex: (%p)\n", v);
- for (i = 0; i < setup->quad[0].nr_attrs; i++) {
- debug_printf(" %d: %f %f %f %f\n", i,
- v[i][0], v[i][1], v[i][2], v[i][3]);
- if (util_is_inf_or_nan(v[i][0])) {
- debug_printf(" NaN!\n");
- }
- }
+ LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
+
+ set_scene_state( setup, SETUP_FLUSHED );
}
-#endif
-/**
- * Sort the vertices from top to bottom order, setting up the triangle
- * edge fields (ebot, emaj, etop).
- * \return FALSE if coords are inf/nan (cull the tri), TRUE otherwise
- */
-static boolean setup_sort_vertices( struct setup_context *setup,
- float det,
- const float (*v0)[4],
- const float (*v1)[4],
- const float (*v2)[4] )
-{
- setup->vprovoke = v2;
-
- /* determine bottom to top order of vertices */
- {
- float y0 = v0[0][1];
- float y1 = v1[0][1];
- float y2 = v2[0][1];
- if (y0 <= y1) {
- if (y1 <= y2) {
- /* y0<=y1<=y2 */
- setup->vmin = v0;
- setup->vmid = v1;
- setup->vmax = v2;
- }
- else if (y2 <= y0) {
- /* y2<=y0<=y1 */
- setup->vmin = v2;
- setup->vmid = v0;
- setup->vmax = v1;
- }
- else {
- /* y0<=y2<=y1 */
- setup->vmin = v0;
- setup->vmid = v2;
- setup->vmax = v1;
- }
- }
- else {
- if (y0 <= y2) {
- /* y1<=y0<=y2 */
- setup->vmin = v1;
- setup->vmid = v0;
- setup->vmax = v2;
- }
- else if (y2 <= y1) {
- /* y2<=y1<=y0 */
- setup->vmin = v2;
- setup->vmid = v1;
- setup->vmax = v0;
- }
- else {
- /* y1<=y2<=y0 */
- setup->vmin = v1;
- setup->vmid = v2;
- setup->vmax = v0;
- }
- }
- }
- setup->ebot.dx = setup->vmid[0][0] - setup->vmin[0][0];
- setup->ebot.dy = setup->vmid[0][1] - setup->vmin[0][1];
- setup->emaj.dx = setup->vmax[0][0] - setup->vmin[0][0];
- setup->emaj.dy = setup->vmax[0][1] - setup->vmin[0][1];
- setup->etop.dx = setup->vmax[0][0] - setup->vmid[0][0];
- setup->etop.dy = setup->vmax[0][1] - setup->vmid[0][1];
-
- /*
- * Compute triangle's area. Use 1/area to compute partial
- * derivatives of attributes later.
- *
- * The area will be the same as prim->det, but the sign may be
- * different depending on how the vertices get sorted above.
- *
- * To determine whether the primitive is front or back facing we
- * use the prim->det value because its sign is correct.
- */
- {
- const float area = (setup->emaj.dx * setup->ebot.dy -
- setup->ebot.dx * setup->emaj.dy);
-
- setup->oneoverarea = 1.0f / area;
-
- /*
- debug_printf("%s one-over-area %f area %f det %f\n",
- __FUNCTION__, setup->oneoverarea, area, det );
- */
- if (util_is_inf_or_nan(setup->oneoverarea))
- return FALSE;
- }
+void
+lp_setup_bind_framebuffer( struct setup_context *setup,
+ const struct pipe_framebuffer_state *fb )
+{
+ struct lp_scene *scene = lp_setup_get_current_scene(setup);
- /* We need to know if this is a front or back-facing triangle for:
- * - the GLSL gl_FrontFacing fragment attribute (bool)
- * - two-sided stencil test
- */
- setup->facing =
- ((det > 0.0) ^
- (setup->llvmpipe->rasterizer->front_winding == PIPE_WINDING_CW));
+ LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
- /* Prepare pixel offset for rasterisation:
- * - pixel center (0.5, 0.5) for GL, or
- * - assume (0.0, 0.0) for other APIs.
- */
- if (setup->llvmpipe->rasterizer->gl_rasterization_rules) {
- setup->pixel_offset = 0.5f;
- } else {
- setup->pixel_offset = 0.0f;
- }
+ set_scene_state( setup, SETUP_FLUSHED );
- return TRUE;
-}
+ /* re-get scene pointer, may have a new scene after flushing */
+ scene = lp_setup_get_current_scene(setup);
+ util_copy_framebuffer_state(&setup->fb, fb);
-/**
- * Compute a0, dadx and dady for a linearly interpolated coefficient,
- * for a triangle.
- */
-static void tri_pos_coeff( struct setup_context *setup,
- uint vertSlot, unsigned i)
-{
- float botda = setup->vmid[vertSlot][i] - setup->vmin[vertSlot][i];
- float majda = setup->vmax[vertSlot][i] - setup->vmin[vertSlot][i];
- float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
- float b = setup->emaj.dx * botda - majda * setup->ebot.dx;
- float dadx = a * setup->oneoverarea;
- float dady = b * setup->oneoverarea;
-
- assert(i <= 3);
-
- setup->coef.dadx[0][i] = dadx;
- setup->coef.dady[0][i] = dady;
-
- /* calculate a0 as the value which would be sampled for the
- * fragment at (0,0), taking into account that we want to sample at
- * pixel centers, in other words (pixel_offset, pixel_offset).
- *
- * this is neat but unfortunately not a good way to do things for
- * triangles with very large values of dadx or dady as it will
- * result in the subtraction and re-addition from a0 of a very
- * large number, which means we'll end up loosing a lot of the
- * fractional bits and precision from a0. the way to fix this is
- * to define a0 as the sample at a pixel center somewhere near vmin
- * instead - i'll switch to this later.
- */
- setup->coef.a0[0][i] = (setup->vmin[vertSlot][i] -
- (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
- dady * (setup->vmin[0][1] - setup->pixel_offset)));
-
- /*
- debug_printf("attr[%d].%c: %f dx:%f dy:%f\n",
- slot, "xyzw"[i],
- setup->coef[slot].a0[i],
- setup->coef[slot].dadx[i],
- setup->coef[slot].dady[i]);
- */
+ lp_scene_set_framebuffer_size(scene, setup->fb.width, setup->fb.height);
}
-/**
- * Compute a0 for a constant-valued coefficient (GL_FLAT shading).
- * The value value comes from vertex[slot][i].
- * The result will be put into setup->coef[slot].a0[i].
- * \param slot which attribute slot
- * \param i which component of the slot (0..3)
- */
-static void const_pos_coeff( struct setup_context *setup,
- uint vertSlot, unsigned i)
+void
+lp_setup_clear( struct setup_context *setup,
+ const float *color,
+ double depth,
+ unsigned stencil,
+ unsigned flags )
{
- setup->coef.dadx[0][i] = 0;
- setup->coef.dady[0][i] = 0;
-
- /* need provoking vertex info!
- */
- setup->coef.a0[0][i] = setup->vprovoke[vertSlot][i];
-}
+ struct lp_scene *scene = lp_setup_get_current_scene(setup);
+ unsigned i;
+ LP_DBG(DEBUG_SETUP, "%s state %d\n", __FUNCTION__, setup->state);
-/**
- * Compute a0 for a constant-valued coefficient (GL_FLAT shading).
- * The value value comes from vertex[slot][i].
- * The result will be put into setup->coef[slot].a0[i].
- * \param slot which attribute slot
- * \param i which component of the slot (0..3)
- */
-static void const_coeff( struct setup_context *setup,
- unsigned attrib,
- uint vertSlot)
-{
- unsigned i;
- for (i = 0; i < NUM_CHANNELS; ++i) {
- setup->coef.dadx[1 + attrib][i] = 0;
- setup->coef.dady[1 + attrib][i] = 0;
- /* need provoking vertex info!
- */
- setup->coef.a0[1 + attrib][i] = setup->vprovoke[vertSlot][i];
+ if (flags & PIPE_CLEAR_COLOR) {
+ for (i = 0; i < 4; ++i)
+ setup->clear.color.clear_color[i] = float_to_ubyte(color[i]);
}
-}
-
-/**
- * Compute a0, dadx and dady for a linearly interpolated coefficient,
- * for a triangle.
- */
-static void tri_linear_coeff( struct setup_context *setup,
- unsigned attrib,
- uint vertSlot)
-{
- unsigned i;
- for (i = 0; i < NUM_CHANNELS; ++i) {
- float botda = setup->vmid[vertSlot][i] - setup->vmin[vertSlot][i];
- float majda = setup->vmax[vertSlot][i] - setup->vmin[vertSlot][i];
- float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
- float b = setup->emaj.dx * botda - majda * setup->ebot.dx;
- float dadx = a * setup->oneoverarea;
- float dady = b * setup->oneoverarea;
-
- assert(i <= 3);
-
- setup->coef.dadx[1 + attrib][i] = dadx;
- setup->coef.dady[1 + attrib][i] = dady;
-
- /* calculate a0 as the value which would be sampled for the
- * fragment at (0,0), taking into account that we want to sample at
- * pixel centers, in other words (0.5, 0.5).
- *
- * this is neat but unfortunately not a good way to do things for
- * triangles with very large values of dadx or dady as it will
- * result in the subtraction and re-addition from a0 of a very
- * large number, which means we'll end up loosing a lot of the
- * fractional bits and precision from a0. the way to fix this is
- * to define a0 as the sample at a pixel center somewhere near vmin
- * instead - i'll switch to this later.
- */
- setup->coef.a0[1 + attrib][i] = (setup->vmin[vertSlot][i] -
- (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
- dady * (setup->vmin[0][1] - setup->pixel_offset)));
-
- /*
- debug_printf("attr[%d].%c: %f dx:%f dy:%f\n",
- slot, "xyzw"[i],
- setup->coef[slot].a0[i],
- setup->coef[slot].dadx[i],
- setup->coef[slot].dady[i]);
- */
+ if (flags & PIPE_CLEAR_DEPTHSTENCIL) {
+ setup->clear.zstencil.clear_zstencil =
+ util_pack_z_stencil(setup->fb.zsbuf->format,
+ depth,
+ stencil);
}
-}
+ if (setup->state == SETUP_ACTIVE) {
+ /* Add the clear to existing scene. In the unusual case where
+ * both color and depth-stencil are being cleared when there's
+ * already been some rendering, we could discard the currently
+ * binned scene and start again, but I don't see that as being
+ * a common usage.
+ */
+ if (flags & PIPE_CLEAR_COLOR)
+ lp_scene_bin_everywhere( scene,
+ lp_rast_clear_color,
+ setup->clear.color );
-/**
- * Compute a0, dadx and dady for a perspective-corrected interpolant,
- * for a triangle.
- * We basically multiply the vertex value by 1/w before computing
- * the plane coefficients (a0, dadx, dady).
- * Later, when we compute the value at a particular fragment position we'll
- * divide the interpolated value by the interpolated W at that fragment.
- */
-static void tri_persp_coeff( struct setup_context *setup,
- unsigned attrib,
- uint vertSlot)
-{
- unsigned i;
- for (i = 0; i < NUM_CHANNELS; ++i) {
- /* premultiply by 1/w (v[0][3] is always W):
+ if (setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL)
+ lp_scene_bin_everywhere( scene,
+ lp_rast_clear_zstencil,
+ setup->clear.zstencil );
+ }
+ else {
+ /* Put ourselves into the 'pre-clear' state, specifically to try
+ * and accumulate multiple clears to color and depth_stencil
+ * buffers which the app or state-tracker might issue
+ * separately.
*/
- float mina = setup->vmin[vertSlot][i] * setup->vmin[0][3];
- float mida = setup->vmid[vertSlot][i] * setup->vmid[0][3];
- float maxa = setup->vmax[vertSlot][i] * setup->vmax[0][3];
- float botda = mida - mina;
- float majda = maxa - mina;
- float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
- float b = setup->emaj.dx * botda - majda * setup->ebot.dx;
- float dadx = a * setup->oneoverarea;
- float dady = b * setup->oneoverarea;
-
- /*
- debug_printf("tri persp %d,%d: %f %f %f\n", vertSlot, i,
- setup->vmin[vertSlot][i],
- setup->vmid[vertSlot][i],
- setup->vmax[vertSlot][i]
- );
- */
- assert(i <= 3);
-
- setup->coef.dadx[1 + attrib][i] = dadx;
- setup->coef.dady[1 + attrib][i] = dady;
- setup->coef.a0[1 + attrib][i] = (mina -
- (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
- dady * (setup->vmin[0][1] - setup->pixel_offset)));
+ set_scene_state( setup, SETUP_CLEARED );
+
+ setup->clear.flags |= flags;
}
}
/**
- * Special coefficient setup for gl_FragCoord.
- * X and Y are trivial, though Y has to be inverted for OpenGL.
- * Z and W are copied from posCoef which should have already been computed.
- * We could do a bit less work if we'd examine gl_FragCoord's swizzle mask.
+ * Emit a fence.
*/
-static void
-setup_fragcoord_coeff(struct setup_context *setup, uint slot)
+struct pipe_fence_handle *
+lp_setup_fence( struct setup_context *setup )
{
- /*X*/
- setup->coef.a0[1 + slot][0] = 0;
- setup->coef.dadx[1 + slot][0] = 1.0;
- setup->coef.dady[1 + slot][0] = 0.0;
- /*Y*/
- setup->coef.a0[1 + slot][1] = 0.0;
- setup->coef.dadx[1 + slot][1] = 0.0;
- setup->coef.dady[1 + slot][1] = 1.0;
- /*Z*/
- setup->coef.a0[1 + slot][2] = setup->coef.a0[0][2];
- setup->coef.dadx[1 + slot][2] = setup->coef.dadx[0][2];
- setup->coef.dady[1 + slot][2] = setup->coef.dady[0][2];
- /*W*/
- setup->coef.a0[1 + slot][3] = setup->coef.a0[0][3];
- setup->coef.dadx[1 + slot][3] = setup->coef.dadx[0][3];
- setup->coef.dady[1 + slot][3] = setup->coef.dady[0][3];
-}
+ struct lp_scene *scene = lp_setup_get_current_scene(setup);
+ const unsigned rank = lp_scene_get_num_bins( scene ); /* xxx */
+ struct lp_fence *fence = lp_fence_create(rank);
+ LP_DBG(DEBUG_SETUP, "%s rank %u\n", __FUNCTION__, rank);
+ set_scene_state( setup, SETUP_ACTIVE );
-/**
- * Compute the setup->coef[] array dadx, dady, a0 values.
- * Must be called after setup->vmin,vmid,vmax,vprovoke are initialized.
- */
-static void setup_tri_coefficients( struct setup_context *setup )
-{
- struct llvmpipe_context *llvmpipe = setup->llvmpipe;
- const struct lp_fragment_shader *lpfs = llvmpipe->fs;
- const struct vertex_info *vinfo = llvmpipe_get_vertex_info(llvmpipe);
- uint fragSlot;
+ /* insert the fence into all command bins */
+ lp_scene_bin_everywhere( scene,
+ lp_rast_fence,
+ lp_rast_arg_fence(fence) );
- /* z and w are done by linear interpolation:
- */
- tri_pos_coeff(setup, 0, 2);
- tri_pos_coeff(setup, 0, 3);
+ return (struct pipe_fence_handle *) fence;
+}
- /* setup interpolation for all the remaining attributes:
- */
- for (fragSlot = 0; fragSlot < lpfs->info.num_inputs; fragSlot++) {
- const uint vertSlot = vinfo->attrib[fragSlot].src_index;
- switch (vinfo->attrib[fragSlot].interp_mode) {
- case INTERP_CONSTANT:
- const_coeff(setup, fragSlot, vertSlot);
- break;
- case INTERP_LINEAR:
- tri_linear_coeff(setup, fragSlot, vertSlot);
- break;
- case INTERP_PERSPECTIVE:
- tri_persp_coeff(setup, fragSlot, vertSlot);
- break;
- case INTERP_POS:
- setup_fragcoord_coeff(setup, fragSlot);
- break;
- default:
- assert(0);
- }
+void
+lp_setup_set_triangle_state( struct setup_context *setup,
+ unsigned cull_mode,
+ boolean ccw_is_frontface,
+ boolean scissor )
+{
+ LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
- if (lpfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FACE) {
- setup->coef.a0[1 + fragSlot][0] = 1.0f - setup->facing;
- setup->coef.dadx[1 + fragSlot][0] = 0.0;
- setup->coef.dady[1 + fragSlot][0] = 0.0;
- }
- }
+ setup->ccw_is_frontface = ccw_is_frontface;
+ setup->cullmode = cull_mode;
+ setup->triangle = first_triangle;
+ setup->scissor_test = scissor;
}
-static void setup_tri_edges( struct setup_context *setup )
+void
+lp_setup_set_fs_inputs( struct setup_context *setup,
+ const struct lp_shader_input *input,
+ unsigned nr )
{
- float vmin_x = setup->vmin[0][0] + setup->pixel_offset;
- float vmid_x = setup->vmid[0][0] + setup->pixel_offset;
-
- float vmin_y = setup->vmin[0][1] - setup->pixel_offset;
- float vmid_y = setup->vmid[0][1] - setup->pixel_offset;
- float vmax_y = setup->vmax[0][1] - setup->pixel_offset;
-
- setup->emaj.sy = ceilf(vmin_y);
- setup->emaj.lines = (int) ceilf(vmax_y - setup->emaj.sy);
- setup->emaj.dxdy = setup->emaj.dx / setup->emaj.dy;
- setup->emaj.sx = vmin_x + (setup->emaj.sy - vmin_y) * setup->emaj.dxdy;
-
- setup->etop.sy = ceilf(vmid_y);
- setup->etop.lines = (int) ceilf(vmax_y - setup->etop.sy);
- setup->etop.dxdy = setup->etop.dx / setup->etop.dy;
- setup->etop.sx = vmid_x + (setup->etop.sy - vmid_y) * setup->etop.dxdy;
-
- setup->ebot.sy = ceilf(vmin_y);
- setup->ebot.lines = (int) ceilf(vmid_y - setup->ebot.sy);
- setup->ebot.dxdy = setup->ebot.dx / setup->ebot.dy;
- setup->ebot.sx = vmin_x + (setup->ebot.sy - vmin_y) * setup->ebot.dxdy;
-}
+ LP_DBG(DEBUG_SETUP, "%s %p %u\n", __FUNCTION__, (void *) input, nr);
+ memcpy( setup->fs.input, input, nr * sizeof input[0] );
+ setup->fs.nr_inputs = nr;
+}
-/**
- * Render the upper or lower half of a triangle.
- * Scissoring/cliprect is applied here too.
- */
-static void subtriangle( struct setup_context *setup,
- struct edge *eleft,
- struct edge *eright,
- unsigned lines )
+void
+lp_setup_set_fs_functions( struct setup_context *setup,
+ lp_jit_frag_func jit_function0,
+ lp_jit_frag_func jit_function1,
+ boolean opaque )
{
- const struct pipe_scissor_state *cliprect = &setup->llvmpipe->cliprect;
- const int minx = (int) cliprect->minx;
- const int maxx = (int) cliprect->maxx;
- const int miny = (int) cliprect->miny;
- const int maxy = (int) cliprect->maxy;
- int y, start_y, finish_y;
- int sy = (int)eleft->sy;
-
- assert((int)eleft->sy == (int) eright->sy);
-
- /* clip top/bottom */
- start_y = sy;
- if (start_y < miny)
- start_y = miny;
-
- finish_y = sy + lines;
- if (finish_y > maxy)
- finish_y = maxy;
-
- start_y -= sy;
- finish_y -= sy;
-
- /*
- debug_printf("%s %d %d\n", __FUNCTION__, start_y, finish_y);
- */
-
- for (y = start_y; y < finish_y; y++) {
-
- /* avoid accumulating adds as floats don't have the precision to
- * accurately iterate large triangle edges that way. luckily we
- * can just multiply these days.
- *
- * this is all drowned out by the attribute interpolation anyway.
- */
- int left = (int)(eleft->sx + y * eleft->dxdy);
- int right = (int)(eright->sx + y * eright->dxdy);
-
- /* clip left/right */
- if (left < minx)
- left = minx;
- if (right > maxx)
- right = maxx;
-
- if (left < right) {
- int _y = sy + y;
- if (block(_y) != setup->span.y) {
- flush_spans(setup);
- setup->span.y = block(_y);
- }
+ LP_DBG(DEBUG_SETUP, "%s %p\n", __FUNCTION__, (void *) jit_function0);
+ /* FIXME: reference count */
- setup->span.left[_y&1] = left;
- setup->span.right[_y&1] = right;
- }
- }
-
-
- /* save the values so that emaj can be restarted:
- */
- eleft->sx += lines * eleft->dxdy;
- eright->sx += lines * eright->dxdy;
- eleft->sy += lines;
- eright->sy += lines;
+ setup->fs.current.jit_function[0] = jit_function0;
+ setup->fs.current.jit_function[1] = jit_function1;
+ setup->fs.current.opaque = opaque;
+ setup->dirty |= LP_SETUP_NEW_FS;
}
-
-/**
- * Recalculate prim's determinant. This is needed as we don't have
- * get this information through the vbuf_render interface & we must
- * calculate it here.
- */
-static float
-calc_det( const float (*v0)[4],
- const float (*v1)[4],
- const float (*v2)[4] )
+void
+lp_setup_set_fs_constants(struct setup_context *setup,
+ struct pipe_buffer *buffer)
{
- /* edge vectors e = v0 - v2, f = v1 - v2 */
- const float ex = v0[0][0] - v2[0][0];
- const float ey = v0[0][1] - v2[0][1];
- const float fx = v1[0][0] - v2[0][0];
- const float fy = v1[0][1] - v2[0][1];
-
- /* det = cross(e,f).z */
- return ex * fy - ey * fx;
+ LP_DBG(DEBUG_SETUP, "%s %p\n", __FUNCTION__, (void *) buffer);
+
+ pipe_buffer_reference(&setup->constants.current, buffer);
+
+ setup->dirty |= LP_SETUP_NEW_CONSTANTS;
}
-/**
- * Do setup for triangle rasterization, then render the triangle.
- */
-void llvmpipe_setup_tri( struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4],
- const float (*v2)[4] )
+void
+lp_setup_set_alpha_ref_value( struct setup_context *setup,
+ float alpha_ref_value )
{
- float det;
-
-#if DEBUG_VERTS
- debug_printf("Setup triangle:\n");
- print_vertex(setup, v0);
- print_vertex(setup, v1);
- print_vertex(setup, v2);
-#endif
+ LP_DBG(DEBUG_SETUP, "%s %f\n", __FUNCTION__, alpha_ref_value);
- if (setup->llvmpipe->no_rast)
- return;
-
- det = calc_det(v0, v1, v2);
- /*
- debug_printf("%s\n", __FUNCTION__ );
- */
+ if(setup->fs.current.jit_context.alpha_ref_value != alpha_ref_value) {
+ setup->fs.current.jit_context.alpha_ref_value = alpha_ref_value;
+ setup->dirty |= LP_SETUP_NEW_FS;
+ }
+}
-#if DEBUG_FRAGS
- setup->numFragsEmitted = 0;
- setup->numFragsWritten = 0;
-#endif
+void
+lp_setup_set_blend_color( struct setup_context *setup,
+ const struct pipe_blend_color *blend_color )
+{
+ LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
- if (cull_tri( setup, det ))
- return;
+ assert(blend_color);
- if (!setup_sort_vertices( setup, det, v0, v1, v2 ))
- return;
- setup_tri_coefficients( setup );
- setup_tri_edges( setup );
+ if(memcmp(&setup->blend_color.current, blend_color, sizeof *blend_color) != 0) {
+ memcpy(&setup->blend_color.current, blend_color, sizeof *blend_color);
+ setup->dirty |= LP_SETUP_NEW_BLEND_COLOR;
+ }
+}
- assert(setup->llvmpipe->reduced_prim == PIPE_PRIM_TRIANGLES);
- setup->span.y = 0;
- setup->span.right[0] = 0;
- setup->span.right[1] = 0;
- /* setup->span.z_mode = tri_z_mode( setup->ctx ); */
+void
+lp_setup_set_scissor( struct setup_context *setup,
+ const struct pipe_scissor_state *scissor )
+{
+ LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
- /* init_constant_attribs( setup ); */
+ assert(scissor);
- if (setup->oneoverarea < 0.0) {
- /* emaj on left:
- */
- subtriangle( setup, &setup->emaj, &setup->ebot, setup->ebot.lines );
- subtriangle( setup, &setup->emaj, &setup->etop, setup->etop.lines );
- }
- else {
- /* emaj on right:
- */
- subtriangle( setup, &setup->ebot, &setup->emaj, setup->ebot.lines );
- subtriangle( setup, &setup->etop, &setup->emaj, setup->etop.lines );
+ if (memcmp(&setup->scissor.current, scissor, sizeof(*scissor)) != 0) {
+ setup->scissor.current = *scissor; /* struct copy */
+ setup->dirty |= LP_SETUP_NEW_SCISSOR;
}
-
- flush_spans( setup );
-
-#if DEBUG_FRAGS
- printf("Tri: %u frags emitted, %u written\n",
- setup->numFragsEmitted,
- setup->numFragsWritten);
-#endif
}
-
-/**
- * Compute a0, dadx and dady for a linearly interpolated coefficient,
- * for a line.
- */
-static void
-linear_pos_coeff(struct setup_context *setup,
- uint vertSlot, uint i)
+void
+lp_setup_set_flatshade_first( struct setup_context *setup,
+ boolean flatshade_first )
{
- const float da = setup->vmax[vertSlot][i] - setup->vmin[vertSlot][i];
- const float dadx = da * setup->emaj.dx * setup->oneoverarea;
- const float dady = da * setup->emaj.dy * setup->oneoverarea;
- setup->coef.dadx[0][i] = dadx;
- setup->coef.dady[0][i] = dady;
- setup->coef.a0[0][i] = (setup->vmin[vertSlot][i] -
- (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
- dady * (setup->vmin[0][1] - setup->pixel_offset)));
+ setup->flatshade_first = flatshade_first;
}
-/**
- * Compute a0, dadx and dady for a linearly interpolated coefficient,
- * for a line.
- */
-static void
-line_linear_coeff(struct setup_context *setup,
- unsigned attrib,
- uint vertSlot)
+void
+lp_setup_set_vertex_info( struct setup_context *setup,
+ struct vertex_info *vertex_info )
{
- unsigned i;
- for (i = 0; i < NUM_CHANNELS; ++i) {
- const float da = setup->vmax[vertSlot][i] - setup->vmin[vertSlot][i];
- const float dadx = da * setup->emaj.dx * setup->oneoverarea;
- const float dady = da * setup->emaj.dy * setup->oneoverarea;
- setup->coef.dadx[1 + attrib][i] = dadx;
- setup->coef.dady[1 + attrib][i] = dady;
- setup->coef.a0[1 + attrib][i] = (setup->vmin[vertSlot][i] -
- (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
- dady * (setup->vmin[0][1] - setup->pixel_offset)));
- }
+ /* XXX: just silently holding onto the pointer:
+ */
+ setup->vertex_info = vertex_info;
}
/**
- * Compute a0, dadx and dady for a perspective-corrected interpolant,
- * for a line.
+ * Called during state validation when LP_NEW_TEXTURE is set.
*/
-static void
-line_persp_coeff(struct setup_context *setup,
- unsigned attrib,
- uint vertSlot)
+void
+lp_setup_set_sampler_textures( struct setup_context *setup,
+ unsigned num, struct pipe_texture **texture)
{
unsigned i;
- for (i = 0; i < NUM_CHANNELS; ++i) {
- /* XXX double-check/verify this arithmetic */
- const float a0 = setup->vmin[vertSlot][i] * setup->vmin[0][3];
- const float a1 = setup->vmax[vertSlot][i] * setup->vmax[0][3];
- const float da = a1 - a0;
- const float dadx = da * setup->emaj.dx * setup->oneoverarea;
- const float dady = da * setup->emaj.dy * setup->oneoverarea;
- setup->coef.dadx[1 + attrib][i] = dadx;
- setup->coef.dady[1 + attrib][i] = dady;
- setup->coef.a0[1 + attrib][i] = (setup->vmin[vertSlot][i] -
- (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
- dady * (setup->vmin[0][1] - setup->pixel_offset)));
+
+ LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ struct pipe_texture *tex = i < num ? texture[i] : NULL;
+
+ if(tex) {
+ struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex);
+ struct lp_jit_texture *jit_tex;
+ jit_tex = &setup->fs.current.jit_context.textures[i];
+ jit_tex->width = tex->width0;
+ jit_tex->height = tex->height0;
+ jit_tex->stride = lp_tex->stride[0];
+ if(!lp_tex->dt)
+ jit_tex->data = lp_tex->data;
+ else
+ /* FIXME: map the rendertarget */
+ assert(0);
+
+ /* the scene references this texture */
+ {
+ struct lp_scene *scene = lp_setup_get_current_scene(setup);
+ lp_scene_texture_reference(scene, tex);
+ }
+ }
}
+
+ setup->dirty |= LP_SETUP_NEW_FS;
}
/**
- * Compute the setup->coef[] array dadx, dady, a0 values.
- * Must be called after setup->vmin,vmax are initialized.
+ * Is the given texture referenced by any scene?
+ * Note: we have to check all scenes including any scenes currently
+ * being rendered and the current scene being built.
*/
-static INLINE boolean
-setup_line_coefficients(struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4])
+unsigned
+lp_setup_is_texture_referenced( const struct setup_context *setup,
+ const struct pipe_texture *texture )
{
- struct llvmpipe_context *llvmpipe = setup->llvmpipe;
- const struct lp_fragment_shader *lpfs = llvmpipe->fs;
- const struct vertex_info *vinfo = llvmpipe_get_vertex_info(llvmpipe);
- uint fragSlot;
- float area;
-
- /* use setup->vmin, vmax to point to vertices */
- if (llvmpipe->rasterizer->flatshade_first)
- setup->vprovoke = v0;
- else
- setup->vprovoke = v1;
- setup->vmin = v0;
- setup->vmax = v1;
-
- setup->emaj.dx = setup->vmax[0][0] - setup->vmin[0][0];
- setup->emaj.dy = setup->vmax[0][1] - setup->vmin[0][1];
-
- /* NOTE: this is not really area but something proportional to it */
- area = setup->emaj.dx * setup->emaj.dx + setup->emaj.dy * setup->emaj.dy;
- if (area == 0.0f || util_is_inf_or_nan(area))
- return FALSE;
- setup->oneoverarea = 1.0f / area;
-
- /* z and w are done by linear interpolation:
- */
- linear_pos_coeff(setup, 0, 2);
- linear_pos_coeff(setup, 0, 3);
-
- /* setup interpolation for all the remaining attributes:
- */
- for (fragSlot = 0; fragSlot < lpfs->info.num_inputs; fragSlot++) {
- const uint vertSlot = vinfo->attrib[fragSlot].src_index;
-
- switch (vinfo->attrib[fragSlot].interp_mode) {
- case INTERP_CONSTANT:
- const_coeff(setup, fragSlot, vertSlot);
- break;
- case INTERP_LINEAR:
- line_linear_coeff(setup, fragSlot, vertSlot);
- break;
- case INTERP_PERSPECTIVE:
- line_persp_coeff(setup, fragSlot, vertSlot);
- break;
- case INTERP_POS:
- setup_fragcoord_coeff(setup, fragSlot);
- break;
- default:
- assert(0);
- }
+ unsigned i;
- if (lpfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FACE) {
- setup->coef.a0[1 + fragSlot][0] = 1.0f - setup->facing;
- setup->coef.dadx[1 + fragSlot][0] = 0.0;
- setup->coef.dady[1 + fragSlot][0] = 0.0;
- }
+ /* check the render targets */
+ for (i = 0; i < setup->fb.nr_cbufs; i++) {
+ if (setup->fb.cbufs[i]->texture == texture)
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+ }
+ if (setup->fb.zsbuf && setup->fb.zsbuf->texture == texture) {
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
}
- return TRUE;
-}
-
-/**
- * Plot a pixel in a line segment.
- */
-static INLINE void
-plot(struct setup_context *setup, int x, int y)
-{
- const int iy = y & 1;
- const int ix = x & 1;
- const int quadX = x - ix;
- const int quadY = y - iy;
- const int mask = (1 << ix) << (2 * iy);
-
- if (quadX != setup->quad[0].input.x0 ||
- quadY != setup->quad[0].input.y0)
- {
- /* flush prev quad, start new quad */
-
- if (setup->quad[0].input.x0 != -1)
- clip_emit_quad( setup, &setup->quad[0] );
-
- setup->quad[0].input.x0 = quadX;
- setup->quad[0].input.y0 = quadY;
- setup->quad[0].inout.mask = 0x0;
+ /* check textures referenced by the scene */
+ for (i = 0; i < Elements(setup->scenes); i++) {
+ if (lp_scene_is_texture_referenced(setup->scenes[i], texture)) {
+ return PIPE_REFERENCED_FOR_READ;
+ }
}
- setup->quad[0].inout.mask |= mask;
+ return PIPE_UNREFERENCED;
}
/**
- * Do setup for line rasterization, then render the line.
- * Single-pixel width, no stipple, etc. We rely on the 'draw' module
- * to handle stippling and wide lines.
+ * Called by vbuf code when we're about to draw something.
*/
void
-llvmpipe_setup_line(struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4])
+lp_setup_update_state( struct setup_context *setup )
{
- int x0 = (int) v0[0][0];
- int x1 = (int) v1[0][0];
- int y0 = (int) v0[0][1];
- int y1 = (int) v1[0][1];
- int dx = x1 - x0;
- int dy = y1 - y0;
- int xstep, ystep;
-
-#if DEBUG_VERTS
- debug_printf("Setup line:\n");
- print_vertex(setup, v0);
- print_vertex(setup, v1);
-#endif
-
- if (setup->llvmpipe->no_rast)
- return;
-
- if (dx == 0 && dy == 0)
- return;
+ struct lp_scene *scene = lp_setup_get_current_scene(setup);
- if (!setup_line_coefficients(setup, v0, v1))
- return;
-
- assert(v0[0][0] < 1.0e9);
- assert(v0[0][1] < 1.0e9);
- assert(v1[0][0] < 1.0e9);
- assert(v1[0][1] < 1.0e9);
-
- if (dx < 0) {
- dx = -dx; /* make positive */
- xstep = -1;
- }
- else {
- xstep = 1;
- }
+ LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
- if (dy < 0) {
- dy = -dy; /* make positive */
- ystep = -1;
- }
- else {
- ystep = 1;
- }
+ assert(setup->fs.current.jit_function);
- assert(dx >= 0);
- assert(dy >= 0);
- assert(setup->llvmpipe->reduced_prim == PIPE_PRIM_LINES);
+ if(setup->dirty & LP_SETUP_NEW_BLEND_COLOR) {
+ uint8_t *stored;
+ unsigned i, j;
- setup->quad[0].input.x0 = setup->quad[0].input.y0 = -1;
- setup->quad[0].inout.mask = 0x0;
+ stored = lp_scene_alloc_aligned(scene, 4 * 16, 16);
- /* XXX temporary: set coverage to 1.0 so the line appears
- * if AA mode happens to be enabled.
- */
- setup->quad[0].input.coverage[0] =
- setup->quad[0].input.coverage[1] =
- setup->quad[0].input.coverage[2] =
- setup->quad[0].input.coverage[3] = 1.0;
-
- if (dx > dy) {
- /*** X-major line ***/
- int i;
- const int errorInc = dy + dy;
- int error = errorInc - dx;
- const int errorDec = error - dx;
-
- for (i = 0; i < dx; i++) {
- plot(setup, x0, y0);
-
- x0 += xstep;
- if (error < 0) {
- error += errorInc;
- }
- else {
- error += errorDec;
- y0 += ystep;
- }
- }
- }
- else {
- /*** Y-major line ***/
- int i;
- const int errorInc = dx + dx;
- int error = errorInc - dy;
- const int errorDec = error - dy;
-
- for (i = 0; i < dy; i++) {
- plot(setup, x0, y0);
-
- y0 += ystep;
- if (error < 0) {
- error += errorInc;
- }
- else {
- error += errorDec;
- x0 += xstep;
- }
+ /* smear each blend color component across 16 ubyte elements */
+ for (i = 0; i < 4; ++i) {
+ uint8_t c = float_to_ubyte(setup->blend_color.current.color[i]);
+ for (j = 0; j < 16; ++j)
+ stored[i*16 + j] = c;
}
- }
- /* draw final quad */
- if (setup->quad[0].inout.mask) {
- clip_emit_quad( setup, &setup->quad[0] );
+ setup->blend_color.stored = stored;
+
+ setup->fs.current.jit_context.blend_color = setup->blend_color.stored;
+ setup->dirty |= LP_SETUP_NEW_FS;
}
-}
+ if (setup->dirty & LP_SETUP_NEW_SCISSOR) {
+ float *stored;
-static void
-point_persp_coeff(struct setup_context *setup,
- const float (*vert)[4],
- unsigned attrib,
- uint vertSlot)
-{
- unsigned i;
- for(i = 0; i < NUM_CHANNELS; ++i) {
- setup->coef.dadx[1 + attrib][i] = 0.0F;
- setup->coef.dady[1 + attrib][i] = 0.0F;
- setup->coef.a0[1 + attrib][i] = vert[vertSlot][i] * vert[0][3];
- }
-}
+ stored = lp_scene_alloc_aligned(scene, 4 * sizeof(int32_t), 16);
+ stored[0] = (float) setup->scissor.current.minx;
+ stored[1] = (float) setup->scissor.current.miny;
+ stored[2] = (float) setup->scissor.current.maxx;
+ stored[3] = (float) setup->scissor.current.maxy;
-/**
- * Do setup for point rasterization, then render the point.
- * Round or square points...
- * XXX could optimize a lot for 1-pixel points.
- */
-void
-llvmpipe_setup_point( struct setup_context *setup,
- const float (*v0)[4] )
-{
- struct llvmpipe_context *llvmpipe = setup->llvmpipe;
- const struct lp_fragment_shader *lpfs = llvmpipe->fs;
- const int sizeAttr = setup->llvmpipe->psize_slot;
- const float size
- = sizeAttr > 0 ? v0[sizeAttr][0]
- : setup->llvmpipe->rasterizer->point_size;
- const float halfSize = 0.5F * size;
- const boolean round = (boolean) setup->llvmpipe->rasterizer->point_smooth;
- const float x = v0[0][0]; /* Note: data[0] is always position */
- const float y = v0[0][1];
- const struct vertex_info *vinfo = llvmpipe_get_vertex_info(llvmpipe);
- uint fragSlot;
-
-#if DEBUG_VERTS
- debug_printf("Setup point:\n");
- print_vertex(setup, v0);
-#endif
-
- if (llvmpipe->no_rast)
- return;
+ setup->scissor.stored = stored;
- assert(setup->llvmpipe->reduced_prim == PIPE_PRIM_POINTS);
-
- /* For points, all interpolants are constant-valued.
- * However, for point sprites, we'll need to setup texcoords appropriately.
- * XXX: which coefficients are the texcoords???
- * We may do point sprites as textured quads...
- *
- * KW: We don't know which coefficients are texcoords - ultimately
- * the choice of what interpolation mode to use for each attribute
- * should be determined by the fragment program, using
- * per-attribute declaration statements that include interpolation
- * mode as a parameter. So either the fragment program will have
- * to be adjusted for pointsprite vs normal point behaviour, or
- * otherwise a special interpolation mode will have to be defined
- * which matches the required behaviour for point sprites. But -
- * the latter is not a feature of normal hardware, and as such
- * probably should be ruled out on that basis.
- */
- setup->vprovoke = v0;
+ setup->fs.current.jit_context.scissor_xmin = stored[0];
+ setup->fs.current.jit_context.scissor_ymin = stored[1];
+ setup->fs.current.jit_context.scissor_xmax = stored[2];
+ setup->fs.current.jit_context.scissor_ymax = stored[3];
- /* setup Z, W */
- const_pos_coeff(setup, 0, 2);
- const_pos_coeff(setup, 0, 3);
+ setup->dirty |= LP_SETUP_NEW_FS;
+ }
- for (fragSlot = 0; fragSlot < lpfs->info.num_inputs; fragSlot++) {
- const uint vertSlot = vinfo->attrib[fragSlot].src_index;
+ if(setup->dirty & LP_SETUP_NEW_CONSTANTS) {
+ struct pipe_buffer *buffer = setup->constants.current;
- switch (vinfo->attrib[fragSlot].interp_mode) {
- case INTERP_CONSTANT:
- /* fall-through */
- case INTERP_LINEAR:
- const_coeff(setup, fragSlot, vertSlot);
- break;
- case INTERP_PERSPECTIVE:
- point_persp_coeff(setup, setup->vprovoke, fragSlot, vertSlot);
- break;
- case INTERP_POS:
- setup_fragcoord_coeff(setup, fragSlot);
- break;
- default:
- assert(0);
- }
+ if(buffer) {
+ unsigned current_size = buffer->size;
+ const void *current_data = llvmpipe_buffer(buffer)->data;
- if (lpfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FACE) {
- setup->coef.a0[1 + fragSlot][0] = 1.0f - setup->facing;
- setup->coef.dadx[1 + fragSlot][0] = 0.0;
- setup->coef.dady[1 + fragSlot][0] = 0.0;
- }
- }
+ /* TODO: copy only the actually used constants? */
+ if(setup->constants.stored_size != current_size ||
+ !setup->constants.stored_data ||
+ memcmp(setup->constants.stored_data,
+ current_data,
+ current_size) != 0) {
+ void *stored;
- if (halfSize <= 0.5 && !round) {
- /* special case for 1-pixel points */
- const int ix = ((int) x) & 1;
- const int iy = ((int) y) & 1;
- setup->quad[0].input.x0 = (int) x - ix;
- setup->quad[0].input.y0 = (int) y - iy;
- setup->quad[0].inout.mask = (1 << ix) << (2 * iy);
- clip_emit_quad( setup, &setup->quad[0] );
- }
- else {
- if (round) {
- /* rounded points */
- const int ixmin = block((int) (x - halfSize));
- const int ixmax = block((int) (x + halfSize));
- const int iymin = block((int) (y - halfSize));
- const int iymax = block((int) (y + halfSize));
- const float rmin = halfSize - 0.7071F; /* 0.7071 = sqrt(2)/2 */
- const float rmax = halfSize + 0.7071F;
- const float rmin2 = MAX2(0.0F, rmin * rmin);
- const float rmax2 = rmax * rmax;
- const float cscale = 1.0F / (rmax2 - rmin2);
- int ix, iy;
-
- for (iy = iymin; iy <= iymax; iy += 2) {
- for (ix = ixmin; ix <= ixmax; ix += 2) {
- float dx, dy, dist2, cover;
-
- setup->quad[0].inout.mask = 0x0;
-
- dx = (ix + 0.5f) - x;
- dy = (iy + 0.5f) - y;
- dist2 = dx * dx + dy * dy;
- if (dist2 <= rmax2) {
- cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad[0].input.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f);
- setup->quad[0].inout.mask |= MASK_TOP_LEFT;
- }
-
- dx = (ix + 1.5f) - x;
- dy = (iy + 0.5f) - y;
- dist2 = dx * dx + dy * dy;
- if (dist2 <= rmax2) {
- cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad[0].input.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0f);
- setup->quad[0].inout.mask |= MASK_TOP_RIGHT;
- }
-
- dx = (ix + 0.5f) - x;
- dy = (iy + 1.5f) - y;
- dist2 = dx * dx + dy * dy;
- if (dist2 <= rmax2) {
- cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad[0].input.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0f);
- setup->quad[0].inout.mask |= MASK_BOTTOM_LEFT;
- }
-
- dx = (ix + 1.5f) - x;
- dy = (iy + 1.5f) - y;
- dist2 = dx * dx + dy * dy;
- if (dist2 <= rmax2) {
- cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad[0].input.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f);
- setup->quad[0].inout.mask |= MASK_BOTTOM_RIGHT;
- }
-
- if (setup->quad[0].inout.mask) {
- setup->quad[0].input.x0 = ix;
- setup->quad[0].input.y0 = iy;
- clip_emit_quad( setup, &setup->quad[0] );
- }
+ stored = lp_scene_alloc(scene, current_size);
+ if(stored) {
+ memcpy(stored,
+ current_data,
+ current_size);
+ setup->constants.stored_size = current_size;
+ setup->constants.stored_data = stored;
}
}
}
else {
- /* square points */
- const int xmin = (int) (x + 0.75 - halfSize);
- const int ymin = (int) (y + 0.25 - halfSize);
- const int xmax = xmin + (int) size;
- const int ymax = ymin + (int) size;
- /* XXX could apply scissor to xmin,ymin,xmax,ymax now */
- const int ixmin = block(xmin);
- const int ixmax = block(xmax - 1);
- const int iymin = block(ymin);
- const int iymax = block(ymax - 1);
- int ix, iy;
-
- /*
- debug_printf("(%f, %f) -> X:%d..%d Y:%d..%d\n", x, y, xmin, xmax,ymin,ymax);
- */
- for (iy = iymin; iy <= iymax; iy += 2) {
- uint rowMask = 0xf;
- if (iy < ymin) {
- /* above the top edge */
- rowMask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
- }
- if (iy + 1 >= ymax) {
- /* below the bottom edge */
- rowMask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT);
- }
+ setup->constants.stored_size = 0;
+ setup->constants.stored_data = NULL;
+ }
- for (ix = ixmin; ix <= ixmax; ix += 2) {
- uint mask = rowMask;
-
- if (ix < xmin) {
- /* fragment is past left edge of point, turn off left bits */
- mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
- }
- if (ix + 1 >= xmax) {
- /* past the right edge */
- mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
- }
-
- setup->quad[0].inout.mask = mask;
- setup->quad[0].input.x0 = ix;
- setup->quad[0].input.y0 = iy;
- clip_emit_quad( setup, &setup->quad[0] );
- }
+ setup->fs.current.jit_context.constants = setup->constants.stored_data;
+ setup->dirty |= LP_SETUP_NEW_FS;
+ }
+
+
+ if(setup->dirty & LP_SETUP_NEW_FS) {
+ if(!setup->fs.stored ||
+ memcmp(setup->fs.stored,
+ &setup->fs.current,
+ sizeof setup->fs.current) != 0) {
+ /* The fs state that's been stored in the scene is different from
+ * the new, current state. So allocate a new lp_rast_state object
+ * and append it to the bin's setup data buffer.
+ */
+ struct lp_rast_state *stored =
+ (struct lp_rast_state *) lp_scene_alloc(scene, sizeof *stored);
+ if(stored) {
+ memcpy(stored,
+ &setup->fs.current,
+ sizeof setup->fs.current);
+ setup->fs.stored = stored;
+
+ /* put the state-set command into all bins */
+ lp_scene_bin_state_command( scene,
+ lp_rast_set_state,
+ lp_rast_arg_state(setup->fs.stored) );
}
}
}
+
+ setup->dirty = 0;
+
+ assert(setup->fs.stored);
}
-void llvmpipe_setup_prepare( struct setup_context *setup )
+
+
+/* Only caller is lp_setup_vbuf_destroy()
+ */
+void
+lp_setup_destroy( struct setup_context *setup )
{
- struct llvmpipe_context *lp = setup->llvmpipe;
+ reset_context( setup );
- if (lp->dirty) {
- llvmpipe_update_derived(lp);
- }
+ pipe_buffer_reference(&setup->constants.current, NULL);
- if (lp->reduced_api_prim == PIPE_PRIM_TRIANGLES &&
- lp->rasterizer->fill_cw == PIPE_POLYGON_MODE_FILL &&
- lp->rasterizer->fill_ccw == PIPE_POLYGON_MODE_FILL) {
- /* we'll do culling */
- setup->winding = lp->rasterizer->cull_mode;
- }
- else {
- /* 'draw' will do culling */
- setup->winding = PIPE_WINDING_NONE;
+ /* free the scenes in the 'empty' queue */
+ while (1) {
+ struct lp_scene *scene = lp_scene_dequeue(setup->empty_scenes, FALSE);
+ if (!scene)
+ break;
+ lp_scene_destroy(scene);
}
-}
-
+ lp_rast_destroy( setup->rast );
-void llvmpipe_setup_destroy_context( struct setup_context *setup )
-{
- align_free( setup );
+ FREE( setup );
}
/**
- * Create a new primitive setup/render stage.
+ * Create a new primitive tiling engine. Plug it into the backend of
+ * the draw module. Currently also creates a rasterizer to use with
+ * it.
*/
-struct setup_context *llvmpipe_setup_create_context( struct llvmpipe_context *llvmpipe )
+struct setup_context *
+lp_setup_create( struct pipe_screen *screen,
+ struct draw_context *draw )
{
- struct setup_context *setup;
unsigned i;
+ struct setup_context *setup = CALLOC_STRUCT(setup_context);
- setup = align_malloc(sizeof(struct setup_context), 16);
if (!setup)
return NULL;
- memset(setup, 0, sizeof *setup);
- setup->llvmpipe = llvmpipe;
+ lp_setup_init_vbuf(setup);
+
+ setup->empty_scenes = lp_scene_queue_create();
+ if (!setup->empty_scenes)
+ goto fail;
- for (i = 0; i < MAX_QUADS; i++) {
- setup->quad[i].coef = &setup->coef;
+ setup->rast = lp_rast_create( screen, setup->empty_scenes );
+ if (!setup->rast)
+ goto fail;
+
+ setup->vbuf = draw_vbuf_stage(draw, &setup->base);
+ if (!setup->vbuf)
+ goto fail;
+
+ draw_set_rasterize_stage(draw, setup->vbuf);
+ draw_set_render(draw, &setup->base);
+
+ /* create some empty scenes */
+ for (i = 0; i < MAX_SCENES; i++) {
+ setup->scenes[i] = lp_scene_create();
+ lp_scene_enqueue(setup->empty_scenes, setup->scenes[i]);
}
- setup->span.left[0] = 1000000; /* greater than right[0] */
- setup->span.left[1] = 1000000; /* greater than right[1] */
+ setup->triangle = first_triangle;
+ setup->line = first_line;
+ setup->point = first_point;
+
+ setup->dirty = ~0;
return setup;
+
+fail:
+ if (setup->rast)
+ lp_rast_destroy( setup->rast );
+
+ if (setup->vbuf)
+ ;
+
+ if (setup->empty_scenes)
+ lp_scene_queue_destroy(setup->empty_scenes);
+
+ FREE(setup);
+ return NULL;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h
index 89c43da046..0e155a7dc3 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup.h
@@ -27,27 +27,113 @@
#ifndef LP_SETUP_H
#define LP_SETUP_H
-struct setup_context;
-struct llvmpipe_context;
+#include "pipe/p_compiler.h"
+#include "lp_jit.h"
+
+struct draw_context;
+struct vertex_info;
+
+enum lp_interp {
+ LP_INTERP_CONSTANT,
+ LP_INTERP_LINEAR,
+ LP_INTERP_PERSPECTIVE,
+ LP_INTERP_POSITION,
+ LP_INTERP_FACING
+};
+
+/* Describes how to generate all the fragment shader inputs from the
+ * the vertices passed into our triangle/line/point functions.
+ *
+ * Vertices are treated as an array of float[4] values, indexed by
+ * src_index.
+ */
+struct lp_shader_input {
+ enum lp_interp interp; /* how to interpolate values */
+ unsigned src_index; /* where to find values in incoming vertices */
+};
+
+struct pipe_texture;
+struct pipe_surface;
+struct pipe_buffer;
+struct pipe_blend_color;
+struct pipe_screen;
+struct pipe_framebuffer_state;
+struct lp_fragment_shader;
+struct lp_jit_context;
+
+struct setup_context *
+lp_setup_create( struct pipe_screen *screen,
+ struct draw_context *draw );
+
+void
+lp_setup_clear(struct setup_context *setup,
+ const float *clear_color,
+ double clear_depth,
+ unsigned clear_stencil,
+ unsigned flags);
+
+struct pipe_fence_handle *
+lp_setup_fence( struct setup_context *setup );
+
+
+void
+lp_setup_flush( struct setup_context *setup,
+ unsigned flags );
+
+
+void
+lp_setup_bind_framebuffer( struct setup_context *setup,
+ const struct pipe_framebuffer_state *fb );
void
-llvmpipe_setup_tri( struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4],
- const float (*v2)[4] );
+lp_setup_set_triangle_state( struct setup_context *setup,
+ unsigned cullmode,
+ boolean front_is_ccw,
+ boolean scissor );
void
-llvmpipe_setup_line(struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4]);
+lp_setup_set_fs_inputs( struct setup_context *setup,
+ const struct lp_shader_input *interp,
+ unsigned nr );
void
-llvmpipe_setup_point( struct setup_context *setup,
- const float (*v0)[4] );
+lp_setup_set_fs_functions( struct setup_context *setup,
+ lp_jit_frag_func jit_function0,
+ lp_jit_frag_func jit_function1,
+ boolean opaque );
+void
+lp_setup_set_fs_constants(struct setup_context *setup,
+ struct pipe_buffer *buffer);
+
+
+void
+lp_setup_set_alpha_ref_value( struct setup_context *setup,
+ float alpha_ref_value );
+
+void
+lp_setup_set_blend_color( struct setup_context *setup,
+ const struct pipe_blend_color *blend_color );
+
+void
+lp_setup_set_scissor( struct setup_context *setup,
+ const struct pipe_scissor_state *scissor );
+
+void
+lp_setup_set_sampler_textures( struct setup_context *setup,
+ unsigned num, struct pipe_texture **texture);
+
+unsigned
+lp_setup_is_texture_referenced( const struct setup_context *setup,
+ const struct pipe_texture *texture );
+
+void
+lp_setup_set_flatshade_first( struct setup_context *setup,
+ boolean flatshade_first );
+
+void
+lp_setup_set_vertex_info( struct setup_context *setup,
+ struct vertex_info *info );
-struct setup_context *llvmpipe_setup_create_context( struct llvmpipe_context *llvmpipe );
-void llvmpipe_setup_prepare( struct setup_context *setup );
-void llvmpipe_setup_destroy_context( struct setup_context *setup );
#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h
new file mode 100644
index 0000000000..a5fc34e54a
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h
@@ -0,0 +1,159 @@
+/**************************************************************************
+ *
+ * Copyright 2007-2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * The setup code is concerned with point/line/triangle setup and
+ * putting commands/data into the bins.
+ */
+
+
+#ifndef LP_SETUP_CONTEXT_H
+#define LP_SETUP_CONTEXT_H
+
+#include "lp_setup.h"
+#include "lp_rast.h"
+#include "lp_tile_soa.h" /* for TILE_SIZE */
+#include "lp_scene.h"
+
+#include "draw/draw_vbuf.h"
+
+#define LP_SETUP_NEW_FS 0x01
+#define LP_SETUP_NEW_CONSTANTS 0x02
+#define LP_SETUP_NEW_BLEND_COLOR 0x04
+#define LP_SETUP_NEW_SCISSOR 0x08
+
+
+struct lp_scene_queue;
+
+
+/** Max number of scenes */
+#define MAX_SCENES 2
+
+
+
+/**
+ * Point/line/triangle setup context.
+ * Note: "stored" below indicates data which is stored in the bins,
+ * not arbitrary malloc'd memory.
+ *
+ *
+ * Subclass of vbuf_render, plugged directly into the draw module as
+ * the rendering backend.
+ */
+struct setup_context
+{
+ struct vbuf_render base;
+
+ struct vertex_info *vertex_info;
+ uint prim;
+ uint vertex_size;
+ uint nr_vertices;
+ uint vertex_buffer_size;
+ void *vertex_buffer;
+
+ /* Final pipeline stage for draw module. Draw module should
+ * create/install this itself now.
+ */
+ struct draw_stage *vbuf;
+ struct lp_rasterizer *rast;
+ struct lp_scene *scenes[MAX_SCENES]; /**< all the scenes */
+ struct lp_scene *scene; /**< current scene being built */
+ struct lp_scene_queue *empty_scenes; /**< queue of empty scenes */
+
+ boolean flatshade_first;
+ boolean ccw_is_frontface;
+ boolean scissor_test;
+ unsigned cullmode;
+
+ struct pipe_framebuffer_state fb;
+
+ struct {
+ unsigned flags;
+ union lp_rast_cmd_arg color; /**< lp_rast_clear_color() cmd */
+ union lp_rast_cmd_arg zstencil; /**< lp_rast_clear_zstencil() cmd */
+ } clear;
+
+ enum {
+ SETUP_FLUSHED,
+ SETUP_CLEARED,
+ SETUP_ACTIVE
+ } state;
+
+ struct {
+ struct lp_shader_input input[PIPE_MAX_ATTRIBS];
+ unsigned nr_inputs;
+
+ const struct lp_rast_state *stored; /**< what's in the scene */
+ struct lp_rast_state current; /**< currently set state */
+ } fs;
+
+ /** fragment shader constants */
+ struct {
+ struct pipe_buffer *current;
+ unsigned stored_size;
+ const void *stored_data;
+ } constants;
+
+ struct {
+ struct pipe_blend_color current;
+ uint8_t *stored;
+ } blend_color;
+
+ struct {
+ struct pipe_scissor_state current;
+ const void *stored;
+ } scissor;
+
+ unsigned dirty; /**< bitmask of LP_SETUP_NEW_x bits */
+
+ void (*point)( struct setup_context *,
+ const float (*v0)[4]);
+
+ void (*line)( struct setup_context *,
+ const float (*v0)[4],
+ const float (*v1)[4]);
+
+ void (*triangle)( struct setup_context *,
+ const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v2)[4]);
+};
+
+void lp_setup_choose_triangle( struct setup_context *setup );
+void lp_setup_choose_line( struct setup_context *setup );
+void lp_setup_choose_point( struct setup_context *setup );
+
+struct lp_scene *lp_setup_get_current_scene(struct setup_context *setup);
+
+void lp_setup_init_vbuf(struct setup_context *setup);
+
+void lp_setup_update_state( struct setup_context *setup );
+
+void lp_setup_destroy( struct setup_context *setup );
+
+#endif
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump_c.h b/src/gallium/drivers/llvmpipe/lp_setup_line.c
index d91cd35b3b..feea79d394 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump_c.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c
@@ -1,8 +1,8 @@
/**************************************************************************
- *
- * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,11 +10,11 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
@@ -22,28 +22,26 @@
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
-#ifndef TGSI_DUMP_C_H
-#define TGSI_DUMP_C_H
+/*
+ * Binning code for lines
+ */
-#include "pipe/p_shader_tokens.h"
+#include "lp_setup_context.h"
-#if defined __cplusplus
-extern "C" {
-#endif
-
-#define TGSI_DUMP_C_IGNORED 1
-#define TGSI_DUMP_C_DEFAULT 2
+static void line_nop( struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4] )
+{
+}
-void
-tgsi_dump_c(
- const struct tgsi_token *tokens,
- uint flags );
-#if defined __cplusplus
+void
+lp_setup_choose_line( struct setup_context *setup )
+{
+ setup->line = line_nop;
}
-#endif
-#endif /* TGSI_DUMP_C_H */
+
diff --git a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.h b/src/gallium/drivers/llvmpipe/lp_setup_point.c
index 0676e2f42a..f03ca729b2 100644
--- a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup_point.c
@@ -1,8 +1,8 @@
/**************************************************************************
- *
+ *
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,11 +10,11 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
@@ -22,17 +22,25 @@
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
-#ifndef LP_VBUF_H
-#define LP_VBUF_H
+/*
+ * Binning code for points
+ */
+#include "lp_setup_context.h"
-struct llvmpipe_context;
+static void point_nop( struct setup_context *setup,
+ const float (*v0)[4] )
+{
+}
-extern struct vbuf_render *
-lp_create_vbuf_backend(struct llvmpipe_context *llvmpipe);
+
+void
+lp_setup_choose_point( struct setup_context *setup )
+{
+ setup->point = point_nop;
+}
-#endif /* LP_VBUF_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
new file mode 100644
index 0000000000..9e59a6602c
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -0,0 +1,618 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Binning code for triangles
+ */
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "lp_perf.h"
+#include "lp_setup_context.h"
+#include "lp_rast.h"
+
+#define NUM_CHANNELS 4
+
+
+/**
+ * Compute a0 for a constant-valued coefficient (GL_FLAT shading).
+ */
+static void constant_coef( struct lp_rast_triangle *tri,
+ unsigned slot,
+ const float value,
+ unsigned i )
+{
+ tri->inputs.a0[slot][i] = value;
+ tri->inputs.dadx[slot][i] = 0.0f;
+ tri->inputs.dady[slot][i] = 0.0f;
+}
+
+
+/**
+ * Compute a0, dadx and dady for a linearly interpolated coefficient,
+ * for a triangle.
+ */
+static void linear_coef( struct lp_rast_triangle *tri,
+ float oneoverarea,
+ unsigned slot,
+ const float (*v1)[4],
+ const float (*v2)[4],
+ const float (*v3)[4],
+ unsigned vert_attr,
+ unsigned i)
+{
+ float a1 = v1[vert_attr][i];
+ float a2 = v2[vert_attr][i];
+ float a3 = v3[vert_attr][i];
+
+ float da12 = a1 - a2;
+ float da31 = a3 - a1;
+ float dadx = (da12 * tri->dy31 - tri->dy12 * da31) * oneoverarea;
+ float dady = (da31 * tri->dx12 - tri->dx31 * da12) * oneoverarea;
+
+ tri->inputs.dadx[slot][i] = dadx;
+ tri->inputs.dady[slot][i] = dady;
+
+ /* calculate a0 as the value which would be sampled for the
+ * fragment at (0,0), taking into account that we want to sample at
+ * pixel centers, in other words (0.5, 0.5).
+ *
+ * this is neat but unfortunately not a good way to do things for
+ * triangles with very large values of dadx or dady as it will
+ * result in the subtraction and re-addition from a0 of a very
+ * large number, which means we'll end up loosing a lot of the
+ * fractional bits and precision from a0. the way to fix this is
+ * to define a0 as the sample at a pixel center somewhere near vmin
+ * instead - i'll switch to this later.
+ */
+ tri->inputs.a0[slot][i] = (a1 -
+ (dadx * (v1[0][0] - 0.5f) +
+ dady * (v1[0][1] - 0.5f)));
+}
+
+
+/**
+ * Compute a0, dadx and dady for a perspective-corrected interpolant,
+ * for a triangle.
+ * We basically multiply the vertex value by 1/w before computing
+ * the plane coefficients (a0, dadx, dady).
+ * Later, when we compute the value at a particular fragment position we'll
+ * divide the interpolated value by the interpolated W at that fragment.
+ */
+static void perspective_coef( struct lp_rast_triangle *tri,
+ float oneoverarea,
+ unsigned slot,
+ const float (*v1)[4],
+ const float (*v2)[4],
+ const float (*v3)[4],
+ unsigned vert_attr,
+ unsigned i)
+{
+ /* premultiply by 1/w (v[0][3] is always 1/w):
+ */
+ float a1 = v1[vert_attr][i] * v1[0][3];
+ float a2 = v2[vert_attr][i] * v2[0][3];
+ float a3 = v3[vert_attr][i] * v3[0][3];
+ float da12 = a1 - a2;
+ float da31 = a3 - a1;
+ float dadx = (da12 * tri->dy31 - tri->dy12 * da31) * oneoverarea;
+ float dady = (da31 * tri->dx12 - tri->dx31 * da12) * oneoverarea;
+
+ tri->inputs.dadx[slot][i] = dadx;
+ tri->inputs.dady[slot][i] = dady;
+ tri->inputs.a0[slot][i] = (a1 -
+ (dadx * (v1[0][0] - 0.5f) +
+ dady * (v1[0][1] - 0.5f)));
+}
+
+
+/**
+ * Special coefficient setup for gl_FragCoord.
+ * X and Y are trivial
+ * Z and W are copied from position_coef which should have already been computed.
+ * We could do a bit less work if we'd examine gl_FragCoord's swizzle mask.
+ */
+static void
+setup_fragcoord_coef(struct lp_rast_triangle *tri,
+ float oneoverarea,
+ unsigned slot,
+ const float (*v1)[4],
+ const float (*v2)[4],
+ const float (*v3)[4])
+{
+ /*X*/
+ tri->inputs.a0[slot][0] = 0.0;
+ tri->inputs.dadx[slot][0] = 1.0;
+ tri->inputs.dady[slot][0] = 0.0;
+ /*Y*/
+ tri->inputs.a0[slot][1] = 0.0;
+ tri->inputs.dadx[slot][1] = 0.0;
+ tri->inputs.dady[slot][1] = 1.0;
+ /*Z*/
+ linear_coef(tri, oneoverarea, slot, v1, v2, v3, 0, 2);
+ /*W*/
+ linear_coef(tri, oneoverarea, slot, v1, v2, v3, 0, 3);
+}
+
+
+static void setup_facing_coef( struct lp_rast_triangle *tri,
+ unsigned slot,
+ boolean frontface )
+{
+ constant_coef( tri, slot, 1.0f - frontface, 0 );
+ constant_coef( tri, slot, 0.0f, 1 ); /* wasted */
+ constant_coef( tri, slot, 0.0f, 2 ); /* wasted */
+ constant_coef( tri, slot, 0.0f, 3 ); /* wasted */
+}
+
+
+/**
+ * Compute the tri->coef[] array dadx, dady, a0 values.
+ */
+static void setup_tri_coefficients( struct setup_context *setup,
+ struct lp_rast_triangle *tri,
+ float oneoverarea,
+ const float (*v1)[4],
+ const float (*v2)[4],
+ const float (*v3)[4],
+ boolean frontface)
+{
+ unsigned slot;
+
+ /* The internal position input is in slot zero:
+ */
+ setup_fragcoord_coef(tri, oneoverarea, 0, v1, v2, v3);
+
+ /* setup interpolation for all the remaining attributes:
+ */
+ for (slot = 0; slot < setup->fs.nr_inputs; slot++) {
+ unsigned vert_attr = setup->fs.input[slot].src_index;
+ unsigned i;
+
+ switch (setup->fs.input[slot].interp) {
+ case LP_INTERP_CONSTANT:
+ for (i = 0; i < NUM_CHANNELS; i++)
+ constant_coef(tri, slot+1, v3[vert_attr][i], i);
+ break;
+
+ case LP_INTERP_LINEAR:
+ for (i = 0; i < NUM_CHANNELS; i++)
+ linear_coef(tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i);
+ break;
+
+ case LP_INTERP_PERSPECTIVE:
+ for (i = 0; i < NUM_CHANNELS; i++)
+ perspective_coef(tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i);
+ break;
+
+ case LP_INTERP_POSITION:
+ /* XXX: fix me - duplicates the values in slot zero.
+ */
+ setup_fragcoord_coef(tri, oneoverarea, slot+1, v1, v2, v3);
+ break;
+
+ case LP_INTERP_FACING:
+ setup_facing_coef(tri, slot+1, frontface);
+ break;
+
+ default:
+ assert(0);
+ }
+ }
+}
+
+
+
+static INLINE int subpixel_snap( float a )
+{
+ return util_iround(FIXED_ONE * a - (FIXED_ONE / 2));
+}
+
+
+
+/**
+ * Alloc space for a new triangle plus the input.a0/dadx/dady arrays
+ * immediately after it.
+ * The memory is allocated from the per-scene pool, not per-tile.
+ * \param tri_size returns number of bytes allocated
+ * \param nr_inputs number of fragment shader inputs
+ * \return pointer to triangle space
+ */
+static INLINE struct lp_rast_triangle *
+alloc_triangle(struct lp_scene *scene, unsigned nr_inputs, unsigned *tri_size)
+{
+ unsigned input_array_sz = NUM_CHANNELS * (nr_inputs + 1) * sizeof(float);
+ struct lp_rast_triangle *tri;
+ unsigned bytes;
+ char *inputs;
+
+ assert(sizeof(*tri) % 16 == 0);
+
+ bytes = sizeof(*tri) + (3 * input_array_sz);
+
+ tri = lp_scene_alloc_aligned( scene, bytes, 16 );
+
+ inputs = (char *) (tri + 1);
+ tri->inputs.a0 = (float (*)[4]) inputs;
+ tri->inputs.dadx = (float (*)[4]) (inputs + input_array_sz);
+ tri->inputs.dady = (float (*)[4]) (inputs + 2 * input_array_sz);
+
+ *tri_size = bytes;
+
+ return tri;
+}
+
+
+
+/**
+ * Do basic setup for triangle rasterization and determine which
+ * framebuffer tiles are touched. Put the triangle in the scene's
+ * bins for the tiles which we overlap.
+ */
+static void
+do_triangle_ccw(struct setup_context *setup,
+ const float (*v1)[4],
+ const float (*v2)[4],
+ const float (*v3)[4],
+ boolean frontfacing )
+{
+ /* x/y positions in fixed point */
+ const int x1 = subpixel_snap(v1[0][0]);
+ const int x2 = subpixel_snap(v2[0][0]);
+ const int x3 = subpixel_snap(v3[0][0]);
+ const int y1 = subpixel_snap(v1[0][1]);
+ const int y2 = subpixel_snap(v2[0][1]);
+ const int y3 = subpixel_snap(v3[0][1]);
+
+ struct lp_scene *scene = lp_setup_get_current_scene(setup);
+ struct lp_rast_triangle *tri;
+ int area;
+ float oneoverarea;
+ int minx, maxx, miny, maxy;
+ unsigned tri_bytes;
+
+ tri = alloc_triangle(scene, setup->fs.nr_inputs, &tri_bytes);
+
+ tri->dx12 = x1 - x2;
+ tri->dx23 = x2 - x3;
+ tri->dx31 = x3 - x1;
+
+ tri->dy12 = y1 - y2;
+ tri->dy23 = y2 - y3;
+ tri->dy31 = y3 - y1;
+
+ area = (tri->dx12 * tri->dy31 - tri->dx31 * tri->dy12);
+
+ LP_COUNT(nr_tris);
+
+ /* Cull non-ccw and zero-sized triangles.
+ *
+ * XXX: subject to overflow??
+ */
+ if (area <= 0) {
+ lp_scene_putback_data( scene, tri_bytes );
+ LP_COUNT(nr_culled_tris);
+ return;
+ }
+
+ /* Bounding rectangle (in pixels) */
+ minx = (MIN3(x1, x2, x3) + (FIXED_ONE-1)) >> FIXED_ORDER;
+ maxx = (MAX3(x1, x2, x3) + (FIXED_ONE-1)) >> FIXED_ORDER;
+ miny = (MIN3(y1, y2, y3) + (FIXED_ONE-1)) >> FIXED_ORDER;
+ maxy = (MAX3(y1, y2, y3) + (FIXED_ONE-1)) >> FIXED_ORDER;
+
+ if (setup->scissor_test) {
+ minx = MAX2(minx, setup->scissor.current.minx);
+ maxx = MIN2(maxx, setup->scissor.current.maxx);
+ miny = MAX2(miny, setup->scissor.current.miny);
+ maxy = MIN2(maxy, setup->scissor.current.maxy);
+ }
+
+ if (miny == maxy ||
+ minx == maxx) {
+ lp_scene_putback_data( scene, tri_bytes );
+ LP_COUNT(nr_culled_tris);
+ return;
+ }
+
+ /*
+ */
+ oneoverarea = ((float)FIXED_ONE) / (float)area;
+
+ /* Setup parameter interpolants:
+ */
+ setup_tri_coefficients( setup, tri, oneoverarea, v1, v2, v3, frontfacing );
+
+ /* half-edge constants, will be interated over the whole render target.
+ */
+ tri->c1 = tri->dy12 * x1 - tri->dx12 * y1;
+ tri->c2 = tri->dy23 * x2 - tri->dx23 * y2;
+ tri->c3 = tri->dy31 * x3 - tri->dx31 * y3;
+
+ /* correct for top-left fill convention:
+ */
+ if (tri->dy12 < 0 || (tri->dy12 == 0 && tri->dx12 > 0)) tri->c1++;
+ if (tri->dy23 < 0 || (tri->dy23 == 0 && tri->dx23 > 0)) tri->c2++;
+ if (tri->dy31 < 0 || (tri->dy31 == 0 && tri->dx31 > 0)) tri->c3++;
+
+ tri->dy12 *= FIXED_ONE;
+ tri->dy23 *= FIXED_ONE;
+ tri->dy31 *= FIXED_ONE;
+
+ tri->dx12 *= FIXED_ONE;
+ tri->dx23 *= FIXED_ONE;
+ tri->dx31 *= FIXED_ONE;
+
+ /* find trivial reject offsets for each edge for a single-pixel
+ * sized block. These will be scaled up at each recursive level to
+ * match the active blocksize. Scaling in this way works best if
+ * the blocks are square.
+ */
+ tri->eo1 = 0;
+ if (tri->dy12 < 0) tri->eo1 -= tri->dy12;
+ if (tri->dx12 > 0) tri->eo1 += tri->dx12;
+
+ tri->eo2 = 0;
+ if (tri->dy23 < 0) tri->eo2 -= tri->dy23;
+ if (tri->dx23 > 0) tri->eo2 += tri->dx23;
+
+ tri->eo3 = 0;
+ if (tri->dy31 < 0) tri->eo3 -= tri->dy31;
+ if (tri->dx31 > 0) tri->eo3 += tri->dx31;
+
+ /* Calculate trivial accept offsets from the above.
+ */
+ tri->ei1 = tri->dx12 - tri->dy12 - tri->eo1;
+ tri->ei2 = tri->dx23 - tri->dy23 - tri->eo2;
+ tri->ei3 = tri->dx31 - tri->dy31 - tri->eo3;
+
+ /* Fill in the inputs.step[][] arrays.
+ * We've manually unrolled some loops here.
+ */
+ {
+ const int xstep1 = -tri->dy12;
+ const int xstep2 = -tri->dy23;
+ const int xstep3 = -tri->dy31;
+ const int ystep1 = tri->dx12;
+ const int ystep2 = tri->dx23;
+ const int ystep3 = tri->dx31;
+
+#define SETUP_STEP(i, x, y) \
+ do { \
+ tri->inputs.step[0][i] = x * xstep1 + y * ystep1; \
+ tri->inputs.step[1][i] = x * xstep2 + y * ystep2; \
+ tri->inputs.step[2][i] = x * xstep3 + y * ystep3; \
+ } while (0)
+
+ SETUP_STEP(0, 0, 0);
+ SETUP_STEP(1, 1, 0);
+ SETUP_STEP(2, 0, 1);
+ SETUP_STEP(3, 1, 1);
+
+ SETUP_STEP(4, 2, 0);
+ SETUP_STEP(5, 3, 0);
+ SETUP_STEP(6, 2, 1);
+ SETUP_STEP(7, 3, 1);
+
+ SETUP_STEP(8, 0, 2);
+ SETUP_STEP(9, 1, 2);
+ SETUP_STEP(10, 0, 3);
+ SETUP_STEP(11, 1, 3);
+
+ SETUP_STEP(12, 2, 2);
+ SETUP_STEP(13, 3, 2);
+ SETUP_STEP(14, 2, 3);
+ SETUP_STEP(15, 3, 3);
+#undef STEP
+ }
+
+ /*
+ * All fields of 'tri' are now set. The remaining code here is
+ * concerned with binning.
+ */
+
+ /* Convert to tile coordinates:
+ */
+ minx = minx / TILE_SIZE;
+ miny = miny / TILE_SIZE;
+ maxx = maxx / TILE_SIZE;
+ maxy = maxy / TILE_SIZE;
+
+ /* Clamp maxx, maxy to framebuffer size
+ */
+ maxx = MIN2(maxx, scene->tiles_x - 1);
+ maxy = MIN2(maxy, scene->tiles_y - 1);
+
+ /* Determine which tile(s) intersect the triangle's bounding box
+ */
+ if (miny == maxy && minx == maxx)
+ {
+ /* Triangle is contained in a single tile:
+ */
+ lp_scene_bin_command( scene, minx, miny, lp_rast_triangle,
+ lp_rast_arg_triangle(tri) );
+ }
+ else
+ {
+ int c1 = (tri->c1 +
+ tri->dx12 * miny * TILE_SIZE -
+ tri->dy12 * minx * TILE_SIZE);
+ int c2 = (tri->c2 +
+ tri->dx23 * miny * TILE_SIZE -
+ tri->dy23 * minx * TILE_SIZE);
+ int c3 = (tri->c3 +
+ tri->dx31 * miny * TILE_SIZE -
+ tri->dy31 * minx * TILE_SIZE);
+
+ int ei1 = tri->ei1 << TILE_ORDER;
+ int ei2 = tri->ei2 << TILE_ORDER;
+ int ei3 = tri->ei3 << TILE_ORDER;
+
+ int eo1 = tri->eo1 << TILE_ORDER;
+ int eo2 = tri->eo2 << TILE_ORDER;
+ int eo3 = tri->eo3 << TILE_ORDER;
+
+ int xstep1 = -(tri->dy12 << TILE_ORDER);
+ int xstep2 = -(tri->dy23 << TILE_ORDER);
+ int xstep3 = -(tri->dy31 << TILE_ORDER);
+
+ int ystep1 = tri->dx12 << TILE_ORDER;
+ int ystep2 = tri->dx23 << TILE_ORDER;
+ int ystep3 = tri->dx31 << TILE_ORDER;
+ int x, y;
+
+
+ /* Test tile-sized blocks against the triangle.
+ * Discard blocks fully outside the tri. If the block is fully
+ * contained inside the tri, bin an lp_rast_shade_tile command.
+ * Else, bin a lp_rast_triangle command.
+ */
+ for (y = miny; y <= maxy; y++)
+ {
+ int cx1 = c1;
+ int cx2 = c2;
+ int cx3 = c3;
+ boolean in = FALSE; /* are we inside the triangle? */
+
+ for (x = minx; x <= maxx; x++)
+ {
+ if (cx1 + eo1 < 0 ||
+ cx2 + eo2 < 0 ||
+ cx3 + eo3 < 0)
+ {
+ /* do nothing */
+ LP_COUNT(nr_empty_64);
+ if (in)
+ break; /* exiting triangle, all done with this row */
+ }
+ else if (cx1 + ei1 > 0 &&
+ cx2 + ei2 > 0 &&
+ cx3 + ei3 > 0)
+ {
+ /* triangle covers the whole tile- shade whole tile */
+ LP_COUNT(nr_fully_covered_64);
+ in = TRUE;
+ if(setup->fs.current.opaque) {
+ lp_scene_bin_reset( scene, x, y );
+ lp_scene_bin_command( scene, x, y,
+ lp_rast_set_state,
+ lp_rast_arg_state(setup->fs.stored) );
+ }
+ lp_scene_bin_command( scene, x, y,
+ lp_rast_shade_tile,
+ lp_rast_arg_inputs(&tri->inputs) );
+ }
+ else
+ {
+ /* rasterizer/shade partial tile */
+ LP_COUNT(nr_partially_covered_64);
+ in = TRUE;
+ lp_scene_bin_command( scene, x, y,
+ lp_rast_triangle,
+ lp_rast_arg_triangle(tri) );
+ }
+
+ /* Iterate cx values across the region:
+ */
+ cx1 += xstep1;
+ cx2 += xstep2;
+ cx3 += xstep3;
+ }
+
+ /* Iterate c values down the region:
+ */
+ c1 += ystep1;
+ c2 += ystep2;
+ c3 += ystep3;
+ }
+ }
+}
+
+
+static void triangle_cw( struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v2)[4] )
+{
+ do_triangle_ccw( setup, v1, v0, v2, !setup->ccw_is_frontface );
+}
+
+
+static void triangle_ccw( struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v2)[4] )
+{
+ do_triangle_ccw( setup, v0, v1, v2, setup->ccw_is_frontface );
+}
+
+
+static void triangle_both( struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v2)[4] )
+{
+ /* edge vectors e = v0 - v2, f = v1 - v2 */
+ const float ex = v0[0][0] - v2[0][0];
+ const float ey = v0[0][1] - v2[0][1];
+ const float fx = v1[0][0] - v2[0][0];
+ const float fy = v1[0][1] - v2[0][1];
+
+ /* det = cross(e,f).z */
+ if (ex * fy - ey * fx < 0.0f)
+ triangle_ccw( setup, v0, v1, v2 );
+ else
+ triangle_cw( setup, v0, v1, v2 );
+}
+
+
+static void triangle_nop( struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v2)[4] )
+{
+}
+
+
+void
+lp_setup_choose_triangle( struct setup_context *setup )
+{
+ switch (setup->cullmode) {
+ case PIPE_WINDING_NONE:
+ setup->triangle = triangle_both;
+ break;
+ case PIPE_WINDING_CCW:
+ setup->triangle = triangle_cw;
+ break;
+ case PIPE_WINDING_CW:
+ setup->triangle = triangle_ccw;
+ break;
+ default:
+ setup->triangle = triangle_nop;
+ break;
+ }
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
new file mode 100644
index 0000000000..24291da91e
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
@@ -0,0 +1,518 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Interface between 'draw' module's output and the llvmpipe rasterizer/setup
+ * code. When the 'draw' module has finished filling a vertex buffer, the
+ * draw_arrays() functions below will be called. Loop over the vertices and
+ * call the point/line/tri setup functions.
+ *
+ * Authors
+ * Brian Paul
+ */
+
+
+#include "lp_setup_context.h"
+#include "draw/draw_vbuf.h"
+#include "draw/draw_vertex.h"
+#include "util/u_memory.h"
+
+
+#define LP_MAX_VBUF_INDEXES 1024
+#define LP_MAX_VBUF_SIZE 4096
+
+
+
+/** cast wrapper */
+static struct setup_context *
+setup_context(struct vbuf_render *vbr)
+{
+ return (struct setup_context *) vbr;
+}
+
+
+
+static const struct vertex_info *
+lp_setup_get_vertex_info(struct vbuf_render *vbr)
+{
+ struct setup_context *setup = setup_context(vbr);
+ return setup->vertex_info;
+}
+
+
+static boolean
+lp_setup_allocate_vertices(struct vbuf_render *vbr,
+ ushort vertex_size, ushort nr_vertices)
+{
+ struct setup_context *setup = setup_context(vbr);
+ unsigned size = vertex_size * nr_vertices;
+
+ if (setup->vertex_buffer_size < size) {
+ align_free(setup->vertex_buffer);
+ setup->vertex_buffer = align_malloc(size, 16);
+ setup->vertex_buffer_size = size;
+ }
+
+ setup->vertex_size = vertex_size;
+ setup->nr_vertices = nr_vertices;
+
+ return setup->vertex_buffer != NULL;
+}
+
+static void
+lp_setup_release_vertices(struct vbuf_render *vbr)
+{
+ /* keep the old allocation for next time */
+}
+
+static void *
+lp_setup_map_vertices(struct vbuf_render *vbr)
+{
+ struct setup_context *setup = setup_context(vbr);
+ return setup->vertex_buffer;
+}
+
+static void
+lp_setup_unmap_vertices(struct vbuf_render *vbr,
+ ushort min_index,
+ ushort max_index )
+{
+ struct setup_context *setup = setup_context(vbr);
+ assert( setup->vertex_buffer_size >= (max_index+1) * setup->vertex_size );
+ /* do nothing */
+}
+
+
+static boolean
+lp_setup_set_primitive(struct vbuf_render *vbr, unsigned prim)
+{
+ setup_context(vbr)->prim = prim;
+ return TRUE;
+}
+
+typedef const float (*const_float4_ptr)[4];
+
+static INLINE const_float4_ptr get_vert( const void *vertex_buffer,
+ int index,
+ int stride )
+{
+ return (const_float4_ptr)((char *)vertex_buffer + index * stride);
+}
+
+/**
+ * draw elements / indexed primitives
+ */
+static void
+lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
+{
+ struct setup_context *setup = setup_context(vbr);
+ const unsigned stride = setup->vertex_info->size * sizeof(float);
+ const void *vertex_buffer = setup->vertex_buffer;
+ unsigned i;
+
+ lp_setup_update_state(setup);
+
+ switch (setup->prim) {
+ case PIPE_PRIM_POINTS:
+ for (i = 0; i < nr; i++) {
+ setup->point( setup,
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
+ break;
+
+ case PIPE_PRIM_LINES:
+ for (i = 1; i < nr; i += 2) {
+ setup->line( setup,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
+ break;
+
+ case PIPE_PRIM_LINE_STRIP:
+ for (i = 1; i < nr; i ++) {
+ setup->line( setup,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
+ break;
+
+ case PIPE_PRIM_LINE_LOOP:
+ for (i = 1; i < nr; i ++) {
+ setup->line( setup,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
+ if (nr) {
+ setup->line( setup,
+ get_vert(vertex_buffer, indices[nr-1], stride),
+ get_vert(vertex_buffer, indices[0], stride) );
+ }
+ break;
+
+ case PIPE_PRIM_TRIANGLES:
+ if (setup->flatshade_first) {
+ for (i = 2; i < nr; i += 3) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride),
+ get_vert(vertex_buffer, indices[i-2], stride) );
+ }
+ }
+ else {
+ for (i = 2; i < nr; i += 3) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
+ }
+ break;
+
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ if (setup->flatshade_first) {
+ for (i = 2; i < nr; i += 1) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i+(i&1)-1], stride),
+ get_vert(vertex_buffer, indices[i-(i&1)], stride),
+ get_vert(vertex_buffer, indices[i-2], stride) );
+ }
+ }
+ else {
+ for (i = 2; i < nr; i += 1) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i+(i&1)-2], stride),
+ get_vert(vertex_buffer, indices[i-(i&1)-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
+ }
+ break;
+
+ case PIPE_PRIM_TRIANGLE_FAN:
+ if (setup->flatshade_first) {
+ for (i = 2; i < nr; i += 1) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-0], stride),
+ get_vert(vertex_buffer, indices[0], stride),
+ get_vert(vertex_buffer, indices[i-1], stride) );
+ }
+ }
+ else {
+ for (i = 2; i < nr; i += 1) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[0], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
+ }
+ break;
+
+ case PIPE_PRIM_QUADS:
+ if (setup->flatshade_first) {
+ for (i = 3; i < nr; i += 4) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-3], stride) );
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride),
+ get_vert(vertex_buffer, indices[i-3], stride) );
+ }
+ }
+ else {
+ for (i = 3; i < nr; i += 4) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
+ }
+ break;
+
+ case PIPE_PRIM_QUAD_STRIP:
+ if (setup->flatshade_first) {
+ for (i = 3; i < nr; i += 2) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-0], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-3], stride));
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-0], stride),
+ get_vert(vertex_buffer, indices[i-3], stride) );
+ }
+ }
+ else {
+ for (i = 3; i < nr; i += 2) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
+ }
+ break;
+
+ case PIPE_PRIM_POLYGON:
+ /* Almost same as tri fan but the _first_ vertex specifies the flat
+ * shading color. Note that the first polygon vertex is passed as
+ * the last triangle vertex here.
+ * flatshade_first state makes no difference.
+ */
+ for (i = 2; i < nr; i += 1) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-0], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[0], stride) );
+ }
+ break;
+
+ default:
+ assert(0);
+ }
+}
+
+
+/**
+ * This function is hit when the draw module is working in pass-through mode.
+ * It's up to us to convert the vertex array into point/line/tri prims.
+ */
+static void
+lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
+{
+ struct setup_context *setup = setup_context(vbr);
+ const unsigned stride = setup->vertex_info->size * sizeof(float);
+ const void *vertex_buffer =
+ (void *) get_vert(setup->vertex_buffer, start, stride);
+ unsigned i;
+
+ lp_setup_update_state(setup);
+
+ switch (setup->prim) {
+ case PIPE_PRIM_POINTS:
+ for (i = 0; i < nr; i++) {
+ setup->point( setup,
+ get_vert(vertex_buffer, i-0, stride) );
+ }
+ break;
+
+ case PIPE_PRIM_LINES:
+ for (i = 1; i < nr; i += 2) {
+ setup->line( setup,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
+ break;
+
+ case PIPE_PRIM_LINE_STRIP:
+ for (i = 1; i < nr; i ++) {
+ setup->line( setup,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
+ break;
+
+ case PIPE_PRIM_LINE_LOOP:
+ for (i = 1; i < nr; i ++) {
+ setup->line( setup,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
+ if (nr) {
+ setup->line( setup,
+ get_vert(vertex_buffer, nr-1, stride),
+ get_vert(vertex_buffer, 0, stride) );
+ }
+ break;
+
+ case PIPE_PRIM_TRIANGLES:
+ if (setup->flatshade_first) {
+ for (i = 2; i < nr; i += 3) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride),
+ get_vert(vertex_buffer, i-2, stride) );
+ }
+ }
+ else {
+ for (i = 2; i < nr; i += 3) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
+ }
+ break;
+
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ if (setup->flatshade_first) {
+ for (i = 2; i < nr; i++) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i+(i&1)-1, stride),
+ get_vert(vertex_buffer, i-(i&1), stride),
+ get_vert(vertex_buffer, i-2, stride) );
+ }
+ }
+ else {
+ for (i = 2; i < nr; i++) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i+(i&1)-2, stride),
+ get_vert(vertex_buffer, i-(i&1)-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
+ }
+ break;
+
+ case PIPE_PRIM_TRIANGLE_FAN:
+ if (setup->flatshade_first) {
+ for (i = 2; i < nr; i += 1) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-0, stride),
+ get_vert(vertex_buffer, 0, stride),
+ get_vert(vertex_buffer, i-1, stride) );
+ }
+ }
+ else {
+ for (i = 2; i < nr; i += 1) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, 0, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
+ }
+ break;
+
+ case PIPE_PRIM_QUADS:
+ if (setup->flatshade_first) {
+ for (i = 3; i < nr; i += 4) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-3, stride) );
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride),
+ get_vert(vertex_buffer, i-3, stride) );
+ }
+ }
+ else {
+ for (i = 3; i < nr; i += 4) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
+ }
+ break;
+
+ case PIPE_PRIM_QUAD_STRIP:
+ if (setup->flatshade_first) {
+ for (i = 3; i < nr; i += 2) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-0, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-3, stride) );
+ setup->triangle( setup,
+
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-0, stride),
+ get_vert(vertex_buffer, i-3, stride) );
+ }
+ }
+ else {
+ for (i = 3; i < nr; i += 2) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
+ }
+ break;
+
+ case PIPE_PRIM_POLYGON:
+ /* Almost same as tri fan but the _first_ vertex specifies the flat
+ * shading color. Note that the first polygon vertex is passed as
+ * the last triangle vertex here.
+ * flatshade_first state makes no difference.
+ */
+ for (i = 2; i < nr; i += 1) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride),
+ get_vert(vertex_buffer, 0, stride) );
+ }
+ break;
+
+ default:
+ assert(0);
+ }
+}
+
+
+
+static void
+lp_setup_vbuf_destroy(struct vbuf_render *vbr)
+{
+ lp_setup_destroy(setup_context(vbr));
+}
+
+
+/**
+ * Create the post-transform vertex handler for the given context.
+ */
+void
+lp_setup_init_vbuf(struct setup_context *setup)
+{
+ setup->base.max_indices = LP_MAX_VBUF_INDEXES;
+ setup->base.max_vertex_buffer_bytes = LP_MAX_VBUF_SIZE;
+
+ setup->base.get_vertex_info = lp_setup_get_vertex_info;
+ setup->base.allocate_vertices = lp_setup_allocate_vertices;
+ setup->base.map_vertices = lp_setup_map_vertices;
+ setup->base.unmap_vertices = lp_setup_unmap_vertices;
+ setup->base.set_primitive = lp_setup_set_primitive;
+ setup->base.draw = lp_setup_draw;
+ setup->base.draw_arrays = lp_setup_draw_arrays;
+ setup->base.release_vertices = lp_setup_release_vertices;
+ setup->base.destroy = lp_setup_vbuf_destroy;
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h
index 7020da145f..8f68f12bed 100644
--- a/src/gallium/drivers/llvmpipe/lp_state.h
+++ b/src/gallium/drivers/llvmpipe/lp_state.h
@@ -36,7 +36,7 @@
#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"
#include "lp_jit.h"
-#include "lp_bld_sample.h" /* for struct lp_sampler_static_state */
+#include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */
#define LP_NEW_VIEWPORT 0x1
@@ -54,6 +54,7 @@
#define LP_NEW_VERTEX 0x1000
#define LP_NEW_VS 0x2000
#define LP_NEW_QUERY 0x4000
+#define LP_NEW_BLEND_COLOR 0x8000
struct vertex_info;
@@ -65,11 +66,18 @@ struct lp_fragment_shader;
struct lp_fragment_shader_variant_key
{
- enum pipe_format zsbuf_format;
struct pipe_depth_state depth;
struct pipe_alpha_state alpha;
struct pipe_blend_state blend;
-
+ enum pipe_format zsbuf_format;
+ unsigned nr_cbufs:8;
+ unsigned flatshade:1;
+ unsigned scissor:1;
+
+ struct {
+ ubyte colormask;
+ } cbuf_blend[PIPE_MAX_COLOR_BUFS];
+
struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
};
@@ -80,9 +88,9 @@ struct lp_fragment_shader_variant
struct lp_fragment_shader_variant_key key;
- LLVMValueRef function;
+ LLVMValueRef function[2];
- lp_jit_frag_func jit_function;
+ lp_jit_frag_func jit_function[2];
struct lp_fragment_shader_variant *next;
};
@@ -154,7 +162,7 @@ void llvmpipe_set_clip_state( struct pipe_context *,
void llvmpipe_set_constant_buffer(struct pipe_context *,
uint shader, uint index,
- const struct pipe_constant_buffer *buf);
+ struct pipe_buffer *buf);
void *llvmpipe_create_fs_state(struct pipe_context *,
const struct pipe_shader_state *);
@@ -212,23 +220,10 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count);
void
-llvmpipe_map_transfers(struct llvmpipe_context *lp);
-
-void
-llvmpipe_unmap_transfers(struct llvmpipe_context *lp);
-
-void
llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
void
llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);
-struct vertex_info *
-llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe);
-
-struct vertex_info *
-llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context *llvmpipe);
-
-
#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_state_blend.c b/src/gallium/drivers/llvmpipe/lp_state_blend.c
index a94cd05ef2..9b950e82d8 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_blend.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_blend.c
@@ -73,7 +73,9 @@ void llvmpipe_set_blend_color( struct pipe_context *pipe,
const struct pipe_blend_color *blend_color )
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- unsigned i, j;
+
+ if(!blend_color)
+ return;
if(memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0)
return;
@@ -82,13 +84,7 @@ void llvmpipe_set_blend_color( struct pipe_context *pipe,
memcpy(&llvmpipe->blend_color, blend_color, sizeof *blend_color);
- if(!llvmpipe->jit_context.blend_color)
- llvmpipe->jit_context.blend_color = align_malloc(4 * 16, 16);
- for (i = 0; i < 4; ++i) {
- uint8_t c = float_to_ubyte(blend_color->color[i]);
- for (j = 0; j < 16; ++j)
- llvmpipe->jit_context.blend_color[i*16 + j] = c;
- }
+ llvmpipe->dirty |= LP_NEW_BLEND_COLOR;
}
@@ -117,9 +113,6 @@ llvmpipe_bind_depth_stencil_state(struct pipe_context *pipe,
llvmpipe->depth_stencil = depth_stencil;
- if(llvmpipe->depth_stencil)
- llvmpipe->jit_context.alpha_ref_value = llvmpipe->depth_stencil->alpha.ref_value;
-
llvmpipe->dirty |= LP_NEW_DEPTH_STENCIL_ALPHA;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c
index 6c1ef6bc42..bdd906e1a7 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_derived.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c
@@ -33,166 +33,113 @@
#include "draw/draw_private.h"
#include "lp_context.h"
#include "lp_screen.h"
-#include "lp_tex_cache.h"
+#include "lp_setup.h"
#include "lp_state.h"
-/**
- * Mark the current vertex layout as "invalid".
- * We'll validate the vertex layout later, when we start to actually
- * render a point or line or tri.
- */
-static void
-invalidate_vertex_layout(struct llvmpipe_context *llvmpipe)
-{
- llvmpipe->vertex_info.num_attribs = 0;
-}
-
/**
* The vertex info describes how to convert the post-transformed vertices
* (simple float[][4]) used by the 'draw' module into vertices for
* rasterization.
*
- * This function validates the vertex layout and returns a pointer to a
- * vertex_info object.
+ * This function validates the vertex layout.
*/
-struct vertex_info *
-llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe)
+static void
+compute_vertex_info(struct llvmpipe_context *llvmpipe)
{
+ const struct lp_fragment_shader *lpfs = llvmpipe->fs;
struct vertex_info *vinfo = &llvmpipe->vertex_info;
+ const uint num = draw_num_shader_outputs(llvmpipe->draw);
+ uint i;
- if (vinfo->num_attribs == 0) {
- /* compute vertex layout now */
- const struct lp_fragment_shader *lpfs = llvmpipe->fs;
- struct vertex_info *vinfo_vbuf = &llvmpipe->vertex_info_vbuf;
- const uint num = draw_current_shader_outputs(llvmpipe->draw);
- uint i;
-
- /* Tell draw_vbuf to simply emit the whole post-xform vertex
- * as-is. No longer any need to try and emit draw vertex_header
- * info.
- */
- vinfo_vbuf->num_attribs = 0;
- for (i = 0; i < num; i++) {
- draw_emit_vertex_attr(vinfo_vbuf, EMIT_4F, INTERP_PERSPECTIVE, i);
- }
- draw_compute_vertex_size(vinfo_vbuf);
+ /* Tell setup to tell the draw module to simply emit the whole
+ * post-xform vertex as-is.
+ *
+ * Not really sure if this is the best approach.
+ */
+ vinfo->num_attribs = 0;
+ for (i = 0; i < num; i++) {
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, i);
+ }
+ draw_compute_vertex_size(vinfo);
- /*
- * Loop over fragment shader inputs, searching for the matching output
- * from the vertex shader.
- */
- vinfo->num_attribs = 0;
- for (i = 0; i < lpfs->info.num_inputs; i++) {
- int src;
- enum interp_mode interp;
- switch (lpfs->info.input_interpolate[i]) {
- case TGSI_INTERPOLATE_CONSTANT:
- interp = INTERP_CONSTANT;
- break;
- case TGSI_INTERPOLATE_LINEAR:
- interp = INTERP_LINEAR;
- break;
- case TGSI_INTERPOLATE_PERSPECTIVE:
- interp = INTERP_PERSPECTIVE;
- break;
- default:
- assert(0);
- interp = INTERP_LINEAR;
- }
+ lp_setup_set_vertex_info(llvmpipe->setup, vinfo);
+
+/*
+ llvmpipe->psize_slot = draw_find_vs_output(llvmpipe->draw,
+ TGSI_SEMANTIC_PSIZE, 0);
+*/
+
+ /* Now match FS inputs against emitted vertex data. It's also
+ * entirely possible to just have a fixed layout for FS input,
+ * determined by the fragment shader itself, and adjust the draw
+ * outputs to match that.
+ */
+ {
+ struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
+ for (i = 0; i < lpfs->info.num_inputs; i++) {
+
+ /* This can be precomputed, except for flatshade:
+ */
switch (lpfs->info.input_semantic_name[i]) {
+ case TGSI_SEMANTIC_FACE:
+ inputs[i].interp = LP_INTERP_FACING;
+ break;
case TGSI_SEMANTIC_POSITION:
- interp = INTERP_POS;
+ inputs[i].interp = LP_INTERP_POSITION;
break;
-
case TGSI_SEMANTIC_COLOR:
- if (llvmpipe->rasterizer->flatshade) {
- interp = INTERP_CONSTANT;
- }
+ /* Colors are linearly interpolated in the fragment shader
+ * even when flatshading is active. This just tells the
+ * setup module to use coefficients with ddx==0 and
+ * ddy==0.
+ */
+ if (llvmpipe->rasterizer->flatshade)
+ inputs[i].interp = LP_INTERP_CONSTANT;
+ else
+ inputs[i].interp = LP_INTERP_LINEAR;
break;
- }
- /* this includes texcoords and varying vars */
- src = draw_find_shader_output(llvmpipe->draw,
- lpfs->info.input_semantic_name[i],
- lpfs->info.input_semantic_index[i]);
- draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src);
- }
+ default:
+ switch (lpfs->info.input_interpolate[i]) {
+ case TGSI_INTERPOLATE_CONSTANT:
+ inputs[i].interp = LP_INTERP_CONSTANT;
+ break;
+ case TGSI_INTERPOLATE_LINEAR:
+ inputs[i].interp = LP_INTERP_LINEAR;
+ break;
+ case TGSI_INTERPOLATE_PERSPECTIVE:
+ inputs[i].interp = LP_INTERP_PERSPECTIVE;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ }
- llvmpipe->psize_slot = draw_find_shader_output(llvmpipe->draw,
- TGSI_SEMANTIC_PSIZE, 0);
- if (llvmpipe->psize_slot > 0) {
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT,
- llvmpipe->psize_slot);
+ /* Search for each input in current vs output:
+ */
+ inputs[i].src_index =
+ draw_find_shader_output(llvmpipe->draw,
+ lpfs->info.input_semantic_name[i],
+ lpfs->info.input_semantic_index[i]);
}
- draw_compute_vertex_size(vinfo);
+ lp_setup_set_fs_inputs(llvmpipe->setup,
+ inputs,
+ lpfs->info.num_inputs);
}
-
- return vinfo;
}
/**
- * Called from vbuf module.
+ * Handle state changes.
+ * Called just prior to drawing anything (pipe::draw_arrays(), etc).
*
- * Note that there's actually two different vertex layouts in llvmpipe.
- *
- * The normal one is computed in llvmpipe_get_vertex_info() above and is
- * used by the point/line/tri "setup" code.
- *
- * The other one (this one) is only used by the vbuf module (which is
- * not normally used by default but used in testing). For the vbuf module,
- * we basically want to pass-through the draw module's vertex layout as-is.
- * When the llvmpipe vbuf code begins drawing, the normal vertex layout
- * will come into play again.
- */
-struct vertex_info *
-llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context *llvmpipe)
-{
- (void) llvmpipe_get_vertex_info(llvmpipe);
- return &llvmpipe->vertex_info_vbuf;
-}
-
-
-/**
- * Recompute cliprect from scissor bounds, scissor enable and surface size.
- */
-static void
-compute_cliprect(struct llvmpipe_context *lp)
-{
- /* LP_NEW_FRAMEBUFFER
- */
- uint surfWidth = lp->framebuffer.width;
- uint surfHeight = lp->framebuffer.height;
-
- /* LP_NEW_RASTERIZER
- */
- if (lp->rasterizer->scissor) {
-
- /* LP_NEW_SCISSOR
- *
- * clip to scissor rect:
- */
- lp->cliprect.minx = MAX2(lp->scissor.minx, 0);
- lp->cliprect.miny = MAX2(lp->scissor.miny, 0);
- lp->cliprect.maxx = MIN2(lp->scissor.maxx, surfWidth);
- lp->cliprect.maxy = MIN2(lp->scissor.maxy, surfHeight);
- }
- else {
- /* clip to surface bounds */
- lp->cliprect.minx = 0;
- lp->cliprect.miny = 0;
- lp->cliprect.maxx = surfWidth;
- lp->cliprect.maxy = surfHeight;
- }
-}
-
-
-/* Hopefully this will remain quite simple, otherwise need to pull in
+ * Hopefully this will remain quite simple, otherwise need to pull in
* something like the state tracker mechanism.
*/
void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
@@ -206,28 +153,40 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
llvmpipe->dirty |= LP_NEW_TEXTURE;
}
- if (llvmpipe->dirty & (LP_NEW_SAMPLER |
- LP_NEW_TEXTURE)) {
- /* TODO */
- }
-
if (llvmpipe->dirty & (LP_NEW_RASTERIZER |
LP_NEW_FS |
LP_NEW_VS))
- invalidate_vertex_layout( llvmpipe );
-
- if (llvmpipe->dirty & (LP_NEW_SCISSOR |
- LP_NEW_RASTERIZER |
- LP_NEW_FRAMEBUFFER))
- compute_cliprect(llvmpipe);
+ compute_vertex_info( llvmpipe );
if (llvmpipe->dirty & (LP_NEW_FS |
LP_NEW_BLEND |
+ LP_NEW_SCISSOR |
LP_NEW_DEPTH_STENCIL_ALPHA |
+ LP_NEW_RASTERIZER |
LP_NEW_SAMPLER |
LP_NEW_TEXTURE))
llvmpipe_update_fs( llvmpipe );
+ if (llvmpipe->dirty & LP_NEW_BLEND_COLOR)
+ lp_setup_set_blend_color(llvmpipe->setup,
+ &llvmpipe->blend_color);
+
+ if (llvmpipe->dirty & LP_NEW_SCISSOR)
+ lp_setup_set_scissor(llvmpipe->setup, &llvmpipe->scissor);
+
+ if (llvmpipe->dirty & LP_NEW_DEPTH_STENCIL_ALPHA)
+ lp_setup_set_alpha_ref_value(llvmpipe->setup,
+ llvmpipe->depth_stencil->alpha.ref_value);
+
+ if (llvmpipe->dirty & LP_NEW_CONSTANTS)
+ lp_setup_set_fs_constants(llvmpipe->setup,
+ llvmpipe->constants[PIPE_SHADER_FRAGMENT]);
+
+ if (llvmpipe->dirty & LP_NEW_TEXTURE)
+ lp_setup_set_sampler_textures(llvmpipe->setup,
+ llvmpipe->num_textures,
+ llvmpipe->texture);
llvmpipe->dirty = 0;
}
+
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index b73ca2d41e..15c10d8e2e 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -31,6 +31,8 @@
* Code generate the whole fragment pipeline.
*
* The fragment pipeline consists of the following stages:
+ * - triangle edge in/out testing
+ * - scissor test
* - stipple (TBI)
* - early depth test
* - fragment shader
@@ -58,36 +60,39 @@
* @author Jose Fonseca <jfonseca@vmware.com>
*/
+#include <limits.h>
#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_format.h"
#include "util/u_debug_dump.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "os/os_time.h"
#include "pipe/p_shader_tokens.h"
#include "draw/draw_context.h"
#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_scan.h"
#include "tgsi/tgsi_parse.h"
-#include "lp_bld_type.h"
-#include "lp_bld_const.h"
-#include "lp_bld_conv.h"
-#include "lp_bld_intr.h"
-#include "lp_bld_logic.h"
-#include "lp_bld_depth.h"
-#include "lp_bld_interp.h"
-#include "lp_bld_tgsi.h"
-#include "lp_bld_alpha.h"
-#include "lp_bld_blend.h"
-#include "lp_bld_swizzle.h"
-#include "lp_bld_flow.h"
-#include "lp_bld_debug.h"
-#include "lp_screen.h"
-#include "lp_context.h"
+#include "gallivm/lp_bld_type.h"
+#include "gallivm/lp_bld_const.h"
+#include "gallivm/lp_bld_conv.h"
+#include "gallivm/lp_bld_intr.h"
+#include "gallivm/lp_bld_logic.h"
+#include "gallivm/lp_bld_depth.h"
+#include "gallivm/lp_bld_interp.h"
+#include "gallivm/lp_bld_tgsi.h"
+#include "gallivm/lp_bld_alpha.h"
+#include "gallivm/lp_bld_blend.h"
+#include "gallivm/lp_bld_swizzle.h"
+#include "gallivm/lp_bld_flow.h"
+#include "gallivm/lp_bld_debug.h"
#include "lp_buffer.h"
+#include "lp_context.h"
+#include "lp_debug.h"
+#include "lp_perf.h"
+#include "lp_screen.h"
+#include "lp_setup.h"
#include "lp_state.h"
-#include "lp_quad.h"
#include "lp_tex_sample.h"
-#include "lp_debug.h"
static const unsigned char quad_offset_x[4] = {0, 1, 0, 1};
@@ -187,7 +192,187 @@ generate_depth(LLVMBuilderRef builder,
/**
+ * Generate the code to do inside/outside triangle testing for the
+ * four pixels in a 2x2 quad. This will set the four elements of the
+ * quad mask vector to 0 or ~0.
+ * \param i which quad of the quad group to test, in [0,3]
+ */
+static void
+generate_tri_edge_mask(LLVMBuilderRef builder,
+ unsigned i,
+ LLVMValueRef *mask, /* ivec4, out */
+ LLVMValueRef c0, /* int32 */
+ LLVMValueRef c1, /* int32 */
+ LLVMValueRef c2, /* int32 */
+ LLVMValueRef step0_ptr, /* ivec4 */
+ LLVMValueRef step1_ptr, /* ivec4 */
+ LLVMValueRef step2_ptr) /* ivec4 */
+{
+#define OPTIMIZE_IN_OUT_TEST 0
+#if OPTIMIZE_IN_OUT_TEST
+ struct lp_build_if_state ifctx;
+ LLVMValueRef not_draw_all;
+#endif
+ struct lp_build_flow_context *flow;
+ struct lp_type i32_type;
+ LLVMTypeRef i32vec4_type, mask_type;
+ LLVMValueRef c0_vec, c1_vec, c2_vec;
+ LLVMValueRef in_out_mask;
+
+ assert(i < 4);
+
+ /* int32 vector type */
+ memset(&i32_type, 0, sizeof i32_type);
+ i32_type.floating = FALSE; /* values are integers */
+ i32_type.sign = TRUE; /* values are signed */
+ i32_type.norm = FALSE; /* values are not normalized */
+ i32_type.width = 32; /* 32-bit int values */
+ i32_type.length = 4; /* 4 elements per vector */
+
+ i32vec4_type = lp_build_int32_vec4_type();
+
+ mask_type = LLVMIntType(32 * 4);
+
+ /*
+ * Use a conditional here to do detailed pixel in/out testing.
+ * We only have to do this if c0 != INT_MIN.
+ */
+ flow = lp_build_flow_create(builder);
+ lp_build_flow_scope_begin(flow);
+
+ {
+#if OPTIMIZE_IN_OUT_TEST
+ /* not_draw_all = (c0 != INT_MIN) */
+ not_draw_all = LLVMBuildICmp(builder,
+ LLVMIntNE,
+ c0,
+ LLVMConstInt(LLVMInt32Type(), INT_MIN, 0),
+ "");
+
+ in_out_mask = lp_build_int_const_scalar(i32_type, ~0);
+
+
+ lp_build_flow_scope_declare(flow, &in_out_mask);
+
+ /* if (not_draw_all) {... */
+ lp_build_if(&ifctx, flow, builder, not_draw_all);
+#endif
+ {
+ LLVMValueRef step0_vec, step1_vec, step2_vec;
+ LLVMValueRef m0_vec, m1_vec, m2_vec;
+ LLVMValueRef index, m;
+
+ /* c0_vec = {c0, c0, c0, c0}
+ * Note that we emit this code four times but LLVM optimizes away
+ * three instances of it.
+ */
+ c0_vec = lp_build_broadcast(builder, i32vec4_type, c0);
+ c1_vec = lp_build_broadcast(builder, i32vec4_type, c1);
+ c2_vec = lp_build_broadcast(builder, i32vec4_type, c2);
+ lp_build_name(c0_vec, "edgeconst0vec");
+ lp_build_name(c1_vec, "edgeconst1vec");
+ lp_build_name(c2_vec, "edgeconst2vec");
+
+ /* load step0vec, step1, step2 vec from memory */
+ index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ step0_vec = LLVMBuildLoad(builder, LLVMBuildGEP(builder, step0_ptr, &index, 1, ""), "");
+ step1_vec = LLVMBuildLoad(builder, LLVMBuildGEP(builder, step1_ptr, &index, 1, ""), "");
+ step2_vec = LLVMBuildLoad(builder, LLVMBuildGEP(builder, step2_ptr, &index, 1, ""), "");
+ lp_build_name(step0_vec, "step0vec");
+ lp_build_name(step1_vec, "step1vec");
+ lp_build_name(step2_vec, "step2vec");
+
+ /* m0_vec = step0_ptr[i] > c0_vec */
+ m0_vec = lp_build_compare(builder, i32_type, PIPE_FUNC_GREATER, step0_vec, c0_vec);
+ m1_vec = lp_build_compare(builder, i32_type, PIPE_FUNC_GREATER, step1_vec, c1_vec);
+ m2_vec = lp_build_compare(builder, i32_type, PIPE_FUNC_GREATER, step2_vec, c2_vec);
+
+ /* in_out_mask = m0_vec & m1_vec & m2_vec */
+ m = LLVMBuildAnd(builder, m0_vec, m1_vec, "");
+ in_out_mask = LLVMBuildAnd(builder, m, m2_vec, "");
+ lp_build_name(in_out_mask, "inoutmaskvec");
+ }
+#if OPTIMIZE_IN_OUT_TEST
+ lp_build_endif(&ifctx);
+#endif
+
+ }
+ lp_build_flow_scope_end(flow);
+ lp_build_flow_destroy(flow);
+
+ /* This is the initial alive/dead pixel mask for a quad of four pixels.
+ * It's an int[4] vector with each word set to 0 or ~0.
+ * Words will get cleared when pixels faile the Z test, etc.
+ */
+ *mask = in_out_mask;
+}
+
+
+static LLVMValueRef
+generate_scissor_test(LLVMBuilderRef builder,
+ LLVMValueRef context_ptr,
+ const struct lp_build_interp_soa_context *interp,
+ struct lp_type type)
+{
+ LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMValueRef xpos = interp->pos[0], ypos = interp->pos[1];
+ LLVMValueRef xmin, ymin, xmax, ymax;
+ LLVMValueRef m0, m1, m2, m3, m;
+
+ /* xpos, ypos contain the window coords for the four pixels in the quad */
+ assert(xpos);
+ assert(ypos);
+
+ /* get the current scissor bounds, convert to vectors */
+ xmin = lp_jit_context_scissor_xmin_value(builder, context_ptr);
+ xmin = lp_build_broadcast(builder, vec_type, xmin);
+
+ ymin = lp_jit_context_scissor_ymin_value(builder, context_ptr);
+ ymin = lp_build_broadcast(builder, vec_type, ymin);
+
+ xmax = lp_jit_context_scissor_xmax_value(builder, context_ptr);
+ xmax = lp_build_broadcast(builder, vec_type, xmax);
+
+ ymax = lp_jit_context_scissor_ymax_value(builder, context_ptr);
+ ymax = lp_build_broadcast(builder, vec_type, ymax);
+
+ /* compare the fragment's position coordinates against the scissor bounds */
+ m0 = lp_build_compare(builder, type, PIPE_FUNC_GEQUAL, xpos, xmin);
+ m1 = lp_build_compare(builder, type, PIPE_FUNC_GEQUAL, ypos, ymin);
+ m2 = lp_build_compare(builder, type, PIPE_FUNC_LESS, xpos, xmax);
+ m3 = lp_build_compare(builder, type, PIPE_FUNC_LESS, ypos, ymax);
+
+ /* AND all the masks together */
+ m = LLVMBuildAnd(builder, m0, m1, "");
+ m = LLVMBuildAnd(builder, m, m2, "");
+ m = LLVMBuildAnd(builder, m, m3, "");
+
+ lp_build_name(m, "scissormask");
+
+ return m;
+}
+
+
+static LLVMValueRef
+build_int32_vec_const(int value)
+{
+ struct lp_type i32_type;
+
+ memset(&i32_type, 0, sizeof i32_type);
+ i32_type.floating = FALSE; /* values are integers */
+ i32_type.sign = TRUE; /* values are signed */
+ i32_type.norm = FALSE; /* values are not normalized */
+ i32_type.width = 32; /* 32-bit int values */
+ i32_type.length = 4; /* 4 elements per vector */
+ return lp_build_int_const_scalar(i32_type, value);
+}
+
+
+
+/**
* Generate the fragment shader, depth/stencil test, and alpha tests.
+ * \param i which quad in the tile, in range [0,3]
+ * \param do_tri_test if 1, do triangle edge in/out testing
*/
static void
generate_fs(struct llvmpipe_context *lp,
@@ -200,8 +385,15 @@ generate_fs(struct llvmpipe_context *lp,
const struct lp_build_interp_soa_context *interp,
struct lp_build_sampler_soa *sampler,
LLVMValueRef *pmask,
- LLVMValueRef *color,
- LLVMValueRef depth_ptr)
+ LLVMValueRef (*color)[4],
+ LLVMValueRef depth_ptr,
+ unsigned do_tri_test,
+ LLVMValueRef c0,
+ LLVMValueRef c1,
+ LLVMValueRef c2,
+ LLVMValueRef step0_ptr,
+ LLVMValueRef step1_ptr,
+ LLVMValueRef step2_ptr)
{
const struct tgsi_token *tokens = shader->base.tokens;
LLVMTypeRef elem_type;
@@ -215,6 +407,9 @@ generate_fs(struct llvmpipe_context *lp,
boolean early_depth_test;
unsigned attrib;
unsigned chan;
+ unsigned cbuf;
+
+ assert(i < 4);
elem_type = lp_build_elem_type(type);
vec_type = lp_build_vec_type(type);
@@ -229,14 +424,32 @@ generate_fs(struct llvmpipe_context *lp,
lp_build_flow_scope_begin(flow);
/* Declare the color and z variables */
- for(chan = 0; chan < NUM_CHANNELS; ++chan) {
- color[chan] = LLVMGetUndef(vec_type);
- lp_build_flow_scope_declare(flow, &color[chan]);
+ for(cbuf = 0; cbuf < key->nr_cbufs; cbuf++) {
+ for(chan = 0; chan < NUM_CHANNELS; ++chan) {
+ color[cbuf][chan] = LLVMGetUndef(vec_type);
+ lp_build_flow_scope_declare(flow, &color[cbuf][chan]);
+ }
}
lp_build_flow_scope_declare(flow, &z);
+ /* do triangle edge testing */
+ if (do_tri_test) {
+ generate_tri_edge_mask(builder, i, pmask,
+ c0, c1, c2, step0_ptr, step1_ptr, step2_ptr);
+ }
+ else {
+ *pmask = build_int32_vec_const(~0);
+ }
+
+ /* 'mask' will control execution based on quad's pixel alive/killed state */
lp_build_mask_begin(&mask, flow, type, *pmask);
+ if (key->scissor) {
+ LLVMValueRef smask =
+ generate_scissor_test(builder, context_ptr, interp, type);
+ lp_build_mask_update(&mask, smask);
+ }
+
early_depth_test =
key->depth.enabled &&
!key->alpha.enabled &&
@@ -255,19 +468,21 @@ generate_fs(struct llvmpipe_context *lp,
for (attrib = 0; attrib < shader->info.num_outputs; ++attrib) {
for(chan = 0; chan < NUM_CHANNELS; ++chan) {
if(outputs[attrib][chan]) {
- lp_build_name(outputs[attrib][chan], "output%u.%u.%c", i, attrib, "xyzw"[chan]);
+ LLVMValueRef out = LLVMBuildLoad(builder, outputs[attrib][chan], "");
+ lp_build_name(out, "output%u.%u.%c", i, attrib, "xyzw"[chan]);
switch (shader->info.output_semantic_name[attrib]) {
case TGSI_SEMANTIC_COLOR:
{
unsigned cbuf = shader->info.output_semantic_index[attrib];
- lp_build_name(outputs[attrib][chan], "color%u.%u.%c", i, attrib, "rgba"[chan]);
+ lp_build_name(out, "color%u.%u.%c", i, attrib, "rgba"[chan]);
/* Alpha test */
/* XXX: should the alpha reference value be passed separately? */
+ /* XXX: should only test the final assignment to alpha */
if(cbuf == 0 && chan == 3) {
- LLVMValueRef alpha = outputs[attrib][chan];
+ LLVMValueRef alpha = out;
LLVMValueRef alpha_ref_value;
alpha_ref_value = lp_jit_context_alpha_ref_value(builder, context_ptr);
alpha_ref_value = lp_build_broadcast(builder, vec_type, alpha_ref_value);
@@ -275,15 +490,13 @@ generate_fs(struct llvmpipe_context *lp,
&mask, alpha, alpha_ref_value);
}
- if(cbuf == 0)
- color[chan] = outputs[attrib][chan];
-
+ color[cbuf][chan] = out;
break;
}
case TGSI_SEMANTIC_POSITION:
if(chan == 2)
- z = outputs[attrib][chan];
+ z = out;
break;
}
}
@@ -332,6 +545,8 @@ generate_blend(const struct pipe_blend_state *blend,
lp_build_context_init(&bld, builder, type);
flow = lp_build_flow_create(builder);
+
+ /* we'll use this mask context to skip blending if all pixels are dead */
lp_build_mask_begin(&mask_ctx, flow, type, mask);
vec_type = lp_build_vec_type(type);
@@ -354,7 +569,7 @@ generate_blend(const struct pipe_blend_state *blend,
lp_build_blend_soa(builder, blend, type, src, dst, con, res);
for(chan = 0; chan < 4; ++chan) {
- if(blend->colormask & (1 << chan)) {
+ if(blend->rt[0].colormask & (1 << chan)) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
lp_build_name(res[chan], "res.%c", "rgba"[chan]);
res[chan] = lp_build_select(&bld, mask, res[chan], dst[chan]);
@@ -369,14 +584,18 @@ generate_blend(const struct pipe_blend_state *blend,
/**
* Generate the runtime callable function for the whole fragment pipeline.
+ * Note that the function which we generate operates on a block of 16
+ * pixels at at time. The block contains 2x2 quads. Each quad contains
+ * 2x2 pixels.
*/
-static struct lp_fragment_shader_variant *
+static void
generate_fragment(struct llvmpipe_context *lp,
struct lp_fragment_shader *shader,
- const struct lp_fragment_shader_variant_key *key)
+ struct lp_fragment_shader_variant *variant,
+ unsigned do_tri_test)
{
struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
- struct lp_fragment_shader_variant *variant;
+ const struct lp_fragment_shader_variant_key *key = &variant->key;
struct lp_type fs_type;
struct lp_type blend_type;
LLVMTypeRef fs_elem_type;
@@ -384,17 +603,18 @@ generate_fragment(struct llvmpipe_context *lp,
LLVMTypeRef fs_int_vec_type;
LLVMTypeRef blend_vec_type;
LLVMTypeRef blend_int_vec_type;
- LLVMTypeRef arg_types[9];
+ LLVMTypeRef arg_types[14];
LLVMTypeRef func_type;
+ LLVMTypeRef int32_vec4_type = lp_build_int32_vec4_type();
LLVMValueRef context_ptr;
LLVMValueRef x;
LLVMValueRef y;
LLVMValueRef a0_ptr;
LLVMValueRef dadx_ptr;
LLVMValueRef dady_ptr;
- LLVMValueRef mask_ptr;
- LLVMValueRef color_ptr;
+ LLVMValueRef color_ptr_ptr;
LLVMValueRef depth_ptr;
+ LLVMValueRef c0, c1, c2, step0_ptr, step1_ptr, step2_ptr;
LLVMBasicBlockRef block;
LLVMBuilderRef builder;
LLVMValueRef x0;
@@ -402,71 +622,15 @@ generate_fragment(struct llvmpipe_context *lp,
struct lp_build_sampler_soa *sampler;
struct lp_build_interp_soa_context interp;
LLVMValueRef fs_mask[LP_MAX_VECTOR_LENGTH];
- LLVMValueRef fs_out_color[NUM_CHANNELS][LP_MAX_VECTOR_LENGTH];
+ LLVMValueRef fs_out_color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][LP_MAX_VECTOR_LENGTH];
LLVMValueRef blend_mask;
LLVMValueRef blend_in_color[NUM_CHANNELS];
+ LLVMValueRef function;
unsigned num_fs;
unsigned i;
unsigned chan;
+ unsigned cbuf;
- if (LP_DEBUG & DEBUG_JIT) {
- tgsi_dump(shader->base.tokens, 0);
- if(key->depth.enabled) {
- debug_printf("depth.format = %s\n", pf_name(key->zsbuf_format));
- debug_printf("depth.func = %s\n", debug_dump_func(key->depth.func, TRUE));
- debug_printf("depth.writemask = %u\n", key->depth.writemask);
- }
- if(key->alpha.enabled) {
- debug_printf("alpha.func = %s\n", debug_dump_func(key->alpha.func, TRUE));
- debug_printf("alpha.ref_value = %f\n", key->alpha.ref_value);
- }
- if(key->blend.logicop_enable) {
- debug_printf("blend.logicop_func = %u\n", key->blend.logicop_func);
- }
- else if(key->blend.blend_enable) {
- debug_printf("blend.rgb_func = %s\n", debug_dump_blend_func (key->blend.rgb_func, TRUE));
- debug_printf("rgb_src_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_src_factor, TRUE));
- debug_printf("rgb_dst_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_dst_factor, TRUE));
- debug_printf("alpha_func = %s\n", debug_dump_blend_func (key->blend.alpha_func, TRUE));
- debug_printf("alpha_src_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_src_factor, TRUE));
- debug_printf("alpha_dst_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_dst_factor, TRUE));
- }
- debug_printf("blend.colormask = 0x%x\n", key->blend.colormask);
- for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) {
- if(key->sampler[i].format) {
- debug_printf("sampler[%u] = \n", i);
- debug_printf(" .format = %s\n",
- pf_name(key->sampler[i].format));
- debug_printf(" .target = %s\n",
- debug_dump_tex_target(key->sampler[i].target, TRUE));
- debug_printf(" .pot = %u %u %u\n",
- key->sampler[i].pot_width,
- key->sampler[i].pot_height,
- key->sampler[i].pot_depth);
- debug_printf(" .wrap = %s %s %s\n",
- debug_dump_tex_wrap(key->sampler[i].wrap_s, TRUE),
- debug_dump_tex_wrap(key->sampler[i].wrap_t, TRUE),
- debug_dump_tex_wrap(key->sampler[i].wrap_r, TRUE));
- debug_printf(" .min_img_filter = %s\n",
- debug_dump_tex_filter(key->sampler[i].min_img_filter, TRUE));
- debug_printf(" .min_mip_filter = %s\n",
- debug_dump_tex_mipfilter(key->sampler[i].min_mip_filter, TRUE));
- debug_printf(" .mag_img_filter = %s\n",
- debug_dump_tex_filter(key->sampler[i].mag_img_filter, TRUE));
- if(key->sampler[i].compare_mode != PIPE_TEX_COMPARE_NONE)
- debug_printf(" .compare_func = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE));
- debug_printf(" .normalized_coords = %u\n", key->sampler[i].normalized_coords);
- debug_printf(" .prefilter = %u\n", key->sampler[i].prefilter);
- }
- }
- }
-
- variant = CALLOC_STRUCT(lp_fragment_shader_variant);
- if(!variant)
- return NULL;
-
- variant->shader = shader;
- memcpy(&variant->key, key, sizeof *key);
/* TODO: actually pick these based on the fs and color buffer
* characteristics. */
@@ -476,8 +640,8 @@ generate_fragment(struct llvmpipe_context *lp,
fs_type.sign = TRUE; /* values are signed */
fs_type.norm = FALSE; /* values are not limited to [0,1] or [-1,1] */
fs_type.width = 32; /* 32-bit float */
- fs_type.length = 4; /* 4 element per vector */
- num_fs = 4;
+ fs_type.length = 4; /* 4 elements per vector */
+ num_fs = 4; /* number of quads per block */
memset(&blend_type, 0, sizeof blend_type);
blend_type.floating = FALSE; /* values are integers */
@@ -504,27 +668,47 @@ generate_fragment(struct llvmpipe_context *lp,
arg_types[3] = LLVMPointerType(fs_elem_type, 0); /* a0 */
arg_types[4] = LLVMPointerType(fs_elem_type, 0); /* dadx */
arg_types[5] = LLVMPointerType(fs_elem_type, 0); /* dady */
- arg_types[6] = LLVMPointerType(fs_int_vec_type, 0); /* mask */
- arg_types[7] = LLVMPointerType(blend_vec_type, 0); /* color */
- arg_types[8] = LLVMPointerType(fs_int_vec_type, 0); /* depth */
+ arg_types[6] = LLVMPointerType(LLVMPointerType(blend_vec_type, 0), 0); /* color */
+ arg_types[7] = LLVMPointerType(fs_int_vec_type, 0); /* depth */
+ arg_types[8] = LLVMInt32Type(); /* c0 */
+ arg_types[9] = LLVMInt32Type(); /* c1 */
+ arg_types[10] = LLVMInt32Type(); /* c2 */
+ /* Note: the step arrays are built as int32[16] but we interpret
+ * them here as int32_vec4[4].
+ */
+ arg_types[11] = LLVMPointerType(int32_vec4_type, 0);/* step0 */
+ arg_types[12] = LLVMPointerType(int32_vec4_type, 0);/* step1 */
+ arg_types[13] = LLVMPointerType(int32_vec4_type, 0);/* step2 */
func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0);
- variant->function = LLVMAddFunction(screen->module, "shader", func_type);
- LLVMSetFunctionCallConv(variant->function, LLVMCCallConv);
+ function = LLVMAddFunction(screen->module, "shader", func_type);
+ LLVMSetFunctionCallConv(function, LLVMCCallConv);
+
+ variant->function[do_tri_test] = function;
+
+
+ /* XXX: need to propagate noalias down into color param now we are
+ * passing a pointer-to-pointer?
+ */
for(i = 0; i < Elements(arg_types); ++i)
if(LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
- LLVMAddAttribute(LLVMGetParam(variant->function, i), LLVMNoAliasAttribute);
-
- context_ptr = LLVMGetParam(variant->function, 0);
- x = LLVMGetParam(variant->function, 1);
- y = LLVMGetParam(variant->function, 2);
- a0_ptr = LLVMGetParam(variant->function, 3);
- dadx_ptr = LLVMGetParam(variant->function, 4);
- dady_ptr = LLVMGetParam(variant->function, 5);
- mask_ptr = LLVMGetParam(variant->function, 6);
- color_ptr = LLVMGetParam(variant->function, 7);
- depth_ptr = LLVMGetParam(variant->function, 8);
+ LLVMAddAttribute(LLVMGetParam(function, i), LLVMNoAliasAttribute);
+
+ context_ptr = LLVMGetParam(function, 0);
+ x = LLVMGetParam(function, 1);
+ y = LLVMGetParam(function, 2);
+ a0_ptr = LLVMGetParam(function, 3);
+ dadx_ptr = LLVMGetParam(function, 4);
+ dady_ptr = LLVMGetParam(function, 5);
+ color_ptr_ptr = LLVMGetParam(function, 6);
+ depth_ptr = LLVMGetParam(function, 7);
+ c0 = LLVMGetParam(function, 8);
+ c1 = LLVMGetParam(function, 9);
+ c2 = LLVMGetParam(function, 10);
+ step0_ptr = LLVMGetParam(function, 11);
+ step1_ptr = LLVMGetParam(function, 12);
+ step2_ptr = LLVMGetParam(function, 13);
lp_build_name(context_ptr, "context");
lp_build_name(x, "x");
@@ -532,36 +716,45 @@ generate_fragment(struct llvmpipe_context *lp,
lp_build_name(a0_ptr, "a0");
lp_build_name(dadx_ptr, "dadx");
lp_build_name(dady_ptr, "dady");
- lp_build_name(mask_ptr, "mask");
- lp_build_name(color_ptr, "color");
+ lp_build_name(color_ptr_ptr, "color_ptr");
lp_build_name(depth_ptr, "depth");
+ lp_build_name(c0, "c0");
+ lp_build_name(c1, "c1");
+ lp_build_name(c2, "c2");
+ lp_build_name(step0_ptr, "step0");
+ lp_build_name(step1_ptr, "step1");
+ lp_build_name(step2_ptr, "step2");
/*
* Function body
*/
- block = LLVMAppendBasicBlock(variant->function, "entry");
+ block = LLVMAppendBasicBlock(function, "entry");
builder = LLVMCreateBuilder();
LLVMPositionBuilderAtEnd(builder, block);
generate_pos0(builder, x, y, &x0, &y0);
- lp_build_interp_soa_init(&interp, shader->base.tokens, builder, fs_type,
+ lp_build_interp_soa_init(&interp,
+ shader->base.tokens,
+ key->flatshade,
+ builder, fs_type,
a0_ptr, dadx_ptr, dady_ptr,
- x0, y0, 2, 0);
+ x0, y0);
/* code generated texture sampling */
sampler = lp_llvm_sampler_soa_create(key->sampler, context_ptr);
+ /* loop over quads in the block */
for(i = 0; i < num_fs; ++i) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- LLVMValueRef out_color[NUM_CHANNELS];
+ LLVMValueRef out_color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS];
LLVMValueRef depth_ptr_i;
+ int cbuf;
if(i != 0)
- lp_build_interp_soa_update(&interp);
+ lp_build_interp_soa_update(&interp, i);
- fs_mask[i] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, mask_ptr, &index, 1, ""), "");
depth_ptr_i = LLVMBuildGEP(builder, depth_ptr, &index, 1, "");
generate_fs(lp, shader, key,
@@ -571,71 +764,162 @@ generate_fragment(struct llvmpipe_context *lp,
i,
&interp,
sampler,
- &fs_mask[i],
+ &fs_mask[i], /* output */
out_color,
- depth_ptr_i);
-
- for(chan = 0; chan < NUM_CHANNELS; ++chan)
- fs_out_color[chan][i] = out_color[chan];
+ depth_ptr_i,
+ do_tri_test,
+ c0, c1, c2,
+ step0_ptr, step1_ptr, step2_ptr);
+
+ for(cbuf = 0; cbuf < key->nr_cbufs; cbuf++)
+ for(chan = 0; chan < NUM_CHANNELS; ++chan)
+ fs_out_color[cbuf][chan][i] = out_color[cbuf][chan];
}
sampler->destroy(sampler);
- /*
- * Convert the fs's output color and mask to fit to the blending type.
+ /* Loop over color outputs / color buffers to do blending.
*/
+ for(cbuf = 0; cbuf < key->nr_cbufs; cbuf++) {
+ LLVMValueRef color_ptr;
+ LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), cbuf, 0);
- for(chan = 0; chan < NUM_CHANNELS; ++chan) {
- lp_build_conv(builder, fs_type, blend_type,
- fs_out_color[chan], num_fs,
- &blend_in_color[chan], 1);
- lp_build_name(blend_in_color[chan], "color.%c", "rgba"[chan]);
+ /*
+ * Convert the fs's output color and mask to fit to the blending type.
+ */
+ for(chan = 0; chan < NUM_CHANNELS; ++chan) {
+ lp_build_conv(builder, fs_type, blend_type,
+ fs_out_color[cbuf][chan], num_fs,
+ &blend_in_color[chan], 1);
+ lp_build_name(blend_in_color[chan], "color%d.%c", cbuf, "rgba"[chan]);
+ }
+ lp_build_conv_mask(builder, fs_type, blend_type,
+ fs_mask, num_fs,
+ &blend_mask, 1);
+
+ color_ptr = LLVMBuildLoad(builder,
+ LLVMBuildGEP(builder, color_ptr_ptr, &index, 1, ""),
+ "");
+ lp_build_name(color_ptr, "color_ptr%d", cbuf);
+
+ /*
+ * Blending.
+ */
+ generate_blend(&key->blend,
+ builder,
+ blend_type,
+ context_ptr,
+ blend_mask,
+ blend_in_color,
+ color_ptr);
}
- lp_build_conv_mask(builder, fs_type, blend_type,
- fs_mask, num_fs,
- &blend_mask, 1);
-
- /*
- * Blending.
- */
-
- generate_blend(&key->blend,
- builder,
- blend_type,
- context_ptr,
- blend_mask,
- blend_in_color,
- color_ptr);
-
LLVMBuildRetVoid(builder);
LLVMDisposeBuilder(builder);
- /*
- * Translate the LLVM IR into machine code.
- */
+ /* Verify the LLVM IR. If invalid, dump and abort */
#ifdef DEBUG
- if(LLVMVerifyFunction(variant->function, LLVMPrintMessageAction)) {
- LLVMDumpValue(variant->function);
- assert(0);
+ if(LLVMVerifyFunction(function, LLVMPrintMessageAction)) {
+ if (1)
+ LLVMDumpValue(function);
+ abort();
}
#endif
- LLVMRunFunctionPassManager(screen->pass, variant->function);
+ /* Apply optimizations to LLVM IR */
+ if (1)
+ LLVMRunFunctionPassManager(screen->pass, function);
if (LP_DEBUG & DEBUG_JIT) {
- LLVMDumpValue(variant->function);
+ /* Print the LLVM IR to stderr */
+ LLVMDumpValue(function);
debug_printf("\n");
}
- variant->jit_function = (lp_jit_frag_func)LLVMGetPointerToGlobal(screen->engine, variant->function);
+ /*
+ * Translate the LLVM IR into machine code.
+ */
+ variant->jit_function[do_tri_test] = (lp_jit_frag_func)LLVMGetPointerToGlobal(screen->engine, function);
if (LP_DEBUG & DEBUG_ASM)
- lp_disassemble(variant->jit_function);
+ lp_disassemble(variant->jit_function[do_tri_test]);
+}
+
+
+static struct lp_fragment_shader_variant *
+generate_variant(struct llvmpipe_context *lp,
+ struct lp_fragment_shader *shader,
+ const struct lp_fragment_shader_variant_key *key)
+{
+ struct lp_fragment_shader_variant *variant;
+
+ if (LP_DEBUG & DEBUG_JIT) {
+ unsigned i;
+ tgsi_dump(shader->base.tokens, 0);
+ if(key->depth.enabled) {
+ debug_printf("depth.format = %s\n", pf_name(key->zsbuf_format));
+ debug_printf("depth.func = %s\n", debug_dump_func(key->depth.func, TRUE));
+ debug_printf("depth.writemask = %u\n", key->depth.writemask);
+ }
+ if(key->alpha.enabled) {
+ debug_printf("alpha.func = %s\n", debug_dump_func(key->alpha.func, TRUE));
+ debug_printf("alpha.ref_value = %f\n", key->alpha.ref_value);
+ }
+ if(key->blend.logicop_enable) {
+ debug_printf("blend.logicop_func = %u\n", key->blend.logicop_func);
+ }
+ else if(key->blend.rt[0].blend_enable) {
+ debug_printf("blend.rgb_func = %s\n", debug_dump_blend_func (key->blend.rt[0].rgb_func, TRUE));
+ debug_printf("rgb_src_factor = %s\n", debug_dump_blend_factor(key->blend.rt[0].rgb_src_factor, TRUE));
+ debug_printf("rgb_dst_factor = %s\n", debug_dump_blend_factor(key->blend.rt[0].rgb_dst_factor, TRUE));
+ debug_printf("alpha_func = %s\n", debug_dump_blend_func (key->blend.rt[0].alpha_func, TRUE));
+ debug_printf("alpha_src_factor = %s\n", debug_dump_blend_factor(key->blend.rt[0].alpha_src_factor, TRUE));
+ debug_printf("alpha_dst_factor = %s\n", debug_dump_blend_factor(key->blend.rt[0].alpha_dst_factor, TRUE));
+ }
+ debug_printf("blend.colormask = 0x%x\n", key->blend.rt[0].colormask);
+ for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) {
+ if(key->sampler[i].format) {
+ debug_printf("sampler[%u] = \n", i);
+ debug_printf(" .format = %s\n",
+ pf_name(key->sampler[i].format));
+ debug_printf(" .target = %s\n",
+ debug_dump_tex_target(key->sampler[i].target, TRUE));
+ debug_printf(" .pot = %u %u %u\n",
+ key->sampler[i].pot_width,
+ key->sampler[i].pot_height,
+ key->sampler[i].pot_depth);
+ debug_printf(" .wrap = %s %s %s\n",
+ debug_dump_tex_wrap(key->sampler[i].wrap_s, TRUE),
+ debug_dump_tex_wrap(key->sampler[i].wrap_t, TRUE),
+ debug_dump_tex_wrap(key->sampler[i].wrap_r, TRUE));
+ debug_printf(" .min_img_filter = %s\n",
+ debug_dump_tex_filter(key->sampler[i].min_img_filter, TRUE));
+ debug_printf(" .min_mip_filter = %s\n",
+ debug_dump_tex_mipfilter(key->sampler[i].min_mip_filter, TRUE));
+ debug_printf(" .mag_img_filter = %s\n",
+ debug_dump_tex_filter(key->sampler[i].mag_img_filter, TRUE));
+ if(key->sampler[i].compare_mode != PIPE_TEX_COMPARE_NONE)
+ debug_printf(" .compare_func = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE));
+ debug_printf(" .normalized_coords = %u\n", key->sampler[i].normalized_coords);
+ }
+ }
+ }
+
+ variant = CALLOC_STRUCT(lp_fragment_shader_variant);
+ if(!variant)
+ return NULL;
+
+ variant->shader = shader;
+ memcpy(&variant->key, key, sizeof *key);
+
+ generate_fragment(lp, shader, variant, 0);
+ generate_fragment(lp, shader, variant, 1);
+
+ /* insert new variant into linked list */
variant->next = shader->variants;
shader->variants = variant;
@@ -693,11 +977,15 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
variant = shader->variants;
while(variant) {
struct lp_fragment_shader_variant *next = variant->next;
-
- if(variant->function) {
- if(variant->jit_function)
- LLVMFreeMachineCodeForFunction(screen->engine, variant->function);
- LLVMDeleteFunction(variant->function);
+ unsigned i;
+
+ for (i = 0; i < Elements(variant->function); i++) {
+ if (variant->function[i]) {
+ if (variant->jit_function[i])
+ LLVMFreeMachineCodeForFunction(screen->engine,
+ variant->function[i]);
+ LLVMDeleteFunction(variant->function[i]);
+ }
}
FREE(variant);
@@ -714,27 +1002,25 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
void
llvmpipe_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *constants)
+ struct pipe_buffer *constants)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- struct pipe_buffer *buffer = constants ? constants->buffer : NULL;
- unsigned size = buffer ? buffer->size : 0;
- const void *data = buffer ? llvmpipe_buffer(buffer)->data : NULL;
+ unsigned size = constants ? constants->size : 0;
+ const void *data = constants ? llvmpipe_buffer(constants)->data : NULL;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
+ if(llvmpipe->constants[shader] == constants)
+ return;
+
draw_flush(llvmpipe->draw);
/* note: reference counting */
- pipe_buffer_reference(&llvmpipe->constants[shader].buffer, buffer);
-
- if(shader == PIPE_SHADER_FRAGMENT) {
- llvmpipe->jit_context.constants = data;
- }
+ pipe_buffer_reference(&llvmpipe->constants[shader], constants);
if(shader == PIPE_SHADER_VERTEX) {
- draw_set_mapped_constant_buffer(llvmpipe->draw, PIPE_SHADER_VERTEX,
+ draw_set_mapped_constant_buffer(llvmpipe->draw, PIPE_SHADER_VERTEX, 0,
data, size);
}
@@ -769,21 +1055,30 @@ make_variant_key(struct llvmpipe_context *lp,
key->alpha.func = lp->depth_stencil->alpha.func;
/* alpha.ref_value is passed in jit_context */
- if(lp->framebuffer.cbufs[0]) {
- const struct util_format_description *format_desc;
- unsigned chan;
+ key->flatshade = lp->rasterizer->flatshade;
+ key->scissor = lp->rasterizer->scissor;
+ if (lp->framebuffer.nr_cbufs) {
memcpy(&key->blend, lp->blend, sizeof key->blend);
+ }
- format_desc = util_format_description(lp->framebuffer.cbufs[0]->format);
+ key->nr_cbufs = lp->framebuffer.nr_cbufs;
+ for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
+ const struct util_format_description *format_desc;
+ unsigned chan;
+
+ format_desc = util_format_description(lp->framebuffer.cbufs[i]->format);
assert(format_desc->layout == UTIL_FORMAT_COLORSPACE_RGB ||
format_desc->layout == UTIL_FORMAT_COLORSPACE_SRGB);
- /* mask out color channels not present in the color buffer */
+ /* mask out color channels not present in the color buffer.
+ * Should be simple to incorporate per-cbuf writemasks:
+ */
for(chan = 0; chan < 4; ++chan) {
enum util_format_swizzle swizzle = format_desc->swizzle[chan];
- if(swizzle > 4)
- key->blend.colormask &= ~(1 << chan);
+
+ if(swizzle <= UTIL_FORMAT_SWIZZLE_W)
+ key->blend.rt[0].colormask |= (1 << chan);
}
}
@@ -793,12 +1088,17 @@ make_variant_key(struct llvmpipe_context *lp,
}
+/**
+ * Update fragment state. This is called just prior to drawing
+ * something when some fragment-related state has changed.
+ */
void
llvmpipe_update_fs(struct llvmpipe_context *lp)
{
struct lp_fragment_shader *shader = lp->fs;
struct lp_fragment_shader_variant_key key;
struct lp_fragment_shader_variant *variant;
+ boolean opaque;
make_variant_key(lp, shader, &key);
@@ -810,8 +1110,34 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
variant = variant->next;
}
- if(!variant)
- variant = generate_fragment(lp, shader, &key);
+ if (!variant) {
+ int64_t t0, t1;
+ int64_t dt;
+ t0 = os_time_get();
+
+ variant = generate_variant(lp, shader, &key);
+
+ t1 = os_time_get();
+ dt = t1 - t0;
+ LP_COUNT_ADD(llvm_compile_time, dt);
+ LP_COUNT_ADD(nr_llvm_compiles, 2); /* emit vs. omit in/out test */
+ }
shader->current = variant;
+
+ /* TODO: put this in the variant */
+ /* TODO: most of these can be relaxed, in particular the colormask */
+ opaque = !key.blend.logicop_enable &&
+ !key.blend.rt[0].blend_enable &&
+ key.blend.rt[0].colormask == 0xf &&
+ !key.alpha.enabled &&
+ !key.depth.enabled &&
+ !key.scissor &&
+ !shader->info.uses_kill
+ ? TRUE : FALSE;
+
+ lp_setup_set_fs_functions(lp->setup,
+ shader->current->jit_function[0],
+ shader->current->jit_function[1],
+ opaque);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
index aa3b5a3f91..feb012816c 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
@@ -29,6 +29,7 @@
#include "util/u_memory.h"
#include "lp_context.h"
#include "lp_state.h"
+#include "lp_setup.h"
#include "draw/draw_context.h"
@@ -53,6 +54,17 @@ void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe,
llvmpipe->rasterizer = rasterizer;
+ /* Note: we can immediately set the triangle state here and
+ * not worry about binning because we handle culling during
+ * triangle setup, not when rasterizing the bins.
+ */
+ if (llvmpipe->rasterizer) {
+ lp_setup_set_triangle_state( llvmpipe->setup,
+ llvmpipe->rasterizer->cull_mode,
+ llvmpipe->rasterizer->front_winding == PIPE_WINDING_CCW,
+ llvmpipe->rasterizer->scissor);
+ }
+
llvmpipe->dirty |= LP_NEW_RASTERIZER;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c
index d382f9ca87..b30a075776 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c
@@ -29,6 +29,7 @@
* Brian Paul
*/
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "draw/draw_context.h"
@@ -36,8 +37,6 @@
#include "lp_context.h"
#include "lp_context.h"
#include "lp_state.h"
-#include "lp_texture.h"
-#include "lp_tex_cache.h"
#include "draw/draw_context.h"
@@ -125,17 +124,6 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe,
struct pipe_texture *tex = i < num ? texture[i] : NULL;
pipe_texture_reference(&llvmpipe->texture[i], tex);
- lp_tex_tile_cache_set_texture(llvmpipe->tex_cache[i], tex);
-
- if(tex) {
- struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex);
- struct lp_jit_texture *jit_tex = &llvmpipe->jit_context.textures[i];
- jit_tex->width = tex->width0;
- jit_tex->height = tex->height0;
- jit_tex->stride = lp_tex->stride[0];
- if(!lp_tex->dt)
- jit_tex->data = lp_tex->data;
- }
}
llvmpipe->num_textures = num;
@@ -166,7 +154,6 @@ llvmpipe_set_vertex_sampler_textures(struct pipe_context *pipe,
struct pipe_texture *tex = i < num_textures ? textures[i] : NULL;
pipe_texture_reference(&llvmpipe->vertex_textures[i], tex);
- lp_tex_tile_cache_set_texture(llvmpipe->vertex_tex_cache[i], tex);
}
llvmpipe->num_vertex_textures = num_textures;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c
index e37ff04f3d..048ac5b968 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_surface.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c
@@ -28,10 +28,12 @@
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
+#include "pipe/p_state.h"
+#include "util/u_inlines.h"
+#include "util/u_surface.h"
#include "lp_context.h"
#include "lp_state.h"
-#include "lp_surface.h"
-#include "lp_tile_cache.h"
+#include "lp_setup.h"
#include "draw/draw_context.h"
@@ -39,54 +41,19 @@
/**
- * XXX this might get moved someday
* Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
- * Here, we flush the old surfaces and update the tile cache to point to the new
- * surfaces.
*/
void
llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
const struct pipe_framebuffer_state *fb)
{
struct llvmpipe_context *lp = llvmpipe_context(pipe);
- uint i;
- draw_flush(lp->draw);
+ boolean changed = !util_framebuffer_state_equal(&lp->framebuffer, fb);
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
- /* check if changing cbuf */
- if (lp->framebuffer.cbufs[i] != fb->cbufs[i]) {
- /* flush old */
- lp_tile_cache_map_transfers(lp->cbuf_cache[i]);
- lp_flush_tile_cache(lp->cbuf_cache[i]);
+ if (changed) {
- /* assign new */
- pipe_surface_reference(&lp->framebuffer.cbufs[i], fb->cbufs[i]);
-
- /* update cache */
- lp_tile_cache_set_surface(lp->cbuf_cache[i], fb->cbufs[i]);
- }
- }
-
- lp->framebuffer.nr_cbufs = fb->nr_cbufs;
-
- /* zbuf changing? */
- if (lp->framebuffer.zsbuf != fb->zsbuf) {
-
- if(lp->zsbuf_transfer) {
- struct pipe_screen *screen = pipe->screen;
-
- if(lp->zsbuf_map) {
- screen->transfer_unmap(screen, lp->zsbuf_transfer);
- lp->zsbuf_map = NULL;
- }
-
- screen->tex_transfer_destroy(lp->zsbuf_transfer);
- lp->zsbuf_transfer = NULL;
- }
-
- /* assign new */
- pipe_surface_reference(&lp->framebuffer.zsbuf, fb->zsbuf);
+ util_copy_framebuffer_state(&lp->framebuffer, fb);
/* Tell draw module how deep the Z/depth buffer is */
if (lp->framebuffer.zsbuf) {
@@ -103,10 +70,9 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
}
draw_set_mrd(lp->draw, mrd);
}
- }
- lp->framebuffer.width = fb->width;
- lp->framebuffer.height = fb->height;
+ lp_setup_bind_framebuffer( lp->setup, &lp->framebuffer );
- lp->dirty |= LP_NEW_FRAMEBUFFER;
+ lp->dirty |= LP_NEW_FRAMEBUFFER;
+ }
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_vertex.c b/src/gallium/drivers/llvmpipe/lp_state_vertex.c
index 1a17631a4c..57ac25ea0c 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_vertex.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_vertex.c
@@ -31,7 +31,6 @@
#include "lp_context.h"
#include "lp_state.h"
-#include "lp_surface.h"
#include "draw/draw_context.h"
diff --git a/src/gallium/drivers/llvmpipe/lp_test.h b/src/gallium/drivers/llvmpipe/lp_test.h
index 39d80726e6..ca0f737b29 100644
--- a/src/gallium/drivers/llvmpipe/lp_test.h
+++ b/src/gallium/drivers/llvmpipe/lp_test.h
@@ -53,7 +53,7 @@
#include "util/u_math.h"
#include "util/u_debug_dump.h"
-#include "lp_bld_type.h"
+#include "gallivm/lp_bld_type.h"
#define LP_TEST_NUM_SAMPLES 32
diff --git a/src/gallium/drivers/llvmpipe/lp_test_blend.c b/src/gallium/drivers/llvmpipe/lp_test_blend.c
index 29fff91981..e49b705598 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_blend.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_blend.c
@@ -37,10 +37,9 @@
*/
-#include "lp_bld_type.h"
-#include "lp_bld_arit.h"
-#include "lp_bld_blend.h"
-#include "lp_bld_debug.h"
+#include "gallivm/lp_bld_type.h"
+#include "gallivm/lp_bld_blend.h"
+#include "gallivm/lp_bld_debug.h"
#include "lp_test.h"
@@ -104,18 +103,18 @@ write_tsv_row(FILE *fp,
fprintf(fp,
"%s\t%s\t%s\t",
- blend->rgb_func != blend->alpha_func ? "true" : "false",
- blend->rgb_src_factor != blend->alpha_src_factor ? "true" : "false",
- blend->rgb_dst_factor != blend->alpha_dst_factor ? "true" : "false");
+ blend->rt[0].rgb_func != blend->rt[0].alpha_func ? "true" : "false",
+ blend->rt[0].rgb_src_factor != blend->rt[0].alpha_src_factor ? "true" : "false",
+ blend->rt[0].rgb_dst_factor != blend->rt[0].alpha_dst_factor ? "true" : "false");
fprintf(fp,
"%s\t%s\t%s\t%s\t%s\t%s\n",
- debug_dump_blend_func(blend->rgb_func, TRUE),
- debug_dump_blend_factor(blend->rgb_src_factor, TRUE),
- debug_dump_blend_factor(blend->rgb_dst_factor, TRUE),
- debug_dump_blend_func(blend->alpha_func, TRUE),
- debug_dump_blend_factor(blend->alpha_src_factor, TRUE),
- debug_dump_blend_factor(blend->alpha_dst_factor, TRUE));
+ debug_dump_blend_func(blend->rt[0].rgb_func, TRUE),
+ debug_dump_blend_factor(blend->rt[0].rgb_src_factor, TRUE),
+ debug_dump_blend_factor(blend->rt[0].rgb_dst_factor, TRUE),
+ debug_dump_blend_func(blend->rt[0].alpha_func, TRUE),
+ debug_dump_blend_factor(blend->rt[0].alpha_src_factor, TRUE),
+ debug_dump_blend_factor(blend->rt[0].alpha_dst_factor, TRUE));
fflush(fp);
}
@@ -137,12 +136,12 @@ dump_blend_type(FILE *fp,
fprintf(fp,
" %s=%s %s=%s %s=%s %s=%s %s=%s %s=%s",
- "rgb_func", debug_dump_blend_func(blend->rgb_func, TRUE),
- "rgb_src_factor", debug_dump_blend_factor(blend->rgb_src_factor, TRUE),
- "rgb_dst_factor", debug_dump_blend_factor(blend->rgb_dst_factor, TRUE),
- "alpha_func", debug_dump_blend_func(blend->alpha_func, TRUE),
- "alpha_src_factor", debug_dump_blend_factor(blend->alpha_src_factor, TRUE),
- "alpha_dst_factor", debug_dump_blend_factor(blend->alpha_dst_factor, TRUE));
+ "rgb_func", debug_dump_blend_func(blend->rt[0].rgb_func, TRUE),
+ "rgb_src_factor", debug_dump_blend_factor(blend->rt[0].rgb_src_factor, TRUE),
+ "rgb_dst_factor", debug_dump_blend_factor(blend->rt[0].rgb_dst_factor, TRUE),
+ "alpha_func", debug_dump_blend_func(blend->rt[0].alpha_func, TRUE),
+ "alpha_src_factor", debug_dump_blend_factor(blend->rt[0].alpha_src_factor, TRUE),
+ "alpha_dst_factor", debug_dump_blend_factor(blend->rt[0].alpha_dst_factor, TRUE));
fprintf(fp, " ...\n");
fflush(fp);
@@ -401,13 +400,15 @@ compute_blend_ref(const struct pipe_blend_state *blend,
double src_term[4];
double dst_term[4];
- compute_blend_ref_term(blend->rgb_src_factor, blend->alpha_src_factor, src, src, dst, con, src_term);
- compute_blend_ref_term(blend->rgb_dst_factor, blend->alpha_dst_factor, dst, src, dst, con, dst_term);
+ compute_blend_ref_term(blend->rt[0].rgb_src_factor, blend->rt[0].alpha_src_factor,
+ src, src, dst, con, src_term);
+ compute_blend_ref_term(blend->rt[0].rgb_dst_factor, blend->rt[0].alpha_dst_factor,
+ dst, src, dst, con, dst_term);
/*
* Combine RGB terms
*/
- switch (blend->rgb_func) {
+ switch (blend->rt[0].rgb_func) {
case PIPE_BLEND_ADD:
ADD_SAT(res[0], src_term[0], dst_term[0]); /* R */
ADD_SAT(res[1], src_term[1], dst_term[1]); /* G */
@@ -440,7 +441,7 @@ compute_blend_ref(const struct pipe_blend_state *blend,
/*
* Combine A terms
*/
- switch (blend->alpha_func) {
+ switch (blend->rt[0].alpha_func) {
case PIPE_BLEND_ADD:
ADD_SAT(res[3], src_term[3], dst_term[3]); /* A */
break;
@@ -462,7 +463,7 @@ compute_blend_ref(const struct pipe_blend_state *blend,
}
-ALIGN_STACK
+PIPE_ALIGN_STACK
static boolean
test_one(unsigned verbose,
FILE *fp,
@@ -531,11 +532,11 @@ test_one(unsigned verbose,
success = TRUE;
for(i = 0; i < n && success; ++i) {
if(mode == AoS) {
- ALIGN16_ATTRIB uint8_t src[LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t con[LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t res[LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t src[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t con[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t res[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8];
int64_t start_counter = 0;
int64_t end_counter = 0;
@@ -596,11 +597,11 @@ test_one(unsigned verbose,
if(mode == SoA) {
const unsigned stride = type.length*type.width/8;
- ALIGN16_ATTRIB uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8];
int64_t start_counter = 0;
int64_t end_counter = 0;
boolean mismatch;
@@ -806,14 +807,14 @@ test_all(unsigned verbose, FILE *fp)
continue;
memset(&blend, 0, sizeof blend);
- blend.blend_enable = 1;
- blend.rgb_func = *rgb_func;
- blend.rgb_src_factor = *rgb_src_factor;
- blend.rgb_dst_factor = *rgb_dst_factor;
- blend.alpha_func = *alpha_func;
- blend.alpha_src_factor = *alpha_src_factor;
- blend.alpha_dst_factor = *alpha_dst_factor;
- blend.colormask = PIPE_MASK_RGBA;
+ blend.rt[0].blend_enable = 1;
+ blend.rt[0].rgb_func = *rgb_func;
+ blend.rt[0].rgb_src_factor = *rgb_src_factor;
+ blend.rt[0].rgb_dst_factor = *rgb_dst_factor;
+ blend.rt[0].alpha_func = *alpha_func;
+ blend.rt[0].alpha_src_factor = *alpha_src_factor;
+ blend.rt[0].alpha_dst_factor = *alpha_dst_factor;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
if(!test_one(verbose, fp, &blend, mode, *type))
success = FALSE;
@@ -865,14 +866,14 @@ test_some(unsigned verbose, FILE *fp, unsigned long n)
type = &blend_types[rand() % num_types];
memset(&blend, 0, sizeof blend);
- blend.blend_enable = 1;
- blend.rgb_func = *rgb_func;
- blend.rgb_src_factor = *rgb_src_factor;
- blend.rgb_dst_factor = *rgb_dst_factor;
- blend.alpha_func = *alpha_func;
- blend.alpha_src_factor = *alpha_src_factor;
- blend.alpha_dst_factor = *alpha_dst_factor;
- blend.colormask = PIPE_MASK_RGBA;
+ blend.rt[0].blend_enable = 1;
+ blend.rt[0].rgb_func = *rgb_func;
+ blend.rt[0].rgb_src_factor = *rgb_src_factor;
+ blend.rt[0].rgb_dst_factor = *rgb_dst_factor;
+ blend.rt[0].alpha_func = *alpha_func;
+ blend.rt[0].alpha_src_factor = *alpha_src_factor;
+ blend.rt[0].alpha_dst_factor = *alpha_dst_factor;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
if(!test_one(verbose, fp, &blend, mode, *type))
success = FALSE;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_conv.c b/src/gallium/drivers/llvmpipe/lp_test_conv.c
index faddfb9677..958cc40538 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_conv.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_conv.c
@@ -34,10 +34,10 @@
*/
-#include "lp_bld_type.h"
-#include "lp_bld_const.h"
-#include "lp_bld_conv.h"
-#include "lp_bld_debug.h"
+#include "gallivm/lp_bld_type.h"
+#include "gallivm/lp_bld_const.h"
+#include "gallivm/lp_bld_conv.h"
+#include "gallivm/lp_bld_debug.h"
#include "lp_test.h"
@@ -142,7 +142,7 @@ add_conv_test(LLVMModuleRef module,
}
-ALIGN_STACK
+PIPE_ALIGN_STACK
static boolean
test_one(unsigned verbose,
FILE *fp,
@@ -230,8 +230,8 @@ test_one(unsigned verbose,
for(i = 0; i < n && success; ++i) {
unsigned src_stride = src_type.length*src_type.width/8;
unsigned dst_stride = dst_type.length*dst_type.width/8;
- ALIGN16_ATTRIB uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
- ALIGN16_ATTRIB uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
+ PIPE_ALIGN_VAR(16) uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
+ PIPE_ALIGN_VAR(16) uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
double fref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
uint8_t ref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
int64_t start_counter = 0;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c
index 23ea9ebbe7..48828bd0a0 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_format.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_format.c
@@ -38,7 +38,7 @@
#include "util/u_cpu_detect.h"
#include "util/u_format.h"
-#include "lp_bld_format.h"
+#include "gallivm/lp_bld_format.h"
#include "lp_test.h"
@@ -199,7 +199,7 @@ add_store_rgba_test(LLVMModuleRef module,
}
-ALIGN_STACK
+PIPE_ALIGN_STACK
static boolean
test_format(unsigned verbose, FILE *fp, const struct pixel_test_case *test)
{
diff --git a/src/gallium/drivers/llvmpipe/lp_test_main.c b/src/gallium/drivers/llvmpipe/lp_test_main.c
index 314544aa9a..14ff00469b 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_main.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_main.c
@@ -36,8 +36,8 @@
#include "util/u_cpu_detect.h"
-#include "lp_bld_const.h"
-#include "lp_bld_misc.h"
+#include "gallivm/lp_bld_const.h"
+#include "gallivm/lp_bld_misc.h"
#include "lp_test.h"
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.c b/src/gallium/drivers/llvmpipe/lp_tex_cache.c
deleted file mode 100644
index a6d9a2c1ac..0000000000
--- a/src/gallium/drivers/llvmpipe/lp_tex_cache.c
+++ /dev/null
@@ -1,304 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Texture tile caching.
- *
- * Author:
- * Brian Paul
- */
-
-#include "pipe/p_inlines.h"
-#include "util/u_memory.h"
-#include "util/u_tile.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-#include "lp_context.h"
-#include "lp_surface.h"
-#include "lp_texture.h"
-#include "lp_tex_cache.h"
-
-
-
-/**
- * Return the position in the cache for the tile that contains win pos (x,y).
- * We currently use a direct mapped cache so this is like a hack key.
- * At some point we should investige something more sophisticated, like
- * a LRU replacement policy.
- */
-#define CACHE_POS(x, y) \
- (((x) + (y) * 5) % NUM_ENTRIES)
-
-
-
-/**
- * Is the tile at (x,y) in cleared state?
- */
-static INLINE uint
-is_clear_flag_set(const uint *bitvec, union tex_tile_address addr)
-{
- int pos, bit;
- pos = addr.bits.y * (MAX_TEX_WIDTH / TEX_TILE_SIZE) + addr.bits.x;
- assert(pos / 32 < (MAX_TEX_WIDTH / TEX_TILE_SIZE) * (MAX_TEX_HEIGHT / TEX_TILE_SIZE) / 32);
- bit = bitvec[pos / 32] & (1 << (pos & 31));
- return bit;
-}
-
-
-/**
- * Mark the tile at (x,y) as not cleared.
- */
-static INLINE void
-clear_clear_flag(uint *bitvec, union tex_tile_address addr)
-{
- int pos;
- pos = addr.bits.y * (MAX_TEX_WIDTH / TEX_TILE_SIZE) + addr.bits.x;
- assert(pos / 32 < (MAX_TEX_WIDTH / TEX_TILE_SIZE) * (MAX_TEX_HEIGHT / TEX_TILE_SIZE) / 32);
- bitvec[pos / 32] &= ~(1 << (pos & 31));
-}
-
-
-struct llvmpipe_tex_tile_cache *
-lp_create_tex_tile_cache( struct pipe_screen *screen )
-{
- struct llvmpipe_tex_tile_cache *tc;
- uint pos;
-
- tc = CALLOC_STRUCT( llvmpipe_tex_tile_cache );
- if (tc) {
- tc->screen = screen;
- for (pos = 0; pos < NUM_ENTRIES; pos++) {
- tc->entries[pos].addr.bits.invalid = 1;
- }
- tc->last_tile = &tc->entries[0]; /* any tile */
- }
- return tc;
-}
-
-
-void
-lp_destroy_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc)
-{
- struct pipe_screen *screen;
- uint pos;
-
- for (pos = 0; pos < NUM_ENTRIES; pos++) {
- /*assert(tc->entries[pos].x < 0);*/
- }
- if (tc->transfer) {
- screen = tc->transfer->texture->screen;
- screen->tex_transfer_destroy(tc->transfer);
- }
- if (tc->tex_trans) {
- screen = tc->tex_trans->texture->screen;
- screen->tex_transfer_destroy(tc->tex_trans);
- }
-
- FREE( tc );
-}
-
-
-void
-lp_tex_tile_cache_map_transfers(struct llvmpipe_tex_tile_cache *tc)
-{
- if (tc->transfer && !tc->transfer_map)
- tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer);
-
- if (tc->tex_trans && !tc->tex_trans_map)
- tc->tex_trans_map = tc->screen->transfer_map(tc->screen, tc->tex_trans);
-}
-
-
-void
-lp_tex_tile_cache_unmap_transfers(struct llvmpipe_tex_tile_cache *tc)
-{
- if (tc->transfer_map) {
- tc->screen->transfer_unmap(tc->screen, tc->transfer);
- tc->transfer_map = NULL;
- }
-
- if (tc->tex_trans_map) {
- tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
- tc->tex_trans_map = NULL;
- }
-}
-
-void
-lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc)
-{
- if (tc->texture) {
- struct llvmpipe_texture *lpt = llvmpipe_texture(tc->texture);
- if (lpt->timestamp != tc->timestamp) {
- /* texture was modified, invalidate all cached tiles */
- uint i;
- for (i = 0; i < NUM_ENTRIES; i++) {
- tc->entries[i].addr.bits.invalid = 1;
- }
-
- tc->timestamp = lpt->timestamp;
- }
- }
-}
-
-/**
- * Specify the texture to cache.
- */
-void
-lp_tex_tile_cache_set_texture(struct llvmpipe_tex_tile_cache *tc,
- struct pipe_texture *texture)
-{
- uint i;
-
- assert(!tc->transfer);
-
- if (tc->texture != texture) {
- pipe_texture_reference(&tc->texture, texture);
-
- if (tc->tex_trans) {
- struct pipe_screen *screen = tc->tex_trans->texture->screen;
-
- if (tc->tex_trans_map) {
- screen->transfer_unmap(screen, tc->tex_trans);
- tc->tex_trans_map = NULL;
- }
-
- screen->tex_transfer_destroy(tc->tex_trans);
- tc->tex_trans = NULL;
- }
-
- /* mark as entries as invalid/empty */
- /* XXX we should try to avoid this when the teximage hasn't changed */
- for (i = 0; i < NUM_ENTRIES; i++) {
- tc->entries[i].addr.bits.invalid = 1;
- }
-
- tc->tex_face = -1; /* any invalid value here */
- }
-}
-
-
-/**
- * Given the texture face, level, zslice, x and y values, compute
- * the cache entry position/index where we'd hope to find the
- * cached texture tile.
- * This is basically a direct-map cache.
- * XXX There's probably lots of ways in which we can improve this.
- */
-static INLINE uint
-tex_cache_pos( union tex_tile_address addr )
-{
- uint entry = (addr.bits.x +
- addr.bits.y * 9 +
- addr.bits.z * 3 +
- addr.bits.face +
- addr.bits.level * 7);
-
- return entry % NUM_ENTRIES;
-}
-
-/**
- * Similar to lp_get_cached_tile() but for textures.
- * Tiles are read-only and indexed with more params.
- */
-const struct llvmpipe_cached_tex_tile *
-lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
- union tex_tile_address addr )
-{
- struct pipe_screen *screen = tc->screen;
- struct llvmpipe_cached_tex_tile *tile;
-
- tile = tc->entries + tex_cache_pos( addr );
-
- if (addr.value != tile->addr.value) {
-
- /* cache miss. Most misses are because we've invaldiated the
- * texture cache previously -- most commonly on binding a new
- * texture. Currently we effectively flush the cache on texture
- * bind.
- */
-#if 0
- _debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n"
- " tile %u: x=%d y=%d z=%d face=%d level=%d\n",
- pos, x/TEX_TILE_SIZE, y/TEX_TILE_SIZE, z, face, level,
- pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level);
-#endif
-
- /* check if we need to get a new transfer */
- if (!tc->tex_trans ||
- tc->tex_face != addr.bits.face ||
- tc->tex_level != addr.bits.level ||
- tc->tex_z != addr.bits.z) {
- /* get new transfer (view into texture) */
-
- if (tc->tex_trans) {
- if (tc->tex_trans_map) {
- tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
- tc->tex_trans_map = NULL;
- }
-
- screen->tex_transfer_destroy(tc->tex_trans);
- tc->tex_trans = NULL;
- }
-
- tc->tex_trans =
- screen->get_tex_transfer(screen, tc->texture,
- addr.bits.face,
- addr.bits.level,
- addr.bits.z,
- PIPE_TRANSFER_READ, 0, 0,
- u_minify(tc->texture->width0, addr.bits.level),
- u_minify(tc->texture->height0, addr.bits.level));
-
- tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
-
- tc->tex_face = addr.bits.face;
- tc->tex_level = addr.bits.level;
- tc->tex_z = addr.bits.z;
- }
-
- {
- unsigned x = addr.bits.x * TEX_TILE_SIZE;
- unsigned y = addr.bits.y * TEX_TILE_SIZE;
- unsigned w = TEX_TILE_SIZE;
- unsigned h = TEX_TILE_SIZE;
-
- if (pipe_clip_tile(x, y, &w, &h, tc->tex_trans)) {
- assert(0);
- }
-
- util_format_read_4ub(tc->tex_trans->texture->format,
- (uint8_t *)tile->color, sizeof tile->color[0],
- tc->tex_trans_map, tc->tex_trans->stride,
- x, y, w, h);
- }
-
- tile->addr = addr;
- }
-
- tc->last_tile = tile;
- return tile;
-}
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.h b/src/gallium/drivers/llvmpipe/lp_tex_cache.h
deleted file mode 100644
index 05fded78e1..0000000000
--- a/src/gallium/drivers/llvmpipe/lp_tex_cache.h
+++ /dev/null
@@ -1,151 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef LP_TEX_CACHE_H
-#define LP_TEX_CACHE_H
-
-
-#include "pipe/p_compiler.h"
-
-
-struct llvmpipe_context;
-struct llvmpipe_tex_tile_cache;
-
-
-/**
- * Cache tile size (width and height). This needs to be a power of two.
- */
-#define TEX_TILE_SIZE 64
-
-
-/* If we need to support > 4096, just expand this to be a 64 bit
- * union, or consider tiling in Z as well.
- */
-union tex_tile_address {
- struct {
- unsigned x:6; /* 4096 / TEX_TILE_SIZE */
- unsigned y:6; /* 4096 / TEX_TILE_SIZE */
- unsigned z:12; /* 4096 -- z not tiled */
- unsigned face:3;
- unsigned level:4;
- unsigned invalid:1;
- } bits;
- unsigned value;
-};
-
-
-struct llvmpipe_cached_tex_tile
-{
- union tex_tile_address addr;
- uint8_t color[TEX_TILE_SIZE][TEX_TILE_SIZE][4];
-};
-
-#define NUM_ENTRIES 50
-
-
-/** XXX move these */
-#define MAX_TEX_WIDTH 2048
-#define MAX_TEX_HEIGHT 2048
-
-
-struct llvmpipe_tex_tile_cache
-{
- struct pipe_screen *screen;
- struct pipe_surface *surface; /**< the surface we're caching */
- struct pipe_transfer *transfer;
- void *transfer_map;
-
- struct pipe_texture *texture; /**< if caching a texture */
- unsigned timestamp;
-
- struct llvmpipe_cached_tex_tile entries[NUM_ENTRIES];
-
- struct pipe_transfer *tex_trans;
- void *tex_trans_map;
- int tex_face, tex_level, tex_z;
-
- struct llvmpipe_cached_tex_tile *last_tile; /**< most recently retrieved tile */
-};
-
-
-extern struct llvmpipe_tex_tile_cache *
-lp_create_tex_tile_cache( struct pipe_screen *screen );
-
-extern void
-lp_destroy_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc);
-
-extern void
-lp_tex_tile_cache_map_transfers(struct llvmpipe_tex_tile_cache *tc);
-
-extern void
-lp_tex_tile_cache_unmap_transfers(struct llvmpipe_tex_tile_cache *tc);
-
-extern void
-lp_tex_tile_cache_set_texture(struct llvmpipe_tex_tile_cache *tc,
- struct pipe_texture *texture);
-
-void
-lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc);
-
-extern const struct llvmpipe_cached_tex_tile *
-lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
- union tex_tile_address addr );
-
-static INLINE union tex_tile_address
-tex_tile_address( unsigned x,
- unsigned y,
- unsigned z,
- unsigned face,
- unsigned level )
-{
- union tex_tile_address addr;
-
- addr.value = 0;
- addr.bits.x = x / TEX_TILE_SIZE;
- addr.bits.y = y / TEX_TILE_SIZE;
- addr.bits.z = z;
- addr.bits.face = face;
- addr.bits.level = level;
-
- return addr;
-}
-
-/* Quickly retrieve tile if it matches last lookup.
- */
-static INLINE const struct llvmpipe_cached_tex_tile *
-lp_get_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
- union tex_tile_address addr )
-{
- if (tc->last_tile->addr.value == addr.value)
- return tc->last_tile;
-
- return lp_find_cached_tex_tile( tc, addr );
-}
-
-
-#endif /* LP_TEX_CACHE_H */
-
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
index d2a6ae21f5..2533275dc1 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
@@ -42,12 +42,11 @@
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
-#include "lp_bld_debug.h"
-#include "lp_bld_type.h"
-#include "lp_bld_intr.h"
-#include "lp_bld_sample.h"
-#include "lp_bld_tgsi.h"
-#include "lp_state.h"
+#include "gallivm/lp_bld_debug.h"
+#include "gallivm/lp_bld_type.h"
+#include "gallivm/lp_bld_sample.h"
+#include "gallivm/lp_bld_tgsi.h"
+#include "lp_jit.h"
#include "lp_tex_sample.h"
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index 2c135029ea..022bf92cb4 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -32,45 +32,42 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "lp_context.h"
-#include "lp_state.h"
-#include "lp_texture.h"
-#include "lp_tex_cache.h"
#include "lp_screen.h"
+#include "lp_texture.h"
+#include "lp_tile_size.h"
#include "lp_winsys.h"
-/* Simple, maximally packed layout.
- */
-
-/* Conventional allocation path for non-display textures:
+/**
+ * Conventional allocation path for non-display textures:
+ * Simple, maximally packed layout.
*/
static boolean
llvmpipe_texture_layout(struct llvmpipe_screen *screen,
- struct llvmpipe_texture * lpt)
+ struct llvmpipe_texture *lpt)
{
struct pipe_texture *pt = &lpt->base;
unsigned level;
unsigned width = pt->width0;
unsigned height = pt->height0;
unsigned depth = pt->depth0;
-
unsigned buffer_size = 0;
for (level = 0; level <= pt->last_level; level++) {
unsigned nblocksx, nblocksy;
/* Allocate storage for whole quads. This is particularly important
- * for depth surfaces, which are currently stored in a swizzled format. */
- nblocksx = util_format_get_nblocksx(pt->format, align(width, 2));
- nblocksy = util_format_get_nblocksy(pt->format, align(height, 2));
+ * for depth surfaces, which are currently stored in a swizzled format.
+ */
+ nblocksx = util_format_get_nblocksx(pt->format, align(width, TILE_SIZE));
+ nblocksy = util_format_get_nblocksy(pt->format, align(height, TILE_SIZE));
lpt->stride[level] = align(nblocksx * util_format_get_blocksize(pt->format), 16);
@@ -80,7 +77,7 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
lpt->stride[level]);
- width = u_minify(width, 1);
+ width = u_minify(width, 1);
height = u_minify(height, 1);
depth = u_minify(depth, 1);
}
@@ -90,16 +87,23 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
return lpt->data != NULL;
}
+
+
static boolean
llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
- struct llvmpipe_texture * lpt)
+ struct llvmpipe_texture *lpt)
{
struct llvmpipe_winsys *winsys = screen->winsys;
+ /* Round up the surface size to a multiple of the tile size to
+ * avoid tile clipping.
+ */
+ unsigned width = align(lpt->base.width0, TILE_SIZE);
+ unsigned height = align(lpt->base.height0, TILE_SIZE);
+
lpt->dt = winsys->displaytarget_create(winsys,
lpt->base.format,
- lpt->base.width0,
- lpt->base.height0,
+ width, height,
16,
&lpt->stride[0] );
@@ -107,9 +111,6 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
}
-
-
-
static struct pipe_texture *
llvmpipe_texture_create(struct pipe_screen *_screen,
const struct pipe_texture *templat)
@@ -126,7 +127,7 @@ llvmpipe_texture_create(struct pipe_screen *_screen,
/* XXX: The xlib state tracker is brain-dead and will request
* PIPE_FORMAT_Z16_UNORM no matter how much we tell it we don't support it.
*/
- if(lpt->base.format == PIPE_FORMAT_Z16_UNORM)
+ if (lpt->base.format == PIPE_FORMAT_Z16_UNORM)
lpt->base.format = PIPE_FORMAT_Z32_UNORM;
if (lpt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
@@ -178,6 +179,7 @@ llvmpipe_texture_blanket(struct pipe_screen * screen,
return &lpt->base;
#else
+ debug_printf("llvmpipe_texture_blanket() not implemented!");
return NULL;
#endif
}
@@ -189,12 +191,15 @@ llvmpipe_texture_destroy(struct pipe_texture *pt)
struct llvmpipe_screen *screen = llvmpipe_screen(pt->screen);
struct llvmpipe_texture *lpt = llvmpipe_texture(pt);
- if(lpt->dt) {
+ if (lpt->dt) {
+ /* display target */
struct llvmpipe_winsys *winsys = screen->winsys;
winsys->displaytarget_destroy(winsys, lpt->dt);
}
- else
+ else {
+ /* regular texture */
align_free(lpt->data);
+ }
FREE(lpt);
}
@@ -236,7 +241,7 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen,
if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
PIPE_BUFFER_USAGE_GPU_WRITE)) {
- /* Mark the surface as dirty. The tile cache will look for this. */
+ /* Mark the surface as dirty. */
lpt->timestamp++;
llvmpipe_screen(screen)->timestamp++;
}
@@ -298,8 +303,8 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen,
pipe_texture_reference(&pt->texture, texture);
pt->x = x;
pt->y = y;
- pt->width = w;
- pt->height = h;
+ pt->width = align(w, TILE_SIZE);
+ pt->height = align(h, TILE_SIZE);
pt->stride = lptex->stride[level];
pt->usage = usage;
pt->face = face;
@@ -356,7 +361,8 @@ llvmpipe_transfer_map( struct pipe_screen *_screen,
lpt = llvmpipe_texture(transfer->texture);
format = lpt->base.format;
- if(lpt->dt) {
+ if (lpt->dt) {
+ /* display target */
struct llvmpipe_winsys *winsys = screen->winsys;
map = winsys->displaytarget_map(winsys, lpt->dt,
@@ -364,16 +370,16 @@ llvmpipe_transfer_map( struct pipe_screen *_screen,
if (map == NULL)
return NULL;
}
- else
+ else {
+ /* regular texture */
map = lpt->data;
+ }
/* May want to different things here depending on read/write nature
* of the map:
*/
- if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE))
- {
+ if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE)) {
/* Do something to notify sharing contexts of a texture change.
- * In llvmpipe, that would mean flushing the texture cache.
*/
screen->timestamp++;
}
@@ -387,29 +393,24 @@ llvmpipe_transfer_map( struct pipe_screen *_screen,
static void
-llvmpipe_transfer_unmap(struct pipe_screen *_screen,
+llvmpipe_transfer_unmap(struct pipe_screen *screen,
struct pipe_transfer *transfer)
{
- struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
+ struct llvmpipe_screen *lp_screen = llvmpipe_screen(screen);
struct llvmpipe_texture *lpt;
assert(transfer->texture);
lpt = llvmpipe_texture(transfer->texture);
- if(lpt->dt) {
- struct llvmpipe_winsys *winsys = screen->winsys;
+ if (lpt->dt) {
+ /* display target */
+ struct llvmpipe_winsys *winsys = lp_screen->winsys;
winsys->displaytarget_unmap(winsys, lpt->dt);
}
}
void
-llvmpipe_init_texture_funcs(struct llvmpipe_context *lp)
-{
-}
-
-
-void
llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen)
{
screen->texture_create = llvmpipe_texture_create;
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h
index 00a20763e4..87c905bc02 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.h
+++ b/src/gallium/drivers/llvmpipe/lp_texture.h
@@ -37,6 +37,7 @@ struct pipe_screen;
struct llvmpipe_context;
struct llvmpipe_displaytarget;
+
struct llvmpipe_texture
{
struct pipe_texture base;
@@ -58,6 +59,7 @@ struct llvmpipe_texture
unsigned timestamp;
};
+
struct llvmpipe_transfer
{
struct pipe_transfer base;
@@ -73,6 +75,14 @@ llvmpipe_texture(struct pipe_texture *pt)
return (struct llvmpipe_texture *) pt;
}
+
+static INLINE const struct llvmpipe_texture *
+llvmpipe_texture_const(const struct pipe_texture *pt)
+{
+ return (const struct llvmpipe_texture *) pt;
+}
+
+
static INLINE struct llvmpipe_transfer *
llvmpipe_transfer(struct pipe_transfer *pt)
{
@@ -81,10 +91,7 @@ llvmpipe_transfer(struct pipe_transfer *pt)
extern void
-llvmpipe_init_texture_funcs( struct llvmpipe_context *llvmpipe );
-
-extern void
llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen);
-#endif /* LP_TEXTURE */
+#endif /* LP_TEXTURE_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_cache.c b/src/gallium/drivers/llvmpipe/lp_tile_cache.c
deleted file mode 100644
index 7a1ecf5107..0000000000
--- a/src/gallium/drivers/llvmpipe/lp_tile_cache.c
+++ /dev/null
@@ -1,358 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Texture tile caching.
- *
- * Author:
- * Brian Paul
- */
-
-#include "pipe/p_inlines.h"
-#include "util/u_memory.h"
-#include "util/u_math.h"
-#include "util/u_tile.h"
-#include "util/u_rect.h"
-#include "lp_context.h"
-#include "lp_surface.h"
-#include "lp_texture.h"
-#include "lp_tile_soa.h"
-#include "lp_tile_cache.h"
-
-
-#define MAX_WIDTH 4096
-#define MAX_HEIGHT 4096
-
-
-enum llvmpipe_tile_status
-{
- LP_TILE_STATUS_UNDEFINED = 0,
- LP_TILE_STATUS_CLEAR = 1,
- LP_TILE_STATUS_DEFINED = 2
-};
-
-
-struct llvmpipe_cached_tile
-{
- enum llvmpipe_tile_status status;
-
- /** color in SOA format */
- uint8_t *color;
-};
-
-
-struct llvmpipe_tile_cache
-{
- struct pipe_screen *screen;
- struct pipe_surface *surface; /**< the surface we're caching */
- struct pipe_transfer *transfer;
- void *transfer_map;
-
- struct llvmpipe_cached_tile entries[MAX_WIDTH/TILE_SIZE][MAX_HEIGHT/TILE_SIZE];
-
- uint8_t clear_color[4]; /**< for color bufs */
- uint clear_val; /**< for z+stencil, or packed color clear value */
-
- struct llvmpipe_cached_tile *last_tile; /**< most recently retrieved tile */
-};
-
-
-struct llvmpipe_tile_cache *
-lp_create_tile_cache( struct pipe_screen *screen )
-{
- struct llvmpipe_tile_cache *tc;
- int maxLevels, maxTexSize;
-
- /* sanity checking: max sure MAX_WIDTH/HEIGHT >= largest texture image */
- maxLevels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
- maxTexSize = 1 << (maxLevels - 1);
- assert(MAX_WIDTH >= maxTexSize);
-
- tc = CALLOC_STRUCT( llvmpipe_tile_cache );
- if(!tc)
- return NULL;
-
- tc->screen = screen;
-
- return tc;
-}
-
-
-void
-lp_destroy_tile_cache(struct llvmpipe_tile_cache *tc)
-{
- struct pipe_screen *screen;
- unsigned x, y;
-
- for (y = 0; y < MAX_HEIGHT; y += TILE_SIZE) {
- for (x = 0; x < MAX_WIDTH; x += TILE_SIZE) {
- struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE];
-
- if(tile->color)
- align_free(tile->color);
- }
- }
-
- if (tc->transfer) {
- screen = tc->transfer->texture->screen;
- screen->tex_transfer_destroy(tc->transfer);
- }
-
- FREE( tc );
-}
-
-
-/**
- * Specify the surface to cache.
- */
-void
-lp_tile_cache_set_surface(struct llvmpipe_tile_cache *tc,
- struct pipe_surface *ps)
-{
- if (tc->transfer) {
- struct pipe_screen *screen = tc->transfer->texture->screen;
-
- if (ps == tc->surface)
- return;
-
- if (tc->transfer_map) {
- screen->transfer_unmap(screen, tc->transfer);
- tc->transfer_map = NULL;
- }
-
- screen->tex_transfer_destroy(tc->transfer);
- tc->transfer = NULL;
- }
-
- tc->surface = ps;
-
- if (ps) {
- struct pipe_screen *screen = ps->texture->screen;
- unsigned x, y;
-
- tc->transfer = screen->get_tex_transfer(screen, ps->texture, ps->face,
- ps->level, ps->zslice,
- PIPE_TRANSFER_READ_WRITE,
- 0, 0, ps->width, ps->height);
-
- for (y = 0; y < ps->height; y += TILE_SIZE) {
- for (x = 0; x < ps->width; x += TILE_SIZE) {
- struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE];
-
- tile->status = LP_TILE_STATUS_UNDEFINED;
-
- if(!tile->color)
- tile->color = align_malloc( TILE_SIZE*TILE_SIZE*NUM_CHANNELS, 16 );
- }
- }
- }
-}
-
-
-/**
- * Return the transfer being cached.
- */
-struct pipe_surface *
-lp_tile_cache_get_surface(struct llvmpipe_tile_cache *tc)
-{
- return tc->surface;
-}
-
-
-void
-lp_tile_cache_map_transfers(struct llvmpipe_tile_cache *tc)
-{
- if (tc->transfer && !tc->transfer_map)
- tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer);
-}
-
-
-void
-lp_tile_cache_unmap_transfers(struct llvmpipe_tile_cache *tc)
-{
- if (tc->transfer_map) {
- tc->screen->transfer_unmap(tc->screen, tc->transfer);
- tc->transfer_map = NULL;
- }
-}
-
-
-/**
- * Set a tile to a solid color.
- */
-static void
-clear_tile(struct llvmpipe_cached_tile *tile,
- uint8_t clear_color[4])
-{
- if (clear_color[0] == clear_color[1] &&
- clear_color[1] == clear_color[2] &&
- clear_color[2] == clear_color[3]) {
- memset(tile->color, clear_color[0], TILE_SIZE * TILE_SIZE * 4);
- }
- else {
- uint x, y, chan;
- for (y = 0; y < TILE_SIZE; y++)
- for (x = 0; x < TILE_SIZE; x++)
- for (chan = 0; chan < 4; ++chan)
- TILE_PIXEL(tile->color, x, y, chan) = clear_color[chan];
- }
-}
-
-
-/**
- * Flush the tile cache: write all dirty tiles back to the transfer.
- * any tiles "flagged" as cleared will be "really" cleared.
- */
-void
-lp_flush_tile_cache(struct llvmpipe_tile_cache *tc)
-{
- struct pipe_transfer *pt = tc->transfer;
- unsigned x, y;
-
- if(!pt)
- return;
-
- assert(tc->transfer_map);
-
- /* push the tile to all positions marked as clear */
- for (y = 0; y < pt->height; y += TILE_SIZE) {
- for (x = 0; x < pt->width; x += TILE_SIZE) {
- struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE];
-
- if(tile->status != LP_TILE_STATUS_UNDEFINED) {
- unsigned w = TILE_SIZE;
- unsigned h = TILE_SIZE;
-
- if (!pipe_clip_tile(x, y, &w, &h, pt)) {
- switch(tile->status) {
- case LP_TILE_STATUS_CLEAR:
- /* Actually clear the tiles which were flagged as being in a
- * clear state. */
- util_fill_rect(tc->transfer_map, pt->texture->format, pt->stride,
- x, y, w, h,
- tc->clear_val);
- break;
-
- case LP_TILE_STATUS_DEFINED:
- lp_tile_write_4ub(pt->texture->format,
- tile->color,
- tc->transfer_map, pt->stride,
- x, y, w, h);
- break;
-
- default:
- assert(0);
- break;
- }
- }
-
- tile->status = LP_TILE_STATUS_UNDEFINED;
- }
- }
- }
-}
-
-
-/**
- * Get a tile from the cache.
- * \param x, y position of tile, in pixels
- */
-void *
-lp_get_cached_tile(struct llvmpipe_tile_cache *tc,
- unsigned x, unsigned y )
-{
- struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE];
- struct pipe_transfer *pt = tc->transfer;
-
- assert(tc->surface);
- assert(tc->transfer);
-
- if(!tc->transfer_map)
- lp_tile_cache_map_transfers(tc);
-
- assert(tc->transfer_map);
-
- switch(tile->status) {
- case LP_TILE_STATUS_CLEAR:
- /* don't get tile from framebuffer, just clear it */
- clear_tile(tile, tc->clear_color);
- tile->status = LP_TILE_STATUS_DEFINED;
- break;
-
- case LP_TILE_STATUS_UNDEFINED: {
- unsigned w = TILE_SIZE;
- unsigned h = TILE_SIZE;
-
- x &= ~(TILE_SIZE - 1);
- y &= ~(TILE_SIZE - 1);
-
- if (!pipe_clip_tile(x, y, &w, &h, tc->transfer))
- lp_tile_read_4ub(pt->texture->format,
- tile->color,
- tc->transfer_map, tc->transfer->stride,
- x, y, w, h);
-
- tile->status = LP_TILE_STATUS_DEFINED;
- break;
- }
-
- case LP_TILE_STATUS_DEFINED:
- /* nothing to do */
- break;
- }
-
- return tile->color;
-}
-
-
-/**
- * When a whole surface is being cleared to a value we can avoid
- * fetching tiles above.
- * Save the color and set a 'clearflag' for each tile of the screen.
- */
-void
-lp_tile_cache_clear(struct llvmpipe_tile_cache *tc, const float *rgba,
- uint clearValue)
-{
- struct pipe_transfer *pt = tc->transfer;
- const unsigned w = pt->width;
- const unsigned h = pt->height;
- unsigned x, y, chan;
-
- for(chan = 0; chan < 4; ++chan)
- tc->clear_color[chan] = float_to_ubyte(rgba[chan]);
-
- tc->clear_val = clearValue;
-
- /* push the tile to all positions marked as clear */
- for (y = 0; y < h; y += TILE_SIZE) {
- for (x = 0; x < w; x += TILE_SIZE) {
- struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE];
- tile->status = LP_TILE_STATUS_CLEAR;
- }
- }
-}
diff --git a/src/mesa/state_tracker/st_api.c b/src/gallium/drivers/llvmpipe/lp_tile_size.h
index fc0e9a2316..f0b983c063 100644
--- a/src/mesa/state_tracker/st_api.c
+++ b/src/gallium/drivers/llvmpipe/lp_tile_size.h
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,16 +18,22 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
+#ifndef LP_TILE_SIZE_H
+#define LP_TILE_SIZE_H
+
/**
- * Just a global symbol for EGL to look for to identify the supported
- * graphics API.
+ * Tile size (width and height). This needs to be a power of two.
*/
-int st_api_OpenGL = 1;
+#define TILE_ORDER 6
+#define TILE_SIZE (1 << TILE_ORDER)
+
+
+#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.h b/src/gallium/drivers/llvmpipe/lp_tile_soa.h
index 19d00b58d3..eea3ab8499 100644
--- a/src/gallium/drivers/llvmpipe/lp_tile_soa.h
+++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.h
@@ -30,7 +30,7 @@
#include "pipe/p_compiler.h"
#include "tgsi/tgsi_exec.h" /* for NUM_CHANNELS */
-
+#include "lp_tile_size.h"
#ifdef __cplusplus
extern "C" {
@@ -40,26 +40,20 @@ extern "C" {
struct pipe_transfer;
-/**
- * Cache tile size (width and height). This needs to be a power of two.
- */
-#define TILE_SIZE 64
-
-
-#define TILE_VECTOR_HEIGHT 2
-#define TILE_VECTOR_WIDTH 8
+#define TILE_VECTOR_HEIGHT 4
+#define TILE_VECTOR_WIDTH 4
extern const unsigned char
tile_offset[TILE_VECTOR_HEIGHT][TILE_VECTOR_WIDTH];
-#define TILE_C_STRIDE (TILE_VECTOR_HEIGHT*TILE_VECTOR_WIDTH)
-#define TILE_X_STRIDE (NUM_CHANNELS*TILE_C_STRIDE)
-#define TILE_Y_STRIDE (TILE_VECTOR_HEIGHT*TILE_SIZE*NUM_CHANNELS)
+#define TILE_C_STRIDE (TILE_VECTOR_HEIGHT * TILE_VECTOR_WIDTH) //16
+#define TILE_X_STRIDE (NUM_CHANNELS * TILE_C_STRIDE) //64
+#define TILE_Y_STRIDE (TILE_VECTOR_HEIGHT * TILE_SIZE * NUM_CHANNELS) //1024
#define TILE_PIXEL(_p, _x, _y, _c) \
- ((_p)[((_y)/TILE_VECTOR_HEIGHT)*TILE_Y_STRIDE + \
- ((_x)/TILE_VECTOR_WIDTH)*TILE_X_STRIDE + \
- (_c)*TILE_C_STRIDE + \
+ ((_p)[((_y) / TILE_VECTOR_HEIGHT) * TILE_Y_STRIDE + \
+ ((_x) / TILE_VECTOR_WIDTH) * TILE_X_STRIDE + \
+ (_c) * TILE_C_STRIDE + \
tile_offset[(_y) % TILE_VECTOR_HEIGHT][(_x) % TILE_VECTOR_WIDTH]])
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.py b/src/gallium/drivers/llvmpipe/lp_tile_soa.py
index 004c5c979e..5d53689a3d 100644
--- a/src/gallium/drivers/llvmpipe/lp_tile_soa.py
+++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.py
@@ -129,22 +129,8 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix):
print
-def generate_format_write(format, src_type, src_native_type, src_suffix):
- '''Generate the function to write pixels to a particular format'''
-
- name = short_name(format)
-
- dst_native_type = native_type(format)
-
- print 'static void'
- print 'lp_tile_%s_write_%s(const %s *src, uint8_t *dst, unsigned dst_stride, unsigned x0, unsigned y0, unsigned w, unsigned h)' % (name, src_suffix, src_native_type)
- print '{'
- print ' unsigned x, y;'
- print ' uint8_t *dst_row = dst + y0*dst_stride;'
- print ' for (y = 0; y < h; ++y) {'
- print ' %s *dst_pixel = (%s *)(dst_row + x0*%u);' % (dst_native_type, dst_native_type, format.stride())
- print ' for (x = 0; x < w; ++x) {'
-
+def compute_inverse_swizzle(format):
+ '''Return an array[4] of inverse swizzle terms'''
inv_swizzle = [None]*4
if format.colorspace == 'rgb':
for i in range(4):
@@ -155,8 +141,86 @@ def generate_format_write(format, src_type, src_native_type, src_suffix):
swizzle = format.out_swizzle[0]
if swizzle < 4:
inv_swizzle[swizzle] = 0
- else:
- assert False
+ return inv_swizzle
+
+
+def pack_rgba(format, src_type, r, g, b, a):
+ """Return an expression for packing r, g, b, a into a pixel of the
+ given format. Ex: '(b << 24) | (g << 16) | (r << 8) | (a << 0)'
+ """
+ assert format.colorspace == 'rgb'
+ inv_swizzle = compute_inverse_swizzle(format)
+ shift = 0
+ expr = None
+ for i in range(4):
+ # choose r, g, b, or a depending on the inverse swizzle term
+ if inv_swizzle[i] == 0:
+ value = r
+ elif inv_swizzle[i] == 1:
+ value = g
+ elif inv_swizzle[i] == 2:
+ value = b
+ elif inv_swizzle[i] == 3:
+ value = a
+ else:
+ value = None
+
+ if value:
+ dst_type = format.in_types[i]
+ dst_native_type = native_type(format)
+ value = conversion_expr(src_type, dst_type, dst_native_type, value)
+ term = "((%s) << %d)" % (value, shift)
+ if expr:
+ expr = expr + " | " + term
+ else:
+ expr = term
+
+ width = format.in_types[i].size
+ shift = shift + width
+ return expr
+
+
+def emit_unrolled_write_code(format, src_type):
+ '''Emit code for writing a block based on unrolled loops.
+ This is considerably faster than the TILE_PIXEL-based code below.
+ '''
+ dst_native_type = native_type(format)
+ print ' const unsigned dstpix_stride = dst_stride / %d;' % format.stride()
+ print ' %s *dstpix = (%s *) dst;' % (dst_native_type, dst_native_type)
+ print ' unsigned int qx, qy, i;'
+ print
+ print ' for (qy = 0; qy < h; qy += TILE_VECTOR_HEIGHT) {'
+ print ' const unsigned py = y0 + qy;'
+ print ' for (qx = 0; qx < w; qx += TILE_VECTOR_WIDTH) {'
+ print ' const unsigned px = x0 + qx;'
+ print ' const uint8_t *r = src + 0 * TILE_C_STRIDE;'
+ print ' const uint8_t *g = src + 1 * TILE_C_STRIDE;'
+ print ' const uint8_t *b = src + 2 * TILE_C_STRIDE;'
+ print ' const uint8_t *a = src + 3 * TILE_C_STRIDE;'
+ print ' (void) r; (void) g; (void) b; (void) a; /* silence warnings */'
+ print ' for (i = 0; i < TILE_C_STRIDE; i += 2) {'
+ print ' const uint32_t pixel0 = %s;' % pack_rgba(format, src_type, "r[i+0]", "g[i+0]", "b[i+0]", "a[i+0]")
+ print ' const uint32_t pixel1 = %s;' % pack_rgba(format, src_type, "r[i+1]", "g[i+1]", "b[i+1]", "a[i+1]")
+ print ' const unsigned offset = (py + tile_y_offset[i]) * dstpix_stride + (px + tile_x_offset[i]);'
+ print ' dstpix[offset + 0] = pixel0;'
+ print ' dstpix[offset + 1] = pixel1;'
+ print ' }'
+ print ' src += TILE_X_STRIDE;'
+ print ' }'
+ print ' }'
+
+
+def emit_tile_pixel_write_code(format, src_type):
+ '''Emit code for writing a block based on the TILE_PIXEL macro.'''
+ dst_native_type = native_type(format)
+
+ inv_swizzle = compute_inverse_swizzle(format)
+
+ print ' unsigned x, y;'
+ print ' uint8_t *dst_row = dst + y0*dst_stride;'
+ print ' for (y = 0; y < h; ++y) {'
+ print ' %s *dst_pixel = (%s *)(dst_row + x0*%u);' % (dst_native_type, dst_native_type, format.stride())
+ print ' for (x = 0; x < w; ++x) {'
if format.layout == ARITH:
print ' %s pixel = 0;' % dst_native_type
@@ -185,6 +249,20 @@ def generate_format_write(format, src_type, src_native_type, src_suffix):
print ' }'
print ' dst_row += dst_stride;'
print ' }'
+
+
+def generate_format_write(format, src_type, src_native_type, src_suffix):
+ '''Generate the function to write pixels to a particular format'''
+
+ name = short_name(format)
+
+ print 'static void'
+ print 'lp_tile_%s_write_%s(const %s *src, uint8_t *dst, unsigned dst_stride, unsigned x0, unsigned y0, unsigned w, unsigned h)' % (name, src_suffix, src_native_type)
+ print '{'
+ if format.layout == ARITH and format.colorspace == 'rgb':
+ emit_unrolled_write_code(format, src_type)
+ else:
+ emit_tile_pixel_write_code(format, src_type)
print '}'
print
@@ -259,8 +337,23 @@ def main():
print
print 'const unsigned char'
print 'tile_offset[TILE_VECTOR_HEIGHT][TILE_VECTOR_WIDTH] = {'
- print ' { 0, 1, 4, 5, 8, 9, 12, 13},'
- print ' { 2, 3, 6, 7, 10, 11, 14, 15}'
+ print ' { 0, 1, 4, 5},'
+ print ' { 2, 3, 6, 7},'
+ print ' { 8, 9, 12, 13},'
+ print ' { 10, 11, 14, 15}'
+ print '};'
+ print
+ print '/* Note: these lookup tables could be replaced with some'
+ print ' * bit-twiddling code, but this is a little faster.'
+ print ' */'
+ print 'static unsigned tile_x_offset[TILE_VECTOR_WIDTH * TILE_VECTOR_HEIGHT] = {'
+ print ' 0, 1, 0, 1, 2, 3, 2, 3,'
+ print ' 0, 1, 0, 1, 2, 3, 2, 3'
+ print '};'
+ print
+ print 'static unsigned tile_y_offset[TILE_VECTOR_WIDTH * TILE_VECTOR_HEIGHT] = {'
+ print ' 0, 0, 1, 1, 0, 0, 1, 1,'
+ print ' 2, 2, 3, 3, 2, 2, 3, 3'
print '};'
print
diff --git a/src/gallium/drivers/llvmpipe/lp_winsys.h b/src/gallium/drivers/llvmpipe/lp_winsys.h
index 74b472b653..ce11fa9304 100644
--- a/src/gallium/drivers/llvmpipe/lp_winsys.h
+++ b/src/gallium/drivers/llvmpipe/lp_winsys.h
@@ -113,9 +113,6 @@ struct llvmpipe_winsys
};
-struct pipe_context *
-llvmpipe_create( struct pipe_screen * );
-
struct pipe_screen *
llvmpipe_create_screen( struct llvmpipe_winsys * );
diff --git a/src/gallium/drivers/nouveau/Makefile b/src/gallium/drivers/nouveau/Makefile
index 0cb66041d5..0e02680bc6 100644
--- a/src/gallium/drivers/nouveau/Makefile
+++ b/src/gallium/drivers/nouveau/Makefile
@@ -4,6 +4,7 @@ include $(TOP)/configs/current
LIBNAME = nouveau
C_SOURCES = nouveau_screen.c \
- nouveau_context.c
+ nouveau_context.c \
+ nv04_surface_2d.c
include ../../Makefile.template
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c
index 7ebc94ed6c..156cb2d229 100644
--- a/src/gallium/drivers/nouveau/nouveau_screen.c
+++ b/src/gallium/drivers/nouveau/nouveau_screen.c
@@ -3,7 +3,9 @@
#include <pipe/p_state.h>
#include <util/u_memory.h>
+#include <util/u_inlines.h>
+#include <stdio.h>
#include <errno.h>
#include "nouveau/nouveau_bo.h"
@@ -260,6 +262,8 @@ nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev)
void
nouveau_screen_fini(struct nouveau_screen *screen)
{
+ struct pipe_winsys *ws = screen->base.winsys;
nouveau_channel_free(&screen->channel);
+ ws->destroy(ws);
}
diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h
index 4c3e08a43f..af9ddd558c 100644
--- a/src/gallium/drivers/nouveau/nouveau_winsys.h
+++ b/src/gallium/drivers/nouveau/nouveau_winsys.h
@@ -2,7 +2,7 @@
#define NOUVEAU_WINSYS_H
#include <stdint.h>
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "pipe/p_defines.h"
#include "nouveau/nouveau_bo.h"
@@ -27,39 +27,12 @@
#define NOUVEAU_BUFFER_USAGE_NO_RENDER (1 << 19)
extern struct pipe_screen *
-nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
-
-extern struct pipe_context *
-nv04_create(struct pipe_screen *, unsigned pctx_id);
-
-extern struct pipe_screen *
-nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
-
-extern struct pipe_context *
-nv10_create(struct pipe_screen *, unsigned pctx_id);
-
-extern struct pipe_screen *
-nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
-
-extern struct pipe_context *
-nv20_create(struct pipe_screen *, unsigned pctx_id);
-
-extern struct pipe_screen *
nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
-extern struct pipe_context *
-nv30_create(struct pipe_screen *, unsigned pctx_id);
-
extern struct pipe_screen *
nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
-extern struct pipe_context *
-nv40_create(struct pipe_screen *, unsigned pctx_id);
-
extern struct pipe_screen *
nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
-extern struct pipe_context *
-nv50_create(struct pipe_screen *, unsigned pctx_id);
-
#endif
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nouveau/nv04_surface_2d.c
index b24a9cee5a..42c2ca932d 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.c
+++ b/src/gallium/drivers/nouveau/nv04_surface_2d.c
@@ -60,17 +60,17 @@ nv04_scaled_image_format(enum pipe_format format)
case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_I8_UNORM:
- return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8;
+ return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8;
case PIPE_FORMAT_A1R5G5B5_UNORM:
- return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5;
+ return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5;
case PIPE_FORMAT_A8R8G8B8_UNORM:
- return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8;
+ return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8;
case PIPE_FORMAT_X8R8G8B8_UNORM:
- return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8;
+ return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8;
case PIPE_FORMAT_R5G6B5_UNORM:
case PIPE_FORMAT_R16_SNORM:
case PIPE_FORMAT_A8L8_UNORM:
- return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5;
+ return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5;
default:
return -1;
}
@@ -155,7 +155,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
log2i(dst->width) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT |
log2i(dst->height) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT);
- BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1);
+ BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1);
OUT_RELOCo(chan, src_bo,
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE, 1);
@@ -173,22 +173,22 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
OUT_RELOCl(chan, dst_bo, dst->offset,
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9);
- OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE);
+ BEGIN_RING(chan, sifm, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9);
+ OUT_RING (chan, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE);
OUT_RING (chan, nv04_scaled_image_format(src->format));
- OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY);
- OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT));
- OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w);
- OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT));
- OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w);
+ OUT_RING (chan, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY);
+ OUT_RING (chan, (x + dx) | ((y + dy) << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT));
+ OUT_RING (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w);
+ OUT_RING (chan, (x + dx) | ((y + dy) << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT));
+ OUT_RING (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w);
OUT_RING (chan, 1 << 20);
OUT_RING (chan, 1 << 20);
- BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SIZE, 4);
- OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT | sub_w);
+ BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_SIZE, 4);
+ OUT_RING (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT | sub_w);
OUT_RING (chan, src_pitch |
- NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER |
- NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE);
+ NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER |
+ NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE);
OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * util_format_get_blocksize(src->texture->format),
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, 0);
@@ -421,12 +421,12 @@ nv04_surface_2d_init(struct nouveau_screen *screen)
return NULL;
}
- BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_DMA_NOTIFY, 1);
+ BEGIN_RING(chan, ctx->blit, NV01_IMAGE_BLIT_DMA_NOTIFY, 1);
OUT_RING (chan, ctx->ntfy->handle);
BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_SURFACE, 1);
OUT_RING (chan, ctx->surf2d->handle);
- BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_OPERATION, 1);
- OUT_RING (chan, NV04_IMAGE_BLIT_OPERATION_SRCCOPY);
+ BEGIN_RING(chan, ctx->blit, NV01_IMAGE_BLIT_OPERATION, 1);
+ OUT_RING (chan, NV01_IMAGE_BLIT_OPERATION_SRCCOPY);
ret = nouveau_grobj_alloc(chan, handle++, NV04_GDI_RECTANGLE_TEXT,
&ctx->rect);
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nouveau/nv04_surface_2d.h
index ce696a11a3..ce696a11a3 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.h
+++ b/src/gallium/drivers/nouveau/nv04_surface_2d.h
diff --git a/src/gallium/drivers/nv04/Makefile b/src/gallium/drivers/nv04/Makefile
deleted file mode 100644
index 7c14bacb1d..0000000000
--- a/src/gallium/drivers/nv04/Makefile
+++ /dev/null
@@ -1,21 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = nv04
-
-C_SOURCES = \
- nv04_surface_2d.c \
- nv04_clear.c \
- nv04_context.c \
- nv04_fragprog.c \
- nv04_fragtex.c \
- nv04_miptree.c \
- nv04_prim_vbuf.c \
- nv04_screen.c \
- nv04_state.c \
- nv04_state_emit.c \
- nv04_surface.c \
- nv04_transfer.c \
- nv04_vbo.c
-
-include ../../Makefile.template
diff --git a/src/gallium/drivers/nv04/nv04_clear.c b/src/gallium/drivers/nv04/nv04_clear.c
deleted file mode 100644
index 01cacd36fe..0000000000
--- a/src/gallium/drivers/nv04/nv04_clear.c
+++ /dev/null
@@ -1,12 +0,0 @@
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-
-#include "nv04_context.h"
-
-void
-nv04_clear(struct pipe_context *pipe, struct pipe_surface *ps,
- unsigned clearValue)
-{
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue);
-}
diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c
deleted file mode 100644
index edd96859cf..0000000000
--- a/src/gallium/drivers/nv04/nv04_context.c
+++ /dev/null
@@ -1,112 +0,0 @@
-#include "draw/draw_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
-
-#include "nv04_context.h"
-#include "nv04_screen.h"
-
-static void
-nv04_flush(struct pipe_context *pipe, unsigned flags,
- struct pipe_fence_handle **fence)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- struct nv04_screen *screen = nv04->screen;
- struct nouveau_channel *chan = screen->base.channel;
-
- draw_flush(nv04->draw);
-
- FIRE_RING(chan);
- if (fence)
- *fence = NULL;
-}
-
-static void
-nv04_destroy(struct pipe_context *pipe)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- if (nv04->draw)
- draw_destroy(nv04->draw);
-
- FREE(nv04);
-}
-
-static boolean
-nv04_init_hwctx(struct nv04_context *nv04)
-{
- struct nv04_screen *screen = nv04->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *fahrenheit = screen->fahrenheit;
-
- // requires a valid handle
-// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1);
-// OUT_RING(0);
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1);
- OUT_RING(chan, 0);
-
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
- OUT_RING(chan, 0x40182800);
-// OUT_RING(1<<20/*no cull*/);
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
-// OUT_RING(0x24|(1<<6)|(1<<8));
- OUT_RING(chan, 0x120001a4);
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1);
- OUT_RING(chan, 0x332213a1);
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1);
- OUT_RING(chan, 0x11001010);
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1);
- OUT_RING(chan, 0x0);
-// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1);
-// OUT_RING(SCREEN_OFFSET);
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1);
- OUT_RING(chan, 0xff000000);
-
-
-
- FIRE_RING (chan);
- return TRUE;
-}
-
-struct pipe_context *
-nv04_create(struct pipe_screen *pscreen, unsigned pctx_id)
-{
- struct nv04_screen *screen = nv04_screen(pscreen);
- struct pipe_winsys *ws = pscreen->winsys;
- struct nv04_context *nv04;
- struct nouveau_winsys *nvws = screen->nvws;
-
- nv04 = CALLOC(1, sizeof(struct nv04_context));
- if (!nv04)
- return NULL;
- nv04->screen = screen;
- nv04->pctx_id = pctx_id;
-
- nv04->nvws = nvws;
-
- nv04->pipe.winsys = ws;
- nv04->pipe.screen = pscreen;
- nv04->pipe.destroy = nv04_destroy;
- nv04->pipe.draw_arrays = nv04_draw_arrays;
- nv04->pipe.draw_elements = nv04_draw_elements;
- nv04->pipe.clear = nv04_clear;
- nv04->pipe.flush = nv04_flush;
-
- nv04->pipe.is_texture_referenced = nouveau_is_texture_referenced;
- nv04->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
-
- nv04_init_surface_functions(nv04);
- nv04_init_state_functions(nv04);
-
- nv04->draw = draw_create();
- assert(nv04->draw);
- draw_wide_point_threshold(nv04->draw, 0.0);
- draw_wide_line_threshold(nv04->draw, 0.0);
- draw_enable_line_stipple(nv04->draw, FALSE);
- draw_enable_point_sprites(nv04->draw, FALSE);
- draw_set_rasterize_stage(nv04->draw, nv04_draw_vbuf_stage(nv04));
-
- nv04_init_hwctx(nv04);
-
- return &nv04->pipe;
-}
-
diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h
deleted file mode 100644
index fe3b527423..0000000000
--- a/src/gallium/drivers/nv04/nv04_context.h
+++ /dev/null
@@ -1,148 +0,0 @@
-#ifndef __NV04_CONTEXT_H__
-#define __NV04_CONTEXT_H__
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-#include "pipe/p_compiler.h"
-
-#include "util/u_memory.h"
-#include "util/u_math.h"
-
-#include "draw/draw_vertex.h"
-
-#include "nouveau/nouveau_winsys.h"
-#include "nouveau/nouveau_gldefs.h"
-#include "nouveau/nouveau_context.h"
-
-#include "nv04_state.h"
-
-#define NOUVEAU_ERR(fmt, args...) \
- fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
-#define NOUVEAU_MSG(fmt, args...) \
- fprintf(stderr, "nouveau: "fmt, ##args);
-
-#include "nv04_screen.h"
-
-#define NV04_NEW_VERTPROG (1 << 1)
-#define NV04_NEW_FRAGPROG (1 << 2)
-#define NV04_NEW_BLEND (1 << 3)
-#define NV04_NEW_RAST (1 << 4)
-#define NV04_NEW_CONTROL (1 << 5)
-#define NV04_NEW_VIEWPORT (1 << 6)
-#define NV04_NEW_SAMPLER (1 << 7)
-#define NV04_NEW_FRAMEBUFFER (1 << 8)
-#define NV04_NEW_VTXARRAYS (1 << 9)
-
-struct nv04_context {
- struct pipe_context pipe;
-
- struct nouveau_winsys *nvws;
- struct nv04_screen *screen;
- unsigned pctx_id;
-
- struct draw_context *draw;
-
- int chipset;
- struct nouveau_notifier *sync;
-
- uint32_t dirty;
-
- struct nv04_blend_state *blend;
- struct nv04_sampler_state *sampler[PIPE_MAX_SAMPLERS];
- struct nv04_fragtex_state fragtex;
- struct nv04_rasterizer_state *rast;
- struct nv04_depth_stencil_alpha_state *dsa;
-
- struct nv04_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
- unsigned dirty_samplers;
- unsigned fp_samplers;
- unsigned vp_samplers;
-
- uint32_t rt_enable;
- struct pipe_framebuffer_state *framebuffer;
- struct pipe_surface *rt;
- struct pipe_surface *zeta;
-
- struct {
- struct pipe_buffer *buffer;
- uint32_t format;
- } tex[16];
-
- unsigned vb_enable;
- struct {
- struct pipe_buffer *buffer;
- unsigned delta;
- } vb[16];
-
- float *constbuf[PIPE_SHADER_TYPES][32][4];
- unsigned constbuf_nr[PIPE_SHADER_TYPES];
-
- struct vertex_info vertex_info;
- struct {
-
- struct nouveau_resource *exec_heap;
- struct nouveau_resource *data_heap;
-
- struct nv04_vertex_program *active;
-
- struct nv04_vertex_program *current;
- struct pipe_buffer *constant_buf;
- } vertprog;
-
- struct {
- struct nv04_fragment_program *active;
-
- struct nv04_fragment_program *current;
- struct pipe_buffer *constant_buf;
- } fragprog;
-
- struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
- struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
-
- struct pipe_viewport_state viewport;
-};
-
-static INLINE struct nv04_context *
-nv04_context(struct pipe_context *pipe)
-{
- return (struct nv04_context *)pipe;
-}
-
-extern void nv04_init_state_functions(struct nv04_context *nv04);
-extern void nv04_init_surface_functions(struct nv04_context *nv04);
-extern void nv04_screen_init_miptree_functions(struct pipe_screen *screen);
-
-/* nv04_clear.c */
-extern void nv04_clear(struct pipe_context *pipe, struct pipe_surface *ps,
- unsigned clearValue);
-
-/* nv04_draw.c */
-extern struct draw_stage *nv04_draw_render_stage(struct nv04_context *nv04);
-
-/* nv04_fragprog.c */
-extern void nv04_fragprog_bind(struct nv04_context *,
- struct nv04_fragment_program *);
-extern void nv04_fragprog_destroy(struct nv04_context *,
- struct nv04_fragment_program *);
-
-/* nv04_fragtex.c */
-extern void nv04_fragtex_bind(struct nv04_context *);
-
-/* nv04_prim_vbuf.c */
-struct draw_stage *nv04_draw_vbuf_stage( struct nv04_context *nv04 );
-
-/* nv04_state.c and friends */
-extern void nv04_emit_hw_state(struct nv04_context *nv04);
-extern void nv04_state_tex_update(struct nv04_context *nv04);
-
-/* nv04_vbo.c */
-extern void nv04_draw_arrays(struct pipe_context *, unsigned mode,
- unsigned start, unsigned count);
-extern void nv04_draw_elements( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned prim, unsigned start, unsigned count);
-
-
-#endif
diff --git a/src/gallium/drivers/nv04/nv04_fragprog.c b/src/gallium/drivers/nv04/nv04_fragprog.c
deleted file mode 100644
index 8a2af41fe0..0000000000
--- a/src/gallium/drivers/nv04/nv04_fragprog.c
+++ /dev/null
@@ -1,21 +0,0 @@
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-
-#include "pipe/p_shader_tokens.h"
-#include "tgsi/tgsi_parse.h"
-#include "tgsi/tgsi_util.h"
-
-#include "nv04_context.h"
-
-void
-nv04_fragprog_bind(struct nv04_context *nv04, struct nv04_fragment_program *fp)
-{
-}
-
-void
-nv04_fragprog_destroy(struct nv04_context *nv04,
- struct nv04_fragment_program *fp)
-{
-}
-
diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c
deleted file mode 100644
index c152b52119..0000000000
--- a/src/gallium/drivers/nv04/nv04_fragtex.c
+++ /dev/null
@@ -1,73 +0,0 @@
-#include "nv04_context.h"
-#include "nouveau/nouveau_util.h"
-
-#define _(m,tf) \
-{ \
- PIPE_FORMAT_##m, \
- NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \
-}
-
-struct nv04_texture_format {
- uint pipe;
- int format;
-};
-
-static struct nv04_texture_format
-nv04_texture_formats[] = {
- _(A8R8G8B8_UNORM, A8R8G8B8),
- _(X8R8G8B8_UNORM, X8R8G8B8),
- _(A1R5G5B5_UNORM, A1R5G5B5),
- _(A4R4G4B4_UNORM, A4R4G4B4),
- _(L8_UNORM, Y8 ),
- _(A8_UNORM, Y8 ),
-};
-
-static uint32_t
-nv04_fragtex_format(uint pipe_format)
-{
- struct nv04_texture_format *tf = nv04_texture_formats;
- int i;
-
- for (i=0; i< sizeof(nv04_texture_formats)/sizeof(nv04_texture_formats[0]); i++) {
- if (tf->pipe == pipe_format)
- return tf->format;
- tf++;
- }
-
- NOUVEAU_ERR("unknown texture format %s\n", pf_name(pipe_format));
- return 0;
-}
-
-
-static void
-nv04_fragtex_build(struct nv04_context *nv04, int unit)
-{
- struct nv04_miptree *nv04mt = nv04->tex_miptree[unit];
- struct pipe_texture *pt = &nv04mt->base;
-
- switch (pt->target) {
- case PIPE_TEXTURE_2D:
- break;
- default:
- NOUVEAU_ERR("Unknown target %d\n", pt->target);
- return;
- }
-
- nv04->fragtex.format = NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER
- | NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER
- | nv04_fragtex_format(pt->format)
- | ( (pt->last_level + 1) << NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT )
- | ( log2i(pt->width0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT )
- | ( log2i(pt->height0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT )
- | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE
- | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE
- ;
-}
-
-
-void
-nv04_fragtex_bind(struct nv04_context *nv04)
-{
- nv04_fragtex_build(nv04, 0);
-}
-
diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c
deleted file mode 100644
index e0a6948aeb..0000000000
--- a/src/gallium/drivers/nv04/nv04_miptree.c
+++ /dev/null
@@ -1,146 +0,0 @@
-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "util/u_math.h"
-
-#include "nv04_context.h"
-#include "nv04_screen.h"
-
-static void
-nv04_miptree_layout(struct nv04_miptree *nv04mt)
-{
- struct pipe_texture *pt = &nv04mt->base;
- uint offset = 0;
- int nr_faces, l;
-
- nr_faces = 1;
-
- for (l = 0; l <= pt->last_level; l++) {
- nv04mt->level[l].pitch = pt->width0;
- nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63;
- }
-
- for (l = 0; l <= pt->last_level; l++) {
- nv04mt->level[l].image_offset =
- CALLOC(nr_faces, sizeof(unsigned));
- /* XXX guess was obviously missing */
- nv04mt->level[l].image_offset[0] = offset;
- offset += nv04mt->level[l].pitch * u_minify(pt->height0, l);
- }
-
- nv04mt->total_size = offset;
-}
-
-static struct pipe_texture *
-nv04_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
-{
- struct nv04_miptree *mt;
-
- mt = MALLOC(sizeof(struct nv04_miptree));
- if (!mt)
- return NULL;
- mt->base = *pt;
- pipe_reference_init(&mt->base.reference, 1);
- mt->base.screen = pscreen;
-
- //mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-
- nv04_miptree_layout(mt);
-
- mt->buffer = pscreen->buffer_create(pscreen, 256, PIPE_BUFFER_USAGE_PIXEL |
- NOUVEAU_BUFFER_USAGE_TEXTURE,
- mt->total_size);
- if (!mt->buffer) {
- printf("failed %d byte alloc\n",mt->total_size);
- FREE(mt);
- return NULL;
- }
- mt->bo = nouveau_bo(mt->buffer);
- return &mt->base;
-}
-
-static struct pipe_texture *
-nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
- const unsigned *stride, struct pipe_buffer *pb)
-{
- struct nv04_miptree *mt;
-
- /* Only supports 2D, non-mipmapped textures for the moment */
- if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth0 != 1)
- return NULL;
-
- mt = CALLOC_STRUCT(nv04_miptree);
- if (!mt)
- return NULL;
-
- mt->base = *pt;
- pipe_reference_init(&mt->base.reference, 1);
- mt->base.screen = pscreen;
- mt->level[0].pitch = stride[0];
- mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
-
- pipe_buffer_reference(&mt->buffer, pb);
- mt->bo = nouveau_bo(mt->buffer);
- return &mt->base;
-}
-
-static void
-nv04_miptree_destroy(struct pipe_texture *pt)
-{
- struct nv04_miptree *mt = (struct nv04_miptree *)pt;
- int l;
-
- pipe_buffer_reference(&mt->buffer, NULL);
- for (l = 0; l <= pt->last_level; l++) {
- if (mt->level[l].image_offset)
- FREE(mt->level[l].image_offset);
- }
-
- FREE(mt);
-}
-
-static struct pipe_surface *
-nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
-{
- struct nv04_miptree *nv04mt = (struct nv04_miptree *)pt;
- struct nv04_surface *ns;
-
- ns = CALLOC_STRUCT(nv04_surface);
- if (!ns)
- return NULL;
- pipe_texture_reference(&ns->base.texture, pt);
- ns->base.format = pt->format;
- ns->base.width = u_minify(pt->width0, level);
- ns->base.height = u_minify(pt->height0, level);
- ns->base.usage = flags;
- pipe_reference_init(&ns->base.reference, 1);
- ns->base.face = face;
- ns->base.level = level;
- ns->base.zslice = zslice;
- ns->pitch = nv04mt->level[level].pitch;
-
- ns->base.offset = nv04mt->level[level].image_offset[0];
-
- return &ns->base;
-}
-
-static void
-nv04_miptree_surface_del(struct pipe_surface *ps)
-{
- pipe_texture_reference(&ps->texture, NULL);
- FREE(ps);
-}
-
-void
-nv04_screen_init_miptree_functions(struct pipe_screen *pscreen)
-{
- pscreen->texture_create = nv04_miptree_create;
- pscreen->texture_blanket = nv04_miptree_blanket;
- pscreen->texture_destroy = nv04_miptree_destroy;
- pscreen->get_tex_surface = nv04_miptree_surface_new;
- pscreen->tex_surface_destroy = nv04_miptree_surface_del;
-}
-
diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c
deleted file mode 100644
index 0b795ea243..0000000000
--- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c
+++ /dev/null
@@ -1,339 +0,0 @@
-
-#include "util/u_debug.h"
-#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_compiler.h"
-
-#include "draw/draw_vbuf.h"
-
-#include "nv04_context.h"
-#include "nv04_state.h"
-
-#define VERTEX_SIZE 40
-#define VERTEX_BUFFER_SIZE (4096*VERTEX_SIZE) // 4096 vertices of 40 bytes each
-
-/**
- * Primitive renderer for nv04.
- */
-struct nv04_vbuf_render {
- struct vbuf_render base;
-
- struct nv04_context *nv04;
-
- /** Vertex buffer */
- unsigned char* buffer;
-
- /** Vertex size in bytes */
- unsigned vertex_size;
-
- /** Current primitive */
- unsigned prim;
-};
-
-
-/**
- * Basically a cast wrapper.
- */
-static INLINE struct nv04_vbuf_render *
-nv04_vbuf_render( struct vbuf_render *render )
-{
- assert(render);
- return (struct nv04_vbuf_render *)render;
-}
-
-
-static const struct vertex_info *
-nv04_vbuf_render_get_vertex_info( struct vbuf_render *render )
-{
- struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render);
- struct nv04_context *nv04 = nv04_render->nv04;
- return &nv04->vertex_info;
-}
-
-
-static boolean
-nv04_vbuf_render_allocate_vertices( struct vbuf_render *render,
- ushort vertex_size,
- ushort nr_vertices )
-{
- struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render);
-
- nv04_render->buffer = (unsigned char*) MALLOC(VERTEX_BUFFER_SIZE);
- assert(!nv04_render->buffer);
-
- return nv04_render->buffer ? TRUE : FALSE;
-}
-
-static void *
-nv04_vbuf_render_map_vertices( struct vbuf_render *render )
-{
- struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render);
- return nv04_render->buffer;
-}
-
-static void
-nv04_vbuf_render_unmap_vertices( struct vbuf_render *render,
- ushort min_index,
- ushort max_index )
-{
-}
-
-static boolean
-nv04_vbuf_render_set_primitive( struct vbuf_render *render,
- unsigned prim )
-{
- struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render);
-
- if (prim <= PIPE_PRIM_LINE_STRIP)
- return FALSE;
-
- nv04_render->prim = prim;
- return TRUE;
-}
-
-static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5)
-{
- struct nv04_screen *screen = nv04->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *fahrenheit = screen->fahrenheit;
-
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA), 49);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v4,8);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v5,8);
- OUT_RING(chan, 0xFEDCBA);
-}
-
-static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2)
-{
- struct nv04_screen *screen = nv04->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *fahrenheit = screen->fahrenheit;
-
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD), 25);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8);
- OUT_RING(chan, 0xFED);
-}
-
-static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3)
-{
- struct nv04_screen *screen = nv04->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *fahrenheit = screen->fahrenheit;
-
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC), 33);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8);
- OUT_RING(chan, 0xFECEDC);
-}
-
-static void nv04_vbuf_render_triangles_elts(struct nv04_vbuf_render * render, const ushort * indices, uint nr_indices)
-{
- unsigned char* buffer = render->buffer;
- struct nv04_context* nv04 = render->nv04;
- int i;
-
- for( i=0; i< nr_indices-5; i+=6)
- nv04_2triangles(nv04,
- buffer,
- indices[i+0],
- indices[i+1],
- indices[i+2],
- indices[i+3],
- indices[i+4],
- indices[i+5]
- );
- if (i != nr_indices)
- {
- nv04_1triangle(nv04,
- buffer,
- indices[i+0],
- indices[i+1],
- indices[i+2]
- );
- i+=3;
- }
- if (i != nr_indices)
- NOUVEAU_ERR("Houston, we have lost some vertices\n");
-}
-
-static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, const ushort* indices, uint nr_indices)
-{
- const uint32_t striptbl[]={0x321210,0x543432,0x765654,0x987876,0xBA9A98,0xDCBCBA,0xFEDEDC};
- unsigned char* buffer = render->buffer;
- struct nv04_context *nv04 = render->nv04;
- struct nv04_screen *screen = nv04->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *fahrenheit = screen->fahrenheit;
- int i,j;
-
- for(i = 0; i<nr_indices; i+=14)
- {
- int numvert = MIN2(16, nr_indices - i);
- int numtri = numvert - 2;
- if (numvert<3)
- break;
-
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8);
- for(j = 0; j<numvert; j++)
- OUT_RINGp(chan, buffer + VERTEX_SIZE * indices [i+j], 8 );
-
- BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 );
- for(j = 0; j<numtri/2; j++ )
- OUT_RING(chan, striptbl[j]);
- if (numtri%2)
- OUT_RING(chan, striptbl[numtri/2]&0xFFF);
- }
-}
-
-static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const ushort* indices, uint nr_indices)
-{
- const uint32_t fantbl[]={0x320210,0x540430,0x760650,0x980870,0xBA0A90,0xDC0CB0,0xFE0ED0};
- unsigned char* buffer = render->buffer;
- struct nv04_context *nv04 = render->nv04;
- struct nv04_screen *screen = nv04->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *fahrenheit = screen->fahrenheit;
- int i,j;
-
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8);
- OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[0], 8);
-
- for(i = 1; i<nr_indices; i+=14)
- {
- int numvert=MIN2(15, nr_indices - i);
- int numtri=numvert-2;
- if (numvert < 3)
- break;
-
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8);
-
- for(j=0;j<numvert;j++)
- OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[ i+j ], 8 );
-
- BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2);
- for(j = 0; j<numtri/2; j++)
- OUT_RING(chan, fantbl[j]);
- if (numtri%2)
- OUT_RING(chan, fantbl[numtri/2]&0xFFF);
- }
-}
-
-static void nv04_vbuf_render_quads_elts(struct nv04_vbuf_render* render, const ushort* indices, uint nr_indices)
-{
- unsigned char* buffer = render->buffer;
- struct nv04_context* nv04 = render->nv04;
- int i;
-
- for(i = 0; i < nr_indices; i += 4)
- nv04_1quad(nv04,
- buffer,
- indices[i+0],
- indices[i+1],
- indices[i+2],
- indices[i+3]
- );
-}
-
-
-static void
-nv04_vbuf_render_draw( struct vbuf_render *render,
- const ushort *indices,
- uint nr_indices)
-{
- struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render);
-
- // emit the indices
- switch( nv04_render->prim )
- {
- case PIPE_PRIM_TRIANGLES:
- nv04_vbuf_render_triangles_elts(nv04_render, indices, nr_indices);
- break;
- case PIPE_PRIM_QUAD_STRIP:
- case PIPE_PRIM_TRIANGLE_STRIP:
- nv04_vbuf_render_tri_strip_elts(nv04_render, indices, nr_indices);
- break;
- case PIPE_PRIM_TRIANGLE_FAN:
- case PIPE_PRIM_POLYGON:
- nv04_vbuf_render_tri_fan_elts(nv04_render, indices, nr_indices);
- break;
- case PIPE_PRIM_QUADS:
- nv04_vbuf_render_quads_elts(nv04_render, indices, nr_indices);
- break;
- default:
- NOUVEAU_ERR("You have to implement primitive %d, young padawan\n", nv04_render->prim);
- break;
- }
-}
-
-
-static void
-nv04_vbuf_render_release_vertices( struct vbuf_render *render )
-{
- struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render);
-
- free(nv04_render->buffer);
- nv04_render->buffer = NULL;
-}
-
-
-static void
-nv04_vbuf_render_destroy( struct vbuf_render *render )
-{
- struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render);
- FREE(nv04_render);
-}
-
-
-/**
- * Create a new primitive render.
- */
-static struct vbuf_render *
-nv04_vbuf_render_create( struct nv04_context *nv04 )
-{
- struct nv04_vbuf_render *nv04_render = CALLOC_STRUCT(nv04_vbuf_render);
-
- nv04_render->nv04 = nv04;
-
- nv04_render->base.max_vertex_buffer_bytes = VERTEX_BUFFER_SIZE;
- nv04_render->base.max_indices = 65536;
- nv04_render->base.get_vertex_info = nv04_vbuf_render_get_vertex_info;
- nv04_render->base.allocate_vertices = nv04_vbuf_render_allocate_vertices;
- nv04_render->base.map_vertices = nv04_vbuf_render_map_vertices;
- nv04_render->base.unmap_vertices = nv04_vbuf_render_unmap_vertices;
- nv04_render->base.set_primitive = nv04_vbuf_render_set_primitive;
- nv04_render->base.draw = nv04_vbuf_render_draw;
- nv04_render->base.release_vertices = nv04_vbuf_render_release_vertices;
- nv04_render->base.destroy = nv04_vbuf_render_destroy;
-
- return &nv04_render->base;
-}
-
-
-/**
- * Create a new primitive vbuf/render stage.
- */
-struct draw_stage *nv04_draw_vbuf_stage( struct nv04_context *nv04 )
-{
- struct vbuf_render *render;
- struct draw_stage *stage;
-
- render = nv04_vbuf_render_create(nv04);
- if(!render)
- return NULL;
-
- stage = draw_vbuf_stage( nv04->draw, render );
- if(!stage) {
- render->destroy(render);
- return NULL;
- }
-
- return stage;
-}
diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c
deleted file mode 100644
index 7c5b6e8229..0000000000
--- a/src/gallium/drivers/nv04/nv04_screen.c
+++ /dev/null
@@ -1,212 +0,0 @@
-#include "pipe/p_screen.h"
-#include "pipe/p_inlines.h"
-
-#include "nv04_context.h"
-#include "nv04_screen.h"
-
-static int
-nv04_screen_get_param(struct pipe_screen *screen, int param)
-{
- switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- return 1;
- case PIPE_CAP_NPOT_TEXTURES:
- return 0;
- case PIPE_CAP_TWO_SIDED_STENCIL:
- return 0;
- case PIPE_CAP_GLSL:
- return 0;
- case PIPE_CAP_ANISOTROPIC_FILTER:
- return 0;
- case PIPE_CAP_POINT_SPRITE:
- return 0;
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return 1;
- case PIPE_CAP_OCCLUSION_QUERY:
- return 0;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 0;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 10;
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 0;
- case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 0;
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return 0;
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
- return 0;
- case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
- return 1;
- case PIPE_CAP_TGSI_CONT_SUPPORTED:
- return 0;
- case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- return 0;
- case NOUVEAU_CAP_HW_VTXBUF:
- case NOUVEAU_CAP_HW_IDXBUF:
- return 0;
- default:
- NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
- return 0;
- }
-}
-
-static float
-nv04_screen_get_paramf(struct pipe_screen *screen, int param)
-{
- switch (param) {
- case PIPE_CAP_MAX_LINE_WIDTH:
- case PIPE_CAP_MAX_LINE_WIDTH_AA:
- return 0.0;
- case PIPE_CAP_MAX_POINT_WIDTH:
- case PIPE_CAP_MAX_POINT_WIDTH_AA:
- return 0.0;
- case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
- return 0.0;
- case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
- return 0.0;
- default:
- NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
- return 0.0;
- }
-}
-
-static boolean
-nv04_screen_is_format_supported(struct pipe_screen *screen,
- enum pipe_format format,
- enum pipe_texture_target target,
- unsigned tex_usage, unsigned geom_flags)
-{
- if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) {
- switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- return TRUE;
- default:
- break;
- }
- } else
- if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
- switch (format) {
- case PIPE_FORMAT_Z16_UNORM:
- return TRUE;
- default:
- break;
- }
- } else {
- switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_L8_UNORM:
- case PIPE_FORMAT_A8_UNORM:
- return TRUE;
- default:
- break;
- }
- }
-
- return FALSE;
-}
-
-static void
-nv04_screen_destroy(struct pipe_screen *pscreen)
-{
- struct nv04_screen *screen = nv04_screen(pscreen);
-
- nouveau_notifier_free(&screen->sync);
- nouveau_grobj_free(&screen->fahrenheit);
- nv04_surface_2d_takedown(&screen->eng2d);
-
- nouveau_screen_fini(&screen->base);
-
- FREE(pscreen);
-}
-
-static struct pipe_buffer *
-nv04_surface_buffer(struct pipe_surface *surf)
-{
- struct nv04_miptree *mt = (struct nv04_miptree *)surf->texture;
-
- return mt->buffer;
-}
-
-struct pipe_screen *
-nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
-{
- struct nv04_screen *screen = CALLOC_STRUCT(nv04_screen);
- struct nouveau_channel *chan;
- struct pipe_screen *pscreen;
- unsigned fahrenheit_class = 0, sub3d_class = 0;
- int ret;
-
- if (!screen)
- return NULL;
- pscreen = &screen->base.base;
-
- ret = nouveau_screen_init(&screen->base, dev);
- if (ret) {
- nv04_screen_destroy(pscreen);
- return NULL;
- }
- chan = screen->base.channel;
-
- pscreen->winsys = ws;
- pscreen->destroy = nv04_screen_destroy;
- pscreen->get_param = nv04_screen_get_param;
- pscreen->get_paramf = nv04_screen_get_paramf;
- pscreen->is_format_supported = nv04_screen_is_format_supported;
-
- nv04_screen_init_miptree_functions(pscreen);
- nv04_screen_init_transfer_functions(pscreen);
-
- if (dev->chipset >= 0x20) {
- fahrenheit_class = 0;
- sub3d_class = 0;
- } else if (dev->chipset >= 0x10) {
- fahrenheit_class = NV10_TEXTURED_TRIANGLE;
- sub3d_class = NV10_CONTEXT_SURFACES_3D;
- } else {
- fahrenheit_class=NV04_TEXTURED_TRIANGLE;
- sub3d_class = NV04_CONTEXT_SURFACES_3D;
- }
-
- if (!fahrenheit_class) {
- NOUVEAU_ERR("Unknown nv04 chipset: nv%02x\n", dev->chipset);
- return NULL;
- }
-
- /* 3D object */
- ret = nouveau_grobj_alloc(chan, 0xbeef0001, fahrenheit_class,
- &screen->fahrenheit);
- if (ret) {
- NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
- return NULL;
- }
- BIND_RING(chan, screen->fahrenheit, 7);
-
- /* 3D surface object */
- ret = nouveau_grobj_alloc(chan, 0xbeef0002, sub3d_class,
- &screen->context_surfaces_3d);
- if (ret) {
- NOUVEAU_ERR("Error creating 3D surface object: %d\n", ret);
- return NULL;
- }
- BIND_RING(chan, screen->context_surfaces_3d, 6);
-
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(&screen->base);
- screen->eng2d->buf = nv04_surface_buffer;
-
- /* Notifier for sync purposes */
- ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
- if (ret) {
- NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv04_screen_destroy(pscreen);
- return NULL;
- }
-
- return pscreen;
-}
-
diff --git a/src/gallium/drivers/nv04/nv04_screen.h b/src/gallium/drivers/nv04/nv04_screen.h
deleted file mode 100644
index 11466b9442..0000000000
--- a/src/gallium/drivers/nv04/nv04_screen.h
+++ /dev/null
@@ -1,30 +0,0 @@
-#ifndef __NV04_SCREEN_H__
-#define __NV04_SCREEN_H__
-
-#include "nouveau/nouveau_screen.h"
-#include "nv04_surface_2d.h"
-
-struct nv04_screen {
- struct nouveau_screen base;
-
- struct nouveau_winsys *nvws;
- unsigned chipset;
-
- /* HW graphics objects */
- struct nv04_surface_2d *eng2d;
- struct nouveau_grobj *fahrenheit;
- struct nouveau_grobj *context_surfaces_3d;
- struct nouveau_notifier *sync;
-
-};
-
-static INLINE struct nv04_screen *
-nv04_screen(struct pipe_screen *screen)
-{
- return (struct nv04_screen *)screen;
-}
-
-void
-nv04_screen_init_transfer_functions(struct pipe_screen *pscreen);
-
-#endif
diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c
deleted file mode 100644
index e3dc4c5bf4..0000000000
--- a/src/gallium/drivers/nv04/nv04_state.c
+++ /dev/null
@@ -1,459 +0,0 @@
-#include "draw/draw_context.h"
-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_shader_tokens.h"
-#include "pipe/p_inlines.h"
-
-#include "tgsi/tgsi_parse.h"
-
-#include "nv04_context.h"
-#include "nv04_state.h"
-
-static void *
-nv04_blend_state_create(struct pipe_context *pipe,
- const struct pipe_blend_state *cso)
-{
- struct nv04_blend_state *cb;
-
- cb = MALLOC(sizeof(struct nv04_blend_state));
-
- cb->b_enable = cso->blend_enable ? 1 : 0;
- cb->b_src = ((nvgl_blend_func(cso->alpha_src_factor)<<16) |
- (nvgl_blend_func(cso->rgb_src_factor)));
- cb->b_dst = ((nvgl_blend_func(cso->alpha_dst_factor)<<16) |
- (nvgl_blend_func(cso->rgb_dst_factor)));
-
-
- return (void *)cb;
-}
-
-static void
-nv04_blend_state_bind(struct pipe_context *pipe, void *blend)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- nv04->blend = (struct nv04_blend_state*)blend;
-
- nv04->dirty |= NV04_NEW_BLEND;
-}
-
-static void
-nv04_blend_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- free(hwcso);
-}
-
-
-static INLINE unsigned
-wrap_mode(unsigned wrap) {
- unsigned ret;
-
- switch (wrap) {
- case PIPE_TEX_WRAP_REPEAT:
- ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT;
- break;
- case PIPE_TEX_WRAP_MIRROR_REPEAT:
- ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT;
- break;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE;
- break;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER;
- break;
- case PIPE_TEX_WRAP_CLAMP:
- ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
- break;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
- case PIPE_TEX_WRAP_MIRROR_CLAMP:
- default:
- NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
- ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
- }
- return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT;
-}
-
-static void *
-nv04_sampler_state_create(struct pipe_context *pipe,
- const struct pipe_sampler_state *cso)
-{
-
- struct nv04_sampler_state *ss;
- uint32_t filter = 0;
-
- ss = MALLOC(sizeof(struct nv04_sampler_state));
-
- ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) |
- (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT));
-
- if (cso->max_anisotropy > 1.0) {
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE;
- }
-
- switch (cso->mag_img_filter) {
- case PIPE_TEX_FILTER_LINEAR:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR;
- break;
- case PIPE_TEX_FILTER_NEAREST:
- default:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST;
- break;
- }
-
- switch (cso->min_img_filter) {
- case PIPE_TEX_FILTER_LINEAR:
- switch (cso->min_mip_filter) {
- case PIPE_TEX_MIPFILTER_NEAREST:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
- break;
- case PIPE_TEX_MIPFILTER_LINEAR:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
- break;
- case PIPE_TEX_MIPFILTER_NONE:
- default:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR;
- break;
- }
- break;
- case PIPE_TEX_FILTER_NEAREST:
- default:
- switch (cso->min_mip_filter) {
- case PIPE_TEX_MIPFILTER_NEAREST:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
- break;
- case PIPE_TEX_MIPFILTER_LINEAR:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
- break;
- case PIPE_TEX_MIPFILTER_NONE:
- default:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST;
- break;
- }
- break;
- }
-
- ss->filter = filter;
-
- return (void *)ss;
-}
-
-static void
-nv04_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- unsigned unit;
-
- for (unit = 0; unit < nr; unit++) {
- nv04->sampler[unit] = sampler[unit];
- nv04->dirty_samplers |= (1 << unit);
- }
-}
-
-static void
-nv04_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- free(hwcso);
-}
-
-static void
-nv04_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
- struct pipe_texture **miptree)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- unsigned unit;
-
- for (unit = 0; unit < nr; unit++) {
- nv04->tex_miptree[unit] = (struct nv04_miptree *)miptree[unit];
- nv04->dirty_samplers |= (1 << unit);
- }
-}
-
-static void *
-nv04_rasterizer_state_create(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *cso)
-{
- struct nv04_rasterizer_state *rs;
-
- /*XXX: ignored:
- * scissor
- * points/lines (no hw support, emulated with tris in gallium)
- */
- rs = MALLOC(sizeof(struct nv04_rasterizer_state));
-
- rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD;
-
- return (void *)rs;
-}
-
-static void
-nv04_rasterizer_state_bind(struct pipe_context *pipe, void *rast)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- nv04->rast = (struct nv04_rasterizer_state*)rast;
-
- draw_set_rasterizer_state(nv04->draw, (nv04->rast ? nv04->rast->templ : NULL));
-
- nv04->dirty |= NV04_NEW_RAST | NV04_NEW_BLEND;
-}
-
-static void
-nv04_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- free(hwcso);
-}
-
-static INLINE uint32_t nv04_compare_func(uint32_t f)
-{
- switch ( f ) {
- case PIPE_FUNC_NEVER: return 1;
- case PIPE_FUNC_LESS: return 2;
- case PIPE_FUNC_EQUAL: return 3;
- case PIPE_FUNC_LEQUAL: return 4;
- case PIPE_FUNC_GREATER: return 5;
- case PIPE_FUNC_NOTEQUAL: return 6;
- case PIPE_FUNC_GEQUAL: return 7;
- case PIPE_FUNC_ALWAYS: return 8;
- }
- NOUVEAU_MSG("Unable to find the function\n");
- return 0;
-}
-
-static void *
-nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *cso)
-{
- struct nv04_depth_stencil_alpha_state *hw;
-
- hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state));
-
- hw->control = float_to_ubyte(cso->alpha.ref_value);
- hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT );
- hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0;
- hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN;
- hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0;
- hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT );
- hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module
- hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE;
- hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE;
- hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0;
- hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format
-
- return (void *)hw;
-}
-
-static void
-nv04_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- nv04->dsa = hwcso;
- nv04->dirty |= NV04_NEW_CONTROL;
-}
-
-static void
-nv04_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- free(hwcso);
-}
-
-static void *
-nv04_vp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *templ)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- return draw_create_vertex_shader(nv04->draw, templ);
-}
-
-static void
-nv04_vp_state_bind(struct pipe_context *pipe, void *shader)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- draw_bind_vertex_shader(nv04->draw, (struct draw_vertex_shader *) shader);
-
- nv04->dirty |= NV04_NEW_VERTPROG;
-}
-
-static void
-nv04_vp_state_delete(struct pipe_context *pipe, void *shader)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- draw_delete_vertex_shader(nv04->draw, (struct draw_vertex_shader *) shader);
-}
-
-static void *
-nv04_fp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *cso)
-{
- struct nv04_fragment_program *fp;
-
- fp = CALLOC(1, sizeof(struct nv04_fragment_program));
- fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
-
- return (void *)fp;
-}
-
-static void
-nv04_fp_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- struct nv04_fragment_program *fp = hwcso;
-
- nv04->fragprog.current = fp;
- nv04->dirty |= NV04_NEW_FRAGPROG;
-}
-
-static void
-nv04_fp_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- struct nv04_fragment_program *fp = hwcso;
-
- nv04_fragprog_destroy(nv04, fp);
- free((void*)fp->pipe.tokens);
- free(fp);
-}
-
-static void
-nv04_set_blend_color(struct pipe_context *pipe,
- const struct pipe_blend_color *bcol)
-{
-}
-
-static void
-nv04_set_clip_state(struct pipe_context *pipe,
- const struct pipe_clip_state *clip)
-{
-}
-
-static void
-nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- const struct pipe_constant_buffer *buf )
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- struct pipe_screen *pscreen = pipe->screen;
-
- assert(shader < PIPE_SHADER_TYPES);
- assert(index == 0);
-
- if (buf) {
- void *mapped;
- if (buf->buffer && buf->buffer->size &&
- (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
- {
- memcpy(nv04->constbuf[shader], mapped, buf->buffer->size);
- nv04->constbuf_nr[shader] =
- buf->buffer->size / (4 * sizeof(float));
- pipe_buffer_unmap(pscreen, buf->buffer);
- }
- }
-}
-
-static void
-nv04_set_framebuffer_state(struct pipe_context *pipe,
- const struct pipe_framebuffer_state *fb)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- nv04->framebuffer = (struct pipe_framebuffer_state*)fb;
-
- nv04->dirty |= NV04_NEW_FRAMEBUFFER;
-}
-static void
-nv04_set_polygon_stipple(struct pipe_context *pipe,
- const struct pipe_poly_stipple *stipple)
-{
- NOUVEAU_ERR("line stipple hahaha\n");
-}
-
-static void
-nv04_set_scissor_state(struct pipe_context *pipe,
- const struct pipe_scissor_state *s)
-{
-/* struct nv04_context *nv04 = nv04_context(pipe);
-
- // XXX
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2);
- OUT_RING (((s->maxx - s->minx) << 16) | s->minx);
- OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/
-}
-
-static void
-nv04_set_viewport_state(struct pipe_context *pipe,
- const struct pipe_viewport_state *viewport)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- nv04->viewport = *viewport;
-
- draw_set_viewport_state(nv04->draw, &nv04->viewport);
-}
-
-static void
-nv04_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
- const struct pipe_vertex_buffer *buffers)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- memcpy(nv04->vtxbuf, buffers, count * sizeof(buffers[0]));
- nv04->dirty |= NV04_NEW_VTXARRAYS;
-
- draw_set_vertex_buffers(nv04->draw, count, buffers);
-}
-
-static void
-nv04_set_vertex_elements(struct pipe_context *pipe, unsigned count,
- const struct pipe_vertex_element *elements)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- memcpy(nv04->vtxelt, elements, sizeof(*elements) * count);
- nv04->dirty |= NV04_NEW_VTXARRAYS;
-
- draw_set_vertex_elements(nv04->draw, count, elements);
-}
-
-void
-nv04_init_state_functions(struct nv04_context *nv04)
-{
- nv04->pipe.create_blend_state = nv04_blend_state_create;
- nv04->pipe.bind_blend_state = nv04_blend_state_bind;
- nv04->pipe.delete_blend_state = nv04_blend_state_delete;
-
- nv04->pipe.create_sampler_state = nv04_sampler_state_create;
- nv04->pipe.bind_fragment_sampler_states = nv04_sampler_state_bind;
- nv04->pipe.delete_sampler_state = nv04_sampler_state_delete;
- nv04->pipe.set_fragment_sampler_textures = nv04_set_sampler_texture;
-
- nv04->pipe.create_rasterizer_state = nv04_rasterizer_state_create;
- nv04->pipe.bind_rasterizer_state = nv04_rasterizer_state_bind;
- nv04->pipe.delete_rasterizer_state = nv04_rasterizer_state_delete;
-
- nv04->pipe.create_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_create;
- nv04->pipe.bind_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_bind;
- nv04->pipe.delete_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_delete;
-
- nv04->pipe.create_vs_state = nv04_vp_state_create;
- nv04->pipe.bind_vs_state = nv04_vp_state_bind;
- nv04->pipe.delete_vs_state = nv04_vp_state_delete;
-
- nv04->pipe.create_fs_state = nv04_fp_state_create;
- nv04->pipe.bind_fs_state = nv04_fp_state_bind;
- nv04->pipe.delete_fs_state = nv04_fp_state_delete;
-
- nv04->pipe.set_blend_color = nv04_set_blend_color;
- nv04->pipe.set_clip_state = nv04_set_clip_state;
- nv04->pipe.set_constant_buffer = nv04_set_constant_buffer;
- nv04->pipe.set_framebuffer_state = nv04_set_framebuffer_state;
- nv04->pipe.set_polygon_stipple = nv04_set_polygon_stipple;
- nv04->pipe.set_scissor_state = nv04_set_scissor_state;
- nv04->pipe.set_viewport_state = nv04_set_viewport_state;
-
- nv04->pipe.set_vertex_buffers = nv04_set_vertex_buffers;
- nv04->pipe.set_vertex_elements = nv04_set_vertex_elements;
-}
-
diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h
deleted file mode 100644
index 81d1d2ebaa..0000000000
--- a/src/gallium/drivers/nv04/nv04_state.h
+++ /dev/null
@@ -1,72 +0,0 @@
-#ifndef __NV04_STATE_H__
-#define __NV04_STATE_H__
-
-#include "pipe/p_state.h"
-#include "tgsi/tgsi_scan.h"
-
-struct nv04_blend_state {
- uint32_t b_enable;
- uint32_t b_src;
- uint32_t b_dst;
-};
-
-struct nv04_fragtex_state {
- uint32_t format;
-};
-
-struct nv04_sampler_state {
- uint32_t filter;
- uint32_t format;
-};
-
-struct nv04_depth_stencil_alpha_state {
- uint32_t control;
-};
-
-struct nv04_rasterizer_state {
- uint32_t blend;
-
- const struct pipe_rasterizer_state *templ;
-};
-
-struct nv04_miptree {
- struct pipe_texture base;
- struct nouveau_bo *bo;
-
- struct pipe_buffer *buffer;
- uint total_size;
-
- struct {
- uint pitch;
- uint *image_offset;
- } level[PIPE_MAX_TEXTURE_LEVELS];
-};
-
-struct nv04_fragment_program_data {
- unsigned offset;
- unsigned index;
-};
-
-struct nv04_fragment_program {
- struct pipe_shader_state pipe;
- struct tgsi_shader_info info;
-
- boolean translated;
- boolean on_hw;
- unsigned samplers;
-
- uint32_t *insn;
- int insn_len;
-
- struct nv04_fragment_program_data *consts;
- unsigned nr_consts;
-
- struct pipe_buffer *buffer;
-
- uint32_t fp_control;
- uint32_t fp_reg_control;
-};
-
-
-
-#endif
diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c
deleted file mode 100644
index b8d6dc560f..0000000000
--- a/src/gallium/drivers/nv04/nv04_state_emit.c
+++ /dev/null
@@ -1,246 +0,0 @@
-#include "nv04_context.h"
-#include "nv04_state.h"
-
-static void nv04_vertex_layout(struct pipe_context* pipe)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- struct nv04_fragment_program *fp = nv04->fragprog.current;
- uint32_t src = 0;
- int i;
- struct vertex_info vinfo;
-
- memset(&vinfo, 0, sizeof(vinfo));
-
- for (i = 0; i < fp->info.num_inputs; i++) {
- int isn = fp->info.input_semantic_name[i];
- int isi = fp->info.input_semantic_index[i];
- switch (isn) {
- case TGSI_SEMANTIC_POSITION:
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++);
- break;
- case TGSI_SEMANTIC_COLOR:
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++);
- break;
- default:
- case TGSI_SEMANTIC_GENERIC:
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++);
- break;
- case TGSI_SEMANTIC_FOG:
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++);
- break;
- }
- }
-
- printf("%d vertex input\n",fp->info.num_inputs);
- draw_compute_vertex_size(&vinfo);
-}
-
-static uint32_t nv04_blend_func(uint32_t f)
-{
- switch ( f ) {
- case PIPE_BLENDFACTOR_ZERO: return 0x1;
- case PIPE_BLENDFACTOR_ONE: return 0x2;
- case PIPE_BLENDFACTOR_SRC_COLOR: return 0x3;
- case PIPE_BLENDFACTOR_INV_SRC_COLOR: return 0x4;
- case PIPE_BLENDFACTOR_SRC_ALPHA: return 0x5;
- case PIPE_BLENDFACTOR_INV_SRC_ALPHA: return 0x6;
- case PIPE_BLENDFACTOR_DST_ALPHA: return 0x7;
- case PIPE_BLENDFACTOR_INV_DST_ALPHA: return 0x8;
- case PIPE_BLENDFACTOR_DST_COLOR: return 0x9;
- case PIPE_BLENDFACTOR_INV_DST_COLOR: return 0xA;
- case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: return 0xB;
- }
- NOUVEAU_MSG("Unable to find the blend function 0x%x\n",f);
- return 0;
-}
-
-static void nv04_emit_control(struct nv04_context* nv04)
-{
- uint32_t control = nv04->dsa->control;
- struct nv04_screen *screen = nv04->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *fahrenheit = screen->fahrenheit;
-
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
- OUT_RING(chan, control);
-}
-
-static void nv04_emit_blend(struct nv04_context* nv04)
-{
- struct nv04_screen *screen = nv04->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *fahrenheit = screen->fahrenheit;
- uint32_t blend;
-
- blend=0x4; // texture MODULATE_ALPHA
- blend|=0x20; // alpha is MSB
- blend|=(2<<6); // flat shading
- blend|=(1<<8); // persp correct
- blend|=(0<<16); // no fog
- blend|=(nv04->blend->b_enable<<20);
- blend|=(nv04_blend_func(nv04->blend->b_src)<<24);
- blend|=(nv04_blend_func(nv04->blend->b_dst)<<28);
-
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
- OUT_RING(chan, blend);
-}
-
-static void nv04_emit_sampler(struct nv04_context *nv04, int unit)
-{
- struct nv04_miptree *nv04mt = nv04->tex_miptree[unit];
- struct pipe_texture *pt = &nv04mt->base;
- struct nv04_screen *screen = nv04->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *fahrenheit = screen->fahrenheit;
- struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer);
-
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3);
- OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
- OUT_RING(chan, nv04->sampler[unit]->filter);
-}
-
-static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
-{
- struct pipe_framebuffer_state* fb = nv04->framebuffer;
- struct nv04_surface *rt, *zeta;
- uint32_t rt_format, w, h;
- int colour_format = 0, zeta_format = 0;
- struct nv04_miptree *nv04mt = 0;
- struct nv04_screen *screen = nv04->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d;
- struct nouveau_bo *bo;
-
- w = fb->cbufs[0]->width;
- h = fb->cbufs[0]->height;
- colour_format = fb->cbufs[0]->format;
- rt = (struct nv04_surface *)fb->cbufs[0];
-
- if (fb->zsbuf) {
- if (colour_format) {
- assert(w == fb->zsbuf->width);
- assert(h == fb->zsbuf->height);
- } else {
- w = fb->zsbuf->width;
- h = fb->zsbuf->height;
- }
-
- zeta_format = fb->zsbuf->format;
- zeta = (struct nv04_surface *)fb->zsbuf;
- }
-
- switch (colour_format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case 0:
- rt_format = 0x108;
- break;
- case PIPE_FORMAT_R5G6B5_UNORM:
- rt_format = 0x103;
- break;
- default:
- assert(0);
- }
-
- BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
- OUT_RING(chan, rt_format);
-
- nv04mt = (struct nv04_miptree *)rt->base.texture;
- bo = nouveau_bo(nv04mt->buffer);
- /* FIXME pitches have to be aligned ! */
- BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
- OUT_RING(chan, rt->pitch|(zeta->pitch<<16));
- OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- if (fb->zsbuf) {
- nv04mt = (struct nv04_miptree *)zeta->base.texture;
- BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
- OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- }
-}
-
-void
-nv04_emit_hw_state(struct nv04_context *nv04)
-{
- struct nv04_screen *screen = nv04->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *fahrenheit = screen->fahrenheit;
- struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d;
- int i;
-
- if (nv04->dirty & NV04_NEW_VERTPROG) {
- //nv04_vertprog_bind(nv04, nv04->vertprog.current);
- nv04->dirty &= ~NV04_NEW_VERTPROG;
- }
-
- if (nv04->dirty & NV04_NEW_FRAGPROG) {
- nv04_fragprog_bind(nv04, nv04->fragprog.current);
- nv04->dirty &= ~NV04_NEW_FRAGPROG;
- nv04->dirty_samplers |= (1<<10);
- nv04->dirty_samplers = 0;
- }
-
- if (nv04->dirty & NV04_NEW_CONTROL) {
- nv04->dirty &= ~NV04_NEW_CONTROL;
-
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
- OUT_RING(chan, nv04->dsa->control);
- }
-
- if (nv04->dirty & NV04_NEW_BLEND) {
- nv04->dirty &= ~NV04_NEW_BLEND;
-
- nv04_emit_blend(nv04);
- }
-
- if (nv04->dirty & NV04_NEW_VTXARRAYS) {
- nv04->dirty &= ~NV04_NEW_VTXARRAYS;
- nv04_vertex_layout(nv04);
- }
-
- if (nv04->dirty & NV04_NEW_SAMPLER) {
- nv04->dirty &= ~NV04_NEW_SAMPLER;
-
- nv04_emit_sampler(nv04, 0);
- }
-
- if (nv04->dirty & NV04_NEW_VIEWPORT) {
- nv04->dirty &= ~NV04_NEW_VIEWPORT;
-// nv04_state_emit_viewport(nv04);
- }
-
- if (nv04->dirty & NV04_NEW_FRAMEBUFFER) {
- nv04->dirty &= ~NV04_NEW_FRAMEBUFFER;
- nv04_state_emit_framebuffer(nv04);
- }
-
- /* Emit relocs for every referenced buffer.
- * This is to ensure the bufmgr has an accurate idea of how
- * the buffer is used. This isn't very efficient, but we don't
- * seem to take a significant performance hit. Will be improved
- * at some point. Vertex arrays are emitted by nv04_vbo.c
- */
-
- /* Render target */
- unsigned rt_pitch = ((struct nv04_surface *)nv04->rt)->pitch;
- unsigned zeta_pitch = ((struct nv04_surface *)nv04->zeta)->pitch;
-
- BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
- OUT_RING(chan, rt_pitch|(zeta_pitch<<16));
- OUT_RELOCl(chan, nouveau_bo(nv04->rt), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- if (nv04->zeta) {
- BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
- OUT_RELOCl(chan, nouveau_bo(nv04->zeta), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- }
-
- /* Texture images */
- for (i = 0; i < 1; i++) {
- if (!(nv04->fp_samplers & (1 << i)))
- continue;
- struct nv04_miptree *nv04mt = nv04->tex_miptree[i];
- struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer);
- BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2);
- OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
- }
-}
-
diff --git a/src/gallium/drivers/nv04/nv04_surface.c b/src/gallium/drivers/nv04/nv04_surface.c
deleted file mode 100644
index 0387ff4e78..0000000000
--- a/src/gallium/drivers/nv04/nv04_surface.c
+++ /dev/null
@@ -1,63 +0,0 @@
-
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "nv04_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
-#include "util/u_tile.h"
-
-static void
-nv04_surface_copy(struct pipe_context *pipe,
- struct pipe_surface *dest, unsigned destx, unsigned desty,
- struct pipe_surface *src, unsigned srcx, unsigned srcy,
- unsigned width, unsigned height)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- struct nv04_surface_2d *eng2d = nv04->screen->eng2d;
-
- eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height);
-}
-
-static void
-nv04_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
- unsigned destx, unsigned desty, unsigned width,
- unsigned height, unsigned value)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- struct nv04_surface_2d *eng2d = nv04->screen->eng2d;
-
- eng2d->fill(eng2d, dest, destx, desty, width, height, value);
-}
-
-void
-nv04_init_surface_functions(struct nv04_context *nv04)
-{
- nv04->pipe.surface_copy = nv04_surface_copy;
- nv04->pipe.surface_fill = nv04_surface_fill;
-}
diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c
deleted file mode 100644
index 2dd2e146a8..0000000000
--- a/src/gallium/drivers/nv04/nv04_transfer.c
+++ /dev/null
@@ -1,178 +0,0 @@
-#include <pipe/p_state.h>
-#include <pipe/p_defines.h>
-#include <pipe/p_inlines.h>
-#include <util/u_format.h>
-#include <util/u_memory.h>
-#include <util/u_math.h>
-#include <nouveau/nouveau_winsys.h>
-#include "nv04_context.h"
-#include "nv04_screen.h"
-#include "nv04_state.h"
-
-struct nv04_transfer {
- struct pipe_transfer base;
- struct pipe_surface *surface;
- boolean direct;
-};
-
-static void
-nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
- struct pipe_texture *template)
-{
- memset(template, 0, sizeof(struct pipe_texture));
- template->target = pt->target;
- template->format = pt->format;
- template->width0 = width;
- template->height0 = height;
- template->depth0 = 1;
- template->last_level = 0;
- template->nr_samples = pt->nr_samples;
-
- template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
- NOUVEAU_TEXTURE_USAGE_LINEAR;
-}
-
-static struct pipe_transfer *
-nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice,
- enum pipe_transfer_usage usage,
- unsigned x, unsigned y, unsigned w, unsigned h)
-{
- struct nv04_miptree *mt = (struct nv04_miptree *)pt;
- struct nv04_transfer *tx;
- struct pipe_texture tx_tex_template, *tx_tex;
-
- tx = CALLOC_STRUCT(nv04_transfer);
- if (!tx)
- return NULL;
-
- pipe_texture_reference(&tx->base.texture, pt);
- tx->base.x = x;
- tx->base.y = y;
- tx->base.width = w;
- tx->base.height = h;
- tx->base.stride = mt->level[level].pitch;
- tx->base.usage = usage;
- tx->base.face = face;
- tx->base.level = level;
- tx->base.zslice = zslice;
-
- /* Direct access to texture */
- if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC ||
- debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) &&
- pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)
- {
- tx->direct = true;
- tx->surface = pscreen->get_tex_surface(pscreen, pt,
- 0, 0, 0,
- pipe_transfer_buffer_flags(&tx->base));
- return &tx->base;
- }
-
- tx->direct = false;
-
- nv04_compatible_transfer_tex(pt, w, h, &tx_tex_template);
-
- tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
- if (!tx_tex)
- {
- FREE(tx);
- return NULL;
- }
-
- tx->base.stride = ((struct nv04_miptree*)tx_tex)->level[0].pitch;
-
- tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
- face, level, zslice,
- pipe_transfer_buffer_flags(&tx->base));
-
- pipe_texture_reference(&tx_tex, NULL);
-
- if (!tx->surface)
- {
- pipe_surface_reference(&tx->surface, NULL);
- FREE(tx);
- return NULL;
- }
-
- if (usage & PIPE_TRANSFER_READ) {
- struct nv04_screen *nvscreen = nv04_screen(pscreen);
- struct pipe_surface *src;
-
- src = pscreen->get_tex_surface(pscreen, pt,
- face, level, zslice,
- PIPE_BUFFER_USAGE_GPU_READ);
-
- /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
- /* TODO: Check if SIFM can un-swizzle */
- nvscreen->eng2d->copy(nvscreen->eng2d,
- tx->surface, 0, 0,
- src, x, y,
- w, h);
-
- pipe_surface_reference(&src, NULL);
- }
-
- return &tx->base;
-}
-
-static void
-nv04_transfer_del(struct pipe_transfer *ptx)
-{
- struct nv04_transfer *tx = (struct nv04_transfer *)ptx;
-
- if (!tx->direct && (ptx->usage & PIPE_TRANSFER_WRITE)) {
- struct pipe_screen *pscreen = ptx->texture->screen;
- struct nv04_screen *nvscreen = nv04_screen(pscreen);
- struct pipe_surface *dst;
-
- dst = pscreen->get_tex_surface(pscreen, ptx->texture,
- ptx->face, ptx->level, ptx->zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
- /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
- nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, tx->base.x, tx->base.y,
- tx->surface, 0, 0,
- tx->base.width, tx->base.height);
-
- pipe_surface_reference(&dst, NULL);
- }
-
- pipe_surface_reference(&tx->surface, NULL);
- pipe_texture_reference(&ptx->texture, NULL);
- FREE(ptx);
-}
-
-static void *
-nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
-{
- struct nv04_transfer *tx = (struct nv04_transfer *)ptx;
- struct nv04_surface *ns = (struct nv04_surface *)tx->surface;
- struct nv04_miptree *mt = (struct nv04_miptree *)tx->surface->texture;
- void *map = pipe_buffer_map(pscreen, mt->buffer,
- pipe_transfer_buffer_flags(ptx));
-
- if(!tx->direct)
- return map + ns->base.offset;
- else
- return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
-}
-
-static void
-nv04_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
-{
- struct nv04_transfer *tx = (struct nv04_transfer *)ptx;
- struct nv04_miptree *mt = (struct nv04_miptree *)tx->surface->texture;
-
- pipe_buffer_unmap(pscreen, mt->buffer);
-}
-
-void
-nv04_screen_init_transfer_functions(struct pipe_screen *pscreen)
-{
- pscreen->get_tex_transfer = nv04_transfer_new;
- pscreen->tex_transfer_destroy = nv04_transfer_del;
- pscreen->transfer_map = nv04_transfer_map;
- pscreen->transfer_unmap = nv04_transfer_unmap;
-}
diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c
deleted file mode 100644
index 3484771814..0000000000
--- a/src/gallium/drivers/nv04/nv04_vbo.c
+++ /dev/null
@@ -1,78 +0,0 @@
-#include "draw/draw_context.h"
-#include "pipe/p_context.h"
-#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
-
-#include "nv04_context.h"
-#include "nv04_state.h"
-
-#include "nouveau/nouveau_channel.h"
-#include "nouveau/nouveau_pushbuf.h"
-
-void nv04_draw_elements( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned prim, unsigned start, unsigned count)
-{
- struct pipe_screen *pscreen = pipe->screen;
- struct nv04_context *nv04 = nv04_context( pipe );
- struct draw_context *draw = nv04->draw;
- unsigned i;
-
- nv04_emit_hw_state(nv04);
-
- /*
- * Map vertex buffers
- */
- for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
- if (nv04->vtxbuf[i].buffer) {
- void *buf
- = pipe_buffer_map(pscreen,
- nv04->vtxbuf[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_vertex_buffer(draw, i, buf);
- }
- }
- /* Map index buffer, if present */
- if (indexBuffer) {
- void *mapped_indexes
- = pipe_buffer_map(pscreen, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
- }
- else {
- /* no index/element buffer */
- draw_set_mapped_element_buffer(draw, 0, NULL);
- }
-
- draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
- nv04->constbuf[PIPE_SHADER_VERTEX],
- nv04->constbuf_nr[PIPE_SHADER_VERTEX]);
-
- /* draw! */
- draw_arrays(nv04->draw, prim, start, count);
-
- /*
- * unmap vertex/index buffers
- */
- for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
- if (nv04->vtxbuf[i].buffer) {
- pipe_buffer_unmap(pscreen, nv04->vtxbuf[i].buffer);
- draw_set_mapped_vertex_buffer(draw, i, NULL);
- }
- }
- if (indexBuffer) {
- pipe_buffer_unmap(pscreen, indexBuffer);
- draw_set_mapped_element_buffer(draw, 0, NULL);
- }
-}
-
-void nv04_draw_arrays( struct pipe_context *pipe,
- unsigned prim, unsigned start, unsigned count)
-{
- printf("coucou in draw arrays\n");
- nv04_draw_elements(pipe, NULL, 0, prim, start, count);
-}
-
-
-
diff --git a/src/gallium/drivers/nv10/Makefile b/src/gallium/drivers/nv10/Makefile
deleted file mode 100644
index 62677f5194..0000000000
--- a/src/gallium/drivers/nv10/Makefile
+++ /dev/null
@@ -1,20 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = nv10
-
-C_SOURCES = \
- nv10_clear.c \
- nv10_context.c \
- nv10_fragprog.c \
- nv10_fragtex.c \
- nv10_miptree.c \
- nv10_prim_vbuf.c \
- nv10_screen.c \
- nv10_state.c \
- nv10_state_emit.c \
- nv10_surface.c \
- nv10_transfer.c \
- nv10_vbo.c
-
-include ../../Makefile.template
diff --git a/src/gallium/drivers/nv10/nv10_clear.c b/src/gallium/drivers/nv10/nv10_clear.c
deleted file mode 100644
index a39a2b5f52..0000000000
--- a/src/gallium/drivers/nv10/nv10_clear.c
+++ /dev/null
@@ -1,14 +0,0 @@
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-#include "util/u_clear.h"
-
-#include "nv10_context.h"
-
-void
-nv10_clear(struct pipe_context *pipe, unsigned buffers,
- const float *rgba, double depth, unsigned stencil)
-{
- util_clear(pipe, nv10_context(pipe)->framebuffer, buffers, rgba, depth,
- stencil);
-}
diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c
deleted file mode 100644
index 1ecb73d06e..0000000000
--- a/src/gallium/drivers/nv10/nv10_context.c
+++ /dev/null
@@ -1,298 +0,0 @@
-#include "draw/draw_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
-
-#include "nv10_context.h"
-#include "nv10_screen.h"
-
-static void
-nv10_flush(struct pipe_context *pipe, unsigned flags,
- struct pipe_fence_handle **fence)
-{
- struct nv10_context *nv10 = nv10_context(pipe);
- struct nv10_screen *screen = nv10->screen;
- struct nouveau_channel *chan = screen->base.channel;
-
- draw_flush(nv10->draw);
-
- FIRE_RING(chan);
- if (fence)
- *fence = NULL;
-}
-
-static void
-nv10_destroy(struct pipe_context *pipe)
-{
- struct nv10_context *nv10 = nv10_context(pipe);
-
- if (nv10->draw)
- draw_destroy(nv10->draw);
-
- FREE(nv10);
-}
-
-static void nv10_init_hwctx(struct nv10_context *nv10)
-{
- struct nv10_screen *screen = nv10->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *celsius = screen->celsius;
- int i;
- float projectionmatrix[16];
-
- BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1);
- OUT_RING (chan, screen->sync->handle);
- BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 2);
- OUT_RING (chan, chan->vram->handle);
- OUT_RING (chan, chan->gart->handle);
- BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2);
- OUT_RING (chan, chan->vram->handle);
- OUT_RING (chan, chan->vram->handle);
-
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
- OUT_RING (chan, 0);
-
- BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
-
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
- OUT_RING (chan, (0x7ff<<16)|0x800);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
- OUT_RING (chan, (0x7ff<<16)|0x800);
-
- for (i=1;i<8;i++) {
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1);
- OUT_RING (chan, 0);
- }
-
- BEGIN_RING(chan, celsius, 0x290, 1);
- OUT_RING (chan, (0x10<<16)|1);
- BEGIN_RING(chan, celsius, 0x3f4, 1);
- OUT_RING (chan, 0);
-
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
- OUT_RING (chan, 0);
-
- if (nv10->screen->celsius->grclass != NV10TCL) {
- /* For nv11, nv17 */
- BEGIN_RING(chan, celsius, 0x120, 3);
- OUT_RING (chan, 0);
- OUT_RING (chan, 1);
- OUT_RING (chan, 2);
-
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
- OUT_RING (chan, 0);
- }
-
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
- OUT_RING (chan, 0);
-
- /* Set state */
- BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
- OUT_RING (chan, 0x207);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
-
- BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(0), 12);
- OUT_RING (chan, 0x30141010);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0x20040000);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0x00000c00);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0x00000c00);
- OUT_RING (chan, 0x18000000);
- OUT_RING (chan, 0x300e0300);
- OUT_RING (chan, 0x0c091c80);
-
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2);
- OUT_RING (chan, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4);
- OUT_RING (chan, 1);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0x8006);
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8);
- OUT_RING (chan, 0xff);
- OUT_RING (chan, 0x207);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0xff);
- OUT_RING (chan, 0x1e00);
- OUT_RING (chan, 0x1e00);
- OUT_RING (chan, 0x1e00);
- OUT_RING (chan, 0x1d01);
- BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_COLOR_CONTROL, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
- OUT_RING (chan, 0x201);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
- OUT_RING (chan, 8);
- BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1);
- OUT_RING (chan, 8);
- BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (chan, 0x1b02);
- OUT_RING (chan, 0x1b02);
- BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2);
- OUT_RING (chan, 0x405);
- OUT_RING (chan, 0x901);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_S(0), 8);
- for (i=0;i<8;i++) {
- OUT_RING (chan, 0);
- }
- BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
- OUT_RING (chan, 0x3fc00000); /* -1.50 */
- OUT_RING (chan, 0xbdb8aa0a); /* -0.09 */
- OUT_RING (chan, 0); /* 0.00 */
-
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
- OUT_RING (chan, 0);
-
- BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2);
- OUT_RING (chan, 0x802);
- OUT_RING (chan, 2);
- /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when
- * using texturing, except when using the texture matrix
- */
- BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1);
- OUT_RING (chan, 6);
- BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
- OUT_RING (chan, 0x01010101);
-
- /* Set vertex component */
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4);
- OUT_RINGf (chan, 1.0);
- OUT_RINGf (chan, 1.0);
- OUT_RINGf (chan, 1.0);
- OUT_RINGf (chan, 1.0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- OUT_RINGf (chan, 1.0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4);
- OUT_RINGf (chan, 0.0);
- OUT_RINGf (chan, 0.0);
- OUT_RINGf (chan, 0.0);
- OUT_RINGf (chan, 1.0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4);
- OUT_RINGf (chan, 0.0);
- OUT_RINGf (chan, 0.0);
- OUT_RINGf (chan, 0.0);
- OUT_RINGf (chan, 1.0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1);
- OUT_RINGf (chan, 0.0);
- BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1);
- OUT_RING (chan, 1);
-
- memset(projectionmatrix, 0, sizeof(projectionmatrix));
- BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16);
- projectionmatrix[0*4+0] = 1.0;
- projectionmatrix[1*4+1] = 1.0;
- projectionmatrix[2*4+2] = 1.0;
- projectionmatrix[3*4+3] = 1.0;
- for (i=0;i<16;i++) {
- OUT_RINGf (chan, projectionmatrix[i]);
- }
-
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
- OUT_RING (chan, 0.0);
- OUT_RINGf (chan, 16777216.0);
-
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4);
- OUT_RINGf (chan, -2048.0);
- OUT_RINGf (chan, -2048.0);
- OUT_RINGf (chan, 16777215.0 * 0.5);
- OUT_RING (chan, 0);
-
- FIRE_RING (chan);
-}
-
-struct pipe_context *
-nv10_create(struct pipe_screen *pscreen, unsigned pctx_id)
-{
- struct nv10_screen *screen = nv10_screen(pscreen);
- struct pipe_winsys *ws = pscreen->winsys;
- struct nv10_context *nv10;
- struct nouveau_winsys *nvws = screen->nvws;
-
- nv10 = CALLOC(1, sizeof(struct nv10_context));
- if (!nv10)
- return NULL;
- nv10->screen = screen;
- nv10->pctx_id = pctx_id;
-
- nv10->nvws = nvws;
-
- nv10->pipe.winsys = ws;
- nv10->pipe.screen = pscreen;
- nv10->pipe.destroy = nv10_destroy;
- nv10->pipe.draw_arrays = nv10_draw_arrays;
- nv10->pipe.draw_elements = nv10_draw_elements;
- nv10->pipe.clear = nv10_clear;
- nv10->pipe.flush = nv10_flush;
-
- nv10->pipe.is_texture_referenced = nouveau_is_texture_referenced;
- nv10->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
-
- nv10_init_surface_functions(nv10);
- nv10_init_state_functions(nv10);
-
- nv10->draw = draw_create();
- assert(nv10->draw);
- draw_set_rasterize_stage(nv10->draw, nv10_draw_vbuf_stage(nv10));
-
- nv10_init_hwctx(nv10);
-
- return &nv10->pipe;
-}
-
diff --git a/src/gallium/drivers/nv10/nv10_context.h b/src/gallium/drivers/nv10/nv10_context.h
deleted file mode 100644
index ab4b825487..0000000000
--- a/src/gallium/drivers/nv10/nv10_context.h
+++ /dev/null
@@ -1,151 +0,0 @@
-#ifndef __NV10_CONTEXT_H__
-#define __NV10_CONTEXT_H__
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-#include "pipe/p_compiler.h"
-
-#include "util/u_memory.h"
-#include "util/u_math.h"
-
-#include "draw/draw_vertex.h"
-
-#include "nouveau/nouveau_winsys.h"
-#include "nouveau/nouveau_gldefs.h"
-#include "nouveau/nouveau_context.h"
-
-#include "nv10_state.h"
-
-#define NOUVEAU_ERR(fmt, args...) \
- fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
-#define NOUVEAU_MSG(fmt, args...) \
- fprintf(stderr, "nouveau: "fmt, ##args);
-
-#define NV10_NEW_VERTPROG (1 << 0)
-#define NV10_NEW_FRAGPROG (1 << 1)
-#define NV10_NEW_VTXARRAYS (1 << 2)
-#define NV10_NEW_BLEND (1 << 3)
-#define NV10_NEW_BLENDCOL (1 << 4)
-#define NV10_NEW_RAST (1 << 5)
-#define NV10_NEW_DSA (1 << 6)
-#define NV10_NEW_VIEWPORT (1 << 7)
-#define NV10_NEW_SCISSOR (1 << 8)
-#define NV10_NEW_FRAMEBUFFER (1 << 9)
-
-#include "nv10_screen.h"
-
-struct nv10_context {
- struct pipe_context pipe;
-
- struct nouveau_winsys *nvws;
- struct nv10_screen *screen;
- unsigned pctx_id;
-
- struct draw_context *draw;
-
- uint32_t dirty;
-
- struct nv10_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
- struct nv10_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
- unsigned dirty_samplers;
- unsigned fp_samplers;
- unsigned vp_samplers;
-
- uint32_t rt_enable;
- struct pipe_buffer *rt[4];
- struct pipe_buffer *zeta;
- uint32_t lma_offset;
-
- struct nv10_blend_state *blend;
- struct pipe_blend_color *blend_color;
- struct nv10_rasterizer_state *rast;
- struct nv10_depth_stencil_alpha_state *dsa;
- struct pipe_viewport_state *viewport;
- struct pipe_scissor_state *scissor;
- struct pipe_framebuffer_state *framebuffer;
-
- //struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
- float *constbuf[PIPE_SHADER_TYPES][32][4];
- unsigned constbuf_nr[PIPE_SHADER_TYPES];
-
- struct vertex_info vertex_info;
-
- struct {
- struct pipe_buffer *buffer;
- uint32_t format;
- } tex[2];
-
- unsigned vb_enable;
- struct {
- struct pipe_buffer *buffer;
- unsigned delta;
- } vb[16];
-
-/* struct {
-
- struct nouveau_resource *exec_heap;
- struct nouveau_resource *data_heap;
-
- struct nv10_vertex_program *active;
-
- struct nv10_vertex_program *current;
- } vertprog;
-*/
- struct {
- struct nv10_fragment_program *active;
-
- struct nv10_fragment_program *current;
- struct pipe_buffer *constant_buf;
- } fragprog;
-
- struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
- struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
-};
-
-static INLINE struct nv10_context *
-nv10_context(struct pipe_context *pipe)
-{
- return (struct nv10_context *)pipe;
-}
-
-extern void nv10_init_state_functions(struct nv10_context *nv10);
-extern void nv10_init_surface_functions(struct nv10_context *nv10);
-
-extern void nv10_screen_init_miptree_functions(struct pipe_screen *pscreen);
-
-/* nv10_clear.c */
-extern void nv10_clear(struct pipe_context *pipe, unsigned buffers,
- const float *rgba, double depth, unsigned stencil);
-
-
-/* nv10_draw.c */
-extern struct draw_stage *nv10_draw_render_stage(struct nv10_context *nv10);
-
-/* nv10_fragprog.c */
-extern void nv10_fragprog_bind(struct nv10_context *,
- struct nv10_fragment_program *);
-extern void nv10_fragprog_destroy(struct nv10_context *,
- struct nv10_fragment_program *);
-
-/* nv10_fragtex.c */
-extern void nv10_fragtex_bind(struct nv10_context *);
-
-/* nv10_prim_vbuf.c */
-struct draw_stage *nv10_draw_vbuf_stage( struct nv10_context *nv10 );
-extern void nv10_vtxbuf_bind(struct nv10_context* nv10);
-
-/* nv10_state.c and friends */
-extern void nv10_emit_hw_state(struct nv10_context *nv10);
-extern void nv10_state_tex_update(struct nv10_context *nv10);
-
-/* nv10_vbo.c */
-extern void nv10_draw_arrays(struct pipe_context *, unsigned mode,
- unsigned start, unsigned count);
-extern void nv10_draw_elements( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned prim, unsigned start, unsigned count);
-
-
-#endif
diff --git a/src/gallium/drivers/nv10/nv10_fragprog.c b/src/gallium/drivers/nv10/nv10_fragprog.c
deleted file mode 100644
index 698db5a16a..0000000000
--- a/src/gallium/drivers/nv10/nv10_fragprog.c
+++ /dev/null
@@ -1,21 +0,0 @@
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-
-#include "pipe/p_shader_tokens.h"
-#include "tgsi/tgsi_parse.h"
-#include "tgsi/tgsi_util.h"
-
-#include "nv10_context.h"
-
-void
-nv10_fragprog_bind(struct nv10_context *nv10, struct nv10_fragment_program *fp)
-{
-}
-
-void
-nv10_fragprog_destroy(struct nv10_context *nv10,
- struct nv10_fragment_program *fp)
-{
-}
-
diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c
deleted file mode 100644
index c1f7ccb9ab..0000000000
--- a/src/gallium/drivers/nv10/nv10_fragtex.c
+++ /dev/null
@@ -1,130 +0,0 @@
-#include "nv10_context.h"
-#include "nouveau/nouveau_util.h"
-
-#define _(m,tf) \
-{ \
- TRUE, \
- PIPE_FORMAT_##m, \
- NV10TCL_TX_FORMAT_FORMAT_##tf, \
-}
-
-struct nv10_texture_format {
- boolean defined;
- uint pipe;
- int format;
-};
-
-static struct nv10_texture_format
-nv10_texture_formats[] = {
- _(A8R8G8B8_UNORM, A8R8G8B8),
- _(A1R5G5B5_UNORM, A1R5G5B5),
- _(A4R4G4B4_UNORM, A4R4G4B4),
- _(L8_UNORM , L8 ),
- _(A8_UNORM , A8 ),
- _(A8L8_UNORM , A8L8 ),
-// _(RGB_DXT1 , DXT1, ),
-// _(RGBA_DXT1 , DXT1, ),
-// _(RGBA_DXT3 , DXT3, ),
-// _(RGBA_DXT5 , DXT5, ),
- {},
-};
-
-static struct nv10_texture_format *
-nv10_fragtex_format(uint pipe_format)
-{
- struct nv10_texture_format *tf = nv10_texture_formats;
-
- while (tf->defined) {
- if (tf->pipe == pipe_format)
- return tf;
- tf++;
- }
-
- return NULL;
-}
-
-
-static void
-nv10_fragtex_build(struct nv10_context *nv10, int unit)
-{
-#if 0
- struct nv10_sampler_state *ps = nv10->tex_sampler[unit];
- struct nv10_miptree *nv10mt = nv10->tex_miptree[unit];
- struct pipe_texture *pt = &nv10mt->base;
- struct nv10_texture_format *tf;
- struct nv10_screen *screen = nv10->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *celsius = screen->celsius;
- uint32_t txf, txs, txp;
-
- tf = nv10_fragtex_format(pt->format);
- if (!tf || !tf->defined) {
- NOUVEAU_ERR("Unsupported texture format: 0x%x\n", pt->format);
- return;
- }
-
- txf = tf->format << 8;
- txf |= (pt->last_level + 1) << 16;
- txf |= log2i(pt->width0) << 20;
- txf |= log2i(pt->height0) << 24;
- txf |= log2i(pt->depth0) << 28;
- txf |= 8;
-
- switch (pt->target) {
- case PIPE_TEXTURE_CUBE:
- txf |= NV10TCL_TX_FORMAT_CUBE_MAP;
- /* fall-through */
- case PIPE_TEXTURE_2D:
- txf |= (2<<4);
- break;
- case PIPE_TEXTURE_1D:
- txf |= (1<<4);
- break;
- default:
- NOUVEAU_ERR("Unknown target %d\n", pt->target);
- return;
- }
-
- BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(unit), 8);
- OUT_RELOCl(chan, nouveau_bo(nv10mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(chan, nouveau_bo(nv10mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
- OUT_RING (chan, ps->wrap);
- OUT_RING (chan, 0x40000000); /* enable */
- OUT_RING (chan, txs);
- OUT_RING (chan, ps->filt | 0x2000 /* magic */);
- OUT_RING (chan, (pt->width0 << 16) | pt->height0);
- OUT_RING (chan, ps->bcol);
-#endif
-}
-
-void
-nv10_fragtex_bind(struct nv10_context *nv10)
-{
-#if 0
- struct nv10_fragment_program *fp = nv10->fragprog.active;
- struct nv10_screen *screen = nv10->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *celsius = screen->celsius;
- unsigned samplers, unit;
-
- samplers = nv10->fp_samplers & ~fp->samplers;
- while (samplers) {
- unit = ffs(samplers) - 1;
- samplers &= ~(1 << unit);
-
- BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(unit), 1);
- OUT_RING (chan, 0);
- }
-
- samplers = nv10->dirty_samplers & fp->samplers;
- while (samplers) {
- unit = ffs(samplers) - 1;
- samplers &= ~(1 << unit);
-
- nv10_fragtex_build(nv10, unit);
- }
-
- nv10->fp_samplers = fp->samplers;
-#endif
-}
-
diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c
deleted file mode 100644
index 908482ad85..0000000000
--- a/src/gallium/drivers/nv10/nv10_miptree.c
+++ /dev/null
@@ -1,165 +0,0 @@
-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-
-#include "nv10_context.h"
-#include "nv10_screen.h"
-
-static void
-nv10_miptree_layout(struct nv10_miptree *nv10mt)
-{
- struct pipe_texture *pt = &nv10mt->base;
- boolean swizzled = FALSE;
- uint width = pt->width0;
- uint offset = 0;
- int nr_faces, l, f;
-
- if (pt->target == PIPE_TEXTURE_CUBE) {
- nr_faces = 6;
- } else {
- nr_faces = 1;
- }
-
- for (l = 0; l <= pt->last_level; l++) {
- if (swizzled)
- nv10mt->level[l].pitch = util_format_get_stride(pt->format, width);
- else
- nv10mt->level[l].pitch = util_format_get_stride(pt->format, pt->width0);
- nv10mt->level[l].pitch = (nv10mt->level[l].pitch + 63) & ~63;
-
- nv10mt->level[l].image_offset =
- CALLOC(nr_faces, sizeof(unsigned));
-
- width = u_minify(width, 1);
-
- }
-
- for (f = 0; f < nr_faces; f++) {
- for (l = 0; l <= pt->last_level; l++) {
- nv10mt->level[l].image_offset[f] = offset;
- offset += nv10mt->level[l].pitch * u_minify(pt->height0, l);
- }
- }
-
- nv10mt->total_size = offset;
-}
-
-static struct pipe_texture *
-nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
- const unsigned *stride, struct pipe_buffer *pb)
-{
- struct nv10_miptree *mt;
-
- /* Only supports 2D, non-mipmapped textures for the moment */
- if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth0 != 1)
- return NULL;
-
- mt = CALLOC_STRUCT(nv10_miptree);
- if (!mt)
- return NULL;
-
- mt->base = *pt;
- pipe_reference_init(&mt->base.reference, 1);
- mt->base.screen = pscreen;
- mt->level[0].pitch = stride[0];
- mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
-
- pipe_buffer_reference(&mt->buffer, pb);
- mt->bo = nouveau_bo(mt->buffer);
- return &mt->base;
-}
-
-static struct pipe_texture *
-nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
-{
- struct nv10_miptree *mt;
-
- mt = MALLOC(sizeof(struct nv10_miptree));
- if (!mt)
- return NULL;
- mt->base = *pt;
- pipe_reference_init(&mt->base.reference, 1);
- mt->base.screen = screen;
-
- nv10_miptree_layout(mt);
-
- mt->buffer = screen->buffer_create(screen, 256, PIPE_BUFFER_USAGE_PIXEL,
- mt->total_size);
- if (!mt->buffer) {
- FREE(mt);
- return NULL;
- }
- mt->bo = nouveau_bo(mt->buffer);
-
- return &mt->base;
-}
-
-static void
-nv10_miptree_destroy(struct pipe_texture *pt)
-{
- struct nv10_miptree *nv10mt = (struct nv10_miptree *)pt;
- int l;
-
- pipe_buffer_reference(&nv10mt->buffer, NULL);
- for (l = 0; l <= pt->last_level; l++) {
- if (nv10mt->level[l].image_offset)
- FREE(nv10mt->level[l].image_offset);
- }
- FREE(nv10mt);
-}
-
-static void
-nv10_miptree_update(struct pipe_context *pipe, struct pipe_texture *mt,
- uint face, uint levels)
-{
-}
-
-
-static struct pipe_surface *
-nv10_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
-{
- struct nv10_miptree *nv10mt = (struct nv10_miptree *)pt;
- struct nv04_surface *ns;
-
- ns = CALLOC_STRUCT(nv04_surface);
- if (!ns)
- return NULL;
- pipe_texture_reference(&ns->base.texture, pt);
- ns->base.format = pt->format;
- ns->base.width = u_minify(pt->width0, level);
- ns->base.height = u_minify(pt->height0, level);
- ns->base.usage = flags;
- pipe_reference_init(&ns->base.reference, 1);
- ns->base.face = face;
- ns->base.level = level;
- ns->base.zslice = zslice;
- ns->pitch = nv10mt->level[level].pitch;
-
- if (pt->target == PIPE_TEXTURE_CUBE) {
- ns->base.offset = nv10mt->level[level].image_offset[face];
- } else {
- ns->base.offset = nv10mt->level[level].image_offset[0];
- }
-
- return &ns->base;
-}
-
-static void
-nv10_miptree_surface_destroy(struct pipe_surface *surface)
-{
-}
-
-void nv10_screen_init_miptree_functions(struct pipe_screen *pscreen)
-{
- pscreen->texture_create = nv10_miptree_create;
- pscreen->texture_blanket = nv10_miptree_blanket;
- pscreen->texture_destroy = nv10_miptree_destroy;
- pscreen->get_tex_surface = nv10_miptree_surface_get;
- pscreen->tex_surface_destroy = nv10_miptree_surface_destroy;
-}
-
diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c
deleted file mode 100644
index c5dbe43dbc..0000000000
--- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c
+++ /dev/null
@@ -1,267 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * \file
- * Build post-transformation, post-clipping vertex buffers and element
- * lists by hooking into the end of the primitive pipeline and
- * manipulating the vertex_id field in the vertex headers.
- *
- * XXX: work in progress
- *
- * \author José Fonseca <jrfonseca@tungstengraphics.com>
- * \author Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "util/u_debug.h"
-#include "pipe/p_inlines.h"
-
-#include "nv10_context.h"
-#include "nv10_state.h"
-
-#include "draw/draw_vbuf.h"
-
-/**
- * Primitive renderer for nv10.
- */
-struct nv10_vbuf_render {
- struct vbuf_render base;
-
- struct nv10_context *nv10;
-
- /** Vertex buffer */
- struct pipe_buffer* buffer;
-
- /** Vertex size in bytes */
- unsigned vertex_size;
-
- /** Hardware primitive */
- unsigned hwprim;
-};
-
-
-void nv10_vtxbuf_bind( struct nv10_context* nv10 )
-{
- struct nv10_screen *screen = nv10->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *celsius = screen->celsius;
- int i;
- for(i = 0; i < 8; i++) {
- BEGIN_RING(chan, celsius, NV10TCL_VTXBUF_ADDRESS(i), 1);
- OUT_RING(chan, 0/*nv10->vtxbuf*/);
- BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1);
- OUT_RING(chan, 0/*XXX*/);
- }
-}
-
-/**
- * Basically a cast wrapper.
- */
-static INLINE struct nv10_vbuf_render *
-nv10_vbuf_render( struct vbuf_render *render )
-{
- assert(render);
- return (struct nv10_vbuf_render *)render;
-}
-
-
-static const struct vertex_info *
-nv10_vbuf_render_get_vertex_info( struct vbuf_render *render )
-{
- struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
- struct nv10_context *nv10 = nv10_render->nv10;
-
- nv10_emit_hw_state(nv10);
-
- return &nv10->vertex_info;
-}
-
-static boolean
-nv10_vbuf_render_allocate_vertices( struct vbuf_render *render,
- ushort vertex_size,
- ushort nr_vertices )
-{
- struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
- struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_screen *screen = nv10->pipe.screen;
- size_t size = (size_t)vertex_size * (size_t)nr_vertices;
-
- assert(!nv10_render->buffer);
- nv10_render->buffer = screen->buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX, size);
-
- nv10->dirty |= NV10_NEW_VTXARRAYS;
-
- if (nv10_render->buffer)
- return FALSE;
- return TRUE;
-}
-
-static void *
-nv10_vbuf_render_map_vertices( struct vbuf_render *render )
-{
- struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
- struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_screen *pscreen = nv10->pipe.screen;
-
- return pipe_buffer_map(pscreen, nv10_render->buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-}
-
-static void
-nv10_vbuf_render_unmap_vertices( struct vbuf_render *render,
- ushort min_index,
- ushort max_index )
-{
- struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
- struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_screen *pscreen = nv10->pipe.screen;
-
- assert(!nv10_render->buffer);
- pipe_buffer_unmap(pscreen, nv10_render->buffer);
-}
-
-static boolean
-nv10_vbuf_render_set_primitive( struct vbuf_render *render,
- unsigned prim )
-{
- struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
- unsigned hwp = nvgl_primitive(prim);
- if (hwp == 0)
- return FALSE;
-
- nv10_render->hwprim = hwp;
- return TRUE;
-}
-
-
-static void
-nv10_vbuf_render_draw( struct vbuf_render *render,
- const ushort *indices,
- uint nr_indices)
-{
- struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
- struct nv10_context *nv10 = nv10_render->nv10;
- struct nv10_screen *screen = nv10->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *celsius = screen->celsius;
- int push, i;
-
- nv10_emit_hw_state(nv10);
-
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
- OUT_RELOCl(chan, nouveau_bo(nv10_render->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
-
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
- OUT_RING(chan, nv10_render->hwprim);
-
- if (nr_indices & 1) {
- BEGIN_RING(chan, celsius, NV10TCL_VB_ELEMENT_U32, 1);
- OUT_RING (chan, indices[0]);
- indices++; nr_indices--;
- }
-
- while (nr_indices) {
- // XXX too big/small ? check the size
- push = MIN2(nr_indices, 1200 * 2);
-
- BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, push >> 1);
- for (i = 0; i < push; i+=2)
- OUT_RING(chan, (indices[i+1] << 16) | indices[i]);
-
- nr_indices -= push;
- indices += push;
- }
-
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
- OUT_RING (chan, 0);
-}
-
-
-static void
-nv10_vbuf_render_release_vertices( struct vbuf_render *render )
-{
- struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
-
- assert(nv10_render->buffer);
- pipe_buffer_reference(&nv10_render->buffer, NULL);
-}
-
-
-static void
-nv10_vbuf_render_destroy( struct vbuf_render *render )
-{
- struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
- FREE(nv10_render);
-}
-
-
-/**
- * Create a new primitive render.
- */
-static struct vbuf_render *
-nv10_vbuf_render_create( struct nv10_context *nv10 )
-{
- struct nv10_vbuf_render *nv10_render = CALLOC_STRUCT(nv10_vbuf_render);
-
- nv10_render->nv10 = nv10;
-
- nv10_render->base.max_vertex_buffer_bytes = 16*1024;
- nv10_render->base.max_indices = 1024;
- nv10_render->base.get_vertex_info = nv10_vbuf_render_get_vertex_info;
- nv10_render->base.allocate_vertices = nv10_vbuf_render_allocate_vertices;
- nv10_render->base.map_vertices = nv10_vbuf_render_map_vertices;
- nv10_render->base.unmap_vertices = nv10_vbuf_render_unmap_vertices;
- nv10_render->base.set_primitive = nv10_vbuf_render_set_primitive;
- nv10_render->base.draw = nv10_vbuf_render_draw;
- nv10_render->base.release_vertices = nv10_vbuf_render_release_vertices;
- nv10_render->base.destroy = nv10_vbuf_render_destroy;
-
- return &nv10_render->base;
-}
-
-
-/**
- * Create a new primitive vbuf/render stage.
- */
-struct draw_stage *nv10_draw_vbuf_stage( struct nv10_context *nv10 )
-{
- struct vbuf_render *render;
- struct draw_stage *stage;
-
- render = nv10_vbuf_render_create(nv10);
- if(!render)
- return NULL;
-
- stage = draw_vbuf_stage( nv10->draw, render );
- if(!stage) {
- render->destroy(render);
- return NULL;
- }
-
- return stage;
-}
diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c
deleted file mode 100644
index 69a6dab866..0000000000
--- a/src/gallium/drivers/nv10/nv10_screen.c
+++ /dev/null
@@ -1,198 +0,0 @@
-#include "pipe/p_screen.h"
-
-#include "nv10_context.h"
-#include "nv10_screen.h"
-
-static int
-nv10_screen_get_param(struct pipe_screen *screen, int param)
-{
- switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- return 2;
- case PIPE_CAP_NPOT_TEXTURES:
- return 0;
- case PIPE_CAP_TWO_SIDED_STENCIL:
- return 0;
- case PIPE_CAP_GLSL:
- return 0;
- case PIPE_CAP_ANISOTROPIC_FILTER:
- return 1;
- case PIPE_CAP_POINT_SPRITE:
- return 0;
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return 1;
- case PIPE_CAP_OCCLUSION_QUERY:
- return 0;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 0;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 12;
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 0;
- case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 12;
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return 0;
- case PIPE_CAP_TGSI_CONT_SUPPORTED:
- return 0;
- case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- return 0;
- case NOUVEAU_CAP_HW_VTXBUF:
- case NOUVEAU_CAP_HW_IDXBUF:
- return 0;
- default:
- NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
- return 0;
- }
-}
-
-static float
-nv10_screen_get_paramf(struct pipe_screen *screen, int param)
-{
- switch (param) {
- case PIPE_CAP_MAX_LINE_WIDTH:
- case PIPE_CAP_MAX_LINE_WIDTH_AA:
- return 10.0;
- case PIPE_CAP_MAX_POINT_WIDTH:
- case PIPE_CAP_MAX_POINT_WIDTH_AA:
- return 64.0;
- case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
- return 2.0;
- case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
- return 4.0;
- default:
- NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
- return 0.0;
- }
-}
-
-static boolean
-nv10_screen_is_format_supported(struct pipe_screen *screen,
- enum pipe_format format,
- enum pipe_texture_target target,
- unsigned tex_usage, unsigned geom_flags)
-{
- if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) {
- switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- return TRUE;
- default:
- break;
- }
- } else
- if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
- switch (format) {
- case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z16_UNORM:
- return TRUE;
- default:
- break;
- }
- } else {
- switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_L8_UNORM:
- case PIPE_FORMAT_A8_UNORM:
- case PIPE_FORMAT_I8_UNORM:
- return TRUE;
- default:
- break;
- }
- }
-
- return FALSE;
-}
-
-static void
-nv10_screen_destroy(struct pipe_screen *pscreen)
-{
- struct nv10_screen *screen = nv10_screen(pscreen);
-
- nouveau_notifier_free(&screen->sync);
- nouveau_grobj_free(&screen->celsius);
- nv04_surface_2d_takedown(&screen->eng2d);
-
- nouveau_screen_fini(&screen->base);
-
- FREE(pscreen);
-}
-
-static struct pipe_buffer *
-nv10_surface_buffer(struct pipe_surface *surf)
-{
- struct nv10_miptree *mt = (struct nv10_miptree *)surf->texture;
-
- return mt->buffer;
-}
-
-struct pipe_screen *
-nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
-{
- struct nv10_screen *screen = CALLOC_STRUCT(nv10_screen);
- struct nouveau_channel *chan;
- struct pipe_screen *pscreen;
- unsigned celsius_class;
- int ret;
-
- if (!screen)
- return NULL;
- pscreen = &screen->base.base;
-
- ret = nouveau_screen_init(&screen->base, dev);
- if (ret) {
- nv10_screen_destroy(pscreen);
- return NULL;
- }
- chan = screen->base.channel;
-
- pscreen->winsys = ws;
- pscreen->destroy = nv10_screen_destroy;
- pscreen->get_param = nv10_screen_get_param;
- pscreen->get_paramf = nv10_screen_get_paramf;
- pscreen->is_format_supported = nv10_screen_is_format_supported;
-
- nv10_screen_init_miptree_functions(pscreen);
- nv10_screen_init_transfer_functions(pscreen);
-
- /* 3D object */
- if (dev->chipset >= 0x20)
- celsius_class = NV11TCL;
- else if (dev->chipset >= 0x17)
- celsius_class = NV17TCL;
- else if (dev->chipset >= 0x11)
- celsius_class = NV11TCL;
- else
- celsius_class = NV10TCL;
-
- if (!celsius_class) {
- NOUVEAU_ERR("Unknown nv1x chipset: nv%02x\n", dev->chipset);
- return NULL;
- }
-
- ret = nouveau_grobj_alloc(chan, 0xbeef0001, celsius_class,
- &screen->celsius);
- if (ret) {
- NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
- return FALSE;
- }
-
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(&screen->base);
- screen->eng2d->buf = nv10_surface_buffer;
-
- /* Notifier for sync purposes */
- ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
- if (ret) {
- NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv10_screen_destroy(pscreen);
- return NULL;
- }
-
- return pscreen;
-}
-
diff --git a/src/gallium/drivers/nv10/nv10_screen.h b/src/gallium/drivers/nv10/nv10_screen.h
deleted file mode 100644
index 86b6d8def5..0000000000
--- a/src/gallium/drivers/nv10/nv10_screen.h
+++ /dev/null
@@ -1,28 +0,0 @@
-#ifndef __NV10_SCREEN_H__
-#define __NV10_SCREEN_H__
-
-#include "nouveau/nouveau_screen.h"
-#include "nv04/nv04_surface_2d.h"
-
-struct nv10_screen {
- struct nouveau_screen base;
-
- struct nouveau_winsys *nvws;
-
- /* HW graphics objects */
- struct nv04_surface_2d *eng2d;
- struct nouveau_grobj *celsius;
- struct nouveau_notifier *sync;
-};
-
-static INLINE struct nv10_screen *
-nv10_screen(struct pipe_screen *screen)
-{
- return (struct nv10_screen *)screen;
-}
-
-
-void
-nv10_screen_init_transfer_functions(struct pipe_screen *pscreen);
-
-#endif
diff --git a/src/gallium/drivers/nv10/nv10_state.h b/src/gallium/drivers/nv10/nv10_state.h
deleted file mode 100644
index 2524ac02e2..0000000000
--- a/src/gallium/drivers/nv10/nv10_state.h
+++ /dev/null
@@ -1,140 +0,0 @@
-#ifndef __NV10_STATE_H__
-#define __NV10_STATE_H__
-
-#include "pipe/p_state.h"
-#include "tgsi/tgsi_scan.h"
-
-struct nv10_blend_state {
- uint32_t b_enable;
- uint32_t b_srcfunc;
- uint32_t b_dstfunc;
-
- uint32_t c_mask;
-
- uint32_t d_enable;
-};
-
-struct nv10_sampler_state {
- uint32_t wrap;
- uint32_t en;
- uint32_t filt;
- uint32_t bcol;
-};
-
-struct nv10_rasterizer_state {
- uint32_t shade_model;
-
- uint32_t line_width;
- uint32_t line_smooth_en;
-
- uint32_t point_size;
-
- uint32_t poly_smooth_en;
-
- uint32_t poly_mode_front;
- uint32_t poly_mode_back;
-
- uint32_t front_face;
- uint32_t cull_face;
- uint32_t cull_face_en;
-
- uint32_t point_sprite;
-
- const struct pipe_rasterizer_state *templ;
-};
-
-struct nv10_vertex_program_exec {
- uint32_t data[4];
- boolean has_branch_offset;
- int const_index;
-};
-
-struct nv10_vertex_program_data {
- int index; /* immediates == -1 */
- float value[4];
-};
-
-struct nv10_vertex_program {
- const struct pipe_shader_state *pipe;
-
- boolean translated;
- struct nv10_vertex_program_exec *insns;
- unsigned nr_insns;
- struct nv10_vertex_program_data *consts;
- unsigned nr_consts;
-
- struct nouveau_resource *exec;
- unsigned exec_start;
- struct nouveau_resource *data;
- unsigned data_start;
- unsigned data_start_min;
-
- uint32_t ir;
- uint32_t or;
-};
-
-struct nv10_fragment_program_data {
- unsigned offset;
- unsigned index;
-};
-
-struct nv10_fragment_program {
- struct pipe_shader_state pipe;
- struct tgsi_shader_info info;
-
- boolean translated;
- boolean on_hw;
- unsigned samplers;
-
- uint32_t *insn;
- int insn_len;
-
- struct nv10_fragment_program_data *consts;
- unsigned nr_consts;
-
- struct pipe_buffer *buffer;
-
- uint32_t fp_control;
- uint32_t fp_reg_control;
-};
-
-
-struct nv10_depth_stencil_alpha_state {
- struct {
- uint32_t func;
- uint32_t write_enable;
- uint32_t test_enable;
- } depth;
-
- struct {
- uint32_t enable;
- uint32_t wmask;
- uint32_t func;
- uint32_t ref;
- uint32_t vmask;
- uint32_t fail;
- uint32_t zfail;
- uint32_t zpass;
- } stencil;
-
- struct {
- uint32_t enabled;
- uint32_t func;
- uint32_t ref;
- } alpha;
-};
-
-struct nv10_miptree {
- struct pipe_texture base;
- struct nouveau_bo *bo;
-
- struct pipe_buffer *buffer;
- uint total_size;
-
- struct {
- uint pitch;
- uint *image_offset;
- } level[PIPE_MAX_TEXTURE_LEVELS];
-};
-
-#endif
diff --git a/src/gallium/drivers/nv10/nv10_state_emit.c b/src/gallium/drivers/nv10/nv10_state_emit.c
deleted file mode 100644
index 30a596ca60..0000000000
--- a/src/gallium/drivers/nv10/nv10_state_emit.c
+++ /dev/null
@@ -1,333 +0,0 @@
-#include "nv10_context.h"
-#include "nv10_state.h"
-
-static void nv10_state_emit_blend(struct nv10_context* nv10)
-{
- struct nv10_blend_state *b = nv10->blend;
- struct nv10_screen *screen = nv10->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *celsius = screen->celsius;
-
- BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1);
- OUT_RING (chan, b->d_enable);
-
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 3);
- OUT_RING (chan, b->b_enable);
- OUT_RING (chan, b->b_srcfunc);
- OUT_RING (chan, b->b_dstfunc);
-
- BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
- OUT_RING (chan, b->c_mask);
-}
-
-static void nv10_state_emit_blend_color(struct nv10_context* nv10)
-{
- struct pipe_blend_color *c = nv10->blend_color;
- struct nv10_screen *screen = nv10->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *celsius = screen->celsius;
-
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1);
- OUT_RING (chan,
- (float_to_ubyte(c->color[3]) << 24)|
- (float_to_ubyte(c->color[0]) << 16)|
- (float_to_ubyte(c->color[1]) << 8) |
- (float_to_ubyte(c->color[2]) << 0));
-}
-
-static void nv10_state_emit_rast(struct nv10_context* nv10)
-{
- struct nv10_rasterizer_state *r = nv10->rast;
- struct nv10_screen *screen = nv10->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *celsius = screen->celsius;
-
- BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 2);
- OUT_RING (chan, r->shade_model);
- OUT_RING (chan, r->line_width);
-
-
- BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
- OUT_RING (chan, r->point_size);
-
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (chan, r->poly_mode_front);
- OUT_RING (chan, r->poly_mode_back);
-
-
- BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2);
- OUT_RING (chan, r->cull_face);
- OUT_RING (chan, r->front_face);
-
- BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2);
- OUT_RING (chan, r->line_smooth_en);
- OUT_RING (chan, r->poly_smooth_en);
-
- BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
- OUT_RING (chan, r->cull_face_en);
-}
-
-static void nv10_state_emit_dsa(struct nv10_context* nv10)
-{
- struct nv10_depth_stencil_alpha_state *d = nv10->dsa;
- struct nv10_screen *screen = nv10->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *celsius = screen->celsius;
-
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
- OUT_RING (chan, d->depth.func);
-
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING (chan, d->depth.write_enable);
-
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING (chan, d->depth.test_enable);
-
-#if 0
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1);
- OUT_RING (chan, d->stencil.enable);
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 7);
- OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7);
-#endif
-
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING (chan, d->alpha.enabled);
-
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 1);
- OUT_RING (chan, d->alpha.func);
-
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_REF, 1);
- OUT_RING (chan, d->alpha.ref);
-}
-
-static void nv10_state_emit_viewport(struct nv10_context* nv10)
-{
-}
-
-static void nv10_state_emit_scissor(struct nv10_context* nv10)
-{
- // XXX this is so not working
-/* struct pipe_scissor_state *s = nv10->scissor;
- BEGIN_RING(celsius, NV10TCL_SCISSOR_HORIZ, 2);
- OUT_RING (((s->maxx - s->minx) << 16) | s->minx);
- OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/
-}
-
-static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
-{
- struct pipe_framebuffer_state* fb = nv10->framebuffer;
- struct nv04_surface *rt, *zeta = NULL;
- uint32_t rt_format, w, h;
- int colour_format = 0, zeta_format = 0;
- struct nv10_miptree *nv10mt = 0;
-
- struct nv10_screen *screen = nv10->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *celsius = screen->celsius;
-
- w = fb->cbufs[0]->width;
- h = fb->cbufs[0]->height;
- colour_format = fb->cbufs[0]->format;
- rt = (struct nv04_surface *)fb->cbufs[0];
-
- if (fb->zsbuf) {
- if (colour_format) {
- assert(w == fb->zsbuf->width);
- assert(h == fb->zsbuf->height);
- } else {
- w = fb->zsbuf->width;
- h = fb->zsbuf->height;
- }
-
- zeta_format = fb->zsbuf->format;
- zeta = (struct nv04_surface *)fb->zsbuf;
- }
-
- rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR;
-
- switch (colour_format) {
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- rt_format |= NV10TCL_RT_FORMAT_COLOR_X8R8G8B8;
- break;
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case 0:
- rt_format |= NV10TCL_RT_FORMAT_COLOR_A8R8G8B8;
- break;
- case PIPE_FORMAT_R5G6B5_UNORM:
- rt_format |= NV10TCL_RT_FORMAT_COLOR_R5G6B5;
- break;
- default:
- assert(0);
- }
-
- if (zeta) {
- BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1);
- OUT_RING (chan, rt->pitch | (zeta->pitch << 16));
- } else {
- BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1);
- OUT_RING (chan, rt->pitch | (rt->pitch << 16));
- }
-
- nv10mt = (struct nv10_miptree *)rt->base.texture;
- nv10->rt[0] = nv10mt->buffer;
-
- if (zeta_format)
- {
- nv10mt = (struct nv10_miptree *)zeta->base.texture;
- nv10->zeta = nv10mt->buffer;
- }
-
- BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 3);
- OUT_RING (chan, (w << 16) | 0);
- OUT_RING (chan, (h << 16) | 0);
- OUT_RING (chan, rt_format);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2);
- OUT_RING (chan, ((w - 1) << 16) | 0 | 0x08000800);
- OUT_RING (chan, ((h - 1) << 16) | 0 | 0x08000800);
-}
-
-static void nv10_vertex_layout(struct nv10_context *nv10)
-{
- struct nv10_fragment_program *fp = nv10->fragprog.current;
- uint32_t src = 0;
- int i;
- struct vertex_info vinfo;
-
- memset(&vinfo, 0, sizeof(vinfo));
-
- for (i = 0; i < fp->info.num_inputs; i++) {
- switch (fp->info.input_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++);
- break;
- case TGSI_SEMANTIC_COLOR:
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++);
- break;
- default:
- case TGSI_SEMANTIC_GENERIC:
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++);
- break;
- case TGSI_SEMANTIC_FOG:
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++);
- break;
- }
- }
- draw_compute_vertex_size(&vinfo);
-}
-
-void
-nv10_emit_hw_state(struct nv10_context *nv10)
-{
- struct nv10_screen *screen = nv10->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *celsius = screen->celsius;
- struct nouveau_bo *rt_bo;
- int i;
-
- if (nv10->dirty & NV10_NEW_VERTPROG) {
- //nv10_vertprog_bind(nv10, nv10->vertprog.current);
- nv10->dirty &= ~NV10_NEW_VERTPROG;
- }
-
- if (nv10->dirty & NV10_NEW_FRAGPROG) {
- nv10_fragprog_bind(nv10, nv10->fragprog.current);
- /*XXX: clear NV10_NEW_FRAGPROG if no new program uploaded */
- nv10->dirty_samplers |= (1<<10);
- nv10->dirty_samplers = 0;
- }
-
- if (nv10->dirty_samplers || (nv10->dirty & NV10_NEW_FRAGPROG)) {
- nv10_fragtex_bind(nv10);
- nv10->dirty &= ~NV10_NEW_FRAGPROG;
- }
-
- if (nv10->dirty & NV10_NEW_VTXARRAYS) {
- nv10->dirty &= ~NV10_NEW_VTXARRAYS;
- nv10_vertex_layout(nv10);
- nv10_vtxbuf_bind(nv10);
- }
-
- if (nv10->dirty & NV10_NEW_BLEND) {
- nv10->dirty &= ~NV10_NEW_BLEND;
- nv10_state_emit_blend(nv10);
- }
-
- if (nv10->dirty & NV10_NEW_BLENDCOL) {
- nv10->dirty &= ~NV10_NEW_BLENDCOL;
- nv10_state_emit_blend_color(nv10);
- }
-
- if (nv10->dirty & NV10_NEW_RAST) {
- nv10->dirty &= ~NV10_NEW_RAST;
- nv10_state_emit_rast(nv10);
- }
-
- if (nv10->dirty & NV10_NEW_DSA) {
- nv10->dirty &= ~NV10_NEW_DSA;
- nv10_state_emit_dsa(nv10);
- }
-
- if (nv10->dirty & NV10_NEW_VIEWPORT) {
- nv10->dirty &= ~NV10_NEW_VIEWPORT;
- nv10_state_emit_viewport(nv10);
- }
-
- if (nv10->dirty & NV10_NEW_SCISSOR) {
- nv10->dirty &= ~NV10_NEW_SCISSOR;
- nv10_state_emit_scissor(nv10);
- }
-
- if (nv10->dirty & NV10_NEW_FRAMEBUFFER) {
- nv10->dirty &= ~NV10_NEW_FRAMEBUFFER;
- nv10_state_emit_framebuffer(nv10);
- }
-
- /* Emit relocs for every referenced buffer.
- * This is to ensure the bufmgr has an accurate idea of how
- * the buffer is used. This isn't very efficient, but we don't
- * seem to take a significant performance hit. Will be improved
- * at some point. Vertex arrays are emitted by nv10_vbo.c
- */
-
- /* Render target */
- rt_bo = nouveau_bo(nv10->rt[0]);
-// XXX figre out who's who for NV10TCL_DMA_* and fill accordingly
-// BEGIN_RING(chan, celsius, NV10TCL_DMA_COLOR0, 1);
-// OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
- if (nv10->zeta) {
- struct nouveau_bo *zeta_bo = nouveau_bo(nv10->zeta);
-// XXX
-// BEGIN_RING(chan, celsius, NV10TCL_DMA_ZETA, 1);
-// OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(chan, celsius, NV10TCL_ZETA_OFFSET, 1);
- OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- /* XXX for when we allocate LMA on nv17 */
-/* BEGIN_RING(chan, celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1);
- OUT_RELOCl(chan, nouveau_bo(nv10->zeta + lma_offset));*/
- }
-
- /* Vertex buffer */
- BEGIN_RING(chan, celsius, NV10TCL_DMA_VTXBUF0, 1);
- OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
- /* Texture images */
- for (i = 0; i < 2; i++) {
- if (!(nv10->fp_samplers & (1 << i)))
- continue;
- struct nouveau_bo *bo = nouveau_bo(nv10->tex[i].buffer);
- BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(i), 1);
- OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- BEGIN_RING(chan, celsius, NV10TCL_TX_FORMAT(i), 1);
- OUT_RELOCd(chan, bo, nv10->tex[i].format,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD |
- NOUVEAU_BO_OR, NV10TCL_TX_FORMAT_DMA0,
- NV10TCL_TX_FORMAT_DMA1);
- }
-}
-
diff --git a/src/gallium/drivers/nv10/nv10_surface.c b/src/gallium/drivers/nv10/nv10_surface.c
deleted file mode 100644
index 5b52246a9c..0000000000
--- a/src/gallium/drivers/nv10/nv10_surface.c
+++ /dev/null
@@ -1,63 +0,0 @@
-
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "nv10_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
-#include "util/u_tile.h"
-
-static void
-nv10_surface_copy(struct pipe_context *pipe,
- struct pipe_surface *dest, unsigned destx, unsigned desty,
- struct pipe_surface *src, unsigned srcx, unsigned srcy,
- unsigned width, unsigned height)
-{
- struct nv10_context *nv10 = nv10_context(pipe);
- struct nv04_surface_2d *eng2d = nv10->screen->eng2d;
-
- eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height);
-}
-
-static void
-nv10_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
- unsigned destx, unsigned desty, unsigned width,
- unsigned height, unsigned value)
-{
- struct nv10_context *nv10 = nv10_context(pipe);
- struct nv04_surface_2d *eng2d = nv10->screen->eng2d;
-
- eng2d->fill(eng2d, dest, destx, desty, width, height, value);
-}
-
-void
-nv10_init_surface_functions(struct nv10_context *nv10)
-{
- nv10->pipe.surface_copy = nv10_surface_copy;
- nv10->pipe.surface_fill = nv10_surface_fill;
-}
diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c
deleted file mode 100644
index eb04af9782..0000000000
--- a/src/gallium/drivers/nv10/nv10_transfer.c
+++ /dev/null
@@ -1,178 +0,0 @@
-#include <pipe/p_state.h>
-#include <pipe/p_defines.h>
-#include <pipe/p_inlines.h>
-#include <util/u_format.h>
-#include <util/u_memory.h>
-#include <util/u_math.h>
-#include <nouveau/nouveau_winsys.h>
-#include "nv10_context.h"
-#include "nv10_screen.h"
-#include "nv10_state.h"
-
-struct nv10_transfer {
- struct pipe_transfer base;
- struct pipe_surface *surface;
- boolean direct;
-};
-
-static void
-nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
- struct pipe_texture *template)
-{
- memset(template, 0, sizeof(struct pipe_texture));
- template->target = pt->target;
- template->format = pt->format;
- template->width0 = width;
- template->height0 = height;
- template->depth0 = 1;
- template->last_level = 0;
- template->nr_samples = pt->nr_samples;
-
- template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
- NOUVEAU_TEXTURE_USAGE_LINEAR;
-}
-
-static struct pipe_transfer *
-nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice,
- enum pipe_transfer_usage usage,
- unsigned x, unsigned y, unsigned w, unsigned h)
-{
- struct nv10_miptree *mt = (struct nv10_miptree *)pt;
- struct nv10_transfer *tx;
- struct pipe_texture tx_tex_template, *tx_tex;
-
- tx = CALLOC_STRUCT(nv10_transfer);
- if (!tx)
- return NULL;
-
- pipe_texture_reference(&tx->base.texture, pt);
- tx->base.x = x;
- tx->base.y = y;
- tx->base.width = w;
- tx->base.height = h;
- tx->base.stride = mt->level[level].pitch;
- tx->base.usage = usage;
- tx->base.face = face;
- tx->base.level = level;
- tx->base.zslice = zslice;
-
- /* Direct access to texture */
- if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC ||
- debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) &&
- pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)
- {
- tx->direct = true;
- tx->surface = pscreen->get_tex_surface(pscreen, pt,
- 0, 0, 0,
- pipe_transfer_buffer_flags(&tx->base));
- return &tx->base;
- }
-
- tx->direct = false;
-
- nv10_compatible_transfer_tex(pt, w, h, &tx_tex_template);
-
- tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
- if (!tx_tex)
- {
- FREE(tx);
- return NULL;
- }
-
- tx->base.stride = ((struct nv10_miptree*)tx_tex)->level[0].pitch;
-
- tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
- face, level, zslice,
- pipe_transfer_buffer_flags(&tx->base));
-
- pipe_texture_reference(&tx_tex, NULL);
-
- if (!tx->surface)
- {
- pipe_surface_reference(&tx->surface, NULL);
- FREE(tx);
- return NULL;
- }
-
- if (usage & PIPE_TRANSFER_READ) {
- struct nv10_screen *nvscreen = nv10_screen(pscreen);
- struct pipe_surface *src;
-
- src = pscreen->get_tex_surface(pscreen, pt,
- face, level, zslice,
- PIPE_BUFFER_USAGE_GPU_READ);
-
- /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
- /* TODO: Check if SIFM can un-swizzle */
- nvscreen->eng2d->copy(nvscreen->eng2d,
- tx->surface, 0, 0,
- src, x, y,
- w, h);
-
- pipe_surface_reference(&src, NULL);
- }
-
- return &tx->base;
-}
-
-static void
-nv10_transfer_del(struct pipe_transfer *ptx)
-{
- struct nv10_transfer *tx = (struct nv10_transfer *)ptx;
-
- if (!tx->direct && (ptx->usage & PIPE_TRANSFER_WRITE)) {
- struct pipe_screen *pscreen = ptx->texture->screen;
- struct nv10_screen *nvscreen = nv10_screen(pscreen);
- struct pipe_surface *dst;
-
- dst = pscreen->get_tex_surface(pscreen, ptx->texture,
- ptx->face, ptx->level, ptx->zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
- /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
- nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, tx->base.x, tx->base.y,
- tx->surface, 0, 0,
- tx->base.width, tx->base.height);
-
- pipe_surface_reference(&dst, NULL);
- }
-
- pipe_surface_reference(&tx->surface, NULL);
- pipe_texture_reference(&ptx->texture, NULL);
- FREE(ptx);
-}
-
-static void *
-nv10_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
-{
- struct nv10_transfer *tx = (struct nv10_transfer *)ptx;
- struct nv04_surface *ns = (struct nv04_surface *)tx->surface;
- struct nv10_miptree *mt = (struct nv10_miptree *)tx->surface->texture;
- void *map = pipe_buffer_map(pscreen, mt->buffer,
- pipe_transfer_buffer_flags(ptx));
-
- if(!tx->direct)
- return map + ns->base.offset;
- else
- return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
-}
-
-static void
-nv10_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
-{
- struct nv10_transfer *tx = (struct nv10_transfer *)ptx;
- struct nv10_miptree *mt = (struct nv10_miptree *)tx->surface->texture;
-
- pipe_buffer_unmap(pscreen, mt->buffer);
-}
-
-void
-nv10_screen_init_transfer_functions(struct pipe_screen *pscreen)
-{
- pscreen->get_tex_transfer = nv10_transfer_new;
- pscreen->tex_transfer_destroy = nv10_transfer_del;
- pscreen->transfer_map = nv10_transfer_map;
- pscreen->transfer_unmap = nv10_transfer_unmap;
-}
diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c
deleted file mode 100644
index 9180c72c9b..0000000000
--- a/src/gallium/drivers/nv10/nv10_vbo.c
+++ /dev/null
@@ -1,77 +0,0 @@
-#include "draw/draw_context.h"
-#include "pipe/p_context.h"
-#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
-
-#include "nv10_context.h"
-#include "nv10_state.h"
-
-#include "nouveau/nouveau_channel.h"
-#include "nouveau/nouveau_pushbuf.h"
-
-void nv10_draw_elements( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned prim, unsigned start, unsigned count)
-{
- struct nv10_context *nv10 = nv10_context( pipe );
- struct draw_context *draw = nv10->draw;
- struct pipe_screen *pscreen = pipe->screen;
- unsigned i;
-
- nv10_emit_hw_state(nv10);
-
- /*
- * Map vertex buffers
- */
- for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
- if (nv10->vtxbuf[i].buffer) {
- void *buf =
- pipe_buffer_map(pscreen, nv10->vtxbuf[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_vertex_buffer(draw, i, buf);
- }
- }
- /* Map index buffer, if present */
- if (indexBuffer) {
- void *mapped_indexes
- = pipe_buffer_map(pscreen, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
- }
- else {
- /* no index/element buffer */
- draw_set_mapped_element_buffer(draw, 0, NULL);
- }
-
- draw_set_mapped_constant_buffer(draw,
- PIPE_SHADER_VERTEX,
- nv10->constbuf[PIPE_SHADER_VERTEX],
- nv10->constbuf_nr[PIPE_SHADER_VERTEX]);
-
- /* draw! */
- draw_arrays(nv10->draw, prim, start, count);
-
- /*
- * unmap vertex/index buffers
- */
- for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
- if (nv10->vtxbuf[i].buffer) {
- pipe_buffer_unmap(pscreen, nv10->vtxbuf[i].buffer);
- draw_set_mapped_vertex_buffer(draw, i, NULL);
- }
- }
- if (indexBuffer) {
- pipe_buffer_unmap(pscreen, indexBuffer);
- draw_set_mapped_element_buffer(draw, 0, NULL);
- }
-}
-
-void nv10_draw_arrays( struct pipe_context *pipe,
- unsigned prim, unsigned start, unsigned count)
-{
- nv10_draw_elements(pipe, NULL, 0, prim, start, count);
-}
-
-
-
diff --git a/src/gallium/drivers/nv20/Makefile b/src/gallium/drivers/nv20/Makefile
deleted file mode 100644
index 1305f26c59..0000000000
--- a/src/gallium/drivers/nv20/Makefile
+++ /dev/null
@@ -1,21 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = nv20
-
-C_SOURCES = \
- nv20_clear.c \
- nv20_context.c \
- nv20_fragprog.c \
- nv20_fragtex.c \
- nv20_miptree.c \
- nv20_prim_vbuf.c \
- nv20_screen.c \
- nv20_state.c \
- nv20_state_emit.c \
- nv20_surface.c \
- nv20_transfer.c \
- nv20_vbo.c
-# nv20_vertprog.c
-
-include ../../Makefile.template
diff --git a/src/gallium/drivers/nv20/nv20_clear.c b/src/gallium/drivers/nv20/nv20_clear.c
deleted file mode 100644
index 2b4490fa5e..0000000000
--- a/src/gallium/drivers/nv20/nv20_clear.c
+++ /dev/null
@@ -1,14 +0,0 @@
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-#include "util/u_clear.h"
-
-#include "nv20_context.h"
-
-void
-nv20_clear(struct pipe_context *pipe, unsigned buffers,
- const float *rgba, double depth, unsigned stencil)
-{
- util_clear(pipe, nv20_context(pipe)->framebuffer, buffers, rgba, depth,
- stencil);
-}
diff --git a/src/gallium/drivers/nv20/nv20_context.h b/src/gallium/drivers/nv20/nv20_context.h
deleted file mode 100644
index c7dfadaa31..0000000000
--- a/src/gallium/drivers/nv20/nv20_context.h
+++ /dev/null
@@ -1,150 +0,0 @@
-#ifndef __NV20_CONTEXT_H__
-#define __NV20_CONTEXT_H__
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-#include "pipe/p_compiler.h"
-
-#include "util/u_memory.h"
-#include "util/u_math.h"
-
-#include "draw/draw_vertex.h"
-
-#include "nouveau/nouveau_winsys.h"
-#include "nouveau/nouveau_gldefs.h"
-#include "nouveau/nouveau_context.h"
-
-#include "nv20_state.h"
-
-#define NOUVEAU_ERR(fmt, args...) \
- fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
-#define NOUVEAU_MSG(fmt, args...) \
- fprintf(stderr, "nouveau: "fmt, ##args);
-
-#define NV20_NEW_VERTPROG (1 << 0)
-#define NV20_NEW_FRAGPROG (1 << 1)
-#define NV20_NEW_VTXARRAYS (1 << 2)
-#define NV20_NEW_BLEND (1 << 3)
-#define NV20_NEW_BLENDCOL (1 << 4)
-#define NV20_NEW_RAST (1 << 5)
-#define NV20_NEW_DSA (1 << 6)
-#define NV20_NEW_VIEWPORT (1 << 7)
-#define NV20_NEW_SCISSOR (1 << 8)
-#define NV20_NEW_FRAMEBUFFER (1 << 9)
-
-#include "nv20_screen.h"
-
-struct nv20_context {
- struct pipe_context pipe;
-
- struct nouveau_winsys *nvws;
- struct nv20_screen *screen;
- unsigned pctx_id;
-
- struct draw_context *draw;
-
- uint32_t dirty;
-
- struct nv20_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
- struct nv20_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
- unsigned dirty_samplers;
- unsigned fp_samplers;
- unsigned vp_samplers;
-
- uint32_t rt_enable;
- struct pipe_buffer *rt[4];
- struct pipe_buffer *zeta;
- uint32_t lma_offset;
-
- struct nv20_blend_state *blend;
- struct pipe_blend_color *blend_color;
- struct nv20_rasterizer_state *rast;
- struct nv20_depth_stencil_alpha_state *dsa;
- struct pipe_viewport_state *viewport;
- struct pipe_scissor_state *scissor;
- struct pipe_framebuffer_state *framebuffer;
-
- //struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
- float *constbuf[PIPE_SHADER_TYPES][32][4];
- unsigned constbuf_nr[PIPE_SHADER_TYPES];
-
- struct vertex_info vertex_info;
-
- struct {
- struct pipe_buffer *buffer;
- uint32_t format;
- } tex[2];
-
- unsigned vb_enable;
- struct {
- struct pipe_buffer *buffer;
- unsigned delta;
- } vb[16];
-
-/* struct {
-
- struct nouveau_resource *exec_heap;
- struct nouveau_resource *data_heap;
-
- struct nv20_vertex_program *active;
-
- struct nv20_vertex_program *current;
- } vertprog;
-*/
- struct {
- struct nv20_fragment_program *active;
-
- struct nv20_fragment_program *current;
- struct pipe_buffer *constant_buf;
- } fragprog;
-
- struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
- struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
-};
-
-static INLINE struct nv20_context *
-nv20_context(struct pipe_context *pipe)
-{
- return (struct nv20_context *)pipe;
-}
-
-extern void nv20_init_state_functions(struct nv20_context *nv20);
-extern void nv20_init_surface_functions(struct nv20_context *nv20);
-
-extern void nv20_screen_init_miptree_functions(struct pipe_screen *pscreen);
-
-/* nv20_clear.c */
-extern void nv20_clear(struct pipe_context *pipe, unsigned buffers,
- const float *rgba, double depth, unsigned stencil);
-
-/* nv20_draw.c */
-extern struct draw_stage *nv20_draw_render_stage(struct nv20_context *nv20);
-
-/* nv20_fragprog.c */
-extern void nv20_fragprog_bind(struct nv20_context *,
- struct nv20_fragment_program *);
-extern void nv20_fragprog_destroy(struct nv20_context *,
- struct nv20_fragment_program *);
-
-/* nv20_fragtex.c */
-extern void nv20_fragtex_bind(struct nv20_context *);
-
-/* nv20_prim_vbuf.c */
-struct draw_stage *nv20_draw_vbuf_stage( struct nv20_context *nv20 );
-extern void nv20_vtxbuf_bind(struct nv20_context* nv20);
-
-/* nv20_state.c and friends */
-extern void nv20_emit_hw_state(struct nv20_context *nv20);
-extern void nv20_state_tex_update(struct nv20_context *nv20);
-
-/* nv20_vbo.c */
-extern void nv20_draw_arrays(struct pipe_context *, unsigned mode,
- unsigned start, unsigned count);
-extern void nv20_draw_elements( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned prim, unsigned start, unsigned count);
-
-
-#endif
diff --git a/src/gallium/drivers/nv20/nv20_fragprog.c b/src/gallium/drivers/nv20/nv20_fragprog.c
deleted file mode 100644
index 4f496369dd..0000000000
--- a/src/gallium/drivers/nv20/nv20_fragprog.c
+++ /dev/null
@@ -1,21 +0,0 @@
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-
-#include "pipe/p_shader_tokens.h"
-#include "tgsi/tgsi_parse.h"
-#include "tgsi/tgsi_util.h"
-
-#include "nv20_context.h"
-
-void
-nv20_fragprog_bind(struct nv20_context *nv20, struct nv20_fragment_program *fp)
-{
-}
-
-void
-nv20_fragprog_destroy(struct nv20_context *nv20,
- struct nv20_fragment_program *fp)
-{
-}
-
diff --git a/src/gallium/drivers/nv20/nv20_fragtex.c b/src/gallium/drivers/nv20/nv20_fragtex.c
deleted file mode 100644
index dedbec73f3..0000000000
--- a/src/gallium/drivers/nv20/nv20_fragtex.c
+++ /dev/null
@@ -1,130 +0,0 @@
-#include "nv20_context.h"
-#include "nouveau/nouveau_util.h"
-
-#define _(m,tf) \
-{ \
- TRUE, \
- PIPE_FORMAT_##m, \
- NV20TCL_TX_FORMAT_FORMAT_##tf, \
-}
-
-struct nv20_texture_format {
- boolean defined;
- uint pipe;
- int format;
-};
-
-static struct nv20_texture_format
-nv20_texture_formats[] = {
- _(A8R8G8B8_UNORM, A8R8G8B8),
- _(A1R5G5B5_UNORM, A1R5G5B5),
- _(A4R4G4B4_UNORM, A4R4G4B4),
- _(L8_UNORM , L8 ),
- _(A8_UNORM , A8 ),
- _(A8L8_UNORM , A8L8 ),
-/* _(RGB_DXT1 , DXT1, ), */
-/* _(RGBA_DXT1 , DXT1, ), */
-/* _(RGBA_DXT3 , DXT3, ), */
-/* _(RGBA_DXT5 , DXT5, ), */
- {},
-};
-
-static struct nv20_texture_format *
-nv20_fragtex_format(uint pipe_format)
-{
- struct nv20_texture_format *tf = nv20_texture_formats;
-
- while (tf->defined) {
- if (tf->pipe == pipe_format)
- return tf;
- tf++;
- }
-
- return NULL;
-}
-
-
-static void
-nv20_fragtex_build(struct nv20_context *nv20, int unit)
-{
-#if 0
- struct nv20_sampler_state *ps = nv20->tex_sampler[unit];
- struct nv20_miptree *nv20mt = nv20->tex_miptree[unit];
- struct pipe_texture *pt = &nv20mt->base;
- struct nv20_texture_format *tf;
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
- uint32_t txf, txs, txp;
-
- tf = nv20_fragtex_format(pt->format);
- if (!tf || !tf->defined) {
- NOUVEAU_ERR("Unsupported texture format: 0x%x\n", pt->format);
- return;
- }
-
- txf = tf->format << 8;
- txf |= (pt->last_level + 1) << 16;
- txf |= log2i(pt->width0) << 20;
- txf |= log2i(pt->height0) << 24;
- txf |= log2i(pt->depth0) << 28;
- txf |= 8;
-
- switch (pt->target) {
- case PIPE_TEXTURE_CUBE:
- txf |= NV10TCL_TX_FORMAT_CUBE_MAP;
- /* fall-through */
- case PIPE_TEXTURE_2D:
- txf |= (2<<4);
- break;
- case PIPE_TEXTURE_1D:
- txf |= (1<<4);
- break;
- default:
- NOUVEAU_ERR("Unknown target %d\n", pt->target);
- return;
- }
-
- BEGIN_RING(chan, kelvin, NV10TCL_TX_OFFSET(unit), 8);
- OUT_RELOCl(chan, nouveau_bo(nv20mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(chan, nouveau_bo(nv20mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
- OUT_RING (chan, ps->wrap);
- OUT_RING (chan, 0x40000000); /* enable */
- OUT_RING (chan, txs);
- OUT_RING (chan, ps->filt | 0x2000 /* magic */);
- OUT_RING (chan, (pt->width0 << 16) | pt->height0);
- OUT_RING (chan, ps->bcol);
-#endif
-}
-
-void
-nv20_fragtex_bind(struct nv20_context *nv20)
-{
-#if 0
- struct nv20_fragment_program *fp = nv20->fragprog.active;
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
- unsigned samplers, unit;
-
- samplers = nv20->fp_samplers & ~fp->samplers;
- while (samplers) {
- unit = ffs(samplers) - 1;
- samplers &= ~(1 << unit);
-
- BEGIN_RING(chan, kelvin, NV10TCL_TX_ENABLE(unit), 1);
- OUT_RING (chan, 0);
- }
-
- samplers = nv20->dirty_samplers & fp->samplers;
- while (samplers) {
- unit = ffs(samplers) - 1;
- samplers &= ~(1 << unit);
-
- nv20_fragtex_build(nv20, unit);
- }
-
- nv20->fp_samplers = fp->samplers;
-#endif
-}
-
diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c
deleted file mode 100644
index 8f7538e7f5..0000000000
--- a/src/gallium/drivers/nv20/nv20_miptree.c
+++ /dev/null
@@ -1,226 +0,0 @@
-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-
-#include "nv20_context.h"
-#include "nv20_screen.h"
-#include "../nv04/nv04_surface_2d.h"
-
-static void
-nv20_miptree_layout(struct nv20_miptree *nv20mt)
-{
- struct pipe_texture *pt = &nv20mt->base;
- uint width = pt->width0;
- uint offset = 0;
- int nr_faces, l, f;
- uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
- PIPE_TEXTURE_USAGE_RENDER_TARGET |
- PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_PRIMARY);
-
- if (pt->target == PIPE_TEXTURE_CUBE) {
- nr_faces = 6;
- } else {
- nr_faces = 1;
- }
-
- for (l = 0; l <= pt->last_level; l++) {
- if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
- nv20mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64);
- else
- nv20mt->level[l].pitch = util_format_get_stride(pt->format, width);
-
- nv20mt->level[l].image_offset =
- CALLOC(nr_faces, sizeof(unsigned));
-
- width = u_minify(width, 1);
- }
-
- for (f = 0; f < nr_faces; f++) {
- for (l = 0; l < pt->last_level; l++) {
- nv20mt->level[l].image_offset[f] = offset;
-
- if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
- u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1)
- offset += align(nv20mt->level[l].pitch * u_minify(pt->height0, l), 64);
- else
- offset += nv20mt->level[l].pitch * u_minify(pt->height0, l);
- }
-
- nv20mt->level[l].image_offset[f] = offset;
- offset += nv20mt->level[l].pitch * u_minify(pt->height0, l);
- }
-
- nv20mt->total_size = offset;
-}
-
-static struct pipe_texture *
-nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
- const unsigned *stride, struct pipe_buffer *pb)
-{
- struct nv20_miptree *mt;
-
- /* Only supports 2D, non-mipmapped textures for the moment */
- if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth0 != 1)
- return NULL;
-
- mt = CALLOC_STRUCT(nv20_miptree);
- if (!mt)
- return NULL;
-
- mt->base = *pt;
- pipe_reference_init(&mt->base.reference, 1);
- mt->base.screen = pscreen;
- mt->level[0].pitch = stride[0];
- mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
-
- pipe_buffer_reference(&mt->buffer, pb);
- mt->bo = nouveau_bo(mt->buffer);
- return &mt->base;
-}
-
-static struct pipe_texture *
-nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
-{
- struct nv20_miptree *mt;
- unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL |
- NOUVEAU_BUFFER_USAGE_TEXTURE;
-
- mt = MALLOC(sizeof(struct nv20_miptree));
- if (!mt)
- return NULL;
- mt->base = *pt;
- pipe_reference_init(&mt->base.reference, 1);
- mt->base.screen = screen;
-
- /* Swizzled textures must be POT */
- if (pt->width0 & (pt->width0 - 1) ||
- pt->height0 & (pt->height0 - 1))
- mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
- else
- if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
- PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
- mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
- else
- if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
- mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
- else {
- switch (pt->format) {
- /* TODO: Figure out which formats can be swizzled */
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_R16_SNORM:
- {
- if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
- mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
- break;
- }
- default:
- mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
- }
- }
-
- if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
- buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
-
- /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
- * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
- * This also happens for small mipmaps of large textures. */
- if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
- mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
-
- nv20_miptree_layout(mt);
-
- mt->buffer = screen->buffer_create(screen, 256, buf_usage, mt->total_size);
- if (!mt->buffer) {
- FREE(mt);
- return NULL;
- }
- mt->bo = nouveau_bo(mt->buffer);
-
- return &mt->base;
-}
-
-static void
-nv20_miptree_destroy(struct pipe_texture *pt)
-{
- struct nv20_miptree *nv20mt = (struct nv20_miptree *)pt;
- int l;
-
- pipe_buffer_reference(&nv20mt->buffer, NULL);
- for (l = 0; l <= pt->last_level; l++) {
- if (nv20mt->level[l].image_offset)
- FREE(nv20mt->level[l].image_offset);
- }
-}
-
-static struct pipe_surface *
-nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
-{
- struct nv20_miptree *nv20mt = (struct nv20_miptree *)pt;
- struct nv04_surface *ns;
-
- ns = CALLOC_STRUCT(nv04_surface);
- if (!ns)
- return NULL;
- pipe_texture_reference(&ns->base.texture, pt);
- ns->base.format = pt->format;
- ns->base.width = u_minify(pt->width0, level);
- ns->base.height = u_minify(pt->height0, level);
- ns->base.usage = flags;
- pipe_reference_init(&ns->base.reference, 1);
- ns->base.face = face;
- ns->base.level = level;
- ns->base.zslice = zslice;
- ns->pitch = nv20mt->level[level].pitch;
-
- if (pt->target == PIPE_TEXTURE_CUBE) {
- ns->base.offset = nv20mt->level[level].image_offset[face];
- } else
- if (pt->target == PIPE_TEXTURE_3D) {
- ns->base.offset = nv20mt->level[level].image_offset[zslice];
- } else {
- ns->base.offset = nv20mt->level[level].image_offset[0];
- }
-
- /* create a linear temporary that we can render into if necessary.
- * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
- * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
- if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
- return &nv04_surface_wrap_for_render(screen, ((struct nv20_screen*)screen)->eng2d, ns)->base;
-
- return &ns->base;
-}
-
-static void
-nv20_miptree_surface_destroy(struct pipe_surface *ps)
-{
- struct nv04_surface* ns = (struct nv04_surface*)ps;
- if(ns->backing)
- {
- struct nv20_screen* screen = (struct nv20_screen*)ps->texture->screen;
- if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
- screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
- nv20_miptree_surface_destroy(&ns->backing->base);
- }
-
- pipe_texture_reference(&ps->texture, NULL);
- FREE(ps);
-}
-
-void nv20_screen_init_miptree_functions(struct pipe_screen *pscreen)
-{
- pscreen->texture_create = nv20_miptree_create;
- pscreen->texture_blanket = nv20_miptree_blanket;
- pscreen->texture_destroy = nv20_miptree_destroy;
- pscreen->get_tex_surface = nv20_miptree_surface_get;
- pscreen->tex_surface_destroy = nv20_miptree_surface_destroy;
-}
-
diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c
deleted file mode 100644
index 2e145672da..0000000000
--- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c
+++ /dev/null
@@ -1,440 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * \file
- * Build post-transformation, post-clipping vertex buffers and element
- * lists by hooking into the end of the primitive pipeline and
- * manipulating the vertex_id field in the vertex headers.
- *
- * XXX: work in progress
- *
- * \author José Fonseca <jrfonseca@tungstengraphics.com>
- * \author Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "util/u_debug.h"
-#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
-
-#include "nv20_context.h"
-#include "nv20_state.h"
-
-#include "draw/draw_vbuf.h"
-
-/**
- * Primitive renderer for nv20.
- */
-struct nv20_vbuf_render {
- struct vbuf_render base;
-
- struct nv20_context *nv20;
-
- /** Vertex buffer in VRAM */
- struct pipe_buffer *pbuffer;
-
- /** Vertex buffer in normal memory */
- void *mbuffer;
-
- /** Vertex size in bytes */
- /*unsigned vertex_size;*/
-
- /** Hardware primitive */
- unsigned hwprim;
-};
-
-/**
- * Basically a cast wrapper.
- */
-static INLINE struct nv20_vbuf_render *
-nv20_vbuf_render(struct vbuf_render *render)
-{
- assert(render);
- return (struct nv20_vbuf_render *)render;
-}
-
-void nv20_vtxbuf_bind( struct nv20_context* nv20 )
-{
-#if 0
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
- int i;
- for(i = 0; i < NV20TCL_VTXBUF_ADDRESS__SIZE; i++) {
- BEGIN_RING(chan, kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1);
- OUT_RING(chan, 0/*nv20->vtxbuf*/);
- BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i) ,1);
- OUT_RING(chan, 0/*XXX*/);
- }
-#endif
-}
-
-static const struct vertex_info *
-nv20_vbuf_render_get_vertex_info( struct vbuf_render *render )
-{
- struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- struct nv20_context *nv20 = nv20_render->nv20;
-
- nv20_emit_hw_state(nv20);
-
- return &nv20->vertex_info;
-}
-
-static void *
-nv20__allocate_mbuffer(struct nv20_vbuf_render *nv20_render, size_t size)
-{
- nv20_render->mbuffer = MALLOC(size);
- return nv20_render->mbuffer;
-}
-
-static void
-nv20__allocate_pbuffer(struct nv20_vbuf_render *nv20_render, size_t size)
-{
- struct pipe_screen *screen = nv20_render->nv20->pipe.screen;
- nv20_render->pbuffer = screen->buffer_create(screen, 64,
- PIPE_BUFFER_USAGE_VERTEX, size);
-}
-
-static boolean
-nv20_vbuf_render_allocate_vertices( struct vbuf_render *render,
- ushort vertex_size,
- ushort nr_vertices )
-{
- struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- size_t size = (size_t)vertex_size * (size_t)nr_vertices;
- void *buf;
-
- assert(!nv20_render->pbuffer);
- assert(!nv20_render->mbuffer);
-
- /*
- * For small amount of vertices, don't bother with pipe vertex
- * buffer, the data will be passed directly via the fifo.
- */
- /* XXX: Pipe vertex buffers don't work. */
- if (0 && size > 16 * 1024) {
- nv20__allocate_pbuffer(nv20_render, size);
- /* umm yeah so this is ugly */
- buf = nv20_render->pbuffer;
- } else {
- buf = nv20__allocate_mbuffer(nv20_render, size);
- }
-
- if (buf)
- nv20_render->nv20->dirty |= NV20_NEW_VTXARRAYS;
-
- return buf ? TRUE : FALSE;
-}
-
-static void *
-nv20_vbuf_render_map_vertices( struct vbuf_render *render )
-{
- struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen;
-
- if (nv20_render->pbuffer) {
- return pipe_buffer_map(pscreen, nv20_render->pbuffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- } else if (nv20_render->mbuffer) {
- return nv20_render->mbuffer;
- } else
- assert(0);
-
- /* warnings be gone */
- return NULL;
-}
-
-static void
-nv20_vbuf_render_unmap_vertices( struct vbuf_render *render,
- ushort min_index,
- ushort max_index )
-{
- struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen;
-
- if (nv20_render->pbuffer)
- pipe_buffer_unmap(pscreen, nv20_render->pbuffer);
-}
-
-static boolean
-nv20_vbuf_render_set_primitive( struct vbuf_render *render,
- unsigned prim )
-{
- struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- unsigned hwp = nvgl_primitive(prim);
- if (hwp == 0)
- return FALSE;
-
- nv20_render->hwprim = hwp;
- return TRUE;
-}
-
-static uint32_t
-nv20__vtxhwformat(unsigned stride, unsigned fields, unsigned type)
-{
- return (stride << NV20TCL_VTXFMT_STRIDE_SHIFT) |
- (fields << NV20TCL_VTXFMT_SIZE_SHIFT) |
- (type << NV20TCL_VTXFMT_TYPE_SHIFT);
-}
-
-static unsigned
-nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr)
-{
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
- uint32_t hwfmt = 0;
- unsigned fields;
-
- switch (type) {
- case EMIT_OMIT:
- hwfmt = nv20__vtxhwformat(0, 0, 2);
- fields = 0;
- break;
- case EMIT_1F:
- hwfmt = nv20__vtxhwformat(4, 1, 2);
- fields = 1;
- break;
- case EMIT_2F:
- hwfmt = nv20__vtxhwformat(8, 2, 2);
- fields = 2;
- break;
- case EMIT_3F:
- hwfmt = nv20__vtxhwformat(12, 3, 2);
- fields = 3;
- break;
- case EMIT_4F:
- hwfmt = nv20__vtxhwformat(16, 4, 2);
- fields = 4;
- break;
- default:
- NOUVEAU_ERR("unhandled attrib_emit %d\n", type);
- return 0;
- }
-
- BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(hwattr), 1);
- OUT_RING(chan, hwfmt);
- return fields;
-}
-
-static unsigned
-nv20__emit_vertex_array_format(struct nv20_context *nv20)
-{
- struct vertex_info *vinfo = &nv20->vertex_info;
- int hwattr = NV20TCL_VTXFMT__SIZE;
- int attr = 0;
- unsigned nr_fields = 0;
-
- while (hwattr-- > 0) {
- if (vinfo->hwfmt[0] & (1 << hwattr)) {
- nr_fields += nv20__emit_format(nv20,
- vinfo->attrib[attr].emit, hwattr);
- attr++;
- } else
- nv20__emit_format(nv20, EMIT_OMIT, hwattr);
- }
-
- return nr_fields;
-}
-
-static void
-nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render,
- const ushort *indices,
- uint nr_indices)
-{
- struct nv20_context *nv20 = nv20_render->nv20;
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
- struct vertex_info *vinfo = &nv20->vertex_info;
- unsigned nr_fields;
- int max_push;
- ubyte *data = nv20_render->mbuffer;
- int vsz = 4 * vinfo->size;
-
- nr_fields = nv20__emit_vertex_array_format(nv20);
-
- BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1);
- OUT_RING(chan, nv20_render->hwprim);
-
- max_push = 1200 / nr_fields;
- while (nr_indices) {
- int i;
- int push = MIN2(nr_indices, max_push);
-
- BEGIN_RING_NI(chan, kelvin, NV20TCL_VERTEX_DATA, push * nr_fields);
- for (i = 0; i < push; i++) {
- /* XXX: fixme to handle other than floats? */
- int f = nr_fields;
- float *attrv = (float*)&data[indices[i] * vsz];
- while (f-- > 0)
- OUT_RINGf(chan, *attrv++);
- }
-
- nr_indices -= push;
- indices += push;
- }
-
- BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1);
- OUT_RING(chan, NV20TCL_VERTEX_BEGIN_END_STOP);
-}
-
-static void
-nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render,
- const ushort *indices,
- uint nr_indices)
-{
- struct nv20_context *nv20 = nv20_render->nv20;
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
- int push, i;
-
- NOUVEAU_ERR("nv20__draw_pbuffer: this path is broken.\n");
-
- BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
- OUT_RELOCl(chan, nouveau_bo(nv20_render->pbuffer), 0,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
-
- BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
- OUT_RING(chan, nv20_render->hwprim);
-
- if (nr_indices & 1) {
- BEGIN_RING(chan, kelvin, NV10TCL_VB_ELEMENT_U32, 1);
- OUT_RING (chan, indices[0]);
- indices++; nr_indices--;
- }
-
- while (nr_indices) {
- // XXX too big/small ? check the size
- push = MIN2(nr_indices, 1200 * 2);
-
- BEGIN_RING_NI(chan, kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1);
- for (i = 0; i < push; i+=2)
- OUT_RING(chan, (indices[i+1] << 16) | indices[i]);
-
- nr_indices -= push;
- indices += push;
- }
-
- BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
- OUT_RING (chan, 0);
-}
-
-static void
-nv20_vbuf_render_draw( struct vbuf_render *render,
- const ushort *indices,
- uint nr_indices)
-{
- struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
-
- nv20_emit_hw_state(nv20_render->nv20);
-
- if (nv20_render->pbuffer)
- nv20__draw_pbuffer(nv20_render, indices, nr_indices);
- else if (nv20_render->mbuffer)
- nv20__draw_mbuffer(nv20_render, indices, nr_indices);
- else
- assert(0);
-}
-
-
-static void
-nv20_vbuf_render_release_vertices( struct vbuf_render *render )
-{
- struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- struct nv20_context *nv20 = nv20_render->nv20;
-
- if (nv20_render->pbuffer) {
- pipe_buffer_reference(&nv20_render->pbuffer, NULL);
- } else if (nv20_render->mbuffer) {
- FREE(nv20_render->mbuffer);
- nv20_render->mbuffer = NULL;
- } else
- assert(0);
-}
-
-
-static void
-nv20_vbuf_render_destroy( struct vbuf_render *render )
-{
- struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
-
- assert(!nv20_render->pbuffer);
- assert(!nv20_render->mbuffer);
-
- FREE(nv20_render);
-}
-
-
-/**
- * Create a new primitive render.
- */
-static struct vbuf_render *
-nv20_vbuf_render_create( struct nv20_context *nv20 )
-{
- struct nv20_vbuf_render *nv20_render = CALLOC_STRUCT(nv20_vbuf_render);
-
- nv20_render->nv20 = nv20;
-
- nv20_render->base.max_vertex_buffer_bytes = 16*1024;
- nv20_render->base.max_indices = 1024;
- nv20_render->base.get_vertex_info = nv20_vbuf_render_get_vertex_info;
- nv20_render->base.allocate_vertices =
- nv20_vbuf_render_allocate_vertices;
- nv20_render->base.map_vertices = nv20_vbuf_render_map_vertices;
- nv20_render->base.unmap_vertices = nv20_vbuf_render_unmap_vertices;
- nv20_render->base.set_primitive = nv20_vbuf_render_set_primitive;
- nv20_render->base.draw = nv20_vbuf_render_draw;
- nv20_render->base.release_vertices = nv20_vbuf_render_release_vertices;
- nv20_render->base.destroy = nv20_vbuf_render_destroy;
-
- return &nv20_render->base;
-}
-
-
-/**
- * Create a new primitive vbuf/render stage.
- */
-struct draw_stage *nv20_draw_vbuf_stage( struct nv20_context *nv20 )
-{
- struct vbuf_render *render;
- struct draw_stage *stage;
-
- render = nv20_vbuf_render_create(nv20);
- if(!render)
- return NULL;
-
- stage = draw_vbuf_stage( nv20->draw, render );
- if(!stage) {
- render->destroy(render);
- return NULL;
- }
-
- return stage;
-}
diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c
deleted file mode 100644
index d091335063..0000000000
--- a/src/gallium/drivers/nv20/nv20_screen.c
+++ /dev/null
@@ -1,194 +0,0 @@
-#include "pipe/p_screen.h"
-
-#include "nv20_context.h"
-#include "nv20_screen.h"
-
-static int
-nv20_screen_get_param(struct pipe_screen *screen, int param)
-{
- switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- return 2;
- case PIPE_CAP_NPOT_TEXTURES:
- return 0;
- case PIPE_CAP_TWO_SIDED_STENCIL:
- return 0;
- case PIPE_CAP_GLSL:
- return 0;
- case PIPE_CAP_ANISOTROPIC_FILTER:
- return 1;
- case PIPE_CAP_POINT_SPRITE:
- return 0;
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return 1;
- case PIPE_CAP_OCCLUSION_QUERY:
- return 0;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 0;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 12;
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 0;
- case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 12;
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return 0;
- case PIPE_CAP_TGSI_CONT_SUPPORTED:
- return 0;
- case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- return 0;
- case NOUVEAU_CAP_HW_VTXBUF:
- case NOUVEAU_CAP_HW_IDXBUF:
- return 0;
- default:
- NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
- return 0;
- }
-}
-
-static float
-nv20_screen_get_paramf(struct pipe_screen *screen, int param)
-{
- switch (param) {
- case PIPE_CAP_MAX_LINE_WIDTH:
- case PIPE_CAP_MAX_LINE_WIDTH_AA:
- return 10.0;
- case PIPE_CAP_MAX_POINT_WIDTH:
- case PIPE_CAP_MAX_POINT_WIDTH_AA:
- return 64.0;
- case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
- return 2.0;
- case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
- return 4.0;
- default:
- NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
- return 0.0;
- }
-}
-
-static boolean
-nv20_screen_is_format_supported(struct pipe_screen *screen,
- enum pipe_format format,
- enum pipe_texture_target target,
- unsigned tex_usage, unsigned geom_flags)
-{
- if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) {
- switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- return TRUE;
- default:
- break;
- }
- } else
- if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
- switch (format) {
- case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z16_UNORM:
- return TRUE;
- default:
- break;
- }
- } else {
- switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_L8_UNORM:
- case PIPE_FORMAT_A8_UNORM:
- case PIPE_FORMAT_I8_UNORM:
- return TRUE;
- default:
- break;
- }
- }
-
- return FALSE;
-}
-
-static void
-nv20_screen_destroy(struct pipe_screen *pscreen)
-{
- struct nv20_screen *screen = nv20_screen(pscreen);
-
- nouveau_notifier_free(&screen->sync);
- nouveau_grobj_free(&screen->kelvin);
- nv04_surface_2d_takedown(&screen->eng2d);
-
- nouveau_screen_fini(&screen->base);
-
- FREE(pscreen);
-}
-
-static struct pipe_buffer *
-nv20_surface_buffer(struct pipe_surface *surf)
-{
- struct nv20_miptree *mt = (struct nv20_miptree *)surf->texture;
-
- return mt->buffer;
-}
-
-struct pipe_screen *
-nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
-{
- struct nv20_screen *screen = CALLOC_STRUCT(nv20_screen);
- struct nouveau_channel *chan;
- struct pipe_screen *pscreen;
- unsigned kelvin_class = 0;
- int ret;
-
- if (!screen)
- return NULL;
- pscreen = &screen->base.base;
-
- ret = nouveau_screen_init(&screen->base, dev);
- if (ret) {
- nv20_screen_destroy(pscreen);
- return NULL;
- }
- chan = screen->base.channel;
-
- pscreen->winsys = ws;
- pscreen->destroy = nv20_screen_destroy;
- pscreen->get_param = nv20_screen_get_param;
- pscreen->get_paramf = nv20_screen_get_paramf;
- pscreen->is_format_supported = nv20_screen_is_format_supported;
-
- nv20_screen_init_miptree_functions(pscreen);
- nv20_screen_init_transfer_functions(pscreen);
-
- /* 3D object */
- if (dev->chipset >= 0x25)
- kelvin_class = NV25TCL;
- else if (dev->chipset >= 0x20)
- kelvin_class = NV20TCL;
-
- if (!kelvin_class || dev->chipset >= 0x30) {
- NOUVEAU_ERR("Unknown nv2x chipset: nv%02x\n", dev->chipset);
- return NULL;
- }
-
- ret = nouveau_grobj_alloc(chan, 0xbeef0097, kelvin_class,
- &screen->kelvin);
- if (ret) {
- NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
- return FALSE;
- }
-
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(&screen->base);
- screen->eng2d->buf = nv20_surface_buffer;
-
- /* Notifier for sync purposes */
- ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
- if (ret) {
- NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv20_screen_destroy(pscreen);
- return NULL;
- }
-
- return pscreen;
-}
-
diff --git a/src/gallium/drivers/nv20/nv20_screen.h b/src/gallium/drivers/nv20/nv20_screen.h
deleted file mode 100644
index fc7bb05033..0000000000
--- a/src/gallium/drivers/nv20/nv20_screen.h
+++ /dev/null
@@ -1,28 +0,0 @@
-#ifndef __NV20_SCREEN_H__
-#define __NV20_SCREEN_H__
-
-#include "nouveau/nouveau_screen.h"
-#include "nv04/nv04_surface_2d.h"
-
-struct nv20_screen {
- struct nouveau_screen base;
-
- struct nouveau_winsys *nvws;
-
- /* HW graphics objects */
- struct nv04_surface_2d *eng2d;
- struct nouveau_grobj *kelvin;
- struct nouveau_notifier *sync;
-};
-
-static INLINE struct nv20_screen *
-nv20_screen(struct pipe_screen *screen)
-{
- return (struct nv20_screen *)screen;
-}
-
-
-void
-nv20_screen_init_transfer_functions(struct pipe_screen *pscreen);
-
-#endif
diff --git a/src/gallium/drivers/nv20/nv20_state.h b/src/gallium/drivers/nv20/nv20_state.h
deleted file mode 100644
index dde4106568..0000000000
--- a/src/gallium/drivers/nv20/nv20_state.h
+++ /dev/null
@@ -1,140 +0,0 @@
-#ifndef __NV20_STATE_H__
-#define __NV20_STATE_H__
-
-#include "pipe/p_state.h"
-#include "tgsi/tgsi_scan.h"
-
-struct nv20_blend_state {
- uint32_t b_enable;
- uint32_t b_srcfunc;
- uint32_t b_dstfunc;
-
- uint32_t c_mask;
-
- uint32_t d_enable;
-};
-
-struct nv20_sampler_state {
- uint32_t wrap;
- uint32_t en;
- uint32_t filt;
- uint32_t bcol;
-};
-
-struct nv20_rasterizer_state {
- uint32_t shade_model;
-
- uint32_t line_width;
- uint32_t line_smooth_en;
-
- uint32_t point_size;
-
- uint32_t poly_smooth_en;
-
- uint32_t poly_mode_front;
- uint32_t poly_mode_back;
-
- uint32_t front_face;
- uint32_t cull_face;
- uint32_t cull_face_en;
-
- uint32_t point_sprite;
-
- const struct pipe_rasterizer_state *templ;
-};
-
-struct nv20_vertex_program_exec {
- uint32_t data[4];
- boolean has_branch_offset;
- int const_index;
-};
-
-struct nv20_vertex_program_data {
- int index; /* immediates == -1 */
- float value[4];
-};
-
-struct nv20_vertex_program {
- const struct pipe_shader_state *pipe;
-
- boolean translated;
- struct nv20_vertex_program_exec *insns;
- unsigned nr_insns;
- struct nv20_vertex_program_data *consts;
- unsigned nr_consts;
-
- struct nouveau_resource *exec;
- unsigned exec_start;
- struct nouveau_resource *data;
- unsigned data_start;
- unsigned data_start_min;
-
- uint32_t ir;
- uint32_t or;
-};
-
-struct nv20_fragment_program_data {
- unsigned offset;
- unsigned index;
-};
-
-struct nv20_fragment_program {
- struct pipe_shader_state pipe;
- struct tgsi_shader_info info;
-
- boolean translated;
- boolean on_hw;
- unsigned samplers;
-
- uint32_t *insn;
- int insn_len;
-
- struct nv20_fragment_program_data *consts;
- unsigned nr_consts;
-
- struct pipe_buffer *buffer;
-
- uint32_t fp_control;
- uint32_t fp_reg_control;
-};
-
-
-struct nv20_depth_stencil_alpha_state {
- struct {
- uint32_t func;
- uint32_t write_enable;
- uint32_t test_enable;
- } depth;
-
- struct {
- uint32_t enable;
- uint32_t wmask;
- uint32_t func;
- uint32_t ref;
- uint32_t vmask;
- uint32_t fail;
- uint32_t zfail;
- uint32_t zpass;
- } stencil;
-
- struct {
- uint32_t enabled;
- uint32_t func;
- uint32_t ref;
- } alpha;
-};
-
-struct nv20_miptree {
- struct pipe_texture base;
- struct nouveau_bo *bo;
-
- struct pipe_buffer *buffer;
- uint total_size;
-
- struct {
- uint pitch;
- uint *image_offset;
- } level[PIPE_MAX_TEXTURE_LEVELS];
-};
-
-#endif
diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c
deleted file mode 100644
index 6bbd1fdae9..0000000000
--- a/src/gallium/drivers/nv20/nv20_state_emit.c
+++ /dev/null
@@ -1,426 +0,0 @@
-#include "nv20_context.h"
-#include "nv20_state.h"
-#include "draw/draw_context.h"
-
-static void nv20_state_emit_blend(struct nv20_context* nv20)
-{
- struct nv20_blend_state *b = nv20->blend;
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
-
- BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1);
- OUT_RING (chan, b->d_enable);
-
- BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
- OUT_RING (chan, b->b_enable);
-
- BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 2);
- OUT_RING (chan, b->b_srcfunc);
- OUT_RING (chan, b->b_dstfunc);
-
- BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1);
- OUT_RING (chan, b->c_mask);
-}
-
-static void nv20_state_emit_blend_color(struct nv20_context* nv20)
-{
- struct pipe_blend_color *c = nv20->blend_color;
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
-
- BEGIN_RING(chan, kelvin, NV20TCL_BLEND_COLOR, 1);
- OUT_RING (chan,
- (float_to_ubyte(c->color[3]) << 24)|
- (float_to_ubyte(c->color[0]) << 16)|
- (float_to_ubyte(c->color[1]) << 8) |
- (float_to_ubyte(c->color[2]) << 0));
-}
-
-static void nv20_state_emit_rast(struct nv20_context* nv20)
-{
- struct nv20_rasterizer_state *r = nv20->rast;
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
-
- BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 2);
- OUT_RING (chan, r->shade_model);
- OUT_RING (chan, r->line_width);
-
-
- BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
- OUT_RING (chan, r->point_size);
-
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (chan, r->poly_mode_front);
- OUT_RING (chan, r->poly_mode_back);
-
-
- BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2);
- OUT_RING (chan, r->cull_face);
- OUT_RING (chan, r->front_face);
-
- BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2);
- OUT_RING (chan, r->line_smooth_en);
- OUT_RING (chan, r->poly_smooth_en);
-
- BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
- OUT_RING (chan, r->cull_face_en);
-}
-
-static void nv20_state_emit_dsa(struct nv20_context* nv20)
-{
- struct nv20_depth_stencil_alpha_state *d = nv20->dsa;
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
-
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1);
- OUT_RING (chan, d->depth.func);
-
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING (chan, d->depth.write_enable);
-
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING (chan, d->depth.test_enable);
-
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1);
- OUT_RING (chan, 1);
-
-#if 0
- BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1);
- OUT_RING (chan, d->stencil.enable);
- BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7);
- OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7);
-#endif
-
- BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING (chan, d->alpha.enabled);
-
- BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1);
- OUT_RING (chan, d->alpha.func);
-
- BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_REF, 1);
- OUT_RING (chan, d->alpha.ref);
-}
-
-static void nv20_state_emit_viewport(struct nv20_context* nv20)
-{
-}
-
-static void nv20_state_emit_scissor(struct nv20_context* nv20)
-{
- /* NV20TCL_SCISSOR_* is probably a software method */
-/* struct pipe_scissor_state *s = nv20->scissor;
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
-
- BEGIN_RING(chan, kelvin, NV20TCL_SCISSOR_HORIZ, 2);
- OUT_RING (chan, ((s->maxx - s->minx) << 16) | s->minx);
- OUT_RING (chan, ((s->maxy - s->miny) << 16) | s->miny);*/
-}
-
-static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
-{
- struct pipe_framebuffer_state* fb = nv20->framebuffer;
- struct nv04_surface *rt, *zeta = NULL;
- uint32_t rt_format, w, h;
- int colour_format = 0, zeta_format = 0;
- struct nv20_miptree *nv20mt = 0;
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
-
- w = fb->cbufs[0]->width;
- h = fb->cbufs[0]->height;
- colour_format = fb->cbufs[0]->format;
- rt = (struct nv04_surface *)fb->cbufs[0];
-
- if (fb->zsbuf) {
- if (colour_format) {
- assert(w == fb->zsbuf->width);
- assert(h == fb->zsbuf->height);
- } else {
- w = fb->zsbuf->width;
- h = fb->zsbuf->height;
- }
-
- zeta_format = fb->zsbuf->format;
- zeta = (struct nv04_surface *)fb->zsbuf;
- }
-
- rt_format = NV20TCL_RT_FORMAT_TYPE_LINEAR | 0x20;
-
- switch (colour_format) {
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- rt_format |= NV20TCL_RT_FORMAT_COLOR_X8R8G8B8;
- break;
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case 0:
- rt_format |= NV20TCL_RT_FORMAT_COLOR_A8R8G8B8;
- break;
- case PIPE_FORMAT_R5G6B5_UNORM:
- rt_format |= NV20TCL_RT_FORMAT_COLOR_R5G6B5;
- break;
- default:
- assert(0);
- }
-
- if (zeta) {
- BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1);
- OUT_RING (chan, rt->pitch | (zeta->pitch << 16));
- } else {
- BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1);
- OUT_RING (chan, rt->pitch | (rt->pitch << 16));
- }
-
- nv20mt = (struct nv20_miptree *)rt->base.texture;
- nv20->rt[0] = nv20mt->buffer;
-
- if (zeta_format)
- {
- nv20mt = (struct nv20_miptree *)zeta->base.texture;
- nv20->zeta = nv20mt->buffer;
- }
-
- BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 3);
- OUT_RING (chan, (w << 16) | 0);
- OUT_RING (chan, (h << 16) | 0); /*NV20TCL_RT_VERT */
- OUT_RING (chan, rt_format); /* NV20TCL_RT_FORMAT */
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2);
- OUT_RING (chan, ((w - 1) << 16) | 0);
- OUT_RING (chan, ((h - 1) << 16) | 0);
-}
-
-static void nv20_vertex_layout(struct nv20_context *nv20)
-{
- struct nv20_fragment_program *fp = nv20->fragprog.current;
- struct draw_context *dc = nv20->draw;
- int src;
- int i;
- struct vertex_info *vinfo = &nv20->vertex_info;
- const enum interp_mode colorInterp = INTERP_LINEAR;
- boolean colors[2] = { FALSE };
- boolean generics[12] = { FALSE };
- boolean fog = FALSE;
-
- memset(vinfo, 0, sizeof(*vinfo));
-
- /*
- * Assumed NV20 hardware vertex attribute order:
- * 0 position, 1 ?, 2 ?, 3 col0,
- * 4 col1?, 5 ?, 6 ?, 7 ?,
- * 8 ?, 9 tex0, 10 tex1, 11 tex2,
- * 12 tex3, 13 ?, 14 ?, 15 ?
- * unaccounted: wgh, nor, fog
- * There are total 16 attrs.
- * vinfo->hwfmt[0] has a used-bit corresponding to each of these.
- * relation to TGSI_SEMANTIC_*:
- * - POSITION: position (always used)
- * - COLOR: col1, col0
- * - GENERIC: tex3, tex2, tex1, tex0, normal, weight
- * - FOG: fog
- */
-
- for (i = 0; i < fp->info.num_inputs; i++) {
- int isn = fp->info.input_semantic_name[i];
- int isi = fp->info.input_semantic_index[i];
- switch (isn) {
- case TGSI_SEMANTIC_POSITION:
- break;
- case TGSI_SEMANTIC_COLOR:
- assert(isi < 2);
- colors[isi] = TRUE;
- break;
- case TGSI_SEMANTIC_GENERIC:
- assert(isi < 12);
- generics[isi] = TRUE;
- break;
- case TGSI_SEMANTIC_FOG:
- fog = TRUE;
- break;
- default:
- assert(0 && "unknown input_semantic_name");
- }
- }
-
- /* always do position */ {
- src = draw_find_shader_output(dc, TGSI_SEMANTIC_POSITION, 0);
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src);
- vinfo->hwfmt[0] |= (1 << 0);
- }
-
- /* two unnamed generics */
- for (i = 4; i < 6; i++) {
- if (!generics[i])
- continue;
- src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
- vinfo->hwfmt[0] |= (1 << (i - 3));
- }
-
- if (colors[0]) {
- src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 0);
- draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
- vinfo->hwfmt[0] |= (1 << 3);
- }
-
- if (colors[1]) {
- src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 1);
- draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
- vinfo->hwfmt[0] |= (1 << 4);
- }
-
- /* four unnamed generics */
- for (i = 6; i < 10; i++) {
- if (!generics[i])
- continue;
- src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
- vinfo->hwfmt[0] |= (1 << (i - 1));
- }
-
- /* tex0, tex1, tex2, tex3 */
- for (i = 0; i < 4; i++) {
- if (!generics[i])
- continue;
- src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
- vinfo->hwfmt[0] |= (1 << (i + 9));
- }
-
- /* two unnamed generics */
- for (i = 10; i < 12; i++) {
- if (!generics[i])
- continue;
- src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
- vinfo->hwfmt[0] |= (1 << (i + 3));
- }
-
- if (fog) {
- src = draw_find_shader_output(dc, TGSI_SEMANTIC_FOG, 0);
- draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src);
- vinfo->hwfmt[0] |= (1 << 15);
- }
-
- draw_compute_vertex_size(vinfo);
-}
-
-void
-nv20_emit_hw_state(struct nv20_context *nv20)
-{
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
- struct nouveau_bo *rt_bo;
- int i;
-
- if (nv20->dirty & NV20_NEW_VERTPROG) {
- //nv20_vertprog_bind(nv20, nv20->vertprog.current);
- nv20->dirty &= ~NV20_NEW_VERTPROG;
- }
-
- if (nv20->dirty & NV20_NEW_FRAGPROG) {
- nv20_fragprog_bind(nv20, nv20->fragprog.current);
- /*XXX: clear NV20_NEW_FRAGPROG if no new program uploaded */
- nv20->dirty_samplers |= (1<<10);
- nv20->dirty_samplers = 0;
- }
-
- if (nv20->dirty_samplers || (nv20->dirty & NV20_NEW_FRAGPROG)) {
- nv20_fragtex_bind(nv20);
- nv20->dirty &= ~NV20_NEW_FRAGPROG;
- }
-
- if (nv20->dirty & NV20_NEW_VTXARRAYS) {
- nv20->dirty &= ~NV20_NEW_VTXARRAYS;
- nv20_vertex_layout(nv20);
- nv20_vtxbuf_bind(nv20);
- }
-
- if (nv20->dirty & NV20_NEW_BLEND) {
- nv20->dirty &= ~NV20_NEW_BLEND;
- nv20_state_emit_blend(nv20);
- }
-
- if (nv20->dirty & NV20_NEW_BLENDCOL) {
- nv20->dirty &= ~NV20_NEW_BLENDCOL;
- nv20_state_emit_blend_color(nv20);
- }
-
- if (nv20->dirty & NV20_NEW_RAST) {
- nv20->dirty &= ~NV20_NEW_RAST;
- nv20_state_emit_rast(nv20);
- }
-
- if (nv20->dirty & NV20_NEW_DSA) {
- nv20->dirty &= ~NV20_NEW_DSA;
- nv20_state_emit_dsa(nv20);
- }
-
- if (nv20->dirty & NV20_NEW_VIEWPORT) {
- nv20->dirty &= ~NV20_NEW_VIEWPORT;
- nv20_state_emit_viewport(nv20);
- }
-
- if (nv20->dirty & NV20_NEW_SCISSOR) {
- nv20->dirty &= ~NV20_NEW_SCISSOR;
- nv20_state_emit_scissor(nv20);
- }
-
- if (nv20->dirty & NV20_NEW_FRAMEBUFFER) {
- nv20->dirty &= ~NV20_NEW_FRAMEBUFFER;
- nv20_state_emit_framebuffer(nv20);
- }
-
- /* Emit relocs for every referenced buffer.
- * This is to ensure the bufmgr has an accurate idea of how
- * the buffer is used. This isn't very efficient, but we don't
- * seem to take a significant performance hit. Will be improved
- * at some point. Vertex arrays are emitted by nv20_vbo.c
- */
-
- /* Render target */
- rt_bo = nouveau_bo(nv20->rt[0]);
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 1);
- OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
- if (nv20->zeta) {
- struct nouveau_bo *zeta_bo = nouveau_bo(nv20->zeta);
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_ZETA, 1);
- OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(chan, kelvin, NV20TCL_ZETA_OFFSET, 1);
- OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- /* XXX for when we allocate LMA on nv17 */
-/* BEGIN_RING(chan, kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1);
- OUT_RELOCl(chan, nouveau_bo(nv20->zeta + lma_offset));*/
- }
-
- /* Vertex buffer */
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 1);
- OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
- /* Texture images */
- for (i = 0; i < 2; i++) {
- if (!(nv20->fp_samplers & (1 << i)))
- continue;
- struct nouveau_bo *bo = nouveau_bo(nv20->tex[i].buffer);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_OFFSET(i), 1);
- OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_FORMAT(i), 1);
- OUT_RELOCd(chan, bo, nv20->tex[i].format,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD |
- NOUVEAU_BO_OR, NV20TCL_TX_FORMAT_DMA0,
- NV20TCL_TX_FORMAT_DMA1);
- }
-}
-
diff --git a/src/gallium/drivers/nv20/nv20_surface.c b/src/gallium/drivers/nv20/nv20_surface.c
deleted file mode 100644
index 4224bdd6af..0000000000
--- a/src/gallium/drivers/nv20/nv20_surface.c
+++ /dev/null
@@ -1,63 +0,0 @@
-
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "nv20_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
-#include "util/u_tile.h"
-
-static void
-nv20_surface_copy(struct pipe_context *pipe,
- struct pipe_surface *dest, unsigned destx, unsigned desty,
- struct pipe_surface *src, unsigned srcx, unsigned srcy,
- unsigned width, unsigned height)
-{
- struct nv20_context *nv20 = nv20_context(pipe);
- struct nv04_surface_2d *eng2d = nv20->screen->eng2d;
-
- eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height);
-}
-
-static void
-nv20_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
- unsigned destx, unsigned desty, unsigned width,
- unsigned height, unsigned value)
-{
- struct nv20_context *nv20 = nv20_context(pipe);
- struct nv04_surface_2d *eng2d = nv20->screen->eng2d;
-
- eng2d->fill(eng2d, dest, destx, desty, width, height, value);
-}
-
-void
-nv20_init_surface_functions(struct nv20_context *nv20)
-{
- nv20->pipe.surface_copy = nv20_surface_copy;
- nv20->pipe.surface_fill = nv20_surface_fill;
-}
diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c
deleted file mode 100644
index 699773e8e6..0000000000
--- a/src/gallium/drivers/nv20/nv20_transfer.c
+++ /dev/null
@@ -1,178 +0,0 @@
-#include <pipe/p_state.h>
-#include <pipe/p_defines.h>
-#include <pipe/p_inlines.h>
-#include <util/u_format.h>
-#include <util/u_memory.h>
-#include <util/u_math.h>
-#include <nouveau/nouveau_winsys.h>
-#include "nv20_context.h"
-#include "nv20_screen.h"
-#include "nv20_state.h"
-
-struct nv20_transfer {
- struct pipe_transfer base;
- struct pipe_surface *surface;
- boolean direct;
-};
-
-static void
-nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
- struct pipe_texture *template)
-{
- memset(template, 0, sizeof(struct pipe_texture));
- template->target = pt->target;
- template->format = pt->format;
- template->width0 = width;
- template->height0 = height;
- template->depth0 = 1;
- template->last_level = 0;
- template->nr_samples = pt->nr_samples;
-
- template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
- NOUVEAU_TEXTURE_USAGE_LINEAR;
-}
-
-static struct pipe_transfer *
-nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice,
- enum pipe_transfer_usage usage,
- unsigned x, unsigned y, unsigned w, unsigned h)
-{
- struct nv20_miptree *mt = (struct nv20_miptree *)pt;
- struct nv20_transfer *tx;
- struct pipe_texture tx_tex_template, *tx_tex;
-
- tx = CALLOC_STRUCT(nv20_transfer);
- if (!tx)
- return NULL;
-
- pipe_texture_reference(&tx->base.texture, pt);
- tx->base.x = x;
- tx->base.y = y;
- tx->base.width = w;
- tx->base.height = h;
- tx->base.stride = mt->level[level].pitch;
- tx->base.usage = usage;
- tx->base.face = face;
- tx->base.level = level;
- tx->base.zslice = zslice;
-
- /* Direct access to texture */
- if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC ||
- debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) &&
- pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)
- {
- tx->direct = true;
- tx->surface = pscreen->get_tex_surface(pscreen, pt,
- 0, 0, 0,
- pipe_transfer_buffer_flags(&tx->base));
- return &tx->base;
- }
-
- tx->direct = false;
-
- nv20_compatible_transfer_tex(pt, w, h, &tx_tex_template);
-
- tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
- if (!tx_tex)
- {
- FREE(tx);
- return NULL;
- }
-
- tx->base.stride = ((struct nv20_miptree*)tx_tex)->level[0].pitch;
-
- tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
- face, level, zslice,
- pipe_transfer_buffer_flags(&tx->base));
-
- pipe_texture_reference(&tx_tex, NULL);
-
- if (!tx->surface)
- {
- pipe_surface_reference(&tx->surface, NULL);
- FREE(tx);
- return NULL;
- }
-
- if (usage & PIPE_TRANSFER_READ) {
- struct nv20_screen *nvscreen = nv20_screen(pscreen);
- struct pipe_surface *src;
-
- src = pscreen->get_tex_surface(pscreen, pt,
- face, level, zslice,
- PIPE_BUFFER_USAGE_GPU_READ);
-
- /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
- /* TODO: Check if SIFM can un-swizzle */
- nvscreen->eng2d->copy(nvscreen->eng2d,
- tx->surface, 0, 0,
- src, x, y,
- w, h);
-
- pipe_surface_reference(&src, NULL);
- }
-
- return &tx->base;
-}
-
-static void
-nv20_transfer_del(struct pipe_transfer *ptx)
-{
- struct nv20_transfer *tx = (struct nv20_transfer *)ptx;
-
- if (!tx->direct && (ptx->usage = PIPE_TRANSFER_WRITE)) {
- struct pipe_screen *pscreen = ptx->texture->screen;
- struct nv20_screen *nvscreen = nv20_screen(pscreen);
- struct pipe_surface *dst;
-
- dst = pscreen->get_tex_surface(pscreen, ptx->texture,
- ptx->face, ptx->level, ptx->zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER);
-
- /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
- nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, tx->base.x, tx->base.y,
- tx->surface, 0, 0,
- tx->base.width, tx->base.height);
-
- pipe_surface_reference(&dst, NULL);
- }
-
- pipe_surface_reference(&tx->surface, NULL);
- pipe_texture_reference(&ptx->texture, NULL);
- FREE(ptx);
-}
-
-static void *
-nv20_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
-{
- struct nv20_transfer *tx = (struct nv20_transfer *)ptx;
- struct nv04_surface *ns = (struct nv04_surface *)tx->surface;
- struct nv20_miptree *mt = (struct nv20_miptree *)tx->surface->texture;
- void *map = pipe_buffer_map(pscreen, mt->buffer,
- pipe_transfer_buffer_flags(ptx));
-
- if(!tx->direct)
- return map + ns->base.offset;
- else
- return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
-}
-
-static void
-nv20_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
-{
- struct nv20_transfer *tx = (struct nv20_transfer *)ptx;
- struct nv20_miptree *mt = (struct nv20_miptree *)tx->surface->texture;
-
- pipe_buffer_unmap(pscreen, mt->buffer);
-}
-
-void
-nv20_screen_init_transfer_functions(struct pipe_screen *pscreen)
-{
- pscreen->get_tex_transfer = nv20_transfer_new;
- pscreen->tex_transfer_destroy = nv20_transfer_del;
- pscreen->transfer_map = nv20_transfer_map;
- pscreen->transfer_unmap = nv20_transfer_unmap;
-}
diff --git a/src/gallium/drivers/nv20/nv20_vbo.c b/src/gallium/drivers/nv20/nv20_vbo.c
deleted file mode 100644
index 52991a0d85..0000000000
--- a/src/gallium/drivers/nv20/nv20_vbo.c
+++ /dev/null
@@ -1,79 +0,0 @@
-#include "draw/draw_context.h"
-#include "pipe/p_context.h"
-#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
-
-#include "nv20_context.h"
-#include "nv20_state.h"
-
-#include "nouveau/nouveau_channel.h"
-#include "nouveau/nouveau_pushbuf.h"
-
-void nv20_draw_elements( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned prim, unsigned start, unsigned count)
-{
- struct pipe_screen *pscreen = pipe->screen;
- struct nv20_context *nv20 = nv20_context( pipe );
- struct draw_context *draw = nv20->draw;
- unsigned i;
-
- nv20_emit_hw_state(nv20);
-
- /*
- * Map vertex buffers
- */
- for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
- if (nv20->vtxbuf[i].buffer) {
- void *buf
- = pipe_buffer_map(pscreen,
- nv20->vtxbuf[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_vertex_buffer(draw, i, buf);
- }
- }
- /* Map index buffer, if present */
- if (indexBuffer) {
- void *mapped_indexes
- = pipe_buffer_map(pscreen, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
- }
- else {
- /* no index/element buffer */
- draw_set_mapped_element_buffer(draw, 0, NULL);
- }
-
- draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
- nv20->constbuf[PIPE_SHADER_VERTEX],
- nv20->constbuf_nr[PIPE_SHADER_VERTEX]);
-
- /* draw! */
- draw_arrays(nv20->draw, prim, start, count);
-
- /*
- * unmap vertex/index buffers
- */
- for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
- if (nv20->vtxbuf[i].buffer) {
- pipe_buffer_unmap(pscreen, nv20->vtxbuf[i].buffer);
- draw_set_mapped_vertex_buffer(draw, i, NULL);
- }
- }
- if (indexBuffer) {
- pipe_buffer_unmap(pscreen, indexBuffer);
- draw_set_mapped_element_buffer(draw, 0, NULL);
- }
-
- draw_flush(nv20->draw);
-}
-
-void nv20_draw_arrays( struct pipe_context *pipe,
- unsigned prim, unsigned start, unsigned count)
-{
- nv20_draw_elements(pipe, NULL, 0, prim, start, count);
-}
-
-
-
diff --git a/src/gallium/drivers/nv20/nv20_vertprog.c b/src/gallium/drivers/nv20/nv20_vertprog.c
deleted file mode 100644
index 7886c2af7e..0000000000
--- a/src/gallium/drivers/nv20/nv20_vertprog.c
+++ /dev/null
@@ -1,841 +0,0 @@
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
-
-#include "pipe/p_shader_tokens.h"
-#include "tgsi/tgsi_parse.h"
-#include "tgsi/tgsi_dump.h"
-
-#include "nv20_context.h"
-#include "nv20_state.h"
-
-/* TODO (at least...):
- * 1. Indexed consts + ARL
- * 2. Arb. swz/negation
- * 3. NV_vp11, NV_vp2, NV_vp3 features
- * - extra arith opcodes
- * - branching
- * - texture sampling
- * - indexed attribs
- * - indexed results
- * 4. bugs
- */
-
-#define SWZ_X 0
-#define SWZ_Y 1
-#define SWZ_Z 2
-#define SWZ_W 3
-#define MASK_X 8
-#define MASK_Y 4
-#define MASK_Z 2
-#define MASK_W 1
-#define MASK_ALL (MASK_X|MASK_Y|MASK_Z|MASK_W)
-#define DEF_SCALE 0
-#define DEF_CTEST 0
-#include "nv20_shader.h"
-
-#define swz(s,x,y,z,w) nv20_sr_swz((s), SWZ_##x, SWZ_##y, SWZ_##z, SWZ_##w)
-#define neg(s) nv20_sr_neg((s))
-#define abs(s) nv20_sr_abs((s))
-
-struct nv20_vpc {
- struct nv20_vertex_program *vp;
-
- struct nv20_vertex_program_exec *vpi;
-
- unsigned output_map[PIPE_MAX_SHADER_OUTPUTS];
-
- int high_temp;
- int temp_temp_count;
-
- struct nv20_sreg *imm;
- unsigned nr_imm;
-};
-
-static struct nv20_sreg
-temp(struct nv20_vpc *vpc)
-{
- int idx;
-
- idx = vpc->temp_temp_count++;
- idx += vpc->high_temp + 1;
- return nv20_sr(NV30SR_TEMP, idx);
-}
-
-static struct nv20_sreg
-constant(struct nv20_vpc *vpc, int pipe, float x, float y, float z, float w)
-{
- struct nv20_vertex_program *vp = vpc->vp;
- struct nv20_vertex_program_data *vpd;
- int idx;
-
- if (pipe >= 0) {
- for (idx = 0; idx < vp->nr_consts; idx++) {
- if (vp->consts[idx].index == pipe)
- return nv20_sr(NV30SR_CONST, idx);
- }
- }
-
- idx = vp->nr_consts++;
- vp->consts = realloc(vp->consts, sizeof(*vpd) * vp->nr_consts);
- vpd = &vp->consts[idx];
-
- vpd->index = pipe;
- vpd->value[0] = x;
- vpd->value[1] = y;
- vpd->value[2] = z;
- vpd->value[3] = w;
- return nv20_sr(NV30SR_CONST, idx);
-}
-
-#define arith(cc,s,o,d,m,s0,s1,s2) \
- nv20_vp_arith((cc), (s), NV30_VP_INST_##o, (d), (m), (s0), (s1), (s2))
-
-static void
-emit_src(struct nv20_vpc *vpc, uint32_t *hw, int pos, struct nv20_sreg src)
-{
- struct nv20_vertex_program *vp = vpc->vp;
- uint32_t sr = 0;
-
- switch (src.type) {
- case NV30SR_TEMP:
- sr |= (NV30_VP_SRC_REG_TYPE_TEMP << NV30_VP_SRC_REG_TYPE_SHIFT);
- sr |= (src.index << NV30_VP_SRC_TEMP_SRC_SHIFT);
- break;
- case NV30SR_INPUT:
- sr |= (NV30_VP_SRC_REG_TYPE_INPUT <<
- NV30_VP_SRC_REG_TYPE_SHIFT);
- vp->ir |= (1 << src.index);
- hw[1] |= (src.index << NV30_VP_INST_INPUT_SRC_SHIFT);
- break;
- case NV30SR_CONST:
- sr |= (NV30_VP_SRC_REG_TYPE_CONST <<
- NV30_VP_SRC_REG_TYPE_SHIFT);
- assert(vpc->vpi->const_index == -1 ||
- vpc->vpi->const_index == src.index);
- vpc->vpi->const_index = src.index;
- break;
- case NV30SR_NONE:
- sr |= (NV30_VP_SRC_REG_TYPE_INPUT <<
- NV30_VP_SRC_REG_TYPE_SHIFT);
- break;
- default:
- assert(0);
- }
-
- if (src.negate)
- sr |= NV30_VP_SRC_NEGATE;
-
- if (src.abs)
- hw[0] |= (1 << (21 + pos));
-
- sr |= ((src.swz[0] << NV30_VP_SRC_SWZ_X_SHIFT) |
- (src.swz[1] << NV30_VP_SRC_SWZ_Y_SHIFT) |
- (src.swz[2] << NV30_VP_SRC_SWZ_Z_SHIFT) |
- (src.swz[3] << NV30_VP_SRC_SWZ_W_SHIFT));
-
-/*
- * |VVV|
- * d�.�b
- * \u/
- *
- */
-
- switch (pos) {
- case 0:
- hw[1] |= ((sr & NV30_VP_SRC0_HIGH_MASK) >>
- NV30_VP_SRC0_HIGH_SHIFT) << NV30_VP_INST_SRC0H_SHIFT;
- hw[2] |= (sr & NV30_VP_SRC0_LOW_MASK) <<
- NV30_VP_INST_SRC0L_SHIFT;
- break;
- case 1:
- hw[2] |= sr << NV30_VP_INST_SRC1_SHIFT;
- break;
- case 2:
- hw[2] |= ((sr & NV30_VP_SRC2_HIGH_MASK) >>
- NV30_VP_SRC2_HIGH_SHIFT) << NV30_VP_INST_SRC2H_SHIFT;
- hw[3] |= (sr & NV30_VP_SRC2_LOW_MASK) <<
- NV30_VP_INST_SRC2L_SHIFT;
- break;
- default:
- assert(0);
- }
-}
-
-static void
-emit_dst(struct nv20_vpc *vpc, uint32_t *hw, int slot, struct nv20_sreg dst)
-{
- struct nv20_vertex_program *vp = vpc->vp;
-
- switch (dst.type) {
- case NV30SR_TEMP:
- hw[0] |= (dst.index << NV30_VP_INST_DEST_TEMP_ID_SHIFT);
- break;
- case NV30SR_OUTPUT:
- switch (dst.index) {
- case NV30_VP_INST_DEST_COL0 : vp->or |= (1 << 0); break;
- case NV30_VP_INST_DEST_COL1 : vp->or |= (1 << 1); break;
- case NV30_VP_INST_DEST_BFC0 : vp->or |= (1 << 2); break;
- case NV30_VP_INST_DEST_BFC1 : vp->or |= (1 << 3); break;
- case NV30_VP_INST_DEST_FOGC : vp->or |= (1 << 4); break;
- case NV30_VP_INST_DEST_PSZ : vp->or |= (1 << 5); break;
- case NV30_VP_INST_DEST_TC(0): vp->or |= (1 << 14); break;
- case NV30_VP_INST_DEST_TC(1): vp->or |= (1 << 15); break;
- case NV30_VP_INST_DEST_TC(2): vp->or |= (1 << 16); break;
- case NV30_VP_INST_DEST_TC(3): vp->or |= (1 << 17); break;
- case NV30_VP_INST_DEST_TC(4): vp->or |= (1 << 18); break;
- case NV30_VP_INST_DEST_TC(5): vp->or |= (1 << 19); break;
- case NV30_VP_INST_DEST_TC(6): vp->or |= (1 << 20); break;
- case NV30_VP_INST_DEST_TC(7): vp->or |= (1 << 21); break;
- default:
- break;
- }
-
- hw[3] |= (dst.index << NV30_VP_INST_DEST_SHIFT);
- hw[0] |= NV30_VP_INST_VEC_DEST_TEMP_MASK | (1<<20);
-
- /*XXX: no way this is entirely correct, someone needs to
- * figure out what exactly it is.
- */
- hw[3] |= 0x800;
- break;
- default:
- assert(0);
- }
-}
-
-static void
-nv20_vp_arith(struct nv20_vpc *vpc, int slot, int op,
- struct nv20_sreg dst, int mask,
- struct nv20_sreg s0, struct nv20_sreg s1,
- struct nv20_sreg s2)
-{
- struct nv20_vertex_program *vp = vpc->vp;
- uint32_t *hw;
-
- vp->insns = realloc(vp->insns, ++vp->nr_insns * sizeof(*vpc->vpi));
- vpc->vpi = &vp->insns[vp->nr_insns - 1];
- memset(vpc->vpi, 0, sizeof(*vpc->vpi));
- vpc->vpi->const_index = -1;
-
- hw = vpc->vpi->data;
-
- hw[0] |= (NV30_VP_INST_COND_TR << NV30_VP_INST_COND_SHIFT);
- hw[0] |= ((0 << NV30_VP_INST_COND_SWZ_X_SHIFT) |
- (1 << NV30_VP_INST_COND_SWZ_Y_SHIFT) |
- (2 << NV30_VP_INST_COND_SWZ_Z_SHIFT) |
- (3 << NV30_VP_INST_COND_SWZ_W_SHIFT));
-
- hw[1] |= (op << NV30_VP_INST_VEC_OPCODE_SHIFT);
-// hw[3] |= NV30_VP_INST_SCA_DEST_TEMP_MASK;
-// hw[3] |= (mask << NV30_VP_INST_VEC_WRITEMASK_SHIFT);
-
- if (dst.type == NV30SR_OUTPUT) {
- if (slot)
- hw[3] |= (mask << NV30_VP_INST_SDEST_WRITEMASK_SHIFT);
- else
- hw[3] |= (mask << NV30_VP_INST_VDEST_WRITEMASK_SHIFT);
- } else {
- if (slot)
- hw[3] |= (mask << NV30_VP_INST_STEMP_WRITEMASK_SHIFT);
- else
- hw[3] |= (mask << NV30_VP_INST_VTEMP_WRITEMASK_SHIFT);
- }
-
- emit_dst(vpc, hw, slot, dst);
- emit_src(vpc, hw, 0, s0);
- emit_src(vpc, hw, 1, s1);
- emit_src(vpc, hw, 2, s2);
-}
-
-static INLINE struct nv20_sreg
-tgsi_src(struct nv20_vpc *vpc, const struct tgsi_full_src_register *fsrc) {
- struct nv20_sreg src;
-
- switch (fsrc->Register.File) {
- case TGSI_FILE_INPUT:
- src = nv20_sr(NV30SR_INPUT, fsrc->Register.Index);
- break;
- case TGSI_FILE_CONSTANT:
- src = constant(vpc, fsrc->Register.Index, 0, 0, 0, 0);
- break;
- case TGSI_FILE_IMMEDIATE:
- src = vpc->imm[fsrc->Register.Index];
- break;
- case TGSI_FILE_TEMPORARY:
- if (vpc->high_temp < fsrc->Register.Index)
- vpc->high_temp = fsrc->Register.Index;
- src = nv20_sr(NV30SR_TEMP, fsrc->Register.Index);
- break;
- default:
- NOUVEAU_ERR("bad src file\n");
- break;
- }
-
- src.abs = fsrc->Register.Absolute;
- src.negate = fsrc->Register.Negate;
- src.swz[0] = fsrc->Register.SwizzleX;
- src.swz[1] = fsrc->Register.SwizzleY;
- src.swz[2] = fsrc->Register.SwizzleZ;
- src.swz[3] = fsrc->Register.SwizzleW;
- return src;
-}
-
-static INLINE struct nv20_sreg
-tgsi_dst(struct nv20_vpc *vpc, const struct tgsi_full_dst_register *fdst) {
- struct nv20_sreg dst;
-
- switch (fdst->Register.File) {
- case TGSI_FILE_OUTPUT:
- dst = nv20_sr(NV30SR_OUTPUT,
- vpc->output_map[fdst->Register.Index]);
-
- break;
- case TGSI_FILE_TEMPORARY:
- dst = nv20_sr(NV30SR_TEMP, fdst->Register.Index);
- if (vpc->high_temp < dst.index)
- vpc->high_temp = dst.index;
- break;
- default:
- NOUVEAU_ERR("bad dst file\n");
- break;
- }
-
- return dst;
-}
-
-static INLINE int
-tgsi_mask(uint tgsi)
-{
- int mask = 0;
-
- if (tgsi & TGSI_WRITEMASK_X) mask |= MASK_X;
- if (tgsi & TGSI_WRITEMASK_Y) mask |= MASK_Y;
- if (tgsi & TGSI_WRITEMASK_Z) mask |= MASK_Z;
- if (tgsi & TGSI_WRITEMASK_W) mask |= MASK_W;
- return mask;
-}
-
-static boolean
-nv20_vertprog_parse_instruction(struct nv20_vpc *vpc,
- const struct tgsi_full_instruction *finst)
-{
- struct nv20_sreg src[3], dst, tmp;
- struct nv20_sreg none = nv20_sr(NV30SR_NONE, 0);
- int mask;
- int ai = -1, ci = -1;
- int i;
-
- if (finst->Instruction.Opcode == TGSI_OPCODE_END)
- return TRUE;
-
- vpc->temp_temp_count = 0;
- for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
- const struct tgsi_full_src_register *fsrc;
-
- fsrc = &finst->Src[i];
- if (fsrc->Register.File == TGSI_FILE_TEMPORARY) {
- src[i] = tgsi_src(vpc, fsrc);
- }
- }
-
- for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
- const struct tgsi_full_src_register *fsrc;
-
- fsrc = &finst->Src[i];
- switch (fsrc->Register.File) {
- case TGSI_FILE_INPUT:
- if (ai == -1 || ai == fsrc->Register.Index) {
- ai = fsrc->Register.Index;
- src[i] = tgsi_src(vpc, fsrc);
- } else {
- src[i] = temp(vpc);
- arith(vpc, 0, OP_MOV, src[i], MASK_ALL,
- tgsi_src(vpc, fsrc), none, none);
- }
- break;
- /*XXX: index comparison is broken now that consts come from
- * two different register files.
- */
- case TGSI_FILE_CONSTANT:
- case TGSI_FILE_IMMEDIATE:
- if (ci == -1 || ci == fsrc->Register.Index) {
- ci = fsrc->Register.Index;
- src[i] = tgsi_src(vpc, fsrc);
- } else {
- src[i] = temp(vpc);
- arith(vpc, 0, OP_MOV, src[i], MASK_ALL,
- tgsi_src(vpc, fsrc), none, none);
- }
- break;
- case TGSI_FILE_TEMPORARY:
- /* handled above */
- break;
- default:
- NOUVEAU_ERR("bad src file\n");
- return FALSE;
- }
- }
-
- dst = tgsi_dst(vpc, &finst->Dst[0]);
- mask = tgsi_mask(finst->Dst[0].Register.WriteMask);
-
- switch (finst->Instruction.Opcode) {
- case TGSI_OPCODE_ABS:
- arith(vpc, 0, OP_MOV, dst, mask, abs(src[0]), none, none);
- break;
- case TGSI_OPCODE_ADD:
- arith(vpc, 0, OP_ADD, dst, mask, src[0], none, src[1]);
- break;
- case TGSI_OPCODE_ARL:
- arith(vpc, 0, OP_ARL, dst, mask, src[0], none, none);
- break;
- case TGSI_OPCODE_DP3:
- arith(vpc, 0, OP_DP3, dst, mask, src[0], src[1], none);
- break;
- case TGSI_OPCODE_DP4:
- arith(vpc, 0, OP_DP4, dst, mask, src[0], src[1], none);
- break;
- case TGSI_OPCODE_DPH:
- arith(vpc, 0, OP_DPH, dst, mask, src[0], src[1], none);
- break;
- case TGSI_OPCODE_DST:
- arith(vpc, 0, OP_DST, dst, mask, src[0], src[1], none);
- break;
- case TGSI_OPCODE_EX2:
- arith(vpc, 1, OP_EX2, dst, mask, none, none, src[0]);
- break;
- case TGSI_OPCODE_EXP:
- arith(vpc, 1, OP_EXP, dst, mask, none, none, src[0]);
- break;
- case TGSI_OPCODE_FLR:
- arith(vpc, 0, OP_FLR, dst, mask, src[0], none, none);
- break;
- case TGSI_OPCODE_FRC:
- arith(vpc, 0, OP_FRC, dst, mask, src[0], none, none);
- break;
- case TGSI_OPCODE_LG2:
- arith(vpc, 1, OP_LG2, dst, mask, none, none, src[0]);
- break;
- case TGSI_OPCODE_LIT:
- arith(vpc, 1, OP_LIT, dst, mask, none, none, src[0]);
- break;
- case TGSI_OPCODE_LOG:
- arith(vpc, 1, OP_LOG, dst, mask, none, none, src[0]);
- break;
- case TGSI_OPCODE_MAD:
- arith(vpc, 0, OP_MAD, dst, mask, src[0], src[1], src[2]);
- break;
- case TGSI_OPCODE_MAX:
- arith(vpc, 0, OP_MAX, dst, mask, src[0], src[1], none);
- break;
- case TGSI_OPCODE_MIN:
- arith(vpc, 0, OP_MIN, dst, mask, src[0], src[1], none);
- break;
- case TGSI_OPCODE_MOV:
- arith(vpc, 0, OP_MOV, dst, mask, src[0], none, none);
- break;
- case TGSI_OPCODE_MUL:
- arith(vpc, 0, OP_MUL, dst, mask, src[0], src[1], none);
- break;
- case TGSI_OPCODE_POW:
- tmp = temp(vpc);
- arith(vpc, 1, OP_LG2, tmp, MASK_X, none, none,
- swz(src[0], X, X, X, X));
- arith(vpc, 0, OP_MUL, tmp, MASK_X, swz(tmp, X, X, X, X),
- swz(src[1], X, X, X, X), none);
- arith(vpc, 1, OP_EX2, dst, mask, none, none,
- swz(tmp, X, X, X, X));
- break;
- case TGSI_OPCODE_RCP:
- arith(vpc, 1, OP_RCP, dst, mask, none, none, src[0]);
- break;
- case TGSI_OPCODE_RET:
- break;
- case TGSI_OPCODE_RSQ:
- arith(vpc, 1, OP_RSQ, dst, mask, none, none, src[0]);
- break;
- case TGSI_OPCODE_SGE:
- arith(vpc, 0, OP_SGE, dst, mask, src[0], src[1], none);
- break;
- case TGSI_OPCODE_SGT:
- arith(vpc, 0, OP_SGT, dst, mask, src[0], src[1], none);
- break;
- case TGSI_OPCODE_SLT:
- arith(vpc, 0, OP_SLT, dst, mask, src[0], src[1], none);
- break;
- case TGSI_OPCODE_SUB:
- arith(vpc, 0, OP_ADD, dst, mask, src[0], none, neg(src[1]));
- break;
- case TGSI_OPCODE_XPD:
- tmp = temp(vpc);
- arith(vpc, 0, OP_MUL, tmp, mask,
- swz(src[0], Z, X, Y, Y), swz(src[1], Y, Z, X, X), none);
- arith(vpc, 0, OP_MAD, dst, (mask & ~MASK_W),
- swz(src[0], Y, Z, X, X), swz(src[1], Z, X, Y, Y),
- neg(tmp));
- break;
- default:
- NOUVEAU_ERR("invalid opcode %d\n", finst->Instruction.Opcode);
- return FALSE;
- }
-
- return TRUE;
-}
-
-static boolean
-nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc,
- const struct tgsi_full_declaration *fdec)
-{
- int hw;
-
- switch (fdec->Semantic.Name) {
- case TGSI_SEMANTIC_POSITION:
- hw = NV30_VP_INST_DEST_POS;
- break;
- case TGSI_SEMANTIC_COLOR:
- if (fdec->Semantic.Index == 0) {
- hw = NV30_VP_INST_DEST_COL0;
- } else
- if (fdec->Semantic.Index == 1) {
- hw = NV30_VP_INST_DEST_COL1;
- } else {
- NOUVEAU_ERR("bad colour semantic index\n");
- return FALSE;
- }
- break;
- case TGSI_SEMANTIC_BCOLOR:
- if (fdec->Semantic.Index == 0) {
- hw = NV30_VP_INST_DEST_BFC0;
- } else
- if (fdec->Semantic.Index == 1) {
- hw = NV30_VP_INST_DEST_BFC1;
- } else {
- NOUVEAU_ERR("bad bcolour semantic index\n");
- return FALSE;
- }
- break;
- case TGSI_SEMANTIC_FOG:
- hw = NV30_VP_INST_DEST_FOGC;
- break;
- case TGSI_SEMANTIC_PSIZE:
- hw = NV30_VP_INST_DEST_PSZ;
- break;
- case TGSI_SEMANTIC_GENERIC:
- if (fdec->Semantic.Index <= 7) {
- hw = NV30_VP_INST_DEST_TC(fdec->Semantic.Index);
- } else {
- NOUVEAU_ERR("bad generic semantic index\n");
- return FALSE;
- }
- break;
- case TGSI_SEMANTIC_EDGEFLAG:
- NOUVEAU_ERR("cannot handle edgeflag output\n");
- return FALSE;
- default:
- NOUVEAU_ERR("bad output semantic\n");
- return FALSE;
- }
-
- vpc->output_map[fdec->Range.First] = hw;
- return TRUE;
-}
-
-static boolean
-nv20_vertprog_prepare(struct nv20_vpc *vpc)
-{
- struct tgsi_parse_context p;
- int nr_imm = 0;
-
- tgsi_parse_init(&p, vpc->vp->pipe.tokens);
- while (!tgsi_parse_end_of_tokens(&p)) {
- const union tgsi_full_token *tok = &p.FullToken;
-
- tgsi_parse_token(&p);
- switch(tok->Token.Type) {
- case TGSI_TOKEN_TYPE_IMMEDIATE:
- nr_imm++;
- break;
- default:
- break;
- }
- }
- tgsi_parse_free(&p);
-
- if (nr_imm) {
- vpc->imm = CALLOC(nr_imm, sizeof(struct nv20_sreg));
- assert(vpc->imm);
- }
-
- return TRUE;
-}
-
-static void
-nv20_vertprog_translate(struct nv20_context *nv20,
- struct nv20_vertex_program *vp)
-{
- struct tgsi_parse_context parse;
- struct nv20_vpc *vpc = NULL;
-
- tgsi_dump(vp->pipe.tokens,0);
-
- vpc = CALLOC(1, sizeof(struct nv20_vpc));
- if (!vpc)
- return;
- vpc->vp = vp;
- vpc->high_temp = -1;
-
- if (!nv20_vertprog_prepare(vpc)) {
- FREE(vpc);
- return;
- }
-
- tgsi_parse_init(&parse, vp->pipe.tokens);
-
- while (!tgsi_parse_end_of_tokens(&parse)) {
- tgsi_parse_token(&parse);
-
- switch (parse.FullToken.Token.Type) {
- case TGSI_TOKEN_TYPE_DECLARATION:
- {
- const struct tgsi_full_declaration *fdec;
- fdec = &parse.FullToken.FullDeclaration;
- switch (fdec->Declaration.File) {
- case TGSI_FILE_OUTPUT:
- if (!nv20_vertprog_parse_decl_output(vpc, fdec))
- goto out_err;
- break;
- default:
- break;
- }
- }
- break;
- case TGSI_TOKEN_TYPE_IMMEDIATE:
- {
- const struct tgsi_full_immediate *imm;
-
- imm = &parse.FullToken.FullImmediate;
- assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32);
- assert(imm->Immediate.NrTokens == 4 + 1);
- vpc->imm[vpc->nr_imm++] =
- constant(vpc, -1,
- imm->u[0].Float,
- imm->u[1].Float,
- imm->u[2].Float,
- imm->u[3].Float);
- }
- break;
- case TGSI_TOKEN_TYPE_INSTRUCTION:
- {
- const struct tgsi_full_instruction *finst;
- finst = &parse.FullToken.FullInstruction;
- if (!nv20_vertprog_parse_instruction(vpc, finst))
- goto out_err;
- }
- break;
- default:
- break;
- }
- }
-
- vp->insns[vp->nr_insns - 1].data[3] |= NV30_VP_INST_LAST;
- vp->translated = TRUE;
-out_err:
- tgsi_parse_free(&parse);
- FREE(vpc);
-}
-
-static boolean
-nv20_vertprog_validate(struct nv20_context *nv20)
-{
- struct pipe_screen *pscreen = nv20->pipe.screen;
- struct nouveau_winsys *nvws = nv20->nvws;
- struct nouveau_grobj *rankine = nv20->screen->rankine;
- struct nv20_vertex_program *vp;
- struct pipe_buffer *constbuf;
- boolean upload_code = FALSE, upload_data = FALSE;
- int i;
-
- vp = nv20->vertprog;
- constbuf = nv20->constbuf[PIPE_SHADER_VERTEX];
-
- /* Translate TGSI shader into hw bytecode */
- if (!vp->translated) {
- nv20_vertprog_translate(nv20, vp);
- if (!vp->translated)
- return FALSE;
- }
-
- /* Allocate hw vtxprog exec slots */
- if (!vp->exec) {
- struct nouveau_resource *heap = nv20->screen->vp_exec_heap;
- struct nouveau_stateobj *so;
- uint vplen = vp->nr_insns;
-
- if (nvws->res_alloc(heap, vplen, vp, &vp->exec)) {
- while (heap->next && heap->size < vplen) {
- struct nv20_vertex_program *evict;
-
- evict = heap->next->priv;
- nvws->res_free(&evict->exec);
- }
-
- if (nvws->res_alloc(heap, vplen, vp, &vp->exec))
- assert(0);
- }
-
- so = so_new(2, 0);
- so_method(so, rankine, NV34TCL_VP_START_FROM_ID, 1);
- so_data (so, vp->exec->start);
- so_ref(so, &vp->so);
-
- upload_code = TRUE;
- }
-
- /* Allocate hw vtxprog const slots */
- if (vp->nr_consts && !vp->data) {
- struct nouveau_resource *heap = nv20->screen->vp_data_heap;
-
- if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data)) {
- while (heap->next && heap->size < vp->nr_consts) {
- struct nv20_vertex_program *evict;
-
- evict = heap->next->priv;
- nvws->res_free(&evict->data);
- }
-
- if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data))
- assert(0);
- }
-
- /*XXX: handle this some day */
- assert(vp->data->start >= vp->data_start_min);
-
- upload_data = TRUE;
- if (vp->data_start != vp->data->start)
- upload_code = TRUE;
- }
-
- /* If exec or data segments moved we need to patch the program to
- * fixup offsets and register IDs.
- */
- if (vp->exec_start != vp->exec->start) {
- for (i = 0; i < vp->nr_insns; i++) {
- struct nv20_vertex_program_exec *vpi = &vp->insns[i];
-
- if (vpi->has_branch_offset) {
- assert(0);
- }
- }
-
- vp->exec_start = vp->exec->start;
- }
-
- if (vp->nr_consts && vp->data_start != vp->data->start) {
- for (i = 0; i < vp->nr_insns; i++) {
- struct nv20_vertex_program_exec *vpi = &vp->insns[i];
-
- if (vpi->const_index >= 0) {
- vpi->data[1] &= ~NV30_VP_INST_CONST_SRC_MASK;
- vpi->data[1] |=
- (vpi->const_index + vp->data->start) <<
- NV30_VP_INST_CONST_SRC_SHIFT;
-
- }
- }
-
- vp->data_start = vp->data->start;
- }
-
- /* Update + Upload constant values */
- if (vp->nr_consts) {
- float *map = NULL;
-
- if (constbuf) {
- map = pipe_buffer_map(pscreen, constbuf,
- PIPE_BUFFER_USAGE_CPU_READ);
- }
-
- for (i = 0; i < vp->nr_consts; i++) {
- struct nv20_vertex_program_data *vpd = &vp->consts[i];
-
- if (vpd->index >= 0) {
- if (!upload_data &&
- !memcmp(vpd->value, &map[vpd->index * 4],
- 4 * sizeof(float)))
- continue;
- memcpy(vpd->value, &map[vpd->index * 4],
- 4 * sizeof(float));
- }
-
- BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5);
- OUT_RING (i + vp->data->start);
- OUT_RINGp ((uint32_t *)vpd->value, 4);
- }
-
- if (constbuf)
- pipe_buffer_unmap(pscreen, constbuf);
- }
-
- /* Upload vtxprog */
- if (upload_code) {
-#if 0
- for (i = 0; i < vp->nr_insns; i++) {
- NOUVEAU_MSG("VP inst %d: 0x%08x 0x%08x 0x%08x 0x%08x\n",
- i, vp->insns[i].data[0], vp->insns[i].data[1],
- vp->insns[i].data[2], vp->insns[i].data[3]);
- }
-#endif
- BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1);
- OUT_RING (vp->exec->start);
- for (i = 0; i < vp->nr_insns; i++) {
- BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_INST(0), 4);
- OUT_RINGp (vp->insns[i].data, 4);
- }
- }
-
- if (vp->so != nv20->state.hw[NV30_STATE_VERTPROG]) {
- so_ref(vp->so, &nv20->state.hw[NV30_STATE_VERTPROG]);
- return TRUE;
- }
-
- return FALSE;
-}
-
-void
-nv20_vertprog_destroy(struct nv20_context *nv20, struct nv20_vertex_program *vp)
-{
- struct nouveau_winsys *nvws = nv20->screen->nvws;
-
- vp->translated = FALSE;
-
- if (vp->nr_insns) {
- FREE(vp->insns);
- vp->insns = NULL;
- vp->nr_insns = 0;
- }
-
- if (vp->nr_consts) {
- FREE(vp->consts);
- vp->consts = NULL;
- vp->nr_consts = 0;
- }
-
- nvws->res_free(&vp->exec);
- vp->exec_start = 0;
- nvws->res_free(&vp->data);
- vp->data_start = 0;
- vp->data_start_min = 0;
-
- vp->ir = vp->or = 0;
- so_ref(NULL, &vp->so);
-}
-
-struct nv20_state_entry nv20_state_vertprog = {
- .validate = nv20_vertprog_validate,
- .dirty = {
- .pipe = NV30_NEW_VERTPROG /*| NV30_NEW_UCP*/,
- .hw = NV30_STATE_VERTPROG,
- }
-};
diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c
index 54572e9ab3..8bfd7b2c90 100644
--- a/src/gallium/drivers/nv30/nv30_context.c
+++ b/src/gallium/drivers/nv30/nv30_context.c
@@ -1,6 +1,6 @@
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "nv30_context.h"
#include "nv30_screen.h"
@@ -43,7 +43,7 @@ nv30_destroy(struct pipe_context *pipe)
}
struct pipe_context *
-nv30_create(struct pipe_screen *pscreen, unsigned pctx_id)
+nv30_create(struct pipe_screen *pscreen, void *priv)
{
struct nv30_screen *screen = nv30_screen(pscreen);
struct pipe_winsys *ws = pscreen->winsys;
@@ -54,12 +54,12 @@ nv30_create(struct pipe_screen *pscreen, unsigned pctx_id)
if (!nv30)
return NULL;
nv30->screen = screen;
- nv30->pctx_id = pctx_id;
nv30->nvws = nvws;
nv30->pipe.winsys = ws;
nv30->pipe.screen = pscreen;
+ nv30->pipe.priv = priv;
nv30->pipe.destroy = nv30_destroy;
nv30->pipe.draw_arrays = nv30_draw_arrays;
nv30->pipe.draw_elements = nv30_draw_elements;
diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h
index e59449287b..b3b26f7f94 100644
--- a/src/gallium/drivers/nv30/nv30_context.h
+++ b/src/gallium/drivers/nv30/nv30_context.h
@@ -1,6 +1,8 @@
#ifndef __NV30_CONTEXT_H__
#define __NV30_CONTEXT_H__
+#include <stdio.h>
+
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
@@ -8,6 +10,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
+#include "util/u_inlines.h"
#include "draw/draw_vertex.h"
@@ -108,7 +111,6 @@ struct nv30_context {
struct nouveau_winsys *nvws;
struct nv30_screen *screen;
- unsigned pctx_id;
struct draw_context *draw;
@@ -206,4 +208,8 @@ extern void nv30_draw_elements(struct pipe_context *pipe,
extern void nv30_clear(struct pipe_context *pipe, unsigned buffers,
const float *rgba, double depth, unsigned stencil);
+/* nv30_context.c */
+struct pipe_context *
+nv30_create(struct pipe_screen *pscreen, void *priv);
+
#endif
diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c
index 2d565cb631..2c432c6dfa 100644
--- a/src/gallium/drivers/nv30/nv30_fragprog.c
+++ b/src/gallium/drivers/nv30/nv30_fragprog.c
@@ -1,7 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_dump.h"
diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c
index 9893567891..0cc3172dcd 100644
--- a/src/gallium/drivers/nv30/nv30_fragtex.c
+++ b/src/gallium/drivers/nv30/nv30_fragtex.c
@@ -43,7 +43,6 @@ static struct nv30_texture_format *
nv30_fragtex_format(uint pipe_format)
{
struct nv30_texture_format *tf = nv30_texture_formats;
- char fs[128];
while (tf->defined) {
if (tf->pipe == pipe_format)
@@ -65,7 +64,7 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
struct nouveau_bo *bo = nouveau_bo(nv30mt->buffer);
struct nv30_texture_format *tf;
struct nouveau_stateobj *so;
- uint32_t txf, txs , txp;
+ uint32_t txf, txs;
unsigned tex_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
tf = nv30_fragtex_format(pt->format);
@@ -97,13 +96,6 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
return NULL;
}
- if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
- txp = 0;
- } else {
- txp = nv30mt->level[0].pitch;
- txf |= (1<<13) /*FIXME: NV34TCL_TX_FORMAT_LINEAR ? */;
- }
-
txs = tf->swizzle;
so = so_new(1, 8, 2);
diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c
index 8fbba38e78..c29c36e20a 100644
--- a/src/gallium/drivers/nv30/nv30_miptree.c
+++ b/src/gallium/drivers/nv30/nv30_miptree.c
@@ -1,11 +1,11 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "nv30_context.h"
-#include "../nv04/nv04_surface_2d.h"
+#include "../nouveau/nv04_surface_2d.h"
static void
nv30_miptree_layout(struct nv30_miptree *nv30mt)
diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c
index 9ed48178dc..8f9b26ea56 100644
--- a/src/gallium/drivers/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nv30/nv30_screen.c
@@ -20,9 +20,6 @@ struct nouveau_winsys {
struct pipe_screen *pscreen;
- unsigned nr_pctx;
- struct pipe_context **pctx;
-
struct pipe_surface *front;
};
@@ -67,6 +64,16 @@ nv30_screen_get_param(struct pipe_screen *pscreen, int param)
case NOUVEAU_CAP_HW_VTXBUF:
case NOUVEAU_CAP_HW_IDXBUF:
return 1;
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ return 0;
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ return 0;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 0;
default:
NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
return 0;
@@ -163,9 +170,9 @@ nv30_screen_destroy(struct pipe_screen *pscreen)
so_ref(NULL, &screen->state[i]);
}
- nouveau_resource_free(&screen->vp_exec_heap);
- nouveau_resource_free(&screen->vp_data_heap);
- nouveau_resource_free(&screen->query_heap);
+ nouveau_resource_destroy(&screen->vp_exec_heap);
+ nouveau_resource_destroy(&screen->vp_data_heap);
+ nouveau_resource_destroy(&screen->query_heap);
nouveau_notifier_free(&screen->query);
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->rankine);
@@ -202,6 +209,7 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
pscreen->get_param = nv30_screen_get_param;
pscreen->get_paramf = nv30_screen_get_paramf;
pscreen->is_format_supported = nv30_screen_surface_format_supported;
+ pscreen->context_create = nv30_create;
nv30_screen_init_miptree_functions(pscreen);
nv30_screen_init_transfer_functions(pscreen);
diff --git a/src/gallium/drivers/nv30/nv30_screen.h b/src/gallium/drivers/nv30/nv30_screen.h
index 5fbd998b53..8591cd31ca 100644
--- a/src/gallium/drivers/nv30/nv30_screen.h
+++ b/src/gallium/drivers/nv30/nv30_screen.h
@@ -3,14 +3,14 @@
#include "nouveau/nouveau_screen.h"
-#include "nv04/nv04_surface_2d.h"
+#include "nouveau/nv04_surface_2d.h"
struct nv30_screen {
struct nouveau_screen base;
struct nouveau_winsys *nvws;
- unsigned cur_pctx;
+ struct nv30_context *cur_ctx;
/* HW graphics objects */
struct nv04_surface_2d *eng2d;
diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c
index 66096de61e..f775938ba7 100644
--- a/src/gallium/drivers/nv30/nv30_state.c
+++ b/src/gallium/drivers/nv30/nv30_state.c
@@ -1,6 +1,6 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "tgsi/tgsi_parse.h"
@@ -16,27 +16,27 @@ nv30_blend_state_create(struct pipe_context *pipe,
struct nv30_blend_state *bso = CALLOC(1, sizeof(*bso));
struct nouveau_stateobj *so = so_new(5, 8, 0);
- if (cso->blend_enable) {
+ if (cso->rt[0].blend_enable) {
so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 3);
so_data (so, 1);
- so_data (so, (nvgl_blend_func(cso->alpha_src_factor) << 16) |
- nvgl_blend_func(cso->rgb_src_factor));
- so_data (so, nvgl_blend_func(cso->alpha_dst_factor) << 16 |
- nvgl_blend_func(cso->rgb_dst_factor));
+ so_data (so, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
+ nvgl_blend_func(cso->rt[0].rgb_src_factor));
+ so_data (so, nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16 |
+ nvgl_blend_func(cso->rt[0].rgb_dst_factor));
/* FIXME: Gallium assumes GL_EXT_blend_func_separate.
It is not the case for NV30 */
so_method(so, rankine, NV34TCL_BLEND_EQUATION, 1);
- so_data (so, nvgl_blend_eqn(cso->rgb_func));
+ so_data (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
} else {
so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 1);
so_data (so, 0);
}
so_method(so, rankine, NV34TCL_COLOR_MASK, 1);
- so_data (so, (((cso->colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
- ((cso->colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
- ((cso->colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
- ((cso->colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
+ so_data (so, (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
+ ((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
+ ((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
+ ((cso->rt[0].colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
if (cso->logicop_enable) {
so_method(so, rankine, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2);
@@ -590,12 +590,12 @@ nv30_set_clip_state(struct pipe_context *pipe,
static void
nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- const struct pipe_constant_buffer *buf )
+ struct pipe_buffer *buf )
{
struct nv30_context *nv30 = nv30_context(pipe);
- nv30->constbuf[shader] = buf->buffer;
- nv30->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float));
+ nv30->constbuf[shader] = buf;
+ nv30->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
if (shader == PIPE_SHADER_VERTEX) {
nv30->dirty |= NV30_NEW_VERTPROG;
diff --git a/src/gallium/drivers/nv30/nv30_state_emit.c b/src/gallium/drivers/nv30/nv30_state_emit.c
index ac52d946f0..d9650f63eb 100644
--- a/src/gallium/drivers/nv30/nv30_state_emit.c
+++ b/src/gallium/drivers/nv30/nv30_state_emit.c
@@ -44,13 +44,15 @@ nv30_state_emit(struct nv30_context *nv30)
unsigned i;
uint64_t states;
- if (nv30->pctx_id != screen->cur_pctx) {
+ /* XXX: racy!
+ */
+ if (nv30 != screen->cur_ctx) {
for (i = 0; i < NV30_STATE_MAX; i++) {
if (state->hw[i] && screen->state[i] != state->hw[i])
state->dirty |= (1ULL << i);
}
- screen->cur_pctx = nv30->pctx_id;
+ screen->cur_ctx = nv30;
}
for (i = 0, states = state->dirty; states; i++) {
diff --git a/src/gallium/drivers/nv30/nv30_surface.c b/src/gallium/drivers/nv30/nv30_surface.c
index 5e237e13eb..b48c5ab51a 100644
--- a/src/gallium/drivers/nv30/nv30_surface.c
+++ b/src/gallium/drivers/nv30/nv30_surface.c
@@ -28,8 +28,8 @@
#include "nv30_context.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_simple_screen.h"
+#include "util/u_inlines.h"
#include "util/u_tile.h"
static void
diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c
index 65598991c6..554bcbbdd0 100644
--- a/src/gallium/drivers/nv30/nv30_transfer.c
+++ b/src/gallium/drivers/nv30/nv30_transfer.c
@@ -1,6 +1,6 @@
#include <pipe/p_state.h>
#include <pipe/p_defines.h>
-#include <pipe/p_inlines.h>
+#include <util/u_inlines.h>
#include <util/u_format.h>
#include <util/u_memory.h>
#include <util/u_math.h>
diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c
index 1c5db03ea2..a83ddf1154 100644
--- a/src/gallium/drivers/nv30/nv30_vbo.c
+++ b/src/gallium/drivers/nv30/nv30_vbo.c
@@ -1,6 +1,6 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "nv30_context.h"
#include "nv30_state.h"
@@ -223,7 +223,6 @@ nv30_draw_arrays(struct pipe_context *pipe,
}
pipe->flush(pipe, 0, NULL);
- return TRUE;
}
static INLINE void
@@ -382,7 +381,7 @@ nv30_draw_elements_inline(struct pipe_context *pipe,
map = pipe_buffer_map(pscreen, ib, PIPE_BUFFER_USAGE_CPU_READ);
if (!ib) {
NOUVEAU_ERR("failed mapping ib\n");
- return FALSE;
+ return;
}
switch (ib_size) {
@@ -424,7 +423,7 @@ nv30_draw_elements_vbo(struct pipe_context *pipe,
FIRE_RING(chan);
continue;
}
-
+
BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
OUT_RING (chan, nvgl_primitive(mode));
@@ -468,7 +467,7 @@ nv30_draw_elements(struct pipe_context *pipe,
if (FORCE_SWTNL || !nv30_state_validate(nv30)) {
/*return nv30_draw_elements_swtnl(pipe, NULL, 0,
mode, start, count);*/
- return;
+ return;
}
if (idxbuf) {
diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c
index e77a5be3f2..809be3712d 100644
--- a/src/gallium/drivers/nv30/nv30_vertprog.c
+++ b/src/gallium/drivers/nv30/nv30_vertprog.c
@@ -1,7 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c
index f79ae4db84..b0b90032de 100644
--- a/src/gallium/drivers/nv40/nv40_context.c
+++ b/src/gallium/drivers/nv40/nv40_context.c
@@ -1,6 +1,6 @@
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "nv40_context.h"
#include "nv40_screen.h"
@@ -43,7 +43,7 @@ nv40_destroy(struct pipe_context *pipe)
}
struct pipe_context *
-nv40_create(struct pipe_screen *pscreen, unsigned pctx_id)
+nv40_create(struct pipe_screen *pscreen, void *priv)
{
struct nv40_screen *screen = nv40_screen(pscreen);
struct pipe_winsys *ws = pscreen->winsys;
@@ -54,11 +54,11 @@ nv40_create(struct pipe_screen *pscreen, unsigned pctx_id)
if (!nv40)
return NULL;
nv40->screen = screen;
- nv40->pctx_id = pctx_id;
nv40->nvws = nvws;
nv40->pipe.winsys = ws;
+ nv40->pipe.priv = priv;
nv40->pipe.screen = pscreen;
nv40->pipe.destroy = nv40_destroy;
nv40->pipe.draw_arrays = nv40_draw_arrays;
diff --git a/src/gallium/drivers/nv40/nv40_context.h b/src/gallium/drivers/nv40/nv40_context.h
index e219bb537a..958a48f2a4 100644
--- a/src/gallium/drivers/nv40/nv40_context.h
+++ b/src/gallium/drivers/nv40/nv40_context.h
@@ -1,6 +1,8 @@
#ifndef __NV40_CONTEXT_H__
#define __NV40_CONTEXT_H__
+#include <stdio.h>
+
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
@@ -8,6 +10,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
+#include "util/u_inlines.h"
#include "draw/draw_vertex.h"
@@ -108,7 +111,6 @@ struct nv40_context {
struct nouveau_winsys *nvws;
struct nv40_screen *screen;
- unsigned pctx_id;
struct draw_context *draw;
@@ -227,4 +229,8 @@ extern void nv40_draw_elements(struct pipe_context *pipe,
extern void nv40_clear(struct pipe_context *pipe, unsigned buffers,
const float *rgba, double depth, unsigned stencil);
+/* nv40_context.c */
+struct pipe_context *
+nv40_create(struct pipe_screen *pscreen, void *priv);
+
#endif
diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c
index d826f8c2f5..60ab49fad1 100644
--- a/src/gallium/drivers/nv40/nv40_draw.c
+++ b/src/gallium/drivers/nv40/nv40_draw.c
@@ -1,5 +1,5 @@
#include "pipe/p_shader_tokens.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_pack_color.h"
@@ -271,7 +271,7 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
map = pipe_buffer_map(pscreen,
nv40->constbuf[PIPE_SHADER_VERTEX],
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_constant_buffer(nv40->draw, PIPE_SHADER_VERTEX,
+ draw_set_mapped_constant_buffer(nv40->draw, PIPE_SHADER_VERTEX, 0,
map, nr);
}
diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c
index 1237066c39..dc24f9b08a 100644
--- a/src/gallium/drivers/nv40/nv40_fragprog.c
+++ b/src/gallium/drivers/nv40/nv40_fragprog.c
@@ -1,7 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c
index 89bd155ff4..ad1a9a5195 100644
--- a/src/gallium/drivers/nv40/nv40_miptree.c
+++ b/src/gallium/drivers/nv40/nv40_miptree.c
@@ -1,11 +1,11 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "nv40_context.h"
-#include "../nv04/nv04_surface_2d.h"
+#include "../nouveau/nv04_surface_2d.h"
diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c
index 9e55e5a089..001147e752 100644
--- a/src/gallium/drivers/nv40/nv40_screen.c
+++ b/src/gallium/drivers/nv40/nv40_screen.c
@@ -52,6 +52,16 @@ nv40_screen_get_param(struct pipe_screen *pscreen, int param)
if (screen->curie->grclass == NV40TCL)
return 1;
return 0;
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ return 0;
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ return 0;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 0;
default:
NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
return 0;
@@ -147,9 +157,9 @@ nv40_screen_destroy(struct pipe_screen *pscreen)
so_ref(NULL, &screen->state[i]);
}
- nouveau_resource_free(&screen->vp_exec_heap);
- nouveau_resource_free(&screen->vp_data_heap);
- nouveau_resource_free(&screen->query_heap);
+ nouveau_resource_destroy(&screen->vp_exec_heap);
+ nouveau_resource_destroy(&screen->vp_data_heap);
+ nouveau_resource_destroy(&screen->query_heap);
nouveau_notifier_free(&screen->query);
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->curie);
@@ -186,6 +196,7 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
pscreen->get_param = nv40_screen_get_param;
pscreen->get_paramf = nv40_screen_get_paramf;
pscreen->is_format_supported = nv40_screen_surface_format_supported;
+ pscreen->context_create = nv40_create;
nv40_screen_init_miptree_functions(pscreen);
nv40_screen_init_transfer_functions(pscreen);
diff --git a/src/gallium/drivers/nv40/nv40_screen.h b/src/gallium/drivers/nv40/nv40_screen.h
index 57b4c8fc46..9437aa050d 100644
--- a/src/gallium/drivers/nv40/nv40_screen.h
+++ b/src/gallium/drivers/nv40/nv40_screen.h
@@ -2,14 +2,14 @@
#define __NV40_SCREEN_H__
#include "nouveau/nouveau_screen.h"
-#include "nv04/nv04_surface_2d.h"
+#include "nouveau/nv04_surface_2d.h"
struct nv40_screen {
struct nouveau_screen base;
struct nouveau_winsys *nvws;
- unsigned cur_pctx;
+ struct nv40_context *cur_ctx;
/* HW graphics objects */
struct nv04_surface_2d *eng2d;
diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c
index 5084c48eeb..51b40e51e4 100644
--- a/src/gallium/drivers/nv40/nv40_state.c
+++ b/src/gallium/drivers/nv40/nv40_state.c
@@ -1,6 +1,6 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "draw/draw_context.h"
@@ -18,26 +18,26 @@ nv40_blend_state_create(struct pipe_context *pipe,
struct nv40_blend_state *bso = CALLOC(1, sizeof(*bso));
struct nouveau_stateobj *so = so_new(5, 8, 0);
- if (cso->blend_enable) {
+ if (cso->rt[0].blend_enable) {
so_method(so, curie, NV40TCL_BLEND_ENABLE, 3);
so_data (so, 1);
- so_data (so, (nvgl_blend_func(cso->alpha_src_factor) << 16) |
- nvgl_blend_func(cso->rgb_src_factor));
- so_data (so, nvgl_blend_func(cso->alpha_dst_factor) << 16 |
- nvgl_blend_func(cso->rgb_dst_factor));
+ so_data (so, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
+ nvgl_blend_func(cso->rt[0].rgb_src_factor));
+ so_data (so, nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16 |
+ nvgl_blend_func(cso->rt[0].rgb_dst_factor));
so_method(so, curie, NV40TCL_BLEND_EQUATION, 1);
- so_data (so, nvgl_blend_eqn(cso->alpha_func) << 16 |
- nvgl_blend_eqn(cso->rgb_func));
+ so_data (so, nvgl_blend_eqn(cso->rt[0].alpha_func) << 16 |
+ nvgl_blend_eqn(cso->rt[0].rgb_func));
} else {
so_method(so, curie, NV40TCL_BLEND_ENABLE, 1);
so_data (so, 0);
}
so_method(so, curie, NV40TCL_COLOR_MASK, 1);
- so_data (so, (((cso->colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
- ((cso->colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
- ((cso->colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
- ((cso->colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
+ so_data (so, (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
+ ((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
+ ((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
+ ((cso->rt[0].colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
if (cso->logicop_enable) {
so_method(so, curie, NV40TCL_COLOR_LOGIC_OP_ENABLE, 2);
@@ -605,12 +605,12 @@ nv40_set_clip_state(struct pipe_context *pipe,
static void
nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- const struct pipe_constant_buffer *buf )
+ struct pipe_buffer *buf )
{
struct nv40_context *nv40 = nv40_context(pipe);
- nv40->constbuf[shader] = buf->buffer;
- nv40->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float));
+ nv40->constbuf[shader] = buf;
+ nv40->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
if (shader == PIPE_SHADER_VERTEX) {
nv40->dirty |= NV40_NEW_VERTPROG;
diff --git a/src/gallium/drivers/nv40/nv40_state_emit.c b/src/gallium/drivers/nv40/nv40_state_emit.c
index 13fe854915..1c4007a129 100644
--- a/src/gallium/drivers/nv40/nv40_state_emit.c
+++ b/src/gallium/drivers/nv40/nv40_state_emit.c
@@ -61,13 +61,15 @@ nv40_state_emit(struct nv40_context *nv40)
unsigned i;
uint64_t states;
- if (nv40->pctx_id != screen->cur_pctx) {
+ /* XXX: race conditions
+ */
+ if (nv40 != screen->cur_ctx) {
for (i = 0; i < NV40_STATE_MAX; i++) {
if (state->hw[i] && screen->state[i] != state->hw[i])
state->dirty |= (1ULL << i);
}
- screen->cur_pctx = nv40->pctx_id;
+ screen->cur_ctx = nv40;
}
for (i = 0, states = state->dirty; states; i++) {
diff --git a/src/gallium/drivers/nv40/nv40_surface.c b/src/gallium/drivers/nv40/nv40_surface.c
index a596547974..02ecfd7bbb 100644
--- a/src/gallium/drivers/nv40/nv40_surface.c
+++ b/src/gallium/drivers/nv40/nv40_surface.c
@@ -27,7 +27,7 @@
**************************************************************************/
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_tile.h"
diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c
index 791ee6823d..ee266c6cfb 100644
--- a/src/gallium/drivers/nv40/nv40_transfer.c
+++ b/src/gallium/drivers/nv40/nv40_transfer.c
@@ -1,6 +1,6 @@
#include <pipe/p_state.h>
#include <pipe/p_defines.h>
-#include <pipe/p_inlines.h>
+#include <util/u_inlines.h>
#include <util/u_format.h>
#include <util/u_memory.h>
#include <util/u_math.h>
diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c
index a777898f68..1e14edc56a 100644
--- a/src/gallium/drivers/nv40/nv40_vbo.c
+++ b/src/gallium/drivers/nv40/nv40_vbo.c
@@ -1,6 +1,6 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "nv40_context.h"
#include "nv40_state.h"
@@ -382,7 +382,7 @@ nv40_draw_elements_inline(struct pipe_context *pipe,
map = pipe_buffer_map(pscreen, ib, PIPE_BUFFER_USAGE_CPU_READ);
if (!ib) {
NOUVEAU_ERR("failed mapping ib\n");
- return FALSE;
+ return;
}
switch (ib_size) {
@@ -424,7 +424,7 @@ nv40_draw_elements_vbo(struct pipe_context *pipe,
FIRE_RING(chan);
continue;
}
-
+
BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
OUT_RING (chan, nvgl_primitive(mode));
diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c
index 8d80fcad38..b289eef0fc 100644
--- a/src/gallium/drivers/nv40/nv40_vertprog.c
+++ b/src/gallium/drivers/nv40/nv40_vertprog.c
@@ -1,7 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c
index 5997456e4c..867bd03e69 100644
--- a/src/gallium/drivers/nv50/nv50_context.c
+++ b/src/gallium/drivers/nv50/nv50_context.c
@@ -22,7 +22,7 @@
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "nv50_context.h"
#include "nv50_screen.h"
@@ -34,6 +34,11 @@ nv50_flush(struct pipe_context *pipe, unsigned flags,
struct nv50_context *nv50 = nv50_context(pipe);
struct nouveau_channel *chan = nv50->screen->base.channel;
+ if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
+ BEGIN_RING(chan, nv50->screen->tesla, 0x1338, 1);
+ OUT_RING (chan, 0x20);
+ }
+
if (flags & PIPE_FLUSH_FRAME)
FIRE_RING(chan);
}
@@ -67,8 +72,12 @@ nv50_destroy(struct pipe_context *pipe)
so_ref(NULL, &nv50->state.vertprog);
if (nv50->state.fragprog)
so_ref(NULL, &nv50->state.fragprog);
- if (nv50->state.programs)
- so_ref(NULL, &nv50->state.programs);
+ if (nv50->state.geomprog)
+ so_ref(NULL, &nv50->state.geomprog);
+ if (nv50->state.fp_linkage)
+ so_ref(NULL, &nv50->state.fp_linkage);
+ if (nv50->state.gp_linkage)
+ so_ref(NULL, &nv50->state.gp_linkage);
if (nv50->state.vtxfmt)
so_ref(NULL, &nv50->state.vtxfmt);
if (nv50->state.vtxbuf)
@@ -77,12 +86,16 @@ nv50_destroy(struct pipe_context *pipe)
so_ref(NULL, &nv50->state.vtxattr);
draw_destroy(nv50->draw);
+
+ if (nv50->screen->cur_ctx == nv50)
+ nv50->screen->cur_ctx = NULL;
+
FREE(nv50);
}
struct pipe_context *
-nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
+nv50_create(struct pipe_screen *pscreen, void *priv)
{
struct pipe_winsys *pipe_winsys = pscreen->winsys;
struct nv50_screen *screen = nv50_screen(pscreen);
@@ -92,15 +105,17 @@ nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
if (!nv50)
return NULL;
nv50->screen = screen;
- nv50->pctx_id = pctx_id;
nv50->pipe.winsys = pipe_winsys;
nv50->pipe.screen = pscreen;
+ nv50->pipe.priv = priv;
nv50->pipe.destroy = nv50_destroy;
nv50->pipe.draw_arrays = nv50_draw_arrays;
+ nv50->pipe.draw_arrays_instanced = nv50_draw_arrays_instanced;
nv50->pipe.draw_elements = nv50_draw_elements;
+ nv50->pipe.draw_elements_instanced = nv50_draw_elements_instanced;
nv50->pipe.clear = nv50_clear;
nv50->pipe.flush = nv50_flush;
diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h
index cbd4c3ff86..14cef4c0bf 100644
--- a/src/gallium/drivers/nv50/nv50_context.h
+++ b/src/gallium/drivers/nv50/nv50_context.h
@@ -1,6 +1,7 @@
#ifndef __NV50_CONTEXT_H__
#define __NV50_CONTEXT_H__
+#include <stdio.h>
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
@@ -8,6 +9,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
+#include "util/u_inlines.h"
#include "draw/draw_vertex.h"
@@ -29,9 +31,7 @@
#define NV50_CB_PVP 1
#define NV50_CB_PFP 2
#define NV50_CB_PGP 3
-#define NV50_CB_TIC 4
-#define NV50_CB_TSC 5
-#define NV50_CB_PUPLOAD 6
+#define NV50_CB_AUX 4
#define NV50_NEW_BLEND (1 << 0)
#define NV50_NEW_ZSA (1 << 1)
@@ -45,9 +45,11 @@
#define NV50_NEW_VERTPROG_CB (1 << 9)
#define NV50_NEW_FRAGPROG (1 << 10)
#define NV50_NEW_FRAGPROG_CB (1 << 11)
-#define NV50_NEW_ARRAYS (1 << 12)
-#define NV50_NEW_SAMPLER (1 << 13)
-#define NV50_NEW_TEXTURE (1 << 14)
+#define NV50_NEW_GEOMPROG (1 << 12)
+#define NV50_NEW_GEOMPROG_CB (1 << 13)
+#define NV50_NEW_ARRAYS (1 << 14)
+#define NV50_NEW_SAMPLER (1 << 15)
+#define NV50_NEW_TEXTURE (1 << 16)
struct nv50_blend_stateobj {
struct pipe_blend_state pipe;
@@ -129,10 +131,13 @@ struct nv50_state {
unsigned miptree_nr[PIPE_SHADER_TYPES];
struct nouveau_stateobj *vertprog;
struct nouveau_stateobj *fragprog;
- struct nouveau_stateobj *programs;
+ struct nouveau_stateobj *geomprog;
+ struct nouveau_stateobj *fp_linkage;
+ struct nouveau_stateobj *gp_linkage;
struct nouveau_stateobj *vtxfmt;
struct nouveau_stateobj *vtxbuf;
struct nouveau_stateobj *vtxattr;
+ struct nouveau_stateobj *instbuf;
unsigned vtxelt_nr;
};
@@ -140,7 +145,6 @@ struct nv50_context {
struct pipe_context pipe;
struct nv50_screen *screen;
- unsigned pctx_id;
struct draw_context *draw;
@@ -157,6 +161,7 @@ struct nv50_context {
struct pipe_framebuffer_state framebuffer;
struct nv50_program *vertprog;
struct nv50_program *fragprog;
+ struct nv50_program *geomprog;
struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
unsigned vtxbuf_nr;
@@ -193,11 +198,22 @@ extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50);
/* nv50_vbo.c */
extern void nv50_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
+extern void nv50_draw_arrays_instanced(struct pipe_context *, unsigned mode,
+ unsigned start, unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
extern void nv50_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start,
unsigned count);
+extern void nv50_draw_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
extern void nv50_vbo_validate(struct nv50_context *nv50);
/* nv50_clear.c */
@@ -207,7 +223,9 @@ extern void nv50_clear(struct pipe_context *pipe, unsigned buffers,
/* nv50_program.c */
extern void nv50_vertprog_validate(struct nv50_context *nv50);
extern void nv50_fragprog_validate(struct nv50_context *nv50);
-extern void nv50_linkage_validate(struct nv50_context *nv50);
+extern void nv50_geomprog_validate(struct nv50_context *nv50);
+extern void nv50_fp_linkage_validate(struct nv50_context *nv50);
+extern void nv50_gp_linkage_validate(struct nv50_context *nv50);
extern void nv50_program_destroy(struct nv50_context *nv50,
struct nv50_program *p);
@@ -231,4 +249,8 @@ nv50_upload_sifc(struct nv50_context *nv50,
void *src, unsigned src_format, int src_pitch,
int x, int y, int w, int h, int cpp);
+/* nv50_context.c */
+struct pipe_context *
+nv50_create(struct pipe_screen *pscreen, void *priv);
+
#endif
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c
index 3f1edf0a13..7297c74a83 100644
--- a/src/gallium/drivers/nv50/nv50_miptree.c
+++ b/src/gallium/drivers/nv50/nv50_miptree.c
@@ -22,7 +22,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "nv50_context.h"
@@ -92,12 +92,23 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
case PIPE_FORMAT_Z24S8_UNORM:
tile_flags = 0x1800;
break;
+ case PIPE_FORMAT_Z16_UNORM:
+ tile_flags = 0x6c00;
+ break;
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_S8Z24_UNORM:
tile_flags = 0x2800;
break;
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ case PIPE_FORMAT_R32G32B32_FLOAT:
+ tile_flags = 0x7400;
+ break;
default:
- tile_flags = 0x7000;
+ if ((pt->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) &&
+ util_format_get_blocksizebits(pt->format) == 32)
+ tile_flags = 0x7a00;
+ else
+ tile_flags = 0x7000;
break;
}
@@ -145,7 +156,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
mt->level[0].tile_mode, tile_flags,
&mt->base.bo);
if (ret) {
- for (l = 0; l < pt->last_level; ++l)
+ for (l = 0; l <= pt->last_level; ++l)
FREE(mt->level[l].image_offset);
FREE(mt);
return NULL;
@@ -188,7 +199,7 @@ nv50_miptree_destroy(struct pipe_texture *pt)
struct nv50_miptree *mt = nv50_miptree(pt);
unsigned l;
- for (l = 0; l < pt->last_level; ++l)
+ for (l = 0; l <= pt->last_level; ++l)
FREE(mt->level[l].image_offset);
nouveau_bo_ref(NULL, &mt->base.bo);
diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c
index 593d743603..2372cbbef6 100644
--- a/src/gallium/drivers/nv50/nv50_program.c
+++ b/src/gallium/drivers/nv50/nv50_program.c
@@ -23,7 +23,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
@@ -92,6 +92,11 @@ struct nv50_reg {
int rhw; /* result hw for FP outputs, or interpolant index */
int acc; /* instruction where this reg is last read (first insn == 1) */
+
+ int vtx; /* vertex index, for GP inputs (TGSI Dimension.Index) */
+ int indirect[2]; /* index into pc->addr, or -1 */
+
+ ubyte buf_index; /* c{0 .. 15}[] or g{0 .. 15}[] */
};
#define NV50_MOD_NEG 1
@@ -135,7 +140,8 @@ struct nv50_pc {
int immd_nr;
struct nv50_reg **addr;
int addr_nr;
- uint8_t addr_alloc; /* set bit indicates used for TGSI_FILE_ADDRESS */
+ struct nv50_reg *sysval;
+ int sysval_nr;
struct nv50_reg *temp_temp[16];
struct nv50_program_exec *temp_temp_exec[16];
@@ -171,6 +177,8 @@ struct nv50_pc {
uint8_t edgeflag_out;
};
+static struct nv50_reg *get_address_reg(struct nv50_pc *, struct nv50_reg *);
+
static INLINE void
ctor_reg(struct nv50_reg *reg, unsigned type, int index, int hw)
{
@@ -179,7 +187,10 @@ ctor_reg(struct nv50_reg *reg, unsigned type, int index, int hw)
reg->hw = hw;
reg->mod = 0;
reg->rhw = -1;
+ reg->vtx = -1;
reg->acc = 0;
+ reg->indirect[0] = reg->indirect[1] = -1;
+ reg->buf_index = (type == P_CONST) ? 1 : 0;
}
static INLINE unsigned
@@ -197,7 +208,8 @@ terminate_mbb(struct nv50_pc *pc)
/* remove records of temporary address register values */
for (i = 0; i < NV50_SU_MAX_ADDR; ++i)
- pc->r_addr[i].rhw = -1;
+ if (pc->r_addr[i].index < 0)
+ pc->r_addr[i].acc = 0;
}
static void
@@ -260,6 +272,7 @@ reg_instance(struct nv50_pc *pc, struct nv50_reg *reg)
if (reg) {
alloc_reg(pc, reg);
*ri = *reg;
+ reg->indirect[0] = reg->indirect[1] = -1;
reg->mod = 0;
}
return ri;
@@ -464,6 +477,12 @@ is_join(struct nv50_program_exec *e)
return FALSE;
}
+static INLINE boolean
+is_control_flow(struct nv50_program_exec *e)
+{
+ return (e->inst[0] & 2);
+}
+
static INLINE void
set_pred(struct nv50_pc *pc, unsigned pred, unsigned idx,
struct nv50_program_exec *e)
@@ -525,11 +544,33 @@ set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e)
static INLINE void
set_addr(struct nv50_program_exec *e, struct nv50_reg *a)
{
+ assert(a->type == P_ADDR);
+
assert(!(e->inst[0] & 0x0c000000));
assert(!(e->inst[1] & 0x00000004));
e->inst[0] |= (a->hw & 3) << 26;
- e->inst[1] |= (a->hw >> 2) << 2;
+ e->inst[1] |= a->hw & 4;
+}
+
+static void
+emit_arl(struct nv50_pc *, struct nv50_reg *, struct nv50_reg *, uint8_t);
+
+static void
+emit_shl_imm(struct nv50_pc *, struct nv50_reg *, struct nv50_reg *, int);
+
+static void
+emit_mov_from_addr(struct nv50_pc *pc, struct nv50_reg *dst,
+ struct nv50_reg *src)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[1] = 0x40000000;
+ set_long(pc, e);
+ set_dst(pc, dst, e);
+ set_addr(e, src);
+
+ emit(pc, e);
}
static void
@@ -548,72 +589,6 @@ emit_add_addr_imm(struct nv50_pc *pc, struct nv50_reg *dst,
emit(pc, e);
}
-static struct nv50_reg *
-alloc_addr(struct nv50_pc *pc, struct nv50_reg *ref)
-{
- struct nv50_reg *a_tgsi = NULL, *a = NULL;
- int i;
- uint8_t avail = ~pc->addr_alloc;
-
- if (!ref) {
- /* allocate for TGSI_FILE_ADDRESS */
- while (avail) {
- i = ffs(avail) - 1;
-
- if (pc->r_addr[i].rhw < 0 ||
- pc->r_addr[i].acc != pc->insn_cur) {
- pc->addr_alloc |= (1 << i);
-
- pc->r_addr[i].rhw = -1;
- pc->r_addr[i].index = i;
- return &pc->r_addr[i];
- }
- avail &= ~(1 << i);
- }
- assert(0);
- return NULL;
- }
-
- /* Allocate and set an address reg so we can access 'ref'.
- *
- * If and r_addr->index will be -1 or the hw index the value
- * value in rhw is relative to. If rhw < 0, the reg has not
- * been initialized or is in use for TGSI_FILE_ADDRESS.
- */
- while (avail) { /* only consider regs that are not TGSI */
- i = ffs(avail) - 1;
- avail &= ~(1 << i);
-
- if ((!a || a->rhw >= 0) && pc->r_addr[i].rhw < 0) {
- /* prefer an usused reg with low hw index */
- a = &pc->r_addr[i];
- continue;
- }
- if (!a && pc->r_addr[i].acc != pc->insn_cur)
- a = &pc->r_addr[i];
-
- if (ref->hw - pc->r_addr[i].rhw >= 128)
- continue;
-
- if ((ref->acc >= 0 && pc->r_addr[i].index < 0) ||
- (ref->acc < 0 && pc->r_addr[i].index == ref->index)) {
- pc->r_addr[i].acc = pc->insn_cur;
- return &pc->r_addr[i];
- }
- }
- assert(a);
-
- if (ref->acc < 0)
- a_tgsi = pc->addr[ref->index];
-
- emit_add_addr_imm(pc, a, a_tgsi, (ref->hw & ~0x7f) * 4);
-
- a->rhw = ref->hw & ~0x7f;
- a->acc = pc->insn_cur;
- a->index = a_tgsi ? ref->index : -1;
- return a;
-}
-
#define INTERP_LINEAR 0
#define INTERP_FLAT 1
#define INTERP_PERSPECTIVE 2
@@ -657,15 +632,15 @@ set_data(struct nv50_pc *pc, struct nv50_reg *src, unsigned m, unsigned s,
e->param.shift = s;
e->param.mask = m << (s % 32);
- if (src->hw > 127)
- set_addr(e, alloc_addr(pc, src));
+ if (src->hw < 0 || src->hw > 127) /* need (additional) address reg */
+ set_addr(e, get_address_reg(pc, src));
else
if (src->acc < 0) {
assert(src->type == P_CONST);
- set_addr(e, pc->addr[src->index]);
+ set_addr(e, pc->addr[src->indirect[0]]);
}
- e->inst[1] |= (((src->type == P_IMMD) ? 0 : 1) << 22);
+ e->inst[1] |= (src->buf_index << 22);
}
/* Never apply nv50_reg::mod in emit_mov, or carefully check the code !!! */
@@ -694,6 +669,12 @@ emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
if (src->type == P_ATTR) {
set_long(pc, e);
e->inst[1] |= 0x00200000;
+
+ if (src->vtx >= 0) {
+ /* indirect (vertex base + c) load from p[] */
+ e->inst[0] |= 0x01800000;
+ set_addr(e, get_address_reg(pc, src));
+ }
}
alloc_reg(pc, src);
@@ -808,6 +789,11 @@ set_src_0(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e)
if (src->type == P_ATTR) {
set_long(pc, e);
e->inst[1] |= 0x00200000;
+
+ if (src->vtx >= 0) {
+ e->inst[0] |= 0x01800000; /* src from p[] */
+ set_addr(e, get_address_reg(pc, src));
+ }
} else
if (src->type == P_CONST || src->type == P_IMMD) {
struct nv50_reg *temp = temp_temp(pc, e);
@@ -832,13 +818,13 @@ set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e)
src = temp;
} else
if (src->type == P_CONST || src->type == P_IMMD) {
- assert(!(e->inst[0] & 0x00800000));
- if (e->inst[0] & 0x01000000) {
+ if (e->inst[0] & 0x01800000) {
struct nv50_reg *temp = temp_temp(pc, e);
emit_mov(pc, temp, src);
src = temp;
} else {
+ assert(!(e->inst[0] & 0x00800000));
set_data(pc, src, 0x7f, 16, e);
e->inst[0] |= 0x00800000;
}
@@ -862,13 +848,13 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e)
src = temp;
} else
if (src->type == P_CONST || src->type == P_IMMD) {
- assert(!(e->inst[0] & 0x01000000));
- if (e->inst[0] & 0x00800000) {
+ if (e->inst[0] & 0x01800000) {
struct nv50_reg *temp = temp_temp(pc, e);
emit_mov(pc, temp, src);
src = temp;
} else {
+ assert(!(e->inst[0] & 0x01000000));
set_data(pc, src, 0x7f, 32+14, e);
e->inst[0] |= 0x01000000;
}
@@ -997,11 +983,125 @@ emit_arl(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src,
e->inst[0] |= dst->hw << 2;
e->inst[0] |= s << 16; /* shift left */
- set_src_0_restricted(pc, src, e);
+ set_src_0(pc, src, e);
emit(pc, e);
}
+static boolean
+address_reg_suitable(struct nv50_reg *a, struct nv50_reg *r)
+{
+ if (!r)
+ return FALSE;
+
+ if (r->vtx != a->vtx)
+ return FALSE;
+ if (r->vtx >= 0)
+ return (r->indirect[1] == a->indirect[1]);
+
+ if (r->hw < a->rhw || (r->hw - a->rhw) >= 128)
+ return FALSE;
+
+ if (a->index >= 0)
+ return (a->index == r->indirect[0]);
+ return (a->indirect[0] == r->indirect[0]);
+}
+
+static void
+load_vertex_base(struct nv50_pc *pc, struct nv50_reg *dst,
+ struct nv50_reg *a, int shift)
+{
+ struct nv50_reg mem, *temp;
+
+ ctor_reg(&mem, P_ATTR, -1, dst->vtx);
+
+ assert(dst->type == P_ADDR);
+ if (!a) {
+ emit_arl(pc, dst, &mem, 0);
+ return;
+ }
+ temp = alloc_temp(pc, NULL);
+
+ if (shift) {
+ emit_mov_from_addr(pc, temp, a);
+ if (shift < 0)
+ emit_shl_imm(pc, temp, temp, shift);
+ emit_arl(pc, dst, temp, MAX2(shift, 0));
+ }
+ emit_mov(pc, temp, &mem);
+ set_addr(pc->p->exec_tail, dst);
+
+ emit_arl(pc, dst, temp, 0);
+ free_temp(pc, temp);
+}
+
+/* case (ref == NULL): allocate address register for TGSI_FILE_ADDRESS
+ * case (vtx >= 0, acc >= 0): load vertex base from a[vtx * 4] to $aX
+ * case (vtx >= 0, acc < 0): load vertex base from s[$aY + vtx * 4] to $aX
+ * case (vtx < 0, acc >= 0): memory address too high to encode
+ * case (vtx < 0, acc < 0): get source register for TGSI_FILE_ADDRESS
+ */
+static struct nv50_reg *
+get_address_reg(struct nv50_pc *pc, struct nv50_reg *ref)
+{
+ int i;
+ struct nv50_reg *a_ref, *a = NULL;
+
+ for (i = 0; i < NV50_SU_MAX_ADDR; ++i) {
+ if (pc->r_addr[i].acc == 0)
+ a = &pc->r_addr[i]; /* an unused address reg */
+ else
+ if (address_reg_suitable(&pc->r_addr[i], ref)) {
+ pc->r_addr[i].acc = pc->insn_cur;
+ return &pc->r_addr[i];
+ } else
+ if (!a && pc->r_addr[i].index < 0 &&
+ pc->r_addr[i].acc < pc->insn_cur)
+ a = &pc->r_addr[i];
+ }
+ if (!a) {
+ /* We'll be able to spill address regs when this
+ * mess is replaced with a proper compiler ...
+ */
+ NOUVEAU_ERR("out of address regs\n");
+ abort();
+ return NULL;
+ }
+
+ /* initialize and reserve for this TGSI instruction */
+ a->rhw = 0;
+ a->index = a->indirect[0] = a->indirect[1] = -1;
+ a->acc = pc->insn_cur;
+
+ if (!ref) {
+ a->vtx = -1;
+ return a;
+ }
+ a->vtx = ref->vtx;
+
+ /* now put in the correct value ... */
+
+ if (ref->vtx >= 0) {
+ a->indirect[1] = ref->indirect[1];
+
+ /* For an indirect vertex index, we need to shift address right
+ * by 2, the address register will contain vtx * 16, we need to
+ * load from a[vtx * 4].
+ */
+ load_vertex_base(pc, a, (ref->acc < 0) ?
+ pc->addr[ref->indirect[1]] : NULL, -2);
+ } else {
+ assert(ref->acc < 0 || ref->indirect[0] < 0);
+
+ a->rhw = ref->hw & ~0x7f;
+ a->indirect[0] = ref->indirect[0];
+ a_ref = (ref->acc < 0) ? pc->addr[ref->indirect[0]] : NULL;
+
+ emit_add_addr_imm(pc, a, a_ref, a->rhw * 4);
+ }
+ return a;
+}
+
#define NV50_MAX_F32 0x880
#define NV50_MAX_S32 0x08c
#define NV50_MAX_U32 0x084
@@ -1629,6 +1729,18 @@ emit_ret(struct nv50_pc *pc, int pred, unsigned cc)
emit_control_flow(pc, 0x3, pred, cc);
}
+static void
+emit_prim_cmd(struct nv50_pc *pc, unsigned cmd)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0xf0000000 | (cmd << 9);
+ e->inst[1] = 0xc0000000;
+ set_long(pc, e);
+
+ emit(pc, e);
+}
+
#define QOP_ADD 0
#define QOP_SUBR 1
#define QOP_SUB 2
@@ -2171,14 +2283,19 @@ tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst)
{
struct nv50_reg *r = pc->addr[dst->Register.Index * 4 + c];
if (!r) {
- r = alloc_addr(pc, NULL);
- pc->addr[dst->Register.Index * 4 + c] = r;
+ r = get_address_reg(pc, NULL);
+ r->index = dst->Register.Index * 4 + c;
+ pc->addr[r->index] = r;
}
assert(r);
return r;
}
case TGSI_FILE_NULL:
return NULL;
+ case TGSI_FILE_SYSTEM_VALUE:
+ assert(pc->sysval[dst->Register.Index].type == P_RESULT);
+ assert(c == 0);
+ return &pc->sysval[dst->Register.Index];
default:
break;
}
@@ -2208,6 +2325,18 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src,
switch (src->Register.File) {
case TGSI_FILE_INPUT:
r = &pc->attr[src->Register.Index * 4 + c];
+
+ if (!src->Dimension.Dimension)
+ break;
+ r = reg_instance(pc, r);
+ r->vtx = src->Dimension.Index;
+
+ if (!src->Dimension.Indirect)
+ break;
+ swz = tgsi_util_get_src_register_swizzle(
+ &src->DimIndirect, 0);
+ r->acc = -1;
+ r->indirect[1] = src->DimIndirect.Index * 4 + swz;
break;
case TGSI_FILE_TEMPORARY:
r = &pc->temp[src->Register.Index * 4 + c];
@@ -2221,12 +2350,12 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src,
* use the index field to select the address reg.
*/
r = reg_instance(pc, NULL);
+ ctor_reg(r, P_CONST, -1, src->Register.Index * 4 + c);
+
swz = tgsi_util_get_src_register_swizzle(
- &src->Indirect, 0);
- ctor_reg(r, P_CONST,
- src->Indirect.Index * 4 + swz,
- src->Register.Index * 4 + c);
+ &src->Indirect, 0);
r->acc = -1;
+ r->indirect[0] = src->Indirect.Index * 4 + swz;
break;
case TGSI_FILE_IMMEDIATE:
r = &pc->immd[src->Register.Index * 4 + c];
@@ -2237,6 +2366,10 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src,
r = pc->addr[src->Register.Index * 4 + c];
assert(r);
break;
+ case TGSI_FILE_SYSTEM_VALUE:
+ assert(c == 0);
+ r = &pc->sysval[src->Register.Index];
+ break;
default:
assert(0);
break;
@@ -2273,7 +2406,7 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src,
r->mod |= mod & NV50_MOD_I32;
assert(r);
- if (r->acc >= 0 && r != temp)
+ if (r->acc >= 0 && r->vtx < 0 && r != temp)
return reg_instance(pc, r); /* will clear r->mod */
return r;
}
@@ -2495,10 +2628,14 @@ nv50_program_tx_insn(struct nv50_pc *pc,
}
break;
case TGSI_OPCODE_ARL:
- assert(src[0][0]);
temp = temp_temp(pc, NULL);
- emit_cvt(pc, temp, src[0][0], -1, CVT_FLOOR | CVT_S32_F32);
- emit_arl(pc, dst[0], temp, 4);
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_cvt(pc, temp, src[0][c], -1,
+ CVT_FLOOR | CVT_S32_F32);
+ emit_arl(pc, dst[c], temp, 4);
+ }
break;
case TGSI_OPCODE_BGNLOOP:
pc->loop_brka[pc->loop_lvl] = emit_breakaddr(pc);
@@ -2605,6 +2742,9 @@ nv50_program_tx_insn(struct nv50_pc *pc,
pc->if_insn[pc->if_lvl++] = pc->p->exec_tail;
terminate_mbb(pc);
break;
+ case TGSI_OPCODE_EMIT:
+ emit_prim_cmd(pc, 1);
+ break;
case TGSI_OPCODE_ENDIF:
pc->if_insn[--pc->if_lvl]->param.index = pc->p->exec_size;
@@ -2628,8 +2768,12 @@ nv50_program_tx_insn(struct nv50_pc *pc,
pc->loop_brka[pc->loop_lvl]->param.index = pc->p->exec_size;
terminate_mbb(pc);
break;
+ case TGSI_OPCODE_ENDPRIM:
+ emit_prim_cmd(pc, 2);
+ break;
case TGSI_OPCODE_ENDSUB:
assert(pc->in_subroutine);
+ terminate_mbb(pc);
pc->in_subroutine = FALSE;
break;
case TGSI_OPCODE_EX2:
@@ -3028,10 +3172,14 @@ nv50_program_tx_insn(struct nv50_pc *pc,
if (!is_long(pc->p->exec_tail))
convert_to_long(pc, pc->p->exec_tail);
else
- if (is_immd(pc->p->exec_tail) || is_join(pc->p->exec_tail))
+ if (is_immd(pc->p->exec_tail) ||
+ is_join(pc->p->exec_tail) ||
+ is_control_flow(pc->p->exec_tail))
emit_nop(pc);
pc->p->exec_tail->inst[1] |= 1; /* set exit bit */
+
+ terminate_mbb(pc);
break;
default:
NOUVEAU_ERR("invalid opcode %d\n", inst->Instruction.Opcode);
@@ -3135,7 +3283,7 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn)
static unsigned
nv50_revdep_reorder(unsigned m[4], unsigned rdep[4])
{
- unsigned i, c, x, unsafe;
+ unsigned i, c, x, unsafe = 0;
for (c = 0; c < 4; c++)
m[c] = c;
@@ -3327,17 +3475,53 @@ load_interpolant(struct nv50_pc *pc, struct nv50_reg *reg)
* value of 0 for back-facing, and 0xffffffff for front-facing.
*/
static void
-load_frontfacing(struct nv50_pc *pc, struct nv50_reg *a)
+load_frontfacing(struct nv50_pc *pc, struct nv50_reg *sv)
{
- struct nv50_reg *one = alloc_immd(pc, 1.0f);
+ struct nv50_reg *temp = alloc_temp(pc, NULL);
+ int r_pred = 0;
- assert(a->rhw == -1);
- alloc_reg(pc, a); /* do this before rhw is set */
- a->rhw = 255;
- load_interpolant(pc, a);
- emit_bitop2(pc, a, a, one, TGSI_OPCODE_AND);
+ temp->rhw = 255;
+ emit_interp(pc, temp, NULL, INTERP_FLAT);
- FREE(one);
+ emit_cvt(pc, sv, temp, r_pred, CVT_ABS | CVT_F32_S32);
+
+ emit_not(pc, temp, temp);
+ set_pred(pc, 0x2, r_pred, pc->p->exec_tail);
+ emit_cvt(pc, sv, temp, -1, CVT_F32_S32);
+ set_pred(pc, 0x2, r_pred, pc->p->exec_tail);
+
+ free_temp(pc, temp);
+}
+
+static void
+load_instance_id(struct nv50_pc *pc, unsigned index)
+{
+ struct nv50_reg reg, mem;
+
+ ctor_reg(&reg, P_TEMP, -1, -1);
+ ctor_reg(&mem, P_CONST, -1, 24); /* startInstance */
+ mem.buf_index = 2;
+
+ emit_add_b32(pc, &reg, &pc->sysval[index], &mem);
+ pc->sysval[index] = reg;
+}
+
+static void
+copy_semantic_info(struct nv50_program *p)
+{
+ unsigned i, id;
+
+ for (i = 0; i < p->cfg.in_nr; ++i) {
+ id = p->cfg.in[i].id;
+ p->cfg.in[i].sn = p->info.input_semantic_name[id];
+ p->cfg.in[i].si = p->info.input_semantic_index[id];
+ }
+
+ for (i = 0; i < p->cfg.out_nr; ++i) {
+ id = p->cfg.out[i].id;
+ p->cfg.out[i].sn = p->info.output_semantic_name[id];
+ p->cfg.out[i].si = p->info.output_semantic_index[id];
+ }
}
static boolean
@@ -3346,7 +3530,7 @@ nv50_program_tx_prep(struct nv50_pc *pc)
struct tgsi_parse_context tp;
struct nv50_program *p = pc->p;
boolean ret = FALSE;
- unsigned i, c, flat_nr = 0;
+ unsigned i, c, instance_id, vertex_id, flat_nr = 0;
tgsi_parse_init(&tp, pc->p->pipe.tokens);
while (!tgsi_parse_end_of_tokens(&tp)) {
@@ -3386,13 +3570,13 @@ nv50_program_tx_prep(struct nv50_pc *pc)
switch (d->Semantic.Name) {
case TGSI_SEMANTIC_BCOLOR:
p->cfg.two_side[si].hw = first;
- if (p->cfg.io_nr > first)
- p->cfg.io_nr = first;
+ if (p->cfg.out_nr > first)
+ p->cfg.out_nr = first;
break;
case TGSI_SEMANTIC_PSIZE:
p->cfg.psiz = first;
- if (p->cfg.io_nr > first)
- p->cfg.io_nr = first;
+ if (p->cfg.out_nr > first)
+ p->cfg.out_nr = first;
break;
case TGSI_SEMANTIC_EDGEFLAG:
pc->edgeflag_out = first;
@@ -3432,6 +3616,37 @@ nv50_program_tx_prep(struct nv50_pc *pc)
pc->interp_mode[i] = mode;
}
break;
+ case TGSI_FILE_SYSTEM_VALUE:
+ assert(d->Declaration.Semantic);
+ switch (d->Semantic.Name) {
+ case TGSI_SEMANTIC_FACE:
+ assert(p->type == PIPE_SHADER_FRAGMENT);
+ load_frontfacing(pc,
+ &pc->sysval[first]);
+ break;
+ case TGSI_SEMANTIC_INSTANCEID:
+ assert(p->type == PIPE_SHADER_VERTEX);
+ instance_id = first;
+ p->cfg.regs[0] |= (1 << 4);
+ break;
+ case TGSI_SEMANTIC_PRIMID:
+ assert(p->type != PIPE_SHADER_VERTEX);
+ p->cfg.prim_id = first;
+ break;
+ /*
+ case TGSI_SEMANTIC_PRIMIDIN:
+ assert(p->type == PIPE_SHADER_GEOMETRY);
+ pc->sysval[first].hw = 6;
+ p->cfg.regs[0] |= (1 << 8);
+ break;
+ case TGSI_SEMANTIC_VERTEXID:
+ assert(p->type == PIPE_SHADER_VERTEX);
+ vertex_id = first;
+ p->cfg.regs[0] |= (1 << 12) | (1 << 0);
+ break;
+ */
+ }
+ break;
case TGSI_FILE_ADDRESS:
case TGSI_FILE_CONSTANT:
case TGSI_FILE_SAMPLER:
@@ -3452,36 +3667,65 @@ nv50_program_tx_prep(struct nv50_pc *pc)
}
}
- if (p->type == PIPE_SHADER_VERTEX) {
+ if (p->type == PIPE_SHADER_VERTEX || p->type == PIPE_SHADER_GEOMETRY) {
int rid = 0;
- for (i = 0; i < pc->attr_nr * 4; ++i) {
- if (pc->attr[i].acc) {
- pc->attr[i].hw = rid++;
- p->cfg.attr[i / 32] |= 1 << (i % 32);
+ if (p->type == PIPE_SHADER_GEOMETRY) {
+ for (i = 0; i < pc->attr_nr; ++i) {
+ p->cfg.in[i].hw = rid;
+ p->cfg.in[i].id = i;
+
+ for (c = 0; c < 4; ++c) {
+ int n = i * 4 + c;
+ if (!pc->attr[n].acc)
+ continue;
+ pc->attr[n].hw = rid++;
+ p->cfg.in[i].mask |= 1 << c;
+ }
+ }
+ } else {
+ for (i = 0; i < pc->attr_nr * 4; ++i) {
+ if (pc->attr[i].acc) {
+ pc->attr[i].hw = rid++;
+ p->cfg.attr[i / 32] |= 1 << (i % 32);
+ }
+ }
+ if (p->cfg.regs[0] & (1 << 0))
+ pc->sysval[vertex_id].hw = rid++;
+ if (p->cfg.regs[0] & (1 << 4)) {
+ pc->sysval[instance_id].hw = rid++;
+ load_instance_id(pc, instance_id);
}
}
for (i = 0, rid = 0; i < pc->result_nr; ++i) {
- p->cfg.io[i].hw = rid;
- p->cfg.io[i].id = i;
+ p->cfg.out[i].hw = rid;
+ p->cfg.out[i].id = i;
for (c = 0; c < 4; ++c) {
int n = i * 4 + c;
if (!pc->result[n].acc)
continue;
pc->result[n].hw = rid++;
- p->cfg.io[i].mask |= 1 << c;
+ p->cfg.out[i].mask |= 1 << c;
}
}
+ if (p->cfg.prim_id < 0x40) {
+ /* GP has to write to PrimitiveID */
+ ctor_reg(&pc->sysval[p->cfg.prim_id],
+ P_RESULT, p->cfg.prim_id, rid);
+ p->cfg.prim_id = rid++;
+ }
for (c = 0; c < 2; ++c)
if (p->cfg.two_side[c].hw < 0x40)
- p->cfg.two_side[c] = p->cfg.io[
+ p->cfg.two_side[c] = p->cfg.out[
p->cfg.two_side[c].hw];
if (p->cfg.psiz < 0x40)
- p->cfg.psiz = p->cfg.io[p->cfg.psiz].hw;
+ p->cfg.psiz = p->cfg.out[p->cfg.psiz].hw;
+
+ copy_semantic_info(p);
} else
if (p->type == PIPE_SHADER_FRAGMENT) {
int rid, aid;
@@ -3489,31 +3733,34 @@ nv50_program_tx_prep(struct nv50_pc *pc)
pc->allow32 = TRUE;
- int base = (TGSI_SEMANTIC_POSITION ==
- p->info.input_semantic_name[0]) ? 0 : 1;
+ /* do we read FragCoord ? */
+ if (pc->attr_nr &&
+ p->info.input_semantic_name[0] == TGSI_SEMANTIC_POSITION) {
+ /* select FCRD components we want accessible */
+ for (c = 0; c < 4; ++c)
+ if (pc->attr[c].acc)
+ p->cfg.regs[1] |= 1 << (24 + c);
+ aid = 0;
+ } else /* offset by 1 if FCRD.w is needed for pinterp */
+ aid = popcnt4(p->cfg.regs[1] >> 24);
/* non-flat interpolants have to be mapped to
* the lower hardware IDs, so sort them:
*/
for (i = 0; i < pc->attr_nr; i++) {
if (pc->interp_mode[i] == INTERP_FLAT)
- p->cfg.io[m++].id = i;
+ p->cfg.in[m++].id = i;
else {
if (!(pc->interp_mode[i] & INTERP_PERSPECTIVE))
- p->cfg.io[n].linear = TRUE;
- p->cfg.io[n++].id = i;
+ p->cfg.in[n].linear = TRUE;
+ p->cfg.in[n++].id = i;
}
}
-
- if (!base) /* set w-coordinate mask from perspective interp */
- p->cfg.io[0].mask |= p->cfg.regs[1] >> 24;
-
- aid = popcnt4( /* if fcrd isn't contained in cfg.io */
- base ? (p->cfg.regs[1] >> 24) : p->cfg.io[0].mask);
+ copy_semantic_info(p);
for (n = 0; n < pc->attr_nr; ++n) {
- p->cfg.io[n].hw = rid = aid;
- i = p->cfg.io[n].id;
+ p->cfg.in[n].hw = rid = aid;
+ i = p->cfg.in[n].id;
if (p->info.input_semantic_name[n] ==
TGSI_SEMANTIC_FACE) {
@@ -3525,16 +3772,13 @@ nv50_program_tx_prep(struct nv50_pc *pc)
if (!pc->attr[i * 4 + c].acc)
continue;
pc->attr[i * 4 + c].rhw = rid++;
- p->cfg.io[n].mask |= 1 << c;
+ p->cfg.in[n].mask |= 1 << c;
load_interpolant(pc, &pc->attr[i * 4 + c]);
}
- aid += popcnt4(p->cfg.io[n].mask);
+ aid += popcnt4(p->cfg.in[n].mask);
}
- if (!base)
- p->cfg.regs[1] |= p->cfg.io[0].mask << 24;
-
m = popcnt4(p->cfg.regs[1] >> 24);
/* set count of non-position inputs and of non-flat
@@ -3543,32 +3787,33 @@ nv50_program_tx_prep(struct nv50_pc *pc)
p->cfg.regs[1] |= aid - m;
if (flat_nr) {
- i = p->cfg.io[pc->attr_nr - flat_nr].hw;
+ i = p->cfg.in[pc->attr_nr - flat_nr].hw;
p->cfg.regs[1] |= (i - m) << 16;
} else
p->cfg.regs[1] |= p->cfg.regs[1] << 16;
/* mark color semantic for light-twoside */
- n = 0x40;
- for (i = 0; i < pc->attr_nr; i++) {
- ubyte si, sn;
-
- sn = p->info.input_semantic_name[p->cfg.io[i].id];
- si = p->info.input_semantic_index[p->cfg.io[i].id];
-
- if (sn == TGSI_SEMANTIC_COLOR) {
- p->cfg.two_side[si] = p->cfg.io[i];
-
- /* increase colour count */
- p->cfg.regs[0] += popcnt4(
- p->cfg.two_side[si].mask) << 16;
-
- n = MIN2(n, p->cfg.io[i].hw - m);
+ n = 0x80;
+ for (i = 0; i < p->cfg.in_nr; i++) {
+ if (p->cfg.in[i].sn == TGSI_SEMANTIC_COLOR) {
+ n = MIN2(n, p->cfg.in[i].hw - m);
+ p->cfg.two_side[p->cfg.in[i].si] = p->cfg.in[i];
+
+ p->cfg.regs[0] += /* increase colour count */
+ popcnt4(p->cfg.in[i].mask) << 16;
}
}
- if (n < 0x40)
+ if (n < 0x80)
p->cfg.regs[0] += n;
+ if (p->cfg.prim_id < 0x40) {
+ pc->sysval[p->cfg.prim_id].rhw = rid++;
+ emit_interp(pc, &pc->sysval[p->cfg.prim_id], NULL,
+ INTERP_FLAT);
+ /* increase FP_INTERPOLANT_CTRL_COUNT */
+ p->cfg.regs[1] += 1;
+ }
+
/* Initialize FP results:
* FragDepth is always first TGSI and last hw output
*/
@@ -3622,10 +3867,31 @@ free_nv50_pc(struct nv50_pc *pc)
FREE(pc->attr);
if (pc->temp)
FREE(pc->temp);
+ if (pc->sysval)
+ FREE(pc->sysval);
+ if (pc->insn_pos)
+ FREE(pc->insn_pos);
FREE(pc);
}
+static INLINE uint32_t
+nv50_map_gs_output_prim(unsigned pprim)
+{
+ switch (pprim) {
+ case PIPE_PRIM_POINTS:
+ return NV50TCL_GP_OUTPUT_PRIMITIVE_TYPE_POINTS;
+ case PIPE_PRIM_LINE_STRIP:
+ return NV50TCL_GP_OUTPUT_PRIMITIVE_TYPE_LINE_STRIP;
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ return NV50TCL_GP_OUTPUT_PRIMITIVE_TYPE_TRIANGLE_STRIP;
+ default:
+ NOUVEAU_ERR("invalid GS_OUTPUT_PRIMITIVE: %u\n", pprim);
+ abort();
+ return 0;
+ }
+}
+
static boolean
ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p)
{
@@ -3639,25 +3905,55 @@ ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p)
pc->param_nr = p->info.file_max[TGSI_FILE_CONSTANT] + 1;
pc->addr_nr = p->info.file_max[TGSI_FILE_ADDRESS] + 1;
assert(pc->addr_nr <= 2);
+ pc->sysval_nr = p->info.file_max[TGSI_FILE_SYSTEM_VALUE] + 1;
p->cfg.high_temp = 4;
p->cfg.two_side[0].hw = 0x40;
p->cfg.two_side[1].hw = 0x40;
+ p->cfg.prim_id = 0x40;
p->cfg.edgeflag_in = pc->edgeflag_out = 0xff;
+ for (i = 0; i < p->info.num_properties; ++i) {
+ unsigned *data = &p->info.properties[i].data[0];
+
+ switch (p->info.properties[i].name) {
+ case TGSI_PROPERTY_GS_OUTPUT_PRIM:
+ p->cfg.prim_type = nv50_map_gs_output_prim(data[0]);
+ break;
+ case TGSI_PROPERTY_GS_MAX_VERTICES:
+ p->cfg.vert_count = data[0];
+ break;
+ default:
+ break;
+ }
+ }
+
switch (p->type) {
case PIPE_SHADER_VERTEX:
p->cfg.psiz = 0x40;
p->cfg.clpd = 0x40;
- p->cfg.io_nr = pc->result_nr;
+ p->cfg.out_nr = pc->result_nr;
+ break;
+ case PIPE_SHADER_GEOMETRY:
+ assert(p->cfg.prim_type);
+ assert(p->cfg.vert_count);
+
+ p->cfg.psiz = 0x80;
+ p->cfg.clpd = 0x80;
+ p->cfg.prim_id = 0x80;
+ p->cfg.out_nr = pc->result_nr;
+ p->cfg.in_nr = pc->attr_nr;
+
+ p->cfg.two_side[0].hw = 0x80;
+ p->cfg.two_side[1].hw = 0x80;
break;
case PIPE_SHADER_FRAGMENT:
rtype[0] = rtype[1] = P_TEMP;
p->cfg.regs[0] = 0x01000004;
- p->cfg.io_nr = pc->attr_nr;
+ p->cfg.in_nr = pc->attr_nr;
if (p->info.writes_z) {
p->cfg.regs[2] |= 0x00000100;
@@ -3715,7 +4011,16 @@ ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p)
return FALSE;
}
for (i = 0; i < NV50_SU_MAX_ADDR; ++i)
- ctor_reg(&pc->r_addr[i], P_ADDR, -256, i + 1);
+ ctor_reg(&pc->r_addr[i], P_ADDR, -1, i + 1);
+
+ if (pc->sysval_nr) {
+ pc->sysval = CALLOC(pc->sysval_nr, sizeof(struct nv50_reg *));
+ if (!pc->sysval)
+ return FALSE;
+ /* will only ever use SYSTEM_VALUE[i].x (hopefully) */
+ for (i = 0; i < pc->sysval_nr; ++i)
+ ctor_reg(&pc->sysval[i], rtype[0], i, -1);
+ }
return TRUE;
}
@@ -3877,13 +4182,17 @@ nv50_program_validate_data(struct nv50_context *nv50, struct nv50_program *p)
if (p->param_nr) {
unsigned cb;
- uint32_t *map = pipe_buffer_map(pscreen, nv50->constbuf[p->type],
+ uint32_t *map = pipe_buffer_map(pscreen,
+ nv50->constbuf[p->type],
PIPE_BUFFER_USAGE_CPU_READ);
-
- if (p->type == PIPE_SHADER_VERTEX)
+ switch (p->type) {
+ case PIPE_SHADER_GEOMETRY: cb = NV50_CB_PGP; break;
+ case PIPE_SHADER_FRAGMENT: cb = NV50_CB_PFP; break;
+ default:
cb = NV50_CB_PVP;
- else
- cb = NV50_CB_PFP;
+ assert(p->type == PIPE_SHADER_VERTEX);
+ break;
+ }
nv50_program_upload_data(nv50, map, 0, p->param_nr, cb);
pipe_buffer_unmap(pscreen, nv50->constbuf[p->type]);
@@ -3977,19 +4286,18 @@ nv50_vertprog_validate(struct nv50_context *nv50)
nv50_program_validate_data(nv50, p);
nv50_program_validate_code(nv50, p);
- so = so_new(5, 8, 2);
+ so = so_new(5, 7, 2);
so_method(so, tesla, NV50TCL_VP_ADDRESS_HIGH, 2);
so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
- NOUVEAU_BO_HIGH, 0, 0);
+ NOUVEAU_BO_HIGH, 0, 0);
so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
- NOUVEAU_BO_LOW, 0, 0);
+ NOUVEAU_BO_LOW, 0, 0);
so_method(so, tesla, NV50TCL_VP_ATTR_EN_0, 2);
so_data (so, p->cfg.attr[0]);
so_data (so, p->cfg.attr[1]);
so_method(so, tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1);
so_data (so, p->cfg.high_result);
- so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 2);
- so_data (so, p->cfg.high_result); //8);
+ so_method(so, tesla, NV50TCL_VP_REG_ALLOC_TEMP, 1);
so_data (so, p->cfg.high_temp);
so_method(so, tesla, NV50TCL_VP_START_ID, 1);
so_data (so, 0); /* program start offset */
@@ -4033,42 +4341,74 @@ nv50_fragprog_validate(struct nv50_context *nv50)
so_ref(NULL, &so);
}
+void
+nv50_geomprog_validate(struct nv50_context *nv50)
+{
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ struct nv50_program *p = nv50->geomprog;
+ struct nouveau_stateobj *so;
+
+ if (!p->translated) {
+ nv50_program_validate(nv50, p);
+ if (!p->translated)
+ assert(0);
+ }
+
+ nv50_program_validate_data(nv50, p);
+ nv50_program_validate_code(nv50, p);
+
+ so = so_new(6, 7, 2);
+ so_method(so, tesla, NV50TCL_GP_ADDRESS_HIGH, 2);
+ so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ NOUVEAU_BO_LOW, 0, 0);
+ so_method(so, tesla, NV50TCL_GP_REG_ALLOC_TEMP, 1);
+ so_data (so, p->cfg.high_temp);
+ so_method(so, tesla, NV50TCL_GP_REG_ALLOC_RESULT, 1);
+ so_data (so, p->cfg.high_result);
+ so_method(so, tesla, NV50TCL_GP_OUTPUT_PRIMITIVE_TYPE, 1);
+ so_data (so, p->cfg.prim_type);
+ so_method(so, tesla, NV50TCL_GP_VERTEX_OUTPUT_COUNT, 1);
+ so_data (so, p->cfg.vert_count);
+ so_method(so, tesla, NV50TCL_GP_START_ID, 1);
+ so_data (so, 0);
+ so_ref(so, &nv50->state.geomprog);
+ so_ref(NULL, &so);
+}
+
static uint32_t
nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base)
{
+ struct nv50_program *vp;
struct nv50_program *fp = nv50->fragprog;
- struct nv50_program *vp = nv50->vertprog;
unsigned i, c, m = base;
uint32_t origin = 0x00000010;
+ vp = nv50->geomprog ? nv50->geomprog : nv50->vertprog;
+
/* XXX: this might not work correctly in all cases yet - we'll
* just assume that an FP generic input that is not written in
* the VP is PointCoord.
*/
memset(pntc, 0, 8 * sizeof(uint32_t));
- for (i = 0; i < fp->cfg.io_nr; i++) {
- uint8_t sn, si;
- uint8_t j, k = fp->cfg.io[i].id;
- unsigned n = popcnt4(fp->cfg.io[i].mask);
+ for (i = 0; i < fp->cfg.in_nr; i++) {
+ unsigned j, n = popcnt4(fp->cfg.in[i].mask);
- if (fp->info.input_semantic_name[k] != TGSI_SEMANTIC_GENERIC) {
+ if (fp->cfg.in[i].sn != TGSI_SEMANTIC_GENERIC) {
m += n;
continue;
}
- for (j = 0; j < vp->info.num_outputs; ++j) {
- sn = vp->info.output_semantic_name[j];
- si = vp->info.output_semantic_index[j];
-
- if (sn == fp->info.input_semantic_name[k] &&
- si == fp->info.input_semantic_index[k])
+ for (j = 0; j < vp->cfg.out_nr; ++j)
+ if (vp->cfg.out[j].sn == fp->cfg.in[i].sn &&
+ vp->cfg.out[j].si == fp->cfg.in[i].si)
break;
- }
if (j < vp->info.num_outputs) {
ubyte enable =
- (nv50->rasterizer->pipe.sprite_coord_enable >> si) & 1;
+ (nv50->rasterizer->pipe.sprite_coord_enable >> vp->cfg.out[j].si) & 1;
if (enable == 0) {
m += n;
@@ -4078,7 +4418,7 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base)
/* this is either PointCoord or replaced by sprite coords */
for (c = 0; c < 4; c++) {
- if (!(fp->cfg.io[i].mask & (1 << c)))
+ if (!(fp->cfg.in[i].mask & (1 << c)))
continue;
pntc[m / 8] |= (c + 1) << ((m % 8) * 4);
++m;
@@ -4088,18 +4428,22 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base)
}
static int
-nv50_sreg4_map(uint32_t *p_map, int mid, uint32_t lin[4],
- struct nv50_sreg4 *fpi, struct nv50_sreg4 *vpo)
+nv50_vec4_map(uint32_t *map32, int mid, uint8_t zval, uint32_t lin[4],
+ struct nv50_sreg4 *fpi, struct nv50_sreg4 *vpo)
{
int c;
uint8_t mv = vpo->mask, mf = fpi->mask, oid = vpo->hw;
- uint8_t *map = (uint8_t *)p_map;
+ uint8_t *map = (uint8_t *)map32;
for (c = 0; c < 4; ++c) {
if (mf & 1) {
if (fpi->linear == TRUE)
lin[mid / 32] |= 1 << (mid % 32);
- map[mid++] = (mv & 1) ? oid : ((c == 3) ? 0x41 : 0x40);
+ if (mv & 1)
+ map[mid] = oid;
+ else
+ map[mid] = (c == 3) ? (zval + 1) : zval;
+ ++mid;
}
oid += mv & 1;
@@ -4111,34 +4455,42 @@ nv50_sreg4_map(uint32_t *p_map, int mid, uint32_t lin[4],
}
void
-nv50_linkage_validate(struct nv50_context *nv50)
+nv50_fp_linkage_validate(struct nv50_context *nv50)
{
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_program *vp = nv50->vertprog;
struct nv50_program *fp = nv50->fragprog;
struct nouveau_stateobj *so;
- struct nv50_sreg4 dummy, *vpo;
+ struct nv50_sreg4 dummy;
int i, n, c, m = 0;
- uint32_t map[16], lin[4], reg[5], pcrd[8];
+ uint32_t map[16], lin[4], reg[6], pcrd[8];
+ uint8_t zval = 0x40;
+ if (nv50->geomprog) {
+ vp = nv50->geomprog;
+ zval = 0x80;
+ }
memset(map, 0, sizeof(map));
memset(lin, 0, sizeof(lin));
reg[1] = 0x00000004; /* low and high clip distance map ids */
reg[2] = 0x00000000; /* layer index map id (disabled, GP only) */
reg[3] = 0x00000000; /* point size map id & enable */
+ reg[5] = 0x00000000; /* primitive ID map slot */
reg[0] = fp->cfg.regs[0]; /* colour semantic reg */
reg[4] = fp->cfg.regs[1]; /* interpolant info */
dummy.linear = FALSE;
dummy.mask = 0xf; /* map all components of HPOS */
- m = nv50_sreg4_map(map, m, lin, &dummy, &vp->cfg.io[0]);
+ m = nv50_vec4_map(map, m, zval, lin, &dummy, &vp->cfg.out[0]);
dummy.mask = 0x0;
if (vp->cfg.clpd < 0x40) {
- for (c = 0; c < vp->cfg.clpd_nr; ++c)
- map[m++] = vp->cfg.clpd + c;
+ for (c = 0; c < vp->cfg.clpd_nr; ++c) {
+ map[m / 4] |= (vp->cfg.clpd + c) << ((m % 4) * 8);
+ ++m;
+ }
reg[1] = (m << 8);
}
@@ -4146,35 +4498,37 @@ nv50_linkage_validate(struct nv50_context *nv50)
/* if light_twoside is active, it seems FFC0_ID == BFC0_ID is bad */
if (nv50->rasterizer->pipe.light_twoside) {
- vpo = &vp->cfg.two_side[0];
+ struct nv50_sreg4 *vpo = &vp->cfg.two_side[0];
+ struct nv50_sreg4 *fpi = &fp->cfg.two_side[0];
- m = nv50_sreg4_map(map, m, lin, &fp->cfg.two_side[0], &vpo[0]);
- m = nv50_sreg4_map(map, m, lin, &fp->cfg.two_side[1], &vpo[1]);
+ m = nv50_vec4_map(map, m, zval, lin, &fpi[0], &vpo[0]);
+ m = nv50_vec4_map(map, m, zval, lin, &fpi[1], &vpo[1]);
}
reg[0] += m - 4; /* adjust FFC0 id */
reg[4] |= m << 8; /* set mid where 'normal' FP inputs start */
- for (i = 0; i < fp->cfg.io_nr; i++) {
- ubyte sn = fp->info.input_semantic_name[fp->cfg.io[i].id];
- ubyte si = fp->info.input_semantic_index[fp->cfg.io[i].id];
-
- /* position must be mapped first */
- assert(i == 0 || sn != TGSI_SEMANTIC_POSITION);
-
+ for (i = 0; i < fp->cfg.in_nr; i++) {
/* maybe even remove these from cfg.io */
- if (sn == TGSI_SEMANTIC_POSITION || sn == TGSI_SEMANTIC_FACE)
+ if (fp->cfg.in[i].sn == TGSI_SEMANTIC_POSITION ||
+ fp->cfg.in[i].sn == TGSI_SEMANTIC_FACE)
continue;
- /* VP outputs and vp->cfg.io are in the same order */
- for (n = 0; n < vp->info.num_outputs; ++n) {
- if (vp->info.output_semantic_name[n] == sn &&
- vp->info.output_semantic_index[n] == si)
+ for (n = 0; n < vp->cfg.out_nr; ++n)
+ if (vp->cfg.out[n].sn == fp->cfg.in[i].sn &&
+ vp->cfg.out[n].si == fp->cfg.in[i].si)
break;
- }
- vpo = (n < vp->info.num_outputs) ? &vp->cfg.io[n] : &dummy;
- m = nv50_sreg4_map(map, m, lin, &fp->cfg.io[i], vpo);
+ m = nv50_vec4_map(map, m, zval, lin, &fp->cfg.in[i],
+ (n < vp->cfg.out_nr) ?
+ &vp->cfg.out[n] : &dummy);
+ }
+ /* PrimitiveID either is replaced by the system value, or
+ * written by the geometry shader into an output register
+ */
+ if (fp->cfg.prim_id < 0x40) {
+ map[m / 4] |= vp->cfg.prim_id << ((m % 4) * 8);
+ reg[5] = m++;
}
if (nv50->rasterizer->pipe.point_size_per_vertex) {
@@ -4182,14 +4536,28 @@ nv50_linkage_validate(struct nv50_context *nv50)
reg[3] = (m++ << 4) | 1;
}
- /* now fill the stateobj */
- so = so_new(7, 57, 0);
+ /* now fill the stateobj (at most 28 so_data) */
+ so = so_new(10, 54, 0);
n = (m + 3) / 4;
- so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 1);
- so_data (so, m);
- so_method(so, tesla, NV50TCL_VP_RESULT_MAP(0), n);
- so_datap (so, map, n);
+ assert(m <= 32);
+ if (vp->type == PIPE_SHADER_GEOMETRY) {
+ so_method(so, tesla, NV50TCL_GP_RESULT_MAP_SIZE, 1);
+ so_data (so, m);
+ so_method(so, tesla, NV50TCL_GP_RESULT_MAP(0), n);
+ so_datap (so, map, n);
+ } else {
+ so_method(so, tesla, NV50TCL_VP_GP_BUILTIN_ATTR_EN, 1);
+ so_data (so, vp->cfg.regs[0]);
+
+ so_method(so, tesla, NV50TCL_MAP_SEMANTIC_4, 1);
+ so_data (so, reg[5]);
+
+ so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 1);
+ so_data (so, m);
+ so_method(so, tesla, NV50TCL_VP_RESULT_MAP(0), n);
+ so_datap (so, map, n);
+ }
so_method(so, tesla, NV50TCL_MAP_SEMANTIC_0, 4);
so_datap (so, reg, 4);
@@ -4209,8 +4577,77 @@ nv50_linkage_validate(struct nv50_context *nv50)
so_datap (so, pcrd, 8);
}
- so_ref(so, &nv50->state.programs);
- so_ref(NULL, &so);
+ so_method(so, tesla, NV50TCL_GP_ENABLE, 1);
+ so_data (so, (vp->type == PIPE_SHADER_GEOMETRY) ? 1 : 0);
+
+ so_ref(so, &nv50->state.fp_linkage);
+ so_ref(NULL, &so);
+}
+
+static int
+construct_vp_gp_mapping(uint32_t *map32, int m,
+ struct nv50_program *vp, struct nv50_program *gp)
+{
+ uint8_t *map = (uint8_t *)map32;
+ int i, j, c;
+
+ for (i = 0; i < gp->cfg.in_nr; ++i) {
+ uint8_t oid, mv = 0, mg = gp->cfg.in[i].mask;
+
+ for (j = 0; j < vp->cfg.out_nr; ++j) {
+ if (vp->cfg.out[j].sn == gp->cfg.in[i].sn &&
+ vp->cfg.out[j].si == gp->cfg.in[i].si) {
+ mv = vp->cfg.out[j].mask;
+ oid = vp->cfg.out[j].hw;
+ break;
+ }
+ }
+
+ for (c = 0; c < 4; ++c, mv >>= 1, mg >>= 1) {
+ if (mg & mv & 1)
+ map[m++] = oid;
+ else
+ if (mg & 1)
+ map[m++] = (c == 3) ? 0x41 : 0x40;
+ oid += mv & 1;
+ }
+ }
+ return m;
+}
+
+void
+nv50_gp_linkage_validate(struct nv50_context *nv50)
+{
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ struct nouveau_stateobj *so;
+ struct nv50_program *vp = nv50->vertprog;
+ struct nv50_program *gp = nv50->geomprog;
+ uint32_t map[16];
+ int m = 0;
+
+ if (!gp) {
+ so_ref(NULL, &nv50->state.gp_linkage);
+ return;
+ }
+ memset(map, 0, sizeof(map));
+
+ m = construct_vp_gp_mapping(map, m, vp, gp);
+
+ so = so_new(3, 24 - 3, 0);
+
+ so_method(so, tesla, NV50TCL_VP_GP_BUILTIN_ATTR_EN, 1);
+ so_data (so, vp->cfg.regs[0] | gp->cfg.regs[0]);
+
+ assert(m <= 32);
+ so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 1);
+ so_data (so, m);
+
+ m = (m + 3) / 4;
+ so_method(so, tesla, NV50TCL_VP_RESULT_MAP(0), m);
+ so_datap (so, map, m);
+
+ so_ref(so, &nv50->state.gp_linkage);
+ so_ref(NULL, &so);
}
void
@@ -4227,6 +4664,7 @@ nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p)
nouveau_bo_ref(NULL, &p->bo);
+ FREE(p->immd);
nouveau_resource_free(&p->data[0]);
p->translated = 0;
diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h
index 461fec1d89..1e3ad6bff0 100644
--- a/src/gallium/drivers/nv50/nv50_program.h
+++ b/src/gallium/drivers/nv50/nv50_program.h
@@ -16,11 +16,13 @@ struct nv50_program_exec {
};
struct nv50_sreg4 {
- uint8_t hw;
- uint8_t id; /* tgsi index, nv50 needs them sorted: flat ones last */
+ uint8_t hw; /* hw index, nv50 wants flat FP inputs last */
+ uint8_t id; /* tgsi index */
uint8_t mask;
boolean linear;
+
+ ubyte sn, si; /* semantic name & index */
};
struct nv50_program {
@@ -49,16 +51,24 @@ struct nv50_program {
uint32_t regs[4];
/* for VPs, io_nr doesn't count 'private' results (PSIZ etc.) */
- unsigned io_nr;
- struct nv50_sreg4 io[PIPE_MAX_SHADER_OUTPUTS];
+ unsigned in_nr, out_nr;
+ struct nv50_sreg4 in[PIPE_MAX_SHADER_INPUTS];
+ struct nv50_sreg4 out[PIPE_MAX_SHADER_OUTPUTS];
/* FP colour inputs, VP/GP back colour outputs */
struct nv50_sreg4 two_side[2];
- /* VP only */
+ /* GP only */
+ unsigned vert_count;
+ uint8_t prim_type;
+
+ /* VP & GP only */
uint8_t clpd, clpd_nr;
uint8_t psiz;
uint8_t edgeflag_in;
+
+ /* FP & GP only */
+ uint8_t prim_id;
} cfg;
};
diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c
index 5a4ab3508b..57b16a355d 100644
--- a/src/gallium/drivers/nv50/nv50_query.c
+++ b/src/gallium/drivers/nv50/nv50_query.c
@@ -21,7 +21,7 @@
*/
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "nv50_context.h"
@@ -48,7 +48,7 @@ nv50_query_create(struct pipe_context *pipe, unsigned type)
assert (q->type == PIPE_QUERY_OCCLUSION_COUNTER);
q->type = type;
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP, 256,
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 256,
16, &q->bo);
if (ret) {
FREE(q);
@@ -95,11 +95,13 @@ nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq)
MARK_RING (chan, 5, 2); /* flush on lack of space or relocs */
BEGIN_RING(chan, tesla, NV50TCL_QUERY_ADDRESS_HIGH, 4);
- OUT_RELOCh(chan, q->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- OUT_RELOCl(chan, q->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCh(chan, q->bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, q->bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
OUT_RING (chan, 0x00000000);
OUT_RING (chan, 0x0100f002);
- FIRE_RING (chan);
+
+ BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_ENABLE, 1);
+ OUT_RING (chan, 0);
}
static boolean
@@ -123,6 +125,35 @@ nv50_query_result(struct pipe_context *pipe, struct pipe_query *pq,
return q->ready;
}
+static void
+nv50_render_condition(struct pipe_context *pipe,
+ struct pipe_query *pq, uint mode)
+{
+ struct nv50_context *nv50 = nv50_context(pipe);
+ struct nouveau_channel *chan = nv50->screen->base.channel;
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ struct nv50_query *q;
+
+ if (!pq) {
+ BEGIN_RING(chan, tesla, NV50TCL_COND_MODE, 1);
+ OUT_RING (chan, NV50TCL_COND_MODE_ALWAYS);
+ return;
+ }
+ q = nv50_query(pq);
+
+ if (mode == PIPE_RENDER_COND_WAIT ||
+ mode == PIPE_RENDER_COND_BY_REGION_WAIT) {
+ /* XXX: big fence, FIFO semaphore might be better */
+ BEGIN_RING(chan, tesla, 0x0110, 1);
+ OUT_RING (chan, 0);
+ }
+
+ BEGIN_RING(chan, tesla, NV50TCL_COND_ADDRESS_HIGH, 3);
+ OUT_RELOCh(chan, q->bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, q->bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RING (chan, NV50TCL_COND_MODE_RES);
+}
+
void
nv50_init_query_functions(struct nv50_context *nv50)
{
@@ -131,4 +162,5 @@ nv50_init_query_functions(struct nv50_context *nv50)
nv50->pipe.begin_query = nv50_query_begin;
nv50->pipe.end_query = nv50_query_end;
nv50->pipe.get_query_result = nv50_query_result;
+ nv50->pipe.render_condition = nv50_render_condition;
}
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index 28e2b35dea..8c4478e483 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -135,6 +135,16 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param)
return 1;
case NOUVEAU_CAP_HW_IDXBUF:
return 0;
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ return 1;
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ return 0;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 0;
default:
NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
return 0;
@@ -167,7 +177,7 @@ nv50_screen_destroy(struct pipe_screen *pscreen)
struct nv50_screen *screen = nv50_screen(pscreen);
unsigned i;
- for (i = 0; i < 2; i++) {
+ for (i = 0; i < 3; i++) {
if (screen->constbuf_parm[i])
nouveau_bo_ref(NULL, &screen->constbuf_parm[i]);
}
@@ -185,6 +195,9 @@ nv50_screen_destroy(struct pipe_screen *pscreen)
nouveau_grobj_free(&screen->tesla);
nouveau_grobj_free(&screen->eng2d);
nouveau_grobj_free(&screen->m2mf);
+ nouveau_resource_destroy(&screen->immd_heap[0]);
+ nouveau_resource_destroy(&screen->parm_heap[0]);
+ nouveau_resource_destroy(&screen->parm_heap[1]);
nouveau_screen_fini(&screen->base);
FREE(screen);
}
@@ -238,6 +251,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
pscreen->get_param = nv50_screen_get_param;
pscreen->get_paramf = nv50_screen_get_paramf;
pscreen->is_format_supported = nv50_screen_is_format_supported;
+ pscreen->context_create = nv50_create;
screen->base.pre_pipebuffer_map_callback = nv50_pre_pipebuffer_map;
nv50_screen_init_miptree_functions(pscreen);
@@ -329,7 +343,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
so_ref(NULL, &so);
/* Static tesla init */
- so = so_new(40, 84, 20);
+ so = so_new(47, 95, 24);
so_method(so, screen->tesla, NV50TCL_COND_MODE, 1);
so_data (so, NV50TCL_COND_MODE_ALWAYS);
@@ -352,10 +366,11 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
so_data (so, 0xf);
/* max TIC (bits 4:8) & TSC (ignored) bindings, per program type */
- so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(0), 1);
- so_data (so, 0x54);
- so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(2), 1);
- so_data (so, 0x54);
+ for (i = 0; i < 3; ++i) {
+ so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(i), 1);
+ so_data (so, 0x54);
+ }
+
/* origin is top left (set to 1 for bottom left) */
so_method(so, screen->tesla, NV50TCL_Y_ORIGIN_BOTTOM, 1);
so_data (so, 0);
@@ -370,8 +385,8 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
return NULL;
}
- for (i = 0; i < 2; i++) {
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, (128 * 4) * 4,
+ for (i = 0; i < 3; i++) {
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, (256 * 4) * 4,
&screen->constbuf_parm[i]);
if (ret) {
nv50_screen_destroy(pscreen);
@@ -406,22 +421,45 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x00000001 | (NV50_CB_PMISC << 12));
so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
+ so_data (so, 0x00000021 | (NV50_CB_PMISC << 12));
+ so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x00000031 | (NV50_CB_PMISC << 12));
+ /* bind auxiliary constbuf to immediate data bo */
so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3);
- so_reloc (so, screen->constbuf_parm[0], 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, screen->constbuf_parm[0], 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, screen->constbuf_misc[0], (128 * 4) * 4,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, screen->constbuf_misc[0], (128 * 4) * 4,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
+ so_data (so, (NV50_CB_AUX << 16) | 0x00000200);
+ so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
+ so_data (so, 0x00000201 | (NV50_CB_AUX << 12));
+ so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
+ so_data (so, 0x00000221 | (NV50_CB_AUX << 12));
+
+ so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3);
+ so_reloc (so, screen->constbuf_parm[PIPE_SHADER_VERTEX], 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, screen->constbuf_parm[PIPE_SHADER_VERTEX], 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
so_data (so, (NV50_CB_PVP << 16) | 0x00000800);
so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x00000101 | (NV50_CB_PVP << 12));
so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3);
- so_reloc (so, screen->constbuf_parm[1], 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, screen->constbuf_parm[1], 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, screen->constbuf_parm[PIPE_SHADER_GEOMETRY], 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, screen->constbuf_parm[PIPE_SHADER_GEOMETRY], 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
+ so_data (so, (NV50_CB_PGP << 16) | 0x00000800);
+ so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
+ so_data (so, 0x00000121 | (NV50_CB_PGP << 12));
+
+ so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3);
+ so_reloc (so, screen->constbuf_parm[PIPE_SHADER_FRAGMENT], 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, screen->constbuf_parm[PIPE_SHADER_FRAGMENT], 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
so_data (so, (NV50_CB_PFP << 16) | 0x00000800);
so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x00000131 | (NV50_CB_PFP << 12));
diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h
index a038a4e3c2..2687b72127 100644
--- a/src/gallium/drivers/nv50/nv50_screen.h
+++ b/src/gallium/drivers/nv50/nv50_screen.h
@@ -9,7 +9,6 @@ struct nv50_screen {
struct nouveau_winsys *nvws;
- unsigned cur_pctx;
struct nv50_context *cur_ctx;
struct nouveau_grobj *tesla;
@@ -18,10 +17,12 @@ struct nv50_screen {
struct nouveau_notifier *sync;
struct nouveau_bo *constbuf_misc[1];
- struct nouveau_bo *constbuf_parm[2];
+ struct nouveau_bo *constbuf_parm[PIPE_SHADER_TYPES];
struct nouveau_resource *immd_heap[1];
- struct nouveau_resource *parm_heap[2];
+ struct nouveau_resource *parm_heap[PIPE_SHADER_TYPES];
+
+ struct pipe_buffer *strm_vbuf[16];
struct nouveau_bo *tic;
struct nouveau_bo *tsc;
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index f19a21d5cc..7c531b50a5 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -22,7 +22,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "tgsi/tgsi_parse.h"
@@ -31,6 +31,23 @@
#include "nouveau/nouveau_stateobj.h"
+static INLINE uint32_t
+nv50_colormask(unsigned mask)
+{
+ uint32_t cmask = 0;
+
+ if (mask & PIPE_MASK_R)
+ cmask |= 0x0001;
+ if (mask & PIPE_MASK_G)
+ cmask |= 0x0010;
+ if (mask & PIPE_MASK_B)
+ cmask |= 0x0100;
+ if (mask & PIPE_MASK_A)
+ cmask |= 0x1000;
+
+ return cmask;
+}
+
static void *
nv50_blend_state_create(struct pipe_context *pipe,
const struct pipe_blend_state *cso)
@@ -38,28 +55,37 @@ nv50_blend_state_create(struct pipe_context *pipe,
struct nouveau_stateobj *so = so_new(5, 24, 0);
struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla;
struct nv50_blend_stateobj *bso = CALLOC_STRUCT(nv50_blend_stateobj);
- unsigned cmask = 0, i;
+ unsigned i, blend_enabled = 0;
/*XXX ignored:
* - dither
*/
- if (cso->blend_enable == 0) {
- so_method(so, tesla, NV50TCL_BLEND_ENABLE(0), 8);
+ so_method(so, tesla, NV50TCL_BLEND_ENABLE(0), 8);
+ if (cso->independent_blend_enable) {
+ for (i = 0; i < 8; ++i) {
+ so_data(so, cso->rt[i].blend_enable);
+ if (cso->rt[i].blend_enable)
+ blend_enabled = 1;
+ }
+ } else
+ if (cso->rt[0].blend_enable) {
+ blend_enabled = 1;
for (i = 0; i < 8; i++)
- so_data(so, 0);
+ so_data(so, 1);
} else {
- so_method(so, tesla, NV50TCL_BLEND_ENABLE(0), 8);
for (i = 0; i < 8; i++)
- so_data(so, 1);
+ so_data(so, 0);
+ }
+ if (blend_enabled) {
so_method(so, tesla, NV50TCL_BLEND_EQUATION_RGB, 5);
- so_data (so, nvgl_blend_eqn(cso->rgb_func));
- so_data (so, 0x4000 | nvgl_blend_func(cso->rgb_src_factor));
- so_data (so, 0x4000 | nvgl_blend_func(cso->rgb_dst_factor));
- so_data (so, nvgl_blend_eqn(cso->alpha_func));
- so_data (so, 0x4000 | nvgl_blend_func(cso->alpha_src_factor));
+ so_data (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
+ so_data (so, 0x4000 | nvgl_blend_func(cso->rt[0].rgb_src_factor));
+ so_data (so, 0x4000 | nvgl_blend_func(cso->rt[0].rgb_dst_factor));
+ so_data (so, nvgl_blend_eqn(cso->rt[0].alpha_func));
+ so_data (so, 0x4000 | nvgl_blend_func(cso->rt[0].alpha_src_factor));
so_method(so, tesla, NV50TCL_BLEND_FUNC_DST_ALPHA, 1);
- so_data (so, 0x4000 | nvgl_blend_func(cso->alpha_dst_factor));
+ so_data (so, 0x4000 | nvgl_blend_func(cso->rt[0].alpha_dst_factor));
}
if (cso->logicop_enable == 0 ) {
@@ -71,17 +97,15 @@ nv50_blend_state_create(struct pipe_context *pipe,
so_data (so, nvgl_logicop_func(cso->logicop_func));
}
- if (cso->colormask & PIPE_MASK_R)
- cmask |= (1 << 0);
- if (cso->colormask & PIPE_MASK_G)
- cmask |= (1 << 4);
- if (cso->colormask & PIPE_MASK_B)
- cmask |= (1 << 8);
- if (cso->colormask & PIPE_MASK_A)
- cmask |= (1 << 12);
so_method(so, tesla, NV50TCL_COLOR_MASK(0), 8);
- for (i = 0; i < 8; i++)
- so_data(so, cmask);
+ if (cso->independent_blend_enable)
+ for (i = 0; i < 8; ++i)
+ so_data(so, nv50_colormask(cso->rt[i].colormask));
+ else {
+ uint32_t cmask = nv50_colormask(cso->rt[0].colormask);
+ for (i = 0; i < 8; i++)
+ so_data(so, cmask);
+ }
bso->pipe = *cso;
so_ref(so, &bso->so);
@@ -531,7 +555,7 @@ nv50_vp_state_delete(struct pipe_context *pipe, void *hwcso)
struct nv50_program *p = hwcso;
nv50_program_destroy(nv50, p);
- FREE((void*)p->pipe.tokens);
+ FREE((void *)p->pipe.tokens);
FREE(p);
}
@@ -563,7 +587,39 @@ nv50_fp_state_delete(struct pipe_context *pipe, void *hwcso)
struct nv50_program *p = hwcso;
nv50_program_destroy(nv50, p);
- FREE((void*)p->pipe.tokens);
+ FREE((void *)p->pipe.tokens);
+ FREE(p);
+}
+
+static void *
+nv50_gp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso)
+{
+ struct nv50_program *p = CALLOC_STRUCT(nv50_program);
+
+ p->pipe.tokens = tgsi_dup_tokens(cso->tokens);
+ p->type = PIPE_SHADER_GEOMETRY;
+ tgsi_scan_shader(p->pipe.tokens, &p->info);
+ return (void *)p;
+}
+
+static void
+nv50_gp_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv50_context *nv50 = nv50_context(pipe);
+
+ nv50->fragprog = hwcso;
+ nv50->dirty |= NV50_NEW_GEOMPROG;
+}
+
+static void
+nv50_gp_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv50_context *nv50 = nv50_context(pipe);
+ struct nv50_program *p = hwcso;
+
+ nv50_program_destroy(nv50, p);
+ FREE((void *)p->pipe.tokens);
FREE(p);
}
@@ -585,17 +641,21 @@ nv50_set_clip_state(struct pipe_context *pipe,
static void
nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- const struct pipe_constant_buffer *buf )
+ struct pipe_buffer *buf )
{
struct nv50_context *nv50 = nv50_context(pipe);
if (shader == PIPE_SHADER_VERTEX) {
- nv50->constbuf[PIPE_SHADER_VERTEX] = buf->buffer;
+ nv50->constbuf[PIPE_SHADER_VERTEX] = buf;
nv50->dirty |= NV50_NEW_VERTPROG_CB;
} else
if (shader == PIPE_SHADER_FRAGMENT) {
- nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf->buffer;
+ nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf;
nv50->dirty |= NV50_NEW_FRAGPROG_CB;
+ } else
+ if (shader == PIPE_SHADER_GEOMETRY) {
+ nv50->constbuf[PIPE_SHADER_GEOMETRY] = buf;
+ nv50->dirty |= NV50_NEW_GEOMPROG_CB;
}
}
@@ -696,6 +756,10 @@ nv50_init_state_functions(struct nv50_context *nv50)
nv50->pipe.bind_fs_state = nv50_fp_state_bind;
nv50->pipe.delete_fs_state = nv50_fp_state_delete;
+ nv50->pipe.create_gs_state = nv50_gp_state_create;
+ nv50->pipe.bind_gs_state = nv50_gp_state_bind;
+ nv50->pipe.delete_gs_state = nv50_gp_state_delete;
+
nv50->pipe.set_blend_color = nv50_set_blend_color;
nv50->pipe.set_clip_state = nv50_set_clip_state;
nv50->pipe.set_constant_buffer = nv50_set_constant_buffer;
diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c
index f83232f43c..ee28fa63c1 100644
--- a/src/gallium/drivers/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nv50/nv50_state_validate.c
@@ -185,10 +185,10 @@ nv50_state_emit(struct nv50_context *nv50)
struct nv50_screen *screen = nv50->screen;
struct nouveau_channel *chan = screen->base.channel;
- /* I don't want to copy headers from the winsys. */
- screen->cur_ctx = nv50;
-
- if (nv50->pctx_id != screen->cur_pctx) {
+ /* XXX: this is racy for multiple contexts active on separate
+ * threads.
+ */
+ if (screen->cur_ctx != nv50) {
if (nv50->state.fb)
nv50->state.dirty |= NV50_NEW_FRAMEBUFFER;
if (nv50->state.blend)
@@ -199,6 +199,8 @@ nv50_state_emit(struct nv50_context *nv50)
nv50->state.dirty |= NV50_NEW_VERTPROG;
if (nv50->state.fragprog)
nv50->state.dirty |= NV50_NEW_FRAGPROG;
+ if (nv50->state.geomprog)
+ nv50->state.dirty |= NV50_NEW_GEOMPROG;
if (nv50->state.rast)
nv50->state.dirty |= NV50_NEW_RASTERIZER;
if (nv50->state.blend_colour)
@@ -215,7 +217,7 @@ nv50_state_emit(struct nv50_context *nv50)
nv50->state.dirty |= NV50_NEW_TEXTURE;
if (nv50->state.vtxfmt && nv50->state.vtxbuf)
nv50->state.dirty |= NV50_NEW_ARRAYS;
- screen->cur_pctx = nv50->pctx_id;
+ screen->cur_ctx = nv50;
}
if (nv50->state.dirty & NV50_NEW_FRAMEBUFFER)
@@ -228,9 +230,14 @@ nv50_state_emit(struct nv50_context *nv50)
so_emit(chan, nv50->state.vertprog);
if (nv50->state.dirty & NV50_NEW_FRAGPROG)
so_emit(chan, nv50->state.fragprog);
+ if (nv50->state.dirty & NV50_NEW_GEOMPROG && nv50->state.geomprog)
+ so_emit(chan, nv50->state.geomprog);
if (nv50->state.dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG |
- NV50_NEW_RASTERIZER))
- so_emit(chan, nv50->state.programs);
+ NV50_NEW_GEOMPROG | NV50_NEW_RASTERIZER))
+ so_emit(chan, nv50->state.fp_linkage);
+ if ((nv50->state.dirty & (NV50_NEW_VERTPROG | NV50_NEW_GEOMPROG))
+ && nv50->state.gp_linkage)
+ so_emit(chan, nv50->state.gp_linkage);
if (nv50->state.dirty & NV50_NEW_RASTERIZER)
so_emit(chan, nv50->state.rast);
if (nv50->state.dirty & NV50_NEW_BLEND_COLOUR)
@@ -267,6 +274,9 @@ nv50_state_flush_notify(struct nouveau_channel *chan)
so_emit_reloc_markers(chan, nv50->state.fragprog);
so_emit_reloc_markers(chan, nv50->state.vtxbuf);
so_emit_reloc_markers(chan, nv50->screen->static_init);
+
+ if (nv50->state.instbuf)
+ so_emit_reloc_markers(chan, nv50->state.instbuf);
}
boolean
@@ -291,9 +301,15 @@ nv50_state_validate(struct nv50_context *nv50)
if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_FRAGPROG_CB))
nv50_fragprog_validate(nv50);
+ if (nv50->dirty & (NV50_NEW_GEOMPROG | NV50_NEW_GEOMPROG_CB))
+ nv50_geomprog_validate(nv50);
+
if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG |
- NV50_NEW_RASTERIZER))
- nv50_linkage_validate(nv50);
+ NV50_NEW_GEOMPROG | NV50_NEW_RASTERIZER))
+ nv50_fp_linkage_validate(nv50);
+
+ if (nv50->dirty & (NV50_NEW_GEOMPROG | NV50_NEW_VERTPROG))
+ nv50_gp_linkage_validate(nv50);
if (nv50->dirty & NV50_NEW_RASTERIZER)
so_ref(nv50->rasterizer->so, &nv50->state.rast);
@@ -400,8 +416,9 @@ viewport_uptodate:
for (i = 0; i < PIPE_SHADER_TYPES; ++i)
nr += nv50->sampler_nr[i];
- so = so_new(1+ 5 * PIPE_SHADER_TYPES, 1+ 19 * PIPE_SHADER_TYPES
- + nr * 8, PIPE_SHADER_TYPES * 2);
+ so = so_new(1 + 5 * PIPE_SHADER_TYPES,
+ 1 + 19 * PIPE_SHADER_TYPES + nr * 8,
+ PIPE_SHADER_TYPES * 2);
nv50_validate_samplers(nv50, so, PIPE_SHADER_VERTEX);
nv50_validate_samplers(nv50, so, PIPE_SHADER_FRAGMENT);
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index 6378132979..ac0c1d0270 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -25,8 +25,8 @@
#include "nouveau/nouveau_pushbuf.h"
#include "nv50_context.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_simple_screen.h"
+#include "util/u_inlines.h"
#include "util/u_tile.h"
diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c
index bef548b728..9f1a171303 100644
--- a/src/gallium/drivers/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nv50/nv50_tex.c
@@ -155,7 +155,7 @@ static boolean
nv50_validate_textures(struct nv50_context *nv50, struct nouveau_stateobj *so,
unsigned p)
{
- static const unsigned p_remap[PIPE_SHADER_TYPES] = { 0, 2 };
+ static const unsigned p_remap[PIPE_SHADER_TYPES] = { 0, 2, 1 };
struct nouveau_grobj *eng2d = nv50->screen->eng2d;
struct nouveau_grobj *tesla = nv50->screen->tesla;
@@ -220,11 +220,8 @@ nv50_tex_validate(struct nv50_context *nv50)
return;
}
- /* not sure if the following really do what I think: */
so_method(so, tesla, 0x1330, 1); /* flush TIC */
so_data (so, 0);
- so_method(so, tesla, 0x1338, 1); /* flush texture caches */
- so_data (so, 0x20);
so_ref(so, &nv50->state.tic_upload);
so_ref(NULL, &so);
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c
index a2f1db2914..d08b4d7354 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.c
+++ b/src/gallium/drivers/nv50/nv50_transfer.c
@@ -1,6 +1,6 @@
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c
index f2e510fba6..ca2f8061f3 100644
--- a/src/gallium/drivers/nv50/nv50_vbo.c
+++ b/src/gallium/drivers/nv50/nv50_vbo.c
@@ -22,7 +22,7 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
@@ -40,6 +40,8 @@ nv50_push_elements_u32(struct nv50_context *, uint32_t *, unsigned);
static boolean
nv50_push_arrays(struct nv50_context *, unsigned, unsigned);
+#define NV50_USING_LOATHED_EDGEFLAG(ctx) ((ctx)->vertprog->cfg.edgeflag_in < 16)
+
static INLINE unsigned
nv50_prim(unsigned mode)
{
@@ -55,6 +57,14 @@ nv50_prim(unsigned mode)
case PIPE_PRIM_QUADS: return NV50TCL_VERTEX_BEGIN_QUADS;
case PIPE_PRIM_QUAD_STRIP: return NV50TCL_VERTEX_BEGIN_QUAD_STRIP;
case PIPE_PRIM_POLYGON: return NV50TCL_VERTEX_BEGIN_POLYGON;
+ case PIPE_PRIM_LINES_ADJACENCY:
+ return NV50TCL_VERTEX_BEGIN_LINES_ADJACENCY;
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ return NV50TCL_VERTEX_BEGIN_LINE_STRIP_ADJACENCY;
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ return NV50TCL_VERTEX_BEGIN_TRIANGLES_ADJACENCY;
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ return NV50TCL_VERTEX_BEGIN_TRIANGLE_STRIP_ADJACENCY;
default:
break;
}
@@ -152,6 +162,309 @@ nv50_vbo_vtxelt_to_hw(struct pipe_vertex_element *ve)
return (hw_type | hw_size);
}
+/* For instanced drawing from user buffers, hitting the FIFO repeatedly
+ * with the same vertex data is probably worse than uploading all data.
+ */
+static boolean
+nv50_upload_vtxbuf(struct nv50_context *nv50, unsigned i)
+{
+ struct nv50_screen *nscreen = nv50->screen;
+ struct pipe_screen *pscreen = &nscreen->base.base;
+ struct pipe_buffer *buf = nscreen->strm_vbuf[i];
+ struct pipe_vertex_buffer *vb = &nv50->vtxbuf[i];
+ uint8_t *src;
+ unsigned size = align(vb->buffer->size, 4096);
+
+ if (buf && buf->size < size)
+ pipe_buffer_reference(&nscreen->strm_vbuf[i], NULL);
+
+ if (!nscreen->strm_vbuf[i]) {
+ nscreen->strm_vbuf[i] = pipe_buffer_create(
+ pscreen, 0, PIPE_BUFFER_USAGE_VERTEX, size);
+ buf = nscreen->strm_vbuf[i];
+ }
+
+ src = pipe_buffer_map(pscreen, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
+ if (!src)
+ return FALSE;
+ src += vb->buffer_offset;
+
+ size = (vb->max_index + 1) * vb->stride + 16; /* + 16 is for stride 0 */
+ if (vb->buffer_offset + size > vb->buffer->size)
+ size = vb->buffer->size - vb->buffer_offset;
+
+ pipe_buffer_write(pscreen, buf, vb->buffer_offset, size, src);
+ pipe_buffer_unmap(pscreen, vb->buffer);
+
+ vb->buffer = buf; /* don't pipe_reference, this is a private copy */
+ return TRUE;
+}
+
+static void
+nv50_upload_user_vbufs(struct nv50_context *nv50)
+{
+ unsigned i;
+
+ if (nv50->vbo_fifo)
+ nv50->dirty |= NV50_NEW_ARRAYS;
+ if (!(nv50->dirty & NV50_NEW_ARRAYS))
+ return;
+
+ for (i = 0; i < nv50->vtxbuf_nr; ++i) {
+ if (nv50->vtxbuf[i].buffer->usage & PIPE_BUFFER_USAGE_VERTEX)
+ continue;
+ nv50_upload_vtxbuf(nv50, i);
+ }
+}
+
+static void
+nv50_set_static_vtxattr(struct nv50_context *nv50, unsigned i, void *data)
+{
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ struct nouveau_channel *chan = tesla->channel;
+ float v[4];
+
+ util_format_read_4f(nv50->vtxelt[i].src_format,
+ v, 0, data, 0, 0, 0, 1, 1);
+
+ switch (nv50->vtxelt[i].nr_components) {
+ case 4:
+ BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_4F_X(i), 4);
+ OUT_RINGf (chan, v[0]);
+ OUT_RINGf (chan, v[1]);
+ OUT_RINGf (chan, v[2]);
+ OUT_RINGf (chan, v[3]);
+ break;
+ case 3:
+ BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_3F_X(i), 3);
+ OUT_RINGf (chan, v[0]);
+ OUT_RINGf (chan, v[1]);
+ OUT_RINGf (chan, v[2]);
+ break;
+ case 2:
+ BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_2F_X(i), 2);
+ OUT_RINGf (chan, v[0]);
+ OUT_RINGf (chan, v[1]);
+ break;
+ case 1:
+ BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_1F(i), 1);
+ OUT_RINGf (chan, v[0]);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+}
+
+static unsigned
+init_per_instance_arrays_immd(struct nv50_context *nv50,
+ unsigned startInstance,
+ unsigned pos[16], unsigned step[16])
+{
+ struct nouveau_bo *bo;
+ unsigned i, b, count = 0;
+
+ for (i = 0; i < nv50->vtxelt_nr; ++i) {
+ if (!nv50->vtxelt[i].instance_divisor)
+ continue;
+ ++count;
+ b = nv50->vtxelt[i].vertex_buffer_index;
+
+ pos[i] = nv50->vtxelt[i].src_offset +
+ nv50->vtxbuf[b].buffer_offset +
+ startInstance * nv50->vtxbuf[b].stride;
+ step[i] = startInstance % nv50->vtxelt[i].instance_divisor;
+
+ bo = nouveau_bo(nv50->vtxbuf[b].buffer);
+ if (!bo->map)
+ nouveau_bo_map(bo, NOUVEAU_BO_RD);
+
+ nv50_set_static_vtxattr(nv50, i, (uint8_t *)bo->map + pos[i]);
+ }
+
+ return count;
+}
+
+static unsigned
+init_per_instance_arrays(struct nv50_context *nv50,
+ unsigned startInstance,
+ unsigned pos[16], unsigned step[16])
+{
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ struct nouveau_channel *chan = tesla->channel;
+ struct nouveau_bo *bo;
+ struct nouveau_stateobj *so;
+ unsigned i, b, count = 0;
+ const uint32_t rl = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
+
+ if (nv50->vbo_fifo)
+ return init_per_instance_arrays_immd(nv50, startInstance,
+ pos, step);
+
+ so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 2, nv50->vtxelt_nr * 2);
+
+ for (i = 0; i < nv50->vtxelt_nr; ++i) {
+ if (!nv50->vtxelt[i].instance_divisor)
+ continue;
+ ++count;
+ b = nv50->vtxelt[i].vertex_buffer_index;
+
+ pos[i] = nv50->vtxelt[i].src_offset +
+ nv50->vtxbuf[b].buffer_offset +
+ startInstance * nv50->vtxbuf[b].stride;
+
+ if (!startInstance) {
+ step[i] = 0;
+ continue;
+ }
+ step[i] = startInstance % nv50->vtxelt[i].instance_divisor;
+
+ bo = nouveau_bo(nv50->vtxbuf[b].buffer);
+
+ so_method(so, tesla, NV50TCL_VERTEX_ARRAY_START_HIGH(i), 2);
+ so_reloc (so, bo, pos[i], rl | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, bo, pos[i], rl | NOUVEAU_BO_LOW, 0, 0);
+ }
+
+ if (count && startInstance) {
+ so_ref (so, &nv50->state.instbuf); /* for flush notify */
+ so_emit(chan, nv50->state.instbuf);
+ }
+ so_ref (NULL, &so);
+
+ return count;
+}
+
+static void
+step_per_instance_arrays_immd(struct nv50_context *nv50,
+ unsigned pos[16], unsigned step[16])
+{
+ struct nouveau_bo *bo;
+ unsigned i, b;
+
+ for (i = 0; i < nv50->vtxelt_nr; ++i) {
+ if (!nv50->vtxelt[i].instance_divisor)
+ continue;
+ if (++step[i] != nv50->vtxelt[i].instance_divisor)
+ continue;
+ b = nv50->vtxelt[i].vertex_buffer_index;
+ bo = nouveau_bo(nv50->vtxbuf[b].buffer);
+
+ step[i] = 0;
+ pos[i] += nv50->vtxbuf[b].stride;
+
+ nv50_set_static_vtxattr(nv50, i, (uint8_t *)bo->map + pos[i]);
+ }
+}
+
+static void
+step_per_instance_arrays(struct nv50_context *nv50,
+ unsigned pos[16], unsigned step[16])
+{
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ struct nouveau_channel *chan = tesla->channel;
+ struct nouveau_bo *bo;
+ struct nouveau_stateobj *so;
+ unsigned i, b;
+ const uint32_t rl = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
+
+ if (nv50->vbo_fifo) {
+ step_per_instance_arrays_immd(nv50, pos, step);
+ return;
+ }
+
+ so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 2, nv50->vtxelt_nr * 2);
+
+ for (i = 0; i < nv50->vtxelt_nr; ++i) {
+ if (!nv50->vtxelt[i].instance_divisor)
+ continue;
+ b = nv50->vtxelt[i].vertex_buffer_index;
+
+ if (++step[i] == nv50->vtxelt[i].instance_divisor) {
+ step[i] = 0;
+ pos[i] += nv50->vtxbuf[b].stride;
+ }
+
+ bo = nouveau_bo(nv50->vtxbuf[b].buffer);
+
+ so_method(so, tesla, NV50TCL_VERTEX_ARRAY_START_HIGH(i), 2);
+ so_reloc (so, bo, pos[i], rl | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, bo, pos[i], rl | NOUVEAU_BO_LOW, 0, 0);
+ }
+
+ so_ref (so, &nv50->state.instbuf); /* for flush notify */
+ so_ref (NULL, &so);
+
+ so_emit(chan, nv50->state.instbuf);
+}
+
+static INLINE void
+nv50_unmap_vbufs(struct nv50_context *nv50)
+{
+ unsigned i;
+
+ for (i = 0; i < nv50->vtxbuf_nr; ++i)
+ if (nouveau_bo(nv50->vtxbuf[i].buffer)->map)
+ nouveau_bo_unmap(nouveau_bo(nv50->vtxbuf[i].buffer));
+}
+
+void
+nv50_draw_arrays_instanced(struct pipe_context *pipe,
+ unsigned mode, unsigned start, unsigned count,
+ unsigned startInstance, unsigned instanceCount)
+{
+ struct nv50_context *nv50 = nv50_context(pipe);
+ struct nouveau_channel *chan = nv50->screen->tesla->channel;
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ unsigned i, nz_divisors;
+ unsigned step[16], pos[16];
+
+ if (!NV50_USING_LOATHED_EDGEFLAG(nv50))
+ nv50_upload_user_vbufs(nv50);
+
+ nv50_state_validate(nv50);
+
+ nz_divisors = init_per_instance_arrays(nv50, startInstance, pos, step);
+
+ BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 2);
+ OUT_RING (chan, NV50_CB_AUX | (24 << 8));
+ OUT_RING (chan, startInstance);
+
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1);
+ OUT_RING (chan, nv50_prim(mode));
+
+ if (nv50->vbo_fifo)
+ nv50_push_arrays(nv50, start, count);
+ else {
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2);
+ OUT_RING (chan, start);
+ OUT_RING (chan, count);
+ }
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1);
+ OUT_RING (chan, 0);
+
+ for (i = 1; i < instanceCount; i++) {
+ if (nz_divisors) /* any non-zero array divisors ? */
+ step_per_instance_arrays(nv50, pos, step);
+
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1);
+ OUT_RING (chan, nv50_prim(mode) | (1 << 28));
+
+ if (nv50->vbo_fifo)
+ nv50_push_arrays(nv50, start, count);
+ else {
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2);
+ OUT_RING (chan, start);
+ OUT_RING (chan, count);
+ }
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1);
+ OUT_RING (chan, 0);
+ }
+ nv50_unmap_vbufs(nv50);
+
+ so_ref(NULL, &nv50->state.instbuf);
+}
+
void
nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start,
unsigned count)
@@ -182,6 +495,8 @@ nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start,
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1);
OUT_RING (chan, 0);
+ nv50_unmap_vbufs(nv50);
+
/* XXX: not sure what to do if ret != TRUE: flush and retry?
*/
assert(ret);
@@ -210,7 +525,7 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map,
unsigned nr = count > 2046 ? 2046 : count;
int i;
- BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U16 | 0x40000000, nr >> 1);
+ BEGIN_RING_NI(chan, tesla, NV50TCL_VB_ELEMENT_U16, nr >> 1);
for (i = 0; i < nr; i += 2)
OUT_RING (chan, (map[i + 1] << 16) | map[i]);
@@ -243,7 +558,7 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map,
unsigned nr = count > 2046 ? 2046 : count;
int i;
- BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U16 | 0x40000000, nr >> 1);
+ BEGIN_RING_NI(chan, tesla, NV50TCL_VB_ELEMENT_U16, nr >> 1);
for (i = 0; i < nr; i += 2)
OUT_RING (chan, (map[i + 1] << 16) | map[i]);
@@ -268,7 +583,7 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map,
while (count) {
unsigned nr = count > 2047 ? 2047 : count;
- BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32 | 0x40000000, nr);
+ BEGIN_RING_NI(chan, tesla, NV50TCL_VB_ELEMENT_U32, nr);
OUT_RINGp (chan, map, nr);
count -= nr;
@@ -277,6 +592,77 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map,
return TRUE;
}
+static INLINE void
+nv50_draw_elements_inline(struct nv50_context *nv50,
+ void *map, unsigned indexSize,
+ unsigned start, unsigned count)
+{
+ switch (indexSize) {
+ case 1:
+ nv50_draw_elements_inline_u08(nv50, map, start, count);
+ break;
+ case 2:
+ nv50_draw_elements_inline_u16(nv50, map, start, count);
+ break;
+ case 4:
+ nv50_draw_elements_inline_u32(nv50, map, start, count);
+ break;
+ }
+}
+
+void
+nv50_draw_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count,
+ unsigned startInstance, unsigned instanceCount)
+{
+ struct nv50_context *nv50 = nv50_context(pipe);
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ struct nouveau_channel *chan = tesla->channel;
+ struct pipe_screen *pscreen = pipe->screen;
+ void *map;
+ unsigned i, nz_divisors;
+ unsigned step[16], pos[16];
+
+ map = pipe_buffer_map(pscreen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ);
+
+ if (!NV50_USING_LOATHED_EDGEFLAG(nv50))
+ nv50_upload_user_vbufs(nv50);
+
+ nv50_state_validate(nv50);
+
+ nz_divisors = init_per_instance_arrays(nv50, startInstance, pos, step);
+
+ BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 2);
+ OUT_RING (chan, NV50_CB_AUX | (24 << 8));
+ OUT_RING (chan, startInstance);
+
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1);
+ OUT_RING (chan, nv50_prim(mode));
+
+ nv50_draw_elements_inline(nv50, map, indexSize, start, count);
+
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1);
+ OUT_RING (chan, 0);
+
+ for (i = 1; i < instanceCount; ++i) {
+ if (nz_divisors) /* any non-zero array divisors ? */
+ step_per_instance_arrays(nv50, pos, step);
+
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1);
+ OUT_RING (chan, nv50_prim(mode) | (1 << 28));
+
+ nv50_draw_elements_inline(nv50, map, indexSize, start, count);
+
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1);
+ OUT_RING (chan, 0);
+ }
+ nv50_unmap_vbufs(nv50);
+
+ so_ref(NULL, &nv50->state.instbuf);
+}
+
void
nv50_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer, unsigned indexSize,
@@ -287,7 +673,6 @@ nv50_draw_elements(struct pipe_context *pipe,
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct pipe_screen *pscreen = pipe->screen;
void *map;
- boolean ret;
map = pipe_buffer_map(pscreen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ);
@@ -300,29 +685,15 @@ nv50_draw_elements(struct pipe_context *pipe,
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1);
OUT_RING (chan, nv50_prim(mode));
- switch (indexSize) {
- case 1:
- ret = nv50_draw_elements_inline_u08(nv50, map, start, count);
- break;
- case 2:
- ret = nv50_draw_elements_inline_u16(nv50, map, start, count);
- break;
- case 4:
- ret = nv50_draw_elements_inline_u32(nv50, map, start, count);
- break;
- default:
- assert(0);
- ret = FALSE;
- break;
- }
+
+ nv50_draw_elements_inline(nv50, map, indexSize, start, count);
+
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1);
OUT_RING (chan, 0);
+ nv50_unmap_vbufs(nv50);
+
pipe_buffer_unmap(pscreen, indexBuffer);
-
- /* XXX: what to do if ret != TRUE? Flush and retry?
- */
- assert(ret);
}
static INLINE boolean
@@ -335,23 +706,16 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib,
struct nouveau_stateobj *so;
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nouveau_bo *bo = nouveau_bo(vb->buffer);
- float *v;
+ float v[4];
int ret;
- enum pipe_format pf = ve->src_format;
- const struct util_format_description *desc;
-
- desc = util_format_description(pf);
- assert(desc);
-
- if ((desc->channel[0].type != UTIL_FORMAT_TYPE_FLOAT) ||
- util_format_get_component_bits(pf, UTIL_FORMAT_COLORSPACE_RGB, 0) != 32)
- return FALSE;
ret = nouveau_bo_map(bo, NOUVEAU_BO_RD);
if (ret)
return FALSE;
- v = (float *)(bo->map + (vb->buffer_offset + ve->src_offset));
+ util_format_read_4f(ve->src_format, v, 0, (uint8_t *)bo->map +
+ (vb->buffer_offset + ve->src_offset), 0,
+ 0, 0, 1, 1);
so = *pso;
if (!so)
*pso = so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 4, 0);
@@ -409,7 +773,7 @@ nv50_vbo_validate(struct nv50_context *nv50)
!(nv50->vtxbuf[i].buffer->usage & PIPE_BUFFER_USAGE_VERTEX))
nv50->vbo_fifo = 0xffff;
- if (nv50->vertprog->cfg.edgeflag_in < 16)
+ if (NV50_USING_LOATHED_EDGEFLAG(nv50))
nv50->vbo_fifo = 0xffff; /* vertprog can't set edgeflag */
n_ve = MAX2(nv50->vtxelt_nr, nv50->state.vtxelt_nr);
@@ -437,17 +801,20 @@ nv50_vbo_validate(struct nv50_context *nv50)
nv50->vbo_fifo &= ~(1 << i);
continue;
}
- so_data(vtxfmt, hw | i);
if (nv50->vbo_fifo) {
+ so_data (vtxfmt, hw |
+ (ve->instance_divisor ? (1 << 4) : i));
so_method(vtxbuf, tesla,
NV50TCL_VERTEX_ARRAY_FORMAT(i), 1);
so_data (vtxbuf, 0);
continue;
}
+ so_data(vtxfmt, hw | i);
so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_FORMAT(i), 3);
- so_data (vtxbuf, 0x20000000 | vb->stride);
+ so_data (vtxbuf, 0x20000000 |
+ (ve->instance_divisor ? 0 : vb->stride));
so_reloc (vtxbuf, bo, vb->buffer_offset +
ve->src_offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
@@ -485,7 +852,7 @@ typedef void (*pfn_push)(struct nouveau_channel *, void *);
struct nv50_vbo_emitctx
{
pfn_push push[16];
- void *map[16];
+ uint8_t *map[16];
unsigned stride[16];
unsigned nr_ve;
unsigned vtx_dwords;
@@ -523,19 +890,18 @@ nv50_map_vbufs(struct nv50_context *nv50)
for (i = 0; i < nv50->vtxbuf_nr; ++i) {
struct pipe_vertex_buffer *vb = &nv50->vtxbuf[i];
- unsigned size, delta;
+ unsigned size = vb->stride * (vb->max_index + 1) + 16;
if (nouveau_bo(vb->buffer)->map)
continue;
- size = vb->stride * (vb->max_index + 1);
- delta = vb->buffer_offset;
-
+ size = vb->stride * (vb->max_index + 1) + 16;
+ size = MIN2(size, vb->buffer->size);
if (!size)
- size = vb->buffer->size - vb->buffer_offset;
+ size = vb->buffer->size;
if (nouveau_bo_map_range(nouveau_bo(vb->buffer),
- delta, size, NOUVEAU_BO_RD))
+ 0, size, NOUVEAU_BO_RD))
break;
}
@@ -546,16 +912,6 @@ nv50_map_vbufs(struct nv50_context *nv50)
return FALSE;
}
-static INLINE void
-nv50_unmap_vbufs(struct nv50_context *nv50)
-{
- unsigned i;
-
- for (i = 0; i < nv50->vtxbuf_nr; ++i)
- if (nouveau_bo(nv50->vtxbuf[i].buffer)->map)
- nouveau_bo_unmap(nouveau_bo(nv50->vtxbuf[i].buffer));
-}
-
static void
emit_b32_1(struct nouveau_channel *chan, void *data)
{
@@ -650,12 +1006,13 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit,
ve = &nv50->vtxelt[i];
vb = &nv50->vtxbuf[ve->vertex_buffer_index];
- if (!(nv50->vbo_fifo & (1 << i)))
+ if (!(nv50->vbo_fifo & (1 << i)) || ve->instance_divisor)
continue;
n = emit->nr_ve++;
emit->stride[n] = vb->stride;
- emit->map[n] = nouveau_bo(vb->buffer)->map +
+ emit->map[n] = (uint8_t *)nouveau_bo(vb->buffer)->map +
+ vb->buffer_offset +
(start * vb->stride + ve->src_offset);
desc = util_format_description(ve->src_format);
@@ -745,13 +1102,12 @@ nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count)
set_edgeflag(chan, tesla, &emit, 0); /* nr will be 1 */
- BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
+ BEGIN_RING_NI(chan, tesla, NV50TCL_VERTEX_DATA, dw);
for (i = 0; i < nr; ++i)
emit_vtx_next(chan, &emit);
count -= nr;
}
- nv50_unmap_vbufs(nv50);
return TRUE;
}
@@ -772,13 +1128,12 @@ nv50_push_elements_u32(struct nv50_context *nv50, uint32_t *map, unsigned count)
set_edgeflag(chan, tesla, &emit, *map);
- BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
+ BEGIN_RING_NI(chan, tesla, NV50TCL_VERTEX_DATA, dw);
for (i = 0; i < nr; ++i)
emit_vtx(chan, &emit, *map++);
count -= nr;
}
- nv50_unmap_vbufs(nv50);
return TRUE;
}
@@ -799,13 +1154,12 @@ nv50_push_elements_u16(struct nv50_context *nv50, uint16_t *map, unsigned count)
set_edgeflag(chan, tesla, &emit, *map);
- BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
+ BEGIN_RING_NI(chan, tesla, NV50TCL_VERTEX_DATA, dw);
for (i = 0; i < nr; ++i)
emit_vtx(chan, &emit, *map++);
count -= nr;
}
- nv50_unmap_vbufs(nv50);
return TRUE;
}
@@ -826,13 +1180,12 @@ nv50_push_elements_u08(struct nv50_context *nv50, uint8_t *map, unsigned count)
set_edgeflag(chan, tesla, &emit, *map);
- BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
+ BEGIN_RING_NI(chan, tesla, NV50TCL_VERTEX_DATA, dw);
for (i = 0; i < nr; ++i)
emit_vtx(chan, &emit, *map++);
count -= nr;
}
- nv50_unmap_vbufs(nv50);
return TRUE;
}
diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c
index c14414fff6..cdedb30220 100644
--- a/src/gallium/drivers/r300/r300_blit.c
+++ b/src/gallium/drivers/r300/r300_blit.c
@@ -23,8 +23,6 @@
#include "r300_blit.h"
#include "r300_context.h"
-#include "util/u_rect.h"
-
static void r300_blitter_save_states(struct r300_context* r300)
{
util_blitter_save_blend(r300->blitter, r300->blend_state.state);
@@ -75,13 +73,15 @@ void r300_clear(struct pipe_context* pipe,
*/
struct r300_context* r300 = r300_context(pipe);
+ struct pipe_framebuffer_state* fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
r300_blitter_save_states(r300);
util_blitter_clear(r300->blitter,
- r300->framebuffer_state.width,
- r300->framebuffer_state.height,
- r300->framebuffer_state.nr_cbufs,
+ fb->width,
+ fb->height,
+ fb->nr_cbufs,
buffers, rgba, depth, stencil);
}
@@ -99,7 +99,7 @@ void r300_surface_copy(struct pipe_context* pipe,
* is really transparent. The states will be restored by the blitter once
* copying is done. */
r300_blitter_save_states(r300);
- util_blitter_save_framebuffer(r300->blitter, &r300->framebuffer_state);
+ util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
util_blitter_save_fragment_sampler_states(
r300->blitter, r300->sampler_count, (void**)r300->sampler_states);
@@ -123,7 +123,7 @@ void r300_surface_fill(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
r300_blitter_save_states(r300);
- util_blitter_save_framebuffer(r300->blitter, &r300->framebuffer_state);
+ util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
util_blitter_fill(r300->blitter,
dst, dstx, dsty, width, height, value);
diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c
index 51fdb82ff3..92de297ef1 100644
--- a/src/gallium/drivers/r300/r300_chipset.c
+++ b/src/gallium/drivers/r300/r300_chipset.c
@@ -33,6 +33,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
/* Reasonable defaults */
caps->num_vert_fpus = 4;
caps->has_tcl = debug_get_bool_option("RADEON_NO_TCL", FALSE) ? FALSE : TRUE;
+ caps->is_r400 = FALSE;
caps->is_r500 = FALSE;
caps->high_second_pipe = FALSE;
@@ -123,6 +124,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x4A54:
caps->family = CHIP_FAMILY_R420;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x5548:
@@ -136,6 +138,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x5D57:
caps->family = CHIP_FAMILY_R423;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x554C:
@@ -147,6 +150,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x5D4A:
caps->family = CHIP_FAMILY_R430;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x5D4C:
@@ -157,6 +161,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x5D52:
caps->family = CHIP_FAMILY_R480;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x4B48:
@@ -166,6 +171,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x4B4C:
caps->family = CHIP_FAMILY_R481;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x5E4C:
@@ -182,6 +188,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x5E4D:
caps->family = CHIP_FAMILY_RV410;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x5954:
@@ -212,6 +219,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x791F:
caps->family = CHIP_FAMILY_RS690;
caps->has_tcl = FALSE;
+ caps->is_r400 = TRUE;
break;
case 0x793F:
@@ -219,6 +227,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x7942:
caps->family = CHIP_FAMILY_RS600;
caps->has_tcl = FALSE;
+ caps->is_r400 = TRUE;
break;
case 0x796C:
@@ -227,6 +236,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x796F:
caps->family = CHIP_FAMILY_RS740;
caps->has_tcl = FALSE;
+ caps->is_r400 = TRUE;
break;
case 0x7100:
diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h
index 0633a8b8a7..2808486492 100644
--- a/src/gallium/drivers/r300/r300_chipset.h
+++ b/src/gallium/drivers/r300/r300_chipset.h
@@ -40,11 +40,18 @@ struct r300_capabilities {
unsigned num_z_pipes;
/* Whether or not TCL is physically present */
boolean has_tcl;
+ /* Whether or not this is R400. The differences compared to their R3xx
+ * cousins are:
+ * - Extended fragment shader registers
+ * - Blend LTE/GTE thresholds */
+ boolean is_r400;
/* Whether or not this is an RV515 or newer; R500s have many differences
* that require extra consideration, compared to their R3xx cousins:
* - Extra bit of width and height on texture sizes
* - Blend color is split across two registers
- * - Universal Shader (US) block used for fragment shaders */
+ * - Blend LTE/GTE thresholds
+ * - Universal Shader (US) block used for fragment shaders
+ * - FP16 blending and multisampling */
boolean is_r500;
/* Whether or not the second pixel pipe is accessed with the high bit */
boolean high_second_pipe;
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index af95bbe789..14820ca854 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -22,9 +22,6 @@
#include "draw/draw_context.h"
-#include "tgsi/tgsi_scan.h"
-
-#include "util/u_hash_table.h"
#include "util/u_memory.h"
#include "util/u_simple_list.h"
@@ -35,30 +32,16 @@
#include "r300_query.h"
#include "r300_render.h"
#include "r300_screen.h"
-#include "r300_state_derived.h"
#include "r300_state_invariant.h"
#include "r300_texture.h"
#include "r300_winsys.h"
-static enum pipe_error r300_clear_hash_table(void* key, void* value,
- void* data)
-{
- FREE(key);
- FREE(value);
- return PIPE_OK;
-}
-
static void r300_destroy_context(struct pipe_context* context)
{
struct r300_context* r300 = r300_context(context);
struct r300_query* query, * temp;
util_blitter_destroy(r300->blitter);
-
- util_hash_table_foreach(r300->shader_hash_table, r300_clear_hash_table,
- NULL);
- util_hash_table_destroy(r300->shader_hash_table);
-
draw_destroy(r300->draw);
/* Free the OQ BO. */
@@ -72,9 +55,10 @@ static void r300_destroy_context(struct pipe_context* context)
FREE(r300->blend_color_state.state);
FREE(r300->clip_state.state);
- FREE(r300->rs_block);
+ FREE(r300->fb_state.state);
+ FREE(r300->rs_block_state.state);
FREE(r300->scissor_state.state);
- FREE(r300->vertex_info);
+ FREE(r300->vertex_format_state.state);
FREE(r300->viewport_state.state);
FREE(r300->ztop_state.state);
FREE(r300);
@@ -87,7 +71,7 @@ r300_is_texture_referenced(struct pipe_context *pipe,
{
struct pipe_buffer* buf = 0;
- r300_get_texture_buffer(texture, &buf, NULL);
+ r300_get_texture_buffer(pipe->screen, texture, &buf, NULL);
return pipe->is_buffer_referenced(pipe, buf);
}
@@ -110,30 +94,48 @@ static void r300_flush_cb(void *data)
cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL);
}
-#define R300_INIT_ATOM(name) \
- r300->name##_state.state = NULL; \
- r300->name##_state.emit = r300_emit_##name##_state; \
- r300->name##_state.dirty = FALSE; \
- insert_at_tail(&r300->atom_list, &r300->name##_state);
+#define R300_INIT_ATOM(atomname, atomsize) \
+ r300->atomname##_state.name = #atomname; \
+ r300->atomname##_state.state = NULL; \
+ r300->atomname##_state.size = atomsize; \
+ r300->atomname##_state.emit = r300_emit_##atomname##_state; \
+ r300->atomname##_state.dirty = FALSE; \
+ insert_at_tail(&r300->atom_list, &r300->atomname##_state);
static void r300_setup_atoms(struct r300_context* r300)
{
+ /* Create the actual atom list.
+ *
+ * Each atom is examined and emitted in the order it appears here, which
+ * can affect performance and conformance if not handled with care.
+ *
+ * Some atoms never change size, others change every emit. This is just
+ * an upper bound on each atom, to keep the emission machinery from
+ * underallocating space. */
make_empty_list(&r300->atom_list);
- R300_INIT_ATOM(ztop);
- R300_INIT_ATOM(blend);
- R300_INIT_ATOM(blend_color);
- R300_INIT_ATOM(clip);
- R300_INIT_ATOM(dsa);
- R300_INIT_ATOM(rs);
- R300_INIT_ATOM(scissor);
- R300_INIT_ATOM(viewport);
+ R300_INIT_ATOM(invariant, 71);
+ R300_INIT_ATOM(ztop, 2);
+ R300_INIT_ATOM(blend, 8);
+ R300_INIT_ATOM(blend_color, 3);
+ R300_INIT_ATOM(clip, 29);
+ R300_INIT_ATOM(dsa, 8);
+ R300_INIT_ATOM(fb, 56);
+ R300_INIT_ATOM(rs, 25);
+ R300_INIT_ATOM(scissor, 3);
+ R300_INIT_ATOM(viewport, 9);
+ R300_INIT_ATOM(rs_block, 21);
+ R300_INIT_ATOM(vertex_format, 26);
+
+ /* Some non-CSO atoms need explicit space to store the state locally. */
+ r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
}
struct pipe_context* r300_create_context(struct pipe_screen* screen,
- struct radeon_winsys* radeon_winsys)
+ void *priv)
{
struct r300_context* r300 = CALLOC_STRUCT(r300_context);
struct r300_screen* r300screen = r300_screen(screen);
+ struct radeon_winsys* radeon_winsys = r300screen->radeon_winsys;
if (!r300)
return NULL;
@@ -142,8 +144,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.winsys = (struct pipe_winsys*)radeon_winsys;
r300->context.screen = screen;
-
- r300_init_debug(r300);
+ r300->context.priv = priv;
r300->context.destroy = r300_destroy_context;
@@ -174,16 +175,13 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.is_texture_referenced = r300_is_texture_referenced;
r300->context.is_buffer_referenced = r300_is_buffer_referenced;
- r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash,
- r300_shader_key_compare);
-
r300_setup_atoms(r300);
r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
- r300->rs_block = CALLOC_STRUCT(r300_rs_block);
- r300->scissor_state.state = CALLOC_STRUCT(r300_scissor_state);
- r300->vertex_info = CALLOC_STRUCT(r300_vertex_info);
+ r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
+ r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
+ r300->vertex_format_state.state = CALLOC_STRUCT(r300_vertex_info);
r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
@@ -200,7 +198,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300_init_state_functions(r300);
- r300_emit_invariant_state(r300);
+ r300->invariant_state.dirty = TRUE;
r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300);
r300->dirty_state = R300_NEW_KITCHEN_SINK;
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 5937f0e2cc..8461757812 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -28,7 +28,9 @@
#include "util/u_blitter.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
+
+#include "r300_screen.h"
struct r300_context;
@@ -36,10 +38,20 @@ struct r300_fragment_shader;
struct r300_vertex_shader;
struct r300_atom {
+ /* List pointers. */
struct r300_atom *prev, *next;
+ /* Name, for debugging. */
+ const char* name;
+ /* Opaque state. */
void* state;
+ /* Emit the state to the context. */
void (*emit)(struct r300_context*, void*);
+ /* Upper bound on number of dwords to emit. */
+ unsigned size;
+ /* Whether this atom should be emitted. */
boolean dirty;
+ /* Another dirty flag that is never automatically cleared. */
+ boolean always_dirty;
};
struct r300_blend_state {
@@ -72,13 +84,14 @@ struct r300_rs_state {
struct pipe_rasterizer_state rs;
uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
+ uint32_t antialiasing_config; /* R300_GB_AA_CONFIG: 0x4020 */
uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */
uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */
uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */
- uint32_t depth_scale_front; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */
- uint32_t depth_offset_front;/* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */
- uint32_t depth_scale_back; /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */
- uint32_t depth_offset_back; /* R300_SU_POLY_OFFSET_BACK_OFFSET: 0x42b0 */
+ float depth_scale; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */
+ /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */
+ float depth_offset; /* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */
+ /* R300_SU_POLY_OFFSET_BACK_OFFSET: 0x42b0 */
uint32_t polygon_offset_enable; /* R300_SU_POLY_OFFSET_ENABLE: 0x42b4 */
uint32_t cull_mode; /* R300_SU_CULL_MODE: 0x42b8 */
uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */
@@ -106,16 +119,6 @@ struct r300_sampler_state {
unsigned min_lod, max_lod;
};
-struct r300_scissor_regs {
- uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */
- uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */
-};
-
-struct r300_scissor_state {
- struct r300_scissor_regs framebuffer;
- struct r300_scissor_regs scissor;
-};
-
struct r300_texture_state {
uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
@@ -136,15 +139,12 @@ struct r300_ztop_state {
uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
};
-#define R300_NEW_FRAMEBUFFERS 0x00000010
#define R300_NEW_FRAGMENT_SHADER 0x00000020
#define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040
-#define R300_NEW_RS_BLOCK 0x00000100
#define R300_NEW_SAMPLER 0x00000200
#define R300_ANY_NEW_SAMPLERS 0x0001fe00
#define R300_NEW_TEXTURE 0x00040000
#define R300_ANY_NEW_TEXTURES 0x03fc0000
-#define R300_NEW_VERTEX_FORMAT 0x04000000
#define R300_NEW_VERTEX_SHADER 0x08000000
#define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000
#define R300_NEW_QUERY 0x40000000
@@ -188,6 +188,12 @@ struct r300_query {
struct r300_query* next;
};
+enum r300_buffer_tiling {
+ R300_BUFFER_LINEAR = 0,
+ R300_BUFFER_TILED,
+ R300_BUFFER_SQUARETILED
+};
+
struct r300_texture {
/* Parent class */
struct pipe_texture tex;
@@ -224,6 +230,9 @@ struct r300_texture {
/* Registers carrying texture format data. */
struct r300_texture_state state;
+
+ /* Buffer tiling */
+ enum r300_buffer_tiling microtile, macrotile;
};
struct r300_vertex_info {
@@ -260,11 +269,8 @@ struct r300_context {
struct r300_query *query_current;
struct r300_query query_list;
- /* Shader hash table. Used to store vertex formatting information, which
- * depends on the combination of both currently loaded shaders. */
- struct util_hash_table* shader_hash_table;
/* Vertex formatting information. */
- struct r300_vertex_info* vertex_info;
+ struct r300_atom vertex_format_state;
/* Various CSO state objects. */
/* Beginning of atom list. */
@@ -281,12 +287,12 @@ struct r300_context {
struct r300_atom dsa_state;
/* Fragment shader. */
struct r300_fragment_shader* fs;
- /* Framebuffer state. We currently don't need our own version of this. */
- struct pipe_framebuffer_state framebuffer_state;
+ /* Framebuffer state. */
+ struct r300_atom fb_state;
/* Rasterizer state. */
struct r300_atom rs_state;
/* RS block state. */
- struct r300_rs_block* rs_block;
+ struct r300_atom rs_block_state;
/* Sampler states. */
struct r300_sampler_state* sampler_states[8];
int sampler_count;
@@ -302,6 +308,9 @@ struct r300_context {
/* ZTOP state. */
struct r300_atom ztop_state;
+ /* Invariant state. This must be emitted to get the engine started. */
+ struct r300_atom invariant_state;
+
/* Vertex buffers for Gallium. */
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
int vertex_buffer_count;
@@ -315,9 +324,10 @@ struct r300_context {
uint32_t dirty_hw;
/* Whether the TCL engine should be in bypass mode. */
boolean tcl_bypass;
-
- /** Combination of DBG_xxx flags */
- unsigned debug;
+ /* Whether polygon offset is enabled. */
+ boolean polygon_offset_enabled;
+ /* Z buffer bit depth. */
+ uint32_t zbuffer_bpp;
};
/* Convenience cast wrapper. */
@@ -326,40 +336,24 @@ static INLINE struct r300_context* r300_context(struct pipe_context* context)
return (struct r300_context*)context;
}
+
+struct pipe_context* r300_create_context(struct pipe_screen* screen,
+ void *priv);
+
/* Context initialization. */
struct draw_stage* r300_draw_stage(struct r300_context* r300);
void r300_init_state_functions(struct r300_context* r300);
void r300_init_surface_functions(struct r300_context* r300);
-/* Debug functionality. */
-
-/**
- * Debug flags to disable/enable certain groups of debugging outputs.
- *
- * \note These may be rather coarse, and the grouping may be impractical.
- * If you find, while debugging the driver, that a different grouping
- * of these flags would be beneficial, just feel free to change them
- * but make sure to update the documentation in r300_debug.c to reflect
- * those changes.
- */
-/*@{*/
-#define DBG_HELP 0x0000001
-#define DBG_FP 0x0000002
-#define DBG_VP 0x0000004
-#define DBG_CS 0x0000008
-#define DBG_DRAW 0x0000010
-#define DBG_TEX 0x0000020
-#define DBG_FALL 0x0000040
-/*@}*/
-
-static INLINE boolean DBG_ON(struct r300_context * ctx, unsigned flags)
+static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
{
- return (ctx->debug & flags) ? TRUE : FALSE;
+ return SCREEN_DBG_ON(r300_screen(ctx->context.screen), flags);
}
-static INLINE void DBG(struct r300_context * ctx, unsigned flags, const char * fmt, ...)
+static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
+ const char * fmt, ...)
{
- if (DBG_ON(ctx, flags)) {
+ if (CTX_DBG_ON(ctx, flags)) {
va_list va;
va_start(va, fmt);
debug_vprintf(fmt, va);
@@ -367,6 +361,8 @@ static INLINE void DBG(struct r300_context * ctx, unsigned flags, const char * f
}
}
-void r300_init_debug(struct r300_context * ctx);
+#define DBG_ON CTX_DBG_ON
+#define DBG CTX_DBG
#endif /* R300_CONTEXT_H */
+
diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h
index d142fee050..151f72b0fe 100644
--- a/src/gallium/drivers/r300/r300_cs.h
+++ b/src/gallium/drivers/r300/r300_cs.h
@@ -52,7 +52,7 @@
#define CS_LOCALS(context) \
struct r300_context* const cs_context_copy = (context); \
struct radeon_winsys* cs_winsys = cs_context_copy->winsys; \
- int cs_count = 0;
+ int cs_count = 0; (void) cs_count;
#define CHECK_CS(size) \
assert(cs_winsys->check_cs(cs_winsys, (size)))
diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c
index 2a6ed54ac9..b881730848 100644
--- a/src/gallium/drivers/r300/r300_debug.c
+++ b/src/gallium/drivers/r300/r300_debug.c
@@ -22,8 +22,6 @@
#include "r300_context.h"
-#include <ctype.h>
-
struct debug_option {
const char * name;
@@ -46,7 +44,7 @@ static struct debug_option debug_options[] = {
{ 0, 0, 0 }
};
-void r300_init_debug(struct r300_context * ctx)
+void r300_init_debug(struct r300_screen * screen)
{
const char * options = debug_get_option("RADEON_DEBUG", 0);
boolean printhint = FALSE;
@@ -64,7 +62,7 @@ void r300_init_debug(struct r300_context * ctx)
for(opt = debug_options; opt->name; ++opt) {
if (!strncmp(options, opt->name, length)) {
- ctx->debug |= opt->flag;
+ screen->debug |= opt->flag;
break;
}
}
@@ -77,11 +75,11 @@ void r300_init_debug(struct r300_context * ctx)
options += length;
}
- if (!ctx->debug)
+ if (!screen->debug)
printhint = TRUE;
}
- if (printhint || ctx->debug & DBG_HELP) {
+ if (printhint || screen->debug & DBG_HELP) {
debug_printf("You can enable debug output by setting the RADEON_DEBUG environment variable\n"
"to a comma-separated list of debug options. Available options are:\n");
for(opt = debug_options; opt->name; ++opt) {
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 0e5533c790..ae83511a85 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -32,19 +32,20 @@
#include "r300_emit.h"
#include "r300_fs.h"
#include "r300_screen.h"
-#include "r300_state_derived.h"
#include "r300_state_inlines.h"
-#include "r300_texture.h"
#include "r300_vs.h"
void r300_emit_blend_state(struct r300_context* r300, void* state)
{
struct r300_blend_state* blend = (struct r300_blend_state*)state;
+ struct pipe_framebuffer_state* fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
CS_LOCALS(r300);
+
BEGIN_CS(8);
OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop);
OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3);
- if (r300->framebuffer_state.nr_cbufs) {
+ if (fb->nr_cbufs) {
OUT_CS(blend->blend_control);
OUT_CS(blend->alpha_blend_control);
OUT_CS(blend->color_channel_mask);
@@ -111,19 +112,15 @@ void r300_emit_dsa_state(struct r300_context* r300, void* state)
{
struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct pipe_framebuffer_state* fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
CS_LOCALS(r300);
BEGIN_CS(r300screen->caps->is_r500 ? 8 : 6);
OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
-
- /* not needed since we use the 8bit alpha ref */
- /*if (r300screen->caps->is_r500) {
- OUT_CS_REG(R500_FG_ALPHA_VALUE, dsa->alpha_reference);
- }*/
-
OUT_CS_REG_SEQ(R300_ZB_CNTL, 3);
- if (r300->framebuffer_state.zsbuf) {
+ if (fb->zsbuf) {
OUT_CS(dsa->z_buffer_control);
OUT_CS(dsa->z_stencil_control);
} else {
@@ -133,7 +130,6 @@ void r300_emit_dsa_state(struct r300_context* r300, void* state)
OUT_CS(dsa->stencil_ref_mask);
- /* XXX it seems r3xx doesn't support STENCILREFMASK_BF */
if (r300screen->caps->is_r500) {
OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf);
}
@@ -167,9 +163,8 @@ static const float * get_shader_constant(
vec[1] = 1.0 / tex->height0;
break;
- /* Texture compare-fail value. */
- /* XXX Since Gallium doesn't support GL_ARB_shadow_ambient,
- * this is always (0,0,0,0), right? */
+ /* Texture compare-fail value. Shouldn't ever show up, but if
+ * it does, we'll be ready. */
case RC_STATE_SHADOW_AMBIENT:
vec[3] = 0;
break;
@@ -383,17 +378,14 @@ void r500_emit_fs_constant_buffer(struct r300_context* r300,
END_CS;
}
-void r300_emit_fb_state(struct r300_context* r300,
- struct pipe_framebuffer_state* fb)
+void r300_emit_fb_state(struct r300_context* r300, void* state)
{
+ struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
struct r300_texture* tex;
struct pipe_surface* surf;
int i;
CS_LOCALS(r300);
- /* Shouldn't fail unless there is a bug in the state tracker. */
- assert(fb->nr_cbufs <= 4);
-
BEGIN_CS((10 * fb->nr_cbufs) + (2 * (4 - fb->nr_cbufs)) +
(fb->zsbuf ? 10 : 0) + 6);
@@ -406,7 +398,14 @@ void r300_emit_fb_state(struct r300_context* r300,
R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
/* Set the number of colorbuffers. */
- OUT_CS_REG(R300_RB3D_CCTL, R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs));
+ if (fb->nr_cbufs > 1) {
+ OUT_CS_REG(R300_RB3D_CCTL,
+ R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs) |
+ R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE |
+ R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
+ } else {
+ OUT_CS_REG(R300_RB3D_CCTL, 0x0);
+ }
/* Set up colorbuffers. */
for (i = 0; i < fb->nr_cbufs; i++) {
@@ -419,8 +418,10 @@ void r300_emit_fb_state(struct r300_context* r300,
OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
- r300_translate_colorformat(tex->tex.format), 0,
- RADEON_GEM_DOMAIN_VRAM, 0);
+ r300_translate_colorformat(tex->tex.format) |
+ R300_COLOR_TILE(tex->macrotile) |
+ R300_COLOR_MICROTILE(tex->microtile),
+ 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
r300_translate_out_fmt(surf->format));
@@ -443,8 +444,10 @@ void r300_emit_fb_state(struct r300_context* r300,
OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format));
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
- OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level], 0,
- RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
+ R300_DEPTHMACROTILE(tex->macrotile) |
+ R300_DEPTHMICROTILE(tex->microtile),
+ 0, RADEON_GEM_DOMAIN_VRAM, 0);
}
END_CS;
@@ -579,32 +582,52 @@ void r300_emit_query_end(struct r300_context* r300)
void r300_emit_rs_state(struct r300_context* r300, void* state)
{
struct r300_rs_state* rs = (struct r300_rs_state*)state;
+ float scale, offset;
CS_LOCALS(r300);
- BEGIN_CS(22);
+ BEGIN_CS(18 + (rs->polygon_offset_enable ? 5 : 0));
OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status);
+
+ OUT_CS_REG(R300_GB_AA_CONFIG, rs->antialiasing_config);
+
OUT_CS_REG(R300_GA_POINT_SIZE, rs->point_size);
OUT_CS_REG_SEQ(R300_GA_POINT_MINMAX, 2);
OUT_CS(rs->point_minmax);
OUT_CS(rs->line_control);
- OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 6);
- OUT_CS(rs->depth_scale_front);
- OUT_CS(rs->depth_offset_front);
- OUT_CS(rs->depth_scale_back);
- OUT_CS(rs->depth_offset_back);
+
+ if (rs->polygon_offset_enable) {
+ scale = rs->depth_scale * 12;
+ offset = rs->depth_offset;
+
+ switch (r300->zbuffer_bpp) {
+ case 16:
+ offset *= 4;
+ break;
+ case 24:
+ offset *= 2;
+ break;
+ }
+
+ OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 4);
+ OUT_CS_32F(scale);
+ OUT_CS_32F(offset);
+ OUT_CS_32F(scale);
+ OUT_CS_32F(offset);
+ }
+
+ OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_ENABLE, 2);
OUT_CS(rs->polygon_offset_enable);
OUT_CS(rs->cull_mode);
OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config);
OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, rs->line_stipple_value);
- OUT_CS_REG(R300_GA_COLOR_CONTROL, rs->color_control);
OUT_CS_REG(R300_GA_POLY_MODE, rs->polygon_mode);
END_CS;
}
-void r300_emit_rs_block_state(struct r300_context* r300,
- struct r300_rs_block* rs)
+void r300_emit_rs_block_state(struct r300_context* r300, void* state)
{
- int i;
+ struct r300_rs_block* rs = (struct r300_rs_block*)state;
+ unsigned i;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
@@ -641,27 +664,65 @@ void r300_emit_rs_block_state(struct r300_context* r300,
END_CS;
}
-static void r300_emit_scissor_regs(struct r300_context* r300,
- struct r300_scissor_regs* scissor)
+void r300_emit_scissor_state(struct r300_context* r300, void* state)
{
+ unsigned minx, miny, maxx, maxy;
+ uint32_t top_left, bottom_right;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state;
+ struct pipe_framebuffer_state* fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
CS_LOCALS(r300);
- BEGIN_CS(3);
- OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
- OUT_CS(scissor->top_left);
- OUT_CS(scissor->bottom_right);
- END_CS;
-}
+ minx = miny = 0;
+ maxx = fb->width;
+ maxy = fb->height;
-void r300_emit_scissor_state(struct r300_context* r300, void* state)
-{
- struct r300_scissor_state* scissor = (struct r300_scissor_state*)state;
- /* XXX argfl! */
if (((struct r300_rs_state*)r300->rs_state.state)->rs.scissor) {
- r300_emit_scissor_regs(r300, &scissor->scissor);
+ minx = MAX2(minx, scissor->minx);
+ miny = MAX2(miny, scissor->miny);
+ maxx = MIN2(maxx, scissor->maxx);
+ maxy = MIN2(maxy, scissor->maxy);
+ }
+
+ /* Special case for zero-area scissor.
+ *
+ * We can't allow the variables maxx and maxy to be zero because they are
+ * subtracted from later in the code, which would cause emitting ~0 and
+ * making the kernel checker angry.
+ *
+ * Let's consider we change maxx and maxy to 1, which is effectively
+ * a one-pixel area. We must then change minx and miny to a number which is
+ * greater than 1 to get the zero area back. */
+ if (!maxx || !maxy) {
+ minx = 2;
+ miny = 2;
+ maxx = 1;
+ maxy = 1;
+ }
+
+ if (r300screen->caps->is_r500) {
+ top_left =
+ (minx << R300_SCISSORS_X_SHIFT) |
+ (miny << R300_SCISSORS_Y_SHIFT);
+ bottom_right =
+ ((maxx - 1) << R300_SCISSORS_X_SHIFT) |
+ ((maxy - 1) << R300_SCISSORS_Y_SHIFT);
} else {
- r300_emit_scissor_regs(r300, &scissor->framebuffer);
+ /* Offset of 1440 in non-R500 chipsets. */
+ top_left =
+ ((minx + 1440) << R300_SCISSORS_X_SHIFT) |
+ ((miny + 1440) << R300_SCISSORS_Y_SHIFT);
+ bottom_right =
+ (((maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
+ (((maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
}
+
+ BEGIN_CS(3);
+ OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_CS(top_left);
+ OUT_CS(bottom_right);
+ END_CS;
}
void r300_emit_texture(struct r300_context* r300,
@@ -680,12 +741,18 @@ void r300_emit_texture(struct r300_context* r300,
filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
}
- /* determine min/max levels */
- /* the MAX_MIP level is the largest (finest) one */
- max_level = MIN2(sampler->max_lod, tex->tex.last_level);
- min_level = MIN2(sampler->min_lod, max_level);
- format0 |= R300_TX_NUM_LEVELS(max_level);
- filter0 |= R300_TX_MAX_MIP_LEVEL(min_level);
+ if (tex->is_npot) {
+ /* NPOT textures don't support mip filter, unfortunately.
+ * This prevents incorrect rendering. */
+ filter0 &= ~R300_TX_MIN_FILTER_MIP_MASK;
+ } else {
+ /* determine min/max levels */
+ /* the MAX_MIP level is the largest (finest) one */
+ max_level = MIN2(sampler->max_lod, tex->tex.last_level);
+ min_level = MIN2(sampler->min_lod, max_level);
+ format0 |= R300_TX_NUM_LEVELS(max_level);
+ filter0 |= R300_TX_MAX_MIP_LEVEL(min_level);
+ }
BEGIN_CS(16);
OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), filter0 |
@@ -697,27 +764,13 @@ void r300_emit_texture(struct r300_context* r300,
OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1);
OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2);
OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1);
- OUT_CS_RELOC(tex->buffer, 0,
- RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ OUT_CS_RELOC(tex->buffer,
+ R300_TXO_MACRO_TILE(tex->macrotile) |
+ R300_TXO_MICRO_TILE(tex->microtile),
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
END_CS;
}
-static boolean r300_validate_aos(struct r300_context *r300)
-{
- struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
- struct pipe_vertex_element *velem = r300->vertex_element;
- int i;
-
- /* Check if formats and strides are aligned to the size of DWORD. */
- for (i = 0; i < r300->vertex_element_count; i++) {
- if (vbuf[velem[i].vertex_buffer_index].stride % 4 != 0 ||
- util_format_get_blocksize(velem[i].src_format) % 4 != 0) {
- return FALSE;
- }
- }
- return TRUE;
-}
-
void r300_emit_aos(struct r300_context* r300, unsigned offset)
{
struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer;
@@ -727,12 +780,6 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset)
unsigned packet_size = (aos_count * 3 + 1) / 2;
CS_LOCALS(r300);
- /* XXX Move this checking to a more approriate place. */
- if (!r300_validate_aos(r300)) {
- /* XXX We should fallback using Draw. */
- assert(0);
- }
-
BEGIN_CS(2 + packet_size + aos_count * 2);
OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
OUT_CS(aos_count);
@@ -764,64 +811,39 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset)
END_CS;
}
-#if 0
-void r300_emit_draw_packet(struct r300_context* r300)
+void r300_emit_vertex_format_state(struct r300_context* r300, void* state)
{
- CS_LOCALS(r300);
-
- DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, "
- "vertex size %d\n", r300->vbo,
- r300->vertex_info->vinfo.size);
- /* Set the pointer to our vertex buffer. The emitted values are this:
- * PACKET3 [3D_LOAD_VBPNTR]
- * COUNT [1]
- * FORMAT [size | stride << 8]
- * OFFSET [offset into BO]
- * VBPNTR [relocated BO]
- */
- BEGIN_CS(7);
- OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
- OUT_CS(1);
- OUT_CS(r300->vertex_info->vinfo.size |
- (r300->vertex_info->vinfo.size << 8));
- OUT_CS(r300->vbo_offset);
- OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_CS;
-}
-#endif
-
-void r300_emit_vertex_format_state(struct r300_context* r300)
-{
- int i;
+ struct r300_vertex_info* vertex_info = (struct r300_vertex_info*)state;
+ unsigned i;
CS_LOCALS(r300);
DBG(r300, DBG_DRAW, "r300: VAP/PSC emit:\n");
BEGIN_CS(26);
- OUT_CS_REG(R300_VAP_VTX_SIZE, r300->vertex_info->vinfo.size);
+ OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_info->vinfo.size);
OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
- OUT_CS(r300->vertex_info->vinfo.hwfmt[0]);
- OUT_CS(r300->vertex_info->vinfo.hwfmt[1]);
+ OUT_CS(vertex_info->vinfo.hwfmt[0]);
+ OUT_CS(vertex_info->vinfo.hwfmt[1]);
OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
- OUT_CS(r300->vertex_info->vinfo.hwfmt[2]);
- OUT_CS(r300->vertex_info->vinfo.hwfmt[3]);
+ OUT_CS(vertex_info->vinfo.hwfmt[2]);
+ OUT_CS(vertex_info->vinfo.hwfmt[3]);
for (i = 0; i < 4; i++) {
DBG(r300, DBG_DRAW, " : hwfmt%d: 0x%08x\n", i,
- r300->vertex_info->vinfo.hwfmt[i]);
+ vertex_info->vinfo.hwfmt[i]);
}
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8);
for (i = 0; i < 8; i++) {
- OUT_CS(r300->vertex_info->vap_prog_stream_cntl[i]);
+ OUT_CS(vertex_info->vap_prog_stream_cntl[i]);
DBG(r300, DBG_DRAW, " : prog_stream_cntl%d: 0x%08x\n", i,
- r300->vertex_info->vap_prog_stream_cntl[i]);
+ vertex_info->vap_prog_stream_cntl[i]);
}
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8);
for (i = 0; i < 8; i++) {
- OUT_CS(r300->vertex_info->vap_prog_stream_cntl_ext[i]);
+ OUT_CS(vertex_info->vap_prog_stream_cntl_ext[i]);
DBG(r300, DBG_DRAW, " : prog_stream_cntl_ext%d: 0x%08x\n", i,
- r300->vertex_info->vap_prog_stream_cntl_ext[i]);
+ vertex_info->vap_prog_stream_cntl_ext[i]);
}
END_CS;
}
@@ -986,30 +1008,21 @@ static void r300_flush_pvs(struct r300_context* r300)
END_CS;
}
-/* Emit all dirty state. */
-void r300_emit_dirty_state(struct r300_context* r300)
+void r300_emit_buffer_validate(struct r300_context *r300)
{
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct pipe_framebuffer_state* fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
struct r300_texture* tex;
- struct r300_atom* atom;
- int i, dirty_tex = 0;
+ unsigned i;
boolean invalid = FALSE;
- /* Check size of CS. */
- /* Make sure we have at least 8*1024 spare dwords. */
- /* XXX It would be nice to know the number of dwords we really need to
- * XXX emit. */
- if (!r300->winsys->check_cs(r300->winsys, 8*1024)) {
- r300->context.flush(&r300->context, 0, NULL);
- }
-
/* Clean out BOs. */
r300->winsys->reset_bos(r300->winsys);
validate:
/* Color buffers... */
- for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) {
- tex = (struct r300_texture*)r300->framebuffer_state.cbufs[i]->texture;
+ for (i = 0; i < fb->nr_cbufs; i++) {
+ tex = (struct r300_texture*)fb->cbufs[i]->texture;
assert(tex && tex->buffer && "cbuf is marked, but NULL!");
if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
0, RADEON_GEM_DOMAIN_VRAM)) {
@@ -1018,8 +1031,8 @@ validate:
}
}
/* ...depth buffer... */
- if (r300->framebuffer_state.zsbuf) {
- tex = (struct r300_texture*)r300->framebuffer_state.zsbuf->texture;
+ if (fb->zsbuf) {
+ tex = (struct r300_texture*)fb->zsbuf->texture;
assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
0, RADEON_GEM_DOMAIN_VRAM)) {
@@ -1039,10 +1052,12 @@ validate:
}
}
/* ...occlusion query buffer... */
- if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo,
- 0, RADEON_GEM_DOMAIN_GTT)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
+ if (r300->dirty_state & R300_NEW_QUERY) {
+ if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo,
+ 0, RADEON_GEM_DOMAIN_GTT)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
}
/* ...and vertex buffer. */
if (r300->vbo) {
@@ -1064,6 +1079,31 @@ validate:
invalid = TRUE;
goto validate;
}
+}
+
+/* Emit all dirty state. */
+void r300_emit_dirty_state(struct r300_context* r300)
+{
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct r300_atom* atom;
+ unsigned i, dwords = 1024;
+ int dirty_tex = 0;
+
+ /* Check the required number of dwords against the space remaining in the
+ * current CS object. If we need more, then flush. */
+
+ foreach(atom, &r300->atom_list) {
+ if (atom->dirty || atom->always_dirty) {
+ dwords += atom->size;
+ }
+ }
+
+ /* Make sure we have at least 2*1024 spare dwords. */
+ /* XXX It would be nice to know the number of dwords we really need to
+ * XXX emit. */
+ while (!r300->winsys->check_cs(r300->winsys, dwords)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ }
if (r300->dirty_state & R300_NEW_QUERY) {
r300_emit_query_start(r300);
@@ -1071,7 +1111,7 @@ validate:
}
foreach(atom, &r300->atom_list) {
- if (atom->dirty) {
+ if (atom->dirty || atom->always_dirty) {
atom->emit(r300, atom->state);
atom->dirty = FALSE;
}
@@ -1098,16 +1138,6 @@ validate:
r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS;
}
- if (r300->dirty_state & R300_NEW_FRAMEBUFFERS) {
- r300_emit_fb_state(r300, &r300->framebuffer_state);
- r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS;
- }
-
- if (r300->dirty_state & R300_NEW_RS_BLOCK) {
- r300_emit_rs_block_state(r300, r300->rs_block);
- r300->dirty_state &= ~R300_NEW_RS_BLOCK;
- }
-
/* Samplers and textures are tracked separately but emitted together. */
if (r300->dirty_state &
(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) {
@@ -1133,11 +1163,6 @@ validate:
r300_flush_textures(r300);
}
- if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) {
- r300_emit_vertex_format_state(r300);
- r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT;
- }
-
if (r300->dirty_state & (R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS)) {
r300_flush_pvs(r300);
}
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index 05a6bfeae8..6b96d9b57c 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -51,8 +51,7 @@ void r500_emit_fragment_program_code(struct r300_context* r300,
void r500_emit_fs_constant_buffer(struct r300_context* r300,
struct rc_constant_list* constants);
-void r300_emit_fb_state(struct r300_context* r300,
- struct pipe_framebuffer_state* fb);
+void r300_emit_fb_state(struct r300_context* r300, void* state);
void r300_emit_query_begin(struct r300_context* r300,
struct r300_query* query);
@@ -61,8 +60,7 @@ void r300_emit_query_end(struct r300_context* r300);
void r300_emit_rs_state(struct r300_context* r300, void* state);
-void r300_emit_rs_block_state(struct r300_context* r300,
- struct r300_rs_block* rs);
+void r300_emit_rs_block_state(struct r300_context* r300, void* state);
void r300_emit_scissor_state(struct r300_context* r300, void* state);
@@ -73,7 +71,7 @@ void r300_emit_texture(struct r300_context* r300,
void r300_emit_vertex_buffer(struct r300_context* r300);
-void r300_emit_vertex_format_state(struct r300_context* r300);
+void r300_emit_vertex_format_state(struct r300_context* r300, void* state);
void r300_emit_vertex_program_code(struct r300_context* r300,
struct r300_vertex_program_code* code);
@@ -95,4 +93,6 @@ void r300_flush_textures(struct r300_context* r300);
/* Emit all dirty state. */
void r300_emit_dirty_state(struct r300_context* r300);
+void r300_emit_buffer_validate(struct r300_context *r300);
+
#endif /* R300_EMIT_H */
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index 14a08241fc..e37d309270 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -29,7 +29,6 @@
#include "r300_cs.h"
#include "r300_emit.h"
#include "r300_flush.h"
-#include "r300_state_invariant.h"
static void r300_flush(struct pipe_context* pipe,
unsigned flags,
@@ -37,8 +36,10 @@ static void r300_flush(struct pipe_context* pipe,
{
struct r300_context *r300 = r300_context(pipe);
struct r300_query *query;
+ struct r300_atom *atom;
CS_LOCALS(r300);
+ (void) cs_count;
/* We probably need to flush Draw, but we may have been called from
* within Draw. This feels kludgy, but it might be the best thing.
*
@@ -51,10 +52,17 @@ static void r300_flush(struct pipe_context* pipe,
if (r300->dirty_hw) {
FLUSH_CS;
- r300_emit_invariant_state(r300);
r300->dirty_state = R300_NEW_KITCHEN_SINK;
r300->dirty_hw = 0;
+
+ /* New kitchen sink, baby. */
+ foreach(atom, &r300->atom_list) {
+ if (atom->state) {
+ atom->dirty = TRUE;
+ }
+ }
}
+
/* reset flushed query */
foreach(query, &r300->query_list) {
query->flushed = TRUE;
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index 60ea9c171d..75a05498eb 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -49,12 +49,12 @@ void r300_shader_read_fs_inputs(struct tgsi_shader_info* info,
switch (info->input_semantic_name[i]) {
case TGSI_SEMANTIC_COLOR:
- assert(index <= ATTR_COLOR_COUNT);
+ assert(index < ATTR_COLOR_COUNT);
fs_inputs->color[index] = i;
break;
case TGSI_SEMANTIC_GENERIC:
- assert(index <= ATTR_GENERIC_COUNT);
+ assert(index < ATTR_GENERIC_COUNT);
fs_inputs->generic[index] = i;
break;
@@ -77,17 +77,21 @@ void r300_shader_read_fs_inputs(struct tgsi_shader_info* info,
static void find_output_registers(struct r300_fragment_program_compiler * compiler,
struct r300_fragment_shader * fs)
{
- unsigned i;
+ unsigned i, colorbuf_count = 0;
/* Mark the outputs as not present initially */
- compiler->OutputColor = fs->info.num_outputs;
+ compiler->OutputColor[0] = fs->info.num_outputs;
+ compiler->OutputColor[1] = fs->info.num_outputs;
+ compiler->OutputColor[2] = fs->info.num_outputs;
+ compiler->OutputColor[3] = fs->info.num_outputs;
compiler->OutputDepth = fs->info.num_outputs;
/* Now see where they really are. */
for(i = 0; i < fs->info.num_outputs; ++i) {
switch(fs->info.output_semantic_name[i]) {
case TGSI_SEMANTIC_COLOR:
- compiler->OutputColor = i;
+ compiler->OutputColor[colorbuf_count] = i;
+ colorbuf_count++;
break;
case TGSI_SEMANTIC_POSITION:
compiler->OutputDepth = i;
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
index 034bfc15cf..361813891f 100644
--- a/src/gallium/drivers/r300/r300_reg.h
+++ b/src/gallium/drivers/r300/r300_reg.h
@@ -1619,18 +1619,20 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R300_TX_OFFSET_5 0x4554
#define R300_TX_OFFSET_6 0x4558
#define R300_TX_OFFSET_7 0x455C
- /* BEGIN: Guess from R200 */
+
# define R300_TXO_ENDIAN_NO_SWAP (0 << 0)
# define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0)
# define R300_TXO_ENDIAN_WORD_SWAP (2 << 0)
# define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
-# define R300_TXO_MACRO_TILE (1 << 2)
+# define R300_TXO_MACRO_TILE_LINEAR (0 << 2)
+# define R300_TXO_MACRO_TILE_TILED (1 << 2)
+# define R300_TXO_MACRO_TILE(x) ((x) << 2)
# define R300_TXO_MICRO_TILE_LINEAR (0 << 3)
-# define R300_TXO_MICRO_TILE (1 << 3)
-# define R300_TXO_MICRO_TILE_SQUARE (2 << 3)
+# define R300_TXO_MICRO_TILE_TILED (1 << 3)
+# define R300_TXO_MICRO_TILE_TILED_SQUARE (2 << 3)
+# define R300_TXO_MICRO_TILE(x) ((x) << 3)
# define R300_TXO_OFFSET_MASK 0xffffffe0
# define R300_TXO_OFFSET_SHIFT 5
- /* END: Guess from R200 */
/* 32 bit chroma key */
#define R300_TX_CHROMA_KEY_0 0x4580
@@ -2283,9 +2285,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_COLORPITCH_MASK 0x00003FFE
# define R300_COLOR_TILE_DISABLE (0 << 16)
# define R300_COLOR_TILE_ENABLE (1 << 16)
+# define R300_COLOR_TILE(x) ((x) << 16)
# define R300_COLOR_MICROTILE_DISABLE (0 << 17)
# define R300_COLOR_MICROTILE_ENABLE (1 << 17)
# define R300_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */
+# define R300_COLOR_MICROTILE(x) ((x) << 17)
# define R300_COLOR_ENDIAN_NO_SWAP (0 << 19)
# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 19)
# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 19)
@@ -2544,9 +2548,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_DEPTHPITCH_MASK 0x00003FFC
# define R300_DEPTHMACROTILE_DISABLE (0 << 16)
# define R300_DEPTHMACROTILE_ENABLE (1 << 16)
+# define R300_DEPTHMACROTILE(x) ((x) << 16)
# define R300_DEPTHMICROTILE_LINEAR (0 << 17)
# define R300_DEPTHMICROTILE_TILED (1 << 17)
# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
+# define R300_DEPTHMICROTILE(x) ((x) << 17)
# define R300_DEPTHENDIAN_NO_SWAP (0 << 18)
# define R300_DEPTHENDIAN_WORD_SWAP (1 << 18)
# define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18)
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index ee43421cdb..cd4971ae13 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -26,8 +26,9 @@
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_prim.h"
@@ -114,6 +115,97 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
return color_control;
}
+static boolean immd_is_good_idea(struct r300_context *r300,
+ unsigned count)
+{
+ return count <= 4;
+}
+
+static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct pipe_vertex_element* velem;
+ struct pipe_vertex_buffer* vbuf;
+ unsigned vertex_element_count = r300->vertex_element_count;
+ unsigned i, v, vbi, dw, elem_offset;
+
+ /* Size of the vertex, in dwords. */
+ unsigned vertex_size = 0;
+
+ /* Offsets of the attribute, in dwords, from the start of the vertex. */
+ unsigned offset[PIPE_MAX_ATTRIBS];
+
+ /* Size of the vertex element, in dwords. */
+ unsigned size[PIPE_MAX_ATTRIBS];
+
+ /* Stride to the same attrib in the next vertex in the vertex buffer,
+ * in dwords. */
+ unsigned stride[PIPE_MAX_ATTRIBS] = {0};
+
+ /* Mapped vertex buffers. */
+ uint32_t* map[PIPE_MAX_ATTRIBS] = {0};
+
+ CS_LOCALS(r300);
+
+ /* Calculate the vertex size, offsets, strides etc. and map the buffers. */
+ for (i = 0; i < vertex_element_count; i++) {
+ velem = &r300->vertex_element[i];
+ offset[i] = velem->src_offset / 4;
+ size[i] = util_format_get_blocksize(velem->src_format) / 4;
+ vertex_size += size[i];
+ vbi = velem->vertex_buffer_index;
+
+ /* Map the buffer. */
+ if (!map[vbi]) {
+ vbuf = &r300->vertex_buffer[vbi];
+ map[vbi] = (uint32_t*)pipe_buffer_map(r300->context.screen,
+ vbuf->buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ map[vbi] += vbuf->buffer_offset / 4;
+ stride[vbi] = vbuf->stride / 4;
+ }
+ }
+
+ r300_emit_dirty_state(r300);
+
+ BEGIN_CS(10 + count * vertex_size);
+ OUT_CS_REG(R300_GA_COLOR_CONTROL,
+ r300_provoking_vertex_fixes(r300, mode));
+ OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
+ OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
+ OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
+ OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size);
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) |
+ r300_translate_primitive(mode));
+
+ /* Emit vertices. */
+ for (v = 0; v < count; v++) {
+ for (i = 0; i < vertex_element_count; i++) {
+ velem = &r300->vertex_element[i];
+ vbi = velem->vertex_buffer_index;
+ elem_offset = offset[i] + stride[vbi] * (v + start);
+
+ for (dw = 0; dw < size[i]; dw++) {
+ OUT_CS(map[vbi][elem_offset + dw]);
+ }
+ }
+ }
+ END_CS;
+
+ /* Unmap buffers. */
+ for (i = 0; i < vertex_element_count; i++) {
+ vbi = r300->vertex_element[i].vertex_buffer_index;
+
+ if (map[vbi]) {
+ vbuf = &r300->vertex_buffer[vbi];
+ pipe_buffer_unmap(r300->context.screen, vbuf->buffer);
+ map[vbi] = NULL;
+ }
+ }
+}
+
static void r300_emit_draw_arrays(struct r300_context *r300,
unsigned mode,
unsigned count)
@@ -183,17 +275,18 @@ static void r300_emit_draw_elements(struct r300_context *r300,
END_CS;
}
-
static boolean r300_setup_vertex_buffers(struct r300_context *r300)
{
struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
struct pipe_vertex_element *velem = r300->vertex_element;
+ struct pipe_buffer *pbuf;
validate:
for (int i = 0; i < r300->vertex_element_count; i++) {
- if (!r300->winsys->add_buffer(r300->winsys,
- vbuf[velem[i].vertex_buffer_index].buffer,
- RADEON_GEM_DOMAIN_GTT, 0)) {
+ pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
+
+ if (!r300->winsys->add_buffer(r300->winsys, pbuf,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
r300->context.flush(&r300->context, 0, NULL);
goto validate;
}
@@ -207,17 +300,49 @@ validate:
return TRUE;
}
+static void r300_shorten_ubyte_elts(struct r300_context* r300,
+ struct pipe_buffer** elts,
+ unsigned count)
+{
+ struct pipe_screen* screen = r300->context.screen;
+ struct pipe_buffer* new_elts;
+ unsigned char *in_map;
+ unsigned short *out_map;
+ unsigned i;
+
+ new_elts = screen->buffer_create(screen, 32,
+ PIPE_BUFFER_USAGE_INDEX |
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_READ,
+ 2 * count);
+
+ in_map = pipe_buffer_map(screen, *elts, PIPE_BUFFER_USAGE_CPU_READ);
+ out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ for (i = 0; i < count; i++) {
+ *out_map = (unsigned short)*in_map;
+ in_map++;
+ out_map++;
+ }
+
+ pipe_buffer_unmap(screen, *elts);
+ pipe_buffer_unmap(screen, new_elts);
+
+ *elts = new_elts;
+}
+
/* This is the fast-path drawing & emission for HW TCL. */
void r300_draw_range_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize,
- unsigned minIndex,
- unsigned maxIndex,
- unsigned mode,
- unsigned start,
- unsigned count)
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
{
struct r300_context* r300 = r300_context(pipe);
+ struct pipe_buffer* orgIndexBuffer = indexBuffer;
if (!u_trim_pipe_prim(mode, &count)) {
return;
@@ -232,17 +357,24 @@ void r300_draw_range_elements(struct pipe_context* pipe,
r300_update_derived_state(r300);
+ r300_emit_buffer_validate(r300);
+
if (!r300_setup_vertex_buffers(r300)) {
return;
}
+ if (indexSize == 1) {
+ r300_shorten_ubyte_elts(r300, &indexBuffer, count);
+ indexSize = 2;
+ }
+
if (!r300->winsys->add_buffer(r300->winsys, indexBuffer,
RADEON_GEM_DOMAIN_GTT, 0)) {
- return;
+ goto cleanup;
}
if (!r300->winsys->validate(r300->winsys)) {
- return;
+ goto cleanup;
}
r300_emit_dirty_state(r300);
@@ -251,6 +383,11 @@ void r300_draw_range_elements(struct pipe_context* pipe,
r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex,
mode, start, count);
+
+cleanup:
+ if (indexBuffer != orgIndexBuffer) {
+ pipe->screen->buffer_destroy(indexBuffer);
+ }
}
/* Simple helpers for context setup. Should probably be moved to util. */
@@ -264,7 +401,7 @@ void r300_draw_elements(struct pipe_context* pipe,
}
void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
- unsigned start, unsigned count)
+ unsigned start, unsigned count)
{
struct r300_context* r300 = r300_context(pipe);
@@ -281,15 +418,19 @@ void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
r300_update_derived_state(r300);
- if (!r300_setup_vertex_buffers(r300)) {
- return;
- }
-
- r300_emit_dirty_state(r300);
+ r300_emit_buffer_validate(r300);
- r300_emit_aos(r300, start);
+ if (immd_is_good_idea(r300, count)) {
+ r300_emit_draw_arrays_immediate(r300, mode, start, count);
+ } else {
+ if (!r300_setup_vertex_buffers(r300)) {
+ return;
+ }
- r300_emit_draw_arrays(r300, mode, count);
+ r300_emit_dirty_state(r300);
+ r300_emit_aos(r300, start);
+ r300_emit_draw_arrays(r300, mode, count);
+ }
}
/****************************************************************************
@@ -321,6 +462,7 @@ void r300_swtcl_draw_arrays(struct pipe_context* pipe,
draw_set_mapped_constant_buffer(r300->draw,
PIPE_SHADER_VERTEX,
+ 0,
r300->shader_constants[PIPE_SHADER_VERTEX].constants,
r300->shader_constants[PIPE_SHADER_VERTEX].count *
(sizeof(float) * 4));
@@ -365,6 +507,7 @@ void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
draw_set_mapped_constant_buffer(r300->draw,
PIPE_SHADER_VERTEX,
+ 0,
r300->shader_constants[PIPE_SHADER_VERTEX].constants,
r300->shader_constants[PIPE_SHADER_VERTEX].count *
(sizeof(float) * 4));
@@ -416,7 +559,7 @@ r300_render_get_vertex_info(struct vbuf_render* render)
r300_update_derived_state(r300);
- return &r300->vertex_info->vinfo;
+ return (struct vertex_info*)r300->vertex_format_state.state;
}
static boolean r300_render_allocate_vertices(struct vbuf_render* render,
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 287664b1d2..da4ec542ad 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -20,7 +20,7 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_simple_screen.h"
@@ -30,6 +30,7 @@
#include "r300_texture.h"
#include "radeon_winsys.h"
+#include "r300_winsys.h"
/* Return the identifier behind whom the brave coders responsible for this
* amalgamation of code, sweat, and duct tape, routinely obscure their names.
@@ -113,6 +114,8 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
* ~ C.
*/
return 1;
+ case PIPE_CAP_DUAL_SOURCE_BLEND:
+ return 0;
case PIPE_CAP_ANISOTROPIC_FILTER:
return 1;
case PIPE_CAP_POINT_SPRITE:
@@ -149,6 +152,20 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
} else {
return 0;
}
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ if (r300screen->caps->is_r500) {
+ return 1;
+ } else {
+ return 0;
+ }
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ return 0;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 0;
default:
debug_printf("r300: Implementation error: Bad param %d\n",
param);
@@ -183,10 +200,20 @@ static float r300_get_paramf(struct pipe_screen* pscreen, int param)
}
}
-static boolean check_tex_format(enum pipe_format format, uint32_t usage,
- boolean is_r500)
+static boolean r300_is_format_supported(struct pipe_screen* screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned usage,
+ unsigned geom_flags)
{
uint32_t retval = 0;
+ boolean is_r500 = r300_screen(screen)->caps->is_r500;
+
+ if (target >= PIPE_MAX_TEXTURE_TYPES) {
+ debug_printf("r300: Implementation error: Received bogus texture "
+ "target %d in %s\n", target, __FUNCTION__);
+ return FALSE;
+ }
switch (format) {
/* Supported formats. */
@@ -194,6 +221,8 @@ static boolean check_tex_format(enum pipe_format format, uint32_t usage,
case PIPE_FORMAT_A4R4G4B4_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
case PIPE_FORMAT_A1R5G5B5_UNORM:
+ case PIPE_FORMAT_A8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
retval = usage &
(PIPE_TEXTURE_USAGE_RENDER_TARGET |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
@@ -208,7 +237,8 @@ static boolean check_tex_format(enum pipe_format format, uint32_t usage,
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
case PIPE_FORMAT_YCBCR:
- case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_L8_SRGB:
+ case PIPE_FORMAT_A8L8_SRGB:
case PIPE_FORMAT_A8L8_UNORM:
retval = usage & PIPE_TEXTURE_USAGE_SAMPLER;
break;
@@ -247,28 +277,13 @@ static boolean check_tex_format(enum pipe_format format, uint32_t usage,
case PIPE_FORMAT_Z32_UNORM:
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
- debug_printf("r300: Note: Got unsupported format: %s in %s\n",
- pf_name(format), __FUNCTION__);
+ SCREEN_DBG(r300_screen(screen), DBG_TEX,
+ "r300: Note: Got unsupported format: %s in %s\n",
+ pf_name(format), __FUNCTION__);
return FALSE;
- /* XXX These don't even exist
- case PIPE_FORMAT_A32R32G32B32:
- case PIPE_FORMAT_A16R16G16B16: */
- /* XXX What the deuce is UV88? (r3xx accel page 14)
- debug_printf("r300: Warning: Got unimplemented format: %s in %s\n",
- pf_name(format), __FUNCTION__);
- return FALSE; */
-
- /* XXX Supported yet unimplemented r5xx formats: */
- /* XXX Again, what is UV1010 this time? (r5xx accel page 148) */
- /* XXX Even more that don't exist
- case PIPE_FORMAT_A10R10G10B10_UNORM:
- case PIPE_FORMAT_A2R10G10B10_UNORM:
- case PIPE_FORMAT_I10_UNORM:
- debug_printf(
- "r300: Warning: Got unimplemented r500 format: %s in %s\n",
- pf_name(format), __FUNCTION__);
- return FALSE; */
+ /* XXX Add all remaining gallium-supported formats,
+ * see util/u_format.csv. */
default:
/* Unknown format... */
@@ -286,30 +301,6 @@ static boolean check_tex_format(enum pipe_format format, uint32_t usage,
return (retval >= usage);
}
-static boolean r300_is_format_supported(struct pipe_screen* pscreen,
- enum pipe_format format,
- enum pipe_texture_target target,
- unsigned tex_usage,
- unsigned geom_flags)
-{
- switch (target) {
- case PIPE_TEXTURE_1D: /* handle 1D textures as 2D ones */
- case PIPE_TEXTURE_2D:
- case PIPE_TEXTURE_3D:
- case PIPE_TEXTURE_CUBE:
- return check_tex_format(format, tex_usage,
- r300_screen(pscreen)->caps->is_r500);
-
- default:
- debug_printf("r300: Fatal: This is not a format target: %d\n",
- target);
- assert(0);
- break;
- }
-
- return FALSE;
-}
-
static struct pipe_transfer*
r300_get_tex_transfer(struct pipe_screen *screen,
struct pipe_texture *texture,
@@ -319,6 +310,7 @@ r300_get_tex_transfer(struct pipe_screen *screen,
{
struct r300_texture *tex = (struct r300_texture *)texture;
struct r300_transfer *trans;
+ struct r300_screen *rscreen = r300_screen(screen);
unsigned offset;
offset = r300_texture_get_offset(tex, level, zslice, face); /* in bytes */
@@ -330,11 +322,8 @@ r300_get_tex_transfer(struct pipe_screen *screen,
trans->transfer.y = y;
trans->transfer.width = w;
trans->transfer.height = h;
- trans->transfer.stride = r300_texture_get_stride(tex, level);
+ trans->transfer.stride = r300_texture_get_stride(rscreen, tex, level);
trans->transfer.usage = usage;
-
- /* XXX not sure whether it's required to set these two,
- the driver doesn't use them */
trans->transfer.zslice = zslice;
trans->transfer.face = face;
@@ -389,16 +378,21 @@ struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys)
struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen);
struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities);
- if (!r300screen || !caps)
+ if (!r300screen || !caps) {
+ FREE(r300screen);
+ FREE(caps);
return NULL;
+ }
caps->pci_id = radeon_winsys->pci_id;
caps->num_frag_pipes = radeon_winsys->gb_pipes;
caps->num_z_pipes = radeon_winsys->z_pipes;
+ r300_init_debug(r300screen);
r300_parse_chipset(caps);
r300screen->caps = caps;
+ r300screen->radeon_winsys = radeon_winsys;
r300screen->screen.winsys = (struct pipe_winsys*)radeon_winsys;
r300screen->screen.destroy = r300_destroy_screen;
r300screen->screen.get_name = r300_get_name;
@@ -406,6 +400,7 @@ struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys)
r300screen->screen.get_param = r300_get_param;
r300screen->screen.get_paramf = r300_get_paramf;
r300screen->screen.is_format_supported = r300_is_format_supported;
+ r300screen->screen.context_create = r300_create_context;
r300screen->screen.get_tex_transfer = r300_get_tex_transfer;
r300screen->screen.tex_transfer_destroy = r300_tex_transfer_destroy;
r300screen->screen.transfer_map = r300_transfer_map;
diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h
index 2217988add..502fbfa5a2 100644
--- a/src/gallium/drivers/r300/r300_screen.h
+++ b/src/gallium/drivers/r300/r300_screen.h
@@ -33,8 +33,13 @@ struct r300_screen {
/* Parent class */
struct pipe_screen screen;
+ struct radeon_winsys* radeon_winsys;
+
/* Chipset capabilities */
struct r300_capabilities* caps;
+
+ /** Combination of DBG_xxx flags */
+ unsigned debug;
};
struct r300_transfer {
@@ -57,7 +62,44 @@ r300_transfer(struct pipe_transfer* transfer)
return (struct r300_transfer*)transfer;
}
-/* Creates a new r300 screen. */
-struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys);
+/* Debug functionality. */
+
+/**
+ * Debug flags to disable/enable certain groups of debugging outputs.
+ *
+ * \note These may be rather coarse, and the grouping may be impractical.
+ * If you find, while debugging the driver, that a different grouping
+ * of these flags would be beneficial, just feel free to change them
+ * but make sure to update the documentation in r300_debug.c to reflect
+ * those changes.
+ */
+/*@{*/
+#define DBG_HELP 0x0000001
+#define DBG_FP 0x0000002
+#define DBG_VP 0x0000004
+#define DBG_CS 0x0000008
+#define DBG_DRAW 0x0000010
+#define DBG_TEX 0x0000020
+#define DBG_FALL 0x0000040
+/*@}*/
+
+static INLINE boolean SCREEN_DBG_ON(struct r300_screen * screen, unsigned flags)
+{
+ return (screen->debug & flags) ? TRUE : FALSE;
+}
+
+static INLINE void SCREEN_DBG(struct r300_screen * screen, unsigned flags,
+ const char * fmt, ...)
+{
+ if (SCREEN_DBG_ON(screen, flags)) {
+ va_list va;
+ va_start(va, fmt);
+ debug_vprintf(fmt, va);
+ va_end(va);
+ }
+}
+
+void r300_init_debug(struct r300_screen* ctx);
#endif /* R300_SCREEN_H */
+
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 435e613ddf..d07e90860c 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -30,7 +30,6 @@
#include "tgsi/tgsi_parse.h"
#include "pipe/p_config.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "r300_context.h"
#include "r300_reg.h"
@@ -156,23 +155,33 @@ static boolean blend_discard_if_src_alpha_color_1(unsigned srcRGB, unsigned srcA
dstA == PIPE_BLENDFACTOR_ONE);
}
+static unsigned bgra_cmask(unsigned mask)
+{
+ /* Gallium uses RGBA color ordering while R300 expects BGRA. */
+
+ return ((mask & PIPE_MASK_R) << 2) |
+ ((mask & PIPE_MASK_B) >> 2) |
+ (mask & (PIPE_MASK_G | PIPE_MASK_A));
+}
+
/* Create a new blend state based on the CSO blend state.
*
* This encompasses alpha blending, logic/raster ops, and blend dithering. */
static void* r300_create_blend_state(struct pipe_context* pipe,
const struct pipe_blend_state* state)
{
+ struct r300_screen* r300screen = r300_screen(pipe->screen);
struct r300_blend_state* blend = CALLOC_STRUCT(r300_blend_state);
- if (state->blend_enable)
+ if (state->rt[0].blend_enable)
{
- unsigned eqRGB = state->rgb_func;
- unsigned srcRGB = state->rgb_src_factor;
- unsigned dstRGB = state->rgb_dst_factor;
+ unsigned eqRGB = state->rt[0].rgb_func;
+ unsigned srcRGB = state->rt[0].rgb_src_factor;
+ unsigned dstRGB = state->rt[0].rgb_dst_factor;
- unsigned eqA = state->alpha_func;
- unsigned srcA = state->alpha_src_factor;
- unsigned dstA = state->alpha_dst_factor;
+ unsigned eqA = state->rt[0].alpha_func;
+ unsigned srcA = state->rt[0].alpha_src_factor;
+ unsigned dstA = state->rt[0].alpha_dst_factor;
/* despite the name, ALPHA_BLEND_ENABLE has nothing to do with alpha,
* this is just the crappy D3D naming */
@@ -289,18 +298,18 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
(state->logicop_func) << R300_RB3D_ROPCNTL_ROP_SHIFT;
}
- /* Color Channel Mask */
- if (state->colormask & PIPE_MASK_R) {
- blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_RED_MASK0;
- }
- if (state->colormask & PIPE_MASK_G) {
- blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0;
- }
- if (state->colormask & PIPE_MASK_B) {
- blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0;
- }
- if (state->colormask & PIPE_MASK_A) {
- blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0;
+ /* Color channel masks for all MRTs. */
+ blend->color_channel_mask = bgra_cmask(state->rt[0].colormask);
+ if (r300screen->caps->is_r500 && state->independent_blend_enable) {
+ if (state->rt[1].blend_enable) {
+ blend->color_channel_mask |= bgra_cmask(state->rt[1].colormask) << 4;
+ }
+ if (state->rt[2].blend_enable) {
+ blend->color_channel_mask |= bgra_cmask(state->rt[2].colormask) << 8;
+ }
+ if (state->rt[3].blend_enable) {
+ blend->color_channel_mask |= bgra_cmask(state->rt[3].colormask) << 12;
+ }
}
if (state->dither) {
@@ -340,6 +349,7 @@ static void r300_set_blend_color(struct pipe_context* pipe,
const struct pipe_blend_color* color)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_screen* r300screen = r300_screen(pipe->screen);
struct r300_blend_color_state* state =
(struct r300_blend_color_state*)r300->blend_color_state.state;
union util_color uc;
@@ -355,6 +365,7 @@ static void r300_set_blend_color(struct pipe_context* pipe,
float_to_fixed10(color->color[2]) |
(float_to_fixed10(color->color[1]) << 16);
+ r300->blend_color_state.size = r300screen->caps->is_r500 ? 3 : 2;
r300->blend_color_state.dirty = TRUE;
}
@@ -365,11 +376,14 @@ static void r300_set_clip_state(struct pipe_context* pipe,
if (r300_screen(pipe->screen)->caps->has_tcl) {
memcpy(r300->clip_state.state, state, sizeof(struct pipe_clip_state));
- r300->clip_state.dirty = TRUE;
+ r300->clip_state.size = 29;
} else {
draw_flush(r300->draw);
draw_set_clip_state(r300->draw, state);
+ r300->clip_state.size = 2;
}
+
+ r300->clip_state.dirty = TRUE;
}
/* Create a new depth, stencil, and alpha state based on the CSO dsa state.
@@ -427,7 +441,6 @@ static void*
(r300_translate_stencil_op(state->stencil[1].zfail_op) <<
R300_S_BACK_ZFAIL_OP_SHIFT);
- /* XXX it seems r3xx doesn't support STENCILREFMASK_BF */
if (caps->is_r500)
{
dsa->z_buffer_control |= R500_STENCIL_REFMASK_FRONT_BACK;
@@ -446,8 +459,7 @@ static void*
r300_translate_alpha_function(state->alpha.func) |
R300_FG_ALPHA_FUNC_ENABLE;
- /* XXX figure out why emitting 10bit alpha ref causes CS to dump */
- /* always use 8bit alpha ref */
+ /* We could use 10bit alpha ref but who needs that? */
dsa->alpha_function |= float_to_ubyte(state->alpha.ref_value);
if (caps->is_r500)
@@ -462,8 +474,10 @@ static void r300_bind_dsa_state(struct pipe_context* pipe,
void* state)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_screen* r300screen = r300_screen(pipe->screen);
r300->dsa_state.state = state;
+ r300->dsa_state.size = r300screen->caps->is_r500 ? 8 : 6;
r300->dsa_state.dirty = TRUE;
}
@@ -474,56 +488,52 @@ static void r300_delete_dsa_state(struct pipe_context* pipe,
FREE(state);
}
-static void r300_set_scissor_regs(const struct pipe_scissor_state* state,
- struct r300_scissor_regs *scissor,
- boolean is_r500)
-{
- if (is_r500) {
- scissor->top_left =
- (state->minx << R300_SCISSORS_X_SHIFT) |
- (state->miny << R300_SCISSORS_Y_SHIFT);
- scissor->bottom_right =
- ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) |
- ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT);
- } else {
- /* Offset of 1440 in non-R500 chipsets. */
- scissor->top_left =
- ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) |
- ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT);
- scissor->bottom_right =
- (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
- (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
- }
-}
-
static void
r300_set_framebuffer_state(struct pipe_context* pipe,
const struct pipe_framebuffer_state* state)
{
struct r300_context* r300 = r300_context(pipe);
- struct r300_scissor_state* scissor =
- (struct r300_scissor_state*)r300->scissor_state.state;
- struct pipe_scissor_state pscissor;
+ uint32_t zbuffer_bpp = 0;
+
+ r300->fb_state.size = (10 * state->nr_cbufs) +
+ (2 * (4 - state->nr_cbufs)) +
+ (state->zsbuf ? 10 : 0) + 6;
+
+ if (state->nr_cbufs > 4) {
+ debug_printf("r300: Implementation error: Too many MRTs in %s, "
+ "refusing to bind framebuffer state!\n", __FUNCTION__);
+ return;
+ }
if (r300->draw) {
draw_flush(r300->draw);
}
- r300->framebuffer_state = *state;
-
- /* XXX Arg. This is silly. */
- pscissor.minx = pscissor.miny = 0;
- pscissor.maxx = state->width;
- pscissor.maxy = state->height;
- r300_set_scissor_regs(&pscissor, &scissor->framebuffer,
- r300_screen(r300->context.screen)->caps->is_r500);
+ memcpy(r300->fb_state.state, state, sizeof(struct pipe_framebuffer_state));
/* Don't rely on the order of states being set for the first time. */
- r300->dirty_state |= R300_NEW_FRAMEBUFFERS;
-
+ /* XXX wait what */
r300->blend_state.dirty = TRUE;
r300->dsa_state.dirty = TRUE;
+ r300->fb_state.dirty = TRUE;
r300->scissor_state.dirty = TRUE;
+
+ /* Polygon offset depends on the zbuffer bit depth. */
+ if (state->zsbuf && r300->polygon_offset_enabled) {
+ switch (util_format_get_blocksize(state->zsbuf->texture->format)) {
+ case 2:
+ zbuffer_bpp = 16;
+ break;
+ case 4:
+ zbuffer_bpp = 24;
+ break;
+ }
+
+ if (r300->zbuffer_bpp != zbuffer_bpp) {
+ r300->zbuffer_bpp = zbuffer_bpp;
+ r300->rs_state.dirty = TRUE;
+ }
+ }
}
/* Create fragment shader state. */
@@ -559,7 +569,7 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
r300_pick_fragment_shader(r300);
if (r300->vs && r300_vertex_shader_setup_wpos(r300)) {
- r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
+ r300->vertex_format_state.dirty = TRUE;
}
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS;
@@ -629,9 +639,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
rs->line_control = pack_float_16_6x(state->line_width) |
R300_GA_LINE_CNTL_END_TYPE_COMP;
- /* XXX I think there is something wrong with the polygon mode,
- * XXX re-test when r300g is in a better shape */
-
/* Enable polygon mode */
if (state->fill_cw != PIPE_POLYGON_MODE_FILL ||
state->fill_ccw != PIPE_POLYGON_MODE_FILL) {
@@ -684,10 +691,8 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
}
if (rs->polygon_offset_enable) {
- rs->depth_offset_front = rs->depth_offset_back =
- fui(state->offset_units);
- rs->depth_scale_front = rs->depth_scale_back =
- fui(state->offset_scale);
+ rs->depth_offset = state->offset_units;
+ rs->depth_scale = state->offset_scale;
}
if (state->line_stipple_enable) {
@@ -719,7 +724,13 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
draw_set_rasterizer_state(r300->draw, &rs->rs);
}
- r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport;
+ if (rs) {
+ r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport;
+ r300->polygon_offset_enabled = rs->rs.offset_cw || rs->rs.offset_ccw;
+ } else {
+ r300->tcl_bypass = FALSE;
+ r300->polygon_offset_enabled = FALSE;
+ }
r300->rs_state.state = rs;
r300->rs_state.dirty = TRUE;
@@ -728,7 +739,6 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
r300->viewport_state.dirty = TRUE;
/* XXX Clean these up when we move to atom emits */
- r300->dirty_state |= R300_NEW_RS_BLOCK;
if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) {
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
}
@@ -866,11 +876,9 @@ static void r300_set_scissor_state(struct pipe_context* pipe,
const struct pipe_scissor_state* state)
{
struct r300_context* r300 = r300_context(pipe);
- struct r300_scissor_state* scissor =
- (struct r300_scissor_state*)r300->scissor_state.state;
- r300_set_scissor_regs(state, &scissor->scissor,
- r300_screen(r300->context.screen)->caps->is_r500);
+ memcpy(r300->scissor_state.state, state,
+ sizeof(struct pipe_scissor_state));
r300->scissor_state.dirty = TRUE;
}
@@ -931,7 +939,23 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
draw_set_vertex_buffers(r300->draw, count, buffers);
}
- r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
+ r300->vertex_format_state.dirty = TRUE;
+}
+
+static boolean r300_validate_aos(struct r300_context *r300)
+{
+ struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
+ struct pipe_vertex_element *velem = r300->vertex_element;
+ int i;
+
+ /* Check if formats and strides are aligned to the size of DWORD. */
+ for (i = 0; i < r300->vertex_element_count; i++) {
+ if (vbuf[velem[i].vertex_buffer_index].stride % 4 != 0 ||
+ util_format_get_blocksize(velem[i].src_format) % 4 != 0) {
+ return FALSE;
+ }
+ }
+ return TRUE;
}
static void r300_set_vertex_elements(struct pipe_context* pipe,
@@ -949,6 +973,12 @@ static void r300_set_vertex_elements(struct pipe_context* pipe,
draw_flush(r300->draw);
draw_set_vertex_elements(r300->draw, count, elements);
}
+
+ if (!r300_validate_aos(r300)) {
+ /* XXX We should fallback using draw. */
+ assert(0);
+ abort();
+ }
}
static void* r300_create_vs_state(struct pipe_context* pipe,
@@ -989,9 +1019,10 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
r300_vertex_shader_setup_wpos(r300);
}
+ r300->vertex_format_state.dirty = TRUE;
+
r300->dirty_state |=
- R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS |
- R300_NEW_VERTEX_FORMAT;
+ R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS;
} else {
draw_flush(r300->draw);
draw_bind_vertex_shader(r300->draw,
@@ -1017,22 +1048,22 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader)
static void r300_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct r300_context* r300 = r300_context(pipe);
void *mapped;
- if (buf == NULL || buf->buffer->size == 0 ||
- (mapped = pipe_buffer_map(pipe->screen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)) == NULL)
+ if (buf == NULL || buf->size == 0 ||
+ (mapped = pipe_buffer_map(pipe->screen, buf, PIPE_BUFFER_USAGE_CPU_READ)) == NULL)
{
r300->shader_constants[shader].count = 0;
return;
}
- assert((buf->buffer->size % 4 * sizeof(float)) == 0);
- memcpy(r300->shader_constants[shader].constants, mapped, buf->buffer->size);
- r300->shader_constants[shader].count = buf->buffer->size / (4 * sizeof(float));
- pipe_buffer_unmap(pipe->screen, buf->buffer);
+ assert((buf->size % 4 * sizeof(float)) == 0);
+ memcpy(r300->shader_constants[shader].constants, mapped, buf->size);
+ r300->shader_constants[shader].count = buf->size / (4 * sizeof(float));
+ pipe_buffer_unmap(pipe->screen, buf);
if (shader == PIPE_SHADER_VERTEX)
r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS;
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 192846411b..bad9e76067 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -37,32 +37,6 @@
/* r300_state_derived: Various bits of state which are dependent upon
* currently bound CSO data. */
-struct r300_shader_key {
- struct r300_vertex_shader* vs;
- struct r300_fragment_shader* fs;
-};
-
-struct r300_shader_derived_value {
- struct r300_vertex_format* vformat;
- struct r300_rs_block* rs_block;
-};
-
-unsigned r300_shader_key_hash(void* key) {
- struct r300_shader_key* shader_key = (struct r300_shader_key*)key;
- unsigned vs = (intptr_t)shader_key->vs;
- unsigned fs = (intptr_t)shader_key->fs;
-
- return (vs << 16) | (fs & 0xffff);
-}
-
-int r300_shader_key_compare(void* key1, void* key2) {
- struct r300_shader_key* shader_key1 = (struct r300_shader_key*)key1;
- struct r300_shader_key* shader_key2 = (struct r300_shader_key*)key2;
-
- return (shader_key1->vs == shader_key2->vs) &&
- (shader_key1->fs == shader_key2->fs);
-}
-
static void r300_draw_emit_attrib(struct r300_context* r300,
enum attrib_emit emit,
enum interp_mode interp,
@@ -74,7 +48,9 @@ static void r300_draw_emit_attrib(struct r300_context* r300,
output = draw_find_shader_output(r300->draw,
info->output_semantic_name[index],
info->output_semantic_index[index]);
- draw_emit_vertex_attr(&r300->vertex_info->vinfo, emit, interp, output);
+ draw_emit_vertex_attr(
+ (struct vertex_info*)r300->vertex_format_state.state,
+ emit, interp, output);
}
static void r300_draw_emit_all_attribs(struct r300_context* r300)
@@ -130,7 +106,8 @@ static void r300_draw_emit_all_attribs(struct r300_context* r300)
/* Update the PSC tables. */
static void r300_vertex_psc(struct r300_context* r300)
{
- struct r300_vertex_info *vformat = r300->vertex_info;
+ struct r300_vertex_info *vformat =
+ (struct r300_vertex_info*)r300->vertex_format_state.state;
uint16_t type, swizzle;
enum pipe_format format;
unsigned i;
@@ -182,7 +159,8 @@ static void r300_vertex_psc(struct r300_context* r300)
/* Update the PSC tables for SW TCL, using Draw. */
static void r300_swtcl_vertex_psc(struct r300_context* r300)
{
- struct r300_vertex_info *vformat = r300->vertex_info;
+ struct r300_vertex_info *vformat =
+ (struct r300_vertex_info*)r300->vertex_format_state.state;
struct vertex_info* vinfo = &vformat->vinfo;
uint16_t type, swizzle;
enum pipe_format format;
@@ -327,7 +305,7 @@ static void r300_update_rs_block(struct r300_context* r300,
struct r300_shader_semantics* vs_outputs,
struct r300_shader_semantics* fs_inputs)
{
- struct r300_rs_block* rs = r300->rs_block;
+ struct r300_rs_block rs = { { 0 } };
int i, col_count = 0, tex_count = 0, fp_offset = 0;
void (*rX00_rs_col)(struct r300_rs_block*, int, int, boolean);
void (*rX00_rs_col_write)(struct r300_rs_block*, int, int);
@@ -350,14 +328,15 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Rasterize colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used ||
+ vs_outputs->color[1] != ATTR_UNUSED) {
/* Always rasterize if it's written by the VS,
* otherwise it locks up. */
- rX00_rs_col(rs, col_count, i, FALSE);
+ rX00_rs_col(&rs, col_count, i, FALSE);
/* Write it to the FS input register if it's used by the FS. */
if (fs_inputs->color[i] != ATTR_UNUSED) {
- rX00_rs_col_write(rs, col_count, fp_offset);
+ rX00_rs_col_write(&rs, col_count, fp_offset);
fp_offset++;
}
col_count++;
@@ -375,11 +354,11 @@ static void r300_update_rs_block(struct r300_context* r300,
if (vs_outputs->generic[i] != ATTR_UNUSED) {
/* Always rasterize if it's written by the VS,
* otherwise it locks up. */
- rX00_rs_tex(rs, tex_count, tex_count, FALSE);
+ rX00_rs_tex(&rs, tex_count, tex_count, FALSE);
/* Write it to the FS input register if it's used by the FS. */
if (fs_inputs->generic[i] != ATTR_UNUSED) {
- rX00_rs_tex_write(rs, tex_count, fp_offset);
+ rX00_rs_tex_write(&rs, tex_count, fp_offset);
fp_offset++;
}
tex_count++;
@@ -396,11 +375,11 @@ static void r300_update_rs_block(struct r300_context* r300,
if (vs_outputs->fog != ATTR_UNUSED) {
/* Always rasterize if it's written by the VS,
* otherwise it locks up. */
- rX00_rs_tex(rs, tex_count, tex_count, TRUE);
+ rX00_rs_tex(&rs, tex_count, tex_count, TRUE);
/* Write it to the FS input register if it's used by the FS. */
if (fs_inputs->fog != ATTR_UNUSED) {
- rX00_rs_tex_write(rs, tex_count, fp_offset);
+ rX00_rs_tex_write(&rs, tex_count, fp_offset);
fp_offset++;
}
tex_count++;
@@ -415,8 +394,8 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Rasterize WPOS. */
/* If the FS doesn't need it, it's not written by the VS. */
if (fs_inputs->wpos != ATTR_UNUSED) {
- rX00_rs_tex(rs, tex_count, tex_count, FALSE);
- rX00_rs_tex_write(rs, tex_count, fp_offset);
+ rX00_rs_tex(&rs, tex_count, tex_count, FALSE);
+ rX00_rs_tex_write(&rs, tex_count, fp_offset);
fp_offset++;
tex_count++;
@@ -424,51 +403,33 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Rasterize at least one color, or bad things happen. */
if (col_count == 0 && tex_count == 0) {
- rX00_rs_col(rs, 0, 0, TRUE);
+ rX00_rs_col(&rs, 0, 0, TRUE);
col_count++;
}
- rs->count = (tex_count*4) | (col_count << R300_IC_COUNT_SHIFT) |
+ rs.count = (tex_count*4) | (col_count << R300_IC_COUNT_SHIFT) |
R300_HIRES_EN;
- rs->inst_count = MAX3(col_count - 1, tex_count - 1, 0);
+ rs.inst_count = MAX3(col_count - 1, tex_count - 1, 0);
+
+ /* Now, after all that, see if we actually need to update the state. */
+ if (memcmp(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block))) {
+ memcpy(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block));
+ r300->rs_block_state.dirty = TRUE;
+ }
}
-/* Update the vertex format. */
+/* Update the shader-dependant states. */
static void r300_update_derived_shader_state(struct r300_context* r300)
{
struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct r300_vertex_info *vformat =
+ (struct r300_vertex_info*)r300->vertex_format_state.state;
+ struct vertex_info* vinfo = &vformat->vinfo;
- /*
- struct r300_shader_key* key;
- struct r300_shader_derived_value* value;
- key = CALLOC_STRUCT(r300_shader_key);
- key->vs = r300->vs;
- key->fs = r300->fs;
-
- value = (struct r300_shader_derived_value*)
- util_hash_table_get(r300->shader_hash_table, (void*)key);
- if (value) {
- //vformat = value->vformat;
- rs_block = value->rs_block;
-
- FREE(key);
- } else {
- rs_block = CALLOC_STRUCT(r300_rs_block);
- value = CALLOC_STRUCT(r300_shader_derived_value);
-
- r300_update_rs_block(r300, rs_block);
-
- //value->vformat = vformat;
- value->rs_block = rs_block;
- util_hash_table_set(r300->shader_hash_table,
- (void*)key, (void*)value);
- } */
-
- /* Reset structures */
- memset(r300->rs_block, 0, sizeof(struct r300_rs_block));
- memset(r300->vertex_info, 0, sizeof(struct r300_vertex_info));
- memcpy(r300->vertex_info->vinfo.hwfmt, r300->vs->hwfmt, sizeof(uint)*4);
+ /* Mmm, delicious hax */
+ memset(r300->vertex_format_state.state, 0, sizeof(struct r300_vertex_info));
+ memcpy(vinfo->hwfmt, r300->vs->hwfmt, sizeof(uint)*4);
r300_update_rs_block(r300, &r300->vs->outputs, &r300->fs->inputs);
@@ -476,11 +437,10 @@ static void r300_update_derived_shader_state(struct r300_context* r300)
r300_vertex_psc(r300);
} else {
r300_draw_emit_all_attribs(r300);
- draw_compute_vertex_size(&r300->vertex_info->vinfo);
+ draw_compute_vertex_size(
+ (struct vertex_info*)r300->vertex_format_state.state);
r300_swtcl_vertex_psc(r300);
}
-
- r300->dirty_state |= R300_NEW_RS_BLOCK;
}
static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa)
@@ -558,8 +518,8 @@ void r300_update_derived_state(struct r300_context* r300)
{
/* XXX */
if (r300->dirty_state &
- (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER |
- R300_NEW_VERTEX_FORMAT) || r300->rs_state.dirty) {
+ (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER) ||
+ r300->vertex_format_state.dirty || r300->rs_state.dirty) {
r300_update_derived_shader_state(r300);
}
diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h
index 35be00e1b0..5df6815221 100644
--- a/src/gallium/drivers/r300/r300_state_inlines.h
+++ b/src/gallium/drivers/r300/r300_state_inlines.h
@@ -81,9 +81,6 @@ static INLINE uint32_t r300_translate_blend_factor(int blend_fact)
return R300_BLEND_GL_CONST_COLOR;
case PIPE_BLENDFACTOR_CONST_ALPHA:
return R300_BLEND_GL_CONST_ALPHA;
- /* XXX WTF are these?
- case PIPE_BLENDFACTOR_SRC1_COLOR:
- case PIPE_BLENDFACTOR_SRC1_ALPHA: */
case PIPE_BLENDFACTOR_ZERO:
return R300_BLEND_GL_ZERO;
case PIPE_BLENDFACTOR_INV_SRC_COLOR:
@@ -98,9 +95,16 @@ static INLINE uint32_t r300_translate_blend_factor(int blend_fact)
return R300_BLEND_GL_ONE_MINUS_CONST_COLOR;
case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
return R300_BLEND_GL_ONE_MINUS_CONST_ALPHA;
- /* XXX see above
+
+ case PIPE_BLENDFACTOR_SRC1_COLOR:
+ case PIPE_BLENDFACTOR_SRC1_ALPHA:
case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
- case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: */
+ case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
+ debug_printf("r300: Implementation error: "
+ "Bad blend factor %d not supported!\n", blend_fact);
+ assert(0);
+ break;
+
default:
debug_printf("r300: Unknown blend factor %d\n", blend_fact);
assert(0);
@@ -331,7 +335,10 @@ static INLINE uint32_t r300_translate_colorformat(enum pipe_format format)
{
switch (format) {
/* 8-bit buffers */
+ case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_I8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ /* case PIPE_FORMAT_S8_UNORM: ??? */
return R300_COLOR_FORMAT_I8;
/* 16-bit buffers */
case PIPE_FORMAT_R5G6B5_UNORM:
@@ -408,6 +415,16 @@ static INLINE uint32_t r300_translate_out_fmt(enum pipe_format format)
return R300_US_OUT_FMT_C4_8 |
R300_C0_SEL_A | R300_C1_SEL_B |
R300_C2_SEL_G | R300_C3_SEL_R;
+
+ /* 8-bit outputs */
+ case PIPE_FORMAT_A8_UNORM:
+ return R300_US_OUT_FMT_C4_8 |
+ R300_C0_SEL_A;
+ case PIPE_FORMAT_I8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ return R300_US_OUT_FMT_C4_8 |
+ R300_C0_SEL_R;
+ /* R300_OUT_SIGN(x) */
default:
debug_printf("r300: Implementation error: "
"Got unsupported output format %s in %s\n",
@@ -537,6 +554,7 @@ r300_translate_vertex_data_type(enum pipe_format format) {
static INLINE uint16_t
r300_translate_vertex_data_swizzle(enum pipe_format format) {
const struct util_format_description *desc = util_format_description(format);
+ unsigned swizzle[4], i;
assert(format);
@@ -547,11 +565,26 @@ r300_translate_vertex_data_swizzle(enum pipe_format format) {
return 0;
}
- return ((desc->swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) |
- (desc->swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) |
- (desc->swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) |
- (desc->swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT) |
- (0xf << R300_WRITE_ENA_SHIFT));
+ /* Swizzles for 8bits formats are in the reversed order, not sure why. */
+ if (desc->channel[0].size == 8) {
+ for (i = 0; i < 4; i++) {
+ if (desc->swizzle[i] <= 3) {
+ swizzle[i] = 3 - desc->swizzle[i];
+ } else {
+ swizzle[i] = desc->swizzle[i];
+ }
+ }
+ } else {
+ for (i = 0; i < 4; i++) {
+ swizzle[i] = desc->swizzle[i];
+ }
+ }
+
+ return ((swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) |
+ (swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) |
+ (swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) |
+ (swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT) |
+ (0xf << R300_WRITE_ENA_SHIFT));
}
#endif /* R300_STATE_INLINES_H */
diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c
index f25f3ca217..97927acf1b 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.c
+++ b/src/gallium/drivers/r300/r300_state_invariant.c
@@ -38,12 +38,12 @@ struct pipe_viewport_state r300_viewport_identity = {
*
* Note that eventually this should be empty, but it's useful for development
* and general unduplication of code. */
-void r300_emit_invariant_state(struct r300_context* r300)
+void r300_emit_invariant_state(struct r300_context* r300, void* state)
{
struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
CS_LOCALS(r300);
- BEGIN_CS(16 + (caps->has_tcl ? 2: 0));
+ BEGIN_CS(14 + (caps->has_tcl ? 2: 0));
/*** Graphics Backend (GB) ***/
/* Various GB enables */
@@ -58,8 +58,6 @@ void r300_emit_invariant_state(struct r300_context* r300)
*/
/* Source of fog depth */
OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W);
- /* AA enable */
- OUT_CS_REG(R300_GB_AA_CONFIG, 0x0);
/*** Fog (FG) ***/
OUT_CS_REG(R300_FG_FOG_BLEND, 0x0);
@@ -79,7 +77,8 @@ void r300_emit_invariant_state(struct r300_context* r300)
END_CS;
/* XXX unsorted stuff from surface_fill */
- BEGIN_CS(44 + (caps->has_tcl ? 7 : 0) + (caps->is_r500 ? 4 : 0));
+ BEGIN_CS(44 + (caps->has_tcl ? 7 : 0) +
+ (caps->family >= CHIP_FAMILY_RV350 ? 4 : 0));
if (caps->has_tcl) {
/*Flushing PVS is required before the VAP_GB registers can be changed*/
@@ -115,10 +114,12 @@ void r300_emit_invariant_state(struct r300_context* r300)
OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C);
OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525);
OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000);
- if (caps->is_r500) {
+
+ if (caps->family >= CHIP_FAMILY_RV350) {
OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
}
+
OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000);
OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000);
OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000);
diff --git a/src/gallium/drivers/r300/r300_state_invariant.h b/src/gallium/drivers/r300/r300_state_invariant.h
index 05cff0d6df..5d1a963654 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.h
+++ b/src/gallium/drivers/r300/r300_state_invariant.h
@@ -25,6 +25,6 @@
struct r300_context;
-void r300_emit_invariant_state(struct r300_context* r300);
+void r300_emit_invariant_state(struct r300_context* r300, void* state);
#endif /* R300_STATE_INVARIANT_H */
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index 9a96206a4d..67bf8ce13f 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -30,10 +30,25 @@
#include "r300_texture.h"
#include "r300_screen.h"
-static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
+#include "radeon_winsys.h"
+
+#define TILE_WIDTH 0
+#define TILE_HEIGHT 1
+
+static const unsigned microblock_table[5][3][2] = {
+ /*linear tiled square-tiled */
+ {{32, 1}, {8, 4}, {0, 0}}, /* 8 bits per pixel */
+ {{16, 1}, {8, 2}, {4, 4}}, /* 16 bits per pixel */
+ {{ 8, 1}, {4, 2}, {0, 0}}, /* 32 bits per pixel */
+ {{ 4, 1}, {0, 0}, {2, 2}}, /* 64 bits per pixel */
+ {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */
+};
+
+static void r300_setup_texture_state(struct r300_screen* screen, struct r300_texture* tex)
{
struct r300_texture_state* state = &tex->state;
struct pipe_texture *pt = &tex->tex;
+ boolean is_r500 = screen->caps->is_r500;
state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
@@ -67,8 +82,8 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
}
assert(is_r500 || (pt->width0 <= 2048 && pt->height0 <= 2048));
- debug_printf("r300: Set texture state (%dx%d, %d levels)\n",
- pt->width0, pt->height0, pt->last_level);
+ SCREEN_DBG(screen, DBG_TEX, "r300: Set texture state (%dx%d, %d levels)\n",
+ pt->width0, pt->height0, pt->last_level);
}
unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
@@ -92,33 +107,78 @@ unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
}
/**
+ * Return the width (dim==TILE_WIDTH) or height (dim==TILE_HEIGHT) of one tile
+ * of the given texture.
+ */
+static unsigned r300_texture_get_tile_size(struct r300_texture* tex, int dim)
+{
+ unsigned pixsize, tile_size;
+
+ pixsize = util_format_get_blocksize(tex->tex.format);
+ tile_size = microblock_table[util_logbase2(pixsize)][tex->microtile][dim] *
+ (tex->macrotile == R300_BUFFER_TILED ? 8 : 1);
+
+ assert(tile_size);
+ return tile_size;
+}
+
+/**
* Return the stride, in bytes, of the texture images of the given texture
* at the given level.
*/
-unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level)
+unsigned r300_texture_get_stride(struct r300_screen* screen,
+ struct r300_texture* tex, unsigned level)
{
+ unsigned tile_width, width;
+
if (tex->stride_override)
return tex->stride_override;
+ /* Check the level. */
if (level > tex->tex.last_level) {
- debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__,
- level, tex->tex.last_level);
+ SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
+ __FUNCTION__, level, tex->tex.last_level);
return 0;
}
- return align(util_format_get_stride(tex->tex.format, u_minify(tex->tex.width0, level)), 32);
+ width = u_minify(tex->tex.width0, level);
+
+ if (!util_format_is_compressed(tex->tex.format)) {
+ tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH);
+ width = align(width, tile_width);
+ return util_format_get_stride(tex->tex.format, width);
+ } else {
+ return align(util_format_get_stride(tex->tex.format, width), 32);
+ }
}
-static void r300_setup_miptree(struct r300_texture* tex)
+static unsigned r300_texture_get_nblocksy(struct r300_texture* tex,
+ unsigned level)
+{
+ unsigned height, tile_height;
+
+ height = u_minify(tex->tex.height0, level);
+
+ if (!util_format_is_compressed(tex->tex.format)) {
+ tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT);
+ height = align(height, tile_height);
+ }
+
+ return util_format_get_nblocksy(tex->tex.format, height);
+}
+
+static void r300_setup_miptree(struct r300_screen* screen,
+ struct r300_texture* tex)
{
struct pipe_texture* base = &tex->tex;
- int stride, size, layer_size;
- int i;
+ unsigned stride, size, layer_size, nblocksy, i;
- for (i = 0; i <= base->last_level; i++) {
- unsigned nblocksy = util_format_get_nblocksy(base->format, u_minify(base->height0, i));
+ SCREEN_DBG(screen, DBG_TEX, "r300: Making miptree for texture, format %s\n",
+ pf_name(base->format));
- stride = r300_texture_get_stride(tex, i);
+ for (i = 0; i <= base->last_level; i++) {
+ stride = r300_texture_get_stride(screen, tex, i);
+ nblocksy = r300_texture_get_nblocksy(tex, i);
layer_size = stride * nblocksy;
if (base->target == PIPE_TEXTURE_CUBE)
@@ -131,10 +191,10 @@ static void r300_setup_miptree(struct r300_texture* tex)
tex->layer_size[i] = layer_size;
tex->pitch[i] = stride / util_format_get_blocksize(base->format);
- debug_printf("r300: Texture miptree: Level %d "
- "(%dx%dx%d px, pitch %d bytes)\n",
+ SCREEN_DBG(screen, DBG_TEX, "r300: Texture miptree: Level %d "
+ "(%dx%dx%d px, pitch %d bytes) %d bytes total\n",
i, u_minify(base->width0, i), u_minify(base->height0, i),
- u_minify(base->depth0, i), stride);
+ u_minify(base->depth0, i), stride, tex->size);
}
}
@@ -150,6 +210,8 @@ static struct pipe_texture*
const struct pipe_texture* template)
{
struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
+ struct r300_screen* rscreen = r300_screen(screen);
+ struct radeon_winsys* winsys = (struct radeon_winsys*)screen->winsys;
if (!tex) {
return NULL;
@@ -160,12 +222,16 @@ static struct pipe_texture*
tex->tex.screen = screen;
r300_setup_flags(tex);
- r300_setup_miptree(tex);
- r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
+ r300_setup_miptree(rscreen, tex);
+ r300_setup_texture_state(rscreen, tex);
- tex->buffer = screen->buffer_create(screen, 1024,
+ tex->buffer = screen->buffer_create(screen, 2048,
PIPE_BUFFER_USAGE_PIXEL,
tex->size);
+ winsys->buffer_set_tiling(winsys, tex->buffer,
+ tex->pitch[0],
+ tex->microtile != R300_BUFFER_LINEAR,
+ tex->macrotile != R300_BUFFER_LINEAR);
if (!tex->buffer) {
FREE(tex);
@@ -227,6 +293,7 @@ static struct pipe_texture*
struct pipe_buffer* buffer)
{
struct r300_texture* tex;
+ struct r300_screen* rscreen = r300_screen(screen);
/* Support only 2D textures without mipmaps */
if (base->target != PIPE_TEXTURE_2D ||
@@ -248,7 +315,7 @@ static struct pipe_texture*
tex->pitch[0] = *stride / util_format_get_blocksize(base->format);
r300_setup_flags(tex);
- r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
+ r300_setup_texture_state(rscreen, tex);
pipe_buffer_reference(&tex->buffer, buffer);
@@ -315,7 +382,8 @@ void r300_init_screen_texture_functions(struct pipe_screen* screen)
screen->video_surface_destroy= r300_video_surface_destroy;
}
-boolean r300_get_texture_buffer(struct pipe_texture* texture,
+boolean r300_get_texture_buffer(struct pipe_screen* screen,
+ struct pipe_texture* texture,
struct pipe_buffer** buffer,
unsigned* stride)
{
@@ -327,7 +395,7 @@ boolean r300_get_texture_buffer(struct pipe_texture* texture,
pipe_buffer_reference(buffer, tex->buffer);
if (stride) {
- *stride = r300_texture_get_stride(tex, 0);
+ *stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
}
return TRUE;
diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h
index 55ceb1a513..961bdcc5b3 100644
--- a/src/gallium/drivers/r300/r300_texture.h
+++ b/src/gallium/drivers/r300/r300_texture.h
@@ -31,31 +31,46 @@ struct r300_texture;
void r300_init_screen_texture_functions(struct pipe_screen* screen);
-unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level);
+unsigned r300_texture_get_stride(struct r300_screen* screen,
+ struct r300_texture* tex, unsigned level);
unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
unsigned zslice, unsigned face);
-/* Note the signature of R300_EASY_TX_FORMAT(A, R, G, B, FORMAT)... */
+/* Translate a pipe_format into a useful texture format for sampling.
+ *
+ * R300_EASY_TX_FORMAT swizzles the texture.
+ * Note the signature of R300_EASY_TX_FORMAT:
+ * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
+ *
+ * The FORMAT specifies how the texture sampler will treat the texture, and
+ * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
static INLINE uint32_t r300_translate_texformat(enum pipe_format format)
{
switch (format) {
/* X8 */
+ case PIPE_FORMAT_A8_UNORM:
+ return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8);
case PIPE_FORMAT_I8_UNORM:
return R300_EASY_TX_FORMAT(X, X, X, X, X8);
case PIPE_FORMAT_L8_UNORM:
return R300_EASY_TX_FORMAT(X, X, X, ONE, X8);
+ case PIPE_FORMAT_L8_SRGB:
+ return R300_EASY_TX_FORMAT(X, X, X, ONE, X8) |
+ R300_TX_FORMAT_GAMMA;
/* X16 */
case PIPE_FORMAT_R16_UNORM:
+ case PIPE_FORMAT_Z16_UNORM:
return R300_EASY_TX_FORMAT(X, X, X, X, X16);
case PIPE_FORMAT_R16_SNORM:
return R300_EASY_TX_FORMAT(X, X, X, X, X16) |
R300_TX_FORMAT_SIGNED;
- case PIPE_FORMAT_Z16_UNORM:
- return R300_EASY_TX_FORMAT(X, X, X, X, X16);
/* Y8X8 */
case PIPE_FORMAT_A8L8_UNORM:
return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8);
+ case PIPE_FORMAT_A8L8_SRGB:
+ return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8) |
+ R300_TX_FORMAT_GAMMA;
/* W8Z8Y8X8 */
case PIPE_FORMAT_A8R8G8B8_UNORM:
return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
@@ -115,7 +130,8 @@ r300_video_surface(struct pipe_video_surface *pvs)
#ifndef R300_WINSYS_H
-boolean r300_get_texture_buffer(struct pipe_texture* texture,
+boolean r300_get_texture_buffer(struct pipe_screen* screen,
+ struct pipe_texture* texture,
struct pipe_buffer** buffer,
unsigned* stride);
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
index a792c2cf98..941ec17016 100644
--- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c
+++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
@@ -201,6 +201,8 @@ static void transform_srcreg(
struct rc_src_register * dst,
struct tgsi_full_src_register * src)
{
+ unsigned i, j;
+
dst->File = translate_register_file(src->Register.File);
dst->Index = translate_register_index(ttr, src->Register.File, src->Register.Index);
dst->RelAddr = src->Register.Indirect;
@@ -210,6 +212,21 @@ static void transform_srcreg(
dst->Swizzle |= tgsi_util_get_full_src_register_swizzle(src, 3) << 9;
dst->Abs = src->Register.Absolute;
dst->Negate = src->Register.Negate ? RC_MASK_XYZW : 0;
+
+ if (src->Register.File == TGSI_FILE_IMMEDIATE) {
+ for (i = 0; i < ttr->imms_to_swizzle_count; i++) {
+ if (ttr->imms_to_swizzle[i].index == src->Register.Index) {
+ dst->File = RC_FILE_TEMPORARY;
+ dst->Index = 0;
+ dst->Swizzle = 0;
+ for (j = 0; j < 4; j++) {
+ dst->Swizzle |= GET_SWZ(ttr->imms_to_swizzle[i].swizzle,
+ tgsi_util_get_full_src_register_swizzle(src, j)) << (j * 3);
+ }
+ break;
+ }
+ }
+ }
}
static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_texture src,
@@ -277,21 +294,45 @@ static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_inst
&ttr->compiler->Program.ShadowSamplers);
}
-static void handle_immediate(struct tgsi_to_rc * ttr, struct tgsi_full_immediate * imm)
+static void handle_immediate(struct tgsi_to_rc * ttr,
+ struct tgsi_full_immediate * imm,
+ unsigned index)
{
struct rc_constant constant;
- int i;
+ unsigned swizzle = 0;
+ boolean can_swizzle = TRUE;
+ unsigned i;
- constant.Type = RC_CONSTANT_IMMEDIATE;
- constant.Size = 4;
- for(i = 0; i < 4; ++i)
- constant.u.Immediate[i] = imm->u[i].Float;
- rc_constants_add(&ttr->compiler->Program.Constants, &constant);
+ for (i = 0; i < 4; i++) {
+ if (imm->u[i].Float == 0.0f) {
+ swizzle |= RC_SWIZZLE_ZERO << (i * 3);
+ } else if (imm->u[i].Float == 0.5f) {
+ swizzle |= RC_SWIZZLE_HALF << (i * 3);
+ } else if (imm->u[i].Float == 1.0f) {
+ swizzle |= RC_SWIZZLE_ONE << (i * 3);
+ } else {
+ can_swizzle = FALSE;
+ break;
+ }
+ }
+
+ if (can_swizzle) {
+ ttr->imms_to_swizzle[ttr->imms_to_swizzle_count].index = index;
+ ttr->imms_to_swizzle[ttr->imms_to_swizzle_count].swizzle = swizzle;
+ ttr->imms_to_swizzle_count++;
+ } else {
+ constant.Type = RC_CONSTANT_IMMEDIATE;
+ constant.Size = 4;
+ for(i = 0; i < 4; ++i)
+ constant.u.Immediate[i] = imm->u[i].Float;
+ rc_constants_add(&ttr->compiler->Program.Constants, &constant);
+ }
}
void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens)
{
struct tgsi_parse_context parser;
+ unsigned imm_index = 0;
int i;
/* Allocate constants placeholders.
@@ -308,6 +349,9 @@ void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens)
ttr->immediate_offset = ttr->compiler->Program.Constants.Count;
+ ttr->imms_to_swizzle = malloc(ttr->info->immediate_count * sizeof(struct swizzled_imms));
+ ttr->imms_to_swizzle_count = 0;
+
tgsi_parse_init(&parser, tokens);
while (!tgsi_parse_end_of_tokens(&parser)) {
@@ -317,7 +361,8 @@ void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens)
case TGSI_TOKEN_TYPE_DECLARATION:
break;
case TGSI_TOKEN_TYPE_IMMEDIATE:
- handle_immediate(ttr, &parser.FullToken.FullImmediate);
+ handle_immediate(ttr, &parser.FullToken.FullImmediate, imm_index);
+ imm_index++;
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
transform_instruction(ttr, &parser.FullToken.FullInstruction);
@@ -327,6 +372,8 @@ void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens)
tgsi_parse_free(&parser);
+ free(ttr->imms_to_swizzle);
+
rc_calculate_inputs_outputs(ttr->compiler);
}
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.h b/src/gallium/drivers/r300/r300_tgsi_to_rc.h
index 93e90ec6d2..39b473c7bf 100644
--- a/src/gallium/drivers/r300/r300_tgsi_to_rc.h
+++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.h
@@ -29,11 +29,18 @@ struct tgsi_full_declaration;
struct tgsi_shader_info;
struct tgsi_token;
+struct swizzled_imms {
+ unsigned index;
+ unsigned swizzle;
+};
+
struct tgsi_to_rc {
struct radeon_compiler * compiler;
const struct tgsi_shader_info * info;
int immediate_offset;
+ struct swizzled_imms * imms_to_swizzle;
+ unsigned imms_to_swizzle_count;
};
void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens);
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index 68aef70872..fb81b2439b 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -61,17 +61,17 @@ static void r300_shader_read_vs_outputs(
break;
case TGSI_SEMANTIC_COLOR:
- assert(index <= ATTR_COLOR_COUNT);
+ assert(index < ATTR_COLOR_COUNT);
vs_outputs->color[index] = i;
break;
case TGSI_SEMANTIC_BCOLOR:
- assert(index <= ATTR_COLOR_COUNT);
+ assert(index < ATTR_COLOR_COUNT);
vs_outputs->bcolor[index] = i;
break;
case TGSI_SEMANTIC_GENERIC:
- assert(index <= ATTR_GENERIC_COUNT);
+ assert(index < ATTR_GENERIC_COUNT);
vs_outputs->generic[index] = i;
break;
@@ -124,7 +124,8 @@ static void r300_shader_vap_output_fmt(struct r300_vertex_shader* vs)
/* Colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used ||
+ vs_outputs->color[1] != ATTR_UNUSED) {
hwfmt[1] |= R300_INPUT_CNTL_COLOR;
hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i;
}
@@ -182,7 +183,8 @@ static void r300_stream_locations_notcl(
/* Colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used ||
+ vs_outputs->color[1] != ATTR_UNUSED) {
stream_loc[tabi++] = 2 + i;
}
}
@@ -259,7 +261,8 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
if (outputs->color[i] != ATTR_UNUSED) {
c->code->outputs[outputs->color[i]] = reg++;
- } else if (any_bcolor_used) {
+ } else if (any_bcolor_used ||
+ outputs->color[1] != ATTR_UNUSED) {
reg++;
}
}
diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h
index 1ae6de70fe..f4a8ae120c 100644
--- a/src/gallium/drivers/r300/r300_winsys.h
+++ b/src/gallium/drivers/r300/r300_winsys.h
@@ -29,18 +29,20 @@ extern "C" {
/* The public interface header for the r300 pipe driver.
* Any winsys hosting this pipe needs to implement r300_winsys and then
- * call r300_create_context to start things. */
+ * call r300_create_screen to start things. */
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "radeon_winsys.h"
-struct pipe_context* r300_create_context(struct pipe_screen* screen,
- struct radeon_winsys* radeon_winsys);
+/* Creates a new r300 screen. */
+struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys);
-boolean r300_get_texture_buffer(struct pipe_texture* texture,
+
+boolean r300_get_texture_buffer(struct pipe_screen* screen,
+ struct pipe_texture* texture,
struct pipe_buffer** buffer,
unsigned* stride);
diff --git a/src/gallium/drivers/softpipe/Makefile b/src/gallium/drivers/softpipe/Makefile
index bcb887a0b2..e4ac49fa85 100644
--- a/src/gallium/drivers/softpipe/Makefile
+++ b/src/gallium/drivers/softpipe/Makefile
@@ -32,6 +32,7 @@ C_SOURCES = \
sp_tex_tile_cache.c \
sp_tile_cache.c \
sp_surface.c \
- sp_video_context.c
+ sp_video_context.c \
+ sp_winsys.c
include ../../Makefile.template
diff --git a/src/gallium/drivers/softpipe/SConscript b/src/gallium/drivers/softpipe/SConscript
index aac9edf44e..3042e556c6 100644
--- a/src/gallium/drivers/softpipe/SConscript
+++ b/src/gallium/drivers/softpipe/SConscript
@@ -34,6 +34,7 @@ softpipe = env.ConvenienceLibrary(
'sp_texture.c',
'sp_tile_cache.c',
'sp_video_context.c',
+ 'sp_winsys.c'
])
Export('softpipe')
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index f3ac6760db..2b22ce256e 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -35,6 +35,7 @@
#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_inlines.h"
#include "sp_clear.h"
#include "sp_context.h"
#include "sp_flush.h"
@@ -43,8 +44,6 @@
#include "sp_surface.h"
#include "sp_tile_cache.h"
#include "sp_tex_tile_cache.h"
-#include "sp_texture.h"
-#include "sp_winsys.h"
#include "sp_query.h"
@@ -112,9 +111,13 @@ softpipe_destroy( struct pipe_context *pipe )
pipe_texture_reference(&softpipe->vertex_textures[i], NULL);
}
- for (i = 0; i < Elements(softpipe->constants); i++) {
- if (softpipe->constants[i].buffer) {
- pipe_buffer_reference(&softpipe->constants[i].buffer, NULL);
+ for (i = 0; i < PIPE_SHADER_TYPES; i++) {
+ uint j;
+
+ for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) {
+ if (softpipe->constants[i][j]) {
+ pipe_buffer_reference(&softpipe->constants[i][j], NULL);
+ }
}
}
@@ -190,7 +193,8 @@ softpipe_render_condition( struct pipe_context *pipe,
struct pipe_context *
-softpipe_create( struct pipe_screen *screen )
+softpipe_create_context( struct pipe_screen *screen,
+ void *priv )
{
struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
uint i;
@@ -209,6 +213,7 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.winsys = screen->winsys;
softpipe->pipe.screen = screen;
softpipe->pipe.destroy = softpipe_destroy;
+ softpipe->pipe.priv = priv;
/* state setters */
softpipe->pipe.create_blend_state = softpipe_create_blend_state;
@@ -256,6 +261,8 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.draw_arrays = softpipe_draw_arrays;
softpipe->pipe.draw_elements = softpipe_draw_elements;
softpipe->pipe.draw_range_elements = softpipe_draw_range_elements;
+ softpipe->pipe.draw_arrays_instanced = softpipe_draw_arrays_instanced;
+ softpipe->pipe.draw_elements_instanced = softpipe_draw_elements_instanced;
softpipe->pipe.clear = softpipe_clear;
softpipe->pipe.flush = softpipe_flush;
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index 73fa744f9d..62f9e7aad3 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -63,7 +63,7 @@ struct softpipe_context {
/** Other rendering state */
struct pipe_blend_color blend_color;
struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
+ struct pipe_buffer *constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
@@ -92,7 +92,7 @@ struct softpipe_context {
ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS];
/** Mapped constant buffers */
- void *mapped_constants[PIPE_SHADER_TYPES];
+ void *mapped_constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
/** Vertex format */
struct vertex_info vertex_info;
@@ -166,5 +166,8 @@ softpipe_context( struct pipe_context *pipe )
void
softpipe_reset_sampler_varients(struct softpipe_context *softpipe);
+struct pipe_context *
+softpipe_create_context( struct pipe_screen *, void *priv );
+
#endif /* SP_CONTEXT_H */
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c
index 03d35fb3cb..b2acc36bf7 100644
--- a/src/gallium/drivers/softpipe/sp_draw_arrays.c
+++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c
@@ -33,8 +33,8 @@
#include "pipe/p_defines.h"
#include "pipe/p_context.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_simple_screen.h"
+#include "util/u_inlines.h"
#include "util/u_prim.h"
#include "sp_context.h"
@@ -49,30 +49,36 @@ static void
softpipe_map_constant_buffers(struct softpipe_context *sp)
{
struct pipe_winsys *ws = sp->pipe.winsys;
- uint i, vssize, gssize;
+ uint i;
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- if (sp->constants[i].buffer && sp->constants[i].buffer->size)
- sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ uint j;
+
+ for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) {
+ if (sp->constants[i][j] && sp->constants[i][j]->size) {
+ sp->mapped_constants[i][j] = ws->buffer_map(ws,
+ sp->constants[i][j],
+ PIPE_BUFFER_USAGE_CPU_READ);
+ }
+ }
}
- if (sp->constants[PIPE_SHADER_VERTEX].buffer)
- vssize = sp->constants[PIPE_SHADER_VERTEX].buffer->size;
- else
- vssize = 0;
-
- if (sp->constants[PIPE_SHADER_GEOMETRY].buffer)
- gssize = sp->constants[PIPE_SHADER_GEOMETRY].buffer->size;
- else
- gssize = 0;
-
- draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX,
- sp->mapped_constants[PIPE_SHADER_VERTEX],
- vssize);
- draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY,
- sp->mapped_constants[PIPE_SHADER_GEOMETRY],
- gssize);
+ for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) {
+ if (sp->constants[PIPE_SHADER_VERTEX][i]) {
+ draw_set_mapped_constant_buffer(sp->draw,
+ PIPE_SHADER_VERTEX,
+ i,
+ sp->mapped_constants[PIPE_SHADER_VERTEX][i],
+ sp->constants[PIPE_SHADER_VERTEX][i]->size);
+ }
+ if (sp->constants[PIPE_SHADER_GEOMETRY][i]) {
+ draw_set_mapped_constant_buffer(sp->draw,
+ PIPE_SHADER_GEOMETRY,
+ i,
+ sp->mapped_constants[PIPE_SHADER_GEOMETRY][i],
+ sp->constants[PIPE_SHADER_GEOMETRY][i]->size);
+ }
+ }
}
@@ -87,30 +93,67 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp)
*/
draw_flush(sp->draw);
- draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, NULL, 0);
- draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, NULL, 0);
+ for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) {
+ draw_set_mapped_constant_buffer(sp->draw,
+ PIPE_SHADER_VERTEX,
+ i,
+ NULL,
+ 0);
+ draw_set_mapped_constant_buffer(sp->draw,
+ PIPE_SHADER_GEOMETRY,
+ i,
+ NULL,
+ 0);
+ }
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- if (sp->constants[i].buffer && sp->constants[i].buffer->size)
- ws->buffer_unmap(ws, sp->constants[i].buffer);
- sp->mapped_constants[i] = NULL;
+ uint j;
+
+ for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) {
+ if (sp->constants[i][j] && sp->constants[i][j]->size) {
+ ws->buffer_unmap(ws, sp->constants[i][j]);
+ }
+ sp->mapped_constants[i][j] = NULL;
+ }
}
}
+/**
+ * Draw vertex arrays, with optional indexing.
+ * Basically, map the vertex buffers (and drawing surfaces), then hand off
+ * the drawing to the 'draw' module.
+ */
+static void
+softpipe_draw_range_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
+
void
softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
{
- softpipe_draw_elements(pipe, NULL, 0, mode, start, count);
+ softpipe_draw_range_elements_instanced(pipe,
+ NULL,
+ 0,
+ 0,
+ 0xffffffff,
+ mode,
+ start,
+ count,
+ 0,
+ 1);
}
-/**
- * Draw vertex arrays, with optional indexing.
- * Basically, map the vertex buffers (and drawing surfaces), then hand off
- * the drawing to the 'draw' module.
- */
void
softpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
@@ -119,6 +162,91 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
unsigned max_index,
unsigned mode, unsigned start, unsigned count)
{
+ softpipe_draw_range_elements_instanced(pipe,
+ indexBuffer,
+ indexSize,
+ min_index,
+ max_index,
+ mode,
+ start,
+ count,
+ 0,
+ 1);
+}
+
+
+void
+softpipe_draw_elements(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count)
+{
+ softpipe_draw_range_elements_instanced(pipe,
+ indexBuffer,
+ indexSize,
+ 0,
+ 0xffffffff,
+ mode,
+ start,
+ count,
+ 0,
+ 1);
+}
+
+void
+softpipe_draw_arrays_instanced(struct pipe_context *pipe,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount)
+{
+ softpipe_draw_range_elements_instanced(pipe,
+ NULL,
+ 0,
+ 0,
+ 0xffffffff,
+ mode,
+ start,
+ count,
+ startInstance,
+ instanceCount);
+}
+
+void
+softpipe_draw_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount)
+{
+ softpipe_draw_range_elements_instanced(pipe,
+ indexBuffer,
+ indexSize,
+ 0,
+ 0xffffffff,
+ mode,
+ start,
+ count,
+ startInstance,
+ instanceCount);
+}
+
+static void
+softpipe_draw_range_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount)
+{
struct softpipe_context *sp = softpipe_context(pipe);
struct draw_context *draw = sp->draw;
unsigned i;
@@ -128,45 +256,48 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
sp->reduced_api_prim = u_reduced_prim(mode);
- if (sp->dirty)
- softpipe_update_derived( sp );
+ if (sp->dirty) {
+ softpipe_update_derived(sp);
+ }
softpipe_map_transfers(sp);
softpipe_map_constant_buffers(sp);
- /*
- * Map vertex buffers
- */
+ /* Map vertex buffers */
for (i = 0; i < sp->num_vertex_buffers; i++) {
- void *buf
- = pipe_buffer_map(pipe->screen,
- sp->vertex_buffer[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ void *buf;
+
+ buf = pipe_buffer_map(pipe->screen,
+ sp->vertex_buffer[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
/* Map index buffer, if present */
if (indexBuffer) {
- void *mapped_indexes
- = pipe_buffer_map(pipe->screen, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer_range(draw, indexSize,
- min_index,
- max_index,
+ void *mapped_indexes;
+
+ mapped_indexes = pipe_buffer_map(pipe->screen,
+ indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_element_buffer_range(draw,
+ indexSize,
+ minIndex,
+ maxIndex,
mapped_indexes);
- }
- else {
+ } else {
/* no index/element buffer */
- draw_set_mapped_element_buffer_range(draw, 0, start,
- start + count - 1, NULL);
+ draw_set_mapped_element_buffer_range(draw,
+ 0,
+ start,
+ start + count - 1,
+ NULL);
}
/* draw! */
- draw_arrays(draw, mode, start, count);
+ draw_arrays_instanced(draw, mode, start, count, startInstance, instanceCount);
- /*
- * unmap vertex/index buffers - will cause draw module to flush
- */
+ /* unmap vertex/index buffers - will cause draw module to flush */
for (i = 0; i < sp->num_vertex_buffers; i++) {
draw_set_mapped_vertex_buffer(draw, i, NULL);
pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer);
@@ -176,22 +307,8 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
pipe_buffer_unmap(pipe->screen, indexBuffer);
}
-
/* Note: leave drawing surfaces mapped */
softpipe_unmap_constant_buffers(sp);
sp->dirty_render_cache = TRUE;
}
-
-
-void
-softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count)
-{
- softpipe_draw_range_elements( pipe, indexBuffer,
- indexSize,
- 0, 0xffffffff,
- mode, start, count );
-}
diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c
index 75dac810a1..e8952bf4fb 100644
--- a/src/gallium/drivers/softpipe/sp_flush.c
+++ b/src/gallium/drivers/softpipe/sp_flush.c
@@ -34,11 +34,9 @@
#include "draw/draw_context.h"
#include "sp_flush.h"
#include "sp_context.h"
-#include "sp_surface.h"
#include "sp_state.h"
#include "sp_tile_cache.h"
#include "sp_tex_tile_cache.h"
-#include "sp_winsys.h"
void
diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c
index f912950658..acee213670 100644
--- a/src/gallium/drivers/softpipe/sp_fs_sse.c
+++ b/src/gallium/drivers/softpipe/sp_fs_sse.c
@@ -135,7 +135,7 @@ fs_sse_run( const struct sp_fragment_shader *base,
tgsi_set_exec_mask(machine, 1, 1, 1, 1);
shader->func( machine,
- machine->Consts,
+ (const float (*)[4])machine->Consts[0],
(const float (*)[4])shader->immediates,
machine->InterpCoefs
/*, &machine->QuadPos*/
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
index 7f573aef3c..98c08eaffa 100644
--- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -526,6 +526,8 @@ static void
sp_vbuf_destroy(struct vbuf_render *vbr)
{
struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ if(cvbr->vertex_buffer)
+ align_free(cvbr->vertex_buffer);
sp_setup_destroy_context(cvbr->setup);
FREE(cvbr);
}
@@ -541,7 +543,6 @@ sp_create_vbuf_backend(struct softpipe_context *sp)
assert(sp->draw);
-
cvbr->base.max_indices = SP_MAX_VBUF_INDEXES;
cvbr->base.max_vertex_buffer_bytes = SP_MAX_VBUF_SIZE;
diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c
index d9babe81da..d65307b7f6 100644
--- a/src/gallium/drivers/softpipe/sp_quad_blend.c
+++ b/src/gallium/drivers/softpipe/sp_quad_blend.c
@@ -35,7 +35,6 @@
#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_quad.h"
-#include "sp_surface.h"
#include "sp_tile_cache.h"
#include "sp_quad_pipe.h"
@@ -224,7 +223,8 @@ logicop_quad(struct quad_stage *qs,
static void
blend_quad(struct quad_stage *qs,
float (*quadColor)[4],
- float (*dest)[4])
+ float (*dest)[4],
+ unsigned cbuf)
{
static const float zero[4] = { 0, 0, 0, 0 };
static const float one[4] = { 1, 1, 1, 1 };
@@ -234,7 +234,7 @@ blend_quad(struct quad_stage *qs,
/*
* Compute src/first term RGB
*/
- switch (softpipe->blend->rgb_src_factor) {
+ switch (softpipe->blend->rt[cbuf].rgb_src_factor) {
case PIPE_BLENDFACTOR_ONE:
VEC4_COPY(source[0], quadColor[0]); /* R */
VEC4_COPY(source[1], quadColor[1]); /* G */
@@ -384,7 +384,7 @@ blend_quad(struct quad_stage *qs,
/*
* Compute src/first term A
*/
- switch (softpipe->blend->alpha_src_factor) {
+ switch (softpipe->blend->rt[cbuf].alpha_src_factor) {
case PIPE_BLENDFACTOR_ONE:
VEC4_COPY(source[3], quadColor[3]); /* A */
break;
@@ -453,7 +453,7 @@ blend_quad(struct quad_stage *qs,
/*
* Compute dest/second term RGB
*/
- switch (softpipe->blend->rgb_dst_factor) {
+ switch (softpipe->blend->rt[cbuf].rgb_dst_factor) {
case PIPE_BLENDFACTOR_ONE:
/* dest = dest * 1 NO-OP, leave dest as-is */
break;
@@ -593,7 +593,7 @@ blend_quad(struct quad_stage *qs,
/*
* Compute dest/second term A
*/
- switch (softpipe->blend->alpha_dst_factor) {
+ switch (softpipe->blend->rt[cbuf].alpha_dst_factor) {
case PIPE_BLENDFACTOR_ONE:
/* dest = dest * 1 NO-OP, leave dest as-is */
break;
@@ -656,7 +656,7 @@ blend_quad(struct quad_stage *qs,
/*
* Combine RGB terms
*/
- switch (softpipe->blend->rgb_func) {
+ switch (softpipe->blend->rt[cbuf].rgb_func) {
case PIPE_BLEND_ADD:
VEC4_ADD_SAT(quadColor[0], source[0], dest[0]); /* R */
VEC4_ADD_SAT(quadColor[1], source[1], dest[1]); /* G */
@@ -689,7 +689,7 @@ blend_quad(struct quad_stage *qs,
/*
* Combine A terms
*/
- switch (softpipe->blend->alpha_func) {
+ switch (softpipe->blend->rt[cbuf].alpha_func) {
case PIPE_BLEND_ADD:
VEC4_ADD_SAT(quadColor[3], source[3], dest[3]); /* A */
break;
@@ -711,26 +711,24 @@ blend_quad(struct quad_stage *qs,
}
static void
-colormask_quad(struct quad_stage *qs,
+colormask_quad(unsigned colormask,
float (*quadColor)[4],
float (*dest)[4])
{
- struct softpipe_context *softpipe = qs->softpipe;
-
/* R */
- if (!(softpipe->blend->colormask & PIPE_MASK_R))
+ if (!(colormask & PIPE_MASK_R))
COPY_4V(quadColor[0], dest[0]);
/* G */
- if (!(softpipe->blend->colormask & PIPE_MASK_G))
+ if (!(colormask & PIPE_MASK_G))
COPY_4V(quadColor[1], dest[1]);
/* B */
- if (!(softpipe->blend->colormask & PIPE_MASK_B))
+ if (!(colormask & PIPE_MASK_B))
COPY_4V(quadColor[2], dest[2]);
/* A */
- if (!(softpipe->blend->colormask & PIPE_MASK_A))
+ if (!(colormask & PIPE_MASK_A))
COPY_4V(quadColor[3], dest[3]);
}
@@ -773,12 +771,12 @@ blend_fallback(struct quad_stage *qs,
if (blend->logicop_enable) {
logicop_quad( qs, quadColor, dest );
}
- else if (blend->blend_enable) {
- blend_quad( qs, quadColor, dest );
+ else if (blend->rt[cbuf].blend_enable) {
+ blend_quad( qs, quadColor, dest, cbuf );
}
- if (blend->colormask != 0xf)
- colormask_quad( qs, quadColor, dest );
+ if (blend->rt[cbuf].colormask != 0xf)
+ colormask_quad( blend->rt[cbuf].colormask, quadColor, dest);
/* Output color values
*/
@@ -954,23 +952,23 @@ choose_blend_quad(struct quad_stage *qs,
qs->run = blend_noop;
}
else if (!softpipe->blend->logicop_enable &&
- softpipe->blend->colormask == 0xf &&
+ softpipe->blend->rt[0].colormask == 0xf &&
softpipe->framebuffer.nr_cbufs == 1)
{
- if (!blend->blend_enable) {
+ if (!blend->rt[0].blend_enable) {
qs->run = single_output_color;
}
- else if (blend->rgb_src_factor == blend->alpha_src_factor &&
- blend->rgb_dst_factor == blend->alpha_dst_factor &&
- blend->rgb_func == blend->alpha_func)
+ else if (blend->rt[0].rgb_src_factor == blend->rt[0].alpha_src_factor &&
+ blend->rt[0].rgb_dst_factor == blend->rt[0].alpha_dst_factor &&
+ blend->rt[0].rgb_func == blend->rt[0].alpha_func)
{
- if (blend->alpha_func == PIPE_BLEND_ADD) {
- if (blend->rgb_src_factor == PIPE_BLENDFACTOR_ONE &&
- blend->rgb_dst_factor == PIPE_BLENDFACTOR_ONE) {
+ if (blend->rt[0].alpha_func == PIPE_BLEND_ADD) {
+ if (blend->rt[0].rgb_src_factor == PIPE_BLENDFACTOR_ONE &&
+ blend->rt[0].rgb_dst_factor == PIPE_BLENDFACTOR_ONE) {
qs->run = blend_single_add_one_one;
}
- else if (blend->rgb_src_factor == PIPE_BLENDFACTOR_SRC_ALPHA &&
- blend->rgb_dst_factor == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
+ else if (blend->rt[0].rgb_src_factor == PIPE_BLENDFACTOR_SRC_ALPHA &&
+ blend->rt[0].rgb_dst_factor == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
qs->run = blend_single_add_src_alpha_inv_src_alpha;
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
index 0ca86c4e1c..a981775cbd 100644
--- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c
+++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
@@ -30,11 +30,11 @@
*/
#include "pipe/p_defines.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "tgsi/tgsi_scan.h"
#include "sp_context.h"
#include "sp_quad.h"
-#include "sp_surface.h"
#include "sp_quad_pipe.h"
#include "sp_tile_cache.h"
#include "sp_state.h" /* for sp_fragment_shader */
@@ -651,6 +651,20 @@ static unsigned mask_count[16] =
+/** helper to get number of Z buffer bits */
+static unsigned
+get_depth_bits(struct quad_stage *qs)
+{
+ struct pipe_surface *zsurf = qs->softpipe->framebuffer.zsbuf;
+ if (zsurf)
+ return util_format_get_component_bits(zsurf->format,
+ UTIL_FORMAT_COLORSPACE_ZS, 0);
+ else
+ return 0;
+}
+
+
+
static void
depth_test_quads_fallback(struct quad_stage *qs,
struct quad_header *quads[],
@@ -666,7 +680,7 @@ depth_test_quads_fallback(struct quad_stage *qs,
nr = alpha_test_quads(qs, quads, nr);
}
- if (qs->softpipe->framebuffer.zsbuf &&
+ if (get_depth_bits(qs) > 0 &&
(qs->softpipe->depth_stencil->depth.enabled ||
qs->softpipe->depth_stencil->stencil[0].enabled)) {
@@ -884,7 +898,7 @@ choose_depth_test(struct quad_stage *qs,
boolean alpha = qs->softpipe->depth_stencil->alpha.enabled;
- boolean depth = (qs->softpipe->framebuffer.zsbuf &&
+ boolean depth = (get_depth_bits(qs) > 0 &&
qs->softpipe->depth_stencil->depth.enabled);
unsigned depthfunc = qs->softpipe->depth_stencil->depth.func;
@@ -895,7 +909,6 @@ choose_depth_test(struct quad_stage *qs,
boolean occlusion = qs->softpipe->active_query_count;
-
if (!alpha &&
!depth &&
!stencil) {
diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c
index 1e7533d0f9..ad04dc2afc 100644
--- a/src/gallium/drivers/softpipe/sp_quad_fs.c
+++ b/src/gallium/drivers/softpipe/sp_quad_fs.c
@@ -45,8 +45,6 @@
#include "sp_state.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
-#include "sp_texture.h"
-#include "sp_tex_sample.h"
struct quad_shade_stage
@@ -109,10 +107,11 @@ shade_quads(struct quad_stage *qs,
struct quad_shade_stage *qss = quad_shade_stage( qs );
struct softpipe_context *softpipe = qs->softpipe;
struct tgsi_exec_machine *machine = qss->machine;
-
unsigned i, pass = 0;
-
- machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
+
+ for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) {
+ machine->Consts[i] = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT][i];
+ }
machine->InterpCoefs = quads[0]->coef;
for (i = 0; i < nr; i++) {
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
index bd3532de4f..87415f4340 100644
--- a/src/gallium/drivers/softpipe/sp_screen.c
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -28,13 +28,14 @@
#include "util/u_memory.h"
#include "util/u_simple_screen.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "sp_texture.h"
#include "sp_winsys.h"
#include "sp_screen.h"
+#include "sp_context.h"
static const char *
@@ -91,6 +92,19 @@ softpipe_get_param(struct pipe_screen *screen, int param)
return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
+ case PIPE_CAP_MAX_CONST_BUFFERS:
+ return PIPE_MAX_CONSTANT_BUFFERS;
+ case PIPE_CAP_MAX_CONST_BUFFER_SIZE:
+ return 4096 * 4 * sizeof(float);
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ return 1;
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 1;
default:
return 0;
}
@@ -191,6 +205,7 @@ softpipe_create_screen(struct pipe_winsys *winsys)
screen->base.get_param = softpipe_get_param;
screen->base.get_paramf = softpipe_get_paramf;
screen->base.is_format_supported = softpipe_is_format_supported;
+ screen->base.context_create = softpipe_create_context;
softpipe_init_screen_texture_funcs(&screen->base);
u_simple_screen_init(&screen->base);
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index 3da75364c5..b8590a8cc2 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -38,10 +38,8 @@
#include "sp_setup.h"
#include "sp_state.h"
#include "draw/draw_context.h"
-#include "draw/draw_private.h"
#include "draw/draw_vertex.h"
#include "pipe/p_shader_tokens.h"
-#include "pipe/p_thread.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -395,6 +393,52 @@ static boolean setup_sort_vertices( struct setup_context *setup,
}
+/* Apply cylindrical wrapping to v0, v1, v2 coordinates, if enabled.
+ * Input coordinates must be in [0, 1] range, otherwise results are undefined.
+ * Some combinations of coordinates produce invalid results,
+ * but this behaviour is acceptable.
+ */
+static void
+tri_apply_cylindrical_wrap(float v0,
+ float v1,
+ float v2,
+ uint cylindrical_wrap,
+ float output[3])
+{
+ if (cylindrical_wrap) {
+ float delta;
+
+ delta = v1 - v0;
+ if (delta > 0.5f) {
+ v0 += 1.0f;
+ }
+ else if (delta < -0.5f) {
+ v1 += 1.0f;
+ }
+
+ delta = v2 - v1;
+ if (delta > 0.5f) {
+ v1 += 1.0f;
+ }
+ else if (delta < -0.5f) {
+ v2 += 1.0f;
+ }
+
+ delta = v0 - v2;
+ if (delta > 0.5f) {
+ v2 += 1.0f;
+ }
+ else if (delta < -0.5f) {
+ v0 += 1.0f;
+ }
+ }
+
+ output[0] = v0;
+ output[1] = v1;
+ output[2] = v2;
+}
+
+
/**
* Compute a0 for a constant-valued coefficient (GL_FLAT shading).
* The value value comes from vertex[slot][i].
@@ -420,13 +464,16 @@ static void const_coeff( struct setup_context *setup,
/**
* Compute a0, dadx and dady for a linearly interpolated coefficient,
* for a triangle.
+ * v[0], v[1] and v[2] are vmin, vmid and vmax, respectively.
*/
-static void tri_linear_coeff( struct setup_context *setup,
- struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
+static void
+tri_linear_coeff(struct setup_context *setup,
+ struct tgsi_interp_coef *coef,
+ uint i,
+ const float v[3])
{
- float botda = setup->vmid[vertSlot][i] - setup->vmin[vertSlot][i];
- float majda = setup->vmax[vertSlot][i] - setup->vmin[vertSlot][i];
+ float botda = v[1] - v[0];
+ float majda = v[2] - v[0];
float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
float b = setup->emaj.dx * botda - majda * setup->ebot.dx;
float dadx = a * setup->oneoverarea;
@@ -449,7 +496,7 @@ static void tri_linear_coeff( struct setup_context *setup,
* to define a0 as the sample at a pixel center somewhere near vmin
* instead - i'll switch to this later.
*/
- coef->a0[i] = (setup->vmin[vertSlot][i] -
+ coef->a0[i] = (v[0] -
(dadx * (setup->vmin[0][0] - setup->pixel_offset) +
dady * (setup->vmin[0][1] - setup->pixel_offset)));
@@ -470,16 +517,19 @@ static void tri_linear_coeff( struct setup_context *setup,
* the plane coefficients (a0, dadx, dady).
* Later, when we compute the value at a particular fragment position we'll
* divide the interpolated value by the interpolated W at that fragment.
+ * v[0], v[1] and v[2] are vmin, vmid and vmax, respectively.
*/
-static void tri_persp_coeff( struct setup_context *setup,
- struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
+static void
+tri_persp_coeff(struct setup_context *setup,
+ struct tgsi_interp_coef *coef,
+ uint i,
+ const float v[3])
{
/* premultiply by 1/w (v[0][3] is always W):
*/
- float mina = setup->vmin[vertSlot][i] * setup->vmin[0][3];
- float mida = setup->vmid[vertSlot][i] * setup->vmid[0][3];
- float maxa = setup->vmax[vertSlot][i] * setup->vmax[0][3];
+ float mina = v[0] * setup->vmin[0][3];
+ float mida = v[1] * setup->vmid[0][3];
+ float maxa = v[2] * setup->vmax[0][3];
float botda = mida - mina;
float majda = maxa - mina;
float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
@@ -506,21 +556,24 @@ static void tri_persp_coeff( struct setup_context *setup,
/**
* Special coefficient setup for gl_FragCoord.
- * X and Y are trivial, though Y has to be inverted for OpenGL.
+ * X and Y are trivial, though Y may have to be inverted for OpenGL.
* Z and W are copied from posCoef which should have already been computed.
* We could do a bit less work if we'd examine gl_FragCoord's swizzle mask.
*/
static void
setup_fragcoord_coeff(struct setup_context *setup, uint slot)
{
+ struct sp_fragment_shader* spfs = setup->softpipe->fs;
/*X*/
- setup->coef[slot].a0[0] = 0;
+ setup->coef[slot].a0[0] = spfs->pixel_center_integer ? 0.0 : 0.5;
setup->coef[slot].dadx[0] = 1.0;
setup->coef[slot].dady[0] = 0.0;
/*Y*/
- setup->coef[slot].a0[1] = 0.0;
+ setup->coef[slot].a0[1] =
+ (spfs->origin_lower_left ? setup->softpipe->framebuffer.height : 0)
+ + (spfs->pixel_center_integer ? 0.0 : 0.5);
setup->coef[slot].dadx[1] = 0.0;
- setup->coef[slot].dady[1] = 1.0;
+ setup->coef[slot].dady[1] = spfs->origin_lower_left ? -1.0 : 1.0;
/*Z*/
setup->coef[slot].a0[2] = setup->posCoef.a0[2];
setup->coef[slot].dadx[2] = setup->posCoef.dadx[2];
@@ -543,11 +596,19 @@ static void setup_tri_coefficients( struct setup_context *setup )
const struct sp_fragment_shader *spfs = softpipe->fs;
const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
uint fragSlot;
+ float v[3];
/* z and w are done by linear interpolation:
*/
- tri_linear_coeff(setup, &setup->posCoef, 0, 2);
- tri_linear_coeff(setup, &setup->posCoef, 0, 3);
+ v[0] = setup->vmin[0][2];
+ v[1] = setup->vmid[0][2];
+ v[2] = setup->vmax[0][2];
+ tri_linear_coeff(setup, &setup->posCoef, 2, v);
+
+ v[0] = setup->vmin[0][3];
+ v[1] = setup->vmid[0][3];
+ v[2] = setup->vmax[0][3];
+ tri_linear_coeff(setup, &setup->posCoef, 3, v);
/* setup interpolation for all the remaining attributes:
*/
@@ -561,12 +622,24 @@ static void setup_tri_coefficients( struct setup_context *setup )
const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
break;
case INTERP_LINEAR:
- for (j = 0; j < NUM_CHANNELS; j++)
- tri_linear_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ for (j = 0; j < NUM_CHANNELS; j++) {
+ tri_apply_cylindrical_wrap(setup->vmin[vertSlot][j],
+ setup->vmid[vertSlot][j],
+ setup->vmax[vertSlot][j],
+ spfs->info.input_cylindrical_wrap[fragSlot] & (1 << j),
+ v);
+ tri_linear_coeff(setup, &setup->coef[fragSlot], j, v);
+ }
break;
case INTERP_PERSPECTIVE:
- for (j = 0; j < NUM_CHANNELS; j++)
- tri_persp_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ for (j = 0; j < NUM_CHANNELS; j++) {
+ tri_apply_cylindrical_wrap(setup->vmin[vertSlot][j],
+ setup->vmid[vertSlot][j],
+ setup->vmax[vertSlot][j],
+ spfs->info.input_cylindrical_wrap[fragSlot] & (1 << j),
+ v);
+ tri_persp_coeff(setup, &setup->coef[fragSlot], j, v);
+ }
break;
case INTERP_POS:
setup_fragcoord_coeff(setup, fragSlot);
@@ -776,22 +849,49 @@ void sp_setup_tri( struct setup_context *setup,
}
+/* Apply cylindrical wrapping to v0, v1 coordinates, if enabled.
+ * Input coordinates must be in [0, 1] range, otherwise results are undefined.
+ */
+static void
+line_apply_cylindrical_wrap(float v0,
+ float v1,
+ uint cylindrical_wrap,
+ float output[2])
+{
+ if (cylindrical_wrap) {
+ float delta;
+
+ delta = v1 - v0;
+ if (delta > 0.5f) {
+ v0 += 1.0f;
+ }
+ else if (delta < -0.5f) {
+ v1 += 1.0f;
+ }
+ }
+
+ output[0] = v0;
+ output[1] = v1;
+}
+
/**
* Compute a0, dadx and dady for a linearly interpolated coefficient,
* for a line.
+ * v[0] and v[1] are vmin and vmax, respectively.
*/
static void
line_linear_coeff(const struct setup_context *setup,
struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
+ uint i,
+ const float v[2])
{
- const float da = setup->vmax[vertSlot][i] - setup->vmin[vertSlot][i];
+ const float da = v[1] - v[0];
const float dadx = da * setup->emaj.dx * setup->oneoverarea;
const float dady = da * setup->emaj.dy * setup->oneoverarea;
coef->dadx[i] = dadx;
coef->dady[i] = dady;
- coef->a0[i] = (setup->vmin[vertSlot][i] -
+ coef->a0[i] = (v[0] -
(dadx * (setup->vmin[0][0] - setup->pixel_offset) +
dady * (setup->vmin[0][1] - setup->pixel_offset)));
}
@@ -800,21 +900,22 @@ line_linear_coeff(const struct setup_context *setup,
/**
* Compute a0, dadx and dady for a perspective-corrected interpolant,
* for a line.
+ * v[0] and v[1] are vmin and vmax, respectively.
*/
static void
line_persp_coeff(const struct setup_context *setup,
struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
+ uint i,
+ const float v[2])
{
- /* XXX double-check/verify this arithmetic */
- const float a0 = setup->vmin[vertSlot][i] * setup->vmin[0][3];
- const float a1 = setup->vmax[vertSlot][i] * setup->vmax[0][3];
+ const float a0 = v[0] * setup->vmin[0][3];
+ const float a1 = v[1] * setup->vmax[0][3];
const float da = a1 - a0;
const float dadx = da * setup->emaj.dx * setup->oneoverarea;
const float dady = da * setup->emaj.dy * setup->oneoverarea;
coef->dadx[i] = dadx;
coef->dady[i] = dady;
- coef->a0[i] = (setup->vmin[vertSlot][i] -
+ coef->a0[i] = (a0 -
(dadx * (setup->vmin[0][0] - setup->pixel_offset) +
dady * (setup->vmin[0][1] - setup->pixel_offset)));
}
@@ -834,6 +935,7 @@ setup_line_coefficients(struct setup_context *setup,
const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
uint fragSlot;
float area;
+ float v[2];
/* use setup->vmin, vmax to point to vertices */
if (softpipe->rasterizer->flatshade_first)
@@ -854,8 +956,13 @@ setup_line_coefficients(struct setup_context *setup,
/* z and w are done by linear interpolation:
*/
- line_linear_coeff(setup, &setup->posCoef, 0, 2);
- line_linear_coeff(setup, &setup->posCoef, 0, 3);
+ v[0] = setup->vmin[0][2];
+ v[1] = setup->vmax[0][2];
+ line_linear_coeff(setup, &setup->posCoef, 2, v);
+
+ v[0] = setup->vmin[0][3];
+ v[1] = setup->vmax[0][3];
+ line_linear_coeff(setup, &setup->posCoef, 3, v);
/* setup interpolation for all the remaining attributes:
*/
@@ -869,12 +976,22 @@ setup_line_coefficients(struct setup_context *setup,
const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
break;
case INTERP_LINEAR:
- for (j = 0; j < NUM_CHANNELS; j++)
- line_linear_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ for (j = 0; j < NUM_CHANNELS; j++) {
+ line_apply_cylindrical_wrap(setup->vmin[vertSlot][j],
+ setup->vmax[vertSlot][j],
+ spfs->info.input_cylindrical_wrap[fragSlot] & (1 << j),
+ v);
+ line_linear_coeff(setup, &setup->coef[fragSlot], j, v);
+ }
break;
case INTERP_PERSPECTIVE:
- for (j = 0; j < NUM_CHANNELS; j++)
- line_persp_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ for (j = 0; j < NUM_CHANNELS; j++) {
+ line_apply_cylindrical_wrap(setup->vmin[vertSlot][j],
+ setup->vmax[vertSlot][j],
+ spfs->info.input_cylindrical_wrap[fragSlot] & (1 << j),
+ v);
+ line_persp_coeff(setup, &setup->coef[fragSlot], j, v);
+ }
break;
case INTERP_POS:
setup_fragcoord_coeff(setup, fragSlot);
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index 9b18dac67b..a83cae7361 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -68,6 +68,9 @@ struct sp_fragment_shader {
struct tgsi_shader_info info;
+ boolean origin_lower_left; /**< fragment shader uses lower left position origin? */
+ boolean pixel_center_integer; /**< fragment shader uses integer pixel center? */
+
void (*prepare)( const struct sp_fragment_shader *shader,
struct tgsi_exec_machine *machine,
struct tgsi_sampler **samplers);
@@ -139,7 +142,7 @@ void softpipe_set_clip_state( struct pipe_context *,
void softpipe_set_constant_buffer(struct pipe_context *,
uint shader, uint index,
- const struct pipe_constant_buffer *buf);
+ struct pipe_buffer *buf);
void *softpipe_create_fs_state(struct pipe_context *,
const struct pipe_shader_state *);
@@ -200,6 +203,24 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count);
void
+softpipe_draw_arrays_instanced(struct pipe_context *pipe,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
+void
+softpipe_draw_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
+void
softpipe_map_transfers(struct softpipe_context *sp);
void
diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c
index f6856a5f69..d2eda7324c 100644
--- a/src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/src/gallium/drivers/softpipe/sp_state_derived.c
@@ -30,7 +30,6 @@
#include "pipe/p_shader_tokens.h"
#include "draw/draw_context.h"
#include "draw/draw_vertex.h"
-#include "draw/draw_private.h"
#include "sp_context.h"
#include "sp_screen.h"
#include "sp_state.h"
@@ -67,7 +66,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
/* compute vertex layout now */
const struct sp_fragment_shader *spfs = softpipe->fs;
struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf;
- const uint num = draw_current_shader_outputs(softpipe->draw);
+ const uint num = draw_num_shader_outputs(softpipe->draw);
uint i;
/* Tell draw_vbuf to simply emit the whole post-xform vertex
diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c
index aa12bb215a..c88e213751 100644
--- a/src/gallium/drivers/softpipe/sp_state_fs.c
+++ b/src/gallium/drivers/softpipe/sp_state_fs.c
@@ -31,6 +31,7 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
+#include "util/u_inlines.h"
#include "draw/draw_context.h"
#include "draw/draw_vs.h"
#include "tgsi/tgsi_dump.h"
@@ -44,6 +45,7 @@ softpipe_create_fs_state(struct pipe_context *pipe,
{
struct softpipe_context *softpipe = softpipe_context(pipe);
struct sp_fragment_shader *state;
+ unsigned i;
/* debug */
if (softpipe->dump_fs)
@@ -60,6 +62,13 @@ softpipe_create_fs_state(struct pipe_context *pipe,
/* get/save the summary info for this shader */
tgsi_scan_shader(templ->tokens, &state->info);
+ for (i = 0; i < state->info.num_properties; ++i) {
+ if (state->info.properties[i].name == TGSI_PROPERTY_FS_COORD_ORIGIN)
+ state->origin_lower_left = state->info.properties[i].data[0];
+ else if (state->info.properties[i].name == TGSI_PROPERTY_FS_COORD_PIXEL_CENTER)
+ state->pixel_center_integer = state->info.properties[i].data[0];
+ }
+
return state;
}
@@ -159,18 +168,17 @@ softpipe_delete_vs_state(struct pipe_context *pipe, void *vs)
void
softpipe_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
assert(shader < PIPE_SHADER_TYPES);
- assert(index == 0);
+ assert(index < PIPE_MAX_CONSTANT_BUFFERS);
draw_flush(softpipe->draw);
/* note: reference counting */
- pipe_buffer_reference(&softpipe->constants[shader].buffer,
- buf ? buf->buffer : NULL);
+ pipe_buffer_reference(&softpipe->constants[shader][index], buf);
softpipe->dirty |= SP_NEW_CONSTANTS;
}
diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c
index f6154109ea..2db6faeca4 100644
--- a/src/gallium/drivers/softpipe/sp_state_surface.c
+++ b/src/gallium/drivers/softpipe/sp_state_surface.c
@@ -30,12 +30,12 @@
#include "sp_context.h"
#include "sp_state.h"
-#include "sp_surface.h"
#include "sp_tile_cache.h"
#include "draw/draw_context.h"
#include "util/u_format.h"
+#include "util/u_inlines.h"
/**
diff --git a/src/gallium/drivers/softpipe/sp_state_vertex.c b/src/gallium/drivers/softpipe/sp_state_vertex.c
index 46b6991195..b491d92ed1 100644
--- a/src/gallium/drivers/softpipe/sp_state_vertex.c
+++ b/src/gallium/drivers/softpipe/sp_state_vertex.c
@@ -31,7 +31,6 @@
#include "sp_context.h"
#include "sp_state.h"
-#include "sp_surface.h"
#include "draw/draw_context.h"
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 1ae8fecacf..473ec3e150 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -517,7 +517,6 @@ compute_lambda_1d(const struct sp_sampler_varient *samp,
const float p[QUAD_SIZE])
{
const struct pipe_texture *texture = samp->texture;
- const struct pipe_sampler_state *sampler = samp->sampler;
float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]);
float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]);
float rho = MAX2(dsdx, dsdy) * texture->width0;
@@ -533,7 +532,6 @@ compute_lambda_2d(const struct sp_sampler_varient *samp,
const float p[QUAD_SIZE])
{
const struct pipe_texture *texture = samp->texture;
- const struct pipe_sampler_state *sampler = samp->sampler;
float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]);
float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]);
float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]);
@@ -553,7 +551,6 @@ compute_lambda_3d(const struct sp_sampler_varient *samp,
const float p[QUAD_SIZE])
{
const struct pipe_texture *texture = samp->texture;
- const struct pipe_sampler_state *sampler = samp->sampler;
float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]);
float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]);
float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]);
diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
index e50a76a73b..a0b95c8884 100644
--- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
@@ -32,12 +32,11 @@
* Brian Paul
*/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_tile.h"
#include "util/u_math.h"
#include "sp_context.h"
-#include "sp_surface.h"
#include "sp_texture.h"
#include "sp_tex_tile_cache.h"
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index a9436a3394..371c4e2025 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -31,14 +31,13 @@
*/
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "sp_context.h"
-#include "sp_state.h"
#include "sp_texture.h"
#include "sp_screen.h"
#include "sp_winsys.h"
@@ -57,13 +56,8 @@ softpipe_texture_layout(struct pipe_screen *screen,
unsigned width = pt->width0;
unsigned height = pt->height0;
unsigned depth = pt->depth0;
-
unsigned buffer_size = 0;
- pt->width0 = width;
- pt->height0 = height;
- pt->depth0 = depth;
-
for (level = 0; level <= pt->last_level; level++) {
spt->stride[level] = util_format_get_stride(pt->format, width);
@@ -296,6 +290,10 @@ softpipe_get_tex_transfer(struct pipe_screen *screen,
assert(texture);
assert(level <= texture->last_level);
+ /* make sure the requested region is in the image bounds */
+ assert(x + w <= u_minify(texture->width0, level));
+ assert(y + h <= u_minify(texture->height0, level));
+
spt = CALLOC_STRUCT(softpipe_transfer);
if (spt) {
struct pipe_transfer *pt = &spt->base;
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
index 112a6fe0cf..1b50bd7ffe 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.c
@@ -32,7 +32,7 @@
* Brian Paul
*/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_tile.h"
diff --git a/src/gallium/drivers/softpipe/sp_video_context.c b/src/gallium/drivers/softpipe/sp_video_context.c
index cfa2a0b2f1..d8b5b31e95 100644
--- a/src/gallium/drivers/softpipe/sp_video_context.c
+++ b/src/gallium/drivers/softpipe/sp_video_context.c
@@ -26,9 +26,8 @@
**************************************************************************/
#include "sp_video_context.h"
-#include <pipe/p_inlines.h>
+#include <util/u_inlines.h>
#include <util/u_memory.h>
-#include "softpipe/sp_winsys.h"
#include "softpipe/sp_texture.h"
static void
@@ -185,17 +184,18 @@ init_pipe_state(struct sp_mpeg12_context *ctx)
ctx->rast = ctx->pipe->create_rasterizer_state(ctx->pipe, &rast);
ctx->pipe->bind_rasterizer_state(ctx->pipe, ctx->rast);
- blend.blend_enable = 0;
- blend.rgb_func = PIPE_BLEND_ADD;
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_func = PIPE_BLEND_ADD;
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
+ blend.independent_blend_enable = 0;
+ blend.rt[0].blend_enable = 0;
+ blend.rt[0].rgb_func = PIPE_BLEND_ADD;
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_func = PIPE_BLEND_ADD;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
blend.logicop_enable = 0;
blend.logicop_func = PIPE_LOGICOP_CLEAR;
/* Needed to allow color writes to FB, even if blending disabled */
- blend.colormask = PIPE_MASK_RGBA;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
blend.dither = 0;
ctx->blend = ctx->pipe->create_blend_state(ctx->pipe, &blend);
ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend);
@@ -249,7 +249,7 @@ sp_mpeg12_create(struct pipe_screen *screen, enum pipe_video_profile profile,
ctx->base.set_decode_target = sp_mpeg12_set_decode_target;
ctx->base.set_csc_matrix = sp_mpeg12_set_csc_matrix;
- ctx->pipe = softpipe_create(screen);
+ ctx->pipe = screen->context_create(screen, NULL);
if (!ctx->pipe) {
FREE(ctx);
return NULL;
diff --git a/src/gallium/drivers/softpipe/sp_winsys.c b/src/gallium/drivers/softpipe/sp_winsys.c
new file mode 100644
index 0000000000..f6598927d3
--- /dev/null
+++ b/src/gallium/drivers/softpipe/sp_winsys.c
@@ -0,0 +1,245 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Malloc softpipe winsys. Uses malloc for all memory allocations.
+ *
+ * @author Keith Whitwell
+ * @author Brian Paul
+ * @author Jose Fonseca
+ */
+
+
+#include "util/u_simple_screen.h"/* port to just p_screen */
+#include "pipe/p_format.h"
+#include "pipe/p_context.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
+#include "softpipe/sp_winsys.h"
+
+
+struct st_softpipe_buffer
+{
+ struct pipe_buffer base;
+ boolean userBuffer; /** Is this a user-space buffer? */
+ void *data;
+ void *mapped;
+};
+
+
+/** Cast wrapper */
+static INLINE struct st_softpipe_buffer *
+st_softpipe_buffer( struct pipe_buffer *buf )
+{
+ return (struct st_softpipe_buffer *)buf;
+}
+
+
+static void *
+st_softpipe_buffer_map(struct pipe_winsys *winsys,
+ struct pipe_buffer *buf,
+ unsigned flags)
+{
+ struct st_softpipe_buffer *st_softpipe_buf = st_softpipe_buffer(buf);
+ st_softpipe_buf->mapped = st_softpipe_buf->data;
+ return st_softpipe_buf->mapped;
+}
+
+
+static void
+st_softpipe_buffer_unmap(struct pipe_winsys *winsys,
+ struct pipe_buffer *buf)
+{
+ struct st_softpipe_buffer *st_softpipe_buf = st_softpipe_buffer(buf);
+ st_softpipe_buf->mapped = NULL;
+}
+
+
+static void
+st_softpipe_buffer_destroy(struct pipe_buffer *buf)
+{
+ struct st_softpipe_buffer *oldBuf = st_softpipe_buffer(buf);
+
+ if (oldBuf->data) {
+ if (!oldBuf->userBuffer)
+ align_free(oldBuf->data);
+
+ oldBuf->data = NULL;
+ }
+
+ FREE(oldBuf);
+}
+
+
+static void
+st_softpipe_flush_frontbuffer(struct pipe_winsys *winsys,
+ struct pipe_surface *surf,
+ void *context_private)
+{
+}
+
+
+
+static const char *
+st_softpipe_get_name(struct pipe_winsys *winsys)
+{
+ return "softpipe";
+}
+
+
+static struct pipe_buffer *
+st_softpipe_buffer_create(struct pipe_winsys *winsys,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size)
+{
+ struct st_softpipe_buffer *buffer = CALLOC_STRUCT(st_softpipe_buffer);
+
+ pipe_reference_init(&buffer->base.reference, 1);
+ buffer->base.alignment = alignment;
+ buffer->base.usage = usage;
+ buffer->base.size = size;
+
+ buffer->data = align_malloc(size, alignment);
+
+ return &buffer->base;
+}
+
+
+/**
+ * Create buffer which wraps user-space data.
+ */
+static struct pipe_buffer *
+st_softpipe_user_buffer_create(struct pipe_winsys *winsys,
+ void *ptr,
+ unsigned bytes)
+{
+ struct st_softpipe_buffer *buffer;
+
+ buffer = CALLOC_STRUCT(st_softpipe_buffer);
+ if(!buffer)
+ return NULL;
+
+ pipe_reference_init(&buffer->base.reference, 1);
+ buffer->base.size = bytes;
+ buffer->userBuffer = TRUE;
+ buffer->data = ptr;
+
+ return &buffer->base;
+}
+
+
+static struct pipe_buffer *
+st_softpipe_surface_buffer_create(struct pipe_winsys *winsys,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned usage,
+ unsigned tex_usage,
+ unsigned *stride)
+{
+ const unsigned alignment = 64;
+ unsigned nblocksy;
+
+ nblocksy = util_format_get_nblocksy(format, height);
+ *stride = align(util_format_get_stride(format, width), alignment);
+
+ return winsys->buffer_create(winsys, alignment,
+ usage,
+ *stride * nblocksy);
+}
+
+
+static void
+st_softpipe_fence_reference(struct pipe_winsys *winsys,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+}
+
+
+static int
+st_softpipe_fence_signalled(struct pipe_winsys *winsys,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ return 0;
+}
+
+
+static int
+st_softpipe_fence_finish(struct pipe_winsys *winsys,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ return 0;
+}
+
+
+static void
+st_softpipe_destroy(struct pipe_winsys *winsys)
+{
+ FREE(winsys);
+}
+
+
+struct pipe_screen *
+softpipe_create_screen_malloc(void)
+{
+ static struct pipe_winsys *winsys;
+ struct pipe_screen *screen;
+
+ winsys = CALLOC_STRUCT(pipe_winsys);
+ if(!winsys)
+ return NULL;
+
+ winsys->destroy = st_softpipe_destroy;
+
+ winsys->buffer_create = st_softpipe_buffer_create;
+ winsys->user_buffer_create = st_softpipe_user_buffer_create;
+ winsys->buffer_map = st_softpipe_buffer_map;
+ winsys->buffer_unmap = st_softpipe_buffer_unmap;
+ winsys->buffer_destroy = st_softpipe_buffer_destroy;
+
+ winsys->surface_buffer_create = st_softpipe_surface_buffer_create;
+
+ winsys->fence_reference = st_softpipe_fence_reference;
+ winsys->fence_signalled = st_softpipe_fence_signalled;
+ winsys->fence_finish = st_softpipe_fence_finish;
+
+ winsys->flush_frontbuffer = st_softpipe_flush_frontbuffer;
+ winsys->get_name = st_softpipe_get_name;
+
+ screen = softpipe_create_screen(winsys);
+ if(!screen)
+ st_softpipe_destroy(winsys);
+
+ return screen;
+}
diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h
index f203ded29e..6e3920c49b 100644
--- a/src/gallium/drivers/softpipe/sp_winsys.h
+++ b/src/gallium/drivers/softpipe/sp_winsys.h
@@ -47,12 +47,18 @@ struct pipe_texture;
struct pipe_buffer;
-struct pipe_context *softpipe_create( struct pipe_screen * );
+/**
+ * Create a softpipe screen that uses the
+ * given winsys for allocating buffers.
+ */
+struct pipe_screen *softpipe_create_screen( struct pipe_winsys * );
-struct pipe_screen *
-softpipe_create_screen(struct pipe_winsys *);
-
+/**
+ * Create a softpipe screen that uses
+ * regular malloc to create all its buffers.
+ */
+struct pipe_screen *softpipe_create_screen_malloc(void);
boolean
softpipe_get_texture_buffer( struct pipe_texture *texture,
diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c
index af99c9de37..d499ae6acc 100644
--- a/src/gallium/drivers/svga/svga_context.c
+++ b/src/gallium/drivers/svga/svga_context.c
@@ -26,7 +26,7 @@
#include "svga_cmd.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_bitmask.h"
@@ -126,7 +126,8 @@ svga_is_buffer_referenced( struct pipe_context *pipe,
}
-struct pipe_context *svga_context_create( struct pipe_screen *screen )
+struct pipe_context *svga_context_create( struct pipe_screen *screen,
+ void *priv )
{
struct svga_screen *svgascreen = svga_screen(screen);
struct svga_context *svga = NULL;
@@ -138,6 +139,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen )
svga->pipe.winsys = screen->winsys;
svga->pipe.screen = screen;
+ svga->pipe.priv = priv;
svga->pipe.destroy = svga_destroy;
svga->pipe.clear = svga_clear;
@@ -215,7 +217,6 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen )
svga->state.hw_draw.num_views = 0;
svga->dirty = ~0;
- svga->state.white_fs_id = SVGA3D_INVALID_ID;
LIST_INITHEAD(&svga->dirty_buffers);
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
index e2a96034d1..f9a641c6df 100644
--- a/src/gallium/drivers/svga/svga_context.h
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -326,10 +326,6 @@ struct svga_context
unsigned texture_timestamp;
- /* Internally generated shaders:
- */
- unsigned white_fs_id;
-
/*
*/
struct svga_sw_state sw;
@@ -429,6 +425,10 @@ void svga_context_flush( struct svga_context *svga,
void svga_hwtnl_flush_retry( struct svga_context *svga );
+struct pipe_context *
+svga_context_create(struct pipe_screen *screen,
+ void *priv);
+
/***********************************************************************
* Inline conversion functions. These are better-typed than the
diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c
index ca73cf9d5a..f4d2d8992c 100644
--- a/src/gallium/drivers/svga/svga_draw.c
+++ b/src/gallium/drivers/svga/svga_draw.c
@@ -24,7 +24,7 @@
**********************************************************/
#include "pipe/p_compiler.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "util/u_math.h"
diff --git a/src/gallium/drivers/svga/svga_draw_arrays.c b/src/gallium/drivers/svga/svga_draw_arrays.c
index 75492dffca..6192aa96b1 100644
--- a/src/gallium/drivers/svga/svga_draw_arrays.c
+++ b/src/gallium/drivers/svga/svga_draw_arrays.c
@@ -25,8 +25,7 @@
#include "svga_cmd.h"
-#include "pipe/p_inlines.h"
-#include "util/u_prim.h"
+#include "util/u_inlines.h"
#include "indices/u_indices.h"
#include "svga_hw_reg.h"
diff --git a/src/gallium/drivers/svga/svga_draw_elements.c b/src/gallium/drivers/svga/svga_draw_elements.c
index 167d817831..e8097d82f1 100644
--- a/src/gallium/drivers/svga/svga_draw_elements.c
+++ b/src/gallium/drivers/svga/svga_draw_elements.c
@@ -23,8 +23,7 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
-#include "util/u_prim.h"
+#include "util/u_inlines.h"
#include "util/u_upload_mgr.h"
#include "indices/u_indices.h"
diff --git a/src/gallium/drivers/svga/svga_pipe_blend.c b/src/gallium/drivers/svga/svga_pipe_blend.c
index 855d228755..9dd6fb068c 100644
--- a/src/gallium/drivers/svga/svga_pipe_blend.c
+++ b/src/gallium/drivers/svga/svga_pipe_blend.c
@@ -23,13 +23,12 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "svga_context.h"
-#include "svga_state.h"
#include "svga_hw_reg.h"
@@ -182,15 +181,15 @@ svga_create_blend_state(struct pipe_context *pipe,
}
}
else {
- blend->rt[i].blend_enable = templ->blend_enable;
+ blend->rt[i].blend_enable = templ->rt[0].blend_enable;
- if (templ->blend_enable) {
- blend->rt[i].srcblend = svga_translate_blend_factor(templ->rgb_src_factor);
- blend->rt[i].dstblend = svga_translate_blend_factor(templ->rgb_dst_factor);
- blend->rt[i].blendeq = svga_translate_blend_func(templ->rgb_func);
- blend->rt[i].srcblend_alpha = svga_translate_blend_factor(templ->alpha_src_factor);
- blend->rt[i].dstblend_alpha = svga_translate_blend_factor(templ->alpha_dst_factor);
- blend->rt[i].blendeq_alpha = svga_translate_blend_func(templ->alpha_func);
+ if (templ->rt[0].blend_enable) {
+ blend->rt[i].srcblend = svga_translate_blend_factor(templ->rt[0].rgb_src_factor);
+ blend->rt[i].dstblend = svga_translate_blend_factor(templ->rt[0].rgb_dst_factor);
+ blend->rt[i].blendeq = svga_translate_blend_func(templ->rt[0].rgb_func);
+ blend->rt[i].srcblend_alpha = svga_translate_blend_factor(templ->rt[0].alpha_src_factor);
+ blend->rt[i].dstblend_alpha = svga_translate_blend_factor(templ->rt[0].alpha_dst_factor);
+ blend->rt[i].blendeq_alpha = svga_translate_blend_func(templ->rt[0].alpha_func);
if (blend->rt[i].srcblend_alpha != blend->rt[i].srcblend ||
blend->rt[i].dstblend_alpha != blend->rt[i].dstblend ||
@@ -201,7 +200,7 @@ svga_create_blend_state(struct pipe_context *pipe,
}
}
- blend->rt[i].writemask = templ->colormask;
+ blend->rt[i].writemask = templ->rt[0].colormask;
}
return blend;
diff --git a/src/gallium/drivers/svga/svga_pipe_constants.c b/src/gallium/drivers/svga/svga_pipe_constants.c
index 10e7a12189..73a0cd6b3a 100644
--- a/src/gallium/drivers/svga/svga_pipe_constants.c
+++ b/src/gallium/drivers/svga/svga_pipe_constants.c
@@ -23,16 +23,12 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
-#include "util/u_memory.h"
#include "tgsi/tgsi_parse.h"
#include "svga_context.h"
-#include "svga_state.h"
-#include "svga_hw_reg.h"
-#include "svga_cmd.h"
/***********************************************************************
* Constant buffers
@@ -49,7 +45,7 @@ struct svga_constbuf
static void svga_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct svga_context *svga = svga_context(pipe);
@@ -57,7 +53,7 @@ static void svga_set_constant_buffer(struct pipe_context *pipe,
assert(index == 0);
pipe_buffer_reference( &svga->curr.cb[shader],
- buf->buffer );
+ buf );
if (shader == PIPE_SHADER_FRAGMENT)
svga->dirty |= SVGA_NEW_FS_CONST_BUFFER;
diff --git a/src/gallium/drivers/svga/svga_pipe_depthstencil.c b/src/gallium/drivers/svga/svga_pipe_depthstencil.c
index df636c08a0..12bbd233a5 100644
--- a/src/gallium/drivers/svga/svga_pipe_depthstencil.c
+++ b/src/gallium/drivers/svga/svga_pipe_depthstencil.c
@@ -23,13 +23,12 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "svga_context.h"
-#include "svga_state.h"
#include "svga_hw_reg.h"
diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c
index 0f24ef4ee8..f00cf23935 100644
--- a/src/gallium/drivers/svga/svga_pipe_draw.c
+++ b/src/gallium/drivers/svga/svga_pipe_draw.c
@@ -25,7 +25,7 @@
#include "svga_cmd.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_prim.h"
#include "util/u_time.h"
#include "indices/u_indices.h"
@@ -33,7 +33,6 @@
#include "svga_hw_reg.h"
#include "svga_context.h"
#include "svga_screen.h"
-#include "svga_winsys.h"
#include "svga_draw.h"
#include "svga_state.h"
#include "svga_swtnl.h"
@@ -217,11 +216,6 @@ svga_draw_range_elements( struct pipe_context *pipe,
}
if (SVGA_DEBUG & DEBUG_FLUSH) {
- static unsigned id;
- debug_printf("%s %d\n", __FUNCTION__, id++);
- if (id > 1300)
- util_time_sleep( 2000 );
-
svga_hwtnl_flush_retry( svga );
svga_context_flush(svga, NULL);
}
diff --git a/src/gallium/drivers/svga/svga_pipe_flush.c b/src/gallium/drivers/svga/svga_pipe_flush.c
index 0becb0765a..7fa2205ae5 100644
--- a/src/gallium/drivers/svga/svga_pipe_flush.c
+++ b/src/gallium/drivers/svga/svga_pipe_flush.c
@@ -27,14 +27,8 @@
#include "svga_screen.h"
#include "svga_screen_texture.h"
#include "svga_context.h"
-#include "svga_winsys.h"
-#include "svga_draw.h"
#include "svga_debug.h"
-#include "svga_hw_reg.h"
-
-
-
static void svga_flush( struct pipe_context *pipe,
unsigned flags,
diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c
index 5f1213e46a..b71bc66552 100644
--- a/src/gallium/drivers/svga/svga_pipe_fs.c
+++ b/src/gallium/drivers/svga/svga_pipe_fs.c
@@ -23,20 +23,17 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_bitmask.h"
#include "tgsi/tgsi_parse.h"
-#include "tgsi/tgsi_text.h"
#include "svga_screen.h"
#include "svga_context.h"
-#include "svga_state.h"
#include "svga_tgsi.h"
#include "svga_hw_reg.h"
#include "svga_cmd.h"
-#include "svga_draw.h"
#include "svga_debug.h"
diff --git a/src/gallium/drivers/svga/svga_pipe_misc.c b/src/gallium/drivers/svga/svga_pipe_misc.c
index 58cb1e6e23..49b43bebc2 100644
--- a/src/gallium/drivers/svga/svga_pipe_misc.c
+++ b/src/gallium/drivers/svga/svga_pipe_misc.c
@@ -25,14 +25,10 @@
#include "svga_cmd.h"
+#include "util/u_inlines.h"
+
#include "svga_context.h"
#include "svga_screen_texture.h"
-#include "svga_state.h"
-#include "svga_winsys.h"
-
-#include "svga_hw_reg.h"
-
-
static void svga_set_scissor_state( struct pipe_context *pipe,
diff --git a/src/gallium/drivers/svga/svga_pipe_query.c b/src/gallium/drivers/svga/svga_pipe_query.c
index 01336b0a2c..08283e3731 100644
--- a/src/gallium/drivers/svga/svga_pipe_query.c
+++ b/src/gallium/drivers/svga/svga_pipe_query.c
@@ -32,7 +32,6 @@
#include "svga_screen.h"
#include "svga_screen_buffer.h"
#include "svga_winsys.h"
-#include "svga_draw.h"
#include "svga_debug.h"
diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
index 09ccb71884..3571778867 100644
--- a/src/gallium/drivers/svga/svga_pipe_rasterizer.c
+++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
@@ -24,13 +24,12 @@
**********************************************************/
#include "draw/draw_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "svga_context.h"
-#include "svga_state.h"
#include "svga_hw_reg.h"
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c
index 460a101f8c..b70081343d 100644
--- a/src/gallium/drivers/svga/svga_pipe_sampler.c
+++ b/src/gallium/drivers/svga/svga_pipe_sampler.c
@@ -23,7 +23,7 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -32,9 +32,6 @@
#include "svga_context.h"
#include "svga_screen_texture.h"
-#include "svga_state.h"
-
-#include "svga_hw_reg.h"
#include "svga_debug.h"
diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c
index 42f290d162..ffc0f99565 100644
--- a/src/gallium/drivers/svga/svga_pipe_vertex.c
+++ b/src/gallium/drivers/svga/svga_pipe_vertex.c
@@ -23,19 +23,14 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
-#include "util/u_memory.h"
#include "tgsi/tgsi_parse.h"
#include "svga_screen.h"
#include "svga_screen_buffer.h"
#include "svga_context.h"
-#include "svga_state.h"
-#include "svga_winsys.h"
-
-#include "svga_hw_reg.h"
static void svga_set_vertex_buffers(struct pipe_context *pipe,
diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c
index 7e6ab576ad..de8c919e12 100644
--- a/src/gallium/drivers/svga/svga_pipe_vs.c
+++ b/src/gallium/drivers/svga/svga_pipe_vs.c
@@ -24,7 +24,7 @@
**********************************************************/
#include "draw/draw_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_bitmask.h"
@@ -33,7 +33,6 @@
#include "svga_screen.h"
#include "svga_context.h"
-#include "svga_state.h"
#include "svga_tgsi.h"
#include "svga_hw_reg.h"
#include "svga_cmd.h"
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 45b5d85ae2..8143be5024 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -24,7 +24,7 @@
**********************************************************/
#include "util/u_memory.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_string.h"
#include "util/u_math.h"
@@ -33,10 +33,8 @@
#include "svga_screen.h"
#include "svga_screen_texture.h"
#include "svga_screen_buffer.h"
-#include "svga_cmd.h"
#include "svga_debug.h"
-#include "svga_hw_reg.h"
#include "svga3d_shaderdefs.h"
@@ -146,6 +144,13 @@ svga_get_paramf(struct pipe_screen *screen, int param)
case PIPE_CAP_BLEND_EQUATION_SEPARATE: /* req. for GL 1.5 */
return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 0;
+
default:
return 0;
}
@@ -361,6 +366,7 @@ svga_screen_create(struct svga_winsys_screen *sws)
screen->get_param = svga_get_param;
screen->get_paramf = svga_get_paramf;
screen->is_format_supported = svga_is_format_supported;
+ screen->context_create = svga_context_create;
screen->fence_reference = svga_fence_reference;
screen->fence_signalled = svga_fence_signalled;
screen->fence_finish = svga_fence_finish;
@@ -393,8 +399,6 @@ svga_screen_create(struct svga_winsys_screen *sws)
pipe_mutex_init(svgascreen->tex_mutex);
pipe_mutex_init(svgascreen->swc_mutex);
- LIST_INITHEAD(&svgascreen->cached_buffers);
-
svga_screen_cache_init(svgascreen);
return screen;
diff --git a/src/gallium/drivers/svga/svga_screen.h b/src/gallium/drivers/svga/svga_screen.h
index b94ca7fc1c..9dc229b0a8 100644
--- a/src/gallium/drivers/svga/svga_screen.h
+++ b/src/gallium/drivers/svga/svga_screen.h
@@ -28,7 +28,7 @@
#include "pipe/p_screen.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
#include "util/u_double_list.h"
@@ -68,12 +68,6 @@ struct svga_screen
pipe_mutex tex_mutex;
pipe_mutex swc_mutex; /* Protects the use of swc and dirty_buffers */
- /**
- * List of buffers with cached GMR. Ordered from the most recently used to
- * the least recently used
- */
- struct list_head cached_buffers;
-
struct svga_host_surface_cache cache;
};
diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c
index 58a1aba464..c9e9bef540 100644
--- a/src/gallium/drivers/svga/svga_screen_buffer.c
+++ b/src/gallium/drivers/svga/svga_screen_buffer.c
@@ -27,8 +27,8 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_thread.h"
+#include "util/u_inlines.h"
+#include "os/os_thread.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -113,68 +113,9 @@ svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf)
if(sbuf->hw.buf) {
sws->buffer_destroy(sws, sbuf->hw.buf);
sbuf->hw.buf = NULL;
- assert(sbuf->head.prev && sbuf->head.next);
- LIST_DEL(&sbuf->head);
-#ifdef DEBUG
- sbuf->head.next = sbuf->head.prev = NULL;
-#endif
}
}
-static INLINE enum pipe_error
-svga_buffer_backup(struct svga_screen *ss, struct svga_buffer *sbuf)
-{
- if (sbuf->hw.buf && sbuf->hw.num_ranges) {
- void *src;
-
- if (!sbuf->swbuf)
- sbuf->swbuf = align_malloc(sbuf->base.size, sbuf->base.alignment);
- if (!sbuf->swbuf)
- return PIPE_ERROR_OUT_OF_MEMORY;
-
- src = ss->sws->buffer_map(ss->sws, sbuf->hw.buf,
- PIPE_BUFFER_USAGE_CPU_READ);
- if (!src)
- return PIPE_ERROR;
-
- memcpy(sbuf->swbuf, src, sbuf->base.size);
- ss->sws->buffer_unmap(ss->sws, sbuf->hw.buf);
- }
-
- return PIPE_OK;
-}
-
-/**
- * Try to make GMR space available by freeing the hardware storage of
- * unmapped
- */
-boolean
-svga_buffer_free_cached_hw_storage(struct svga_screen *ss)
-{
- struct list_head *curr;
- struct svga_buffer *sbuf;
- enum pipe_error ret = PIPE_OK;
-
- curr = ss->cached_buffers.prev;
-
- /* free the least recently used buffer's hw storage which is not mapped */
- do {
- if(curr == &ss->cached_buffers)
- return FALSE;
-
- sbuf = LIST_ENTRY(struct svga_buffer, curr, head);
-
- curr = curr->prev;
- if (sbuf->map.count == 0)
- ret = svga_buffer_backup(ss, sbuf);
-
- } while(sbuf->map.count != 0 || ret != PIPE_OK);
-
- svga_buffer_destroy_hw_storage(ss, sbuf);
-
- return TRUE;
-}
-
struct svga_winsys_buffer *
svga_winsys_buffer_create( struct svga_screen *ss,
unsigned alignment,
@@ -195,12 +136,6 @@ svga_winsys_buffer_create( struct svga_screen *ss,
svga_screen_flush(ss, NULL);
buf = sws->buffer_create(sws, alignment, usage, size);
- SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "evicting buffers to find %d bytes GMR\n",
- size);
-
- /* Try evicing all buffer storage */
- while(!buf && svga_buffer_free_cached_hw_storage(ss))
- buf = sws->buffer_create(sws, alignment, usage, size);
}
return buf;
@@ -226,8 +161,6 @@ svga_buffer_create_hw_storage(struct svga_screen *ss,
return PIPE_ERROR_OUT_OF_MEMORY;
assert(!sbuf->needs_flush);
- assert(!sbuf->head.prev && !sbuf->head.next);
- LIST_ADD(&sbuf->head, &ss->cached_buffers);
}
return PIPE_OK;
@@ -311,7 +244,6 @@ static void
svga_buffer_upload_flush(struct svga_context *svga,
struct svga_buffer *sbuf)
{
- struct svga_screen *ss = svga_screen(svga->pipe.screen);
SVGA3dCopyBox *boxes;
unsigned i;
@@ -348,13 +280,16 @@ svga_buffer_upload_flush(struct svga_context *svga,
assert(sbuf->head.prev && sbuf->head.next);
LIST_DEL(&sbuf->head);
+#ifdef DEBUG
+ sbuf->head.next = sbuf->head.prev = NULL;
+#endif
sbuf->needs_flush = FALSE;
- /* XXX: do we care about cached_buffers any more ?*/
- LIST_ADD(&sbuf->head, &ss->cached_buffers);
sbuf->hw.svga = NULL;
sbuf->hw.boxes = NULL;
+ sbuf->host_written = TRUE;
+
/* Decrement reference count */
pipe_reference(&(sbuf->base.reference), NULL);
sbuf = NULL;
@@ -437,17 +372,17 @@ svga_buffer_map_range( struct pipe_screen *screen,
}
else {
if(!sbuf->hw.buf) {
- struct svga_winsys_surface *handle = sbuf->handle;
-
if(svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK)
return NULL;
/* Populate the hardware storage if the host surface pre-existed */
- if((usage & PIPE_BUFFER_USAGE_CPU_READ) && handle) {
+ if(sbuf->host_written) {
SVGA3dSurfaceDMAFlags flags;
enum pipe_error ret;
struct pipe_fence_handle *fence = NULL;
+ assert(sbuf->handle);
+
SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p (buffer), bytes %u - %u\n",
sbuf->handle, 0, sbuf->base.size);
@@ -478,17 +413,6 @@ svga_buffer_map_range( struct pipe_screen *screen,
sws->fence_reference(sws, &fence, NULL);
}
}
- else {
- if((usage & PIPE_BUFFER_USAGE_CPU_READ) && !sbuf->needs_flush) {
- /* We already had the hardware storage but we would have to issue
- * a download if we hadn't, so move the buffer to the begginning
- * of the LRU list.
- */
- assert(sbuf->head.prev && sbuf->head.next);
- LIST_DEL(&sbuf->head);
- LIST_ADD(&sbuf->head, &ss->cached_buffers);
- }
- }
map = sws->buffer_map(sws, sbuf->hw.buf, usage);
}
@@ -572,10 +496,8 @@ svga_buffer_destroy( struct pipe_buffer *buf )
assert(!sbuf->needs_flush);
- if(sbuf->handle) {
- SVGA_DBG(DEBUG_DMA, "release sid %p sz %d\n", sbuf->handle, sbuf->base.size);
- svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle);
- }
+ if(sbuf->handle)
+ svga_buffer_destroy_host_surface(ss, sbuf);
if(sbuf->hw.buf)
svga_buffer_destroy_hw_storage(ss, sbuf);
@@ -595,6 +517,9 @@ svga_buffer_create(struct pipe_screen *screen,
struct svga_screen *ss = svga_screen(screen);
struct svga_buffer *sbuf;
+ assert(size);
+ assert(alignment);
+
sbuf = CALLOC_STRUCT(svga_buffer);
if(!sbuf)
goto error1;
@@ -755,8 +680,7 @@ svga_buffer_handle(struct svga_context *svga,
assert(sbuf->hw.svga == svga);
sbuf->needs_flush = TRUE;
- assert(sbuf->head.prev && sbuf->head.next);
- LIST_DEL(&sbuf->head);
+ assert(!sbuf->head.prev && !sbuf->head.next);
LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers);
}
diff --git a/src/gallium/drivers/svga/svga_screen_buffer.h b/src/gallium/drivers/svga/svga_screen_buffer.h
index 5d7af5a7c5..448ac107c7 100644
--- a/src/gallium/drivers/svga/svga_screen_buffer.h
+++ b/src/gallium/drivers/svga/svga_screen_buffer.h
@@ -135,6 +135,11 @@ struct svga_buffer
*/
struct svga_winsys_surface *handle;
+ /**
+ * Whether the host has been ever written.
+ */
+ boolean host_written;
+
struct {
unsigned count;
boolean writing;
@@ -178,9 +183,6 @@ svga_buffer_handle(struct svga_context *svga,
void
svga_context_flush_buffers(struct svga_context *svga);
-boolean
-svga_buffer_free_cached_hw_storage(struct svga_screen *ss);
-
struct svga_winsys_buffer *
svga_winsys_buffer_create(struct svga_screen *ss,
unsigned alignment,
diff --git a/src/gallium/drivers/svga/svga_screen_cache.h b/src/gallium/drivers/svga/svga_screen_cache.h
index f5aa740d40..62156e3f52 100644
--- a/src/gallium/drivers/svga/svga_screen_cache.h
+++ b/src/gallium/drivers/svga/svga_screen_cache.h
@@ -31,7 +31,7 @@
#include "svga_reg.h"
#include "svga3d_reg.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
#include "util/u_double_list.h"
diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c
index 2224c2d394..12f3531a1d 100644
--- a/src/gallium/drivers/svga/svga_screen_texture.c
+++ b/src/gallium/drivers/svga/svga_screen_texture.c
@@ -27,8 +27,8 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_thread.h"
+#include "util/u_inlines.h"
+#include "os/os_thread.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -205,7 +205,7 @@ svga_transfer_dma(struct svga_transfer *st,
if(transfer == SVGA3D_READ_HOST_VRAM) {
svga_screen_flush(screen, &fence);
sws->fence_finish(sws, fence, 0);
- //sws->fence_reference(sws, &fence, NULL);
+ sws->fence_reference(sws, &fence, NULL);
}
}
else {
@@ -235,7 +235,7 @@ svga_transfer_dma(struct svga_transfer *st,
if(y) {
svga_screen_flush(screen, &fence);
sws->fence_finish(sws, fence, 0);
- //sws->fence_reference(sws, &fence, NULL);
+ sws->fence_reference(sws, &fence, NULL);
}
hw = sws->buffer_map(sws, st->hwbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
@@ -306,11 +306,19 @@ svga_texture_create(struct pipe_screen *screen,
tex->key.numFaces = 1;
}
+ tex->key.cachable = 1;
+
if(templat->tex_usage & PIPE_TEXTURE_USAGE_SAMPLER)
tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE;
- if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ tex->key.cachable = 0;
+ }
+
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) {
tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT;
+ tex->key.cachable = 0;
+ }
/*
* XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot
@@ -333,8 +341,6 @@ svga_texture_create(struct pipe_screen *screen,
if(tex->key.format == SVGA3D_FORMAT_INVALID)
goto error2;
- tex->key.cachable = 1;
-
SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle);
tex->handle = svga_screen_surface_create(svgascreen, &tex->key);
if (tex->handle)
@@ -416,6 +422,62 @@ svga_texture_blanket(struct pipe_screen * screen,
}
+struct pipe_texture *
+svga_screen_texture_wrap_surface(struct pipe_screen *screen,
+ struct pipe_texture *base,
+ enum SVGA3dSurfaceFormat format,
+ struct svga_winsys_surface *srf)
+{
+ struct svga_texture *tex;
+ assert(screen);
+
+ /* Only supports one type */
+ if (base->target != PIPE_TEXTURE_2D ||
+ base->last_level != 0 ||
+ base->depth0 != 1) {
+ return NULL;
+ }
+
+ if (!srf)
+ return NULL;
+
+ if (svga_translate_format(base->format) != format) {
+ unsigned f1 = svga_translate_format(base->format);
+ unsigned f2 = format;
+
+ /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */
+ if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) ||
+ (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) ||
+ (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) {
+ debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2);
+ return NULL;
+ }
+ }
+
+ tex = CALLOC_STRUCT(svga_texture);
+ if (!tex)
+ return NULL;
+
+ tex->base = *base;
+
+
+ if (format == 1)
+ tex->base.format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ else if (format == 2)
+ tex->base.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ pipe_reference_init(&tex->base.reference, 1);
+ tex->base.screen = screen;
+
+ SVGA_DBG(DEBUG_DMA, "wrap surface sid %p\n", srf);
+
+ tex->key.cachable = 0;
+ tex->handle = srf;
+
+ return &tex->base;
+}
+
+
static void
svga_texture_destroy(struct pipe_texture *pt)
{
diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h
index 89ae24219f..43853d48f8 100644
--- a/src/gallium/drivers/svga/svga_screen_texture.h
+++ b/src/gallium/drivers/svga/svga_screen_texture.h
@@ -29,6 +29,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_state.h"
+#include "util/u_inlines.h"
#include "svga_screen_cache.h"
struct pipe_context;
diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c
index 6b0e511cec..bb92f818ea 100644
--- a/src/gallium/drivers/svga/svga_state_constants.c
+++ b/src/gallium/drivers/svga/svga_state_constants.c
@@ -23,7 +23,7 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "svga_context.h"
diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c b/src/gallium/drivers/svga/svga_state_framebuffer.c
index cfdcae4ee4..b4cafb8f21 100644
--- a/src/gallium/drivers/svga/svga_state_framebuffer.c
+++ b/src/gallium/drivers/svga/svga_state_framebuffer.c
@@ -23,7 +23,7 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
@@ -32,8 +32,6 @@
#include "svga_cmd.h"
#include "svga_debug.h"
-#include "svga_hw_reg.h"
-
/***********************************************************************
* Hardware state update
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index d29f3762d2..2973444d0a 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -23,7 +23,7 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "util/u_bitmask.h"
@@ -81,8 +81,10 @@ static enum pipe_error compile_fs( struct svga_context *svga,
}
result->id = util_bitmask_add(svga->fs_bm);
- if(result->id == UTIL_BITMASK_INVALID_INDEX)
+ if(result->id == UTIL_BITMASK_INVALID_INDEX) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
goto fail;
+ }
ret = SVGA3D_DefineShader(svga->swc,
result->id,
@@ -106,70 +108,6 @@ fail:
return ret;
}
-/* The blend workaround for simulating logicop xor behaviour requires
- * that the incoming fragment color be white. This change achieves
- * that by hooking up a hard-wired fragment shader that just emits
- * color 1,1,1,1
- *
- * This is a slightly incomplete solution as it assumes that the
- * actual bound shader has no other effects beyond generating a
- * fragment color. In particular shaders containing TEXKIL and/or
- * depth-write will not have the correct behaviour, nor will those
- * expecting to use alphatest.
- *
- * These are avoidable issues, but they are not much worse than the
- * unavoidable ones associated with this technique, so it's not clear
- * how much effort should be expended trying to resolve them - the
- * ultimate result will still not be correct in most cases.
- *
- * Shader below was generated with:
- * SVGA_DEBUG=tgsi ./mesa/progs/fp/fp-tri white.txt
- */
-static int emit_white_fs( struct svga_context *svga )
-{
- int ret = PIPE_ERROR;
-
- /* ps_3_0
- * def c0, 1.000000, 0.000000, 0.000000, 1.000000
- * mov oC0, c0.x
- * end
- */
- static const unsigned white_tokens[] = {
- 0xffff0300,
- 0x05000051,
- 0xa00f0000,
- 0x3f800000,
- 0x00000000,
- 0x00000000,
- 0x3f800000,
- 0x02000001,
- 0x800f0800,
- 0xa0000000,
- 0x0000ffff,
- };
-
- assert(SVGA3D_INVALID_ID == UTIL_BITMASK_INVALID_INDEX);
- svga->state.white_fs_id = util_bitmask_add(svga->fs_bm);
- if(svga->state.white_fs_id == SVGA3D_INVALID_ID)
- goto no_fs_id;
-
- ret = SVGA3D_DefineShader(svga->swc,
- svga->state.white_fs_id,
- SVGA3D_SHADERTYPE_PS,
- white_tokens,
- sizeof(white_tokens));
- if (ret)
- goto no_definition;
-
- return 0;
-
-no_definition:
- util_bitmask_clear(svga->fs_bm, svga->state.white_fs_id);
- svga->state.white_fs_id = SVGA3D_INVALID_ID;
-no_fs_id:
- return ret;
-}
-
/* SVGA_NEW_TEXTURE_BINDING
* SVGA_NEW_RAST
@@ -197,6 +135,23 @@ static int make_fs_key( const struct svga_context *svga,
PIPE_WINDING_CW);
}
+ /* The blend workaround for simulating logicop xor behaviour
+ * requires that the incoming fragment color be white. This change
+ * achieves that by creating a varient of the current fragment
+ * shader that overrides all output colors with 1,1,1,1
+ *
+ * This will work for most shaders, including those containing
+ * TEXKIL and/or depth-write. However, it will break on the
+ * combination of xor-logicop plus alphatest.
+ *
+ * Ultimately, we could implement alphatest in the shader using
+ * texkil prior to overriding the outgoing fragment color.
+ *
+ * SVGA_NEW_BLEND
+ */
+ if (svga->curr.blend->need_white_fragments) {
+ key->white_fragments = 1;
+ }
/* XXX: want to limit this to the textures that the shader actually
* refers to.
@@ -236,40 +191,29 @@ static int emit_hw_fs( struct svga_context *svga,
unsigned id = SVGA3D_INVALID_ID;
int ret = 0;
+ struct svga_fragment_shader *fs = svga->curr.fs;
+ struct svga_fs_compile_key key;
+
/* SVGA_NEW_BLEND
+ * SVGA_NEW_TEXTURE_BINDING
+ * SVGA_NEW_RAST
+ * SVGA_NEW_NEED_SWTNL
+ * SVGA_NEW_SAMPLER
*/
- if (svga->curr.blend->need_white_fragments) {
- if (svga->state.white_fs_id == SVGA3D_INVALID_ID) {
- ret = emit_white_fs( svga );
- if (ret)
- return ret;
- }
- id = svga->state.white_fs_id;
- }
- else {
- struct svga_fragment_shader *fs = svga->curr.fs;
- struct svga_fs_compile_key key;
-
- /* SVGA_NEW_TEXTURE_BINDING
- * SVGA_NEW_RAST
- * SVGA_NEW_NEED_SWTNL
- * SVGA_NEW_SAMPLER
- */
- ret = make_fs_key( svga, &key );
+ ret = make_fs_key( svga, &key );
+ if (ret)
+ return ret;
+
+ result = search_fs_key( fs, &key );
+ if (!result) {
+ ret = compile_fs( svga, fs, &key, &result );
if (ret)
return ret;
-
- result = search_fs_key( fs, &key );
- if (!result) {
- ret = compile_fs( svga, fs, &key, &result );
- if (ret)
- return ret;
- }
-
- assert (result);
- id = result->id;
}
+ assert (result);
+ id = result->id;
+
assert(id != SVGA3D_INVALID_ID);
if (result != svga->state.hw_draw.fs) {
diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c
index 3c35a8579f..dd13a89d24 100644
--- a/src/gallium/drivers/svga/svga_state_need_swtnl.c
+++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c
@@ -23,7 +23,7 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_state.h"
diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c
index c582e44524..5ce9b4ef4f 100644
--- a/src/gallium/drivers/svga/svga_state_rss.c
+++ b/src/gallium/drivers/svga/svga_state_rss.c
@@ -23,7 +23,7 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
@@ -31,9 +31,6 @@
#include "svga_state.h"
#include "svga_cmd.h"
-#include "svga_hw_reg.h"
-
-
struct rs_queue {
unsigned rs_count;
diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c
index b313794520..17b4785978 100644
--- a/src/gallium/drivers/svga/svga_state_tss.c
+++ b/src/gallium/drivers/svga/svga_state_tss.c
@@ -23,7 +23,7 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
@@ -33,8 +33,6 @@
#include "svga_state.h"
#include "svga_cmd.h"
-#include "svga_hw_reg.h"
-
void svga_cleanup_tss_binding(struct svga_context *svga)
{
diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c
index c534308f50..d1066ce13b 100644
--- a/src/gallium/drivers/svga/svga_state_vdecl.c
+++ b/src/gallium/drivers/svga/svga_state_vdecl.c
@@ -23,7 +23,7 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "util/u_upload_mgr.h"
diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c
index ae1e77e7d4..d7999fe53d 100644
--- a/src/gallium/drivers/svga/svga_state_vs.c
+++ b/src/gallium/drivers/svga/svga_state_vs.c
@@ -23,7 +23,7 @@
*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_format.h"
#include "util/u_math.h"
@@ -71,7 +71,7 @@ static enum pipe_error compile_vs( struct svga_context *svga,
struct svga_shader_result **out_result )
{
struct svga_shader_result *result;
- enum pipe_error ret = PIPE_OK;
+ enum pipe_error ret = PIPE_ERROR;
result = svga_translate_vertex_program( vs, key );
if (result == NULL) {
@@ -80,8 +80,10 @@ static enum pipe_error compile_vs( struct svga_context *svga,
}
result->id = util_bitmask_add(svga->vs_bm);
- if(result->id == UTIL_BITMASK_INVALID_INDEX)
+ if(result->id == UTIL_BITMASK_INVALID_INDEX) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
goto fail;
+ }
ret = SVGA3D_DefineShader(svga->swc,
result->id,
@@ -200,10 +202,12 @@ static int update_zero_stride( struct svga_context *svga,
key.output_stride = 4 * sizeof(float);
key.nr_elements = 1;
+ key.element[0].type = TRANSLATE_ELEMENT_NORMAL;
key.element[0].input_format = vel->src_format;
key.element[0].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
key.element[0].input_buffer = vel->vertex_buffer_index;
key.element[0].input_offset = vel->src_offset;
+ key.element[0].instance_divisor = vel->instance_divisor;
key.element[0].output_offset = const_idx * 4 * sizeof(float);
translate_key_sanitize(&key);
@@ -222,7 +226,7 @@ static int update_zero_stride( struct svga_context *svga,
translate->set_buffer(translate, vel->vertex_buffer_index,
mapped_buffer,
vbuffer->stride);
- translate->run(translate, 0, 1,
+ translate->run(translate, 0, 1, 0,
svga->curr.zero_stride_constants);
pipe_buffer_unmap(svga->pipe.screen,
diff --git a/src/gallium/drivers/svga/svga_swtnl_backend.c b/src/gallium/drivers/svga/svga_swtnl_backend.c
index b4f757a47a..e9d7942fb5 100644
--- a/src/gallium/drivers/svga/svga_swtnl_backend.c
+++ b/src/gallium/drivers/svga/svga_swtnl_backend.c
@@ -28,10 +28,9 @@
#include "draw/draw_vertex.h"
#include "util/u_debug.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
-#include "util/u_simple_shaders.h"
#include "svga_context.h"
#include "svga_state.h"
@@ -87,13 +86,13 @@ svga_vbuf_render_allocate_vertices( struct vbuf_render *render,
if (!svga_render->vbuf) {
svga_render->vbuf_size = MAX2(size, svga_render->vbuf_alloc_size);
svga_render->vbuf = pipe_buffer_create(screen,
- 0,
+ 16,
PIPE_BUFFER_USAGE_VERTEX,
svga_render->vbuf_size);
if(!svga_render->vbuf) {
svga_context_flush(svga, NULL);
svga_render->vbuf = pipe_buffer_create(screen,
- 0,
+ 16,
PIPE_BUFFER_USAGE_VERTEX,
svga_render->vbuf_size);
assert(svga_render->vbuf);
@@ -123,7 +122,9 @@ svga_vbuf_render_map_vertices( struct vbuf_render *render )
char *ptr = (char*)pipe_buffer_map(screen,
svga_render->vbuf,
PIPE_BUFFER_USAGE_CPU_WRITE |
- PIPE_BUFFER_USAGE_FLUSH_EXPLICIT);
+ PIPE_BUFFER_USAGE_FLUSH_EXPLICIT |
+ PIPE_BUFFER_USAGE_DISCARD |
+ PIPE_BUFFER_USAGE_UNSYNCHRONIZED);
return ptr + svga_render->vbuf_offset;
}
@@ -259,14 +260,14 @@ svga_vbuf_render_draw( struct vbuf_render *render,
if (!svga_render->ibuf) {
svga_render->ibuf_size = MAX2(size, svga_render->ibuf_alloc_size);
svga_render->ibuf = pipe_buffer_create(screen,
- 0,
+ 2,
PIPE_BUFFER_USAGE_VERTEX,
svga_render->ibuf_size);
svga_render->ibuf_offset = 0;
}
- pipe_buffer_write(screen, svga_render->ibuf,
- svga_render->ibuf_offset, 2 * nr_indices, indices);
+ pipe_buffer_write_nooverlap(screen, svga_render->ibuf,
+ svga_render->ibuf_offset, 2 * nr_indices, indices);
/* off to hardware */
diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c
index 7655121bec..da15be155c 100644
--- a/src/gallium/drivers/svga/svga_swtnl_draw.c
+++ b/src/gallium/drivers/svga/svga_swtnl_draw.c
@@ -25,9 +25,8 @@
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_state.h"
-#include "util/u_memory.h"
#include "svga_context.h"
#include "svga_swtnl.h"
@@ -90,7 +89,7 @@ svga_swtnl_draw_range_elements(struct svga_context *svga,
PIPE_BUFFER_USAGE_CPU_READ);
assert(map);
draw_set_mapped_constant_buffer(
- draw, PIPE_SHADER_VERTEX,
+ draw, PIPE_SHADER_VERTEX, 0,
map,
svga->curr.cb[PIPE_SHADER_VERTEX]->size);
}
diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c
index 94b6ccc62d..35f36a828f 100644
--- a/src/gallium/drivers/svga/svga_swtnl_state.c
+++ b/src/gallium/drivers/svga/svga_swtnl_state.c
@@ -25,9 +25,8 @@
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_state.h"
-#include "util/u_memory.h"
#include "svga_context.h"
#include "svga_swtnl.h"
diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h
index 737a2213af..063c9cf422 100644
--- a/src/gallium/drivers/svga/svga_tgsi.h
+++ b/src/gallium/drivers/svga/svga_tgsi.h
@@ -49,6 +49,7 @@ struct svga_fs_compile_key
{
unsigned light_twoside:1;
unsigned front_cw:1;
+ unsigned white_fragments:1;
unsigned num_textures:8;
unsigned num_unnormalized_coords:8;
struct {
diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c
index 23b3ace7f3..1ae9906761 100644
--- a/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c
+++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c
@@ -29,9 +29,6 @@
#include "util/u_memory.h"
#include "svga_tgsi_emit.h"
-#include "svga_context.h"
-
-
static boolean ps20_input( struct svga_shader_emitter *emit,
diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c
index d1c7336dec..73102a72a8 100644
--- a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c
+++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c
@@ -29,7 +29,6 @@
#include "util/u_memory.h"
#include "svga_tgsi_emit.h"
-#include "svga_context.h"
static boolean translate_vs_ps_semantic( struct tgsi_declaration_semantic semantic,
unsigned *usage,
@@ -195,8 +194,19 @@ static boolean ps30_output( struct svga_shader_emitter *emit,
switch (semantic.Name) {
case TGSI_SEMANTIC_COLOR:
- emit->output_map[idx] = dst_register( SVGA3DREG_COLOROUT,
- semantic.Index );
+ if (emit->unit == PIPE_SHADER_FRAGMENT &&
+ emit->key.fkey.white_fragments) {
+
+ emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
+ emit->nr_hw_temp++ );
+ emit->temp_col[idx] = emit->output_map[idx];
+ emit->true_col[idx] = dst_register( SVGA3DREG_COLOROUT,
+ semantic.Index );
+ }
+ else {
+ emit->output_map[idx] = dst_register( SVGA3DREG_COLOROUT,
+ semantic.Index );
+ }
break;
case TGSI_SEMANTIC_POSITION:
emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
diff --git a/src/gallium/drivers/svga/svga_tgsi_emit.h b/src/gallium/drivers/svga/svga_tgsi_emit.h
index 2557824293..e8f75485d5 100644
--- a/src/gallium/drivers/svga/svga_tgsi_emit.h
+++ b/src/gallium/drivers/svga/svga_tgsi_emit.h
@@ -79,6 +79,8 @@ struct svga_shader_emitter
int ps30_input_count;
+ int dynamic_branching_level;
+
boolean in_main_func;
boolean created_zero_immediate;
@@ -199,6 +201,23 @@ static INLINE boolean emit_op3( struct svga_shader_emitter *emit,
}
+static INLINE boolean emit_op4( struct svga_shader_emitter *emit,
+ SVGA3dShaderInstToken inst,
+ SVGA3dShaderDestToken dest,
+ struct src_register src0,
+ struct src_register src1,
+ struct src_register src2,
+ struct src_register src3)
+{
+ return (emit_instruction( emit, inst ) &&
+ emit_dst( emit, dest ) &&
+ emit_src( emit, src0 ) &&
+ emit_src( emit, src1 ) &&
+ emit_src( emit, src2 ) &&
+ emit_src( emit, src3 ));
+}
+
+
#define TRANSLATE_SWIZZLE(x,y,z,w) ((x) | ((y) << 2) | ((z) << 4) | ((w) << 6))
#define SWIZZLE_XYZW \
TRANSLATE_SWIZZLE(TGSI_SWIZZLE_X,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_W)
diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
index dc5eb8fc60..be821e9821 100644
--- a/src/gallium/drivers/svga/svga_tgsi_insn.c
+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
@@ -46,8 +46,6 @@ translate_opcode(
case TGSI_OPCODE_ABS: return SVGA3DOP_ABS;
case TGSI_OPCODE_ADD: return SVGA3DOP_ADD;
case TGSI_OPCODE_BREAKC: return SVGA3DOP_BREAKC;
- case TGSI_OPCODE_DDX: return SVGA3DOP_DSX;
- case TGSI_OPCODE_DDY: return SVGA3DOP_DSY;
case TGSI_OPCODE_DP2A: return SVGA3DOP_DP2ADD;
case TGSI_OPCODE_DP3: return SVGA3DOP_DP3;
case TGSI_OPCODE_DP4: return SVGA3DOP_DP4;
@@ -415,6 +413,88 @@ static boolean submit_op3( struct svga_shader_emitter *emit,
}
+
+
+/* SVGA shaders may not refer to >1 constant register in a single
+ * instruction. This function checks for that usage and inserts a
+ * move to temporary if detected.
+ */
+static boolean submit_op4( struct svga_shader_emitter *emit,
+ SVGA3dShaderInstToken inst,
+ SVGA3dShaderDestToken dest,
+ struct src_register src0,
+ struct src_register src1,
+ struct src_register src2,
+ struct src_register src3)
+{
+ SVGA3dShaderDestToken temp0;
+ SVGA3dShaderDestToken temp3;
+ boolean need_temp0 = FALSE;
+ boolean need_temp3 = FALSE;
+ SVGA3dShaderRegType type0, type1, type2, type3;
+
+ temp0.value = 0;
+ temp3.value = 0;
+ type0 = SVGA3dShaderGetRegType( src0.base.value );
+ type1 = SVGA3dShaderGetRegType( src1.base.value );
+ type2 = SVGA3dShaderGetRegType( src2.base.value );
+ type3 = SVGA3dShaderGetRegType( src2.base.value );
+
+ /* Make life a little easier - this is only used by the TXD
+ * instruction which is guaranteed not to have a constant/input reg
+ * in one slot at least:
+ */
+ assert(type1 == SVGA3DREG_SAMPLER);
+
+ if (type0 == SVGA3DREG_CONST &&
+ ((type3 == SVGA3DREG_CONST && src0.base.num != src3.base.num) ||
+ (type2 == SVGA3DREG_CONST && src0.base.num != src2.base.num)))
+ need_temp0 = TRUE;
+
+ if (type3 == SVGA3DREG_CONST &&
+ (type2 == SVGA3DREG_CONST && src3.base.num != src2.base.num))
+ need_temp3 = TRUE;
+
+ if (type0 == SVGA3DREG_INPUT &&
+ ((type3 == SVGA3DREG_INPUT && src0.base.num != src3.base.num) ||
+ (type2 == SVGA3DREG_INPUT && src0.base.num != src2.base.num)))
+ need_temp0 = TRUE;
+
+ if (type3 == SVGA3DREG_INPUT &&
+ (type2 == SVGA3DREG_INPUT && src3.base.num != src2.base.num))
+ need_temp3 = TRUE;
+
+ if (need_temp0)
+ {
+ temp0 = get_temp( emit );
+
+ if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp0, src0 ))
+ return FALSE;
+
+ src0 = src( temp0 );
+ }
+
+ if (need_temp3)
+ {
+ temp3 = get_temp( emit );
+
+ if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp3, src3 ))
+ return FALSE;
+
+ src3 = src( temp3 );
+ }
+
+ if (!emit_op4( emit, inst, dest, src0, src1, src2, src3 ))
+ return FALSE;
+
+ if (need_temp3)
+ release_temp( emit, temp3 );
+ if (need_temp0)
+ release_temp( emit, temp0 );
+ return TRUE;
+}
+
+
static boolean emit_def_const( struct svga_shader_emitter *emit,
SVGA3dShaderConstType type,
unsigned idx,
@@ -660,6 +740,8 @@ static boolean emit_if(struct svga_shader_emitter *emit,
if_token.control = SVGA3DOPCOMPC_NE;
zero = scalar(zero, TGSI_SWIZZLE_X);
+ emit->dynamic_branching_level++;
+
return (emit_instruction( emit, if_token ) &&
emit_src( emit, src ) &&
emit_src( emit, zero ) );
@@ -668,6 +750,8 @@ static boolean emit_if(struct svga_shader_emitter *emit,
static boolean emit_endif(struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn)
{
+ emit->dynamic_branching_level--;
+
return (emit_instruction( emit,
inst_token( SVGA3DOP_ENDIF )));
}
@@ -1011,10 +1095,10 @@ static boolean emit_kilp(struct svga_shader_emitter *emit,
{
SVGA3dShaderInstToken inst;
SVGA3dShaderDestToken temp;
- struct src_register one = get_zero_immediate( emit );
+ struct src_register one = scalar( get_zero_immediate( emit ),
+ TGSI_SWIZZLE_W );
inst = inst_token( SVGA3DOP_TEXKILL );
- one = scalar( one, TGSI_SWIZZLE_W );
/* texkill doesn't allow negation on the operand so lets move
* negation of {1} to a temp register */
@@ -1169,41 +1253,79 @@ static boolean emit_tex2(struct svga_shader_emitter *emit,
SVGA3dShaderDestToken dst )
{
SVGA3dShaderInstToken inst;
- struct src_register src0;
- struct src_register src1;
-
+ struct src_register texcoord;
+ struct src_register sampler;
+ SVGA3dShaderDestToken tmp;
+
inst.value = 0;
- inst.op = SVGA3DOP_TEX;
switch (insn->Instruction.Opcode) {
case TGSI_OPCODE_TEX:
+ inst.op = SVGA3DOP_TEX;
break;
case TGSI_OPCODE_TXP:
+ inst.op = SVGA3DOP_TEX;
inst.control = SVGA3DOPCONT_PROJECT;
break;
case TGSI_OPCODE_TXB:
+ inst.op = SVGA3DOP_TEX;
inst.control = SVGA3DOPCONT_BIAS;
break;
+ case TGSI_OPCODE_TXL:
+ inst.op = SVGA3DOP_TEXLDL;
+ break;
default:
assert(0);
return FALSE;
}
- src0 = translate_src_register( emit, &insn->Src[0] );
- src1 = translate_src_register( emit, &insn->Src[1] );
+ texcoord = translate_src_register( emit, &insn->Src[0] );
+ sampler = translate_src_register( emit, &insn->Src[1] );
- if (emit->key.fkey.tex[src1.base.num].unnormalized) {
- struct src_register wh = get_tex_dimensions( emit, src1.base.num );
- SVGA3dShaderDestToken tmp = get_temp( emit );
+ if (emit->key.fkey.tex[sampler.base.num].unnormalized ||
+ emit->dynamic_branching_level > 0)
+ tmp = get_temp( emit );
+
+ /* Can't do mipmapping inside dynamic branch constructs. Force LOD
+ * zero in that case.
+ */
+ if (emit->dynamic_branching_level > 0 &&
+ inst.op == SVGA3DOP_TEX &&
+ SVGA3dShaderGetRegType(texcoord.base.value) == SVGA3DREG_TEMP) {
+ struct src_register zero = get_zero_immediate( emit );
+
+ /* MOV tmp, texcoord */
+ if (!submit_op1( emit,
+ inst_token( SVGA3DOP_MOV ),
+ tmp,
+ texcoord ))
+ return FALSE;
+
+ /* MOV tmp.w, zero */
+ if (!submit_op1( emit,
+ inst_token( SVGA3DOP_MOV ),
+ writemask( tmp, TGSI_WRITEMASK_W ),
+ scalar( zero, TGSI_SWIZZLE_X )))
+ return FALSE;
+
+ texcoord = src( tmp );
+ inst.op = SVGA3DOP_TEXLDL;
+ }
+
+ /* Explicit normalization of texcoords:
+ */
+ if (emit->key.fkey.tex[sampler.base.num].unnormalized) {
+ struct src_register wh = get_tex_dimensions( emit, sampler.base.num );
/* MUL tmp, SRC0, WH */
if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ),
- tmp, src0, wh ))
+ tmp, texcoord, wh ))
return FALSE;
- src0 = src( tmp );
+
+ texcoord = src( tmp );
}
- return submit_op2( emit, inst, dst, src0, src1 );
+ return submit_op2( emit, inst, dst, texcoord, sampler );
}
@@ -1211,31 +1333,33 @@ static boolean emit_tex2(struct svga_shader_emitter *emit,
/* Translate texture instructions to SVGA3D representation.
*/
-static boolean emit_tex3(struct svga_shader_emitter *emit,
+static boolean emit_tex4(struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn,
SVGA3dShaderDestToken dst )
{
SVGA3dShaderInstToken inst;
- struct src_register src0;
- struct src_register src1;
- struct src_register src2;
+ struct src_register texcoord;
+ struct src_register ddx;
+ struct src_register ddy;
+ struct src_register sampler;
+
+ texcoord = translate_src_register( emit, &insn->Src[0] );
+ ddx = translate_src_register( emit, &insn->Src[1] );
+ ddy = translate_src_register( emit, &insn->Src[2] );
+ sampler = translate_src_register( emit, &insn->Src[3] );
inst.value = 0;
switch (insn->Instruction.Opcode) {
case TGSI_OPCODE_TXD:
- inst.op = SVGA3DOP_TEXLDD;
- break;
- case TGSI_OPCODE_TXL:
- inst.op = SVGA3DOP_TEXLDL;
+ inst.op = SVGA3DOP_TEXLDD; /* 4 args! */
break;
+ default:
+ assert(0);
+ return FALSE;
}
- src0 = translate_src_register( emit, &insn->Src[0] );
- src1 = translate_src_register( emit, &insn->Src[1] );
- src2 = translate_src_register( emit, &insn->Src[2] );
-
- return submit_op3( emit, inst, dst, src0, src1, src2 );
+ return submit_op4( emit, inst, dst, texcoord, sampler, ddx, ddy );
}
@@ -1271,12 +1395,12 @@ static boolean emit_tex(struct svga_shader_emitter *emit,
case TGSI_OPCODE_TEX:
case TGSI_OPCODE_TXB:
case TGSI_OPCODE_TXP:
+ case TGSI_OPCODE_TXL:
if (!emit_tex2( emit, insn, tex_result ))
return FALSE;
break;
- case TGSI_OPCODE_TXL:
case TGSI_OPCODE_TXD:
- if (!emit_tex3( emit, insn, tex_result ))
+ if (!emit_tex4( emit, insn, tex_result ))
return FALSE;
break;
default:
@@ -1330,6 +1454,8 @@ static boolean emit_bgnloop2( struct svga_shader_emitter *emit,
struct src_register loop_reg = src_register( SVGA3DREG_LOOP, 0 );
struct src_register const_int = get_loop_const( emit );
+ emit->dynamic_branching_level++;
+
return (emit_instruction( emit, inst ) &&
emit_src( emit, loop_reg ) &&
emit_src( emit, const_int ) );
@@ -1339,6 +1465,9 @@ static boolean emit_endloop2( struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn )
{
SVGA3dShaderInstToken inst = inst_token( SVGA3DOP_ENDLOOP );
+
+ emit->dynamic_branching_level--;
+
return emit_instruction( emit, inst );
}
@@ -1398,6 +1527,46 @@ static boolean emit_simple_instruction(struct svga_shader_emitter *emit,
}
}
+
+static boolean emit_deriv(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ if (emit->dynamic_branching_level > 0 &&
+ insn->Src[0].Register.File == TGSI_FILE_TEMPORARY)
+ {
+ struct src_register zero = get_zero_immediate( emit );
+ SVGA3dShaderDestToken dst =
+ translate_dst_register( emit, insn, 0 );
+
+ /* Deriv opcodes not valid inside dynamic branching, workaround
+ * by zeroing out the destination.
+ */
+ if (!submit_op1(emit,
+ inst_token( SVGA3DOP_MOV ),
+ dst,
+ scalar(zero, TGSI_SWIZZLE_X)))
+ return FALSE;
+
+ return TRUE;
+ }
+ else {
+ unsigned opcode;
+
+ switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_DDX:
+ opcode = SVGA3DOP_DSX;
+ break;
+ case TGSI_OPCODE_DDY:
+ opcode = SVGA3DOP_DSY;
+ break;
+ default:
+ return FALSE;
+ }
+
+ return emit_simple_instruction( emit, opcode, insn );
+ }
+}
+
static boolean emit_arl(struct svga_shader_emitter *emit,
const struct tgsi_full_instruction *insn)
{
@@ -2002,6 +2171,10 @@ static boolean svga_emit_instruction( struct svga_shader_emitter *emit,
case TGSI_OPCODE_TXD:
return emit_tex( emit, insn );
+ case TGSI_OPCODE_DDX:
+ case TGSI_OPCODE_DDY:
+ return emit_deriv( emit, insn );
+
case TGSI_OPCODE_BGNSUB:
return emit_bgnsub( emit, position, insn );
@@ -2254,11 +2427,28 @@ static boolean emit_ps_postamble( struct svga_shader_emitter *emit )
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
if (SVGA3dShaderGetRegType(emit->true_col[i].value) != 0) {
- if (!submit_op1( emit,
- inst_token(SVGA3DOP_MOV),
- emit->true_col[i],
- src(emit->temp_col[i]) ))
- return FALSE;
+ /* Potentially override output colors with white for XOR
+ * logicop workaround.
+ */
+ if (emit->unit == PIPE_SHADER_FRAGMENT &&
+ emit->key.fkey.white_fragments) {
+
+ struct src_register one = scalar( get_zero_immediate( emit ),
+ TGSI_SWIZZLE_W );
+
+ if (!submit_op1( emit,
+ inst_token(SVGA3DOP_MOV),
+ emit->true_col[i],
+ one ))
+ return FALSE;
+ }
+ else {
+ if (!submit_op1( emit,
+ inst_token(SVGA3DOP_MOV),
+ emit->true_col[i],
+ src(emit->temp_col[i]) ))
+ return FALSE;
+ }
}
}
@@ -2467,6 +2657,9 @@ needs_to_create_zero( struct svga_shader_emitter *emit )
if (emit->key.fkey.light_twoside)
return TRUE;
+ if (emit->key.fkey.white_fragments)
+ return TRUE;
+
if (emit->emit_frontface)
return TRUE;
@@ -2476,6 +2669,10 @@ needs_to_create_zero( struct svga_shader_emitter *emit )
}
if (emit->info.opcode_count[TGSI_OPCODE_IF] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_BGNLOOP] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_BGNFOR] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_DDX] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_DDY] >= 1 ||
emit->info.opcode_count[TGSI_OPCODE_SGE] >= 1 ||
emit->info.opcode_count[TGSI_OPCODE_SGT] >= 1 ||
emit->info.opcode_count[TGSI_OPCODE_SLE] >= 1 ||
@@ -2702,6 +2899,8 @@ boolean svga_shader_emit_instructions( struct svga_shader_emitter *emit,
goto done;
}
+ assert(emit->dynamic_branching_level == 0);
+
/* Need to terminate the whole shader:
*/
ret = emit_instruction( emit, inst_token( SVGA3DOP_END ) );
diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h
index 59f299c185..b4e3af0eaf 100644
--- a/src/gallium/drivers/svga/svga_winsys.h
+++ b/src/gallium/drivers/svga/svga_winsys.h
@@ -272,9 +272,6 @@ struct svga_winsys_screen
};
-struct pipe_context *
-svga_context_create(struct pipe_screen *screen);
-
struct pipe_screen *
svga_screen_create(struct svga_winsys_screen *sws);
@@ -296,4 +293,10 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture,
struct pipe_buffer **buffer,
unsigned *stride);
+struct pipe_texture *
+svga_screen_texture_wrap_surface(struct pipe_screen *screen,
+ struct pipe_texture *base,
+ enum SVGA3dSurfaceFormat format,
+ struct svga_winsys_surface *srf);
+
#endif /* SVGA_WINSYS_H_ */
diff --git a/src/gallium/drivers/trace/tr_buffer.c b/src/gallium/drivers/trace/tr_buffer.c
index 4f0eff6a5a..fa2ac068eb 100644
--- a/src/gallium/drivers/trace/tr_buffer.c
+++ b/src/gallium/drivers/trace/tr_buffer.c
@@ -26,6 +26,7 @@
**************************************************************************/
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_simple_list.h"
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index 075e4f9a0b..34ceaa41c1 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -812,13 +812,13 @@ trace_context_set_clip_state(struct pipe_context *_pipe,
static INLINE void
trace_context_set_constant_buffer(struct pipe_context *_pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buffer)
+ struct pipe_buffer *buffer)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
if (buffer)
- trace_screen_user_buffer_update(_pipe->screen, buffer->buffer);
+ trace_screen_user_buffer_update(_pipe->screen, buffer);
trace_dump_call_begin("pipe_context", "set_constant_buffer");
@@ -827,10 +827,11 @@ trace_context_set_constant_buffer(struct pipe_context *_pipe,
trace_dump_arg(uint, index);
trace_dump_arg(constant_buffer, buffer);
+ /* XXX hmm? */
if (buffer) {
- struct pipe_constant_buffer _buffer;
- _buffer.buffer = trace_buffer_unwrap(tr_ctx, buffer->buffer);
- pipe->set_constant_buffer(pipe, shader, index, &_buffer);
+ struct pipe_buffer *_buffer;
+ _buffer = trace_buffer_unwrap(tr_ctx, buffer);
+ pipe->set_constant_buffer(pipe, shader, index, _buffer);
} else {
pipe->set_constant_buffer(pipe, shader, index, buffer);
}
@@ -1235,12 +1236,10 @@ static const struct debug_named_value rbug_blocker_flags[] = {
};
struct pipe_context *
-trace_context_create(struct pipe_screen *_screen,
+trace_context_create(struct trace_screen *tr_scr,
struct pipe_context *pipe)
{
- struct trace_screen *tr_scr;
struct trace_context *tr_ctx;
- struct pipe_screen *screen;
if(!pipe)
goto error1;
@@ -1248,13 +1247,13 @@ trace_context_create(struct pipe_screen *_screen,
if(!trace_enabled())
goto error1;
- tr_scr = trace_screen(_screen);
- screen = tr_scr->screen;
-
tr_ctx = CALLOC_STRUCT(trace_context);
if(!tr_ctx)
goto error1;
+ tr_ctx->base.winsys = NULL;
+ tr_ctx->base.priv = pipe->priv; /* expose wrapped priv data */
+ tr_ctx->base.screen = &tr_scr->base;
tr_ctx->draw_blocker = debug_get_flags_option("RBUG_BLOCK",
rbug_blocker_flags,
0);
@@ -1263,8 +1262,6 @@ trace_context_create(struct pipe_screen *_screen,
pipe_mutex_init(tr_ctx->list_mutex);
make_empty_list(&tr_ctx->shaders);
- tr_ctx->base.winsys = _screen->winsys;
- tr_ctx->base.screen = _screen;
tr_ctx->base.destroy = trace_context_destroy;
tr_ctx->base.draw_arrays = trace_context_draw_arrays;
tr_ctx->base.draw_elements = trace_context_draw_elements;
@@ -1315,11 +1312,6 @@ trace_context_create(struct pipe_screen *_screen,
tr_ctx->pipe = pipe;
- trace_dump_call_begin("", "pipe_context_create");
- trace_dump_arg(ptr, screen);
- trace_dump_ret(ptr, pipe);
- trace_dump_call_end();
-
trace_screen_add_to_list(tr_scr, contexts, tr_ctx);
return &tr_ctx->base;
diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h
index 852b480765..1428423248 100644
--- a/src/gallium/drivers/trace/tr_context.h
+++ b/src/gallium/drivers/trace/tr_context.h
@@ -40,6 +40,8 @@ extern "C" {
#endif
+struct trace_screen;
+
struct trace_context
{
struct pipe_context base;
@@ -95,9 +97,8 @@ trace_context(struct pipe_context *pipe)
}
-
struct pipe_context *
-trace_context_create(struct pipe_screen *screen,
+trace_context_create(struct trace_screen *tr_scr,
struct pipe_context *pipe);
void
diff --git a/src/gallium/drivers/trace/tr_drm.c b/src/gallium/drivers/trace/tr_drm.c
index 48d1c4051c..919dc1b309 100644
--- a/src/gallium/drivers/trace/tr_drm.c
+++ b/src/gallium/drivers/trace/tr_drm.c
@@ -65,24 +65,6 @@ trace_drm_create_screen(struct drm_api *_api, int fd,
return trace_screen_create(screen);
}
-static struct pipe_context *
-trace_drm_create_context(struct drm_api *_api,
- struct pipe_screen *_screen)
-{
- struct trace_screen *tr_screen = trace_screen(_screen);
- struct trace_drm_api *tr_api = trace_drm_api(_api);
- struct pipe_screen *screen = tr_screen->screen;
- struct drm_api *api = tr_api->api;
- struct pipe_context *pipe;
-
- /* TODO trace call */
-
- pipe = api->create_context(api, screen);
-
- pipe = trace_context_create(_screen, pipe);
-
- return pipe;
-}
static struct pipe_texture *
trace_drm_texture_from_shared_handle(struct drm_api *_api,
@@ -173,8 +155,8 @@ trace_drm_create(struct drm_api *api)
if (!tr_api)
goto error;
+ tr_api->base.driver_name = api->driver_name;
tr_api->base.create_screen = trace_drm_create_screen;
- tr_api->base.create_context = trace_drm_create_context;
tr_api->base.texture_from_shared_handle = trace_drm_texture_from_shared_handle;
tr_api->base.shared_handle_from_texture = trace_drm_shared_handle_from_texture;
tr_api->base.local_handle_from_texture = trace_drm_local_handle_from_texture;
diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c
index 0f45e211a3..8de451c22c 100644
--- a/src/gallium/drivers/trace/tr_dump.c
+++ b/src/gallium/drivers/trace/tr_dump.c
@@ -45,11 +45,11 @@
#endif
#include "pipe/p_compiler.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
+#include "os/os_stream.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_string.h"
-#include "util/u_stream.h"
#include "tr_dump.h"
#include "tr_screen.h"
@@ -57,7 +57,7 @@
#include "tr_buffer.h"
-static struct util_stream *stream = NULL;
+static struct os_stream *stream = NULL;
static unsigned refcount = 0;
static pipe_mutex call_mutex;
static long unsigned call_no = 0;
@@ -69,7 +69,7 @@ static INLINE void
trace_dump_write(const char *buf, size_t size)
{
if(stream)
- util_stream_write(stream, buf, size);
+ os_stream_write(stream, buf, size);
}
@@ -220,7 +220,7 @@ trace_dump_trace_close(void)
{
if(stream) {
trace_dump_writes("</trace>\n");
- util_stream_close(stream);
+ os_stream_close(stream);
stream = NULL;
refcount = 0;
call_no = 0;
@@ -250,7 +250,7 @@ boolean trace_dump_trace_begin()
if(!stream) {
- stream = util_stream_create(filename, 0);
+ stream = os_stream_create(filename, 0);
if(!stream)
return FALSE;
@@ -367,7 +367,7 @@ void trace_dump_call_end_locked(void)
trace_dump_indent(1);
trace_dump_tag_end("call");
trace_dump_newline();
- util_stream_flush(stream);
+ os_stream_flush(stream);
}
void trace_dump_call_begin(const char *klass, const char *method)
diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c
index 720b6cd1ff..6648539a0f 100644
--- a/src/gallium/drivers/trace/tr_dump_state.c
+++ b/src/gallium/drivers/trace/tr_dump_state.c
@@ -49,7 +49,7 @@ static void trace_dump_reference(const struct pipe_reference *reference)
return;
trace_dump_struct_begin("pipe_reference");
- trace_dump_member(int, &reference->count, count);
+ trace_dump_member(int, reference, count);
trace_dump_struct_end();
}
@@ -227,7 +227,7 @@ void trace_dump_clip_state(const struct pipe_clip_state *state)
}
-void trace_dump_constant_buffer(const struct pipe_constant_buffer *state)
+void trace_dump_constant_buffer(const struct pipe_buffer *state)
{
if (!trace_dumping_enabled_locked())
return;
@@ -239,7 +239,7 @@ void trace_dump_constant_buffer(const struct pipe_constant_buffer *state)
trace_dump_struct_begin("pipe_constant_buffer");
- trace_dump_member(buffer_ptr, state, buffer);
+ trace_dump_reference(&state->reference);
trace_dump_struct_end();
}
@@ -321,9 +321,23 @@ void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_
trace_dump_struct_end();
}
+static void trace_dump_rt_blend_state(const struct pipe_rt_blend_state *state)
+{
+ trace_dump_member(uint, state, rgb_func);
+ trace_dump_member(uint, state, rgb_src_factor);
+ trace_dump_member(uint, state, rgb_dst_factor);
+
+ trace_dump_member(uint, state, alpha_func);
+ trace_dump_member(uint, state, alpha_src_factor);
+ trace_dump_member(uint, state, alpha_dst_factor);
+
+ trace_dump_member(uint, state, colormask);
+
+}
void trace_dump_blend_state(const struct pipe_blend_state *state)
{
+ unsigned valid_entries = 1;
if (!trace_dumping_enabled_locked())
return;
@@ -334,21 +348,17 @@ void trace_dump_blend_state(const struct pipe_blend_state *state)
trace_dump_struct_begin("pipe_blend_state");
- trace_dump_member(bool, state, blend_enable);
-
- trace_dump_member(uint, state, rgb_func);
- trace_dump_member(uint, state, rgb_src_factor);
- trace_dump_member(uint, state, rgb_dst_factor);
-
- trace_dump_member(uint, state, alpha_func);
- trace_dump_member(uint, state, alpha_src_factor);
- trace_dump_member(uint, state, alpha_dst_factor);
+ trace_dump_member(bool, state, dither);
trace_dump_member(bool, state, logicop_enable);
trace_dump_member(uint, state, logicop_func);
- trace_dump_member(uint, state, colormask);
- trace_dump_member(bool, state, dither);
+ trace_dump_member(bool, state, independent_blend_enable);
+
+ if (state->independent_blend_enable)
+ valid_entries = PIPE_MAX_COLOR_BUFS;
+
+ trace_dump_struct_array(rt_blend_state, state->rt, valid_entries);
trace_dump_struct_end();
}
@@ -410,7 +420,6 @@ void trace_dump_sampler_state(const struct pipe_sampler_state *state)
trace_dump_member(uint, state, compare_mode);
trace_dump_member(uint, state, compare_func);
trace_dump_member(bool, state, normalized_coords);
- trace_dump_member(uint, state, prefilter);
trace_dump_member(float, state, lod_bias);
trace_dump_member(float, state, min_lod);
trace_dump_member(float, state, max_lod);
diff --git a/src/gallium/drivers/trace/tr_dump_state.h b/src/gallium/drivers/trace/tr_dump_state.h
index 07ad6fbb20..c7860fd6e1 100644
--- a/src/gallium/drivers/trace/tr_dump_state.h
+++ b/src/gallium/drivers/trace/tr_dump_state.h
@@ -47,7 +47,7 @@ void trace_dump_scissor_state(const struct pipe_scissor_state *state);
void trace_dump_clip_state(const struct pipe_clip_state *state);
-void trace_dump_constant_buffer(const struct pipe_constant_buffer *state);
+void trace_dump_constant_buffer(const struct pipe_buffer *state);
void trace_dump_token(const struct tgsi_token *token);
diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c
index 0546aad9b5..691b83c63f 100644
--- a/src/gallium/drivers/trace/tr_rbug.c
+++ b/src/gallium/drivers/trace/tr_rbug.c
@@ -26,11 +26,13 @@
**************************************************************************/
+#include "os/os_thread.h"
#include "util/u_format.h"
#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_simple_list.h"
#include "util/u_network.h"
+#include "util/u_time.h"
#include "tgsi/tgsi_parse.h"
@@ -43,15 +45,6 @@
#include <errno.h>
-#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
-# define sleep Sleep
-#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_APPLE)
-void usleep(int);
-# define sleep usleep
-#else
-# warning "No socket implementation"
-#endif
-
#define U642VOID(x) ((void *)(unsigned long)(x))
#define VOID2U64(x) ((uint64_t)(unsigned long)(x))
@@ -805,7 +798,7 @@ PIPE_THREAD_ROUTINE(trace_rbug_thread, void_tr_rbug)
debug_printf("trace_rbug - remote debugging listening on port %u\n", --port);
while(tr_rbug->running) {
- sleep(1);
+ util_time_sleep(1);
c = u_socket_accept(s);
if (c < 0)
diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c
index 117503aaff..388d83eb5c 100644
--- a/src/gallium/drivers/trace/tr_screen.c
+++ b/src/gallium/drivers/trace/tr_screen.c
@@ -33,9 +33,10 @@
#include "tr_dump.h"
#include "tr_dump_state.h"
#include "tr_texture.h"
+#include "tr_context.h"
#include "tr_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_format.h"
@@ -159,6 +160,29 @@ trace_screen_is_format_supported(struct pipe_screen *_screen,
}
+static struct pipe_context *
+trace_screen_context_create(struct pipe_screen *_screen, void *priv)
+{
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_context *result;
+
+ trace_dump_call_begin("pipe_screen", "context_create");
+
+ trace_dump_arg(ptr, screen);
+
+ result = screen->context_create(screen, priv);
+
+ trace_dump_ret(ptr, result);
+
+ trace_dump_call_end();
+
+ result = trace_context_create(tr_scr, result);
+
+ return result;
+}
+
+
static void
trace_screen_flush_frontbuffer(struct pipe_screen *_screen,
struct pipe_surface *_surface,
@@ -904,6 +928,8 @@ trace_screen_create(struct pipe_screen *screen)
tr_scr->base.get_param = trace_screen_get_param;
tr_scr->base.get_paramf = trace_screen_get_paramf;
tr_scr->base.is_format_supported = trace_screen_is_format_supported;
+ assert(screen->context_create);
+ tr_scr->base.context_create = trace_screen_context_create;
tr_scr->base.texture_create = trace_screen_texture_create;
tr_scr->base.texture_blanket = trace_screen_texture_blanket;
tr_scr->base.texture_destroy = trace_screen_texture_destroy;
diff --git a/src/gallium/drivers/trace/tr_screen.h b/src/gallium/drivers/trace/tr_screen.h
index dba8cd7c65..fe5a0fa190 100644
--- a/src/gallium/drivers/trace/tr_screen.h
+++ b/src/gallium/drivers/trace/tr_screen.h
@@ -30,7 +30,7 @@
#include "pipe/p_screen.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
#ifdef __cplusplus
diff --git a/src/gallium/drivers/trace/tr_texture.c b/src/gallium/drivers/trace/tr_texture.c
index 1f25fe38d4..5321d68ec0 100644
--- a/src/gallium/drivers/trace/tr_texture.c
+++ b/src/gallium/drivers/trace/tr_texture.c
@@ -25,6 +25,7 @@
*
**************************************************************************/
+#include "util/u_inlines.h"
#include "util/u_hash_table.h"
#include "util/u_memory.h"
#include "util/u_simple_list.h"
diff --git a/src/gallium/include/pipe/internal/p_winsys_screen.h b/src/gallium/include/pipe/internal/p_winsys_screen.h
deleted file mode 100644
index a1542dada7..0000000000
--- a/src/gallium/include/pipe/internal/p_winsys_screen.h
+++ /dev/null
@@ -1,190 +0,0 @@
- /**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * \file
- * This is the interface that Gallium3D requires any window system
- * hosting it to implement. This is the only include file in Gallium3D
- * which is public.
- */
-
-#ifndef P_WINSYS_H
-#define P_WINSYS_H
-
-
-#include "pipe/p_format.h"
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-/** Opaque type */
-struct pipe_fence_handle;
-
-struct pipe_surface;
-
-
-/**
- * Gallium3D drivers are (meant to be!) independent of both GL and the
- * window system. The window system provides a buffer manager and a
- * set of additional hooks for things like command buffer submission,
- * etc.
- *
- * There clearly has to be some agreement between the window system
- * driver and the hardware driver about the format of command buffers,
- * etc.
- */
-struct pipe_winsys
-{
- void (*destroy)( struct pipe_winsys *ws );
-
- /** Returns name of this winsys interface */
- const char *(*get_name)( struct pipe_winsys *ws );
-
- /**
- * Do any special operations to ensure buffer size is correct
- */
- void (*update_buffer)( struct pipe_winsys *ws,
- void *context_private );
- /**
- * Do any special operations to ensure frontbuffer contents are
- * displayed, eg copy fake frontbuffer.
- */
- void (*flush_frontbuffer)( struct pipe_winsys *ws,
- struct pipe_surface *surf,
- void *context_private );
-
-
- /**
- * Buffer management. Buffer attributes are mostly fixed over its lifetime.
- *
- * Remember that gallium gets to choose the interface it needs, and the
- * window systems must then implement that interface (rather than the
- * other way around...).
- *
- * usage is a bitmask of PIPE_BUFFER_USAGE_PIXEL/VERTEX/INDEX/CONSTANT. This
- * usage argument is only an optimization hint, not a guarantee, therefore
- * proper behavior must be observed in all circumstances.
- *
- * alignment indicates the client's alignment requirements, eg for
- * SSE instructions.
- */
- struct pipe_buffer *(*buffer_create)( struct pipe_winsys *ws,
- unsigned alignment,
- unsigned usage,
- unsigned size );
-
- /**
- * Create a buffer that wraps user-space data.
- *
- * Effectively this schedules a delayed call to buffer_create
- * followed by an upload of the data at *some point in the future*,
- * or perhaps never. Basically the allocate/upload is delayed
- * until the buffer is actually passed to hardware.
- *
- * The intention is to provide a quick way to turn regular data
- * into a buffer, and secondly to avoid a copy operation if that
- * data subsequently turns out to be only accessed by the CPU.
- *
- * Common example is OpenGL vertex buffers that are subsequently
- * processed either by software TNL in the driver or by passing to
- * hardware.
- *
- * XXX: What happens if the delayed call to buffer_create() fails?
- *
- * Note that ptr may be accessed at any time upto the time when the
- * buffer is destroyed, so the data must not be freed before then.
- */
- struct pipe_buffer *(*user_buffer_create)(struct pipe_winsys *ws,
- void *ptr,
- unsigned bytes);
-
- /**
- * Allocate storage for a display target surface.
- *
- * Often surfaces which are meant to be blitted to the front screen (i.e.,
- * display targets) must be allocated with special characteristics, memory
- * pools, or obtained directly from the windowing system.
- *
- * This callback is invoked by the pipe_screenwhen creating a texture marked
- * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying
- * buffer storage.
- */
- struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws,
- unsigned width, unsigned height,
- enum pipe_format format,
- unsigned usage,
- unsigned tex_usage,
- unsigned *stride);
-
-
- /**
- * Map the entire data store of a buffer object into the client's address.
- * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
- */
- void *(*buffer_map)( struct pipe_winsys *ws,
- struct pipe_buffer *buf,
- unsigned usage );
-
- void (*buffer_unmap)( struct pipe_winsys *ws,
- struct pipe_buffer *buf );
-
- void (*buffer_destroy)( struct pipe_buffer *buf );
-
-
- /** Set ptr = fence, with reference counting */
- void (*fence_reference)( struct pipe_winsys *ws,
- struct pipe_fence_handle **ptr,
- struct pipe_fence_handle *fence );
-
- /**
- * Checks whether the fence has been signalled.
- * \param flags driver-specific meaning
- * \return zero on success.
- */
- int (*fence_signalled)( struct pipe_winsys *ws,
- struct pipe_fence_handle *fence,
- unsigned flag );
-
- /**
- * Wait for the fence to finish.
- * \param flags driver-specific meaning
- * \return zero on success.
- */
- int (*fence_finish)( struct pipe_winsys *ws,
- struct pipe_fence_handle *fence,
- unsigned flag );
-
-};
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* P_WINSYS_H */
diff --git a/src/gallium/include/pipe/p_atomic.h b/src/gallium/include/pipe/p_atomic.h
deleted file mode 100644
index 0c3fbae428..0000000000
--- a/src/gallium/include/pipe/p_atomic.h
+++ /dev/null
@@ -1,353 +0,0 @@
-/**
- * Many similar implementations exist. See for example libwsbm
- * or the linux kernel include/atomic.h
- *
- * No copyright claimed on this file.
- *
- */
-
-#ifndef P_ATOMIC_H
-#define P_ATOMIC_H
-
-#include "p_compiler.h"
-#include "p_defines.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-/* Favor OS-provided implementations.
- *
- * Where no OS-provided implementation is available, fall back to
- * locally coded assembly, compiler intrinsic or ultimately a
- * mutex-based implementation.
- */
-#if (defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || \
- defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT))
-#define PIPE_ATOMIC_OS_UNLOCKED
-#elif (defined(PIPE_CC_MSVC) && defined(PIPE_SUBSYSTEM_WINDOWS_USER))
-#define PIPE_ATOMIC_OS_MS_INTERLOCK
-#elif (defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86))
-#define PIPE_ATOMIC_ASM_MSVC_X86
-#elif (defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86))
-#define PIPE_ATOMIC_ASM_GCC_X86
-#elif defined(PIPE_CC_GCC)
-#define PIPE_ATOMIC_GCC_INTRINSIC
-#else
-#define PIPE_ATOMIC_MUTEX
-#endif
-
-
-
-#if defined(PIPE_ATOMIC_ASM_GCC_X86)
-
-#define PIPE_ATOMIC "GCC x86 assembly"
-
-struct pipe_atomic {
- int32_t count;
-};
-
-#define p_atomic_set(_v, _i) ((_v)->count = (_i))
-#define p_atomic_read(_v) ((_v)->count)
-
-
-static INLINE boolean
-p_atomic_dec_zero(struct pipe_atomic *v)
-{
- unsigned char c;
-
- __asm__ __volatile__("lock; decl %0; sete %1":"+m"(v->count), "=qm"(c)
- ::"memory");
-
- return c != 0;
-}
-
-static INLINE void
-p_atomic_inc(struct pipe_atomic *v)
-{
- __asm__ __volatile__("lock; incl %0":"+m"(v->count));
-}
-
-static INLINE void
-p_atomic_dec(struct pipe_atomic *v)
-{
- __asm__ __volatile__("lock; decl %0":"+m"(v->count));
-}
-
-static INLINE int32_t
-p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
-{
- return __sync_val_compare_and_swap(&v->count, old, _new);
-}
-#endif
-
-
-
-/* Implementation using GCC-provided synchronization intrinsics
- */
-#if defined(PIPE_ATOMIC_GCC_INTRINSIC)
-
-#define PIPE_ATOMIC "GCC Sync Intrinsics"
-
-struct pipe_atomic {
- int32_t count;
-};
-
-#define p_atomic_set(_v, _i) ((_v)->count = (_i))
-#define p_atomic_read(_v) ((_v)->count)
-
-
-static INLINE boolean
-p_atomic_dec_zero(struct pipe_atomic *v)
-{
- return (__sync_sub_and_fetch(&v->count, 1) == 0);
-}
-
-static INLINE void
-p_atomic_inc(struct pipe_atomic *v)
-{
- (void) __sync_add_and_fetch(&v->count, 1);
-}
-
-static INLINE void
-p_atomic_dec(struct pipe_atomic *v)
-{
- (void) __sync_sub_and_fetch(&v->count, 1);
-}
-
-static INLINE int32_t
-p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
-{
- return __sync_val_compare_and_swap(&v->count, old, _new);
-}
-#endif
-
-
-
-/* Unlocked version for single threaded environments, such as some
- * windows kernel modules.
- */
-#if defined(PIPE_ATOMIC_OS_UNLOCKED)
-
-#define PIPE_ATOMIC "Unlocked"
-
-struct pipe_atomic
-{
- int32_t count;
-};
-
-#define p_atomic_set(_v, _i) ((_v)->count = (_i))
-#define p_atomic_read(_v) ((_v)->count)
-#define p_atomic_dec_zero(_v) ((boolean) --(_v)->count)
-#define p_atomic_inc(_v) ((void) (_v)->count++)
-#define p_atomic_dec(_v) ((void) (_v)->count--)
-#define p_atomic_cmpxchg(_v, old, _new) ((_v)->count == old ? (_v)->count = (_new) : (_v)->count)
-
-#endif
-
-
-/* Locally coded assembly for MSVC on x86:
- */
-#if defined(PIPE_ATOMIC_ASM_MSVC_X86)
-
-#define PIPE_ATOMIC "MSVC x86 assembly"
-
-struct pipe_atomic
-{
- int32_t count;
-};
-
-#define p_atomic_set(_v, _i) ((_v)->count = (_i))
-#define p_atomic_read(_v) ((_v)->count)
-
-static INLINE boolean
-p_atomic_dec_zero(struct pipe_atomic *v)
-{
- int32_t *pcount = &v->count;
- unsigned char c;
-
- __asm {
- mov eax, [pcount]
- lock dec dword ptr [eax]
- sete byte ptr [c]
- }
-
- return c != 0;
-}
-
-static INLINE void
-p_atomic_inc(struct pipe_atomic *v)
-{
- int32_t *pcount = &v->count;
-
- __asm {
- mov eax, [pcount]
- lock inc dword ptr [eax]
- }
-}
-
-static INLINE void
-p_atomic_dec(struct pipe_atomic *v)
-{
- int32_t *pcount = &v->count;
-
- __asm {
- mov eax, [pcount]
- lock dec dword ptr [eax]
- }
-}
-
-static INLINE int32_t
-p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
-{
- int32_t *pcount = &v->count;
- int32_t orig;
-
- __asm {
- mov ecx, [pcount]
- mov eax, [old]
- mov edx, [_new]
- lock cmpxchg [ecx], edx
- mov [orig], eax
- }
-
- return orig;
-}
-#endif
-
-
-#if defined(PIPE_ATOMIC_OS_MS_INTERLOCK)
-
-#define PIPE_ATOMIC "MS userspace interlocks"
-
-#include <windows.h>
-
-struct pipe_atomic
-{
- volatile long count;
-};
-
-#define p_atomic_set(_v, _i) ((_v)->count = (_i))
-#define p_atomic_read(_v) ((_v)->count)
-
-static INLINE boolean
-p_atomic_dec_zero(struct pipe_atomic *v)
-{
- return InterlockedDecrement(&v->count) == 0;
-}
-
-static INLINE void
-p_atomic_inc(struct pipe_atomic *v)
-{
- InterlockedIncrement(&v->count);
-}
-
-static INLINE void
-p_atomic_dec(struct pipe_atomic *v)
-{
- InterlockedDecrement(&v->count);
-}
-
-static INLINE int32_t
-p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
-{
- return InterlockedCompareExchange(&v->count, _new, old);
-}
-
-#endif
-
-
-
-#if defined(PIPE_ATOMIC_MUTEX)
-
-#define PIPE_ATOMIC "mutex-based fallback"
-
-#include "pipe/p_thread.h"
-
-/**
- * This implementation should really not be used.
- * Add an assembly port instead. It may abort and
- * doesn't destroy used mutexes.
- */
-
-struct pipe_atomic {
- pipe_mutex mutex;
- int32_t count;
-};
-
-static INLINE void
-p_atomic_set(struct pipe_atomic *v, int32_t i)
-{
- pipe_mutex_init(v->mutex);
- pipe_mutex_lock(v->mutex);
- v->count = i;
- pipe_mutex_unlock(v->mutex);
-}
-
-static INLINE int32_t
-p_atomic_read(struct pipe_atomic *v)
-{
- int32_t ret;
-
- pipe_mutex_lock(v->mutex);
- ret = v->count;
- pipe_mutex_unlock(v->mutex);
- return ret;
-}
-
-static INLINE void
-p_atomic_inc(struct pipe_atomic *v)
-{
- pipe_mutex_lock(v->mutex);
- ++v->count;
- pipe_mutex_unlock(v->mutex);
-}
-
-static INLINE void
-p_atomic_dec(struct pipe_atomic *v)
-{
- pipe_mutex_lock(v->mutex);
- --v->count;
- pipe_mutex_unlock(v->mutex);
-}
-
-static INLINE boolean
-p_atomic_dec_zero(struct pipe_atomic *v)
-{
- boolean ret;
-
- pipe_mutex_lock(v->mutex);
- ret = (--v->count == 0);
- pipe_mutex_unlock(v->mutex);
- return ret;
-}
-
-static INLINE int32_t
-p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
-{
- int32_t ret;
-
- pipe_mutex_lock(v->mutex);
- ret = v->count;
- if (ret == old)
- v->count = _new;
- pipe_mutex_unlock(v->mutex);
-
- return ret;
-}
-
-#endif
-
-
-#ifndef PIPE_ATOMIC
-#error "No pipe_atomic implementation selected"
-#endif
-
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* P_ATOMIC_H */
diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h
index 26a940593f..c7d3507494 100644
--- a/src/gallium/include/pipe/p_compiler.h
+++ b/src/gallium/include/pipe/p_compiler.h
@@ -38,6 +38,8 @@
#include "xf86_ansic.h"
#include "xf86_libc.h"
#endif
+#include <stddef.h>
+#include <stdarg.h>
#if defined(_WIN32) && !defined(__WIN32__)
@@ -63,7 +65,7 @@
#include <stdbool.h>
-#ifndef __HAIKU__
+#if !defined(__HAIKU__) && !defined(__USE_MISC)
typedef unsigned int uint;
typedef unsigned short ushort;
#endif
@@ -104,7 +106,8 @@ typedef unsigned char boolean;
/* Function visibility */
#ifndef PUBLIC
-# if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+# if (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \
+ || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define PUBLIC __attribute__((visibility("default")))
# else
# define PUBLIC
@@ -124,6 +127,9 @@ typedef unsigned char boolean;
# define __FUNCTION__ "<unknown>"
# endif
# endif
+# if defined(_MSC_VER) && _MSC_VER < 1300
+# define __FUNCTION__ "<unknown>"
+# endif
#endif
@@ -139,22 +145,48 @@ typedef unsigned char boolean;
-#if defined(__GNUC__)
-#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___aligned[SIZE] __attribute__(( aligned( 16 ) ))
-#define ALIGN16_ASSIGN(NAME) NAME##___aligned
-#define ALIGN16_ATTRIB __attribute__(( aligned( 16 ) ))
-#define ALIGN8_ATTRIB __attribute__(( aligned( 8 ) ))
+#if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
+#define PIPE_DEPRECATED __attribute__((__deprecated__))
+#else
+#define PIPE_DEPRECATED
+#endif
+
+
+
+/* Macros for data alignment. */
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+
+/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Type-Attributes.html */
+#define PIPE_ALIGN_TYPE(_alignment, _type) _type __attribute__((aligned(_alignment)))
+
+/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Variable-Attributes.html */
+#define PIPE_ALIGN_VAR(_alignment) __attribute__((aligned(_alignment)))
+
#if (__GNUC__ > 4 || (__GNUC__ == 4 &&__GNUC_MINOR__>1)) && !defined(PIPE_ARCH_X86_64)
-#define ALIGN_STACK __attribute__((force_align_arg_pointer))
+#define PIPE_ALIGN_STACK __attribute__((force_align_arg_pointer))
#else
-#define ALIGN_STACK
+#define PIPE_ALIGN_STACK
#endif
+
+#elif defined(_MSC_VER)
+
+/* See http://msdn.microsoft.com/en-us/library/83ythb65.aspx */
+#define PIPE_ALIGN_TYPE(_alignment, _type) __declspec(align(_alignment)) _type
+#define PIPE_ALIGN_VAR(_alignment) __declspec(align(_alignment))
+
+#define PIPE_ALIGN_STACK
+
+#elif defined(SWIG)
+
+#define PIPE_ALIGN_TYPE(_alignment, _type) _type
+#define PIPE_ALIGN_VAR(_alignment)
+
+#define PIPE_ALIGN_STACK
+
#else
-#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___unaligned[SIZE + 1]
-#define ALIGN16_ASSIGN(NAME) align16(NAME##___unaligned)
-#define ALIGN16_ATTRIB
-#define ALIGN8_ATTRIB
-#define ALIGN_STACK
+
+#error "Unsupported compiler"
+
#endif
diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h
index 064605a4a0..c5928dde47 100644
--- a/src/gallium/include/pipe/p_config.h
+++ b/src/gallium/include/pipe/p_config.h
@@ -115,8 +115,10 @@
#endif
+#if !defined(PIPE_OS_EMBEDDED)
+
/*
- * Operating system family.
+ * Auto-detect the operating system family.
*
* See subsystem below for a more fine-grained distinction.
*/
@@ -164,7 +166,7 @@
#endif
/*
- * Subsystem.
+ * Try to auto-detect the subsystem.
*
* NOTE: There is no way to auto-detect most of these.
*/
@@ -191,5 +193,7 @@
#endif
#endif /* PIPE_OS_WINDOWS */
+#endif /* !PIPE_OS_EMBEDDED */
+
#endif /* P_CONFIG_H_ */
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index d2f8085b42..f1e6a60e04 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -69,6 +69,22 @@ struct pipe_context {
unsigned indexSize,
unsigned mode, unsigned start, unsigned count);
+ void (*draw_arrays_instanced)(struct pipe_context *pipe,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
+ void (*draw_elements_instanced)(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
/* XXX: this is (probably) a temporary entrypoint, as the range
* information should be available from the vertex_buffer state.
* Using this to quickly evaluate a specialized path in the draw
@@ -87,7 +103,7 @@ struct pipe_context {
/**
* Predicate subsequent rendering on occlusion query result
* \param query the query predicate, or NULL if no predicate
- * \param mode one of PIPE_COND_RENDER_x
+ * \param mode one of PIPE_RENDER_COND_x
*/
void (*render_condition)( struct pipe_context *pipe,
struct pipe_query *query,
@@ -106,6 +122,11 @@ struct pipe_context {
void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
+ /**
+ * Get results of a query.
+ * \param wait if true, this query will block until the result is ready
+ * \return TRUE if results are ready, FALSE otherwise
+ */
boolean (*get_query_result)(struct pipe_context *pipe,
struct pipe_query *q,
boolean wait,
@@ -170,7 +191,7 @@ struct pipe_context {
void (*set_constant_buffer)( struct pipe_context *,
uint shader, uint index,
- const struct pipe_constant_buffer *buf );
+ struct pipe_buffer *buf );
void (*set_framebuffer_state)( struct pipe_context *,
const struct pipe_framebuffer_state * );
@@ -255,30 +276,30 @@ struct pipe_context {
/**
* Check whether a texture is referenced by an unflushed hw command.
- * The state-tracker uses this function to optimize away unnecessary
- * flushes. It is safe (but wasteful) to always return.
+ * The state-tracker uses this function to avoid unnecessary flushes.
+ * It is safe (but wasteful) to always return
* PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
- * \param pipe The pipe context whose unflushed hw commands will be
- * checked.
- * \param level mipmap level.
+ * \param pipe context whose unflushed hw commands will be checked.
* \param texture texture to check.
* \param face cubemap face. Use 0 for non-cubemap texture.
+ * \param level mipmap level.
+ * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
*/
- unsigned int (*is_texture_referenced) (struct pipe_context *pipe,
- struct pipe_texture *texture,
- unsigned face, unsigned level);
+ unsigned int (*is_texture_referenced)(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level);
/**
* Check whether a buffer is referenced by an unflushed hw command.
- * The state-tracker uses this function to optimize away unnecessary
- * flushes. It is safe (but wasteful) to always return
+ * The state-tracker uses this function to avoid unnecessary flushes.
+ * It is safe (but wasteful) to always return
* PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
- * \param pipe The pipe context whose unflushed hw commands will be
- * checked.
- * \param buf Buffer to check.
+ * \param pipe context whose unflushed hw commands will be checked.
+ * \param buf buffer to check.
+ * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
*/
- unsigned int (*is_buffer_referenced) (struct pipe_context *pipe,
- struct pipe_buffer *buf);
+ unsigned int (*is_buffer_referenced)(struct pipe_context *pipe,
+ struct pipe_buffer *buf);
};
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index a85a170153..5cebd43ace 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -376,7 +376,7 @@ enum pipe_transfer_usage {
#define PIPE_CAP_NPOT_TEXTURES 2
#define PIPE_CAP_TWO_SIDED_STENCIL 3
#define PIPE_CAP_GLSL 4 /* XXX need something better */
-#define PIPE_CAP_S3TC 5 /* XXX: deprecated; cap determined via supported sampler formats */
+#define PIPE_CAP_DUAL_SOURCE_BLEND 5
#define PIPE_CAP_ANISOTROPIC_FILTER 6
#define PIPE_CAP_POINT_SPRITE 7
#define PIPE_CAP_MAX_RENDER_TARGETS 8
@@ -404,6 +404,14 @@ enum pipe_transfer_usage {
#define PIPE_CAP_MAX_PREDICATE_REGISTERS 30
#define PIPE_CAP_MAX_COMBINED_SAMPLERS 31 /*< Maximum texture image units accessible from vertex
and fragment shaders combined */
+#define PIPE_CAP_MAX_CONST_BUFFERS 32
+#define PIPE_CAP_MAX_CONST_BUFFER_SIZE 33 /*< In bytes */
+#define PIPE_CAP_INDEP_BLEND_ENABLE 34 /*< blend enables and write masks per rendertarget */
+#define PIPE_CAP_INDEP_BLEND_FUNC 35 /*< different blend funcs per rendertarget */
+#define PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT 36
+#define PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT 37
+#define PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER 38
+#define PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER 39
/**
diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h
index 6bfff1cc59..2894e13e7d 100644
--- a/src/gallium/include/pipe/p_format.h
+++ b/src/gallium/include/pipe/p_format.h
@@ -31,10 +31,6 @@
#include "p_compiler.h"
-/* FIXME: remove these header dependencies */
-#include "util/u_debug.h"
-#include "util/u_string.h"
-
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/src/gallium/include/pipe/p_refcnt.h b/src/gallium/include/pipe/p_refcnt.h
deleted file mode 100644
index c1c7415e02..0000000000
--- a/src/gallium/include/pipe/p_refcnt.h
+++ /dev/null
@@ -1,95 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2009 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef P_REFCNT_H
-#define P_REFCNT_H
-
-
-#include "p_defines.h"
-#include "p_atomic.h"
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-struct pipe_reference
-{
- struct pipe_atomic count;
-};
-
-
-static INLINE void
-pipe_reference_init(struct pipe_reference *reference, unsigned count)
-{
- p_atomic_set(&reference->count, count);
-}
-
-
-static INLINE boolean
-pipe_is_referenced(struct pipe_reference *reference)
-{
- return p_atomic_read(&reference->count) != 0;
-}
-
-
-/**
- * Update reference counting.
- * The old thing pointed to, if any, will be unreferenced.
- * Both 'ptr' and 'reference' may be NULL.
- * \return TRUE if the object's refcount hits zero and should be destroyed.
- */
-static INLINE boolean
-pipe_reference(struct pipe_reference *ptr, struct pipe_reference *reference)
-{
- boolean destroy = FALSE;
-
- if(ptr != reference) {
- /* bump the reference.count first */
- if (reference) {
- assert(pipe_is_referenced(reference));
- p_atomic_inc(&reference->count);
- }
-
- if (ptr) {
- assert(pipe_is_referenced(ptr));
- if (p_atomic_dec_zero(&ptr->count)) {
- destroy = TRUE;
- }
- }
- }
-
- return destroy;
-}
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* P_REFCNT_H */
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index b8e001a6b0..48625bf312 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -86,6 +86,9 @@ struct pipe_screen {
*/
float (*get_paramf)( struct pipe_screen *, int param );
+ struct pipe_context * (*context_create)( struct pipe_screen *,
+ void *priv );
+
/**
* Check if the given pipe_format is supported as a texture or
* drawing surface.
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 550e2abc32..c5c480f1f0 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -1,7 +1,7 @@
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * Copyright 2009 VMware, Inc.
+ * Copyright 2009-2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -102,6 +102,11 @@ enum tgsi_file_type {
#define TGSI_INTERPOLATE_PERSPECTIVE 2
#define TGSI_INTERPOLATE_COUNT 3
+#define TGSI_CYLINDRICAL_WRAP_X (1 << 0)
+#define TGSI_CYLINDRICAL_WRAP_Y (1 << 1)
+#define TGSI_CYLINDRICAL_WRAP_Z (1 << 2)
+#define TGSI_CYLINDRICAL_WRAP_W (1 << 3)
+
struct tgsi_declaration
{
unsigned Type : 4; /**< TGSI_TOKEN_TYPE_DECLARATION */
@@ -109,10 +114,11 @@ struct tgsi_declaration
unsigned File : 4; /**< one of TGSI_FILE_x */
unsigned UsageMask : 4; /**< bitmask of TGSI_WRITEMASK_x flags */
unsigned Interpolate : 4; /**< one of TGSI_INTERPOLATE_x */
+ unsigned Dimension : 1; /**< any extra dimension info? */
unsigned Semantic : 1; /**< BOOL, any semantic info? */
unsigned Centroid : 1; /**< centroid sampling? */
unsigned Invariant : 1; /**< invariant optimization? */
- unsigned Padding : 5;
+ unsigned CylindricalWrap:4; /**< TGSI_CYLINDRICAL_WRAP_x flags */
};
struct tgsi_declaration_range
@@ -121,17 +127,24 @@ struct tgsi_declaration_range
unsigned Last : 16; /**< UINT */
};
-#define TGSI_SEMANTIC_POSITION 0
-#define TGSI_SEMANTIC_COLOR 1
-#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
-#define TGSI_SEMANTIC_FOG 3
-#define TGSI_SEMANTIC_PSIZE 4
-#define TGSI_SEMANTIC_GENERIC 5
-#define TGSI_SEMANTIC_NORMAL 6
-#define TGSI_SEMANTIC_FACE 7
-#define TGSI_SEMANTIC_EDGEFLAG 8
-#define TGSI_SEMANTIC_PRIMID 9
-#define TGSI_SEMANTIC_COUNT 10 /**< number of semantic values */
+struct tgsi_declaration_dimension
+{
+ unsigned Index2D:16; /**< UINT */
+ unsigned Padding:16;
+};
+
+#define TGSI_SEMANTIC_POSITION 0
+#define TGSI_SEMANTIC_COLOR 1
+#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
+#define TGSI_SEMANTIC_FOG 3
+#define TGSI_SEMANTIC_PSIZE 4
+#define TGSI_SEMANTIC_GENERIC 5
+#define TGSI_SEMANTIC_NORMAL 6
+#define TGSI_SEMANTIC_FACE 7
+#define TGSI_SEMANTIC_EDGEFLAG 8
+#define TGSI_SEMANTIC_PRIMID 9
+#define TGSI_SEMANTIC_INSTANCEID 10
+#define TGSI_SEMANTIC_COUNT 11 /**< number of semantic values */
struct tgsi_declaration_semantic
{
@@ -162,7 +175,9 @@ union tgsi_immediate_data
#define TGSI_PROPERTY_GS_INPUT_PRIM 0
#define TGSI_PROPERTY_GS_OUTPUT_PRIM 1
#define TGSI_PROPERTY_GS_MAX_VERTICES 2
-#define TGSI_PROPERTY_COUNT 3
+#define TGSI_PROPERTY_FS_COORD_ORIGIN 3
+#define TGSI_PROPERTY_FS_COORD_PIXEL_CENTER 4
+#define TGSI_PROPERTY_COUNT 5
struct tgsi_property {
unsigned Type : 4; /**< TGSI_TOKEN_TYPE_PROPERTY */
@@ -171,6 +186,12 @@ struct tgsi_property {
unsigned Padding : 12;
};
+#define TGSI_FS_COORD_ORIGIN_UPPER_LEFT 0
+#define TGSI_FS_COORD_ORIGIN_LOWER_LEFT 1
+
+#define TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER 0
+#define TGSI_FS_COORD_PIXEL_CENTER_INTEGER 1
+
struct tgsi_property_data {
unsigned Data;
};
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 4387b92be2..68369570b9 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -43,7 +43,6 @@
#include "p_compiler.h"
#include "p_defines.h"
#include "p_format.h"
-#include "p_refcnt.h"
#include "p_screen.h"
@@ -58,7 +57,7 @@ extern "C" {
#define PIPE_MAX_ATTRIBS 32
#define PIPE_MAX_CLIP_PLANES 6
#define PIPE_MAX_COLOR_BUFS 8
-#define PIPE_MAX_CONSTANT 32
+#define PIPE_MAX_CONSTANT_BUFFERS 32
#define PIPE_MAX_SAMPLERS 16
#define PIPE_MAX_VERTEX_SAMPLERS 16
#define PIPE_MAX_SHADER_INPUTS 16
@@ -66,8 +65,10 @@ extern "C" {
#define PIPE_MAX_TEXTURE_LEVELS 16
-/* fwd decls */
-struct pipe_surface;
+struct pipe_reference
+{
+ int32_t count; /* atomic */
+};
/**
@@ -177,15 +178,6 @@ struct pipe_clip_state
};
-/**
- * Constants for vertex/fragment shaders
- */
-struct pipe_constant_buffer
-{
- struct pipe_buffer *buffer;
-};
-
-
struct pipe_shader_state
{
const struct tgsi_token *tokens;
@@ -229,7 +221,7 @@ struct pipe_depth_stencil_alpha_state
};
-struct pipe_blend_state
+struct pipe_rt_blend_state
{
unsigned blend_enable:1;
@@ -241,11 +233,16 @@ struct pipe_blend_state
unsigned alpha_src_factor:5; /**< PIPE_BLENDFACTOR_x */
unsigned alpha_dst_factor:5; /**< PIPE_BLENDFACTOR_x */
+ unsigned colormask:4; /**< bitmask of PIPE_MASK_R/G/B/A */
+};
+
+struct pipe_blend_state
+{
+ unsigned independent_blend_enable:1;
unsigned logicop_enable:1;
unsigned logicop_func:4; /**< PIPE_LOGICOP_x */
-
- unsigned colormask:4; /**< bitmask of PIPE_MASK_R/G/B/A */
unsigned dither:1;
+ struct pipe_rt_blend_state rt[PIPE_MAX_COLOR_BUFS];
};
@@ -281,7 +278,6 @@ struct pipe_sampler_state
unsigned compare_mode:1; /**< PIPE_TEX_COMPARE_x */
unsigned compare_func:3; /**< PIPE_FUNC_x */
unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */
- unsigned prefilter:4; /**< Wierd sampling state exposed by some api's */
float lod_bias; /**< LOD/lambda bias */
float min_lod, max_lod; /**< LOD clamp range, after bias */
float border_color[4];
@@ -375,6 +371,11 @@ struct pipe_vertex_element
/** Offset of this attribute, in bytes, from the start of the vertex */
unsigned src_offset;
+ /** Instance data rate divisor. 0 means this is per-vertex data,
+ * n means per-instance data used for n consecutive instances (n > 0).
+ */
+ unsigned instance_divisor;
+
/** Which vertex_buffer (as given to pipe->set_vertex_buffer()) does
* this attribute live in?
*/
@@ -385,38 +386,6 @@ struct pipe_vertex_element
};
-/* Reference counting helper functions */
-static INLINE void
-pipe_buffer_reference(struct pipe_buffer **ptr, struct pipe_buffer *buf)
-{
- struct pipe_buffer *old_buf = *ptr;
-
- if (pipe_reference(&(*ptr)->reference, &buf->reference))
- old_buf->screen->buffer_destroy(old_buf);
- *ptr = buf;
-}
-
-static INLINE void
-pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf)
-{
- struct pipe_surface *old_surf = *ptr;
-
- if (pipe_reference(&(*ptr)->reference, &surf->reference))
- old_surf->texture->screen->tex_surface_destroy(old_surf);
- *ptr = surf;
-}
-
-static INLINE void
-pipe_texture_reference(struct pipe_texture **ptr, struct pipe_texture *tex)
-{
- struct pipe_texture *old_tex = *ptr;
-
- if (pipe_reference(&(*ptr)->reference, &tex->reference))
- old_tex->screen->texture_destroy(old_tex);
- *ptr = tex;
-}
-
-
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/include/pipe/p_video_state.h b/src/gallium/include/pipe/p_video_state.h
index b85f01c2b0..77e22d0a56 100644
--- a/src/gallium/include/pipe/p_video_state.h
+++ b/src/gallium/include/pipe/p_video_state.h
@@ -30,12 +30,12 @@
/* u_reduce_video_profile() needs these */
#include <pipe/p_compiler.h>
-#include <util/u_debug.h>
#include <pipe/p_defines.h>
#include <pipe/p_format.h>
-#include <pipe/p_refcnt.h>
+#include <pipe/p_state.h>
#include <pipe/p_screen.h>
+#include <util/u_inlines.h>
#ifdef __cplusplus
extern "C" {
diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h
index 4d1259e1ee..e9fa9b4d2a 100644
--- a/src/gallium/include/state_tracker/drm_api.h
+++ b/src/gallium/include/state_tracker/drm_api.h
@@ -28,14 +28,19 @@ struct drm_create_screen_arg {
struct drm_api
{
+ const char *name;
+
+ /**
+ * Kernel driver name, as accepted by drmOpenByName.
+ */
+ const char *driver_name;
+
/**
* Special buffer functions
*/
/*@{*/
struct pipe_screen* (*create_screen)(struct drm_api *api, int drm_fd,
struct drm_create_screen_arg *arg);
- struct pipe_context* (*create_context)(struct drm_api *api,
- struct pipe_screen *screen);
/*@}*/
/**
diff --git a/src/gallium/state_trackers/Makefile b/src/gallium/state_trackers/Makefile
index 265ca468c2..0900efc664 100644
--- a/src/gallium/state_trackers/Makefile
+++ b/src/gallium/state_trackers/Makefile
@@ -21,5 +21,9 @@ clean:
rm -f `find . -name depend`
-# Dummy install target
install:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) $@) || exit 1 ; \
+ fi \
+ done
diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c
index f2e5f3fb23..5033c3c85b 100644
--- a/src/gallium/state_trackers/dri/dri_context.c
+++ b/src/gallium/state_trackers/dri/dri_context.c
@@ -69,14 +69,12 @@ dri_create_context(const __GLcontextModes * visual,
driParseConfigFiles(&ctx->optionCache,
&screen->optionCache, sPriv->myNum, "dri");
- ctx->pipe = screen->api->create_context(screen->api, screen->pipe_screen);
+ ctx->pipe = screen->pipe_screen->context_create( screen->pipe_screen,
+ ctx );
if (ctx->pipe == NULL)
goto fail;
- /* used in dri_flush_frontbuffer */
- ctx->pipe->priv = ctx;
-
ctx->st = st_create_context(ctx->pipe, visual, st_share);
if (ctx->st == NULL)
goto fail;
@@ -101,6 +99,12 @@ dri_destroy_context(__DRIcontext * cPriv)
{
struct dri_context *ctx = dri_context(cPriv);
+ /* note: we are freeing values and nothing more because
+ * driParseConfigFiles allocated values only - the rest
+ * is owned by screen optionCache.
+ */
+ FREE(ctx->optionCache.values);
+
/* No particular reason to wait for command completion before
* destroying a context, but it is probably worthwhile flushing it
* to avoid having to add code elsewhere to cope with flushing a
diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c
index f131e77ac5..f7ed6605bf 100644
--- a/src/gallium/state_trackers/dri/dri_drawable.c
+++ b/src/gallium/state_trackers/dri/dri_drawable.c
@@ -35,7 +35,6 @@
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
-#include "pipe/p_inlines.h"
#include "main/mtypes.h"
#include "main/renderbuffer.h"
#include "state_tracker/drm_api.h"
@@ -47,6 +46,7 @@
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_rect.h"
+#include "util/u_inlines.h"
static struct pipe_surface *
dri_surface_from_handle(struct drm_api *api,
@@ -123,11 +123,12 @@ dri_get_buffers(__DRIdrawable * dPriv)
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_surface *surface = NULL;
- struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
+ struct dri_screen *st_screen = dri_screen(drawable->sPriv);
+ struct pipe_screen *screen = st_screen->pipe_screen;
__DRIbuffer *buffers = NULL;
__DRIscreen *dri_screen = drawable->sPriv;
__DRIdrawable *dri_drawable = drawable->dPriv;
- struct drm_api *api = ((struct dri_screen*)(dri_screen->private))->api;
+ struct drm_api *api = st_screen->api;
boolean have_depth = FALSE;
int i, count;
@@ -180,6 +181,9 @@ dri_get_buffers(__DRIdrawable * dPriv)
switch (buffers[i].attachment) {
case __DRI_BUFFER_FRONT_LEFT:
+ if (!st_screen->auto_fake_front)
+ continue;
+ /* fallthrough */
case __DRI_BUFFER_FAKE_FRONT_LEFT:
index = ST_SURFACE_FRONT_LEFT;
format = drawable->color_format;
@@ -372,7 +376,8 @@ dri_create_buffer(__DRIscreen * sPriv,
/* TODO incase of double buffer visual, delay fake creation */
i = 0;
drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
-
+ if (!screen->auto_fake_front)
+ drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
if (visual->doubleBufferMode)
drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
if (visual->depthBits && visual->stencilBits)
diff --git a/src/gallium/state_trackers/dri/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c
index 8b014a2a8b..1259813a41 100644
--- a/src/gallium/state_trackers/dri/dri_extensions.c
+++ b/src/gallium/state_trackers/dri/dri_extensions.c
@@ -50,6 +50,7 @@
#define need_GL_EXT_blend_func_separate
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_cull_vertex
+#define need_GL_EXT_draw_buffers2
#define need_GL_EXT_fog_coord
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_multi_draw_arrays
@@ -98,6 +99,7 @@ static const struct dri_extension card_extensions[] = {
{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
{"GL_EXT_blend_subtract", NULL},
{"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
+ {"GL_EXT_draw_buffers2", GL_EXT_draw_buffers2_functions},
{"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
{"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
{"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
@@ -130,6 +132,9 @@ dri_init_extensions(struct dri_context *ctx)
/* The card_extensions list should be pruned according to the
* capabilities of the pipe_screen. This is actually something
* that can/should be done inside st_create_context().
+ * XXX Not pruning is very bogus. Always all these extensions above
+ * will be advertized, regardless what st_init_extensions
+ * (which depends on the pipe cap bits) does.
*/
driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE);
}
diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c
index 793db087ee..2052867309 100644
--- a/src/gallium/state_trackers/dri/dri_screen.c
+++ b/src/gallium/state_trackers/dri/dri_screen.c
@@ -37,14 +37,12 @@
#include "dri_context.h"
#include "dri_drawable.h"
-#include "pipe/p_context.h"
#include "pipe/p_screen.h"
-#include "pipe/p_inlines.h"
#include "pipe/p_format.h"
#include "state_tracker/drm_api.h"
#include "state_tracker/dri1_api.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_cb_fbo.h"
+
+#include "util/u_debug.h"
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE
@@ -83,7 +81,7 @@ dri_fill_in_modes(struct dri_screen *screen,
unsigned num_modes;
uint8_t depth_bits_array[5];
uint8_t stencil_bits_array[5];
- uint8_t msaa_samples_array[1];
+ uint8_t msaa_samples_array[2];
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
unsigned msaa_samples_factor;
@@ -147,8 +145,9 @@ dri_fill_in_modes(struct dri_screen *screen,
}
msaa_samples_array[0] = 0;
+ msaa_samples_array[1] = 4;
back_buffer_factor = 3;
- msaa_samples_factor = 1;
+ msaa_samples_factor = 2;
num_modes =
depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
@@ -158,7 +157,7 @@ dri_fill_in_modes(struct dri_screen *screen,
depth_bits_array, stencil_bits_array,
depth_buffer_factor, back_buffer_modes,
back_buffer_factor,
- msaa_samples_array, 1);
+ msaa_samples_array, msaa_samples_factor);
} else {
__DRIconfig **configs_a8r8g8b8 = NULL;
__DRIconfig **configs_x8r8g8b8 = NULL;
@@ -170,7 +169,8 @@ dri_fill_in_modes(struct dri_screen *screen,
depth_buffer_factor,
back_buffer_modes,
back_buffer_factor,
- msaa_samples_array, 1);
+ msaa_samples_array,
+ msaa_samples_factor);
if (pf_x8r8g8b8)
configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
depth_bits_array,
@@ -178,7 +178,8 @@ dri_fill_in_modes(struct dri_screen *screen,
depth_buffer_factor,
back_buffer_modes,
back_buffer_factor,
- msaa_samples_array, 1);
+ msaa_samples_array,
+ msaa_samples_factor);
if (configs_a8r8g8b8 && configs_x8r8g8b8)
configs = driConcatConfigs(configs_x8r8g8b8, configs_a8r8g8b8);
@@ -195,7 +196,7 @@ dri_fill_in_modes(struct dri_screen *screen,
return NULL;
}
- return (const const __DRIconfig **)configs;
+ return (const __DRIconfig **)configs;
}
/**
@@ -289,6 +290,8 @@ dri_init_screen2(__DRIscreen * sPriv)
{
struct dri_screen *screen;
struct drm_create_screen_arg arg;
+ const __DRIdri2LoaderExtension *dri2_ext =
+ sPriv->dri2.loader;
screen = CALLOC_STRUCT(dri_screen);
if (!screen)
@@ -314,6 +317,9 @@ dri_init_screen2(__DRIscreen * sPriv)
driParseOptionInfo(&screen->optionCache,
__driConfigOptions, __driNConfigOptions);
+ screen->auto_fake_front = dri2_ext->base.version >= 3 &&
+ dri2_ext->getBuffersWithFormat != NULL;
+
return dri_fill_in_modes(screen, 32);
fail:
return NULL;
@@ -323,8 +329,18 @@ static void
dri_destroy_screen(__DRIscreen * sPriv)
{
struct dri_screen *screen = dri_screen(sPriv);
+ int i;
screen->pipe_screen->destroy(screen->pipe_screen);
+
+ for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) {
+ FREE(screen->optionCache.info[i].name);
+ FREE(screen->optionCache.info[i].ranges);
+ }
+
+ FREE(screen->optionCache.info);
+ FREE(screen->optionCache.values);
+
FREE(screen);
sPriv->private = NULL;
}
diff --git a/src/gallium/state_trackers/dri/dri_screen.h b/src/gallium/state_trackers/dri/dri_screen.h
index 03387a0e81..75a0ee4250 100644
--- a/src/gallium/state_trackers/dri/dri_screen.h
+++ b/src/gallium/state_trackers/dri/dri_screen.h
@@ -59,6 +59,7 @@ struct dri_screen
struct pipe_screen *pipe_screen;
boolean d_depth_bits_last;
boolean sd_depth_bits_last;
+ boolean auto_fake_front;
};
/** cast wrapper */
diff --git a/src/gallium/state_trackers/egl/Makefile b/src/gallium/state_trackers/egl/Makefile
index e825aa718b..794785006f 100644
--- a/src/gallium/state_trackers/egl/Makefile
+++ b/src/gallium/state_trackers/egl/Makefile
@@ -1,19 +1,73 @@
TOP = ../../../..
include $(TOP)/configs/current
-LIBNAME = egldrm
-
-LIBRARY_INCLUDES = \
+common_INCLUDES = \
+ -I. \
-I$(TOP)/src/gallium/include \
-I$(TOP)/src/gallium/auxiliary \
- -I$(TOP)/src/mesa/drivers/dri/common \
- -I$(TOP)/src/mesa \
- -I$(TOP)/include \
-I$(TOP)/src/egl/main \
+ -I$(TOP)/include
+
+common_SOURCES = $(wildcard common/*.c)
+common_OBJECTS = $(common_SOURCES:.c=.o)
+
+
+x11_INCLUDES = \
+ -I$(TOP)/src/gallium/drivers \
+ -I$(TOP)/src/glx \
+ -I$(TOP)/src/mesa \
$(shell pkg-config --cflags-only-I libdrm)
+x11_SOURCES = $(wildcard x11/*.c) \
+ $(TOP)/src/glx/dri2.c
+x11_OBJECTS = $(x11_SOURCES:.c=.o)
+
+
+kms_INCLUDES = $(shell pkg-config --cflags-only-I libdrm)
+kms_SOURCES = $(wildcard kms/*.c)
+kms_OBJECTS = $(kms_SOURCES:.c=.o)
+
+
+ALL_INCLUDES = $(common_INCLUDES) $(x11_INCLUDES) $(kms_INCLUDES)
+ALL_SOURCES = $(common_SOURCES) $(x11_SOURCES) $(kms_SOURCES)
+ALL_OBJECTS = $(common_OBJECTS) $(x11_OBJECTS) $(kms_OBJECTS)
+
+##### TARGETS #####
+
+EGL_DISPLAYS_MODS = $(foreach dpy, $(EGL_DISPLAYS), libegl$(dpy).a)
+
+default: depend $(EGL_DISPLAYS_MODS)
+
+
+libeglx11.a: $(x11_OBJECTS) $(common_OBJECTS) Makefile
+ $(MKLIB) -o eglx11 -static $(x11_OBJECTS) $(common_OBJECTS)
+
+libeglkms.a: $(kms_OBJECTS) $(common_OBJECTS) Makefile
+ $(MKLIB) -o eglkms -static $(kms_OBJECTS) $(common_OBJECTS)
+
+depend:
+ rm -f depend
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(ALL_INCLUDES) $(ALL_SOURCES) 2> /dev/null
+
+clean:
+ rm -f $(ALL_OBJECTS)
+ rm -f $(EGL_DISPLAYS_MODS)
+ rm -f depend depend.bak
+
+# Dummy target
+install:
+ @echo -n ""
+
+##### RULES #####
+
+$(common_OBJECTS): %.o: %.c
+ $(CC) -c $(common_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@
-C_SOURCES = $(wildcard ./*.c)
+$(x11_OBJECTS): %.o: %.c
+ $(CC) -c $(common_INCLUDES) $(x11_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@
+$(kms_OBJECTS): %.o: %.c
+ $(CC) -c $(common_INCLUDES) $(kms_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@
-include ../../Makefile.template
+sinclude depend
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c
new file mode 100644
index 0000000000..80dd126995
--- /dev/null
+++ b/src/gallium/state_trackers/egl/common/egl_g3d.c
@@ -0,0 +1,1351 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdio.h>
+#include <string.h>
+#include "pipe/p_screen.h"
+#include "util/u_memory.h"
+#include "util/u_rect.h"
+#include "util/u_inlines.h"
+#include "egldriver.h"
+#include "eglcurrent.h"
+#include "eglconfigutil.h"
+#include "egllog.h"
+
+#include "native.h"
+#include "egl_g3d.h"
+#include "egl_st.h"
+
+/**
+ * Validate the draw/read surfaces of the context.
+ */
+static void
+egl_g3d_validate_context(_EGLDisplay *dpy, _EGLContext *ctx)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct pipe_screen *screen = gdpy->native->screen;
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ const uint st_att_map[NUM_NATIVE_ATTACHMENTS] = {
+ ST_SURFACE_FRONT_LEFT,
+ ST_SURFACE_BACK_LEFT,
+ ST_SURFACE_FRONT_RIGHT,
+ ST_SURFACE_BACK_RIGHT,
+ };
+ EGLint num_surfaces, s;
+
+ /* validate draw and/or read buffers */
+ num_surfaces = (gctx->base.ReadSurface == gctx->base.DrawSurface) ? 1 : 2;
+ for (s = 0; s < num_surfaces; s++) {
+ struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS];
+ struct egl_g3d_surface *gsurf;
+ struct egl_g3d_buffer *gbuf;
+ EGLint att;
+
+ if (s == 0) {
+ gsurf = egl_g3d_surface(gctx->base.DrawSurface);
+ gbuf = &gctx->draw;
+ }
+ else {
+ gsurf = egl_g3d_surface(gctx->base.ReadSurface);
+ gbuf = &gctx->read;
+ }
+
+ if (!gctx->force_validate) {
+ unsigned int seq_num;
+
+ gsurf->native->validate(gsurf->native, gbuf->attachment_mask,
+ &seq_num, NULL, NULL, NULL);
+ /* skip validation */
+ if (gsurf->sequence_number == seq_num)
+ continue;
+ }
+
+ pipe_surface_reference(&gsurf->render_surface, NULL);
+ memset(textures, 0, sizeof(textures));
+
+ gsurf->native->validate(gsurf->native, gbuf->attachment_mask,
+ &gsurf->sequence_number, textures,
+ &gsurf->base.Width, &gsurf->base.Height);
+ for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) {
+ struct pipe_texture *pt = textures[att];
+ struct pipe_surface *ps;
+
+ if (native_attachment_mask_test(gbuf->attachment_mask, att) && pt) {
+ ps = screen->get_tex_surface(screen, pt, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+ gctx->stapi->st_set_framebuffer_surface(gbuf->st_fb,
+ st_att_map[att], ps);
+
+ if (gsurf->render_att == att)
+ pipe_surface_reference(&gsurf->render_surface, ps);
+
+ pipe_surface_reference(&ps, NULL);
+ pipe_texture_reference(&pt, NULL);
+ }
+ }
+
+ gctx->stapi->st_resize_framebuffer(gbuf->st_fb,
+ gsurf->base.Width, gsurf->base.Height);
+ }
+
+ gctx->force_validate = EGL_FALSE;
+
+}
+
+/**
+ * Create a st_framebuffer.
+ */
+static struct st_framebuffer *
+create_framebuffer(_EGLContext *ctx, _EGLSurface *surf)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+ struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config);
+
+ return gctx->stapi->st_create_framebuffer(&gconf->native->mode,
+ gconf->native->color_format, gconf->native->depth_format,
+ gconf->native->stencil_format,
+ gsurf->base.Width, gsurf->base.Height, &gsurf->base);
+}
+
+/**
+ * Update the attachments of draw/read surfaces.
+ */
+static void
+egl_g3d_route_context(_EGLDisplay *dpy, _EGLContext *ctx)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ EGLint s;
+
+ /* route draw and read buffers' attachments */
+ for (s = 0; s < 2; s++) {
+ struct egl_g3d_surface *gsurf;
+ struct egl_g3d_buffer *gbuf;
+
+ if (s == 0) {
+ gsurf = egl_g3d_surface(gctx->base.DrawSurface);
+ gbuf = &gctx->draw;
+ }
+ else {
+ gsurf = egl_g3d_surface(gctx->base.ReadSurface);
+ gbuf = &gctx->read;
+ }
+
+ gbuf->attachment_mask = (1 << gsurf->render_att);
+
+ /* FIXME OpenGL defaults to draw the front or back buffer when the
+ * context is single-buffered or double-buffered respectively. In EGL,
+ * however, the buffer to be drawn is determined by the surface, instead
+ * of the context. As a result, rendering to a pixmap surface with a
+ * double-buffered context does not work as expected.
+ *
+ * gctx->stapi->st_draw_front_buffer(gctx->st_ctx, natt ==
+ * NATIVE_ATTACHMENT_FRONT_LEFT);
+ */
+
+ /*
+ * FIXME If the back buffer is asked for here, and the front buffer is
+ * later needed by the client API (e.g. glDrawBuffer is called to draw
+ * the front buffer), it will create a new pipe texture and draw there.
+ * One fix is to ask for both buffers here, but it would be a waste if
+ * the front buffer is never used. A better fix is to add a callback to
+ * the pipe screen with context private (just like flush_frontbuffer).
+ */
+ }
+}
+
+/**
+ * Reallocate the context's framebuffers after draw/read surfaces change.
+ */
+static EGLBoolean
+egl_g3d_realloc_context(_EGLDisplay *dpy, _EGLContext *ctx)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ struct egl_g3d_surface *gdraw = egl_g3d_surface(gctx->base.DrawSurface);
+ struct egl_g3d_surface *gread = egl_g3d_surface(gctx->base.ReadSurface);
+
+ /* unreference the old framebuffers */
+ if (gctx->draw.st_fb) {
+ EGLBoolean is_equal = (gctx->draw.st_fb == gctx->read.st_fb);
+ void *priv;
+
+ priv = gctx->stapi->st_framebuffer_private(gctx->draw.st_fb);
+ if (!gdraw || priv != (void *) &gdraw->base) {
+ gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb);
+ gctx->draw.st_fb = NULL;
+ gctx->draw.attachment_mask = 0x0;
+ }
+
+ if (is_equal) {
+ gctx->read.st_fb = NULL;
+ gctx->draw.attachment_mask = 0x0;
+ }
+ else {
+ priv = gctx->stapi->st_framebuffer_private(gctx->read.st_fb);
+ if (!gread || priv != (void *) &gread->base) {
+ gctx->stapi->st_unreference_framebuffer(gctx->read.st_fb);
+ gctx->read.st_fb = NULL;
+ gctx->draw.attachment_mask = 0x0;
+ }
+ }
+ }
+
+ if (!gdraw)
+ return EGL_TRUE;
+
+ /* create the draw fb */
+ if (!gctx->draw.st_fb) {
+ gctx->draw.st_fb = create_framebuffer(&gctx->base, &gdraw->base);
+ if (!gctx->draw.st_fb)
+ return EGL_FALSE;
+ }
+
+ /* create the read fb */
+ if (!gctx->read.st_fb) {
+ if (gread != gdraw) {
+ gctx->read.st_fb = create_framebuffer(&gctx->base, &gread->base);
+ if (!gctx->read.st_fb) {
+ gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb);
+ gctx->draw.st_fb = NULL;
+ return EGL_FALSE;
+ }
+ }
+ else {
+ /* there is no st_reference_framebuffer... */
+ gctx->read.st_fb = gctx->draw.st_fb;
+ }
+ }
+
+ egl_g3d_route_context(dpy, &gctx->base);
+ gctx->force_validate = EGL_TRUE;
+
+ return EGL_TRUE;
+}
+
+/**
+ * Return the state tracker for the given context.
+ */
+static const struct egl_g3d_st *
+egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ const struct egl_g3d_st *stapi;
+ EGLint idx = -1;
+
+ switch (ctx->ClientAPI) {
+ case EGL_OPENGL_ES_API:
+ switch (ctx->ClientVersion) {
+ case 1:
+ idx = EGL_G3D_ST_OPENGL_ES;
+ break;
+ case 2:
+ idx = EGL_G3D_ST_OPENGL_ES2;
+ break;
+ default:
+ _eglLog(_EGL_WARNING, "unknown client version %d",
+ ctx->ClientVersion);
+ break;
+ }
+ break;
+ case EGL_OPENVG_API:
+ idx = EGL_G3D_ST_OPENVG;
+ break;
+ case EGL_OPENGL_API:
+ idx = EGL_G3D_ST_OPENGL;
+ break;
+ default:
+ _eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI);
+ break;
+ }
+
+ stapi = (idx >= 0) ? gdrv->stapis[idx] : NULL;
+ return stapi;
+}
+
+/**
+ * Initialize the state trackers.
+ */
+static void
+egl_g3d_init_st(_EGLDriver *drv)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ EGLint i;
+
+ /* already initialized */
+ if (gdrv->api_mask)
+ return;
+
+ for (i = 0; i < NUM_EGL_G3D_STS; i++) {
+ gdrv->stapis[i] = egl_g3d_get_st(i);
+ if (gdrv->stapis[i])
+ gdrv->api_mask |= gdrv->stapis[i]->api_bit;
+ }
+
+ if (gdrv->api_mask)
+ _eglLog(_EGL_DEBUG, "Driver API mask: 0x%x", gdrv->api_mask);
+ else
+ _eglLog(_EGL_WARNING, "No supported client API");
+}
+
+/**
+ * Get the probe object of the display.
+ *
+ * Note that this function may be called before the display is initialized.
+ */
+static struct native_probe *
+egl_g3d_get_probe(_EGLDriver *drv, _EGLDisplay *dpy)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ struct native_probe *nprobe;
+
+ nprobe = (struct native_probe *) _eglGetProbeCache(gdrv->probe_key);
+ if (!nprobe || nprobe->display != dpy->NativeDisplay) {
+ if (nprobe)
+ nprobe->destroy(nprobe);
+ nprobe = native_create_probe(dpy->NativeDisplay);
+ _eglSetProbeCache(gdrv->probe_key, (void *) nprobe);
+ }
+
+ return nprobe;
+}
+
+/**
+ * Destroy the probe object of the display. The display may be NULL.
+ *
+ * Note that this function may be called before the display is initialized.
+ */
+static void
+egl_g3d_destroy_probe(_EGLDriver *drv, _EGLDisplay *dpy)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ struct native_probe *nprobe;
+
+ nprobe = (struct native_probe *) _eglGetProbeCache(gdrv->probe_key);
+ if (nprobe && (!dpy || nprobe->display == dpy->NativeDisplay)) {
+ nprobe->destroy(nprobe);
+ _eglSetProbeCache(gdrv->probe_key, NULL);
+ }
+}
+
+/**
+ * Return an API mask that consists of the state trackers that supports the
+ * given mode.
+ *
+ * FIXME add st_is_mode_supported()?
+ */
+static EGLint
+get_mode_api_mask(const __GLcontextModes *mode, EGLint api_mask)
+{
+ EGLint check;
+
+ /* OpenGL ES 1.x and 2.x are checked together */
+ check = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT;
+ if (api_mask & check) {
+ /* this is required by EGL, not by OpenGL ES */
+ if (mode->drawableType & GLX_WINDOW_BIT && !mode->doubleBufferMode)
+ api_mask &= ~check;
+ }
+
+ check = EGL_OPENVG_BIT;
+ if (api_mask & check) {
+ /* vega st needs the depth/stencil rb */
+ if (!mode->depthBits && !mode->stencilBits)
+ api_mask &= ~check;
+ }
+
+ return api_mask;
+}
+
+#ifdef EGL_MESA_screen_surface
+
+static void
+egl_g3d_add_screens(_EGLDriver *drv, _EGLDisplay *dpy)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ const struct native_connector **native_connectors;
+ EGLint num_connectors, i;
+
+ native_connectors =
+ gdpy->native->modeset->get_connectors(gdpy->native, &num_connectors, NULL);
+ if (!num_connectors) {
+ if (native_connectors)
+ free(native_connectors);
+ return;
+ }
+
+ for (i = 0; i < num_connectors; i++) {
+ const struct native_connector *nconn = native_connectors[i];
+ struct egl_g3d_screen *gscr;
+ const struct native_mode **native_modes;
+ EGLint num_modes, j;
+
+ /* TODO support for hotplug */
+ native_modes =
+ gdpy->native->modeset->get_modes(gdpy->native, nconn, &num_modes);
+ if (!num_modes) {
+ if (native_modes)
+ free(native_modes);
+ continue;
+ }
+
+ gscr = CALLOC_STRUCT(egl_g3d_screen);
+ if (!gscr) {
+ free(native_modes);
+ continue;
+ }
+
+ _eglInitScreen(&gscr->base);
+
+ for (j = 0; j < num_modes; j++) {
+ const struct native_mode *nmode = native_modes[j];
+ _EGLMode *mode;
+
+ mode = _eglAddNewMode(&gscr->base, nmode->width, nmode->height,
+ nmode->refresh_rate, nmode->desc);
+ if (!mode)
+ break;
+ /* gscr->native_modes and gscr->base.Modes should be consistent */
+ assert(mode == &gscr->base.Modes[j]);
+ }
+
+ gscr->native = nconn;
+ gscr->native_modes = native_modes;
+
+ _eglAddScreen(dpy, &gscr->base);
+ }
+
+ free(native_connectors);
+}
+
+#endif /* EGL_MESA_screen_surface */
+
+/**
+ * Add configs to display and return the next config ID.
+ */
+static EGLint
+egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ const struct native_config **native_configs;
+ int num_configs, i;
+
+ native_configs = gdpy->native->get_configs(gdpy->native,
+ &num_configs);
+ if (!num_configs) {
+ if (native_configs)
+ free(native_configs);
+ return id;
+ }
+
+ for (i = 0; i < num_configs; i++) {
+ EGLint api_mask;
+ struct egl_g3d_config *gconf;
+ EGLBoolean valid;
+
+ gconf = CALLOC_STRUCT(egl_g3d_config);
+ if (!gconf)
+ continue;
+
+ _eglInitConfig(&gconf->base, dpy, id);
+
+ api_mask = get_mode_api_mask(&native_configs[i]->mode, gdrv->api_mask);
+ if (!api_mask) {
+ _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x",
+ native_configs[i]->mode.visualID);
+ }
+
+ valid = _eglConfigFromContextModesRec(&gconf->base,
+ &native_configs[i]->mode, api_mask, api_mask);
+ if (valid) {
+#ifdef EGL_MESA_screen_surface
+ /* check if scanout surface bit is set */
+ if (native_configs[i]->scanout_bit) {
+ EGLint val = GET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE);
+ val |= EGL_SCREEN_BIT_MESA;
+ SET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE, val);
+ }
+#endif
+ valid = _eglValidateConfig(&gconf->base, EGL_FALSE);
+ }
+ if (!valid) {
+ _eglLog(_EGL_DEBUG, "skip invalid config 0x%x",
+ native_configs[i]->mode.visualID);
+ free(gconf);
+ continue;
+ }
+
+ gconf->native = native_configs[i];
+ _eglAddConfig(dpy, &gconf->base);
+ id++;
+ }
+
+ free(native_configs);
+ return id;
+}
+
+/**
+ * Flush the front buffer of the context's draw surface.
+ */
+static void
+egl_g3d_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_surface *surf, void *context_private)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(context_private);
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(gctx->base.DrawSurface);
+
+ if (gsurf)
+ gsurf->native->flush_frontbuffer(gsurf->native);
+}
+
+/**
+ * Re-validate the context.
+ */
+static void
+egl_g3d_update_buffer(struct pipe_screen *screen, void *context_private)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(context_private);
+
+ /**
+ * It is likely that the surface has changed when this function is called.
+ * Set force_validate to skip an unnecessary check.
+ */
+ gctx->force_validate = EGL_TRUE;
+ egl_g3d_validate_context(gctx->base.Resource.Display, &gctx->base);
+}
+
+static EGLBoolean
+egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ EGLint i;
+
+ _eglReleaseDisplayResources(drv, dpy);
+ _eglCleanupDisplay(dpy);
+
+ if (dpy->Screens) {
+ for (i = 0; i < dpy->NumScreens; i++) {
+ struct egl_g3d_screen *gscr = egl_g3d_screen(dpy->Screens[i]);
+ free(gscr->native_modes);
+ free(gscr);
+ }
+ free(dpy->Screens);
+ }
+
+ if (gdpy->native)
+ gdpy->native->destroy(gdpy->native);
+
+ free(gdpy);
+ dpy->DriverData = NULL;
+
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy,
+ EGLint *major, EGLint *minor)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ struct egl_g3d_display *gdpy;
+
+ /* the probe object is unlikely to be needed again */
+ egl_g3d_destroy_probe(drv, dpy);
+
+ gdpy = CALLOC_STRUCT(egl_g3d_display);
+ if (!gdpy) {
+ _eglError(EGL_BAD_ALLOC, "eglInitialize");
+ goto fail;
+ }
+ dpy->DriverData = gdpy;
+
+ gdpy->native = native_create_display(dpy->NativeDisplay);
+ if (!gdpy->native) {
+ _eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)");
+ goto fail;
+ }
+
+ gdpy->native->screen->flush_frontbuffer = egl_g3d_flush_frontbuffer;
+ gdpy->native->screen->update_buffer = egl_g3d_update_buffer;
+
+ egl_g3d_init_st(&gdrv->base);
+ dpy->ClientAPIsMask = gdrv->api_mask;
+
+ if (egl_g3d_add_configs(drv, dpy, 1) == 1) {
+ _eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)");
+ goto fail;
+ }
+
+#ifdef EGL_MESA_screen_surface
+ /* enable MESA_screen_surface */
+ if (gdpy->native->modeset) {
+ dpy->Extensions.MESA_screen_surface = EGL_TRUE;
+ egl_g3d_add_screens(drv, dpy);
+ }
+#endif
+
+ *major = 1;
+ *minor = 4;
+
+ return EGL_TRUE;
+
+fail:
+ if (gdpy)
+ egl_g3d_terminate(drv, dpy);
+ return EGL_FALSE;
+}
+
+static _EGLContext *
+egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
+ _EGLContext *share, const EGLint *attribs)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_context *gshare = egl_g3d_context(share);
+ struct egl_g3d_config *gconf = egl_g3d_config(conf);
+ struct egl_g3d_context *gctx;
+ const __GLcontextModes *mode;
+
+ gctx = CALLOC_STRUCT(egl_g3d_context);
+ if (!gctx) {
+ _eglError(EGL_BAD_ALLOC, "eglCreateContext");
+ return NULL;
+ }
+
+ if (!_eglInitContext(&gctx->base, dpy, conf, attribs)) {
+ free(gctx);
+ return NULL;
+ }
+
+ gctx->stapi = egl_g3d_choose_st(drv, &gctx->base);
+ if (!gctx->stapi) {
+ free(gctx);
+ return NULL;
+ }
+
+ mode = &gconf->native->mode;
+
+ gctx->pipe = gdpy->native->screen->context_create(
+ gdpy->native->screen,
+ (void *) &gctx->base);
+
+ if (!gctx->pipe) {
+ free(gctx);
+ return NULL;
+ }
+
+ gctx->st_ctx = gctx->stapi->st_create_context(gctx->pipe, mode,
+ (gshare) ? gshare->st_ctx : NULL);
+ if (!gctx->st_ctx) {
+ gctx->pipe->destroy(gctx->pipe);
+ free(gctx);
+ return NULL;
+ }
+
+ return &gctx->base;
+}
+
+/**
+ * Destroy a context.
+ */
+static void
+destroy_context(_EGLDisplay *dpy, _EGLContext *ctx)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+
+ /* FIXME a context might live longer than its display */
+ if (!dpy->Initialized)
+ _eglLog(_EGL_FATAL, "destroy a context with an unitialized display");
+
+ egl_g3d_realloc_context(dpy, &gctx->base);
+ /* it will destroy the associated pipe context */
+ gctx->stapi->st_destroy_context(gctx->st_ctx);
+
+ free(gctx);
+}
+
+static EGLBoolean
+egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
+{
+ if (!_eglIsContextBound(ctx))
+ destroy_context(dpy, ctx);
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+init_surface_geometry(_EGLSurface *surf)
+{
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+
+ return gsurf->native->validate(gsurf->native, 0x0,
+ &gsurf->sequence_number, NULL,
+ &gsurf->base.Width, &gsurf->base.Height);
+}
+
+static _EGLSurface *
+egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLConfig *conf, EGLNativeWindowType win,
+ const EGLint *attribs)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_config *gconf = egl_g3d_config(conf);
+ struct egl_g3d_surface *gsurf;
+
+ gsurf = CALLOC_STRUCT(egl_g3d_surface);
+ if (!gsurf) {
+ _eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface");
+ return NULL;
+ }
+
+ if (!_eglInitSurface(&gsurf->base, dpy, EGL_WINDOW_BIT, conf, attribs)) {
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->native =
+ gdpy->native->create_window_surface(gdpy->native, win, gconf->native);
+ if (!gsurf->native) {
+ free(gsurf);
+ return NULL;
+ }
+
+ if (!init_surface_geometry(&gsurf->base)) {
+ gsurf->native->destroy(gsurf->native);
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->render_att = (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER ||
+ !gconf->native->mode.doubleBufferMode) ?
+ NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT;
+
+ return &gsurf->base;
+}
+
+static _EGLSurface *
+egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLConfig *conf, EGLNativePixmapType pix,
+ const EGLint *attribs)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_config *gconf = egl_g3d_config(conf);
+ struct egl_g3d_surface *gsurf;
+
+ gsurf = CALLOC_STRUCT(egl_g3d_surface);
+ if (!gsurf) {
+ _eglError(EGL_BAD_ALLOC, "eglCreatePixmapSurface");
+ return NULL;
+ }
+
+ if (!_eglInitSurface(&gsurf->base, dpy, EGL_PIXMAP_BIT, conf, attribs)) {
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->native =
+ gdpy->native->create_pixmap_surface(gdpy->native, pix, gconf->native);
+ if (!gsurf->native) {
+ free(gsurf);
+ return NULL;
+ }
+
+ if (!init_surface_geometry(&gsurf->base)) {
+ gsurf->native->destroy(gsurf->native);
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->render_att = NATIVE_ATTACHMENT_FRONT_LEFT;
+
+ return &gsurf->base;
+}
+
+static _EGLSurface *
+egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLConfig *conf, const EGLint *attribs)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_config *gconf = egl_g3d_config(conf);
+ struct egl_g3d_surface *gsurf;
+
+ gsurf = CALLOC_STRUCT(egl_g3d_surface);
+ if (!gsurf) {
+ _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface");
+ return NULL;
+ }
+
+ if (!_eglInitSurface(&gsurf->base, dpy, EGL_PBUFFER_BIT, conf, attribs)) {
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->native =
+ gdpy->native->create_pbuffer_surface(gdpy->native, gconf->native,
+ gsurf->base.Width, gsurf->base.Height);
+ if (!gsurf->native) {
+ free(gsurf);
+ return NULL;
+ }
+
+ if (!init_surface_geometry(&gsurf->base)) {
+ gsurf->native->destroy(gsurf->native);
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ?
+ NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT;
+
+ return &gsurf->base;
+}
+
+/**
+ * Destroy a surface.
+ */
+static void
+destroy_surface(_EGLDisplay *dpy, _EGLSurface *surf)
+{
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+
+ /* FIXME a surface might live longer than its display */
+ if (!dpy->Initialized)
+ _eglLog(_EGL_FATAL, "destroy a surface with an unitialized display");
+
+ pipe_surface_reference(&gsurf->render_surface, NULL);
+ gsurf->native->destroy(gsurf->native);
+ free(gsurf);
+}
+
+static EGLBoolean
+egl_g3d_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
+{
+ if (!_eglIsSurfaceBound(surf))
+ destroy_surface(dpy, surf);
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ struct egl_g3d_surface *gdraw = egl_g3d_surface(draw);
+ struct egl_g3d_context *old_gctx;
+ EGLBoolean ok = EGL_TRUE;
+
+ /* bind the new context and return the "orphaned" one */
+ if (!_eglBindContext(&ctx, &draw, &read))
+ return EGL_FALSE;
+ old_gctx = egl_g3d_context(ctx);
+
+ if (old_gctx) {
+ /* flush old context */
+ old_gctx->stapi->st_flush(old_gctx->st_ctx,
+ PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
+
+ /*
+ * The old context is no longer current, and egl_g3d_realloc_context()
+ * should be called to destroy the framebuffers. However, it is possible
+ * that it will be made current again with the same draw/read surfaces.
+ * It might be better to keep it around.
+ */
+ }
+
+ if (gctx) {
+ ok = egl_g3d_realloc_context(dpy, &gctx->base);
+ if (ok) {
+ ok = gctx->stapi->st_make_current(gctx->st_ctx,
+ gctx->draw.st_fb, gctx->read.st_fb);
+ if (ok) {
+ egl_g3d_validate_context(dpy, &gctx->base);
+ if (gdraw->base.Type == EGL_WINDOW_BIT) {
+ gctx->base.WindowRenderBuffer =
+ (gdraw->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) ?
+ EGL_SINGLE_BUFFER : EGL_BACK_BUFFER;
+ }
+ }
+ }
+ }
+ else if (old_gctx) {
+ ok = old_gctx->stapi->st_make_current(NULL, NULL, NULL);
+ old_gctx->base.WindowRenderBuffer = EGL_NONE;
+ }
+
+ if (ctx && !_eglIsContextLinked(ctx))
+ destroy_context(dpy, ctx);
+ if (draw && !_eglIsSurfaceLinked(draw))
+ destroy_surface(dpy, draw);
+ if (read && read != draw && !_eglIsSurfaceLinked(read))
+ destroy_surface(dpy, read);
+
+ return ok;
+}
+
+static EGLBoolean
+egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
+{
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+ _EGLContext *ctx = _eglGetCurrentContext();
+ struct egl_g3d_context *gctx = NULL;
+
+ /* no-op for pixmap or pbuffer surface */
+ if (gsurf->base.Type == EGL_PIXMAP_BIT ||
+ gsurf->base.Type == EGL_PBUFFER_BIT)
+ return EGL_TRUE;
+
+ /* or when the surface is single-buffered */
+ if (gsurf->render_att == NATIVE_ATTACHMENT_FRONT_LEFT)
+ return EGL_TRUE;
+
+ if (ctx && ctx->DrawSurface == surf)
+ gctx = egl_g3d_context(ctx);
+
+ /* flush if the surface is current */
+ if (gctx)
+ gctx->stapi->st_notify_swapbuffers(gctx->draw.st_fb);
+
+ /*
+ * We drew on the back buffer, unless there was no back buffer.
+ * In that case, we drew on the front buffer. Either case, we call
+ * swap_buffers.
+ */
+ if (!gsurf->native->swap_buffers(gsurf->native))
+ return EGL_FALSE;
+
+ if (gctx) {
+ struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config);
+
+ /* force validation if the swap method is not copy */
+ if (gconf->native->mode.swapMethod != GLX_SWAP_COPY_OML) {
+ gctx->force_validate = EGL_TRUE;
+ egl_g3d_validate_context(dpy, &gctx->base);
+ }
+ }
+
+ return EGL_TRUE;
+}
+
+/**
+ * Find a config that supports the pixmap.
+ */
+static _EGLConfig *
+find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_config *gconf;
+ EGLint i;
+
+ for (i = 0; i < dpy->NumConfigs; i++) {
+ gconf = egl_g3d_config(dpy->Configs[i]);
+ if (gdpy->native->is_pixmap_supported(gdpy->native, pix, gconf->native))
+ break;
+ }
+
+ return (i < dpy->NumConfigs) ? &gconf->base : NULL;
+}
+
+/**
+ * Get the pipe surface of the given attachment of the native surface.
+ */
+static struct pipe_surface *
+get_pipe_surface(struct native_display *ndpy, struct native_surface *nsurf,
+ enum native_attachment natt)
+{
+ struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS];
+ struct pipe_surface *psurf;
+
+ textures[natt] = NULL;
+ nsurf->validate(nsurf, 1 << natt, NULL, textures, NULL, NULL);
+ if (!textures[natt])
+ return NULL;
+
+ psurf = ndpy->screen->get_tex_surface(ndpy->screen, textures[natt],
+ 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE);
+ pipe_texture_reference(&textures[natt], NULL);
+
+ return psurf;
+}
+
+static EGLBoolean
+egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
+ EGLNativePixmapType target)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+ _EGLContext *ctx = _eglGetCurrentContext();
+ struct egl_g3d_config *gconf;
+ struct native_surface *nsurf;
+ struct pipe_screen *screen = gdpy->native->screen;
+ struct pipe_surface *psurf;
+
+ if (!gsurf->render_surface)
+ return EGL_TRUE;
+
+ gconf = egl_g3d_config(find_pixmap_config(dpy, target));
+ if (!gconf)
+ return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
+
+ nsurf = gdpy->native->create_pixmap_surface(gdpy->native,
+ target, gconf->native);
+ if (!nsurf)
+ return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
+
+ /* flush if the surface is current */
+ if (ctx && ctx->DrawSurface == &gsurf->base) {
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ gctx->stapi->st_flush(gctx->st_ctx,
+ PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
+ }
+
+ psurf = get_pipe_surface(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT);
+ if (psurf) {
+ struct pipe_context pipe;
+
+ /**
+ * XXX This is hacky. If we might allow the EGLDisplay to create a pipe
+ * context of its own and use the blitter context for this.
+ */
+ memset(&pipe, 0, sizeof(pipe));
+ pipe.screen = screen;
+
+ util_surface_copy(&pipe, FALSE, psurf, 0, 0,
+ gsurf->render_surface, 0, 0, psurf->width, psurf->height);
+
+ pipe_surface_reference(&psurf, NULL);
+ nsurf->flush_frontbuffer(nsurf);
+ }
+
+ nsurf->destroy(nsurf);
+
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ gctx->stapi->st_finish(gctx->st_ctx);
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+egl_g3d_wait_native(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine)
+{
+ _EGLContext *ctx = _eglGetCurrentContext();
+
+ if (engine != EGL_CORE_NATIVE_ENGINE)
+ return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
+
+ if (ctx && ctx->DrawSurface) {
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(ctx->DrawSurface);
+ gsurf->native->wait(gsurf->native);
+ }
+
+ return EGL_TRUE;
+}
+
+static _EGLProc
+egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ _EGLProc proc;
+ EGLint i;
+
+ /* in case this is called before a display is initialized */
+ egl_g3d_init_st(&gdrv->base);
+
+ for (i = 0; i < NUM_EGL_G3D_STS; i++) {
+ const struct egl_g3d_st *stapi = gdrv->stapis[i];
+ if (stapi) {
+ proc = (_EGLProc) stapi->st_get_proc_address(procname);
+ if (proc)
+ return proc;
+ }
+ }
+
+ return (_EGLProc) NULL;
+}
+
+static EGLBoolean
+egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLSurface *surf, EGLint buffer)
+{
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+ _EGLContext *es1 = _eglGetAPIContext(EGL_OPENGL_ES_API);
+ struct egl_g3d_context *gctx;
+ enum pipe_format target_format;
+ int target;
+
+ if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT)
+ return _eglError(EGL_BAD_SURFACE, "eglBindTexImage");
+ if (buffer != EGL_BACK_BUFFER)
+ return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
+ if (gsurf->base.BoundToTexture)
+ return _eglError(EGL_BAD_ACCESS, "eglBindTexImage");
+
+ switch (gsurf->base.TextureFormat) {
+ case EGL_TEXTURE_RGB:
+ target_format = PIPE_FORMAT_R8G8B8_UNORM;
+ break;
+ case EGL_TEXTURE_RGBA:
+ target_format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ default:
+ return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
+ }
+
+ switch (gsurf->base.TextureTarget) {
+ case EGL_TEXTURE_2D:
+ target = ST_TEXTURE_2D;
+ break;
+ default:
+ return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
+ }
+
+ if (!es1)
+ return EGL_TRUE;
+ if (!gsurf->render_surface)
+ return EGL_FALSE;
+
+ /* flush properly if the surface is bound */
+ if (gsurf->base.CurrentContext) {
+ gctx = egl_g3d_context(gsurf->base.CurrentContext);
+ gctx->stapi->st_flush(gctx->st_ctx,
+ PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
+ }
+
+ gctx = egl_g3d_context(es1);
+ gctx->stapi->st_bind_texture_surface(gsurf->render_surface,
+ target, gsurf->base.MipmapLevel, target_format);
+
+ gsurf->base.BoundToTexture = EGL_TRUE;
+
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLSurface *surf, EGLint buffer)
+{
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+
+ if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT ||
+ !gsurf->base.BoundToTexture)
+ return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage");
+ if (buffer != EGL_BACK_BUFFER)
+ return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage");
+
+ if (gsurf->render_surface) {
+ _EGLContext *ctx = _eglGetAPIContext(EGL_OPENGL_ES_API);
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+
+ /* what if the context the surface binds to is no longer current? */
+ if (gctx)
+ gctx->stapi->st_unbind_texture_surface(gsurf->render_surface,
+ ST_TEXTURE_2D, gsurf->base.MipmapLevel);
+ }
+
+ gsurf->base.BoundToTexture = EGL_FALSE;
+
+ return EGL_TRUE;
+}
+
+#ifdef EGL_MESA_screen_surface
+
+static _EGLSurface *
+egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLConfig *conf, const EGLint *attribs)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_config *gconf = egl_g3d_config(conf);
+ struct egl_g3d_surface *gsurf;
+
+ gsurf = CALLOC_STRUCT(egl_g3d_surface);
+ if (!gsurf) {
+ _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface");
+ return NULL;
+ }
+
+ if (!_eglInitSurface(&gsurf->base, dpy,
+ EGL_SCREEN_BIT_MESA, conf, attribs)) {
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->native =
+ gdpy->native->modeset->create_scanout_surface(gdpy->native,
+ gconf->native, gsurf->base.Width, gsurf->base.Height);
+ if (!gsurf->native) {
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ?
+ NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT;
+
+ return &gsurf->base;
+}
+
+static EGLBoolean
+egl_g3d_show_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLScreen *scr, _EGLSurface *surf,
+ _EGLMode *mode)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_screen *gscr = egl_g3d_screen(scr);
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+ struct native_surface *nsurf;
+ const struct native_mode *nmode;
+ EGLBoolean changed;
+
+ if (gsurf) {
+ EGLint idx;
+
+ if (!mode)
+ return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA");
+ if (gsurf->base.Type != EGL_SCREEN_BIT_MESA)
+ return _eglError(EGL_BAD_SURFACE, "eglShowScreenSurfaceMESA");
+ if (gsurf->base.Width < mode->Width || gsurf->base.Height < mode->Height)
+ return _eglError(EGL_BAD_MATCH,
+ "eglShowSurfaceMESA(surface smaller than mode size)");
+
+ /* find the index of the mode */
+ for (idx = 0; idx < gscr->base.NumModes; idx++)
+ if (mode == &gscr->base.Modes[idx])
+ break;
+ if (idx >= gscr->base.NumModes) {
+ return _eglError(EGL_BAD_MODE_MESA,
+ "eglShowSurfaceMESA(unknown mode)");
+ }
+
+ nsurf = gsurf->native;
+ nmode = gscr->native_modes[idx];
+ }
+ else {
+ if (mode)
+ return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA");
+
+ /* disable the screen */
+ nsurf = NULL;
+ nmode = NULL;
+ }
+
+ /* TODO surface panning by CRTC choosing */
+ changed = gdpy->native->modeset->program(gdpy->native, 0, nsurf,
+ gscr->base.OriginX, gscr->base.OriginY, &gscr->native, 1, nmode);
+ if (changed) {
+ gscr->base.CurrentSurface = &gsurf->base;
+ gscr->base.CurrentMode = mode;
+ }
+
+ return changed;
+}
+
+#endif /* EGL_MESA_screen_surface */
+
+static EGLint
+egl_g3d_probe(_EGLDriver *drv, _EGLDisplay *dpy)
+{
+ struct native_probe *nprobe;
+ enum native_probe_result res;
+ EGLint score;
+
+ nprobe = egl_g3d_get_probe(drv, dpy);
+ res = native_get_probe_result(nprobe);
+
+ switch (res) {
+ case NATIVE_PROBE_UNKNOWN:
+ default:
+ score = 0;
+ break;
+ case NATIVE_PROBE_FALLBACK:
+ score = 40;
+ break;
+ case NATIVE_PROBE_SUPPORTED:
+ score = 50;
+ break;
+ case NATIVE_PROBE_EXACT:
+ score = 100;
+ break;
+ }
+
+ return score;
+}
+
+static void
+egl_g3d_unload(_EGLDriver *drv)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+
+ egl_g3d_destroy_probe(drv, NULL);
+ free(gdrv);
+}
+
+_EGLDriver *
+_eglMain(const char *args)
+{
+ static char driver_name[64];
+ struct egl_g3d_driver *gdrv;
+
+ snprintf(driver_name, sizeof(driver_name),
+ "Gallium/%s", native_get_name());
+
+ gdrv = CALLOC_STRUCT(egl_g3d_driver);
+ if (!gdrv)
+ return NULL;
+
+ _eglInitDriverFallbacks(&gdrv->base);
+
+ gdrv->base.API.Initialize = egl_g3d_initialize;
+ gdrv->base.API.Terminate = egl_g3d_terminate;
+ gdrv->base.API.CreateContext = egl_g3d_create_context;
+ gdrv->base.API.DestroyContext = egl_g3d_destroy_context;
+ gdrv->base.API.CreateWindowSurface = egl_g3d_create_window_surface;
+ gdrv->base.API.CreatePixmapSurface = egl_g3d_create_pixmap_surface;
+ gdrv->base.API.CreatePbufferSurface = egl_g3d_create_pbuffer_surface;
+ gdrv->base.API.DestroySurface = egl_g3d_destroy_surface;
+ gdrv->base.API.MakeCurrent = egl_g3d_make_current;
+ gdrv->base.API.SwapBuffers = egl_g3d_swap_buffers;
+ gdrv->base.API.CopyBuffers = egl_g3d_copy_buffers;
+ gdrv->base.API.WaitClient = egl_g3d_wait_client;
+ gdrv->base.API.WaitNative = egl_g3d_wait_native;
+ gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address;
+
+ gdrv->base.API.BindTexImage = egl_g3d_bind_tex_image;
+ gdrv->base.API.ReleaseTexImage = egl_g3d_release_tex_image;
+
+#ifdef EGL_MESA_screen_surface
+ gdrv->base.API.CreateScreenSurfaceMESA = egl_g3d_create_screen_surface;
+ gdrv->base.API.ShowScreenSurfaceMESA = egl_g3d_show_screen_surface;
+#endif
+
+ gdrv->base.Name = driver_name;
+ gdrv->base.Probe = egl_g3d_probe;
+ gdrv->base.Unload = egl_g3d_unload;
+
+ /* the key is " EGL G3D" */
+ gdrv->probe_key = 0x0E61063D;
+
+ return &gdrv->base;
+}
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.h b/src/gallium/state_trackers/egl/common/egl_g3d.h
new file mode 100644
index 0000000000..5d2d9c481a
--- /dev/null
+++ b/src/gallium/state_trackers/egl/common/egl_g3d.h
@@ -0,0 +1,94 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _EGL_G3D_H_
+#define _EGL_G3D_H_
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "pipe/p_format.h"
+#include "egldriver.h"
+#include "egldisplay.h"
+#include "eglcontext.h"
+#include "eglsurface.h"
+#include "eglconfig.h"
+#include "eglscreen.h"
+#include "eglmode.h"
+
+#include "native.h"
+#include "egl_st.h"
+
+struct egl_g3d_driver {
+ _EGLDriver base;
+ const struct egl_g3d_st *stapis[NUM_EGL_G3D_STS];
+ EGLint api_mask;
+
+ EGLint probe_key;
+};
+
+struct egl_g3d_display {
+ struct native_display *native;
+};
+
+struct egl_g3d_buffer {
+ struct st_framebuffer *st_fb;
+ uint attachment_mask;
+};
+
+struct egl_g3d_context {
+ _EGLContext base;
+
+ const struct egl_g3d_st *stapi;
+ struct pipe_context *pipe;
+
+ struct st_context *st_ctx;
+ EGLBoolean force_validate;
+ struct egl_g3d_buffer draw, read;
+};
+
+struct egl_g3d_surface {
+ _EGLSurface base;
+ struct native_surface *native;
+ enum native_attachment render_att;
+ struct pipe_surface *render_surface;
+ unsigned int sequence_number;
+};
+
+struct egl_g3d_config {
+ _EGLConfig base;
+ const struct native_config *native;
+};
+
+struct egl_g3d_screen {
+ _EGLScreen base;
+ const struct native_connector *native;
+ const struct native_mode **native_modes;
+};
+
+/* standard typecasts */
+_EGL_DRIVER_STANDARD_TYPECASTS(egl_g3d)
+_EGL_DRIVER_TYPECAST(egl_g3d_screen, _EGLScreen, obj)
+
+#endif /* _EGL_G3D_H_ */
diff --git a/src/gallium/state_trackers/egl/common/egl_st.c b/src/gallium/state_trackers/egl/common/egl_st.c
new file mode 100644
index 0000000000..a88ff911cd
--- /dev/null
+++ b/src/gallium/state_trackers/egl/common/egl_st.c
@@ -0,0 +1,131 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <dlfcn.h>
+#include "pipe/p_compiler.h"
+#include "util/u_memory.h"
+#include "egllog.h"
+#include "EGL/egl.h" /* for EGL_api_BIT */
+
+#include "egl_st.h"
+
+#ifndef HAVE_DLADDR
+#define HAVE_DLADDR 1
+#endif
+
+#if HAVE_DLADDR
+
+static const char *
+egl_g3d_st_names[] = {
+#define ST_PUBLIC(name, ...) #name,
+#include "st_public_tmp.h"
+ NULL
+};
+
+static boolean
+egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym)
+{
+ st_proc *procs = (st_proc *) stapi;
+ void *handle;
+ Dl_info info;
+ const char **name;
+
+ if (!dladdr(sym, &info))
+ return FALSE;
+ handle = dlopen(info.dli_fname, RTLD_LAZY | RTLD_LOCAL | RTLD_NODELETE);
+ if (!handle)
+ return FALSE;
+
+ for (name = egl_g3d_st_names; *name; name++) {
+ st_proc proc = (st_proc) dlsym(handle, *name);
+ if (!proc) {
+ _eglLog(_EGL_WARNING, "%s is missing in %s", *name, info.dli_fname);
+ memset(stapi, 0, sizeof(*stapi));
+ dlclose(handle);
+ return FALSE;
+ }
+ *procs++ = proc;
+ }
+
+ dlclose(handle);
+ return TRUE;
+}
+
+#else /* HAVE_DLADDR */
+
+static boolean
+egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym)
+{
+#define ST_PUBLIC(name, ...) stapi->name = name;
+#include "st_public_tmp.h"
+ return TRUE;
+}
+
+#endif /* HAVE_DLADDR */
+
+static boolean
+egl_g3d_init_st(struct egl_g3d_st *stapi, const char *api)
+{
+ void *handle, *sym;
+ boolean res = FALSE;
+
+ /* already initialized */
+ if (stapi->st_notify_swapbuffers != NULL)
+ return TRUE;
+
+ handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL);
+ if (!handle)
+ return FALSE;
+
+ sym = dlsym(handle, api);
+ if (sym && egl_g3d_fill_st(stapi, sym))
+ res = TRUE;
+
+ dlclose(handle);
+ return res;
+}
+
+static struct {
+ const char *symbol;
+ EGLint api_bit;
+} egl_g3d_st_info[NUM_EGL_G3D_STS] = {
+ { "st_api_OpenGL_ES1", EGL_OPENGL_ES_BIT },
+ { "st_api_OpenVG", EGL_OPENVG_BIT },
+ { "st_api_OpenGL_ES2", EGL_OPENGL_ES2_BIT },
+ { "st_api_OpenGL", EGL_OPENGL_BIT },
+};
+
+const struct egl_g3d_st *
+egl_g3d_get_st(enum egl_g3d_st_api api)
+{
+ static struct egl_g3d_st all_trackers[NUM_EGL_G3D_STS];
+
+ if (egl_g3d_init_st(&all_trackers[api], egl_g3d_st_info[api].symbol)) {
+ all_trackers[api].api_bit = egl_g3d_st_info[api].api_bit;
+ return &all_trackers[api];
+ }
+ else {
+ return NULL;
+ }
+}
diff --git a/src/gallium/state_trackers/egl/common/egl_st.h b/src/gallium/state_trackers/egl/common/egl_st.h
new file mode 100644
index 0000000000..8fb464bd3d
--- /dev/null
+++ b/src/gallium/state_trackers/egl/common/egl_st.h
@@ -0,0 +1,73 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _EGL_ST_H_
+#define _EGL_ST_H_
+
+#include "GL/gl.h" /* for GL types */
+#include "GL/internal/glcore.h" /* for __GLcontextModes */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "pipe/p_context.h"
+
+/* avoid calling st functions directly */
+#if 1
+
+#define ST_SURFACE_FRONT_LEFT 0
+#define ST_SURFACE_BACK_LEFT 1
+#define ST_SURFACE_FRONT_RIGHT 2
+#define ST_SURFACE_BACK_RIGHT 3
+
+#define ST_TEXTURE_2D 0x2
+
+struct st_context;
+struct st_framebuffer;
+typedef void (*st_proc)();
+
+#else
+#include "state_tracker/st_public.h"
+#endif
+
+/* remember to update egl_g3d_get_st() when update the enums */
+enum egl_g3d_st_api {
+ EGL_G3D_ST_OPENGL_ES = 0,
+ EGL_G3D_ST_OPENVG,
+ EGL_G3D_ST_OPENGL_ES2,
+ EGL_G3D_ST_OPENGL,
+
+ NUM_EGL_G3D_STS
+};
+
+struct egl_g3d_st {
+#define ST_PUBLIC(name, ret, ...) ret (*name)(__VA_ARGS__);
+#include "st_public_tmp.h"
+ /* fields must be added here */
+ EGLint api_bit;
+};
+
+const struct egl_g3d_st *
+egl_g3d_get_st(enum egl_g3d_st_api api);
+
+#endif /* _EGL_ST_H_ */
diff --git a/src/gallium/state_trackers/egl/common/native.h b/src/gallium/state_trackers/egl/common/native.h
new file mode 100644
index 0000000000..4f9758545a
--- /dev/null
+++ b/src/gallium/state_trackers/egl/common/native.h
@@ -0,0 +1,272 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _NATIVE_H_
+#define _NATIVE_H_
+
+#include "EGL/egl.h" /* for EGL native types */
+#include "GL/gl.h" /* for GL types needed by __GLcontextModes */
+#include "GL/internal/glcore.h" /* for __GLcontextModes */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+/**
+ * Only color buffers are listed. The others are allocated privately through,
+ * for example, st_renderbuffer_alloc_storage().
+ */
+enum native_attachment {
+ NATIVE_ATTACHMENT_FRONT_LEFT,
+ NATIVE_ATTACHMENT_BACK_LEFT,
+ NATIVE_ATTACHMENT_FRONT_RIGHT,
+ NATIVE_ATTACHMENT_BACK_RIGHT,
+
+ NUM_NATIVE_ATTACHMENTS
+};
+
+/**
+ * Enumerations for probe results.
+ */
+enum native_probe_result {
+ NATIVE_PROBE_UNKNOWN,
+ NATIVE_PROBE_FALLBACK,
+ NATIVE_PROBE_SUPPORTED,
+ NATIVE_PROBE_EXACT,
+};
+
+/**
+ * A probe object for display probe.
+ */
+struct native_probe {
+ int magic;
+ EGLNativeDisplayType display;
+ void *data;
+
+ void (*destroy)(struct native_probe *nprobe);
+};
+
+struct native_surface {
+ void (*destroy)(struct native_surface *nsurf);
+
+ /**
+ * Swap the front and back buffers so that the back buffer is visible. It
+ * is no-op if the surface is single-buffered. The contents of the back
+ * buffer after swapping may or may not be preserved.
+ */
+ boolean (*swap_buffers)(struct native_surface *nsurf);
+
+ /**
+ * Make the front buffer visible. In some native displays, changes to the
+ * front buffer might not be visible immediately and require manual flush.
+ */
+ boolean (*flush_frontbuffer)(struct native_surface *nsurf);
+
+ /**
+ * Validate the buffers of the surface. textures, if not NULL, points to an
+ * array of size NUM_NATIVE_ATTACHMENTS and the returned textures are owned
+ * by the caller. A sequence number is also returned. The caller can use
+ * it to check if anything has changed since the last call. Any of the
+ * pointers may be NULL and it indicates the caller has no interest in those
+ * values.
+ *
+ * If this function is called multiple times with different attachment
+ * masks, those not listed in the latest call might be destroyed. This
+ * behavior might change in the future.
+ */
+ boolean (*validate)(struct native_surface *nsurf, uint attachment_mask,
+ unsigned int *seq_num, struct pipe_texture **textures,
+ int *width, int *height);
+
+ /**
+ * Wait until all native commands affecting the surface has been executed.
+ */
+ void (*wait)(struct native_surface *nsurf);
+};
+
+struct native_config {
+ /* __GLcontextModes should go away some day */
+ __GLcontextModes mode;
+ enum pipe_format color_format;
+ enum pipe_format depth_format;
+ enum pipe_format stencil_format;
+
+ /* treat it as an additional flag to mode.drawableType */
+ boolean scanout_bit;
+};
+
+struct native_connector {
+ int dummy;
+};
+
+struct native_mode {
+ const char *desc;
+ int width, height;
+ int refresh_rate;
+};
+
+struct native_display_modeset;
+
+/**
+ * A pipe winsys abstracts the OS. A pipe screen abstracts the graphcis
+ * hardware. A native display consists of a pipe winsys, a pipe screen, and
+ * the native display server.
+ */
+struct native_display {
+ /**
+ * The pipe screen of the native display.
+ *
+ * Note that the "flush_frontbuffer" and "update_buffer" callbacks will be
+ * overridden.
+ */
+ struct pipe_screen *screen;
+
+ void (*destroy)(struct native_display *ndpy);
+
+ /**
+ * Get the supported configs. The configs are owned by the display, but
+ * the returned array should be free()ed.
+ *
+ * The configs will be converted to EGL config by
+ * _eglConfigFromContextModesRec and validated by _eglValidateConfig.
+ * Those failing to pass the test will be skipped.
+ */
+ const struct native_config **(*get_configs)(struct native_display *ndpy,
+ int *num_configs);
+
+ /**
+ * Test if a pixmap is supported by the given config. Required unless no
+ * config has GLX_PIXMAP_BIT set.
+ *
+ * This function is usually called to find a config that supports a given
+ * pixmap. Thus, it is usually called with the same pixmap in a row.
+ */
+ boolean (*is_pixmap_supported)(struct native_display *ndpy,
+ EGLNativePixmapType pix,
+ const struct native_config *nconf);
+
+
+ /**
+ * Create a window surface. Required unless no config has GLX_WINDOW_BIT
+ * set.
+ */
+ struct native_surface *(*create_window_surface)(struct native_display *ndpy,
+ EGLNativeWindowType win,
+ const struct native_config *nconf);
+
+ /**
+ * Create a pixmap surface. Required unless no config has GLX_PIXMAP_BIT
+ * set.
+ */
+ struct native_surface *(*create_pixmap_surface)(struct native_display *ndpy,
+ EGLNativePixmapType pix,
+ const struct native_config *nconf);
+
+ /**
+ * Create a pbuffer surface. Required unless no config has GLX_PBUFFER_BIT
+ * set.
+ */
+ struct native_surface *(*create_pbuffer_surface)(struct native_display *ndpy,
+ const struct native_config *nconf,
+ uint width, uint height);
+
+ const struct native_display_modeset *modeset;
+};
+
+/**
+ * Mode setting interface of the native display. It exposes the mode setting
+ * capabilities of the underlying graphics hardware.
+ */
+struct native_display_modeset {
+ /**
+ * Get the available physical connectors and the number of CRTCs.
+ */
+ const struct native_connector **(*get_connectors)(struct native_display *ndpy,
+ int *num_connectors,
+ int *num_crtcs);
+
+ /**
+ * Get the current supported modes of a connector. The returned modes may
+ * change every time this function is called and those from previous calls
+ * might become invalid.
+ */
+ const struct native_mode **(*get_modes)(struct native_display *ndpy,
+ const struct native_connector *nconn,
+ int *num_modes);
+
+ /**
+ * Create a scan-out surface. Required unless no config has
+ * GLX_SCREEN_BIT_MESA set.
+ */
+ struct native_surface *(*create_scanout_surface)(struct native_display *ndpy,
+ const struct native_config *nconf,
+ uint width, uint height);
+
+ /**
+ * Program the CRTC to output the surface to the given connectors with the
+ * given mode. When surface is not given, the CRTC is disabled.
+ *
+ * This interface does not export a way to query capabilities of the CRTCs.
+ * The native display usually needs to dynamically map the index to a CRTC
+ * that supports the given connectors.
+ */
+ boolean (*program)(struct native_display *ndpy, int crtc_idx,
+ struct native_surface *nsurf, uint x, uint y,
+ const struct native_connector **nconns, int num_nconns,
+ const struct native_mode *nmode);
+};
+
+/**
+ * Test whether an attachment is set in the mask.
+ */
+static INLINE boolean
+native_attachment_mask_test(uint mask, enum native_attachment att)
+{
+ return !!(mask & (1 << att));
+}
+
+/**
+ * Return a probe object for the given display.
+ *
+ * Note that the returned object may be cached and used by different native
+ * display modules. It allows fast probing when multiple modules probe the
+ * same display.
+ */
+struct native_probe *
+native_create_probe(EGLNativeDisplayType dpy);
+
+/**
+ * Probe the probe object.
+ */
+enum native_probe_result
+native_get_probe_result(struct native_probe *nprobe);
+
+const char *
+native_get_name(void);
+
+struct native_display *
+native_create_display(EGLNativeDisplayType dpy);
+
+#endif /* _NATIVE_H_ */
diff --git a/src/gallium/state_trackers/egl/common/st_public_tmp.h b/src/gallium/state_trackers/egl/common/st_public_tmp.h
new file mode 100644
index 0000000000..507a0ec402
--- /dev/null
+++ b/src/gallium/state_trackers/egl/common/st_public_tmp.h
@@ -0,0 +1,20 @@
+ST_PUBLIC(st_create_context, struct st_context *, struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share)
+ST_PUBLIC(st_destroy_context, void, struct st_context *st)
+ST_PUBLIC(st_copy_context_state, void, struct st_context *dst, struct st_context *src, uint mask)
+ST_PUBLIC(st_create_framebuffer, struct st_framebuffer *, const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, enum pipe_format stencilFormat, uint width, uint height, void *privateData)
+ST_PUBLIC(st_resize_framebuffer, void, struct st_framebuffer *stfb, uint width, uint height)
+ST_PUBLIC(st_set_framebuffer_surface, void, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf)
+ST_PUBLIC(st_get_framebuffer_dimensions, void, struct st_framebuffer *stfb, uint *width, uint *height)
+ST_PUBLIC(st_get_framebuffer_surface, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface)
+ST_PUBLIC(st_get_framebuffer_texture, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture)
+ST_PUBLIC(st_framebuffer_private, void *, struct st_framebuffer *stfb)
+ST_PUBLIC(st_unreference_framebuffer, void, struct st_framebuffer *stfb)
+ST_PUBLIC(st_make_current, GLboolean, struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read)
+ST_PUBLIC(st_get_current, struct st_context *, void)
+ST_PUBLIC(st_flush, void, struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence)
+ST_PUBLIC(st_finish, void, struct st_context *st)
+ST_PUBLIC(st_notify_swapbuffers, void, struct st_framebuffer *stfb)
+ST_PUBLIC(st_bind_texture_surface, int, struct pipe_surface *ps, int target, int level, enum pipe_format format)
+ST_PUBLIC(st_unbind_texture_surface, int, struct pipe_surface *ps, int target, int level)
+ST_PUBLIC(st_get_proc_address, st_proc, const char *procname)
+#undef ST_PUBLIC
diff --git a/src/gallium/state_trackers/egl/egl_context.c b/src/gallium/state_trackers/egl/egl_context.c
deleted file mode 100644
index fee186c601..0000000000
--- a/src/gallium/state_trackers/egl/egl_context.c
+++ /dev/null
@@ -1,105 +0,0 @@
-
-#include "utils.h"
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include "egl_tracker.h"
-
-#include "egllog.h"
-
-
-#include "pipe/p_context.h"
-#include "pipe/p_screen.h"
-
-#include "state_tracker/st_public.h"
-#include "state_tracker/drm_api.h"
-
-#include "GL/internal/glcore.h"
-
-_EGLContext *
-drm_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, _EGLContext *share_list, const EGLint *attrib_list)
-{
- struct drm_device *dev = lookup_drm_device(dpy);
- struct drm_context *ctx;
- struct drm_context *share = NULL;
- struct st_context *st_share = NULL;
- int i;
- __GLcontextModes *visual;
-
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- /* no attribs defined for now */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreateContext");
- return EGL_NO_CONTEXT;
- }
- }
-
- ctx = (struct drm_context *) calloc(1, sizeof(struct drm_context));
- if (!ctx)
- goto err_c;
-
- _eglInitContext(drv, &ctx->base, conf, attrib_list);
-
- ctx->pipe = dev->api->create_context(dev->api, dev->screen);
- if (!ctx->pipe)
- goto err_pipe;
-
- if (share)
- st_share = share->st;
-
- visual = drm_visual_from_config(conf);
- ctx->st = st_create_context(ctx->pipe, visual, st_share);
- drm_visual_modes_destroy(visual);
-
- if (!ctx->st)
- goto err_gl;
-
- return &ctx->base;
-
-err_gl:
- ctx->pipe->destroy(ctx->pipe);
-err_pipe:
- free(ctx);
-err_c:
- return NULL;
-}
-
-EGLBoolean
-drm_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *context)
-{
- struct drm_context *c = lookup_drm_context(context);
- if (!_eglIsContextBound(&c->base)) {
- st_destroy_context(c->st);
- free(c);
- }
- return EGL_TRUE;
-}
-
-EGLBoolean
-drm_make_current(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *context)
-{
- struct drm_surface *readSurf = lookup_drm_surface(read);
- struct drm_surface *drawSurf = lookup_drm_surface(draw);
- struct drm_context *ctx = lookup_drm_context(context);
- EGLBoolean b;
-
- b = _eglMakeCurrent(drv, dpy, draw, read, context);
- if (!b)
- return EGL_FALSE;
-
- if (ctx) {
- if (!drawSurf || !readSurf)
- return EGL_FALSE;
-
- st_make_current(ctx->st, drawSurf->stfb, readSurf->stfb);
-
- /* st_resize_framebuffer needs a bound context to work */
- st_resize_framebuffer(drawSurf->stfb, drawSurf->w, drawSurf->h);
- st_resize_framebuffer(readSurf->stfb, readSurf->w, readSurf->h);
- } else {
- st_make_current(NULL, NULL, NULL);
- }
-
- return EGL_TRUE;
-}
diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c
deleted file mode 100644
index d55aa51b82..0000000000
--- a/src/gallium/state_trackers/egl/egl_surface.c
+++ /dev/null
@@ -1,443 +0,0 @@
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include "egl_tracker.h"
-
-#include "egllog.h"
-
-#include "pipe/p_inlines.h"
-#include "pipe/p_screen.h"
-#include "pipe/p_context.h"
-
-#include "state_tracker/drm_api.h"
-
-#include "util/u_format.h"
-#include "util/u_rect.h"
-
-/*
- * Util functions
- */
-
-static drmModeModeInfoPtr
-drm_find_mode(drmModeConnectorPtr connector, _EGLMode *mode)
-{
- int i;
- drmModeModeInfoPtr m = NULL;
-
- for (i = 0; i < connector->count_modes; i++) {
- m = &connector->modes[i];
- if (m->hdisplay == mode->Width && m->vdisplay == mode->Height && m->vrefresh == mode->RefreshRate)
- break;
- m = &connector->modes[0]; /* if we can't find one, return first */
- }
-
- return m;
-}
-
-static struct st_framebuffer *
-drm_create_framebuffer(struct pipe_screen *screen,
- const __GLcontextModes *visual,
- unsigned width,
- unsigned height,
- void *priv)
-{
- enum pipe_format color_format, depth_stencil_format;
- boolean d_depth_bits_last;
- boolean ds_depth_bits_last;
-
- d_depth_bits_last =
- screen->is_format_supported(screen, PIPE_FORMAT_X8Z24_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
- ds_depth_bits_last =
- screen->is_format_supported(screen, PIPE_FORMAT_S8Z24_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
-
- if (visual->redBits == 8) {
- if (visual->alphaBits == 8)
- color_format = PIPE_FORMAT_A8R8G8B8_UNORM;
- else
- color_format = PIPE_FORMAT_X8R8G8B8_UNORM;
- } else {
- color_format = PIPE_FORMAT_R5G6B5_UNORM;
- }
-
- switch(visual->depthBits) {
- default:
- case 0:
- depth_stencil_format = PIPE_FORMAT_NONE;
- break;
- case 16:
- depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
- break;
- case 24:
- if (visual->stencilBits == 0) {
- depth_stencil_format = (d_depth_bits_last) ?
- PIPE_FORMAT_X8Z24_UNORM:
- PIPE_FORMAT_Z24X8_UNORM;
- } else {
- depth_stencil_format = (ds_depth_bits_last) ?
- PIPE_FORMAT_S8Z24_UNORM:
- PIPE_FORMAT_Z24S8_UNORM;
- }
- break;
- case 32:
- depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
- break;
- }
-
- return st_create_framebuffer(visual,
- color_format,
- depth_stencil_format,
- depth_stencil_format,
- width,
- height,
- priv);
-}
-
-static void
-drm_create_texture(_EGLDisplay *dpy,
- struct drm_screen *scrn,
- unsigned w, unsigned h)
-{
- struct drm_device *dev = lookup_drm_device(dpy);
- struct pipe_screen *screen = dev->screen;
- struct pipe_surface *surface;
- struct pipe_texture *texture;
- struct pipe_texture templat;
- struct pipe_buffer *buf = NULL;
- unsigned pitch = 0;
-
- memset(&templat, 0, sizeof(templat));
- templat.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
- templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY;
- templat.target = PIPE_TEXTURE_2D;
- templat.last_level = 0;
- templat.depth0 = 1;
- templat.format = PIPE_FORMAT_A8R8G8B8_UNORM;
- templat.width0 = w;
- templat.height0 = h;
-
- texture = screen->texture_create(dev->screen,
- &templat);
-
- if (!texture)
- goto err_tex;
-
- surface = screen->get_tex_surface(screen,
- texture,
- 0,
- 0,
- 0,
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
- if (!surface)
- goto err_surf;
-
- scrn->tex = texture;
- scrn->surface = surface;
- scrn->front.width = w;
- scrn->front.height = h;
- scrn->front.pitch = pitch;
- dev->api->local_handle_from_texture(dev->api, screen, texture,
- &scrn->front.pitch, &scrn->front.handle);
- if (0)
- goto err_handle;
-
- return;
-
-err_handle:
- pipe_surface_reference(&surface, NULL);
-err_surf:
- pipe_texture_reference(&texture, NULL);
-err_tex:
- pipe_buffer_reference(&buf, NULL);
- return;
-}
-
-/*
- * Exported functions
- */
-
-void
-drm_takedown_shown_screen(_EGLDisplay *dpy, struct drm_screen *screen)
-{
- struct drm_device *dev = lookup_drm_device(dpy);
-
- screen->surf = NULL;
-
- drmModeSetCrtc(
- dev->drmFD,
- screen->crtcID,
- 0, /* FD */
- 0, 0,
- NULL, 0, /* List of output ids */
- NULL);
-
- drmModeRmFB(dev->drmFD, screen->fbID);
- drmModeFreeFB(screen->fb);
- screen->fb = NULL;
-
- pipe_surface_reference(&screen->surface, NULL);
- pipe_texture_reference(&screen->tex, NULL);
-
- screen->shown = 0;
-}
-
-/**
- * Called by libEGL's eglCreateWindowSurface().
- */
-_EGLSurface *
-drm_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativeWindowType window, const EGLint *attrib_list)
-{
- return NULL;
-}
-
-
-/**
- * Called by libEGL's eglCreatePixmapSurface().
- */
-_EGLSurface *
-drm_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativePixmapType pixmap, const EGLint *attrib_list)
-{
- return NULL;
-}
-
-
-/**
- * Called by libEGL's eglCreatePbufferSurface().
- */
-_EGLSurface *
-drm_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
- const EGLint *attrib_list)
-{
- struct drm_device *dev = lookup_drm_device(dpy);
- int i;
- int width = -1;
- int height = -1;
- struct drm_surface *surf = NULL;
- __GLcontextModes *visual;
-
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- case EGL_WIDTH:
- width = attrib_list[++i];
- break;
- case EGL_HEIGHT:
- height = attrib_list[++i];
- break;
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePbufferSurface");
- return EGL_NO_SURFACE;
- }
- }
-
- if (width < 1 || height < 1) {
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePbufferSurface");
- return NULL;
- }
-
- surf = (struct drm_surface *) calloc(1, sizeof(struct drm_surface));
- if (!surf)
- goto err;
-
- if (!_eglInitSurface(drv, &surf->base, EGL_PBUFFER_BIT, conf, attrib_list))
- goto err_surf;
-
- surf->w = width;
- surf->h = height;
-
- visual = drm_visual_from_config(conf);
- surf->stfb = drm_create_framebuffer(dev->screen, visual,
- width, height,
- (void*)surf);
- drm_visual_modes_destroy(visual);
-
- return &surf->base;
-
-err_surf:
- free(surf);
-err:
- return NULL;
-}
-
-/**
- * Called by libEGL's eglCreateScreenSurfaceMESA().
- */
-_EGLSurface *
-drm_create_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *cfg,
- const EGLint *attrib_list)
-{
- EGLSurface surf = drm_create_pbuffer_surface(drv, dpy, cfg, attrib_list);
-
- return surf;
-}
-
-/**
- * Called by libEGL's eglShowScreenSurfaceMESA().
- */
-EGLBoolean
-drm_show_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy,
- _EGLScreen *screen,
- _EGLSurface *surface, _EGLMode *mode)
-{
- struct drm_device *dev = lookup_drm_device(dpy);
- struct drm_surface *surf = lookup_drm_surface(surface);
- struct drm_screen *scrn = lookup_drm_screen(screen);
- int ret;
- unsigned int i, k;
-
- if (scrn->shown)
- drm_takedown_shown_screen(dpy, scrn);
-
-
- drm_create_texture(dpy, scrn, mode->Width, mode->Height);
- if (!scrn->tex)
- goto err_tex;
-
- ret = drmModeAddFB(dev->drmFD,
- scrn->front.width, scrn->front.height,
- 32, 32, scrn->front.pitch,
- scrn->front.handle,
- &scrn->fbID);
-
- if (ret)
- goto err_bo;
-
- scrn->fb = drmModeGetFB(dev->drmFD, scrn->fbID);
- if (!scrn->fb)
- goto err_bo;
-
- /* find a fitting crtc */
- {
- drmModeConnector *con = scrn->connector;
-
- scrn->mode = drm_find_mode(con, mode);
- if (!scrn->mode)
- goto err_fb;
-
- for (k = 0; k < con->count_encoders; k++) {
- drmModeEncoder *enc = drmModeGetEncoder(dev->drmFD, con->encoders[k]);
- for (i = 0; i < dev->res->count_crtcs; i++) {
- if (enc->possible_crtcs & (1<<i)) {
- /* save the ID */
- scrn->crtcID = dev->res->crtcs[i];
-
- /* skip the rest */
- i = dev->res->count_crtcs;
- k = dev->res->count_encoders;
- }
- }
- drmModeFreeEncoder(enc);
- }
- }
-
- ret = drmModeSetCrtc(dev->drmFD,
- scrn->crtcID,
- scrn->fbID,
- 0, 0,
- &scrn->connectorID, 1,
- scrn->mode);
-
- if (ret)
- goto err_crtc;
-
-
- if (scrn->dpms)
- drmModeConnectorSetProperty(dev->drmFD,
- scrn->connectorID,
- scrn->dpms->prop_id,
- DRM_MODE_DPMS_ON);
-
- surf->screen = scrn;
-
- scrn->surf = surf;
- scrn->shown = 1;
-
- return EGL_TRUE;
-
-err_crtc:
- scrn->crtcID = 0;
-
-err_fb:
- drmModeRmFB(dev->drmFD, scrn->fbID);
- drmModeFreeFB(scrn->fb);
- scrn->fb = NULL;
-
-err_bo:
- pipe_surface_reference(&scrn->surface, NULL);
- pipe_texture_reference(&scrn->tex, NULL);
-
-err_tex:
- return EGL_FALSE;
-}
-
-/**
- * Called by libEGL's eglDestroySurface().
- */
-EGLBoolean
-drm_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface)
-{
- struct drm_surface *surf = lookup_drm_surface(surface);
- if (!_eglIsSurfaceBound(&surf->base)) {
- if (surf->screen)
- drm_takedown_shown_screen(dpy, surf->screen);
- st_unreference_framebuffer(surf->stfb);
- free(surf);
- }
- return EGL_TRUE;
-}
-
-/**
- * Called by libEGL's eglSwapBuffers().
- */
-EGLBoolean
-drm_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw)
-{
- struct drm_device *dev = lookup_drm_device(dpy);
- struct drm_surface *surf = lookup_drm_surface(draw);
- struct pipe_surface *back_surf;
-
- if (!surf)
- return EGL_FALSE;
-
- st_get_framebuffer_surface(surf->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
-
- if (back_surf) {
- struct drm_context *ctx = lookup_drm_context(draw->Binding);
-
- st_notify_swapbuffers(surf->stfb);
-
- if (ctx && surf->screen) {
- if (ctx->pipe->surface_copy) {
- ctx->pipe->surface_copy(ctx->pipe,
- surf->screen->surface,
- 0, 0,
- back_surf,
- 0, 0,
- surf->w, surf->h);
- } else {
- util_surface_copy(ctx->pipe, FALSE,
- surf->screen->surface,
- 0, 0,
- back_surf,
- 0, 0,
- surf->w, surf->h);
- }
- ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL);
-
-#ifdef DRM_MODE_FEATURE_DIRTYFB
- /* TODO query connector property to see if this is needed */
- drmModeDirtyFB(dev->drmFD, surf->screen->fbID, NULL, 0);
-#else
- (void)dev;
-#endif
-
- /* TODO more stuff here */
- }
- }
-
- return EGL_TRUE;
-}
diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c
deleted file mode 100644
index 9345b0f490..0000000000
--- a/src/gallium/state_trackers/egl/egl_tracker.c
+++ /dev/null
@@ -1,274 +0,0 @@
-
-#include "utils.h"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include "egl_tracker.h"
-
-#include <fcntl.h>
-
-#include "egllog.h"
-#include "state_tracker/drm_api.h"
-
-#include "pipe/p_screen.h"
-#include "pipe/internal/p_winsys_screen.h"
-
-/** HACK */
-void* driDriverAPI;
-
-
-/*
- * Exported functions
- */
-
-/** Called by libEGL just prior to unloading/closing the driver.
- */
-static void
-drm_unload(_EGLDriver *drv)
-{
- free(drv);
-}
-
-/**
- * The bootstrap function. Return a new drm_driver object and
- * plug in API functions.
- * libEGL finds this function with dlopen()/dlsym() and calls it from
- * "load driver" function.
- */
-_EGLDriver *
-_eglMain(const char *args)
-{
- _EGLDriver *drv;
-
- drv = (_EGLDriver *) calloc(1, sizeof(_EGLDriver));
- if (!drv) {
- return NULL;
- }
-
- /* First fill in the dispatch table with defaults */
- _eglInitDriverFallbacks(drv);
- /* then plug in our Drm-specific functions */
- drv->API.Initialize = drm_initialize;
- drv->API.Terminate = drm_terminate;
- drv->API.CreateContext = drm_create_context;
- drv->API.MakeCurrent = drm_make_current;
- drv->API.CreateWindowSurface = drm_create_window_surface;
- drv->API.CreatePixmapSurface = drm_create_pixmap_surface;
- drv->API.CreatePbufferSurface = drm_create_pbuffer_surface;
- drv->API.DestroySurface = drm_destroy_surface;
- drv->API.DestroyContext = drm_destroy_context;
- drv->API.CreateScreenSurfaceMESA = drm_create_screen_surface_mesa;
- drv->API.ShowScreenSurfaceMESA = drm_show_screen_surface_mesa;
- drv->API.SwapBuffers = drm_swap_buffers;
-
- drv->Name = "DRM/Gallium/Win";
- drv->Unload = drm_unload;
-
- return drv;
-}
-
-static void
-drm_get_device_id(struct drm_device *device)
-{
- char path[512];
- FILE *file;
- char *ret;
-
- /* TODO get the real minor */
- int minor = 0;
-
- device->deviceID = 0;
-
- snprintf(path, sizeof(path), "/sys/class/drm/card%d/device/device", minor);
- file = fopen(path, "r");
- if (!file) {
- _eglLog(_EGL_WARNING, "Could not retrive device ID\n");
- return;
- }
-
- ret = fgets(path, sizeof( path ), file);
- fclose(file);
- if (!ret)
- return;
-
- sscanf(path, "%x", &device->deviceID);
-}
-
-static void
-drm_update_res(struct drm_device *dev)
-{
- drmModeFreeResources(dev->res);
- dev->res = drmModeGetResources(dev->drmFD);
-}
-
-static void
-drm_add_modes_from_connector(_EGLScreen *screen, drmModeConnectorPtr connector)
-{
- drmModeModeInfoPtr m = NULL;
- int i;
-
- for (i = 0; i < connector->count_modes; i++) {
- m = &connector->modes[i];
- _eglAddNewMode(screen, m->hdisplay, m->vdisplay, m->vrefresh, m->name);
- }
-}
-
-static void
-drm_find_dpms(struct drm_device *dev, struct drm_screen *screen)
-{
- drmModeConnectorPtr c = screen->connector;
- drmModePropertyPtr p;
- int i;
-
- for (i = 0; i < c->count_props; i++) {
- p = drmModeGetProperty(dev->drmFD, c->props[i]);
- if (!strcmp(p->name, "DPMS"))
- break;
-
- drmModeFreeProperty(p);
- p = NULL;
- }
-
- screen->dpms = p;
-}
-
-static int drm_open_minor(int minor)
-{
- char buf[64];
-
- sprintf(buf, DRM_DEV_NAME, DRM_DIR_NAME, minor);
- return open(buf, O_RDWR, 0);
-}
-
-EGLBoolean
-drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor)
-{
- struct drm_device *dev;
- struct drm_screen *screen = NULL;
- drmModeConnectorPtr connector = NULL;
- drmModeResPtr res = NULL;
- unsigned count_connectors = 0;
- int num_screens = 0;
- EGLint i;
- int fd;
- _EGLConfig *config;
-
- dev = (struct drm_device *) calloc(1, sizeof(struct drm_device));
- if (!dev)
- return EGL_FALSE;
- dev->api = drm_api_create();
-
- /* try the first node */
- fd = drm_open_minor(0);
- if (fd < 0)
- goto err_fd;
-
- dev->drmFD = fd;
- drm_get_device_id(dev);
-
- dev->screen = dev->api->create_screen(dev->api, dev->drmFD, NULL);
- if (!dev->screen)
- goto err_screen;
- dev->winsys = dev->screen->winsys;
-
- driInitExtensions(NULL, NULL, GL_FALSE);
-
- drm_update_res(dev);
- res = dev->res;
- if (res)
- count_connectors = res->count_connectors;
- else
- _eglLog(_EGL_WARNING, "Could not retrive kms information\n");
-
- for(i = 0; i < count_connectors && i < MAX_SCREENS; i++) {
- connector = drmModeGetConnector(fd, res->connectors[i]);
-
- if (!connector)
- continue;
-
- if (connector->connection != DRM_MODE_CONNECTED) {
- drmModeFreeConnector(connector);
- continue;
- }
-
- screen = malloc(sizeof(struct drm_screen));
- memset(screen, 0, sizeof(*screen));
- screen->connector = connector;
- screen->connectorID = connector->connector_id;
- _eglInitScreen(&screen->base);
- _eglAddScreen(disp, &screen->base);
- drm_add_modes_from_connector(&screen->base, connector);
- drm_find_dpms(dev, screen);
- dev->screens[num_screens++] = screen;
- }
- dev->count_screens = num_screens;
-
- disp->DriverData = dev;
-
- /* for now we only have one config */
- config = calloc(1, sizeof(*config));
- memset(config, 1, sizeof(*config));
- _eglInitConfig(config, 1);
- _eglSetConfigAttrib(config, EGL_RED_SIZE, 8);
- _eglSetConfigAttrib(config, EGL_GREEN_SIZE, 8);
- _eglSetConfigAttrib(config, EGL_BLUE_SIZE, 8);
- _eglSetConfigAttrib(config, EGL_ALPHA_SIZE, 8);
- _eglSetConfigAttrib(config, EGL_BUFFER_SIZE, 32);
- _eglSetConfigAttrib(config, EGL_DEPTH_SIZE, 24);
- _eglSetConfigAttrib(config, EGL_STENCIL_SIZE, 8);
- _eglSetConfigAttrib(config, EGL_SURFACE_TYPE, EGL_PBUFFER_BIT);
- _eglAddConfig(disp, config);
-
- disp->ClientAPIsMask = EGL_OPENGL_BIT /*| EGL_OPENGL_ES_BIT*/;
- /* enable supported extensions */
- disp->Extensions.MESA_screen_surface = EGL_TRUE;
- disp->Extensions.MESA_copy_context = EGL_TRUE;
-
- *major = 1;
- *minor = 4;
-
- return EGL_TRUE;
-
-err_screen:
- drmClose(fd);
-err_fd:
- free(dev);
- return EGL_FALSE;
-}
-
-EGLBoolean
-drm_terminate(_EGLDriver *drv, _EGLDisplay *dpy)
-{
- struct drm_device *dev = lookup_drm_device(dpy);
- struct drm_screen *screen;
- int i = 0;
-
- _eglReleaseDisplayResources(drv, dpy);
- _eglCleanupDisplay(dpy);
-
- drmFreeVersion(dev->version);
-
- for (i = 0; i < dev->count_screens; i++) {
- screen = dev->screens[i];
-
- if (screen->shown)
- drm_takedown_shown_screen(dpy, screen);
-
- drmModeFreeProperty(screen->dpms);
- drmModeFreeConnector(screen->connector);
- _eglDestroyScreen(&screen->base);
- dev->screens[i] = NULL;
- }
-
- dev->screen->destroy(dev->screen);
- dev->winsys = NULL;
-
- drmClose(dev->drmFD);
-
- dev->api->destroy(dev->api);
- free(dev);
- dpy->DriverData = NULL;
-
- return EGL_TRUE;
-}
diff --git a/src/gallium/state_trackers/egl/egl_tracker.h b/src/gallium/state_trackers/egl/egl_tracker.h
deleted file mode 100644
index 73eb1a1226..0000000000
--- a/src/gallium/state_trackers/egl/egl_tracker.h
+++ /dev/null
@@ -1,195 +0,0 @@
-
-#ifndef _EGL_TRACKER_H_
-#define _EGL_TRACKER_H_
-
-#include <stdint.h>
-
-#include "eglconfig.h"
-#include "eglcontext.h"
-#include "egldisplay.h"
-#include "egldriver.h"
-#include "eglglobals.h"
-#include "eglmode.h"
-#include "eglscreen.h"
-#include "eglsurface.h"
-
-#include "xf86drm.h"
-#include "xf86drmMode.h"
-
-#include "pipe/p_compiler.h"
-
-#include "state_tracker/st_public.h"
-
-#define MAX_SCREENS 16
-
-struct pipe_winsys;
-struct pipe_screen;
-struct pipe_context;
-struct state_tracker;
-
-struct drm_screen;
-struct drm_context;
-
-struct drm_device
-{
- /*
- * pipe
- */
-
- struct drm_api *api;
- struct pipe_winsys *winsys;
- struct pipe_screen *screen;
-
- /*
- * drm
- */
-
- int drmFD;
- drmVersionPtr version;
- int deviceID;
-
- drmModeResPtr res;
-
- struct drm_screen *screens[MAX_SCREENS];
- size_t count_screens;
-};
-
-struct drm_surface
-{
- _EGLSurface base; /* base class/object */
-
- /*
- * pipe
- */
-
-
- struct st_framebuffer *stfb;
-
- /*
- * drm
- */
-
- struct drm_screen *screen;
-
- int w;
- int h;
-};
-
-struct drm_context
-{
- _EGLContext base; /* base class/object */
-
- /* pipe */
-
- struct pipe_context *pipe;
- struct st_context *st;
-};
-
-struct drm_screen
-{
- _EGLScreen base;
-
- /*
- * pipe
- */
-
- struct pipe_texture *tex;
- struct pipe_surface *surface;
-
- /*
- * drm
- */
-
- struct {
- unsigned height;
- unsigned width;
- unsigned pitch;
- unsigned handle;
- } front;
-
- /* currently only support one connector */
- drmModeConnectorPtr connector;
- uint32_t connectorID;
-
- /* dpms property */
- drmModePropertyPtr dpms;
-
- /* Has this screen been shown */
- int shown;
-
- /* Surface that is currently attached to this screen */
- struct drm_surface *surf;
-
- /* framebuffer */
- drmModeFBPtr fb;
- uint32_t fbID;
-
- /* crtc and mode used */
- /*drmModeCrtcPtr crtc;*/
- uint32_t crtcID;
-
- drmModeModeInfoPtr mode;
-};
-
-
-static INLINE struct drm_device *
-lookup_drm_device(_EGLDisplay *d)
-{
- return (struct drm_device *) d->DriverData;
-}
-
-
-static INLINE struct drm_context *
-lookup_drm_context(_EGLContext *c)
-{
- return (struct drm_context *) c;
-}
-
-
-static INLINE struct drm_surface *
-lookup_drm_surface(_EGLSurface *s)
-{
- return (struct drm_surface *) s;
-}
-
-static INLINE struct drm_screen *
-lookup_drm_screen(_EGLScreen *s)
-{
- return (struct drm_screen *) s;
-}
-
-/**
- * egl_visual.h
- */
-/*@{*/
-void drm_visual_modes_destroy(__GLcontextModes *modes);
-__GLcontextModes* drm_visual_modes_create(unsigned count, size_t minimum_size);
-__GLcontextModes* drm_visual_from_config(_EGLConfig *conf);
-/*@}*/
-
-/**
- * egl_surface.h
- */
-/*@{*/
-void drm_takedown_shown_screen(_EGLDisplay *dpy, struct drm_screen *screen);
-/*@}*/
-
-/**
- * All function exported to the egl side.
- */
-/*@{*/
-EGLBoolean drm_initialize(_EGLDriver *drv, _EGLDisplay *dpy, EGLint *major, EGLint *minor);
-EGLBoolean drm_terminate(_EGLDriver *drv, _EGLDisplay *dpy);
-_EGLContext *drm_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, _EGLContext *share_list, const EGLint *attrib_list);
-EGLBoolean drm_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *context);
-_EGLSurface *drm_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativeWindowType window, const EGLint *attrib_list);
-_EGLSurface *drm_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativePixmapType pixmap, const EGLint *attrib_list);
-_EGLSurface *drm_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const EGLint *attrib_list);
-_EGLSurface *drm_create_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const EGLint *attrib_list);
-EGLBoolean drm_show_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, _EGLSurface *surface, _EGLMode *mode);
-EGLBoolean drm_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface);
-EGLBoolean drm_make_current(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *context);
-EGLBoolean drm_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw);
-/*@}*/
-
-#endif
diff --git a/src/gallium/state_trackers/egl/egl_visual.c b/src/gallium/state_trackers/egl/egl_visual.c
deleted file mode 100644
index e59f893851..0000000000
--- a/src/gallium/state_trackers/egl/egl_visual.c
+++ /dev/null
@@ -1,85 +0,0 @@
-
-#include "egl_tracker.h"
-
-#include "egllog.h"
-
-void
-drm_visual_modes_destroy(__GLcontextModes *modes)
-{
- _eglLog(_EGL_DEBUG, "%s", __FUNCTION__);
-
- while (modes) {
- __GLcontextModes * const next = modes->next;
- free(modes);
- modes = next;
- }
-}
-
-__GLcontextModes *
-drm_visual_modes_create(unsigned count, size_t minimum_size)
-{
- /* This code copied from libGLX, and modified */
- const size_t size = (minimum_size > sizeof(__GLcontextModes))
- ? minimum_size : sizeof(__GLcontextModes);
- __GLcontextModes * head = NULL;
- __GLcontextModes ** next;
- unsigned i;
-
- _eglLog(_EGL_DEBUG, "%s %d %d", __FUNCTION__, count, minimum_size);
-
- next = & head;
- for (i = 0 ; i < count ; i++) {
- *next = (__GLcontextModes *) calloc(1, size);
- if (*next == NULL) {
- drm_visual_modes_destroy(head);
- head = NULL;
- break;
- }
-
- (*next)->doubleBufferMode = 1;
- (*next)->visualID = GLX_DONT_CARE;
- (*next)->visualType = GLX_DONT_CARE;
- (*next)->visualRating = GLX_NONE;
- (*next)->transparentPixel = GLX_NONE;
- (*next)->transparentRed = GLX_DONT_CARE;
- (*next)->transparentGreen = GLX_DONT_CARE;
- (*next)->transparentBlue = GLX_DONT_CARE;
- (*next)->transparentAlpha = GLX_DONT_CARE;
- (*next)->transparentIndex = GLX_DONT_CARE;
- (*next)->xRenderable = GLX_DONT_CARE;
- (*next)->fbconfigID = GLX_DONT_CARE;
- (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
- (*next)->bindToTextureRgb = GLX_DONT_CARE;
- (*next)->bindToTextureRgba = GLX_DONT_CARE;
- (*next)->bindToMipmapTexture = GLX_DONT_CARE;
- (*next)->bindToTextureTargets = 0;
- (*next)->yInverted = GLX_DONT_CARE;
-
- next = & ((*next)->next);
- }
-
- return head;
-}
-
-__GLcontextModes *
-drm_visual_from_config(_EGLConfig *conf)
-{
- __GLcontextModes *visual;
- (void)conf;
-
- visual = drm_visual_modes_create(1, sizeof(*visual));
- visual->redBits = 8;
- visual->greenBits = 8;
- visual->blueBits = 8;
- visual->alphaBits = 8;
-
- visual->rgbBits = 32;
- visual->doubleBufferMode = 1;
-
- visual->depthBits = 24;
- visual->haveDepthBuffer = visual->depthBits > 0;
- visual->stencilBits = 8;
- visual->haveStencilBuffer = visual->stencilBits > 0;
-
- return visual;
-}
diff --git a/src/gallium/state_trackers/egl/kms/native_kms.c b/src/gallium/state_trackers/egl/kms/native_kms.c
new file mode 100644
index 0000000000..91cefc538d
--- /dev/null
+++ b/src/gallium/state_trackers/egl/kms/native_kms.c
@@ -0,0 +1,856 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
+#include "egllog.h"
+
+#include "native_kms.h"
+
+static boolean
+kms_surface_validate(struct native_surface *nsurf, uint attachment_mask,
+ unsigned int *seq_num, struct pipe_texture **textures,
+ int *width, int *height)
+{
+ struct kms_surface *ksurf = kms_surface(nsurf);
+ struct kms_display *kdpy = ksurf->kdpy;
+ struct pipe_screen *screen = kdpy->base.screen;
+ struct pipe_texture templ, *ptex;
+ int att;
+
+ if (attachment_mask) {
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.last_level = 0;
+ templ.width0 = ksurf->width;
+ templ.height0 = ksurf->height;
+ templ.depth0 = 1;
+ templ.format = ksurf->color_format;
+ templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ if (ksurf->type == KMS_SURFACE_TYPE_SCANOUT)
+ templ.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY;
+ }
+
+ /* create textures */
+ for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) {
+ /* delay the allocation */
+ if (!native_attachment_mask_test(attachment_mask, att))
+ continue;
+
+ ptex = ksurf->textures[att];
+ if (!ptex) {
+ ptex = screen->texture_create(screen, &templ);
+ ksurf->textures[att] = ptex;
+ }
+
+ if (textures) {
+ textures[att] = NULL;
+ pipe_texture_reference(&textures[att], ptex);
+ }
+ }
+
+ if (seq_num)
+ *seq_num = ksurf->sequence_number;
+ if (width)
+ *width = ksurf->width;
+ if (height)
+ *height = ksurf->height;
+
+ return TRUE;
+}
+
+/**
+ * Add textures as DRM framebuffers.
+ */
+static boolean
+kms_surface_init_framebuffers(struct native_surface *nsurf, boolean need_back)
+{
+ struct kms_surface *ksurf = kms_surface(nsurf);
+ struct kms_display *kdpy = ksurf->kdpy;
+ int num_framebuffers = (need_back) ? 2 : 1;
+ int i, err;
+
+ for (i = 0; i < num_framebuffers; i++) {
+ struct kms_framebuffer *fb;
+ enum native_attachment natt;
+ unsigned int handle, stride;
+ uint block_bits;
+
+ if (i == 0) {
+ fb = &ksurf->front_fb;
+ natt = NATIVE_ATTACHMENT_FRONT_LEFT;
+ }
+ else {
+ fb = &ksurf->back_fb;
+ natt = NATIVE_ATTACHMENT_BACK_LEFT;
+ }
+
+ if (!fb->texture) {
+ /* make sure the texture has been allocated */
+ kms_surface_validate(&ksurf->base, 1 << natt, NULL, NULL, NULL, NULL);
+ if (!ksurf->textures[natt])
+ return FALSE;
+
+ pipe_texture_reference(&fb->texture, ksurf->textures[natt]);
+ }
+
+ /* already initialized */
+ if (fb->buffer_id)
+ continue;
+
+ /* TODO detect the real value */
+ fb->is_passive = TRUE;
+
+ if (!kdpy->api->local_handle_from_texture(kdpy->api,
+ kdpy->base.screen, fb->texture, &stride, &handle))
+ return FALSE;
+
+ block_bits = util_format_get_blocksizebits(ksurf->color_format);
+ err = drmModeAddFB(kdpy->fd, ksurf->width, ksurf->height,
+ block_bits, block_bits, stride, handle, &fb->buffer_id);
+ if (err) {
+ fb->buffer_id = 0;
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+static boolean
+kms_surface_flush_frontbuffer(struct native_surface *nsurf)
+{
+#ifdef DRM_MODE_FEATURE_DIRTYFB
+ struct kms_surface *ksurf = kms_surface(nsurf);
+ struct kms_display *kdpy = ksurf->kdpy;
+
+ /* pbuffer is private */
+ if (ksurf->type == KMS_SURFACE_TYPE_PBUFFER)
+ return TRUE;
+
+ if (ksurf->front_fb.is_passive)
+ drmModeDirtyFB(kdpy->fd, ksurf->front_fb.buffer_id, NULL, 0);
+#endif
+
+ return TRUE;
+}
+
+static boolean
+kms_surface_swap_buffers(struct native_surface *nsurf)
+{
+ struct kms_surface *ksurf = kms_surface(nsurf);
+ struct kms_crtc *kcrtc = &ksurf->current_crtc;
+ struct kms_display *kdpy = ksurf->kdpy;
+ struct kms_framebuffer tmp_fb;
+ struct pipe_texture *tmp_texture;
+ int err;
+
+ /* pbuffer is private */
+ if (ksurf->type == KMS_SURFACE_TYPE_PBUFFER)
+ return TRUE;
+
+ if (!ksurf->back_fb.buffer_id) {
+ if (!kms_surface_init_framebuffers(&ksurf->base, TRUE))
+ return FALSE;
+ }
+
+ if (ksurf->is_shown && kcrtc->crtc) {
+ err = drmModeSetCrtc(kdpy->fd, kcrtc->crtc->crtc_id,
+ ksurf->back_fb.buffer_id, kcrtc->crtc->x, kcrtc->crtc->y,
+ kcrtc->connectors, kcrtc->num_connectors, &kcrtc->crtc->mode);
+ if (err)
+ return FALSE;
+ }
+
+ /* swap the buffers */
+ tmp_fb = ksurf->front_fb;
+ ksurf->front_fb = ksurf->back_fb;
+ ksurf->back_fb = tmp_fb;
+
+ tmp_texture = ksurf->textures[NATIVE_ATTACHMENT_FRONT_LEFT];
+ ksurf->textures[NATIVE_ATTACHMENT_FRONT_LEFT] =
+ ksurf->textures[NATIVE_ATTACHMENT_BACK_LEFT];
+ ksurf->textures[NATIVE_ATTACHMENT_BACK_LEFT] = tmp_texture;
+
+ /* the front/back textures are swapped */
+ ksurf->sequence_number++;
+
+ return TRUE;
+}
+
+static void
+kms_surface_wait(struct native_surface *nsurf)
+{
+ /* no-op */
+}
+
+static void
+kms_surface_destroy(struct native_surface *nsurf)
+{
+ struct kms_surface *ksurf = kms_surface(nsurf);
+ int i;
+
+ if (ksurf->current_crtc.crtc)
+ drmModeFreeCrtc(ksurf->current_crtc.crtc);
+
+ if (ksurf->front_fb.buffer_id)
+ drmModeRmFB(ksurf->kdpy->fd, ksurf->front_fb.buffer_id);
+ pipe_texture_reference(&ksurf->front_fb.texture, NULL);
+
+ if (ksurf->back_fb.buffer_id)
+ drmModeRmFB(ksurf->kdpy->fd, ksurf->back_fb.buffer_id);
+ pipe_texture_reference(&ksurf->back_fb.texture, NULL);
+
+ for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) {
+ struct pipe_texture *ptex = ksurf->textures[i];
+ pipe_texture_reference(&ptex, NULL);
+ }
+
+ free(ksurf);
+}
+
+static struct kms_surface *
+kms_display_create_surface(struct native_display *ndpy,
+ enum kms_surface_type type,
+ const struct native_config *nconf,
+ uint width, uint height)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ struct kms_config *kconf = kms_config(nconf);
+ struct kms_surface *ksurf;
+
+ ksurf = CALLOC_STRUCT(kms_surface);
+ if (!ksurf)
+ return NULL;
+
+ ksurf->kdpy = kdpy;
+ ksurf->type = type;
+ ksurf->color_format = kconf->base.color_format;
+ ksurf->width = width;
+ ksurf->height = height;
+
+ ksurf->base.destroy = kms_surface_destroy;
+ ksurf->base.swap_buffers = kms_surface_swap_buffers;
+ ksurf->base.flush_frontbuffer = kms_surface_flush_frontbuffer;
+ ksurf->base.validate = kms_surface_validate;
+ ksurf->base.wait = kms_surface_wait;
+
+ return ksurf;
+}
+
+/**
+ * Choose a CRTC that supports all given connectors.
+ */
+static uint32_t
+kms_display_choose_crtc(struct native_display *ndpy,
+ uint32_t *connectors, int num_connectors)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ int idx;
+
+ for (idx = 0; idx < kdpy->resources->count_crtcs; idx++) {
+ boolean found_crtc = TRUE;
+ int i, j;
+
+ for (i = 0; i < num_connectors; i++) {
+ drmModeConnectorPtr connector;
+ int encoder_idx = -1;
+
+ connector = drmModeGetConnector(kdpy->fd, connectors[i]);
+ if (!connector) {
+ found_crtc = FALSE;
+ break;
+ }
+
+ /* find an encoder the CRTC supports */
+ for (j = 0; j < connector->count_encoders; j++) {
+ drmModeEncoderPtr encoder =
+ drmModeGetEncoder(kdpy->fd, connector->encoders[j]);
+ if (encoder->possible_crtcs & (1 << idx)) {
+ encoder_idx = j;
+ break;
+ }
+ drmModeFreeEncoder(encoder);
+ }
+
+ drmModeFreeConnector(connector);
+ if (encoder_idx < 0) {
+ found_crtc = FALSE;
+ break;
+ }
+ }
+
+ if (found_crtc)
+ break;
+ }
+
+ if (idx >= kdpy->resources->count_crtcs) {
+ _eglLog(_EGL_WARNING,
+ "failed to find a CRTC that supports the given %d connectors",
+ num_connectors);
+ return 0;
+ }
+
+ return kdpy->resources->crtcs[idx];
+}
+
+/**
+ * Remember the original CRTC status and set the CRTC
+ */
+static boolean
+kms_display_set_crtc(struct native_display *ndpy, int crtc_idx,
+ uint32_t buffer_id, uint32_t x, uint32_t y,
+ uint32_t *connectors, int num_connectors,
+ drmModeModeInfoPtr mode)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ struct kms_crtc *kcrtc = &kdpy->saved_crtcs[crtc_idx];
+ uint32_t crtc_id;
+ int err;
+
+ if (kcrtc->crtc) {
+ crtc_id = kcrtc->crtc->crtc_id;
+ }
+ else {
+ int count = 0, i;
+
+ /*
+ * Choose the CRTC once. It could be more dynamic, but let's keep it
+ * simple for now.
+ */
+ crtc_id = kms_display_choose_crtc(&kdpy->base,
+ connectors, num_connectors);
+
+ /* save the original CRTC status */
+ kcrtc->crtc = drmModeGetCrtc(kdpy->fd, crtc_id);
+ if (!kcrtc->crtc)
+ return FALSE;
+
+ for (i = 0; i < kdpy->num_connectors; i++) {
+ struct kms_connector *kconn = &kdpy->connectors[i];
+ drmModeConnectorPtr connector = kconn->connector;
+ drmModeEncoderPtr encoder;
+
+ encoder = drmModeGetEncoder(kdpy->fd, connector->encoder_id);
+ if (encoder) {
+ if (encoder->crtc_id == crtc_id) {
+ kcrtc->connectors[count++] = connector->connector_id;
+ if (count >= Elements(kcrtc->connectors))
+ break;
+ }
+ drmModeFreeEncoder(encoder);
+ }
+ }
+
+ kcrtc->num_connectors = count;
+ }
+
+ err = drmModeSetCrtc(kdpy->fd, crtc_id, buffer_id, x, y,
+ connectors, num_connectors, mode);
+ if (err) {
+ drmModeFreeCrtc(kcrtc->crtc);
+ kcrtc->crtc = NULL;
+ kcrtc->num_connectors = 0;
+
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static boolean
+kms_display_program(struct native_display *ndpy, int crtc_idx,
+ struct native_surface *nsurf, uint x, uint y,
+ const struct native_connector **nconns, int num_nconns,
+ const struct native_mode *nmode)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ struct kms_surface *ksurf = kms_surface(nsurf);
+ const struct kms_mode *kmode = kms_mode(nmode);
+ uint32_t connector_ids[32];
+ uint32_t buffer_id;
+ drmModeModeInfo mode_tmp, *mode;
+ int i;
+
+ if (num_nconns > Elements(connector_ids)) {
+ _eglLog(_EGL_WARNING, "too many connectors (%d)", num_nconns);
+ num_nconns = Elements(connector_ids);
+ }
+
+ if (ksurf) {
+ if (!kms_surface_init_framebuffers(&ksurf->base, FALSE))
+ return FALSE;
+
+ buffer_id = ksurf->front_fb.buffer_id;
+ /* the mode argument of drmModeSetCrtc is not constified */
+ mode_tmp = kmode->mode;
+ mode = &mode_tmp;
+ }
+ else {
+ /* disable the CRTC */
+ buffer_id = 0;
+ mode = NULL;
+ num_nconns = 0;
+ }
+
+ for (i = 0; i < num_nconns; i++) {
+ struct kms_connector *kconn = kms_connector(nconns[i]);
+ connector_ids[i] = kconn->connector->connector_id;
+ }
+
+ if (!kms_display_set_crtc(&kdpy->base, crtc_idx, buffer_id, x, y,
+ connector_ids, num_nconns, mode)) {
+ _eglLog(_EGL_WARNING, "failed to set CRTC %d", crtc_idx);
+
+ return FALSE;
+ }
+
+ if (kdpy->shown_surfaces[crtc_idx])
+ kdpy->shown_surfaces[crtc_idx]->is_shown = FALSE;
+ kdpy->shown_surfaces[crtc_idx] = ksurf;
+
+ /* remember the settings for buffer swapping */
+ if (ksurf) {
+ uint32_t crtc_id = kdpy->saved_crtcs[crtc_idx].crtc->crtc_id;
+ struct kms_crtc *kcrtc = &ksurf->current_crtc;
+
+ if (kcrtc->crtc)
+ drmModeFreeCrtc(kcrtc->crtc);
+ kcrtc->crtc = drmModeGetCrtc(kdpy->fd, crtc_id);
+
+ assert(num_nconns < Elements(kcrtc->connectors));
+ memcpy(kcrtc->connectors, connector_ids,
+ sizeof(*connector_ids) * num_nconns);
+ kcrtc->num_connectors = num_nconns;
+
+ ksurf->is_shown = TRUE;
+ }
+
+ return TRUE;
+}
+
+static const struct native_mode **
+kms_display_get_modes(struct native_display *ndpy,
+ const struct native_connector *nconn,
+ int *num_modes)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ struct kms_connector *kconn = kms_connector(nconn);
+ const struct native_mode **nmodes_return;
+ int count, i;
+
+ /* delete old data */
+ if (kconn->connector) {
+ drmModeFreeConnector(kconn->connector);
+ free(kconn->kms_modes);
+
+ kconn->connector = NULL;
+ kconn->kms_modes = NULL;
+ kconn->num_modes = 0;
+ }
+
+ /* detect again */
+ kconn->connector = drmModeGetConnector(kdpy->fd, kconn->connector_id);
+ if (!kconn->connector)
+ return NULL;
+
+ count = kconn->connector->count_modes;
+ kconn->kms_modes = calloc(count, sizeof(*kconn->kms_modes));
+ if (!kconn->kms_modes) {
+ drmModeFreeConnector(kconn->connector);
+ kconn->connector = NULL;
+
+ return NULL;
+ }
+
+ for (i = 0; i < count; i++) {
+ struct kms_mode *kmode = &kconn->kms_modes[i];
+ drmModeModeInfoPtr mode = &kconn->connector->modes[i];
+
+ kmode->mode = *mode;
+
+ kmode->base.desc = kmode->mode.name;
+ kmode->base.width = kmode->mode.hdisplay;
+ kmode->base.height = kmode->mode.vdisplay;
+ kmode->base.refresh_rate = kmode->mode.vrefresh / 1000;
+ }
+
+ nmodes_return = malloc(count * sizeof(*nmodes_return));
+ if (nmodes_return) {
+ for (i = 0; i < count; i++)
+ nmodes_return[i] = &kconn->kms_modes[i].base;
+ if (num_modes)
+ *num_modes = count;
+ }
+
+ return nmodes_return;
+}
+
+static const struct native_connector **
+kms_display_get_connectors(struct native_display *ndpy, int *num_connectors,
+ int *num_crtc)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ const struct native_connector **connectors;
+ int i;
+
+ if (!kdpy->connectors) {
+ kdpy->connectors =
+ calloc(kdpy->resources->count_connectors, sizeof(*kdpy->connectors));
+ if (!kdpy->connectors)
+ return NULL;
+
+ for (i = 0; i < kdpy->resources->count_connectors; i++) {
+ struct kms_connector *kconn = &kdpy->connectors[i];
+
+ kconn->connector_id = kdpy->resources->connectors[i];
+ /* kconn->connector is allocated when the modes are asked */
+ }
+
+ kdpy->num_connectors = kdpy->resources->count_connectors;
+ }
+
+ connectors = malloc(kdpy->num_connectors * sizeof(*connectors));
+ if (connectors) {
+ for (i = 0; i < kdpy->num_connectors; i++)
+ connectors[i] = &kdpy->connectors[i].base;
+ if (num_connectors)
+ *num_connectors = kdpy->num_connectors;
+ }
+
+ if (num_crtc)
+ *num_crtc = kdpy->resources->count_crtcs;
+
+ return connectors;
+}
+
+static struct native_surface *
+kms_display_create_scanout_surface(struct native_display *ndpy,
+ const struct native_config *nconf,
+ uint width, uint height)
+{
+ struct kms_surface *ksurf;
+
+ ksurf = kms_display_create_surface(ndpy,
+ KMS_SURFACE_TYPE_SCANOUT, nconf, width, height);
+ return &ksurf->base;
+}
+
+static struct native_surface *
+kms_display_create_pbuffer_surface(struct native_display *ndpy,
+ const struct native_config *nconf,
+ uint width, uint height)
+{
+ struct kms_surface *ksurf;
+
+ ksurf = kms_display_create_surface(ndpy,
+ KMS_SURFACE_TYPE_PBUFFER, nconf, width, height);
+ return &ksurf->base;
+}
+
+
+static boolean
+kms_display_is_format_supported(struct native_display *ndpy,
+ enum pipe_format fmt, boolean is_color)
+{
+ return ndpy->screen->is_format_supported(ndpy->screen,
+ fmt, PIPE_TEXTURE_2D,
+ (is_color) ? PIPE_TEXTURE_USAGE_RENDER_TARGET :
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+}
+
+static const struct native_config **
+kms_display_get_configs(struct native_display *ndpy, int *num_configs)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ const struct native_config **configs;
+
+ /* first time */
+ if (!kdpy->config) {
+ struct native_config *nconf;
+ enum pipe_format format;
+
+ kdpy->config = calloc(1, sizeof(*kdpy->config));
+ if (!kdpy->config)
+ return NULL;
+
+ nconf = &kdpy->config->base;
+
+ /* always double-buffered */
+ nconf->mode.doubleBufferMode = TRUE;
+
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ if (!kms_display_is_format_supported(&kdpy->base, format, TRUE)) {
+ format = PIPE_FORMAT_B8G8R8A8_UNORM;
+ if (!kms_display_is_format_supported(&kdpy->base, format, TRUE))
+ format = PIPE_FORMAT_NONE;
+ }
+ if (format == PIPE_FORMAT_NONE)
+ return NULL;
+
+ nconf->color_format = format;
+ nconf->mode.redBits = 8;
+ nconf->mode.greenBits = 8;
+ nconf->mode.blueBits = 8;
+ nconf->mode.alphaBits = 8;
+ nconf->mode.rgbBits = 32;
+
+ format = PIPE_FORMAT_S8Z24_UNORM;
+ if (!kms_display_is_format_supported(&kdpy->base, format, FALSE)) {
+ format = PIPE_FORMAT_Z24S8_UNORM;
+ if (!kms_display_is_format_supported(&kdpy->base, format, FALSE))
+ format = PIPE_FORMAT_NONE;
+ }
+ if (format != PIPE_FORMAT_NONE) {
+ nconf->depth_format = format;
+ nconf->stencil_format = format;
+
+ nconf->mode.depthBits = 24;
+ nconf->mode.stencilBits = 8;
+ nconf->mode.haveDepthBuffer = TRUE;
+ nconf->mode.haveStencilBuffer = TRUE;
+ }
+
+ nconf->scanout_bit = TRUE;
+ nconf->mode.drawableType = GLX_PBUFFER_BIT;
+ nconf->mode.swapMethod = GLX_SWAP_EXCHANGE_OML;
+
+ nconf->mode.visualID = 0;
+ nconf->mode.visualType = EGL_NONE;
+
+ nconf->mode.renderType = GLX_RGBA_BIT;
+ nconf->mode.rgbMode = TRUE;
+ nconf->mode.xRenderable = FALSE;
+ }
+
+ configs = malloc(sizeof(*configs));
+ if (configs) {
+ configs[0] = &kdpy->config->base;
+ if (num_configs)
+ *num_configs = 1;
+ }
+
+ return configs;
+}
+
+static void
+kms_display_destroy(struct native_display *ndpy)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ int i;
+
+ if (kdpy->config)
+ free(kdpy->config);
+
+ if (kdpy->connectors) {
+ for (i = 0; i < kdpy->num_connectors; i++) {
+ struct kms_connector *kconn = &kdpy->connectors[i];
+ if (kconn->connector) {
+ drmModeFreeConnector(kconn->connector);
+ free(kconn->kms_modes);
+ }
+ }
+ free(kdpy->connectors);
+ }
+
+ if (kdpy->shown_surfaces)
+ free(kdpy->shown_surfaces);
+
+ if (kdpy->saved_crtcs) {
+ for (i = 0; i < kdpy->resources->count_crtcs; i++) {
+ struct kms_crtc *kcrtc = &kdpy->saved_crtcs[i];
+
+ if (kcrtc->crtc) {
+ /* restore crtc */
+ drmModeSetCrtc(kdpy->fd, kcrtc->crtc->crtc_id,
+ kcrtc->crtc->buffer_id, kcrtc->crtc->x, kcrtc->crtc->y,
+ kcrtc->connectors, kcrtc->num_connectors,
+ &kcrtc->crtc->mode);
+
+ drmModeFreeCrtc(kcrtc->crtc);
+ }
+ }
+ free(kdpy->saved_crtcs);
+ }
+
+ if (kdpy->resources)
+ drmModeFreeResources(kdpy->resources);
+
+ if (kdpy->base.screen)
+ kdpy->base.screen->destroy(kdpy->base.screen);
+
+ if (kdpy->fd >= 0)
+ drmClose(kdpy->fd);
+
+ if (kdpy->api)
+ kdpy->api->destroy(kdpy->api);
+ free(kdpy);
+}
+
+/**
+ * Initialize KMS and pipe screen.
+ */
+static boolean
+kms_display_init_screen(struct native_display *ndpy)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ struct drm_create_screen_arg arg;
+ int fd;
+
+ fd = drmOpen(kdpy->api->name, NULL);
+ if (fd < 0) {
+ _eglLog(_EGL_WARNING, "failed to open DRM device");
+ return FALSE;
+ }
+
+#if 0
+ if (drmSetMaster(fd)) {
+ _eglLog(_EGL_WARNING, "failed to become DRM master");
+ return FALSE;
+ }
+#endif
+
+ memset(&arg, 0, sizeof(arg));
+ arg.mode = DRM_CREATE_NORMAL;
+ kdpy->base.screen = kdpy->api->create_screen(kdpy->api, fd, &arg);
+ if (!kdpy->base.screen) {
+ _eglLog(_EGL_WARNING, "failed to create DRM screen");
+ drmClose(fd);
+ return FALSE;
+ }
+
+ kdpy->fd = fd;
+
+ return TRUE;
+}
+
+static struct native_display_modeset kms_display_modeset = {
+ .get_connectors = kms_display_get_connectors,
+ .get_modes = kms_display_get_modes,
+ .create_scanout_surface = kms_display_create_scanout_surface,
+ .program = kms_display_program
+};
+
+static struct native_display *
+kms_create_display(EGLNativeDisplayType dpy, struct drm_api *api)
+{
+ struct kms_display *kdpy;
+
+ kdpy = CALLOC_STRUCT(kms_display);
+ if (!kdpy)
+ return NULL;
+
+ kdpy->api = api;
+ if (!kdpy->api) {
+ _eglLog(_EGL_WARNING, "failed to create DRM API");
+ free(kdpy);
+ return NULL;
+ }
+
+ kdpy->fd = -1;
+ if (!kms_display_init_screen(&kdpy->base)) {
+ kms_display_destroy(&kdpy->base);
+ return NULL;
+ }
+
+ /* resources are fixed, unlike crtc, connector, or encoder */
+ kdpy->resources = drmModeGetResources(kdpy->fd);
+ if (!kdpy->resources) {
+ kms_display_destroy(&kdpy->base);
+ return NULL;
+ }
+
+ kdpy->saved_crtcs =
+ calloc(kdpy->resources->count_crtcs, sizeof(*kdpy->saved_crtcs));
+ if (!kdpy->saved_crtcs) {
+ kms_display_destroy(&kdpy->base);
+ return NULL;
+ }
+
+ kdpy->shown_surfaces =
+ calloc(kdpy->resources->count_crtcs, sizeof(*kdpy->shown_surfaces));
+ if (!kdpy->shown_surfaces) {
+ kms_display_destroy(&kdpy->base);
+ return NULL;
+ }
+
+ kdpy->base.destroy = kms_display_destroy;
+ kdpy->base.get_configs = kms_display_get_configs;
+ kdpy->base.create_pbuffer_surface = kms_display_create_pbuffer_surface;
+
+ kdpy->base.modeset = &kms_display_modeset;
+
+ return &kdpy->base;
+}
+
+struct native_probe *
+native_create_probe(EGLNativeDisplayType dpy)
+{
+ return NULL;
+}
+
+enum native_probe_result
+native_get_probe_result(struct native_probe *nprobe)
+{
+ return NATIVE_PROBE_UNKNOWN;
+}
+
+/* the api is destroyed with the native display */
+static struct drm_api *drm_api;
+
+const char *
+native_get_name(void)
+{
+ static char kms_name[32];
+
+ if (!drm_api)
+ drm_api = drm_api_create();
+
+ if (drm_api)
+ snprintf(kms_name, sizeof(kms_name), "KMS/%s", drm_api->name);
+ else
+ snprintf(kms_name, sizeof(kms_name), "KMS");
+
+ return kms_name;
+}
+
+struct native_display *
+native_create_display(EGLNativeDisplayType dpy)
+{
+ struct native_display *ndpy = NULL;
+
+ if (!drm_api)
+ drm_api = drm_api_create();
+
+ if (drm_api)
+ ndpy = kms_create_display(dpy, drm_api);
+
+ return ndpy;
+}
diff --git a/src/gallium/state_trackers/egl/kms/native_kms.h b/src/gallium/state_trackers/egl/kms/native_kms.h
new file mode 100644
index 0000000000..095186e3cf
--- /dev/null
+++ b/src/gallium/state_trackers/egl/kms/native_kms.h
@@ -0,0 +1,139 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _NATIVE_KMS_H_
+#define _NATIVE_KMS_H_
+
+#include <xf86drm.h>
+#include <xf86drmMode.h>
+
+#include "pipe/p_compiler.h"
+#include "util/u_format.h"
+#include "pipe/p_state.h"
+#include "state_tracker/drm_api.h"
+
+#include "common/native.h"
+
+enum kms_surface_type {
+ KMS_SURFACE_TYPE_PBUFFER,
+ KMS_SURFACE_TYPE_SCANOUT
+};
+
+struct kms_config;
+struct kms_connector;
+struct kms_mode;
+
+struct kms_crtc {
+ drmModeCrtcPtr crtc;
+ uint32_t connectors[32];
+ int num_connectors;
+};
+
+struct kms_display {
+ struct native_display base;
+
+ int fd;
+ struct drm_api *api;
+ drmModeResPtr resources;
+ struct kms_config *config;
+
+ struct kms_connector *connectors;
+ int num_connectors;
+
+ struct kms_surface **shown_surfaces;
+ /* save the original settings of the CRTCs */
+ struct kms_crtc *saved_crtcs;
+};
+
+struct kms_framebuffer {
+ struct pipe_texture *texture;
+ boolean is_passive;
+
+ uint32_t buffer_id;
+};
+
+struct kms_surface {
+ struct native_surface base;
+ enum kms_surface_type type;
+ enum pipe_format color_format;
+ struct kms_display *kdpy;
+ int width, height;
+
+ struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS];
+ unsigned int sequence_number;
+ struct kms_framebuffer front_fb, back_fb;
+
+ boolean is_shown;
+ struct kms_crtc current_crtc;
+};
+
+struct kms_config {
+ struct native_config base;
+};
+
+struct kms_connector {
+ struct native_connector base;
+
+ uint32_t connector_id;
+ drmModeConnectorPtr connector;
+ struct kms_mode *kms_modes;
+ int num_modes;
+};
+
+struct kms_mode {
+ struct native_mode base;
+ drmModeModeInfo mode;
+};
+
+static INLINE struct kms_display *
+kms_display(const struct native_display *ndpy)
+{
+ return (struct kms_display *) ndpy;
+}
+
+static INLINE struct kms_surface *
+kms_surface(const struct native_surface *nsurf)
+{
+ return (struct kms_surface *) nsurf;
+}
+
+static INLINE struct kms_config *
+kms_config(const struct native_config *nconf)
+{
+ return (struct kms_config *) nconf;
+}
+
+static INLINE struct kms_connector *
+kms_connector(const struct native_connector *nconn)
+{
+ return (struct kms_connector *) nconn;
+}
+
+static INLINE struct kms_mode *
+kms_mode(const struct native_mode *nmode)
+{
+ return (struct kms_mode *) nmode;
+}
+
+#endif /* _NATIVE_KMS_H_ */
diff --git a/src/egl/drivers/xdri/glxinit.c b/src/gallium/state_trackers/egl/x11/glxinit.c
index 7775009394..1ed2afd345 100644
--- a/src/egl/drivers/xdri/glxinit.c
+++ b/src/gallium/state_trackers/egl/x11/glxinit.c
@@ -1,8 +1,10 @@
/**
* GLX initialization. Code based on glxext.c, glx_query.c, and
- * glcontextmodes.c under src/glx/x11/. The major difference is that no DRI
- * related code here.
+ * glcontextmodes.c under src/glx/. The major difference is that DRI
+ * related code is stripped out.
*
+ * If the maintenance of this file takes too much time, we should consider
+ * refactoring glxext.c.
*/
#include <assert.h>
@@ -31,8 +33,26 @@ typedef struct GLXGenericGetString
static char *__glXExtensionName = GLX_EXTENSION_NAME;
static XExtensionInfo *__glXExtensionInfo = NULL;
-static /* const */ XExtensionHooks __glXExtensionHooks = { NULL };
-static
+static int
+__glXCloseDisplay(Display * dpy, XExtCodes * codes)
+{
+ return XextRemoveDisplay(__glXExtensionInfo, dpy);
+}
+
+static /* const */ XExtensionHooks __glXExtensionHooks = {
+ NULL, /* create_gc */
+ NULL, /* copy_gc */
+ NULL, /* flush_gc */
+ NULL, /* free_gc */
+ NULL, /* create_font */
+ NULL, /* free_font */
+ __glXCloseDisplay, /* close_display */
+ NULL, /* wire_to_event */
+ NULL, /* event_to_wire */
+ NULL, /* error */
+ NULL, /* error_string */
+};
+
XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo,
__glXExtensionName, &__glXExtensionHooks,
__GLX_NUMBER_EVENTS, NULL)
@@ -180,6 +200,30 @@ FreeScreenConfigs(__GLXdisplayPrivate * priv)
priv->screenConfigs = NULL;
}
+/*
+** Release the private memory referred to in a display private
+** structure. The caller will free the extension structure.
+*/
+static int
+__glXFreeDisplayPrivate(XExtData * extension)
+{
+ __GLXdisplayPrivate *priv;
+
+ priv = (__GLXdisplayPrivate *) extension->private_data;
+ FreeScreenConfigs(priv);
+ if (priv->serverGLXvendor) {
+ Xfree((char *) priv->serverGLXvendor);
+ priv->serverGLXvendor = 0x0; /* to protect against double free's */
+ }
+ if (priv->serverGLXversion) {
+ Xfree((char *) priv->serverGLXversion);
+ priv->serverGLXversion = 0x0; /* to protect against double free's */
+ }
+
+ Xfree((char *) priv);
+ return 0;
+}
+
/************************************************************************/
/*
@@ -570,40 +614,40 @@ AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv)
return GL_TRUE;
}
-_X_HIDDEN void
-__glXRelease(__GLXdisplayPrivate *dpyPriv)
-{
- FreeScreenConfigs(dpyPriv);
-
- if (dpyPriv->serverGLXvendor) {
- Xfree((char *) dpyPriv->serverGLXvendor);
- dpyPriv->serverGLXvendor = NULL;
- }
- if (dpyPriv->serverGLXversion) {
- Xfree((char *) dpyPriv->serverGLXversion);
- dpyPriv->serverGLXversion = NULL;
- }
-
- Xfree(dpyPriv);
-}
-
_X_HIDDEN __GLXdisplayPrivate *
__glXInitialize(Display * dpy)
{
XExtDisplayInfo *info = __glXFindDisplay(dpy);
+ XExtData **privList, *private, *found;
__GLXdisplayPrivate *dpyPriv;
+ XEDataObject dataObj;
int major, minor;
if (!XextHasExtension(info))
return NULL;
+ /* See if a display private already exists. If so, return it */
+ dataObj.display = dpy;
+ privList = XEHeadOfExtensionList(dataObj);
+ found = XFindOnExtensionList(privList, info->codes->extension);
+ if (found)
+ return (__GLXdisplayPrivate *) found->private_data;
+
/* See if the versions are compatible */
if (!QueryVersion(dpy, info->codes->major_opcode, &major, &minor))
return NULL;
+ /*
+ ** Allocate memory for all the pieces needed for this buffer.
+ */
+ private = (XExtData *) Xmalloc(sizeof(XExtData));
+ if (!private)
+ return NULL;
dpyPriv = (__GLXdisplayPrivate *) Xcalloc(1, sizeof(__GLXdisplayPrivate));
- if (!dpyPriv)
+ if (!dpyPriv) {
+ Xfree(private);
return NULL;
+ }
/*
** Init the display private and then read in the screen config
@@ -619,8 +663,20 @@ __glXInitialize(Display * dpy)
if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) {
Xfree(dpyPriv);
+ Xfree(private);
return NULL;
}
+ /*
+ ** Fill in the private structure. This is the actual structure that
+ ** hangs off of the Display structure. Our private structure is
+ ** referred to by this structure. Got that?
+ */
+ private->number = info->codes->extension;
+ private->next = 0;
+ private->free_private = __glXFreeDisplayPrivate;
+ private->private_data = (char *) dpyPriv;
+ XAddToExtensionList(privList, private);
+
return dpyPriv;
}
diff --git a/src/egl/drivers/xdri/glxinit.h b/src/gallium/state_trackers/egl/x11/glxinit.h
index 57206e627b..1cc7c460fe 100644
--- a/src/egl/drivers/xdri/glxinit.h
+++ b/src/gallium/state_trackers/egl/x11/glxinit.h
@@ -8,7 +8,4 @@
extern void
_gl_context_modes_destroy(__GLcontextModes * modes);
-extern void
-__glXRelease(__GLXdisplayPrivate *dpyPriv);
-
#endif /* GLXINIT_INCLUDED */
diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c
new file mode 100644
index 0000000000..5f2fd41260
--- /dev/null
+++ b/src/gallium/state_trackers/egl/x11/native_dri2.c
@@ -0,0 +1,693 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_format.h"
+#include "util/u_inlines.h"
+#include "pipe/p_compiler.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "state_tracker/drm_api.h"
+#include "egllog.h"
+
+#include "native_x11.h"
+#include "x11_screen.h"
+
+enum dri2_surface_type {
+ DRI2_SURFACE_TYPE_WINDOW,
+ DRI2_SURFACE_TYPE_PIXMAP,
+ DRI2_SURFACE_TYPE_PBUFFER
+};
+
+struct dri2_display {
+ struct native_display base;
+ Display *dpy;
+ boolean own_dpy;
+
+ struct drm_api *api;
+ struct x11_screen *xscr;
+ int xscr_number;
+
+ struct dri2_config *configs;
+ int num_configs;
+};
+
+struct dri2_surface {
+ struct native_surface base;
+ Drawable drawable;
+ enum dri2_surface_type type;
+ enum pipe_format color_format;
+ struct dri2_display *dri2dpy;
+
+ struct pipe_texture *pbuffer_textures[NUM_NATIVE_ATTACHMENTS];
+ boolean have_back, have_fake;
+ int width, height;
+ unsigned int sequence_number;
+};
+
+struct dri2_config {
+ struct native_config base;
+};
+
+static INLINE struct dri2_display *
+dri2_display(const struct native_display *ndpy)
+{
+ return (struct dri2_display *) ndpy;
+}
+
+static INLINE struct dri2_surface *
+dri2_surface(const struct native_surface *nsurf)
+{
+ return (struct dri2_surface *) nsurf;
+}
+
+static INLINE struct dri2_config *
+dri2_config(const struct native_config *nconf)
+{
+ return (struct dri2_config *) nconf;
+}
+
+static boolean
+dri2_surface_flush_frontbuffer(struct native_surface *nsurf)
+{
+ struct dri2_surface *dri2surf = dri2_surface(nsurf);
+ struct dri2_display *dri2dpy = dri2surf->dri2dpy;
+
+ /* pbuffer is private */
+ if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER)
+ return TRUE;
+
+ /* copy to real front buffer */
+ if (dri2surf->have_fake)
+ x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable,
+ 0, 0, dri2surf->width, dri2surf->height,
+ DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft);
+
+ return TRUE;
+}
+
+static boolean
+dri2_surface_swap_buffers(struct native_surface *nsurf)
+{
+ struct dri2_surface *dri2surf = dri2_surface(nsurf);
+ struct dri2_display *dri2dpy = dri2surf->dri2dpy;
+
+ /* pbuffer is private */
+ if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER)
+ return TRUE;
+
+ /* copy to front buffer */
+ if (dri2surf->have_back)
+ x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable,
+ 0, 0, dri2surf->width, dri2surf->height,
+ DRI2BufferBackLeft, DRI2BufferFrontLeft);
+
+ /* and update fake front buffer */
+ if (dri2surf->have_fake)
+ x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable,
+ 0, 0, dri2surf->width, dri2surf->height,
+ DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft);
+
+ return TRUE;
+}
+
+static boolean
+dri2_surface_validate(struct native_surface *nsurf, uint attachment_mask,
+ unsigned int *seq_num, struct pipe_texture **textures,
+ int *width, int *height)
+{
+ struct dri2_surface *dri2surf = dri2_surface(nsurf);
+ struct dri2_display *dri2dpy = dri2surf->dri2dpy;
+ unsigned int dri2atts[NUM_NATIVE_ATTACHMENTS];
+ struct pipe_texture templ;
+ struct x11_drawable_buffer *xbufs;
+ int num_ins, num_outs, att, i;
+
+ if (attachment_mask) {
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.last_level = 0;
+ templ.width0 = dri2surf->width;
+ templ.height0 = dri2surf->height;
+ templ.depth0 = 1;
+ templ.format = dri2surf->color_format;
+ templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ if (textures)
+ memset(textures, 0, sizeof(*textures) * NUM_NATIVE_ATTACHMENTS);
+ }
+
+ /* create textures for pbuffer */
+ if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER) {
+ struct pipe_screen *screen = dri2dpy->base.screen;
+
+ for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) {
+ struct pipe_texture *ptex = dri2surf->pbuffer_textures[att];
+
+ /* delay the allocation */
+ if (!native_attachment_mask_test(attachment_mask, att))
+ continue;
+
+ if (!ptex) {
+ ptex = screen->texture_create(screen, &templ);
+ dri2surf->pbuffer_textures[att] = ptex;
+ }
+
+ if (textures)
+ pipe_texture_reference(&textures[att], ptex);
+ }
+
+ if (seq_num)
+ *seq_num = dri2surf->sequence_number;
+ if (width)
+ *width = dri2surf->width;
+ if (height)
+ *height = dri2surf->height;
+
+ return TRUE;
+ }
+
+ /* prepare the attachments */
+ num_ins = 0;
+ for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) {
+ if (native_attachment_mask_test(attachment_mask, att)) {
+ unsigned int dri2att;
+
+ switch (att) {
+ case NATIVE_ATTACHMENT_FRONT_LEFT:
+ dri2att = DRI2BufferFrontLeft;
+ break;
+ case NATIVE_ATTACHMENT_BACK_LEFT:
+ dri2att = DRI2BufferBackLeft;
+ break;
+ case NATIVE_ATTACHMENT_FRONT_RIGHT:
+ dri2att = DRI2BufferFrontRight;
+ break;
+ case NATIVE_ATTACHMENT_BACK_RIGHT:
+ dri2att = DRI2BufferBackRight;
+ break;
+ default:
+ assert(0);
+ dri2att = 0;
+ break;
+ }
+
+ dri2atts[num_ins] = dri2att;
+ num_ins++;
+ }
+ }
+
+ dri2surf->have_back = FALSE;
+ dri2surf->have_fake = FALSE;
+
+ /* remember old geometry */
+ templ.width0 = dri2surf->width;
+ templ.height0 = dri2surf->height;
+
+ xbufs = x11_drawable_get_buffers(dri2dpy->xscr, dri2surf->drawable,
+ &dri2surf->width, &dri2surf->height,
+ dri2atts, FALSE, num_ins, &num_outs);
+ if (!xbufs)
+ return FALSE;
+
+ if (templ.width0 != dri2surf->width || templ.height0 != dri2surf->height) {
+ /* are there cases where the buffers change and the geometry doesn't? */
+ dri2surf->sequence_number++;
+
+ templ.width0 = dri2surf->width;
+ templ.height0 = dri2surf->height;
+ }
+
+ for (i = 0; i < num_outs; i++) {
+ struct x11_drawable_buffer *xbuf = &xbufs[i];
+ const char *desc;
+ enum native_attachment natt;
+
+ switch (xbuf->attachment) {
+ case DRI2BufferFrontLeft:
+ natt = NATIVE_ATTACHMENT_FRONT_LEFT;
+ desc = "DRI2 Front Buffer";
+ break;
+ case DRI2BufferFakeFrontLeft:
+ natt = NATIVE_ATTACHMENT_FRONT_LEFT;
+ desc = "DRI2 Fake Front Buffer";
+ dri2surf->have_fake = TRUE;
+ break;
+ case DRI2BufferBackLeft:
+ natt = NATIVE_ATTACHMENT_BACK_LEFT;
+ desc = "DRI2 Back Buffer";
+ dri2surf->have_back = TRUE;
+ break;
+ default:
+ desc = NULL;
+ break;
+ }
+
+ if (!desc || !native_attachment_mask_test(attachment_mask, natt) ||
+ (textures && textures[natt])) {
+ if (!desc)
+ _eglLog(_EGL_WARNING, "unknown buffer %d", xbuf->attachment);
+ else if (!native_attachment_mask_test(attachment_mask, natt))
+ _eglLog(_EGL_WARNING, "unexpected buffer %d", xbuf->attachment);
+ else
+ _eglLog(_EGL_WARNING, "both real and fake front buffers are listed");
+ continue;
+ }
+
+ if (textures) {
+ struct pipe_texture *ptex =
+ dri2dpy->api->texture_from_shared_handle(dri2dpy->api,
+ dri2dpy->base.screen, &templ,
+ desc, xbuf->pitch, xbuf->name);
+ if (ptex) {
+ /* the caller owns the textures */
+ textures[natt] = ptex;
+ }
+ }
+ }
+
+ free(xbufs);
+
+ if (seq_num)
+ *seq_num = dri2surf->sequence_number;
+ if (width)
+ *width = dri2surf->width;
+ if (height)
+ *height = dri2surf->height;
+
+ return TRUE;
+}
+
+static void
+dri2_surface_wait(struct native_surface *nsurf)
+{
+ struct dri2_surface *dri2surf = dri2_surface(nsurf);
+ struct dri2_display *dri2dpy = dri2surf->dri2dpy;
+
+ if (dri2surf->have_fake) {
+ x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable,
+ 0, 0, dri2surf->width, dri2surf->height,
+ DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft);
+ }
+}
+
+static void
+dri2_surface_destroy(struct native_surface *nsurf)
+{
+ struct dri2_surface *dri2surf = dri2_surface(nsurf);
+ int i;
+
+ for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) {
+ struct pipe_texture *ptex = dri2surf->pbuffer_textures[i];
+ pipe_texture_reference(&ptex, NULL);
+ }
+
+ if (dri2surf->drawable)
+ x11_drawable_enable_dri2(dri2surf->dri2dpy->xscr,
+ dri2surf->drawable, FALSE);
+ free(dri2surf);
+}
+
+static struct dri2_surface *
+dri2_display_create_surface(struct native_display *ndpy,
+ enum dri2_surface_type type,
+ Drawable drawable,
+ const struct native_config *nconf)
+{
+ struct dri2_display *dri2dpy = dri2_display(ndpy);
+ struct dri2_config *dri2conf = dri2_config(nconf);
+ struct dri2_surface *dri2surf;
+
+ dri2surf = CALLOC_STRUCT(dri2_surface);
+ if (!dri2surf)
+ return NULL;
+
+ if (drawable)
+ x11_drawable_enable_dri2(dri2dpy->xscr, drawable, TRUE);
+
+ dri2surf->dri2dpy = dri2dpy;
+ dri2surf->type = type;
+ dri2surf->drawable = drawable;
+ dri2surf->color_format = dri2conf->base.color_format;
+
+ dri2surf->base.destroy = dri2_surface_destroy;
+ dri2surf->base.swap_buffers = dri2_surface_swap_buffers;
+ dri2surf->base.flush_frontbuffer = dri2_surface_flush_frontbuffer;
+ dri2surf->base.validate = dri2_surface_validate;
+ dri2surf->base.wait = dri2_surface_wait;
+
+ return dri2surf;
+}
+
+static struct native_surface *
+dri2_display_create_window_surface(struct native_display *ndpy,
+ EGLNativeWindowType win,
+ const struct native_config *nconf)
+{
+ struct dri2_surface *dri2surf;
+
+ dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_WINDOW,
+ (Drawable) win, nconf);
+ return (dri2surf) ? &dri2surf->base : NULL;
+}
+
+static struct native_surface *
+dri2_display_create_pixmap_surface(struct native_display *ndpy,
+ EGLNativePixmapType pix,
+ const struct native_config *nconf)
+{
+ struct dri2_surface *dri2surf;
+
+ dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PIXMAP,
+ (Drawable) pix, nconf);
+ return (dri2surf) ? &dri2surf->base : NULL;
+}
+
+static struct native_surface *
+dri2_display_create_pbuffer_surface(struct native_display *ndpy,
+ const struct native_config *nconf,
+ uint width, uint height)
+{
+ struct dri2_surface *dri2surf;
+
+ dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PBUFFER,
+ (Drawable) None, nconf);
+ if (dri2surf) {
+ dri2surf->width = width;
+ dri2surf->height = height;
+ }
+ return (dri2surf) ? &dri2surf->base : NULL;
+}
+
+static int
+choose_color_format(const __GLcontextModes *mode, enum pipe_format formats[32])
+{
+ int count = 0;
+
+ switch (mode->rgbBits) {
+ case 32:
+ formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM;
+ formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM;
+ break;
+ case 24:
+ formats[count++] = PIPE_FORMAT_X8R8G8B8_UNORM;
+ formats[count++] = PIPE_FORMAT_B8G8R8X8_UNORM;
+ formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM;
+ formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM;
+ break;
+ case 16:
+ formats[count++] = PIPE_FORMAT_R5G6B5_UNORM;
+ break;
+ default:
+ break;
+ }
+
+ return count;
+}
+
+static int
+choose_depth_stencil_format(const __GLcontextModes *mode,
+ enum pipe_format formats[32])
+{
+ int count = 0;
+
+ switch (mode->depthBits) {
+ case 32:
+ formats[count++] = PIPE_FORMAT_Z32_UNORM;
+ break;
+ case 24:
+ if (mode->stencilBits) {
+ formats[count++] = PIPE_FORMAT_S8Z24_UNORM;
+ formats[count++] = PIPE_FORMAT_Z24S8_UNORM;
+ }
+ else {
+ formats[count++] = PIPE_FORMAT_X8Z24_UNORM;
+ formats[count++] = PIPE_FORMAT_Z24X8_UNORM;
+ }
+ break;
+ case 16:
+ formats[count++] = PIPE_FORMAT_Z16_UNORM;
+ break;
+ default:
+ break;
+ }
+
+ return count;
+}
+
+static boolean
+is_format_supported(struct pipe_screen *screen,
+ enum pipe_format fmt, boolean is_color)
+{
+ return screen->is_format_supported(screen, fmt, PIPE_TEXTURE_2D,
+ (is_color) ? PIPE_TEXTURE_USAGE_RENDER_TARGET :
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+}
+
+static boolean
+dri2_display_convert_config(struct native_display *ndpy,
+ const __GLcontextModes *mode,
+ struct native_config *nconf)
+{
+ enum pipe_format formats[32];
+ int num_formats, i;
+
+ if (!(mode->renderType & GLX_RGBA_BIT) || !mode->rgbMode)
+ return FALSE;
+
+ /* skip single-buffered configs */
+ if (!mode->doubleBufferMode)
+ return FALSE;
+
+ nconf->mode = *mode;
+ nconf->mode.renderType = GLX_RGBA_BIT;
+ nconf->mode.rgbMode = TRUE;
+ /* pbuffer is allocated locally and is always supported */
+ nconf->mode.drawableType |= GLX_PBUFFER_BIT;
+ /* the swap method is always copy */
+ nconf->mode.swapMethod = GLX_SWAP_COPY_OML;
+
+ /* fix up */
+ nconf->mode.rgbBits =
+ nconf->mode.redBits + nconf->mode.greenBits +
+ nconf->mode.blueBits + nconf->mode.alphaBits;
+ if (!(nconf->mode.drawableType & GLX_WINDOW_BIT)) {
+ nconf->mode.visualID = 0;
+ nconf->mode.visualType = GLX_NONE;
+ }
+ if (!(nconf->mode.drawableType & GLX_PBUFFER_BIT)) {
+ nconf->mode.bindToTextureRgb = FALSE;
+ nconf->mode.bindToTextureRgba = FALSE;
+ }
+
+ nconf->color_format = PIPE_FORMAT_NONE;
+ nconf->depth_format = PIPE_FORMAT_NONE;
+ nconf->stencil_format = PIPE_FORMAT_NONE;
+
+ /* choose color format */
+ num_formats = choose_color_format(mode, formats);
+ for (i = 0; i < num_formats; i++) {
+ if (is_format_supported(ndpy->screen, formats[i], TRUE)) {
+ nconf->color_format = formats[i];
+ break;
+ }
+ }
+ if (nconf->color_format == PIPE_FORMAT_NONE)
+ return FALSE;
+
+ /* choose depth/stencil format */
+ num_formats = choose_depth_stencil_format(mode, formats);
+ for (i = 0; i < num_formats; i++) {
+ if (is_format_supported(ndpy->screen, formats[i], FALSE)) {
+ nconf->depth_format = formats[i];
+ nconf->stencil_format = formats[i];
+ break;
+ }
+ }
+ if ((nconf->mode.depthBits && nconf->depth_format == PIPE_FORMAT_NONE) ||
+ (nconf->mode.stencilBits && nconf->stencil_format == PIPE_FORMAT_NONE))
+ return FALSE;
+
+ return TRUE;
+}
+
+static const struct native_config **
+dri2_display_get_configs(struct native_display *ndpy, int *num_configs)
+{
+ struct dri2_display *dri2dpy = dri2_display(ndpy);
+ const struct native_config **configs;
+ int i;
+
+ /* first time */
+ if (!dri2dpy->configs) {
+ const __GLcontextModes *modes;
+ int num_modes, count;
+
+ modes = x11_screen_get_glx_configs(dri2dpy->xscr);
+ if (!modes)
+ return NULL;
+ num_modes = x11_context_modes_count(modes);
+
+ dri2dpy->configs = calloc(num_modes, sizeof(*dri2dpy->configs));
+ if (!dri2dpy->configs)
+ return NULL;
+
+ count = 0;
+ for (i = 0; i < num_modes; i++) {
+ struct native_config *nconf = &dri2dpy->configs[count].base;
+ if (dri2_display_convert_config(&dri2dpy->base, modes, nconf))
+ count++;
+ modes = modes->next;
+ }
+
+ dri2dpy->num_configs = count;
+ }
+
+ configs = malloc(dri2dpy->num_configs * sizeof(*configs));
+ if (configs) {
+ for (i = 0; i < dri2dpy->num_configs; i++)
+ configs[i] = (const struct native_config *) &dri2dpy->configs[i];
+ if (num_configs)
+ *num_configs = dri2dpy->num_configs;
+ }
+
+ return configs;
+}
+
+static boolean
+dri2_display_is_pixmap_supported(struct native_display *ndpy,
+ EGLNativePixmapType pix,
+ const struct native_config *nconf)
+{
+ struct dri2_display *dri2dpy = dri2_display(ndpy);
+ uint depth, nconf_depth;
+
+ depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix);
+ nconf_depth = util_format_get_blocksizebits(nconf->color_format);
+
+ /* simple depth match for now */
+ return (depth == nconf_depth || (depth == 24 && depth + 8 == nconf_depth));
+}
+
+static void
+dri2_display_destroy(struct native_display *ndpy)
+{
+ struct dri2_display *dri2dpy = dri2_display(ndpy);
+
+ if (dri2dpy->configs)
+ free(dri2dpy->configs);
+
+ if (dri2dpy->base.screen)
+ dri2dpy->base.screen->destroy(dri2dpy->base.screen);
+
+ if (dri2dpy->xscr)
+ x11_screen_destroy(dri2dpy->xscr);
+ if (dri2dpy->own_dpy)
+ XCloseDisplay(dri2dpy->dpy);
+ if (dri2dpy->api && dri2dpy->api->destroy)
+ dri2dpy->api->destroy(dri2dpy->api);
+ free(dri2dpy);
+}
+
+/**
+ * Initialize DRI2 and pipe screen.
+ */
+static boolean
+dri2_display_init_screen(struct native_display *ndpy)
+{
+ struct dri2_display *dri2dpy = dri2_display(ndpy);
+ const char *driver = dri2dpy->api->name;
+ struct drm_create_screen_arg arg;
+ int fd;
+
+ if (!x11_screen_support(dri2dpy->xscr, X11_SCREEN_EXTENSION_DRI2) ||
+ !x11_screen_support(dri2dpy->xscr, X11_SCREEN_EXTENSION_GLX)) {
+ _eglLog(_EGL_WARNING, "GLX/DRI2 is not supported");
+ return FALSE;
+ }
+
+ fd = x11_screen_enable_dri2(dri2dpy->xscr, driver);
+ if (fd < 0)
+ return FALSE;
+
+ memset(&arg, 0, sizeof(arg));
+ arg.mode = DRM_CREATE_NORMAL;
+ dri2dpy->base.screen = dri2dpy->api->create_screen(dri2dpy->api, fd, &arg);
+ if (!dri2dpy->base.screen) {
+ _eglLog(_EGL_WARNING, "failed to create DRM screen");
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+struct native_display *
+x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api)
+{
+ struct dri2_display *dri2dpy;
+
+ dri2dpy = CALLOC_STRUCT(dri2_display);
+ if (!dri2dpy)
+ return NULL;
+
+ dri2dpy->api = api;
+ if (!dri2dpy->api) {
+ _eglLog(_EGL_WARNING, "failed to create DRM API");
+ free(dri2dpy);
+ return NULL;
+ }
+
+ dri2dpy->dpy = dpy;
+ if (!dri2dpy->dpy) {
+ dri2dpy->dpy = XOpenDisplay(NULL);
+ if (!dri2dpy->dpy) {
+ dri2_display_destroy(&dri2dpy->base);
+ return NULL;
+ }
+ dri2dpy->own_dpy = TRUE;
+ }
+
+ dri2dpy->xscr_number = DefaultScreen(dri2dpy->dpy);
+ dri2dpy->xscr = x11_screen_create(dri2dpy->dpy, dri2dpy->xscr_number);
+ if (!dri2dpy->xscr) {
+ dri2_display_destroy(&dri2dpy->base);
+ return NULL;
+ }
+
+ if (!dri2_display_init_screen(&dri2dpy->base)) {
+ dri2_display_destroy(&dri2dpy->base);
+ return NULL;
+ }
+
+ dri2dpy->base.destroy = dri2_display_destroy;
+ dri2dpy->base.get_configs = dri2_display_get_configs;
+ dri2dpy->base.is_pixmap_supported = dri2_display_is_pixmap_supported;
+ dri2dpy->base.create_window_surface = dri2_display_create_window_surface;
+ dri2dpy->base.create_pixmap_surface = dri2_display_create_pixmap_surface;
+ dri2dpy->base.create_pbuffer_surface = dri2_display_create_pbuffer_surface;
+
+ return &dri2dpy->base;
+}
diff --git a/src/gallium/state_trackers/egl/x11/native_x11.c b/src/gallium/state_trackers/egl/x11/native_x11.c
new file mode 100644
index 0000000000..8eb542bd82
--- /dev/null
+++ b/src/gallium/state_trackers/egl/x11/native_x11.c
@@ -0,0 +1,150 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "state_tracker/drm_api.h"
+#include "egllog.h"
+
+#include "native_x11.h"
+#include "x11_screen.h"
+
+#define X11_PROBE_MAGIC 0x11980BE /* "X11PROBE" */
+
+static struct drm_api *api;
+
+static void
+x11_probe_destroy(struct native_probe *nprobe)
+{
+ if (nprobe->data)
+ free(nprobe->data);
+ free(nprobe);
+}
+
+struct native_probe *
+native_create_probe(EGLNativeDisplayType dpy)
+{
+ struct native_probe *nprobe;
+ struct x11_screen *xscr;
+ int scr;
+ const char *driver_name = NULL;
+ Display *xdpy;
+
+ nprobe = CALLOC_STRUCT(native_probe);
+ if (!nprobe)
+ return NULL;
+
+ xdpy = dpy;
+ if (!xdpy) {
+ xdpy = XOpenDisplay(NULL);
+ if (!xdpy) {
+ free(nprobe);
+ return NULL;
+ }
+ }
+
+ scr = DefaultScreen(xdpy);
+ xscr = x11_screen_create(xdpy, scr);
+ if (xscr) {
+ if (x11_screen_support(xscr, X11_SCREEN_EXTENSION_DRI2)) {
+ driver_name = x11_screen_probe_dri2(xscr);
+ if (driver_name)
+ nprobe->data = strdup(driver_name);
+ }
+
+ x11_screen_destroy(xscr);
+ }
+
+ if (xdpy != dpy)
+ XCloseDisplay(xdpy);
+
+ nprobe->magic = X11_PROBE_MAGIC;
+ nprobe->display = dpy;
+
+ nprobe->destroy = x11_probe_destroy;
+
+ return nprobe;
+}
+
+enum native_probe_result
+native_get_probe_result(struct native_probe *nprobe)
+{
+ if (!nprobe || nprobe->magic != X11_PROBE_MAGIC)
+ return NATIVE_PROBE_UNKNOWN;
+
+ if (!api)
+ api = drm_api_create();
+
+ /* this is a software driver */
+ if (!api)
+ return NATIVE_PROBE_SUPPORTED;
+
+ /* the display does not support DRI2 or the driver mismatches */
+ if (!nprobe->data || strcmp(api->name, (const char *) nprobe->data) != 0)
+ return NATIVE_PROBE_FALLBACK;
+
+ return NATIVE_PROBE_EXACT;
+}
+
+const char *
+native_get_name(void)
+{
+ static char x11_name[32];
+
+ if (!api)
+ api = drm_api_create();
+
+ if (api)
+ snprintf(x11_name, sizeof(x11_name), "X11/%s", api->name);
+ else
+ snprintf(x11_name, sizeof(x11_name), "X11");
+
+ return x11_name;
+}
+
+struct native_display *
+native_create_display(EGLNativeDisplayType dpy)
+{
+ struct native_display *ndpy = NULL;
+ boolean force_sw;
+
+ if (!api)
+ api = drm_api_create();
+
+ force_sw = debug_get_bool_option("EGL_SOFTWARE", FALSE);
+ if (api && !force_sw) {
+ ndpy = x11_create_dri2_display(dpy, api);
+ }
+
+ if (!ndpy) {
+ EGLint level = (force_sw) ? _EGL_INFO : _EGL_WARNING;
+
+ _eglLog(level, "use software fallback");
+ ndpy = x11_create_ximage_display(dpy, TRUE);
+ }
+
+ return ndpy;
+}
diff --git a/src/gallium/state_trackers/egl/x11/native_x11.h b/src/gallium/state_trackers/egl/x11/native_x11.h
new file mode 100644
index 0000000000..622ddac5df
--- /dev/null
+++ b/src/gallium/state_trackers/egl/x11/native_x11.h
@@ -0,0 +1,37 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _NATIVE_X11_H_
+#define _NATIVE_X11_H_
+
+#include "state_tracker/drm_api.h"
+#include "common/native.h"
+
+struct native_display *
+x11_create_ximage_display(EGLNativeDisplayType dpy, boolean use_xshm);
+
+struct native_display *
+x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api);
+
+#endif /* _NATIVE_X11_H_ */
diff --git a/src/gallium/state_trackers/egl/x11/native_ximage.c b/src/gallium/state_trackers/egl/x11/native_ximage.c
new file mode 100644
index 0000000000..92a62f230e
--- /dev/null
+++ b/src/gallium/state_trackers/egl/x11/native_ximage.c
@@ -0,0 +1,684 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <sys/ipc.h>
+#include <sys/types.h>
+#include <sys/shm.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/extensions/XShm.h>
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_format.h"
+#include "pipe/p_compiler.h"
+#include "util/u_simple_screen.h"
+#include "util/u_inlines.h"
+#include "softpipe/sp_winsys.h"
+#include "egllog.h"
+
+#include "sw_winsys.h"
+#include "native_x11.h"
+#include "x11_screen.h"
+
+enum ximage_surface_type {
+ XIMAGE_SURFACE_TYPE_WINDOW,
+ XIMAGE_SURFACE_TYPE_PIXMAP,
+ XIMAGE_SURFACE_TYPE_PBUFFER
+};
+
+struct ximage_display {
+ struct native_display base;
+ Display *dpy;
+ boolean own_dpy;
+
+ struct x11_screen *xscr;
+ int xscr_number;
+
+ boolean use_xshm;
+
+ struct pipe_winsys *winsys;
+ struct ximage_config *configs;
+ int num_configs;
+};
+
+struct ximage_buffer {
+ XImage *ximage;
+
+ struct pipe_texture *texture;
+ XShmSegmentInfo *shm_info;
+ boolean xshm_attached;
+};
+
+struct ximage_surface {
+ struct native_surface base;
+ Drawable drawable;
+ enum ximage_surface_type type;
+ enum pipe_format color_format;
+ XVisualInfo visual;
+ struct ximage_display *xdpy;
+
+ int width, height;
+ GC gc;
+
+ struct ximage_buffer buffers[NUM_NATIVE_ATTACHMENTS];
+ unsigned int sequence_number;
+};
+
+struct ximage_config {
+ struct native_config base;
+ const XVisualInfo *visual;
+};
+
+static INLINE struct ximage_display *
+ximage_display(const struct native_display *ndpy)
+{
+ return (struct ximage_display *) ndpy;
+}
+
+static INLINE struct ximage_surface *
+ximage_surface(const struct native_surface *nsurf)
+{
+ return (struct ximage_surface *) nsurf;
+}
+
+static INLINE struct ximage_config *
+ximage_config(const struct native_config *nconf)
+{
+ return (struct ximage_config *) nconf;
+}
+
+static void
+ximage_surface_free_buffer(struct native_surface *nsurf,
+ enum native_attachment which)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ struct ximage_buffer *xbuf = &xsurf->buffers[which];
+
+ pipe_texture_reference(&xbuf->texture, NULL);
+
+ if (xbuf->shm_info) {
+ if (xbuf->xshm_attached)
+ XShmDetach(xsurf->xdpy->dpy, xbuf->shm_info);
+ if (xbuf->shm_info->shmaddr != (void *) -1)
+ shmdt(xbuf->shm_info->shmaddr);
+ if (xbuf->shm_info->shmid != -1)
+ shmctl(xbuf->shm_info->shmid, IPC_RMID, 0);
+
+ xbuf->shm_info->shmaddr = (void *) -1;
+ xbuf->shm_info->shmid = -1;
+ }
+}
+
+static boolean
+ximage_surface_alloc_buffer(struct native_surface *nsurf,
+ enum native_attachment which)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ struct ximage_buffer *xbuf = &xsurf->buffers[which];
+ struct pipe_screen *screen = xsurf->xdpy->base.screen;
+ struct pipe_texture templ;
+
+ /* free old data */
+ if (xbuf->texture)
+ ximage_surface_free_buffer(&xsurf->base, which);
+
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.format = xsurf->color_format;
+ templ.width0 = xsurf->width;
+ templ.height0 = xsurf->height;
+ templ.depth0 = 1;
+ templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ if (xbuf->shm_info) {
+ struct pipe_buffer *pbuf;
+ unsigned stride, size;
+ void *addr = NULL;
+
+ stride = util_format_get_stride(xsurf->color_format, xsurf->width);
+ /* alignment should depend on visual? */
+ stride = align(stride, 4);
+ size = stride * xsurf->height;
+
+ /* create and attach shm object */
+ xbuf->shm_info->shmid = shmget(IPC_PRIVATE, size, 0755);
+ if (xbuf->shm_info->shmid != -1) {
+ xbuf->shm_info->shmaddr =
+ shmat(xbuf->shm_info->shmid, NULL, 0);
+ if (xbuf->shm_info->shmaddr != (void *) -1) {
+ if (XShmAttach(xsurf->xdpy->dpy, xbuf->shm_info)) {
+ addr = xbuf->shm_info->shmaddr;
+ xbuf->xshm_attached = TRUE;
+ }
+ }
+ }
+
+ if (addr) {
+ pbuf = screen->user_buffer_create(screen, addr, size);
+ if (pbuf) {
+ xbuf->texture =
+ screen->texture_blanket(screen, &templ, &stride, pbuf);
+ pipe_buffer_reference(&pbuf, NULL);
+ }
+ }
+ }
+ else {
+ xbuf->texture = screen->texture_create(screen, &templ);
+ }
+
+ /* clean up the buffer if allocation failed */
+ if (!xbuf->texture)
+ ximage_surface_free_buffer(&xsurf->base, which);
+
+ return (xbuf->texture != NULL);
+}
+
+static boolean
+ximage_surface_draw_buffer(struct native_surface *nsurf,
+ enum native_attachment which)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ struct ximage_buffer *xbuf = &xsurf->buffers[which];
+ struct pipe_screen *screen = xsurf->xdpy->base.screen;
+ struct pipe_transfer *transfer;
+
+ if (xsurf->type == XIMAGE_SURFACE_TYPE_PBUFFER)
+ return TRUE;
+
+ assert(xsurf->drawable && xbuf->ximage && xbuf->texture);
+
+ transfer = screen->get_tex_transfer(screen, xbuf->texture,
+ 0, 0, 0, PIPE_TRANSFER_READ, 0, 0, xsurf->width, xsurf->height);
+ if (!transfer)
+ return FALSE;
+
+ xbuf->ximage->bytes_per_line = transfer->stride;
+ xbuf->ximage->data = screen->transfer_map(screen, transfer);
+ if (!xbuf->ximage->data) {
+ screen->tex_transfer_destroy(transfer);
+ return FALSE;
+ }
+
+
+ if (xbuf->shm_info)
+ XShmPutImage(xsurf->xdpy->dpy, xsurf->drawable, xsurf->gc,
+ xbuf->ximage, 0, 0, 0, 0, xsurf->width, xsurf->height, False);
+ else
+ XPutImage(xsurf->xdpy->dpy, xsurf->drawable, xsurf->gc,
+ xbuf->ximage, 0, 0, 0, 0, xsurf->width, xsurf->height);
+
+ xbuf->ximage->data = NULL;
+ screen->transfer_unmap(screen, transfer);
+
+ /*
+ * softpipe allows the pipe transfer to be re-used, but we don't want to
+ * rely on that behavior.
+ */
+ screen->tex_transfer_destroy(transfer);
+
+ XSync(xsurf->xdpy->dpy, FALSE);
+
+ return TRUE;
+}
+
+static boolean
+ximage_surface_flush_frontbuffer(struct native_surface *nsurf)
+{
+ return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT);
+}
+
+static boolean
+ximage_surface_swap_buffers(struct native_surface *nsurf)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ struct ximage_buffer *xfront, *xback, xtmp;
+
+ xfront = &xsurf->buffers[NATIVE_ATTACHMENT_FRONT_LEFT];
+ xback = &xsurf->buffers[NATIVE_ATTACHMENT_BACK_LEFT];
+
+ /* draw the back buffer directly if there is no front buffer */
+ if (!xfront->texture)
+ return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_BACK_LEFT);
+
+ /* swap the buffers */
+ xtmp = *xfront;
+ *xfront = *xback;
+ *xback = xtmp;
+
+ /* the front/back textures are swapped */
+ xsurf->sequence_number++;
+
+ return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT);
+}
+
+static void
+ximage_surface_update_geometry(struct native_surface *nsurf)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ Status ok;
+ Window root;
+ int x, y;
+ unsigned int w, h, border, depth;
+
+ /* pbuffer has fixed geometry */
+ if (xsurf->type == XIMAGE_SURFACE_TYPE_PBUFFER)
+ return;
+
+ ok = XGetGeometry(xsurf->xdpy->dpy, xsurf->drawable,
+ &root, &x, &y, &w, &h, &border, &depth);
+ if (ok) {
+ xsurf->width = w;
+ xsurf->height = h;
+ }
+}
+
+static boolean
+ximage_surface_validate(struct native_surface *nsurf, uint attachment_mask,
+ unsigned int *seq_num, struct pipe_texture **textures,
+ int *width, int *height)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ boolean new_buffers = FALSE;
+ int att;
+
+ ximage_surface_update_geometry(&xsurf->base);
+
+ for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) {
+ struct ximage_buffer *xbuf = &xsurf->buffers[att];
+
+ /* delay the allocation */
+ if (!native_attachment_mask_test(attachment_mask, att))
+ continue;
+
+ /* reallocate the texture */
+ if (!xbuf->texture ||
+ xsurf->width != xbuf->texture->width0 ||
+ xsurf->height != xbuf->texture->height0) {
+ new_buffers = TRUE;
+ if (ximage_surface_alloc_buffer(&xsurf->base, att)) {
+ /* update ximage */
+ if (xbuf->ximage) {
+ xbuf->ximage->width = xsurf->width;
+ xbuf->ximage->height = xsurf->height;
+ }
+ }
+ }
+
+ if (textures) {
+ textures[att] = NULL;
+ pipe_texture_reference(&textures[att], xbuf->texture);
+ }
+ }
+
+ /* increase the sequence number so that caller knows */
+ if (new_buffers)
+ xsurf->sequence_number++;
+
+ if (seq_num)
+ *seq_num = xsurf->sequence_number;
+ if (width)
+ *width = xsurf->width;
+ if (height)
+ *height = xsurf->height;
+
+ return TRUE;
+}
+
+static void
+ximage_surface_wait(struct native_surface *nsurf)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ XSync(xsurf->xdpy->dpy, FALSE);
+ /* TODO XGetImage and update the front texture */
+}
+
+static void
+ximage_surface_destroy(struct native_surface *nsurf)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ int i;
+
+ for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) {
+ struct ximage_buffer *xbuf = &xsurf->buffers[i];
+ ximage_surface_free_buffer(&xsurf->base, i);
+ /* xbuf->shm_info is owned by xbuf->ximage? */
+ if (xbuf->ximage) {
+ XDestroyImage(xbuf->ximage);
+ xbuf->ximage = NULL;
+ }
+ }
+
+ if (xsurf->type != XIMAGE_SURFACE_TYPE_PBUFFER)
+ XFreeGC(xsurf->xdpy->dpy, xsurf->gc);
+ free(xsurf);
+}
+
+static struct ximage_surface *
+ximage_display_create_surface(struct native_display *ndpy,
+ enum ximage_surface_type type,
+ Drawable drawable,
+ const struct native_config *nconf)
+{
+ struct ximage_display *xdpy = ximage_display(ndpy);
+ struct ximage_config *xconf = ximage_config(nconf);
+ struct ximage_surface *xsurf;
+ int i;
+
+ xsurf = CALLOC_STRUCT(ximage_surface);
+ if (!xsurf)
+ return NULL;
+
+ xsurf->xdpy = xdpy;
+ xsurf->type = type;
+ xsurf->color_format = xconf->base.color_format;
+ xsurf->drawable = drawable;
+
+ if (xsurf->type != XIMAGE_SURFACE_TYPE_PBUFFER) {
+ xsurf->drawable = drawable;
+ xsurf->visual = *xconf->visual;
+
+ xsurf->gc = XCreateGC(xdpy->dpy, xsurf->drawable, 0, NULL);
+ if (!xsurf->gc) {
+ free(xsurf);
+ return NULL;
+ }
+
+ for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) {
+ struct ximage_buffer *xbuf = &xsurf->buffers[i];
+
+ if (xdpy->use_xshm) {
+ xbuf->shm_info = calloc(1, sizeof(*xbuf->shm_info));
+ if (xbuf->shm_info) {
+ /* initialize shm info */
+ xbuf->shm_info->shmid = -1;
+ xbuf->shm_info->shmaddr = (void *) -1;
+ xbuf->shm_info->readOnly = TRUE;
+
+ xbuf->ximage = XShmCreateImage(xsurf->xdpy->dpy,
+ xsurf->visual.visual,
+ xsurf->visual.depth,
+ ZPixmap, NULL,
+ xbuf->shm_info,
+ 0, 0);
+ }
+ }
+ else {
+ xbuf->ximage = XCreateImage(xsurf->xdpy->dpy,
+ xsurf->visual.visual,
+ xsurf->visual.depth,
+ ZPixmap, 0, /* format, offset */
+ NULL, /* data */
+ 0, 0, /* size */
+ 8, /* bitmap_pad */
+ 0); /* bytes_per_line */
+ }
+
+ if (!xbuf->ximage) {
+ XFreeGC(xdpy->dpy, xsurf->gc);
+ free(xsurf);
+ return NULL;
+ }
+ }
+ }
+
+ xsurf->base.destroy = ximage_surface_destroy;
+ xsurf->base.swap_buffers = ximage_surface_swap_buffers;
+ xsurf->base.flush_frontbuffer = ximage_surface_flush_frontbuffer;
+ xsurf->base.validate = ximage_surface_validate;
+ xsurf->base.wait = ximage_surface_wait;
+
+ return xsurf;
+}
+
+static struct native_surface *
+ximage_display_create_window_surface(struct native_display *ndpy,
+ EGLNativeWindowType win,
+ const struct native_config *nconf)
+{
+ struct ximage_surface *xsurf;
+
+ xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_WINDOW,
+ (Drawable) win, nconf);
+ return (xsurf) ? &xsurf->base : NULL;
+}
+
+static struct native_surface *
+ximage_display_create_pixmap_surface(struct native_display *ndpy,
+ EGLNativePixmapType pix,
+ const struct native_config *nconf)
+{
+ struct ximage_surface *xsurf;
+
+ xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PIXMAP,
+ (Drawable) pix, nconf);
+ return (xsurf) ? &xsurf->base : NULL;
+}
+
+static struct native_surface *
+ximage_display_create_pbuffer_surface(struct native_display *ndpy,
+ const struct native_config *nconf,
+ uint width, uint height)
+{
+ struct ximage_surface *xsurf;
+
+ xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PBUFFER,
+ (Drawable) None, nconf);
+ if (xsurf) {
+ xsurf->width = width;
+ xsurf->height = height;
+ }
+ return (xsurf) ? &xsurf->base : NULL;
+}
+
+static enum pipe_format
+choose_format(const XVisualInfo *vinfo)
+{
+ enum pipe_format fmt;
+ /* TODO elaborate the formats */
+ switch (vinfo->depth) {
+ case 32:
+ fmt = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ case 24:
+ fmt = PIPE_FORMAT_X8R8G8B8_UNORM;
+ break;
+ case 16:
+ fmt = PIPE_FORMAT_R5G6B5_UNORM;
+ break;
+ default:
+ fmt = PIPE_FORMAT_NONE;
+ break;
+ }
+
+ return fmt;
+}
+
+static const struct native_config **
+ximage_display_get_configs(struct native_display *ndpy, int *num_configs)
+{
+ struct ximage_display *xdpy = ximage_display(ndpy);
+ const struct native_config **configs;
+ int i;
+
+ /* first time */
+ if (!xdpy->configs) {
+ const XVisualInfo *visuals;
+ int num_visuals, count, j;
+
+ visuals = x11_screen_get_visuals(xdpy->xscr, &num_visuals);
+ if (!visuals)
+ return NULL;
+
+ /*
+ * Create two configs for each visual.
+ * One with depth/stencil buffer; one without
+ */
+ xdpy->configs = calloc(num_visuals * 2, sizeof(*xdpy->configs));
+ if (!xdpy->configs)
+ return NULL;
+
+ count = 0;
+ for (i = 0; i < num_visuals; i++) {
+ for (j = 0; j < 2; j++) {
+ struct ximage_config *xconf = &xdpy->configs[count];
+ __GLcontextModes *mode = &xconf->base.mode;
+
+ xconf->visual = &visuals[i];
+ xconf->base.color_format = choose_format(xconf->visual);
+ if (xconf->base.color_format == PIPE_FORMAT_NONE)
+ continue;
+
+ x11_screen_convert_visual(xdpy->xscr, xconf->visual, mode);
+ /* support double buffer mode */
+ mode->doubleBufferMode = TRUE;
+
+ xconf->base.depth_format = PIPE_FORMAT_NONE;
+ xconf->base.stencil_format = PIPE_FORMAT_NONE;
+ /* create the second config with depth/stencil buffer */
+ if (j == 1) {
+ xconf->base.depth_format = PIPE_FORMAT_S8Z24_UNORM;
+ xconf->base.stencil_format = PIPE_FORMAT_S8Z24_UNORM;
+ mode->depthBits = 24;
+ mode->stencilBits = 8;
+ mode->haveDepthBuffer = TRUE;
+ mode->haveStencilBuffer = TRUE;
+ }
+
+ mode->maxPbufferWidth = 4096;
+ mode->maxPbufferHeight = 4096;
+ mode->maxPbufferPixels = 4096 * 4096;
+ mode->drawableType =
+ GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
+ mode->swapMethod = GLX_SWAP_EXCHANGE_OML;
+
+ if (mode->alphaBits)
+ mode->bindToTextureRgba = TRUE;
+ else
+ mode->bindToTextureRgb = TRUE;
+
+ count++;
+ }
+ }
+
+ xdpy->num_configs = count;
+ }
+
+ configs = malloc(xdpy->num_configs * sizeof(*configs));
+ if (configs) {
+ for (i = 0; i < xdpy->num_configs; i++)
+ configs[i] = (const struct native_config *) &xdpy->configs[i];
+ if (num_configs)
+ *num_configs = xdpy->num_configs;
+ }
+ return configs;
+}
+
+static boolean
+ximage_display_is_pixmap_supported(struct native_display *ndpy,
+ EGLNativePixmapType pix,
+ const struct native_config *nconf)
+{
+ struct ximage_display *xdpy = ximage_display(ndpy);
+ enum pipe_format fmt;
+ uint depth;
+
+ depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix);
+ switch (depth) {
+ case 32:
+ fmt = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ case 24:
+ fmt = PIPE_FORMAT_X8R8G8B8_UNORM;
+ break;
+ case 16:
+ fmt = PIPE_FORMAT_R5G6B5_UNORM;
+ break;
+ default:
+ fmt = PIPE_FORMAT_NONE;
+ break;
+ }
+
+ return (fmt == nconf->color_format);
+}
+
+static void
+ximage_display_destroy(struct native_display *ndpy)
+{
+ struct ximage_display *xdpy = ximage_display(ndpy);
+
+ if (xdpy->configs)
+ free(xdpy->configs);
+
+ xdpy->base.screen->destroy(xdpy->base.screen);
+ free(xdpy->winsys);
+
+ x11_screen_destroy(xdpy->xscr);
+ if (xdpy->own_dpy)
+ XCloseDisplay(xdpy->dpy);
+ free(xdpy);
+}
+
+struct native_display *
+x11_create_ximage_display(EGLNativeDisplayType dpy, boolean use_xshm)
+{
+ struct ximage_display *xdpy;
+
+ xdpy = CALLOC_STRUCT(ximage_display);
+ if (!xdpy)
+ return NULL;
+
+ xdpy->dpy = dpy;
+ if (!xdpy->dpy) {
+ xdpy->dpy = XOpenDisplay(NULL);
+ if (!xdpy->dpy) {
+ free(xdpy);
+ return NULL;
+ }
+ xdpy->own_dpy = TRUE;
+ }
+
+ xdpy->xscr_number = DefaultScreen(xdpy->dpy);
+ xdpy->xscr = x11_screen_create(xdpy->dpy, xdpy->xscr_number);
+ if (!xdpy->xscr) {
+ free(xdpy);
+ return NULL;
+ }
+
+ xdpy->use_xshm =
+ (use_xshm && x11_screen_support(xdpy->xscr, X11_SCREEN_EXTENSION_XSHM));
+
+ xdpy->winsys = create_sw_winsys();
+ xdpy->base.screen = softpipe_create_screen(xdpy->winsys);
+
+ xdpy->base.destroy = ximage_display_destroy;
+
+ xdpy->base.get_configs = ximage_display_get_configs;
+ xdpy->base.is_pixmap_supported = ximage_display_is_pixmap_supported;
+ xdpy->base.create_window_surface = ximage_display_create_window_surface;
+ xdpy->base.create_pixmap_surface = ximage_display_create_pixmap_surface;
+ xdpy->base.create_pbuffer_surface = ximage_display_create_pbuffer_surface;
+
+ return &xdpy->base;
+}
diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.c b/src/gallium/state_trackers/egl/x11/sw_winsys.c
index 6ee3ede38c..33328aadf2 100644
--- a/src/gallium/winsys/egl_xlib/sw_winsys.c
+++ b/src/gallium/state_trackers/egl/x11/sw_winsys.c
@@ -35,9 +35,9 @@
*/
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.h b/src/gallium/state_trackers/egl/x11/sw_winsys.h
index f96c5a14b0..f96c5a14b0 100644
--- a/src/gallium/winsys/egl_xlib/sw_winsys.h
+++ b/src/gallium/state_trackers/egl/x11/sw_winsys.h
diff --git a/src/gallium/state_trackers/egl/x11/x11_screen.c b/src/gallium/state_trackers/egl/x11/x11_screen.c
new file mode 100644
index 0000000000..d72bfc99d3
--- /dev/null
+++ b/src/gallium/state_trackers/egl/x11/x11_screen.c
@@ -0,0 +1,453 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <unistd.h>
+#include <fcntl.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <X11/Xlibint.h>
+#include <X11/extensions/XShm.h>
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_format.h"
+#include "xf86drm.h"
+#include "egllog.h"
+
+#include "x11_screen.h"
+#include "dri2.h"
+#include "glxinit.h"
+
+struct x11_screen {
+ Display *dpy;
+ int number;
+
+ /*
+ * This is used to fetch GLX visuals/fbconfigs. It steals code from GLX.
+ * It might be better to rewrite the part in Xlib or XCB.
+ */
+ __GLXdisplayPrivate *glx_dpy;
+
+ int dri_major, dri_minor;
+ char *dri_driver;
+ char *dri_device;
+ int dri_fd;
+
+ XVisualInfo *visuals;
+ int num_visuals;
+
+ /* cached values for x11_drawable_get_depth */
+ Drawable last_drawable;
+ unsigned int last_depth;
+};
+
+
+/**
+ * Create a X11 screen.
+ */
+struct x11_screen *
+x11_screen_create(Display *dpy, int screen)
+{
+ struct x11_screen *xscr;
+
+ if (screen >= ScreenCount(dpy))
+ return NULL;
+
+ xscr = CALLOC_STRUCT(x11_screen);
+ if (xscr) {
+ xscr->dpy = dpy;
+ xscr->number = screen;
+
+ xscr->dri_major = -1;
+ xscr->dri_fd = -1;
+ }
+ return xscr;
+}
+
+/**
+ * Destroy a X11 screen.
+ */
+void
+x11_screen_destroy(struct x11_screen *xscr)
+{
+ if (xscr->dri_fd >= 0)
+ close(xscr->dri_fd);
+ if (xscr->dri_driver)
+ Xfree(xscr->dri_driver);
+ if (xscr->dri_device)
+ Xfree(xscr->dri_device);
+
+ /* xscr->glx_dpy will be destroyed with the X display */
+
+ if (xscr->visuals)
+ XFree(xscr->visuals);
+ free(xscr);
+}
+
+static boolean
+x11_screen_init_dri2(struct x11_screen *xscr)
+{
+ if (xscr->dri_major < 0) {
+ int eventBase, errorBase;
+
+ if (!DRI2QueryExtension(xscr->dpy, &eventBase, &errorBase) ||
+ !DRI2QueryVersion(xscr->dpy, &xscr->dri_major, &xscr->dri_minor))
+ xscr->dri_major = -1;
+ }
+ return (xscr->dri_major >= 0);
+}
+
+static boolean
+x11_screen_init_glx(struct x11_screen *xscr)
+{
+ if (!xscr->glx_dpy)
+ xscr->glx_dpy = __glXInitialize(xscr->dpy);
+ return (xscr->glx_dpy != NULL);
+}
+
+/**
+ * Return true if the screen supports the extension.
+ */
+boolean
+x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext)
+{
+ boolean supported = FALSE;
+
+ switch (ext) {
+ case X11_SCREEN_EXTENSION_XSHM:
+ supported = XShmQueryExtension(xscr->dpy);
+ break;
+ case X11_SCREEN_EXTENSION_GLX:
+ supported = x11_screen_init_glx(xscr);
+ break;
+ case X11_SCREEN_EXTENSION_DRI2:
+ supported = x11_screen_init_dri2(xscr);
+ break;
+ default:
+ break;
+ }
+
+ return supported;
+}
+
+/**
+ * Return the X visuals.
+ */
+const XVisualInfo *
+x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals)
+{
+ if (!xscr->visuals) {
+ XVisualInfo vinfo_template;
+ vinfo_template.screen = xscr->number;
+ xscr->visuals = XGetVisualInfo(xscr->dpy, VisualScreenMask,
+ &vinfo_template, &xscr->num_visuals);
+ }
+
+ if (num_visuals)
+ *num_visuals = xscr->num_visuals;
+ return xscr->visuals;
+}
+
+void
+x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual,
+ __GLcontextModes *mode)
+{
+ int r, g, b, a;
+ int visual_type;
+
+ r = util_bitcount(visual->red_mask);
+ g = util_bitcount(visual->green_mask);
+ b = util_bitcount(visual->blue_mask);
+ a = visual->depth - (r + g + b);
+#if defined(__cplusplus) || defined(c_plusplus)
+ visual_type = visual->c_class;
+#else
+ visual_type = visual->class;
+#endif
+
+ /* convert to GLX visual type */
+ switch (visual_type) {
+ case TrueColor:
+ visual_type = GLX_TRUE_COLOR;
+ break;
+ case DirectColor:
+ visual_type = GLX_DIRECT_COLOR;
+ break;
+ case PseudoColor:
+ visual_type = GLX_PSEUDO_COLOR;
+ break;
+ case StaticColor:
+ visual_type = GLX_STATIC_COLOR;
+ break;
+ case GrayScale:
+ visual_type = GLX_GRAY_SCALE;
+ break;
+ case StaticGray:
+ visual_type = GLX_STATIC_GRAY;
+ break;
+ default:
+ visual_type = GLX_NONE;
+ break;
+ }
+
+ mode->rgbBits = r + g + b + a;
+ mode->redBits = r;
+ mode->greenBits = g;
+ mode->blueBits = b;
+ mode->alphaBits = a;
+ mode->visualID = visual->visualid;
+ mode->visualType = visual_type;
+
+ /* sane defaults */
+ mode->renderType = GLX_RGBA_BIT;
+ mode->rgbMode = TRUE;
+ mode->visualRating = GLX_SLOW_CONFIG;
+ mode->xRenderable = TRUE;
+}
+
+/**
+ * Return the GLX fbconfigs.
+ */
+const __GLcontextModes *
+x11_screen_get_glx_configs(struct x11_screen *xscr)
+{
+ return (x11_screen_init_glx(xscr))
+ ? xscr->glx_dpy->screenConfigs[xscr->number].configs
+ : NULL;
+}
+
+/**
+ * Return the GLX visuals.
+ */
+const __GLcontextModes *
+x11_screen_get_glx_visuals(struct x11_screen *xscr)
+{
+ return (x11_screen_init_glx(xscr))
+ ? xscr->glx_dpy->screenConfigs[xscr->number].visuals
+ : NULL;
+}
+
+static boolean
+x11_screen_is_driver_equal(struct x11_screen *xscr, const char *driver)
+{
+ return (strcmp(xscr->dri_driver, driver) == 0);
+}
+
+/**
+ * Probe the screen for the DRI2 driver name.
+ */
+const char *
+x11_screen_probe_dri2(struct x11_screen *xscr)
+{
+ /* get the driver name and the device name */
+ if (!xscr->dri_driver) {
+ if (!DRI2Connect(xscr->dpy, RootWindow(xscr->dpy, xscr->number),
+ &xscr->dri_driver, &xscr->dri_device))
+ xscr->dri_driver = xscr->dri_device = NULL;
+ }
+
+ return xscr->dri_driver;
+}
+
+/**
+ * Enable DRI2 and returns the file descriptor of the DRM device. The file
+ * descriptor will be closed automatically when the screen is destoryed.
+ */
+int
+x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver)
+{
+ if (xscr->dri_fd < 0) {
+ int fd;
+ drm_magic_t magic;
+
+ /* get the driver name and the device name first */
+ if (!x11_screen_probe_dri2(xscr))
+ return -1;
+
+ if (!x11_screen_is_driver_equal(xscr, driver)) {
+ _eglLog(_EGL_WARNING, "Driver mismatch: %s != %s",
+ xscr->dri_driver, driver);
+ return -1;
+ }
+
+ fd = open(xscr->dri_device, O_RDWR);
+ if (fd < 0) {
+ _eglLog(_EGL_WARNING, "failed to open %s", xscr->dri_device);
+ return -1;
+ }
+
+ memset(&magic, 0, sizeof(magic));
+ if (drmGetMagic(fd, &magic)) {
+ _eglLog(_EGL_WARNING, "failed to get magic");
+ close(fd);
+ return -1;
+ }
+
+ if (!DRI2Authenticate(xscr->dpy,
+ RootWindow(xscr->dpy, xscr->number), magic)) {
+ _eglLog(_EGL_WARNING, "failed to authenticate magic");
+ close(fd);
+ return -1;
+ }
+
+ xscr->dri_fd = fd;
+ }
+
+ return xscr->dri_fd;
+}
+
+/**
+ * Create/Destroy the DRI drawable.
+ */
+void
+x11_drawable_enable_dri2(struct x11_screen *xscr,
+ Drawable drawable, boolean on)
+{
+ if (on)
+ DRI2CreateDrawable(xscr->dpy, drawable);
+ else
+ DRI2DestroyDrawable(xscr->dpy, drawable);
+}
+
+/**
+ * Copy between buffers of the DRI2 drawable.
+ */
+void
+x11_drawable_copy_buffers(struct x11_screen *xscr, Drawable drawable,
+ int x, int y, int width, int height,
+ int src_buf, int dst_buf)
+{
+ XRectangle rect;
+ XserverRegion region;
+
+ rect.x = x;
+ rect.y = y;
+ rect.width = width;
+ rect.height = height;
+
+ region = XFixesCreateRegion(xscr->dpy, &rect, 1);
+ DRI2CopyRegion(xscr->dpy, drawable, region, dst_buf, src_buf);
+ XFixesDestroyRegion(xscr->dpy, region);
+}
+
+/**
+ * Get the buffers of the DRI2 drawable. The returned array should be freed.
+ */
+struct x11_drawable_buffer *
+x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable,
+ int *width, int *height, unsigned int *attachments,
+ boolean with_format, int num_ins, int *num_outs)
+{
+ DRI2Buffer *dri2bufs;
+
+ if (with_format)
+ dri2bufs = DRI2GetBuffersWithFormat(xscr->dpy, drawable, width, height,
+ attachments, num_ins, num_outs);
+ else
+ dri2bufs = DRI2GetBuffers(xscr->dpy, drawable, width, height,
+ attachments, num_ins, num_outs);
+
+ return (struct x11_drawable_buffer *) dri2bufs;
+}
+
+/**
+ * Return the depth of a drawable.
+ *
+ * Unlike other drawable functions, the drawable needs not be a DRI2 drawable.
+ */
+uint
+x11_drawable_get_depth(struct x11_screen *xscr, Drawable drawable)
+{
+ unsigned int depth;
+
+ if (drawable != xscr->last_drawable) {
+ Window root;
+ int x, y;
+ unsigned int w, h, border;
+ Status ok;
+
+ ok = XGetGeometry(xscr->dpy, drawable, &root,
+ &x, &y, &w, &h, &border, &depth);
+ if (!ok)
+ depth = 0;
+
+ xscr->last_drawable = drawable;
+ xscr->last_depth = depth;
+ }
+ else {
+ depth = xscr->last_depth;
+ }
+
+ return depth;
+}
+
+/**
+ * Create a mode list of the given size.
+ */
+__GLcontextModes *
+x11_context_modes_create(unsigned count)
+{
+ const size_t size = sizeof(__GLcontextModes);
+ __GLcontextModes *base = NULL;
+ __GLcontextModes **next;
+ unsigned i;
+
+ next = &base;
+ for (i = 0; i < count; i++) {
+ *next = (__GLcontextModes *) calloc(1, size);
+ if (*next == NULL) {
+ x11_context_modes_destroy(base);
+ base = NULL;
+ break;
+ }
+ next = &((*next)->next);
+ }
+
+ return base;
+}
+
+/**
+ * Destroy a mode list.
+ */
+void
+x11_context_modes_destroy(__GLcontextModes *modes)
+{
+ while (modes != NULL) {
+ __GLcontextModes *next = modes->next;
+ free(modes);
+ modes = next;
+ }
+}
+
+/**
+ * Return the number of the modes in the mode list.
+ */
+unsigned
+x11_context_modes_count(const __GLcontextModes *modes)
+{
+ const __GLcontextModes *mode;
+ int count = 0;
+ for (mode = modes; mode; mode = mode->next)
+ count++;
+ return count;
+}
diff --git a/src/gallium/state_trackers/egl/x11/x11_screen.h b/src/gallium/state_trackers/egl/x11/x11_screen.h
new file mode 100644
index 0000000000..5432858ac3
--- /dev/null
+++ b/src/gallium/state_trackers/egl/x11/x11_screen.h
@@ -0,0 +1,105 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _X11_SCREEN_H_
+#define _X11_SCREEN_H_
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/extensions/dri2tokens.h>
+#include "pipe/p_compiler.h"
+#include "common/native.h"
+
+enum x11_screen_extension {
+ X11_SCREEN_EXTENSION_XSHM,
+ X11_SCREEN_EXTENSION_GLX,
+ X11_SCREEN_EXTENSION_DRI2,
+};
+
+/* the same as DRI2Buffer */
+struct x11_drawable_buffer {
+ unsigned int attachment;
+ unsigned int name;
+ unsigned int pitch;
+ unsigned int cpp;
+ unsigned int flags;
+};
+
+struct x11_screen;
+
+struct x11_screen *
+x11_screen_create(Display *dpy, int screen);
+
+void
+x11_screen_destroy(struct x11_screen *xscr);
+
+boolean
+x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext);
+
+const XVisualInfo *
+x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals);
+
+void
+x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual,
+ __GLcontextModes *mode);
+
+const __GLcontextModes *
+x11_screen_get_glx_configs(struct x11_screen *xscr);
+
+const __GLcontextModes *
+x11_screen_get_glx_visuals(struct x11_screen *xscr);
+
+const char *
+x11_screen_probe_dri2(struct x11_screen *xscr);
+
+int
+x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver);
+
+__GLcontextModes *
+x11_context_modes_create(unsigned count);
+
+void
+x11_context_modes_destroy(__GLcontextModes *modes);
+
+unsigned
+x11_context_modes_count(const __GLcontextModes *modes);
+
+void
+x11_drawable_enable_dri2(struct x11_screen *xscr,
+ Drawable drawable, boolean on);
+
+void
+x11_drawable_copy_buffers(struct x11_screen *xscr, Drawable drawable,
+ int x, int y, int width, int height,
+ int src_buf, int dst_buf);
+
+struct x11_drawable_buffer *
+x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable,
+ int *width, int *height, unsigned int *attachments,
+ boolean with_format, int num_ins, int *num_outs);
+
+uint
+x11_drawable_get_depth(struct x11_screen *xscr, Drawable drawable);
+
+#endif /* _X11_SCREEN_H_ */
diff --git a/src/gallium/state_trackers/es/Makefile b/src/gallium/state_trackers/es/Makefile
new file mode 100644
index 0000000000..b036551271
--- /dev/null
+++ b/src/gallium/state_trackers/es/Makefile
@@ -0,0 +1,84 @@
+# src/gallium/state_trackers/es/Makefile
+
+# Build the ES 1/2 state tracker libraries
+# This consists of core Mesa ES, plus GL/gallium state tracker.
+
+TOP = ../../../..
+include $(TOP)/configs/current
+
+GLES_1_VERSION_MAJOR = 1
+GLES_1_VERSION_MINOR = 1
+GLES_1_VERSION_PATCH = 0
+
+GLES_2_VERSION_MAJOR = 2
+GLES_2_VERSION_MINOR = 0
+GLES_2_VERSION_PATCH = 0
+
+
+# Maybe move these into configs/default:
+GLES_1_LIB = GLESv1_CM
+GLES_1_LIB_NAME = lib$(GLES_1_LIB).so
+GLES_2_LIB = GLESv2
+GLES_2_LIB_NAME = lib$(GLES_2_LIB).so
+
+
+ES1_OBJECTS = st_es1.o
+ES2_OBJECTS = st_es2.o
+
+
+ES1_LIBS = \
+ $(TOP)/src/mesa/es/libes1gallium.a \
+ $(TOP)/src/mesa/es/libes1api.a
+
+ES2_LIBS = \
+ $(TOP)/src/mesa/es/libes2gallium.a \
+ $(TOP)/src/mesa/es/libes2api.a
+
+SYS_LIBS = -lm -pthread
+
+
+INCLUDE_DIRS = \
+ -I$(TOP)/src/gallium/include
+
+.c.o:
+ $(CC) -c $(INCLUDE_DIRS) $(DEFINES) $(CFLAGS) $< -o $@
+
+
+# Default: make both GL ES 1.1 and GL ES 2.0 libraries
+default: $(TOP)/$(LIB_DIR)/$(GLES_1_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLES_2_LIB_NAME)
+
+# Make the shared libs
+$(TOP)/$(LIB_DIR)/$(GLES_1_LIB_NAME): $(ES1_OBJECTS) $(ES1_LIBS) $(GALLIUM_AUXILIARIES)
+ $(MKLIB) -o $(GLES_1_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
+ -major $(GLES_1_VERSION_MAJOR) \
+ -minor $(GLES_1_VERSION_MINOR) \
+ -patch $(GLES_1_VERSION_PATCH) \
+ -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
+ $(ES1_OBJECTS) \
+ -Wl,--whole-archive $(ES1_LIBS) -Wl,--no-whole-archive \
+ $(GALLIUM_AUXILIARIES) $(SYS_LIBS)
+
+$(TOP)/$(LIB_DIR)/$(GLES_2_LIB_NAME): $(ES2_OBJECTS) $(ES1_LIBS) $(GALLIUM_AUXILIARIES)
+ $(MKLIB) -o $(GLES_2_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
+ -major $(GLES_2_VERSION_MAJOR) \
+ -minor $(GLES_2_VERSION_MINOR) \
+ -patch $(GLES_2_VERSION_PATCH) \
+ -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
+ $(ES2_OBJECTS) \
+ -Wl,--whole-archive $(ES2_LIBS) -Wl,--no-whole-archive \
+ $(GALLIUM_AUXILIARIES) $(SYS_LIBS)
+
+install: default
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GLES
+ $(INSTALL) -m 644 $(TOP)/include/GLES/*.h $(DESTDIR)$(INSTALL_DIR)/include/GLES
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GLES2
+ $(INSTALL) -m 644 $(TOP)/include/GLES2/*.h $(DESTDIR)$(INSTALL_DIR)/include/GLES2
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libGLESv1* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libGLESv2* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
+
+clean:
+ -rm -f *.o *~
+ -rm -f $(TOP)/$(LIB_DIR)/$(GLES_1_LIB_NAME)* $(TOP)/$(LIB_DIR)/$(GLES_2_LIB_NAME)*
+
+depend:
diff --git a/src/gallium/state_trackers/es/st_es1.c b/src/gallium/state_trackers/es/st_es1.c
new file mode 100644
index 0000000000..25bc53b21e
--- /dev/null
+++ b/src/gallium/state_trackers/es/st_es1.c
@@ -0,0 +1,3 @@
+#include "pipe/p_compiler.h"
+
+PUBLIC const int st_api_OpenGL_ES1 = 1;
diff --git a/src/gallium/state_trackers/es/st_es2.c b/src/gallium/state_trackers/es/st_es2.c
new file mode 100644
index 0000000000..171ea62b97
--- /dev/null
+++ b/src/gallium/state_trackers/es/st_es2.c
@@ -0,0 +1,3 @@
+#include "pipe/p_compiler.h"
+
+PUBLIC const int st_api_OpenGL_ES2 = 1;
diff --git a/src/gallium/state_trackers/glx/xlib/glx_getproc.c b/src/gallium/state_trackers/glx/xlib/glx_getproc.c
index 84d47b12ed..bd4a85caa0 100644
--- a/src/gallium/state_trackers/glx/xlib/glx_getproc.c
+++ b/src/gallium/state_trackers/glx/xlib/glx_getproc.c
@@ -193,7 +193,7 @@ _glxapi_get_proc_address(const char *funcName)
}
-__GLXextFuncPtr
+PUBLIC __GLXextFuncPtr
glXGetProcAddressARB(const GLubyte *procName)
{
__GLXextFuncPtr f;
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
index 1783bc504d..fb314f3b52 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
@@ -760,7 +760,6 @@ PUBLIC
XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
{
static GLboolean firstTime = GL_TRUE;
- struct pipe_context *_pipe = NULL;
struct pipe_context *pipe = NULL;
XMesaContext c;
GLcontext *mesaCtx;
@@ -788,11 +787,12 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
if (screen == NULL)
goto fail;
- _pipe = driver.create_pipe_context(_screen, (void *) c);
- if (_pipe == NULL)
+ /* Trace screen knows how to properly wrap context creation in the
+ * wrapped screen, so nothing special to do here:
+ */
+ pipe = screen->context_create(screen, (void *) c);
+ if (pipe == NULL)
goto fail;
- pipe = trace_context_create(screen, _pipe);
- pipe->priv = c;
c->st = st_create_context(pipe,
&v->mesa_visual,
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h
index d24971ca1c..63a329cbe0 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.h
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.h
@@ -60,7 +60,7 @@ and create a window, you must do the following to use the X/Mesa interface:
#include "main/mtypes.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_public.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
# include <X11/Xlib.h>
diff --git a/src/gallium/state_trackers/glx/xlib/xm_winsys.h b/src/gallium/state_trackers/glx/xlib/xm_winsys.h
index 0e57605c34..4bd5b5c8d3 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_winsys.h
+++ b/src/gallium/state_trackers/glx/xlib/xm_winsys.h
@@ -39,13 +39,6 @@ struct xm_driver {
struct pipe_screen *(*create_pipe_screen)( void );
- /* The context_private argument needs to go away. Is currently used
- * in a round-about way to associate a display-target surface with its
- * Xlib window.
- */
- struct pipe_context *(*create_pipe_context)( struct pipe_screen *,
- void *context_private );
-
void (*display_surface)( struct xmesa_buffer *,
struct pipe_surface * );
diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript
index 8498a90812..527e065cd9 100644
--- a/src/gallium/state_trackers/python/SConscript
+++ b/src/gallium/state_trackers/python/SConscript
@@ -21,6 +21,7 @@ if 'python' in env['statetrackers']:
'gdi32',
'user32',
'kernel32',
+ 'ws2_32',
])
else:
env.Append(LIBS = [
diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i
index 96b13c2258..99e177b0be 100644
--- a/src/gallium/state_trackers/python/gallium.i
+++ b/src/gallium/state_trackers/python/gallium.i
@@ -40,9 +40,9 @@
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "cso_cache/cso_context.h"
+#include "util/u_inlines.h"
#include "util/u_draw_quad.h"
#include "util/u_tile.h"
#include "util/u_math.h"
@@ -76,7 +76,6 @@
%rename(BlendColor) pipe_blend_color;
%rename(Blend) pipe_blend_state;
%rename(Clip) pipe_clip_state;
-%rename(ConstantBuffer) pipe_constant_buffer;
%rename(Depth) pipe_depth_state;
%rename(Stencil) pipe_stencil_state;
%rename(Alpha) pipe_alpha_state;
diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
index 84ce1a41e6..ce893dad45 100644
--- a/src/gallium/state_trackers/python/p_context.i
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -142,10 +142,7 @@ struct st_context {
void set_constant_buffer(unsigned shader, unsigned index,
struct pipe_buffer *buffer )
{
- struct pipe_constant_buffer state;
- memset(&state, 0, sizeof(state));
- state.buffer = buffer;
- $self->pipe->set_constant_buffer($self->pipe, shader, index, &state);
+ $self->pipe->set_constant_buffer($self->pipe, shader, index, buffer);
}
void set_framebuffer(const struct pipe_framebuffer_state *state )
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index bb61979d07..190db43b08 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -94,7 +94,7 @@ struct_factories = {
"pipe_blend_color": gallium.BlendColor,
"pipe_blend_state": gallium.Blend,
#"pipe_clip_state": gallium.Clip,
- #"pipe_constant_buffer": gallium.ConstantBuffer,
+ #"pipe_buffer": gallium.Buffer,
"pipe_depth_state": gallium.Depth,
"pipe_stencil_state": gallium.Stencil,
"pipe_alpha_state": gallium.Alpha,
@@ -462,10 +462,10 @@ class Context(Object):
sys.stdout.flush()
def set_constant_buffer(self, shader, index, buffer):
- if buffer is not None and buffer.buffer is not None:
- self.real.set_constant_buffer(shader, index, buffer.buffer)
+ if buffer is not None:
+ self.real.set_constant_buffer(shader, index, buffer)
- self.dump_constant_buffer(buffer.buffer)
+ self.dump_constant_buffer(buffer)
def set_framebuffer_state(self, state):
_state = gallium.Framebuffer()
@@ -534,6 +534,8 @@ class Context(Object):
gallium.PIPE_FORMAT_R32G32B32_FLOAT: '3f',
gallium.PIPE_FORMAT_R32G32B32A32_FLOAT: '4f',
gallium.PIPE_FORMAT_B8G8R8A8_UNORM: '4B',
+ gallium.PIPE_FORMAT_R8G8B8A8_UNORM: '4B',
+ gallium.PIPE_FORMAT_R16G16B16_SNORM: '3h',
}[velem.src_format]
data = vbuf.buffer.read()
diff --git a/src/gallium/state_trackers/python/samples/gs.py b/src/gallium/state_trackers/python/samples/gs.py
index a07cf557f2..cd68abac9a 100644
--- a/src/gallium/state_trackers/python/samples/gs.py
+++ b/src/gallium/state_trackers/python/samples/gs.py
@@ -72,11 +72,11 @@ def test(dev):
# disabled blending/masking
blend = Blend()
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.colormask = PIPE_MASK_RGBA
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
ctx.set_blend(blend)
# depth/stencil/alpha
diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py
index e5e168bdc8..f0b5e3dc98 100644
--- a/src/gallium/state_trackers/python/samples/tri.py
+++ b/src/gallium/state_trackers/python/samples/tri.py
@@ -72,11 +72,11 @@ def test(dev):
# disabled blending/masking
blend = Blend()
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.colormask = PIPE_MASK_RGBA
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
ctx.set_blend(blend)
# depth/stencil/alpha
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index d144af2447..1146a8b0c3 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -29,7 +29,7 @@
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
#include "pipe/p_shader_tokens.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "cso_cache/cso_context.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -80,8 +80,7 @@ st_device_create_from_st_winsys(const struct st_winsys *st_ws)
{
struct st_device *st_dev;
- if(!st_ws->screen_create ||
- !st_ws->context_create)
+ if(!st_ws->screen_create)
return NULL;
st_dev = CALLOC_STRUCT(st_device);
@@ -158,13 +157,7 @@ st_context_create(struct st_device *st_dev)
st_device_reference(&st_ctx->st_dev, st_dev);
- st_ctx->real_pipe = st_dev->st_ws->context_create(st_dev->real_screen);
- if(!st_ctx->real_pipe) {
- st_context_destroy(st_ctx);
- return NULL;
- }
-
- st_ctx->pipe = trace_context_create(st_dev->screen, st_ctx->real_pipe);
+ st_ctx->pipe = st_dev->screen->create_context(st_dev->screen, NULL);
if(!st_ctx->pipe) {
st_context_destroy(st_ctx);
return NULL;
@@ -180,11 +173,11 @@ st_context_create(struct st_device *st_dev)
{
struct pipe_blend_state blend;
memset(&blend, 0, sizeof(blend));
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.colormask = PIPE_MASK_RGBA;
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
cso_set_blend(st_ctx->cso, &blend);
}
diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h
index f786e13411..de9e0215d8 100644
--- a/src/gallium/state_trackers/python/st_device.h
+++ b/src/gallium/state_trackers/python/st_device.h
@@ -50,7 +50,6 @@ struct st_surface
struct st_context {
struct st_device *st_dev;
- struct pipe_context *real_pipe;
struct pipe_context *pipe;
struct cso_context *cso;
diff --git a/src/gallium/state_trackers/python/st_hardpipe_winsys.c b/src/gallium/state_trackers/python/st_hardpipe_winsys.c
index 43aaaabf2a..a3110a19d5 100644
--- a/src/gallium/state_trackers/python/st_hardpipe_winsys.c
+++ b/src/gallium/state_trackers/python/st_hardpipe_winsys.c
@@ -217,21 +217,6 @@ st_hardpipe_screen_create(void)
}
-static struct pipe_context *
-st_hardpipe_context_create(struct pipe_screen *screen)
-{
- if(st_hardpipe_load()) {
- if(screen == pfnGetGalliumScreenMESA())
- return pfnCreateGalliumContextMESA();
- else
- return NULL;
- }
- else
- return st_softpipe_winsys.context_create(screen);
-}
-
-
const struct st_winsys st_hardpipe_winsys = {
- &st_hardpipe_screen_create,
- &st_hardpipe_context_create
+ &st_hardpipe_screen_create
};
diff --git a/src/gallium/state_trackers/python/st_llvmpipe_winsys.c b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c
index 0096b18c99..5d83b5a9e1 100644
--- a/src/gallium/state_trackers/python/st_llvmpipe_winsys.c
+++ b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c
@@ -36,7 +36,7 @@
#include "pipe/p_format.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "llvmpipe/lp_winsys.h"
@@ -135,14 +135,7 @@ no_winsys:
}
-static struct pipe_context *
-st_llvmpipe_context_create(struct pipe_screen *screen)
-{
- return llvmpipe_create(screen);
-}
-
const struct st_winsys st_softpipe_winsys = {
- &st_llvmpipe_screen_create,
- &st_llvmpipe_context_create,
+ &st_llvmpipe_screen_create
};
diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c
index 9637741421..32a6551a87 100644
--- a/src/gallium/state_trackers/python/st_sample.c
+++ b/src/gallium/state_trackers/python/st_sample.c
@@ -29,7 +29,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_tile.h"
#include "util/u_math.h"
diff --git a/src/gallium/state_trackers/python/st_softpipe_winsys.c b/src/gallium/state_trackers/python/st_softpipe_winsys.c
index a3294e877a..81676bc3a4 100644
--- a/src/gallium/state_trackers/python/st_softpipe_winsys.c
+++ b/src/gallium/state_trackers/python/st_softpipe_winsys.c
@@ -35,225 +35,9 @@
* @author Jose Fonseca
*/
-
-#include "pipe/internal/p_winsys_screen.h"/* port to just p_screen */
-#include "pipe/p_format.h"
-#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-#include "util/u_memory.h"
#include "softpipe/sp_winsys.h"
#include "st_winsys.h"
-
-struct st_softpipe_buffer
-{
- struct pipe_buffer base;
- boolean userBuffer; /** Is this a user-space buffer? */
- void *data;
- void *mapped;
-};
-
-
-/** Cast wrapper */
-static INLINE struct st_softpipe_buffer *
-st_softpipe_buffer( struct pipe_buffer *buf )
-{
- return (struct st_softpipe_buffer *)buf;
-}
-
-
-static void *
-st_softpipe_buffer_map(struct pipe_winsys *winsys,
- struct pipe_buffer *buf,
- unsigned flags)
-{
- struct st_softpipe_buffer *st_softpipe_buf = st_softpipe_buffer(buf);
- st_softpipe_buf->mapped = st_softpipe_buf->data;
- return st_softpipe_buf->mapped;
-}
-
-
-static void
-st_softpipe_buffer_unmap(struct pipe_winsys *winsys,
- struct pipe_buffer *buf)
-{
- struct st_softpipe_buffer *st_softpipe_buf = st_softpipe_buffer(buf);
- st_softpipe_buf->mapped = NULL;
-}
-
-
-static void
-st_softpipe_buffer_destroy(struct pipe_buffer *buf)
-{
- struct st_softpipe_buffer *oldBuf = st_softpipe_buffer(buf);
-
- if (oldBuf->data) {
- if (!oldBuf->userBuffer)
- align_free(oldBuf->data);
-
- oldBuf->data = NULL;
- }
-
- FREE(oldBuf);
-}
-
-
-static void
-st_softpipe_flush_frontbuffer(struct pipe_winsys *winsys,
- struct pipe_surface *surf,
- void *context_private)
-{
-}
-
-
-
-static const char *
-st_softpipe_get_name(struct pipe_winsys *winsys)
-{
- return "softpipe";
-}
-
-
-static struct pipe_buffer *
-st_softpipe_buffer_create(struct pipe_winsys *winsys,
- unsigned alignment,
- unsigned usage,
- unsigned size)
-{
- struct st_softpipe_buffer *buffer = CALLOC_STRUCT(st_softpipe_buffer);
-
- pipe_reference_init(&buffer->base.reference, 1);
- buffer->base.alignment = alignment;
- buffer->base.usage = usage;
- buffer->base.size = size;
-
- buffer->data = align_malloc(size, alignment);
-
- return &buffer->base;
-}
-
-
-/**
- * Create buffer which wraps user-space data.
- */
-static struct pipe_buffer *
-st_softpipe_user_buffer_create(struct pipe_winsys *winsys,
- void *ptr,
- unsigned bytes)
-{
- struct st_softpipe_buffer *buffer;
-
- buffer = CALLOC_STRUCT(st_softpipe_buffer);
- if(!buffer)
- return NULL;
-
- pipe_reference_init(&buffer->base.reference, 1);
- buffer->base.size = bytes;
- buffer->userBuffer = TRUE;
- buffer->data = ptr;
-
- return &buffer->base;
-}
-
-
-static struct pipe_buffer *
-st_softpipe_surface_buffer_create(struct pipe_winsys *winsys,
- unsigned width, unsigned height,
- enum pipe_format format,
- unsigned usage,
- unsigned tex_usage,
- unsigned *stride)
-{
- const unsigned alignment = 64;
- unsigned nblocksy;
-
- nblocksy = util_format_get_nblocksy(format, height);
- *stride = align(util_format_get_stride(format, width), alignment);
-
- return winsys->buffer_create(winsys, alignment,
- usage,
- *stride * nblocksy);
-}
-
-
-static void
-st_softpipe_fence_reference(struct pipe_winsys *winsys,
- struct pipe_fence_handle **ptr,
- struct pipe_fence_handle *fence)
-{
-}
-
-
-static int
-st_softpipe_fence_signalled(struct pipe_winsys *winsys,
- struct pipe_fence_handle *fence,
- unsigned flag)
-{
- return 0;
-}
-
-
-static int
-st_softpipe_fence_finish(struct pipe_winsys *winsys,
- struct pipe_fence_handle *fence,
- unsigned flag)
-{
- return 0;
-}
-
-
-static void
-st_softpipe_destroy(struct pipe_winsys *winsys)
-{
- FREE(winsys);
-}
-
-
-static struct pipe_screen *
-st_softpipe_screen_create(void)
-{
- static struct pipe_winsys *winsys;
- struct pipe_screen *screen;
-
- winsys = CALLOC_STRUCT(pipe_winsys);
- if(!winsys)
- return NULL;
-
- winsys->destroy = st_softpipe_destroy;
-
- winsys->buffer_create = st_softpipe_buffer_create;
- winsys->user_buffer_create = st_softpipe_user_buffer_create;
- winsys->buffer_map = st_softpipe_buffer_map;
- winsys->buffer_unmap = st_softpipe_buffer_unmap;
- winsys->buffer_destroy = st_softpipe_buffer_destroy;
-
- winsys->surface_buffer_create = st_softpipe_surface_buffer_create;
-
- winsys->fence_reference = st_softpipe_fence_reference;
- winsys->fence_signalled = st_softpipe_fence_signalled;
- winsys->fence_finish = st_softpipe_fence_finish;
-
- winsys->flush_frontbuffer = st_softpipe_flush_frontbuffer;
- winsys->get_name = st_softpipe_get_name;
-
- screen = softpipe_create_screen(winsys);
- if(!screen)
- st_softpipe_destroy(winsys);
-
- return screen;
-}
-
-
-static struct pipe_context *
-st_softpipe_context_create(struct pipe_screen *screen)
-{
- return softpipe_create(screen);
-}
-
-
const struct st_winsys st_softpipe_winsys = {
- &st_softpipe_screen_create,
- &st_softpipe_context_create,
+ &softpipe_create_screen_malloc
};
diff --git a/src/gallium/state_trackers/python/st_winsys.h b/src/gallium/state_trackers/python/st_winsys.h
index b8cb612d86..0c7b6a200e 100644
--- a/src/gallium/state_trackers/python/st_winsys.h
+++ b/src/gallium/state_trackers/python/st_winsys.h
@@ -38,9 +38,6 @@ struct st_winsys
{
struct pipe_screen *
(*screen_create)(void);
-
- struct pipe_context *
- (*context_create)(struct pipe_screen *screen);
};
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/.gitignore b/src/gallium/state_trackers/python/tests/regress/fragment-shader/.gitignore
new file mode 100644
index 0000000000..e33609d251
--- /dev/null
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/.gitignore
@@ -0,0 +1 @@
+*.png
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-cb-1d.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-cb-1d.sh
new file mode 100644
index 0000000000..85fb9ea4e7
--- /dev/null
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-cb-1d.sh
@@ -0,0 +1,13 @@
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+DCL CONST[1]
+DCL CONST[3]
+DCL TEMP[0..1]
+
+ADD TEMP[0], IN[0], CONST[1]
+RCP TEMP[1], CONST[3].xxxx
+MUL OUT[0], TEMP[0], TEMP[1]
+
+END
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-cb-2d.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-cb-2d.sh
new file mode 100644
index 0000000000..f70a5146f4
--- /dev/null
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-cb-2d.sh
@@ -0,0 +1,9 @@
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+DCL CONST[1][1..2]
+
+MAD OUT[0], IN[0], CONST[1][2], CONST[1][1]
+
+END
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-slt.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-slt.sh
index f2a1521cbf..d58b7886a1 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-slt.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-slt.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
index 8d3bf9d4d7..41dd69d254 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
@@ -26,6 +26,7 @@
#
##########################################################################
+import struct
from gallium import *
@@ -50,11 +51,11 @@ def test(dev, name):
# disabled blending/masking
blend = Blend()
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.colormask = PIPE_MASK_RGBA
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
ctx.set_blend(blend)
# depth/stencil/alpha
@@ -146,6 +147,42 @@ def test(dev, name):
fs = Shader(file('frag-' + name + '.sh', 'rt').read())
ctx.set_fragment_shader(fs)
+ constbuf0 = dev.buffer_create(64,
+ (PIPE_BUFFER_USAGE_CONSTANT |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE),
+ 4 * 4 * 4)
+
+ cbdata = ''
+ cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0)
+ cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0)
+ cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0)
+ cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0)
+
+ constbuf0.write(cbdata, 0)
+
+ ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT,
+ 0,
+ constbuf0)
+
+ constbuf1 = dev.buffer_create(64,
+ (PIPE_BUFFER_USAGE_CONSTANT |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE),
+ 4 * 4 * 4)
+
+ cbdata = ''
+ cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1)
+ cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25)
+ cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5)
+ cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75)
+
+ constbuf1.write(cbdata, 0)
+
+ ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT,
+ 1,
+ constbuf1)
+
xy = [
-0.8, -0.8,
0.8, -0.8,
@@ -184,6 +221,8 @@ def main():
tests = [
'abs',
'add',
+ 'cb-1d',
+ 'cb-2d',
'dp3',
'dp4',
'dst',
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/.gitignore b/src/gallium/state_trackers/python/tests/regress/vertex-shader/.gitignore
new file mode 100644
index 0000000000..e33609d251
--- /dev/null
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/.gitignore
@@ -0,0 +1 @@
+*.png
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-cb-1d.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-cb-1d.sh
new file mode 100644
index 0000000000..b41fe5dd38
--- /dev/null
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-cb-1d.sh
@@ -0,0 +1,16 @@
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+DCL CONST[1]
+DCL CONST[3]
+DCL TEMP[0..1]
+
+MOV OUT[0], IN[0]
+ADD TEMP[0], IN[1], CONST[1]
+RCP TEMP[1], CONST[3].xxxx
+MUL OUT[1], TEMP[0], TEMP[1]
+
+END
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-cb-2d.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-cb-2d.sh
new file mode 100644
index 0000000000..45f5e6b729
--- /dev/null
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-cb-2d.sh
@@ -0,0 +1,12 @@
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+DCL CONST[1][1..2]
+
+MOV OUT[0], IN[0]
+MAD OUT[1], IN[1], CONST[1][2], CONST[1][1]
+
+END
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
index 01bf5a3210..2c44f872e1 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
@@ -27,6 +27,8 @@
##########################################################################
+import struct
+
from gallium import *
def make_image(surface):
@@ -50,11 +52,11 @@ def test(dev, name):
# disabled blending/masking
blend = Blend()
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.colormask = PIPE_MASK_RGBA
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
ctx.set_blend(blend)
# depth/stencil/alpha
@@ -143,6 +145,42 @@ def test(dev, name):
''')
ctx.set_fragment_shader(fs)
+ constbuf0 = dev.buffer_create(64,
+ (PIPE_BUFFER_USAGE_CONSTANT |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE),
+ 4 * 4 * 4)
+
+ cbdata = ''
+ cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0)
+ cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0)
+ cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0)
+ cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0)
+
+ constbuf0.write(cbdata, 0)
+
+ ctx.set_constant_buffer(PIPE_SHADER_VERTEX,
+ 0,
+ constbuf0)
+
+ constbuf1 = dev.buffer_create(64,
+ (PIPE_BUFFER_USAGE_CONSTANT |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE),
+ 4 * 4 * 4)
+
+ cbdata = ''
+ cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1)
+ cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25)
+ cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5)
+ cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75)
+
+ constbuf1.write(cbdata, 0)
+
+ ctx.set_constant_buffer(PIPE_SHADER_VERTEX,
+ 1,
+ constbuf1)
+
xy = [
0.0, 0.8,
-0.2, 0.4,
@@ -213,6 +251,8 @@ def main():
'add',
'arl',
'arr',
+ 'cb-1d',
+ 'cb-2d',
'dp3',
'dp4',
'dst',
diff --git a/src/gallium/state_trackers/python/tests/texture_render.py b/src/gallium/state_trackers/python/tests/texture_render.py
index 79287f2cac..0fac1ea5ef 100755
--- a/src/gallium/state_trackers/python/tests/texture_render.py
+++ b/src/gallium/state_trackers/python/tests/texture_render.py
@@ -115,11 +115,11 @@ class TextureTest(TestCase):
# disabled blending/masking
blend = Blend()
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.colormask = PIPE_MASK_RGBA
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
ctx.set_blend(blend)
# no-op depth/stencil/alpha
diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py
index 520961c805..db32b537a1 100755
--- a/src/gallium/state_trackers/python/tests/texture_sample.py
+++ b/src/gallium/state_trackers/python/tests/texture_sample.py
@@ -140,11 +140,11 @@ class TextureColorSampleTest(TestCase):
# disabled blending/masking
blend = Blend()
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.colormask = PIPE_MASK_RGBA
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
ctx.set_blend(blend)
# no-op depth/stencil/alpha
@@ -327,11 +327,11 @@ class TextureDepthSampleTest(TestCase):
# disabled blending/masking
blend = Blend()
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.colormask = PIPE_MASK_RGBA
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
ctx.set_blend(blend)
# depth/stencil/alpha
diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile
index fc97bf51f8..037d8dc911 100644
--- a/src/gallium/state_trackers/vega/Makefile
+++ b/src/gallium/state_trackers/vega/Makefile
@@ -1,8 +1,14 @@
-# src/mesa/Makefile
+# src/gallium/state_trackers/vega/Makefile
TOP = ../../../..
include $(TOP)/configs/current
-GALLIUM = $(TOP)
+
+VG_LIB = OpenVG
+VG_LIB_NAME = lib$(VG_LIB).so
+
+VG_MAJOR = 1
+VG_MINOR = 0
+VG_TINY = 0
### Lists of source files, included by Makefiles
@@ -34,88 +40,54 @@ VG_SOURCES = \
shader.c \
shaders_cache.c
+VG_OBJECTS = $(VG_SOURCES:.c=.o)
-### All the core C sources
-
-ALL_SOURCES = \
- $(VG_SOURCES)
-
-
-### Object files
-VG_OBJECTS = \
- $(VG_SOURCES:.c=.o)
+VG_LIBS = $(GALLIUM_AUXILIARIES) -lm
### Include directories
INCLUDE_DIRS = \
-I$(TOP)/include \
- -I$(GALLIUM)/include \
- -I$(GALLIUM)/src/gallium/include \
- -I$(GALLIUM)/src/gallium/auxiliary
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/auxiliary
-VG_LIB = OpenVG
-VG_LIB_NAME = lib$(VG_LIB).so
-
-VG_MAJOR = 1
-VG_MINOR = 0
-VG_TINY = 0
-
-GALLIUM_LIBS = \
- $(GALLIUM)/src/gallium/auxiliary/libgallium.a
-
-.SUFFIXES : .cpp
.c.o:
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
+ $(CC) -c $(INCLUDE_DIRS) $(DEFINES) $(CFLAGS) $< -o $@
-.cpp.o:
- $(CXX) -c $(INCLUDE_DIRS) $(CXXFLAGS) $< -o $@
-
-.S.o:
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
-
-
-default: depend subdirs $(TOP)/$(LIB_DIR)/$(VG_LIB_NAME)
+default: depend $(TOP)/$(LIB_DIR)/$(VG_LIB_NAME)
# Make the OpenVG library
-$(TOP)/$(LIB_DIR)/$(VG_LIB_NAME): $(VG_OBJECTS) $(GALLIUM_LIBS)
- $(TOP)/bin/mklib -o $(VG_LIB) \
+$(TOP)/$(LIB_DIR)/$(VG_LIB_NAME): $(VG_OBJECTS) $(VG_LIBS)
+ $(MKLIB) -o $(VG_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
-major $(VG_MAJOR) \
-minor $(VG_MINOR) \
-patch $(VG_TINY) \
-install $(TOP)/$(LIB_DIR) \
- $(VG_OBJECTS) $(GALLIUM_LIBS) \
- -Wl,--whole-archive $(LIBS) -Wl,--no-whole-archive $(SYS_LIBS)
+ $(VG_OBJECTS) $(VG_LIBS)
######################################################################
# Generic stuff
-depend: $(ALL_SOURCES)
+depend: $(VG_SOURCES)
@ echo "running $(MKDEP)"
@ rm -f depend # workaround oops on gutsy?!?
@ touch depend
- @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \
+ @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(VG_SOURCES) \
> /dev/null 2>/dev/null
-
-subdirs:
-
install: default
- $(INSTALL) -d $(INSTALL_DIR)/include/VG
- $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
- $(INSTALL) -m 644 $(TOP)/include/VG/*.h $(INSTALL_DIR)/include/VG
- @if [ -e $(TOP)/$(LIB_DIR)/$(VG_LIB_NAME) ]; then \
- $(INSTALL) $(TOP)/$(LIB_DIR)/libOpenVG* $(INSTALL_DIR)/$(LIB_DIR); \
- fi
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/VG
+ $(INSTALL) -m 644 $(TOP)/include/VG/*.h $(DESTDIR)$(INSTALL_DIR)/include/VG
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libOpenVG* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
# Emacs tags
tags:
etags `find . -name \*.[ch]` $(TOP)/include/VG/*.h
clean:
- -rm -f *.o
- -rm -f */*.o
- -rm -f */*/*.o
- -rm -f depend depend.bak
+ rm -f $(VG_OBJECTS)
+ rm -f depend depend.bak
-include depend
+sinclude depend
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c
index 2f984fb7b9..20c72c1ff5 100644
--- a/src/gallium/state_trackers/vega/api_filters.c
+++ b/src/gallium/state_trackers/vega/api_filters.c
@@ -34,7 +34,7 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_screen.h"
#include "pipe/p_shader_tokens.h"
@@ -127,19 +127,19 @@ static void setup_blend()
struct vg_context *ctx = vg_current_context();
struct pipe_blend_state blend;
memset(&blend, 0, sizeof(blend));
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
if (ctx->state.vg.filter_channel_mask & VG_RED)
- blend.colormask |= PIPE_MASK_R;
+ blend.rt[0].colormask |= PIPE_MASK_R;
if (ctx->state.vg.filter_channel_mask & VG_GREEN)
- blend.colormask |= PIPE_MASK_G;
+ blend.rt[0].colormask |= PIPE_MASK_G;
if (ctx->state.vg.filter_channel_mask & VG_BLUE)
- blend.colormask |= PIPE_MASK_B;
+ blend.rt[0].colormask |= PIPE_MASK_B;
if (ctx->state.vg.filter_channel_mask & VG_ALPHA)
- blend.colormask |= PIPE_MASK_A;
- blend.blend_enable = 1;
+ blend.rt[0].colormask |= PIPE_MASK_A;
+ blend.rt[0].blend_enable = 0;
cso_set_blend(ctx->cso_context, &blend);
}
@@ -147,22 +147,22 @@ static void setup_constant_buffer(struct vg_context *ctx, const void *buffer,
VGint param_bytes)
{
struct pipe_context *pipe = ctx->pipe;
- struct pipe_constant_buffer *cbuf = &ctx->filter.buffer;
+ struct pipe_buffer **cbuf = &ctx->filter.buffer;
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization. */
- pipe_buffer_reference(&cbuf->buffer, NULL);
+ pipe_buffer_reference(cbuf, NULL);
- cbuf->buffer = pipe_buffer_create(pipe->screen, 16,
- PIPE_BUFFER_USAGE_CONSTANT,
- param_bytes);
+ *cbuf = pipe_buffer_create(pipe->screen, 16,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
- if (cbuf->buffer) {
- st_no_flush_pipe_buffer_write(ctx, cbuf->buffer,
+ if (*cbuf) {
+ st_no_flush_pipe_buffer_write(ctx, *cbuf,
0, param_bytes, buffer);
}
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
}
static void setup_samplers(struct vg_context *ctx, struct filter_info *info)
diff --git a/src/gallium/state_trackers/vega/api_images.c b/src/gallium/state_trackers/vega/api_images.c
index c437553bc2..015241498e 100644
--- a/src/gallium/state_trackers/vega/api_images.c
+++ b/src/gallium/state_trackers/vega/api_images.c
@@ -35,7 +35,7 @@
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_blit.h"
#include "util/u_tile.h"
#include "util/u_memory.h"
diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c
index 4f9f3dae17..9c123a4cf9 100644
--- a/src/gallium/state_trackers/vega/api_masks.c
+++ b/src/gallium/state_trackers/vega/api_masks.c
@@ -31,8 +31,7 @@
#include "vg_context.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h" /* for winsys->update_buffer */
+#include "util/u_inlines.h"
#include "util/u_pack_color.h"
#include "util/u_draw_quad.h"
@@ -116,8 +115,8 @@ clear_with_quad(struct vg_context *st, float x0, float y0,
x1, y1);
*/
- if (st->pipe->winsys && st->pipe->winsys->update_buffer)
- st->pipe->winsys->update_buffer( st->pipe->winsys,
+ if (st->pipe->screen && st->pipe->screen->update_buffer)
+ st->pipe->screen->update_buffer( st->pipe->screen,
st->pipe->priv );
cso_save_blend(st->cso_context);
@@ -129,14 +128,11 @@ clear_with_quad(struct vg_context *st, float x0, float y0,
{
struct pipe_blend_state blend;
memset(&blend, 0, sizeof(blend));
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.colormask |= PIPE_MASK_R;
- blend.colormask |= PIPE_MASK_G;
- blend.colormask |= PIPE_MASK_B;
- blend.colormask |= PIPE_MASK_A;
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
cso_set_blend(st->cso_context, &blend);
}
diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c
index 15ac1900f4..58ebb3b60e 100644
--- a/src/gallium/state_trackers/vega/api_path.c
+++ b/src/gallium/state_trackers/vega/api_path.c
@@ -32,7 +32,7 @@
#include "paint.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_draw_quad.h"
VGPath vgCreatePath(VGint pathFormat,
diff --git a/src/gallium/state_trackers/vega/asm_fill.h b/src/gallium/state_trackers/vega/asm_fill.h
index 2f394ad6c5..27773467fa 100644
--- a/src/gallium/state_trackers/vega/asm_fill.h
+++ b/src/gallium/state_trackers/vega/asm_fill.h
@@ -27,166 +27,375 @@
#ifndef ASM_FILL_H
#define ASM_FILL_H
-static const char solid_fill_asm[] =
- "MOV %s, CONST[0]\n";
-
-
-static const char linear_grad_asm[] =
- "MOV TEMP[0].xy, IN[0]\n"
- "MOV TEMP[0].z, CONST[1].yyyy\n"
- "DP3 TEMP[1], CONST[2], TEMP[0]\n"
- "DP3 TEMP[2], CONST[3], TEMP[0]\n"
- "DP3 TEMP[3], CONST[4], TEMP[0]\n"
- "RCP TEMP[3], TEMP[3]\n"
- "MUL TEMP[1], TEMP[1], TEMP[3]\n"
- "MUL TEMP[2], TEMP[2], TEMP[3]\n"
- "MOV TEMP[4].x, TEMP[1]\n"
- "MOV TEMP[4].y, TEMP[2]\n"
- "MUL TEMP[0], CONST[0].yyyy, TEMP[4].yyyy\n"
- "MAD TEMP[1], CONST[0].xxxx, TEMP[4].xxxx, TEMP[0]\n"
- "MUL TEMP[2], TEMP[1], CONST[0].zzzz\n"
- "TEX %s, TEMP[2], SAMP[0], 1D\n";
-
-static const char radial_grad_asm[] =
- "MOV TEMP[0].xy, IN[0]\n"
- "MOV TEMP[0].z, CONST[1].yyyy\n"
- "DP3 TEMP[1], CONST[2], TEMP[0]\n"
- "DP3 TEMP[2], CONST[3], TEMP[0]\n"
- "DP3 TEMP[3], CONST[4], TEMP[0]\n"
- "RCP TEMP[3], TEMP[3]\n"
- "MUL TEMP[1], TEMP[1], TEMP[3]\n"
- "MUL TEMP[2], TEMP[2], TEMP[3]\n"
- "MOV TEMP[5].x, TEMP[1]\n"
- "MOV TEMP[5].y, TEMP[2]\n"
- "MUL TEMP[0], CONST[0].yyyy, TEMP[5].yyyy\n"
- "MAD TEMP[1], CONST[0].xxxx, TEMP[5].xxxx, TEMP[0]\n"
- "ADD TEMP[1], TEMP[1], TEMP[1]\n"
- "MUL TEMP[3], TEMP[5].yyyy, TEMP[5].yyyy\n"
- "MAD TEMP[4], TEMP[5].xxxx, TEMP[5].xxxx, TEMP[3]\n"
- "MOV TEMP[4], -TEMP[4]\n"
- "MUL TEMP[2], CONST[0].zzzz, TEMP[4]\n"
- "MUL TEMP[0], CONST[1].wwww, TEMP[2]\n"
- "MUL TEMP[3], TEMP[1], TEMP[1]\n"
- "SUB TEMP[2], TEMP[3], TEMP[0]\n"
- "RSQ TEMP[2], |TEMP[2]|\n"
- "RCP TEMP[2], TEMP[2]\n"
- "SUB TEMP[1], TEMP[2], TEMP[1]\n"
- "ADD TEMP[0], CONST[0].zzzz, CONST[0].zzzz\n"
- "RCP TEMP[0], TEMP[0]\n"
- "MUL TEMP[2], TEMP[1], TEMP[0]\n"
- "TEX %s, TEMP[2], SAMP[0], 1D\n";
-
-static const char pattern_asm[] =
- "MOV TEMP[0].xy, IN[0]\n"
- "MOV TEMP[0].z, CONST[1].yyyy\n"
- "DP3 TEMP[1], CONST[2], TEMP[0]\n"
- "DP3 TEMP[2], CONST[3], TEMP[0]\n"
- "DP3 TEMP[3], CONST[4], TEMP[0]\n"
- "RCP TEMP[3], TEMP[3]\n"
- "MUL TEMP[1], TEMP[1], TEMP[3]\n"
- "MUL TEMP[2], TEMP[2], TEMP[3]\n"
- "MOV TEMP[4].x, TEMP[1]\n"
- "MOV TEMP[4].y, TEMP[2]\n"
- "RCP TEMP[0], CONST[1].zwzw\n"
- "MOV TEMP[1], TEMP[4]\n"
- "MUL TEMP[1].x, TEMP[1], TEMP[0]\n"
- "MUL TEMP[1].y, TEMP[1], TEMP[0]\n"
- "TEX %s, TEMP[1], SAMP[0], 2D\n";
-
-
-static const char mask_asm[] =
- "TEX TEMP[1], IN[0], SAMP[1], 2D\n"
- "MUL TEMP[0].w, TEMP[0].wwww, TEMP[1].wwww\n"
- "MOV %s, TEMP[0]\n";
-
-
-static const char image_normal_asm[] =
- "TEX %s, IN[1], SAMP[3], 2D\n";
-
-static const char image_multiply_asm[] =
- "TEX TEMP[1], IN[1], SAMP[3], 2D\n"
- "MUL %s, TEMP[0], TEMP[1]\n";
-
-static const char image_stencil_asm[] =
- "TEX TEMP[1], IN[1], SAMP[3], 2D\n"
- "MUL %s, TEMP[0], TEMP[1]\n";
-
-
-#define EXTENDED_BLEND_OVER \
- "SUB TEMP[3], CONST[1].yyyy, TEMP[1].wwww\n" \
- "SUB TEMP[4], CONST[1].yyyy, TEMP[0].wwww\n" \
- "MUL TEMP[3], TEMP[0], TEMP[3]\n" \
- "MUL TEMP[4], TEMP[1], TEMP[4]\n" \
- "ADD TEMP[3], TEMP[3], TEMP[4]\n"
-
-static const char blend_multiply_asm[] =
- "TEX TEMP[1], IN[0], SAMP[2], 2D\n"
- EXTENDED_BLEND_OVER
- "MUL TEMP[4], TEMP[0], TEMP[1]\n"
- "ADD TEMP[1], TEMP[4], TEMP[3]\n"/*result.rgb*/
- "MUL TEMP[2], TEMP[0].wwww, TEMP[1].wwww\n"
- "ADD TEMP[3], TEMP[0].wwww, TEMP[1].wwww\n"
- "SUB TEMP[1].w, TEMP[3], TEMP[2]\n"
- "MOV %s, TEMP[1]\n";
-#if 1
-static const char blend_screen_asm[] =
- "TEX TEMP[1], IN[0], SAMP[2], 2D\n"
- "ADD TEMP[3], TEMP[0], TEMP[1]\n"
- "MUL TEMP[2], TEMP[0], TEMP[1]\n"
- "SUB %s, TEMP[3], TEMP[2]\n";
-#else
-static const char blend_screen_asm[] =
- "TEX TEMP[1], IN[0], SAMP[2], 2D\n"
- "MOV %s, TEMP[1]\n";
-#endif
-
-static const char blend_darken_asm[] =
- "TEX TEMP[1], IN[0], SAMP[2], 2D\n"
- EXTENDED_BLEND_OVER
- "MUL TEMP[4], TEMP[0], TEMP[1].wwww\n"
- "MUL TEMP[5], TEMP[1], TEMP[0].wwww\n"
- "MIN TEMP[4], TEMP[4], TEMP[5]\n"
- "ADD TEMP[1], TEMP[3], TEMP[4]\n"
- "MUL TEMP[2], TEMP[0].wwww, TEMP[1].wwww\n"
- "ADD TEMP[3], TEMP[0].wwww, TEMP[1].wwww\n"
- "SUB TEMP[1].w, TEMP[3], TEMP[2]\n"
- "MOV %s, TEMP[1]\n";
-
-static const char blend_lighten_asm[] =
- "TEX TEMP[1], IN[0], SAMP[2], 2D\n"
- EXTENDED_BLEND_OVER
- "MUL TEMP[4], TEMP[0], TEMP[1].wwww\n"
- "MUL TEMP[5], TEMP[1], TEMP[0].wwww\n"
- "MAX TEMP[4], TEMP[4], TEMP[5]\n"
- "ADD TEMP[1], TEMP[3], TEMP[4]\n"
- "MUL TEMP[2], TEMP[0].wwww, TEMP[1].wwww\n"
- "ADD TEMP[3], TEMP[0].wwww, TEMP[1].wwww\n"
- "SUB TEMP[1].w, TEMP[3], TEMP[2]\n"
- "MOV %s, TEMP[1]\n";
-
-
-static const char premultiply_asm[] =
- "MUL TEMP[0].xyz, TEMP[0], TEMP[0].wwww\n";
-
-static const char unpremultiply_asm[] =
- "TEX TEMP[0], IN[0], SAMP[1], 2D\n";
-
-
-static const char color_bw_asm[] =
- "ADD TEMP[1], CONST[1].yyyy, CONST[1].yyyy\n"
- "RCP TEMP[2], TEMP[1]\n"
- "ADD TEMP[1], CONST[1].yyyy, TEMP[2]\n"
- "ADD TEMP[2].x, TEMP[0].xxxx, TEMP[0].yyyy\n"
- "ADD TEMP[2].x, TEMP[0].zzzz, TEMP[0].xxxx\n"
- "SGE TEMP[0].xyz, TEMP[2].xxxx, TEMP[1]\n"
- "SGE TEMP[0].w, TEMP[0].wwww, TEMP[2].yyyy\n"
- "MOV %s, TEMP[0]\n";
+#include "tgsi/tgsi_ureg.h"
+
+typedef void (* ureg_func)( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant);
+
+static INLINE void
+solid_fill( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_MOV(ureg, *out, constant[0]);
+}
+
+static INLINE void
+linear_grad( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+
+ ureg_MOV(ureg,
+ ureg_writemask(temp[0], TGSI_WRITEMASK_XY),
+ in[0]);
+ ureg_MOV(ureg,
+ ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
+ ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
+ ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
+ ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
+ ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
+ ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
+ ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
+ ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
+ ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1]));
+ ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
+ ureg_MUL(ureg, temp[0],
+ ureg_scalar(constant[0], TGSI_SWIZZLE_Y),
+ ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_Y));
+ ureg_MAD(ureg, temp[1],
+ ureg_scalar(constant[0], TGSI_SWIZZLE_X),
+ ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_X),
+ ureg_src(temp[0]));
+ ureg_MUL(ureg, temp[2], ureg_src(temp[1]),
+ ureg_scalar(constant[0], TGSI_SWIZZLE_Z));
+ ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]);
+}
+
+static INLINE void
+radial_grad( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+
+ ureg_MOV(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_XY), in[0]);
+ ureg_MOV(ureg,
+ ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
+ ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
+ ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
+ ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
+ ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
+ ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
+ ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
+ ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
+ ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_X), ureg_src(temp[1]));
+ ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
+ ureg_MUL(ureg, temp[0], ureg_scalar(constant[0], TGSI_SWIZZLE_Y),
+ ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y));
+ ureg_MAD(ureg, temp[1],
+ ureg_scalar(constant[0], TGSI_SWIZZLE_X),
+ ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X), ureg_src(temp[0]));
+ ureg_ADD(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[1]));
+ ureg_MUL(ureg, temp[3],
+ ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y),
+ ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y));
+ ureg_MAD(ureg, temp[4],
+ ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X),
+ ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X),
+ ureg_src(temp[3]));
+ ureg_MOV(ureg, temp[4], ureg_negate(ureg_src(temp[4])));
+ ureg_MUL(ureg, temp[2],
+ ureg_scalar(constant[0], TGSI_SWIZZLE_Z),
+ ureg_src(temp[4]));
+ ureg_MUL(ureg, temp[0],
+ ureg_scalar(constant[1], TGSI_SWIZZLE_W),
+ ureg_src(temp[2]));
+ ureg_MUL(ureg, temp[3], ureg_src(temp[1]), ureg_src(temp[1]));
+
+ ureg_SUB(ureg, temp[2], ureg_src(temp[3]), ureg_src(temp[0]));
+ ureg_RSQ(ureg, temp[2], ureg_abs(ureg_src(temp[2])));
+ ureg_RCP(ureg, temp[2], ureg_src(temp[2]));
+ ureg_SUB(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[1]));
+ ureg_ADD(ureg, temp[0],
+ ureg_scalar(constant[0], TGSI_SWIZZLE_Z),
+ ureg_scalar(constant[0], TGSI_SWIZZLE_Z));
+ ureg_RCP(ureg, temp[0], ureg_src(temp[0]));
+ ureg_MUL(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[0]));
+ ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]);
+
+}
+
+
+static INLINE void
+pattern( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_MOV(ureg,
+ ureg_writemask(temp[0], TGSI_WRITEMASK_XY),
+ in[0]);
+ ureg_MOV(ureg,
+ ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
+ ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
+ ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
+ ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
+ ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
+ ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
+ ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
+ ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
+ ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1]));
+ ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
+ ureg_RCP(ureg, temp[0],
+ ureg_swizzle(constant[1],
+ TGSI_SWIZZLE_Z,
+ TGSI_SWIZZLE_W,
+ TGSI_SWIZZLE_Z,
+ TGSI_SWIZZLE_W));
+ ureg_MOV(ureg, temp[1], ureg_src(temp[4]));
+ ureg_MUL(ureg,
+ ureg_writemask(temp[1], TGSI_WRITEMASK_X),
+ ureg_src(temp[1]),
+ ureg_src(temp[0]));
+ ureg_MUL(ureg,
+ ureg_writemask(temp[1], TGSI_WRITEMASK_Y),
+ ureg_src(temp[1]),
+ ureg_src(temp[0]));
+ ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, ureg_src(temp[1]), sampler[0]);
+}
+
+static INLINE void
+mask( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[1]);
+ ureg_MUL(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_W),
+ ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ ureg_MOV(ureg, *out, ureg_src(temp[0]));
+}
+
+static INLINE void
+image_normal( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, in[1], sampler[3]);
+}
+
+
+static INLINE void
+image_multiply( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]);
+ ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1]));
+}
+
+
+static INLINE void
+image_stencil( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]);
+ ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1]));
+}
+
+#define EXTENDED_BLENDER_OVER_FUNC \
+ ureg_SUB(ureg, temp[3], \
+ ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); \
+ ureg_SUB(ureg, temp[3], \
+ ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \
+ ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); \
+ ureg_MUL(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[3])); \
+ ureg_MUL(ureg, temp[4], ureg_src(temp[1]), ureg_src(temp[4])); \
+ ureg_ADD(ureg, temp[3], ureg_src(temp[3]), ureg_src(temp[4]));
+
+
+static INLINE void
+blend_multiply( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
+ EXTENDED_BLENDER_OVER_FUNC
+ ureg_MUL(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[1]));
+ ureg_ADD(ureg, temp[1], ureg_src(temp[4]), ureg_src(temp[3]));
+
+ ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
+ ureg_src(temp[3]), ureg_src(temp[2]));
+
+ ureg_MOV(ureg, *out, ureg_src(temp[1]));
+}
+
+static INLINE void
+blend_screen( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
+ ureg_ADD(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[1]));
+ ureg_MUL(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[1]));
+ ureg_SUB(ureg, *out, ureg_src(temp[3]), ureg_src(temp[2]));
+}
+
+static INLINE void
+blend_darken( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
+ EXTENDED_BLENDER_OVER_FUNC
+ ureg_MUL(ureg, temp[4], ureg_src(temp[0]),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ ureg_MUL(ureg, temp[5], ureg_src(temp[1]),
+ ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
+ ureg_MIN(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5]));
+ ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4]));
+
+ ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
+ ureg_src(temp[3]), ureg_src(temp[2]));
+
+ ureg_MOV(ureg, *out, ureg_src(temp[1]));
+}
+
+static INLINE void
+blend_lighten( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
+ EXTENDED_BLENDER_OVER_FUNC
+ ureg_MUL(ureg, temp[4], ureg_src(temp[0]),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ ureg_MUL(ureg, temp[5], ureg_src(temp[1]),
+ ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
+ ureg_MAX(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5]));
+ ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4]));
+
+ ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
+ ureg_src(temp[3]), ureg_src(temp[2]));
+
+ ureg_MOV(ureg, *out, ureg_src(temp[1]));
+}
+
+static INLINE void
+premultiply( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_MUL(ureg,
+ ureg_writemask(temp[0], TGSI_WRITEMASK_XYZ),
+ ureg_src(temp[0]),
+ ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
+}
+
+static INLINE void
+unpremultiply( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_TEX(ureg, temp[0], TGSI_TEXTURE_2D, in[0], sampler[1]);
+}
+
+
+static INLINE void
+color_bw( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_ADD(ureg, temp[1],
+ ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
+ ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
+ ureg_RCP(ureg, temp[2], ureg_src(temp[1]));
+ ureg_ADD(ureg, temp[1],
+ ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
+ ureg_src(temp[2]));
+ ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X),
+ ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X),
+ ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Y));
+ ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X),
+ ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Z),
+ ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X));
+ ureg_SGE(ureg,
+ ureg_writemask(temp[0], TGSI_WRITEMASK_XYZ),
+ ureg_scalar(ureg_src(temp[2]), TGSI_SWIZZLE_X),
+ ureg_src(temp[1]));
+ ureg_SGE(ureg,
+ ureg_writemask(temp[0], TGSI_WRITEMASK_W),
+ ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
+ ureg_scalar(ureg_src(temp[2]), TGSI_SWIZZLE_Y));
+ ureg_MOV(ureg, *out, ureg_src(temp[0]));
+}
struct shader_asm_info {
VGint id;
- VGint num_tokens;
- const char * txt;
+ ureg_func func;
VGboolean needs_position;
@@ -203,44 +412,44 @@ struct shader_asm_info {
static const struct shader_asm_info shaders_asm[] = {
/* fills */
- {VEGA_SOLID_FILL_SHADER, 40, solid_fill_asm,
+ {VEGA_SOLID_FILL_SHADER, solid_fill,
VG_FALSE, 0, 1, 0, 0, 0, 0},
- {VEGA_LINEAR_GRADIENT_SHADER, 200, linear_grad_asm,
+ {VEGA_LINEAR_GRADIENT_SHADER, linear_grad,
VG_TRUE, 0, 5, 0, 1, 0, 5},
- {VEGA_RADIAL_GRADIENT_SHADER, 200, radial_grad_asm,
+ {VEGA_RADIAL_GRADIENT_SHADER, radial_grad,
VG_TRUE, 0, 5, 0, 1, 0, 6},
- {VEGA_PATTERN_SHADER, 100, pattern_asm,
+ {VEGA_PATTERN_SHADER, pattern,
VG_TRUE, 1, 4, 0, 1, 0, 5},
/* image draw modes */
- {VEGA_IMAGE_NORMAL_SHADER, 200, image_normal_asm,
+ {VEGA_IMAGE_NORMAL_SHADER, image_normal,
VG_TRUE, 0, 0, 3, 1, 0, 0},
- {VEGA_IMAGE_MULTIPLY_SHADER, 200, image_multiply_asm,
+ {VEGA_IMAGE_MULTIPLY_SHADER, image_multiply,
VG_TRUE, 0, 0, 3, 1, 0, 2},
- {VEGA_IMAGE_STENCIL_SHADER, 200, image_stencil_asm,
+ {VEGA_IMAGE_STENCIL_SHADER, image_stencil,
VG_TRUE, 0, 0, 3, 1, 0, 2},
- {VEGA_MASK_SHADER, 100, mask_asm,
+ {VEGA_MASK_SHADER, mask,
VG_TRUE, 0, 0, 1, 1, 0, 2},
/* extra blend modes */
- {VEGA_BLEND_MULTIPLY_SHADER, 200, blend_multiply_asm,
+ {VEGA_BLEND_MULTIPLY_SHADER, blend_multiply,
VG_TRUE, 1, 1, 2, 1, 0, 5},
- {VEGA_BLEND_SCREEN_SHADER, 200, blend_screen_asm,
+ {VEGA_BLEND_SCREEN_SHADER, blend_screen,
VG_TRUE, 0, 0, 2, 1, 0, 4},
- {VEGA_BLEND_DARKEN_SHADER, 200, blend_darken_asm,
+ {VEGA_BLEND_DARKEN_SHADER, blend_darken,
VG_TRUE, 1, 1, 2, 1, 0, 6},
- {VEGA_BLEND_LIGHTEN_SHADER, 200, blend_lighten_asm,
+ {VEGA_BLEND_LIGHTEN_SHADER, blend_lighten,
VG_TRUE, 1, 1, 2, 1, 0, 6},
/* premultiply */
- {VEGA_PREMULTIPLY_SHADER, 100, premultiply_asm,
+ {VEGA_PREMULTIPLY_SHADER, premultiply,
VG_FALSE, 0, 0, 0, 0, 0, 1},
- {VEGA_UNPREMULTIPLY_SHADER, 100, unpremultiply_asm,
+ {VEGA_UNPREMULTIPLY_SHADER, unpremultiply,
VG_FALSE, 0, 0, 0, 0, 0, 1},
/* color transform to black and white */
- {VEGA_BW_SHADER, 150, color_bw_asm,
+ {VEGA_BW_SHADER, color_bw,
VG_FALSE, 1, 1, 0, 0, 0, 3},
};
#endif
diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c
index 1112ad9839..2e10965be4 100644
--- a/src/gallium/state_trackers/vega/image.c
+++ b/src/gallium/state_trackers/vega/image.c
@@ -37,7 +37,7 @@
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_blit.h"
#include "util/u_format.h"
#include "util/u_tile.h"
diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c
index 42300bb6d5..467b95b751 100644
--- a/src/gallium/state_trackers/vega/mask.c
+++ b/src/gallium/state_trackers/vega/mask.c
@@ -35,7 +35,7 @@
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_memory.h"
@@ -217,7 +217,7 @@ static void setup_mask_framebuffer(struct pipe_surface *surf,
static void setup_mask_operation(VGMaskOperation operation)
{
struct vg_context *ctx = vg_current_context();
- struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf;
+ struct pipe_buffer **cbuf = &ctx->mask.cbuf;
const VGint param_bytes = 4 * sizeof(VGfloat);
const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f};
void *shader = 0;
@@ -225,17 +225,17 @@ static void setup_mask_operation(VGMaskOperation operation)
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
*/
- pipe_buffer_reference(&cbuf->buffer, NULL);
+ pipe_buffer_reference(cbuf, NULL);
- cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1,
- PIPE_BUFFER_USAGE_CONSTANT,
- param_bytes);
- if (cbuf->buffer) {
- st_no_flush_pipe_buffer_write(ctx, cbuf->buffer,
+ *cbuf = pipe_buffer_create(ctx->pipe->screen, 1,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
+ if (*cbuf) {
+ st_no_flush_pipe_buffer_write(ctx, *cbuf,
0, param_bytes, ones);
}
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
switch (operation) {
case VG_UNION_MASK: {
if (!ctx->mask.union_fs) {
@@ -320,22 +320,22 @@ static void setup_mask_samplers(struct pipe_texture *umask)
static void setup_mask_fill(const VGfloat color[4])
{
struct vg_context *ctx = vg_current_context();
- struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf;
+ struct pipe_buffer **cbuf = &ctx->mask.cbuf;
const VGint param_bytes = 4 * sizeof(VGfloat);
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
*/
- pipe_buffer_reference(&cbuf->buffer, NULL);
+ pipe_buffer_reference(cbuf, NULL);
- cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1,
- PIPE_BUFFER_USAGE_CONSTANT,
- param_bytes);
- if (cbuf->buffer) {
- st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, 0, param_bytes, color);
+ *cbuf = pipe_buffer_create(ctx->pipe->screen, 1,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
+ if (*cbuf) {
+ st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, color);
}
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
cso_set_fragment_shader_handle(ctx->cso_context,
shaders_cache_fill(ctx->sc,
VEGA_SOLID_FILL_SHADER));
@@ -354,15 +354,12 @@ static void setup_mask_blend()
struct pipe_blend_state blend;
memset(&blend, 0, sizeof(struct pipe_blend_state));
- blend.blend_enable = 1;
- blend.colormask |= PIPE_MASK_R;
- blend.colormask |= PIPE_MASK_G;
- blend.colormask |= PIPE_MASK_B;
- blend.colormask |= PIPE_MASK_A;
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].blend_enable = 0;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
cso_set_blend(ctx->cso_context, &blend);
}
diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c
index cc73771d35..3405d635f0 100644
--- a/src/gallium/state_trackers/vega/paint.c
+++ b/src/gallium/state_trackers/vega/paint.c
@@ -32,7 +32,7 @@
#include "st_inlines.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_memory.h"
@@ -77,7 +77,8 @@ struct vg_paint {
struct pipe_sampler_state sampler;
} pattern;
- struct pipe_constant_buffer cbuf;
+ /* XXX next 3 all unneded? */
+ struct pipe_buffer *cbuf;
struct pipe_shader_state fs_state;
void *fs;
};
diff --git a/src/gallium/state_trackers/vega/polygon.c b/src/gallium/state_trackers/vega/polygon.c
index b6d282d803..f56ea0c8b4 100644
--- a/src/gallium/state_trackers/vega/polygon.c
+++ b/src/gallium/state_trackers/vega/polygon.c
@@ -37,7 +37,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_screen.h"
#include "util/u_draw_quad.h"
@@ -248,12 +248,12 @@ VGboolean polygon_is_closed(struct polygon *p)
static void set_blend_for_fill(struct pipe_blend_state *blend)
{
memset(blend, 0, sizeof(struct pipe_blend_state));
- blend->colormask = 0; /*disable colorwrites*/
+ blend->rt[0].colormask = 0; /*disable colorwrites*/
- blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
- blend->alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+ blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+ blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
}
static void draw_polygon(struct vg_context *ctx,
@@ -293,6 +293,7 @@ static void draw_polygon(struct vg_context *ctx,
/* tell pipe about the vertex attributes */
velement.src_offset = 0;
+ velement.instance_divisor = 0;
velement.vertex_buffer_index = 0;
velement.src_format = PIPE_FORMAT_R32G32_FLOAT;
velement.nr_components = COMPONENTS;
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c
index 64e3a7c545..05620efa9c 100644
--- a/src/gallium/state_trackers/vega/renderer.c
+++ b/src/gallium/state_trackers/vega/renderer.c
@@ -30,7 +30,7 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_screen.h"
#include "pipe/p_shader_tokens.h"
@@ -317,11 +317,11 @@ void renderer_copy_texture(struct renderer *ctx,
{
struct pipe_blend_state blend;
memset(&blend, 0, sizeof(blend));
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.colormask = PIPE_MASK_RGBA;
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
cso_set_blend(ctx->cso, &blend);
}
@@ -486,11 +486,11 @@ void renderer_copy_surface(struct renderer *ctx,
{
struct pipe_blend_state blend;
memset(&blend, 0, sizeof(blend));
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.colormask = PIPE_MASK_RGBA;
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
cso_set_blend(ctx->cso, &blend);
}
diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c
index d9074a377b..0e71a507bf 100644
--- a/src/gallium/state_trackers/vega/shader.c
+++ b/src/gallium/state_trackers/vega/shader.c
@@ -35,7 +35,7 @@
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#define MAX_CONSTANTS 20
@@ -51,7 +51,7 @@ struct shader {
VGImageMode image_mode;
float constants[MAX_CONSTANTS];
- struct pipe_constant_buffer cbuf;
+ struct pipe_buffer *cbuf;
struct pipe_shader_state fs_state;
void *fs;
};
@@ -96,25 +96,25 @@ static void setup_constant_buffer(struct shader *shader)
{
struct vg_context *ctx = shader->context;
struct pipe_context *pipe = shader->context->pipe;
- struct pipe_constant_buffer *cbuf = &shader->cbuf;
+ struct pipe_buffer **cbuf = &shader->cbuf;
VGint param_bytes = paint_constant_buffer_size(shader->paint);
float temp_buf[MAX_CONSTANTS];
assert(param_bytes <= sizeof(temp_buf));
paint_fill_constant_buffer(shader->paint, temp_buf);
- if (cbuf->buffer == NULL ||
+ if (*cbuf == NULL ||
memcmp(temp_buf, shader->constants, param_bytes) != 0)
{
- pipe_buffer_reference(&cbuf->buffer, NULL);
+ pipe_buffer_reference(cbuf, NULL);
memcpy(shader->constants, temp_buf, param_bytes);
- cbuf->buffer = pipe_user_buffer_create(pipe->screen,
- &shader->constants,
- sizeof(shader->constants));
+ *cbuf = pipe_user_buffer_create(pipe->screen,
+ &shader->constants,
+ sizeof(shader->constants));
}
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
}
static VGint blend_bind_samplers(struct vg_context *ctx,
@@ -135,8 +135,8 @@ static VGint blend_bind_samplers(struct vg_context *ctx,
textures[2] = stfb->blend_texture;
if (!samplers[0] || !textures[0]) {
- samplers[1] = samplers[2];
- textures[1] = textures[2];
+ samplers[0] = samplers[2];
+ textures[0] = textures[2];
}
if (!samplers[1] || !textures[1]) {
samplers[1] = samplers[0];
diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c
index f620075d0b..f43fe6ee4c 100644
--- a/src/gallium/state_trackers/vega/shaders_cache.c
+++ b/src/gallium/state_trackers/vega/shaders_cache.c
@@ -30,7 +30,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_screen.h"
#include "pipe/p_shader_tokens.h"
@@ -123,17 +123,23 @@ static INLINE VGint range_max(VGint max, VGint current)
return MAX2(max, current);
}
-static void
-create_preamble(char *txt,
- const struct shader_asm_info *shaders[SHADER_STAGES],
- int num_shaders)
+static void *
+combine_shaders(const struct shader_asm_info *shaders[SHADER_STAGES], int num_shaders,
+ struct pipe_context *pipe,
+ struct pipe_shader_state *shader)
{
VGboolean declare_input = VG_FALSE;
VGint start_const = -1, end_const = 0;
VGint start_temp = -1, end_temp = 0;
VGint start_sampler = -1, end_sampler = 0;
- VGint i;
+ VGint i, current_shader = 0;
VGint num_consts, num_temps, num_samplers;
+ struct ureg_program *ureg;
+ struct ureg_src in[2];
+ struct ureg_src *sampler = NULL;
+ struct ureg_src *constant = NULL;
+ struct ureg_dst out, *temp = NULL;
+ void *p = NULL;
for (i = 0; i < num_shaders; ++i) {
if (shaders[i]->num_consts)
@@ -158,99 +164,94 @@ create_preamble(char *txt,
if (start_temp < 0)
start_temp = 0;
if (start_sampler < 0)
- start_sampler = 0;
+ start_sampler = 0;
num_consts = end_const - start_const;
num_temps = end_temp - start_temp;
num_samplers = end_sampler - start_sampler;
- /* end exclusive */
- --end_const;
- --end_temp;
- --end_sampler;
- sprintf(txt, "FRAG\n");
+ ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ if (!ureg)
+ return NULL;
if (declare_input) {
- sprintf(txt + strlen(txt), "DCL IN[0], POSITION, LINEAR\n");
- sprintf(txt + strlen(txt), "DCL IN[1], GENERIC[0], PERSPECTIVE\n");
+ in[0] = ureg_DECL_fs_input(ureg,
+ TGSI_SEMANTIC_POSITION,
+ 0,
+ TGSI_INTERPOLATE_LINEAR);
+ in[1] = ureg_DECL_fs_input(ureg,
+ TGSI_SEMANTIC_GENERIC,
+ 0,
+ TGSI_INTERPOLATE_PERSPECTIVE);
}
/* we always have a color output */
- sprintf(txt + strlen(txt), "DCL OUT[0], COLOR, CONSTANT\n");
-
- if (num_consts > 1)
- sprintf(txt + strlen(txt), "DCL CONST[%d..%d], CONSTANT\n", start_const, end_const);
- else if (num_consts == 1)
- sprintf(txt + strlen(txt), "DCL CONST[%d], CONSTANT\n", start_const);
-
- if (num_temps > 1)
- sprintf(txt + strlen(txt), "DCL TEMP[%d..%d], CONSTANT\n", start_temp, end_temp);
- else if (num_temps > 1)
- sprintf(txt + strlen(txt), "DCL TEMP[%d], CONSTANT\n", start_temp);
-
- if (num_samplers > 1)
- sprintf(txt + strlen(txt), "DCL SAMP[%d..%d], CONSTANT\n", start_sampler, end_sampler);
- else if (num_samplers == 1)
- sprintf(txt + strlen(txt), "DCL SAMP[%d], CONSTANT\n", start_sampler);
-}
+ out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0);
-static void *
-combine_shaders(const struct shader_asm_info *shaders[SHADER_STAGES], int num_shaders,
- struct pipe_context *pipe,
- struct pipe_shader_state *shader)
-{
- char *combined_txt;
- int combined_len = MAX_PREAMBLE;
- int combined_tokens = 0;
- int i = 0;
- int current_shader = 0;
- int current_len;
+ if (num_consts >= 1) {
+ constant = (struct ureg_src *) malloc(sizeof(struct ureg_src) * end_const);
+ for (i = start_const; i < end_const; i++) {
+ constant[i] = ureg_DECL_constant(ureg, i);
+ }
- for (i = 0; i < num_shaders; ++i) {
- combined_len += strlen(shaders[i]->txt);
- combined_tokens += shaders[i]->num_tokens;
}
- /* add for the %s->TEMP[0] substitutions */
- combined_len += num_shaders * 7 /*TEMP[0]*/ + 4 /*"END\n"*/;
- combined_txt = (char*)malloc(combined_len);
- combined_txt[0] = '\0';
+ if (num_temps >= 1) {
+ temp = (struct ureg_dst *) malloc(sizeof(struct ureg_dst) * end_temp);
+ for (i = start_temp; i < end_temp; i++) {
+ temp[i] = ureg_DECL_temporary(ureg);
+ }
+ }
- create_preamble(combined_txt, shaders, num_shaders);
+ if (num_samplers >= 1) {
+ sampler = (struct ureg_src *) malloc(sizeof(struct ureg_src) * end_sampler);
+ for (i = start_sampler; i < end_sampler; i++) {
+ sampler[i] = ureg_DECL_sampler(ureg, i);
+ }
+ }
while (current_shader < num_shaders) {
- const char temp[] = "TEMP[0]";
- const char out[] = "OUT[0]";
- const char *subst = temp;
-
- current_len = strlen(combined_txt);
-
- /* if the last shader then output */
- if (current_shader + 1 == num_shaders)
- subst = out;
-
- snprintf(combined_txt + current_len,
- combined_len - current_len,
- shaders[current_shader]->txt,
- subst);
- ++current_shader;
+ if ((current_shader + 1) == num_shaders) {
+ shaders[current_shader]->func(ureg,
+ &out,
+ in,
+ sampler,
+ temp,
+ constant);
+ } else {
+ shaders[current_shader]->func(ureg,
+ &temp[0],
+ in,
+ sampler,
+ temp,
+ constant);
+ }
+ current_shader++;
}
+ ureg_END(ureg);
- current_len = strlen(combined_txt);
- snprintf(combined_txt + current_len,
- combined_len - current_len,
- "END\n");
+ shader->tokens = ureg_finalize(ureg);
+ if(!shader->tokens)
+ return NULL;
- debug_printf("Combined shader is : \n%s\n",
- combined_txt);
+ p = pipe->create_fs_state(pipe, shader);
+ ureg_destroy(ureg);
- shader->tokens = tokens_from_assembly(
- combined_txt, combined_tokens);
+ if (num_temps >= 1) {
+ for (i = start_temp; i < end_temp; i++) {
+ ureg_release_temporary(ureg, temp[i]);
+ }
+ }
- free(combined_txt);
+ if (temp)
+ free(temp);
+ if (constant)
+ free(constant);
+ if (sampler)
+ free(sampler);
- return pipe->create_fs_state(pipe, shader);
+ return p;
}
static void *
diff --git a/src/gallium/state_trackers/vega/st_inlines.h b/src/gallium/state_trackers/vega/st_inlines.h
index 610755e063..419151c3ae 100644
--- a/src/gallium/state_trackers/vega/st_inlines.h
+++ b/src/gallium/state_trackers/vega/st_inlines.h
@@ -38,7 +38,7 @@
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_state.h"
static INLINE struct pipe_transfer *
diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c
index 00d23f5c22..426bf9bc62 100644
--- a/src/gallium/state_trackers/vega/vg_context.c
+++ b/src/gallium/state_trackers/vega/vg_context.c
@@ -34,7 +34,7 @@
#include "st_inlines.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "cso_cache/cso_context.h"
@@ -122,8 +122,8 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
void vg_destroy_context(struct vg_context *ctx)
{
- struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf;
- struct pipe_constant_buffer *vsbuf = &ctx->vs_const_buffer;
+ struct pipe_buffer **cbuf = &ctx->mask.cbuf;
+ struct pipe_buffer **vsbuf = &ctx->vs_const_buffer;
util_destroy_blit(ctx->blit);
renderer_destroy(ctx->renderer);
@@ -131,11 +131,11 @@ void vg_destroy_context(struct vg_context *ctx)
shader_destroy(ctx->shader);
paint_destroy(ctx->default_paint);
- if (cbuf && cbuf->buffer)
- pipe_buffer_reference(&cbuf->buffer, NULL);
+ if (*cbuf)
+ pipe_buffer_reference(cbuf, NULL);
- if (vsbuf && vsbuf->buffer)
- pipe_buffer_reference(&vsbuf->buffer, NULL);
+ if (*vsbuf)
+ pipe_buffer_reference(vsbuf, NULL);
if (ctx->clear.fs) {
cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs);
@@ -252,7 +252,7 @@ static void update_clip_state(struct vg_context *ctx)
ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_DEPTHSTENCIL, NULL, 1.0, 0);
/* disable color writes */
- blend->colormask = 0; /*disable colorwrites*/
+ blend->rt[0].colormask = 0; /*disable colorwrites*/
cso_set_blend(ctx->cso_context, blend);
/* enable scissoring */
@@ -286,7 +286,6 @@ static void update_clip_state(struct vg_context *ctx)
renderer_draw_quad(ctx->renderer, minx, miny, maxx, maxy, 0.0f);
}
- blend->colormask = 1; /*enable colorwrites*/
cso_restore_blend(ctx->cso_context);
cso_restore_fragment_shader(ctx->cso_context);
@@ -301,57 +300,56 @@ void vg_validate_state(struct vg_context *ctx)
if ((ctx->state.dirty & BLEND_DIRTY)) {
struct pipe_blend_state *blend = &ctx->state.g3d.blend;
memset(blend, 0, sizeof(struct pipe_blend_state));
- blend->blend_enable = 1;
- blend->colormask |= PIPE_MASK_R;
- blend->colormask |= PIPE_MASK_G;
- blend->colormask |= PIPE_MASK_B;
- blend->colormask |= PIPE_MASK_A;
+ blend->rt[0].blend_enable = 1;
+ blend->rt[0].colormask = PIPE_MASK_RGBA;
switch (ctx->state.vg.blend_mode) {
case VG_BLEND_SRC:
- blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->rt[0].blend_enable = 0;
break;
case VG_BLEND_SRC_OVER:
- blend->rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
- blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
- blend->alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+ blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
+ blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+ blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
break;
case VG_BLEND_DST_OVER:
- blend->rgb_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
- blend->alpha_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
- blend->rgb_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA;
- blend->alpha_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA;
+ blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
+ blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
+ blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA;
+ blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA;
break;
case VG_BLEND_SRC_IN:
- blend->rgb_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
- blend->alpha_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
- blend->rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
+ blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
+ blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
break;
case VG_BLEND_DST_IN:
- blend->rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
- blend->alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rgb_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
- blend->alpha_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
+ blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
+ blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
break;
case VG_BLEND_MULTIPLY:
case VG_BLEND_SCREEN:
case VG_BLEND_DARKEN:
case VG_BLEND_LIGHTEN:
- blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->rt[0].blend_enable = 0;
break;
case VG_BLEND_ADDITIVE:
- blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
- blend->alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
break;
default:
assert(!"not implemented blend mode");
@@ -371,20 +369,20 @@ void vg_validate_state(struct vg_context *ctx)
2.f/fb->width, 2.f/fb->height, 1, 1,
-1, -1, 0, 0
};
- struct pipe_constant_buffer *cbuf = &ctx->vs_const_buffer;
+ struct pipe_buffer **cbuf = &ctx->vs_const_buffer;
vg_set_viewport(ctx, VEGA_Y0_BOTTOM);
- pipe_buffer_reference(&cbuf->buffer, NULL);
- cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 16,
+ pipe_buffer_reference(cbuf, NULL);
+ *cbuf = pipe_buffer_create(ctx->pipe->screen, 16,
PIPE_BUFFER_USAGE_CONSTANT,
param_bytes);
- if (cbuf->buffer) {
- st_no_flush_pipe_buffer_write(ctx, cbuf->buffer,
+ if (*cbuf) {
+ st_no_flush_pipe_buffer_write(ctx, *cbuf,
0, param_bytes, vs_consts);
}
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, cbuf);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, *cbuf);
}
if ((ctx->state.dirty & VS_DIRTY)) {
cso_set_vertex_shader_handle(ctx->cso_context,
diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h
index ccc8889c8c..bc88c8d139 100644
--- a/src/gallium/state_trackers/vega/vg_context.h
+++ b/src/gallium/state_trackers/vega/vg_context.h
@@ -50,7 +50,7 @@ struct st_renderbuffer {
};
struct st_framebuffer {
- VGint init_width, init_height;
+ VGint width, height;
struct st_renderbuffer *strb;
struct st_renderbuffer *dsrb;
@@ -113,7 +113,7 @@ struct vg_context
} clear;
struct {
- struct pipe_constant_buffer cbuf;
+ struct pipe_buffer *cbuf;
struct pipe_sampler_state sampler;
struct vg_shader *union_fs;
@@ -135,7 +135,7 @@ struct vg_context
struct pipe_sampler_state blend_sampler;
struct {
- struct pipe_constant_buffer buffer;
+ struct pipe_buffer *buffer;
void *color_matrix_fs;
} filter;
struct vg_paint *default_paint;
@@ -145,7 +145,7 @@ struct vg_context
struct vg_shader *plain_vs;
struct vg_shader *clear_vs;
struct vg_shader *texture_vs;
- struct pipe_constant_buffer vs_const_buffer;
+ struct pipe_buffer *vs_const_buffer;
};
struct vg_object {
diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c
index e503913275..a94dfb160c 100644
--- a/src/gallium/state_trackers/vega/vg_tracker.c
+++ b/src/gallium/state_trackers/vega/vg_tracker.c
@@ -29,13 +29,16 @@
#include "mask.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_screen.h"
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_rect.h"
+/* advertise OpenVG support */
+PUBLIC const int st_api_OpenVG = 1;
+
static struct pipe_texture *
create_texture(struct pipe_context *pipe, enum pipe_format format,
VGint width, VGint height)
@@ -190,8 +193,8 @@ struct st_framebuffer * st_create_framebuffer(const void *visual,
*/
stfb->alpha_mask = 0;
- stfb->init_width = width;
- stfb->init_height = height;
+ stfb->width = width;
+ stfb->height = height;
stfb->privateData = privateData;
}
@@ -279,11 +282,14 @@ void st_resize_framebuffer(struct st_framebuffer *stfb,
/* If this is a noop, exit early and don't do the clear, etc below.
*/
- if (strb->width == width &&
- strb->height == height &&
+ if (stfb->width == width &&
+ stfb->height == height &&
state->zsbuf)
return;
+ stfb->width = width;
+ stfb->height = height;
+
if (strb->width != width || strb->height != height)
st_renderbuffer_alloc_storage(ctx, strb,
width, height);
@@ -368,14 +374,15 @@ void st_unreference_framebuffer(struct st_framebuffer *stfb)
/* FIXME */
}
-void st_make_current(struct vg_context *st,
- struct st_framebuffer *draw,
- struct st_framebuffer *read)
+boolean st_make_current(struct vg_context *st,
+ struct st_framebuffer *draw,
+ struct st_framebuffer *read)
{
vg_set_current_context(st);
if (st) {
st->draw_buffer = draw;
}
+ return VG_TRUE;
}
struct vg_context *st_get_current(void)
@@ -425,3 +432,8 @@ int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level)
{
return 0;
}
+
+st_proc st_get_proc_address(const char *procname)
+{
+ return NULL;
+}
diff --git a/src/gallium/state_trackers/vega/vg_tracker.h b/src/gallium/state_trackers/vega/vg_tracker.h
index 0f0c27f455..c1196954a7 100644
--- a/src/gallium/state_trackers/vega/vg_tracker.h
+++ b/src/gallium/state_trackers/vega/vg_tracker.h
@@ -99,9 +99,9 @@ PUBLIC
void st_unreference_framebuffer(struct st_framebuffer *stfb);
PUBLIC
-void st_make_current(struct vg_context *st,
- struct st_framebuffer *draw,
- struct st_framebuffer *read);
+boolean st_make_current(struct vg_context *st,
+ struct st_framebuffer *draw,
+ struct st_framebuffer *read);
PUBLIC
struct vg_context *st_get_current(void);
diff --git a/src/gallium/state_trackers/wgl/stw_context.c b/src/gallium/state_trackers/wgl/stw_context.c
index f2f0264844..0785d2c6b8 100644
--- a/src/gallium/state_trackers/wgl/stw_context.c
+++ b/src/gallium/state_trackers/wgl/stw_context.c
@@ -34,11 +34,6 @@
#include "state_tracker/st_context.h"
#include "state_tracker/st_public.h"
-#ifdef DEBUG
-#include "trace/tr_screen.h"
-#include "trace/tr_context.h"
-#endif
-
#include "stw_icd.h"
#include "stw_device.h"
#include "stw_winsys.h"
@@ -152,7 +147,6 @@ DrvCreateLayerContext(
const struct stw_pixelformat_info *pfi;
GLvisual visual;
struct stw_context *ctx = NULL;
- struct pipe_screen *screen = NULL;
struct pipe_context *pipe = NULL;
if(!stw_dev)
@@ -175,28 +169,12 @@ DrvCreateLayerContext(
ctx->hdc = hdc;
ctx->iPixelFormat = iPixelFormat;
- screen = stw_dev->screen;
-
-#ifdef DEBUG
- /* Unwrap screen */
- if(stw_dev->trace_running)
- screen = trace_screen(screen)->screen;
-#endif
-
- pipe = stw_dev->stw_winsys->create_context( screen );
+ /* priv == hdc, pass to stw_flush_frontbuffer as context_private
+ */
+ pipe = stw_dev->screen->context_create( stw_dev->screen, hdc );
if (pipe == NULL)
goto no_pipe;
-#ifdef DEBUG
- /* Wrap context */
- if(stw_dev->trace_running)
- pipe = trace_context_create(stw_dev->screen, pipe);
-#endif
-
- /* pass to stw_flush_frontbuffer as context_private */
- assert(!pipe->priv);
- pipe->priv = hdc;
-
ctx->st = st_create_context( pipe, &visual, NULL );
if (ctx->st == NULL)
goto no_st_ctx;
diff --git a/src/gallium/state_trackers/wgl/stw_device.h b/src/gallium/state_trackers/wgl/stw_device.h
index 0bf3b0da82..a83841f6b7 100644
--- a/src/gallium/state_trackers/wgl/stw_device.h
+++ b/src/gallium/state_trackers/wgl/stw_device.h
@@ -30,7 +30,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
#include "util/u_handle_table.h"
#include "stw_icd.h"
#include "stw_pixelformat.h"
diff --git a/src/gallium/state_trackers/wgl/stw_ext_gallium.c b/src/gallium/state_trackers/wgl/stw_ext_gallium.c
index fb30ec5dba..8dd63f124a 100644
--- a/src/gallium/state_trackers/wgl/stw_ext_gallium.c
+++ b/src/gallium/state_trackers/wgl/stw_ext_gallium.c
@@ -48,32 +48,8 @@ wglGetGalliumScreenMESA(void)
struct pipe_context * APIENTRY
wglCreateGalliumContextMESA(void)
{
- struct pipe_screen *screen = NULL;
- struct pipe_context *pipe = NULL;
-
if(!stw_dev)
return NULL;
- screen = stw_dev->screen;
-
-#ifdef DEBUG
- /* Unwrap screen */
- if(stw_dev->trace_running)
- screen = trace_screen(screen)->screen;
-#endif
-
- pipe = stw_dev->stw_winsys->create_context( screen );
- if (pipe == NULL)
- goto no_pipe;
-
-#ifdef DEBUG
- /* Wrap context */
- if(stw_dev->trace_running)
- pipe = trace_context_create(stw_dev->screen, pipe);
-#endif
-
- return pipe;
-
-no_pipe:
- return NULL;
+ return stw_dev->screen->context_create( stw_dev->screen, NULL );
}
diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.h b/src/gallium/state_trackers/wgl/stw_framebuffer.h
index b80d168a7c..08cc4973bc 100644
--- a/src/gallium/state_trackers/wgl/stw_framebuffer.h
+++ b/src/gallium/state_trackers/wgl/stw_framebuffer.h
@@ -32,7 +32,7 @@
#include "main/mtypes.h"
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
struct pipe_surface;
struct stw_pixelformat_info;
diff --git a/src/gallium/state_trackers/wgl/stw_pixelformat.c b/src/gallium/state_trackers/wgl/stw_pixelformat.c
index 54cc361412..7d4c2430b0 100644
--- a/src/gallium/state_trackers/wgl/stw_pixelformat.c
+++ b/src/gallium/state_trackers/wgl/stw_pixelformat.c
@@ -95,8 +95,6 @@ stw_pf_depth_stencil[] = {
{ PIPE_FORMAT_Z24X8_UNORM, {24, 0} },
{ PIPE_FORMAT_X8Z24_UNORM, {24, 0} },
{ PIPE_FORMAT_Z16_UNORM, {16, 0} },
- /* pure stencil */
- { PIPE_FORMAT_S8_UNORM, { 0, 8} },
/* combined depth-stencil */
{ PIPE_FORMAT_S8Z24_UNORM, {24, 8} },
{ PIPE_FORMAT_Z24S8_UNORM, {24, 8} }
@@ -220,7 +218,8 @@ stw_pixelformat_init( void )
const struct stw_pf_color_info *color = &stw_pf_color[j];
if(!screen->is_format_supported(screen, color->format, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
+ PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET, 0))
continue;
for(k = 0; k < Elements(stw_pf_doublebuffer); ++k) {
diff --git a/src/gallium/state_trackers/wgl/stw_winsys.h b/src/gallium/state_trackers/wgl/stw_winsys.h
index 1de6e906d0..270fad56a1 100644
--- a/src/gallium/state_trackers/wgl/stw_winsys.h
+++ b/src/gallium/state_trackers/wgl/stw_winsys.h
@@ -43,9 +43,6 @@ struct stw_winsys
struct pipe_screen *
(*create_screen)( void );
- struct pipe_context *
- (*create_context)( struct pipe_screen *screen );
-
/**
* Present the color buffer to the window associated with the device context.
*/
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c
index 1c248a629e..c50873c150 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.c
+++ b/src/gallium/state_trackers/xorg/xorg_composite.c
@@ -4,10 +4,7 @@
#include "xorg_exa_tgsi.h"
#include "cso_cache/cso_context.h"
-#include "util/u_draw_quad.h"
-#include "util/u_math.h"
-#include "pipe/p_inlines.h"
/*XXX also in Xrender.h but the including it here breaks compilition */
#define XFixedToDouble(f) (((double) (f)) / 65536.)
@@ -220,13 +217,13 @@ bind_blend_state(struct exa_context *exa, int op,
blend_for_op(&blend_opt, op, pSrcPicture, pMaskPicture, pDstPicture);
memset(&blend, 0, sizeof(struct pipe_blend_state));
- blend.blend_enable = 1;
- blend.colormask |= PIPE_MASK_RGBA;
+ blend.rt[0].blend_enable = 1;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
- blend.rgb_src_factor = blend_opt.rgb_src;
- blend.alpha_src_factor = blend_opt.rgb_src;
- blend.rgb_dst_factor = blend_opt.rgb_dst;
- blend.alpha_dst_factor = blend_opt.rgb_dst;
+ blend.rt[0].rgb_src_factor = blend_opt.rgb_src;
+ blend.rt[0].alpha_src_factor = blend_opt.rgb_src;
+ blend.rt[0].rgb_dst_factor = blend_opt.rgb_dst;
+ blend.rt[0].alpha_dst_factor = blend_opt.rgb_dst;
cso_set_blend(exa->renderer->cso, &blend);
}
diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c
index 650d2c0d1d..221ce772af 100644
--- a/src/gallium/state_trackers/xorg/xorg_crtc.c
+++ b/src/gallium/state_trackers/xorg/xorg_crtc.c
@@ -49,8 +49,7 @@
#include <X11/extensions/dpms.h>
#endif
-#include "pipe/p_inlines.h"
-#include "util/u_format.h"
+#include "util/u_inlines.h"
#include "util/u_rect.h"
#ifdef HAVE_LIBKMS
@@ -243,7 +242,11 @@ crtc_load_cursor_argb_kms(xf86CrtcPtr crtc, CARD32 * image)
unsigned attr[8];
attr[0] = KMS_BO_TYPE;
+#ifdef KMS_BO_TYPE_CURSOR_64X64_A8R8G8B8
+ attr[1] = KMS_BO_TYPE_CURSOR_64X64_A8R8G8B8;
+#else
attr[1] = KMS_BO_TYPE_CURSOR;
+#endif
attr[2] = KMS_WIDTH;
attr[3] = 64;
attr[4] = KMS_HEIGHT;
diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c
index fd82f4fa1d..7457fe1c6d 100644
--- a/src/gallium/state_trackers/xorg/xorg_dri2.c
+++ b/src/gallium/state_trackers/xorg/xorg_dri2.c
@@ -38,15 +38,17 @@
#include "dri2.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
-#include "util/u_rect.h"
/* Make all the #if cases in the code esier to read */
-/* XXX can it be set to 1? */
#ifndef DRI2INFOREC_VERSION
-#define DRI2INFOREC_VERSION 0
+#define DRI2INFOREC_VERSION 1
+#endif
+
+#if DRI2INFOREC_VERSION == 2
+static Bool set_format_in_do_create_buffer;
#endif
typedef struct {
@@ -147,7 +149,9 @@ dri2_do_create_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int form
buffer->driverPrivate = private;
buffer->flags = 0; /* not tiled */
#if DRI2INFOREC_VERSION == 2
- ((DRI2Buffer2Ptr)buffer)->format = 0;
+ /* ABI forwards/backwards compatibility */
+ if (set_format_in_do_create_buffer)
+ ((DRI2Buffer2Ptr)buffer)->format = 0;
#elif DRI2INFOREC_VERSION >= 3
buffer->format = 0;
#endif
@@ -211,7 +215,9 @@ dri2_destroy_buffer(DrawablePtr pDraw, DRI2Buffer2Ptr buffer)
xfree(buffer);
}
-#else /* DRI2INFOREC_VERSION < 2 */
+#endif /* DRI2INFOREC_VERSION >= 2 */
+
+#if DRI2INFOREC_VERSION <= 2
static DRI2BufferPtr
dri2_create_buffers(DrawablePtr pDraw, unsigned int *attachments, int count)
@@ -261,7 +267,7 @@ dri2_destroy_buffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
}
}
-#endif /* DRI2INFOREC_VERSION >= 2 */
+#endif /* DRI2INFOREC_VERSION <= 2 */
static void
dri2_copy_region(DrawablePtr pDraw, RegionPtr pRegion,
@@ -369,12 +375,19 @@ xorg_dri2_init(ScreenPtr pScreen)
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
DRI2InfoRec dri2info;
-
#if DRI2INFOREC_VERSION >= 2
- dri2info.version = DRI2INFOREC_VERSION;
-#else
- dri2info.version = 1;
+ int major, minor;
+
+ if (xf86LoaderCheckSymbol("DRI2Version")) {
+ DRI2Version(&major, &minor);
+ } else {
+ /* Assume version 1.0 */
+ major = 1;
+ minor = 0;
+ }
#endif
+
+ dri2info.version = DRI2INFOREC_VERSION;
dri2info.fd = ms->fd;
dri2info.driverName = pScrn->driverName;
@@ -383,7 +396,22 @@ xorg_dri2_init(ScreenPtr pScreen)
#if DRI2INFOREC_VERSION >= 2
dri2info.CreateBuffer = dri2_create_buffer;
dri2info.DestroyBuffer = dri2_destroy_buffer;
-#else
+#endif
+
+ /* For X servers in the 1.6.x series there where two DRI2 version.
+ * This allows us to build one binary that works on both servers.
+ */
+#if DRI2INFOREC_VERSION == 2
+ if (minor == 0) {
+ set_format_in_do_create_buffer = FALSE;
+ dri2info.CreateBuffers = dri2_create_buffers;
+ dri2info.DestroyBuffers = dri2_destroy_buffers;
+ } else
+ set_format_in_do_create_buffer = FALSE;
+#endif
+
+ /* For version 1 set these unconditionaly. */
+#if DRI2INFOREC_VERSION == 1
dri2info.CreateBuffers = dri2_create_buffers;
dri2info.DestroyBuffers = dri2_destroy_buffers;
#endif
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
index b02fe68f31..f53a879a14 100644
--- a/src/gallium/state_trackers/xorg/xorg_driver.c
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -45,7 +45,6 @@
#include "miscstruct.h"
#include "dixstruct.h"
#include "xf86xv.h"
-#include <X11/extensions/Xv.h>
#ifndef XSERVER_LIBPCIACCESS
#error "libpciaccess needed"
#endif
@@ -79,11 +78,13 @@ typedef enum
{
OPTION_SW_CURSOR,
OPTION_2D_ACCEL,
+ OPTION_DEBUG_FALLBACK,
} drv_option_enums;
static const OptionInfoRec drv_options[] = {
{OPTION_SW_CURSOR, "SWcursor", OPTV_BOOLEAN, {0}, FALSE},
{OPTION_2D_ACCEL, "2DAccel", OPTV_BOOLEAN, {0}, FALSE},
+ {OPTION_DEBUG_FALLBACK, "DebugFallback", OPTV_BOOLEAN, {0}, FALSE},
{-1, NULL, OPTV_NONE, {0}, FALSE}
};
@@ -111,6 +112,28 @@ xorg_tracker_set_functions(ScrnInfoPtr scrn)
scrn->ValidMode = drv_valid_mode;
}
+Bool
+xorg_tracker_have_modesetting(ScrnInfoPtr pScrn, struct pci_device *device)
+{
+ char *BusID = xalloc(64);
+ sprintf(BusID, "pci:%04x:%02x:%02x.%d",
+ device->domain, device->bus,
+ device->dev, device->func);
+
+ if (drmCheckModesettingSupported(BusID)) {
+ xf86DrvMsgVerb(pScrn->scrnIndex, X_INFO, 0,
+ "Drm modesetting not supported %s\n", BusID);
+ xfree(BusID);
+ return FALSE;
+ }
+
+ xf86DrvMsgVerb(pScrn->scrnIndex, X_INFO, 0,
+ "Drm modesetting supported on %s\n", BusID);
+
+ xfree(BusID);
+ return TRUE;
+}
+
/*
* Internal function definitions
@@ -206,16 +229,41 @@ drv_init_drm(ScrnInfoPtr pScrn)
ms->PciInfo->dev, ms->PciInfo->func
);
- ms->fd = drmOpen(NULL, BusID);
- if (ms->fd < 0)
- return FALSE;
+ ms->api = drm_api_create();
+ ms->fd = drmOpen(ms->api ? ms->api->driver_name : NULL, BusID);
+ xfree(BusID);
+
+ if (ms->fd >= 0)
+ return TRUE;
+
+ if (ms->api && ms->api->destroy)
+ ms->api->destroy(ms->api);
+
+ ms->api = NULL;
+
+ return FALSE;
}
return TRUE;
}
static Bool
+drv_close_drm(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+
+ if (ms->api && ms->api->destroy)
+ ms->api->destroy(ms->api);
+ ms->api = NULL;
+
+ drmClose(ms->fd);
+ ms->fd = -1;
+
+ return TRUE;
+}
+
+static Bool
drv_init_resource_management(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
@@ -229,7 +277,6 @@ drv_init_resource_management(ScrnInfoPtr pScrn)
if (ms->screen || ms->kms)
return TRUE;
- ms->api = drm_api_create();
if (ms->api) {
ms->screen = ms->api->create_screen(ms->api, ms->fd, NULL);
@@ -269,10 +316,6 @@ drv_close_resource_management(ScrnInfoPtr pScrn)
}
ms->screen = NULL;
- if (ms->api && ms->api->destroy)
- ms->api->destroy(ms->api);
- ms->api = NULL;
-
#ifdef HAVE_LIBKMS
if (ms->kms)
kms_destroy(&ms->kms);
@@ -629,10 +672,11 @@ drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
xf86SetBlackWhitePixels(pScreen);
+ ms->accelerate_2d = xf86ReturnOptValBool(ms->Options, OPTION_2D_ACCEL, FALSE);
+ ms->debug_fallback = xf86ReturnOptValBool(ms->Options, OPTION_DEBUG_FALLBACK, TRUE);
+
if (ms->screen) {
- ms->exa = xorg_exa_init(pScrn, xf86ReturnOptValBool(ms->Options,
- OPTION_2D_ACCEL, TRUE));
- ms->debug_fallback = debug_get_bool_option("XORG_DEBUG_FALLBACK", TRUE);
+ ms->exa = xorg_exa_init(pScrn, ms->accelerate_2d);
xorg_xv_init(pScreen);
#ifdef DRI2
@@ -640,6 +684,17 @@ drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
#endif
}
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "2D Acceleration is %s\n",
+ ms->screen && ms->accelerate_2d ? "enabled" : "disabled");
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Fallback debugging is %s\n",
+ ms->debug_fallback ? "enabled" : "disabled");
+#ifdef DRI2
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "3D Acceleration is %s\n",
+ ms->screen ? "enabled" : "disabled");
+#else
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "3D Acceleration is disabled\n");
+#endif
+
miInitializeBackingStore(pScreen);
xf86SetBackingStore(pScreen);
xf86SetSilkenMouse(pScreen);
@@ -823,8 +878,7 @@ drv_close_screen(int scrnIndex, ScreenPtr pScreen)
drv_close_resource_management(pScrn);
- drmClose(ms->fd);
- ms->fd = -1;
+ drv_close_drm(pScrn);
pScrn->vtSema = FALSE;
pScreen->CloseScreen = ms->CloseScreen;
@@ -954,7 +1008,11 @@ drv_create_front_buffer_kms(ScrnInfoPtr pScrn)
int ret;
attr[0] = KMS_BO_TYPE;
+#ifdef KMS_BO_TYPE_SCANOUT_X8R8G8B8
+ attr[1] = KMS_BO_TYPE_SCANOUT_X8R8G8B8;
+#else
attr[1] = KMS_BO_TYPE_SCANOUT;
+#endif
attr[2] = KMS_WIDTH;
attr[3] = pScrn->virtualX;
attr[4] = KMS_HEIGHT;
@@ -1012,12 +1070,22 @@ drv_bind_front_buffer_kms(ScrnInfoPtr pScrn)
goto err_destroy;
pScreen->ModifyPixmapHeader(rootPixmap,
- pScreen->width,
- pScreen->height,
+ pScrn->virtualX,
+ pScrn->virtualY,
pScreen->rootDepth,
pScrn->bitsPerPixel,
stride,
ptr);
+
+ /* This a hack to work around EnableDisableFBAccess setting the pointer
+ * the real fix would be to replace pScrn->EnableDisableFBAccess hook
+ * and set the rootPixmap->devPrivate.ptr to something valid before that.
+ *
+ * But in its infinit visdome something uses either this some times before
+ * that, so our hook doesn't get called before the crash happens.
+ */
+ pScrn->pixmapPrivate.ptr = ptr;
+
return TRUE;
err_destroy:
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
index d9432babf1..ae66c4baa9 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -41,9 +41,7 @@
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
-#include "util/u_format.h"
#include "util/u_rect.h"
#include "util/u_math.h"
#include "util/u_debug.h"
@@ -1063,7 +1061,10 @@ xorg_exa_init(ScrnInfoPtr pScrn, Bool accel)
}
exa->scrn = ms->screen;
- exa->pipe = ms->api->create_context(ms->api, exa->scrn);
+ exa->pipe = exa->scrn->context_create(exa->scrn, NULL);
+ if (exa->pipe == NULL)
+ goto out_err;
+
/* Share context with DRI */
ms->ctx = exa->pipe;
diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
index bed17caab7..3e5e6bd6a6 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
@@ -6,11 +6,9 @@
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_memory.h"
-#include "util/u_simple_shaders.h"
#include "tgsi/tgsi_ureg.h"
diff --git a/src/gallium/state_trackers/xorg/xorg_output.c b/src/gallium/state_trackers/xorg/xorg_output.c
index 251f331ea7..13c3fb97e3 100644
--- a/src/gallium/state_trackers/xorg/xorg_output.c
+++ b/src/gallium/state_trackers/xorg/xorg_output.c
@@ -49,8 +49,6 @@
#include <X11/extensions/dpms.h>
#endif
-#include "X11/Xatom.h"
-
#include "xorg_tracker.h"
static char *output_enum_list[] = {
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c
index d80f341e6c..83b0d31e38 100644
--- a/src/gallium/state_trackers/xorg/xorg_renderer.c
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.c
@@ -5,12 +5,11 @@
#include "cso_cache/cso_context.h"
#include "util/u_draw_quad.h"
-#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_rect.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include <math.h>
@@ -379,14 +378,14 @@ struct xorg_renderer * renderer_create(struct pipe_context *pipe)
void renderer_destroy(struct xorg_renderer *r)
{
- struct pipe_constant_buffer *vsbuf = &r->vs_const_buffer;
- struct pipe_constant_buffer *fsbuf = &r->fs_const_buffer;
+ struct pipe_buffer **vsbuf = &r->vs_const_buffer;
+ struct pipe_buffer **fsbuf = &r->fs_const_buffer;
- if (vsbuf && vsbuf->buffer)
- pipe_buffer_reference(&vsbuf->buffer, NULL);
+ if (*vsbuf)
+ pipe_buffer_reference(vsbuf, NULL);
- if (fsbuf && fsbuf->buffer)
- pipe_buffer_reference(&fsbuf->buffer, NULL);
+ if (*fsbuf)
+ pipe_buffer_reference(fsbuf, NULL);
if (r->shaders) {
xorg_shaders_destroy(r->shaders);
@@ -409,20 +408,20 @@ void renderer_set_constants(struct xorg_renderer *r,
const float *params,
int param_bytes)
{
- struct pipe_constant_buffer *cbuf =
+ struct pipe_buffer **cbuf =
(shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer :
&r->fs_const_buffer;
- pipe_buffer_reference(&cbuf->buffer, NULL);
- cbuf->buffer = pipe_buffer_create(r->pipe->screen, 16,
- PIPE_BUFFER_USAGE_CONSTANT,
- param_bytes);
+ pipe_buffer_reference(cbuf, NULL);
+ *cbuf = pipe_buffer_create(r->pipe->screen, 16,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
- if (cbuf->buffer) {
- pipe_buffer_write(r->pipe->screen, cbuf->buffer,
+ if (*cbuf) {
+ pipe_buffer_write(r->pipe->screen, *cbuf,
0, param_bytes, params);
}
- r->pipe->set_constant_buffer(r->pipe, shader_type, 0, cbuf);
+ r->pipe->set_constant_buffer(r->pipe, shader_type, 0, *cbuf);
}
@@ -445,11 +444,11 @@ void renderer_copy_prepare(struct xorg_renderer *r,
{
struct pipe_blend_state blend;
memset(&blend, 0, sizeof(blend));
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.colormask = PIPE_MASK_RGBA;
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
cso_set_blend(r->cso, &blend);
}
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.h b/src/gallium/state_trackers/xorg/xorg_renderer.h
index 5272cde2b3..af6aa0567d 100644
--- a/src/gallium/state_trackers/xorg/xorg_renderer.h
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.h
@@ -23,8 +23,8 @@ struct xorg_renderer {
int fb_width;
int fb_height;
- struct pipe_constant_buffer vs_const_buffer;
- struct pipe_constant_buffer fs_const_buffer;
+ struct pipe_buffer *vs_const_buffer;
+ struct pipe_buffer *fs_const_buffer;
float buffer[BUF_SIZE];
int buffer_size;
diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h
index 4d5d4780dc..58bb60a721 100644
--- a/src/gallium/state_trackers/xorg/xorg_tracker.h
+++ b/src/gallium/state_trackers/xorg/xorg_tracker.h
@@ -47,6 +47,8 @@
#endif
#include "pipe/p_screen.h"
+#include "util/u_inlines.h"
+#include "util/u_debug.h"
#include "state_tracker/drm_api.h"
#define DRV_ERROR(msg) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, msg);
@@ -112,6 +114,7 @@ typedef struct _modesettingRec
/* exa */
struct exa_context *exa;
Bool noEvict;
+ Bool accelerate_2d;
Bool debug_fallback;
/* winsys hocks */
diff --git a/src/gallium/state_trackers/xorg/xorg_winsys.h b/src/gallium/state_trackers/xorg/xorg_winsys.h
index 47ee4b9ffd..865733bca2 100644
--- a/src/gallium/state_trackers/xorg/xorg_winsys.h
+++ b/src/gallium/state_trackers/xorg/xorg_winsys.h
@@ -45,5 +45,6 @@
void xorg_tracker_set_functions(ScrnInfoPtr scrn);
const OptionInfoRec * xorg_tracker_available_options(int chipid, int busid);
+Bool xorg_tracker_have_modesetting(ScrnInfoPtr pScrn, struct pci_device *device);
#endif
diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c
index 6b5a41a372..3dcef22c13 100644
--- a/src/gallium/state_trackers/xorg/xorg_xv.c
+++ b/src/gallium/state_trackers/xorg/xorg_xv.c
@@ -11,9 +11,6 @@
#include "cso_cache/cso_context.h"
#include "pipe/p_screen.h"
-#include "pipe/p_inlines.h"
-
-#include "util/u_format.h"
/*XXX get these from pipe's texture limits */
#define IMAGE_MAX_WIDTH 2048
@@ -403,14 +400,14 @@ bind_blend_state(struct xorg_xv_port_priv *port)
struct pipe_blend_state blend;
memset(&blend, 0, sizeof(struct pipe_blend_state));
- blend.blend_enable = 1;
- blend.colormask |= PIPE_MASK_RGBA;
+ blend.rt[0].blend_enable = 0;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
/* porter&duff src */
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
cso_set_blend(port->r->cso, &blend);
}
@@ -486,8 +483,11 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
int dxo, dyo;
Bool hdtv;
int x, y, w, h;
- struct exa_pixmap_priv *dst = exaGetPixmapDriverPrivate(pPixmap);
- struct pipe_surface *dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst);
+ struct exa_pixmap_priv *dst;
+ struct pipe_surface *dst_surf = NULL;
+
+ exaMoveInPixmap(pPixmap);
+ dst = exaGetPixmapDriverPrivate(pPixmap);
if (dst && !dst->tex) {
xorg_exa_set_shared_usage(pPixmap);
@@ -497,6 +497,7 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
if (!dst || !dst->tex)
XORG_FALLBACK("Xv destination %s", !dst ? "!dst" : "!dst->tex");
+ dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst);
hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y));
REGION_TRANSLATE(pScrn->pScreen, dstRegion, -pPixmap->screen_x,
@@ -516,7 +517,6 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
bind_samplers(pPriv);
setup_fs_video_constants(pPriv->r, hdtv);
- exaMoveInPixmap(pPixmap);
DamageDamageRegion(&pPixmap->drawable, dstRegion);
while (nbox--) {
diff --git a/src/gallium/winsys/drm/Makefile.egl b/src/gallium/winsys/drm/Makefile.egl
new file mode 100644
index 0000000000..b1f2038550
--- /dev/null
+++ b/src/gallium/winsys/drm/Makefile.egl
@@ -0,0 +1,62 @@
+# src/gallium/winsys/drm/Makefile.egl
+
+# The driver Makefile should define
+#
+# EGL_DRIVER_NAME, the name of the driver
+# EGL_DRIVER_SOURCES, the sources of the driver
+# EGL_DRIVER_LIBS, extra libraries needed by the driver
+# EGL_DRIVER_PIPES, the pipe drivers of the driver
+#
+# before including this file.
+
+EGL_DRIVER_OBJECTS = $(EGL_DRIVER_SOURCES:.c=.o)
+
+common_LIBS = -ldrm -lm -ldl
+
+x11_ST = $(TOP)/src/gallium/state_trackers/egl/libeglx11.a
+x11_LIBS = $(common_LIBS) -lX11 -lXext -lXfixes
+
+kms_ST = $(TOP)/src/gallium/state_trackers/egl/libeglkms.a
+kms_LIBS = $(common_LIBS)
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+
+##### TARGETS #####
+
+EGL_DISPLAY_DRIVERS = $(foreach dpy, $(EGL_DISPLAYS), egl_$(dpy)_$(EGL_DRIVER_NAME).so)
+
+EGL_DISPLAY_LIBS = $(foreach drv, $(EGL_DISPLAY_DRIVERS), $(TOP)/$(LIB_DIR)/$(drv))
+
+default: $(EGL_DISPLAY_LIBS)
+
+$(EGL_DISPLAY_LIBS): $(TOP)/$(LIB_DIR)/%.so: %.so
+ $(INSTALL) $< $(TOP)/$(LIB_DIR)
+
+define mklib-egl
+$(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \
+ $(MKLIB_OPTIONS) $(EGL_DRIVER_OBJECTS) \
+ -Wl,--whole-archive $($(1)_ST) -Wl,--no-whole-archive \
+ $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) $($(1)_LIBS) $(EGL_DRIVER_LIBS)
+endef
+
+egl_x11_$(EGL_DRIVER_NAME).so: $(EGL_DRIVER_OBJECTS) $(x11_ST) $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) Makefile
+ $(call mklib-egl,x11)
+
+egl_kms_$(EGL_DRIVER_NAME).so: $(EGL_DRIVER_OBJECTS) $(kms_ST) $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) Makefile
+ $(call mklib-egl,kms)
+
+clean:
+ -rm -f $(EGL_DRIVER_OBJECTS)
+ -rm -f $(EGL_DISPLAY_DRIVERS)
+
+install: $(EGL_DISPLAY_LIBS)
+ $(INSTALL) -d $(DESTDIR)$(EGL_DRIVER_INSTALL_DIR)
+ for lib in $(EGL_DISPLAY_LIBS); do \
+ $(MINSTALL) -m 755 "$$lib" $(DESTDIR)$(EGL_DRIVER_INSTALL_DIR); \
+ done
+
+depend:
diff --git a/src/gallium/winsys/drm/Makefile.template b/src/gallium/winsys/drm/Makefile.template
index 9635c3c50e..960353a73d 100644
--- a/src/gallium/winsys/drm/Makefile.template
+++ b/src/gallium/winsys/drm/Makefile.template
@@ -82,18 +82,11 @@ SHARED_INCLUDES = \
default: depend symlinks $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME)
$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template
- $(MKLIB) -noprefix -o $@ \
+ $(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \
$(OBJECTS) $(PIPE_DRIVERS) \
-Wl,--start-group $(MESA_MODULES) -Wl,--end-group \
$(WINOBJ) $(DRI_LIB_DEPS) $(DRIVER_EXTRAS)
-$(LIBNAME_EGL): $(WINSYS_OBJECTS) $(LIBS)
- $(MKLIB) -o $(LIBNAME_EGL) \
- -linker "$(CC)" \
- -noprefix \
- $(OBJECTS) $(MKLIB_OPTIONS) $(WINSYS_OBJECTS) $(PIPE_DRIVERS) $(WINOBJ) $(DRI_LIB_DEPS) \
- --whole-archive $(LIBS) $(GALLIUM_AUXILIARIES) --no-whole-archive $(DRIVER_EXTRAS)
-
$(TOP)/$(LIB_DIR)/gallium:
mkdir -p $@
diff --git a/src/gallium/winsys/drm/i965/egl/Makefile b/src/gallium/winsys/drm/i965/egl/Makefile
index a1b32eb2a7..1c13258200 100644
--- a/src/gallium/winsys/drm/i965/egl/Makefile
+++ b/src/gallium/winsys/drm/i965/egl/Makefile
@@ -1,29 +1,14 @@
TOP = ../../../../../..
-GALLIUMDIR = ../../../..
include $(TOP)/configs/current
-LIBNAME = EGL_i965.so
+EGL_DRIVER_NAME = i965
+EGL_DRIVER_SOURCES = dummy.c
+EGL_DRIVER_LIBS = -ldrm_intel
-PIPE_DRIVERS = \
- $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \
- $(GALLIUMDIR)/winsys/drm/i965/gem/libi965drm.a \
+EGL_DRIVER_PIPES = \
+ $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/i965/libi965.a
-DRIVER_SOURCES =
-
-C_SOURCES = \
- $(COMMON_GALLIUM_SOURCES) \
- $(DRIVER_SOURCES)
-
-DRIVER_EXTRAS = -ldrm_intel
-
-ASM_SOURCES =
-
-DRIVER_DEFINES = -I../gem $(shell pkg-config libdrm --atleast-version=2.3.1 \
- && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP")
-
-include ../../Makefile.template
-
-symlinks:
+include ../../Makefile.egl
diff --git a/src/gallium/winsys/drm/i965/egl/dummy.c b/src/gallium/winsys/drm/i965/egl/dummy.c
new file mode 100644
index 0000000000..4a1bc28b0b
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/egl/dummy.c
@@ -0,0 +1 @@
+/* mklib expects at least one object file */
diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c
index fc9678d2b6..a061eef0be 100644
--- a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c
+++ b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c
@@ -212,11 +212,6 @@ i965_libdrm_create_screen(struct drm_api *api, int drmFD,
return brw_create_screen(&idws->base, deviceID);
}
-static struct pipe_context *
-i965_libdrm_create_context(struct drm_api *api, struct pipe_screen *screen)
-{
- return brw_create_context(screen);
-}
static void
destroy(struct drm_api *api)
@@ -228,7 +223,7 @@ destroy(struct drm_api *api)
struct drm_api i965_libdrm_api =
{
- .create_context = i965_libdrm_create_context,
+ .name = "i965",
.create_screen = i965_libdrm_create_screen,
.texture_from_shared_handle = i965_libdrm_texture_from_shared_handle,
.shared_handle_from_texture = i965_libdrm_shared_handle_from_texture,
diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c b/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c
index a4a72b372d..07be1df87f 100644
--- a/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c
+++ b/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c
@@ -1,6 +1,7 @@
#include "i965_drm_winsys.h"
#include "util/u_memory.h"
+#include "util/u_inlines.h"
#include "i915_drm.h"
#include "intel_bufmgr.h"
diff --git a/src/gallium/winsys/drm/i965/xlib/xlib_i965.c b/src/gallium/winsys/drm/i965/xlib/xlib_i965.c
index d2b9a1ab31..74501eeb16 100644
--- a/src/gallium/winsys/drm/i965/xlib/xlib_i965.c
+++ b/src/gallium/winsys/drm/i965/xlib/xlib_i965.c
@@ -469,31 +469,12 @@ fail:
}
-static struct pipe_context *
-xlib_create_i965_context( struct pipe_screen *screen,
- void *context_private )
-{
- struct pipe_context *pipe;
-
- pipe = brw_create_context(screen);
- if (pipe == NULL)
- goto fail;
-
- pipe->priv = context_private;
- return pipe;
-
-fail:
- /* Free stuff here */
- return NULL;
-}
-
struct xm_driver xlib_i965_driver =
{
.create_pipe_screen = xlib_create_i965_screen,
- .create_pipe_context = xlib_create_i965_context,
.display_surface = xlib_i965_display_surface
};
diff --git a/src/gallium/winsys/drm/i965/xorg/Makefile b/src/gallium/winsys/drm/i965/xorg/Makefile
index d91d0006ef..c25726b0bb 100644
--- a/src/gallium/winsys/drm/i965/xorg/Makefile
+++ b/src/gallium/winsys/drm/i965/xorg/Makefile
@@ -1,19 +1,25 @@
-TARGET = modesetting_drv.so
-CFILES = $(wildcard ./*.c)
-OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
TOP = ../../../../../..
-include $(TOP)/configs/current
-INCLUDES = \
- $(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \
- -I../gem \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/gallium/drivers \
- -I$(TOP)/src/gallium/auxiliary \
- -I$(TOP)/src/mesa \
- -I$(TOP)/include \
- -I$(TOP)/src/egl/main
+GALLIUMDIR = $(TOP)/src/gallium
+
+TARGET = i965g_drv.so
+
+CFILES = $(wildcard ./*.c)
+
+include ${TOP}/configs/current
+
+OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
+
+CFLAGS = -DHAVE_CONFIG_H \
+ -g -Wall -Wimplicit-function-declaration -fPIC \
+ $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \
+ -I${GALLIUMDIR}/include \
+ -I${GALLIUMDIR}/drivers \
+ -I${GALLIUMDIR}/auxiliary \
+ -I${TOP}/src/mesa \
+ -I$(TOP)/include \
+ -I$(TOP)/src/egl/main
LIBS = \
$(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \
@@ -23,20 +29,21 @@ LIBS = \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(GALLIUM_AUXILIARIES)
-DRIVER_DEFINES = \
- -DHAVE_CONFIG_H
-
-
+TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET)
#############################################
+all default: $(TARGET) $(TARGET_STAGING)
-
-all default: $(TARGET)
-
-$(TARGET): $(OBJECTS) Makefile $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a $(LIBS)
+$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS)
$(TOP)/bin/mklib -noprefix -o $@ \
$(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_intel
+$(TOP)/$(LIB_DIR)/gallium:
+ mkdir -p $@
+
+$(TARGET_STAGING): $(TARGET) $(TOP)/$(LIB_DIR)/gallium
+ $(INSTALL) $(TARGET) $(TOP)/$(LIB_DIR)/gallium
+
clean:
rm -rf $(OBJECTS) $(TARGET)
@@ -44,14 +51,4 @@ install:
$(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
$(MINSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
-
-##############################################
-
-
-.c.o:
- $(CC) -c $(CFLAGS) $(INCLUDES) $(DRIVER_DEFINES) $< -o $@
-
-
-##############################################
-
.PHONY = all clean install
diff --git a/src/gallium/winsys/drm/intel/egl/Makefile b/src/gallium/winsys/drm/intel/egl/Makefile
index 1397e9f729..60d675ca73 100644
--- a/src/gallium/winsys/drm/intel/egl/Makefile
+++ b/src/gallium/winsys/drm/intel/egl/Makefile
@@ -1,29 +1,14 @@
TOP = ../../../../../..
-GALLIUMDIR = ../../../..
include $(TOP)/configs/current
-LIBNAME = EGL_i915.so
+EGL_DRIVER_NAME = i915
+EGL_DRIVER_SOURCES = dummy.c
+EGL_DRIVER_LIBS = -ldrm_intel
-PIPE_DRIVERS = \
- $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \
- $(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \
+EGL_DRIVER_PIPES = \
+ $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/i915/libi915.a
-DRIVER_SOURCES =
-
-C_SOURCES = \
- $(COMMON_GALLIUM_SOURCES) \
- $(DRIVER_SOURCES)
-
-DRIVER_EXTRAS = -ldrm_intel
-
-ASM_SOURCES =
-
-DRIVER_DEFINES = -I../gem $(shell pkg-config libdrm --atleast-version=2.3.1 \
- && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP")
-
-include ../../Makefile.template
-
-symlinks:
+include ../../Makefile.egl
diff --git a/src/gallium/winsys/drm/intel/egl/dummy.c b/src/gallium/winsys/drm/intel/egl/dummy.c
new file mode 100644
index 0000000000..4a1bc28b0b
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/egl/dummy.c
@@ -0,0 +1 @@
+/* mklib expects at least one object file */
diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c
index 5ed2a10af1..377ed25513 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c
@@ -1,3 +1,4 @@
+#include <stdio.h>
#include "state_tracker/drm_api.h"
@@ -175,18 +176,11 @@ intel_drm_create_screen(struct drm_api *api, int drmFD,
idws->pools.gem = drm_intel_bufmgr_gem_init(idws->fd, idws->max_batch_size);
drm_intel_bufmgr_gem_enable_reuse(idws->pools.gem);
- idws->softpipe = FALSE;
idws->dump_cmd = debug_get_bool_option("INTEL_DUMP_CMD", FALSE);
return i915_create_screen(&idws->base, deviceID);
}
-static struct pipe_context *
-intel_drm_create_context(struct drm_api *api, struct pipe_screen *screen)
-{
- return i915_create_context(screen);
-}
-
static void
destroy(struct drm_api *api)
{
@@ -195,7 +189,8 @@ destroy(struct drm_api *api)
struct drm_api intel_drm_api =
{
- .create_context = intel_drm_create_context,
+ .name = "i915",
+ .driver_name = "i915",
.create_screen = intel_drm_create_screen,
.texture_from_shared_handle = intel_drm_texture_from_shared_handle,
.shared_handle_from_texture = intel_drm_shared_handle_from_texture,
diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c b/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c
index e8b58742ab..102faedfea 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c
@@ -1,7 +1,8 @@
#include "intel_drm_winsys.h"
#include "util/u_memory.h"
-#include "pipe/p_refcnt.h"
+#include "util/u_atomic.h"
+#include "util/u_inlines.h"
/**
* Because gem does not have fence's we have to create our own fences.
diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_winsys.h b/src/gallium/winsys/drm/intel/gem/intel_drm_winsys.h
index b4a60563ef..9786ee9365 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_drm_winsys.h
+++ b/src/gallium/winsys/drm/intel/gem/intel_drm_winsys.h
@@ -17,7 +17,6 @@ struct intel_drm_winsys
{
struct intel_winsys base;
- boolean softpipe;
boolean dump_cmd;
int fd; /**< Drm file discriptor */
diff --git a/src/gallium/winsys/drm/nouveau/dri/Makefile b/src/gallium/winsys/drm/nouveau/dri/Makefile
index 0937f68c34..7e95f79d03 100644
--- a/src/gallium/winsys/drm/nouveau/dri/Makefile
+++ b/src/gallium/winsys/drm/nouveau/dri/Makefile
@@ -6,9 +6,6 @@ LIBNAME = nouveau_dri.so
PIPE_DRIVERS = \
$(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
$(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \
- $(TOP)/src/gallium/drivers/nv04/libnv04.a \
- $(TOP)/src/gallium/drivers/nv10/libnv10.a \
- $(TOP)/src/gallium/drivers/nv20/libnv20.a \
$(TOP)/src/gallium/drivers/nv30/libnv30.a \
$(TOP)/src/gallium/drivers/nv40/libnv40.a \
$(TOP)/src/gallium/drivers/nv50/libnv50.a \
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
index e5912ef77f..c814d986b1 100644
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
@@ -2,6 +2,7 @@
#include "pipe/p_state.h"
#include "util/u_format.h"
#include "util/u_memory.h"
+#include "util/u_inlines.h"
#include "nouveau_drm_api.h"
@@ -54,6 +55,15 @@ static struct dri1_api nouveau_dri1_api = {
nouveau_dri1_front_surface,
};
+static void
+nouveau_drm_destroy_winsys(struct pipe_winsys *s)
+{
+ struct nouveau_winsys *nv_winsys = nouveau_winsys(s);
+ struct nouveau_screen *nv_screen= nouveau_screen(nv_winsys->pscreen);
+ nouveau_device_close(&nv_screen->device);
+ FREE(nv_winsys);
+}
+
static struct pipe_screen *
nouveau_drm_create_screen(struct drm_api *api, int fd,
struct drm_create_screen_arg *arg)
@@ -71,15 +81,6 @@ nouveau_drm_create_screen(struct drm_api *api, int fd,
return NULL;
switch (dev->chipset & 0xf0) {
- case 0x00:
- init = nv04_screen_create;
- break;
- case 0x10:
- init = nv10_screen_create;
- break;
- case 0x20:
- init = nv20_screen_create;
- break;
case 0x30:
init = nv30_screen_create;
break;
@@ -105,6 +106,7 @@ nouveau_drm_create_screen(struct drm_api *api, int fd,
return NULL;
}
ws = &nvws->base;
+ ws->destroy = nouveau_drm_destroy_winsys;
nvws->pscreen = init(ws, dev);
if (!nvws->pscreen) {
@@ -140,58 +142,6 @@ nouveau_drm_create_screen(struct drm_api *api, int fd,
return nvws->pscreen;
}
-static struct pipe_context *
-nouveau_drm_create_context(struct drm_api *api, struct pipe_screen *pscreen)
-{
- struct nouveau_winsys *nvws = nouveau_winsys_screen(pscreen);
- struct pipe_context *(*init)(struct pipe_screen *, unsigned);
- unsigned chipset = nouveau_screen(pscreen)->device->chipset;
- int i;
-
- switch (chipset & 0xf0) {
- case 0x00:
- init = nv04_create;
- break;
- case 0x10:
- init = nv10_create;
- break;
- case 0x20:
- init = nv20_create;
- break;
- case 0x30:
- init = nv30_create;
- break;
- case 0x40:
- case 0x60:
- init = nv40_create;
- break;
- case 0x50:
- case 0x80:
- case 0x90:
- case 0xa0:
- init = nv50_create;
- break;
- default:
- debug_printf("%s: unknown chipset nv%02x\n", __func__, chipset);
- return NULL;
- }
-
- /* Find a free slot for a pipe context, allocate a new one if needed */
- for (i = 0; i < nvws->nr_pctx; i++) {
- if (nvws->pctx[i] == NULL)
- break;
- }
-
- if (i == nvws->nr_pctx) {
- nvws->nr_pctx++;
- nvws->pctx = realloc(nvws->pctx,
- sizeof(*nvws->pctx) * nvws->nr_pctx);
- }
-
- nvws->pctx[i] = init(pscreen, i);
- return nvws->pctx[i];
-}
-
static struct pipe_texture *
nouveau_drm_pt_from_name(struct drm_api *api, struct pipe_screen *pscreen,
struct pipe_texture *templ, const char *name,
@@ -254,8 +204,9 @@ nouveau_drm_handle_from_pt(struct drm_api *api, struct pipe_screen *pscreen,
}
struct drm_api drm_api_hooks = {
+ .name = "nouveau",
+ .driver_name = "nouveau",
.create_screen = nouveau_drm_create_screen,
- .create_context = nouveau_drm_create_context,
.texture_from_shared_handle = nouveau_drm_pt_from_name,
.shared_handle_from_texture = nouveau_drm_name_from_pt,
.local_handle_from_texture = nouveau_drm_handle_from_pt,
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
index e61e0e0957..a91aad7df8 100644
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
@@ -4,7 +4,7 @@
#include "state_tracker/drm_api.h"
#include "state_tracker/dri1_api.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "nouveau_dri.h"
@@ -13,9 +13,6 @@ struct nouveau_winsys {
struct pipe_screen *pscreen;
- unsigned nr_pctx;
- struct pipe_context **pctx;
-
struct pipe_surface *front;
};
diff --git a/src/gallium/winsys/drm/nouveau/egl/Makefile b/src/gallium/winsys/drm/nouveau/egl/Makefile
new file mode 100644
index 0000000000..2c35260332
--- /dev/null
+++ b/src/gallium/winsys/drm/nouveau/egl/Makefile
@@ -0,0 +1,16 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+EGL_DRIVER_NAME = nouveau
+EGL_DRIVER_SOURCES = dummy.c
+EGL_DRIVER_LIBS = -ldrm_nouveau
+
+EGL_DRIVER_PIPES = \
+ $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \
+ $(TOP)/src/gallium/drivers/nv30/libnv30.a \
+ $(TOP)/src/gallium/drivers/nv40/libnv40.a \
+ $(TOP)/src/gallium/drivers/nv50/libnv50.a \
+ $(TOP)/src/gallium/drivers/nouveau/libnouveau.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a
+
+include ../../Makefile.egl
diff --git a/src/gallium/winsys/drm/nouveau/egl/dummy.c b/src/gallium/winsys/drm/nouveau/egl/dummy.c
new file mode 100644
index 0000000000..4a1bc28b0b
--- /dev/null
+++ b/src/gallium/winsys/drm/nouveau/egl/dummy.c
@@ -0,0 +1 @@
+/* mklib expects at least one object file */
diff --git a/src/gallium/winsys/drm/nouveau/xorg/Makefile b/src/gallium/winsys/drm/nouveau/xorg/Makefile
index f0d3b337e8..179b50230b 100644
--- a/src/gallium/winsys/drm/nouveau/xorg/Makefile
+++ b/src/gallium/winsys/drm/nouveau/xorg/Makefile
@@ -18,9 +18,6 @@ INCLUDES = \
LIBS = \
$(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \
$(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \
- $(TOP)/src/gallium/drivers/nv04/libnv04.a \
- $(TOP)/src/gallium/drivers/nv10/libnv10.a \
- $(TOP)/src/gallium/drivers/nv20/libnv20.a \
$(TOP)/src/gallium/drivers/nv30/libnv30.a \
$(TOP)/src/gallium/drivers/nv40/libnv40.a \
$(TOP)/src/gallium/drivers/nv50/libnv50.a \
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
index 385fa857b5..3b1c3860a4 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
@@ -33,7 +33,6 @@
#include "radeon_buffer.h"
#include "radeon_bo_gem.h"
-#include "softpipe/sp_texture.h"
#include "r300_context.h"
#include "util/u_format.h"
#include "util/u_math.h"
@@ -51,6 +50,26 @@ static const char *radeon_get_name(struct pipe_winsys *ws)
return "Radeon/GEM+KMS";
}
+static uint32_t radeon_domain_from_usage(unsigned usage)
+{
+ uint32_t domain = 0;
+
+ if (usage & PIPE_BUFFER_USAGE_GPU_WRITE) {
+ domain |= RADEON_GEM_DOMAIN_VRAM;
+ }
+ if (usage & PIPE_BUFFER_USAGE_PIXEL) {
+ domain |= RADEON_GEM_DOMAIN_VRAM;
+ }
+ if (usage & PIPE_BUFFER_USAGE_VERTEX) {
+ domain |= RADEON_GEM_DOMAIN_GTT;
+ }
+ if (usage & PIPE_BUFFER_USAGE_INDEX) {
+ domain |= RADEON_GEM_DOMAIN_GTT;
+ }
+
+ return domain;
+}
+
static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws,
unsigned alignment,
unsigned usage,
@@ -58,6 +77,7 @@ static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws,
{
struct radeon_winsys *radeon_ws = (struct radeon_winsys *)ws;
struct radeon_pipe_buffer *radeon_buffer;
+ struct pb_desc desc;
uint32_t domain;
radeon_buffer = CALLOC_STRUCT(radeon_pipe_buffer);
@@ -70,18 +90,16 @@ static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws,
radeon_buffer->base.usage = usage;
radeon_buffer->base.size = size;
- domain = 0;
-
- if (usage & PIPE_BUFFER_USAGE_PIXEL) {
- domain |= RADEON_GEM_DOMAIN_VRAM;
- }
- if (usage & PIPE_BUFFER_USAGE_VERTEX) {
- domain |= RADEON_GEM_DOMAIN_GTT;
- }
- if (usage & PIPE_BUFFER_USAGE_INDEX) {
- domain |= RADEON_GEM_DOMAIN_GTT;
+ if (usage & PIPE_BUFFER_USAGE_CONSTANT && is_r3xx(radeon_ws->pci_id)) {
+ /* Don't bother allocating a BO, as it'll never get to the card. */
+ desc.alignment = alignment;
+ desc.usage = usage;
+ radeon_buffer->pb = pb_malloc_buffer_create(size, &desc);
+ return &radeon_buffer->base;
}
+ domain = radeon_domain_from_usage(usage);
+
radeon_buffer->bo = radeon_bo_open(radeon_ws->priv->bom, 0, size,
alignment, domain, 0);
if (radeon_buffer->bo == NULL) {
@@ -133,8 +151,16 @@ static void radeon_buffer_del(struct pipe_buffer *buffer)
struct radeon_pipe_buffer *radeon_buffer =
(struct radeon_pipe_buffer*)buffer;
- radeon_bo_unref(radeon_buffer->bo);
- free(radeon_buffer);
+ if (radeon_buffer->pb) {
+ pipe_reference_init(&radeon_buffer->pb->base.reference, 0);
+ pb_destroy(radeon_buffer->pb);
+ }
+
+ if (radeon_buffer->bo) {
+ radeon_bo_unref(radeon_buffer->bo);
+ }
+
+ FREE(radeon_buffer);
}
static void *radeon_buffer_map(struct pipe_winsys *ws,
@@ -146,6 +172,10 @@ static void *radeon_buffer_map(struct pipe_winsys *ws,
(struct radeon_pipe_buffer*)buffer;
int write = 0;
+ if (radeon_buffer->pb) {
+ return pb_map(radeon_buffer->pb, flags);
+ }
+
if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) {
uint32_t domain;
@@ -174,7 +204,31 @@ static void radeon_buffer_unmap(struct pipe_winsys *ws,
struct radeon_pipe_buffer *radeon_buffer =
(struct radeon_pipe_buffer*)buffer;
- radeon_bo_unmap(radeon_buffer->bo);
+ if (radeon_buffer->pb) {
+ pb_unmap(radeon_buffer->pb);
+ } else {
+ radeon_bo_unmap(radeon_buffer->bo);
+ }
+}
+
+static void radeon_buffer_set_tiling(struct radeon_winsys *ws,
+ struct pipe_buffer *buffer,
+ uint32_t pitch,
+ boolean microtiled,
+ boolean macrotiled)
+{
+ struct radeon_pipe_buffer *radeon_buffer =
+ (struct radeon_pipe_buffer*)buffer;
+ uint32_t flags = 0;
+
+ if (microtiled) {
+ flags |= RADEON_BO_FLAGS_MICRO_TILE;
+ }
+ if (macrotiled) {
+ flags |= RADEON_BO_FLAGS_MACRO_TILE;
+ }
+
+ radeon_bo_set_tiling(radeon_buffer->bo, flags, pitch);
}
static void radeon_fence_reference(struct pipe_winsys *ws,
@@ -197,55 +251,6 @@ static int radeon_fence_finish(struct pipe_winsys *ws,
return 0;
}
-static void radeon_display_surface(struct pipe_winsys *pws,
- struct pipe_surface *psurf,
- struct radeon_vl_context *rvl_ctx)
-{
- struct r300_texture *r300tex = (struct r300_texture *)(psurf->texture);
- XImage *ximage;
- void *data;
-
- ximage = XCreateImage(rvl_ctx->display,
- XDefaultVisual(rvl_ctx->display, rvl_ctx->screen),
- XDefaultDepth(rvl_ctx->display, rvl_ctx->screen),
- ZPixmap, 0, /* format, offset */
- NULL, /* data */
- 0, 0, /* size */
- 32, /* bitmap_pad */
- 0); /* bytes_per_line */
-
- assert(ximage->format);
- assert(ximage->bitmap_unit);
-
- data = pws->buffer_map(pws, r300tex->buffer, 0);
-
- /* update XImage's fields */
- ximage->data = data;
- ximage->width = psurf->width;
- ximage->height = psurf->height;
- ximage->bytes_per_line = psurf->width * (ximage->bits_per_pixel >> 3);
-
- XPutImage(rvl_ctx->display, rvl_ctx->drawable,
- XDefaultGC(rvl_ctx->display, rvl_ctx->screen),
- ximage, 0, 0, 0, 0, psurf->width, psurf->height);
-
- XSync(rvl_ctx->display, 0);
-
- ximage->data = NULL;
- XDestroyImage(ximage);
-
- pws->buffer_unmap(pws, r300tex->buffer);
-}
-
-static void radeon_flush_frontbuffer(struct pipe_winsys *pipe_winsys,
- struct pipe_surface *pipe_surface,
- void *context_private)
-{
- struct radeon_vl_context *rvl_ctx;
- rvl_ctx = (struct radeon_vl_context *) context_private;
- radeon_display_surface(pipe_winsys, pipe_surface, rvl_ctx);
-}
-
struct radeon_winsys* radeon_pipe_winsys(int fd)
{
struct radeon_winsys* radeon_ws;
@@ -264,7 +269,7 @@ struct radeon_winsys* radeon_pipe_winsys(int fd)
radeon_ws->priv->fd = fd;
radeon_ws->priv->bom = radeon_bo_manager_gem_ctor(fd);
- radeon_ws->base.flush_frontbuffer = radeon_flush_frontbuffer;
+ radeon_ws->base.flush_frontbuffer = NULL; /* overriden by co-state tracker */
radeon_ws->base.buffer_create = radeon_buffer_create;
radeon_ws->base.user_buffer_create = radeon_buffer_user_create;
@@ -279,5 +284,7 @@ struct radeon_winsys* radeon_pipe_winsys(int fd)
radeon_ws->base.get_name = radeon_get_name;
+ radeon_ws->buffer_set_tiling = radeon_buffer_set_tiling;
+
return radeon_ws;
}
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
index d7f17564a9..f1c8fc2a3b 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
@@ -32,11 +32,11 @@
#include <stdio.h>
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
-//#include "state_tracker/st_public.h"
+#include "pipebuffer/pb_buffer.h"
#include "util/u_memory.h"
@@ -49,7 +49,10 @@
struct radeon_pipe_buffer {
struct pipe_buffer base;
+ /* Pointer to GPU-backed BO. */
struct radeon_bo *bo;
+ /* Pointer to fallback PB buffer. */
+ struct pb_buffer *pb;
boolean flinked;
uint32_t flink;
};
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
index 05194fc52a..0c0e118ba3 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
@@ -29,8 +29,6 @@
* Joakim Sindholt <opensource@zhasha.com>
*/
-#include "softpipe/sp_winsys.h"
-
#include "radeon_drm.h"
/* Helper function to do the ioctls needed for setup and init. */
@@ -40,12 +38,16 @@ static void do_ioctls(int fd, struct radeon_winsys* winsys)
struct drm_radeon_info info = {0};
int target = 0;
int retval;
+ drmVersionPtr version;
info.value = (unsigned long)&target;
/* We do things in a specific order here.
*
- * First, the PCI ID. This is essential and should return usable numbers
+ * DRM version first. We need to be sure we're running on a KMS chipset.
+ * This is also for some features.
+ *
+ * Then, the PCI ID. This is essential and should return usable numbers
* for all Radeons. If this fails, we probably got handed an FD for some
* non-Radeon card.
*
@@ -55,8 +57,18 @@ static void do_ioctls(int fd, struct radeon_winsys* winsys)
*
* The GEM info is actually bogus on the kernel side, as well as our side
* (see radeon_gem_info_ioctl in radeon_gem.c) but that's alright because
- * we don't actually use the info for anything yet.
- * XXX update the above when we can safely use vram_size instead of vram_visible */
+ * we don't actually use the info for anything yet. */
+
+ version = drmGetVersion(fd);
+ if (version->version_major != 2) {
+ fprintf(stderr, "%s: DRM version is %d.%d.%d but this driver is "
+ "only compatible with 2.x.x\n", __FUNCTION__,
+ version->version_major, version->version_minor,
+ version->version_patchlevel);
+ drmFreeVersion(version);
+ exit(1);
+ }
+
info.request = RADEON_INFO_DEVICE_ID;
retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
if (retval) {
@@ -92,16 +104,18 @@ static void do_ioctls(int fd, struct radeon_winsys* winsys)
exit(1);
}
winsys->gart_size = gem_info.gart_size;
- /* XXX */
- winsys->vram_size = gem_info.vram_visible;
-}
-
-/* Guess at whether this chipset should use r300g.
- *
- * I believe that this check is valid, but I haven't been exhaustive. */
-static boolean is_r3xx(int pciid)
-{
- return (pciid > 0x3150) && (pciid < 0x796f);
+ winsys->vram_size = gem_info.vram_size;
+
+ debug_printf("radeon: Successfully grabbed chipset info from kernel!\n"
+ "radeon: DRM version: %d.%d.%d ID: 0x%04x GB: %d Z: %d\n"
+ "radeon: GART size: %d MB VRAM size: %d MB\n",
+ version->version_major, version->version_minor,
+ version->version_patchlevel, winsys->pci_id,
+ winsys->gb_pipes, winsys->z_pipes,
+ winsys->gart_size / 1024 / 1024,
+ winsys->vram_size / 1024 / 1024);
+
+ drmFreeVersion(version);
}
/* Create a pipe_screen. */
@@ -112,36 +126,27 @@ struct pipe_screen* radeon_create_screen(struct drm_api* api,
struct radeon_winsys* rwinsys = radeon_pipe_winsys(drmFB);
do_ioctls(drmFB, rwinsys);
- if (!is_r3xx(rwinsys->pci_id) ||
- debug_get_bool_option("RADEON_SOFTPIPE", FALSE)) {
- return softpipe_create_screen((struct pipe_winsys*)rwinsys);
- } else {
+ /* The state tracker can organize a softpipe fallback if no hw
+ * driver is found.
+ */
+ if (is_r3xx(rwinsys->pci_id)) {
radeon_setup_winsys(drmFB, rwinsys);
return r300_create_screen(rwinsys);
- }
-}
-
-/* Create a pipe_context. */
-struct pipe_context* radeon_create_context(struct drm_api* api,
- struct pipe_screen* screen)
-{
- struct radeon_winsys* rwinsys = (struct radeon_winsys*)screen->winsys;
-
- if (!is_r3xx(rwinsys->pci_id) ||
- debug_get_bool_option("RADEON_SOFTPIPE", FALSE)) {
- return softpipe_create(screen);
} else {
- return r300_create_context(screen, rwinsys);
+ FREE(rwinsys);
+ return NULL;
}
}
+
boolean radeon_buffer_from_texture(struct drm_api* api,
+ struct pipe_screen* screen,
struct pipe_texture* texture,
struct pipe_buffer** buffer,
unsigned* stride)
{
/* XXX fix this */
- return r300_get_texture_buffer(texture, buffer, stride);
+ return r300_get_texture_buffer(screen, texture, buffer, stride);
}
/* Create a buffer from a handle. */
@@ -208,7 +213,7 @@ static boolean radeon_shared_handle_from_texture(struct drm_api *api,
struct radeon_pipe_buffer* radeon_buffer;
struct pipe_buffer *buffer = NULL;
- if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) {
+ if (!radeon_buffer_from_texture(api, screen, texture, &buffer, stride)) {
return FALSE;
}
@@ -240,7 +245,7 @@ static boolean radeon_local_handle_from_texture(struct drm_api *api,
unsigned *handle)
{
struct pipe_buffer *buffer = NULL;
- if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) {
+ if (!radeon_buffer_from_texture(api, screen, texture, &buffer, stride)) {
return FALSE;
}
@@ -251,12 +256,19 @@ static boolean radeon_local_handle_from_texture(struct drm_api *api,
return TRUE;
}
+static void radeon_drm_api_destroy(struct drm_api *api)
+{
+ return;
+}
+
struct drm_api drm_api_hooks = {
+ .name = "radeon",
+ .driver_name = "radeon",
.create_screen = radeon_create_screen,
- .create_context = radeon_create_context,
.texture_from_shared_handle = radeon_texture_from_shared_handle,
.shared_handle_from_texture = radeon_shared_handle_from_texture,
.local_handle_from_texture = radeon_local_handle_from_texture,
+ .destroy = radeon_drm_api_destroy,
};
struct drm_api* drm_api_create()
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.h b/src/gallium/winsys/drm/radeon/core/radeon_drm.h
index bf0e78138d..8d74cbafc2 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_drm.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.h
@@ -52,10 +52,9 @@ struct pipe_screen* radeon_create_screen(struct drm_api* api,
int drmFB,
struct drm_create_screen_arg *arg);
-struct pipe_context* radeon_create_context(struct drm_api* api,
- struct pipe_screen* screen);
boolean radeon_buffer_from_texture(struct drm_api* api,
+ struct pipe_screen* screen,
struct pipe_texture* texture,
struct pipe_buffer** buffer,
unsigned* stride);
@@ -76,4 +75,13 @@ boolean radeon_global_handle_from_buffer(struct drm_api* api,
unsigned* handle);
void radeon_destroy_drm_api(struct drm_api* api);
+
+/* Guess at whether this chipset should use r300g.
+ *
+ * I believe that this check is valid, but I haven't been exhaustive. */
+static INLINE boolean is_r3xx(int pciid)
+{
+ return (pciid > 0x3150) && (pciid < 0x796f);
+}
+
#endif
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c
index 0875ee41cb..d759beaba1 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_r300.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c
@@ -81,9 +81,13 @@ static void radeon_write_cs_reloc(struct radeon_winsys* winsys,
uint32_t flags)
{
int retval = 0;
+ struct radeon_pipe_buffer* radeon_buffer =
+ (struct radeon_pipe_buffer*)pbuffer;
- retval = radeon_cs_write_reloc(winsys->priv->cs,
- ((struct radeon_pipe_buffer*)pbuffer)->bo, rd, wd, flags);
+ assert(!radeon_buffer->pb);
+
+ retval = radeon_cs_write_reloc(winsys->priv->cs, radeon_buffer->bo,
+ rd, wd, flags);
if (retval) {
debug_printf("radeon: Relocation of %p (%d, %d, %d) failed!\n",
@@ -108,6 +112,11 @@ static void radeon_flush_cs(struct radeon_winsys* winsys)
{
int retval;
+ /* Don't flush a zero-sized CS. */
+ if (!winsys->priv->cs->cdw) {
+ return;
+ }
+
/* Emit the CS. */
retval = radeon_cs_emit(winsys->priv->cs);
if (retval) {
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys.h b/src/gallium/winsys/drm/radeon/core/radeon_winsys.h
index 9edc9e038c..4901080ca7 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_winsys.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_winsys.h
@@ -30,7 +30,7 @@
#ifndef RADEON_WINSYS_H
#define RADEON_WINSYS_H
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
struct radeon_winsys_priv;
@@ -100,6 +100,12 @@ struct radeon_winsys {
void (*flush_cb)(void *), void *data);
void (*reset_bos)(struct radeon_winsys *winsys);
+
+ void (*buffer_set_tiling)(struct radeon_winsys* winsys,
+ struct pipe_buffer* buffer,
+ uint32_t pitch,
+ boolean microtiled,
+ boolean macrotiled);
};
#endif
diff --git a/src/gallium/winsys/drm/radeon/dri/Makefile b/src/gallium/winsys/drm/radeon/dri/Makefile
index a9889444de..eaa3418032 100644
--- a/src/gallium/winsys/drm/radeon/dri/Makefile
+++ b/src/gallium/winsys/drm/radeon/dri/Makefile
@@ -2,7 +2,7 @@
TOP = ../../../../../..
include $(TOP)/configs/current
-LIBNAME = radeon_dri.so
+LIBNAME = radeong_dri.so
MINIGLX_SOURCES =
diff --git a/src/gallium/winsys/drm/radeon/egl/Makefile b/src/gallium/winsys/drm/radeon/egl/Makefile
index 6a1448d1b9..cd4f9b20f0 100644
--- a/src/gallium/winsys/drm/radeon/egl/Makefile
+++ b/src/gallium/winsys/drm/radeon/egl/Makefile
@@ -1,26 +1,14 @@
TOP = ../../../../../..
-GALLIUMDIR = ../../../..
include $(TOP)/configs/current
-LIBNAME = EGL_r300.so
+EGL_DRIVER_NAME = radeon
+EGL_DRIVER_SOURCES = dummy.c
+EGL_DRIVER_LIBS = -ldrm_radeon
-PIPE_DRIVERS = \
- $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \
- $(GALLIUMDIR)/winsys/drm/radeon/core/libradeonwinsys.a \
+EGL_DRIVER_PIPES = \
+ $(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/r300/libr300.a
-DRIVER_SOURCES =
-
-C_SOURCES = \
- $(COMMON_GALLIUM_SOURCES) \
- $(DRIVER_SOURCES)
-
-DRIVER_EXTRAS = -ldrm_radeon
-
-ASM_SOURCES =
-
-include ../../Makefile.template
-
-symlinks:
+include ../../Makefile.egl
diff --git a/src/gallium/winsys/drm/radeon/egl/dummy.c b/src/gallium/winsys/drm/radeon/egl/dummy.c
new file mode 100644
index 0000000000..4a1bc28b0b
--- /dev/null
+++ b/src/gallium/winsys/drm/radeon/egl/dummy.c
@@ -0,0 +1 @@
+/* mklib expects at least one object file */
diff --git a/src/gallium/winsys/drm/radeon/python/radeon_hardpipe_winsys.c b/src/gallium/winsys/drm/radeon/python/radeon_hardpipe_winsys.c
index c3ec24aaf7..fc63081a4c 100644
--- a/src/gallium/winsys/drm/radeon/python/radeon_hardpipe_winsys.c
+++ b/src/gallium/winsys/drm/radeon/python/radeon_hardpipe_winsys.c
@@ -124,17 +124,9 @@ error:
}
-static struct pipe_context *
-radeon_hardpipe_context_create(struct pipe_screen *screen)
-{
- /* FIXME: create a radon pipe_context from screen */
-
- return NULL;
-}
const struct st_winsys st_hardpipe_winsys = {
&radeon_hardpipe_screen_create,
- &radeon_hardpipe_context_create,
};
diff --git a/src/gallium/winsys/drm/swrast/Makefile b/src/gallium/winsys/drm/swrast/Makefile
new file mode 100644
index 0000000000..363b89584f
--- /dev/null
+++ b/src/gallium/winsys/drm/swrast/Makefile
@@ -0,0 +1,12 @@
+# src/gallium/winsys/drm/swrast/Makefile
+TOP = ../../../../..
+include $(TOP)/configs/current
+
+SUBDIRS = core $(GALLIUM_STATE_TRACKERS_DIRS)
+
+default install clean:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
+ fi \
+ done
diff --git a/src/gallium/winsys/drm/swrast/core/Makefile b/src/gallium/winsys/drm/swrast/core/Makefile
new file mode 100644
index 0000000000..93931ae22b
--- /dev/null
+++ b/src/gallium/winsys/drm/swrast/core/Makefile
@@ -0,0 +1,10 @@
+# src/gallium/winsys/drm/swrast/core/Makefile
+
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = swrastdrm
+
+C_SOURCES = swrast_drm_api.c
+
+include ../../../../Makefile.template
diff --git a/src/gallium/winsys/drm/swrast/core/swrast_drm_api.c b/src/gallium/winsys/drm/swrast/core/swrast_drm_api.c
new file mode 100644
index 0000000000..8c9f80e2c1
--- /dev/null
+++ b/src/gallium/winsys/drm/swrast/core/swrast_drm_api.c
@@ -0,0 +1,13 @@
+#include "state_tracker/drm_api.h"
+
+static struct drm_api swrast_drm_api =
+{
+ .name = "swrast",
+};
+
+struct drm_api *
+drm_api_create()
+{
+ (void) swrast_drm_api;
+ return NULL;
+}
diff --git a/src/gallium/winsys/drm/swrast/egl/Makefile b/src/gallium/winsys/drm/swrast/egl/Makefile
new file mode 100644
index 0000000000..26fe2d2805
--- /dev/null
+++ b/src/gallium/winsys/drm/swrast/egl/Makefile
@@ -0,0 +1,12 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+EGL_DRIVER_NAME = swrast
+EGL_DRIVER_SOURCES = dummy.c
+EGL_DRIVER_LIBS =
+
+EGL_DRIVER_PIPES = \
+ $(TOP)/src/gallium/winsys/drm/swrast/core/libswrastdrm.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a
+
+include ../../Makefile.egl
diff --git a/src/gallium/winsys/drm/swrast/egl/dummy.c b/src/gallium/winsys/drm/swrast/egl/dummy.c
new file mode 100644
index 0000000000..4a1bc28b0b
--- /dev/null
+++ b/src/gallium/winsys/drm/swrast/egl/dummy.c
@@ -0,0 +1 @@
+/* mklib expects at least one object file */
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_buffer.c b/src/gallium/winsys/drm/vmware/core/vmw_buffer.c
index b812fb59d3..eca174a6c5 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_buffer.c
+++ b/src/gallium/winsys/drm/vmware/core/vmw_buffer.c
@@ -41,7 +41,7 @@
#include "svga_cmd.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "pipebuffer/pb_buffer.h"
#include "pipebuffer/pb_bufmgr.h"
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_buffer.h b/src/gallium/winsys/drm/vmware/core/vmw_buffer.h
index 634bdcabd2..41fb4476da 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_buffer.h
+++ b/src/gallium/winsys/drm/vmware/core/vmw_buffer.h
@@ -27,7 +27,7 @@
#ifndef VMW_BUFFER_H_
#define VMW_BUFFER_H_
-
+#include <assert.h>
#include "pipe/p_compiler.h"
struct SVGAGuestPtr;
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_context.c b/src/gallium/winsys/drm/vmware/core/vmw_context.c
index b6997588de..90ffc4868f 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_context.c
+++ b/src/gallium/winsys/drm/vmware/core/vmw_context.c
@@ -41,9 +41,18 @@
#define VMW_COMMAND_SIZE (64*1024)
#define VMW_SURFACE_RELOCS (1024)
+#define VMW_REGION_RELOCS (512)
#define VMW_MUST_FLUSH_STACK 8
+struct vmw_region_relocation
+{
+ struct SVGAGuestPtr *where;
+ struct pb_buffer *buffer;
+ /* TODO: put offset info inside where */
+ uint32 offset;
+};
+
struct vmw_svga_winsys_context
{
struct svga_winsys_context base;
@@ -69,10 +78,31 @@ struct vmw_svga_winsys_context
uint32_t staged;
uint32_t reserved;
} surface;
+
+ struct {
+ struct vmw_region_relocation relocs[VMW_REGION_RELOCS];
+ uint32_t size;
+ uint32_t used;
+ uint32_t staged;
+ uint32_t reserved;
+ } region;
struct pb_validate *validate;
uint32_t last_fence;
+
+ /**
+ * The amount of GMR that is referred by the commands currently batched
+ * in the context.
+ */
+ uint32_t seen_regions;
+
+ /**
+ * Whether this context should fail to reserve more commands, not because it
+ * ran out of command space, but because a substantial ammount of GMR was
+ * referred.
+ */
+ boolean preemptive_flush;
};
@@ -96,6 +126,19 @@ vmw_swc_flush(struct svga_winsys_context *swc,
ret = pb_validate_validate(vswc->validate);
assert(ret == PIPE_OK);
if(ret == PIPE_OK) {
+
+ /* Apply relocations */
+ for(i = 0; i < vswc->region.used; ++i) {
+ struct vmw_region_relocation *reloc = &vswc->region.relocs[i];
+ struct SVGAGuestPtr ptr;
+
+ if(!vmw_gmr_bufmgr_region_ptr(reloc->buffer, &ptr))
+ assert(0);
+
+ ptr.offset += reloc->offset;
+
+ *reloc->where = ptr;
+ }
if (vswc->command.used)
vmw_ioctl_command(vswc->vws,
@@ -121,9 +164,18 @@ vmw_swc_flush(struct svga_winsys_context *swc,
vswc->surface.used = 0;
vswc->surface.reserved = 0;
+ for(i = 0; i < vswc->region.used + vswc->region.staged; ++i) {
+ pb_reference(&vswc->region.relocs[i].buffer, NULL);
+ }
+
+ vswc->region.used = 0;
+ vswc->region.reserved = 0;
+
#ifdef DEBUG
vswc->must_flush = FALSE;
#endif
+ vswc->preemptive_flush = FALSE;
+ vswc->seen_regions = 0;
if(pfence)
*pfence = fence;
@@ -151,8 +203,10 @@ vmw_swc_reserve(struct svga_winsys_context *swc,
if(nr_bytes > vswc->command.size)
return NULL;
- if(vswc->command.used + nr_bytes > vswc->command.size ||
- vswc->surface.used + nr_relocs > vswc->surface.size) {
+ if(vswc->preemptive_flush ||
+ vswc->command.used + nr_bytes > vswc->command.size ||
+ vswc->surface.used + nr_relocs > vswc->surface.size ||
+ vswc->region.used + nr_relocs > vswc->region.size) {
#ifdef DEBUG
vswc->must_flush = TRUE;
debug_backtrace_capture(vswc->must_flush_stack, 1,
@@ -163,11 +217,14 @@ vmw_swc_reserve(struct svga_winsys_context *swc,
assert(vswc->command.used + nr_bytes <= vswc->command.size);
assert(vswc->surface.used + nr_relocs <= vswc->surface.size);
-
+ assert(vswc->region.used + nr_relocs <= vswc->region.size);
+
vswc->command.reserved = nr_bytes;
vswc->surface.reserved = nr_relocs;
vswc->surface.staged = 0;
-
+ vswc->region.reserved = nr_relocs;
+ vswc->region.staged = 0;
+
return vswc->command.buffer + vswc->command.used;
}
@@ -206,20 +263,41 @@ vmw_swc_region_relocation(struct svga_winsys_context *swc,
unsigned flags)
{
struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
- struct SVGAGuestPtr ptr;
- struct pb_buffer *buf = vmw_pb_buffer(buffer);
+ struct vmw_region_relocation *reloc;
enum pipe_error ret;
+
+ assert(vswc->region.staged < vswc->region.reserved);
- if(!vmw_gmr_bufmgr_region_ptr(buf, &ptr))
- assert(0);
-
- ptr.offset += offset;
+ reloc = &vswc->region.relocs[vswc->region.used + vswc->region.staged];
+ reloc->where = where;
+ pb_reference(&reloc->buffer, vmw_pb_buffer(buffer));
+ reloc->offset = offset;
- *where = ptr;
+ ++vswc->region.staged;
- ret = pb_validate_add_buffer(vswc->validate, buf, flags);
+ ret = pb_validate_add_buffer(vswc->validate, reloc->buffer, flags);
/* TODO: Update pipebuffer to reserve buffers and not fail here */
assert(ret == PIPE_OK);
+
+ /*
+ * Flush preemptively the FIFO commands to keep the GMR working set within
+ * the GMR pool size.
+ *
+ * This is necessary for applications like SPECviewperf that generate huge
+ * amounts of immediate vertex data, so that we don't pile up too much of
+ * that vertex data neither in the guest nor in the host.
+ *
+ * Note that in the current implementation if a region is referred twice in
+ * a command stream, it will be accounted twice. We could detect repeated
+ * regions and count only once, but there is no incentive to do that, since
+ * regions are typically short-lived; always referred in a single command;
+ * and at the worst we just flush the commands a bit sooner, which for the
+ * SVGA virtual device it's not a performance issue since flushing commands
+ * to the FIFO won't cause flushing in the host.
+ */
+ vswc->seen_regions += reloc->buffer->base.size;
+ if(vswc->seen_regions >= VMW_GMR_POOL_SIZE/2)
+ vswc->preemptive_flush = TRUE;
}
@@ -238,6 +316,12 @@ vmw_swc_commit(struct svga_winsys_context *swc)
vswc->surface.used += vswc->surface.staged;
vswc->surface.staged = 0;
vswc->surface.reserved = 0;
+
+ assert(vswc->region.staged <= vswc->region.reserved);
+ assert(vswc->region.used + vswc->region.staged <= vswc->region.size);
+ vswc->region.used += vswc->region.staged;
+ vswc->region.staged = 0;
+ vswc->region.reserved = 0;
}
@@ -246,6 +330,11 @@ vmw_swc_destroy(struct svga_winsys_context *swc)
{
struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
unsigned i;
+
+ for(i = 0; i < vswc->region.used; ++i) {
+ pb_reference(&vswc->region.relocs[i].buffer, NULL);
+ }
+
for(i = 0; i < vswc->surface.used; ++i) {
p_atomic_dec(&vswc->surface.handles[i]->validated);
vmw_svga_winsys_surface_reference(&vswc->surface.handles[i], NULL);
@@ -279,6 +368,7 @@ vmw_svga_winsys_context_create(struct svga_winsys_screen *sws)
vswc->command.size = VMW_COMMAND_SIZE;
vswc->surface.size = VMW_SURFACE_RELOCS;
+ vswc->region.size = VMW_REGION_RELOCS;
vswc->validate = pb_validate_create();
if(!vswc->validate) {
@@ -290,8 +380,3 @@ vmw_svga_winsys_context_create(struct svga_winsys_screen *sws)
}
-struct pipe_context *
-vmw_svga_context_create(struct pipe_screen *screen)
-{
- return svga_context_create(screen);
-}
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_context.h b/src/gallium/winsys/drm/vmware/core/vmw_context.h
index 305ce9b5be..d4884d24e9 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_context.h
+++ b/src/gallium/winsys/drm/vmware/core/vmw_context.h
@@ -52,8 +52,5 @@ struct pipe_screen;
struct svga_winsys_context *
vmw_svga_winsys_context_create(struct svga_winsys_screen *sws);
-struct pipe_context *
-vmw_svga_context_create(struct pipe_screen *screen);
-
#endif /* VMW_CONTEXT_H_ */
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen.c b/src/gallium/winsys/drm/vmware/core/vmw_screen.c
index 911eec5e25..6cc9b38293 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_screen.c
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen.c
@@ -37,13 +37,16 @@
* module.
*/
struct vmw_winsys_screen *
-vmw_winsys_create( int fd )
+vmw_winsys_create( int fd, boolean use_old_scanout_flag )
{
struct vmw_winsys_screen *vws = CALLOC_STRUCT(vmw_winsys_screen);
if (!vws)
goto out_no_vws;
vws->ioctl.drm_fd = fd;
+ vws->use_old_scanout_flag = use_old_scanout_flag;
+ debug_printf("%s: use_old_scanout_flag == %s\n", __FUNCTION__,
+ use_old_scanout_flag ? "true" : "false");
if (!vmw_ioctl_init(vws))
goto out_no_ioctl;
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen.h b/src/gallium/winsys/drm/vmware/core/vmw_screen.h
index a875107370..d3f2c2c7f5 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_screen.h
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen.h
@@ -40,6 +40,10 @@
#include "svga_winsys.h"
+
+#define VMW_GMR_POOL_SIZE (16*1024*1024)
+
+
struct pb_manager;
struct vmw_region;
@@ -48,6 +52,8 @@ struct vmw_winsys_screen
{
struct svga_winsys_screen base;
+ boolean use_old_scanout_flag;
+
struct {
volatile uint32_t *fifo_map;
uint64_t last_fence;
@@ -127,7 +133,7 @@ boolean vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws);
void vmw_ioctl_cleanup(struct vmw_winsys_screen *vws);
void vmw_pools_cleanup(struct vmw_winsys_screen *vws);
-struct vmw_winsys_screen *vmw_winsys_create(int fd);
+struct vmw_winsys_screen *vmw_winsys_create(int fd, boolean use_old_scanout_flag);
void vmw_winsys_destroy(struct vmw_winsys_screen *sws);
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
index 5995eee34b..1dcbc419db 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
@@ -25,8 +25,9 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
+#include "util/u_format.h"
#include "vmw_screen.h"
#include "trace/tr_drm.h"
@@ -49,7 +50,8 @@ static struct dri1_api_version ddx_compat = { 0, 0, 0 };
static struct dri1_api_version dri_required = { 4, 0, 0 };
static struct dri1_api_version dri_compat = { 4, 0, 0 };
static struct dri1_api_version drm_required = { 0, 1, 0 };
-static struct dri1_api_version drm_compat = { 0, 0, 0 };
+static struct dri1_api_version drm_compat = { 1, 0, 0 };
+static struct dri1_api_version drm_scanout = { 0, 9, 0 };
static boolean
vmw_dri1_check_version(const struct dri1_api_version *cur,
@@ -84,6 +86,29 @@ vmw_drm_create_screen(struct drm_api *drm_api,
struct vmw_winsys_screen *vws;
struct pipe_screen *screen;
struct dri1_create_screen_arg *dri1;
+ boolean use_old_scanout_flag = FALSE;
+
+ if (!arg || arg->mode == DRM_CREATE_NORMAL) {
+ struct dri1_api_version drm_ver;
+ drmVersionPtr ver;
+
+ ver = drmGetVersion(fd);
+ if (ver == NULL)
+ return NULL;
+
+ drm_ver.major = ver->version_major;
+ drm_ver.minor = ver->version_minor;
+ drm_ver.patch_level = 0; /* ??? */
+
+ drmFreeVersion(ver);
+ if (!vmw_dri1_check_version(&drm_ver, &drm_required,
+ &drm_compat, "vmwgfx drm driver"))
+ return NULL;
+
+ if (!vmw_dri1_check_version(&drm_ver, &drm_scanout,
+ &drm_compat, "use old scanout field (not a error)"))
+ use_old_scanout_flag = TRUE;
+ }
if (arg != NULL) {
switch (arg->mode) {
@@ -100,6 +125,9 @@ vmw_drm_create_screen(struct drm_api *drm_api,
if (!vmw_dri1_check_version(&dri1->drm_version, &drm_required,
&drm_compat, "vmwgfx drm driver"))
return NULL;
+ if (!vmw_dri1_check_version(&dri1->drm_version, &drm_scanout,
+ &drm_compat, "use old scanout field (not a error)"))
+ use_old_scanout_flag = TRUE;
dri1->api = &dri1_api_hooks;
break;
default:
@@ -107,7 +135,7 @@ vmw_drm_create_screen(struct drm_api *drm_api,
}
}
- vws = vmw_winsys_create( fd );
+ vws = vmw_winsys_create( fd, use_old_scanout_flag );
if (!vws)
goto out_no_vws;
@@ -220,22 +248,19 @@ vmw_dri1_present_locked(struct pipe_context *locked_pipe,
vmw_svga_winsys_surface_reference(&vsrf, NULL);
}
-/**
- * FIXME: We'd probably want to cache these buffers in the
- * screen, based on handle.
- */
-
-static struct pipe_buffer *
-vmw_drm_buffer_from_handle(struct drm_api *drm_api,
- struct pipe_screen *screen,
- const char *name,
- unsigned handle)
+static struct pipe_texture *
+vmw_drm_texture_from_handle(struct drm_api *drm_api,
+ struct pipe_screen *screen,
+ struct pipe_texture *templat,
+ const char *name,
+ unsigned stride,
+ unsigned handle)
{
struct vmw_svga_winsys_surface *vsrf;
struct svga_winsys_surface *ssrf;
struct vmw_winsys_screen *vws =
vmw_winsys_screen(svga_winsys_screen(screen));
- struct pipe_buffer *buf;
+ struct pipe_texture *tex;
union drm_vmw_surface_reference_arg arg;
struct drm_vmw_surface_arg *req = &arg.req;
struct drm_vmw_surface_create_req *rep = &arg.rep;
@@ -282,43 +307,28 @@ vmw_drm_buffer_from_handle(struct drm_api *drm_api,
pipe_reference_init(&vsrf->refcnt, 1);
p_atomic_set(&vsrf->validated, 0);
+ vsrf->screen = vws;
vsrf->sid = handle;
ssrf = svga_winsys_surface(vsrf);
- buf = svga_screen_buffer_wrap_surface(screen, rep->format, ssrf);
- if (!buf)
+ tex = svga_screen_texture_wrap_surface(screen, templat, rep->format, ssrf);
+ if (!tex)
vmw_svga_winsys_surface_reference(&vsrf, NULL);
- return buf;
+ return tex;
out_mip:
vmw_ioctl_surface_destroy(vws, handle);
return NULL;
}
-static struct pipe_texture *
-vmw_drm_texture_from_handle(struct drm_api *drm_api,
- struct pipe_screen *screen,
- struct pipe_texture *templat,
- const char *name,
- unsigned stride,
- unsigned handle)
-{
- struct pipe_buffer *buffer;
- buffer = vmw_drm_buffer_from_handle(drm_api, screen, name, handle);
-
- if (!buffer)
- return NULL;
-
- return screen->texture_blanket(screen, templat, &stride, buffer);
-}
-
static boolean
-vmw_drm_handle_from_buffer(struct drm_api *drm_api,
+vmw_drm_handle_from_texture(struct drm_api *drm_api,
struct pipe_screen *screen,
- struct pipe_buffer *buffer,
+ struct pipe_texture *texture,
+ unsigned *stride,
unsigned *handle)
{
struct svga_winsys_surface *surface =
- svga_screen_buffer_get_winsys_surface(buffer);
+ svga_screen_texture_get_winsys_surface(texture);
struct vmw_svga_winsys_surface *vsrf;
if (!surface)
@@ -326,31 +336,13 @@ vmw_drm_handle_from_buffer(struct drm_api *drm_api,
vsrf = vmw_svga_winsys_surface(surface);
*handle = vsrf->sid;
+ *stride = util_format_get_nblocksx(texture->format, texture->width0) *
+ util_format_get_blocksize(texture->format);
+
vmw_svga_winsys_surface_reference(&vsrf, NULL);
return TRUE;
}
-static boolean
-vmw_drm_handle_from_texture(struct drm_api *drm_api,
- struct pipe_screen *screen,
- struct pipe_texture *texture,
- unsigned *stride,
- unsigned *handle)
-{
- struct pipe_buffer *buffer;
-
- if (!svga_screen_buffer_from_texture(texture, &buffer, stride))
- return FALSE;
-
- return vmw_drm_handle_from_buffer(drm_api, screen, buffer, handle);
-}
-
-static struct pipe_context*
-vmw_drm_create_context(struct drm_api *drm_api,
- struct pipe_screen *screen)
-{
- return vmw_svga_context_create(screen);
-}
static struct dri1_api dri1_api_hooks = {
.front_srf_locked = NULL,
@@ -358,8 +350,9 @@ static struct dri1_api dri1_api_hooks = {
};
static struct drm_api vmw_drm_api_hooks = {
+ .name = "vmwgfx",
+ .driver_name = "vmwgfx",
.create_screen = vmw_drm_create_screen,
- .create_context = vmw_drm_create_context,
.texture_from_shared_handle = vmw_drm_texture_from_handle,
.shared_handle_from_texture = vmw_drm_handle_from_texture,
.local_handle_from_texture = vmw_drm_handle_from_texture,
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c
index ccd0b418a1..5d81fa8c4a 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c
@@ -57,6 +57,12 @@ struct vmw_region
uint32_t size;
};
+/* XXX: This isn't a real hardware flag, but just a hack for kernel to
+ * know about primary surfaces. In newer versions of the kernel
+ * interface the driver uses a special field.
+ */
+#define SVGA3D_SURFACE_HINT_SCANOUT (1 << 9)
+
static void
vmw_check_last_cmd(struct vmw_winsys_screen *vws)
{
@@ -169,7 +175,17 @@ vmw_ioctl_surface_create(struct vmw_winsys_screen *vws,
vmw_printf("%s flags %d format %d\n", __FUNCTION__, flags, format);
memset(&s_arg, 0, sizeof(s_arg));
- req->flags = (uint32_t) flags;
+ if (vws->use_old_scanout_flag &&
+ (flags & SVGA3D_SURFACE_HINT_SCANOUT)) {
+ req->flags = (uint32_t) flags;
+ req->scanout = false;
+ } else if (flags & SVGA3D_SURFACE_HINT_SCANOUT) {
+ req->flags = (uint32_t) (flags & ~SVGA3D_SURFACE_HINT_SCANOUT);
+ req->scanout = true;
+ } else {
+ req->flags = (uint32_t) flags;
+ req->scanout = false;
+ }
req->format = (uint32_t) format;
req->shareable = 1;
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_pools.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_pools.c
index b1c24b0cb6..b9823d7857 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_screen_pools.c
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_pools.c
@@ -53,14 +53,32 @@ vmw_pools_init(struct vmw_winsys_screen *vws)
goto error;
vws->pools.gmr_mm = mm_bufmgr_create(vws->pools.gmr,
- 16*1024*1024,
+ VMW_GMR_POOL_SIZE,
12 /* 4096 alignment */);
if(!vws->pools.gmr_mm)
goto error;
+ /*
+ * GMR buffers are typically shortlived, but it's possible that at a given
+ * instance a buffer is mapped. So to avoid stalling we tell pipebuffer to
+ * forbid creation of buffers beyond half the GMR pool size,
+ *
+ * XXX: It is unclear weather we want to limit the total amount of temporary
+ * malloc memory used to backup unvalidated GMR buffers. On one hand it is
+ * preferrable to fail an allocation than exhausting the guest memory with
+ * temporary data, but on the other hand it is possible that a stupid
+ * application creates large vertex buffers and does not use them for a long
+ * time -- since the svga pipe driver only emits the DMA uploads when a
+ * buffer is used for drawing this would effectively disabling swapping GMR
+ * buffers to memory. So far, the preemptively flush already seems to keep
+ * total allocated memory within relatively small numbers, so we don't
+ * limit.
+ */
vws->pools.gmr_fenced = fenced_bufmgr_create(
vws->pools.gmr_mm,
- vmw_fence_ops_create(vws));
+ vmw_fence_ops_create(vws),
+ VMW_GMR_POOL_SIZE/2,
+ ~0);
#ifdef DEBUG
vws->pools.gmr_fenced = pb_debug_manager_create(vws->pools.gmr_fenced,
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c
index d7d008859b..2b4e80f003 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c
@@ -36,7 +36,7 @@
#include "svga_cmd.h"
#include "svga3d_caps.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "pipebuffer/pb_buffer.h"
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_surface.h b/src/gallium/winsys/drm/vmware/core/vmw_surface.h
index 340cc1532e..3d61595c28 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_surface.h
+++ b/src/gallium/winsys/drm/vmware/core/vmw_surface.h
@@ -36,8 +36,8 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_atomic.h"
-#include "pipe/p_refcnt.h"
+#include "util/u_atomic.h"
+#include "util/u_inlines.h"
#define VMW_MAX_PRESENTS 3
@@ -45,7 +45,7 @@
struct vmw_svga_winsys_surface
{
- struct pipe_atomic validated;
+ int32_t validated; /* atomic */
struct pipe_reference refcnt;
struct vmw_winsys_screen *screen;
diff --git a/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h b/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h
index 2be7e1249b..1457966db8 100644
--- a/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h
+++ b/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h
@@ -68,7 +68,8 @@
#define DRM_VMW_PARAM_NUM_FREE_STREAMS 1
#define DRM_VMW_PARAM_3D 2
#define DRM_VMW_PARAM_FIFO_OFFSET 3
-
+#define DRM_VMW_PARAM_HW_CAPS 4
+#define DRM_VMW_PARAM_FIFO_CAPS 5
/**
* struct drm_vmw_getparam_arg
@@ -87,49 +88,6 @@ struct drm_vmw_getparam_arg {
/*************************************************************************/
/**
- * DRM_VMW_EXTENSION - Query device extensions.
- */
-
-/**
- * struct drm_vmw_extension_rep
- *
- * @exists: The queried extension exists.
- * @driver_ioctl_offset: Ioctl number of the first ioctl in the extension.
- * @driver_sarea_offset: Offset to any space in the DRI SAREA
- * used by the extension.
- * @major: Major version number of the extension.
- * @minor: Minor version number of the extension.
- * @pl: Patch level version number of the extension.
- *
- * Output argument to the DRM_VMW_EXTENSION Ioctl.
- */
-
-struct drm_vmw_extension_rep {
- int32_t exists;
- uint32_t driver_ioctl_offset;
- uint32_t driver_sarea_offset;
- uint32_t major;
- uint32_t minor;
- uint32_t pl;
- uint32_t pad64;
-};
-
-/**
- * union drm_vmw_extension_arg
- *
- * @extension - Ascii name of the extension to be queried. //In
- * @rep - Reply as defined above. //Out
- *
- * Argument to the DRM_VMW_EXTENSION Ioctl.
- */
-
-union drm_vmw_extension_arg {
- char extension[DRM_VMW_EXT_NAME_LEN];
- struct drm_vmw_extension_rep rep;
-};
-
-/*************************************************************************/
-/**
* DRM_VMW_CREATE_CONTEXT - Create a host context.
*
* Allocates a device unique context id, and queues a create context command
@@ -181,6 +139,8 @@ struct drm_vmw_context_arg {
* The size of the array should equal the total number of mipmap levels.
* @shareable: Boolean whether other clients (as identified by file descriptors)
* may reference this surface.
+ * @scanout: Boolean whether the surface is intended to be used as a
+ * scanout.
*
* Input data to the DRM_VMW_CREATE_SURFACE Ioctl.
* Output data from the DRM_VMW_REF_SURFACE Ioctl.
@@ -192,7 +152,7 @@ struct drm_vmw_surface_create_req {
uint32_t mip_levels[DRM_VMW_MAX_SURFACE_FACES];
uint64_t size_addr;
int32_t shareable;
- uint32_t pad64;
+ int32_t scanout;
};
/**
@@ -295,6 +255,9 @@ union drm_vmw_surface_reference_arg {
*
* @commands: User-space address of a command buffer cast to an uint64_t.
* @command-size: Size in bytes of the command buffer.
+ * @throttle-us: Sleep until software is less than @throttle_us
+ * microseconds ahead of hardware. The driver may round this value
+ * to the nearest kernel tick.
* @fence_rep: User-space address of a struct drm_vmw_fence_rep cast to an
* uint64_t.
*
@@ -304,7 +267,7 @@ union drm_vmw_surface_reference_arg {
struct drm_vmw_execbuf_arg {
uint64_t commands;
uint32_t command_size;
- uint32_t pad64;
+ uint32_t throttle_us;
uint64_t fence_rep;
};
diff --git a/src/gallium/winsys/drm/vmware/egl/Makefile b/src/gallium/winsys/drm/vmware/egl/Makefile
index 8e2980c318..a3e73131c3 100644
--- a/src/gallium/winsys/drm/vmware/egl/Makefile
+++ b/src/gallium/winsys/drm/vmware/egl/Makefile
@@ -1,18 +1,14 @@
-
TOP = ../../../../../..
include $(TOP)/configs/current
-LIBNAME = EGL_svga.so
+EGL_DRIVER_NAME = vmwgfx
+EGL_DRIVER_SOURCES = dummy.c
+EGL_DRIVER_LIBS =
-PIPE_DRIVERS = \
- $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \
+EGL_DRIVER_PIPES = \
$(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/svga/libsvga.a
-C_SOURCES = \
- $(COMMON_GALLIUM_SOURCES)
-
-include ../../Makefile.template
-
-symlinks:
+include ../../Makefile.egl
diff --git a/src/gallium/winsys/drm/vmware/egl/dummy.c b/src/gallium/winsys/drm/vmware/egl/dummy.c
new file mode 100644
index 0000000000..4a1bc28b0b
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/egl/dummy.c
@@ -0,0 +1 @@
+/* mklib expects at least one object file */
diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_video.c b/src/gallium/winsys/drm/vmware/xorg/vmw_video.c
index b065b96346..ff3b992d07 100644
--- a/src/gallium/winsys/drm/vmware/xorg/vmw_video.c
+++ b/src/gallium/winsys/drm/vmware/xorg/vmw_video.c
@@ -649,7 +649,8 @@ vmw_video_port_play(ScrnInfoPtr pScrn, struct vmw_video_port *port,
return XvBadAlloc;
}
- port->currBuf = ++port->currBuf & (VMWARE_VID_NUM_BUFFERS - 1);
+ if (++(port->currBuf) >= VMWARE_VID_NUM_BUFFERS)
+ port->currBuf = 0;
return Success;
}
diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c b/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c
index 4b208719ca..cd273d091f 100644
--- a/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c
+++ b/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c
@@ -34,10 +34,10 @@
#include "vmw_hook.h"
static void vmw_xorg_identify(int flags);
-static Bool vmw_xorg_pci_probe(DriverPtr driver,
- int entity_num,
- struct pci_device *device,
- intptr_t match_data);
+_X_EXPORT Bool vmw_xorg_pci_probe(DriverPtr driver,
+ int entity_num,
+ struct pci_device *device,
+ intptr_t match_data);
static const struct pci_id_match vmw_xorg_device_match[] = {
{0x15ad, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0},
@@ -126,7 +126,7 @@ vmw_xorg_identify(int flags)
vmw_xorg_chipsets);
}
-static Bool
+_X_EXPORT Bool
vmw_xorg_pci_probe(DriverPtr driver,
int entity_num, struct pci_device *device, intptr_t match_data)
{
diff --git a/src/gallium/winsys/egl_xlib/Makefile b/src/gallium/winsys/egl_xlib/Makefile
deleted file mode 100644
index 3efb7ed4af..0000000000
--- a/src/gallium/winsys/egl_xlib/Makefile
+++ /dev/null
@@ -1,89 +0,0 @@
-# src/gallium/winsys/egl_xlib/Makefile
-
-# Build softpipe/xlib/EGL driver library/object: "egl_softpipe.so"
-
-
-TOP = ../../../..
-include $(TOP)/configs/current
-
-
-DRIVER_NAME = egl_softpipe.so
-
-
-INCLUDE_DIRS = \
- -I$(TOP)/include \
- -I$(TOP)/src/egl/main \
- -I$(TOP)/src/mesa \
- -I$(TOP)/src/mesa/main \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/gallium/drivers \
- -I$(TOP)/src/gallium/auxiliary
-
-WINSYS_SOURCES = \
- egl_xlib.c \
- sw_winsys.c
-
-WINSYS_OBJECTS = $(WINSYS_SOURCES:.c=.o)
-
-
-LIBS = \
- $(GALLIUM_DRIVERS) \
- $(GALLIUM_AUXILIARIES)
-
-# XXX temporary (should create a separate lib with the GL API funcs and
-# mesa code, as done for ES 1.x, 2.x, OpenVG, etc)
-UNUSED_LIBS = \
- $(TOP)/src/mesa/libglapi.a \
- $(TOP)/src/mesa/libmesagallium.a \
-
-
-LOCAL_CFLAGS =
-
-
-.c.o:
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(LOCAL_CFLAGS) $< -o $@
-
-
-.PHONY: library
-
-
-default: depend library Makefile
-
-
-library: $(TOP)/$(LIB_DIR)/$(DRIVER_NAME)
-
-
-# Make the egl_softpipe.so library
-$(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(WINSYS_OBJECTS) $(LIBS)
- $(TOP)/bin/mklib -o $(DRIVER_NAME) \
- -linker "$(CC)" \
- -noprefix \
- -install $(TOP)/$(LIB_DIR) \
- $(MKLIB_OPTIONS) $(WINSYS_OBJECTS) \
- -Wl,--whole-archive $(LIBS) -Wl,--no-whole-archive
-
-
-depend: $(ALL_SOURCES)
- @ echo "running $(MKDEP)"
- @ rm -f depend # workaround oops on gutsy?!?
- @ touch depend
- @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \
- > /dev/null 2>/dev/null
-
-
-install: default
- $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
- @if [ -e $(TOP)/$(LIB_DIR) ]; then \
- $(MINSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(INSTALL_DIR)/$(LIB_DIR); \
- fi
-
-
-# Emacs tags
-tags:
- etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h
-
-clean:
- -rm -f *.o *~ *.bak
-
-
-include depend
diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c
deleted file mode 100644
index 420dccc92c..0000000000
--- a/src/gallium/winsys/egl_xlib/egl_xlib.c
+++ /dev/null
@@ -1,853 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * EGL / softpipe / xlib winsys module
- *
- * Authors: Brian Paul
- */
-
-
-#include <dlfcn.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-
-#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
-#include "pipe/p_state.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "util/u_memory.h"
-#include "util/u_math.h"
-#include "softpipe/sp_winsys.h"
-#include "softpipe/sp_texture.h"
-
-#include "eglconfig.h"
-#include "eglconfigutil.h"
-#include "eglcontext.h"
-#include "egldisplay.h"
-#include "egldriver.h"
-#include "eglglobals.h"
-#include "egllog.h"
-#include "eglsurface.h"
-
-#include "state_tracker/st_public.h"
-
-#include "sw_winsys.h"
-
-
-/** subclass of _EGLDriver */
-struct xlib_egl_driver
-{
- _EGLDriver Base; /**< base class */
- EGLint apis;
-};
-
-
-/** driver data of _EGLDisplay */
-struct xlib_egl_display
-{
- Display *Dpy;
-
- struct pipe_winsys *winsys;
- struct pipe_screen *screen;
-};
-
-
-/** subclass of _EGLContext */
-struct xlib_egl_context
-{
- _EGLContext Base; /**< base class */
-
- struct pipe_context *pipe; /**< Gallium driver context */
- struct st_context *Context; /**< Mesa/gallium state tracker context */
-};
-
-
-/** subclass of _EGLSurface */
-struct xlib_egl_surface
-{
- _EGLSurface Base; /**< base class */
-
- /* These are set for window surface */
- Display *Dpy; /**< The X Display of the window */
- Window Win; /**< The user-created window ID */
- GC Gc;
- XVisualInfo VisInfo;
-
- struct pipe_winsys *winsys;
-
- struct st_framebuffer *Framebuffer;
-};
-
-
-static void
-flush_frontbuffer(struct pipe_winsys *pws,
- struct pipe_surface *psurf,
- void *context_private);
-
-
-/** cast wrapper */
-static INLINE struct xlib_egl_driver *
-xlib_egl_driver(_EGLDriver *drv)
-{
- return (struct xlib_egl_driver *) drv;
-}
-
-
-static INLINE struct xlib_egl_display *
-xlib_egl_display(_EGLDisplay *dpy)
-{
- return (struct xlib_egl_display *) dpy->DriverData;
-}
-
-
-static INLINE struct xlib_egl_surface *
-lookup_surface(_EGLSurface *surf)
-{
- return (struct xlib_egl_surface *) surf;
-}
-
-
-static INLINE struct xlib_egl_context *
-lookup_context(_EGLContext *ctx)
-{
- return (struct xlib_egl_context *) ctx;
-}
-
-
-/**
- * Create the EGLConfigs. (one per X visual)
- */
-static void
-create_configs(struct xlib_egl_display *xdpy, _EGLDisplay *disp)
-{
- static const EGLint all_apis = (EGL_OPENGL_ES_BIT |
- EGL_OPENGL_ES2_BIT |
- EGL_OPENVG_BIT |
- EGL_OPENGL_BIT);
- XVisualInfo *visInfo, visTemplate;
- int num_visuals, i;
-
- /* get list of all X visuals, create an EGL config for each */
- visTemplate.screen = DefaultScreen(xdpy->Dpy);
- visInfo = XGetVisualInfo(xdpy->Dpy, VisualScreenMask,
- &visTemplate, &num_visuals);
- if (!visInfo) {
- printf("egl_xlib.c: couldn't get any X visuals\n");
- abort();
- }
-
- for (i = 0; i < num_visuals; i++) {
- _EGLConfig *config = calloc(1, sizeof(_EGLConfig));
- int id = i + 1;
- int rbits = util_bitcount(visInfo[i].red_mask);
- int gbits = util_bitcount(visInfo[i].green_mask);
- int bbits = util_bitcount(visInfo[i].blue_mask);
- int abits = bbits == 8 ? 8 : 0;
- int zbits = 24;
- int sbits = 8;
- int visid = visInfo[i].visualid;
-#if defined(__cplusplus) || defined(c_plusplus)
- int vistype = visInfo[i].c_class;
-#else
- int vistype = visInfo[i].class;
-#endif
-
- _eglInitConfig(config, id);
- SET_CONFIG_ATTRIB(config, EGL_BUFFER_SIZE, rbits + gbits + bbits + abits);
- SET_CONFIG_ATTRIB(config, EGL_RED_SIZE, rbits);
- SET_CONFIG_ATTRIB(config, EGL_GREEN_SIZE, gbits);
- SET_CONFIG_ATTRIB(config, EGL_BLUE_SIZE, bbits);
- SET_CONFIG_ATTRIB(config, EGL_ALPHA_SIZE, abits);
- SET_CONFIG_ATTRIB(config, EGL_DEPTH_SIZE, zbits);
- SET_CONFIG_ATTRIB(config, EGL_STENCIL_SIZE, sbits);
- SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_ID, visid);
- SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_TYPE, vistype);
- SET_CONFIG_ATTRIB(config, EGL_NATIVE_RENDERABLE, EGL_FALSE);
- SET_CONFIG_ATTRIB(config, EGL_CONFORMANT, all_apis);
- SET_CONFIG_ATTRIB(config, EGL_RENDERABLE_TYPE, all_apis);
- SET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT);
- SET_CONFIG_ATTRIB(config, EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE);
- SET_CONFIG_ATTRIB(config, EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE);
-
- _eglAddConfig(disp, config);
- }
-
- XFree(visInfo);
-}
-
-
-/**
- * Called via eglInitialize(), drv->API.Initialize().
- */
-static EGLBoolean
-xlib_eglInitialize(_EGLDriver *drv, _EGLDisplay *dpy,
- EGLint *major, EGLint *minor)
-{
- struct xlib_egl_driver *xdrv = xlib_egl_driver(drv);
- struct xlib_egl_display *xdpy;
-
- xdpy = CALLOC_STRUCT(xlib_egl_display);
- if (!xdpy)
- return _eglError(EGL_BAD_ALLOC, "eglInitialize");
-
- xdpy->Dpy = (Display *) dpy->NativeDisplay;
- if (!xdpy->Dpy) {
- xdpy->Dpy = XOpenDisplay(NULL);
- if (!xdpy->Dpy) {
- free(xdpy);
- return EGL_FALSE;
- }
- }
-
- /* create winsys and pipe screen */
- xdpy->winsys = create_sw_winsys();
- if (!xdpy->winsys) {
- free(xdpy);
- return _eglError(EGL_BAD_ALLOC, "eglInitialize");
- }
- xdpy->winsys->flush_frontbuffer = flush_frontbuffer;
- xdpy->screen = softpipe_create_screen(xdpy->winsys);
- if (!xdpy->screen) {
- free(xdpy->winsys);
- free(xdpy);
- return _eglError(EGL_BAD_ALLOC, "eglInitialize");
- }
-
- dpy->DriverData = (void *) xdpy;
- dpy->ClientAPIsMask = xdrv->apis;
-
- create_configs(xdpy, dpy);
-
- /* we're supporting EGL 1.4 */
- *major = 1;
- *minor = 4;
-
- return EGL_TRUE;
-}
-
-
-/**
- * Called via eglTerminate(), drv->API.Terminate().
- */
-static EGLBoolean
-xlib_eglTerminate(_EGLDriver *drv, _EGLDisplay *dpy)
-{
- struct xlib_egl_display *xdpy = xlib_egl_display(dpy);
-
- _eglReleaseDisplayResources(drv, dpy);
- _eglCleanupDisplay(dpy);
-
- xdpy->screen->destroy(xdpy->screen);
- free(xdpy->winsys);
-
- if (!dpy->NativeDisplay)
- XCloseDisplay(xdpy->Dpy);
- free(xdpy);
-
- return EGL_TRUE;
-}
-
-
-static _EGLProc
-xlib_eglGetProcAddress(const char *procname)
-{
- return (_EGLProc) st_get_proc_address(procname);
-}
-
-
-static void
-get_drawable_visual_info(Display *dpy, Drawable d, XVisualInfo *visInfo)
-{
- XWindowAttributes attr;
- XVisualInfo visTemp, *vis;
- int num_visuals;
-
- XGetWindowAttributes(dpy, d, &attr);
-
- visTemp.screen = DefaultScreen(dpy);
- visTemp.visualid = attr.visual->visualid;
- vis = XGetVisualInfo(dpy,
- (VisualScreenMask | VisualIDMask),
- &visTemp, &num_visuals);
- if (vis)
- *visInfo = *vis;
-
- XFree(vis);
-}
-
-
-
-/** Get size of given window */
-static Status
-get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height)
-{
- Window root;
- Status stat;
- int xpos, ypos;
- unsigned int w, h, bw, depth;
- stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
- *width = w;
- *height = h;
- return stat;
-}
-
-
-static void
-check_and_update_buffer_size(struct xlib_egl_surface *surface)
-{
- uint width, height;
- if (surface->Base.Type == EGL_PBUFFER_BIT) {
- width = surface->Base.Width;
- height = surface->Base.Height;
- }
- else {
- get_drawable_size(surface->Dpy, surface->Win, &width, &height);
- }
- st_resize_framebuffer(surface->Framebuffer, width, height);
- surface->Base.Width = width;
- surface->Base.Height = height;
-}
-
-
-
-static void
-display_surface(struct pipe_winsys *pws,
- struct pipe_surface *psurf,
- struct xlib_egl_surface *xsurf)
-{
- struct softpipe_texture *spt = softpipe_texture(psurf->texture);
- XImage *ximage;
- void *data;
-
- if (xsurf->Base.Type == EGL_PBUFFER_BIT)
- return;
-
- ximage = XCreateImage(xsurf->Dpy,
- xsurf->VisInfo.visual,
- xsurf->VisInfo.depth,
- ZPixmap, 0, /* format, offset */
- NULL, /* data */
- 0, 0, /* size */
- 32, /* bitmap_pad */
- 0); /* bytes_per_line */
-
-
- assert(ximage->format);
- assert(ximage->bitmap_unit);
-
- data = pws->buffer_map(pws, spt->buffer, 0);
-
- /* update XImage's fields */
- ximage->data = data;
- ximage->width = psurf->width;
- ximage->height = psurf->height;
- ximage->bytes_per_line = spt->stride[psurf->level];
-
- XPutImage(xsurf->Dpy, xsurf->Win, xsurf->Gc,
- ximage, 0, 0, 0, 0, psurf->width, psurf->height);
-
- XSync(xsurf->Dpy, 0);
-
- ximage->data = NULL;
- XDestroyImage(ximage);
-
- pws->buffer_unmap(pws, spt->buffer);
-}
-
-
-
-/** Display gallium surface in X window */
-static void
-flush_frontbuffer(struct pipe_winsys *pws,
- struct pipe_surface *psurf,
- void *context_private)
-{
- struct xlib_egl_surface *xsurf = (struct xlib_egl_surface *) context_private;
- display_surface(pws, psurf, xsurf);
-}
-
-
-
-/**
- * Called via eglCreateContext(), drv->API.CreateContext().
- */
-static _EGLContext *
-xlib_eglCreateContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
- _EGLContext *share_list, const EGLint *attrib_list)
-{
- struct xlib_egl_display *xdpy = xlib_egl_display(dpy);
- struct xlib_egl_context *ctx;
- struct st_context *share_ctx = NULL; /* XXX fix */
- __GLcontextModes visual;
-
- ctx = CALLOC_STRUCT(xlib_egl_context);
- if (!ctx)
- return NULL;
-
- /* let EGL lib init the common stuff */
- if (!_eglInitContext(drv, &ctx->Base, conf, attrib_list)) {
- free(ctx);
- return NULL;
- }
-
- /* API-dependent context creation */
- switch (ctx->Base.ClientAPI) {
- case EGL_OPENVG_API:
- case EGL_OPENGL_ES_API:
- _eglLog(_EGL_DEBUG, "Create Context for ES version %d\n",
- ctx->Base.ClientVersion);
- /* fall-through */
- case EGL_OPENGL_API:
- /* create a softpipe context */
- ctx->pipe = softpipe_create(xdpy->screen);
- /* Now do xlib / state tracker inits here */
- _eglConfigToContextModesRec(conf, &visual);
- ctx->Context = st_create_context(ctx->pipe, &visual, share_ctx);
- break;
- default:
- _eglError(EGL_BAD_MATCH, "eglCreateContext(unsupported API)");
- free(ctx);
- return NULL;
- }
-
- return &ctx->Base;
-}
-
-
-static EGLBoolean
-xlib_eglDestroyContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
-{
- struct xlib_egl_context *context = lookup_context(ctx);
-
- if (!_eglIsContextBound(&context->Base)) {
- /* API-dependent clean-up */
- switch (context->Base.ClientAPI) {
- case EGL_OPENGL_ES_API:
- case EGL_OPENVG_API:
- /* fall-through */
- case EGL_OPENGL_API:
- st_destroy_context(context->Context);
- break;
- default:
- assert(0);
- }
- free(context);
- }
- return EGL_TRUE;
-}
-
-
-/**
- * Called via eglMakeCurrent(), drv->API.MakeCurrent().
- */
-static EGLBoolean
-xlib_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy,
- _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx)
-{
- struct xlib_egl_context *context = lookup_context(ctx);
- struct xlib_egl_surface *draw_surf = lookup_surface(draw);
- struct xlib_egl_surface *read_surf = lookup_surface(read);
- struct st_context *oldcontext = NULL;
- _EGLContext *oldctx;
-
- oldctx = _eglGetCurrentContext();
- if (oldctx && _eglIsContextLinked(oldctx))
- oldcontext = st_get_current();
-
- if (!_eglMakeCurrent(drv, dpy, draw, read, ctx))
- return EGL_FALSE;
-
- /* Flush before switching context. Check client API? */
- if (oldcontext)
- st_flush(oldcontext, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
- st_make_current((context ? context->Context : NULL),
- (draw_surf ? draw_surf->Framebuffer : NULL),
- (read_surf ? read_surf->Framebuffer : NULL));
-
- if (draw_surf)
- check_and_update_buffer_size(draw_surf);
- if (read_surf && read_surf != draw_surf)
- check_and_update_buffer_size(draw_surf);
-
- return EGL_TRUE;
-}
-
-
-static enum pipe_format
-choose_color_format(const __GLcontextModes *visual)
-{
- if (visual->redBits == 8 &&
- visual->greenBits == 8 &&
- visual->blueBits == 8 &&
- visual->alphaBits == 8) {
- /* XXX this really also depends on the ordering of R,G,B,A */
- return PIPE_FORMAT_A8R8G8B8_UNORM;
- }
- else {
- assert(0);
- return PIPE_FORMAT_NONE;
- }
-}
-
-
-static enum pipe_format
-choose_depth_format(const __GLcontextModes *visual)
-{
- if (visual->depthBits > 0)
- return PIPE_FORMAT_S8Z24_UNORM;
- else
- return PIPE_FORMAT_NONE;
-}
-
-
-static enum pipe_format
-choose_stencil_format(const __GLcontextModes *visual)
-{
- if (visual->stencilBits > 0)
- return PIPE_FORMAT_S8Z24_UNORM;
- else
- return PIPE_FORMAT_NONE;
-}
-
-
-/**
- * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
- */
-static _EGLSurface *
-xlib_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
- NativeWindowType window, const EGLint *attrib_list)
-{
- struct xlib_egl_display *xdpy = xlib_egl_display(disp);
- struct xlib_egl_surface *surf;
- __GLcontextModes visual;
- uint width, height;
-
- surf = CALLOC_STRUCT(xlib_egl_surface);
- if (!surf)
- return NULL;
-
- /* Let EGL lib init the common stuff */
- if (!_eglInitSurface(drv, &surf->Base, EGL_WINDOW_BIT,
- conf, attrib_list)) {
- free(surf);
- return NULL;
- }
-
- /*
- * Now init the Xlib and gallium stuff
- */
- surf->Win = (Window) window; /* The X window ID */
- surf->Dpy = xdpy->Dpy; /* The X display */
- surf->Gc = XCreateGC(surf->Dpy, surf->Win, 0, NULL);
-
- surf->winsys = xdpy->winsys;
-
- _eglConfigToContextModesRec(conf, &visual);
- get_drawable_size(surf->Dpy, surf->Win, &width, &height);
- get_drawable_visual_info(surf->Dpy, surf->Win, &surf->VisInfo);
-
- surf->Base.Width = width;
- surf->Base.Height = height;
-
- /* Create GL statetracker framebuffer */
- surf->Framebuffer = st_create_framebuffer(&visual,
- choose_color_format(&visual),
- choose_depth_format(&visual),
- choose_stencil_format(&visual),
- width, height,
- (void *) surf);
-
- st_resize_framebuffer(surf->Framebuffer, width, height);
-
- return &surf->Base;
-}
-
-
-static _EGLSurface *
-xlib_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
- const EGLint *attrib_list)
-{
- struct xlib_egl_display *xdpy = xlib_egl_display(disp);
- struct xlib_egl_surface *surf;
- __GLcontextModes visual;
- uint width, height;
- EGLBoolean bind_texture;
-
- surf = CALLOC_STRUCT(xlib_egl_surface);
- if (!surf) {
- _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface");
- return NULL;
- }
-
- if (!_eglInitSurface(drv, &surf->Base, EGL_PBUFFER_BIT,
- conf, attrib_list)) {
- free(surf);
- return NULL;
- }
- if (surf->Base.Width < 0 || surf->Base.Height < 0) {
- _eglError(EGL_BAD_PARAMETER, "eglCreatePbufferSurface");
- free(surf);
- return NULL;
- }
-
- bind_texture = (surf->Base.TextureFormat != EGL_NO_TEXTURE);
- width = (uint) surf->Base.Width;
- height = (uint) surf->Base.Height;
- if ((surf->Base.TextureTarget == EGL_NO_TEXTURE && bind_texture) ||
- (surf->Base.TextureTarget != EGL_NO_TEXTURE && !bind_texture)) {
- _eglError(EGL_BAD_MATCH, "eglCreatePbufferSurface");
- free(surf);
- return NULL;
- }
- /* a framebuffer of zero width or height confuses st */
- if (width == 0 || height == 0) {
- _eglError(EGL_BAD_MATCH, "eglCreatePbufferSurface");
- free(surf);
- return NULL;
- }
- /* no mipmap generation */
- if (surf->Base.MipmapTexture) {
- _eglError(EGL_BAD_MATCH, "eglCreatePbufferSurface");
- free(surf);
- return NULL;
- }
-
- surf->winsys = xdpy->winsys;
-
- _eglConfigToContextModesRec(conf, &visual);
-
- /* Create GL statetracker framebuffer */
- surf->Framebuffer = st_create_framebuffer(&visual,
- choose_color_format(&visual),
- choose_depth_format(&visual),
- choose_stencil_format(&visual),
- width, height,
- (void *) surf);
- st_resize_framebuffer(surf->Framebuffer, width, height);
-
- return &surf->Base;
-}
-
-
-static EGLBoolean
-xlib_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface)
-{
- struct xlib_egl_surface *surf = lookup_surface(surface);
- if (!_eglIsSurfaceBound(&surf->Base)) {
- if (surf->Base.Type != EGL_PBUFFER_BIT)
- XFreeGC(surf->Dpy, surf->Gc);
- st_unreference_framebuffer(surf->Framebuffer);
- free(surf);
- }
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-xlib_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy,
- _EGLSurface *surface, EGLint buffer)
-{
- struct xlib_egl_surface *xsurf = lookup_surface(surface);
- struct xlib_egl_context *xctx;
- struct pipe_surface *psurf;
- enum pipe_format format;
- int target;
-
- if (!xsurf || xsurf->Base.Type != EGL_PBUFFER_BIT)
- return _eglError(EGL_BAD_SURFACE, "eglBindTexImage");
- if (buffer != EGL_BACK_BUFFER)
- return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
- if (xsurf->Base.BoundToTexture)
- return _eglError(EGL_BAD_ACCESS, "eglBindTexImage");
-
- /* this should be updated when choose_color_format is */
- switch (xsurf->Base.TextureFormat) {
- case EGL_TEXTURE_RGB:
- format = PIPE_FORMAT_R8G8B8_UNORM;
- break;
- case EGL_TEXTURE_RGBA:
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
- break;
- default:
- return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
- }
-
- switch (xsurf->Base.TextureTarget) {
- case EGL_TEXTURE_2D:
- target = ST_TEXTURE_2D;
- break;
- default:
- return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
- }
-
- /* flush properly */
- if (eglGetCurrentSurface(EGL_DRAW) == surface) {
- xctx = lookup_context(_eglGetCurrentContext());
- st_flush(xctx->Context, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME,
- NULL);
- }
- else if (_eglIsSurfaceBound(&xsurf->Base)) {
- xctx = lookup_context(xsurf->Base.Binding);
- if (xctx)
- st_finish(xctx->Context);
- }
-
- st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT,
- &psurf);
- st_bind_texture_surface(psurf, target, xsurf->Base.MipmapLevel, format);
- xsurf->Base.BoundToTexture = EGL_TRUE;
-
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-xlib_eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
- EGLint buffer)
-{
- struct xlib_egl_surface *xsurf = lookup_surface(surface);
- struct pipe_surface *psurf;
-
- if (!xsurf || xsurf->Base.Type != EGL_PBUFFER_BIT ||
- !xsurf->Base.BoundToTexture)
- return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage");
- if (buffer != EGL_BACK_BUFFER)
- return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage");
-
- st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT,
- &psurf);
- st_unbind_texture_surface(psurf, ST_TEXTURE_2D, xsurf->Base.MipmapLevel);
- xsurf->Base.BoundToTexture = EGL_FALSE;
-
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-xlib_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw)
-{
- struct xlib_egl_surface *xsurf = lookup_surface(draw);
- struct pipe_winsys *pws = xsurf->winsys;
- struct pipe_surface *psurf;
-
- st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT,
- &psurf);
-
- st_notify_swapbuffers(xsurf->Framebuffer);
-
- display_surface(pws, psurf, xsurf);
-
- check_and_update_buffer_size(xsurf);
-
- return EGL_TRUE;
-}
-
-
-/**
- * Determine which API(s) is(are) present by looking for some specific
- * global symbols.
- */
-static EGLint
-find_supported_apis(void)
-{
- EGLint mask = 0;
- void *handle;
-
- handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL);
- if(!handle)
- return mask;
-
- if (dlsym(handle, "st_api_OpenGL_ES1"))
- mask |= EGL_OPENGL_ES_BIT;
-
- if (dlsym(handle, "st_api_OpenGL_ES2"))
- mask |= EGL_OPENGL_ES2_BIT;
-
- if (dlsym(handle, "st_api_OpenGL"))
- mask |= EGL_OPENGL_BIT;
-
- if (dlsym(handle, "st_api_OpenVG"))
- mask |= EGL_OPENVG_BIT;
-
- dlclose(handle);
-
- return mask;
-}
-
-
-static void
-xlib_Unload(_EGLDriver *drv)
-{
- struct xlib_egl_driver *xdrv = xlib_egl_driver(drv);
- free(xdrv);
-}
-
-
-/**
- * This is the main entrypoint into the driver.
- * Called by libEGL to instantiate an _EGLDriver object.
- */
-_EGLDriver *
-_eglMain(const char *args)
-{
- struct xlib_egl_driver *xdrv;
-
- _eglLog(_EGL_INFO, "Entering EGL/Xlib _eglMain(%s)", args);
-
- xdrv = CALLOC_STRUCT(xlib_egl_driver);
- if (!xdrv)
- return NULL;
-
- _eglInitDriverFallbacks(&xdrv->Base);
- xdrv->Base.API.Initialize = xlib_eglInitialize;
- xdrv->Base.API.Terminate = xlib_eglTerminate;
- xdrv->Base.API.GetProcAddress = xlib_eglGetProcAddress;
- xdrv->Base.API.CreateContext = xlib_eglCreateContext;
- xdrv->Base.API.DestroyContext = xlib_eglDestroyContext;
- xdrv->Base.API.CreateWindowSurface = xlib_eglCreateWindowSurface;
- xdrv->Base.API.CreatePbufferSurface = xlib_eglCreatePbufferSurface;
- xdrv->Base.API.DestroySurface = xlib_eglDestroySurface;
- xdrv->Base.API.BindTexImage = xlib_eglBindTexImage;
- xdrv->Base.API.ReleaseTexImage = xlib_eglReleaseTexImage;
- xdrv->Base.API.MakeCurrent = xlib_eglMakeCurrent;
- xdrv->Base.API.SwapBuffers = xlib_eglSwapBuffers;
-
- xdrv->apis = find_supported_apis();
- if (xdrv->apis == 0x0) {
- /* the app isn't directly linked with any EGL-supprted APIs
- * (such as libGLESv2.so) so use an EGL utility to see what
- * APIs might be loaded dynamically on this system.
- */
- xdrv->apis = _eglFindAPIs();
- }
-
- xdrv->Base.Name = "Xlib/softpipe";
- xdrv->Base.Unload = xlib_Unload;
-
- return &xdrv->Base;
-}
diff --git a/src/gallium/winsys/g3dvl/nouveau/Makefile b/src/gallium/winsys/g3dvl/nouveau/Makefile
index 3965bd949f..f07a7926d6 100644
--- a/src/gallium/winsys/g3dvl/nouveau/Makefile
+++ b/src/gallium/winsys/g3dvl/nouveau/Makefile
@@ -20,14 +20,11 @@ LDFLAGS += -L${DRMDIR}/lib \
-L${DRIDIR}/lib \
-L${GALLIUMDIR}/winsys/drm/nouveau/common \
-L${GALLIUMDIR}/auxiliary \
- -L${GALLIUMDIR}/drivers/nv04 \
- -L${GALLIUMDIR}/drivers/nv10 \
- -L${GALLIUMDIR}/drivers/nv20 \
-L${GALLIUMDIR}/drivers/nv30 \
-L${GALLIUMDIR}/drivers/nv40 \
-L${GALLIUMDIR}/drivers/nv50
-LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -lgallium -lm
+LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv30 -lnv40 -lnv50 -lgallium -lm
#############################################
diff --git a/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c b/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c
index f15bcd37b5..048af62ed3 100644
--- a/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c
+++ b/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c
@@ -27,9 +27,9 @@
#include <vl_winsys.h>
#include <X11/Xutil.h>
-#include <pipe/internal/p_winsys_screen.h>
+#include <util/u_simple_screen.h>
#include <pipe/p_state.h>
-#include <pipe/p_inlines.h>
+#include <util/u_inlines.h>
#include <util/u_format.h>
#include <util/u_memory.h>
#include <util/u_math.h>
diff --git a/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c b/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c
index 7d076be3a3..03dbd76c37 100644
--- a/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c
+++ b/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c
@@ -38,7 +38,7 @@
#include "pipe/p_format.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -216,11 +216,6 @@ no_winsys:
}
-static struct pipe_context *
-gdi_llvmpipe_context_create(struct pipe_screen *screen)
-{
- return llvmpipe_create(screen);
-}
static void
@@ -243,7 +238,6 @@ gdi_llvmpipe_present(struct pipe_screen *screen,
static const struct stw_winsys stw_winsys = {
&gdi_llvmpipe_screen_create,
- &gdi_llvmpipe_context_create,
&gdi_llvmpipe_present,
NULL, /* get_adapter_luid */
NULL, /* shared_surface_open */
diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
index 2ad794c3f0..2078020f8f 100644
--- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
+++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
@@ -38,10 +38,10 @@
#include <windows.h>
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "pipe/p_format.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -249,13 +249,6 @@ gdi_softpipe_screen_create(void)
}
-static struct pipe_context *
-gdi_softpipe_context_create(struct pipe_screen *screen)
-{
- return softpipe_create(screen);
-}
-
-
static void
gdi_softpipe_present(struct pipe_screen *screen,
struct pipe_surface *surface,
@@ -291,7 +284,6 @@ gdi_softpipe_present(struct pipe_screen *screen,
static const struct stw_winsys stw_winsys = {
&gdi_softpipe_screen_create,
- &gdi_softpipe_context_create,
&gdi_softpipe_present,
NULL, /* get_adapter_luid */
NULL, /* shared_surface_open */
diff --git a/src/gallium/winsys/xlib/xlib.c b/src/gallium/winsys/xlib/xlib.c
index 6dbe05f193..67617a470d 100644
--- a/src/gallium/winsys/xlib/xlib.c
+++ b/src/gallium/winsys/xlib/xlib.c
@@ -47,6 +47,8 @@ enum mode {
MODE_SOFTPIPE
};
+/* advertise OpenGL support */
+PUBLIC const int st_api_OpenGL = 1;
static enum mode get_mode()
{
@@ -103,3 +105,34 @@ extern void (*linker_foo(const unsigned char *procName))()
{
return glXGetProcAddress(procName);
}
+
+
+/**
+ * When GLX_INDIRECT_RENDERING is defined, some symbols are missing in
+ * libglapi.a. We need to define them here.
+ */
+#ifdef GLX_INDIRECT_RENDERING
+
+#define GL_GLEXT_PROTOTYPES
+#include "GL/gl.h"
+#include "glapi/glapi.h"
+#include "glapi/glapitable.h"
+#include "glapi/glapidispatch.h"
+
+#if defined(USE_MGL_NAMESPACE)
+#define NAME(func) mgl##func
+#else
+#define NAME(func) gl##func
+#endif
+
+#define DISPATCH(FUNC, ARGS, MESSAGE) \
+ CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+
+#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
+ return CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+
+/* skip normal ones */
+#define _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+#include "glapi/glapitemp.h"
+
+#endif /* GLX_INDIRECT_RENDERING */
diff --git a/src/gallium/winsys/xlib/xlib_brw_context.c b/src/gallium/winsys/xlib/xlib_brw_context.c
index fc9addd09e..22bf41a46f 100644
--- a/src/gallium/winsys/xlib/xlib_brw_context.c
+++ b/src/gallium/winsys/xlib/xlib_brw_context.c
@@ -36,8 +36,8 @@
/* #include "glxheader.h" */
/* #include "xmesaP.h" */
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_simple_screen.h"
+#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "i965simple/brw_winsys.h"
diff --git a/src/gallium/winsys/xlib/xlib_cell.c b/src/gallium/winsys/xlib/xlib_cell.c
index 47ae0519a4..1dc9e8fa11 100644
--- a/src/gallium/winsys/xlib/xlib_cell.c
+++ b/src/gallium/winsys/xlib/xlib_cell.c
@@ -41,10 +41,10 @@
#undef ASSERT
#undef Elements
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "pipe/p_format.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -383,35 +383,10 @@ fail:
}
-static struct pipe_context *
-xlib_create_cell_context( struct pipe_screen *screen,
- void *priv )
-{
- struct pipe_context *pipe;
-
-
- /* This takes a cell_winsys pointer, but probably that should be
- * created and stored at screen creation, not context creation.
- *
- * The actual cell_winsys value isn't used for anything, so just
- * passing NULL for now.
- */
- pipe = cell_create_context( screen, NULL);
- if (pipe == NULL)
- goto fail;
-
- pipe->priv = priv;
-
- return pipe;
-
-fail:
- return NULL;
-}
struct xm_driver xlib_cell_driver =
{
.create_pipe_screen = xlib_create_cell_screen,
- .create_pipe_context = xlib_create_cell_context,
.display_surface = xlib_cell_display_surface,
};
@@ -420,7 +395,6 @@ struct xm_driver xlib_cell_driver =
struct xm_driver xlib_cell_driver =
{
.create_pipe_screen = NULL,
- .create_pipe_context = NULL,
.display_surface = NULL,
};
diff --git a/src/gallium/winsys/xlib/xlib_llvmpipe.c b/src/gallium/winsys/xlib/xlib_llvmpipe.c
index 2a434b5fd2..6cebd4c201 100644
--- a/src/gallium/winsys/xlib/xlib_llvmpipe.c
+++ b/src/gallium/winsys/xlib/xlib_llvmpipe.c
@@ -40,10 +40,10 @@
#undef ASSERT
#undef Elements
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "pipe/p_format.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -419,25 +419,6 @@ fail:
}
-static struct pipe_context *
-xlib_create_llvmpipe_context( struct pipe_screen *screen,
- void *context_private )
-{
- struct pipe_context *pipe;
-
- pipe = llvmpipe_create(screen);
- if (pipe == NULL)
- goto fail;
-
- pipe->priv = context_private;
- return pipe;
-
-fail:
- /* Free stuff here */
- return NULL;
-}
-
-
static void
xlib_llvmpipe_display_surface(struct xmesa_buffer *xm_buffer,
struct pipe_surface *surf)
@@ -453,7 +434,6 @@ xlib_llvmpipe_display_surface(struct xmesa_buffer *xm_buffer,
struct xm_driver xlib_llvmpipe_driver =
{
.create_pipe_screen = xlib_create_llvmpipe_screen,
- .create_pipe_context = xlib_create_llvmpipe_context,
.display_surface = xlib_llvmpipe_display_surface
};
diff --git a/src/gallium/winsys/xlib/xlib_softpipe.c b/src/gallium/winsys/xlib/xlib_softpipe.c
index f7c0099584..716338aef4 100644
--- a/src/gallium/winsys/xlib/xlib_softpipe.c
+++ b/src/gallium/winsys/xlib/xlib_softpipe.c
@@ -38,10 +38,10 @@
#undef ASSERT
#undef Elements
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
#include "pipe/p_format.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -63,7 +63,7 @@ struct xm_buffer
XImage *tempImage;
#ifdef USE_XSHM
- int shm;
+ boolean shm; /** Is this a shared memory buffer? */
XShmSegmentInfo shminfo;
#endif
};
@@ -152,7 +152,7 @@ alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb,
&b->shminfo,
width, height);
if (b->tempImage == NULL) {
- b->shm = 0;
+ b->shm = FALSE;
return;
}
@@ -169,12 +169,12 @@ alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb,
mesaXErrorFlag = 0;
XDestroyImage(b->tempImage);
b->tempImage = NULL;
- b->shm = 0;
+ b->shm = FALSE;
(void) XSetErrorHandler(old_handler);
return;
}
- b->shm = 1;
+ b->shm = TRUE;
}
#endif /* USE_XSHM */
@@ -204,6 +204,14 @@ xm_buffer_destroy(struct pipe_buffer *buf)
{
struct xm_buffer *oldBuf = xm_buffer(buf);
+ /*
+ * Note oldBuf->data may point to one of three things:
+ * 1. XShm shared memory image data
+ * 2. User-provided (wrapped) memory, see xm_user_buffer_create()
+ * 3. Regular, malloc'd memory
+ * We need to be careful with freeing that data now.
+ */
+
if (oldBuf->data) {
#ifdef USE_XSHM
if (oldBuf->shminfo.shmid >= 0) {
@@ -213,12 +221,20 @@ xm_buffer_destroy(struct pipe_buffer *buf)
oldBuf->shminfo.shmid = -1;
oldBuf->shminfo.shmaddr = (char *) -1;
}
- else
+
+ if (oldBuf->shm) {
+ oldBuf->data = NULL;
+ }
+
+ if (oldBuf->tempImage) {
+ XDestroyImage(oldBuf->tempImage);
+ oldBuf->tempImage = NULL;
+ }
#endif
- {
- if (!oldBuf->userBuffer) {
- align_free(oldBuf->data);
- }
+
+ if (oldBuf->data && !oldBuf->userBuffer) {
+ /* this was regular malloc'd memory */
+ align_free(oldBuf->data);
}
oldBuf->data = NULL;
@@ -327,10 +343,8 @@ xm_buffer_create(struct pipe_winsys *pws,
buffer->base.usage = usage;
buffer->base.size = size;
- if (buffer->data == NULL) {
- /* align to 16-byte multiple for Cell */
- buffer->data = align_malloc(size, max(alignment, 16));
- }
+ /* align to 16-byte multiple for Cell */
+ buffer->data = align_malloc(size, max(alignment, 16));
return &buffer->base;
}
@@ -484,28 +498,9 @@ fail:
}
-static struct pipe_context *
-xlib_create_softpipe_context( struct pipe_screen *screen,
- void *context_private )
-{
- struct pipe_context *pipe;
-
- pipe = softpipe_create(screen);
- if (pipe == NULL)
- goto fail;
-
- pipe->priv = context_private;
- return pipe;
-
-fail:
- /* Free stuff here */
- return NULL;
-}
-
struct xm_driver xlib_softpipe_driver =
{
.create_pipe_screen = xlib_create_softpipe_screen,
- .create_pipe_context = xlib_create_softpipe_context,
.display_surface = xlib_softpipe_display_surface
};
diff --git a/src/glew/SConscript b/src/glew/SConscript
index ce6e71e157..45375e083a 100644
--- a/src/glew/SConscript
+++ b/src/glew/SConscript
@@ -52,6 +52,9 @@ prog_env = env.Clone()
prog_env.Prepend(LIBS = [glew])
+if prog_env['platform'] == 'darwin':
+ prog_env.Append(FRAMEWORKS = ['AGL'])
+
prog_env.Program(
target = 'glewinfo',
source = ['glewinfo.c'],
diff --git a/src/glsl/cl/sl_cl_parse.c b/src/glsl/cl/sl_cl_parse.c
index e9b3707ac1..e256ab8213 100644
--- a/src/glsl/cl/sl_cl_parse.c
+++ b/src/glsl/cl/sl_cl_parse.c
@@ -345,7 +345,7 @@ struct parse_state {
};
-static __inline unsigned int
+static unsigned int
_emit(struct parse_context *ctx,
unsigned int *out,
unsigned char b)
diff --git a/src/glsl/pp/sl_pp_purify.c b/src/glsl/pp/sl_pp_purify.c
index b50f819251..acc000cf3d 100644
--- a/src/glsl/pp/sl_pp_purify.c
+++ b/src/glsl/pp/sl_pp_purify.c
@@ -140,7 +140,7 @@ sl_pp_purify_state_init(struct sl_pp_purify_state *state,
}
-unsigned int
+static unsigned int
_purify_comment(struct sl_pp_purify_state *state,
char *output,
unsigned int *current_line,
diff --git a/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h b/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h
index 449329665c..ba6868a306 100644
--- a/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h
+++ b/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h
@@ -33,6 +33,7 @@
#ifndef _BEZIERPATCHMESH_H
#define _BEZIERPATCHMESH_H
+#include <GL/gl.h>
#include "bezierPatch.h"
typedef struct bezierPatchMesh{
diff --git a/src/glu/sgi/libnurbs/interface/glsurfeval.h b/src/glu/sgi/libnurbs/interface/glsurfeval.h
index 1567c6b098..621e59391a 100644
--- a/src/glu/sgi/libnurbs/interface/glsurfeval.h
+++ b/src/glu/sgi/libnurbs/interface/glsurfeval.h
@@ -83,7 +83,7 @@ typedef struct surfEvalMachine{
class StoredVertex {
public:
- StoredVertex() { type = 0; }
+ StoredVertex() { type = 0; coord[0] = 0; coord[1] = 0; point[0] = 0; point[1] = 0; }
~StoredVertex(void) {}
void saveEvalCoord(REAL x, REAL y)
{coord[0] = x; coord[1] = y; type = TYPECOORD; }
diff --git a/src/glu/sgi/libnurbs/internals/arc.cc b/src/glu/sgi/libnurbs/internals/arc.cc
index b85139de93..cd4c4048a0 100644
--- a/src/glu/sgi/libnurbs/internals/arc.cc
+++ b/src/glu/sgi/libnurbs/internals/arc.cc
@@ -43,7 +43,6 @@
#include "myassert.h"
#include "arc.h"
#include "bin.h"
-#include "bezierarc.h"
#include "pwlarc.h"
#include "simplemath.h"
diff --git a/src/glu/sgi/libnurbs/internals/backend.cc b/src/glu/sgi/libnurbs/internals/backend.cc
index 88dc3f5168..27b41ebb29 100644
--- a/src/glu/sgi/libnurbs/internals/backend.cc
+++ b/src/glu/sgi/libnurbs/internals/backend.cc
@@ -46,7 +46,6 @@
#include "backend.h"
#include "basiccrveval.h"
#include "basicsurfeval.h"
-#include "nurbsconsts.h"
#define NOWIREFRAME
diff --git a/src/glu/sgi/libnurbs/internals/curvelist.cc b/src/glu/sgi/libnurbs/internals/curvelist.cc
index 872eb5816d..abfebb767f 100644
--- a/src/glu/sgi/libnurbs/internals/curvelist.cc
+++ b/src/glu/sgi/libnurbs/internals/curvelist.cc
@@ -43,7 +43,6 @@
#include "quilt.h"
#include "curvelist.h"
#include "curve.h"
-#include "nurbsconsts.h"
#include "types.h"
Curvelist::Curvelist( Quilt *quilts, REAL pta, REAL ptb )
diff --git a/src/glu/sgi/libnurbs/internals/curvesub.cc b/src/glu/sgi/libnurbs/internals/curvesub.cc
index f85acc269a..91f2ca8ce8 100644
--- a/src/glu/sgi/libnurbs/internals/curvesub.cc
+++ b/src/glu/sgi/libnurbs/internals/curvesub.cc
@@ -45,7 +45,6 @@
#include "backend.h"
#include "quilt.h"
#include "curvelist.h"
-#include "curve.h"
#include "nurbsconsts.h"
/*--------------------------------------------------------------------------
diff --git a/src/glu/sgi/libnurbs/internals/maplist.cc b/src/glu/sgi/libnurbs/internals/maplist.cc
index f944d1529e..e51a3e85d0 100644
--- a/src/glu/sgi/libnurbs/internals/maplist.cc
+++ b/src/glu/sgi/libnurbs/internals/maplist.cc
@@ -44,7 +44,6 @@
#include "nurbsconsts.h"
#include "maplist.h"
#include "mapdesc.h"
-#include "backend.h"
Maplist::Maplist( Backend& b )
: mapdescPool( sizeof( Mapdesc ), 10, "mapdesc pool" ),
diff --git a/src/glu/sgi/libnurbs/internals/mesher.cc b/src/glu/sgi/libnurbs/internals/mesher.cc
index 9cc436adbf..b2d83f4128 100644
--- a/src/glu/sgi/libnurbs/internals/mesher.cc
+++ b/src/glu/sgi/libnurbs/internals/mesher.cc
@@ -58,6 +58,9 @@ Mesher::Mesher( Backend& b )
{
stacksize = 0;
vdata = 0;
+ last[0] = 0;
+ last[1] = 0;
+ itop = 0;
lastedge = 0; //needed to prevent purify UMR
}
diff --git a/src/glu/sgi/libnurbs/internals/patchlist.cc b/src/glu/sgi/libnurbs/internals/patchlist.cc
index 989d2dd00a..6a400ab6f7 100644
--- a/src/glu/sgi/libnurbs/internals/patchlist.cc
+++ b/src/glu/sgi/libnurbs/internals/patchlist.cc
@@ -44,7 +44,6 @@
#include "quilt.h"
#include "patchlist.h"
#include "patch.h"
-#include "nurbsconsts.h"
Patchlist::Patchlist( Quilt *quilts, REAL *pta, REAL *ptb )
{
diff --git a/src/glu/sgi/libnurbs/internals/quilt.cc b/src/glu/sgi/libnurbs/internals/quilt.cc
index 4fc58b7473..d16f4bfec0 100644
--- a/src/glu/sgi/libnurbs/internals/quilt.cc
+++ b/src/glu/sgi/libnurbs/internals/quilt.cc
@@ -44,9 +44,7 @@
#include "backend.h"
#include "mapdesc.h"
#include "flist.h"
-#include "knotvector.h"
#include "patchlist.h"
-#include "math.h" //fglu_abs()
#include "simplemath.h" //min()
/* local preprocessor definitions */
diff --git a/src/glu/sgi/libnurbs/internals/reader.cc b/src/glu/sgi/libnurbs/internals/reader.cc
index 6135eef60e..c59240d26a 100644
--- a/src/glu/sgi/libnurbs/internals/reader.cc
+++ b/src/glu/sgi/libnurbs/internals/reader.cc
@@ -64,6 +64,7 @@ O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride,
owner = 0;
pts = trimpts;
npts = (int) count;
+ save = 0;
int i;
/* copy user data into internal trimming data structures */
@@ -115,6 +116,7 @@ O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride,
owner = 0;
pts = trimpts;
npts = (int) count;
+ save = 0;
/* copy user data into internal trimming data structures */
switch( _type ) {
diff --git a/src/glu/sgi/libnurbs/internals/renderhints.cc b/src/glu/sgi/libnurbs/internals/renderhints.cc
index a3aa62d42c..4b347ebc7f 100644
--- a/src/glu/sgi/libnurbs/internals/renderhints.cc
+++ b/src/glu/sgi/libnurbs/internals/renderhints.cc
@@ -40,7 +40,6 @@
#include "glimports.h"
#include "mystdio.h"
#include "renderhints.h"
-#include "defines.h"
#include "nurbsconsts.h"
@@ -54,6 +53,10 @@ Renderhints::Renderhints()
errorchecking = N_MSG;
subdivisions = 6.0;
tmp1 = 0.0;
+ displaydomain = 0;
+ maxsubdivisions = (int) subdivisions;
+ wiretris = 0;
+ wirequads = 0;
}
void
diff --git a/src/glu/sgi/libnurbs/internals/simplemath.h b/src/glu/sgi/libnurbs/internals/simplemath.h
index 0a060c57ea..d00062dc70 100644
--- a/src/glu/sgi/libnurbs/internals/simplemath.h
+++ b/src/glu/sgi/libnurbs/internals/simplemath.h
@@ -38,6 +38,8 @@
/* simple inline routines */
+#include "types.h"
+
inline int
max( int x, int y ) { return ( x < y ) ? y : x; }
diff --git a/src/glu/sgi/libnurbs/internals/slicer.cc b/src/glu/sgi/libnurbs/internals/slicer.cc
index 27d2a650d1..1b18d73c17 100644
--- a/src/glu/sgi/libnurbs/internals/slicer.cc
+++ b/src/glu/sgi/libnurbs/internals/slicer.cc
@@ -1181,6 +1181,10 @@ void Slicer::slice(Arc_ptr loop)
Slicer::Slicer( Backend &b )
: CoveAndTiler( b ), Mesher( b ), backend( b )
{
+ oneOverDu = 0;
+ du = 0;
+ dv = 0;
+ isolines = 0;
ulinear = 0;
vlinear = 0;
}
diff --git a/src/glu/sgi/libnurbs/internals/trimregion.cc b/src/glu/sgi/libnurbs/internals/trimregion.cc
index efe7893569..4aeb5eeac1 100644
--- a/src/glu/sgi/libnurbs/internals/trimregion.cc
+++ b/src/glu/sgi/libnurbs/internals/trimregion.cc
@@ -41,7 +41,6 @@
#include "myassert.h"
#include "mystdio.h"
#include "trimregion.h"
-#include "backend.h"
TrimRegion::TrimRegion( void )
{
diff --git a/src/glu/sgi/libutil/error.c b/src/glu/sgi/libutil/error.c
index e734818ed6..7212748450 100644
--- a/src/glu/sgi/libutil/error.c
+++ b/src/glu/sgi/libutil/error.c
@@ -31,8 +31,6 @@
#include "gluos.h"
#include "gluint.h"
#include <GL/glu.h>
-#include <stdio.h>
-#include <stdlib.h>
struct token_string
diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c
index d1fd5a7d72..8e63eaaad7 100644
--- a/src/glu/sgi/libutil/mipmap.c
+++ b/src/glu/sgi/libutil/mipmap.c
@@ -36,7 +36,6 @@
#include <string.h>
#include <limits.h> /* UINT_MAX */
#include <math.h>
-#include "gluint.h"
typedef union {
unsigned char ub[4];
diff --git a/src/glut/glx/SConscript b/src/glut/glx/SConscript
index 5234e6d58a..9363b5ca5c 100644
--- a/src/glut/glx/SConscript
+++ b/src/glut/glx/SConscript
@@ -105,5 +105,7 @@ env.InstallSharedLibrary(glut, version=(3, 7, 1))
if env['platform'] == 'windows':
glut = env.FindIxes(glut, 'LIBPREFIX', 'LIBSUFFIX')
+else:
+ glut = env.FindIxes(glut, 'SHLIBPREFIX', 'SHLIBSUFFIX')
Export('glut')
diff --git a/src/glut/glx/glut_fullscrn.c b/src/glut/glx/glut_fullscrn.c
index aab3b48763..78a7a6148b 100644
--- a/src/glut/glx/glut_fullscrn.c
+++ b/src/glut/glx/glut_fullscrn.c
@@ -14,7 +14,6 @@
#if !defined(_WIN32)
#include <X11/Xlib.h>
-#include <X11/Xatom.h>
#endif
/* SGI optimization introduced in IRIX 6.3 to avoid X server
diff --git a/src/glut/glx/glut_gamemode.c b/src/glut/glx/glut_gamemode.c
index 3ffeafee57..4a92099f3f 100644
--- a/src/glut/glx/glut_gamemode.c
+++ b/src/glut/glx/glut_gamemode.c
@@ -18,7 +18,6 @@
#ifndef _WIN32
#include <X11/Xlib.h>
-#include <X11/Xatom.h>
/* SGI optimization introduced in IRIX 6.3 to avoid X server
round trips for interning common X atoms. */
diff --git a/src/glut/glx/glut_init.c b/src/glut/glx/glut_init.c
index 78843e93bc..842aefc93c 100644
--- a/src/glut/glx/glut_init.c
+++ b/src/glut/glx/glut_init.c
@@ -15,7 +15,6 @@
#if !defined(_WIN32)
#include <X11/Xlib.h>
-#include <X11/Xatom.h>
#endif
/* SGI optimization introduced in IRIX 6.3 to avoid X server
diff --git a/src/glut/glx/glut_menu2.c b/src/glut/glx/glut_menu2.c
index 969b8120b4..3a66101bc4 100644
--- a/src/glut/glx/glut_menu2.c
+++ b/src/glut/glx/glut_menu2.c
@@ -25,7 +25,6 @@
#include <X11/Xlib.h>
#include "glutint.h"
-#include "layerutil.h"
/* CENTRY */
/* DEPRICATED, use glutMenuStatusFunc instead. */
diff --git a/src/glut/glx/glut_overlay.c b/src/glut/glx/glut_overlay.c
index 837bbc3cb2..db1abe005d 100644
--- a/src/glut/glx/glut_overlay.c
+++ b/src/glut/glx/glut_overlay.c
@@ -17,7 +17,6 @@
#if !defined(_WIN32)
#include <X11/Xlib.h>
#include <X11/Xutil.h>
-#include <X11/Xatom.h> /* for XA_RGB_DEFAULT_MAP atom */
#if defined (__vms)
#include <Xmu/StdCmap.h> /* for XmuLookupStandardColormap */
#else
diff --git a/src/glut/glx/layerutil.c b/src/glut/glx/layerutil.c
index 26ba0b6029..36d43e59f0 100644
--- a/src/glut/glx/layerutil.c
+++ b/src/glut/glx/layerutil.c
@@ -13,7 +13,6 @@
/* SGI optimization introduced in IRIX 6.3 to avoid X server
round trips for interning common X atoms. */
-#include <X11/Xatom.h>
#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
#include <X11/SGIFastAtom.h>
#else
diff --git a/src/glx/Makefile b/src/glx/Makefile
index e0ab4a0240..6711fdc61b 100644
--- a/src/glx/Makefile
+++ b/src/glx/Makefile
@@ -1,12 +1,97 @@
-
TOP = ../..
include $(TOP)/configs/current
+EXTRA_DEFINES = -DXF86VIDMODE -D_REENTRANT \
+ -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\"
+
+SOURCES = \
+ glcontextmodes.c \
+ clientattrib.c \
+ compsize.c \
+ eval.c \
+ glxcmds.c \
+ glxcurrent.c \
+ glxext.c \
+ glxextensions.c \
+ indirect.c \
+ indirect_init.c \
+ indirect_size.c \
+ indirect_window_pos.c \
+ indirect_texture_compression.c \
+ indirect_transpose_matrix.c \
+ indirect_vertex_array.c \
+ indirect_vertex_program.c \
+ pixel.c \
+ pixelstore.c \
+ render2.c \
+ renderpix.c \
+ single2.c \
+ singlepix.c \
+ vertarr.c \
+ xfont.c \
+ glx_pbuffer.c \
+ glx_query.c \
+ drisw_glx.c \
+ dri_common.c \
+ dri_glx.c \
+ XF86dri.c \
+ glxhash.c \
+ dri2_glx.c \
+ dri2.c
+
+GLAPI_LIB = $(TOP)/src/mesa/libglapi.a
+
+OBJECTS = $(SOURCES:.c=.o)
+
+INCLUDES = -I. \
+ -I$(TOP)/include \
+ -I$(TOP)/include/GL/internal \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/src/mesa/glapi \
+ $(LIBDRM_CFLAGS) \
+ $(DRI2PROTO_CFLAGS) \
+ $(X11_INCLUDES)
+
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@
+
+.S.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@
+
+##### TARGETS #####
+
+default: depend $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
+
+# Make libGL
+$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) $(GLAPI_LIB) Makefile
+ $(MKLIB) -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
+ -major 1 -minor 2 $(MKLIB_OPTIONS) \
+ -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/lib$(GL_LIB).1.dylib \
+ $(GL_LIB_DEPS) $(OBJECTS) $(GLAPI_LIB)
+
+$(GLAPI_LIB):
+ @$(MAKE) -C $(TOP)/src/mesa libglapi.a
+
+depend: $(SOURCES) Makefile
+ rm -f depend
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES)
+
-default:
- cd mini && $(MAKE)
+# Emacs tags
+tags:
+ etags `find . -name \*.[ch]` `find $(TOP)/include`
+install: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
+ $(MAKE) -C $(TOP)/src/mesa install-libgl
+# Remove .o and backup files
clean:
- -@cd mini && $(MAKE) clean
+ -rm -f $(TOP)/$(LIB_DIR)/libGL.so*
+ -rm -f *.o *~
+ -rm -f depend depend.bak
+-include depend
diff --git a/src/glx/x11/XF86dri.c b/src/glx/XF86dri.c
index 90a5dd81ea..248d96ac5d 100644
--- a/src/glx/x11/XF86dri.c
+++ b/src/glx/XF86dri.c
@@ -104,7 +104,7 @@ XEXT_GENERATE_CLOSE_DISPLAY(close_display, xf86dri_info)
#define TRACE(msg)
#endif
-PUBLIC Bool
+Bool
XF86DRIQueryExtension(Display * dpy, int *event_basep,
int *error_basep)
{
@@ -123,7 +123,7 @@ XF86DRIQueryExtension(Display * dpy, int *event_basep,
}
}
-PUBLIC Bool
+Bool
XF86DRIQueryVersion(Display * dpy, int *majorVersion, int *minorVersion,
int *patchVersion)
{
@@ -153,7 +153,7 @@ XF86DRIQueryVersion(Display * dpy, int *majorVersion, int *minorVersion,
return True;
}
-PUBLIC Bool
+Bool
XF86DRIQueryDirectRenderingCapable(Display * dpy, int screen,
Bool * isCapable)
{
@@ -182,7 +182,7 @@ XF86DRIQueryDirectRenderingCapable(Display * dpy, int screen,
return True;
}
-PUBLIC Bool
+Bool
XF86DRIOpenConnection(Display * dpy, int screen, drm_handle_t * hSAREA,
char **busIdString)
{
@@ -230,7 +230,7 @@ XF86DRIOpenConnection(Display * dpy, int screen, drm_handle_t * hSAREA,
return True;
}
-PUBLIC Bool
+Bool
XF86DRIAuthConnection(Display * dpy, int screen, drm_magic_t magic)
{
XExtDisplayInfo *info = find_display(dpy);
@@ -259,7 +259,7 @@ XF86DRIAuthConnection(Display * dpy, int screen, drm_magic_t magic)
return True;
}
-PUBLIC Bool
+Bool
XF86DRICloseConnection(Display * dpy, int screen)
{
XExtDisplayInfo *info = find_display(dpy);
@@ -280,7 +280,7 @@ XF86DRICloseConnection(Display * dpy, int screen)
return True;
}
-PUBLIC Bool
+Bool
XF86DRIGetClientDriverName(Display * dpy, int screen,
int *ddxDriverMajorVersion,
int *ddxDriverMinorVersion,
@@ -331,7 +331,7 @@ XF86DRIGetClientDriverName(Display * dpy, int screen,
return True;
}
-PUBLIC Bool
+Bool
XF86DRICreateContextWithConfig(Display * dpy, int screen, int configID,
XID * context, drm_context_t * hHWContext)
{
@@ -363,7 +363,7 @@ XF86DRICreateContextWithConfig(Display * dpy, int screen, int configID,
return True;
}
-PUBLIC Bool
+Bool
XF86DRICreateContext(Display * dpy, int screen, Visual * visual,
XID * context, drm_context_t * hHWContext)
{
@@ -371,7 +371,7 @@ XF86DRICreateContext(Display * dpy, int screen, Visual * visual,
context, hHWContext);
}
-PUBLIC Bool
+Bool
XF86DRIDestroyContext(Display * dpy, int screen, XID context)
{
XExtDisplayInfo *info = find_display(dpy);
@@ -392,7 +392,7 @@ XF86DRIDestroyContext(Display * dpy, int screen, XID context)
return True;
}
-PUBLIC Bool
+Bool
XF86DRICreateDrawable(Display * dpy, int screen,
XID drawable, drm_drawable_t * hHWDrawable)
{
@@ -428,7 +428,7 @@ noopErrorHandler(Display * dpy, XErrorEvent * xerr)
return 0;
}
-PUBLIC Bool
+Bool
XF86DRIDestroyDrawable(Display * dpy, int screen, XID drawable)
{
XExtDisplayInfo *info = find_display(dpy);
@@ -468,7 +468,7 @@ XF86DRIDestroyDrawable(Display * dpy, int screen, XID drawable)
return True;
}
-PUBLIC Bool
+Bool
XF86DRIGetDrawableInfo(Display * dpy, int screen, Drawable drawable,
unsigned int *index, unsigned int *stamp,
int *X, int *Y, int *W, int *H,
@@ -557,7 +557,7 @@ XF86DRIGetDrawableInfo(Display * dpy, int screen, Drawable drawable,
return True;
}
-PUBLIC Bool
+Bool
XF86DRIGetDeviceInfo(Display * dpy, int screen, drm_handle_t * hFrameBuffer,
int *fbOrigin, int *fbSize, int *fbStride,
int *devPrivateSize, void **pDevPrivate)
@@ -612,7 +612,7 @@ XF86DRIGetDeviceInfo(Display * dpy, int screen, drm_handle_t * hFrameBuffer,
return True;
}
-PUBLIC Bool
+Bool
XF86DRIOpenFullScreen(Display * dpy, int screen, Drawable drawable)
{
/* This function and the underlying X protocol are deprecated.
@@ -623,7 +623,7 @@ XF86DRIOpenFullScreen(Display * dpy, int screen, Drawable drawable)
return False;
}
-PUBLIC Bool
+Bool
XF86DRICloseFullScreen(Display * dpy, int screen, Drawable drawable)
{
/* This function and the underlying X protocol are deprecated.
diff --git a/src/glx/x11/clientattrib.c b/src/glx/clientattrib.c
index a7dfb53486..a7dfb53486 100644
--- a/src/glx/x11/clientattrib.c
+++ b/src/glx/clientattrib.c
diff --git a/src/glx/x11/compsize.c b/src/glx/compsize.c
index eca572feb3..5ba6dc919e 100644
--- a/src/glx/x11/compsize.c
+++ b/src/glx/compsize.c
@@ -29,7 +29,6 @@
*/
#include <GL/gl.h>
-#include "indirect_size.h"
#include "glxclient.h"
/*
diff --git a/src/glx/x11/dri2.c b/src/glx/dri2.c
index dad04470a0..91053d3fb6 100644
--- a/src/glx/x11/dri2.c
+++ b/src/glx/dri2.c
@@ -34,12 +34,15 @@
#ifdef GLX_DIRECT_RENDERING
#define NEED_REPLIES
+#include <stdio.h>
#include <X11/Xlibint.h>
#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
#include <X11/extensions/dri2proto.h>
#include "xf86drm.h"
#include "dri2.h"
+#include "glxclient.h"
+#include "GL/glxext.h"
/* Allow the build to work with an older versions of dri2proto.h and
* dri2tokens.h.
@@ -55,6 +58,11 @@ static char dri2ExtensionName[] = DRI2_NAME;
static XExtensionInfo *dri2Info;
static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info)
+static Bool
+DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire);
+static Status
+DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire);
+
static /* const */ XExtensionHooks dri2ExtensionHooks = {
NULL, /* create_gc */
NULL, /* copy_gc */
@@ -63,8 +71,8 @@ static /* const */ XExtensionHooks dri2ExtensionHooks = {
NULL, /* create_font */
NULL, /* free_font */
DRI2CloseDisplay, /* close_display */
- NULL, /* wire_to_event */
- NULL, /* event_to_wire */
+ DRI2WireToEvent, /* wire_to_event */
+ DRI2EventToWire, /* event_to_wire */
NULL, /* error */
NULL, /* error_string */
};
@@ -73,7 +81,78 @@ static XEXT_GENERATE_FIND_DISPLAY (DRI2FindDisplay,
dri2Info,
dri2ExtensionName,
&dri2ExtensionHooks,
- 0, NULL)
+ 1, NULL)
+
+static Bool
+DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ XExtDisplayInfo *glx_info = __glXFindDisplay(dpy);
+ static int glx_event_base;
+ static Bool found_glx_info = False;
+
+ XextCheckExtension(dpy, info, dri2ExtensionName, False);
+
+ switch ((wire->u.u.type & 0x7f) - info->codes->first_event) {
+
+#ifdef X_DRI2SwapBuffers
+ case DRI2_BufferSwapComplete:
+ {
+ GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event;
+ xDRI2BufferSwapComplete *awire = (xDRI2BufferSwapComplete *)wire;
+ aevent->serial = _XSetLastRequestRead(dpy, (xGenericReply *) wire);
+ aevent->type =
+ (glx_info->codes->first_event + GLX_BufferSwapComplete) & 0x75;
+ aevent->send_event = (awire->type & 0x80) != 0;
+ aevent->display = dpy;
+ aevent->drawable = awire->drawable;
+ switch (awire->event_type) {
+ case DRI2_EXCHANGE_COMPLETE:
+ aevent->event_type = GLX_EXCHANGE_COMPLETE_INTEL;
+ break;
+ case DRI2_BLIT_COMPLETE:
+ aevent->event_type = GLX_BLIT_COMPLETE_INTEL;
+ break;
+ case DRI2_FLIP_COMPLETE:
+ aevent->event_type = GLX_FLIP_COMPLETE_INTEL;
+ break;
+ default:
+ /* unknown swap completion type */
+ return False;
+ }
+ aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo;
+ aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo;
+ aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo;
+ return True;
+ }
+#endif
+
+ default:
+ /* client doesn't support server event */
+ break;
+ }
+
+ return False;
+}
+
+/* We don't actually support this. It doesn't make sense for clients to
+ * send each other DRI2 events.
+ */
+static Status
+DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+
+ XextCheckExtension(dpy, info, dri2ExtensionName, False);
+
+ switch (event->type) {
+ default:
+ /* client doesn't support server event */
+ break;
+ }
+
+ return Success;
+}
Bool
DRI2QueryExtension(Display * dpy, int *eventBase, int *errorBase)
@@ -380,4 +459,187 @@ DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region,
SyncHandle();
}
+#ifdef X_DRI2SwapBuffers
+static void
+load_swap_req(xDRI2SwapBuffersReq *req, CARD64 target, CARD64 divisor,
+ CARD64 remainder)
+{
+ req->target_msc_hi = target >> 32;
+ req->target_msc_lo = target & 0xffffffff;
+ req->divisor_hi = divisor >> 32;
+ req->divisor_lo = divisor & 0xffffffff;
+ req->remainder_hi = remainder >> 32;
+ req->remainder_lo = remainder & 0xffffffff;
+}
+
+static CARD64
+vals_to_card64(CARD32 lo, CARD32 hi)
+{
+ return (CARD64)hi << 32 | lo;
+}
+
+void DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc,
+ CARD64 divisor, CARD64 remainder, CARD64 *count)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ xDRI2SwapBuffersReq *req;
+ xDRI2SwapBuffersReply rep;
+
+ XextSimpleCheckExtension (dpy, info, dri2ExtensionName);
+
+ LockDisplay(dpy);
+ GetReq(DRI2SwapBuffers, req);
+ req->reqType = info->codes->major_opcode;
+ req->dri2ReqType = X_DRI2SwapBuffers;
+ req->drawable = drawable;
+ load_swap_req(req, target_msc, divisor, remainder);
+
+ _XReply(dpy, (xReply *)&rep, 0, xFalse);
+
+ *count = vals_to_card64(rep.swap_lo, rep.swap_hi);
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+}
+#endif
+
+#ifdef X_DRI2GetMSC
+Bool DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc,
+ CARD64 *sbc)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ xDRI2GetMSCReq *req;
+ xDRI2MSCReply rep;
+
+ XextCheckExtension (dpy, info, dri2ExtensionName, False);
+
+ LockDisplay(dpy);
+ GetReq(DRI2GetMSC, req);
+ req->reqType = info->codes->major_opcode;
+ req->dri2ReqType = X_DRI2GetMSC;
+ req->drawable = drawable;
+
+ if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return False;
+ }
+
+ *ust = vals_to_card64(rep.ust_lo, rep.ust_hi);
+ *msc = vals_to_card64(rep.msc_lo, rep.msc_hi);
+ *sbc = vals_to_card64(rep.sbc_lo, rep.sbc_hi);
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return True;
+}
+#endif
+
+#ifdef X_DRI2WaitMSC
+static void
+load_msc_req(xDRI2WaitMSCReq *req, CARD64 target, CARD64 divisor,
+ CARD64 remainder)
+{
+ req->target_msc_hi = target >> 32;
+ req->target_msc_lo = target & 0xffffffff;
+ req->divisor_hi = divisor >> 32;
+ req->divisor_lo = divisor & 0xffffffff;
+ req->remainder_hi = remainder >> 32;
+ req->remainder_lo = remainder & 0xffffffff;
+}
+
+Bool DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor,
+ CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ xDRI2WaitMSCReq *req;
+ xDRI2MSCReply rep;
+
+ XextCheckExtension (dpy, info, dri2ExtensionName, False);
+
+ LockDisplay(dpy);
+ GetReq(DRI2WaitMSC, req);
+ req->reqType = info->codes->major_opcode;
+ req->dri2ReqType = X_DRI2WaitMSC;
+ req->drawable = drawable;
+ load_msc_req(req, target_msc, divisor, remainder);
+
+ if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return False;
+ }
+
+ *ust = ((CARD64)rep.ust_hi << 32) | (CARD64)rep.ust_lo;
+ *msc = ((CARD64)rep.msc_hi << 32) | (CARD64)rep.msc_lo;
+ *sbc = ((CARD64)rep.sbc_hi << 32) | (CARD64)rep.sbc_lo;
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return True;
+}
+#endif
+
+#ifdef X_DRI2WaitSBC
+static void
+load_sbc_req(xDRI2WaitSBCReq *req, CARD64 target)
+{
+ req->target_sbc_hi = target >> 32;
+ req->target_sbc_lo = target & 0xffffffff;
+}
+
+Bool DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust,
+ CARD64 *msc, CARD64 *sbc)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ xDRI2WaitSBCReq *req;
+ xDRI2MSCReply rep;
+
+ XextCheckExtension (dpy, info, dri2ExtensionName, False);
+
+ LockDisplay(dpy);
+ GetReq(DRI2WaitSBC, req);
+ req->reqType = info->codes->major_opcode;
+ req->dri2ReqType = X_DRI2WaitSBC;
+ req->drawable = drawable;
+ load_sbc_req(req, target_sbc);
+
+ if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return False;
+ }
+
+ *ust = ((CARD64)rep.ust_hi << 32) | rep.ust_lo;
+ *msc = ((CARD64)rep.msc_hi << 32) | rep.msc_lo;
+ *sbc = ((CARD64)rep.sbc_hi << 32) | rep.sbc_lo;
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return True;
+}
+#endif
+
+#ifdef X_DRI2SwapInterval
+void DRI2SwapInterval(Display *dpy, XID drawable, int interval)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ xDRI2SwapIntervalReq *req;
+
+ XextSimpleCheckExtension (dpy, info, dri2ExtensionName);
+
+ LockDisplay(dpy);
+ GetReq(DRI2SwapInterval, req);
+ req->reqType = info->codes->major_opcode;
+ req->dri2ReqType = X_DRI2SwapInterval;
+ req->drawable = drawable;
+ req->interval = interval;
+ UnlockDisplay(dpy);
+ SyncHandle();
+}
+#endif
+
#endif /* GLX_DIRECT_RENDERING */
diff --git a/src/glx/x11/dri2.h b/src/glx/dri2.h
index a6fe66e136..114e9f8f96 100644
--- a/src/glx/x11/dri2.h
+++ b/src/glx/dri2.h
@@ -85,4 +85,22 @@ DRI2CopyRegion(Display * dpy, XID drawable,
XserverRegion region,
CARD32 dest, CARD32 src);
+extern void
+DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor,
+ CARD64 remainder, CARD64 *count);
+
+extern Bool
+DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, CARD64 *sbc);
+
+extern Bool
+DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor,
+ CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc);
+
+extern Bool
+DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust,
+ CARD64 *msc, CARD64 *sbc);
+
+extern void
+DRI2SwapInterval(Display *dpy, XID drawable, int interval);
+
#endif
diff --git a/src/glx/x11/dri2_glx.c b/src/glx/dri2_glx.c
index 89efe3ab29..15a3ea5907 100644
--- a/src/glx/x11/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -35,8 +35,9 @@
#include <X11/Xlib.h>
#include <X11/extensions/Xfixes.h>
#include <X11/extensions/Xdamage.h>
+#include "glapi.h"
#include "glxclient.h"
-#include "glcontextmodes.h"
+#include <X11/extensions/dri2proto.h>
#include "xf86dri.h"
#include <dlfcn.h>
#include <fcntl.h>
@@ -46,6 +47,7 @@
#include "xf86drm.h"
#include "dri2.h"
#include "dri_common.h"
+#include "../../mesa/drivers/dri/common/dri_util.h"
#undef DRI2_MINOR
#define DRI2_MINOR 1
@@ -64,6 +66,7 @@ struct __GLXDRIdisplayPrivateRec
int driMajor;
int driMinor;
int driPatch;
+ int swapAvailable;
};
struct __GLXDRIcontextPrivateRec
@@ -81,6 +84,7 @@ struct __GLXDRIdrawablePrivateRec
int width, height;
int have_back;
int have_fake_front;
+ int swap_interval;
};
static void dri2WaitX(__GLXDRIdrawable * pdraw);
@@ -197,9 +201,31 @@ dri2CreateDrawable(__GLXscreenConfigs * psc,
return &pdraw->base;
}
+static int
+dri2DrawableGetMSC(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
+ int64_t *ust, int64_t *msc, int64_t *sbc)
+{
+ return DRI2GetMSC(psc->dpy, pdraw->xDrawable, ust, msc, sbc);
+}
+
+static int
+dri2WaitForMSC(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
+ int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc)
+{
+ return DRI2WaitMSC(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor,
+ remainder, ust, msc, sbc);
+}
+
+static int
+dri2WaitForSBC(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
+ int64_t *msc, int64_t *sbc)
+{
+ return DRI2WaitSBC(pdraw->psc->dpy, pdraw->xDrawable, target_sbc, ust, msc,
+ sbc);
+}
+
static void
-dri2CopySubBuffer(__GLXDRIdrawable * pdraw,
- int x, int y, int width, int height)
+dri2CopySubBuffer(__GLXDRIdrawable *pdraw, int x, int y, int width, int height)
{
__GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
XRectangle xrect;
@@ -232,15 +258,7 @@ dri2CopySubBuffer(__GLXDRIdrawable * pdraw,
}
static void
-dri2SwapBuffers(__GLXDRIdrawable * pdraw)
-{
- __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
-
- dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height);
-}
-
-static void
-dri2WaitX(__GLXDRIdrawable * pdraw)
+dri2WaitX(__GLXDRIdrawable *pdraw)
{
__GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
XRectangle xrect;
@@ -342,6 +360,40 @@ process_buffers(__GLXDRIdrawablePrivate * pdraw, DRI2Buffer * buffers,
}
+static int64_t
+dri2SwapBuffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
+ int64_t remainder)
+{
+ __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
+ __GLXdisplayPrivate *dpyPriv = __glXInitialize(priv->base.psc->dpy);
+ __GLXDRIdisplayPrivate *pdp =
+ (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display;
+ int64_t ret;
+
+#ifdef __DRI2_FLUSH
+ if (pdraw->psc->f)
+ (*pdraw->psc->f->flush)(pdraw->driDrawable);
+#endif
+
+ /* Old servers can't handle swapbuffers */
+ if (!pdp->swapAvailable) {
+ dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height);
+ return 0;
+ }
+
+#ifdef X_DRI2SwapBuffers
+ DRI2SwapBuffers(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor,
+ remainder, &ret);
+#endif
+
+#if __DRI2_FLUSH_VERSION >= 2
+ if (pdraw->psc->f)
+ (*pdraw->psc->f->flushInvalidate)(pdraw->driDrawable);
+#endif
+
+ return ret;
+}
+
static __DRIbuffer *
dri2GetBuffers(__DRIdrawable * driDrawable,
int *width, int *height,
@@ -390,6 +442,23 @@ dri2GetBuffersWithFormat(__DRIdrawable * driDrawable,
return pdraw->buffers;
}
+static void
+dri2SetSwapInterval(__GLXDRIdrawable *pdraw, int interval)
+{
+ __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
+
+ DRI2SwapInterval(priv->base.psc->dpy, pdraw->xDrawable, interval);
+ priv->swap_interval = interval;
+}
+
+static unsigned int
+dri2GetSwapInterval(__GLXDRIdrawable *pdraw)
+{
+ __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
+
+ return priv->swap_interval;
+}
+
static const __DRIdri2LoaderExtension dri2LoaderExtension = {
{__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION},
dri2GetBuffers,
@@ -437,8 +506,10 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
psc->ext_list_first_time = GL_TRUE;
if (!DRI2Connect(psc->dpy, RootWindow(psc->dpy, screen),
- &driverName, &deviceName))
+ &driverName, &deviceName)) {
+ XFree(psp);
return NULL;
+ }
psc->driver = driOpenDriver(driverName);
if (psc->driver == NULL) {
@@ -454,9 +525,9 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI_CORE) == 0)
- psc->core = (__DRIcoreExtension *) extensions[i];
+ psc->core = (__DRIcoreExtension *) extensions[i];
if (strcmp(extensions[i]->name, __DRI_DRI2) == 0)
- psc->dri2 = (__DRIdri2Extension *) extensions[i];
+ psc->dri2 = (__DRIdri2Extension *) extensions[i];
}
if (psc->core == NULL || psc->dri2 == NULL) {
@@ -467,17 +538,17 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
psc->fd = open(deviceName, O_RDWR);
if (psc->fd < 0) {
ErrorMessageF("failed to open drm device: %s\n", strerror(errno));
- return NULL;
+ goto handle_error;
}
if (drmGetMagic(psc->fd, &magic)) {
ErrorMessageF("failed to get magic\n");
- return NULL;
+ goto handle_error;
}
if (!DRI2Authenticate(psc->dpy, RootWindow(psc->dpy, screen), magic)) {
ErrorMessageF("failed to authenticate magic %d\n", magic);
- return NULL;
+ goto handle_error;
}
/* If the server does not support the protocol for
@@ -485,16 +556,17 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
*/
psc->__driScreen =
psc->dri2->createNewScreen(screen, psc->fd, ((pdp->driMinor < 1)
- ? loader_extensions_old
- : loader_extensions),
- &driver_configs, psc);
+ ? loader_extensions_old
+ : loader_extensions),
+ &driver_configs, psc);
if (psc->__driScreen == NULL) {
ErrorMessageF("failed to create dri screen\n");
- return NULL;
+ goto handle_error;
}
- driBindExtensions(psc, 1);
+ driBindCommonExtensions(psc);
+ dri2BindExtensions(psc);
psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs);
psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs);
@@ -507,6 +579,25 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
psp->swapBuffers = dri2SwapBuffers;
psp->waitGL = dri2WaitGL;
psp->waitX = dri2WaitX;
+ psp->getDrawableMSC = NULL;
+ psp->waitForMSC = NULL;
+ psp->waitForSBC = NULL;
+ psp->setSwapInterval = NULL;
+ psp->getSwapInterval = NULL;
+
+ if (pdp->driMinor >= 2) {
+#ifdef X_DRI2GetMSC
+ psp->getDrawableMSC = dri2DrawableGetMSC;
+#endif
+#ifdef X_DRI2WaitMSC
+ psp->waitForMSC = dri2WaitForMSC;
+ psp->waitForSBC = dri2WaitForSBC;
+#endif
+#ifdef X_DRI2SwapInterval
+ psp->setSwapInterval = dri2SetSwapInterval;
+ psp->getSwapInterval = dri2GetSwapInterval;
+#endif
+ }
/* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always
* available.*/
@@ -518,9 +609,10 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
return psp;
- handle_error:
+handle_error:
Xfree(driverName);
Xfree(deviceName);
+ XFree(psp);
/* FIXME: clean up here */
@@ -559,6 +651,11 @@ dri2CreateDisplay(Display * dpy)
}
pdp->driPatch = 0;
+ pdp->swapAvailable = 0;
+#ifdef X_DRI2SwapBuffers
+ if (pdp->driMinor >= 2)
+ pdp->swapAvailable = 1;
+#endif
pdp->base.destroyDisplay = dri2DestroyDisplay;
pdp->base.createScreen = dri2CreateScreen;
diff --git a/src/glx/x11/dri_common.c b/src/glx/dri_common.c
index 9c825ad74a..e4034161bb 100644
--- a/src/glx/x11/dri_common.c
+++ b/src/glx/dri_common.c
@@ -336,8 +336,9 @@ driConvertConfigs(const __DRIcoreExtension * core,
return head.next;
}
+/* Bind DRI1 specific extensions */
_X_HIDDEN void
-driBindExtensions(__GLXscreenConfigs * psc, int dri2)
+driBindExtensions(__GLXscreenConfigs *psc)
{
const __DRIextension **extensions;
int i;
@@ -345,35 +346,13 @@ driBindExtensions(__GLXscreenConfigs * psc, int dri2)
extensions = psc->core->getExtensions(psc->__driScreen);
for (i = 0; extensions[i]; i++) {
-#ifdef __DRI_COPY_SUB_BUFFER
- if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
- psc->driCopySubBuffer =
- (__DRIcopySubBufferExtension *) extensions[i];
- __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer");
- }
-#endif
-
#ifdef __DRI_SWAP_CONTROL
/* No DRI2 support for swap_control at the moment, since SwapBuffers
* is done by the X server */
- if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0 && !dri2) {
- psc->swapControl = (__DRIswapControlExtension *) extensions[i];
- __glXEnableDirectExtension(psc, "GLX_SGI_swap_control");
- __glXEnableDirectExtension(psc, "GLX_MESA_swap_control");
- }
-#endif
-
-#ifdef __DRI_ALLOCATE
- if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) {
- psc->allocate = (__DRIallocateExtension *) extensions[i];
- __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory");
- }
-#endif
-
-#ifdef __DRI_FRAME_TRACKING
- if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) {
- psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i];
- __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage");
+ if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) {
+ psc->swapControl = (__DRIswapControlExtension *) extensions[i];
+ __glXEnableDirectExtension(psc, "GLX_SGI_swap_control");
+ __glXEnableDirectExtension(psc, "GLX_MESA_swap_control");
}
#endif
@@ -390,23 +369,77 @@ driBindExtensions(__GLXscreenConfigs * psc, int dri2)
* GLX_OML_sync_control if implemented. */
#endif
-#ifdef __DRI_READ_DRAWABLE
- if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) {
- __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read");
- }
-#endif
+ /* Ignore unknown extensions */
+ }
+}
+/* Bind DRI2 specific extensions */
+_X_HIDDEN void
+dri2BindExtensions(__GLXscreenConfigs *psc)
+{
+ const __DRIextension **extensions;
+ int i;
+
+ extensions = psc->core->getExtensions(psc->__driScreen);
+
+ for (i = 0; extensions[i]; i++) {
#ifdef __DRI_TEX_BUFFER
- if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) && dri2) {
- psc->texBuffer = (__DRItexBufferExtension *) extensions[i];
- __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap");
+ if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0)) {
+ psc->texBuffer = (__DRItexBufferExtension *) extensions[i];
+ __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap");
}
#endif
+ __glXEnableDirectExtension(psc, "GLX_SGI_video_sync");
+ __glXEnableDirectExtension(psc, "GLX_SGI_swap_control");
+ __glXEnableDirectExtension(psc, "GLX_MESA_swap_control");
+
+ /* FIXME: if DRI2 version supports it... */
+ __glXEnableDirectExtension(psc, "INTEL_swap_event");
+
#ifdef __DRI2_FLUSH
- if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0) && dri2) {
- psc->f = (__DRI2flushExtension *) extensions[i];
- /* internal driver extension, no GL extension exposed */
+ if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0)) {
+ psc->f = (__DRI2flushExtension *) extensions[i];
+ /* internal driver extension, no GL extension exposed */
+ }
+#endif
+ }
+}
+
+/* Bind extensions common to DRI1 and DRI2 */
+_X_HIDDEN void
+driBindCommonExtensions(__GLXscreenConfigs *psc)
+{
+ const __DRIextension **extensions;
+ int i;
+
+ extensions = psc->core->getExtensions(psc->__driScreen);
+
+ for (i = 0; extensions[i]; i++) {
+#ifdef __DRI_COPY_SUB_BUFFER
+ if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
+ psc->driCopySubBuffer = (__DRIcopySubBufferExtension *) extensions[i];
+ __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer");
+ }
+#endif
+
+#ifdef __DRI_ALLOCATE
+ if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) {
+ psc->allocate = (__DRIallocateExtension *) extensions[i];
+ __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory");
+ }
+#endif
+
+#ifdef __DRI_FRAME_TRACKING
+ if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) {
+ psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i];
+ __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage");
+ }
+#endif
+
+#ifdef __DRI_READ_DRAWABLE
+ if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) {
+ __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read");
}
#endif
diff --git a/src/glx/x11/dri_common.h b/src/glx/dri_common.h
index 61ac9c6416..bb178db787 100644
--- a/src/glx/x11/dri_common.h
+++ b/src/glx/dri_common.h
@@ -56,6 +56,8 @@ extern void ErrorMessageF(const char *f, ...);
extern void *driOpenDriver(const char *driverName);
-extern void driBindExtensions(__GLXscreenConfigs * psc, int dri2);
+extern void driBindExtensions(__GLXscreenConfigs * psc);
+extern void dri2BindExtensions(__GLXscreenConfigs * psc);
+extern void driBindCommonExtensions(__GLXscreenConfigs * psc);
#endif /* _DRI_COMMON_H */
diff --git a/src/glx/x11/dri_glx.c b/src/glx/dri_glx.c
index a890feeab2..0ff53c324f 100644
--- a/src/glx/x11/dri_glx.c
+++ b/src/glx/dri_glx.c
@@ -38,7 +38,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include <X11/extensions/Xfixes.h>
#include <X11/extensions/Xdamage.h>
#include "glxclient.h"
-#include "glcontextmodes.h"
#include "xf86dri.h"
#include "dri2.h"
#include "sarea.h"
@@ -607,10 +606,12 @@ driCreateDrawable(__GLXscreenConfigs * psc,
return pdraw;
}
-static void
-driSwapBuffers(__GLXDRIdrawable * pdraw)
+static int64_t
+driSwapBuffers(__GLXDRIdrawable * pdraw, int64_t unused1, int64_t unused2,
+ int64_t unused3)
{
(*pdraw->psc->core->swapBuffers) (pdraw->driDrawable);
+ return 0;
}
static void
@@ -670,9 +671,9 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen,
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI_CORE) == 0)
- psc->core = (__DRIcoreExtension *) extensions[i];
+ psc->core = (__DRIcoreExtension *) extensions[i];
if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0)
- psc->legacy = (__DRIlegacyExtension *) extensions[i];
+ psc->legacy = (__DRIlegacyExtension *) extensions[i];
}
if (psc->core == NULL || psc->legacy == NULL) {
@@ -688,7 +689,9 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen,
return NULL;
}
- driBindExtensions(psc, 0);
+ driBindExtensions(psc);
+ driBindCommonExtensions(psc);
+
if (psc->driCopySubBuffer)
psp->copySubBuffer = driCopySubBuffer;
diff --git a/src/glx/x11/drisw_glx.c b/src/glx/drisw_glx.c
index 1866b2cc87..eed9a8c472 100644
--- a/src/glx/x11/drisw_glx.c
+++ b/src/glx/drisw_glx.c
@@ -25,7 +25,6 @@
#include <X11/Xlib.h>
#include "glxclient.h"
-#include "glcontextmodes.h"
#include <dlfcn.h>
#include "dri_common.h"
@@ -398,7 +397,8 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen,
goto handle_error;
}
- driBindExtensions(psc, 0);
+ driBindExtensions(psc);
+ driBindCommonExtensions(psc);
psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs);
psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs);
diff --git a/src/glx/x11/eval.c b/src/glx/eval.c
index 226fb7df2e..226fb7df2e 100644
--- a/src/glx/x11/eval.c
+++ b/src/glx/eval.c
diff --git a/src/glx/x11/glcontextmodes.c b/src/glx/glcontextmodes.c
index 232031c2ca..232031c2ca 100644
--- a/src/glx/x11/glcontextmodes.c
+++ b/src/glx/glcontextmodes.c
diff --git a/src/glx/x11/glcontextmodes.h b/src/glx/glcontextmodes.h
index 6676ae306c..6676ae306c 100644
--- a/src/glx/x11/glcontextmodes.h
+++ b/src/glx/glcontextmodes.h
diff --git a/src/glx/x11/glx_pbuffer.c b/src/glx/glx_pbuffer.c
index 501500afc3..a0a02238b0 100644
--- a/src/glx/x11/glx_pbuffer.c
+++ b/src/glx/glx_pbuffer.c
@@ -35,9 +35,7 @@
#include <X11/extensions/Xext.h>
#include <assert.h>
#include <string.h>
-#include "glapi.h"
#include "glxextensions.h"
-#include "glcontextmodes.h"
#define WARN_ONCE_GLX_1_3(a, b) { \
static int warned=1; \
diff --git a/src/glx/x11/glx_query.c b/src/glx/glx_query.c
index efad13d376..efad13d376 100644
--- a/src/glx/x11/glx_query.c
+++ b/src/glx/glx_query.c
diff --git a/src/glx/x11/glxclient.h b/src/glx/glxclient.h
index 00ee14fb05..e0b286b688 100644
--- a/src/glx/x11/glxclient.h
+++ b/src/glx/glxclient.h
@@ -41,6 +41,7 @@
#define NEED_EVENTS
#include <X11/Xproto.h>
#include <X11/Xlibint.h>
+#include <X11/extensions/extutil.h>
#define GLX_GLXEXT_PROTOTYPES
#include <GL/glx.h>
#include <GL/glxext.h>
@@ -121,26 +122,35 @@ struct __GLXDRIdisplayRec
__GLXdisplayPrivate * priv);
};
-struct __GLXDRIscreenRec
-{
-
- void (*destroyScreen) (__GLXscreenConfigs * psc);
-
- __GLXDRIcontext *(*createContext) (__GLXscreenConfigs * psc,
- const __GLcontextModes * mode,
- GLXContext gc,
- GLXContext shareList, int renderType);
-
- __GLXDRIdrawable *(*createDrawable) (__GLXscreenConfigs * psc,
- XID drawable,
- GLXDrawable glxDrawable,
- const __GLcontextModes * modes);
-
- void (*swapBuffers) (__GLXDRIdrawable * pdraw);
- void (*copySubBuffer) (__GLXDRIdrawable * pdraw,
- int x, int y, int width, int height);
- void (*waitX) (__GLXDRIdrawable * pdraw);
- void (*waitGL) (__GLXDRIdrawable * pdraw);
+struct __GLXDRIscreenRec {
+
+ void (*destroyScreen)(__GLXscreenConfigs *psc);
+
+ __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc,
+ const __GLcontextModes *mode,
+ GLXContext gc,
+ GLXContext shareList, int renderType);
+
+ __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
+ XID drawable,
+ GLXDrawable glxDrawable,
+ const __GLcontextModes *modes);
+
+ int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
+ int64_t divisor, int64_t remainder);
+ void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
+ int x, int y, int width, int height);
+ void (*waitX)(__GLXDRIdrawable *pdraw);
+ void (*waitGL)(__GLXDRIdrawable *pdraw);
+ int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
+ int64_t *ust, int64_t *msc, int64_t *sbc);
+ int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
+ int64_t divisor, int64_t remainder, int64_t *ust,
+ int64_t *msc, int64_t *sbc);
+ int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
+ int64_t *msc, int64_t *sbc);
+ void (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
+ int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
};
struct __GLXDRIcontextRec
@@ -784,6 +794,10 @@ extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
GLboolean
__driGetMscRateOML(__DRIdrawable * draw,
int32_t * numerator, int32_t * denominator, void *private);
+
+/* So that dri2.c:DRI2WireToEvent() can access
+ * glx_info->codes->first_event */
+XExtDisplayInfo *__glXFindDisplay (Display *dpy);
#endif
#endif /* !__GLX_client_h__ */
diff --git a/src/glx/x11/glxcmds.c b/src/glx/glxcmds.c
index d1c68dd02e..c3be974ea9 100644
--- a/src/glx/x11/glxcmds.c
+++ b/src/glx/glxcmds.c
@@ -982,7 +982,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable)
if (pdraw != NULL) {
glFlush();
- (*pdraw->psc->driScreen->swapBuffers) (pdraw);
+ (*pdraw->psc->driScreen->swapBuffers)(pdraw, 0, 0, 0);
return;
}
#endif
@@ -1884,6 +1884,7 @@ __glXSwapIntervalSGI(int interval)
{
xGLXVendorPrivateReq *req;
GLXContext gc = __glXGetCurrentContext();
+ __GLXscreenConfigs *psc;
Display *dpy;
CARD32 *interval_ptr;
CARD8 opcode;
@@ -1898,20 +1899,30 @@ __glXSwapIntervalSGI(int interval)
#ifdef __DRI_SWAP_CONTROL
if (gc->driContext) {
- __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
- gc->screen);
+ __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy,
+ gc->screen );
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
- gc->currentDrawable,
- NULL);
+ gc->currentDrawable,
+ NULL);
if (psc->swapControl != NULL && pdraw != NULL) {
- psc->swapControl->setSwapInterval(pdraw->driDrawable, interval);
- return 0;
+ psc->swapControl->setSwapInterval(pdraw->driDrawable, interval);
+ return 0;
}
- else {
- return GLX_BAD_CONTEXT;
+ else if (pdraw == NULL) {
+ return GLX_BAD_CONTEXT;
}
}
#endif
+ psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
+
+ if (gc->driContext && psc->driScreen && psc->driScreen->setSwapInterval) {
+ __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
+ gc->currentDrawable,
+ NULL);
+ psc->driScreen->setSwapInterval(pdraw, interval);
+ return 0;
+ }
+
dpy = gc->currentDpy;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
@@ -1943,13 +1954,13 @@ __glXSwapIntervalSGI(int interval)
static int
__glXSwapIntervalMESA(unsigned int interval)
{
-#ifdef __DRI_SWAP_CONTROL
GLXContext gc = __glXGetCurrentContext();
if (interval < 0) {
return GLX_BAD_VALUE;
}
+#ifdef __DRI_SWAP_CONTROL
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
gc->screen);
@@ -1963,10 +1974,20 @@ __glXSwapIntervalMESA(unsigned int interval)
}
}
}
-#else
- (void) interval;
#endif
+ if (gc != NULL && gc->driContext) {
+ __GLXscreenConfigs *psc;
+
+ psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
+ if (psc->driScreen && psc->driScreen->setSwapInterval) {
+ __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
+ gc->currentDrawable, NULL);
+ psc->driScreen->setSwapInterval(pdraw, interval);
+ return 0;
+ }
+ }
+
return GLX_BAD_CONTEXT;
}
@@ -1990,6 +2011,16 @@ __glXGetSwapIntervalMESA(void)
}
}
#endif
+ if (gc != NULL && gc->driContext) {
+ __GLXscreenConfigs *psc;
+
+ psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
+ if (psc->driScreen && psc->driScreen->getSwapInterval) {
+ __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
+ gc->currentDrawable, NULL);
+ return psc->driScreen->getSwapInterval(pdraw);
+ }
+ }
return 0;
}
@@ -2102,64 +2133,73 @@ __glXQueryFrameTrackingMESA(Display * dpy, GLXDrawable drawable,
static int
__glXGetVideoSyncSGI(unsigned int *count)
{
+ int64_t ust, msc, sbc;
+ int ret;
+ GLXContext gc = __glXGetCurrentContext();
+ __GLXscreenConfigs *psc;
+ __GLXDRIdrawable *pdraw;
+
+ if (!gc || !gc->driContext)
+ return GLX_BAD_CONTEXT;
+
+ psc = GetGLXScreenConfigs(gc->currentDpy, gc->screen);
+ pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
+
/* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry,
* FIXME: there should be a GLX encoding for this call. I can find no
* FIXME: documentation for the GLX encoding.
*/
#ifdef __DRI_MEDIA_STREAM_COUNTER
- GLXContext gc = __glXGetCurrentContext();
-
-
- if (gc != NULL && gc->driContext) {
- __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
- gc->screen);
- if (psc->msc && psc->driScreen) {
- __GLXDRIdrawable *pdraw =
- GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
- int64_t temp;
- int ret;
+ if ( psc->msc && psc->driScreen ) {
+ ret = (*psc->msc->getDrawableMSC)(psc->__driScreen,
+ pdraw->driDrawable, &msc);
+ *count = (unsigned) msc;
- ret = (*psc->msc->getDrawableMSC) (psc->__driScreen,
- pdraw->driDrawable, &temp);
- *count = (unsigned) temp;
-
- return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
- }
+ return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
}
-#else
- (void) count;
#endif
+ if (psc->driScreen && psc->driScreen->getDrawableMSC) {
+ ret = psc->driScreen->getDrawableMSC(psc, pdraw, &ust, &msc, &sbc);
+ *count = (unsigned) msc;
+ return (ret == True) ? 0 : GLX_BAD_CONTEXT;
+ }
+
return GLX_BAD_CONTEXT;
}
static int
__glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
{
-#ifdef __DRI_MEDIA_STREAM_COUNTER
GLXContext gc = __glXGetCurrentContext();
+ __GLXscreenConfigs *psc;
+ __GLXDRIdrawable *pdraw;
+ int64_t ust, msc, sbc;
+ int ret;
if (divisor <= 0 || remainder < 0)
return GLX_BAD_VALUE;
- if (gc != NULL && gc->driContext) {
- __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
- gc->screen);
- if (psc->msc != NULL && psc->driScreen) {
- __GLXDRIdrawable *pdraw =
- GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
- int ret;
- int64_t msc;
- int64_t sbc;
-
- ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, 0,
- divisor, remainder, &msc, &sbc);
- *count = (unsigned) msc;
- return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
- }
+ if (!gc || !gc->driContext)
+ return GLX_BAD_CONTEXT;
+
+ psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
+ pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
+
+#ifdef __DRI_MEDIA_STREAM_COUNTER
+ if (psc->msc != NULL && psc->driScreen ) {
+ ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, 0,
+ divisor, remainder, &msc, &sbc);
+ *count = (unsigned) msc;
+ return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
}
-#else
- (void) count;
#endif
+ if (psc->driScreen && psc->driScreen->waitForMSC) {
+ ret = psc->driScreen->waitForMSC(pdraw, 0, divisor, remainder, &ust, &msc,
+ &sbc);
+ *count = (unsigned) msc;
+ return (ret == True) ? 0 : GLX_BAD_CONTEXT;
+ }
+
return GLX_BAD_CONTEXT;
}
@@ -2312,27 +2352,29 @@ static Bool
__glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable,
int64_t * ust, int64_t * msc, int64_t * sbc)
{
-#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER)
- __GLXdisplayPrivate *const priv = __glXInitialize(dpy);
+ __GLXdisplayPrivate * const priv = __glXInitialize(dpy);
+ int i, ret;
+ __GLXDRIdrawable *pdraw;
+ __GLXscreenConfigs *psc;
- if (priv != NULL) {
- int i;
- __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &i);
- __GLXscreenConfigs *const psc = &priv->screenConfigs[i];
+ if (!priv)
+ return False;
- assert((pdraw == NULL) || (i != -1));
- return ((pdraw && psc->sbc && psc->msc)
- && ((*psc->msc->getMSC) (psc->driScreen, msc) == 0)
- && ((*psc->sbc->getSBC) (pdraw->driDrawable, sbc) == 0)
- && (__glXGetUST(ust) == 0));
- }
-#else
- (void) dpy;
- (void) drawable;
- (void) ust;
- (void) msc;
- (void) sbc;
+ pdraw = GetGLXDRIDrawable(dpy, drawable, &i);
+ psc = &priv->screenConfigs[i];
+
+#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER)
+ if (pdraw && psc->sbc && psc->sbc)
+ return ( (pdraw && psc->sbc && psc->msc)
+ && ((*psc->msc->getMSC)(psc->driScreen, msc) == 0)
+ && ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0)
+ && (__glXGetUST(ust) == 0) );
#endif
+ if (pdraw && psc && psc->driScreen && psc->driScreen->getDrawableMSC) {
+ ret = psc->driScreen->getDrawableMSC(psc, pdraw, ust, msc, sbc);
+ return ret;
+ }
+
return False;
}
@@ -2440,11 +2482,14 @@ static int64_t
__glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable,
int64_t target_msc, int64_t divisor, int64_t remainder)
{
-#ifdef __DRI_SWAP_BUFFER_COUNTER
+ GLXContext gc = __glXGetCurrentContext();
int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
+ if (!pdraw || !gc->driContext) /* no GLX for this */
+ return -1;
+
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but it also says "It [glXSwapBuffersMscOML] will return a value
* of -1 if the function failed because of errors detected in the input
@@ -2455,18 +2500,19 @@ __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable,
if (divisor > 0 && remainder >= divisor)
return -1;
- if (pdraw != NULL && psc->counters != NULL)
- return (*psc->sbc->swapBuffersMSC) (pdraw->driDrawable, target_msc,
- divisor, remainder);
+#ifdef __DRI_SWAP_BUFFER_COUNTER
+ if (psc->counters != NULL)
+ return (*psc->sbc->swapBuffersMSC)(pdraw->driDrawable, target_msc,
+ divisor, remainder);
+#endif
-#else
- (void) dpy;
- (void) drawable;
- (void) target_msc;
- (void) divisor;
- (void) remainder;
+#ifdef GLX_DIRECT_RENDERING
+ if (psc->driScreen && psc->driScreen->swapBuffers)
+ return (*psc->driScreen->swapBuffers)(pdraw, target_msc, divisor,
+ remainder);
#endif
- return 0;
+
+ return -1;
}
@@ -2476,12 +2522,14 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
int64_t remainder, int64_t * ust,
int64_t * msc, int64_t * sbc)
{
-#ifdef __DRI_MEDIA_STREAM_COUNTER
- int screen = 0;
+ int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
- __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
+ __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen );
int ret;
+ fprintf(stderr, "waitmsc: %lld, %lld, %lld\n", target_msc, divisor,
+ remainder);
+
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but the return type in the spec is Bool.
*/
@@ -2490,7 +2538,9 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
if (divisor > 0 && remainder >= divisor)
return False;
+#ifdef __DRI_MEDIA_STREAM_COUNTER
if (pdraw != NULL && psc->msc != NULL) {
+ fprintf(stderr, "dri1 msc\n");
ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, target_msc,
divisor, remainder, msc, sbc);
@@ -2499,16 +2549,14 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
*/
return ((ret == 0) && (__glXGetUST(ust) == 0));
}
-#else
- (void) dpy;
- (void) drawable;
- (void) target_msc;
- (void) divisor;
- (void) remainder;
- (void) ust;
- (void) msc;
- (void) sbc;
#endif
+ if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) {
+ ret = psc->driScreen->waitForMSC(pdraw, target_msc, divisor, remainder,
+ ust, msc, sbc);
+ return ret;
+ }
+
+ fprintf(stderr, "no drawable??\n");
return False;
}
@@ -2518,7 +2566,6 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
int64_t target_sbc, int64_t * ust,
int64_t * msc, int64_t * sbc)
{
-#ifdef __DRI_SWAP_BUFFER_COUNTER
int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
@@ -2529,7 +2576,7 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
*/
if (target_sbc < 0)
return False;
-
+#ifdef __DRI_SWAP_BUFFER_COUNTER
if (pdraw != NULL && psc->sbc != NULL) {
ret =
(*psc->sbc->waitForSBC) (pdraw->driDrawable, target_sbc, msc, sbc);
@@ -2539,14 +2586,11 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
*/
return ((ret == 0) && (__glXGetUST(ust) == 0));
}
-#else
- (void) dpy;
- (void) drawable;
- (void) target_sbc;
- (void) ust;
- (void) msc;
- (void) sbc;
#endif
+ if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) {
+ ret = psc->driScreen->waitForSBC(pdraw, target_sbc, ust, msc, sbc);
+ return ret;
+ }
return False;
}
diff --git a/src/glx/x11/glxcurrent.c b/src/glx/glxcurrent.c
index fae1bd9fa6..c28360bdde 100644
--- a/src/glx/x11/glxcurrent.c
+++ b/src/glx/glxcurrent.c
@@ -37,10 +37,6 @@
#include "glapi.h"
#include "indirect_init.h"
-#ifdef GLX_DIRECT_RENDERING
-#include "xf86dri.h"
-#endif
-
/*
** We setup some dummy structures here so that the API can be used
** even if no context is current.
@@ -162,6 +158,7 @@ __glXSetCurrentContextNull(void)
__glXSetCurrentContext(&dummyContext);
#ifdef GLX_DIRECT_RENDERING
_glapi_set_dispatch(NULL); /* no-op functions */
+ _glapi_set_context(NULL);
#endif
}
diff --git a/src/glx/x11/glxext.c b/src/glx/glxext.c
index 5633a3e4a2..c2de1a3fff 100644
--- a/src/glx/x11/glxext.c
+++ b/src/glx/glxext.c
@@ -41,7 +41,7 @@
#include "glxclient.h"
#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
-#include "glapi.h"
+#include <X11/extensions/dri2proto.h>
#include "glxextensions.h"
#include "glcontextmodes.h"
@@ -101,6 +101,10 @@ __glXCloseDisplay(Display * dpy, XExtCodes * codes)
static
XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName,
__GLX_NUMBER_ERRORS, error_list)
+static Bool
+__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire);
+static Status
+__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire);
static /* const */ XExtensionHooks __glXExtensionHooks = {
NULL, /* create_gc */
@@ -110,17 +114,110 @@ static /* const */ XExtensionHooks __glXExtensionHooks = {
NULL, /* create_font */
NULL, /* free_font */
__glXCloseDisplay, /* close_display */
- NULL, /* wire_to_event */
- NULL, /* event_to_wire */
+ __glXWireToEvent, /* wire_to_event */
+ __glXEventToWire, /* event_to_wire */
NULL, /* error */
__glXErrorString, /* error_string */
};
-static
XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo,
__glXExtensionName, &__glXExtensionHooks,
__GLX_NUMBER_EVENTS, NULL)
+/*
+ * GLX events are a bit funky. We don't stuff the X event code into
+ * our user exposed (via XNextEvent) structure. Instead we use the GLX
+ * private event code namespace (and hope it doesn't conflict). Clients
+ * have to know that bit 15 in the event type field means they're getting
+ * a GLX event, and then handle the various sub-event types there, rather
+ * than simply checking the event code and handling it directly.
+ */
+
+static Bool
+__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire)
+{
+ XExtDisplayInfo *info = __glXFindDisplay(dpy);
+
+ XextCheckExtension(dpy, info, __glXExtensionName, False);
+
+ switch ((wire->u.u.type & 0x7f) - info->codes->first_event) {
+ case GLX_PbufferClobber:
+ {
+ GLXPbufferClobberEvent *aevent = (GLXPbufferClobberEvent *)event;
+ xGLXPbufferClobberEvent *awire = (xGLXPbufferClobberEvent *)wire;
+ aevent->event_type = awire->type;
+ aevent->serial = awire->sequenceNumber;
+ aevent->event_type = awire->event_type;
+ aevent->draw_type = awire->draw_type;
+ aevent->drawable = awire->drawable;
+ aevent->buffer_mask = awire->buffer_mask;
+ aevent->aux_buffer = awire->aux_buffer;
+ aevent->x = awire->x;
+ aevent->y = awire->y;
+ aevent->width = awire->width;
+ aevent->height = awire->height;
+ aevent->count = awire->count;
+ return True;
+ }
+ /* No easy symbol to test for this, as GLX_BufferSwapComplete is
+ * defined in the local glx.h header, but the
+ * xGLXBufferSwapComplete typedef is only available in new versions
+ * of the external glxproto.h header, which doesn't have any
+ * testable versioning define.
+ *
+ * I'll use the related DRI2 define, in the hope that we won't
+ * receive these events unless we know how to ask for them:
+ */
+#ifdef X_DRI2SwapBuffers
+ case GLX_BufferSwapComplete:
+ {
+ GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event;
+ xGLXBufferSwapComplete *awire = (xGLXBufferSwapComplete *)wire;
+ aevent->event_type = awire->event_type;
+ aevent->drawable = awire->drawable;
+ aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo;
+ aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo;
+ aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo;
+ return True;
+ }
+#endif
+ default:
+ /* client doesn't support server event */
+ break;
+ }
+
+ return False;
+}
+
+/* We don't actually support this. It doesn't make sense for clients to
+ * send each other GLX events.
+ */
+static Status
+__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire)
+{
+ XExtDisplayInfo *info = __glXFindDisplay(dpy);
+
+ XextCheckExtension(dpy, info, __glXExtensionName, False);
+
+ switch (event->type) {
+ case GLX_DAMAGED:
+ break;
+ case GLX_SAVED:
+ break;
+ case GLX_EXCHANGE_COMPLETE_INTEL:
+ break;
+ case GLX_BLIT_COMPLETE_INTEL:
+ break;
+ case GLX_FLIP_COMPLETE_INTEL:
+ break;
+ default:
+ /* client doesn't support server event */
+ break;
+ }
+
+ return Success;
+}
+
/************************************************************************/
/*
** Free the per screen configs data as well as the array of
diff --git a/src/glx/x11/glxextensions.c b/src/glx/glxextensions.c
index 6852128e2a..56c69cbfcb 100644
--- a/src/glx/x11/glxextensions.c
+++ b/src/glx/glxextensions.c
@@ -32,7 +32,6 @@
#include <X11/extensions/extutil.h>
#include <X11/extensions/Xext.h>
#include <string.h>
-#include "glapi.h"
#include "glxextensions.h"
@@ -104,6 +103,7 @@ static const struct extension_info known_glx_extensions[] = {
{ GLX(SGIX_swap_group), VER(0,0), N, N, N, N },
{ GLX(SGIX_visual_select_group), VER(0,0), Y, Y, N, N },
{ GLX(EXT_texture_from_pixmap), VER(0,0), Y, N, N, N },
+ { GLX(INTEL_swap_event), VER(1,4), Y, Y, N, N },
{ NULL }
};
diff --git a/src/glx/x11/glxextensions.h b/src/glx/glxextensions.h
index 652c5db1c8..f556b1239c 100644
--- a/src/glx/x11/glxextensions.h
+++ b/src/glx/glxextensions.h
@@ -65,7 +65,8 @@ enum
SGIX_swap_barrier_bit,
SGIX_swap_group_bit,
SGIX_visual_select_group_bit,
- EXT_texture_from_pixmap_bit
+ EXT_texture_from_pixmap_bit,
+ INTEL_swap_event_bit,
};
enum
diff --git a/src/glx/x11/glxhash.c b/src/glx/glxhash.c
index b76ec32345..b76ec32345 100644
--- a/src/glx/x11/glxhash.c
+++ b/src/glx/glxhash.c
diff --git a/src/glx/x11/glxhash.h b/src/glx/glxhash.h
index 710712dd28..710712dd28 100644
--- a/src/glx/x11/glxhash.h
+++ b/src/glx/glxhash.h
diff --git a/src/glx/x11/indirect.c b/src/glx/indirect.c
index ea90ce4463..48bae1478f 100644
--- a/src/glx/x11/indirect.c
+++ b/src/glx/indirect.c
@@ -30,7 +30,8 @@
#include "indirect.h"
#include "glxclient.h"
#include "indirect_size.h"
-#include "dispatch.h"
+#include "glapitable.h"
+#include "glapidispatch.h"
#include "glapi.h"
#include "glthread.h"
#include <GL/glxproto.h>
@@ -47,7 +48,7 @@
# else
# define FASTCALL
# endif
-# if defined(__GNUC__)
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define NOINLINE __attribute__((noinline))
# else
# define NOINLINE
diff --git a/src/glx/x11/indirect.h b/src/glx/indirect.h
index 19a8c0d134..9e73b33818 100644
--- a/src/glx/x11/indirect.h
+++ b/src/glx/indirect.h
@@ -37,7 +37,7 @@
* \author Ian Romanick <idr@us.ibm.com>
*/
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__)
+# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
# define HIDDEN __attribute__((visibility("hidden")))
# else
# define HIDDEN
@@ -47,7 +47,7 @@
# else
# define FASTCALL
# endif
-# if defined(__GNUC__)
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define NOINLINE __attribute__((noinline))
# else
# define NOINLINE
diff --git a/src/glx/x11/indirect_init.c b/src/glx/indirect_init.c
index 73ca993027..73ca993027 100644
--- a/src/glx/x11/indirect_init.c
+++ b/src/glx/indirect_init.c
diff --git a/src/glx/x11/indirect_init.h b/src/glx/indirect_init.h
index 72255f1301..72255f1301 100644
--- a/src/glx/x11/indirect_init.h
+++ b/src/glx/indirect_init.h
diff --git a/src/glx/x11/indirect_size.c b/src/glx/indirect_size.c
index cdaf02ffe6..6356ddd49b 100644
--- a/src/glx/x11/indirect_size.c
+++ b/src/glx/indirect_size.c
@@ -29,7 +29,7 @@
#include <GL/gl.h>
#include "indirect_size.h"
-# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96)
+# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define PURE __attribute__((pure))
# else
# define PURE
@@ -41,7 +41,7 @@
# define FASTCALL
# endif
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__)
+# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
# define INTERNAL __attribute__((visibility("internal")))
# else
# define INTERNAL
@@ -73,6 +73,7 @@ __glCallLists_size(GLenum e)
case GL_SHORT:
case GL_UNSIGNED_SHORT:
case GL_2_BYTES:
+ case GL_HALF_FLOAT:
return 2;
case GL_3_BYTES:
return 3;
diff --git a/src/glx/x11/indirect_size.h b/src/glx/indirect_size.h
index 9ba0bd6907..af0919f964 100644
--- a/src/glx/x11/indirect_size.h
+++ b/src/glx/indirect_size.h
@@ -36,7 +36,7 @@
* \author Ian Romanick <idr@us.ibm.com>
*/
-# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96)
+# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define PURE __attribute__((pure))
# else
# define PURE
@@ -48,7 +48,7 @@
# define FASTCALL
# endif
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__)
+# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
# define INTERNAL __attribute__((visibility("internal")))
# else
# define INTERNAL
diff --git a/src/glx/x11/indirect_texture_compression.c b/src/glx/indirect_texture_compression.c
index fa927ebdf6..fa927ebdf6 100644
--- a/src/glx/x11/indirect_texture_compression.c
+++ b/src/glx/indirect_texture_compression.c
diff --git a/src/glx/x11/indirect_transpose_matrix.c b/src/glx/indirect_transpose_matrix.c
index 618db9f5d4..618db9f5d4 100644
--- a/src/glx/x11/indirect_transpose_matrix.c
+++ b/src/glx/indirect_transpose_matrix.c
diff --git a/src/glx/x11/indirect_vertex_array.c b/src/glx/indirect_vertex_array.c
index ad9882528f..ad9882528f 100644
--- a/src/glx/x11/indirect_vertex_array.c
+++ b/src/glx/indirect_vertex_array.c
diff --git a/src/glx/x11/indirect_vertex_array.h b/src/glx/indirect_vertex_array.h
index 37380320ed..37380320ed 100644
--- a/src/glx/x11/indirect_vertex_array.h
+++ b/src/glx/indirect_vertex_array.h
diff --git a/src/glx/x11/indirect_vertex_array_priv.h b/src/glx/indirect_vertex_array_priv.h
index 56dac37c78..56dac37c78 100644
--- a/src/glx/x11/indirect_vertex_array_priv.h
+++ b/src/glx/indirect_vertex_array_priv.h
diff --git a/src/glx/x11/indirect_vertex_program.c b/src/glx/indirect_vertex_program.c
index 3313ac008a..3313ac008a 100644
--- a/src/glx/x11/indirect_vertex_program.c
+++ b/src/glx/indirect_vertex_program.c
diff --git a/src/glx/x11/indirect_window_pos.c b/src/glx/indirect_window_pos.c
index e97be3506d..e97be3506d 100644
--- a/src/glx/x11/indirect_window_pos.c
+++ b/src/glx/indirect_window_pos.c
diff --git a/src/glx/mini/Makefile b/src/glx/mini/Makefile
deleted file mode 100644
index 6b5a3c76d7..0000000000
--- a/src/glx/mini/Makefile
+++ /dev/null
@@ -1,89 +0,0 @@
-# Build the MiniGLX libGL.so library.
-
-TOP = ../../..
-include $(TOP)/configs/current
-
-
-DEFINES += -DGLX_DIRECT_RENDERING -DIN_MINI_GLX -UIN_DRI_DRIVER
-
-C_SOURCES = \
- $(TOP)/src/mesa/main/dispatch.c \
- $(TOP)/src/mesa/glapi/glapi.c \
- $(TOP)/src/mesa/glapi/glthread.c \
- $(TOP)/src/glx/x11/glcontextmodes.c \
- miniglx.c \
- miniglx_events.c
-
-X86_SOURCES = $(TOP)/src/mesa/x86/glapi_x86.S
-
-OBJECTS = $(C_SOURCES:.c=.o) \
- $(ASM_SOURCES:.S=.o)
-
-INCLUDES = -I. $(INCLUDE_DIRS)
-
-INCLUDE_DIRS = \
- -I$(TOP)/include \
- -I$(TOP)/src/mesa \
- -I$(TOP)/src/mesa/main \
- -I$(TOP)/src/mesa/glapi \
- -I$(TOP)/src/glx/x11 \
- -I$(TOP)/src/mesa/drivers/dri/common \
- $(LIBDRM_CFLAGS) \
- $(PCIACCESS_CFLAGS)
-
-
-
-##### RULES #####
-
-.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
-
-.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
-
-
-##### TARGETS #####
-
-default: depend $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/miniglx.conf
-
-
-# Make libGL
-$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile
- @ $(MKLIB) -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
- -major 1 -minor 2 $(MKLIB_OPTIONS) \
- -install $(TOP)/$(LIB_DIR) $(GL_LIB_DEPS) $(OBJECTS) \
- $(LIBDRM_LIB) $(PCIACCESS_LIB)
-
-
-# install sample miniglx.conf
-$(TOP)/$(LIB_DIR)/miniglx.conf:
- $(INSTALL) example.miniglx.conf $(TOP)/$(LIB_DIR)/miniglx.conf
-
-
-drmtest: xf86drm.o drmtest.o
- rm -f drmtest && $(CC) -o drmtest xf86drm.o drmtest.o
-
-
-depend: $(C_SOURCES) $(ASM_SOURCES)
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(ASM_SOURCES) \
- > /dev/null
-
-
-# Emacs tags
-tags:
- etags `find . -name \*.[ch]` `find ../include`
-
-
-# Dummy install target
-install:
-
-
-# Remove .o and backup files
-clean:
- -rm -f drmtest $(TOP)/$(LIB_DIR)/libGL.so*
- -rm -f *.o *~
- -rm -f depend depend.bak
-
-include depend
diff --git a/src/glx/mini/NOTES b/src/glx/mini/NOTES
deleted file mode 100644
index 1774107d63..0000000000
--- a/src/glx/mini/NOTES
+++ /dev/null
@@ -1,115 +0,0 @@
-
-
-Getting MiniGLX up and running
-------------------------------
-
-It's necessary to do a bit of work to set up an environment to run miniglx.
-
-For the radeon driver, it's necessary to get the right set of kernel
-modules installed before attempting to run any programs:
-
- rmmod radeon agpgart;
- insmod agpgart;
- insmod $(MESA)/src/kernel/radeonfb/radeonfb.o;
- insmod $(MESA)/src/kernel/radeon/radeon.o;
-
-For all drivers, its necessary to reach the compiled libraries, and
-tell MiniGLX where to find it's configuration file:
-
- export LD_LIBRARY_PATH=$(MESA)/lib;
- export MINIGLX_CONF=$(MESA)/lib/miniglx.conf
-
-------------------------------------------------------------
-
-MiniGLX Example Programs
-------------------------
-
-The following programs will work with miniglx:
-
- $(MESA)/tests/miniglx
- $(MESA)/xdemos/glxgears
-
-Thanks to the miniglut stub library, most of the mesa glut demos will
-work. In particular, the following have been tested. (Note there is
-no keyboard or mouse interaction with these demos).
-
- $(MESA)/demos/gears
- $(MESA)/demos/geartrain
- $(MESA)/demos/morph3d
- $(MESA)/demos/isosurf
- $(MESA)/demos/texobj
- $(MESA)/demos/texcyl
- $(MESA)/demos/gloss
- $(MESA)/demos/fire
- $(MESA)/demos/tunnel
- $(MESA)/demos/teapot
- $(MESA)/samples/prim
- $(MESA)/samples/olympic
- $(MESA)/samples/star
- $(MESA)/samples/wave
- ...etc
-
-In fact most of the glut demos seem to work within the constraints of
-having no keyboard/mouse interactivity. Furthermore, the use of the
-glut wrapper means that these programs don't require recompilation to
-run under MiniGLX -- the same binary works with both regular GLX and
-MiniGLX.
-
-
-------------------------------------------------------------
-
-Porting GLX apps to MiniGLX
----------------------------
-
-A quick list of issues encountered in porting existing GLX apps to
-MiniGLX. Listed in no particular order.
-
-1) No input events
-
-MiniGLX doesn't provide an input layer, so any X11 input event
-handling in the existing app will have to be redone for whatever
-input devices exist on the target.
-
-2) No configuration, expose events
-
-Many GLX and Xlib programs wait on an event to ensure the window has
-become visible after being mapped. MiniGLX provides no equivalent
-facility.
-
-3) Different headers
-
-X11/Xlib.h, GL/GLX.h, etc must not be used if the program is being
-compiled against MiniGLX.
-
-The equivalent header is GL/MiniGLX.h.
-
-4) Different library
-
-It may be necessary to link directly against the minGLX libGL.so.
-
-5) Reduced number of Xlib and GLX entrypoints.
-
-By definition (MiniGLX is a subset of GLX), many Xlib and GLX
-entrypoints, structures and macros are not present in MiniGLX. It
-will be necessary to find and eliminate all references to
-non-supported entrypoints.
-
-
----------------------------------------------------------------
-
-Bugs in radeonfb.o -- the radeon framebuffer driver.
-----------------------------------------------------
-
-Several bugs have been found in the radeonfb.o framebuffer driver.
-Most of these are resolved in the version included in the MiniGLX
-sources, but some remain:
-
-1) Occasionally, after entering graphics mode, colors appear 'shifted'
-or 'translated', particularly in higher resolution modes. This is
-definitely a bug in radeonfb.o as this can be provoked even when using
-the software dri driver (fb_dri.so). Importance: High. Workaround:
-Use 800x600 as it seems to be less frequent at this resolution,
-otherwise, restart the application.
-
-
-
diff --git a/src/glx/mini/dispatch.c b/src/glx/mini/dispatch.c
deleted file mode 100644
index ac24df9e7d..0000000000
--- a/src/glx/mini/dispatch.c
+++ /dev/null
@@ -1,64 +0,0 @@
-/**
- * \file miniglx/dispatch.c
- *
- * \brief C-based dispatch of the OpenGL entry points (glAccum(), glBegin(),
- * etc).
- *
- * \author Brian Paul <brian@precisioninsight.com>
- *
- * \note This code IS NOT USED if we're compiling on an x86 system and using
- * the glapi_x86.S assembly code.
- */
-
-/*
- * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "glheader.h"
-#include "glapi.h"
-#include "glapitable.h"
-
-
-#if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM))
-
-#define KEYWORD1
-
-#define KEYWORD2
-
-#define NAME(func) gl##func
-
-#define DISPATCH(func, args, msg) \
- const struct _glapi_table *dispatch; \
- dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
- (dispatch->func) args
-
-#define RETURN_DISPATCH(func, args, msg) \
- const struct _glapi_table *dispatch; \
- dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
- return (dispatch->func) args
-
-
-#include "glapitemp.h"
-
-#endif /* USE_X86_ASM */
diff --git a/src/glx/mini/driver.h b/src/glx/mini/driver.h
deleted file mode 100644
index 39c0f9b5fa..0000000000
--- a/src/glx/mini/driver.h
+++ /dev/null
@@ -1,168 +0,0 @@
-/**
- * \file driver.h
- * \brief DRI utility functions definitions.
- *
- * This module acts as glue between GLX and the actual hardware driver. A DRI
- * driver doesn't really \e have to use any of this - it's optional. But, some
- * useful stuff is done here that otherwise would have to be duplicated in most
- * drivers.
- *
- * Basically, these utility functions take care of some of the dirty details of
- * screen initialization, context creation, context binding, DRM setup, etc.
- *
- * These functions are compiled into each DRI driver so libGL.so knows nothing
- * about them.
- *
- * Look for more comments in the dri_util.c file.
- *
- * \author Kevin E. Martin <kevin@precisioninsight.com>
- * \author Brian Paul <brian@precisioninsight.com>
- */
-
-/*
- * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef _driver_H_
-#define _driver_H_
-
-#include "GL/gl.h"
-#include "GL/internal/glcore.h"
-
-#include "drm.h"
-#include "drm_sarea.h"
-
-/**
- * \brief DRIDriverContext type.
- */
-typedef struct DRIDriverContextRec {
- const char *pciBusID;
- int pciBus;
- int pciDevice;
- int pciFunc;
- int chipset;
- int bpp;
- int cpp;
- int agpmode;
- int isPCI;
-
- int colorTiling; /**< \brief color tiling is enabled */
-
- unsigned long FBStart; /**< \brief physical address of the framebuffer */
- unsigned long MMIOStart; /**< \brief physical address of the MMIO region */
-
- int FBSize; /**< \brief size of the mmap'd framebuffer in bytes */
- int MMIOSize; /**< \brief size of the mmap'd MMIO region in bytes */
-
- void *FBAddress; /**< \brief start of the mmap'd framebuffer */
- void *MMIOAddress; /**< \brief start of the mmap'd MMIO region */
-
- /**
- * \brief Client configuration details
- *
- * These are computed on the server and sent to clients as part of
- * the initial handshaking.
- */
- struct {
- drm_handle_t hSAREA;
- int SAREASize;
- drm_handle_t hFrameBuffer;
- int fbOrigin;
- int fbSize;
- int fbStride;
- int virtualWidth;
- int virtualHeight;
- int Width;
- } shared;
-
- /**
- * \name From DRIInfoRec
- */
- /*@{*/
- int drmFD; /**< \brief DRM device file descriptor */
- drm_sarea_t *pSAREA;
- unsigned int serverContext; /**< \brief DRM context only active on server */
- /*@}*/
-
-
- /**
- * \name Driver private
- *
- * Populated by __driInitFBDev()
- */
- /*@{*/
- void *driverPrivate;
- void *driverClientMsg;
- int driverClientMsgSize;
- /*@}*/
-} DRIDriverContext;
-
-/**
- * \brief Interface to the DRI driver.
- *
- * This structure is retrieved from the loadable driver by the \e
- * __driDriver symbol to access the Mini GLX specific hardware
- * initialization and take down routines.
- */
-typedef struct DRIDriverRec {
- /**
- * \brief Validate the framebuffer device mode
- */
- int (*validateMode)( const DRIDriverContext *context );
-
- /**
- * \brief Examine mode returned by fbdev (may differ from the one
- * requested), restore any hw regs clobbered by fbdev.
- */
- int (*postValidateMode)( const DRIDriverContext *context );
-
- /**
- * \brief Initialize the framebuffer device.
- */
- int (*initFBDev)( DRIDriverContext *context );
-
- /**
- * \brief Halt the framebuffer device.
- */
- void (*haltFBDev)( DRIDriverContext *context );
-
-
- /**
- * \brief Idle and shutdown hardware in preparation for a VT switch.
- */
- int (*shutdownHardware)( const DRIDriverContext *context );
-
- /**
- * \brief Restore hardware state after regaining the VT.
- */
- int (*restoreHardware)( const DRIDriverContext *context );
-
- /**
- * \brief Notify hardware driver of gain/loose focus. May be zero
- * as this is of limited utility for most drivers.
- */
- void (*notifyFocus)( int have_focus );
-} DRIDriver;
-
-#endif /* _driver_H_ */
diff --git a/src/glx/mini/example.miniglx.conf b/src/glx/mini/example.miniglx.conf
deleted file mode 100644
index 62dd4f65ec..0000000000
--- a/src/glx/mini/example.miniglx.conf
+++ /dev/null
@@ -1,36 +0,0 @@
-# Example miniglx configuration file (/etc/miniglx.conf)
-#
-
-# Framebuffer device to open: Might need to change this on dual-head
-# systems.
-fbdevDevice=/dev/fb0
-
-# Which driver?
-# radeon_dri.so -- HW accelerated radeon driver
-# fb_dri.so -- Software rasterizer
-clientDriverName=radeon_dri.so
-
-# The pci bus id of the video card. Find this with scanpci, lspci or
-# look in /proc/pci.
-pciBusID=PCI:1:0:0
-
-# Is the card PCI or AGP ?
-isPCI=0
-
-# Virtual screen dimensions. Can reduce this to save videocard memory
-# at the expense of maximum window size available.
-virtualWidth=1280
-virtualHeight=1024
-
-# Screen depth. Only 16 & 32bpp supported.
-bpp=32
-
-# AGP Mode. Not all cards supported (1, 2 or 4)
-agpmode=1
-
-# Rotated monitor? -- NOTE: only works with subsetted radeon driver!
-rotateMode=0
-
-# Do we want to use color tiling ?
-colorTiling=0
-
diff --git a/src/glx/mini/miniglx.c b/src/glx/mini/miniglx.c
deleted file mode 100644
index e9a10b4ac7..0000000000
--- a/src/glx/mini/miniglx.c
+++ /dev/null
@@ -1,2580 +0,0 @@
-/**
- * \file miniglx.c
- * \brief Mini GLX interface functions.
- * \author Brian Paul
- *
- * The Mini GLX interface is a subset of the GLX interface, plus a
- * minimal set of Xlib functions.
- */
-
-/*
- * Mesa 3-D graphics library
- * Version: 6.0.1
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \mainpage Mini GLX
- *
- * \section miniglxIntro Introduction
- *
- * The Mini GLX interface facilitates OpenGL rendering on embedded devices. The
- * interface is a subset of the GLX interface, plus a minimal set of Xlib-like
- * functions.
- *
- * Programs written to the Mini GLX specification should run unchanged
- * on systems with the X Window System and the GLX extension (after
- * recompilation). The intention is to allow flexibility for
- * prototyping and testing.
- *
- * The files in the src/miniglx/ directory are compiled to build the
- * libGL.so library. This is the library which applications link with.
- * libGL.so in turn, loads the hardware-specific device driver.
- *
- *
- * \section miniglxDoxygen About Doxygen
- *
- * For a list of all files, select <b>File List</b>. Choose a file from
- * the list for a list of all functions in the file.
- *
- * For a list of all functions, types, constants, etc.
- * select <b>File Members</b>.
- *
- *
- * \section miniglxReferences References
- *
- * - <A HREF="file:../../docs/MiniGLX.html">Mini GLX Specification</A>,
- * Tungsten Graphics, Inc.
- * - OpenGL Graphics with the X Window System, Silicon Graphics, Inc.,
- * ftp://ftp.sgi.com/opengl/doc/opengl1.2/glx1.3.ps
- * - Xlib - C Language X Interface, X Consortium Standard, X Version 11,
- * Release 6.4, ftp://ftp.x.org/pub/R6.4/xc/doc/hardcopy/X11/xlib.PS.gz
- * - XFree86 Man pages, The XFree86 Project, Inc.,
- * http://www.xfree86.org/current/manindex3.html
- *
- */
-
-/**
- * \page datatypes Notes on the XVisualInfo, Visual, and __GLXvisualConfig data types
- *
- * -# X (unfortunately) has two (or three) data types which
- * describe visuals. Ideally, there would just be one.
- * -# We need the #__GLXvisualConfig type to augment #XVisualInfo and #Visual
- * because we need to describe the GLX-specific attributes of visuals.
- * -# In this interface there is a one-to-one-to-one correspondence between
- * the three types and they're all interconnected.
- * -# The #XVisualInfo type has a pointer to a #Visual. The #Visual structure
- * (aka MiniGLXVisualRec) has a pointer to the #__GLXvisualConfig. The
- * #Visual structure also has a pointer pointing back to the #XVisualInfo.
- * -# The #XVisualInfo structure is the only one who's contents are public.
- * -# The glXChooseVisual() and XGetVisualInfo() are the only functions that
- * return #XVisualInfo structures. They can be freed with XFree(), though
- * there is a small memory leak.
- */
-
-
-#include <assert.h>
-#include <errno.h>
-#include <signal.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <dlfcn.h>
-#include <fcntl.h>
-#include <unistd.h>
-#include <sys/ioctl.h>
-#include <sys/mman.h>
-#include <sys/types.h>
-#include <sys/time.h> /* for gettimeofday */
-#include <linux/kd.h>
-#include <linux/vt.h>
-
-#include "miniglxP.h"
-#include "dri_util.h"
-
-#include "imports.h"
-#include "glcontextmodes.h"
-#include "glapi.h"
-
-#include "pciaccess.h"
-
-static GLboolean __glXCreateContextWithConfig(__DRInativeDisplay *dpy,
- int screen, int fbconfigID, void *contextID,
- drm_context_t *hHWContext);
-
-static GLboolean __glXGetDrawableInfo(__DRInativeDisplay *dpy, int scrn,
- __DRIid draw, unsigned int * index, unsigned int * stamp,
- int * x, int * y, int * width, int * height,
- int * numClipRects, drm_clip_rect_t ** pClipRects,
- int * backX, int * backY,
- int * numBackClipRects, drm_clip_rect_t ** pBackClipRects);
-
-static __DRIscreen * __glXFindDRIScreen(__DRInativeDisplay *dpy, int scrn);
-
-static GLboolean __glXWindowExists(__DRInativeDisplay *dpy, __DRIid draw);
-
-static int __glXGetUST( int64_t * ust );
-
-static GLboolean __glXGetMscRate(__DRInativeDisplay * dpy, __DRIid drawable,
- int32_t * numerator, int32_t * denominator);
-
-static GLboolean xf86DRI_DestroyContext(__DRInativeDisplay *dpy, int screen,
- __DRIid context_id );
-
-static GLboolean xf86DRI_CreateDrawable(__DRInativeDisplay *dpy, int screen,
- __DRIid drawable, drm_drawable_t *hHWDrawable );
-
-static GLboolean xf86DRI_DestroyDrawable(__DRInativeDisplay *dpy, int screen,
- __DRIid drawable);
-
-
-/** Wrapper around either malloc() */
-void *
-_mesa_malloc(size_t bytes)
-{
- return malloc(bytes);
-}
-
-/** Wrapper around either calloc() */
-void *
-_mesa_calloc(size_t bytes)
-{
- return calloc(1, bytes);
-}
-
-/** Wrapper around either free() */
-void
-_mesa_free(void *ptr)
-{
- free(ptr);
-}
-
-
-/**
- * \brief Current GLX context.
- *
- * \sa glXGetCurrentContext().
- */
-static GLXContext CurrentContext = NULL;
-
-
-
-static Display *SignalDisplay = 0;
-
-static void SwitchVT(int sig)
-{
- fprintf(stderr, "SwitchVT %d dpy %p\n", sig, SignalDisplay);
-
- if (SignalDisplay) {
- SignalDisplay->vtSignalFlag = 1;
- switch( sig )
- {
- case SIGUSR1: /* vt has been released */
- SignalDisplay->haveVT = 0;
- break;
- case SIGUSR2: /* vt has been acquired */
- SignalDisplay->haveVT = 1;
- break;
- }
- }
-}
-
-/**********************************************************************/
-/** \name Framebuffer device functions */
-/**********************************************************************/
-/*@{*/
-
-/**
- * \brief Do the first part of setting up the framebuffer device.
- *
- * \param dpy the display handle.
- * \param use_vt use a VT for display or not
- *
- * \return GL_TRUE on success, or GL_FALSE on failure.
- *
- * \sa This is called during XOpenDisplay().
- *
- * \internal
- * Gets the VT number, opens the respective console TTY device. Saves its state
- * to restore when exiting and goes into graphics mode.
- *
- * Opens the framebuffer device and make a copy of the original variable screen
- * information and gets the fixed screen information. Maps the framebuffer and
- * MMIO region into the process address space.
- */
-static GLboolean
-OpenFBDev( Display *dpy, int use_vt )
-{
- char ttystr[1000];
- int fd, vtnumber, ttyfd;
-
- assert(dpy);
-
- if (geteuid()) {
- fprintf(stderr, "error: you need to be root\n");
- return GL_FALSE;
- }
-
- if (use_vt) {
-
- /* open /dev/tty0 and get the VT number */
- if ((fd = open("/dev/tty0", O_WRONLY, 0)) < 0) {
- fprintf(stderr, "error opening /dev/tty0\n");
- return GL_FALSE;
- }
- if (ioctl(fd, VT_OPENQRY, &vtnumber) < 0 || vtnumber < 0) {
- fprintf(stderr, "error: couldn't get a free vt\n");
- return GL_FALSE;
- }
-
- fprintf(stderr, "*** got vt nr: %d\n", vtnumber);
- close(fd);
-
- /* open the console tty */
- sprintf(ttystr, "/dev/tty%d", vtnumber); /* /dev/tty1-64 */
- dpy->ConsoleFD = open(ttystr, O_RDWR | O_NDELAY, 0);
- if (dpy->ConsoleFD < 0) {
- fprintf(stderr, "error couldn't open console fd\n");
- return GL_FALSE;
- }
-
- /* save current vt number */
- {
- struct vt_stat vts;
- if (ioctl(dpy->ConsoleFD, VT_GETSTATE, &vts) == 0)
- dpy->OriginalVT = vts.v_active;
- }
-
- /* disconnect from controlling tty */
- ttyfd = open("/dev/tty", O_RDWR);
- if (ttyfd >= 0) {
- ioctl(ttyfd, TIOCNOTTY, 0);
- close(ttyfd);
- }
-
- /* some magic to restore the vt when we exit */
- {
- struct vt_mode vt;
- struct sigaction sig_tty;
-
- /* Set-up tty signal handler to catch the signal we request below */
- SignalDisplay = dpy;
- memset( &sig_tty, 0, sizeof( sig_tty ) );
- sig_tty.sa_handler = SwitchVT;
- sigemptyset( &sig_tty.sa_mask );
- if( sigaction( SIGUSR1, &sig_tty, &dpy->OrigSigUsr1 ) ||
- sigaction( SIGUSR2, &sig_tty, &dpy->OrigSigUsr2 ) )
- {
- fprintf(stderr, "error: can't set up signal handler (%s)",
- strerror(errno) );
- return GL_FALSE;
- }
-
-
-
- vt.mode = VT_PROCESS;
- vt.waitv = 0;
- vt.relsig = SIGUSR1;
- vt.acqsig = SIGUSR2;
- if (ioctl(dpy->ConsoleFD, VT_SETMODE, &vt) < 0) {
- fprintf(stderr, "error: ioctl(VT_SETMODE) failed: %s\n",
- strerror(errno));
- return GL_FALSE;
- }
-
-
- if (ioctl(dpy->ConsoleFD, VT_ACTIVATE, vtnumber) != 0)
- printf("ioctl VT_ACTIVATE: %s\n", strerror(errno));
- if (ioctl(dpy->ConsoleFD, VT_WAITACTIVE, vtnumber) != 0)
- printf("ioctl VT_WAITACTIVE: %s\n", strerror(errno));
-
- if (ioctl(dpy->ConsoleFD, VT_GETMODE, &vt) < 0) {
- fprintf(stderr, "error: ioctl VT_GETMODE: %s\n", strerror(errno));
- return GL_FALSE;
- }
-
-
-
- }
-
- /* go into graphics mode */
- if (ioctl(dpy->ConsoleFD, KDSETMODE, KD_GRAPHICS) < 0) {
- fprintf(stderr, "error: ioctl(KDSETMODE, KD_GRAPHICS) failed: %s\n",
- strerror(errno));
- return GL_FALSE;
- }
- }
-
- /* open the framebuffer device */
- dpy->FrameBufferFD = open(dpy->fbdevDevice, O_RDWR);
- if (dpy->FrameBufferFD < 0) {
- fprintf(stderr, "Error opening /dev/fb0: %s\n", strerror(errno));
- return GL_FALSE;
- }
-
- /* get the original variable screen info */
- if (ioctl(dpy->FrameBufferFD, FBIOGET_VSCREENINFO, &dpy->OrigVarInfo)) {
- fprintf(stderr, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
- strerror(errno));
- return GL_FALSE;
- }
-
- /* make copy */
- dpy->VarInfo = dpy->OrigVarInfo; /* structure copy */
-
- /* Turn off hw accels (otherwise mmap of mmio region will be
- * refused)
- */
- dpy->VarInfo.accel_flags = 0;
- if (ioctl(dpy->FrameBufferFD, FBIOPUT_VSCREENINFO, &dpy->VarInfo)) {
- fprintf(stderr, "error: ioctl(FBIOPUT_VSCREENINFO) failed: %s\n",
- strerror(errno));
- return GL_FALSE;
- }
-
-
-
- /* Get the fixed screen info */
- if (ioctl(dpy->FrameBufferFD, FBIOGET_FSCREENINFO, &dpy->FixedInfo)) {
- fprintf(stderr, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n",
- strerror(errno));
- return GL_FALSE;
- }
-
-
-
- /* mmap the framebuffer into our address space */
- dpy->driverContext.FBStart = dpy->FixedInfo.smem_start;
- dpy->driverContext.FBSize = dpy->FixedInfo.smem_len;
- dpy->driverContext.shared.fbSize = dpy->FixedInfo.smem_len;
- dpy->driverContext.FBAddress = (caddr_t) mmap(0, /* start */
- dpy->driverContext.shared.fbSize, /* bytes */
- PROT_READ | PROT_WRITE, /* prot */
- MAP_SHARED, /* flags */
- dpy->FrameBufferFD, /* fd */
- 0 /* offset */);
- if (dpy->driverContext.FBAddress == (caddr_t) - 1) {
- fprintf(stderr, "error: unable to mmap framebuffer: %s\n",
- strerror(errno));
- return GL_FALSE;
- }
-
- /* mmap the MMIO region into our address space */
- dpy->driverContext.MMIOStart = dpy->FixedInfo.mmio_start;
- dpy->driverContext.MMIOSize = dpy->FixedInfo.mmio_len;
- dpy->driverContext.MMIOAddress = (caddr_t) mmap(0, /* start */
- dpy->driverContext.MMIOSize, /* bytes */
- PROT_READ | PROT_WRITE, /* prot */
- MAP_SHARED, /* flags */
- dpy->FrameBufferFD, /* fd */
- dpy->FixedInfo.smem_len /* offset */);
- if (dpy->driverContext.MMIOAddress == (caddr_t) - 1) {
- fprintf(stderr, "error: unable to mmap mmio region: %s\n",
- strerror(errno));
- return GL_FALSE;
- }
-
- fprintf(stderr, "got MMIOAddress %p offset %d\n",
- dpy->driverContext.MMIOAddress,
- dpy->FixedInfo.smem_len);
-
- return GL_TRUE;
-}
-
-
-
-
-/**
- * \brief Setup up the desired framebuffer device mode.
- *
- * \param dpy the display handle.
- *
- * \return GL_TRUE on success, or GL_FALSE on failure.
- *
- * \sa This is called during __miniglx_StartServer().
- *
- * \internal
- *
- * Bumps the size of the window the the next supported mode. Sets the
- * variable screen information according to the desired mode and asks
- * the driver to validate the mode. Certifies that a DirectColor or
- * TrueColor visual is used from the updated fixed screen information.
- * In the case of DirectColor visuals, sets up an 'identity' colormap to
- * mimic a TrueColor visual.
- *
- * Calls the driver hooks 'ValidateMode' and 'PostValidateMode' to
- * allow the driver to make modifications to the chosen mode according
- * to hardware constraints, or to save and restore videocard registers
- * that may be clobbered by the fbdev driver.
- *
- * \todo Timings are hard-coded in the source for a set of supported modes.
- */
-static GLboolean
-SetupFBDev( Display *dpy )
-{
- int width, height;
-
- assert(dpy);
-
- width = dpy->driverContext.shared.virtualWidth;
- height = dpy->driverContext.shared.virtualHeight;
-
- if (width==832)
- width=800;
-#if 0
- /* Bump size up to next supported mode.
- */
- if (width <= 720 && height <= 480) {
- width = 720; height = 480;
- }
- else if (width <= 960 && height <= 540) {
- width = 960; height = 540;
- }
- else if (width <= 800 && height <= 600) {
- width = 800; height = 600;
- }
- else if (width <= 1024 && height <= 768) {
- width = 1024; height = 768;
- }
- else if (width <= 768 && height <= 1024) {
- width = 768; height = 1024;
- }
- else if (width <= 1280 && height <= 1024) {
- width = 1280; height = 1024;
- }
-#endif
-
- dpy->driverContext.shared.fbStride = width * (dpy->driverContext.bpp / 8);
-
- /* set the depth, resolution, etc */
- dpy->VarInfo = dpy->OrigVarInfo;
- dpy->VarInfo.bits_per_pixel = dpy->driverContext.bpp;
- dpy->VarInfo.xres_virtual = dpy->driverContext.shared.virtualWidth;
- dpy->VarInfo.yres_virtual = dpy->driverContext.shared.virtualHeight;
- dpy->VarInfo.xres = dpy->driverContext.shared.Width;
- dpy->VarInfo.yres = height;
- dpy->VarInfo.xoffset = 0;
- dpy->VarInfo.yoffset = 0;
- dpy->VarInfo.nonstd = 0;
- dpy->VarInfo.vmode &= ~FB_VMODE_YWRAP; /* turn off scrolling */
-
- if (dpy->VarInfo.bits_per_pixel == 32) {
- dpy->VarInfo.red.offset = 16;
- dpy->VarInfo.green.offset = 8;
- dpy->VarInfo.blue.offset = 0;
- dpy->VarInfo.transp.offset = 24;
- dpy->VarInfo.red.length = 8;
- dpy->VarInfo.green.length = 8;
- dpy->VarInfo.blue.length = 8;
- dpy->VarInfo.transp.length = 8;
- }
- else if (dpy->VarInfo.bits_per_pixel == 16) {
- dpy->VarInfo.red.offset = 11;
- dpy->VarInfo.green.offset = 5;
- dpy->VarInfo.blue.offset = 0;
- dpy->VarInfo.red.length = 5;
- dpy->VarInfo.green.length = 6;
- dpy->VarInfo.blue.length = 5;
- dpy->VarInfo.transp.offset = 0;
- dpy->VarInfo.transp.length = 0;
- }
- else {
- fprintf(stderr, "Only 32bpp and 16bpp modes supported at the moment\n");
- return 0;
- }
-
- if (!dpy->driver->validateMode( &dpy->driverContext )) {
- fprintf(stderr, "Driver validateMode() failed\n");
- return 0;
- }
-
- /* These should be calculated with the gtf.c program, and then we could
- remove all this... AlanH. */
- if (dpy->VarInfo.xres == 1280 &&
- dpy->VarInfo.yres == 1024) {
- /* timing values taken from /etc/fb.modes (1280x1024 @ 75Hz) */
- dpy->VarInfo.pixclock = 7408;
- dpy->VarInfo.left_margin = 248;
- dpy->VarInfo.right_margin = 16;
- dpy->VarInfo.upper_margin = 38;
- dpy->VarInfo.lower_margin = 1;
- dpy->VarInfo.hsync_len = 144;
- dpy->VarInfo.vsync_len = 3;
- }
- else if (dpy->VarInfo.xres == 1024 &&
- dpy->VarInfo.yres == 768) {
- /* timing values taken from /etc/fb.modes (1024x768 @ 75Hz) */
- dpy->VarInfo.pixclock = 12699;
- dpy->VarInfo.left_margin = 176;
- dpy->VarInfo.right_margin = 16;
- dpy->VarInfo.upper_margin = 28;
- dpy->VarInfo.lower_margin = 1;
- dpy->VarInfo.hsync_len = 96;
- dpy->VarInfo.vsync_len = 3;
- }
- else if (dpy->VarInfo.xres == 800 &&
- dpy->VarInfo.yres == 600) {
- /* timing values taken from /etc/fb.modes (800x600 @ 75Hz) */
- dpy->VarInfo.pixclock = 27778;
- dpy->VarInfo.left_margin = 128;
- dpy->VarInfo.right_margin = 24;
- dpy->VarInfo.upper_margin = 22;
- dpy->VarInfo.lower_margin = 1;
- dpy->VarInfo.hsync_len = 72;
- dpy->VarInfo.vsync_len = 2;
- }
- else if (dpy->VarInfo.xres == 720 &&
- dpy->VarInfo.yres == 480) {
- dpy->VarInfo.pixclock = 37202;
- dpy->VarInfo.left_margin = 88;
- dpy->VarInfo.right_margin = 16;
- dpy->VarInfo.upper_margin = 14;
- dpy->VarInfo.lower_margin = 1;
- dpy->VarInfo.hsync_len = 72;
- dpy->VarInfo.vsync_len = 3;
- }
- else if (dpy->VarInfo.xres == 960 &&
- dpy->VarInfo.yres == 540) {
- dpy->VarInfo.pixclock = 24273;
- dpy->VarInfo.left_margin = 128;
- dpy->VarInfo.right_margin = 32;
- dpy->VarInfo.upper_margin = 16;
- dpy->VarInfo.lower_margin = 1;
- dpy->VarInfo.hsync_len = 96;
- dpy->VarInfo.vsync_len = 3;
- }
- else if (dpy->VarInfo.xres == 768 &&
- dpy->VarInfo.yres == 1024) {
- /* timing values for 768x1024 @ 75Hz */
- dpy->VarInfo.pixclock = 11993;
- dpy->VarInfo.left_margin = 136;
- dpy->VarInfo.right_margin = 32;
- dpy->VarInfo.upper_margin = 41;
- dpy->VarInfo.lower_margin = 1;
- dpy->VarInfo.hsync_len = 80;
- dpy->VarInfo.vsync_len = 3;
- }
- else {
- /* XXX need timings for other screen sizes */
- fprintf(stderr, "XXXX screen size %d x %d not supported at this time!\n",
- dpy->VarInfo.xres, dpy->VarInfo.yres);
- return GL_FALSE;
- }
-
- fprintf(stderr, "[miniglx] Setting mode: visible %dx%d virtual %dx%dx%d\n",
- dpy->VarInfo.xres, dpy->VarInfo.yres,
- dpy->VarInfo.xres_virtual, dpy->VarInfo.yres_virtual,
- dpy->VarInfo.bits_per_pixel);
-
- /* set variable screen info */
- if (ioctl(dpy->FrameBufferFD, FBIOPUT_VSCREENINFO, &dpy->VarInfo)) {
- fprintf(stderr, "error: ioctl(FBIOPUT_VSCREENINFO) failed: %s\n",
- strerror(errno));
- return GL_FALSE;
- }
-
- /* get the variable screen info, in case it has been modified */
- if (ioctl(dpy->FrameBufferFD, FBIOGET_VSCREENINFO, &dpy->VarInfo)) {
- fprintf(stderr, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
- strerror(errno));
- return GL_FALSE;
- }
-
-
- fprintf(stderr, "[miniglx] Readback mode: visible %dx%d virtual %dx%dx%d\n",
- dpy->VarInfo.xres, dpy->VarInfo.yres,
- dpy->VarInfo.xres_virtual, dpy->VarInfo.yres_virtual,
- dpy->VarInfo.bits_per_pixel);
-
- /* Get the fixed screen info */
- if (ioctl(dpy->FrameBufferFD, FBIOGET_FSCREENINFO, &dpy->FixedInfo)) {
- fprintf(stderr, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n",
- strerror(errno));
- return GL_FALSE;
- }
-
- if (dpy->FixedInfo.visual != FB_VISUAL_TRUECOLOR &&
- dpy->FixedInfo.visual != FB_VISUAL_DIRECTCOLOR) {
- fprintf(stderr, "non-TRUECOLOR visuals not supported.\n");
- return GL_FALSE;
- }
-
- if (dpy->FixedInfo.visual == FB_VISUAL_DIRECTCOLOR) {
- struct fb_cmap cmap;
- unsigned short red[256], green[256], blue[256];
- int rcols = 1 << dpy->VarInfo.red.length;
- int gcols = 1 << dpy->VarInfo.green.length;
- int bcols = 1 << dpy->VarInfo.blue.length;
- int i;
-
- cmap.start = 0;
- cmap.len = gcols;
- cmap.red = red;
- cmap.green = green;
- cmap.blue = blue;
- cmap.transp = NULL;
-
- for (i = 0; i < rcols ; i++)
- red[i] = (65536/(rcols-1)) * i;
-
- for (i = 0; i < gcols ; i++)
- green[i] = (65536/(gcols-1)) * i;
-
- for (i = 0; i < bcols ; i++)
- blue[i] = (65536/(bcols-1)) * i;
-
- if (ioctl(dpy->FrameBufferFD, FBIOPUTCMAP, (void *) &cmap) < 0) {
- fprintf(stderr, "ioctl(FBIOPUTCMAP) failed [%d]\n", i);
- exit(1);
- }
- }
-
- /* May need to restore regs fbdev has clobbered:
- */
- if (!dpy->driver->postValidateMode( &dpy->driverContext )) {
- fprintf(stderr, "Driver postValidateMode() failed\n");
- return 0;
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * \brief Restore the framebuffer device to state it was in before we started
- *
- * Undoes the work done by SetupFBDev().
- *
- * \param dpy the display handle.
- *
- * \return GL_TRUE on success, or GL_FALSE on failure.
- *
- * \sa Called from XDestroyWindow().
- *
- * \internal
- * Restores the original variable screen info.
- */
-static GLboolean
-RestoreFBDev( Display *dpy )
-{
- /* restore original variable screen info */
- if (ioctl(dpy->FrameBufferFD, FBIOPUT_VSCREENINFO, &dpy->OrigVarInfo)) {
- fprintf(stderr, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n",
- strerror(errno));
- return GL_FALSE;
- }
- dpy->VarInfo = dpy->OrigVarInfo;
-
- return GL_TRUE;
-}
-
-
-/**
- * \brief Close the framebuffer device.
- *
- * \param dpy the display handle.
- *
- * \sa Called from XCloseDisplay().
- *
- * \internal
- * Unmaps the framebuffer and MMIO region. Restores the text mode and the
- * original virtual terminal. Closes the console and framebuffer devices.
- */
-static void
-CloseFBDev( Display *dpy )
-{
- struct vt_mode VT;
-
- munmap(dpy->driverContext.FBAddress, dpy->driverContext.FBSize);
- munmap(dpy->driverContext.MMIOAddress, dpy->driverContext.MMIOSize);
-
- if (dpy->ConsoleFD) {
- /* restore text mode */
- ioctl(dpy->ConsoleFD, KDSETMODE, KD_TEXT);
-
- /* set vt */
- if (ioctl(dpy->ConsoleFD, VT_GETMODE, &VT) != -1) {
- VT.mode = VT_AUTO;
- ioctl(dpy->ConsoleFD, VT_SETMODE, &VT);
- }
-
- /* restore original vt */
- if (dpy->OriginalVT >= 0) {
- ioctl(dpy->ConsoleFD, VT_ACTIVATE, dpy->OriginalVT);
- dpy->OriginalVT = -1;
- }
-
- close(dpy->ConsoleFD);
- }
- close(dpy->FrameBufferFD);
-}
-
-/*@}*/
-
-
-/**********************************************************************/
-/** \name Misc functions needed for DRI drivers */
-/**********************************************************************/
-/*@{*/
-
-/**
- * \brief Find the DRI screen dependent methods associated with the display.
- *
- * \param dpy a display handle, as returned by XOpenDisplay().
- * \param scrn the screen number. Not referenced.
- *
- * \returns a pointer to a __DRIscreenRec structure.
- *
- * \internal
- * Returns the MiniGLXDisplayRec::driScreen attribute.
- */
-static __DRIscreen *
-__glXFindDRIScreen(__DRInativeDisplay *dpy, int scrn)
-{
- (void) scrn;
- return &((Display*)dpy)->driScreen;
-}
-
-/**
- * \brief Validate a drawable.
- *
- * \param dpy a display handle, as returned by XOpenDisplay().
- * \param draw drawable to validate.
- *
- * \internal
- * Since Mini GLX only supports one window, compares the specified drawable with
- * the MiniGLXDisplayRec::TheWindow attribute.
- */
-static GLboolean
-__glXWindowExists(__DRInativeDisplay *dpy, __DRIid draw)
-{
- const Display * const display = (Display*)dpy;
- if (display->TheWindow == (Window) draw)
- return True;
- else
- return False;
-}
-
-/**
- * \brief Get current thread ID.
- *
- * \return thread ID.
- *
- * \internal
- * Always returns 0.
- */
-/*unsigned long
-_glthread_GetID(void)
-{
- return 0;
-}*/
-
-/*@}*/
-
-
-/**
- * \brief Scan Linux /prog/bus/pci/devices file to determine hardware
- * chipset based on supplied bus ID.
- *
- * \return probed chipset (non-zero) on success, zero otherwise.
- *
- * \internal
- */
-static int get_chipset_from_busid( Display *dpy )
-{
- char buf[0x200];
- FILE *file;
- const char *fname = "/proc/bus/pci/devices";
- int retval = 0;
-
- if (!(file = fopen(fname,"r"))) {
- fprintf(stderr, "couldn't open %s: %s\n", fname, strerror(errno));
- return 0;
- }
-
- while (fgets(buf, sizeof(buf)-1, file)) {
- unsigned int nr, bus, dev, fn, vendor, device, encode;
- nr = sscanf(buf, "%04x\t%04x%04x", &encode,
- &vendor, &device);
-
- bus = encode >> 8;
- dev = (encode & 0xFF) >> 3;
- fn = encode & 0x7;
-
- if (nr != 3)
- break;
-
- if (bus == dpy->driverContext.pciBus &&
- dev == dpy->driverContext.pciDevice &&
- fn == dpy->driverContext.pciFunc) {
- retval = device;
- break;
- }
- }
-
- fclose(file);
-
- if (retval)
- fprintf(stderr, "[miniglx] probed chipset 0x%x\n", retval);
- else
- fprintf(stderr, "[miniglx] failed to probe chipset\n");
-
- return retval;
-}
-
-
-/**
- * \brief Read settings from a configuration file.
- *
- * The configuration file is usually "/etc/miniglx.conf", but can be overridden
- * with the MINIGLX_CONF environment variable.
- *
- * The format consists in \code option = value \endcode lines. The option names
- * corresponds to the fields in MiniGLXDisplayRec.
- *
- * \param dpy the display handle as.
- *
- * \return non-zero on success, zero otherwise.
- *
- * \internal
- * Sets some defaults. Opens and parses the the Mini GLX configuration file and
- * fills in the MiniGLXDisplayRec field that corresponds for each option.
- */
-static int __read_config_file( Display *dpy )
-{
- FILE *file;
- const char *fname;
-
- /* Fallback/defaults
- */
- dpy->fbdevDevice = "/dev/fb0";
- dpy->clientDriverName = "fb_dri.so";
- dpy->driverContext.pciBus = 0;
- dpy->driverContext.pciDevice = 0;
- dpy->driverContext.pciFunc = 0;
- dpy->driverContext.chipset = 0;
- dpy->driverContext.pciBusID = 0;
- dpy->driverContext.shared.virtualWidth = 1280;
- dpy->driverContext.shared.virtualHeight = 1024;
- dpy->driverContext.bpp = 32;
- dpy->driverContext.cpp = 4;
- dpy->rotateMode = 0;
- dpy->driverContext.agpmode = 1;
- dpy->driverContext.isPCI = 0;
- dpy->driverContext.colorTiling = 0;
-
- fname = getenv("MINIGLX_CONF");
- if (!fname) fname = "/etc/miniglx.conf";
-
- file = fopen(fname, "r");
- if (!file) {
- fprintf(stderr, "couldn't open config file %s: %s\n", fname, strerror(errno));
- return 0;
- }
-
-
- while (!feof(file)) {
- char buf[81], *opt = buf, *val, *tmp1, *tmp2;
- fgets(buf, sizeof(buf), file);
-
- /* Parse 'opt = val' -- must be easier ways to do this.
- */
- while (isspace(*opt)) opt++;
- val = opt;
- if (*val == '#') continue; /* comment */
- while (!isspace(*val) && *val != '=' && *val) val++;
- tmp1 = val;
- while (isspace(*val)) val++;
- if (*val != '=') continue;
- *tmp1 = 0;
- val++;
- while (isspace(*val)) val++;
- tmp2 = val;
- while (!isspace(*tmp2) && *tmp2 != '\n' && *tmp2) tmp2++;
- *tmp2 = 0;
-
-
- if (strcmp(opt, "fbdevDevice") == 0)
- dpy->fbdevDevice = strdup(val);
- else if (strcmp(opt, "clientDriverName") == 0)
- dpy->clientDriverName = strdup(val);
- else if (strcmp(opt, "rotateMode") == 0)
- dpy->rotateMode = atoi(val) ? 1 : 0;
- else if (strcmp(opt, "pciBusID") == 0) {
- if (sscanf(val, "PCI:%d:%d:%d",
- &dpy->driverContext.pciBus,
- &dpy->driverContext.pciDevice,
- &dpy->driverContext.pciFunc) != 3) {
- fprintf(stderr, "malformed bus id: %s\n", val);
- continue;
- }
- dpy->driverContext.pciBusID = strdup(val);
- }
- else if (strcmp(opt, "chipset") == 0) {
- if (sscanf(val, "0x%x", &dpy->driverContext.chipset) != 1)
- fprintf(stderr, "malformed chipset: %s\n", opt);
- }
- else if (strcmp(opt, "virtualWidth") == 0) {
- if (sscanf(val, "%d", &dpy->driverContext.shared.virtualWidth) != 1)
- fprintf(stderr, "malformed virtualWidth: %s\n", opt);
- }
- else if (strcmp(opt, "virtualHeight") == 0) {
- if (sscanf(val, "%d", &dpy->driverContext.shared.virtualHeight) != 1)
- fprintf(stderr, "malformed virutalHeight: %s\n", opt);
- }
- else if (strcmp(opt, "bpp") == 0) {
- if (sscanf(val, "%d", &dpy->driverContext.bpp) != 1)
- fprintf(stderr, "malformed bpp: %s\n", opt);
- dpy->driverContext.cpp = dpy->driverContext.bpp / 8;
- }
- else if (strcmp(opt, "agpmode") == 0) {
- if (sscanf(val, "%d", &dpy->driverContext.agpmode) != 1)
- fprintf(stderr, "malformed agpmode: %s\n", opt);
- }
- else if (strcmp(opt, "isPCI") == 0) {
- dpy->driverContext.isPCI = atoi(val) ? 1 : 0;
- }
- else if (strcmp(opt, "colorTiling") == 0) {
- dpy->driverContext.colorTiling = atoi(val) ? 1 : 0;
- }
- }
-
- fclose(file);
-
- if (dpy->driverContext.chipset == 0 && dpy->driverContext.pciBusID != 0)
- dpy->driverContext.chipset = get_chipset_from_busid( dpy );
-
- return 1;
-}
-
-/**
- * Versioned name of the expected \c __driCreateNewScreen function.
- *
- * The version of the last incompatible loader/driver inteface change is
- * appended to the name of the \c __driCreateNewScreen function. This
- * prevents loaders from trying to load drivers that are too old.
- *
- * \todo
- * Create a macro or something so that this is automatically updated.
- */
-static const char createNewScreenName[] = "__driCreateNewScreen_20050727";
-
-
-static int InitDriver( Display *dpy )
-{
- /*
- * Begin DRI setup.
- * We're kind of combining the per-display and per-screen information
- * which was kept separate in XFree86/DRI's libGL.
- */
- dpy->dlHandle = dlopen(dpy->clientDriverName, RTLD_NOW | RTLD_GLOBAL);
- if (!dpy->dlHandle) {
- fprintf(stderr, "Unable to open %s: %s\n", dpy->clientDriverName,
- dlerror());
- goto failed;
- }
-
- /* Pull in Mini GLX specific hooks:
- */
- dpy->driver = (struct DRIDriverRec *) dlsym(dpy->dlHandle,
- "__driDriver");
- if (!dpy->driver) {
- fprintf(stderr, "Couldn't find __driDriver in %s\n",
- dpy->clientDriverName);
- goto failed;
- }
-
- /* Pull in standard DRI client-side driver hooks:
- */
- dpy->createNewScreen = (PFNCREATENEWSCREENFUNC)
- dlsym(dpy->dlHandle, createNewScreenName);
- if (!dpy->createNewScreen) {
- fprintf(stderr, "Couldn't find %s in %s\n", createNewScreenName,
- dpy->clientDriverName);
- goto failed;
- }
-
- return GL_TRUE;
-
-failed:
- if (dpy->dlHandle) {
- dlclose(dpy->dlHandle);
- dpy->dlHandle = 0;
- }
- return GL_FALSE;
-}
-
-
-/**********************************************************************/
-/** \name Public API functions (Xlib and GLX) */
-/**********************************************************************/
-/*@{*/
-
-
-/**
- * \brief Initialize the graphics system.
- *
- * \param display_name currently ignored. It is recommended to pass it as NULL.
- * \return a pointer to a #Display if the function is able to initialize
- * the graphics system, NULL otherwise.
- *
- * Allocates a MiniGLXDisplayRec structure and fills in with information from a
- * configuration file.
- *
- * Calls OpenFBDev() to open the framebuffer device and calls
- * DRIDriverRec::initFBDev to do the client-side initialization on it.
- *
- * Loads the DRI driver and pulls in Mini GLX specific hooks into a
- * DRIDriverRec structure, and the standard DRI \e __driCreateScreen hook.
- * Asks the driver for a list of supported visuals. Performs the per-screen
- * client-side initialization. Also setups the callbacks in the screen private
- * information.
- *
- * Does the framebuffer device setup. Calls __miniglx_open_connections() to
- * serve clients.
- */
-Display *
-__miniglx_StartServer( const char *display_name )
-{
- Display *dpy;
- int use_vt = 0;
-
- pci_system_init();
-
- dpy = (Display *)calloc(1, sizeof(Display));
- if (!dpy)
- return NULL;
-
- dpy->IsClient = False;
-
- if (!__read_config_file( dpy )) {
- fprintf(stderr, "Couldn't get configuration details\n");
- free(dpy);
- return NULL;
- }
-
- /* Open the fbdev device
- */
- if (!OpenFBDev(dpy, use_vt)) {
- fprintf(stderr, "OpenFBDev failed\n");
- free(dpy);
- return NULL;
- }
-
- if (!InitDriver(dpy)) {
- fprintf(stderr, "InitDriver failed\n");
- free(dpy);
- return NULL;
- }
-
- /* Perform the initialization normally done in the X server
- */
- if (!dpy->driver->initFBDev( &dpy->driverContext )) {
- fprintf(stderr, "%s: __driInitFBDev failed\n", __FUNCTION__);
- dlclose(dpy->dlHandle);
- return GL_FALSE;
- }
-
- /* do fbdev setup
- */
- if (!SetupFBDev(dpy)) {
- fprintf(stderr, "SetupFBDev failed\n");
- free(dpy);
- return NULL;
- }
-
- /* unlock here if not using VT -- JDS */
- if (!use_vt) {
- if (dpy->driver->restoreHardware)
- dpy->driver->restoreHardware( &dpy->driverContext );
- DRM_UNLOCK( dpy->driverContext.drmFD,
- dpy->driverContext.pSAREA,
- dpy->driverContext.serverContext );
- dpy->hwActive = 1;
- }
-
- /* Ready for clients:
- */
- if (!__miniglx_open_connections(dpy)) {
- free(dpy);
- return NULL;
- }
-
- return dpy;
-}
-
-
-/**
- * Implement \c __DRIinterfaceMethods::getProcAddress.
- */
-static __DRIfuncPtr get_proc_address( const char * proc_name )
-{
- (void) proc_name;
- return NULL;
-}
-
-
-/**
- * Table of functions exported by the loader to the driver.
- */
-static const __DRIinterfaceMethods interface_methods = {
- get_proc_address,
-
- _gl_context_modes_create,
- _gl_context_modes_destroy,
-
- __glXFindDRIScreen,
- __glXWindowExists,
-
- __glXCreateContextWithConfig,
- xf86DRI_DestroyContext,
-
- xf86DRI_CreateDrawable,
- xf86DRI_DestroyDrawable,
- __glXGetDrawableInfo,
-
- __glXGetUST,
- __glXGetMscRate,
-};
-
-
-static void *
-CallCreateNewScreen(Display *dpy, int scrn, __DRIscreen *psc)
-{
- void *psp = NULL;
- drm_handle_t hSAREA;
- drmAddress pSAREA;
- const char *BusID;
- int i;
- __DRIversion ddx_version;
- __DRIversion dri_version;
- __DRIversion drm_version;
- __DRIframebuffer framebuffer;
- int fd = -1;
- int status;
- const char * err_msg;
- const char * err_extra;
- drmVersionPtr version;
- drm_handle_t hFB;
- drm_magic_t magic;
-
-
- hSAREA = dpy->driverContext.shared.hSAREA;
- BusID = dpy->driverContext.pciBusID;
-
- fd = drmOpen(NULL, BusID);
-
- err_msg = "open DRM";
- err_extra = strerror( -fd );
-
- if (fd < 0) goto done;
-
- err_msg = "drmGetMagic";
- err_extra = NULL;
-
- if (drmGetMagic(fd, &magic)) goto done;
-
- dpy->authorized = False;
- send_char_msg( dpy, 0, _Authorize );
- send_msg( dpy, 0, &magic, sizeof(magic));
-
- /* force net buffer flush */
- while (!dpy->authorized)
- handle_fd_events( dpy, 0 );
-
- version = drmGetVersion(fd);
- if (version) {
- drm_version.major = version->version_major;
- drm_version.minor = version->version_minor;
- drm_version.patch = version->version_patchlevel;
- drmFreeVersion(version);
- }
- else {
- drm_version.major = -1;
- drm_version.minor = -1;
- drm_version.patch = -1;
- }
-
- /*
- * Get device name (like "tdfx") and the ddx version numbers.
- * We'll check the version in each DRI driver's "createScreen"
- * function.
- */
- ddx_version.major = -1;
- ddx_version.minor = 0;
- ddx_version.patch = 0;
-
- /*
- * Get the DRI X extension version.
- */
- dri_version.major = 4;
- dri_version.minor = 0;
- dri_version.patch = 0;
-
- /*
- * Get device-specific info. pDevPriv will point to a struct
- * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h)
- * that has information about the screen size, depth, pitch,
- * ancilliary buffers, DRM mmap handles, etc.
- */
- hFB = dpy->driverContext.shared.hFrameBuffer;
- framebuffer.size = dpy->driverContext.shared.fbSize;
- framebuffer.stride = dpy->driverContext.shared.fbStride;
- framebuffer.dev_priv_size = dpy->driverContext.driverClientMsgSize;
- framebuffer.dev_priv = dpy->driverContext.driverClientMsg;
- framebuffer.width = dpy->driverContext.shared.virtualWidth;
- framebuffer.height = dpy->driverContext.shared.virtualHeight;
-
- /*
- * Map the framebuffer region.
- */
- status = drmMap(fd, hFB, framebuffer.size,
- (drmAddressPtr)&framebuffer.base);
-
- err_msg = "drmMap of framebuffer";
- err_extra = strerror( -status );
-
- if ( status != 0 ) goto done;
-
- /*
- * Map the SAREA region. Further mmap regions may be setup in
- * each DRI driver's "createScreen" function.
- */
- status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA);
-
- err_msg = "drmMap of sarea";
- err_extra = strerror( -status );
-
- if ( status == 0 ) {
- err_msg = "InitDriver";
- err_extra = NULL;
- psp = dpy->createNewScreen(dpy, scrn, psc, NULL,
- & ddx_version,
- & dri_version,
- & drm_version,
- & framebuffer,
- pSAREA,
- fd,
- 20050727,
- & interface_methods,
- (__GLcontextModes **) &dpy->driver_modes);
-
- /* fill in dummy visual ids */
- {
- __GLcontextModes *temp;
- temp = (__GLcontextModes *)dpy->driver_modes;
- i = 1;
- while (temp)
- {
- temp->visualID = i++;
- temp=temp->next;
- }
- }
- }
-
-done:
- if ( psp == NULL ) {
- if ( pSAREA != MAP_FAILED ) {
- (void)drmUnmap(pSAREA, SAREA_MAX);
- }
-
- if ( framebuffer.base != MAP_FAILED ) {
- (void)drmUnmap((drmAddress)framebuffer.base, framebuffer.size);
- }
-
- if ( framebuffer.dev_priv != NULL ) {
- free(framebuffer.dev_priv);
- }
-
- if ( fd >= 0 ) {
- (void)drmClose(fd);
- }
-
- if ( err_extra != NULL ) {
- fprintf(stderr, "libGL error: %s failed (%s)\n", err_msg,
- err_extra);
- }
- else {
- fprintf(stderr, "libGL error: %s failed\n", err_msg );
- }
-
- fprintf(stderr, "libGL error: reverting to (slow) indirect rendering\n");
- }
-
- return psp;
-}
-
-/**
- * \brief Initialize the graphics system.
- *
- * \param display_name currently ignored. It is recommended to pass it as NULL.
- * \return a pointer to a #Display if the function is able to initialize
- * the graphics system, NULL otherwise.
- *
- * Allocates a MiniGLXDisplayRec structure and fills in with information from a
- * configuration file.
- *
- * Calls __miniglx_open_connections() to connect to the server.
- *
- * Loads the DRI driver and pulls in Mini GLX specific hooks into a
- * DRIDriverRec structure, and the standard DRI \e __driCreateScreen hook.
- * Asks the driver for a list of supported visuals. Performs the per-screen
- * client-side initialization. Also setups the callbacks in the screen private
- * information.
- *
- * \todo
- * - read config file
- * - what about virtualWidth, etc?
- * - determine dpy->driverClientMsgSize,
- * - allocate dpy->driverClientMsg
- */
-Display *
-XOpenDisplay( const char *display_name )
-{
- Display *dpy;
-
- dpy = (Display *)calloc(1, sizeof(Display));
- if (!dpy)
- return NULL;
-
- dpy->IsClient = True;
-
- /* read config file
- */
- if (!__read_config_file( dpy )) {
- fprintf(stderr, "Couldn't get configuration details\n");
- free(dpy);
- return NULL;
- }
-
- /* Connect to the server and receive driverClientMsg
- */
- if (!__miniglx_open_connections(dpy)) {
- free(dpy);
- return NULL;
- }
-
- /* dlopen the driver .so file
- */
- if (!InitDriver(dpy)) {
- fprintf(stderr, "InitDriver failed\n");
- free(dpy);
- return NULL;
- }
-
- /* Perform the client-side initialization.
- *
- * Clearly there is a limit of one on the number of windows in
- * existence at any time.
- *
- * Need to shut down DRM and free DRI data in XDestroyWindow(), too.
- */
- dpy->driScreen.private = CallCreateNewScreen(dpy, 0, &dpy->driScreen);
- if (!dpy->driScreen.private) {
- fprintf(stderr, "%s: __driCreateScreen failed\n", __FUNCTION__);
- dlclose(dpy->dlHandle);
- free(dpy);
- return NULL;
- }
-
- /* Anything more to do?
- */
- return dpy;
-}
-
-
-/**
- * \brief Release display resources.
- *
- * When the application is about to exit, the resources associated with the
- * graphics system can be released by calling this function.
- *
- * \param dpy display handle. It becomes invalid at this point.
- *
- * Destroys the window if any, and destroys the per-screen
- * driver private information.
- * Calls __miniglx_close_connections().
- *
- * If a server, puts the the framebuffer back into the initial state.
- *
- * Finally frees the display structure.
- */
-void
-XCloseDisplay( Display *dpy )
-{
- glXMakeCurrent( dpy, NULL, NULL);
-
- if (dpy->NumWindows)
- XDestroyWindow( dpy, dpy->TheWindow );
-
- /* As this is done in XOpenDisplay, need to undo it here:
- */
- dpy->driScreen.destroyScreen(dpy, 0, dpy->driScreen.private);
-
- __miniglx_close_connections( dpy );
-
- if (!dpy->IsClient) {
- /* put framebuffer back to initial state
- */
- (*dpy->driver->haltFBDev)( &dpy->driverContext );
- RestoreFBDev(dpy);
- CloseFBDev(dpy);
- }
-
- dlclose(dpy->dlHandle);
- free(dpy);
-}
-
-
-/**
- * \brief Window creation.
- *
- * \param display a display handle, as returned by XOpenDisplay().
- * \param parent the parent window for the new window. For Mini GLX this should
- * be
- * \code RootWindow(display, 0) \endcode
- * \param x the window abscissa. For Mini GLX, it should be zero.
- * \param y the window ordinate. For Mini GLX, it should be zero.
- * \param width the window width. For Mini GLX, this specifies the desired
- * screen width such as 1024 or 1280.
- * \param height the window height. For Mini GLX, this specifies the desired
- * screen height such as 768 or 1024.
- * \param border_width the border width. For Mini GLX, it should be zero.
- * \param depth the window pixel depth. For Mini GLX, this should be the depth
- * found in the #XVisualInfo object returned by glXChooseVisual()
- * \param winclass the window class. For Mini GLX this value should be
- * #InputOutput.
- * \param visual the visual type. It should be the visual field of the
- * #XVisualInfo object returned by glXChooseVisual().
- * \param valuemask which fields of the XSetWindowAttributes() are to be used.
- * For Mini GLX this is typically the bitmask
- * \code CWBackPixel | CWBorderPixel | CWColormap \endcode
- * \param attributes initial window attributes. The
- * XSetWindowAttributes::background_pixel, XSetWindowAttributes::border_pixel
- * and XSetWindowAttributes::colormap fields should be set.
- *
- * \return a window handle if it succeeds or zero if it fails.
- *
- * \note For Mini GLX, windows are full-screen; they cover the entire frame
- * buffer. Also, Mini GLX imposes a limit of one window. A second window
- * cannot be created until the first one is destroyed.
- *
- * This function creates and initializes a ::MiniGLXWindowRec structure after
- * ensuring that there is no other window created. Performs the per-drawable
- * client-side initialization calling the __DRIscreenRec::createDrawable
- * method.
- *
- */
-Window
-XCreateWindow( Display *dpy, Window parent, int x, int y,
- unsigned int width, unsigned int height,
- unsigned int border_width, int depth, unsigned int winclass,
- Visual *visual, unsigned long valuemask,
- XSetWindowAttributes *attributes )
-{
- const int empty_attribute_list[1] = { None };
-
- Window win;
-
- /* ignored */
- (void) x;
- (void) y;
- (void) border_width;
- (void) depth;
- (void) winclass;
- (void) valuemask;
- (void) attributes;
-
- if (!dpy->IsClient) {
- fprintf(stderr, "Server process may not create windows (currently)\n");
- return NULL;
- }
-
- if (dpy->NumWindows > 0)
- return NULL; /* only allow one window */
-
- assert(dpy->TheWindow == NULL);
-
- win = malloc(sizeof(struct MiniGLXWindowRec));
- if (!win)
- return NULL;
-
- /* In rotated mode, translate incoming x,y,width,height into
- * 'normal' coordinates.
- */
- if (dpy->rotateMode) {
- int tmp;
- tmp = width; width = height; height = tmp;
- tmp = x; x = y; y = tmp;
- }
-
- /* init other per-window fields */
- win->x = x;
- win->y = y;
- win->w = width;
- win->h = height;
- win->visual = visual; /* ptr assignment */
-
- win->bytesPerPixel = dpy->driverContext.cpp;
- win->rowStride = dpy->driverContext.shared.virtualWidth * win->bytesPerPixel;
- win->size = win->rowStride * height;
- win->frontStart = dpy->driverContext.FBAddress + (win->rowStride * win->x) + (win->y * win->bytesPerPixel);
- win->frontBottom = (GLubyte *) win->frontStart + (height-1) * win->rowStride;
-
- /* This is incorrect: the hardware driver could put the backbuffer
- * just about anywhere. These fields, including the above are
- * hardware dependent & don't really belong here.
- */
- if (visual->mode->doubleBufferMode) {
- win->backStart = (GLubyte *) win->frontStart +
- win->rowStride * dpy->driverContext.shared.virtualHeight;
- win->backBottom = (GLubyte *) win->backStart
- + (height - 1) * win->rowStride;
- win->curBottom = win->backBottom;
- }
- else {
- /* single buffered */
- win->backStart = NULL;
- win->backBottom = NULL;
- win->curBottom = win->frontBottom;
- }
-
- dpy->driScreen.createNewDrawable(dpy, visual->mode, (int) win,
- &win->driDrawable, GLX_WINDOW_BIT, empty_attribute_list);
-
- if (!win->driDrawable.private) {
- fprintf(stderr, "%s: dri.createDrawable failed\n", __FUNCTION__);
- free(win);
- return NULL;
- }
-
- dpy->NumWindows++;
- dpy->TheWindow = win;
-
- return win;
-}
-
-
-/**
- * \brief Destroy window.
- *
- * \param display display handle.
- * \param w window handle.
- *
- * This function calls XUnmapWindow() and frees window \p w.
- *
- * In case of destroying the current buffer first unbinds the GLX context
- * by calling glXMakeCurrent() with no drawable.
- */
-void
-XDestroyWindow( Display *display, Window win )
-{
- if (display && display->IsClient && win) {
- /* check if destroying the current buffer */
- Window curDraw = glXGetCurrentDrawable();
- if (win == curDraw) {
- glXMakeCurrent( display, NULL, NULL);
- }
-
- XUnmapWindow( display, win );
-
- /* Destroy the drawable. */
- win->driDrawable.destroyDrawable(display, win->driDrawable.private);
- free(win);
-
- /* unlink window from display */
- display->NumWindows--;
- assert(display->NumWindows == 0);
- display->TheWindow = NULL;
- }
-}
-
-
-
-
-/**
- * \brief Create color map structure.
- *
- * \param dpy the display handle as returned by XOpenDisplay().
- * \param w the window on whose screen you want to create a color map. This
- * parameter is ignored by Mini GLX but should be the value returned by the
- * \code RootWindow(display, 0) \endcode macro.
- * \param visual a visual type supported on the screen. This parameter is
- * ignored by Mini GLX but should be the XVisualInfo::visual returned by
- * glXChooseVisual().
- * \param alloc the color map entries to be allocated. This parameter is ignored
- * by Mini GLX but should be set to #AllocNone.
- *
- * \return the color map.
- *
- * This function is only provided to ease porting. Practically a no-op -
- * returns a pointer to a dynamically allocated chunk of memory (one byte).
- */
-Colormap
-XCreateColormap( Display *dpy, Window w, Visual *visual, int alloc )
-{
- (void) dpy;
- (void) w;
- (void) visual;
- (void) alloc;
- return (Colormap) malloc(1);
-}
-
-
-/**
- * \brief Destroy color map structure.
- *
- * \param display The display handle as returned by XOpenDisplay().
- * \param colormap the color map to destroy.
- *
- * This function is only provided to ease porting. Practically a no-op.
- *
- * Frees the memory pointed by \p colormap.
- */
-void
-XFreeColormap( Display *display, Colormap colormap )
-{
- (void) display;
- (void) colormap;
- free(colormap);
-}
-
-
-/**
- * \brief Free client data.
- *
- * \param data the data that is to be freed.
- *
- * Frees the memory pointed by \p data.
- */
-void
-XFree( void *data )
-{
- free(data);
-}
-
-
-/**
- * \brief Query available visuals.
- *
- * \param dpy the display handle, as returned by XOpenDisplay().
- * \param vinfo_mask a bitmask indicating which fields of the \p vinfo_template
- * are to be matched. The value must be \c VisualScreenMask.
- * \param vinfo_template a template whose fields indicate which visual
- * attributes must be matched by the results. The XVisualInfo::screen field of
- * this structure must be zero.
- * \param nitens_return will hold the number of visuals returned.
- *
- * \return the address of an array of all available visuals.
- *
- * An example of using XGetVisualInfo() to get all available visuals follows:
- *
- * \code
- * XVisualInfo vinfo_template, *results;
- * int nitens_return;
- * Display *dpy = XOpenDisplay(NULL);
- * vinfo_template.screen = 0;
- * results = XGetVisualInfo(dpy, VisualScreenMask, &vinfo_template, &nitens_return);
- * \endcode
- *
- * Returns the list of all ::XVisualInfo available, one per
- * ::__GLcontextMode stored in MiniGLXDisplayRec::modes.
- */
-XVisualInfo *
-XGetVisualInfo( Display *dpy, long vinfo_mask, XVisualInfo *vinfo_template, int *nitens_return )
-{
- const __GLcontextModes *mode;
- XVisualInfo *results;
- Visual *visResults;
- int i, n=0;
-
- // ASSERT(vinfo_mask == VisualScreenMask);
- ASSERT(vinfo_template.screen == 0);
-
- if (vinfo_mask == VisualIDMask)
- {
- for ( mode = dpy->driver_modes ; mode != NULL ; mode= mode->next )
- if (mode->visualID == vinfo_template->visualid)
- n=1;
-
- if (n==0)
- return NULL;
-
- results = (XVisualInfo *)calloc(1, n * sizeof(XVisualInfo));
- if (!results) {
- *nitens_return = 0;
- return NULL;
- }
-
- visResults = (Visual *)calloc(1, n * sizeof(Visual));
- if (!results) {
- free(results);
- *nitens_return = 0;
- return NULL;
- }
-
- for ( mode = dpy->driver_modes ; mode != NULL ; mode= mode->next )
- if (mode->visualID == vinfo_template->visualid)
- {
- visResults[0].mode=mode;
- visResults[0].visInfo = results;
- visResults[0].dpy = dpy;
- if (dpy->driverContext.bpp == 32)
- visResults[0].pixelFormat = PF_B8G8R8A8; /* XXX: FIX ME */
- else
- visResults[0].pixelFormat = PF_B5G6R5; /* XXX: FIX ME */
-
- results[0].visual = visResults;
- results[0].visualid = mode->visualID;
-#if defined(__cplusplus) || defined(c_plusplus)
- results[0].c_class = TrueColor;
-#else
- results[0].class = TrueColor;
-#endif
- results[0].depth = mode->redBits +
- mode->redBits +
- mode->redBits +
- mode->redBits;
- results[0].bits_per_rgb = dpy->driverContext.bpp;
-
- }
-
- }
- else // if (vinfo_mask == VisualScreenMask)
- {
- n = 0;
- for ( mode = dpy->driver_modes ; mode != NULL ; mode = mode->next )
- n++;
-
- results = (XVisualInfo *)calloc(1, n * sizeof(XVisualInfo));
- if (!results) {
- *nitens_return = 0;
- return NULL;
- }
-
- visResults = (Visual *)calloc(1, n * sizeof(Visual));
- if (!results) {
- free(results);
- *nitens_return = 0;
- return NULL;
- }
-
- for ( mode = dpy->driver_modes, i = 0 ; mode != NULL ; mode = mode->next, i++ ) {
- visResults[i].mode = mode;
- visResults[i].visInfo = results + i;
- visResults[i].dpy = dpy;
-
- if (dpy->driverContext.bpp == 32)
- visResults[i].pixelFormat = PF_B8G8R8A8; /* XXX: FIX ME */
- else
- visResults[i].pixelFormat = PF_B5G6R5; /* XXX: FIX ME */
-
- results[i].visual = visResults + i;
- results[i].visualid = mode->visualID;
-#if defined(__cplusplus) || defined(c_plusplus)
- results[i].c_class = TrueColor;
-#else
- results[i].class = TrueColor;
-#endif
- results[i].depth = mode->redBits +
- mode->redBits +
- mode->redBits +
- mode->redBits;
- results[i].bits_per_rgb = dpy->driverContext.bpp;
- }
- }
- *nitens_return = n;
- return results;
-}
-
-
-/**
- * \brief Return a visual that matches specified attributes.
- *
- * \param dpy the display handle, as returned by XOpenDisplay().
- * \param screen the screen number. It is currently ignored by Mini GLX and
- * should be zero.
- * \param attribList a list of GLX attributes which describe the desired pixel
- * format. It is terminated by the token \c None.
- *
- * The attributes are as follows:
- * \arg GLX_USE_GL:
- * This attribute should always be present in order to maintain compatibility
- * with GLX.
- * \arg GLX_RGBA:
- * If present, only RGBA pixel formats will be considered. Otherwise, only
- * color index formats are considered.
- * \arg GLX_DOUBLEBUFFER:
- * if present, only double-buffered pixel formats will be chosen.
- * \arg GLX_RED_SIZE \e n:
- * Must be followed by a non-negative integer indicating the minimum number of
- * bits per red pixel component that is acceptable.
- * \arg GLX_GREEN_SIZE \e n:
- * Must be followed by a non-negative integer indicating the minimum number of
- * bits per green pixel component that is acceptable.
- * \arg GLX_BLUE_SIZE \e n:
- * Must be followed by a non-negative integer indicating the minimum number of
- * bits per blue pixel component that is acceptable.
- * \arg GLX_ALPHA_SIZE \e n:
- * Must be followed by a non-negative integer indicating the minimum number of
- * bits per alpha pixel component that is acceptable.
- * \arg GLX_STENCIL_SIZE \e n:
- * Must be followed by a non-negative integer indicating the minimum number of
- * bits per stencil value that is acceptable.
- * \arg GLX_DEPTH_SIZE \e n:
- * Must be followed by a non-negative integer indicating the minimum number of
- * bits per depth component that is acceptable.
- * \arg None:
- * This token is used to terminate the attribute list.
- *
- * \return a pointer to an #XVisualInfo object which most closely matches the
- * requirements of the attribute list. If there is no visual which matches the
- * request, \c NULL will be returned.
- *
- * \note Visuals with accumulation buffers are not available.
- *
- * This function searches the list of available visual configurations in
- * MiniGLXDisplayRec::configs for a configuration which best matches the GLX
- * attribute list parameter. A new ::XVisualInfo object is created which
- * describes the visual configuration. The match criteria is described in the
- * specification.
- */
-XVisualInfo*
-glXChooseVisual( Display *dpy, int screen, int *attribList )
-{
- const __GLcontextModes *mode;
- Visual *vis;
- XVisualInfo *visInfo;
- const int *attrib;
- GLboolean rgbFlag = GL_FALSE, dbFlag = GL_FALSE, stereoFlag = GL_FALSE;
- GLint redBits = 0, greenBits = 0, blueBits = 0, alphaBits = 0;
- GLint indexBits = 0, depthBits = 0, stencilBits = 0;
- GLint numSamples = 0;
- int i=0;
-
- /*
- * XXX in the future, <screen> might be interpreted as a VT
- */
- ASSERT(dpy);
- ASSERT(screen == 0);
-
- vis = (Visual *)calloc(1, sizeof(Visual));
- if (!vis)
- return NULL;
-
- visInfo = (XVisualInfo *)malloc(sizeof(XVisualInfo));
- if (!visInfo) {
- free(vis);
- return NULL;
- }
-
- visInfo->visual = vis;
- vis->visInfo = visInfo;
- vis->dpy = dpy;
-
- /* parse the attribute list */
- for (attrib = attribList; attrib && *attrib != None; attrib++) {
- switch (attrib[0]) {
- case GLX_DOUBLEBUFFER:
- dbFlag = GL_TRUE;
- break;
- case GLX_RGBA:
- rgbFlag = GL_TRUE;
- break;
- case GLX_RED_SIZE:
- redBits = attrib[1];
- attrib++;
- break;
- case GLX_GREEN_SIZE:
- greenBits = attrib[1];
- attrib++;
- break;
- case GLX_BLUE_SIZE:
- blueBits = attrib[1];
- attrib++;
- break;
- case GLX_ALPHA_SIZE:
- alphaBits = attrib[1];
- attrib++;
- break;
- case GLX_STENCIL_SIZE:
- stencilBits = attrib[1];
- attrib++;
- break;
- case GLX_DEPTH_SIZE:
- depthBits = attrib[1];
- attrib++;
- break;
-#if 0
- case GLX_ACCUM_RED_SIZE:
- accumRedBits = attrib[1];
- attrib++;
- break;
- case GLX_ACCUM_GREEN_SIZE:
- accumGreenBits = attrib[1];
- attrib++;
- break;
- case GLX_ACCUM_BLUE_SIZE:
- accumBlueBits = attrib[1];
- attrib++;
- break;
- case GLX_ACCUM_ALPHA_SIZE:
- accumAlphaBits = attrib[1];
- attrib++;
- break;
- case GLX_LEVEL:
- /* ignored for now */
- break;
-#endif
- default:
- /* unexpected token */
- fprintf(stderr, "unexpected token in glXChooseVisual attrib list\n");
- free(vis);
- free(visInfo);
- return NULL;
- }
- }
-
- /* search screen configs for suitable visual */
- (void) numSamples;
- (void) indexBits;
- (void) redBits;
- (void) greenBits;
- (void) blueBits;
- (void) alphaBits;
- (void) stereoFlag;
- for ( mode = dpy->driver_modes ; mode != NULL ; mode = mode->next ) {
- i++;
- if (mode->rgbMode == rgbFlag &&
- mode->doubleBufferMode == dbFlag &&
- mode->redBits >= redBits &&
- mode->greenBits >= greenBits &&
- mode->blueBits >= blueBits &&
- mode->alphaBits >= alphaBits &&
- mode->depthBits >= depthBits &&
- mode->stencilBits >= stencilBits) {
- /* found it */
- visInfo->visualid = i;
- vis->mode = mode;
- break;
- }
- }
- if (!vis->mode)
- return NULL;
-
- /* compute depth and bpp */
- if (rgbFlag) {
- /* XXX maybe support depth 16 someday */
-#if defined(__cplusplus) || defined(c_plusplus)
- visInfo->c_class = TrueColor;
-#else
- visInfo->class = TrueColor;
-#endif
- visInfo->depth = dpy->driverContext.bpp;
- visInfo->bits_per_rgb = dpy->driverContext.bpp;
- if (dpy->driverContext.bpp == 32)
- vis->pixelFormat = PF_B8G8R8A8;
- else
- vis->pixelFormat = PF_B5G6R5;
- }
- else {
- /* color index mode */
-#if defined(__cplusplus) || defined(c_plusplus)
- visInfo->c_class = PseudoColor;
-#else
- visInfo->class = PseudoColor;
-#endif
- visInfo->depth = 8;
- visInfo->bits_per_rgb = 8; /* bits/pixel */
- vis->pixelFormat = PF_CI8;
- }
-
- return visInfo;
-}
-
-
-/**
- * \brief Return information about GLX visuals.
- *
- * \param dpy the display handle, as returned by XOpenDisplay().
- * \param vis the visual to be queried, as returned by glXChooseVisual().
- * \param attrib the visual attribute to be returned.
- * \param value pointer to an integer in which the result of the query will be
- * stored.
- *
- * \return zero if no error occurs, \c GLX_INVALID_ATTRIBUTE if the attribute
- * parameter is invalid, or \c GLX_BAD_VISUAL if the \p vis parameter is
- * invalid.
- *
- * Returns the appropriate attribute of ::__GLXvisualConfig pointed by
- * MiniGLXVisualRec::glxConfig of XVisualInfo::visual.
- *
- * \sa data types.
- */
-int
-glXGetConfig( Display *dpy, XVisualInfo *vis, int attrib, int *value )
-{
- const __GLcontextModes *mode = vis->visual->mode;
- if (!mode) {
- *value = 0;
- return GLX_BAD_VISUAL;
- }
-
- switch (attrib) {
- case GLX_USE_GL:
- *value = True;
- return 0;
- case GLX_RGBA:
- *value = mode->rgbMode;
- return 0;
- case GLX_DOUBLEBUFFER:
- *value = mode->doubleBufferMode;
- return 0;
- case GLX_RED_SIZE:
- *value = mode->redBits;
- return 0;
- case GLX_GREEN_SIZE:
- *value = mode->greenBits;
- return 0;
- case GLX_BLUE_SIZE:
- *value = mode->blueBits;
- return 0;
- case GLX_ALPHA_SIZE:
- *value = mode->alphaBits;
- return 0;
- case GLX_DEPTH_SIZE:
- *value = mode->depthBits;
- return 0;
- case GLX_STENCIL_SIZE:
- *value = mode->stencilBits;
- return 0;
- default:
- *value = 0;
- return GLX_BAD_ATTRIBUTE;
- }
- return 0;
-}
-
-
-/**
- * \brief Create a new GLX rendering context.
- *
- * \param dpy the display handle, as returned by XOpenDisplay().
- * \param vis the visual that defines the frame buffer resources available to
- * the rendering context, as returned by glXChooseVisual().
- * \param shareList If non-zero, texture objects and display lists are shared
- * with the named rendering context. If zero, texture objects and display lists
- * will (initially) be private to this context. They may be shared when a
- * subsequent context is created.
- * \param direct whether direct or indirect rendering is desired. For Mini GLX
- * this value is ignored but it should be set to \c True.
- *
- * \return a ::GLXContext handle if it succeeds or zero if it fails due to
- * invalid parameter or insufficient resources.
- *
- * This function creates and initializes a ::MiniGLXContextRec structure and
- * calls the __DRIscreenRec::createContext method to initialize the client
- * private data.
- */
-GLXContext
-glXCreateContext( Display *dpy, XVisualInfo *vis,
- GLXContext shareList, Bool direct )
-{
- GLXContext ctx;
- void *sharePriv;
-
- ASSERT(vis);
-
- ctx = (struct MiniGLXContextRec *)calloc(1, sizeof(struct MiniGLXContextRec));
- if (!ctx)
- return NULL;
-
- ctx->vid = vis->visualid;
-
- if (shareList)
- sharePriv = shareList->driContext.private;
- else
- sharePriv = NULL;
-
- ctx->driContext.mode = vis->visual->mode;
- ctx->driContext.private = dpy->driScreen.createNewContext(dpy, vis->visual->mode,
- GLX_WINDOW_BIT, sharePriv, &ctx->driContext);
-
- if (!ctx->driContext.private) {
- free(ctx);
- return NULL;
- }
-
- return ctx;
-}
-
-
-/**
- * \brief Destroy a GLX context.
- *
- * \param dpy the display handle, as returned by XOpenDisplay().
- * \param ctx the GLX context to be destroyed.
- *
- * This function frees the \p ctx parameter after unbinding the current context
- * by calling the __DRIcontextRec::bindContext method with zeros and calling
- * the __DRIcontextRec::destroyContext method.
- */
-void
-glXDestroyContext( Display *dpy, GLXContext ctx )
-{
- GLXContext glxctx = glXGetCurrentContext();
-
- if (ctx) {
- if (glxctx == ctx) {
- /* destroying current context */
- ctx->driContext.bindContext(dpy, 0, 0, 0, 0);
- CurrentContext = 0;
- }
- ctx->driContext.destroyContext(dpy, 0, ctx->driContext.private);
- free(ctx);
- }
-}
-
-
-/**
- * \brief Bind a GLX context to a window or a pixmap.
- *
- * \param dpy the display handle, as returned by XOpenDisplay().
- * \param drawable the window or drawable to bind to the rendering context.
- * This should be the value returned by XCreateWindow().
- * \param ctx the GLX context to be destroyed.
- *
- * \return \c True if it succeeds, \c False otherwise to indicate an invalid
- * display, window or context parameter.
- *
- * The current rendering context may be unbound by calling glXMakeCurrent()
- * with the window and context parameters set to zero.
- *
- * An application may create any number of rendering contexts and bind them as
- * needed. Note that binding a rendering context is generally not a
- * light-weight operation. Most simple OpenGL applications create only one
- * rendering context.
- *
- * This function first unbinds any old context via
- * __DRIcontextRec::unbindContext and binds the new one via
- * __DRIcontextRec::bindContext.
- *
- * If \p drawable is zero it unbinds the GLX context by calling
- * __DRIcontextRec::bindContext with zeros.
- */
-Bool
-glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx)
-{
- if (dpy && drawable && ctx) {
- GLXContext oldContext = glXGetCurrentContext();
- GLXDrawable oldDrawable = glXGetCurrentDrawable();
- /* unbind old */
- if (oldContext) {
- oldContext->driContext.unbindContext(dpy, 0,
- (__DRIid) oldDrawable, (__DRIid) oldDrawable,
- &oldContext->driContext);
- }
- /* bind new */
- CurrentContext = ctx;
- ctx->driContext.bindContext(dpy, 0, (__DRIid) drawable,
- (__DRIid) drawable, &ctx->driContext);
- ctx->drawBuffer = drawable;
- ctx->curBuffer = drawable;
- }
- else if (ctx && dpy) {
- /* unbind */
- ctx->driContext.bindContext(dpy, 0, 0, 0, 0);
- }
- else if (dpy) {
- CurrentContext = 0; /* kw: this seems to be intended??? */
- }
-
- return True;
-}
-
-
-/**
- * \brief Exchange front and back buffers.
- *
- * \param dpy the display handle, as returned by XOpenDisplay().
- * \param drawable the drawable whose buffers are to be swapped.
- *
- * Any pending rendering commands will be completed before the buffer swap
- * takes place.
- *
- * Calling glXSwapBuffers() on a window which is single-buffered has no effect.
- *
- * This function just calls the __DRIdrawableRec::swapBuffers method to do the
- * work.
- */
-void
-glXSwapBuffers( Display *dpy, GLXDrawable drawable )
-{
- if (!dpy || !drawable)
- return;
-
- drawable->driDrawable.swapBuffers(dpy, drawable->driDrawable.private);
-}
-
-
-/**
- * \brief Return the current context
- *
- * \return the current context, as specified by glXMakeCurrent(), or zero if no
- * context is currently bound.
- *
- * \sa glXCreateContext(), glXMakeCurrent()
- *
- * Returns the value of the ::CurrentContext global variable.
- */
-GLXContext
-glXGetCurrentContext( void )
-{
- return CurrentContext;
-}
-
-
-/**
- * \brief Return the current drawable.
- *
- * \return the current drawable, as specified by glXMakeCurrent(), or zero if
- * no drawable is currently bound.
- *
- * This function gets the current context via glXGetCurrentContext() and
- * returns the MiniGLXContextRec::drawBuffer attribute.
- */
-GLXDrawable
-glXGetCurrentDrawable( void )
-{
- GLXContext glxctx = glXGetCurrentContext();
- if (glxctx)
- return glxctx->drawBuffer;
- else
- return NULL;
-}
-
-
-static GLboolean
-__glXCreateContextWithConfig(__DRInativeDisplay *dpy, int screen,
- int fbconfigID, void *contextID, drm_context_t *hHWContext)
-{
- __DRIscreen *pDRIScreen;
- __DRIscreen *psp;
-
- pDRIScreen = __glXFindDRIScreen(dpy, screen);
- if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
- return GL_FALSE;
- }
-
- psp = (__DRIscreen *) pDRIScreen->private;
-
- if (psp->fd) {
- if (drmCreateContext(psp->fd, hHWContext)) {
- fprintf(stderr, ">>> drmCreateContext failed\n");
- return GL_FALSE;
- }
- *(void**)contextID = (void*) *hHWContext;
- }
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-__glXGetDrawableInfo(__DRInativeDisplay *dpy, int scrn,
- __DRIid draw, unsigned int * index, unsigned int * stamp,
- int * x, int * y, int * width, int * height,
- int * numClipRects, drm_clip_rect_t ** pClipRects,
- int * backX, int * backY,
- int * numBackClipRects, drm_clip_rect_t ** pBackClipRects)
-{
- GLXDrawable drawable = (GLXDrawable) draw;
- drm_clip_rect_t * cliprect;
- Display* display = (Display*)dpy;
- __DRIscreen *psp = display->driScreen.private;
- __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private;
- __DRIdrawable *pdp = pcp->driDrawablePriv;
- if (drawable == 0) {
- return GL_FALSE;
- }
-
- cliprect = (drm_clip_rect_t*) _mesa_malloc(sizeof(drm_clip_rect_t));
- cliprect->x1 = drawable->x;
- cliprect->y1 = drawable->y;
- cliprect->x2 = drawable->x + drawable->w;
- cliprect->y2 = drawable->y + drawable->h;
-
- /* the drawable index is by client id */
- *index = display->clientID;
-
- *stamp = pcp->driScreenPriv->pSAREA->drawableTable[display->clientID].stamp;
- drmUpdateDrawableInfo(psp->fd, pdp->hHWDrawable, DRM_DRAWABLE_CLIPRECTS, 1, cliprect);
- *x = drawable->x;
- *y = drawable->y;
- *width = drawable->w;
- *height = drawable->h;
- *numClipRects = 1;
- *pClipRects = cliprect;
-
- *backX = drawable->x;
- *backY = drawable->y;
- *numBackClipRects = 0;
- *pBackClipRects = 0;
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-xf86DRI_DestroyContext(__DRInativeDisplay *dpy, int screen, __DRIid context_id )
-{
- return GL_TRUE;
-}
-
-
-static GLboolean
-xf86DRI_CreateDrawable(__DRInativeDisplay *dpy, int screen, __DRIid drawable,
- drm_drawable_t *hHWDrawable )
-{
-
- Display *display = (Display *)dpy;
- __DRIscreen *psp = display->driScreen.private;
- int ret;
- ret = drmCreateDrawable(psp->fd, hHWDrawable);
-
- fprintf(stderr, "drawable is %d %08X ret is %d\n", *hHWDrawable, drawable, -ret);
- if (ret != 0)
- return GL_FALSE;
- return GL_TRUE;
-}
-
-
-static GLboolean
-xf86DRI_DestroyDrawable(__DRInativeDisplay *dpy, int screen, __DRIid drawable)
-{
- return GL_TRUE;
-}
-
-
-/**
- * \brief Query function address.
- *
- * The glXGetProcAddress() function will return the address of any available
- * OpenGL or Mini GLX function.
- *
- * \param procName name of the function to be returned.
- *
- * \return If \p procName is a valid function name, a pointer to that function
- * will be returned. Otherwise, \c NULL will be returned.
- *
- * The purpose of glXGetProcAddress() is to facilitate using future extensions
- * to OpenGL or Mini GLX. If a future version of the library adds new extension
- * functions they'll be accessible via glXGetProcAddress(). The alternative is
- * to hard-code calls to the new functions in the application but doing so will
- * prevent linking the application with older versions of the library.
- *
- * Returns the function address by looking up its name in a static (name,
- * address) pair list.
- */
-void (*glXGetProcAddress(const GLubyte *procname))( void )
-{
- struct name_address {
- const char *name;
- const void *func;
- };
- static const struct name_address functions[] = {
- { "glXChooseVisual", (void *) glXChooseVisual },
- { "glXCreateContext", (void *) glXCreateContext },
- { "glXDestroyContext", (void *) glXDestroyContext },
- { "glXMakeCurrent", (void *) glXMakeCurrent },
- { "glXSwapBuffers", (void *) glXSwapBuffers },
- { "glXGetCurrentContext", (void *) glXGetCurrentContext },
- { "glXGetCurrentDrawable", (void *) glXGetCurrentDrawable },
- { "glXGetProcAddress", (void *) glXGetProcAddress },
- { "XOpenDisplay", (void *) XOpenDisplay },
- { "XCloseDisplay", (void *) XCloseDisplay },
- { "XCreateWindow", (void *) XCreateWindow },
- { "XDestroyWindow", (void *) XDestroyWindow },
- { "XMapWindow", (void *) XMapWindow },
- { "XCreateColormap", (void *) XCreateColormap },
- { "XFreeColormap", (void *) XFreeColormap },
- { "XFree", (void *) XFree },
- { "XGetVisualinfo", (void *) XGetVisualInfo },
- { "glXCreatePbuffer", (void *) glXCreatePbuffer },
- { "glXDestroyPbuffer", (void *) glXDestroyPbuffer },
- { "glXChooseFBConfig", (void *) glXChooseFBConfig },
- { "glXGetVisualFromFBConfig", (void *) glXGetVisualFromFBConfig },
- { NULL, NULL }
- };
- const struct name_address *entry;
- for (entry = functions; entry->name; entry++) {
- if (strcmp(entry->name, (const char *) procname) == 0) {
- return entry->func;
- }
- }
- return _glapi_get_proc_address((const char *) procname);
-}
-
-void (*glXGetProcAddressARB(const GLubyte *procName))( void ) __attribute__ ((alias ("glXGetProcAddress")));
-
-/**
- * \brief Query the Mini GLX version.
- *
- * \param dpy the display handle. It is currently ignored, but should be the
- * value returned by XOpenDisplay().
- * \param major receives the major version number of Mini GLX.
- * \param minor receives the minor version number of Mini GLX.
- *
- * \return \c True if the function succeeds, \c False if the function fails due
- * to invalid parameters.
- *
- * \sa #MINI_GLX_VERSION_1_0.
- *
- * Returns the hard-coded Mini GLX version.
- */
-Bool
-glXQueryVersion( Display *dpy, int *major, int *minor )
-{
- (void) dpy;
- *major = 1;
- *minor = 0;
- return True;
-}
-
-
-/**
- * \brief Create a new pbuffer.
- */
-GLXPbuffer
-glXCreatePbuffer( Display *dpy, GLXFBConfig config, const int *attribList )
-{
- return NULL;
-}
-
-
-void
-glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf )
-{
- free(pbuf);
-}
-
-
-GLXFBConfig *
-glXChooseFBConfig( Display *dpy, int screen, const int *attribList,
- int *nitems )
-{
- GLXFBConfig *f = (GLXFBConfig *) malloc(sizeof(GLXFBConfig));
- f->visInfo = glXChooseVisual( dpy, screen, (int *) attribList );
- if (f->visInfo) {
- *nitems = 1;
- return f;
- }
- else {
- *nitems = 0;
- free(f);
- return NULL;
- }
-}
-
-
-XVisualInfo *
-glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config )
-{
- /* XVisualInfo and GLXFBConfig are the same structure */
- (void) dpy;
- return config.visInfo;
-}
-
-void *glXAllocateMemoryMESA(Display *dpy, int scrn,
- size_t size, float readFreq,
- float writeFreq, float priority)
-{
- if (dpy->driScreen.private && dpy->driScreen.allocateMemory) {
- return (*dpy->driScreen.allocateMemory)( dpy, scrn, size,
- readFreq, writeFreq,
- priority );
- }
-
- return NULL;
-}
-
-void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer)
-{
- if (dpy->driScreen.private && dpy->driScreen.freeMemory) {
- (*dpy->driScreen.freeMemory)( dpy, scrn, pointer );
- }
-}
-
-GLuint glXGetMemoryOffsetMESA( Display *dpy, int scrn,
- const void *pointer )
-{
- if (dpy->driScreen.private && dpy->driScreen.memoryOffset) {
- return (*dpy->driScreen.memoryOffset)( dpy, scrn, pointer );
- }
-
- return 0;
-}
-
-
-/**
- * Get the unadjusted system time (UST). Currently, the UST is measured in
- * microseconds since Epoc. The actual resolution of the UST may vary from
- * system to system, and the units may vary from release to release.
- * Drivers should not call this function directly. They should instead use
- * \c glXGetProcAddress to obtain a pointer to the function.
- *
- * \param ust Location to store the 64-bit UST
- * \returns Zero on success or a negative errno value on failure.
- *
- * \note
- * This function was copied directly from src/glx/x11/glxcmds.c.
- */
-static int __glXGetUST( int64_t * ust )
-{
- struct timeval tv;
-
- if ( ust == NULL ) {
- return -EFAULT;
- }
-
- if ( gettimeofday( & tv, NULL ) == 0 ) {
- ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec;
- return 0;
- } else {
- return -errno;
- }
-}
-
-
-/**
- *
- * \bug
- * This needs to be implemented for miniGlx.
- */
-static GLboolean __glXGetMscRate(__DRInativeDisplay * dpy, __DRIid drawable,
- int32_t * numerator, int32_t * denominator)
-{
- *numerator = 0;
- *denominator = 0;
- return False;
-}
-/*@}*/
diff --git a/src/glx/mini/miniglxP.h b/src/glx/mini/miniglxP.h
deleted file mode 100644
index 96ed0e81cd..0000000000
--- a/src/glx/mini/miniglxP.h
+++ /dev/null
@@ -1,205 +0,0 @@
-/**
- * \file miniglxP.h
- * \brief Define replacements for some X data types and define the DRI-related
- * data structures.
- *
- * \note Cut down version of glxclient.h.
- *
- */
-
-#ifndef _mini_GLX_client_h_
-#define _mini_GLX_client_h_
-
-#include <signal.h>
-#include <linux/fb.h>
-
-#include <GL/miniglx.h>
-#include "glheader.h"
-#include "mtypes.h"
-
-#include "driver.h"
-#include "GL/internal/dri_interface.h"
-
-/**
- * \brief Supported pixel formats.
- */
-enum PixelFormat {
- PF_B8G8R8, /**< \brief 24-bit BGR */
- PF_B8G8R8A8, /**< \brief 32-bit BGRA */
- PF_B5G6R5, /**< \brief 16-bit BGR */
- PF_B5G5R5, /**< \brief 15-bit BGR */
- PF_CI8 /**< \brief 8-bit color index */
-};
-
-/**
- * \brief X Visual type.
- *
- * \sa ::Visual, \ref datatypes.
- */
-struct MiniGLXVisualRec {
- /** \brief GLX visual information */
- const __GLcontextModes *mode;
-
- /** \brief pointer back to corresponding ::XVisualInfo */
- XVisualInfo *visInfo;
-
- /** \brief display handle */
- Display *dpy;
-
- /** \brief pixel format */
- enum PixelFormat pixelFormat;
-};
-
-
-
-/**
- * \brief X Window type.
- *
- * \sa ::Window, \ref datatypes.
- */
-struct MiniGLXWindowRec {
- Visual *visual;
- /** \brief position (always 0,0) */
- int x, y;
- /** \brief size */
- unsigned int w, h;
- void *frontStart; /**< \brief start of front color buffer */
- void *backStart; /**< \brief start of back color buffer */
- size_t size; /**< \brief color buffer size, in bytes */
- GLuint bytesPerPixel;
- GLuint rowStride; /**< \brief in bytes */
- GLubyte *frontBottom; /**< \brief pointer to last row */
- GLubyte *backBottom; /**< \brief pointer to last row */
- GLubyte *curBottom; /**< = frontBottom or backBottom */
- __DRIdrawable driDrawable;
- GLuint ismapped;
-};
-
-
-/**
- * \brief GLXContext type.
- *
- * \sa ::GLXContext, \ref datatypes.
- */
-struct MiniGLXContextRec {
- Window drawBuffer; /**< \brief drawing buffer */
- Window curBuffer; /**< \brief current buffer */
- VisualID vid; /**< \brief visual ID */
- __DRIcontext driContext; /**< \brief context dependent methods */
-};
-
-#define MINIGLX_BUF_SIZE 512
-#define MINIGLX_MAX_SERVER_FDS 10
-#define MINIGLX_MAX_CLIENT_FDS 1
-#define MINIGLX_EVENT_QUEUE_SZ 16
-#define MINIGLX_EVENT_QUEUE_MASK (MINIGLX_EVENT_QUEUE_SZ-1)
-
-/**
- * A connection to/from the server
- *
- * All information is to/from the server is buffered and then dispatched by
- * __miniglx_Select() to avoid blocking the server.
- */
-struct MiniGLXConnection {
- int fd; /**< \brief file descriptor */
- char readbuf[MINIGLX_BUF_SIZE]; /**< \brief read buffer */
- char writebuf[MINIGLX_BUF_SIZE]; /**< \brief write buffer */
- int readbuf_count; /**< \brief count of bytes waiting to be read */
- int writebuf_count; /**< \brief count of bytes waiting to be written */
-};
-
-
-/**
- * \brief X Display type
- *
- * \sa ::Display, \ref datatypes.
- */
-struct MiniGLXDisplayRec {
- /** \brief fixed framebuffer screen info */
- struct fb_fix_screeninfo FixedInfo;
- /** \brief original and current variable framebuffer screen info */
- struct fb_var_screeninfo OrigVarInfo, VarInfo;
- struct sigaction OrigSigUsr1;
- struct sigaction OrigSigUsr2;
- int OriginalVT;
- int ConsoleFD; /**< \brief console TTY device file descriptor */
- int FrameBufferFD; /**< \brief framebuffer device file descriptor */
- int NumWindows; /**< \brief number of open windows */
- Window TheWindow; /**< \brief open window - only allow one window for now */
- int rotateMode;
-
-
- volatile int vtSignalFlag;
- volatile int haveVT; /**< \brief whether the VT is hold */
- int hwActive; /**< \brief whether the hardware is active -- mimics
- the variations of MiniGLXDisplayRec::haveVT */
-
-
- int IsClient; /**< \brief whether it's a client or the server */
- int clientID;
- int nrFds; /**< \brief number of connections (usually just one for the clients) */
- struct MiniGLXConnection *fd; /**< \brief connections */
- int drmFd; /**< \brief handle to drm device */
- int authorized; /**< \brief has server authorized this process? */
-
- struct {
- int nr, head, tail;
- XEvent queue[MINIGLX_EVENT_QUEUE_SZ];
- } eventqueue;
-
- /**
- * \name Visuals
- *
- * Visuals (configs) in this screen.
- */
- /*@{*/
- const __GLcontextModes *driver_modes; /**< \brief Modes filtered by driver. */
- /*@}*/
-
- /**
- * \name From __GLXdisplayPrivate
- */
- /*@{*/
- PFNCREATENEWSCREENFUNC createNewScreen; /**< \brief \e __driCreateScreen hook */
- __DRIscreen driScreen; /**< \brief Screen dependent methods */
- void *dlHandle; /**<
- * \brief handle to the client dynamic
- * library
- */
- /*@}*/
-
- /**
- * \brief Mini GLX specific driver hooks
- */
- struct DRIDriverRec *driver;
- struct DRIDriverContextRec driverContext;
-
- /**
- * \name Configuration details
- *
- * They are read from a configuration file by __read_config_file().
- */
- /*@{*/
- const char *fbdevDevice;
- const char *clientDriverName;
- /*@}*/
-};
-
-/** Character messages. */
-enum msgs {
- _CanIHaveFocus,
- _IDontWantFocus,
- _YouveGotFocus,
- _YouveLostFocus,
- _RepaintPlease,
- _Authorize,
-};
-extern int send_msg( Display *dpy, int i, const void *msg, size_t sz );
-extern int send_char_msg( Display *dpy, int i, char msg );
-extern int blocking_read( Display *dpy, int connection, char *msg, size_t msg_size );
-extern int handle_fd_events( Display *dpy, int nonblock );
-
-extern int __miniglx_open_connections( Display *dpy );
-extern void __miniglx_close_connections( Display *dpy );
-
-#endif /* !_mini_GLX_client_h_ */
diff --git a/src/glx/mini/miniglx_events.c b/src/glx/mini/miniglx_events.c
deleted file mode 100644
index a20d5847b3..0000000000
--- a/src/glx/mini/miniglx_events.c
+++ /dev/null
@@ -1,983 +0,0 @@
-/**
- * \file miniglx_events.c
- * \brief Mini GLX client/server communication functions.
- * \author Keith Whitwell
- *
- * The Mini GLX interface is a subset of the GLX interface, plus a
- * minimal set of Xlib functions. This file adds interfaces to
- * arbitrate a single cliprect between multiple direct rendering
- * clients.
- *
- * A fairly complete client/server non-blocking communication
- * mechanism. Probably overkill given that none of our messages
- * currently exceed 1 byte in length and take place over the
- * relatively benign channel provided by a Unix domain socket.
- */
-
-/*
- * Mesa 3-D graphics library
- * Version: 5.0
- *
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-
-#include <assert.h>
-#include <errno.h>
-#include <signal.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <dlfcn.h>
-#include <fcntl.h>
-#include <unistd.h>
-#include <sys/ioctl.h>
-#include <sys/mman.h>
-#include <sys/stat.h>
-#include <sys/types.h>
-#include <sys/time.h>
-#include <sys/socket.h>
-#include <sys/un.h>
-#include <sys/stat.h>
-
-#include <linux/kd.h>
-#include <linux/vt.h>
-
-#include "xf86drm.h"
-#include "miniglxP.h"
-
-
-#define MINIGLX_FIFO_NAME "/tmp/miniglx.fifo"
-
-/**
- * \brief Allocate an XEvent structure on the event queue.
- *
- * \param dpy the display handle.
- *
- * \return Pointer to the queued event structure or NULL on failure.
- *
- * \internal
- * If there is space on the XEvent queue, return a pointer
- * to the next free event and increment the eventqueue tail value.
- * Otherwise return null.
- */
-static XEvent *queue_event( Display *dpy )
-{
- int incr = (dpy->eventqueue.tail + 1) & MINIGLX_EVENT_QUEUE_MASK;
- if (incr == dpy->eventqueue.head) {
- return 0;
- }
- else {
- XEvent *ev = &dpy->eventqueue.queue[dpy->eventqueue.tail];
- dpy->eventqueue.tail = incr;
- return ev;
- }
-}
-
-/**
- * \brief Dequeue an XEvent and copy it into provided storage.
- *
- * \param dpy the display handle.
- * \param event_return pointer to copy the queued event to.
- *
- * \return True or False depending on success.
- *
- * \internal
- * If there is a queued XEvent on the queue, copy it to the provided
- * pointer and increment the eventqueue head value. Otherwise return
- * null.
- */
-static int dequeue_event( Display *dpy, XEvent *event_return )
-{
- if (dpy->eventqueue.tail == dpy->eventqueue.head) {
- return False;
- }
- else {
- *event_return = dpy->eventqueue.queue[dpy->eventqueue.head];
- dpy->eventqueue.head += 1;
- dpy->eventqueue.head &= MINIGLX_EVENT_QUEUE_MASK;
- return True;
- }
-}
-
-/**
- * \brief Shutdown a socket connection.
- *
- * \param dpy the display handle.
- * \param i the index in dpy->fd of the socket connection.
- *
- * \internal
- * Shutdown and close the file descriptor. If this is the special
- * connection in fd[0], issue an error message and exit - there's been
- * some sort of failure somewhere. Otherwise, let the application
- * know about whats happened by issuing a DestroyNotify event.
- */
-static void shut_fd( Display *dpy, int i )
-{
- if (dpy->fd[i].fd < 0)
- return;
-
- shutdown (dpy->fd[i].fd, SHUT_RDWR);
- close (dpy->fd[i].fd);
- dpy->fd[i].fd = -1;
- dpy->fd[i].readbuf_count = 0;
- dpy->fd[i].writebuf_count = 0;
-
- if (i == 0) {
- fprintf(stderr, "server connection lost\n");
- exit(1);
- }
- else {
- /* Pass this to the application as a DestroyNotify event.
- */
- XEvent *er = queue_event(dpy);
- if (!er) return;
- er->xdestroywindow.type = DestroyNotify;
- er->xdestroywindow.serial = 0;
- er->xdestroywindow.send_event = 0;
- er->xdestroywindow.display = dpy;
- er->xdestroywindow.window = (Window)i;
-
- drmGetLock(dpy->driverContext.drmFD, 1, 0);
- drmUnlock(dpy->driverContext.drmFD, 1);
- }
-}
-
-/**
- * \brief Send a message to a socket connection.
- *
- * \param dpy the display handle.
- * \param i the index in dpy->fd of the socket connection.
- * \param msg the message to send.
- * \param sz the size of the message
- *
- * \internal
- * Copy the message to the write buffer for the nominated connection.
- * This will be actually sent to that file descriptor from
- * __miniglx_Select().
- */
-int send_msg( Display *dpy, int i,
- const void *msg, size_t sz )
-{
- int cnt = dpy->fd[i].writebuf_count;
- if (MINIGLX_BUF_SIZE - cnt < sz) {
- fprintf(stderr, "client %d: writebuf overflow\n", i);
- return False;
- }
-
- memcpy( dpy->fd[i].writebuf + cnt, msg, sz ); cnt += sz;
- dpy->fd[i].writebuf_count = cnt;
- return True;
-}
-
-/**
- * \brief Send a message to a socket connection.
- *
- * \param dpy the display handle.
- * \param i the index in dpy->fd of the socket connection.
- * \param msg the message to send.
- *
- * \internal
- * Use send_msg() to send a one-byte message to a socket.
- */
-int send_char_msg( Display *dpy, int i, char msg )
-{
- return send_msg( dpy, i, &msg, sizeof(char));
-}
-
-
-/**
- * \brief Block and receive a message from a socket connection.
- *
- * \param dpy the display handle.
- * \param connection the index in dpy->fd of the socket connection.
- * \param msg storage for the received message.
- * \param msg_size the number of bytes to read.
- *
- * \internal
- * Block and read from the connection's file descriptor
- * until msg_size bytes have been received.
- *
- * Only called from welcome_message_part().
- */
-int blocking_read( Display *dpy, int connection,
- char *msg, size_t msg_size )
-{
- int i, r;
-
- for (i = 0 ; i < msg_size ; i += r) {
- r = read(dpy->fd[connection].fd, msg + i, msg_size - i);
- if (r < 1) {
- fprintf(stderr, "blocking_read: %d %s\n", r, strerror(errno));
- shut_fd(dpy,connection);
- return False;
- }
- }
-
- return True;
-}
-
-/**
- * \brief Send/receive a part of the welcome message.
- *
- * \param dpy the display handle.
- * \param i the index in dpy->fd of the socket connection.
- * \param msg storage for the sent/received message.
- * \param sz the number of bytes to write/read.
- *
- * \return True on success, or False on failure.
- *
- * This function is called by welcome_message_part(), to either send or receive
- * (via blocking_read()) part of the welcome message, according to whether
- * Display::IsClient is set.
- *
- * Each part of the welcome message on the wire consists of a count and then the
- * actual message data with that number of bytes.
- */
-static int welcome_message_part( Display *dpy, int i, void **msg, int sz )
-{
- if (dpy->IsClient) {
- int sz;
- if (!blocking_read( dpy, i, (char *)&sz, sizeof(sz))) return False;
- if (!*msg) *msg = malloc(sz);
- if (!*msg) return False;
- if (!blocking_read( dpy, i, *msg, sz )) return False;
- return sz;
- }
- else {
- if (!send_msg( dpy, i, &sz, sizeof(sz))) return False;
- if (!send_msg( dpy, i, *msg, sz )) return False;
- }
-
- return True;
-}
-
-/**
- * \brief Send/receive the welcome message.
- *
- * \param dpy the display handle.
- * \param i the index in dpy->fd of the socket connection.
- *
- * \return True on success, or False on failure.
- *
- * Using welcome_message_part(), sends/receives the client ID, the client
- * configuration details in DRIDriverContext::shared, and the driver private
- * message in DRIDriverContext::driverClientMsg.
- */
-static int welcome_message( Display *dpy, int i )
-{
- void *tmp = &dpy->driverContext.shared;
- int *clientid = dpy->IsClient ? &dpy->clientID : &i;
- int size;
-
- if (!welcome_message_part( dpy, i, (void **)&clientid, sizeof(*clientid)))
- return False;
-
- if (!welcome_message_part( dpy, i, &tmp, sizeof(dpy->driverContext.shared)))
- return False;
-
- size=welcome_message_part( dpy, i,
- (void **)&dpy->driverContext.driverClientMsg,
- dpy->driverContext.driverClientMsgSize );
-
- if (!size)
- return False;
-
- if (dpy->IsClient) {
- dpy->driverContext.driverClientMsgSize = size;
- }
- return True;
-}
-
-
-/**
- * \brief Handle a new client connection.
- *
- * \param dpy the display handle.
- *
- * \return True on success or False on failure.
- *
- * Accepts the connection, sets it in non-blocking operation, and finds a free
- * slot in Display::fd for it.
- */
-static int handle_new_client( Display *dpy )
-{
- struct sockaddr_un client_address;
- unsigned int l = sizeof(client_address);
- int r, i;
-
- r = accept(dpy->fd[0].fd, (struct sockaddr *) &client_address, &l);
- if (r < 0) {
- perror ("accept()");
- shut_fd(dpy,0);
- return False;
- }
-
- if (fcntl(r, F_SETFL, O_NONBLOCK) != 0) {
- perror("fcntl");
- close(r);
- return False;
- }
-
-
- /* Some rough & ready adaption of the XEvent semantics.
- */
- for (i = 1 ; i < dpy->nrFds ; i++) {
- if (dpy->fd[i].fd < 0) {
- XEvent *er = queue_event(dpy);
- if (!er) {
- close(r);
- return False;
- }
-
- dpy->fd[i].fd = r;
- er->xcreatewindow.type = CreateNotify;
- er->xcreatewindow.serial = 0;
- er->xcreatewindow.send_event = 0;
- er->xcreatewindow.display = dpy;
- er->xcreatewindow.window = (Window)i; /* fd slot == window, now? */
-
- /* Send the driver client message - this is expected as the
- * first message on a new connection. The recpient already
- * knows the size of the message.
- */
- welcome_message( dpy, i );
- return True;
- }
- }
-
-
- fprintf(stderr, "[miniglx] %s: Max nr clients exceeded\n", __FUNCTION__);
- close(r);
- return False;
-}
-
-/**
- * This routine "puffs out" the very basic communications between
- * client and server to full-sized X Events that can be handled by the
- * application.
- *
- * \param dpy the display handle.
- * \param i the index in dpy->fd of the socket connection.
- *
- * \return True on success or False on failure.
- *
- * \internal
- * Interprets the message (see msg) into a XEvent and advances the file FIFO
- * buffer.
- */
-static int
-handle_fifo_read( Display *dpy, int i )
-{
- drm_magic_t magic;
- int err;
-
- while (dpy->fd[i].readbuf_count) {
- char id = dpy->fd[i].readbuf[0];
- XEvent *er;
- int count = 1;
-
- if (dpy->IsClient) {
- switch (id) {
- /* The server has called XMapWindow on a client window */
- case _YouveGotFocus:
- er = queue_event(dpy);
- if (!er) return False;
- er->xmap.type = MapNotify;
- er->xmap.serial = 0;
- er->xmap.send_event = False;
- er->xmap.display = dpy;
- er->xmap.event = dpy->TheWindow;
- er->xmap.window = dpy->TheWindow;
- er->xmap.override_redirect = False;
- if (dpy->driver->notifyFocus)
- dpy->driver->notifyFocus( 1 );
- break;
-
- /* The server has called XMapWindow on a client window */
- case _RepaintPlease:
- er = queue_event(dpy);
- if (!er) return False;
- er->xexpose.type = Expose;
- er->xexpose.serial = 0;
- er->xexpose.send_event = False;
- er->xexpose.display = dpy;
- er->xexpose.window = dpy->TheWindow;
- if (dpy->rotateMode) {
- er->xexpose.x = dpy->TheWindow->y;
- er->xexpose.y = dpy->TheWindow->x;
- er->xexpose.width = dpy->TheWindow->h;
- er->xexpose.height = dpy->TheWindow->w;
- }
- else {
- er->xexpose.x = dpy->TheWindow->x;
- er->xexpose.y = dpy->TheWindow->y;
- er->xexpose.width = dpy->TheWindow->w;
- er->xexpose.height = dpy->TheWindow->h;
- }
- er->xexpose.count = 0;
- break;
-
- /* The server has called 'XUnmapWindow' on a client
- * window.
- */
- case _YouveLostFocus:
- er = queue_event(dpy);
- if (!er) return False;
- er->xunmap.type = UnmapNotify;
- er->xunmap.serial = 0;
- er->xunmap.send_event = False;
- er->xunmap.display = dpy;
- er->xunmap.event = dpy->TheWindow;
- er->xunmap.window = dpy->TheWindow;
- er->xunmap.from_configure = False;
- if (dpy->driver->notifyFocus)
- dpy->driver->notifyFocus( 0 );
- break;
-
- case _Authorize:
- dpy->authorized = True;
- break;
-
- default:
- fprintf(stderr, "Client received unhandled message type %d\n", id);
- shut_fd(dpy, i); /* Actually shuts down the client */
- return False;
- }
- }
- else {
- switch (id) {
- /* Lets the server know that the client is ready to render
- * (having called 'XMapWindow' locally).
- */
- case _CanIHaveFocus:
- er = queue_event(dpy);
- if (!er) return False;
- er->xmaprequest.type = MapRequest;
- er->xmaprequest.serial = 0;
- er->xmaprequest.send_event = False;
- er->xmaprequest.display = dpy;
- er->xmaprequest.parent = 0;
- er->xmaprequest.window = (Window)i;
- break;
-
- /* Both _YouveLostFocus and _IDontWantFocus generate unmap
- * events. The idea is that _YouveLostFocus lets the client
- * know that it has had focus revoked by the server, whereas
- * _IDontWantFocus lets the server know that the client has
- * unmapped its own window.
- */
- case _IDontWantFocus:
- er = queue_event(dpy);
- if (!er) return False;
- er->xunmap.type = UnmapNotify;
- er->xunmap.serial = 0;
- er->xunmap.send_event = False;
- er->xunmap.display = dpy;
- er->xunmap.event = (Window)i;
- er->xunmap.window = (Window)i;
- er->xunmap.from_configure = False;
- break;
-
- case _Authorize:
- /* is full message here yet? */
- if (dpy->fd[i].readbuf_count < count + sizeof(magic)) {
- count = 0;
- break;
- }
- memcpy(&magic, dpy->fd[i].readbuf + count, sizeof(magic));
- fprintf(stderr, "Authorize - magic %d\n", magic);
-
- err = drmAuthMagic(dpy->driverContext.drmFD, magic);
- count += sizeof(magic);
-
- send_char_msg( dpy, i, _Authorize );
- break;
-
- default:
- fprintf(stderr, "Server received unhandled message type %d\n", id);
- shut_fd(dpy, i); /* Generates DestroyNotify event */
- return False;
- }
- }
-
- dpy->fd[i].readbuf_count -= count;
-
- if (dpy->fd[i].readbuf_count) {
- memmove(dpy->fd[i].readbuf,
- dpy->fd[i].readbuf + count,
- dpy->fd[i].readbuf_count);
- }
- }
-
- return True;
-}
-
-/**
- * Handle a VT signal
- *
- * \param dpy display handle.
- *
- * The VT switches is detected by comparing Display::haveVT and
- * Display::hwActive. When loosing the VT the hardware lock is acquired, the
- * hardware is shutdown via a call to DRIDriverRec::shutdownHardware(), and the
- * VT released. When acquiring the VT back the hardware state is restored via a
- * call to DRIDriverRec::restoreHardware() and the hardware lock released.
- */
-static void __driHandleVtSignals( Display *dpy )
-{
- dpy->vtSignalFlag = 0;
-
- fprintf(stderr, "%s: haveVT %d hwActive %d\n", __FUNCTION__,
- dpy->haveVT, dpy->hwActive);
-
- if (!dpy->haveVT && dpy->hwActive) {
- /* Need to get lock and shutdown hardware */
- DRM_LIGHT_LOCK( dpy->driverContext.drmFD,
- dpy->driverContext.pSAREA,
- dpy->driverContext.serverContext );
- dpy->driver->shutdownHardware( &dpy->driverContext );
-
- /* Can now give up control of the VT */
- ioctl( dpy->ConsoleFD, VT_RELDISP, 1 );
- dpy->hwActive = 0;
- }
- else if (dpy->haveVT && !dpy->hwActive) {
- /* Get VT (wait??) */
- ioctl( dpy->ConsoleFD, VT_RELDISP, VT_ACTIVATE );
-
- /* restore HW state, release lock */
- dpy->driver->restoreHardware( &dpy->driverContext );
- DRM_UNLOCK( dpy->driverContext.drmFD,
- dpy->driverContext.pSAREA,
- dpy->driverContext.serverContext );
- dpy->hwActive = 1;
- }
-}
-
-
-#undef max
-#define max(x,y) ((x) > (y) ? (x) : (y))
-
-/**
- * Logic for the select() call.
- *
- * \param dpy display handle.
- * \param n highest fd in any set plus one.
- * \param rfds fd set to be watched for reading, or NULL to create one.
- * \param wfds fd set to be watched for writing, or NULL to create one.
- * \param xfds fd set to be watched for exceptions or error, or NULL to create one.
- * \param tv timeout value, or NULL for no timeout.
- *
- * \return number of file descriptors contained in the sets, or a negative number on failure.
- *
- * \note
- * This all looks pretty complex, but is necessary especially on the
- * server side to prevent a poorly-behaved client from causing the
- * server to block in a read or write and hence not service the other
- * clients.
- *
- * \sa
- * See select_tut in the Linux manual pages for more discussion.
- *
- * \internal
- * Creates and initializes the file descriptor sets by inspecting Display::fd
- * if these aren't passed in the function call. Calls select() and fulfill the
- * demands by trying to fill MiniGLXConnection::readbuf and draining
- * MiniGLXConnection::writebuf.
- * The server fd[0] is handled specially for new connections, by calling
- * handle_new_client().
- *
- */
-int
-__miniglx_Select( Display *dpy, int n, fd_set *rfds, fd_set *wfds, fd_set *xfds,
- struct timeval *tv )
-{
- int i;
- int retval;
- fd_set my_rfds, my_wfds;
- struct timeval my_tv;
-
- if (!rfds) {
- rfds = &my_rfds;
- FD_ZERO(rfds);
- }
-
- if (!wfds) {
- wfds = &my_wfds;
- FD_ZERO(wfds);
- }
-
- /* Don't block if there are events queued. Review this if the
- * flush in XMapWindow is changed to blocking. (Test case:
- * miniglxtest).
- */
- if (dpy->eventqueue.head != dpy->eventqueue.tail) {
- my_tv.tv_sec = my_tv.tv_usec = 0;
- tv = &my_tv;
- }
-
- for (i = 0 ; i < dpy->nrFds; i++) {
- if (dpy->fd[i].fd < 0)
- continue;
-
- if (dpy->fd[i].writebuf_count)
- FD_SET(dpy->fd[i].fd, wfds);
-
- if (dpy->fd[i].readbuf_count < MINIGLX_BUF_SIZE)
- FD_SET(dpy->fd[i].fd, rfds);
-
- n = max(n, dpy->fd[i].fd + 1);
- }
-
- if (dpy->vtSignalFlag)
- __driHandleVtSignals( dpy );
-
- retval = select( n, rfds, wfds, xfds, tv );
-
- if (dpy->vtSignalFlag) {
- int tmp = errno;
- __driHandleVtSignals( dpy );
- errno = tmp;
- }
-
- if (retval < 0) {
- FD_ZERO(rfds);
- FD_ZERO(wfds);
- return retval;
- }
-
- /* Handle server fd[0] specially on the server - accept new client
- * connections.
- */
- if (!dpy->IsClient) {
- if (FD_ISSET(dpy->fd[0].fd, rfds)) {
- FD_CLR(dpy->fd[0].fd, rfds);
- handle_new_client( dpy );
- }
- }
-
- /* Otherwise, try and fill readbuffer and drain writebuffer:
- */
- for (i = 0 ; i < dpy->nrFds ; i++) {
- if (dpy->fd[i].fd < 0)
- continue;
-
- /* If there aren't any event slots left, don't examine
- * any more file events. This will prevent lost events.
- */
- if (dpy->eventqueue.head ==
- ((dpy->eventqueue.tail + 1) & MINIGLX_EVENT_QUEUE_MASK)) {
- fprintf(stderr, "leaving event loop as event queue is full\n");
- return retval;
- }
-
- if (FD_ISSET(dpy->fd[i].fd, wfds)) {
- int r = write(dpy->fd[i].fd,
- dpy->fd[i].writebuf,
- dpy->fd[i].writebuf_count);
-
- if (r < 1)
- shut_fd(dpy,i);
- else {
- dpy->fd[i].writebuf_count -= r;
- if (dpy->fd[i].writebuf_count) {
- memmove(dpy->fd[i].writebuf,
- dpy->fd[i].writebuf + r,
- dpy->fd[i].writebuf_count);
- }
- }
- }
-
- if (FD_ISSET(dpy->fd[i].fd, rfds)) {
- int r = read(dpy->fd[i].fd,
- dpy->fd[i].readbuf + dpy->fd[i].readbuf_count,
- MINIGLX_BUF_SIZE - dpy->fd[i].readbuf_count);
-
- if (r < 1)
- shut_fd(dpy,i);
- else {
- dpy->fd[i].readbuf_count += r;
-
- handle_fifo_read( dpy, i );
- }
- }
- }
-
- return retval;
-}
-
-/**
- * \brief Handle socket events.
- *
- * \param dpy the display handle.
- * \param nonblock whether to return immediately or wait for an event.
- *
- * \return True on success, False on failure. Aborts on critical error.
- *
- * \internal
- * This function is the select() main loop.
- */
-int handle_fd_events( Display *dpy, int nonblock )
-{
- while (1) {
- struct timeval tv = {0, 0};
- int r = __miniglx_Select( dpy, 0, 0, 0, 0, nonblock ? &tv : 0 );
- if (r >= 0)
- return True;
- if (errno == EINTR || errno == EAGAIN)
- continue;
- perror ("select()");
- exit (1);
- }
-}
-
-/**
- * Initializes the connections.
- *
- * \param dpy the display handle.
- *
- * \return True on success or False on failure.
- *
- * Allocates and initializes the Display::fd array and create a Unix socket on
- * the first entry. For a server binds the socket to a filename and listen for
- * connections. For a client connects to the server and waits for a welcome
- * message. Sets the socket in nonblocking mode.
- */
-int __miniglx_open_connections( Display *dpy )
-{
- struct sockaddr_un sa;
- int i;
-
- dpy->nrFds = dpy->IsClient ? 1 : MINIGLX_MAX_SERVER_FDS;
- dpy->fd = calloc(1, dpy->nrFds * sizeof(struct MiniGLXConnection));
- if (!dpy->fd)
- return False;
-
- for (i = 0 ; i < dpy->nrFds ; i++)
- dpy->fd[i].fd = -1;
-
- if (!dpy->IsClient) {
- if (unlink(MINIGLX_FIFO_NAME) != 0 && errno != ENOENT) {
- perror("unlink " MINIGLX_FIFO_NAME);
- return False;
- }
-
- }
-
- /* Create a Unix socket -- Note this is *not* a network connection!
- */
- dpy->fd[0].fd = socket(PF_UNIX, SOCK_STREAM, 0);
- if (dpy->fd[0].fd < 0) {
- perror("socket " MINIGLX_FIFO_NAME);
- return False;
- }
-
- memset(&sa, 0, sizeof(sa));
- sa.sun_family = AF_UNIX;
- strcpy(sa.sun_path, MINIGLX_FIFO_NAME);
-
- if (dpy->IsClient) {
- /* Connect to server
- */
- if (connect(dpy->fd[0].fd, (struct sockaddr *)&sa, sizeof(sa)) != 0) {
- perror("connect");
- shut_fd(dpy,0);
- return False;
- }
-
- /* Wait for configuration messages from the server.
- */
- welcome_message( dpy, 0 );
- }
- else {
- mode_t tmp = umask( 0000 ); /* open to everybody ? */
-
- /* Bind socket to our filename
- */
- if (bind(dpy->fd[0].fd, (struct sockaddr *)&sa, sizeof(sa)) != 0) {
- perror("bind");
- shut_fd(dpy,0);
- return False;
- }
-
- umask( tmp );
-
- /* Listen for connections
- */
- if (listen(dpy->fd[0].fd, 5) != 0) {
- perror("listen");
- shut_fd(dpy,0);
- return False;
- }
- }
-
- if (fcntl(dpy->fd[0].fd, F_SETFL, O_NONBLOCK) != 0) {
- perror("fcntl");
- shut_fd(dpy,0);
- return False;
- }
-
-
- return True;
-}
-
-
-/**
- * Frees the connections initialized by __miniglx_open_connections().
- *
- * \param dpy the display handle.
- */
-void __miniglx_close_connections( Display *dpy )
-{
- int i;
-
- for (i = 0 ; i < dpy->nrFds ; i++) {
- if (dpy->fd[i].fd >= 0) {
- shutdown (dpy->fd[i].fd, SHUT_RDWR);
- close (dpy->fd[i].fd);
- }
- }
-
- dpy->nrFds = 0;
- free(dpy->fd);
-}
-
-
-/**
- * Set a drawable flag.
- *
- * \param dpy the display handle.
- * \param w drawable (window).
- * \param flag flag.
- *
- * Sets the specified drawable flag in the SAREA and increment its stamp while
- * holding the light hardware lock.
- */
-static void set_drawable_flag( Display *dpy, int w, int flag )
-{
- if (dpy->driverContext.pSAREA) {
- if (dpy->hwActive)
- DRM_LIGHT_LOCK( dpy->driverContext.drmFD,
- dpy->driverContext.pSAREA,
- dpy->driverContext.serverContext );
-
- dpy->driverContext.pSAREA->drawableTable[w].stamp++;
- dpy->driverContext.pSAREA->drawableTable[w].flags = flag;
-
- if (dpy->hwActive)
- DRM_UNLOCK( dpy->driverContext.drmFD,
- dpy->driverContext.pSAREA,
- dpy->driverContext.serverContext );
- }
-}
-
-
-
-/**
- * \brief Map Window.
- *
- * \param dpy the display handle as returned by XOpenDisplay().
- * \param w the window handle.
- *
- * If called by a client, sends a request for focus to the server. If
- * called by the server, will generate a MapNotify and Expose event at
- * the client.
- *
- */
-void
-XMapWindow( Display *dpy, Window w )
-{
- if (dpy->IsClient)
- send_char_msg( dpy, 0, _CanIHaveFocus );
- else {
- set_drawable_flag( dpy, (int)w, 1 );
- send_char_msg( dpy, (int)w, _YouveGotFocus );
- send_char_msg( dpy, (int)w, _RepaintPlease );
- dpy->TheWindow = w;
- }
- handle_fd_events( dpy, 0 ); /* flush write queue */
-}
-
-/**
- * \brief Unmap Window.
- *
- * \param dpy the display handle as returned by XOpenDisplay().
- * \param w the window handle.
- *
- * Called from the client: Lets the server know that the window won't
- * be updated anymore.
- *
- * Called from the server: Tells the specified client that it no longer
- * holds the focus.
- */
-void
-XUnmapWindow( Display *dpy, Window w )
-{
- if (dpy->IsClient) {
- send_char_msg( dpy, 0, _IDontWantFocus );
- }
- else {
- dpy->TheWindow = 0;
- set_drawable_flag( dpy, (int)w, 0 );
- send_char_msg( dpy, (int)w, _YouveLostFocus );
- }
- handle_fd_events( dpy, 0 ); /* flush write queue */
-}
-
-
-/**
- * \brief Block and wait for next X event.
- *
- * \param dpy the display handle as returned by XOpenDisplay().
- * \param event_return a pointer to an XEvent structure for the returned data.
- *
- * Wait until there is a new XEvent pending.
- */
-int XNextEvent(Display *dpy, XEvent *event_return)
-{
- for (;;) {
- if ( dpy->eventqueue.head != dpy->eventqueue.tail )
- return dequeue_event( dpy, event_return );
-
- handle_fd_events( dpy, 0 );
- }
-}
-
-/**
- * \brief Non-blocking check for next X event.
- *
- * \param dpy the display handle as returned by XOpenDisplay().
- * \param event_mask ignored.
- * \param event_return a pointer to an XEvent structure for the returned data.
- *
- * Check if there is a new XEvent pending. Note that event_mask is
- * ignored and any pending event will be returned.
- */
-Bool XCheckMaskEvent(Display *dpy, long event_mask, XEvent *event_return)
-{
- if ( dpy->eventqueue.head != dpy->eventqueue.tail )
- return dequeue_event( dpy, event_return );
-
- handle_fd_events( dpy, 1 );
-
- return dequeue_event( dpy, event_return );
-}
diff --git a/src/glx/x11/packrender.h b/src/glx/packrender.h
index 30f6d44bbd..30f6d44bbd 100644
--- a/src/glx/x11/packrender.h
+++ b/src/glx/packrender.h
diff --git a/src/glx/x11/packsingle.h b/src/glx/packsingle.h
index f33a873f3a..f33a873f3a 100644
--- a/src/glx/x11/packsingle.h
+++ b/src/glx/packsingle.h
diff --git a/src/glx/x11/pixel.c b/src/glx/pixel.c
index d36ca31e7d..d36ca31e7d 100644
--- a/src/glx/x11/pixel.c
+++ b/src/glx/pixel.c
diff --git a/src/glx/x11/pixelstore.c b/src/glx/pixelstore.c
index 8b51b5d8b7..8b51b5d8b7 100644
--- a/src/glx/x11/pixelstore.c
+++ b/src/glx/pixelstore.c
diff --git a/src/glx/x11/render2.c b/src/glx/render2.c
index 762950f4ac..762950f4ac 100644
--- a/src/glx/x11/render2.c
+++ b/src/glx/render2.c
diff --git a/src/glx/x11/renderpix.c b/src/glx/renderpix.c
index 9919bbcde3..9919bbcde3 100644
--- a/src/glx/x11/renderpix.c
+++ b/src/glx/renderpix.c
diff --git a/src/glx/x11/single2.c b/src/glx/single2.c
index d128ba2053..9ecf589fff 100644
--- a/src/glx/x11/single2.c
+++ b/src/glx/single2.c
@@ -35,7 +35,8 @@
#include "glxextensions.h"
#include "indirect.h"
#include "indirect_vertex_array.h"
-#include "dispatch.h"
+#include "glapitable.h"
+#include "glapidispatch.h"
#include "glapi.h"
#ifdef USE_XCB
#include <xcb/xcb.h>
diff --git a/src/glx/x11/singlepix.c b/src/glx/singlepix.c
index fa12ac3bbc..f5ebf4dfdb 100644
--- a/src/glx/x11/singlepix.c
+++ b/src/glx/singlepix.c
@@ -30,7 +30,8 @@
#include "packsingle.h"
#include "indirect.h"
-#include "dispatch.h"
+#include "glapitable.h"
+#include "glapidispatch.h"
#include "glapi.h"
#include "glthread.h"
#include "glapioffsets.h"
diff --git a/src/glx/x11/vertarr.c b/src/glx/vertarr.c
index 398cfb1e79..398cfb1e79 100644
--- a/src/glx/x11/vertarr.c
+++ b/src/glx/vertarr.c
diff --git a/src/glx/x11/Makefile b/src/glx/x11/Makefile
deleted file mode 100644
index 86d84d4b9f..0000000000
--- a/src/glx/x11/Makefile
+++ /dev/null
@@ -1,100 +0,0 @@
-TOP = ../../..
-include $(TOP)/configs/current
-
-EXTRA_DEFINES = -DXF86VIDMODE -D_REENTRANT -UIN_DRI_DRIVER \
- -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\"
-
-SOURCES = \
- glcontextmodes.c \
- clientattrib.c \
- compsize.c \
- eval.c \
- glxcmds.c \
- glxcurrent.c \
- glxext.c \
- glxextensions.c \
- indirect.c \
- indirect_init.c \
- indirect_size.c \
- indirect_window_pos.c \
- indirect_texture_compression.c \
- indirect_transpose_matrix.c \
- indirect_vertex_array.c \
- indirect_vertex_program.c \
- pixel.c \
- pixelstore.c \
- render2.c \
- renderpix.c \
- single2.c \
- singlepix.c \
- vertarr.c \
- xfont.c \
- glx_pbuffer.c \
- glx_query.c \
- drisw_glx.c \
- dri_common.c \
- dri_glx.c \
- XF86dri.c \
- glxhash.c \
- dri2_glx.c \
- dri2.c
-
-include $(TOP)/src/mesa/sources.mak
-
-MESA_GLAPI_ASM_SOURCES = $(addprefix $(TOP)/src/mesa/, $(GLAPI_ASM_SOURCES))
-MESA_GLAPI_SOURCES = $(addprefix $(TOP)/src/mesa/, $(GLAPI_SOURCES))
-MESA_GLAPI_OBJECTS = $(addprefix $(TOP)/src/mesa/, $(GLAPI_OBJECTS))
-
-OBJECTS = $(SOURCES:.c=.o) $(MESA_GLAPI_OBJECTS)
-
-INCLUDES = -I. \
- -I$(TOP)/include \
- -I$(TOP)/include/GL/internal \
- -I$(TOP)/src/mesa \
- -I$(TOP)/src/mesa/glapi \
- $(LIBDRM_CFLAGS) \
- $(DRI2PROTO_CFLAGS) \
- $(X11_INCLUDES)
-
-
-##### RULES #####
-
-.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@
-
-.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@
-
-##### TARGETS #####
-
-default: depend $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
-
-# Make libGL
-$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile
- $(MKLIB) -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
- -major 1 -minor 2 $(MKLIB_OPTIONS) \
- -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/lib$(GL_LIB).1.dylib \
- $(GL_LIB_DEPS) $(OBJECTS)
-
-
-depend: $(SOURCES) $(MESA_GLAPI_SOURCES) $(MESA_GLAPI_ASM_SOURCES) Makefile
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) \
- $(MESA_GLAPI_SOURCES) $(MESA_GLAPI_ASM_SOURCES)
-
-
-# Emacs tags
-tags:
- etags `find . -name \*.[ch]` `find $(TOP)/include`
-
-install: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
- $(MAKE) -C $(TOP)/src/mesa install-libgl
-
-# Remove .o and backup files
-clean:
- -rm -f $(TOP)/$(LIB_DIR)/libGL.so*
- -rm -f *.o *~
- -rm -f depend depend.bak
-
--include depend
diff --git a/src/glx/x11/xf86dri.h b/src/glx/xf86dri.h
index ba266003f7..ba266003f7 100644
--- a/src/glx/x11/xf86dri.h
+++ b/src/glx/xf86dri.h
diff --git a/src/glx/x11/xf86dristr.h b/src/glx/xf86dristr.h
index c8fbe9d4c7..c8fbe9d4c7 100644
--- a/src/glx/x11/xf86dristr.h
+++ b/src/glx/xf86dristr.h
diff --git a/src/glx/x11/xfont.c b/src/glx/xfont.c
index 797fd7a490..797fd7a490 100644
--- a/src/glx/x11/xfont.c
+++ b/src/glx/xfont.c
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index bdcfffed4b..ea5bad2825 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -251,6 +251,7 @@ if env['platform'] != 'winddk':
'main/dispatch.c',
'glapi/glapi.c',
'glapi/glapi_getproc.c',
+ 'glapi/glapi_nop.c',
'glapi/glthread.c',
]
diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
index 62a3269d17..85a6f03672 100644
--- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c
+++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
@@ -813,7 +813,7 @@ directfbgl_create_context( GLcontext *context,
{
struct dd_function_table functions;
- _mesa_initialize_framebuffer( framebuffer, visual );
+ _mesa_initialize_window_framebuffer( framebuffer, visual );
_mesa_init_driver_functions( &functions );
functions.GetString = dfbGetString;
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index 0e01d74265..3649c29666 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -454,6 +454,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config,
pdp->driScreenPriv = psp;
pdp->driContextPriv = &psp->dummyContextPriv;
+ pdp->validBuffers = GL_FALSE;
if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes,
renderType == GLX_PIXMAP_BIT)) {
diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h
index 35d8b8ff93..95df702f1a 100644
--- a/src/mesa/drivers/dri/common/dri_util.h
+++ b/src/mesa/drivers/dri/common/dri_util.h
@@ -376,6 +376,8 @@ struct __DRIdrawableRec {
* GLX_MESA_swap_control.
*/
unsigned int swap_interval;
+
+ GLboolean validBuffers;
};
/**
diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h
index 447f3d15b9..c152226902 100644
--- a/src/mesa/drivers/dri/common/spantmp2.h
+++ b/src/mesa/drivers/dri/common/spantmp2.h
@@ -400,7 +400,7 @@
# define READ_RGBA( rgba, _x, _y ) \
do { \
GLuint p = GET_VALUE(_x, _y); \
- *((uint32_t *) rgba) = (t << 8) | 0xff; \
+ *((uint32_t *) rgba) = (p << 8) | 0xff; \
} while (0)
# else
# define READ_RGBA( rgba, _x, _y ) \
diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c
index b272eb74ea..81d026a697 100644
--- a/src/mesa/drivers/dri/common/utils.c
+++ b/src/mesa/drivers/dri/common/utils.c
@@ -34,7 +34,6 @@
#include "main/mtypes.h"
#include "main/cpuinfo.h"
#include "main/extensions.h"
-#include "glapi/dispatch.h"
#include "utils.h"
diff --git a/src/mesa/drivers/dri/fb/Makefile b/src/mesa/drivers/dri/fb/Makefile
index cf9b3a8556..848e2041e2 100644
--- a/src/mesa/drivers/dri/fb/Makefile
+++ b/src/mesa/drivers/dri/fb/Makefile
@@ -5,9 +5,6 @@ include $(TOP)/configs/current
LIBNAME = fb_dri.so
-ifeq ($(USING_EGL), 1)
-EGL_SOURCES = server/radeon_egl.c
-endif
DRIVER_SOURCES = \
fb_dri.c \
diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c
deleted file mode 100644
index 02e44bb8ee..0000000000
--- a/src/mesa/drivers/dri/fb/fb_egl.c
+++ /dev/null
@@ -1,881 +0,0 @@
-/*
- * Test egl driver for fb_dri.so
- */
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <dirent.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <sys/ioctl.h>
-#include <sys/mman.h>
-#include <linux/fb.h>
-
-#include "utils.h"
-#include "buffers.h"
-#include "main/extensions.h"
-#include "main/framebuffer.h"
-#include "main/renderbuffer.h"
-#include "vbo/vbo.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-#include "tnl/tcontext.h"
-#include "tnl/t_pipeline.h"
-#include "drivers/common/driverfuncs.h"
-#include "drirenderbuffer.h"
-
-#include "eglconfig.h"
-#include "eglmain/context.h"
-#include "egldisplay.h"
-#include "egldriver.h"
-#include "eglglobals.h"
-#include "eglmode.h"
-#include "eglscreen.h"
-#include "eglsurface.h"
-
-extern void
-fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis);
-
-/**
- * fb driver-specific driver class derived from _EGLDriver
- */
-typedef struct fb_driver
-{
- _EGLDriver Base; /* base class/object */
- GLuint fbStuff;
-} fbDriver;
-
-/**
- * fb display-specific driver class derived from _EGLDisplay
- */
-typedef struct fb_display
-{
- _EGLDisplay Base; /* base class/object */
- void *pFB;
-} fbDisplay;
-
-/**
- * fb driver-specific screen class derived from _EGLScreen
- */
-typedef struct fb_screen
-{
- _EGLScreen Base;
- char fb[NAME_MAX];
-} fbScreen;
-
-
-/**
- * fb driver-specific surface class derived from _EGLSurface
- */
-typedef struct fb_surface
-{
- _EGLSurface Base; /* base class/object */
- struct gl_framebuffer *mesa_framebuffer;
-} fbSurface;
-
-
-/**
- * fb driver-specific context class derived from _EGLContext
- */
-typedef struct fb_context
-{
- _EGLContext Base; /* base class/object */
- GLcontext *glCtx;
- struct {
- __DRIcontext *context;
- __DRIscreen *screen;
- __DRIdrawable *drawable; /* drawable bound to this ctx */
- } dri;
-} fbContext, *fbContextPtr;
-
-#define FB_CONTEXT(ctx) ((fbContextPtr)(ctx->DriverCtx))
-
-
-static EGLBoolean
-fbFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer) {
- _EGLConfig *configs;
- _EGLConfig *c;
- unsigned int i, num_configs;
- unsigned int depth_buffer_factor;
- unsigned int back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
-
- /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
- * enough to add support. Basically, if a context is created with an
- * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
- * will never be used.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
- };
-
- uint8_t depth_bits_array[2];
- uint8_t stencil_bits_array[2];
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
- back_buffer_factor = (have_back_buffer) ? 2 : 1;
-
- num_configs = depth_buffer_factor * back_buffer_factor * 2;
-
- if (pixel_bits == 16) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- } else {
- fb_format = GL_RGBA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- configs = calloc(sizeof(*configs), num_configs);
- c = configs;
- if (!_eglFillInConfigs(c, fb_format, fb_type,
- depth_bits_array, stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_TRUE_COLOR)) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__);
- return EGL_FALSE;
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for (i = 0, c = configs; i < num_configs; i++, c++) {
- int stencil = GET_CONFIG_ATTRIB(c, EGL_STENCIL_SIZE);
- if ((stencil != 0) && (stencil != stencil_bits)) {
- SET_CONFIG_ATTRIB(c, EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG);
- }
- }
-
- for (i = 0, c = configs; i < num_configs; i++, c++)
- _eglAddConfig(disp, c);
-
- free(configs);
-
- return EGL_TRUE;
-}
-
-static EGLBoolean
-fbSetupFramebuffer(fbDisplay *disp, char *fbdev)
-{
- int fd;
- char dev[20];
- struct fb_var_screeninfo varInfo;
- struct fb_fix_screeninfo fixedInfo;
-
- snprintf(dev, sizeof(dev), "/dev/%s", fbdev);
-
- /* open the framebuffer device */
- fd = open(dev, O_RDWR);
- if (fd < 0) {
- fprintf(stderr, "Error opening %s: %s\n", fbdev, strerror(errno));
- return EGL_FALSE;
- }
-
- /* get the original variable screen info */
- if (ioctl(fd, FBIOGET_VSCREENINFO, &varInfo)) {
- fprintf(stderr, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
- strerror(errno));
- return EGL_FALSE;
- }
-
- /* Turn off hw accels (otherwise mmap of mmio region will be
- * refused)
- */
- if (varInfo.accel_flags) {
- varInfo.accel_flags = 0;
- if (ioctl(fd, FBIOPUT_VSCREENINFO, &varInfo)) {
- fprintf(stderr, "error: ioctl(FBIOPUT_VSCREENINFO) failed: %s\n",
- strerror(errno));
- return EGL_FALSE;
- }
- }
-
- /* Get the fixed screen info */
- if (ioctl(fd, FBIOGET_FSCREENINFO, &fixedInfo)) {
- fprintf(stderr, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n",
- strerror(errno));
- return EGL_FALSE;
- }
-
- if (fixedInfo.visual == FB_VISUAL_DIRECTCOLOR) {
- struct fb_cmap cmap;
- unsigned short red[256], green[256], blue[256];
- int rcols = 1 << varInfo.red.length;
- int gcols = 1 << varInfo.green.length;
- int bcols = 1 << varInfo.blue.length;
- int i;
-
- cmap.start = 0;
- cmap.len = gcols;
- cmap.red = red;
- cmap.green = green;
- cmap.blue = blue;
- cmap.transp = NULL;
-
- for (i = 0; i < rcols ; i++)
- red[i] = (65536/(rcols-1)) * i;
-
- for (i = 0; i < gcols ; i++)
- green[i] = (65536/(gcols-1)) * i;
-
- for (i = 0; i < bcols ; i++)
- blue[i] = (65536/(bcols-1)) * i;
-
- if (ioctl(fd, FBIOPUTCMAP, (void *) &cmap) < 0) {
- fprintf(stderr, "ioctl(FBIOPUTCMAP) failed [%d]\n", i);
- exit(1);
- }
- }
-
- /* mmap the framebuffer into our address space */
- if (!disp->pFB)
- disp->pFB = (caddr_t)mmap(0, /* start */
- fixedInfo.smem_len, /* bytes */
- PROT_READ | PROT_WRITE, /* prot */
- MAP_SHARED, /* flags */
- fd, /* fd */
- 0); /* offset */
- if (disp->pFB == (caddr_t)-1) {
- fprintf(stderr, "error: unable to mmap framebuffer: %s\n",
- strerror(errno));
- return EGL_FALSE;
- }
-
- return EGL_TRUE;
-}
-
-const char *sysfs = "/sys/class/graphics";
-
-static EGLBoolean
-fbInitialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor)
-{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
- fbDisplay *display;
- fbScreen *s;
- _EGLScreen *scrn;
- char c;
- unsigned int x, y, r;
- DIR *dir;
- FILE *file;
- struct dirent *dirent;
- char path[NAME_MAX];
-
- /* Switch display structure to one with our private fields */
- display = calloc(1, sizeof(*display));
- display->Base = *disp;
- _eglHashInsert(_eglGlobal.Displays, disp->Handle, display);
- free(disp);
-
- *major = 1;
- *minor = 0;
-
- dir = opendir(sysfs);
- if (!dir) {
- printf("EGL - %s framebuffer device not found.", sysfs);
- return EGL_FALSE;
- }
-
- while ((dirent = readdir(dir))) { /* assignment! */
-
- if (dirent->d_name[0] != 'f')
- continue;
- if (dirent->d_name[1] != 'b')
- continue;
-
- if (fbSetupFramebuffer(display, dirent->d_name) == EGL_FALSE)
- continue;
-
- /* Create a screen */
- s = (fbScreen *) calloc(1, sizeof(fbScreen));
- if (!s)
- return EGL_FALSE;
-
- strncpy(s->fb, dirent->d_name, NAME_MAX);
- scrn = &s->Base;
- _eglInitScreen(scrn);
- _eglAddScreen(&display->Base, scrn);
-
- snprintf(path, sizeof(path), "%s/%s/modes", sysfs, s->fb);
- file = fopen(path, "r");
- while (fgets(path, sizeof(path), file)) {
- sscanf(path, "%c:%ux%u-%u", &c, &x, &y, &r);
- _eglAddMode(scrn, x, y, r * 1000, path);
- }
- fclose(file);
-
- fbFillInConfigs(&display->Base, 32, 24, 8, 1);
-
- }
- closedir(dir);
-
- drv->Initialized = EGL_TRUE;
- return EGL_TRUE;
-}
-
-
-static fbDisplay *
-Lookup_fbDisplay(EGLDisplay dpy)
-{
- _EGLDisplay *d = _eglLookupDisplay(dpy);
- return (fbDisplay *) d;
-}
-
-
-static fbScreen *
-Lookup_fbScreen(EGLDisplay dpy, EGLScreenMESA screen)
-{
- _EGLScreen *s = _eglLookupScreen(dpy, screen);
- return (fbScreen *) s;
-}
-
-
-static fbContext *
-Lookup_fbContext(EGLContext ctx)
-{
- _EGLContext *c = _eglLookupContext(ctx);
- return (fbContext *) c;
-}
-
-
-static fbSurface *
-Lookup_fbSurface(EGLSurface surf)
-{
- _EGLSurface *s = _eglLookupSurface(surf);
- return (fbSurface *) s;
-}
-
-
-static EGLBoolean
-fbTerminate(_EGLDriver *drv, EGLDisplay dpy)
-{
- fbDisplay *display = Lookup_fbDisplay(dpy);
- _eglCleanupDisplay(&display->Base);
- free(display);
- free(drv);
- return EGL_TRUE;
-}
-
-
-static const GLubyte *
-get_string(GLcontext *ctx, GLenum pname)
-{
- (void) ctx;
- switch (pname) {
- case GL_RENDERER:
- return (const GLubyte *) "Mesa dumb framebuffer";
- default:
- return NULL;
- }
-}
-
-
-static void
-update_state( GLcontext *ctx, GLuint new_state )
-{
- /* not much to do here - pass it on */
- _swrast_InvalidateState( ctx, new_state );
- _swsetup_InvalidateState( ctx, new_state );
- _vbo_InvalidateState( ctx, new_state );
- _tnl_InvalidateState( ctx, new_state );
-}
-
-
-/**
- * Called by ctx->Driver.GetBufferSize from in core Mesa to query the
- * current framebuffer size.
- */
-static void
-get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
-{
- *width = buffer->Width;
- *height = buffer->Height;
-}
-
-
-static void
-updateFramebufferSize(GLcontext *ctx)
-{
- fbContextPtr fbmesa = FB_CONTEXT(ctx);
- struct gl_framebuffer *fb = ctx->WinSysDrawBuffer;
- if (fbmesa->dri.drawable->w != fb->Width ||
- fbmesa->dri.drawable->h != fb->Height) {
- driUpdateFramebufferSize(ctx, fbmesa->dri.drawable);
- }
-}
-
-static void
-viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
-{
- /* XXX this should be called after we acquire the DRI lock, not here */
- updateFramebufferSize(ctx);
-}
-
-
-static void
-init_core_functions( struct dd_function_table *functions )
-{
- functions->GetString = get_string;
- functions->UpdateState = update_state;
- functions->GetBufferSize = get_buffer_size;
- functions->Viewport = viewport;
-
- functions->Clear = _swrast_Clear; /* could accelerate with blits */
-}
-
-
-static EGLContext
-fbCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list)
-{
- GLcontext *ctx;
- _EGLConfig *conf;
- fbContext *c;
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
- struct dd_function_table functions;
- GLvisual vis;
- int i;
-
- conf = _eglLookupConfig(drv, dpy, config);
- if (!conf) {
- _eglError(EGL_BAD_CONFIG, "eglCreateContext");
- return EGL_NO_CONTEXT;
- }
-
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- /* no attribs defined for now */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreateContext");
- return EGL_NO_CONTEXT;
- }
- }
-
- c = (fbContext *) calloc(1, sizeof(fbContext));
- if (!c)
- return EGL_NO_CONTEXT;
-
- _eglInitContext(&c->Base);
- c->Base.Display = disp;
- c->Base.Config = conf;
- c->Base.DrawSurface = EGL_NO_SURFACE;
- c->Base.ReadSurface = EGL_NO_SURFACE;
-
- /* link to display */
- _eglLinkContext(&c->Base, disp);
- assert(c->Base.Handle);
-
- /* Init default driver functions then plug in our FBdev-specific functions
- */
- _mesa_init_driver_functions(&functions);
- init_core_functions(&functions);
-
- _eglConfigToContextModesRec(conf, &vis);
-
- ctx = c->glCtx = _mesa_create_context(&vis, NULL, &functions, (void *)c);
- if (!c->glCtx) {
- _mesa_free(c);
- return GL_FALSE;
- }
-
- /* Create module contexts */
- _swrast_CreateContext( ctx );
- _vbo_CreateContext( ctx );
- _tnl_CreateContext( ctx );
- _swsetup_CreateContext( ctx );
- _swsetup_Wakeup( ctx );
-
-
- /* use default TCL pipeline */
- {
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->Driver.RunPipeline = _tnl_run_pipeline;
- }
-
- _mesa_enable_sw_extensions(ctx);
-
- return c->Base.Handle;
-}
-
-
-static EGLSurface
-fbCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list)
-{
- int i;
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- /* no attribs at this time */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreateWindowSurface");
- return EGL_NO_SURFACE;
- }
- }
- printf("eglCreateWindowSurface()\n");
- /* XXX unfinished */
-
- return EGL_NO_SURFACE;
-}
-
-
-static EGLSurface
-fbCreatePixmapSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list)
-{
- _EGLConfig *conf;
- EGLint i;
-
- conf = _eglLookupConfig(drv, dpy, config);
- if (!conf) {
- _eglError(EGL_BAD_CONFIG, "eglCreatePixmapSurface");
- return EGL_NO_SURFACE;
- }
-
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- /* no attribs at this time */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePixmapSurface");
- return EGL_NO_SURFACE;
- }
- }
-
- if (conf->Attrib[EGL_SURFACE_TYPE - FIRST_ATTRIB] == 0) {
- _eglError(EGL_BAD_MATCH, "eglCreatePixmapSurface");
- return EGL_NO_SURFACE;
- }
-
- printf("eglCreatePixmapSurface()\n");
- return EGL_NO_SURFACE;
-}
-
-
-static EGLSurface
-fbCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
-{
- fbSurface *surf;
-
- surf = (fbSurface *) calloc(1, sizeof(fbSurface));
- if (!surf) {
- return EGL_NO_SURFACE;
- }
-
- if (_eglInitPbufferSurface(&surf->Base, drv, dpy, config, attrib_list) == EGL_NO_SURFACE) {
- free(surf);
- return EGL_NO_SURFACE;
- }
-
- /* create software-based pbuffer */
- {
- GLcontext *ctx = NULL; /* this _should_ be OK */
- GLvisual vis;
- _EGLConfig *conf = _eglLookupConfig(drv, dpy, config);
- assert(conf); /* bad config should be caught earlier */
- _eglConfigToContextModesRec(conf, &vis);
-
- surf->mesa_framebuffer = _mesa_create_framebuffer(&vis);
- _mesa_add_soft_renderbuffers(surf->mesa_framebuffer,
- GL_TRUE, /* color bufs */
- vis.haveDepthBuffer,
- vis.haveStencilBuffer,
- vis.haveAccumBuffer,
- GL_FALSE, /* alpha */
- GL_FALSE /* aux */ );
-
- /* set pbuffer/framebuffer size */
- _mesa_resize_framebuffer(ctx, surf->mesa_framebuffer,
- surf->Base.Width, surf->Base.Height);
- }
-
- return surf->Base.Handle;
-}
-
-
-static EGLBoolean
-fbDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface)
-{
- fbSurface *fs = Lookup_fbSurface(surface);
- _eglUnlinkSurface(&fs->Base);
- if (!_eglIsSurfaceBound(&fs->Base))
- free(fs);
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-fbDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext context)
-{
- fbContext *fc = Lookup_fbContext(context);
- _eglUnlinkContext(&fc->Base);
- if (!_eglIsContextBound(&fc->Base))
- free(fc);
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-fbMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext context)
-{
- fbSurface *readSurf = Lookup_fbSurface(read);
- fbSurface *drawSurf = Lookup_fbSurface(draw);
- fbContext *ctx = Lookup_fbContext(context);
- EGLBoolean b;
-
- b = _eglMakeCurrent(drv, dpy, draw, read, context);
- if (!b)
- return EGL_FALSE;
-
- if (ctx) {
- _mesa_make_current( ctx->glCtx,
- drawSurf->mesa_framebuffer,
- readSurf->mesa_framebuffer);
- } else
- _mesa_make_current( NULL, NULL, NULL );
-
- return EGL_TRUE;
-}
-
-
-/**
- * Create a drawing surface which can be directly displayed on a screen.
- */
-static EGLSurface
-fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg,
- const EGLint *attrib_list)
-{
- _EGLConfig *config = _eglLookupConfig(drv, dpy, cfg);
- fbDisplay *display = Lookup_fbDisplay(dpy);
- fbSurface *surface;
- EGLSurface surf;
- GLvisual vis;
- GLcontext *ctx = NULL; /* this should be OK */
- int origin, bytesPerPixel;
- int width, height, stride;
-
- surface = (fbSurface *) malloc(sizeof(*surface));
- if (!surface) {
- return EGL_NO_SURFACE;
- }
-
- /* init base class, error check, etc. */
- surf = _eglInitScreenSurface(&surface->Base, drv, dpy, cfg, attrib_list);
- if (surf == EGL_NO_SURFACE) {
- free(surface);
- return EGL_NO_SURFACE;
- }
-
- /* convert EGLConfig to GLvisual */
- _eglConfigToContextModesRec(config, &vis);
-
- /* create Mesa framebuffer */
- surface->mesa_framebuffer = _mesa_create_framebuffer(&vis);
- if (!surface->mesa_framebuffer) {
- free(surface);
- _eglUnlinkSurface(&surface->Base);
- return EGL_NO_SURFACE;
- }
-
- width = surface->Base.Width;
- height = surface->Base.Height;
- bytesPerPixel = vis.rgbBits / 8;
- stride = width * bytesPerPixel;
- origin = 0;
-
- /* front color renderbuffer */
- {
- driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, display->pFB,
- bytesPerPixel,
- origin, stride, NULL);
- fbSetSpanFunctions(drb, &vis);
- _mesa_add_renderbuffer(surface->mesa_framebuffer,
- BUFFER_FRONT_LEFT, &drb->Base);
- }
-
- /* back color renderbuffer */
- if (vis.doubleBufferMode) {
- GLubyte *backBuf = _mesa_malloc(stride * height);
- driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, backBuf,
- bytesPerPixel,
- origin, stride, NULL);
- fbSetSpanFunctions(drb, &vis);
- _mesa_add_renderbuffer(surface->mesa_framebuffer,
- BUFFER_BACK_LEFT, &drb->Base);
- }
-
- /* other renderbuffers- software based */
- _mesa_add_soft_renderbuffers(surface->mesa_framebuffer,
- GL_FALSE, /* color */
- vis.haveDepthBuffer,
- vis.haveStencilBuffer,
- vis.haveAccumBuffer,
- GL_FALSE, /* alpha */
- GL_FALSE /* aux */);
-
- _mesa_resize_framebuffer(ctx, surface->mesa_framebuffer, width, height);
-
- return surf;
-}
-
-
-/**
- * Show the given surface on the named screen.
- * If surface is EGL_NO_SURFACE, disable the screen's output.
- */
-static EGLBoolean
-fbShowSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen,
- EGLSurface surface, EGLModeMESA m)
-{
- fbDisplay *display = Lookup_fbDisplay(dpy);
- fbScreen *scrn = Lookup_fbScreen(dpy, screen);
- fbSurface *surf = Lookup_fbSurface(surface);
- FILE *file;
- char buffer[NAME_MAX];
- _EGLMode *mode = _eglLookupMode(dpy, m);
- int bits;
-
- if (!_eglShowSurfaceMESA(drv, dpy, screen, surface, m))
- return EGL_FALSE;
-
- snprintf(buffer, sizeof(buffer), "%s/%s/blank", sysfs, scrn->fb);
-
- file = fopen(buffer, "r+");
- if (!file) {
-err:
- printf("chown all fb sysfs attrib to allow write - %s\n", buffer);
- return EGL_FALSE;
- }
- snprintf(buffer, sizeof(buffer), "%d", (m == EGL_NO_MODE_MESA ? VESA_POWERDOWN : VESA_VSYNC_SUSPEND));
- fputs(buffer, file);
- fclose(file);
-
- if (m == EGL_NO_MODE_MESA)
- return EGL_TRUE;
-
- snprintf(buffer, sizeof(buffer), "%s/%s/mode", sysfs, scrn->fb);
-
- file = fopen(buffer, "r+");
- if (!file)
- goto err;
- fputs(mode->Name, file);
- fclose(file);
-
- snprintf(buffer, sizeof(buffer), "%s/%s/bits_per_pixel", sysfs, scrn->fb);
-
- file = fopen(buffer, "r+");
- if (!file)
- goto err;
- bits = GET_CONFIG_ATTRIB(surf->Base.Config, EGL_BUFFER_SIZE);
- snprintf(buffer, sizeof(buffer), "%d", bits);
- fputs(buffer, file);
- fclose(file);
-
- fbSetupFramebuffer(display, scrn->fb);
-
- snprintf(buffer, sizeof(buffer), "%s/%s/blank", sysfs, scrn->fb);
-
- file = fopen(buffer, "r+");
- if (!file)
- goto err;
-
- snprintf(buffer, sizeof(buffer), "%d", VESA_NO_BLANKING);
- fputs(buffer, file);
- fclose(file);
-
- return EGL_TRUE;
-}
-
-
-/* If the backbuffer is on a videocard, this is extraordinarily slow!
- */
-static EGLBoolean
-fbSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw)
-{
- fbContext *context = (fbContext *)_eglGetCurrentContext();
- fbSurface *fs = Lookup_fbSurface(draw);
- struct gl_renderbuffer * front_renderbuffer = fs->mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
- void *frontBuffer = front_renderbuffer->Data;
- int currentPitch = ((driRenderbuffer *)front_renderbuffer)->pitch;
- void *backBuffer = fs->mesa_framebuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer->Data;
-
- if (!_eglSwapBuffers(drv, dpy, draw))
- return EGL_FALSE;
-
- if (context) {
- GLcontext *ctx = context->glCtx;
-
- if (ctx->Visual.doubleBufferMode) {
- int i;
- int offset = 0;
- char *tmp = _mesa_malloc(currentPitch);
-
- _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
-
- ASSERT(frontBuffer);
- ASSERT(backBuffer);
-
- for (i = 0; i < fs->Base.Height; i++) {
- _mesa_memcpy(tmp, (char *) backBuffer + offset,
- currentPitch);
- _mesa_memcpy((char *) frontBuffer + offset, tmp,
- currentPitch);
- offset += currentPitch;
- }
-
- _mesa_free(tmp);
- }
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "fbSwapBuffers: drawable has no context!\n");
- return EGL_FALSE;
- }
- return EGL_TRUE;
-}
-
-
-/**
- * The bootstrap function. Return a new fbDriver object and
- * plug in API functions.
- */
-_EGLDriver *
-_eglMain(_EGLDisplay *dpy)
-{
- fbDriver *fb;
-
- fb = (fbDriver *) calloc(1, sizeof(fbDriver));
- if (!fb) {
- return NULL;
- }
-
- /* First fill in the dispatch table with defaults */
- _eglInitDriverFallbacks(&fb->Base);
-
- /* then plug in our fb-specific functions */
- fb->Base.Initialize = fbInitialize;
- fb->Base.Terminate = fbTerminate;
- fb->Base.CreateContext = fbCreateContext;
- fb->Base.MakeCurrent = fbMakeCurrent;
- fb->Base.CreateWindowSurface = fbCreateWindowSurface;
- fb->Base.CreatePixmapSurface = fbCreatePixmapSurface;
- fb->Base.CreatePbufferSurface = fbCreatePbufferSurface;
- fb->Base.DestroySurface = fbDestroySurface;
- fb->Base.DestroyContext = fbDestroyContext;
- fb->Base.CreateScreenSurfaceMESA = fbCreateScreenSurfaceMESA;
- fb->Base.ShowSurfaceMESA = fbShowSurfaceMESA;
- fb->Base.SwapBuffers = fbSwapBuffers;
-
- /* enable supported extensions */
- fb->Base.MESA_screen_surface = EGL_TRUE;
- fb->Base.MESA_copy_context = EGL_TRUE;
-
- return &fb->Base;
-}
diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.c b/src/mesa/drivers/dri/ffb/ffb_bitmap.c
index 611afddfaf..b71a552c9d 100644
--- a/src/mesa/drivers/dri/ffb/ffb_bitmap.c
+++ b/src/mesa/drivers/dri/ffb/ffb_bitmap.c
@@ -30,7 +30,6 @@
#include "ffb_lock.h"
#include "ffb_bitmap.h"
#include "swrast/swrast.h"
-#include "main/image.h"
#include "main/macros.h"
/* Compute ceiling of integer quotient of A divided by B: */
diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c
index dfe60f36f2..aa3fa0a86c 100644
--- a/src/mesa/drivers/dri/ffb/ffb_clear.c
+++ b/src/mesa/drivers/dri/ffb/ffb_clear.c
@@ -26,15 +26,12 @@
*/
#include "main/mtypes.h"
-#include "main/extensions.h"
#include "main/mm.h"
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
#include "ffb_vb.h"
-#include "ffb_tris.h"
#include "ffb_clear.h"
#include "ffb_lock.h"
diff --git a/src/mesa/drivers/dri/ffb/ffb_dd.c b/src/mesa/drivers/dri/ffb/ffb_dd.c
index cf83b91f0d..91b6d3153a 100644
--- a/src/mesa/drivers/dri/ffb/ffb_dd.c
+++ b/src/mesa/drivers/dri/ffb/ffb_dd.c
@@ -27,13 +27,9 @@
#include "main/mtypes.h"
#include "main/mm.h"
-#include "main/extensions.h"
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
-#include "ffb_vb.h"
-#include "ffb_tris.h"
#include "ffb_clear.h"
#include "ffb_lock.h"
diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.c b/src/mesa/drivers/dri/ffb/ffb_depth.c
index 5d509ff696..d19385b776 100644
--- a/src/mesa/drivers/dri/ffb/ffb_depth.c
+++ b/src/mesa/drivers/dri/ffb/ffb_depth.c
@@ -26,7 +26,6 @@
*/
#include "main/mtypes.h"
-#include "swrast/swrast.h"
#include "ffb_dd.h"
#include "ffb_span.h"
#include "ffb_context.h"
diff --git a/src/mesa/drivers/dri/ffb/ffb_lines.c b/src/mesa/drivers/dri/ffb/ffb_lines.c
index 19dff50935..6dca4edd29 100644
--- a/src/mesa/drivers/dri/ffb/ffb_lines.c
+++ b/src/mesa/drivers/dri/ffb/ffb_lines.c
@@ -27,15 +27,11 @@
#include "main/mtypes.h"
#include "main/mm.h"
-#include "main/extensions.h"
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
#include "ffb_vb.h"
#include "ffb_lines.h"
-#include "ffb_tris.h"
-#include "ffb_lock.h"
#undef FFB_LINE_TRACE
diff --git a/src/mesa/drivers/dri/ffb/ffb_points.c b/src/mesa/drivers/dri/ffb/ffb_points.c
index 9c37a47aeb..5bf4f8f070 100644
--- a/src/mesa/drivers/dri/ffb/ffb_points.c
+++ b/src/mesa/drivers/dri/ffb/ffb_points.c
@@ -30,8 +30,6 @@
#include "ffb_context.h"
#include "ffb_vb.h"
#include "ffb_points.h"
-#include "ffb_tris.h"
-#include "ffb_lock.h"
#undef FFB_POINT_TRACE
diff --git a/src/mesa/drivers/dri/ffb/ffb_span.c b/src/mesa/drivers/dri/ffb/ffb_span.c
index 8ec33a11bc..61901cccad 100644
--- a/src/mesa/drivers/dri/ffb/ffb_span.c
+++ b/src/mesa/drivers/dri/ffb/ffb_span.c
@@ -31,8 +31,6 @@
#include "ffb_context.h"
#include "ffb_lock.h"
-#include "swrast/swrast.h"
-
#define DBG 0
#define HW_LOCK() \
diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c
index 6f8a46d1fc..c09d2fef83 100644
--- a/src/mesa/drivers/dri/ffb/ffb_state.c
+++ b/src/mesa/drivers/dri/ffb/ffb_state.c
@@ -27,8 +27,6 @@
#include "main/mtypes.h"
#include "main/colormac.h"
-#include "main/mm.h"
-#include "main/extensions.h"
#include "main/enums.h"
#include "vbo/vbo.h"
@@ -39,12 +37,9 @@
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
-#include "ffb_vb.h"
#include "ffb_tris.h"
#include "ffb_state.h"
-#include "ffb_lock.h"
#undef STATE_TRACE
diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.c b/src/mesa/drivers/dri/ffb/ffb_stencil.c
index ce8ef43c91..10cdfbc616 100644
--- a/src/mesa/drivers/dri/ffb/ffb_stencil.c
+++ b/src/mesa/drivers/dri/ffb/ffb_stencil.c
@@ -32,8 +32,6 @@
#include "ffb_stencil.h"
#include "ffb_lock.h"
-#include "swrast/swrast.h"
-
#undef STENCIL_TRACE
static void FFBWriteStencilSpan( GLcontext *ctx,
diff --git a/src/mesa/drivers/dri/ffb/ffb_vb.c b/src/mesa/drivers/dri/ffb/ffb_vb.c
index f9c6fd1f31..ca8ffb2721 100644
--- a/src/mesa/drivers/dri/ffb/ffb_vb.c
+++ b/src/mesa/drivers/dri/ffb/ffb_vb.c
@@ -30,8 +30,6 @@
#include "ffb_vb.h"
#include "main/imports.h"
#include "tnl/t_context.h"
-#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
#undef VB_DEBUG
diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
index 88285f454e..6a84651479 100644
--- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c
+++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
@@ -28,7 +28,6 @@
#include "ffb_xmesa.h"
#include "main/context.h"
#include "main/framebuffer.h"
-#include "main/matrix.h"
#include "main/renderbuffer.h"
#include "main/simple_list.h"
#include "main/imports.h"
@@ -52,7 +51,6 @@
#include "ffb_lines.h"
#include "ffb_points.h"
#include "ffb_state.h"
-#include "ffb_tex.h"
#include "ffb_lock.h"
#include "ffb_vtxfmt.h"
#include "ffb_bitmap.h"
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index bd9cfe5c0f..34e34606b4 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -34,10 +34,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/glheader.h"
#include "main/context.h"
-#include "main/matrix.h"
#include "main/simple_list.h"
-#include "main/extensions.h"
-#include "main/framebuffer.h"
#include "main/imports.h"
#include "main/points.h"
diff --git a/src/mesa/drivers/dri/i810/i810render.c b/src/mesa/drivers/dri/i810/i810render.c
index 1d98e00688..b543d4f012 100644
--- a/src/mesa/drivers/dri/i810/i810render.c
+++ b/src/mesa/drivers/dri/i810/i810render.c
@@ -44,7 +44,6 @@
#include "i810context.h"
#include "i810tris.h"
-#include "i810state.h"
#include "i810vb.h"
#include "i810ioctl.h"
diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c
index 2a30782afd..476c801358 100644
--- a/src/mesa/drivers/dri/i810/i810screen.c
+++ b/src/mesa/drivers/dri/i810/i810screen.c
@@ -36,8 +36,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/imports.h"
#include "main/context.h"
#include "main/framebuffer.h"
-#include "main/fbobject.h"
-#include "main/matrix.h"
#include "main/renderbuffer.h"
#include "main/simple_list.h"
#include "utils.h"
@@ -48,8 +46,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "i810state.h"
#include "i810tex.h"
#include "i810span.h"
-#include "i810tris.h"
-#include "i810ioctl.h"
#include "GL/internal/dri_interface.h"
diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c
index 642245c61c..0c68e120b0 100644
--- a/src/mesa/drivers/dri/i810/i810state.c
+++ b/src/mesa/drivers/dri/i810/i810state.c
@@ -20,8 +20,6 @@
#include "i810context.h"
#include "i810state.h"
#include "i810tex.h"
-#include "i810vb.h"
-#include "i810tris.h"
#include "i810ioctl.h"
diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c
index e764644a6c..2ccb9562e9 100644
--- a/src/mesa/drivers/dri/i810/i810tex.c
+++ b/src/mesa/drivers/dri/i810/i810tex.c
@@ -33,7 +33,6 @@
#include "main/colormac.h"
#include "main/texobj.h"
#include "main/mm.h"
-#include "swrast/swrast.h"
#include "texmem.h"
@@ -42,7 +41,6 @@
#include "i810context.h"
#include "i810tex.h"
-#include "i810state.h"
#include "i810ioctl.h"
diff --git a/src/mesa/drivers/dri/i810/i810texmem.c b/src/mesa/drivers/dri/i810/i810texmem.c
index d93afbf9ef..bb426a4112 100644
--- a/src/mesa/drivers/dri/i810/i810texmem.c
+++ b/src/mesa/drivers/dri/i810/i810texmem.c
@@ -35,7 +35,6 @@
#include "i810_dri.h"
#include "i810context.h"
#include "i810tex.h"
-#include "i810state.h"
#include "i810ioctl.h"
diff --git a/src/mesa/drivers/dri/i810/i810vb.c b/src/mesa/drivers/dri/i810/i810vb.c
index 30890dc9b7..09a772258c 100644
--- a/src/mesa/drivers/dri/i810/i810vb.c
+++ b/src/mesa/drivers/dri/i810/i810vb.c
@@ -38,7 +38,6 @@
#include "i810context.h"
#include "i810vb.h"
#include "i810ioctl.h"
-#include "i810tris.h"
#include "i810state.h"
diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile
index cf32476f40..dc15ae425c 100644
--- a/src/mesa/drivers/dri/i915/Makefile
+++ b/src/mesa/drivers/dri/i915/Makefile
@@ -8,7 +8,6 @@ MINIGLX_SOURCES = server/intel_dri.c
DRIVER_SOURCES = \
i830_context.c \
- i830_metaops.c \
i830_state.c \
i830_texblend.c \
i830_texstate.c \
@@ -40,7 +39,6 @@ DRIVER_SOURCES = \
i915_debug.c \
i915_debug_fp.c \
i915_fragprog.c \
- i915_metaops.c \
i915_program.c \
i915_state.c \
i915_vtbl.c \
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index 4cb6305988..ebe8b15ca7 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -28,14 +28,11 @@
#include "i830_context.h"
#include "main/imports.h"
#include "texmem.h"
-#include "intel_tex.h"
#include "tnl/tnl.h"
#include "tnl/t_vertex.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
-#include "utils.h"
#include "intel_span.h"
-#include "intel_pixel.h"
#include "intel_tris.h"
/***************************************
@@ -108,7 +105,6 @@ i830CreateContext(const __GLcontextModes * mesaVis,
intel->verts = TNL_CONTEXT(ctx)->clipspace.vertex_buf;
i830InitState(i830);
- i830InitMetaFuncs(i830);
_tnl_allow_vertex_fog(ctx, 1);
_tnl_allow_pixel_fog(ctx, 0);
diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h
index 592ae53976..b755d48678 100644
--- a/src/mesa/drivers/dri/i915/i830_context.h
+++ b/src/mesa/drivers/dri/i915/i830_context.h
@@ -144,7 +144,7 @@ struct i830_context
GLuint lodbias_tm0s3[MAX_TEXTURE_UNITS];
DECLARE_RENDERINPUTS(last_index_bitset);
- struct i830_hw_state meta, initial, state, *current;
+ struct i830_hw_state state;
};
@@ -206,10 +206,6 @@ extern void i830EmitState(struct i830_context *i830);
extern void i830InitState(struct i830_context *i830);
extern void i830_update_provoking_vertex(GLcontext *ctx);
-/* i830_metaops.c
- */
-extern void i830InitMetaFuncs(struct i830_context *i830);
-
/*======================================================================
* Inline conversion functions. These are better-typed than the
* macros used previously:
diff --git a/src/mesa/drivers/dri/i915/i830_metaops.c b/src/mesa/drivers/dri/i915/i830_metaops.c
deleted file mode 100644
index 2cce661c86..0000000000
--- a/src/mesa/drivers/dri/i915/i830_metaops.c
+++ /dev/null
@@ -1,456 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/glheader.h"
-#include "main/enums.h"
-#include "main/mtypes.h"
-#include "main/macros.h"
-#include "utils.h"
-
-#include "intel_screen.h"
-#include "intel_batchbuffer.h"
-#include "intel_regions.h"
-
-#include "i830_context.h"
-#include "i830_reg.h"
-
-/* A large amount of state doesn't need to be uploaded.
- */
-#define ACTIVE (I830_UPLOAD_INVARIENT | \
- I830_UPLOAD_CTX | \
- I830_UPLOAD_BUFFERS | \
- I830_UPLOAD_STIPPLE | \
- I830_UPLOAD_TEXBLEND(0) | \
- I830_UPLOAD_TEX(0))
-
-
-#define SET_STATE( i830, STATE ) \
-do { \
- i830->current->emitted &= ~ACTIVE; \
- i830->current = &i830->STATE; \
- i830->current->emitted &= ~ACTIVE; \
-} while (0)
-
-
-static void
-set_no_stencil_write(struct intel_context *intel)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
-
- /* ctx->Driver.Enable( ctx, GL_STENCIL_TEST, GL_FALSE )
- */
- i830->meta.Ctx[I830_CTXREG_ENABLES_1] &= ~ENABLE_STENCIL_TEST;
- i830->meta.Ctx[I830_CTXREG_ENABLES_2] &= ~ENABLE_STENCIL_WRITE;
- i830->meta.Ctx[I830_CTXREG_ENABLES_1] |= DISABLE_STENCIL_TEST;
- i830->meta.Ctx[I830_CTXREG_ENABLES_2] |= DISABLE_STENCIL_WRITE;
-
- i830->meta.emitted &= ~I830_UPLOAD_CTX;
-}
-
-static void
-set_no_depth_write(struct intel_context *intel)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
-
- /* ctx->Driver.Enable( ctx, GL_DEPTH_TEST, GL_FALSE )
- */
- i830->meta.Ctx[I830_CTXREG_ENABLES_1] &= ~ENABLE_DIS_DEPTH_TEST_MASK;
- i830->meta.Ctx[I830_CTXREG_ENABLES_2] &= ~ENABLE_DIS_DEPTH_WRITE_MASK;
- i830->meta.Ctx[I830_CTXREG_ENABLES_1] |= DISABLE_DEPTH_TEST;
- i830->meta.Ctx[I830_CTXREG_ENABLES_2] |= DISABLE_DEPTH_WRITE;
-
- i830->meta.emitted &= ~I830_UPLOAD_CTX;
-}
-
-/* Set depth unit to replace.
- */
-static void
-set_depth_replace(struct intel_context *intel)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
-
- /* ctx->Driver.Enable( ctx, GL_DEPTH_TEST, GL_FALSE )
- * ctx->Driver.DepthMask( ctx, GL_TRUE )
- */
- i830->meta.Ctx[I830_CTXREG_ENABLES_1] &= ~ENABLE_DIS_DEPTH_TEST_MASK;
- i830->meta.Ctx[I830_CTXREG_ENABLES_2] &= ~ENABLE_DIS_DEPTH_WRITE_MASK;
- i830->meta.Ctx[I830_CTXREG_ENABLES_1] |= ENABLE_DEPTH_TEST;
- i830->meta.Ctx[I830_CTXREG_ENABLES_2] |= ENABLE_DEPTH_WRITE;
-
- /* ctx->Driver.DepthFunc( ctx, GL_ALWAYS )
- */
- i830->meta.Ctx[I830_CTXREG_STATE3] &= ~DEPTH_TEST_FUNC_MASK;
- i830->meta.Ctx[I830_CTXREG_STATE3] |= (ENABLE_DEPTH_TEST_FUNC |
- DEPTH_TEST_FUNC
- (COMPAREFUNC_ALWAYS));
-
- i830->meta.emitted &= ~I830_UPLOAD_CTX;
-}
-
-
-/* Set stencil unit to replace always with the reference value.
- */
-static void
-set_stencil_replace(struct intel_context *intel,
- GLuint s_mask, GLuint s_clear)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
-
- /* ctx->Driver.Enable( ctx, GL_STENCIL_TEST, GL_TRUE )
- */
- i830->meta.Ctx[I830_CTXREG_ENABLES_1] |= ENABLE_STENCIL_TEST;
- i830->meta.Ctx[I830_CTXREG_ENABLES_2] |= ENABLE_STENCIL_WRITE;
-
- /* ctx->Driver.StencilMask( ctx, s_mask )
- */
- i830->meta.Ctx[I830_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_WRITE_MASK;
- i830->meta.Ctx[I830_CTXREG_STATE4] |= (ENABLE_STENCIL_WRITE_MASK |
- STENCIL_WRITE_MASK((s_mask &
- 0xff)));
-
- /* ctx->Driver.StencilOp( ctx, GL_REPLACE, GL_REPLACE, GL_REPLACE )
- */
- i830->meta.Ctx[I830_CTXREG_STENCILTST] &= ~(STENCIL_OPS_MASK);
- i830->meta.Ctx[I830_CTXREG_STENCILTST] |=
- (ENABLE_STENCIL_PARMS |
- STENCIL_FAIL_OP(STENCILOP_REPLACE) |
- STENCIL_PASS_DEPTH_FAIL_OP(STENCILOP_REPLACE) |
- STENCIL_PASS_DEPTH_PASS_OP(STENCILOP_REPLACE));
-
- /* ctx->Driver.StencilFunc( ctx, GL_ALWAYS, s_clear, ~0 )
- */
- i830->meta.Ctx[I830_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_TEST_MASK;
- i830->meta.Ctx[I830_CTXREG_STATE4] |= (ENABLE_STENCIL_TEST_MASK |
- STENCIL_TEST_MASK(0xff));
-
- i830->meta.Ctx[I830_CTXREG_STENCILTST] &= ~(STENCIL_REF_VALUE_MASK |
- ENABLE_STENCIL_TEST_FUNC_MASK);
- i830->meta.Ctx[I830_CTXREG_STENCILTST] |=
- (ENABLE_STENCIL_REF_VALUE |
- ENABLE_STENCIL_TEST_FUNC |
- STENCIL_REF_VALUE((s_clear & 0xff)) |
- STENCIL_TEST_FUNC(COMPAREFUNC_ALWAYS));
-
-
-
- i830->meta.emitted &= ~I830_UPLOAD_CTX;
-}
-
-
-static void
-set_color_mask(struct intel_context *intel, GLboolean state)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
-
- const GLuint mask = ((1 << WRITEMASK_RED_SHIFT) |
- (1 << WRITEMASK_GREEN_SHIFT) |
- (1 << WRITEMASK_BLUE_SHIFT) |
- (1 << WRITEMASK_ALPHA_SHIFT));
-
- i830->meta.Ctx[I830_CTXREG_ENABLES_2] &= ~mask;
-
- if (state) {
- i830->meta.Ctx[I830_CTXREG_ENABLES_2] |=
- (i830->state.Ctx[I830_CTXREG_ENABLES_2] & mask);
- }
-
- i830->meta.emitted &= ~I830_UPLOAD_CTX;
-}
-
-/* Installs a one-stage passthrough texture blend pipeline. Is there
- * more that can be done to turn off texturing?
- */
-static void
-set_no_texture(struct intel_context *intel)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
- static const struct gl_tex_env_combine_state comb = {
- GL_NONE, GL_NONE,
- {GL_TEXTURE, 0, 0,}, {GL_TEXTURE, 0, 0,},
- {GL_SRC_COLOR, 0, 0}, {GL_SRC_ALPHA, 0, 0},
- 0, 0, 0, 0
- };
-
- i830->meta.TexBlendWordsUsed[0] =
- i830SetTexEnvCombine(i830, &comb, 0, TEXBLENDARG_TEXEL0,
- i830->meta.TexBlend[0], NULL);
-
- i830->meta.TexBlend[0][0] |= TEXOP_LAST_STAGE;
- i830->meta.emitted &= ~I830_UPLOAD_TEXBLEND(0);
-}
-
-/* Set up a single element blend stage for 'replace' texturing with no
- * funny ops.
- */
-static void
-set_texture_blend_replace(struct intel_context *intel)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
- static const struct gl_tex_env_combine_state comb = {
- GL_REPLACE, GL_REPLACE,
- {GL_TEXTURE, GL_TEXTURE, GL_TEXTURE,}, {GL_TEXTURE, GL_TEXTURE,
- GL_TEXTURE,},
- {GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR}, {GL_SRC_ALPHA, GL_SRC_ALPHA,
- GL_SRC_ALPHA},
- 0, 0, 1, 1
- };
-
- i830->meta.TexBlendWordsUsed[0] =
- i830SetTexEnvCombine(i830, &comb, 0, TEXBLENDARG_TEXEL0,
- i830->meta.TexBlend[0], NULL);
-
- i830->meta.TexBlend[0][0] |= TEXOP_LAST_STAGE;
- i830->meta.emitted &= ~I830_UPLOAD_TEXBLEND(0);
-
-/* fprintf(stderr, "%s: TexBlendWordsUsed[0]: %d\n", */
-/* __FUNCTION__, i830->meta.TexBlendWordsUsed[0]); */
-}
-
-
-
-/* Set up an arbitary piece of memory as a rectangular texture
- * (including the front or back buffer).
- */
-static GLboolean
-set_tex_rect_source(struct intel_context *intel,
- dri_bo *buffer,
- GLuint offset,
- GLuint pitch, GLuint height, GLenum format, GLenum type)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
- GLuint *setup = i830->meta.Tex[0];
- GLint numLevels = 1;
- GLuint textureFormat;
- GLuint cpp;
-
- /* A full implementation of this would do the upload through
- * glTexImage2d, and get all the conversion operations at that
- * point. We are restricted, but still at least have access to the
- * fragment program swizzle.
- */
- switch (format) {
- case GL_BGRA:
- switch (type) {
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_BYTE:
- textureFormat = (MAPSURF_32BIT | MT_32BIT_ARGB8888);
- cpp = 4;
- break;
- default:
- return GL_FALSE;
- }
- break;
- case GL_RGBA:
- switch (type) {
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_BYTE:
- textureFormat = (MAPSURF_32BIT | MT_32BIT_ABGR8888);
- cpp = 4;
- break;
- default:
- return GL_FALSE;
- }
- break;
- case GL_BGR:
- switch (type) {
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- textureFormat = (MAPSURF_16BIT | MT_16BIT_RGB565);
- cpp = 2;
- break;
- default:
- return GL_FALSE;
- }
- break;
- case GL_RGB:
- switch (type) {
- case GL_UNSIGNED_SHORT_5_6_5:
- textureFormat = (MAPSURF_16BIT | MT_16BIT_RGB565);
- cpp = 2;
- break;
- default:
- return GL_FALSE;
- }
- break;
-
- default:
- return GL_FALSE;
- }
-
- i830->meta.tex_buffer[0] = buffer;
- i830->meta.tex_offset[0] = offset;
-
- setup[I830_TEXREG_TM0LI] = (_3DSTATE_LOAD_STATE_IMMEDIATE_2 |
- (LOAD_TEXTURE_MAP0 << 0) | 4);
- setup[I830_TEXREG_TM0S1] = (((height - 1) << TM0S1_HEIGHT_SHIFT) |
- ((pitch - 1) << TM0S1_WIDTH_SHIFT) |
- textureFormat);
- setup[I830_TEXREG_TM0S2] =
- (((((pitch * cpp) / 4) -
- 1) << TM0S2_PITCH_SHIFT) | TM0S2_CUBE_FACE_ENA_MASK);
-
- setup[I830_TEXREG_TM0S3] =
- ((((numLevels -
- 1) *
- 4) << TM0S3_MIN_MIP_SHIFT) | (FILTER_NEAREST <<
- TM0S3_MIN_FILTER_SHIFT) |
- (MIPFILTER_NONE << TM0S3_MIP_FILTER_SHIFT) | (FILTER_NEAREST <<
- TM0S3_MAG_FILTER_SHIFT));
-
- setup[I830_TEXREG_CUBE] = (_3DSTATE_MAP_CUBE | MAP_UNIT(0));
-
- setup[I830_TEXREG_MCS] = (_3DSTATE_MAP_COORD_SET_CMD |
- MAP_UNIT(0) |
- ENABLE_TEXCOORD_PARAMS |
- TEXCOORDS_ARE_IN_TEXELUNITS |
- TEXCOORDTYPE_CARTESIAN |
- ENABLE_ADDR_V_CNTL |
- TEXCOORD_ADDR_V_MODE(TEXCOORDMODE_WRAP) |
- ENABLE_ADDR_U_CNTL |
- TEXCOORD_ADDR_U_MODE(TEXCOORDMODE_WRAP));
-
- i830->meta.emitted &= ~I830_UPLOAD_TEX(0);
- return GL_TRUE;
-}
-
-
-static void
-set_vertex_format(struct intel_context *intel)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
- i830->meta.Ctx[I830_CTXREG_VF] = (_3DSTATE_VFT0_CMD |
- VFT0_TEX_COUNT(1) |
- VFT0_DIFFUSE | VFT0_XYZ);
- i830->meta.Ctx[I830_CTXREG_VF2] = (_3DSTATE_VFT1_CMD |
- VFT1_TEX0_FMT(TEXCOORDFMT_2D) |
- VFT1_TEX1_FMT(TEXCOORDFMT_2D) |
- VFT1_TEX2_FMT(TEXCOORDFMT_2D) |
- VFT1_TEX3_FMT(TEXCOORDFMT_2D));
- i830->meta.emitted &= ~I830_UPLOAD_CTX;
-}
-
-
-static void
-meta_import_pixel_state(struct intel_context *intel)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
-
- i830->meta.Ctx[I830_CTXREG_STATE1] = i830->state.Ctx[I830_CTXREG_STATE1];
- i830->meta.Ctx[I830_CTXREG_STATE2] = i830->state.Ctx[I830_CTXREG_STATE2];
- i830->meta.Ctx[I830_CTXREG_STATE3] = i830->state.Ctx[I830_CTXREG_STATE3];
- i830->meta.Ctx[I830_CTXREG_STATE4] = i830->state.Ctx[I830_CTXREG_STATE4];
- i830->meta.Ctx[I830_CTXREG_STATE5] = i830->state.Ctx[I830_CTXREG_STATE5];
- i830->meta.Ctx[I830_CTXREG_IALPHAB] = i830->state.Ctx[I830_CTXREG_IALPHAB];
- i830->meta.Ctx[I830_CTXREG_STENCILTST] =
- i830->state.Ctx[I830_CTXREG_STENCILTST];
- i830->meta.Ctx[I830_CTXREG_ENABLES_1] =
- i830->state.Ctx[I830_CTXREG_ENABLES_1];
- i830->meta.Ctx[I830_CTXREG_ENABLES_2] =
- i830->state.Ctx[I830_CTXREG_ENABLES_2];
- i830->meta.Ctx[I830_CTXREG_AA] = i830->state.Ctx[I830_CTXREG_AA];
- i830->meta.Ctx[I830_CTXREG_FOGCOLOR] =
- i830->state.Ctx[I830_CTXREG_FOGCOLOR];
- i830->meta.Ctx[I830_CTXREG_BLENDCOLOR0] =
- i830->state.Ctx[I830_CTXREG_BLENDCOLOR0];
- i830->meta.Ctx[I830_CTXREG_BLENDCOLOR1] =
- i830->state.Ctx[I830_CTXREG_BLENDCOLOR1];
- i830->meta.Ctx[I830_CTXREG_MCSB0] = i830->state.Ctx[I830_CTXREG_MCSB0];
- i830->meta.Ctx[I830_CTXREG_MCSB1] = i830->state.Ctx[I830_CTXREG_MCSB1];
-
-
- i830->meta.Ctx[I830_CTXREG_STATE3] &= ~CULLMODE_MASK;
- i830->meta.Stipple[I830_STPREG_ST1] &= ~ST1_ENABLE;
- i830->meta.emitted &= ~I830_UPLOAD_CTX;
-
-
- i830->meta.Buffer[I830_DESTREG_SENABLE] =
- i830->state.Buffer[I830_DESTREG_SENABLE];
- i830->meta.Buffer[I830_DESTREG_SR1] = i830->state.Buffer[I830_DESTREG_SR1];
- i830->meta.Buffer[I830_DESTREG_SR2] = i830->state.Buffer[I830_DESTREG_SR2];
- i830->meta.emitted &= ~I830_UPLOAD_BUFFERS;
-}
-
-
-
-/* Select between front and back draw buffers.
- */
-static void
-meta_draw_region(struct intel_context *intel,
- struct intel_region *color_region,
- struct intel_region *depth_region)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
-
- i830_state_draw_region(intel, &i830->meta, color_region, depth_region);
-}
-
-
-/* Operations where the 3D engine is decoupled temporarily from the
- * current GL state and used for other purposes than simply rendering
- * incoming triangles.
- */
-static void
-install_meta_state(struct intel_context *intel)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
- memcpy(&i830->meta, &i830->initial, sizeof(i830->meta));
-
- i830->meta.active = ACTIVE;
- i830->meta.emitted = 0;
-
- SET_STATE(i830, meta);
- set_vertex_format(intel);
- set_no_texture(intel);
-}
-
-static void
-leave_meta_state(struct intel_context *intel)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
- intel_region_release(&i830->meta.draw_region);
- intel_region_release(&i830->meta.depth_region);
-/* intel_region_release(intel, &i830->meta.tex_region[0]); */
- SET_STATE(i830, state);
-}
-
-
-
-void
-i830InitMetaFuncs(struct i830_context *i830)
-{
- i830->intel.vtbl.install_meta_state = install_meta_state;
- i830->intel.vtbl.leave_meta_state = leave_meta_state;
- i830->intel.vtbl.meta_no_depth_write = set_no_depth_write;
- i830->intel.vtbl.meta_no_stencil_write = set_no_stencil_write;
- i830->intel.vtbl.meta_stencil_replace = set_stencil_replace;
- i830->intel.vtbl.meta_depth_replace = set_depth_replace;
- i830->intel.vtbl.meta_color_mask = set_color_mask;
- i830->intel.vtbl.meta_no_texture = set_no_texture;
- i830->intel.vtbl.meta_texture_blend_replace = set_texture_blend_replace;
- i830->intel.vtbl.meta_tex_rect_source = set_tex_rect_source;
- i830->intel.vtbl.meta_draw_region = meta_draw_region;
- i830->intel.vtbl.meta_import_pixel_state = meta_import_pixel_state;
-}
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index acda7e70de..3b9b3ae329 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -1127,9 +1127,6 @@ i830InitState(struct i830_context *i830)
_mesa_init_driver_state(ctx);
- memcpy(&i830->initial, &i830->state, sizeof(i830->state));
-
- i830->current = &i830->state;
i830->state.emitted = 0;
i830->state.active = (I830_UPLOAD_INVARIENT |
I830_UPLOAD_RASTER_RULES |
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 4471ca2bbb..a8df77c600 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -25,8 +25,6 @@
*
**************************************************************************/
-#include "glapi/glapi.h"
-
#include "i830_context.h"
#include "i830_reg.h"
#include "intel_batchbuffer.h"
@@ -237,8 +235,8 @@ static GLboolean
i830_check_vertex_size(struct intel_context *intel, GLuint expected)
{
struct i830_context *i830 = i830_context(&intel->ctx);
- int vft0 = i830->current->Ctx[I830_CTXREG_VF];
- int vft1 = i830->current->Ctx[I830_CTXREG_VF2];
+ int vft0 = i830->state.Ctx[I830_CTXREG_VF];
+ int vft1 = i830->state.Ctx[I830_CTXREG_VF2];
int nrtex = (vft0 & VFT0_TEX_COUNT_MASK) >> VFT0_TEX_COUNT_SHIFT;
int i, sz = 0;
@@ -414,7 +412,7 @@ static void
i830_emit_state(struct intel_context *intel)
{
struct i830_context *i830 = i830_context(&intel->ctx);
- struct i830_hw_state *state = i830->current;
+ struct i830_hw_state *state = &i830->state;
int i, count;
GLuint dirty;
dri_bo *aper_array[3 + I830_TEX_UNITS];
@@ -543,10 +541,6 @@ i830_emit_state(struct intel_context *intel)
I915_GEM_DOMAIN_SAMPLER, 0,
state->tex_offset[i]);
}
- else if (state == &i830->meta) {
- assert(i == 0);
- OUT_BATCH(0);
- }
else {
OUT_BATCH(state->tex_offset[i]);
}
@@ -581,10 +575,6 @@ i830_destroy_context(struct intel_context *intel)
intel_region_release(&i830->state.draw_region);
intel_region_release(&i830->state.depth_region);
- intel_region_release(&i830->meta.draw_region);
- intel_region_release(&i830->meta.depth_region);
- intel_region_release(&i830->initial.draw_region);
- intel_region_release(&i830->initial.depth_region);
for (i = 0; i < I830_TEX_UNITS; i++) {
if (i830->state.tex_buffer[i] != NULL) {
@@ -596,24 +586,22 @@ i830_destroy_context(struct intel_context *intel)
_tnl_free_vertices(&intel->ctx);
}
-
-void
-i830_state_draw_region(struct intel_context *intel,
- struct i830_hw_state *state,
- struct intel_region *color_region,
- struct intel_region *depth_region)
+static void
+i830_set_draw_region(struct intel_context *intel,
+ struct intel_region *color_regions[],
+ struct intel_region *depth_region,
+ GLuint num_regions)
{
struct i830_context *i830 = i830_context(&intel->ctx);
GLcontext *ctx = &intel->ctx;
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
GLuint value;
+ struct i830_hw_state *state = &i830->state;
- ASSERT(state == &i830->state || state == &i830->meta);
-
- if (state->draw_region != color_region) {
+ if (state->draw_region != color_regions[0]) {
intel_region_release(&state->draw_region);
- intel_region_reference(&state->draw_region, color_region);
+ intel_region_reference(&state->draw_region, color_regions[0]);
}
if (state->depth_region != depth_region) {
intel_region_release(&state->depth_region);
@@ -624,7 +612,7 @@ i830_state_draw_region(struct intel_context *intel,
* Set stride/cpp values
*/
i915_set_buf_info_for_region(&state->Buffer[I830_DESTREG_CBUFADDR0],
- color_region, BUF_3D_ID_COLOR_BACK);
+ color_regions[0], BUF_3D_ID_COLOR_BACK);
i915_set_buf_info_for_region(&state->Buffer[I830_DESTREG_DBUFADDR0],
depth_region, BUF_3D_ID_DEPTH);
@@ -674,19 +662,6 @@ i830_state_draw_region(struct intel_context *intel,
state->Buffer[I830_DESTREG_DRAWRECT5] = 0;
I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS);
-
-
-}
-
-
-static void
-i830_set_draw_region(struct intel_context *intel,
- struct intel_region *color_regions[],
- struct intel_region *depth_region,
- GLuint num_regions)
-{
- struct i830_context *i830 = i830_context(&intel->ctx);
- i830_state_draw_region(intel, &i830->state, color_regions[0], depth_region);
}
/* This isn't really handled at the moment.
@@ -702,8 +677,7 @@ static void
i830_assert_not_dirty( struct intel_context *intel )
{
struct i830_context *i830 = i830_context(&intel->ctx);
- struct i830_hw_state *state = i830->current;
- assert(!get_dirty(state));
+ assert(!get_dirty(&i830->state));
}
static void
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 7c7711da09..ed9a44ff24 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -28,7 +28,6 @@
#include "i915_context.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "intel_tex.h"
#include "intel_tris.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
@@ -38,15 +37,11 @@
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "utils.h"
#include "i915_reg.h"
#include "i915_program.h"
-#include "intel_regions.h"
-#include "intel_batchbuffer.h"
#include "intel_tris.h"
#include "intel_span.h"
-#include "intel_pixel.h"
/***************************************
* Mesa's Driver Functions
@@ -116,7 +111,6 @@ i915CreateContext(const __GLcontextModes * mesaVis,
_mesa_printf("\ntexmem-0-3 branch\n\n");
i915InitVtbl(i915);
- i915InitMetaFuncs(i915);
i915InitDriverFunctions(&functions);
diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h
index f55b551139..60b357ec28 100644
--- a/src/mesa/drivers/dri/i915/i915_context.h
+++ b/src/mesa/drivers/dri/i915/i915_context.h
@@ -259,7 +259,7 @@ struct i915_context
struct i915_fragment_program *current_program;
- struct i915_hw_state meta, initial, state, *current;
+ struct i915_hw_state state;
};
@@ -346,12 +346,6 @@ extern void i915UpdateTextureState(struct intel_context *intel);
extern void i915InitTextureFuncs(struct dd_function_table *functions);
/*======================================================================
- * i915_metaops.c
- */
-void i915InitMetaFuncs(struct i915_context *i915);
-
-
-/*======================================================================
* i915_fragprog.c
*/
extern void i915ValidateFragmentProgram(struct i915_context *i915);
diff --git a/src/mesa/drivers/dri/i915/i915_debug_fp.c b/src/mesa/drivers/dri/i915/i915_debug_fp.c
index 84347a01ef..bf500e54fa 100644
--- a/src/mesa/drivers/dri/i915/i915_debug_fp.c
+++ b/src/mesa/drivers/dri/i915/i915_debug_fp.c
@@ -30,9 +30,6 @@
#include "i915_reg.h"
#include "i915_debug.h"
#include "main/imports.h"
-#include "shader/program.h"
-#include "shader/prog_instruction.h"
-#include "shader/prog_print.h"
#define PRINTF( ... ) _mesa_printf( __VA_ARGS__ )
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index a273bd28ea..15e3b87097 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -1205,7 +1205,7 @@ i915IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
return GL_TRUE;
}
-static void
+static GLboolean
i915ProgramStringNotify(GLcontext * ctx,
GLenum target, struct gl_program *prog)
{
@@ -1223,7 +1223,10 @@ i915ProgramStringNotify(GLcontext * ctx,
}
}
- _tnl_program_string(ctx, target, prog);
+ (void) _tnl_program_string(ctx, target, prog);
+
+ /* XXX check if program is legal, within limits */
+ return GL_TRUE;
}
void
diff --git a/src/mesa/drivers/dri/i915/i915_metaops.c b/src/mesa/drivers/dri/i915/i915_metaops.c
deleted file mode 100644
index 90a78c6082..0000000000
--- a/src/mesa/drivers/dri/i915/i915_metaops.c
+++ /dev/null
@@ -1,507 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/glheader.h"
-#include "main/enums.h"
-#include "main/mtypes.h"
-#include "main/macros.h"
-#include "utils.h"
-
-#include "intel_screen.h"
-#include "intel_batchbuffer.h"
-#include "intel_regions.h"
-
-#include "i915_context.h"
-#include "i915_reg.h"
-
-/* We touch almost everything:
- */
-#define ACTIVE (I915_UPLOAD_INVARIENT | \
- I915_UPLOAD_CTX | \
- I915_UPLOAD_BUFFERS | \
- I915_UPLOAD_STIPPLE | \
- I915_UPLOAD_PROGRAM | \
- I915_UPLOAD_FOG | \
- I915_UPLOAD_TEX(0))
-
-#define SET_STATE( i915, STATE ) \
-do { \
- i915->current->emitted &= ~ACTIVE; \
- i915->current = &i915->STATE; \
- i915->current->emitted &= ~ACTIVE; \
-} while (0)
-
-
-static void
-meta_no_stencil_write(struct intel_context *intel)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
-
- /* ctx->Driver.Enable( ctx, GL_STENCIL_TEST, GL_FALSE )
- */
- i915->meta.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_TEST_ENABLE |
- S5_STENCIL_WRITE_ENABLE);
-
- i915->meta.emitted &= ~I915_UPLOAD_CTX;
-}
-
-static void
-meta_no_depth_write(struct intel_context *intel)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
-
- /* ctx->Driver.Enable( ctx, GL_DEPTH_TEST, GL_FALSE )
- */
- i915->meta.Ctx[I915_CTXREG_LIS6] &= ~(S6_DEPTH_TEST_ENABLE |
- S6_DEPTH_WRITE_ENABLE);
-
- i915->meta.emitted &= ~I915_UPLOAD_CTX;
-}
-
-static void
-meta_depth_replace(struct intel_context *intel)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
-
- /* ctx->Driver.Enable( ctx, GL_DEPTH_TEST, GL_TRUE )
- * ctx->Driver.DepthMask( ctx, GL_TRUE )
- */
- i915->meta.Ctx[I915_CTXREG_LIS6] |= (S6_DEPTH_TEST_ENABLE |
- S6_DEPTH_WRITE_ENABLE);
-
- /* ctx->Driver.DepthFunc( ctx, GL_ALWAYS )
- */
- i915->meta.Ctx[I915_CTXREG_LIS6] &= ~S6_DEPTH_TEST_FUNC_MASK;
- i915->meta.Ctx[I915_CTXREG_LIS6] |=
- COMPAREFUNC_ALWAYS << S6_DEPTH_TEST_FUNC_SHIFT;
-
- i915->meta.emitted &= ~I915_UPLOAD_CTX;
-}
-
-
-/* Set stencil unit to replace always with the reference value.
- */
-static void
-meta_stencil_replace(struct intel_context *intel,
- GLuint s_mask, GLuint s_clear)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
- GLuint op = STENCILOP_REPLACE;
- GLuint func = COMPAREFUNC_ALWAYS;
-
- /* ctx->Driver.Enable( ctx, GL_STENCIL_TEST, GL_TRUE )
- */
- i915->meta.Ctx[I915_CTXREG_LIS5] |= (S5_STENCIL_TEST_ENABLE |
- S5_STENCIL_WRITE_ENABLE);
-
- /* ctx->Driver.StencilMask( ctx, s_mask )
- */
- i915->meta.Ctx[I915_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_WRITE_MASK;
-
- i915->meta.Ctx[I915_CTXREG_STATE4] |= (ENABLE_STENCIL_WRITE_MASK |
- STENCIL_WRITE_MASK(s_mask));
-
- /* ctx->Driver.StencilOp( ctx, GL_REPLACE, GL_REPLACE, GL_REPLACE )
- */
- i915->meta.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_FAIL_MASK |
- S5_STENCIL_PASS_Z_FAIL_MASK |
- S5_STENCIL_PASS_Z_PASS_MASK);
-
- i915->meta.Ctx[I915_CTXREG_LIS5] |= ((op << S5_STENCIL_FAIL_SHIFT) |
- (op << S5_STENCIL_PASS_Z_FAIL_SHIFT) |
- (op << S5_STENCIL_PASS_Z_PASS_SHIFT));
-
-
- /* ctx->Driver.StencilFunc( ctx, GL_ALWAYS, s_ref, ~0 )
- */
- i915->meta.Ctx[I915_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_TEST_MASK;
- i915->meta.Ctx[I915_CTXREG_STATE4] |= (ENABLE_STENCIL_TEST_MASK |
- STENCIL_TEST_MASK(0xff));
-
- i915->meta.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_REF_MASK |
- S5_STENCIL_TEST_FUNC_MASK);
-
- i915->meta.Ctx[I915_CTXREG_LIS5] |= ((s_clear << S5_STENCIL_REF_SHIFT) |
- (func << S5_STENCIL_TEST_FUNC_SHIFT));
-
-
- i915->meta.emitted &= ~I915_UPLOAD_CTX;
-}
-
-
-static void
-meta_color_mask(struct intel_context *intel, GLboolean state)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
- const GLuint mask = (S5_WRITEDISABLE_RED |
- S5_WRITEDISABLE_GREEN |
- S5_WRITEDISABLE_BLUE | S5_WRITEDISABLE_ALPHA);
-
- /* Copy colormask state from "regular" hw context.
- */
- if (state) {
- i915->meta.Ctx[I915_CTXREG_LIS5] &= ~mask;
- i915->meta.Ctx[I915_CTXREG_LIS5] |=
- (i915->state.Ctx[I915_CTXREG_LIS5] & mask);
- }
- else
- i915->meta.Ctx[I915_CTXREG_LIS5] |= mask;
-
- i915->meta.emitted &= ~I915_UPLOAD_CTX;
-}
-
-
-
-static void
-meta_import_pixel_state(struct intel_context *intel)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
- memcpy(i915->meta.Fog, i915->state.Fog, I915_FOG_SETUP_SIZE * 4);
-
- i915->meta.Ctx[I915_CTXREG_LIS5] = i915->state.Ctx[I915_CTXREG_LIS5];
- i915->meta.Ctx[I915_CTXREG_LIS6] = i915->state.Ctx[I915_CTXREG_LIS6];
- i915->meta.Ctx[I915_CTXREG_STATE4] = i915->state.Ctx[I915_CTXREG_STATE4];
- i915->meta.Ctx[I915_CTXREG_BLENDCOLOR1] =
- i915->state.Ctx[I915_CTXREG_BLENDCOLOR1];
- i915->meta.Ctx[I915_CTXREG_IAB] = i915->state.Ctx[I915_CTXREG_IAB];
-
- i915->meta.Buffer[I915_DESTREG_SENABLE] =
- i915->state.Buffer[I915_DESTREG_SENABLE];
- i915->meta.Buffer[I915_DESTREG_SR1] = i915->state.Buffer[I915_DESTREG_SR1];
- i915->meta.Buffer[I915_DESTREG_SR2] = i915->state.Buffer[I915_DESTREG_SR2];
-
- i915->meta.emitted &= ~I915_UPLOAD_FOG;
- i915->meta.emitted &= ~I915_UPLOAD_BUFFERS;
- i915->meta.emitted &= ~I915_UPLOAD_CTX;
-}
-
-
-
-
-#define REG( type, nr ) (((type)<<5)|(nr))
-
-#define REG_R(x) REG(REG_TYPE_R, x)
-#define REG_T(x) REG(REG_TYPE_T, x)
-#define REG_CONST(x) REG(REG_TYPE_CONST, x)
-#define REG_S(x) REG(REG_TYPE_S, x)
-#define REG_OC REG(REG_TYPE_OC, 0)
-#define REG_OD REG(REG_TYPE_OD, 0)
-#define REG_U(x) REG(REG_TYPE_U, x)
-
-#define REG_T_DIFFUSE REG(REG_TYPE_T, T_DIFFUSE)
-#define REG_T_SPECULAR REG(REG_TYPE_T, T_SPECULAR)
-#define REG_T_FOG_W REG(REG_TYPE_T, T_FOG_W)
-#define REG_T_TEX(x) REG(REG_TYPE_T, x)
-
-
-#define A0_DEST_REG( reg ) ( (reg) << A0_DEST_NR_SHIFT )
-#define A0_SRC0_REG( reg ) ( (reg) << A0_SRC0_NR_SHIFT )
-#define A1_SRC1_REG( reg ) ( (reg) << A1_SRC1_NR_SHIFT )
-#define A1_SRC2_REG( reg ) ( (reg) << A1_SRC2_NR_SHIFT )
-#define A2_SRC2_REG( reg ) ( (reg) << A2_SRC2_NR_SHIFT )
-#define D0_DECL_REG( reg ) ( (reg) << D0_NR_SHIFT )
-#define T0_DEST_REG( reg ) ( (reg) << T0_DEST_NR_SHIFT )
-
-#define T0_SAMPLER( unit ) ((unit)<<T0_SAMPLER_NR_SHIFT)
-
-#define T1_ADDRESS_REG( type, nr ) (((type)<<T1_ADDRESS_REG_TYPE_SHIFT)| \
- ((nr)<<T1_ADDRESS_REG_NR_SHIFT))
-
-
-#define A1_SRC0_XYZW ((SRC_X << A1_SRC0_CHANNEL_X_SHIFT) | \
- (SRC_Y << A1_SRC0_CHANNEL_Y_SHIFT) | \
- (SRC_Z << A1_SRC0_CHANNEL_Z_SHIFT) | \
- (SRC_W << A1_SRC0_CHANNEL_W_SHIFT))
-
-#define A1_SRC1_XY ((SRC_X << A1_SRC1_CHANNEL_X_SHIFT) | \
- (SRC_Y << A1_SRC1_CHANNEL_Y_SHIFT))
-
-#define A2_SRC1_ZW ((SRC_Z << A2_SRC1_CHANNEL_Z_SHIFT) | \
- (SRC_W << A2_SRC1_CHANNEL_W_SHIFT))
-
-#define A2_SRC2_XYZW ((SRC_X << A2_SRC2_CHANNEL_X_SHIFT) | \
- (SRC_Y << A2_SRC2_CHANNEL_Y_SHIFT) | \
- (SRC_Z << A2_SRC2_CHANNEL_Z_SHIFT) | \
- (SRC_W << A2_SRC2_CHANNEL_W_SHIFT))
-
-
-
-
-
-static void
-meta_no_texture(struct intel_context *intel)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
-
- static const GLuint prog[] = {
- _3DSTATE_PIXEL_SHADER_PROGRAM,
-
- /* Declare incoming diffuse color:
- */
- (D0_DCL | D0_DECL_REG(REG_T_DIFFUSE) | D0_CHANNEL_ALL),
- D1_MBZ,
- D2_MBZ,
-
- /* output-color = mov(t_diffuse)
- */
- (A0_MOV |
- A0_DEST_REG(REG_OC) |
- A0_DEST_CHANNEL_ALL | A0_SRC0_REG(REG_T_DIFFUSE)),
- (A1_SRC0_XYZW),
- 0,
- };
-
-
- memcpy(i915->meta.Program, prog, sizeof(prog));
- i915->meta.ProgramSize = sizeof(prog) / sizeof(*prog);
- i915->meta.Program[0] |= i915->meta.ProgramSize - 2;
- i915->meta.emitted &= ~I915_UPLOAD_PROGRAM;
-}
-
-static void
-meta_texture_blend_replace(struct intel_context *intel)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
-
- static const GLuint prog[] = {
- _3DSTATE_PIXEL_SHADER_PROGRAM,
-
- /* Declare the sampler:
- */
- (D0_DCL | D0_DECL_REG(REG_S(0)) | D0_SAMPLE_TYPE_2D | D0_CHANNEL_NONE),
- D1_MBZ,
- D2_MBZ,
-
- /* Declare the interpolated texture coordinate:
- */
- (D0_DCL | D0_DECL_REG(REG_T_TEX(0)) | D0_CHANNEL_ALL),
- D1_MBZ,
- D2_MBZ,
-
- /* output-color = texld(sample0, texcoord0)
- */
- (T0_TEXLD | T0_DEST_REG(REG_OC) | T0_SAMPLER(0)),
- T1_ADDRESS_REG(REG_TYPE_T, 0),
- T2_MBZ
- };
-
- memcpy(i915->meta.Program, prog, sizeof(prog));
- i915->meta.ProgramSize = sizeof(prog) / sizeof(*prog);
- i915->meta.Program[0] |= i915->meta.ProgramSize - 2;
- i915->meta.emitted &= ~I915_UPLOAD_PROGRAM;
-}
-
-
-
-
-
-/* Set up an arbitary piece of memory as a rectangular texture
- * (including the front or back buffer).
- */
-static GLboolean
-meta_tex_rect_source(struct intel_context *intel,
- dri_bo *buffer,
- GLuint offset,
- GLuint pitch, GLuint height, GLenum format, GLenum type)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
- GLuint unit = 0;
- GLint numLevels = 1;
- GLuint *state = i915->meta.Tex[0];
- GLuint textureFormat;
- GLuint cpp;
-
- /* A full implementation of this would do the upload through
- * glTexImage2d, and get all the conversion operations at that
- * point. We are restricted, but still at least have access to the
- * fragment program swizzle.
- */
- switch (format) {
- case GL_BGRA:
- switch (type) {
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_BYTE:
- textureFormat = (MAPSURF_32BIT | MT_32BIT_ARGB8888);
- cpp = 4;
- break;
- default:
- return GL_FALSE;
- }
- break;
- case GL_RGBA:
- switch (type) {
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_BYTE:
- textureFormat = (MAPSURF_32BIT | MT_32BIT_ABGR8888);
- cpp = 4;
- break;
- default:
- return GL_FALSE;
- }
- break;
- case GL_BGR:
- switch (type) {
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- textureFormat = (MAPSURF_16BIT | MT_16BIT_RGB565);
- cpp = 2;
- break;
- default:
- return GL_FALSE;
- }
- break;
- case GL_RGB:
- switch (type) {
- case GL_UNSIGNED_SHORT_5_6_5:
- textureFormat = (MAPSURF_16BIT | MT_16BIT_RGB565);
- cpp = 2;
- break;
- default:
- return GL_FALSE;
- }
- break;
-
- default:
- return GL_FALSE;
- }
-
-
- if ((pitch * cpp) & 3) {
- _mesa_printf("%s: texture is not dword pitch\n", __FUNCTION__);
- return GL_FALSE;
- }
-
-/* intel_region_release(&i915->meta.tex_region[0]); */
-/* intel_region_reference(&i915->meta.tex_region[0], region); */
- i915->meta.tex_buffer[0] = buffer;
- i915->meta.tex_offset[0] = offset;
-
- state[I915_TEXREG_MS3] = (((height - 1) << MS3_HEIGHT_SHIFT) |
- ((pitch - 1) << MS3_WIDTH_SHIFT) |
- textureFormat | MS3_USE_FENCE_REGS);
-
- state[I915_TEXREG_MS4] = (((((pitch * cpp) / 4) - 1) << MS4_PITCH_SHIFT) |
- MS4_CUBE_FACE_ENA_MASK |
- ((((numLevels - 1) * 4)) << MS4_MAX_LOD_SHIFT));
-
- state[I915_TEXREG_SS2] = ((FILTER_NEAREST << SS2_MIN_FILTER_SHIFT) |
- (MIPFILTER_NONE << SS2_MIP_FILTER_SHIFT) |
- (FILTER_NEAREST << SS2_MAG_FILTER_SHIFT));
-
- state[I915_TEXREG_SS3] = ((TEXCOORDMODE_WRAP << SS3_TCX_ADDR_MODE_SHIFT) |
- (TEXCOORDMODE_WRAP << SS3_TCY_ADDR_MODE_SHIFT) |
- (TEXCOORDMODE_WRAP << SS3_TCZ_ADDR_MODE_SHIFT) |
- (unit << SS3_TEXTUREMAP_INDEX_SHIFT));
-
- state[I915_TEXREG_SS4] = 0;
-
- i915->meta.emitted &= ~I915_UPLOAD_TEX(0);
- return GL_TRUE;
-}
-
-
-/**
- * Set the color and depth drawing region for meta ops.
- */
-static void
-meta_draw_region(struct intel_context *intel,
- struct intel_region *color_region,
- struct intel_region *depth_region)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
- i915_state_draw_region(intel, &i915->meta, color_region, depth_region);
-}
-
-
-static void
-set_vertex_format(struct intel_context *intel)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
-
- i915->meta.Ctx[I915_CTXREG_LIS2] =
- (S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D) |
- S2_TEXCOORD_FMT(1, TEXCOORDFMT_NOT_PRESENT) |
- S2_TEXCOORD_FMT(2, TEXCOORDFMT_NOT_PRESENT) |
- S2_TEXCOORD_FMT(3, TEXCOORDFMT_NOT_PRESENT) |
- S2_TEXCOORD_FMT(4, TEXCOORDFMT_NOT_PRESENT) |
- S2_TEXCOORD_FMT(5, TEXCOORDFMT_NOT_PRESENT) |
- S2_TEXCOORD_FMT(6, TEXCOORDFMT_NOT_PRESENT) |
- S2_TEXCOORD_FMT(7, TEXCOORDFMT_NOT_PRESENT));
-
- i915->meta.Ctx[I915_CTXREG_LIS4] &= ~S4_VFMT_MASK;
-
- i915->meta.Ctx[I915_CTXREG_LIS4] |= (S4_VFMT_COLOR | S4_VFMT_XYZ);
-
- i915->meta.emitted &= ~I915_UPLOAD_CTX;
-}
-
-
-
-/* Operations where the 3D engine is decoupled temporarily from the
- * current GL state and used for other purposes than simply rendering
- * incoming triangles.
- */
-static void
-install_meta_state(struct intel_context *intel)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
- memcpy(&i915->meta, &i915->initial, sizeof(i915->meta));
- i915->meta.active = ACTIVE;
- i915->meta.emitted = 0;
-
- SET_STATE(i915, meta);
- set_vertex_format(intel);
- meta_no_texture(intel);
-}
-
-static void
-leave_meta_state(struct intel_context *intel)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
- intel_region_release(&i915->meta.draw_region);
- intel_region_release(&i915->meta.depth_region);
-/* intel_region_release(&i915->meta.tex_region[0]); */
- SET_STATE(i915, state);
-}
-
-
-
-void
-i915InitMetaFuncs(struct i915_context *i915)
-{
- i915->intel.vtbl.install_meta_state = install_meta_state;
- i915->intel.vtbl.leave_meta_state = leave_meta_state;
- i915->intel.vtbl.meta_no_depth_write = meta_no_depth_write;
- i915->intel.vtbl.meta_no_stencil_write = meta_no_stencil_write;
- i915->intel.vtbl.meta_stencil_replace = meta_stencil_replace;
- i915->intel.vtbl.meta_depth_replace = meta_depth_replace;
- i915->intel.vtbl.meta_color_mask = meta_color_mask;
- i915->intel.vtbl.meta_no_texture = meta_no_texture;
- i915->intel.vtbl.meta_texture_blend_replace = meta_texture_blend_replace;
- i915->intel.vtbl.meta_tex_rect_source = meta_tex_rect_source;
- i915->intel.vtbl.meta_draw_region = meta_draw_region;
- i915->intel.vtbl.meta_import_pixel_state = meta_import_pixel_state;
-}
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 9d7a9e1dfe..7275617a6f 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -1157,7 +1157,4 @@ i915InitState(struct i915_context *i915)
i915_init_packets(i915);
_mesa_init_driver_state(ctx);
-
- memcpy(&i915->initial, &i915->state, sizeof(i915->state));
- i915->current = &i915->state;
}
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 266e6848c3..392126b7dc 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -37,17 +37,13 @@
#include "tnl/t_vertex.h"
#include "intel_batchbuffer.h"
-#include "intel_tex.h"
#include "intel_regions.h"
#include "intel_tris.h"
#include "intel_fbo.h"
-#include "intel_chipset.h"
#include "i915_reg.h"
#include "i915_context.h"
-#include "glapi/glapi.h"
-
static void
i915_render_prevalidate(struct intel_context *intel)
{
@@ -100,8 +96,8 @@ static GLboolean
i915_check_vertex_size(struct intel_context *intel, GLuint expected)
{
struct i915_context *i915 = i915_context(&intel->ctx);
- int lis2 = i915->current->Ctx[I915_CTXREG_LIS2];
- int lis4 = i915->current->Ctx[I915_CTXREG_LIS4];
+ int lis2 = i915->state.Ctx[I915_CTXREG_LIS2];
+ int lis4 = i915->state.Ctx[I915_CTXREG_LIS4];
int i, sz = 0;
switch (lis4 & S4_VFMT_XYZW_MASK) {
@@ -287,7 +283,7 @@ static void
i915_emit_state(struct intel_context *intel)
{
struct i915_context *i915 = i915_context(&intel->ctx);
- struct i915_hw_state *state = i915->current;
+ struct i915_hw_state *state = &i915->state;
int i, count, aper_count;
GLuint dirty;
dri_bo *aper_array[3 + I915_TEX_UNITS];
@@ -443,10 +439,6 @@ i915_emit_state(struct intel_context *intel)
I915_GEM_DOMAIN_SAMPLER, 0,
state->tex_offset[i]);
}
- else if (state == &i915->meta) {
- assert(i == 0);
- OUT_BATCH(0);
- }
else {
OUT_BATCH(state->tex_offset[i]);
}
@@ -500,10 +492,6 @@ i915_destroy_context(struct intel_context *intel)
intel_region_release(&i915->state.draw_region);
intel_region_release(&i915->state.depth_region);
- intel_region_release(&i915->meta.draw_region);
- intel_region_release(&i915->meta.depth_region);
- intel_region_release(&i915->initial.draw_region);
- intel_region_release(&i915->initial.depth_region);
for (i = 0; i < I915_TEX_UNITS; i++) {
if (i915->state.tex_buffer[i] != NULL) {
@@ -533,29 +521,22 @@ i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
}
}
-/**
- * Set the drawing regions for the color and depth/stencil buffers.
- * This involves setting the pitch, cpp and buffer ID/location.
- * Also set pixel format for color and Z rendering
- * Used for setting both regular and meta state.
- */
-void
-i915_state_draw_region(struct intel_context *intel,
- struct i915_hw_state *state,
- struct intel_region *color_region,
- struct intel_region *depth_region)
+static void
+i915_set_draw_region(struct intel_context *intel,
+ struct intel_region *color_regions[],
+ struct intel_region *depth_region,
+ GLuint num_regions)
{
struct i915_context *i915 = i915_context(&intel->ctx);
GLcontext *ctx = &intel->ctx;
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
GLuint value;
+ struct i915_hw_state *state = &i915->state;
- ASSERT(state == &i915->state || state == &i915->meta);
-
- if (state->draw_region != color_region) {
+ if (state->draw_region != color_regions[0]) {
intel_region_release(&state->draw_region);
- intel_region_reference(&state->draw_region, color_region);
+ intel_region_reference(&state->draw_region, color_regions[0]);
}
if (state->depth_region != depth_region) {
intel_region_release(&state->depth_region);
@@ -566,7 +547,7 @@ i915_state_draw_region(struct intel_context *intel,
* Set stride/cpp values
*/
i915_set_buf_info_for_region(&state->Buffer[I915_DESTREG_CBUFADDR0],
- color_region, BUF_3D_ID_COLOR_BACK);
+ color_regions[0], BUF_3D_ID_COLOR_BACK);
i915_set_buf_info_for_region(&state->Buffer[I915_DESTREG_DBUFADDR0],
depth_region, BUF_3D_ID_DEPTH);
@@ -627,17 +608,6 @@ i915_state_draw_region(struct intel_context *intel,
}
-static void
-i915_set_draw_region(struct intel_context *intel,
- struct intel_region *color_regions[],
- struct intel_region *depth_region,
- GLuint num_regions)
-{
- struct i915_context *i915 = i915_context(&intel->ctx);
- i915_state_draw_region(intel, &i915->state, color_regions[0], depth_region);
-}
-
-
static void
i915_new_batch(struct intel_context *intel)
@@ -655,8 +625,7 @@ static void
i915_assert_not_dirty( struct intel_context *intel )
{
struct i915_context *i915 = i915_context(&intel->ctx);
- struct i915_hw_state *state = i915->current;
- GLuint dirty = get_dirty(state);
+ GLuint dirty = get_dirty(&i915->state);
assert(!dirty);
}
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index e99baf8e0e..6d498c5654 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -52,8 +52,6 @@
#include "intel_buffers.h"
#include "intel_reg.h"
#include "intel_span.h"
-#include "intel_tex.h"
-#include "intel_chipset.h"
#include "i830_context.h"
#include "i830_reg.h"
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index bac1c3a49c..fa2d394b22 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -34,9 +34,7 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_util.h"
-#include "intel_fbo.h"
#include "main/macros.h"
-#include "main/enums.h"
static void prepare_cc_vp( struct brw_context *brw )
{
@@ -295,8 +293,7 @@ cc_unit_create_from_key(struct brw_context *brw, struct brw_cc_unit_key *key)
bo = brw_upload_cache(&brw->cache, BRW_CC_UNIT,
key, sizeof(*key),
&brw->cc.vp_bo, 1,
- &cc, sizeof(cc),
- NULL, NULL);
+ &cc, sizeof(cc));
/* Emit CC viewport relocation */
dri_bo_emit_reloc(bo,
diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c
index af1d975de9..d3275c7a89 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.c
+++ b/src/mesa/drivers/dri/i965/brw_clip.c
@@ -130,13 +130,14 @@ static void compile_clip_prog( struct brw_context *brw,
/* Upload
*/
dri_bo_unreference(brw->clip.prog_bo);
- brw->clip.prog_bo = brw_upload_cache( &brw->cache,
- BRW_CLIP_PROG,
- &c.key, sizeof(c.key),
- NULL, 0,
- program, program_size,
- &c.prog_data,
- &brw->clip.prog_data );
+ brw->clip.prog_bo = brw_upload_cache_with_auxdata(&brw->cache,
+ BRW_CLIP_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ sizeof(c.prog_data),
+ &brw->clip.prog_data);
}
/* Calculate interpolants for triangle and line rasterization.
diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c
index afc0b11049..ceb62a3116 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_line.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_line.c
@@ -39,7 +39,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
diff --git a/src/mesa/drivers/dri/i965/brw_clip_point.c b/src/mesa/drivers/dri/i965/brw_clip_point.c
index 8458f61c5a..7f47634dca 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_point.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_point.c
@@ -39,7 +39,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c
index c8f24a94e4..424c9a1f19 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_state.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_state.c
@@ -32,7 +32,6 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-#include "main/macros.h"
struct brw_clip_unit_key {
unsigned int total_grf;
@@ -143,8 +142,7 @@ clip_unit_create_from_key(struct brw_context *brw,
bo = brw_upload_cache(&brw->cache, BRW_CLIP_UNIT,
key, sizeof(*key),
&brw->clip.prog_bo, 1,
- &clip, sizeof(clip),
- NULL, NULL);
+ &clip, sizeof(clip));
/* Emit clip program relocation */
assert(brw->clip.prog_bo);
diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c
index cfbb8f2686..815211acc2 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_tri.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c
@@ -39,7 +39,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
static void release_tmps( struct brw_clip_compile *c )
diff --git a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
index ad1bfa435f..f36d22fdbf 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
@@ -39,7 +39,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c
index 86fed59fa4..14bc889b0f 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_util.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_util.c
@@ -40,7 +40,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 7bb15956b5..65f51be341 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -33,7 +33,6 @@
#include "main/imports.h"
#include "main/api_noop.h"
#include "main/macros.h"
-#include "main/vtxfmt.h"
#include "main/simple_list.h"
#include "shader/shader_api.h"
@@ -41,16 +40,9 @@
#include "brw_defines.h"
#include "brw_draw.h"
#include "brw_state.h"
-#include "brw_vs.h"
-#include "intel_tex.h"
-#include "intel_blit.h"
-#include "intel_batchbuffer.h"
-#include "intel_pixel.h"
#include "intel_span.h"
#include "tnl/t_pipeline.h"
-#include "utils.h"
-
/***************************************
* Mesa's Driver Functions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 0dd3087143..21c4cd38a7 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -131,7 +131,6 @@ struct brw_context;
#define BRW_NEW_WM_INPUT_DIMENSIONS 0x100
#define BRW_NEW_PSP 0x800
#define BRW_NEW_WM_SURFACES 0x1000
-#define BRW_NEW_FENCE 0x2000
#define BRW_NEW_INDICES 0x4000
#define BRW_NEW_VERTICES 0x8000
/**
@@ -332,7 +331,6 @@ struct brw_cache {
struct brw_cache_item **items;
GLuint size, n_items;
- GLuint aux_size[BRW_MAX_CACHE];
char *name[BRW_MAX_CACHE];
/* Record of the last BOs chosen for each cache_id. Used to set
@@ -574,15 +572,11 @@ struct brw_context
GLfloat *last_buf;
GLuint last_bufsz;
- /**
- * Whether we should create a new bo instead of reusing the old one
- * (if we just dispatch the batch pointing at the old one.
- */
- GLboolean need_new_bo;
} curbe;
struct {
struct brw_vs_prog_data *prog_data;
+ int8_t *constant_map; /* variable array following prog_data */
dri_bo *prog_bo;
dri_bo *state_bo;
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 190310afbb..6cb8edb611 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -179,6 +179,7 @@ static GLfloat fixed_plane[6][4] = {
*/
static void prepare_constant_buffer(struct brw_context *brw)
{
+ struct intel_context *intel = &brw->intel;
GLcontext *ctx = &brw->intel.ctx;
const struct brw_vertex_program *vp =
brw_vertex_program_const(brw->vertex_program);
@@ -256,13 +257,24 @@ static void prepare_constant_buffer(struct brw_context *brw)
*/
_mesa_load_state_parameters(ctx, vp->program.Base.Parameters);
- /* XXX just use a memcpy here */
- for (i = 0; i < nr; i++) {
- const GLfloat *value = vp->program.Base.Parameters->ParameterValues[i];
- buf[offset + i * 4 + 0] = value[0];
- buf[offset + i * 4 + 1] = value[1];
- buf[offset + i * 4 + 2] = value[2];
- buf[offset + i * 4 + 3] = value[3];
+ if (vp->use_const_buffer) {
+ /* Load the subset of push constants that will get used when
+ * we also have a pull constant buffer.
+ */
+ for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
+ if (brw->vs.constant_map[i] != -1) {
+ assert(brw->vs.constant_map[i] <= nr);
+ memcpy(buf + offset + brw->vs.constant_map[i] * 4,
+ vp->program.Base.Parameters->ParameterValues[i],
+ 4 * sizeof(float));
+ }
+ }
+ } else {
+ for (i = 0; i < nr; i++) {
+ memcpy(buf + offset + i * 4,
+ vp->program.Base.Parameters->ParameterValues[i],
+ 4 * sizeof(float));
+ }
}
}
@@ -293,9 +305,9 @@ static void prepare_constant_buffer(struct brw_context *brw)
brw->curbe.last_bufsz = bufsz;
if (brw->curbe.curbe_bo != NULL &&
- (brw->curbe.need_new_bo ||
- brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size))
+ brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size)
{
+ intel_bo_unmap_gtt_preferred(intel, brw->curbe.curbe_bo);
dri_bo_unreference(brw->curbe.curbe_bo);
brw->curbe.curbe_bo = NULL;
}
@@ -307,6 +319,7 @@ static void prepare_constant_buffer(struct brw_context *brw)
brw->curbe.curbe_bo = dri_bo_alloc(brw->intel.bufmgr, "CURBE",
4096, 1 << 6);
brw->curbe.curbe_next_offset = 0;
+ intel_bo_map_gtt_preferred(intel, brw->curbe.curbe_bo, GL_TRUE);
}
brw->curbe.curbe_offset = brw->curbe.curbe_next_offset;
@@ -315,7 +328,9 @@ static void prepare_constant_buffer(struct brw_context *brw)
/* Copy data to the buffer:
*/
- dri_bo_subdata(brw->curbe.curbe_bo, brw->curbe.curbe_offset, bufsz, buf);
+ memcpy(brw->curbe.curbe_bo->virtual + brw->curbe.curbe_offset,
+ buf,
+ bufsz);
}
brw_add_validated_bo(brw, brw->curbe.curbe_bo);
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index df281b27d5..d510d767f9 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -39,10 +39,8 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_state.h"
-#include "brw_fallback.h"
#include "intel_batchbuffer.h"
-#include "intel_buffer_objects.h"
#define FILE_DEBUG_FLAG DEBUG_BATCH
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index c773b71507..c46b9ba89c 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -29,19 +29,15 @@
#include "main/glheader.h"
#include "main/bufferobj.h"
#include "main/context.h"
-#include "main/state.h"
-#include "main/api_validate.h"
#include "main/enums.h"
#include "brw_draw.h"
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_state.h"
-#include "brw_fallback.h"
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
-#include "intel_tex.h"
static GLuint double_types[5] = {
0,
@@ -59,6 +55,14 @@ static GLuint float_types[5] = {
BRW_SURFACEFORMAT_R32G32B32A32_FLOAT
};
+static GLuint half_float_types[5] = {
+ 0,
+ BRW_SURFACEFORMAT_R16_FLOAT,
+ BRW_SURFACEFORMAT_R16G16_FLOAT,
+ 0, /* can't seem to render this one */
+ BRW_SURFACEFORMAT_R16G16B16A16_FLOAT
+};
+
static GLuint uint_types_norm[5] = {
0,
BRW_SURFACEFORMAT_R32_UNORM,
@@ -172,6 +176,7 @@ static GLuint get_surface_type( GLenum type, GLuint size,
switch (type) {
case GL_DOUBLE: return double_types[size];
case GL_FLOAT: return float_types[size];
+ case GL_HALF_FLOAT: return half_float_types[size];
case GL_INT: return int_types_norm[size];
case GL_SHORT: return short_types_norm[size];
case GL_BYTE: return byte_types_norm[size];
@@ -194,6 +199,7 @@ static GLuint get_surface_type( GLenum type, GLuint size,
switch (type) {
case GL_DOUBLE: return double_types[size];
case GL_FLOAT: return float_types[size];
+ case GL_HALF_FLOAT: return half_float_types[size];
case GL_INT: return int_types_scale[size];
case GL_SHORT: return short_types_scale[size];
case GL_BYTE: return byte_types_scale[size];
@@ -211,6 +217,7 @@ static GLuint get_size( GLenum type )
switch (type) {
case GL_DOUBLE: return sizeof(GLdouble);
case GL_FLOAT: return sizeof(GLfloat);
+ case GL_HALF_FLOAT: return sizeof(GLhalfARB);
case GL_INT: return sizeof(GLint);
case GL_SHORT: return sizeof(GLshort);
case GL_BYTE: return sizeof(GLbyte);
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index fe5c1ae279..ba401c215c 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -36,13 +36,9 @@
#include "swrast/swrast.h"
#include "tnl/tnl.h"
#include "brw_context.h"
-#include "brw_fallback.h"
-#include "intel_chipset.h"
#include "intel_fbo.h"
#include "intel_regions.h"
-#include "glapi/glapi.h"
-
#define FILE_DEBUG_FLAG DEBUG_FALLBACKS
static GLboolean do_check_fallback(struct brw_context *brw)
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 1bc3eccf49..7261b316c1 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -125,12 +125,13 @@ static void compile_gs_prog( struct brw_context *brw,
/* Upload
*/
dri_bo_unreference(brw->gs.prog_bo);
- brw->gs.prog_bo = brw_upload_cache( &brw->cache, BRW_GS_PROG,
- &c.key, sizeof(c.key),
- NULL, 0,
- program, program_size,
- &c.prog_data,
- &brw->gs.prog_data );
+ brw->gs.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_GS_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ sizeof(c.prog_data),
+ &brw->gs.prog_data);
}
static const GLenum gs_prim[GL_POLYGON+1] = {
diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c
index a81b972ef4..dd7b057d62 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c
@@ -40,7 +40,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_gs.h"
static void brw_gs_alloc_regs( struct brw_gs_compile *c,
diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c
index 1af5790a67..d8ad5cecf3 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_state.c
@@ -34,7 +34,6 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-#include "main/macros.h"
struct brw_gs_unit_key {
unsigned int total_grf;
@@ -108,8 +107,7 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key)
bo = brw_upload_cache(&brw->cache, BRW_GS_UNIT,
key, sizeof(*key),
&brw->gs.prog_bo, 1,
- &gs, sizeof(gs),
- NULL, NULL);
+ &gs, sizeof(gs));
if (key->prog_active) {
/* Emit GS program relocation */
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 7b70f787b7..f708ee0063 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -327,7 +327,7 @@ const struct brw_tracked_state brw_polygon_stipple = {
static void upload_polygon_stipple_offset(struct brw_context *brw)
{
- __DRIdrawable *dPriv = brw->intel.driDrawable;
+ GLcontext *ctx = &brw->intel.ctx;
struct brw_polygon_stipple_offset bpso;
memset(&bpso, 0, sizeof(bpso));
@@ -343,8 +343,8 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
* worry about.
*/
if (brw->intel.ctx.DrawBuffer->Name == 0) {
- bpso.bits0.x_offset = (32 - (dPriv->x & 31)) & 31;
- bpso.bits0.y_offset = (32 - ((dPriv->y + dPriv->h) & 31)) & 31;
+ bpso.bits0.x_offset = 0;
+ bpso.bits0.y_offset = (32 - (ctx->DrawBuffer->Height & 31)) & 31;
}
else {
bpso.bits0.y_offset = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index bac69187c1..c78f7b38ae 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -37,7 +37,6 @@
#include "tnl/tnl.h"
#include "brw_context.h"
-#include "brw_util.h"
#include "brw_wm.h"
static void brwBindProgram( GLcontext *ctx,
@@ -112,9 +111,10 @@ static GLboolean brwIsProgramNative( GLcontext *ctx,
return GL_TRUE;
}
-static void brwProgramStringNotify( GLcontext *ctx,
- GLenum target,
- struct gl_program *prog )
+
+static GLboolean brwProgramStringNotify( GLcontext *ctx,
+ GLenum target,
+ struct gl_program *prog )
{
struct brw_context *brw = brw_context(ctx);
@@ -151,6 +151,9 @@ static void brwProgramStringNotify( GLcontext *ctx,
*/
_tnl_program_string(ctx, target, prog);
}
+
+ /* XXX check if program is legal, within limits */
+ return GL_TRUE;
}
void brwInitFragProgFuncs( struct dd_function_table *functions )
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index 968890f7fb..8e6839b812 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -117,12 +117,13 @@ static void compile_sf_prog( struct brw_context *brw,
/* Upload
*/
dri_bo_unreference(brw->sf.prog_bo);
- brw->sf.prog_bo = brw_upload_cache( &brw->cache, BRW_SF_PROG,
- &c.key, sizeof(c.key),
- NULL, 0,
- program, program_size,
- &c.prog_data,
- &brw->sf.prog_data );
+ brw->sf.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_SF_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ sizeof(c.prog_data),
+ &brw->sf.prog_data);
}
/* Calculate interpolants for triangle and line rasterization.
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index 09223b7cfb..847c886279 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -35,7 +35,6 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "main/macros.h"
-#include "intel_fbo.h"
static void upload_sf_vp(struct brw_context *brw)
{
@@ -70,9 +69,9 @@ static void upload_sf_vp(struct brw_context *brw)
* for DrawBuffer->_[XY]{min,max}
*/
- /* The scissor only needs to handle the intersection of drawable and
- * scissor rect. Clipping to the boundaries of static shared buffers
- * for front/back/depth is covered by looping over cliprects in brw_draw.c.
+ /* The scissor only needs to handle the intersection of drawable
+ * and scissor rect, since there are no longer cliprects for shared
+ * buffers with DRI2.
*
* Note that the hardware's coordinates are inclusive, while Mesa's min is
* inclusive but max is exclusive.
@@ -309,8 +308,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
bo = brw_upload_cache(&brw->cache, BRW_SF_UNIT,
key, sizeof(*key),
reloc_bufs, 2,
- &sf, sizeof(sf),
- NULL, NULL);
+ &sf, sizeof(sf));
/* STATE_PREFETCH command description describes this state as being
* something loaded through the GPE (L2 ISC), so it's INSTRUCTION domain.
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 9c9d145c4b..536fe8b249 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -124,16 +124,26 @@ dri_bo *brw_cache_data(struct brw_cache *cache,
dri_bo **reloc_bufs,
GLuint nr_reloc_bufs);
-dri_bo *brw_upload_cache( struct brw_cache *cache,
- enum brw_cache_id cache_id,
- const void *key,
- GLuint key_sz,
- dri_bo **reloc_bufs,
- GLuint nr_reloc_bufs,
- const void *data,
- GLuint data_sz,
- const void *aux,
- void *aux_return );
+drm_intel_bo *brw_upload_cache(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_sz,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs,
+ const void *data,
+ GLuint data_sz);
+
+drm_intel_bo *brw_upload_cache_with_auxdata(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_sz,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs,
+ const void *data,
+ GLuint data_sz,
+ const void *aux,
+ GLuint aux_sz,
+ void *aux_return);
dri_bo *brw_search_cache( struct brw_cache *cache,
enum brw_cache_id cache_id,
diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c
index e4c9ba7d87..5fc47b0420 100644
--- a/src/mesa/drivers/dri/i965/brw_state_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_state_cache.c
@@ -71,25 +71,23 @@
static GLuint
-hash_key(const void *key, GLuint key_size,
- dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
+hash_key(struct brw_cache_item *item)
{
- GLuint *ikey = (GLuint *)key;
- GLuint hash = 0, i;
+ GLuint *ikey = (GLuint *)item->key;
+ GLuint hash = item->cache_id, i;
- assert(key_size % 4 == 0);
+ assert(item->key_size % 4 == 0);
/* I'm sure this can be improved on:
*/
- for (i = 0; i < key_size/4; i++) {
+ for (i = 0; i < item->key_size/4; i++) {
hash ^= ikey[i];
hash = (hash << 5) | (hash >> 27);
}
/* Include the BO pointers as key data as well */
- ikey = (GLuint *)reloc_bufs;
- key_size = nr_reloc_bufs * sizeof(dri_bo *);
- for (i = 0; i < key_size/4; i++) {
+ ikey = (GLuint *)item->reloc_bufs;
+ for (i = 0; i < item->nr_reloc_bufs * sizeof(drm_intel_bo *) / 4; i++) {
hash ^= ikey[i];
hash = (hash << 5) | (hash >> 27);
}
@@ -114,11 +112,22 @@ update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id,
cache->brw->state.dirty.cache |= 1 << cache_id;
}
+static int
+brw_cache_item_equals(const struct brw_cache_item *a,
+ const struct brw_cache_item *b)
+{
+ return a->cache_id == b->cache_id &&
+ a->hash == b->hash &&
+ a->key_size == b->key_size &&
+ (memcmp(a->key, b->key, a->key_size) == 0) &&
+ a->nr_reloc_bufs == b->nr_reloc_bufs &&
+ (memcmp(a->reloc_bufs, b->reloc_bufs,
+ a->nr_reloc_bufs * sizeof(dri_bo *)) == 0);
+}
static struct brw_cache_item *
-search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
- GLuint hash, const void *key, GLuint key_size,
- dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
+search_cache(struct brw_cache *cache, GLuint hash,
+ struct brw_cache_item *lookup)
{
struct brw_cache_item *c;
@@ -133,13 +142,7 @@ search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
#endif
for (c = cache->items[hash % cache->size]; c; c = c->next) {
- if (c->cache_id == cache_id &&
- c->hash == hash &&
- c->key_size == key_size &&
- memcmp(c->key, key, key_size) == 0 &&
- c->nr_reloc_bufs == nr_reloc_bufs &&
- memcmp(c->reloc_bufs, reloc_bufs,
- nr_reloc_bufs * sizeof(dri_bo *)) == 0)
+ if (brw_cache_item_equals(lookup, c))
return c;
}
@@ -182,10 +185,18 @@ brw_search_cache(struct brw_cache *cache,
void *aux_return)
{
struct brw_cache_item *item;
- GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs);
+ struct brw_cache_item lookup;
+ GLuint hash;
- item = search_cache(cache, cache_id, hash, key, key_size,
- reloc_bufs, nr_reloc_bufs);
+ lookup.cache_id = cache_id;
+ lookup.key = key;
+ lookup.key_size = key_size;
+ lookup.reloc_bufs = reloc_bufs;
+ lookup.nr_reloc_bufs = nr_reloc_bufs;
+ hash = hash_key(&lookup);
+ lookup.hash = hash;
+
+ item = search_cache(cache, hash, &lookup);
if (item == NULL)
return NULL;
@@ -200,26 +211,34 @@ brw_search_cache(struct brw_cache *cache,
}
-dri_bo *
-brw_upload_cache( struct brw_cache *cache,
- enum brw_cache_id cache_id,
- const void *key,
- GLuint key_size,
- dri_bo **reloc_bufs,
- GLuint nr_reloc_bufs,
- const void *data,
- GLuint data_size,
- const void *aux,
- void *aux_return )
+drm_intel_bo *
+brw_upload_cache_with_auxdata(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs,
+ const void *data,
+ GLuint data_size,
+ const void *aux,
+ GLuint aux_size,
+ void *aux_return)
{
struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item);
- GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs);
+ GLuint hash;
GLuint relocs_size = nr_reloc_bufs * sizeof(dri_bo *);
- GLuint aux_size = cache->aux_size[cache_id];
void *tmp;
dri_bo *bo;
int i;
+ item->cache_id = cache_id;
+ item->key = key;
+ item->key_size = key_size;
+ item->reloc_bufs = reloc_bufs;
+ item->nr_reloc_bufs = nr_reloc_bufs;
+ hash = hash_key(item);
+ item->hash = hash;
+
/* Create the buffer object to contain the data */
bo = dri_bo_alloc(cache->brw->intel.bufmgr,
cache->name[cache_id], data_size, 1 << 6);
@@ -229,19 +248,15 @@ brw_upload_cache( struct brw_cache *cache,
tmp = _mesa_malloc(key_size + aux_size + relocs_size);
memcpy(tmp, key, key_size);
- memcpy(tmp + key_size, aux, cache->aux_size[cache_id]);
+ memcpy(tmp + key_size, aux, aux_size);
memcpy(tmp + key_size + aux_size, reloc_bufs, relocs_size);
for (i = 0; i < nr_reloc_bufs; i++) {
if (reloc_bufs[i] != NULL)
dri_bo_reference(reloc_bufs[i]);
}
- item->cache_id = cache_id;
item->key = tmp;
- item->hash = hash;
- item->key_size = key_size;
item->reloc_bufs = tmp + key_size + aux_size;
- item->nr_reloc_bufs = nr_reloc_bufs;
item->bo = bo;
dri_bo_reference(bo);
@@ -255,7 +270,6 @@ brw_upload_cache( struct brw_cache *cache,
cache->n_items++;
if (aux_return) {
- assert(cache->aux_size[cache_id]);
*(void **)aux_return = (void *)((char *)item->key + item->key_size);
}
@@ -272,6 +286,23 @@ brw_upload_cache( struct brw_cache *cache,
return bo;
}
+drm_intel_bo *
+brw_upload_cache(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs,
+ const void *data,
+ GLuint data_size)
+{
+ return brw_upload_cache_with_auxdata(cache, cache_id,
+ key, key_size,
+ reloc_bufs, nr_reloc_bufs,
+ data, data_size,
+ NULL, 0,
+ NULL);
+}
/**
* Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
@@ -292,11 +323,18 @@ brw_cache_data(struct brw_cache *cache,
GLuint nr_reloc_bufs)
{
dri_bo *bo;
- struct brw_cache_item *item;
- GLuint hash = hash_key(data, data_size, reloc_bufs, nr_reloc_bufs);
-
- item = search_cache(cache, cache_id, hash, data, data_size,
- reloc_bufs, nr_reloc_bufs);
+ struct brw_cache_item *item, lookup;
+ GLuint hash;
+
+ lookup.cache_id = cache_id;
+ lookup.key = data;
+ lookup.key_size = data_size;
+ lookup.reloc_bufs = reloc_bufs;
+ lookup.nr_reloc_bufs = nr_reloc_bufs;
+ hash = hash_key(&lookup);
+ lookup.hash = hash;
+
+ item = search_cache(cache, hash, &lookup);
if (item) {
update_cache_last(cache, cache_id, item->bo);
dri_bo_reference(item->bo);
@@ -306,8 +344,7 @@ brw_cache_data(struct brw_cache *cache,
bo = brw_upload_cache(cache, cache_id,
data, data_size,
reloc_bufs, nr_reloc_bufs,
- data, data_size,
- NULL, NULL);
+ data, data_size);
return bo;
}
@@ -321,11 +358,9 @@ enum pool_type {
static void
brw_init_cache_id(struct brw_cache *cache,
const char *name,
- enum brw_cache_id id,
- GLuint aux_size)
+ enum brw_cache_id id)
{
cache->name[id] = strdup(name);
- cache->aux_size[id] = aux_size;
}
@@ -341,80 +376,28 @@ brw_init_non_surface_cache(struct brw_context *brw)
cache->items = (struct brw_cache_item **)
_mesa_calloc(cache->size * sizeof(struct brw_cache_item));
- brw_init_cache_id(cache,
- "CC_VP",
- BRW_CC_VP,
- 0);
-
- brw_init_cache_id(cache,
- "CC_UNIT",
- BRW_CC_UNIT,
- 0);
-
- brw_init_cache_id(cache,
- "WM_PROG",
- BRW_WM_PROG,
- sizeof(struct brw_wm_prog_data));
-
- brw_init_cache_id(cache,
- "SAMPLER_DEFAULT_COLOR",
- BRW_SAMPLER_DEFAULT_COLOR,
- 0);
-
- brw_init_cache_id(cache,
- "SAMPLER",
- BRW_SAMPLER,
- 0);
-
- brw_init_cache_id(cache,
- "WM_UNIT",
- BRW_WM_UNIT,
- 0);
-
- brw_init_cache_id(cache,
- "SF_PROG",
- BRW_SF_PROG,
- sizeof(struct brw_sf_prog_data));
-
- brw_init_cache_id(cache,
- "SF_VP",
- BRW_SF_VP,
- 0);
-
- brw_init_cache_id(cache,
- "SF_UNIT",
- BRW_SF_UNIT,
- 0);
-
- brw_init_cache_id(cache,
- "VS_UNIT",
- BRW_VS_UNIT,
- 0);
-
- brw_init_cache_id(cache,
- "VS_PROG",
- BRW_VS_PROG,
- sizeof(struct brw_vs_prog_data));
-
- brw_init_cache_id(cache,
- "CLIP_UNIT",
- BRW_CLIP_UNIT,
- 0);
-
- brw_init_cache_id(cache,
- "CLIP_PROG",
- BRW_CLIP_PROG,
- sizeof(struct brw_clip_prog_data));
-
- brw_init_cache_id(cache,
- "GS_UNIT",
- BRW_GS_UNIT,
- 0);
-
- brw_init_cache_id(cache,
- "GS_PROG",
- BRW_GS_PROG,
- sizeof(struct brw_gs_prog_data));
+ brw_init_cache_id(cache, "CC_VP", BRW_CC_VP);
+ brw_init_cache_id(cache, "CC_UNIT", BRW_CC_UNIT);
+ brw_init_cache_id(cache, "WM_PROG", BRW_WM_PROG);
+ brw_init_cache_id(cache, "SAMPLER_DEFAULT_COLOR", BRW_SAMPLER_DEFAULT_COLOR);
+ brw_init_cache_id(cache, "SAMPLER", BRW_SAMPLER);
+ brw_init_cache_id(cache, "WM_UNIT", BRW_WM_UNIT);
+ brw_init_cache_id(cache, "SF_PROG", BRW_SF_PROG);
+ brw_init_cache_id(cache, "SF_VP", BRW_SF_VP);
+
+ brw_init_cache_id(cache, "SF_UNIT", BRW_SF_UNIT);
+
+ brw_init_cache_id(cache, "VS_UNIT", BRW_VS_UNIT);
+
+ brw_init_cache_id(cache, "VS_PROG", BRW_VS_PROG);
+
+ brw_init_cache_id(cache, "CLIP_UNIT", BRW_CLIP_UNIT);
+
+ brw_init_cache_id(cache, "CLIP_PROG", BRW_CLIP_PROG);
+
+ brw_init_cache_id(cache, "GS_UNIT", BRW_GS_UNIT);
+
+ brw_init_cache_id(cache, "GS_PROG", BRW_GS_PROG);
}
@@ -430,15 +413,8 @@ brw_init_surface_cache(struct brw_context *brw)
cache->items = (struct brw_cache_item **)
_mesa_calloc(cache->size * sizeof(struct brw_cache_item));
- brw_init_cache_id(cache,
- "SS_SURFACE",
- BRW_SS_SURFACE,
- 0);
-
- brw_init_cache_id(cache,
- "SS_SURF_BIND",
- BRW_SS_SURF_BIND,
- 0);
+ brw_init_cache_id(cache, "SS_SURFACE", BRW_SS_SURFACE);
+ brw_init_cache_id(cache, "SS_SURF_BIND", BRW_SS_SURF_BIND);
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c
index e94fa7d2b4..020ac523b6 100644
--- a/src/mesa/drivers/dri/i965/brw_state_dump.c
+++ b/src/mesa/drivers/dri/i965/brw_state_dump.c
@@ -28,7 +28,6 @@
#include "main/mtypes.h"
#include "brw_context.h"
-#include "brw_state.h"
#include "brw_defines.h"
/**
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index af8dfb4c15..0ecbef1ef9 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -36,13 +36,7 @@
#include "intel_batchbuffer.h"
#include "intel_buffers.h"
-/* This is used to initialize brw->state.atoms[]. We could use this
- * list directly except for a single atom, brw_constant_buffer, which
- * has a .dirty value which changes according to the parameters of the
- * current fragment and vertex programs, and so cannot be a static
- * value.
- */
-const struct brw_tracked_state *atoms[] =
+static const struct brw_tracked_state *atoms[] =
{
&brw_check_fallback,
@@ -208,7 +202,6 @@ static struct dirty_bit_map brw_bits[] = {
DEFINE_BIT(BRW_NEW_CONTEXT),
DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
DEFINE_BIT(BRW_NEW_PSP),
- DEFINE_BIT(BRW_NEW_FENCE),
DEFINE_BIT(BRW_NEW_INDICES),
DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
DEFINE_BIT(BRW_NEW_VERTICES),
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 64a9535282..09edfd81fd 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -36,7 +36,6 @@
#include "intel_tex_layout.h"
#include "intel_context.h"
#include "main/macros.h"
-#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_MIPTREE
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index fd055e225e..44b085e214 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -35,6 +35,7 @@
#include "brw_util.h"
#include "brw_state.h"
#include "shader/prog_print.h"
+#include "shader/prog_parameter.h"
@@ -42,9 +43,11 @@ static void do_vs_prog( struct brw_context *brw,
struct brw_vertex_program *vp,
struct brw_vs_prog_key *key )
{
+ GLcontext *ctx = &brw->intel.ctx;
GLuint program_size;
const GLuint *program;
struct brw_vs_compile c;
+ int aux_size;
memset(&c, 0, sizeof(c));
memcpy(&c.key, key, sizeof(*key));
@@ -73,13 +76,27 @@ static void do_vs_prog( struct brw_context *brw,
*/
program = brw_get_program(&c.func, &program_size);
+ /* We upload from &c.prog_data including the constant_map assuming
+ * they're packed together. It would be nice to have a
+ * compile-time assert macro here.
+ */
+ assert(c.constant_map == (int8_t *)&c.prog_data +
+ sizeof(c.prog_data));
+ assert(ctx->Const.VertexProgram.MaxNativeParameters ==
+ ARRAY_SIZE(c.constant_map));
+
+ aux_size = sizeof(c.prog_data);
+ if (c.vp->use_const_buffer)
+ aux_size += c.vp->program.Base.Parameters->NumParameters;
+
dri_bo_unreference(brw->vs.prog_bo);
- brw->vs.prog_bo = brw_upload_cache( &brw->cache, BRW_VS_PROG,
- &c.key, sizeof(c.key),
- NULL, 0,
- program, program_size,
- &c.prog_data,
- &brw->vs.prog_data );
+ brw->vs.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_VS_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ aux_size,
+ &brw->vs.prog_data);
}
@@ -109,6 +126,8 @@ static void brw_upload_vs_prog(struct brw_context *brw)
&brw->vs.prog_data);
if (brw->vs.prog_bo == NULL)
do_vs_prog(brw, vp, &key);
+ brw->vs.constant_map = ((int8_t *)brw->vs.prog_data +
+ sizeof(*brw->vs.prog_data));
}
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 4a591365c9..95e0501b1e 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -51,6 +51,7 @@ struct brw_vs_compile {
struct brw_compile func;
struct brw_vs_prog_key key;
struct brw_vs_prog_data prog_data;
+ int8_t constant_map[1024];
struct brw_vertex_program *vp;
@@ -81,6 +82,8 @@ struct brw_vs_compile {
GLint index;
struct brw_reg reg;
} current_const[3];
+
+ GLboolean needs_stack;
};
void brw_vs_emit( struct brw_vs_compile *c );
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 1b84dd505f..4f4eef85e8 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -104,9 +104,47 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
/* Vertex program parameters from curbe:
*/
if (c->vp->use_const_buffer) {
- /* get constants from a real constant buffer */
- c->prog_data.curb_read_length = 0;
- c->prog_data.nr_params = 4; /* XXX 0 causes a bug elsewhere... */
+ int max_constant = BRW_MAX_GRF - 20 - c->vp->program.Base.NumTemporaries;
+ int constant = 0;
+
+ /* We've got more constants than we can load with the push
+ * mechanism. This is often correlated with reladdr loads where
+ * we should probably be using a pull mechanism anyway to avoid
+ * excessive reading. However, the pull mechanism is slow in
+ * general. So, we try to allocate as many non-reladdr-loaded
+ * constants through the push buffer as we can before giving up.
+ */
+ memset(c->constant_map, -1, c->vp->program.Base.Parameters->NumParameters);
+ for (i = 0;
+ i < c->vp->program.Base.NumInstructions && constant < max_constant;
+ i++) {
+ struct prog_instruction *inst = &c->vp->program.Base.Instructions[i];
+ int arg;
+
+ for (arg = 0; arg < 3 && constant < max_constant; arg++) {
+ if ((inst->SrcReg[arg].File != PROGRAM_STATE_VAR &&
+ inst->SrcReg[arg].File != PROGRAM_CONSTANT &&
+ inst->SrcReg[arg].File != PROGRAM_UNIFORM &&
+ inst->SrcReg[arg].File != PROGRAM_ENV_PARAM &&
+ inst->SrcReg[arg].File != PROGRAM_LOCAL_PARAM) ||
+ inst->SrcReg[arg].RelAddr)
+ continue;
+
+ if (c->constant_map[inst->SrcReg[arg].Index] == -1) {
+ c->constant_map[inst->SrcReg[arg].Index] = constant++;
+ }
+ }
+ }
+
+ for (i = 0; i < constant; i++) {
+ c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2,
+ (i%2) * 4),
+ 0, 4, 1);
+ }
+ reg += (constant + 1) / 2;
+ c->prog_data.curb_read_length = reg - 1;
+ /* XXX 0 causes a bug elsewhere... */
+ c->prog_data.nr_params = MAX2(constant * 4, 4);
}
else {
/* use a section of the GRF for constants */
@@ -214,8 +252,10 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
}
}
- c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg, 0);
- reg += 2;
+ if (c->needs_stack) {
+ c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg, 0);
+ reg += 2;
+ }
/* Some opcodes need an internal temporary:
*/
@@ -762,15 +802,14 @@ get_constant(struct brw_vs_compile *c,
{
const struct prog_src_register *src = &inst->SrcReg[argIndex];
struct brw_compile *p = &c->func;
- struct brw_reg const_reg;
- struct brw_reg const2_reg;
- const GLboolean relAddr = src->RelAddr;
+ struct brw_reg const_reg = c->current_const[argIndex].reg;
assert(argIndex < 3);
- if (c->current_const[argIndex].index != src->Index || relAddr) {
+ if (c->current_const[argIndex].index != src->Index) {
struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0];
+ /* Keep track of the last constant loaded in this slot, for reuse. */
c->current_const[argIndex].index = src->Index;
#if 0
@@ -779,48 +818,74 @@ get_constant(struct brw_vs_compile *c,
#endif
/* need to fetch the constant now */
brw_dp_READ_4_vs(p,
- c->current_const[argIndex].reg,/* writeback dest */
+ const_reg, /* writeback dest */
0, /* oword */
- relAddr, /* relative indexing? */
+ 0, /* relative indexing? */
addrReg, /* address register */
16 * src->Index, /* byte offset */
SURF_INDEX_VERT_CONST_BUFFER /* binding table index */
);
-
- if (relAddr) {
- /* second read */
- const2_reg = get_tmp(c);
-
- /* use upper half of address reg for second read */
- addrReg = stride(addrReg, 0, 4, 0);
- addrReg.subnr = 16;
-
- brw_dp_READ_4_vs(p,
- const2_reg, /* writeback dest */
- 1, /* oword */
- relAddr, /* relative indexing? */
- addrReg, /* address register */
- 16 * src->Index, /* byte offset */
- SURF_INDEX_VERT_CONST_BUFFER
- );
- }
}
- const_reg = c->current_const[argIndex].reg;
+ /* replicate lower four floats into upper half (to get XYZWXYZW) */
+ const_reg = stride(const_reg, 0, 4, 0);
+ const_reg.subnr = 0;
- if (relAddr) {
- /* merge the two Owords into the constant register */
- /* const_reg[7..4] = const2_reg[7..4] */
- brw_MOV(p,
- suboffset(stride(const_reg, 0, 4, 1), 4),
- suboffset(stride(const2_reg, 0, 4, 1), 4));
- release_tmp(c, const2_reg);
- }
- else {
- /* replicate lower four floats into upper half (to get XYZWXYZW) */
- const_reg = stride(const_reg, 0, 4, 0);
- const_reg.subnr = 0;
- }
+ return const_reg;
+}
+
+static struct brw_reg
+get_reladdr_constant(struct brw_vs_compile *c,
+ const struct prog_instruction *inst,
+ GLuint argIndex)
+{
+ const struct prog_src_register *src = &inst->SrcReg[argIndex];
+ struct brw_compile *p = &c->func;
+ struct brw_reg const_reg = c->current_const[argIndex].reg;
+ struct brw_reg const2_reg;
+ struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0];
+
+ assert(argIndex < 3);
+
+ /* Can't reuse a reladdr constant load. */
+ c->current_const[argIndex].index = -1;
+
+ #if 0
+ printf(" fetch const[a0.x+%d] for arg %d into reg %d\n",
+ src->Index, argIndex, c->current_const[argIndex].reg.nr);
+#endif
+
+ /* fetch the first vec4 */
+ brw_dp_READ_4_vs(p,
+ const_reg, /* writeback dest */
+ 0, /* oword */
+ 1, /* relative indexing? */
+ addrReg, /* address register */
+ 16 * src->Index, /* byte offset */
+ SURF_INDEX_VERT_CONST_BUFFER /* binding table index */
+ );
+ /* second vec4 */
+ const2_reg = get_tmp(c);
+
+ /* use upper half of address reg for second read */
+ addrReg = stride(addrReg, 0, 4, 0);
+ addrReg.subnr = 16;
+
+ brw_dp_READ_4_vs(p,
+ const2_reg, /* writeback dest */
+ 1, /* oword */
+ 1, /* relative indexing? */
+ addrReg, /* address register */
+ 16 * src->Index, /* byte offset */
+ SURF_INDEX_VERT_CONST_BUFFER
+ );
+
+ /* merge the two Owords into the constant register */
+ /* const_reg[7..4] = const2_reg[7..4] */
+ brw_MOV(p,
+ suboffset(stride(const_reg, 0, 4, 1), 4),
+ suboffset(stride(const2_reg, 0, 4, 1), 4));
+ release_tmp(c, const2_reg);
return const_reg;
}
@@ -928,7 +993,13 @@ get_src_reg( struct brw_vs_compile *c,
case PROGRAM_ENV_PARAM:
case PROGRAM_LOCAL_PARAM:
if (c->vp->use_const_buffer) {
- return get_constant(c, inst, argIndex);
+ if (!relAddr && c->constant_map[index] != -1) {
+ assert(c->regs[PROGRAM_STATE_VAR][c->constant_map[index]].nr != 0);
+ return c->regs[PROGRAM_STATE_VAR][c->constant_map[index]];
+ } else if (relAddr)
+ return get_reladdr_constant(c, inst, argIndex);
+ else
+ return get_constant(c, inst, argIndex);
}
else if (relAddr) {
return deref(c, c->regs[PROGRAM_STATE_VAR][0], index);
@@ -1367,7 +1438,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
GLuint insn, if_depth = 0, loop_depth = 0;
GLuint end_offset = 0;
struct brw_instruction *end_inst, *last_inst;
- struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH];
+ struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH] = { 0 };
const struct brw_indirect stack_index = brw_indirect(0, 0);
GLuint index;
GLuint file;
@@ -1380,12 +1451,14 @@ void brw_vs_emit(struct brw_vs_compile *c )
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_access_mode(p, BRW_ALIGN_16);
-
- /* Message registers can't be read, so copy the output into GRF register
- if they are used in source registers */
+
for (insn = 0; insn < nr_insns; insn++) {
GLuint i;
struct prog_instruction *inst = &c->vp->program.Base.Instructions[insn];
+
+ /* Message registers can't be read, so copy the output into GRF
+ * register if they are used in source registers
+ */
for (i = 0; i < 3; i++) {
struct prog_src_register *src = &inst->SrcReg[i];
GLuint index = src->Index;
@@ -1393,12 +1466,23 @@ void brw_vs_emit(struct brw_vs_compile *c )
if (file == PROGRAM_OUTPUT && index != VERT_RESULT_HPOS)
c->output_regs[index].used_in_src = GL_TRUE;
}
+
+ switch (inst->Opcode) {
+ case OPCODE_CAL:
+ case OPCODE_RET:
+ c->needs_stack = GL_TRUE;
+ break;
+ default:
+ break;
+ }
}
/* Static register allocation
*/
brw_vs_alloc_regs(c);
- brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
+
+ if (c->needs_stack)
+ brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
for (insn = 0; insn < nr_insns; insn++) {
diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c
index 345ffa7ee1..fd9f2fee42 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c
@@ -164,8 +164,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
bo = brw_upload_cache(&brw->cache, BRW_VS_UNIT,
key, sizeof(*key),
&brw->vs.prog_bo, 1,
- &vs, sizeof(vs),
- NULL, NULL);
+ &vs, sizeof(vs));
/* Emit VS program relocation */
dri_bo_emit_reloc(bo,
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index 3bc9840a97..ead623fc0e 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -35,7 +35,6 @@
#include "brw_context.h"
#include "brw_state.h"
-#include "brw_defines.h"
/* Creates a new VS constant buffer reflecting the current VS program's
* constants, if needed by the VS program.
@@ -156,7 +155,7 @@ brw_vs_get_binding_table(struct brw_context *brw)
if (bind_bo == NULL) {
GLuint data_size = BRW_VS_MAX_SURF * sizeof(GLuint);
- uint32_t *data = malloc(data_size);
+ uint32_t data[BRW_VS_MAX_SURF];
int i;
for (i = 0; i < BRW_VS_MAX_SURF; i++)
@@ -168,8 +167,7 @@ brw_vs_get_binding_table(struct brw_context *brw)
bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND,
NULL, 0,
brw->vs.surf_bo, BRW_VS_MAX_SURF,
- data, data_size,
- NULL, NULL);
+ data, data_size);
/* Emit binding table relocations to surface state */
for (i = 0; i < BRW_VS_MAX_SURF; i++) {
@@ -182,8 +180,6 @@ brw_vs_get_binding_table(struct brw_context *brw)
I915_GEM_DOMAIN_INSTRUCTION, 0);
}
}
-
- free(data);
}
return bind_bo;
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 72749b3859..681319dedf 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -44,7 +44,6 @@
#include "brw_state.h"
#include "brw_draw.h"
#include "brw_state.h"
-#include "brw_fallback.h"
#include "brw_vs.h"
#include "brw_wm.h"
@@ -140,6 +139,12 @@ static void brw_finish_batch(struct intel_context *intel)
{
struct brw_context *brw = brw_context(&intel->ctx);
brw_emit_query_end(brw);
+
+ if (brw->curbe.curbe_bo) {
+ intel_bo_unmap_gtt_preferred(intel, brw->curbe.curbe_bo);
+ drm_intel_bo_unreference(brw->curbe.curbe_bo);
+ brw->curbe.curbe_bo = NULL;
+ }
}
@@ -150,8 +155,6 @@ static void brw_new_batch( struct intel_context *intel )
{
struct brw_context *brw = brw_context(&intel->ctx);
- brw->curbe.need_new_bo = GL_TRUE;
-
/* Mark all context state as needing to be re-emitted.
* This is probably not as severe as on 915, since almost all of our state
* is just in referenced buffers.
@@ -172,12 +175,6 @@ static void brw_new_batch( struct intel_context *intel )
}
}
-
-static void brw_note_fence( struct intel_context *intel, GLuint fence )
-{
- brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE;
-}
-
static void brw_invalidate_state( struct intel_context *intel, GLuint new_state )
{
/* nothing */
@@ -193,7 +190,6 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.update_texture_state = 0;
brw->intel.vtbl.invalidate_state = brw_invalidate_state;
- brw->intel.vtbl.note_fence = brw_note_fence;
brw->intel.vtbl.new_batch = brw_new_batch;
brw->intel.vtbl.finish_batch = brw_finish_batch;
brw->intel.vtbl.destroy = brw_destroy_context;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 6895f64410..9191c81755 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -30,7 +30,6 @@
*/
#include "brw_context.h"
-#include "brw_util.h"
#include "brw_wm.h"
#include "brw_state.h"
@@ -199,12 +198,13 @@ static void do_wm_prog( struct brw_context *brw,
program = brw_get_program(&c->func, &program_size);
dri_bo_unreference(brw->wm.prog_bo);
- brw->wm.prog_bo = brw_upload_cache( &brw->cache, BRW_WM_PROG,
- &c->key, sizeof(c->key),
- NULL, 0,
- program, program_size,
- &c->prog_data,
- &brw->wm.prog_data );
+ brw->wm.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_WM_PROG,
+ &c->key, sizeof(c->key),
+ NULL, 0,
+ program, program_size,
+ &c->prog_data,
+ sizeof(c->prog_data),
+ &brw->wm.prog_data);
}
@@ -336,11 +336,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
* drawable height in order to invert the Y axis.
*/
if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) {
- if (brw->intel.driDrawable != NULL) {
- key->origin_x = brw->intel.driDrawable->x;
- key->origin_y = brw->intel.driDrawable->y;
- key->drawable_height = brw->intel.driDrawable->h;
- }
+ key->drawable_height = ctx->DrawBuffer->Height;
}
key->nr_color_regions = brw->state.nr_color_regions;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index b9b987ea70..88d84ee82f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -76,7 +76,6 @@ struct brw_wm_prog_key {
GLushort tex_swizzles[BRW_MAX_TEX_UNIT];
- GLushort origin_x, origin_y;
GLushort drawable_height;
GLbitfield64 vp_outputs_written;
GLuint program_string_id:32;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index f316e0cda4..fa0898c586 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -138,19 +138,43 @@ void emit_wpos_xy(struct brw_wm_compile *c,
* X and Y channels.
*/
if (mask & WRITEMASK_X) {
- /* X' = X - origin */
- brw_ADD(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_W),
- brw_imm_d(0 - c->key.origin_x));
+ if (c->fp->program.PixelCenterInteger) {
+ /* X' = X */
+ brw_MOV(p,
+ dst[0],
+ retype(arg0[0], BRW_REGISTER_TYPE_W));
+ } else {
+ /* X' = X + 0.5 */
+ brw_ADD(p,
+ dst[0],
+ retype(arg0[0], BRW_REGISTER_TYPE_W),
+ brw_imm_f(0.5));
+ }
}
if (mask & WRITEMASK_Y) {
- /* Y' = height - (Y - origin_y) = height + origin_y - Y */
- brw_ADD(p,
- dst[1],
- negate(retype(arg0[1], BRW_REGISTER_TYPE_W)),
- brw_imm_d(c->key.origin_y + c->key.drawable_height - 1));
+ if (c->fp->program.OriginUpperLeft) {
+ if (c->fp->program.PixelCenterInteger) {
+ /* Y' = Y */
+ brw_MOV(p,
+ dst[1],
+ retype(arg0[1], BRW_REGISTER_TYPE_W));
+ } else {
+ /* Y' = Y + 0.5 */
+ brw_ADD(p,
+ dst[1],
+ retype(arg0[1], BRW_REGISTER_TYPE_W),
+ brw_imm_f(0.5));
+ }
+ } else {
+ float center_offset = c->fp->program.PixelCenterInteger ? 0.0 : 0.5;
+
+ /* Y' = (height - 1) - Y + center */
+ brw_ADD(p,
+ dst[1],
+ negate(retype(arg0[1], BRW_REGISTER_TYPE_W)),
+ brw_imm_f(c->key.drawable_height - 1 + center_offset));
+ }
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index ad267a4e6a..87387b1e2d 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -326,8 +326,7 @@ static void upload_wm_samplers( struct brw_context *brw )
brw->wm.sampler_bo = brw_upload_cache(&brw->cache, BRW_SAMPLER,
&key, sizeof(key),
brw->wm.sdc_bo, key.sampler_count,
- &sampler, sizeof(sampler),
- NULL, NULL);
+ &sampler, sizeof(sampler));
/* Emit SDC relocations */
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index d3373ea79e..a7f80db554 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -210,8 +210,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
bo = brw_upload_cache(&brw->cache, BRW_WM_UNIT,
key, sizeof(*key),
reloc_bufs, 3,
- &wm, sizeof(wm),
- NULL, NULL);
+ &wm, sizeof(wm));
/* Emit WM program relocation */
dri_bo_emit_reloc(bo,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index f26cfabb7d..1db438ae7b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -256,8 +256,7 @@ brw_create_texture_surface( struct brw_context *brw,
bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
key, sizeof(*key),
&key->bo, key->bo ? 1 : 0,
- &surf, sizeof(surf),
- NULL, NULL);
+ &surf, sizeof(surf));
if (key->bo) {
/* Emit relocation to surface contents */
@@ -351,8 +350,7 @@ brw_create_constant_surface( struct brw_context *brw,
bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
key, sizeof(*key),
&key->bo, key->bo ? 1 : 0,
- &surf, sizeof(surf),
- NULL, NULL);
+ &surf, sizeof(surf));
if (key->bo) {
/* Emit relocation to surface contents. Section 5.1.1 of the gen4
@@ -579,7 +577,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.draw_y = 0;
}
/* _NEW_COLOR */
- memcpy(key.color_mask, ctx->Color.ColorMask[0],
+ memcpy(key.color_mask, ctx->Color.ColorMask[unit],
sizeof(key.color_mask));
/* As mentioned above, disable writes to the alpha component when the
@@ -589,7 +587,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.color_mask[3] = GL_FALSE;
key.color_blend = (!ctx->Color._LogicOpEnabled &&
- ctx->Color.BlendEnabled);
+ (ctx->Color.BlendEnabled & (1 << unit)));
dri_bo_unreference(brw->wm.surf_bo[unit]);
brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache,
@@ -653,8 +651,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
BRW_SS_SURFACE,
&key, sizeof(key),
&region_bo, 1,
- &surf, sizeof(surf),
- NULL, NULL);
+ &surf, sizeof(surf));
if (region_bo != NULL) {
/* We might sample from it, and we might render to it, so flag
* them both. We might be able to figure out from other state
@@ -701,8 +698,7 @@ brw_wm_get_binding_table(struct brw_context *brw)
bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND,
NULL, 0,
brw->wm.surf_bo, brw->wm.nr_surfaces,
- data, data_size,
- NULL, NULL);
+ data, data_size);
/* Emit binding table relocations to surface state */
for (i = 0; i < BRW_WM_MAX_SURF; i++) {
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 3a4b21a844..ae0f8a16f9 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -32,44 +32,6 @@
#include "intel_bufmgr.h"
#include "intel_buffers.h"
-/* Relocations in kernel space:
- * - pass dma buffer seperately
- * - memory manager knows how to patch
- * - pass list of dependent buffers
- * - pass relocation list
- *
- * Either:
- * - get back an offset for buffer to fire
- * - memory manager knows how to fire buffer
- *
- * Really want the buffer to be AGP and pinned.
- *
- */
-
-/* Cliprect fence: The highest fence protecting a dma buffer
- * containing explicit cliprect information. Like the old drawable
- * lock but irq-driven. X server must wait for this fence to expire
- * before changing cliprects [and then doing sw rendering?]. For
- * other dma buffers, the scheduler will grab current cliprect info
- * and mix into buffer. X server must hold the lock while changing
- * cliprects??? Make per-drawable. Need cliprects in shared memory
- * -- beats storing them with every cmd buffer in the queue.
- *
- * ==> X server must wait for this fence to expire before touching the
- * framebuffer with new cliprects.
- *
- * ==> Cliprect-dependent buffers associated with a
- * cliprect-timestamp. All of the buffers associated with a timestamp
- * must go to hardware before any buffer with a newer timestamp.
- *
- * ==> Dma should be queued per-drawable for correct X/GL
- * synchronization. Or can fences be used for this?
- *
- * Applies to: Blit operations, metaops, X server operations -- X
- * server automatically waits on its own dma to complete before
- * modifying cliprects ???
- */
-
void
intel_batchbuffer_reset(struct intel_batchbuffer *batch)
{
@@ -167,7 +129,8 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
struct intel_context *intel = batch->intel;
GLuint used = batch->ptr - batch->map;
- if (intel->first_post_swapbuffers_batch == NULL) {
+ if (!intel->using_dri2_swapbuffers &&
+ intel->first_post_swapbuffers_batch == NULL) {
intel->first_post_swapbuffers_batch = intel->batch->buf;
drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
}
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 55bee0084c..1fd07e8b82 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -38,7 +38,6 @@
#include "intel_reg.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
-#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -103,7 +102,7 @@ intelEmitCopyBlit(struct intel_context *intel,
return GL_FALSE;
}
- /* do space/cliprects check before going any further */
+ /* do space check before going any further */
do {
aper_array[0] = intel->batch->buf;
aper_array[1] = dst_buffer;
@@ -213,10 +212,8 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
struct intel_context *intel = intel_context(ctx);
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLuint clear_depth;
- GLbitfield skipBuffers = 0;
- unsigned int num_cliprects;
- struct drm_clip_rect *cliprects;
- int x_off, y_off;
+ GLboolean all;
+ GLint cx, cy, cw, ch;
BATCH_LOCALS;
/*
@@ -230,183 +227,144 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
}
- /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
- * the loop below.
- */
- if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
- skipBuffers = BUFFER_BIT_STENCIL;
- }
-
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
- if (num_cliprects) {
- GLint cx, cy, cw, ch;
- drm_clip_rect_t clear;
- int i;
-
- /* Get clear bounds after locking */
- cx = fb->_Xmin;
+ cx = fb->_Xmin;
+ if (fb->Name == 0)
+ cy = ctx->DrawBuffer->Height - fb->_Ymax;
+ else
cy = fb->_Ymin;
- cw = fb->_Xmax - cx;
- ch = fb->_Ymax - cy;
+ cw = fb->_Xmax - fb->_Xmin;
+ ch = fb->_Ymax - fb->_Ymin;
+
+ if (cw == 0 || ch == 0)
+ return;
+
+ GLuint buf;
+ all = (cw == fb->Width && ch == fb->Height);
+
+ /* Loop over all renderbuffers */
+ for (buf = 0; buf < BUFFER_COUNT && mask; buf++) {
+ const GLbitfield bufBit = 1 << buf;
+ struct intel_renderbuffer *irb;
+ drm_intel_bo *write_buffer;
+ int x1, y1, x2, y2;
+ uint32_t clear_val;
+ uint32_t BR13, CMD;
+ int pitch, cpp;
+ drm_intel_bo *aper_array[2];
+
+ if (!(mask & bufBit))
+ continue;
+
+ /* OK, clear this renderbuffer */
+ irb = intel_get_renderbuffer(fb, buf);
+ write_buffer = intel_region_buffer(intel, irb->region,
+ all ? INTEL_WRITE_FULL :
+ INTEL_WRITE_PART);
+ x1 = cx + irb->region->draw_x;
+ y1 = cy + irb->region->draw_y;
+ x2 = cx + cw + irb->region->draw_x;
+ y2 = cy + ch + irb->region->draw_y;
+
+ pitch = irb->region->pitch;
+ cpp = irb->region->cpp;
+
+ DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
+ __FUNCTION__,
+ irb->region->buffer, (pitch * cpp),
+ x1, y1, x2 - x1, y2 - y1);
+
+ BR13 = 0xf0 << 16;
+ CMD = XY_COLOR_BLT_CMD;
+
+ /* Setup the blit command */
+ if (cpp == 4) {
+ BR13 |= BR13_8888;
+ if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
+ if (mask & BUFFER_BIT_DEPTH)
+ CMD |= XY_BLT_WRITE_RGB;
+ if (mask & BUFFER_BIT_STENCIL)
+ CMD |= XY_BLT_WRITE_ALPHA;
+ } else {
+ /* clearing RGBA */
+ CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
+ }
+ } else {
+ ASSERT(cpp == 2);
+ BR13 |= BR13_565;
+ }
- if (fb->Name == 0) {
- /* clearing a window */
+ assert(irb->region->tiling != I915_TILING_Y);
- /* flip top to bottom */
- clear.x1 = cx + x_off;
- clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
- clear.x2 = clear.x1 + cw;
- clear.y2 = clear.y1 + ch;
+#ifndef I915
+ if (irb->region->tiling != I915_TILING_NONE) {
+ CMD |= XY_DST_TILED;
+ pitch /= 4;
}
- else {
- /* clearing FBO */
- assert(num_cliprects == 1);
- assert(cliprects == &intel->fboRect);
- clear.x1 = cx;
- clear.y1 = cy;
- clear.x2 = clear.x1 + cw;
- clear.y2 = clear.y1 + ch;
- /* no change to mask */
+#endif
+ BR13 |= (pitch * cpp);
+
+ if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
+ clear_val = clear_depth;
+ } else {
+ uint8_t clear[4];
+ GLclampf *color = ctx->Color.ClearColor;
+
+ CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
+ CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
+ CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
+ CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
+
+ switch (irb->Base.Format) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ clear_val = PACK_COLOR_8888(clear[3], clear[0],
+ clear[1], clear[2]);
+ break;
+ case MESA_FORMAT_RGB565:
+ clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]);
+ break;
+ case MESA_FORMAT_ARGB4444:
+ clear_val = PACK_COLOR_4444(clear[3], clear[0],
+ clear[1], clear[2]);
+ break;
+ case MESA_FORMAT_ARGB1555:
+ clear_val = PACK_COLOR_1555(clear[3], clear[0],
+ clear[1], clear[2]);
+ break;
+ default:
+ _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
+ irb->Base.Format);
+ clear_val = 0;
+ }
}
- for (i = 0; i < num_cliprects; i++) {
- const drm_clip_rect_t *box = &cliprects[i];
- drm_clip_rect_t b;
- GLuint buf;
- GLuint clearMask = mask; /* use copy, since we modify it below */
- GLboolean all = (cw == fb->Width && ch == fb->Height);
-
- if (!all) {
- intel_intersect_cliprects(&b, &clear, box);
- }
- else {
- b = *box;
- }
-
- if (b.x1 >= b.x2 || b.y1 >= b.y2)
- continue;
-
- if (0)
- _mesa_printf("clear %d,%d..%d,%d, mask %x\n",
- b.x1, b.y1, b.x2, b.y2, mask);
-
- /* Loop over all renderbuffers */
- for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
- const GLbitfield bufBit = 1 << buf;
- if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
- /* OK, clear this renderbuffer */
- struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, buf);
- dri_bo *write_buffer =
- intel_region_buffer(intel, irb->region,
- all ? INTEL_WRITE_FULL :
- INTEL_WRITE_PART);
- int x1 = b.x1 + irb->region->draw_x;
- int y1 = b.y1 + irb->region->draw_y;
- int x2 = b.x2 + irb->region->draw_x;
- int y2 = b.y2 + irb->region->draw_y;
-
- GLuint clearVal;
- GLint pitch, cpp;
- GLuint BR13, CMD;
-
- pitch = irb->region->pitch;
- cpp = irb->region->cpp;
-
- DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
- __FUNCTION__,
- irb->region->buffer, (pitch * cpp),
- x1, y1, x2 - x1, y2 - y1);
-
- BR13 = 0xf0 << 16;
- CMD = XY_COLOR_BLT_CMD;
-
- /* Setup the blit command */
- if (cpp == 4) {
- BR13 |= BR13_8888;
- if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
- if (clearMask & BUFFER_BIT_DEPTH)
- CMD |= XY_BLT_WRITE_RGB;
- if (clearMask & BUFFER_BIT_STENCIL)
- CMD |= XY_BLT_WRITE_ALPHA;
- }
- else {
- /* clearing RGBA */
- CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
- }
- }
- else {
- ASSERT(cpp == 2);
- BR13 |= BR13_565;
- }
-
- assert(irb->region->tiling != I915_TILING_Y);
+ assert(x1 < x2);
+ assert(y1 < y2);
-#ifndef I915
- if (irb->region->tiling != I915_TILING_NONE) {
- CMD |= XY_DST_TILED;
- pitch /= 4;
- }
-#endif
- BR13 |= (pitch * cpp);
-
- if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
- clearVal = clear_depth;
- }
- else {
- uint8_t clear[4];
- GLclampf *color = ctx->Color.ClearColor;
-
- CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
-
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- clearVal = PACK_COLOR_8888(clear[3], clear[0],
- clear[1], clear[2]);
- break;
- case MESA_FORMAT_RGB565:
- clearVal = PACK_COLOR_565(clear[0], clear[1], clear[2]);
- break;
- case MESA_FORMAT_ARGB4444:
- clearVal = PACK_COLOR_4444(clear[3], clear[0],
- clear[1], clear[2]);
- break;
- case MESA_FORMAT_ARGB1555:
- clearVal = PACK_COLOR_1555(clear[3], clear[0],
- clear[1], clear[2]);
- break;
- default:
- _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
- irb->Base.Format);
- clearVal = 0;
- }
- }
-
- /*
- _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
- buf, irb->Base.Name);
- */
-
- assert(x1 < x2);
- assert(y1 < y2);
-
- BEGIN_BATCH(6);
- OUT_BATCH(CMD);
- OUT_BATCH(BR13);
- OUT_BATCH((y1 << 16) | x1);
- OUT_BATCH((y2 << 16) | x2);
- OUT_RELOC(write_buffer,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- 0);
- OUT_BATCH(clearVal);
- ADVANCE_BATCH();
- clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
- }
- }
+ /* do space check before going any further */
+ aper_array[0] = intel->batch->buf;
+ aper_array[1] = write_buffer;
+
+ if (drm_intel_bufmgr_check_aperture_space(aper_array,
+ ARRAY_SIZE(aper_array)) != 0) {
+ intel_batchbuffer_flush(intel->batch);
}
+
+ BEGIN_BATCH(6);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((y1 << 16) | x1);
+ OUT_BATCH((y2 << 16) | x2);
+ OUT_RELOC(write_buffer,
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+ 0);
+ OUT_BATCH(clear_val);
+ ADVANCE_BATCH();
+
+ if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL)
+ mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
+ else
+ mask &= ~bufBit; /* turn off bit, for faster loop exit */
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 7c4b79f743..2f03e45005 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -28,45 +28,7 @@
#include "intel_context.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
-#include "intel_regions.h"
-#include "intel_batchbuffer.h"
#include "main/framebuffer.h"
-#include "drirenderbuffer.h"
-
-
-/**
- * XXX move this into a new dri/common/cliprects.c file.
- */
-GLboolean
-intel_intersect_cliprects(drm_clip_rect_t * dst,
- const drm_clip_rect_t * a,
- const drm_clip_rect_t * b)
-{
- GLint bx = b->x1;
- GLint by = b->y1;
- GLint bw = b->x2 - bx;
- GLint bh = b->y2 - by;
-
- if (bx < a->x1)
- bw -= a->x1 - bx, bx = a->x1;
- if (by < a->y1)
- bh -= a->y1 - by, by = a->y1;
- if (bx + bw > a->x2)
- bw = a->x2 - bx;
- if (by + bh > a->y2)
- bh = a->y2 - by;
- if (bw <= 0)
- return GL_FALSE;
- if (bh <= 0)
- return GL_FALSE;
-
- dst->x1 = bx;
- dst->y1 = by;
- dst->x2 = bx + bw;
- dst->y2 = by + bh;
-
- return GL_TRUE;
-}
/**
* Return pointer to current color drawing region, or NULL.
@@ -96,24 +58,6 @@ intel_readbuf_region(struct intel_context *intel)
return NULL;
}
-void
-intel_get_cliprects(struct intel_context *intel,
- struct drm_clip_rect **cliprects,
- unsigned int *num_cliprects,
- int *x_off, int *y_off)
-{
- intel->fboRect.x1 = 0;
- intel->fboRect.y1 = 0;
- intel->fboRect.x2 = intel->ctx.DrawBuffer->Width;
- intel->fboRect.y2 = intel->ctx.DrawBuffer->Height;
-
- *cliprects = &intel->fboRect;
- *num_cliprects = 1;
- *x_off = 0;
- *y_off = 0;
-}
-
-
/**
* Check if we're about to draw into the front color buffer.
* If so, set the intel->front_buffer_dirty field to true.
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h
index d7800f2ca2..abb86aade6 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.h
+++ b/src/mesa/drivers/dri/intel/intel_buffers.h
@@ -35,12 +35,6 @@
struct intel_context;
struct intel_framebuffer;
-
-extern GLboolean
-intel_intersect_cliprects(drm_clip_rect_t * dest,
- const drm_clip_rect_t * a,
- const drm_clip_rect_t * b);
-
extern struct intel_region *intel_readbuf_region(struct intel_context *intel);
extern struct intel_region *intel_drawbuf_region(struct intel_context *intel);
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index 956f2339ff..ca78681538 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -33,12 +33,9 @@
#include "intel_context.h"
#include "intel_blit.h"
-#include "intel_chipset.h"
#include "intel_clear.h"
#include "intel_fbo.h"
-#include "intel_pixel.h"
#include "intel_regions.h"
-#include "intel_batchbuffer.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 13a28f0419..0adee6131e 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -28,7 +28,6 @@
#include "main/glheader.h"
#include "main/context.h"
-#include "main/arrayobj.h"
#include "main/extensions.h"
#include "main/framebuffer.h"
#include "main/imports.h"
@@ -52,13 +51,11 @@
#include "intel_regions.h"
#include "intel_buffer_objects.h"
#include "intel_fbo.h"
-#include "intel_decode.h"
#include "intel_bufmgr.h"
#include "intel_screen.h"
#include "drirenderbuffer.h"
#include "utils.h"
-#include "xmlpool.h" /* for symbolic values of enum-type options */
#ifndef INTEL_DEBUG
@@ -70,8 +67,6 @@ int INTEL_DEBUG = (0);
#define DRIVER_DATE_GEM "GEM " DRIVER_DATE
-static void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush);
-
static const GLubyte *
intelGetString(GLcontext * ctx, GLenum name)
{
@@ -378,6 +373,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
}
}
+ drawable->validBuffers = GL_TRUE;
driUpdateFramebufferSize(&intel->ctx, drawable);
}
@@ -461,7 +457,7 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state)
intel->vtbl.invalidate_state( intel, new_state );
}
-static void
+void
intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
{
struct intel_context *intel = intel_context(ctx);
@@ -523,7 +519,8 @@ intel_glFlush(GLcontext *ctx)
* and getting our hands on that doesn't seem worth it, so we just us the
* first batch we emitted after the last swap.
*/
- if (intel->first_post_swapbuffers_batch != NULL) {
+ if (!intel->using_dri2_swapbuffers &&
+ intel->first_post_swapbuffers_batch != NULL) {
drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch);
drm_intel_bo_unreference(intel->first_post_swapbuffers_batch);
intel->first_post_swapbuffers_batch = NULL;
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index c7b7235836..36abef470a 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -107,7 +107,6 @@ struct intel_context
void (*finish_batch) (struct intel_context * intel);
void (*new_batch) (struct intel_context * intel);
void (*emit_invarient_state) (struct intel_context * intel);
- void (*note_fence) (struct intel_context *intel, GLuint fence);
void (*update_texture_state) (struct intel_context * intel);
void (*render_start) (struct intel_context * intel);
@@ -125,40 +124,6 @@ struct intel_context
void (*invalidate_state) (struct intel_context *intel,
GLuint new_state);
-
- /* Metaops:
- */
- void (*install_meta_state) (struct intel_context * intel);
- void (*leave_meta_state) (struct intel_context * intel);
-
- void (*meta_draw_region) (struct intel_context * intel,
- struct intel_region * draw_region,
- struct intel_region * depth_region);
-
- void (*meta_color_mask) (struct intel_context * intel, GLboolean);
-
- void (*meta_stencil_replace) (struct intel_context * intel,
- GLuint mask, GLuint clear);
-
- void (*meta_depth_replace) (struct intel_context * intel);
-
- void (*meta_texture_blend_replace) (struct intel_context * intel);
-
- void (*meta_no_stencil_write) (struct intel_context * intel);
- void (*meta_no_depth_write) (struct intel_context * intel);
- void (*meta_no_texture) (struct intel_context * intel);
-
- void (*meta_import_pixel_state) (struct intel_context * intel);
- void (*meta_frame_buffer_texture) (struct intel_context *intel,
- GLint xoff, GLint yoff);
-
- GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
- dri_bo * buffer,
- GLuint offset,
- GLuint pitch,
- GLuint height,
- GLenum format, GLenum type);
-
void (*assert_not_dirty) (struct intel_context *intel);
void (*debug_batch)(struct intel_context *intel);
@@ -187,6 +152,7 @@ struct intel_context
struct intel_batchbuffer *batch;
drm_intel_bo *first_post_swapbuffers_batch;
GLboolean no_batch_wrap;
+ GLboolean using_dri2_swapbuffers;
struct
{
@@ -273,10 +239,6 @@ struct intel_context
GLboolean use_texture_tiling;
GLboolean use_early_z;
- drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
-
- drm_clip_rect_t draw_rect;
- drm_clip_rect_t scissor_rect;
int driFd;
@@ -412,6 +374,7 @@ extern GLboolean intelInitContext(struct intel_context *intel,
extern void intelFinish(GLcontext * ctx);
extern void intelFlush(GLcontext * ctx);
+extern void intel_flush(GLcontext * ctx, GLboolean needs_mi_flush);
extern void intelInitDriverFunctions(struct dd_function_table *functions);
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 5ac5ce10af..84c8d013e3 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -48,6 +48,7 @@
#define need_GL_EXT_blend_func_separate
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_cull_vertex
+#define need_GL_EXT_draw_buffers2
#define need_GL_EXT_fog_coord
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_framebuffer_blit
@@ -154,12 +155,14 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_fragment_program_shadow", NULL },
{ "GL_ARB_fragment_shader", NULL },
{ "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions},
+ { "GL_ARB_half_float_vertex", NULL },
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
{ "GL_ARB_point_sprite", NULL },
{ "GL_ARB_seamless_cube_map", NULL },
{ "GL_ARB_shadow", NULL },
{ "GL_MESA_texture_signed_rgba", NULL },
{ "GL_ARB_texture_non_power_of_two", NULL },
+ { "GL_EXT_draw_buffers2", GL_EXT_draw_buffers2_functions },
{ "GL_EXT_shadow_funcs", NULL },
{ "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
{ "GL_EXT_texture_sRGB", NULL },
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.h b/src/mesa/drivers/dri/intel/intel_extensions.h
index 1d1c97a4a9..e78e07356e 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.h
+++ b/src/mesa/drivers/dri/intel/intel_extensions.h
@@ -32,5 +32,8 @@
extern void
intelInitExtensions(GLcontext *ctx);
+extern void
+intelFlushDrawable(__DRIdrawable *drawable);
+
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 82e4150c6a..cb5a341050 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -29,7 +29,6 @@
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_tex_layout.h"
-#include "intel_chipset.h"
#ifndef I915
#include "brw_state.h"
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index 5142f3dcd9..cb088e4032 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -29,14 +29,7 @@
#include "main/state.h"
#include "main/bufferobj.h"
#include "main/context.h"
-#include "main/enable.h"
-#include "main/matrix.h"
-#include "main/texstate.h"
-#include "main/varray.h"
-#include "main/viewport.h"
#include "swrast/swrast.h"
-#include "shader/arbprogram.h"
-#include "shader/program.h"
#include "intel_context.h"
#include "intel_pixel.h"
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 85e5ad2cdd..1e517650b7 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -37,7 +37,6 @@
#include "main/polygon.h"
#include "main/state.h"
#include "main/teximage.h"
-#include "main/texenv.h"
#include "main/texobj.h"
#include "main/texstate.h"
#include "main/texparam.h"
@@ -46,7 +45,6 @@
#include "main/enable.h"
#include "main/viewport.h"
#include "shader/arbprogram.h"
-#include "glapi/dispatch.h"
#include "swrast/swrast.h"
#include "intel_screen.h"
@@ -54,7 +52,6 @@
#include "intel_batchbuffer.h"
#include "intel_blit.h"
#include "intel_regions.h"
-#include "intel_buffer_objects.h"
#include "intel_buffers.h"
#include "intel_pixel.h"
#include "intel_reg.h"
@@ -106,7 +103,7 @@ static void set_bit( GLubyte *dest, GLuint bit )
}
/* Extract a rectangle's worth of data from the bitmap. Called
- * per-cliprect.
+ * per chunk of HW-sized bitmap.
*/
static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
@@ -191,11 +188,12 @@ do_blit_bitmap( GLcontext *ctx,
GLfloat tmpColor[4];
GLubyte ubcolor[4];
GLuint color;
- unsigned int num_cliprects;
- drm_clip_rect_t *cliprects;
- int x_off, y_off;
GLsizei bitmap_width = width;
GLsizei bitmap_height = height;
+ GLint px, py;
+ GLuint stipple[32];
+ GLint orig_dstx = dstx;
+ GLint orig_dsty = dsty;
/* Update draw buffer bounds */
_mesa_update_state(ctx);
@@ -236,90 +234,60 @@ do_blit_bitmap( GLcontext *ctx,
if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
return GL_FALSE;
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
- if (num_cliprects != 0) {
- GLuint i;
- GLint orig_dstx = dstx;
- GLint orig_dsty = dsty;
-
- /* Clip to buffer bounds and scissor. */
- if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
- fb->_Xmax, fb->_Ymax,
- &dstx, &dsty, &width, &height))
- goto out;
-
- dstx = x_off + dstx;
- dsty = y_off + y_flip(fb, dsty, height);
-
- for (i = 0; i < num_cliprects; i++) {
- int box_x, box_y, box_w, box_h;
- GLint px, py;
- GLuint stipple[32];
-
- box_x = dstx;
- box_y = dsty;
- box_w = width;
- box_h = height;
-
- /* Clip to drawable cliprect */
- if (!_mesa_clip_to_region(cliprects[i].x1,
- cliprects[i].y1,
- cliprects[i].x2,
- cliprects[i].y2,
- &box_x, &box_y, &box_w, &box_h))
- continue;
+ /* Clip to buffer bounds and scissor. */
+ if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
+ fb->_Xmax, fb->_Ymax,
+ &dstx, &dsty, &width, &height))
+ goto out;
+
+ dsty = y_flip(fb, dsty, height);
#define DY 32
#define DX 32
- /* Then, finally, chop it all into chunks that can be
- * digested by hardware:
+ /* Chop it all into chunks that can be digested by hardware: */
+ for (py = 0; py < height; py += DY) {
+ for (px = 0; px < width; px += DX) {
+ int h = MIN2(DY, height - py);
+ int w = MIN2(DX, width - px);
+ GLuint sz = ALIGN(ALIGN(w,8) * h, 64)/8;
+ GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
+ ctx->Color.LogicOp : GL_COPY;
+
+ assert(sz <= sizeof(stipple));
+ memset(stipple, 0, sz);
+
+ /* May need to adjust this when padding has been introduced in
+ * sz above:
+ *
+ * Have to translate destination coordinates back into source
+ * coordinates.
*/
- for (py = 0; py < box_h; py += DY) {
- for (px = 0; px < box_w; px += DX) {
- int h = MIN2(DY, box_h - py);
- int w = MIN2(DX, box_w - px);
- GLuint sz = ALIGN(ALIGN(w,8) * h, 64)/8;
- GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY;
-
- assert(sz <= sizeof(stipple));
- memset(stipple, 0, sz);
-
- /* May need to adjust this when padding has been introduced in
- * sz above:
- *
- * Have to translate destination coordinates back into source
- * coordinates.
- */
- if (get_bitmap_rect(bitmap_width, bitmap_height, unpack,
- bitmap,
- -orig_dstx + (box_x + px - x_off),
- -orig_dsty + y_flip(fb,
- box_y + py - y_off, h),
- w, h,
- (GLubyte *)stipple,
- 8,
- fb->Name == 0 ? GL_TRUE : GL_FALSE) == 0)
- continue;
-
- if (!intelEmitImmediateColorExpandBlit(intel,
- dst->cpp,
- (GLubyte *)stipple,
- sz,
- color,
- dst->pitch,
- dst->buffer,
- 0,
- dst->tiling,
- box_x + px,
- box_y + py,
- w, h,
- logic_op)) {
- return GL_FALSE;
- }
- }
- }
+ if (get_bitmap_rect(bitmap_width, bitmap_height, unpack,
+ bitmap,
+ -orig_dstx + (dstx + px),
+ -orig_dsty + y_flip(fb, dsty + py, h),
+ w, h,
+ (GLubyte *)stipple,
+ 8,
+ fb->Name == 0 ? GL_TRUE : GL_FALSE) == 0)
+ continue;
+
+ if (!intelEmitImmediateColorExpandBlit(intel,
+ dst->cpp,
+ (GLubyte *)stipple,
+ sz,
+ color,
+ dst->pitch,
+ dst->buffer,
+ 0,
+ dst->tiling,
+ dstx + px,
+ dsty + py,
+ w, h,
+ logic_op)) {
+ return GL_FALSE;
+ }
}
}
out:
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index e002516cdd..87c293d8b0 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -112,9 +112,10 @@ do_blit_copypixels(GLcontext * ctx,
struct intel_region *src = copypix_src_region(intel, type);
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct gl_framebuffer *read_fb = ctx->ReadBuffer;
- unsigned int num_cliprects;
- drm_clip_rect_t *cliprects;
- int x_off, y_off;
+ GLint orig_dstx;
+ GLint orig_dsty;
+ GLint orig_srcx;
+ GLint orig_srcy;
if (type == GL_DEPTH || type == GL_STENCIL) {
if (INTEL_DEBUG & DEBUG_FALLBACKS)
@@ -135,94 +136,56 @@ do_blit_copypixels(GLcontext * ctx,
if (!src || !dst)
return GL_FALSE;
-
-
intelFlush(&intel->ctx);
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
- if (num_cliprects != 0) {
- GLint delta_x;
- GLint delta_y;
- GLint orig_dstx;
- GLint orig_dsty;
- GLint orig_srcx;
- GLint orig_srcy;
- GLuint i;
-
- /* XXX: We fail to handle different inversion between read and draw framebuffer. */
-
- /* Clip to destination buffer. */
- orig_dstx = dstx;
- orig_dsty = dsty;
- if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
- fb->_Xmax, fb->_Ymax,
- &dstx, &dsty, &width, &height))
- goto out;
- /* Adjust src coords for our post-clipped destination origin */
- srcx += dstx - orig_dstx;
- srcy += dsty - orig_dsty;
-
- /* Clip to source buffer. */
- orig_srcx = srcx;
- orig_srcy = srcy;
- if (!_mesa_clip_to_region(0, 0,
- read_fb->Width, read_fb->Height,
- &srcx, &srcy, &width, &height))
- goto out;
- /* Adjust dst coords for our post-clipped source origin */
- dstx += srcx - orig_srcx;
- dsty += srcy - orig_srcy;
-
- /* Convert from GL to hardware coordinates:
- */
- if (fb->Name == 0) {
- /* copypixels to a system framebuffer */
- dstx = x_off + dstx;
- dsty = y_off + (fb->Height - dsty - height);
- } else {
- /* copypixels to a user framebuffer object */
- dstx = x_off + dstx;
- dsty = y_off + dsty;
- }
-
- /* Flip source Y if it's a system framebuffer. */
- if (read_fb->Name == 0) {
- srcx = intel->driReadDrawable->x + srcx;
- srcy = intel->driReadDrawable->y + (fb->Height - srcy - height);
- }
-
- delta_x = srcx - dstx;
- delta_y = srcy - dsty;
- /* Could do slightly more clipping: Eg, take the intersection of
- * the destination cliprects and the read drawable cliprects
- *
- * This code will not overwrite other windows, but will
- * introduce garbage when copying from obscured window regions.
- */
- for (i = 0; i < num_cliprects; i++) {
- GLint clip_x = dstx;
- GLint clip_y = dsty;
- GLint clip_w = width;
- GLint clip_h = height;
-
- if (!_mesa_clip_to_region(cliprects[i].x1, cliprects[i].y1,
- cliprects[i].x2, cliprects[i].y2,
- &clip_x, &clip_y, &clip_w, &clip_h))
- continue;
-
- if (!intel_region_copy(intel,
- dst, 0, clip_x, clip_y,
- src, 0, clip_x + delta_x, clip_y + delta_y,
- clip_w, clip_h,
- ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY)) {
- DBG("%s: blit failure\n", __FUNCTION__);
- return GL_FALSE;
- }
- }
+ /* XXX: We fail to handle different inversion between read and draw framebuffer. */
+
+ /* Clip to destination buffer. */
+ orig_dstx = dstx;
+ orig_dsty = dsty;
+ if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
+ fb->_Xmax, fb->_Ymax,
+ &dstx, &dsty, &width, &height))
+ goto out;
+ /* Adjust src coords for our post-clipped destination origin */
+ srcx += dstx - orig_dstx;
+ srcy += dsty - orig_dsty;
+
+ /* Clip to source buffer. */
+ orig_srcx = srcx;
+ orig_srcy = srcy;
+ if (!_mesa_clip_to_region(0, 0,
+ read_fb->Width, read_fb->Height,
+ &srcx, &srcy, &width, &height))
+ goto out;
+ /* Adjust dst coords for our post-clipped source origin */
+ dstx += srcx - orig_srcx;
+ dsty += srcy - orig_srcy;
+
+ /* Convert from GL to hardware coordinates: */
+ if (fb->Name == 0) {
+ /* copypixels to a system framebuffer */
+ dsty = fb->Height - dsty - height;
+ } else {
+ /* copypixels to a user framebuffer object */
+ dsty = dsty;
}
-out:
+ /* Flip source Y if it's a system framebuffer. */
+ if (read_fb->Name == 0)
+ srcy = fb->Height - srcy - height;
+
+ if (!intel_region_copy(intel,
+ dst, 0, dstx, dsty,
+ src, 0, srcx, srcy,
+ width, height,
+ ctx->Color.ColorLogicOpEnabled ?
+ ctx->Color.LogicOp : GL_COPY)) {
+ DBG("%s: blit failure\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
+out:
intel_check_front_buffer_rendering(intel);
DBG("%s: success\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index b870e9315e..10177228bd 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -46,10 +46,6 @@
#include "drivers/common/meta.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
-#include "intel_blit.h"
-#include "intel_buffers.h"
-#include "intel_regions.h"
#include "intel_pixel.h"
#include "intel_fbo.h"
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
index 9c0fdc6067..a98e8e16c2 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -36,7 +36,6 @@
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
#include "intel_blit.h"
#include "intel_buffers.h"
#include "intel_regions.h"
@@ -65,99 +64,6 @@
* any case.
*/
-
-static GLboolean
-do_texture_readpixels(GLcontext * ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *pack,
- struct intel_region *dest_region)
-{
-#if 0
- struct intel_context *intel = intel_context(ctx);
- intelScreenPrivate *screen = intel->intelScreen;
- GLint pitch = pack->RowLength ? pack->RowLength : width;
- __DRIdrawable *dPriv = intel->driDrawable;
- int textureFormat;
- GLenum glTextureFormat;
- int destFormat, depthFormat, destPitch;
- drm_clip_rect_t tmp;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
-
- if (ctx->_ImageTransferState ||
- pack->SwapBytes || pack->LsbFirst || !pack->Invert) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: check_color failed\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- intel->vtbl.meta_texrect_source(intel, intel_readbuf_region(intel));
-
- if (!intel->vtbl.meta_render_dest(intel, dest_region, type, format)) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: couldn't set dest %s/%s\n",
- __FUNCTION__,
- _mesa_lookup_enum_by_nr(type),
- _mesa_lookup_enum_by_nr(format));
- return GL_FALSE;
- }
-
- if (intel->driDrawable->numClipRects) {
- intel->vtbl.install_meta_state(intel);
- intel->vtbl.meta_no_depth_write(intel);
- intel->vtbl.meta_no_stencil_write(intel);
-
- if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) {
- SET_STATE(i830, state);
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__);
- return GL_TRUE;
- }
-
- y = dPriv->h - y - height;
- x += dPriv->x;
- y += dPriv->y;
-
-
- /* Set the frontbuffer up as a large rectangular texture.
- */
- intel->vtbl.meta_tex_rect_source(intel, src_region, textureFormat);
-
-
- intel->vtbl.meta_texture_blend_replace(i830, glTextureFormat);
-
-
- /* Set the 3d engine to draw into the destination region:
- */
-
- intel->vtbl.meta_draw_region(intel, dest_region);
- intel->vtbl.meta_draw_format(intel, destFormat, depthFormat); /* ?? */
-
-
- /* Draw a single quad, no cliprects:
- */
- intel->vtbl.meta_disable_cliprects(intel);
-
- intel->vtbl.draw_quad(intel,
- 0, width, 0, height,
- 0x00ff00ff, x, x + width, y, y + height);
-
- intel->vtbl.leave_meta_state(intel);
- }
-
- intel_region_wait_fence(ctx, dest_region); /* required by GL */
- return GL_TRUE;
-#endif
-
- return GL_FALSE;
-}
-
-
-
-
static GLboolean
do_blit_readpixels(GLcontext * ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
@@ -169,6 +75,9 @@ do_blit_readpixels(GLcontext * ctx,
struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
GLuint dst_offset;
GLuint rowLength;
+ drm_intel_bo *dst_buffer;
+ GLboolean all;
+ GLint dst_x, dst_y;
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s\n", __FUNCTION__);
@@ -209,56 +118,42 @@ do_blit_readpixels(GLcontext * ctx,
return GL_FALSE;
}
else {
- rowLength = -rowLength;
+ if (ctx->ReadBuffer->Name == 0)
+ rowLength = -rowLength;
}
dst_offset = (GLintptr) _mesa_image_address(2, pack, pixels, width, height,
format, type, 0, 0, 0);
+ if (!_mesa_clip_copytexsubimage(ctx,
+ &dst_x, &dst_y,
+ &x, &y,
+ &width, &height)) {
+ return GL_TRUE;
+ }
- /* Although the blits go on the command buffer, need to do this and
- * fire with lock held to guarentee cliprects are correct.
- */
- intelFlush(&intel->ctx);
-
- if (intel->driReadDrawable->numClipRects) {
- GLboolean all = (width * height * src->cpp == dst->Base.Size &&
- x == 0 && dst_offset == 0);
-
- dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
- all ? INTEL_WRITE_FULL :
- INTEL_WRITE_PART);
- __DRIdrawable *dPriv = intel->driReadDrawable;
- int nbox = dPriv->numClipRects;
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t rect;
- drm_clip_rect_t src_rect;
- int i;
-
- src_rect.x1 = dPriv->x + x;
- src_rect.y1 = dPriv->y + dPriv->h - (y + height);
- src_rect.x2 = src_rect.x1 + width;
- src_rect.y2 = src_rect.y1 + height;
+ all = (width * height * src->cpp == dst->Base.Size &&
+ x == 0 && dst_offset == 0);
+ dst_x = 0;
+ dst_y = 0;
+ dst_buffer = intel_bufferobj_buffer(intel, dst,
+ all ? INTEL_WRITE_FULL :
+ INTEL_WRITE_PART);
- for (i = 0; i < nbox; i++) {
- if (!intel_intersect_cliprects(&rect, &src_rect, &box[i]))
- continue;
+ if (ctx->ReadBuffer->Name == 0)
+ y = ctx->ReadBuffer->Height - (y + height);
- if (!intelEmitCopyBlit(intel,
- src->cpp,
- src->pitch, src->buffer, 0, src->tiling,
- rowLength, dst_buffer, dst_offset, GL_FALSE,
- rect.x1,
- rect.y1,
- rect.x1 - src_rect.x1,
- rect.y2 - src_rect.y2,
- rect.x2 - rect.x1, rect.y2 - rect.y1,
- GL_COPY)) {
- return GL_FALSE;
- }
- }
+ if (!intelEmitCopyBlit(intel,
+ src->cpp,
+ src->pitch, src->buffer, 0, src->tiling,
+ rowLength, dst_buffer, dst_offset, GL_FALSE,
+ x, y,
+ dst_x, dst_y,
+ width, height,
+ GL_COPY)) {
+ return GL_FALSE;
}
if (INTEL_DEBUG & DEBUG_PIXEL)
@@ -282,15 +177,6 @@ intelReadPixels(GLcontext * ctx,
(ctx, x, y, width, height, format, type, pack, pixels))
return;
-#ifdef I915
- if (do_texture_readpixels
- (ctx, x, y, width, height, format, type, pack, pixels))
- return;
-#else
- (void)do_blit_readpixels;
- (void)do_texture_readpixels;
-#endif
-
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index 61aefa01b8..301c3df17c 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -48,7 +48,6 @@
#include "intel_buffer_objects.h"
#include "intel_bufmgr.h"
#include "intel_batchbuffer.h"
-#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_REGION
@@ -443,6 +442,7 @@ intel_region_attach_pbo(struct intel_context *intel,
region->pbo->region = region;
dri_bo_reference(buffer);
region->buffer = buffer;
+ region->tiling = I915_TILING_NONE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 5165716e09..c9ef1647a3 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -37,15 +37,11 @@
#include "intel_buffers.h"
#include "intel_bufmgr.h"
#include "intel_chipset.h"
-#include "intel_extensions.h"
#include "intel_fbo.h"
-#include "intel_regions.h"
#include "intel_screen.h"
-#include "intel_span.h"
#include "intel_tex.h"
#include "i915_drm.h"
-#include "i830_dri.h"
#define DRI_CONF_TEXTURE_TILING(def) \
DRI_CONF_OPT_BEGIN(texture_tiling, bool, def) \
@@ -113,10 +109,42 @@ static const __DRItexBufferExtension intelTexBufferExtension = {
intelSetTexBuffer2,
};
+static void
+intelDRI2Flush(__DRIdrawable *drawable)
+{
+ struct intel_context *intel = drawable->driContextPriv->driverPrivate;
+
+ if (intel->gen < 4)
+ INTEL_FIREVERTICES(intel);
+
+ if (intel->batch->map != intel->batch->ptr)
+ intel_batchbuffer_flush(intel->batch);
+}
+
+static void
+intelDRI2FlushInvalidate(__DRIdrawable *drawable)
+{
+ struct intel_context *intel = drawable->driContextPriv->driverPrivate;
+
+ intel->using_dri2_swapbuffers = GL_TRUE;
+
+ intelDRI2Flush(drawable);
+ drawable->validBuffers = GL_FALSE;
+
+ intel_update_renderbuffers(intel->driContext, drawable);
+}
+
+static const struct __DRI2flushExtensionRec intelFlushExtension = {
+ { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
+ intelDRI2Flush,
+ intelDRI2FlushInvalidate,
+};
+
static const __DRIextension *intelScreenExtensions[] = {
&driReadDrawableExtension,
&intelTexOffsetExtension.base,
&intelTexBufferExtension.base,
+ &intelFlushExtension.base,
NULL
};
@@ -174,7 +202,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
if (!fb)
return GL_FALSE;
- _mesa_initialize_framebuffer(fb, mesaVis);
+ _mesa_initialize_window_framebuffer(fb, mesaVis);
if (mesaVis->redBits == 5)
rgbFormat = MESA_FORMAT_RGB565;
@@ -311,11 +339,10 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
intelScreenPrivate *intelScreen;
GLenum fb_format[3];
GLenum fb_type[3];
- /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
- * support pageflipping at all.
- */
+
static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
+ GLX_NONE, GLX_SWAP_UNDEFINED_OML,
+ GLX_SWAP_EXCHANGE_OML, GLX_SWAP_COPY_OML
};
uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
int color;
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 605734d8e5..d925cb9997 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -259,36 +259,20 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define DBG 0
#define LOCAL_VARS \
- struct intel_context *intel = intel_context(ctx); \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \
const GLint yBias = ctx->DrawBuffer->Name ? 0 : irb->Base.Height - 1;\
- unsigned int num_cliprects; \
- struct drm_clip_rect *cliprects; \
- int x_off, y_off; \
+ int minx = 0, miny = 0; \
+ int maxx = ctx->DrawBuffer->Width; \
+ int maxy = ctx->DrawBuffer->Height; \
int pitch = irb->region->pitch * irb->region->cpp; \
void *buf = irb->region->buffer->virtual; \
GLuint p; \
(void) p; \
(void)buf; (void)pitch; /* unused for non-gttmap. */ \
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
-/* XXX FBO: this is identical to the macro in spantmp2.h except we get
- * the cliprect info from the context, not the driDrawable.
- * Move this into spantmp2.h someday.
- */
-#define HW_CLIPLOOP() \
- do { \
- int _nc = num_cliprects; \
- while ( _nc-- ) { \
- int minx = cliprects[_nc].x1 - x_off; \
- int miny = cliprects[_nc].y1 - y_off; \
- int maxx = cliprects[_nc].x2 - x_off; \
- int maxy = cliprects[_nc].y2 - y_off;
-
-#if 0
- }}
-#endif
+#define HW_CLIPLOOP()
+#define HW_ENDCLIPLOOP()
#define Y_FLIP(_y) ((_y) * yScale + yBias)
@@ -297,9 +281,9 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define HW_UNLOCK()
/* Convenience macros to avoid typing the swizzle argument over and over */
-#define NO_TILE(_X, _Y) no_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
-#define X_TILE(_X, _Y) x_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
-#define Y_TILE(_X, _Y) y_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
+#define NO_TILE(_X, _Y) no_tile_swizzle(irb, (_X), (_Y))
+#define X_TILE(_X, _Y) x_tile_swizzle(irb, (_X), (_Y))
+#define Y_TILE(_X, _Y) y_tile_swizzle(irb, (_X), (_Y))
/* r5g6b5 color span and pixel functions */
#define INTEL_PIXEL_FMT GL_RGB
@@ -342,18 +326,15 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#include "intel_spantmp.h"
#define LOCAL_DEPTH_VARS \
- struct intel_context *intel = intel_context(ctx); \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \
const GLint yBias = ctx->DrawBuffer->Name ? 0 : irb->Base.Height - 1;\
- unsigned int num_cliprects; \
- struct drm_clip_rect *cliprects; \
- int x_off, y_off; \
+ int minx = 0, miny = 0; \
+ int maxx = ctx->DrawBuffer->Width; \
+ int maxy = ctx->DrawBuffer->Height; \
int pitch = irb->region->pitch * irb->region->cpp; \
void *buf = irb->region->buffer->virtual; \
(void)buf; (void)pitch; /* unused for non-gttmap. */ \
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
-
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
diff --git a/src/mesa/drivers/dri/intel/intel_state.c b/src/mesa/drivers/dri/intel/intel_state.c
index aefae53eb2..c5ef909dbf 100644
--- a/src/mesa/drivers/dri/intel/intel_state.c
+++ b/src/mesa/drivers/dri/intel/intel_state.c
@@ -35,8 +35,6 @@
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_regions.h"
-#include "swrast/swrast.h"
int
intel_translate_shadow_compare_func(GLenum func)
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index d8e71093c4..d67451cf8e 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -36,7 +36,6 @@
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
#include "intel_buffers.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
@@ -114,8 +113,6 @@ do_copy_texsubimage(struct intel_context *intel,
drm_intel_bo *dst_bo = intel_region_buffer(intel,
intelImage->mt->region,
INTEL_WRITE_PART);
- const GLint orig_x = x;
- const GLint orig_y = y;
GLuint image_x, image_y;
GLshort src_pitch;
@@ -125,9 +122,6 @@ do_copy_texsubimage(struct intel_context *intel,
intelImage->face,
0,
&image_x, &image_y);
- /* Update dst for clipped src. Need to also clip the source rect. */
- dstx += x - orig_x;
- dsty += y - orig_y;
/* Can't blit to tiled buffers with non-tile-aligned offset. */
if (intelImage->mt->region->tiling == I915_TILING_Y) {
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index a7c6c45ffe..7be5231eae 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -1,6 +1,5 @@
#include "intel_context.h"
#include "intel_tex.h"
-#include "intel_chipset.h"
#include "main/enums.h"
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 307669f87e..6402141170 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -7,7 +7,6 @@
#include "main/convolve.h"
#include "main/context.h"
#include "main/formats.h"
-#include "main/image.h"
#include "main/texcompress.h"
#include "main/texstore.h"
#include "main/texgetimage.h"
@@ -178,6 +177,7 @@ check_pbo_format(GLint internalFormat,
switch (internalFormat) {
case 4:
case GL_RGBA:
+ case GL_RGBA8:
return (format == GL_BGRA &&
(type == GL_UNSIGNED_BYTE ||
type == GL_UNSIGNED_INT_8_8_8_8_REV) &&
@@ -187,6 +187,11 @@ check_pbo_format(GLint internalFormat,
return (format == GL_RGB &&
type == GL_UNSIGNED_SHORT_5_6_5 &&
mesa_format == MESA_FORMAT_RGB565);
+ case 1:
+ case GL_LUMINANCE:
+ return (format == GL_LUMINANCE &&
+ type == GL_UNSIGNED_BYTE &&
+ mesa_format == MESA_FORMAT_L8);
case GL_YCBCR_MESA:
return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE);
default:
@@ -241,7 +246,8 @@ try_pbo_upload(struct intel_context *intel,
if (!intelEmitCopyBlit(intel,
intelImage->mt->cpp,
src_stride, src_buffer, src_offset, GL_FALSE,
- dst_stride, dst_buffer, 0, GL_FALSE,
+ dst_stride, dst_buffer, 0,
+ intelImage->mt->region->tiling,
0, 0, dst_x, dst_y, width, height,
GL_COPY)) {
return GL_FALSE;
@@ -742,7 +748,8 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
if (!intelObj)
return;
- intel_update_renderbuffers(pDRICtx, dPriv);
+ if (!dPriv->validBuffers)
+ intel_update_renderbuffers(pDRICtx, dPriv);
rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
/* If the region isn't set, then intel_update_renderbuffers was unable
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index c9a24ac398..ed5c5d896b 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -2,10 +2,8 @@
#include "main/macros.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
-#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c
index 3b4ef7ffd8..11bce31b12 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.c
+++ b/src/mesa/drivers/dri/mach64/mach64_context.c
@@ -33,8 +33,6 @@
#include "main/context.h"
#include "main/simple_list.h"
#include "main/imports.h"
-#include "main/matrix.h"
-#include "main/extensions.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_dd.c b/src/mesa/drivers/dri/mach64/mach64_dd.c
index e400e9a918..ca713e2de5 100644
--- a/src/mesa/drivers/dri/mach64/mach64_dd.c
+++ b/src/mesa/drivers/dri/mach64/mach64_dd.c
@@ -31,12 +31,9 @@
#include "mach64_context.h"
#include "mach64_ioctl.h"
-#include "mach64_state.h"
-#include "mach64_vb.h"
#include "mach64_dd.h"
#include "main/context.h"
-#include "main/framebuffer.h"
#include "utils.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_lock.c b/src/mesa/drivers/dri/mach64/mach64_lock.c
index 8653c77da5..1a95a8f619 100644
--- a/src/mesa/drivers/dri/mach64/mach64_lock.c
+++ b/src/mesa/drivers/dri/mach64/mach64_lock.c
@@ -32,7 +32,6 @@
#include "mach64_context.h"
#include "mach64_state.h"
#include "mach64_lock.h"
-#include "mach64_tex.h"
#include "drirenderbuffer.h"
#if DEBUG_LOCKING
diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c
index 1ed3b0b70e..5cbfb85627 100644
--- a/src/mesa/drivers/dri/mach64/mach64_screen.c
+++ b/src/mesa/drivers/dri/mach64/mach64_screen.c
@@ -31,8 +31,6 @@
#include "mach64_context.h"
#include "mach64_ioctl.h"
-#include "mach64_tris.h"
-#include "mach64_vb.h"
#include "mach64_span.h"
#include "main/context.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c
index b4ba2a41c9..0c52c0c88c 100644
--- a/src/mesa/drivers/dri/mach64/mach64_span.c
+++ b/src/mesa/drivers/dri/mach64/mach64_span.c
@@ -31,7 +31,6 @@
#include "mach64_context.h"
#include "mach64_ioctl.h"
-#include "mach64_state.h"
#include "mach64_span.h"
#include "swrast/swrast.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c
index df7cbc8670..b9093b5a13 100644
--- a/src/mesa/drivers/dri/mach64/mach64_state.c
+++ b/src/mesa/drivers/dri/mach64/mach64_state.c
@@ -36,7 +36,6 @@
#include "mach64_vb.h"
#include "mach64_tex.h"
-#include "main/context.h"
#include "main/enums.h"
#include "main/colormac.h"
#include "swrast/swrast.h"
@@ -44,8 +43,6 @@
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
-#include "tnl/t_pipeline.h"
-
/* =============================================================
* Alpha blending
diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c
index 6627d3c38a..1bce967d58 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tex.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tex.c
@@ -31,13 +31,8 @@
#include "mach64_context.h"
#include "mach64_ioctl.h"
-#include "mach64_state.h"
-#include "mach64_vb.h"
-#include "mach64_tris.h"
#include "mach64_tex.h"
-#include "main/context.h"
-#include "main/macros.h"
#include "main/simple_list.h"
#include "main/enums.h"
#include "main/texstore.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_texmem.c b/src/mesa/drivers/dri/mach64/mach64_texmem.c
index b97e9eec25..46cee4320d 100644
--- a/src/mesa/drivers/dri/mach64/mach64_texmem.c
+++ b/src/mesa/drivers/dri/mach64/mach64_texmem.c
@@ -37,10 +37,7 @@
#include "main/imports.h"
#include "mach64_context.h"
-#include "mach64_state.h"
#include "mach64_ioctl.h"
-#include "mach64_vb.h"
-#include "mach64_tris.h"
#include "mach64_tex.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_texstate.c b/src/mesa/drivers/dri/mach64/mach64_texstate.c
index df0a09a5c1..adf774ec19 100644
--- a/src/mesa/drivers/dri/mach64/mach64_texstate.c
+++ b/src/mesa/drivers/dri/mach64/mach64_texstate.c
@@ -36,8 +36,6 @@
#include "mach64_context.h"
#include "mach64_ioctl.h"
-#include "mach64_state.h"
-#include "mach64_vb.h"
#include "mach64_tris.h"
#include "mach64_tex.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_vb.c b/src/mesa/drivers/dri/mach64/mach64_vb.c
index e58812e902..00da835376 100644
--- a/src/mesa/drivers/dri/mach64/mach64_vb.c
+++ b/src/mesa/drivers/dri/mach64/mach64_vb.c
@@ -42,7 +42,6 @@
#include "mach64_vb.h"
#include "mach64_ioctl.h"
#include "mach64_tris.h"
-#include "mach64_state.h"
#define MACH64_TEX1_BIT 0x1
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index f835cb8bd6..e7813b6372 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -35,7 +35,6 @@
#include "mga_drm.h"
#include "mga_xmesa.h"
#include "main/context.h"
-#include "main/matrix.h"
#include "main/simple_list.h"
#include "main/imports.h"
#include "main/framebuffer.h"
@@ -64,7 +63,6 @@
#include "utils.h"
#include "vblank.h"
-#include "main/extensions.h"
#include "drirenderbuffer.h"
#include "GL/internal/dri_interface.h"
diff --git a/src/mesa/drivers/dri/mga/mgadd.c b/src/mesa/drivers/dri/mga/mgadd.c
index 3b1ea22b60..2f23c0e514 100644
--- a/src/mesa/drivers/dri/mga/mgadd.c
+++ b/src/mesa/drivers/dri/mga/mgadd.c
@@ -32,11 +32,6 @@
#include "mgacontext.h"
#include "mgadd.h"
-#include "mgastate.h"
-#include "mgaspan.h"
-#include "mgatex.h"
-#include "mgatris.h"
-#include "mgavb.h"
#include "mga_xmesa.h"
#include "utils.h"
diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c
index 8ce5d802ab..259358eaa3 100644
--- a/src/mesa/drivers/dri/mga/mgaioctl.c
+++ b/src/mesa/drivers/dri/mga/mgaioctl.c
@@ -42,10 +42,7 @@
#include "mgacontext.h"
#include "mgadd.h"
#include "mgastate.h"
-#include "mgatex.h"
-#include "mgavb.h"
#include "mgaioctl.h"
-#include "mgatris.h"
#include "vblank.h"
diff --git a/src/mesa/drivers/dri/mga/mgarender.c b/src/mesa/drivers/dri/mga/mgarender.c
index 517c3b8f82..8b8fc485d3 100644
--- a/src/mesa/drivers/dri/mga/mgarender.c
+++ b/src/mesa/drivers/dri/mga/mgarender.c
@@ -48,7 +48,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "mgacontext.h"
#include "mgatris.h"
-#include "mgastate.h"
#include "mgaioctl.h"
#include "mgavb.h"
diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c
index 62a9317cd4..ca3dd4b013 100644
--- a/src/mesa/drivers/dri/mga/mgatex.c
+++ b/src/mesa/drivers/dri/mga/mgatex.c
@@ -40,11 +40,8 @@
#include "mgacontext.h"
#include "mgatex.h"
#include "mgaregs.h"
-#include "mgatris.h"
#include "mgaioctl.h"
-#include "swrast/swrast.h"
-
#include "xmlpool.h"
/**
diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c
index c1bcd4b853..4c58c3bdb0 100644
--- a/src/mesa/drivers/dri/mga/mgatris.c
+++ b/src/mesa/drivers/dri/mga/mgatris.c
@@ -38,7 +38,6 @@
#include "mgaioctl.h"
#include "mgatris.h"
#include "mgavb.h"
-#include "mgastate.h"
static void mgaRenderPrimitive( GLcontext *ctx, GLenum prim );
diff --git a/src/mesa/drivers/dri/mga/mgavb.c b/src/mesa/drivers/dri/mga/mgavb.c
index 1c635b23a6..def5109863 100644
--- a/src/mesa/drivers/dri/mga/mgavb.c
+++ b/src/mesa/drivers/dri/mga/mgavb.c
@@ -39,7 +39,6 @@
#include "main/colormac.h"
#include "tnl/t_context.h"
-#include "swrast_setup/swrast_setup.h"
#include "swrast/swrast.h"
diff --git a/src/mesa/drivers/dri/nouveau/Makefile b/src/mesa/drivers/dri/nouveau/Makefile
new file mode 100644
index 0000000000..7c895a2e4b
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/Makefile
@@ -0,0 +1,59 @@
+# src/mesa/drivers/dri/nouveau/Makefile
+
+TOP = ../../../../..
+include $(TOP)/configs/current
+
+CFLAGS += $(shell pkg-config libdrm libdrm_nouveau --cflags)
+DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs)
+
+LIBNAME = nouveau_vieux_dri.so
+
+MINIGLX_SOURCES =
+
+DRIVER_SOURCES = \
+ nouveau_screen.c \
+ nouveau_context.c \
+ nouveau_fbo.c \
+ nouveau_driver.c \
+ nouveau_state.c \
+ nouveau_bufferobj.c \
+ nouveau_span.c \
+ nouveau_bo_state.c \
+ nouveau_texture.c \
+ nouveau_surface.c \
+ nv04_context.c \
+ nv04_screen.c \
+ nv04_render.c \
+ nv04_state_fb.c \
+ nv04_state_raster.c \
+ nv04_state_tex.c \
+ nv04_state_frag.c \
+ nv04_surface.c \
+ nv10_context.c \
+ nv10_screen.c \
+ nv10_render.c \
+ nv10_state_fb.c \
+ nv10_state_polygon.c \
+ nv10_state_raster.c \
+ nv10_state_tex.c \
+ nv10_state_frag.c \
+ nv10_state_tnl.c \
+ nv20_context.c \
+ nv20_screen.c \
+ nv20_render.c \
+ nv20_state_fb.c \
+ nv20_state_polygon.c \
+ nv20_state_raster.c \
+ nv20_state_tex.c \
+ nv20_state_tnl.c
+
+C_SOURCES = \
+ $(COMMON_SOURCES) \
+ $(DRIVER_SOURCES)
+
+ASM_SOURCES =
+
+
+include ../Makefile.template
+
+symlinks:
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c
new file mode 100644
index 0000000000..664632f407
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c
@@ -0,0 +1,184 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+
+static GLboolean
+nouveau_bo_marker_emit(GLcontext *ctx, struct nouveau_bo_marker *m,
+ uint32_t flags)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_pushbuf *push = chan->pushbuf;
+ uint32_t packet;
+
+ if (m->gr->bound == NOUVEAU_GROBJ_UNBOUND)
+ nouveau_grobj_autobind(m->gr);
+
+ if (MARK_RING(chan, 2, 2))
+ return GL_FALSE;
+
+ push->remaining -= 2;
+ packet = (m->gr->subc << 13) | (1 << 18) | m->mthd;
+
+ if (flags) {
+ if (nouveau_pushbuf_emit_reloc(chan, push->cur++, m->bo,
+ packet, 0, flags |
+ (m->flags & (NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_GART |
+ NOUVEAU_BO_RDWR)),
+ 0, 0))
+ goto fail;
+ } else {
+ *(push->cur++) = packet;
+ }
+
+ if (nouveau_pushbuf_emit_reloc(chan, push->cur++, m->bo, m->data,
+ m->data2, flags | m->flags,
+ m->vor, m->tor))
+ goto fail;
+
+ return GL_TRUE;
+
+fail:
+ MARK_UNDO(chan);
+ return GL_FALSE;
+}
+
+static GLboolean
+nouveau_bo_context_grow(struct nouveau_bo_context *bctx)
+{
+ struct nouveau_bo_marker *marker = bctx->marker;
+ int allocated = bctx->allocated + 1;
+
+ marker = realloc(marker, allocated * sizeof(struct nouveau_bo_marker));
+ if (!marker)
+ return GL_FALSE;
+
+ bctx->marker = marker;
+ bctx->allocated = allocated;
+
+ return GL_TRUE;
+}
+
+GLboolean
+nouveau_bo_mark(struct nouveau_bo_context *bctx, struct nouveau_grobj *gr,
+ uint32_t mthd, struct nouveau_bo *bo,
+ uint32_t data, uint32_t data2, uint32_t vor, uint32_t tor,
+ uint32_t flags)
+{
+ struct nouveau_bo_state *s = &to_nouveau_context(bctx->ctx)->bo;
+ struct nouveau_bo_marker *m;
+
+ if (bctx->count == bctx->allocated) {
+ if (!nouveau_bo_context_grow(bctx))
+ goto fail;
+ }
+
+ m = &bctx->marker[bctx->count];
+
+ *m = (struct nouveau_bo_marker) {
+ .gr = gr,
+ .mthd = mthd,
+ .data = data,
+ .data2 = data2,
+ .vor = vor,
+ .tor = tor,
+ .flags = flags,
+ };
+ nouveau_bo_ref(bo, &m->bo);
+
+ s->count++;
+ bctx->count++;
+
+ if (!nouveau_bo_marker_emit(bctx->ctx, m, 0))
+ goto fail;
+
+ return GL_TRUE;
+
+fail:
+ nouveau_bo_context_reset(bctx);
+ return GL_FALSE;
+}
+
+void
+nouveau_bo_context_reset(struct nouveau_bo_context *bctx)
+{
+ struct nouveau_bo_state *s = &to_nouveau_context(bctx->ctx)->bo;
+ int i;
+
+ for (i = 0; i < bctx->count; i++)
+ nouveau_bo_ref(NULL, &bctx->marker[i].bo);
+
+ s->count -= bctx->count;
+ bctx->count = 0;
+}
+
+GLboolean
+nouveau_bo_state_emit(GLcontext *ctx)
+{
+ struct nouveau_bo_state *s = &to_nouveau_context(ctx)->bo;
+ int i, j;
+
+ for (i = 0; i < NUM_NOUVEAU_BO_CONTEXT; i++) {
+ struct nouveau_bo_context *bctx = &s->context[i];
+
+ for (j = 0; j < bctx->count; j++) {
+ if (!nouveau_bo_marker_emit(ctx, &bctx->marker[j],
+ NOUVEAU_BO_DUMMY))
+ return GL_FALSE;
+ }
+ }
+
+ return GL_TRUE;
+}
+
+void
+nouveau_bo_state_init(GLcontext *ctx)
+{
+ struct nouveau_bo_state *s = &to_nouveau_context(ctx)->bo;
+ int i;
+
+ for (i = 0; i < NUM_NOUVEAU_BO_CONTEXT; i++)
+ s->context[i].ctx = ctx;
+}
+
+void
+nouveau_bo_state_destroy(GLcontext *ctx)
+{
+ struct nouveau_bo_state *s = &to_nouveau_context(ctx)->bo;
+ int i, j;
+
+ for (i = 0; i < NUM_NOUVEAU_BO_CONTEXT; i++) {
+ struct nouveau_bo_context *bctx = &s->context[i];
+
+ for (j = 0; j < bctx->count; j++)
+ nouveau_bo_ref(NULL, &bctx->marker[j].bo);
+
+ if (bctx->marker)
+ free(bctx->marker);
+ }
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h
new file mode 100644
index 0000000000..da0a3a5c6f
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h
@@ -0,0 +1,107 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_BO_STATE_H__
+#define __NOUVEAU_BO_STATE_H__
+
+enum {
+ NOUVEAU_BO_CONTEXT_FRAMEBUFFER = 0,
+ NOUVEAU_BO_CONTEXT_LMA_DEPTH,
+ NOUVEAU_BO_CONTEXT_SURFACE,
+ NOUVEAU_BO_CONTEXT_TEXTURE0,
+ NOUVEAU_BO_CONTEXT_TEXTURE1,
+ NOUVEAU_BO_CONTEXT_TEXTURE2,
+ NOUVEAU_BO_CONTEXT_TEXTURE3,
+ NOUVEAU_BO_CONTEXT_VERTEX,
+ NUM_NOUVEAU_BO_CONTEXT
+};
+
+struct nouveau_bo_marker {
+ struct nouveau_grobj *gr;
+ uint32_t mthd;
+
+ struct nouveau_bo *bo;
+ uint32_t data;
+ uint32_t data2;
+ uint32_t vor;
+ uint32_t tor;
+ uint32_t flags;
+};
+
+struct nouveau_bo_context {
+ GLcontext *ctx;
+
+ struct nouveau_bo_marker *marker;
+ int allocated;
+ int count;
+};
+
+struct nouveau_bo_state {
+ struct nouveau_bo_context context[NUM_NOUVEAU_BO_CONTEXT];
+ int count;
+};
+
+GLboolean
+nouveau_bo_mark(struct nouveau_bo_context *bctx, struct nouveau_grobj *gr,
+ uint32_t mthd, struct nouveau_bo *bo,
+ uint32_t data, uint32_t data2, uint32_t vor, uint32_t tor,
+ uint32_t flags);
+
+#define nouveau_bo_markl(bctx, gr, mthd, bo, data, flags) \
+ nouveau_bo_mark(bctx, gr, mthd, bo, data, 0, 0, 0, \
+ flags | NOUVEAU_BO_LOW);
+
+#define nouveau_bo_marko(bctx, gr, mthd, bo, flags) \
+ nouveau_bo_mark(bctx, gr, mthd, bo, 0, 0, \
+ context_chan(ctx)->vram->handle, \
+ context_chan(ctx)->gart->handle, \
+ flags | NOUVEAU_BO_OR);
+
+void
+nouveau_bo_context_reset(struct nouveau_bo_context *bctx);
+
+GLboolean
+nouveau_bo_state_emit(GLcontext *ctx);
+
+void
+nouveau_bo_state_init(GLcontext *ctx);
+
+void
+nouveau_bo_state_destroy(GLcontext *ctx);
+
+#define __context_bctx(ctx, i) \
+ ({ \
+ struct nouveau_context *nctx = to_nouveau_context(ctx); \
+ struct nouveau_bo_context *bctx = &nctx->bo.context[i]; \
+ nouveau_bo_context_reset(bctx); \
+ bctx; \
+ })
+#define context_bctx(ctx, s) \
+ __context_bctx(ctx, NOUVEAU_BO_CONTEXT_##s)
+#define context_bctx_i(ctx, s, i) \
+ __context_bctx(ctx, NOUVEAU_BO_CONTEXT_##s##0 + (i))
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c
new file mode 100644
index 0000000000..1118b96de1
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c
@@ -0,0 +1,172 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_bufferobj.h"
+#include "nouveau_context.h"
+
+#include "main/bufferobj.h"
+
+static struct gl_buffer_object *
+nouveau_bufferobj_new(GLcontext *ctx, GLuint buffer, GLenum target)
+{
+ struct nouveau_bufferobj *nbo;
+
+ nbo = CALLOC_STRUCT(nouveau_bufferobj);
+ if (!nbo)
+ return NULL;
+
+ _mesa_initialize_buffer_object(&nbo->base, buffer, target);
+
+ return &nbo->base;
+}
+
+static void
+nouveau_bufferobj_del(GLcontext *ctx, struct gl_buffer_object *obj)
+{
+ struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj);
+
+ nouveau_bo_ref(NULL, &nbo->bo);
+ FREE(nbo);
+}
+
+static GLboolean
+nouveau_bufferobj_data(GLcontext *ctx, GLenum target, GLsizeiptrARB size,
+ const GLvoid *data, GLenum usage,
+ struct gl_buffer_object *obj)
+{
+ struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj);
+ int ret;
+
+ obj->Size = size;
+ obj->Usage = usage;
+
+ nouveau_bo_ref(NULL, &nbo->bo);
+ ret = nouveau_bo_new(context_dev(ctx),
+ NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
+ size, &nbo->bo);
+ assert(!ret);
+
+ if (data) {
+ nouveau_bo_map(nbo->bo, NOUVEAU_BO_WR);
+ _mesa_memcpy(nbo->bo->map, data, size);
+ nouveau_bo_unmap(nbo->bo);
+ }
+
+ return GL_TRUE;
+}
+
+static void
+nouveau_bufferobj_subdata(GLcontext *ctx, GLenum target, GLintptrARB offset,
+ GLsizeiptrARB size, const GLvoid *data,
+ struct gl_buffer_object *obj)
+{
+ struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj);
+
+ nouveau_bo_map(nbo->bo, NOUVEAU_BO_WR);
+ _mesa_memcpy(nbo->bo->map + offset, data, size);
+ nouveau_bo_unmap(nbo->bo);
+}
+
+static void
+nouveau_bufferobj_get_subdata(GLcontext *ctx, GLenum target, GLintptrARB offset,
+ GLsizeiptrARB size, GLvoid *data,
+ struct gl_buffer_object *obj)
+{
+ struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj);
+
+ nouveau_bo_map(nbo->bo, NOUVEAU_BO_RD);
+ _mesa_memcpy(data, nbo->bo->map + offset, size);
+ nouveau_bo_unmap(nbo->bo);
+}
+
+static void *
+nouveau_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
+ struct gl_buffer_object *obj)
+{
+ return ctx->Driver.MapBufferRange(ctx, target, 0, obj->Size, access,
+ obj);
+}
+
+static void *
+nouveau_bufferobj_map_range(GLcontext *ctx, GLenum target, GLintptr offset,
+ GLsizeiptr length, GLenum access,
+ struct gl_buffer_object *obj)
+{
+ struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj);
+ uint32_t flags = 0;
+
+ assert(!obj->Pointer);
+
+ if (!nbo->bo)
+ return NULL;
+
+ if (access == GL_READ_ONLY_ARB ||
+ access == GL_READ_WRITE_ARB)
+ flags |= NOUVEAU_BO_RD;
+ if (access == GL_WRITE_ONLY_ARB ||
+ access == GL_READ_WRITE_ARB)
+ flags |= NOUVEAU_BO_WR;
+
+ nouveau_bo_map_range(nbo->bo, offset, length, flags);
+
+ obj->Pointer = nbo->bo->map;
+ obj->Offset = offset;
+ obj->Length = length;
+ obj->AccessFlags = access;
+
+ return obj->Pointer;
+}
+
+static GLboolean
+nouveau_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
+{
+ struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj);
+
+ assert(obj->Pointer);
+
+ nouveau_bo_unmap(nbo->bo);
+
+ obj->Pointer = NULL;
+ obj->Offset = 0;
+ obj->Length = 0;
+ obj->AccessFlags = 0;
+
+ return GL_TRUE;
+}
+
+void
+nouveau_bufferobj_functions_init(struct dd_function_table *functions)
+{
+ functions->NewBufferObject = nouveau_bufferobj_new;
+ functions->DeleteBuffer = nouveau_bufferobj_del;
+ functions->BufferData = nouveau_bufferobj_data;
+ functions->BufferSubData = nouveau_bufferobj_subdata;
+ functions->GetBufferSubData = nouveau_bufferobj_get_subdata;
+ functions->MapBuffer = nouveau_bufferobj_map;
+ functions->MapBufferRange = nouveau_bufferobj_map_range;
+ functions->UnmapBuffer = nouveau_bufferobj_unmap;
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h
new file mode 100644
index 0000000000..acfc4cb9a9
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h
@@ -0,0 +1,39 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_BUFFEROBJ_H__
+#define __NOUVEAU_BUFFEROBJ_H__
+
+struct nouveau_bufferobj {
+ struct gl_buffer_object base;
+ struct nouveau_bo *bo;
+};
+#define to_nouveau_bufferobj(x) ((struct nouveau_bufferobj *)(x))
+
+void
+nouveau_bufferobj_functions_init(struct dd_function_table *functions);
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c
new file mode 100644
index 0000000000..b87b8dbdd0
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
@@ -0,0 +1,273 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_bufferobj.h"
+#include "nouveau_fbo.h"
+
+#include "main/dd.h"
+#include "main/framebuffer.h"
+#include "main/light.h"
+#include "main/state.h"
+#include "drivers/common/meta.h"
+#include "drivers/common/driverfuncs.h"
+#include "swrast/swrast.h"
+#include "vbo/vbo.h"
+#include "tnl/tnl.h"
+
+#define need_GL_EXT_framebuffer_object
+#define need_GL_EXT_fog_coord
+
+#include "main/remap_helper.h"
+
+static const struct dri_extension nouveau_extensions[] = {
+ { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
+ { "GL_ARB_multitexture", NULL },
+ { "GL_EXT_texture_lod_bias", NULL },
+ { "GL_SGIS_generate_mipmap", NULL },
+ { "GL_ARB_texture_env_combine", NULL },
+ { "GL_ARB_texture_env_dot3", NULL },
+ { "GL_ARB_texture_env_add", NULL },
+ { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ { NULL, NULL }
+};
+
+GLboolean
+nouveau_context_create(const __GLcontextModes *visual, __DRIcontext *dri_ctx,
+ void *share_ctx)
+{
+ __DRIscreen *dri_screen = dri_ctx->driScreenPriv;
+ struct nouveau_screen *screen = dri_screen->private;
+ struct nouveau_context *nctx;
+ GLcontext *ctx;
+
+ ctx = screen->driver->context_create(screen, visual, share_ctx);
+ if (!ctx)
+ return GL_FALSE;
+
+ nctx = to_nouveau_context(ctx);
+ nctx->dri_context = dri_ctx;
+ dri_ctx->driverPrivate = ctx;
+
+ return GL_TRUE;
+}
+
+GLboolean
+nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen,
+ const GLvisual *visual, GLcontext *share_ctx)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ struct dd_function_table functions;
+
+ nctx->screen = screen;
+ nctx->fallback = HWTNL;
+
+ /* Initialize the function pointers */
+ _mesa_init_driver_functions(&functions);
+ nouveau_driver_functions_init(&functions);
+ nouveau_bufferobj_functions_init(&functions);
+ nouveau_texture_functions_init(&functions);
+ nouveau_fbo_functions_init(&functions);
+
+ /* Initialize the mesa context */
+ _mesa_initialize_context(ctx, visual, share_ctx, &functions, NULL);
+
+ nouveau_state_init(ctx);
+ nouveau_bo_state_init(ctx);
+ _mesa_meta_init(ctx);
+ _swrast_CreateContext(ctx);
+ _vbo_CreateContext(ctx);
+ _tnl_CreateContext(ctx);
+ nouveau_span_functions_init(ctx);
+ _mesa_allow_light_in_model(ctx, GL_FALSE);
+
+ /* Enable any supported extensions */
+ driInitExtensions(ctx, nouveau_extensions, GL_TRUE);
+
+ return GL_TRUE;
+}
+
+void
+nouveau_context_destroy(__DRIcontext *dri_ctx)
+{
+ struct nouveau_context *nctx = dri_ctx->driverPrivate;
+ GLcontext *ctx = &nctx->base;
+
+ if (nctx->screen->context == nctx)
+ nctx->screen->context = NULL;
+
+ _tnl_DestroyContext(ctx);
+ _vbo_DestroyContext(ctx);
+ _swrast_DestroyContext(ctx);
+ _mesa_meta_free(ctx);
+ nouveau_bo_state_destroy(ctx);
+ context_drv(ctx)->context_destroy(ctx);
+}
+
+static void
+nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
+ unsigned int *stamp)
+{
+ struct nouveau_context *nctx = context->driverPrivate;
+ GLcontext *ctx = &nctx->base;
+ __DRIscreen *screen = context->driScreenPriv;
+ struct gl_framebuffer *fb = drawable->driverPrivate;
+ unsigned int attachments[10];
+ __DRIbuffer *buffers = NULL;
+ int i = 0, count, ret;
+
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ if (fb->Visual.doubleBufferMode)
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
+ attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
+ else if (fb->Visual.haveDepthBuffer)
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ else if (fb->Visual.haveStencilBuffer)
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+
+ buffers = (*screen->dri2.loader->getBuffers)(drawable,
+ &drawable->w, &drawable->h,
+ attachments, i, &count,
+ drawable->loaderPrivate);
+ if (buffers == NULL)
+ return;
+
+ for (i = 0; i < count; i++) {
+ struct gl_renderbuffer *rb;
+ struct nouveau_surface *s;
+ uint32_t old_handle;
+ int index;
+
+ switch (buffers[i].attachment) {
+ case __DRI_BUFFER_FRONT_LEFT:
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ index = BUFFER_FRONT_LEFT;
+ break;
+ case __DRI_BUFFER_BACK_LEFT:
+ index = BUFFER_BACK_LEFT;
+ break;
+ case __DRI_BUFFER_DEPTH:
+ case __DRI_BUFFER_DEPTH_STENCIL:
+ index = BUFFER_DEPTH;
+ break;
+ case __DRI_BUFFER_STENCIL:
+ index = BUFFER_STENCIL;
+ break;
+ default:
+ assert(0);
+ }
+
+ rb = fb->Attachment[index].Renderbuffer;
+ s = &to_nouveau_renderbuffer(rb)->surface;
+
+ s->width = drawable->w;
+ s->height = drawable->h;
+ s->pitch = buffers[i].pitch;
+ s->cpp = buffers[i].cpp;
+
+ /* Don't bother to reopen the bo if it happens to be
+ * the same. */
+ if (s->bo) {
+ ret = nouveau_bo_handle_get(s->bo, &old_handle);
+ assert(!ret);
+ }
+
+ if (!s->bo || old_handle != buffers[i].name) {
+ nouveau_bo_ref(NULL, &s->bo);
+ ret = nouveau_bo_handle_ref(context_dev(ctx),
+ buffers[i].name, &s->bo);
+ assert(!ret);
+
+ context_dirty(ctx, FRAMEBUFFER);
+ }
+ }
+
+ _mesa_resize_framebuffer(ctx, fb, drawable->w, drawable->h);
+}
+
+GLboolean
+nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
+ __DRIdrawable *dri_read)
+{
+ if (dri_ctx) {
+ struct nouveau_context *nctx = dri_ctx->driverPrivate;
+ GLcontext *ctx = &nctx->base;
+
+ if (nctx->screen->context != nctx) {
+ nctx->screen->context = nctx;
+ BITSET_ONES(nctx->dirty);
+ }
+
+ /* Ask the X server for new renderbuffers. */
+ nouveau_update_renderbuffers(dri_ctx, dri_draw,
+ &nctx->drawable.d_stamp);
+ if (dri_draw != dri_read)
+ nouveau_update_renderbuffers(dri_ctx, dri_read,
+ &nctx->drawable.r_stamp);
+
+ /* Pass it down to mesa. */
+ _mesa_make_current(ctx, dri_draw->driverPrivate,
+ dri_read->driverPrivate);
+ _mesa_update_state(ctx);
+
+ FIRE_RING(context_chan(ctx));
+
+ } else {
+ _mesa_make_current(NULL, NULL, NULL);
+ }
+
+ return GL_TRUE;
+}
+
+GLboolean
+nouveau_context_unbind(__DRIcontext *dri_ctx)
+{
+ return GL_TRUE;
+}
+
+void
+nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+
+ nctx->fallback = MAX2(HWTNL, mode);
+
+ if (mode < SWRAST)
+ nouveau_state_emit(ctx);
+ else
+ FIRE_RING(context_chan(ctx));
+}
+
+void
+nouveau_validate_framebuffer(GLcontext *ctx)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+
+ /* Someone's planning to draw something really soon. */
+ nctx->drawable.dirty = GL_TRUE;
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h
new file mode 100644
index 0000000000..9812963e1a
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h
@@ -0,0 +1,105 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_CONTEXT_H__
+#define __NOUVEAU_CONTEXT_H__
+
+#include "nouveau_screen.h"
+#include "nouveau_state.h"
+#include "nouveau_bo_state.h"
+#include "nouveau_render.h"
+
+#include "main/bitset.h"
+
+enum nouveau_fallback {
+ HWTNL = 0,
+ SWTNL,
+ SWRAST,
+};
+
+struct nouveau_drawable_state {
+ GLboolean dirty;
+ unsigned int d_stamp;
+ unsigned int r_stamp;
+};
+
+struct nouveau_context {
+ GLcontext base;
+ __DRIcontext *dri_context;
+ struct nouveau_screen *screen;
+
+ BITSET_DECLARE(dirty, MAX_NOUVEAU_STATE);
+ enum nouveau_fallback fallback;
+
+ struct nouveau_bo_state bo;
+ struct nouveau_render_state render;
+ struct nouveau_drawable_state drawable;
+};
+
+#define to_nouveau_context(ctx) ((struct nouveau_context *)(ctx))
+
+#define context_dev(ctx) \
+ (to_nouveau_context(ctx)->screen->device)
+#define context_chipset(ctx) \
+ (context_dev(ctx)->chipset)
+#define context_chan(ctx) \
+ (to_nouveau_context(ctx)->screen->chan)
+#define context_eng3d(ctx) \
+ (to_nouveau_context(ctx)->screen->eng3d)
+#define context_drv(ctx) \
+ (to_nouveau_context(ctx)->screen->driver)
+#define context_dirty(ctx, s) \
+ BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s)
+#define context_dirty_i(ctx, s, i) \
+ BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s##0 + i)
+
+GLboolean
+nouveau_context_create(const __GLcontextModes *visual, __DRIcontext *dri_ctx,
+ void *share_ctx);
+
+GLboolean
+nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen,
+ const GLvisual *visual, GLcontext *share_ctx);
+
+void
+nouveau_context_destroy(__DRIcontext *dri_ctx);
+
+GLboolean
+nouveau_context_make_current(__DRIcontext *dri_ctx,
+ __DRIdrawable *ddraw,
+ __DRIdrawable *rdraw);
+
+GLboolean
+nouveau_context_unbind(__DRIcontext *dri_ctx);
+
+void
+nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode);
+
+void
+nouveau_validate_framebuffer(GLcontext *ctx);
+
+#endif
+
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
new file mode 100644
index 0000000000..bf0e20ca81
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
@@ -0,0 +1,140 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_fbo.h"
+#include "nouveau_util.h"
+
+#include "drivers/common/meta.h"
+
+static const GLubyte *
+nouveau_get_string(GLcontext *ctx, GLenum name)
+{
+ static char buffer[128];
+ char hardware_name[32];
+
+ switch (name) {
+ case GL_VENDOR:
+ return (GLubyte *)"Nouveau";
+
+ case GL_RENDERER:
+ sprintf(hardware_name, "nv%02X", context_chipset(ctx));
+ driGetRendererString(buffer, hardware_name, DRIVER_DATE, 0);
+
+ return (GLubyte *)buffer;
+ default:
+ return NULL;
+ }
+}
+
+static void
+nouveau_flush(GLcontext *ctx)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+
+ FIRE_RING(chan);
+
+ if (ctx->DrawBuffer->Name == 0 &&
+ ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
+ __DRIscreen *screen = nctx->screen->dri_screen;
+ __DRIdri2LoaderExtension *dri2 = screen->dri2.loader;
+ __DRIdrawable *drawable = nctx->dri_context->driDrawablePriv;
+
+ dri2->flushFrontBuffer(drawable, drawable->loaderPrivate);
+ }
+
+ nctx->drawable.dirty = GL_FALSE;
+}
+
+static void
+nouveau_finish(GLcontext *ctx)
+{
+ nouveau_flush(ctx);
+}
+
+void
+nouveau_clear(GLcontext *ctx, GLbitfield buffers)
+{
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ int x, y, w, h;
+ int i, buf;
+
+ nouveau_validate_framebuffer(ctx);
+ get_scissors(fb, &x, &y, &w, &h);
+
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ struct nouveau_surface *s;
+ unsigned mask, value;
+
+ buf = buffers & (1 << i);
+ if (!buf)
+ continue;
+
+ s = &to_nouveau_renderbuffer(
+ fb->Attachment[i].Renderbuffer->Wrapped)->surface;
+
+ if (buf & BUFFER_BITS_COLOR) {
+ mask = pack_rgba_i(s->format, ctx->Color.ColorMask[0]);
+ value = pack_rgba_f(s->format, ctx->Color.ClearColor);
+
+ if (mask)
+ context_drv(ctx)->surface_fill(
+ ctx, s, mask, value, x, y, w, h);
+
+ buffers &= ~buf;
+
+ } else if (buf & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) {
+ mask = pack_zs_i(s->format,
+ (buffers & BUFFER_BIT_DEPTH &&
+ ctx->Depth.Mask) ? ~0 : 0,
+ (buffers & BUFFER_BIT_STENCIL &&
+ ctx->Stencil.WriteMask[0]) ? ~0 : 0);
+ value = pack_zs_f(s->format,
+ ctx->Depth.Clear,
+ ctx->Stencil.Clear);
+
+ if (mask)
+ context_drv(ctx)->surface_fill(
+ ctx, s, mask, value, x, y, w, h);
+
+ buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
+ }
+ }
+
+ if (buffers)
+ _mesa_meta_Clear(ctx, buffers);
+}
+
+void
+nouveau_driver_functions_init(struct dd_function_table *functions)
+{
+ functions->GetString = nouveau_get_string;
+ functions->Flush = nouveau_flush;
+ functions->Finish = nouveau_finish;
+ functions->Clear = nouveau_clear;
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.h b/src/mesa/drivers/dri/nouveau/nouveau_driver.h
new file mode 100644
index 0000000000..3b4d332d74
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.h
@@ -0,0 +1,89 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_DRIVER_H__
+#define __NOUVEAU_DRIVER_H__
+
+#include "main/imports.h"
+#include "main/mtypes.h"
+#include "main/macros.h"
+#include "main/formats.h"
+#include "utils.h"
+#include "dri_util.h"
+
+#undef NDEBUG
+#include <assert.h>
+
+#include "nouveau_device.h"
+#include "nouveau_pushbuf.h"
+#include "nouveau_grobj.h"
+#include "nouveau_channel.h"
+#include "nouveau_bo.h"
+#include "nouveau_notifier.h"
+#include "nouveau_screen.h"
+#include "nouveau_state.h"
+#include "nouveau_surface.h"
+
+#define DRIVER_DATE "20091015"
+#define DRIVER_AUTHOR "Nouveau"
+
+struct nouveau_driver {
+ void (*screen_destroy)(struct nouveau_screen *screen);
+
+ GLcontext *(*context_create)(struct nouveau_screen *screen,
+ const GLvisual *visual,
+ GLcontext *share_ctx);
+ void (*context_destroy)(GLcontext *ctx);
+
+ void (*surface_copy)(GLcontext *ctx,
+ struct nouveau_surface *dst,
+ struct nouveau_surface *src,
+ int dx, int dy, int sx, int sy, int w, int h);
+ void (*surface_fill)(GLcontext *ctx,
+ struct nouveau_surface *dst,
+ unsigned mask, unsigned value,
+ int dx, int dy, int w, int h);
+
+ nouveau_state_func *emit;
+ int num_emit;
+};
+
+#define nouveau_error(format, ...) \
+ _mesa_fprintf(stderr, "%s: " format, __func__, ## __VA_ARGS__)
+
+void
+nouveau_clear(GLcontext *ctx, GLbitfield buffers);
+
+void
+nouveau_span_functions_init(GLcontext *ctx);
+
+void
+nouveau_driver_functions_init(struct dd_function_table *functions);
+
+void
+nouveau_texture_functions_init(struct dd_function_table *functions);
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
new file mode 100644
index 0000000000..91eade8d63
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
@@ -0,0 +1,277 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_fbo.h"
+#include "nouveau_context.h"
+#include "nouveau_texture.h"
+
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/fbobject.h"
+
+static GLboolean
+set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat)
+{
+ struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface;
+
+ rb->InternalFormat = internalFormat;
+
+ switch (internalFormat) {
+ case GL_RGB:
+ case GL_RGB8:
+ rb->_BaseFormat = GL_RGB;
+ rb->Format = MESA_FORMAT_XRGB8888;
+ rb->DataType = GL_UNSIGNED_BYTE;
+ s->cpp = 4;
+ break;
+ case GL_RGBA:
+ case GL_RGBA8:
+ rb->_BaseFormat = GL_RGBA;
+ rb->Format = MESA_FORMAT_ARGB8888;
+ rb->DataType = GL_UNSIGNED_BYTE;
+ s->cpp = 4;
+ break;
+ case GL_RGB5:
+ rb->_BaseFormat = GL_RGB;
+ rb->Format = MESA_FORMAT_RGB565;
+ rb->DataType = GL_UNSIGNED_BYTE;
+ s->cpp = 2;
+ break;
+ case GL_DEPTH_COMPONENT16:
+ rb->_BaseFormat = GL_DEPTH_COMPONENT;
+ rb->Format = MESA_FORMAT_Z16;
+ rb->DataType = GL_UNSIGNED_SHORT;
+ s->cpp = 2;
+ break;
+ case GL_DEPTH_COMPONENT24:
+ case GL_STENCIL_INDEX8_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ rb->_BaseFormat = GL_DEPTH_COMPONENT;
+ rb->Format = MESA_FORMAT_Z24_S8;
+ rb->DataType = GL_UNSIGNED_INT;
+ s->cpp = 4;
+ break;
+ default:
+ return GL_FALSE;
+ }
+
+ s->format = rb->Format;
+
+ return GL_TRUE;
+}
+
+static GLboolean
+nouveau_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLenum internalFormat,
+ GLuint width, GLuint height)
+{
+ struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface;
+
+ if (!set_renderbuffer_format(rb, internalFormat))
+ return GL_FALSE;
+
+ rb->Width = width;
+ rb->Height = height;
+
+ nouveau_surface_alloc(ctx, s, TILED, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP,
+ rb->Format, width, height);
+
+ context_dirty(ctx, FRAMEBUFFER);
+ return GL_TRUE;
+}
+
+static void
+nouveau_renderbuffer_del(struct gl_renderbuffer *rb)
+{
+ struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface;
+
+ nouveau_surface_ref(NULL, s);
+ FREE(rb);
+}
+
+static struct gl_renderbuffer *
+nouveau_renderbuffer_new(GLcontext *ctx, GLuint name)
+{
+ struct gl_renderbuffer *rb;
+
+ rb = (struct gl_renderbuffer *)
+ CALLOC_STRUCT(nouveau_renderbuffer);
+ if (!rb)
+ return NULL;
+
+ _mesa_init_renderbuffer(rb, name);
+
+ rb->AllocStorage = nouveau_renderbuffer_storage;
+ rb->Delete = nouveau_renderbuffer_del;
+
+ return rb;
+}
+
+static GLboolean
+nouveau_renderbuffer_dri_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLenum internalFormat,
+ GLuint width, GLuint height)
+{
+ if (!set_renderbuffer_format(rb, internalFormat))
+ return GL_FALSE;
+
+ rb->Width = width;
+ rb->Height = height;
+
+ context_dirty(ctx, FRAMEBUFFER);
+ return GL_TRUE;
+}
+
+struct gl_renderbuffer *
+nouveau_renderbuffer_dri_new(GLenum format, __DRIdrawable *drawable)
+{
+ struct gl_renderbuffer *rb;
+
+ rb = nouveau_renderbuffer_new(NULL, 0);
+ if (!rb)
+ return NULL;
+
+ rb->AllocStorage = nouveau_renderbuffer_dri_storage;
+
+ if (!set_renderbuffer_format(rb, format)) {
+ nouveau_renderbuffer_del(rb);
+ return NULL;
+ }
+
+ return rb;
+}
+
+static struct gl_framebuffer *
+nouveau_framebuffer_new(GLcontext *ctx, GLuint name)
+{
+ struct nouveau_framebuffer *nfb;
+
+ nfb = CALLOC_STRUCT(nouveau_framebuffer);
+ if (!nfb)
+ return NULL;
+
+ _mesa_initialize_user_framebuffer(&nfb->base, name);
+
+ return &nfb->base;
+}
+
+struct gl_framebuffer *
+nouveau_framebuffer_dri_new(const GLvisual *visual)
+{
+ struct nouveau_framebuffer *nfb;
+
+ nfb = CALLOC_STRUCT(nouveau_framebuffer);
+ if (!nfb)
+ return NULL;
+
+ _mesa_initialize_window_framebuffer(&nfb->base, visual);
+
+ return &nfb->base;
+}
+
+static void
+nouveau_bind_framebuffer(GLcontext *ctx, GLenum target,
+ struct gl_framebuffer *dfb,
+ struct gl_framebuffer *rfb)
+{
+ context_dirty(ctx, FRAMEBUFFER);
+}
+
+static void
+nouveau_framebuffer_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb,
+ GLenum attachment, struct gl_renderbuffer *rb)
+{
+ _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb);
+
+ context_dirty(ctx, FRAMEBUFFER);
+}
+
+static GLenum
+get_tex_format(struct gl_texture_image *ti)
+{
+ switch (ti->TexFormat) {
+ case MESA_FORMAT_ARGB8888:
+ return GL_RGBA8;
+ case MESA_FORMAT_RGB565:
+ return GL_RGB5;
+ default:
+ assert(0);
+ }
+}
+
+static void
+nouveau_render_texture(GLcontext *ctx, struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att)
+{
+ struct gl_renderbuffer *rb = att->Renderbuffer;
+ struct gl_texture_image *ti =
+ att->Texture->Image[att->CubeMapFace][att->TextureLevel];
+ int ret;
+
+ /* Allocate a renderbuffer object for the texture if we
+ * haven't already done so. */
+ if (!rb) {
+ rb = nouveau_renderbuffer_new(ctx, 0);
+ assert(rb);
+
+ rb->AllocStorage = NULL;
+ _mesa_reference_renderbuffer(&att->Renderbuffer, rb);
+ }
+
+ /* Update the renderbuffer fields from the texture. */
+ ret = set_renderbuffer_format(rb, get_tex_format(ti));
+ assert(ret);
+
+ rb->Width = ti->Width;
+ rb->Height = ti->Height;
+ nouveau_surface_ref(&to_nouveau_teximage(ti)->surface,
+ &to_nouveau_renderbuffer(rb)->surface);
+
+ context_dirty(ctx, FRAMEBUFFER);
+}
+
+static void
+nouveau_finish_render_texture(GLcontext *ctx,
+ struct gl_renderbuffer_attachment *att)
+{
+ struct nouveau_renderbuffer *nrb
+ = to_nouveau_renderbuffer(att->Renderbuffer);
+
+ texture_dirty(att->Texture);
+ nouveau_surface_ref(NULL, &nrb->surface);
+}
+
+void
+nouveau_fbo_functions_init(struct dd_function_table *functions)
+{
+ functions->NewFramebuffer = nouveau_framebuffer_new;
+ functions->NewRenderbuffer = nouveau_renderbuffer_new;
+ functions->BindFramebuffer = nouveau_bind_framebuffer;
+ functions->FramebufferRenderbuffer = nouveau_framebuffer_renderbuffer;
+ functions->RenderTexture = nouveau_render_texture;
+ functions->FinishRenderTexture = nouveau_finish_render_texture;
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.h b/src/mesa/drivers/dri/nouveau/nouveau_fbo.h
new file mode 100644
index 0000000000..5ae984bbff
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_FBO_H__
+#define __NOUVEAU_FBO_H__
+
+struct nouveau_framebuffer {
+ struct gl_framebuffer base;
+ struct nouveau_bo *lma_bo;
+};
+#define to_nouveau_framebuffer(x) ((struct nouveau_framebuffer *)(x))
+
+struct nouveau_renderbuffer {
+ struct gl_renderbuffer base;
+ struct nouveau_surface surface;
+};
+#define to_nouveau_renderbuffer(x) ((struct nouveau_renderbuffer *)(x))
+
+struct gl_framebuffer *
+nouveau_framebuffer_dri_new(const GLvisual *visual);
+
+struct gl_renderbuffer *
+nouveau_renderbuffer_dri_new(GLenum format, __DRIdrawable *drawable);
+
+void
+nouveau_fbo_functions_init(struct dd_function_table *functions);
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_gldefs.h b/src/mesa/drivers/dri/nouveau/nouveau_gldefs.h
new file mode 100644
index 0000000000..00007a9a35
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_gldefs.h
@@ -0,0 +1,263 @@
+/*
+ * Copyright (C) 2007-2010 The Nouveau Project.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_GLDEFS_H__
+#define __NOUVEAU_GLDEFS_H__
+
+static inline unsigned
+nvgl_blend_func(unsigned func)
+{
+ switch (func) {
+ case GL_ZERO:
+ return 0x0000;
+ case GL_ONE:
+ return 0x0001;
+ case GL_SRC_COLOR:
+ return 0x0300;
+ case GL_ONE_MINUS_SRC_COLOR:
+ return 0x0301;
+ case GL_SRC_ALPHA:
+ return 0x0302;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ return 0x0303;
+ case GL_DST_ALPHA:
+ return 0x0304;
+ case GL_ONE_MINUS_DST_ALPHA:
+ return 0x0305;
+ case GL_DST_COLOR:
+ return 0x0306;
+ case GL_ONE_MINUS_DST_COLOR:
+ return 0x0307;
+ case GL_SRC_ALPHA_SATURATE:
+ return 0x0308;
+ case GL_CONSTANT_COLOR:
+ return 0x8001;
+ case GL_ONE_MINUS_CONSTANT_COLOR:
+ return 0x8002;
+ case GL_CONSTANT_ALPHA:
+ return 0x8003;
+ case GL_ONE_MINUS_CONSTANT_ALPHA:
+ return 0x8004;
+ default:
+ assert(0);
+ }
+}
+
+static inline unsigned
+nvgl_blend_eqn(unsigned eqn)
+{
+ switch (eqn) {
+ case GL_FUNC_ADD:
+ return 0x8006;
+ case GL_MIN:
+ return 0x8007;
+ case GL_MAX:
+ return 0x8008;
+ case GL_FUNC_SUBTRACT:
+ return 0x800a;
+ case GL_FUNC_REVERSE_SUBTRACT:
+ return 0x800b;
+ default:
+ assert(0);
+ }
+}
+
+static inline unsigned
+nvgl_logicop_func(unsigned func)
+{
+ switch (func) {
+ case GL_CLEAR:
+ return 0x1500;
+ case GL_NOR:
+ return 0x1508;
+ case GL_AND_INVERTED:
+ return 0x1504;
+ case GL_COPY_INVERTED:
+ return 0x150c;
+ case GL_AND_REVERSE:
+ return 0x1502;
+ case GL_INVERT:
+ return 0x150a;
+ case GL_XOR:
+ return 0x1506;
+ case GL_NAND:
+ return 0x150e;
+ case GL_AND:
+ return 0x1501;
+ case GL_EQUIV:
+ return 0x1509;
+ case GL_NOOP:
+ return 0x1505;
+ case GL_OR_INVERTED:
+ return 0x150d;
+ case GL_COPY:
+ return 0x1503;
+ case GL_OR_REVERSE:
+ return 0x150b;
+ case GL_OR:
+ return 0x1507;
+ case GL_SET:
+ return 0x150f;
+ default:
+ assert(0);
+ }
+}
+
+static inline unsigned
+nvgl_comparison_op(unsigned op)
+{
+ switch (op) {
+ case GL_NEVER:
+ return 0x0200;
+ case GL_LESS:
+ return 0x0201;
+ case GL_EQUAL:
+ return 0x0202;
+ case GL_LEQUAL:
+ return 0x0203;
+ case GL_GREATER:
+ return 0x0204;
+ case GL_NOTEQUAL:
+ return 0x0205;
+ case GL_GEQUAL:
+ return 0x0206;
+ case GL_ALWAYS:
+ return 0x0207;
+ default:
+ assert(0);
+ }
+}
+
+static inline unsigned
+nvgl_polygon_mode(unsigned mode)
+{
+ switch (mode) {
+ case GL_POINT:
+ return 0x1b00;
+ case GL_LINE:
+ return 0x1b01;
+ case GL_FILL:
+ return 0x1b02;
+ default:
+ assert(0);
+ }
+}
+
+static inline unsigned
+nvgl_stencil_op(unsigned op)
+{
+ switch (op) {
+ case GL_ZERO:
+ return 0x0000;
+ case GL_INVERT:
+ return 0x150a;
+ case GL_KEEP:
+ return 0x1e00;
+ case GL_REPLACE:
+ return 0x1e01;
+ case GL_INCR:
+ return 0x1e02;
+ case GL_DECR:
+ return 0x1e03;
+ case GL_INCR_WRAP_EXT:
+ return 0x8507;
+ case GL_DECR_WRAP_EXT:
+ return 0x8508;
+ default:
+ assert(0);
+ }
+}
+
+static inline unsigned
+nvgl_primitive(unsigned prim)
+{
+ switch (prim) {
+ case GL_POINTS:
+ return 0x0001;
+ case GL_LINES:
+ return 0x0002;
+ case GL_LINE_LOOP:
+ return 0x0003;
+ case GL_LINE_STRIP:
+ return 0x0004;
+ case GL_TRIANGLES:
+ return 0x0005;
+ case GL_TRIANGLE_STRIP:
+ return 0x0006;
+ case GL_TRIANGLE_FAN:
+ return 0x0007;
+ case GL_QUADS:
+ return 0x0008;
+ case GL_QUAD_STRIP:
+ return 0x0009;
+ case GL_POLYGON:
+ return 0x000a;
+ default:
+ assert(0);
+ }
+}
+
+static inline unsigned
+nvgl_wrap_mode(unsigned wrap)
+{
+ switch (wrap) {
+ case GL_REPEAT:
+ return 0x1;
+ case GL_MIRRORED_REPEAT:
+ return 0x2;
+ case GL_CLAMP_TO_EDGE:
+ return 0x3;
+ case GL_CLAMP_TO_BORDER:
+ return 0x4;
+ case GL_CLAMP:
+ return 0x5;
+ default:
+ assert(0);
+ }
+}
+
+static inline unsigned
+nvgl_filter_mode(unsigned filter)
+{
+ switch (filter) {
+ case GL_NEAREST:
+ return 0x1;
+ case GL_LINEAR:
+ return 0x2;
+ case GL_NEAREST_MIPMAP_NEAREST:
+ return 0x3;
+ case GL_LINEAR_MIPMAP_NEAREST:
+ return 0x4;
+ case GL_NEAREST_MIPMAP_LINEAR:
+ return 0x5;
+ case GL_LINEAR_MIPMAP_LINEAR:
+ return 0x6;
+ default:
+ assert(0);
+ }
+}
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render.h b/src/mesa/drivers/dri/nouveau/nouveau_render.h
new file mode 100644
index 0000000000..bff0ccfd76
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_render.h
@@ -0,0 +1,98 @@
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_RENDER_H__
+#define __NOUVEAU_RENDER_H__
+
+#include "vbo/vbo_context.h"
+
+struct nouveau_array_state;
+
+typedef void (*dispatch_t)(GLcontext *, unsigned int, int, unsigned int);
+typedef unsigned (*extract_u_t)(struct nouveau_array_state *a, int i, int j);
+typedef float (*extract_f_t)(struct nouveau_array_state *a, int i, int j);
+
+struct nouveau_attr_info {
+ int vbo_index;
+ int imm_method;
+ int imm_fields;
+
+ void (*emit)(GLcontext *, struct nouveau_array_state *, const void *);
+};
+
+struct nouveau_array_state {
+ int attr;
+ int stride, fields, type;
+
+ struct nouveau_bo *bo;
+ unsigned offset;
+ const void *buf;
+
+ extract_u_t extract_u;
+ extract_f_t extract_f;
+};
+
+#define RENDER_SCRATCH_COUNT 32
+#define RENDER_SCRATCH_SIZE 64*1024
+
+struct nouveau_scratch_state {
+ struct nouveau_bo *bo[RENDER_SCRATCH_COUNT];
+
+ int index;
+ int offset;
+ void *buf;
+};
+
+struct nouveau_swtnl_state {
+ struct nouveau_bo *vbo;
+ void *buf;
+ unsigned vertex_count;
+ GLenum primitive;
+};
+
+struct nouveau_render_state {
+ enum {
+ VBO,
+ IMM
+ } mode;
+
+ struct nouveau_array_state ib;
+ struct nouveau_array_state attrs[VERT_ATTRIB_MAX];
+
+ /* Maps a HW VBO index or IMM emission order to an index in
+ * the attrs array above (or -1 if unused). */
+ int map[VERT_ATTRIB_MAX];
+
+ int attr_count;
+ int vertex_size;
+
+ struct nouveau_scratch_state scratch;
+ struct nouveau_swtnl_state swtnl;
+};
+
+#define to_render_state(ctx) (&to_nouveau_context(ctx)->render)
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render_t.c b/src/mesa/drivers/dri/nouveau/nouveau_render_t.c
new file mode 100644
index 0000000000..c0505781cf
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_render_t.c
@@ -0,0 +1,361 @@
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/*
+ * Vertex submission helper definitions shared among the software and
+ * hardware TnL paths.
+ */
+
+#include "nouveau_gldefs.h"
+
+#include "main/light.h"
+#include "vbo/vbo.h"
+#include "tnl/tnl.h"
+
+#define OUT_INDICES_L(r, i, d, n) \
+ BATCH_OUT_L(i + d, n); \
+ (void)r
+#define OUT_INDICES_I16(r, i, d, n) \
+ BATCH_OUT_I16(r->ib.extract_u(&r->ib, 0, i) + d, \
+ r->ib.extract_u(&r->ib, 0, i + 1) + d)
+#define OUT_INDICES_I32(r, i, d, n) \
+ BATCH_OUT_I32(r->ib.extract_u(&r->ib, 0, i) + d)
+
+/*
+ * Emit <n> vertices using BATCH_OUT_<out>, MAX_OUT_<out> at a time,
+ * grouping them in packets of length MAX_PACKET.
+ *
+ * out: hardware index data type.
+ * ctx: GL context.
+ * start: element within the index buffer to begin with.
+ * delta: integer correction that will be added to each index found in
+ * the index buffer.
+ */
+#define EMIT_VBO(out, ctx, start, delta, n) do { \
+ struct nouveau_render_state *render = to_render_state(ctx); \
+ int npush = n; \
+ \
+ while (npush) { \
+ int npack = MIN2(npush, MAX_PACKET * MAX_OUT_##out); \
+ npush -= npack; \
+ \
+ BATCH_PACKET_##out((npack + MAX_OUT_##out - 1) \
+ / MAX_OUT_##out); \
+ while (npack) { \
+ int nout = MIN2(npack, MAX_OUT_##out); \
+ npack -= nout; \
+ \
+ OUT_INDICES_##out(render, start, delta, \
+ nout); \
+ start += nout; \
+ } \
+ } \
+ } while (0)
+
+/*
+ * Emit the <n>-th element of the array <a>, using IMM_OUT.
+ */
+#define EMIT_IMM(ctx, a, n) do { \
+ struct nouveau_attr_info *info = \
+ &TAG(vertex_attrs)[(a)->attr]; \
+ int m; \
+ \
+ if (!info->emit) { \
+ IMM_PACKET(info->imm_method, info->imm_fields); \
+ \
+ for (m = 0; m < (a)->fields; m++) \
+ IMM_OUT((a)->extract_f(a, n, m)); \
+ \
+ for (m = (a)->fields; m < info->imm_fields; m++) \
+ IMM_OUT(((float []){0, 0, 0, 1})[m]); \
+ \
+ } else { \
+ info->emit(ctx, a, (a)->buf + n * (a)->stride); \
+ } \
+ } while (0)
+
+/*
+ * Select an appropriate dispatch function for the given index buffer.
+ */
+static void
+get_array_dispatch(struct nouveau_array_state *a, dispatch_t *dispatch)
+{
+ if (!a->fields) {
+ auto void f(GLcontext *, unsigned int, int, unsigned int);
+
+ void f(GLcontext *ctx, unsigned int start, int delta,
+ unsigned int n) {
+ struct nouveau_channel *chan = context_chan(ctx);
+ RENDER_LOCALS(ctx);
+
+ EMIT_VBO(L, ctx, start, delta, n);
+ };
+
+ *dispatch = f;
+
+ } else if (a->type == GL_UNSIGNED_INT) {
+ auto void f(GLcontext *, unsigned int, int, unsigned int);
+
+ void f(GLcontext *ctx, unsigned int start, int delta,
+ unsigned int n) {
+ struct nouveau_channel *chan = context_chan(ctx);
+ RENDER_LOCALS(ctx);
+
+ EMIT_VBO(I32, ctx, start, delta, n);
+ };
+
+ *dispatch = f;
+
+ } else {
+ auto void f(GLcontext *, unsigned int, int, unsigned int);
+
+ void f(GLcontext *ctx, unsigned int start, int delta,
+ unsigned int n) {
+ struct nouveau_channel *chan = context_chan(ctx);
+ RENDER_LOCALS(ctx);
+
+ EMIT_VBO(I32, ctx, start, delta, n & 1);
+ EMIT_VBO(I16, ctx, start, delta, n & ~1);
+ };
+
+ *dispatch = f;
+ }
+}
+
+/*
+ * Select appropriate element extraction functions for the given
+ * array.
+ */
+static void
+get_array_extract(struct nouveau_array_state *a,
+ extract_u_t *extract_u, extract_f_t *extract_f)
+{
+#define EXTRACT(in_t, out_t, k) \
+ ({ \
+ auto out_t f(struct nouveau_array_state *, int, int); \
+ out_t f(struct nouveau_array_state *a, int i, int j) { \
+ in_t x = ((in_t *)(a->buf + i * a->stride))[j]; \
+ \
+ return (out_t)x / (k); \
+ }; \
+ f; \
+ });
+
+ switch (a->type) {
+ case GL_BYTE:
+ *extract_u = EXTRACT(char, unsigned, 1);
+ *extract_f = EXTRACT(char, float, SCHAR_MAX);
+ break;
+ case GL_UNSIGNED_BYTE:
+ *extract_u = EXTRACT(unsigned char, unsigned, 1);
+ *extract_f = EXTRACT(unsigned char, float, UCHAR_MAX);
+ break;
+ case GL_SHORT:
+ *extract_u = EXTRACT(short, unsigned, 1);
+ *extract_f = EXTRACT(short, float, SHRT_MAX);
+ break;
+ case GL_UNSIGNED_SHORT:
+ *extract_u = EXTRACT(unsigned short, unsigned, 1);
+ *extract_f = EXTRACT(unsigned short, float, USHRT_MAX);
+ break;
+ case GL_INT:
+ *extract_u = EXTRACT(int, unsigned, 1);
+ *extract_f = EXTRACT(int, float, INT_MAX);
+ break;
+ case GL_UNSIGNED_INT:
+ *extract_u = EXTRACT(unsigned int, unsigned, 1);
+ *extract_f = EXTRACT(unsigned int, float, UINT_MAX);
+ break;
+ case GL_FLOAT:
+ *extract_u = EXTRACT(float, unsigned, 1.0 / UINT_MAX);
+ *extract_f = EXTRACT(float, float, 1);
+ break;
+
+ default:
+ assert(0);
+ }
+}
+
+/*
+ * Returns a pointer to a chunk of <size> bytes long GART memory. <bo>
+ * will be updated with the buffer object the memory is located in.
+ *
+ * If <offset> is provided, it will be updated with the offset within
+ * <bo> of the allocated memory. Otherwise the returned memory will
+ * always be located right at the beginning of <bo>.
+ */
+static inline void *
+get_scratch_vbo(GLcontext *ctx, unsigned size, struct nouveau_bo **bo,
+ unsigned *offset)
+{
+ struct nouveau_scratch_state *scratch = &to_render_state(ctx)->scratch;
+ void *buf;
+
+ if (scratch->buf && offset &&
+ size <= RENDER_SCRATCH_SIZE - scratch->offset) {
+ nouveau_bo_ref(scratch->bo[scratch->index], bo);
+
+ buf = scratch->buf + scratch->offset;
+ *offset = scratch->offset;
+ scratch->offset += size;
+
+ } else if (size <= RENDER_SCRATCH_SIZE) {
+ scratch->index = (scratch->index + 1) % RENDER_SCRATCH_COUNT;
+ nouveau_bo_ref(scratch->bo[scratch->index], bo);
+
+ nouveau_bo_map(*bo, NOUVEAU_BO_WR);
+ buf = scratch->buf = (*bo)->map;
+ nouveau_bo_unmap(*bo);
+
+ if (offset)
+ *offset = 0;
+ scratch->offset = size;
+
+ } else {
+ nouveau_bo_new(context_dev(ctx),
+ NOUVEAU_BO_MAP | NOUVEAU_BO_GART, 0, size, bo);
+
+ nouveau_bo_map(*bo, NOUVEAU_BO_WR);
+ buf = (*bo)->map;
+ nouveau_bo_unmap(*bo);
+
+ if (offset)
+ *offset = 0;
+ }
+
+ return buf;
+}
+
+/*
+ * Returns how many vertices you can draw using <n> pushbuf dwords.
+ */
+static inline unsigned
+get_max_vertices(GLcontext *ctx, const struct _mesa_index_buffer *ib,
+ unsigned n)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+
+ if (render->mode == IMM) {
+ return MAX2(0, n - 4) / (render->vertex_size / 4 +
+ render->attr_count);
+ } else {
+ unsigned max_out;
+
+ if (ib) {
+ switch (ib->type) {
+ case GL_UNSIGNED_INT:
+ max_out = MAX_OUT_I32;
+ break;
+
+ case GL_UNSIGNED_SHORT:
+ max_out = MAX_OUT_I16;
+ break;
+
+ case GL_UNSIGNED_BYTE:
+ max_out = MAX_OUT_I16;
+ break;
+ }
+ } else {
+ max_out = MAX_OUT_L;
+ }
+
+ return MAX2(0, n - 7) * max_out * MAX_PACKET / (1 + MAX_PACKET);
+ }
+}
+
+#include "nouveau_vbo_t.c"
+#include "nouveau_swtnl_t.c"
+
+static void
+TAG(emit_material)(GLcontext *ctx, struct nouveau_array_state *a,
+ const void *v)
+{
+ const int attr = a->attr - VERT_ATTRIB_GENERIC0;
+ const int state = ((int []) {
+ NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE,
+ NOUVEAU_STATE_MATERIAL_BACK_DIFFUSE,
+ NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR,
+ NOUVEAU_STATE_MATERIAL_BACK_SPECULAR,
+ NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_FRONT_SHININESS,
+ NOUVEAU_STATE_MATERIAL_BACK_SHININESS
+ }) [attr];
+
+ COPY_4V(ctx->Light.Material.Attrib[attr], (float *)v);
+ _mesa_update_material(ctx, 1 << attr);
+
+ context_drv(ctx)->emit[state](ctx, state);
+}
+
+static void
+TAG(render_prims)(GLcontext *ctx, const struct gl_client_array **arrays,
+ const struct _mesa_prim *prims, GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
+ GLuint min_index, GLuint max_index)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+
+ nouveau_validate_framebuffer(ctx);
+
+ if (nctx->fallback == HWTNL)
+ TAG(vbo_render_prims)(ctx, arrays, prims, nr_prims, ib,
+ index_bounds_valid, min_index, max_index);
+
+ if (nctx->fallback == SWTNL)
+ _tnl_vbo_draw_prims(ctx, arrays, prims, nr_prims, ib,
+ index_bounds_valid, min_index, max_index);
+}
+
+void
+TAG(render_init)(GLcontext *ctx)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ struct nouveau_scratch_state *scratch = &render->scratch;
+ int ret, i;
+
+ for (i = 0; i < RENDER_SCRATCH_COUNT; i++) {
+ ret = nouveau_bo_new(context_dev(ctx),
+ NOUVEAU_BO_MAP | NOUVEAU_BO_GART,
+ 0, RENDER_SCRATCH_SIZE, &scratch->bo[i]);
+ assert(!ret);
+ }
+
+ for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ render->map[i] = -1;
+
+ TAG(swtnl_init)(ctx);
+ vbo_set_draw_func(ctx, TAG(render_prims));
+}
+
+void
+TAG(render_destroy)(GLcontext *ctx)
+{
+ TAG(swtnl_destroy)(ctx);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c
new file mode 100644
index 0000000000..de6328251e
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c
@@ -0,0 +1,269 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_fbo.h"
+#include "nouveau_drmif.h"
+#include "nv04_driver.h"
+#include "nv10_driver.h"
+#include "nv20_driver.h"
+
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+
+static const __DRIextension *nouveau_screen_extensions[];
+
+static void
+nouveau_destroy_screen(__DRIscreen *dri_screen);
+
+static void
+nouveau_channel_flush_notify(struct nouveau_channel *chan)
+{
+ struct nouveau_screen *screen = chan->user_private;
+ struct nouveau_context *nctx = screen->context;
+
+ if (nctx && nctx->fallback < SWRAST)
+ nouveau_state_emit(&nctx->base);
+}
+
+static const __DRIconfig **
+nouveau_get_configs(void)
+{
+ __DRIconfig **configs = NULL;
+ int i;
+
+ const uint8_t depth_bits[] = { 0, 16, 24, 24 };
+ const uint8_t stencil_bits[] = { 0, 0, 0, 8 };
+ const uint8_t msaa_samples[] = { 0 };
+
+ const struct {
+ GLenum format;
+ GLenum type;
+ } fb_formats[] = {
+ { GL_RGB , GL_UNSIGNED_SHORT_5_6_5 },
+ { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV },
+ { GL_BGR , GL_UNSIGNED_INT_8_8_8_8_REV },
+ };
+
+ const GLenum back_buffer_modes[] = {
+ GLX_NONE, GLX_SWAP_UNDEFINED_OML
+ };
+
+ for (i = 0; i < Elements(fb_formats); i++) {
+ __DRIconfig **config;
+
+ config = driCreateConfigs(fb_formats[i].format,
+ fb_formats[i].type,
+ depth_bits, stencil_bits,
+ Elements(depth_bits),
+ back_buffer_modes,
+ Elements(back_buffer_modes),
+ msaa_samples,
+ Elements(msaa_samples));
+ assert(config);
+
+ configs = configs ? driConcatConfigs(configs, config)
+ : config;
+ }
+
+ return (const __DRIconfig **)configs;
+}
+
+static const __DRIconfig **
+nouveau_init_screen2(__DRIscreen *dri_screen)
+{
+ const __DRIconfig **configs;
+ struct nouveau_screen *screen;
+ int ret;
+
+ /* Allocate the screen. */
+ screen = CALLOC_STRUCT(nouveau_screen);
+ if (!screen)
+ return NULL;
+
+ dri_screen->private = screen;
+ dri_screen->extensions = nouveau_screen_extensions;
+ screen->dri_screen = dri_screen;
+
+ /* Open the DRM device. */
+ ret = nouveau_device_open_existing(&screen->device, 0, dri_screen->fd,
+ 0);
+ if (ret) {
+ nouveau_error("Error opening the DRM device.\n");
+ goto fail;
+ }
+
+ ret = nouveau_channel_alloc(screen->device, 0xbeef0201, 0xbeef0202,
+ &screen->chan);
+ if (ret) {
+ nouveau_error("Error initializing the FIFO.\n");
+ goto fail;
+ }
+ screen->chan->flush_notify = nouveau_channel_flush_notify;
+ screen->chan->user_private = screen;
+
+ /* Do the card specific initialization */
+ switch (screen->device->chipset & 0xf0) {
+ case 0x00:
+ ret = nv04_screen_init(screen);
+ break;
+ case 0x10:
+ ret = nv10_screen_init(screen);
+ break;
+ case 0x20:
+ ret = nv20_screen_init(screen);
+ break;
+ default:
+ assert(0);
+ }
+ if (!ret) {
+ nouveau_error("Error initializing the hardware.\n");
+ goto fail;
+ }
+
+ configs = nouveau_get_configs();
+ if (!configs) {
+ nouveau_error("Error creating the framebuffer configs.\n");
+ goto fail;
+ }
+
+ return configs;
+fail:
+ nouveau_destroy_screen(dri_screen);
+ return NULL;
+
+}
+
+static void
+nouveau_destroy_screen(__DRIscreen *dri_screen)
+{
+ struct nouveau_screen *screen = dri_screen->private;
+
+ if (!screen)
+ return;
+
+ screen->driver->screen_destroy(screen);
+
+ if (screen->chan) {
+ screen->chan->flush_notify = NULL;
+ nouveau_channel_free(&screen->chan);
+ }
+
+ if (screen->device)
+ nouveau_device_close(&screen->device);
+
+ FREE(screen);
+ dri_screen->private = NULL;
+}
+
+static GLboolean
+nouveau_create_buffer(__DRIscreen *dri_screen,
+ __DRIdrawable *drawable,
+ const __GLcontextModes *visual,
+ GLboolean is_pixmap)
+{
+ struct gl_renderbuffer *rb;
+ struct gl_framebuffer *fb;
+ GLenum color_format;
+
+ if (is_pixmap)
+ return GL_FALSE; /* not implemented */
+
+ if (visual->redBits == 5)
+ color_format = GL_RGB5;
+ else if (visual->alphaBits == 0)
+ color_format = GL_RGB8;
+ else
+ color_format = GL_RGBA8;
+
+ fb = nouveau_framebuffer_dri_new(visual);
+ if (!fb)
+ return GL_FALSE;
+
+ /* Front buffer. */
+ rb = nouveau_renderbuffer_dri_new(color_format, drawable);
+ _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, rb);
+
+ /* Back buffer */
+ if (visual->doubleBufferMode) {
+ rb = nouveau_renderbuffer_dri_new(color_format, drawable);
+ _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, rb);
+ }
+
+ /* Depth/stencil buffer. */
+ if (visual->depthBits == 24 && visual->stencilBits == 8) {
+ rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
+ _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb);
+
+ } else if (visual->depthBits == 24) {
+ rb = nouveau_renderbuffer_dri_new(GL_DEPTH_COMPONENT24, drawable);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
+
+ } else if (visual->depthBits == 16) {
+ rb = nouveau_renderbuffer_dri_new(GL_DEPTH_COMPONENT16, drawable);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
+ }
+
+ /* Software renderbuffers. */
+ _mesa_add_soft_renderbuffers(fb, GL_FALSE, GL_FALSE, GL_FALSE,
+ visual->accumRedBits > 0,
+ GL_FALSE, GL_FALSE);
+
+ drawable->driverPrivate = fb;
+
+ return GL_TRUE;
+}
+
+static void
+nouveau_destroy_buffer(__DRIdrawable *drawable)
+{
+ _mesa_reference_framebuffer(
+ (struct gl_framebuffer **)&drawable->driverPrivate, NULL);
+}
+
+static const __DRIextension *nouveau_screen_extensions[] = {
+ NULL
+};
+
+const struct __DriverAPIRec driDriverAPI = {
+ .InitScreen2 = nouveau_init_screen2,
+ .DestroyScreen = nouveau_destroy_screen,
+ .CreateBuffer = nouveau_create_buffer,
+ .DestroyBuffer = nouveau_destroy_buffer,
+ .CreateContext = nouveau_context_create,
+ .DestroyContext = nouveau_context_destroy,
+ .MakeCurrent = nouveau_context_make_current,
+ .UnbindContext = nouveau_context_unbind,
+};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driDRI2Extension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.h b/src/mesa/drivers/dri/nouveau/nouveau_screen.h
new file mode 100644
index 0000000000..5d45039b9e
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_SCREEN_H__
+#define __NOUVEAU_SCREEN_H__
+
+struct nouveau_context;
+
+struct nouveau_screen {
+ __DRIscreen *dri_screen;
+
+ struct nouveau_device *device;
+ struct nouveau_channel *chan;
+
+ struct nouveau_notifier *ntfy;
+ struct nouveau_grobj *eng3d;
+ struct nouveau_grobj *eng3dm;
+ struct nouveau_grobj *surf3d;
+ struct nouveau_grobj *m2mf;
+ struct nouveau_grobj *surf2d;
+ struct nouveau_grobj *rop;
+ struct nouveau_grobj *patt;
+ struct nouveau_grobj *rect;
+ struct nouveau_grobj *swzsurf;
+ struct nouveau_grobj *sifm;
+
+ const struct nouveau_driver *driver;
+ struct nouveau_context *context;
+};
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_span.c b/src/mesa/drivers/dri/nouveau/nouveau_span.c
new file mode 100644
index 0000000000..dbbbf15b09
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_span.c
@@ -0,0 +1,174 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_fbo.h"
+#include "nouveau_context.h"
+#include "nouveau_bo.h"
+
+#include "swrast/swrast.h"
+
+#define LOCAL_VARS \
+ struct gl_framebuffer *fb = ctx->DrawBuffer; \
+ struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; \
+ GLuint p; \
+ (void)p;
+
+#define LOCAL_DEPTH_VARS LOCAL_VARS
+
+#define HW_LOCK()
+#define HW_UNLOCK()
+
+#define HW_CLIPLOOP() { \
+ int minx = 0; \
+ int miny = 0; \
+ int maxx = fb->Width; \
+ int maxy = fb->Height;
+
+#define HW_ENDCLIPLOOP() }
+
+#define Y_FLIP(y) (fb->Name ? (y) : rb->Height - 1 - (y))
+
+/* RGB565 span functions */
+#define SPANTMP_PIXEL_FMT GL_RGB
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
+#define TAG(x) nouveau_##x##_rgb565
+#define TAG2(x, y) nouveau_##x##_rgb565##y
+#define GET_PTR(x, y) (s->bo->map + (y)*s->pitch + (x)*s->cpp)
+
+#include "spantmp2.h"
+
+/* ARGB8888 span functions */
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
+#define TAG(x) nouveau_##x##_argb8888
+#define TAG2(x, y) nouveau_##x##_argb8888##y
+#define GET_PTR(x, y) (s->bo->map + (y)*s->pitch + (x)*s->cpp)
+
+#include "spantmp2.h"
+
+/* Z16 span functions */
+#define VALUE_TYPE uint16_t
+#define READ_DEPTH(v, x, y) \
+ v = *(uint16_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp);
+#define WRITE_DEPTH(x, y, v) \
+ *(uint16_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp) = v
+#define TAG(x) nouveau_##x##_z16
+
+#include "depthtmp.h"
+
+/* Z24S8 span functions */
+#define VALUE_TYPE uint32_t
+#define READ_DEPTH(v, x, y) \
+ v = *(uint32_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp);
+#define WRITE_DEPTH(x, y, v) \
+ *(uint32_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp) = v
+#define TAG(x) nouveau_##x##_z24s8
+
+#include "depthtmp.h"
+
+static void
+renderbuffer_map_unmap(struct gl_renderbuffer *rb, GLboolean map)
+{
+ struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface;
+
+ if (map) {
+ switch (rb->Format) {
+ case MESA_FORMAT_RGB565:
+ nouveau_InitPointers_rgb565(rb);
+ break;
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_ARGB8888:
+ nouveau_InitPointers_argb8888(rb);
+ break;
+ case MESA_FORMAT_Z16:
+ nouveau_InitDepthPointers_z16(rb);
+ break;
+ case MESA_FORMAT_Z24_S8:
+ nouveau_InitDepthPointers_z24s8(rb);
+ break;
+ default:
+ assert(0);
+ }
+
+ nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR);
+ } else {
+ nouveau_bo_unmap(s->bo);
+ }
+}
+
+static void
+texture_unit_map_unmap(GLcontext *ctx, struct gl_texture_unit *u, GLboolean map)
+{
+ if (!u->_ReallyEnabled)
+ return;
+
+ if (map)
+ ctx->Driver.MapTexture(ctx, u->_Current);
+ else
+ ctx->Driver.UnmapTexture(ctx, u->_Current);
+}
+
+static void
+span_map_unmap(GLcontext *ctx, GLboolean map)
+{
+ int i;
+
+ for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++)
+ renderbuffer_map_unmap(ctx->DrawBuffer->_ColorDrawBuffers[i], map);
+
+ renderbuffer_map_unmap(ctx->DrawBuffer->_ColorReadBuffer, map);
+
+ if (ctx->DrawBuffer->_DepthBuffer)
+ renderbuffer_map_unmap(ctx->DrawBuffer->_DepthBuffer->Wrapped, map);
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
+ texture_unit_map_unmap(ctx, &ctx->Texture.Unit[i], map);
+}
+
+static void
+nouveau_span_start(GLcontext *ctx)
+{
+ nouveau_fallback(ctx, SWRAST);
+ span_map_unmap(ctx, GL_TRUE);
+}
+
+static void
+nouveau_span_finish(GLcontext *ctx)
+{
+ span_map_unmap(ctx, GL_FALSE);
+ nouveau_fallback(ctx, HWTNL);
+}
+
+void
+nouveau_span_functions_init(GLcontext *ctx)
+{
+ struct swrast_device_driver *swdd =
+ _swrast_GetDeviceDriverReference(ctx);
+
+ swdd->SpanRenderStart = nouveau_span_start;
+ swdd->SpanRenderFinish = nouveau_span_finish;
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c
new file mode 100644
index 0000000000..d727822175
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c
@@ -0,0 +1,532 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_texture.h"
+#include "nouveau_util.h"
+
+#include "swrast/swrast.h"
+#include "tnl/tnl.h"
+
+static void
+nouveau_alpha_func(GLcontext *ctx, GLenum func, GLfloat ref)
+{
+ context_dirty(ctx, ALPHA_FUNC);
+}
+
+static void
+nouveau_blend_color(GLcontext *ctx, const GLfloat color[4])
+{
+ context_dirty(ctx, BLEND_COLOR);
+}
+
+static void
+nouveau_blend_equation_separate(GLcontext *ctx, GLenum modeRGB, GLenum modeA)
+{
+ context_dirty(ctx, BLEND_EQUATION);
+}
+
+static void
+nouveau_blend_func_separate(GLcontext *ctx, GLenum sfactorRGB,
+ GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA)
+{
+ context_dirty(ctx, BLEND_FUNC);
+}
+
+static void
+nouveau_clip_plane(GLcontext *ctx, GLenum plane, const GLfloat *equation)
+{
+ context_dirty_i(ctx, CLIP_PLANE, plane - GL_CLIP_PLANE0);
+}
+
+static void
+nouveau_color_mask(GLcontext *ctx, GLboolean rmask, GLboolean gmask,
+ GLboolean bmask, GLboolean amask)
+{
+ context_dirty(ctx, COLOR_MASK);
+}
+
+static void
+nouveau_color_material(GLcontext *ctx, GLenum face, GLenum mode)
+{
+ context_dirty(ctx, COLOR_MATERIAL);
+ context_dirty(ctx, MATERIAL_FRONT_AMBIENT);
+ context_dirty(ctx, MATERIAL_BACK_AMBIENT);
+ context_dirty(ctx, MATERIAL_FRONT_DIFFUSE);
+ context_dirty(ctx, MATERIAL_BACK_DIFFUSE);
+ context_dirty(ctx, MATERIAL_FRONT_SPECULAR);
+ context_dirty(ctx, MATERIAL_BACK_SPECULAR);
+}
+
+static void
+nouveau_cull_face(GLcontext *ctx, GLenum mode)
+{
+ context_dirty(ctx, CULL_FACE);
+}
+
+static void
+nouveau_front_face(GLcontext *ctx, GLenum mode)
+{
+ context_dirty(ctx, FRONT_FACE);
+}
+
+static void
+nouveau_depth_func(GLcontext *ctx, GLenum func)
+{
+ context_dirty(ctx, DEPTH);
+}
+
+static void
+nouveau_depth_mask(GLcontext *ctx, GLboolean flag)
+{
+ context_dirty(ctx, DEPTH);
+}
+
+static void
+nouveau_depth_range(GLcontext *ctx, GLclampd nearval, GLclampd farval)
+{
+ context_dirty(ctx, VIEWPORT);
+}
+
+static void
+nouveau_draw_buffer(GLcontext *ctx, GLenum buffer)
+{
+ context_dirty(ctx, FRAMEBUFFER);
+}
+
+static void
+nouveau_draw_buffers(GLcontext *ctx, GLsizei n, const GLenum *buffers)
+{
+ context_dirty(ctx, FRAMEBUFFER);
+}
+
+static void
+nouveau_enable(GLcontext *ctx, GLenum cap, GLboolean state)
+{
+ int i;
+
+ switch (cap) {
+ case GL_ALPHA_TEST:
+ context_dirty(ctx, ALPHA_FUNC);
+ break;
+ case GL_BLEND:
+ context_dirty(ctx, BLEND_EQUATION);
+ break;
+ case GL_COLOR_LOGIC_OP:
+ context_dirty(ctx, LOGIC_OPCODE);
+ break;
+ case GL_COLOR_MATERIAL:
+ context_dirty(ctx, COLOR_MATERIAL);
+ context_dirty(ctx, MATERIAL_FRONT_AMBIENT);
+ context_dirty(ctx, MATERIAL_BACK_AMBIENT);
+ context_dirty(ctx, MATERIAL_FRONT_DIFFUSE);
+ context_dirty(ctx, MATERIAL_BACK_DIFFUSE);
+ context_dirty(ctx, MATERIAL_FRONT_SPECULAR);
+ context_dirty(ctx, MATERIAL_BACK_SPECULAR);
+ break;
+ case GL_COLOR_SUM_EXT:
+ context_dirty(ctx, FRAG);
+ break;
+ case GL_CULL_FACE:
+ context_dirty(ctx, CULL_FACE);
+ break;
+ case GL_DEPTH_TEST:
+ context_dirty(ctx, DEPTH);
+ break;
+ case GL_DITHER:
+ context_dirty(ctx, DITHER);
+ break;
+ case GL_FOG:
+ context_dirty(ctx, FOG);
+ context_dirty(ctx, FRAG);
+ context_dirty(ctx, MODELVIEW);
+ break;
+ case GL_LIGHT0:
+ case GL_LIGHT1:
+ case GL_LIGHT2:
+ case GL_LIGHT3:
+ case GL_LIGHT4:
+ case GL_LIGHT5:
+ case GL_LIGHT6:
+ case GL_LIGHT7:
+ context_dirty(ctx, MODELVIEW);
+ context_dirty(ctx, LIGHT_ENABLE);
+ context_dirty_i(ctx, LIGHT_SOURCE, cap - GL_LIGHT0);
+ context_dirty(ctx, MATERIAL_FRONT_AMBIENT);
+ context_dirty(ctx, MATERIAL_BACK_AMBIENT);
+ context_dirty(ctx, MATERIAL_FRONT_DIFFUSE);
+ context_dirty(ctx, MATERIAL_BACK_DIFFUSE);
+ context_dirty(ctx, MATERIAL_FRONT_SPECULAR);
+ context_dirty(ctx, MATERIAL_BACK_SPECULAR);
+ context_dirty(ctx, MATERIAL_FRONT_SHININESS);
+ context_dirty(ctx, MATERIAL_BACK_SHININESS);
+ break;
+ case GL_LIGHTING:
+ context_dirty(ctx, FRAG);
+ context_dirty(ctx, MODELVIEW);
+ context_dirty(ctx, LIGHT_ENABLE);
+
+ for (i = 0; i < MAX_LIGHTS; i++) {
+ if (ctx->Light.Light[i].Enabled)
+ context_dirty_i(ctx, LIGHT_SOURCE, i);
+ }
+
+ context_dirty(ctx, MATERIAL_FRONT_AMBIENT);
+ context_dirty(ctx, MATERIAL_BACK_AMBIENT);
+ context_dirty(ctx, MATERIAL_FRONT_DIFFUSE);
+ context_dirty(ctx, MATERIAL_BACK_DIFFUSE);
+ context_dirty(ctx, MATERIAL_FRONT_SPECULAR);
+ context_dirty(ctx, MATERIAL_BACK_SPECULAR);
+ context_dirty(ctx, MATERIAL_FRONT_SHININESS);
+ context_dirty(ctx, MATERIAL_BACK_SHININESS);
+ break;
+ case GL_LINE_SMOOTH:
+ context_dirty(ctx, LINE_MODE);
+ break;
+ case GL_NORMALIZE:
+ context_dirty(ctx, LIGHT_ENABLE);
+ break;
+ case GL_POINT_SMOOTH:
+ context_dirty(ctx, POINT_MODE);
+ break;
+ case GL_POLYGON_OFFSET_POINT:
+ case GL_POLYGON_OFFSET_LINE:
+ case GL_POLYGON_OFFSET_FILL:
+ context_dirty(ctx, POLYGON_OFFSET);
+ break;
+ case GL_POLYGON_SMOOTH:
+ context_dirty(ctx, POLYGON_MODE);
+ break;
+ case GL_SCISSOR_TEST:
+ context_dirty(ctx, SCISSOR);
+ break;
+ case GL_STENCIL_TEST:
+ context_dirty(ctx, STENCIL_FUNC);
+ break;
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_3D:
+ context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
+ context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
+ break;
+ }
+}
+
+static void
+nouveau_fog(GLcontext *ctx, GLenum pname, const GLfloat *params)
+{
+ context_dirty(ctx, FOG);
+}
+
+static void
+nouveau_index_mask(GLcontext *ctx, GLuint mask)
+{
+ context_dirty(ctx, INDEX_MASK);
+}
+
+static void
+nouveau_light(GLcontext *ctx, GLenum light, GLenum pname, const GLfloat *params)
+{
+ switch (pname) {
+ case GL_AMBIENT:
+ context_dirty(ctx, MATERIAL_FRONT_AMBIENT);
+ context_dirty(ctx, MATERIAL_BACK_AMBIENT);
+ break;
+ case GL_DIFFUSE:
+ context_dirty(ctx, MATERIAL_FRONT_DIFFUSE);
+ context_dirty(ctx, MATERIAL_BACK_DIFFUSE);
+ break;
+ case GL_SPECULAR:
+ context_dirty(ctx, MATERIAL_FRONT_SPECULAR);
+ context_dirty(ctx, MATERIAL_BACK_SPECULAR);
+ break;
+ case GL_SPOT_CUTOFF:
+ case GL_POSITION:
+ context_dirty(ctx, MODELVIEW);
+ context_dirty(ctx, LIGHT_ENABLE);
+ context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0);
+ break;
+ default:
+ context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0);
+ break;
+ }
+}
+
+static void
+nouveau_light_model(GLcontext *ctx, GLenum pname, const GLfloat *params)
+{
+ context_dirty(ctx, LIGHT_MODEL);
+ context_dirty(ctx, MODELVIEW);
+}
+
+static void
+nouveau_line_stipple(GLcontext *ctx, GLint factor, GLushort pattern )
+{
+ context_dirty(ctx, LINE_STIPPLE);
+}
+
+static void
+nouveau_line_width(GLcontext *ctx, GLfloat width)
+{
+ context_dirty(ctx, LINE_MODE);
+}
+
+static void
+nouveau_logic_opcode(GLcontext *ctx, GLenum opcode)
+{
+ context_dirty(ctx, LOGIC_OPCODE);
+}
+
+static void
+nouveau_point_parameter(GLcontext *ctx, GLenum pname, const GLfloat *params)
+{
+ context_dirty(ctx, POINT_PARAMETER);
+}
+
+static void
+nouveau_point_size(GLcontext *ctx, GLfloat size)
+{
+ context_dirty(ctx, POINT_MODE);
+}
+
+static void
+nouveau_polygon_mode(GLcontext *ctx, GLenum face, GLenum mode)
+{
+ context_dirty(ctx, POLYGON_MODE);
+}
+
+static void
+nouveau_polygon_offset(GLcontext *ctx, GLfloat factor, GLfloat units)
+{
+ context_dirty(ctx, POLYGON_OFFSET);
+}
+
+static void
+nouveau_polygon_stipple(GLcontext *ctx, const GLubyte *mask)
+{
+ context_dirty(ctx, POLYGON_STIPPLE);
+}
+
+static void
+nouveau_render_mode(GLcontext *ctx, GLenum mode)
+{
+ context_dirty(ctx, RENDER_MODE);
+}
+
+static void
+nouveau_scissor(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+{
+ context_dirty(ctx, SCISSOR);
+}
+
+static void
+nouveau_shade_model(GLcontext *ctx, GLenum mode)
+{
+ context_dirty(ctx, SHADE_MODEL);
+}
+
+static void
+nouveau_stencil_func_separate(GLcontext *ctx, GLenum face, GLenum func,
+ GLint ref, GLuint mask)
+{
+ context_dirty(ctx, STENCIL_FUNC);
+}
+
+static void
+nouveau_stencil_mask_separate(GLcontext *ctx, GLenum face, GLuint mask)
+{
+ context_dirty(ctx, STENCIL_MASK);
+}
+
+static void
+nouveau_stencil_op_separate(GLcontext *ctx, GLenum face, GLenum fail,
+ GLenum zfail, GLenum zpass)
+{
+ context_dirty(ctx, STENCIL_OP);
+}
+
+static void
+nouveau_tex_gen(GLcontext *ctx, GLenum coord, GLenum pname,
+ const GLfloat *params)
+{
+ context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit);
+}
+
+static void
+nouveau_tex_env(GLcontext *ctx, GLenum target, GLenum pname,
+ const GLfloat *param)
+{
+ switch (target) {
+ case GL_TEXTURE_FILTER_CONTROL_EXT:
+ context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
+ break;
+ default:
+ context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
+ break;
+ }
+}
+
+static void
+nouveau_tex_parameter(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *t, GLenum pname,
+ const GLfloat *params)
+{
+ switch (pname) {
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
+ context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
+ break;
+
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ texture_dirty(t);
+ context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
+ break;
+ }
+}
+
+static void
+nouveau_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+{
+ context_dirty(ctx, VIEWPORT);
+}
+
+void
+nouveau_emit_nothing(GLcontext *ctx, int emit)
+{
+}
+
+int
+nouveau_next_dirty_state(GLcontext *ctx)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ int i = BITSET_FFS(nctx->dirty) - 1;
+
+ if (i < 0 || i >= context_drv(ctx)->num_emit)
+ return -1;
+
+ return i;
+}
+
+void
+nouveau_state_emit(GLcontext *ctx)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ const struct nouveau_driver *drv = context_drv(ctx);
+ int i;
+
+ while ((i = nouveau_next_dirty_state(ctx)) >= 0) {
+ BITSET_CLEAR(nctx->dirty, i);
+ drv->emit[i](ctx, i);
+ }
+
+ BITSET_ZERO(nctx->dirty);
+
+ nouveau_bo_state_emit(ctx);
+}
+
+static void
+nouveau_update_state(GLcontext *ctx, GLbitfield new_state)
+{
+ if (new_state & (_NEW_PROJECTION | _NEW_MODELVIEW))
+ context_dirty(ctx, PROJECTION);
+
+ if (new_state & _NEW_MODELVIEW)
+ context_dirty(ctx, MODELVIEW);
+
+ if (new_state & _NEW_CURRENT_ATTRIB &&
+ new_state & _NEW_LIGHT) {
+ context_dirty(ctx, MATERIAL_FRONT_AMBIENT);
+ context_dirty(ctx, MATERIAL_BACK_AMBIENT);
+ context_dirty(ctx, MATERIAL_FRONT_DIFFUSE);
+ context_dirty(ctx, MATERIAL_BACK_DIFFUSE);
+ context_dirty(ctx, MATERIAL_FRONT_SPECULAR);
+ context_dirty(ctx, MATERIAL_BACK_SPECULAR);
+ context_dirty(ctx, MATERIAL_FRONT_SHININESS);
+ context_dirty(ctx, MATERIAL_BACK_SHININESS);
+ }
+
+ _swrast_InvalidateState(ctx, new_state);
+ _tnl_InvalidateState(ctx, new_state);
+
+ nouveau_state_emit(ctx);
+}
+
+void
+nouveau_state_init(GLcontext *ctx)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+
+ ctx->Driver.AlphaFunc = nouveau_alpha_func;
+ ctx->Driver.BlendColor = nouveau_blend_color;
+ ctx->Driver.BlendEquationSeparate = nouveau_blend_equation_separate;
+ ctx->Driver.BlendFuncSeparate = nouveau_blend_func_separate;
+ ctx->Driver.ClipPlane = nouveau_clip_plane;
+ ctx->Driver.ColorMask = nouveau_color_mask;
+ ctx->Driver.ColorMaterial = nouveau_color_material;
+ ctx->Driver.CullFace = nouveau_cull_face;
+ ctx->Driver.FrontFace = nouveau_front_face;
+ ctx->Driver.DepthFunc = nouveau_depth_func;
+ ctx->Driver.DepthMask = nouveau_depth_mask;
+ ctx->Driver.DepthRange = nouveau_depth_range;
+ ctx->Driver.DrawBuffer = nouveau_draw_buffer;
+ ctx->Driver.DrawBuffers = nouveau_draw_buffers;
+ ctx->Driver.Enable = nouveau_enable;
+ ctx->Driver.Fogfv = nouveau_fog;
+ ctx->Driver.IndexMask = nouveau_index_mask;
+ ctx->Driver.Lightfv = nouveau_light;
+ ctx->Driver.LightModelfv = nouveau_light_model;
+ ctx->Driver.LineStipple = nouveau_line_stipple;
+ ctx->Driver.LineWidth = nouveau_line_width;
+ ctx->Driver.LogicOpcode = nouveau_logic_opcode;
+ ctx->Driver.PointParameterfv = nouveau_point_parameter;
+ ctx->Driver.PointSize = nouveau_point_size;
+ ctx->Driver.PolygonMode = nouveau_polygon_mode;
+ ctx->Driver.PolygonOffset = nouveau_polygon_offset;
+ ctx->Driver.PolygonStipple = nouveau_polygon_stipple;
+ ctx->Driver.RenderMode = nouveau_render_mode;
+ ctx->Driver.Scissor = nouveau_scissor;
+ ctx->Driver.ShadeModel = nouveau_shade_model;
+ ctx->Driver.StencilFuncSeparate = nouveau_stencil_func_separate;
+ ctx->Driver.StencilMaskSeparate = nouveau_stencil_mask_separate;
+ ctx->Driver.StencilOpSeparate = nouveau_stencil_op_separate;
+ ctx->Driver.TexGen = nouveau_tex_gen;
+ ctx->Driver.TexEnv = nouveau_tex_env;
+ ctx->Driver.TexParameter = nouveau_tex_parameter;
+ ctx->Driver.Viewport = nouveau_viewport;
+
+ ctx->Driver.UpdateState = nouveau_update_state;
+
+ BITSET_ONES(nctx->dirty);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.h b/src/mesa/drivers/dri/nouveau/nouveau_state.h
new file mode 100644
index 0000000000..d001fa259a
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_state.h
@@ -0,0 +1,119 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_STATE_H__
+#define __NOUVEAU_STATE_H__
+
+enum {
+ NOUVEAU_STATE_ALPHA_FUNC,
+ NOUVEAU_STATE_BLEND_COLOR,
+ NOUVEAU_STATE_BLEND_EQUATION,
+ NOUVEAU_STATE_BLEND_FUNC,
+ NOUVEAU_STATE_CLIP_PLANE0,
+ NOUVEAU_STATE_CLIP_PLANE1,
+ NOUVEAU_STATE_CLIP_PLANE2,
+ NOUVEAU_STATE_CLIP_PLANE3,
+ NOUVEAU_STATE_CLIP_PLANE4,
+ NOUVEAU_STATE_CLIP_PLANE5,
+ NOUVEAU_STATE_COLOR_MASK,
+ NOUVEAU_STATE_COLOR_MATERIAL,
+ NOUVEAU_STATE_CULL_FACE,
+ NOUVEAU_STATE_FRONT_FACE,
+ NOUVEAU_STATE_DEPTH,
+ NOUVEAU_STATE_DITHER,
+ NOUVEAU_STATE_FRAG,
+ NOUVEAU_STATE_FRAMEBUFFER,
+ NOUVEAU_STATE_FOG,
+ NOUVEAU_STATE_INDEX_MASK,
+ NOUVEAU_STATE_LIGHT_ENABLE,
+ NOUVEAU_STATE_LIGHT_MODEL,
+ NOUVEAU_STATE_LIGHT_SOURCE0,
+ NOUVEAU_STATE_LIGHT_SOURCE1,
+ NOUVEAU_STATE_LIGHT_SOURCE2,
+ NOUVEAU_STATE_LIGHT_SOURCE3,
+ NOUVEAU_STATE_LIGHT_SOURCE4,
+ NOUVEAU_STATE_LIGHT_SOURCE5,
+ NOUVEAU_STATE_LIGHT_SOURCE6,
+ NOUVEAU_STATE_LIGHT_SOURCE7,
+ NOUVEAU_STATE_LINE_STIPPLE,
+ NOUVEAU_STATE_LINE_MODE,
+ NOUVEAU_STATE_LOGIC_OPCODE,
+ NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE,
+ NOUVEAU_STATE_MATERIAL_BACK_DIFFUSE,
+ NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR,
+ NOUVEAU_STATE_MATERIAL_BACK_SPECULAR,
+ NOUVEAU_STATE_MATERIAL_FRONT_SHININESS,
+ NOUVEAU_STATE_MATERIAL_BACK_SHININESS,
+ NOUVEAU_STATE_MODELVIEW,
+ NOUVEAU_STATE_POINT_MODE,
+ NOUVEAU_STATE_POINT_PARAMETER,
+ NOUVEAU_STATE_POLYGON_MODE,
+ NOUVEAU_STATE_POLYGON_OFFSET,
+ NOUVEAU_STATE_POLYGON_STIPPLE,
+ NOUVEAU_STATE_PROJECTION,
+ NOUVEAU_STATE_RENDER_MODE,
+ NOUVEAU_STATE_SCISSOR,
+ NOUVEAU_STATE_SHADE_MODEL,
+ NOUVEAU_STATE_STENCIL_FUNC,
+ NOUVEAU_STATE_STENCIL_MASK,
+ NOUVEAU_STATE_STENCIL_OP,
+ NOUVEAU_STATE_TEX_ENV0,
+ NOUVEAU_STATE_TEX_ENV1,
+ NOUVEAU_STATE_TEX_ENV2,
+ NOUVEAU_STATE_TEX_ENV3,
+ NOUVEAU_STATE_TEX_GEN0,
+ NOUVEAU_STATE_TEX_GEN1,
+ NOUVEAU_STATE_TEX_GEN2,
+ NOUVEAU_STATE_TEX_GEN3,
+ NOUVEAU_STATE_TEX_OBJ0,
+ NOUVEAU_STATE_TEX_OBJ1,
+ NOUVEAU_STATE_TEX_OBJ2,
+ NOUVEAU_STATE_TEX_OBJ3,
+ NOUVEAU_STATE_VIEWPORT,
+ NUM_NOUVEAU_STATE,
+
+ /* Room for card-specific states. */
+
+ MAX_NOUVEAU_STATE = NUM_NOUVEAU_STATE + 16,
+};
+
+typedef void (*nouveau_state_func)(GLcontext *ctx, int emit);
+
+void
+nouveau_state_init(GLcontext *ctx);
+
+void
+nouveau_emit_nothing(GLcontext *ctx, int emit);
+
+int
+nouveau_next_dirty_state(GLcontext *ctx);
+
+void
+nouveau_state_emit(GLcontext *ctx);
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_surface.c b/src/mesa/drivers/dri/nouveau/nouveau_surface.c
new file mode 100644
index 0000000000..33393970a0
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_surface.c
@@ -0,0 +1,81 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_util.h"
+
+void
+nouveau_surface_alloc(GLcontext *ctx, struct nouveau_surface *s,
+ enum nouveau_surface_layout layout,
+ unsigned flags, unsigned format,
+ unsigned width, unsigned height)
+{
+ unsigned tile_mode, cpp = _mesa_get_format_bytes(format);
+ int ret;
+
+ nouveau_bo_ref(NULL, &s->bo);
+
+ *s = (struct nouveau_surface) {
+ .layout = layout,
+ .format = format,
+ .width = width,
+ .height = height,
+ .cpp = cpp,
+ .pitch = width * cpp,
+ };
+
+ if (layout == TILED) {
+ s->pitch = align(s->pitch, 256);
+ tile_mode = s->pitch;
+ } else {
+ s->pitch = align(s->pitch, 64);
+ tile_mode = 0;
+ }
+
+ ret = nouveau_bo_new_tile(context_dev(ctx), flags, 0, s->pitch * height,
+ tile_mode, 0, &s->bo);
+ assert(!ret);
+}
+
+void
+nouveau_surface_ref(struct nouveau_surface *src,
+ struct nouveau_surface *dst)
+{
+ if (src) {
+ dst->offset = src->offset;
+ dst->layout = src->layout;
+ dst->format = src->format;
+ dst->width = src->width;
+ dst->height = src->height;
+ dst->cpp = src->cpp;
+ dst->pitch = src->pitch;
+ nouveau_bo_ref(src->bo, &dst->bo);
+
+ } else {
+ nouveau_bo_ref(NULL, &dst->bo);
+ }
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_surface.h b/src/mesa/drivers/dri/nouveau/nouveau_surface.h
new file mode 100644
index 0000000000..ebdc89afb4
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_surface.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_SURFACE_H__
+#define __NOUVEAU_SURFACE_H__
+
+enum nouveau_surface_layout {
+ LINEAR = 0,
+ TILED,
+ SWIZZLED,
+};
+
+struct nouveau_surface {
+ struct nouveau_bo *bo;
+ unsigned offset;
+
+ enum nouveau_surface_layout layout;
+
+ gl_format format;
+ unsigned cpp, pitch;
+
+ unsigned width, height;
+};
+
+void
+nouveau_surface_alloc(GLcontext *ctx, struct nouveau_surface *s,
+ enum nouveau_surface_layout layout,
+ unsigned flags, unsigned format,
+ unsigned width, unsigned height);
+
+void
+nouveau_surface_ref(struct nouveau_surface *src,
+ struct nouveau_surface *dst);
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c b/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c
new file mode 100644
index 0000000000..8fa922f422
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c
@@ -0,0 +1,354 @@
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "tnl/t_context.h"
+#include "tnl/t_pipeline.h"
+#include "tnl/t_vertex.h"
+
+static enum tnl_attr_format
+swtnl_get_format(int type, int fields) {
+ switch (type) {
+ case GL_FLOAT:
+ switch (fields){
+ case 1:
+ return EMIT_1F;
+ case 2:
+ return EMIT_2F;
+ case 3:
+ return EMIT_3F;
+ case 4:
+ return EMIT_4F;
+ default:
+ assert(0);
+ }
+ case GL_UNSIGNED_BYTE:
+ switch (fields) {
+ case 4:
+ return EMIT_4UB_4F_RGBA;
+ default:
+ assert(0);
+ }
+ default:
+ assert(0);
+ }
+}
+
+static struct swtnl_attr_info {
+ int type;
+ int fields;
+} swtnl_attrs[VERT_ATTRIB_MAX] = {
+ [VERT_ATTRIB_POS] = {
+ .type = GL_FLOAT,
+ .fields = 4,
+ },
+ [VERT_ATTRIB_NORMAL] = {
+ .type = GL_FLOAT,
+ .fields = -1,
+ },
+ [VERT_ATTRIB_COLOR0] = {
+ .type = GL_UNSIGNED_BYTE,
+ .fields = 4,
+ },
+ [VERT_ATTRIB_COLOR1] = {
+ .type = GL_UNSIGNED_BYTE,
+ .fields = 4,
+ },
+ [VERT_ATTRIB_FOG] = {
+ .type = GL_FLOAT,
+ .fields = 1,
+ },
+ [VERT_ATTRIB_TEX0] = {
+ .type = GL_FLOAT,
+ .fields = -1,
+ },
+ [VERT_ATTRIB_TEX1] = {
+ .type = GL_FLOAT,
+ .fields = -1,
+ },
+ [VERT_ATTRIB_TEX2] = {
+ .type = GL_FLOAT,
+ .fields = -1,
+ },
+ [VERT_ATTRIB_TEX3] = {
+ .type = GL_FLOAT,
+ .fields = -1,
+ },
+};
+
+static void
+swtnl_choose_attrs(GLcontext *ctx)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct tnl_clipspace *vtx = &tnl->clipspace;
+ static struct tnl_attr_map map[NUM_VERTEX_ATTRS];
+ int fields, i, n = 0;
+
+ render->mode = VBO;
+ render->attr_count = NUM_VERTEX_ATTRS;
+
+ /* We always want non Ndc coords format */
+ tnl->vb.AttribPtr[VERT_ATTRIB_POS] = tnl->vb.ClipPtr;
+
+ for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ struct nouveau_attr_info *ha = &TAG(vertex_attrs)[i];
+ struct swtnl_attr_info *sa = &swtnl_attrs[i];
+ struct nouveau_array_state *a = &render->attrs[i];
+
+ if (!sa->fields)
+ continue; /* Unsupported attribute. */
+
+ if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, i)) {
+ if (sa->fields > 0)
+ fields = sa->fields;
+ else
+ fields = tnl->vb.AttribPtr[i]->size;
+
+ map[n++] = (struct tnl_attr_map) {
+ .attrib = i,
+ .format = swtnl_get_format(sa->type, fields),
+ };
+
+ render->map[ha->vbo_index] = i;
+ a->attr = i;
+ a->fields = fields;
+ a->type = sa->type;
+ }
+ }
+
+ _tnl_install_attrs(ctx, map, n, NULL, 0);
+
+ for (i = 0; i < vtx->attr_count; i++) {
+ struct tnl_clipspace_attr *ta = &vtx->attr[i];
+ struct nouveau_array_state *a = &render->attrs[ta->attrib];
+
+ a->stride = vtx->vertex_size;
+ a->offset = ta->vertoffset;
+ }
+
+ TAG(render_set_format)(ctx);
+}
+
+static void
+swtnl_alloc_vertices(GLcontext *ctx)
+{
+ struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl;
+
+ nouveau_bo_ref(NULL, &swtnl->vbo);
+ swtnl->buf = get_scratch_vbo(ctx, RENDER_SCRATCH_SIZE,
+ &swtnl->vbo, NULL);
+ swtnl->vertex_count = 0;
+}
+
+static void
+swtnl_bind_vertices(GLcontext *ctx)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ struct nouveau_swtnl_state *swtnl = &render->swtnl;
+ int i;
+
+ for (i = 0; i < render->attr_count; i++) {
+ int attr = render->map[i];
+
+ if (attr >= 0)
+ nouveau_bo_ref(swtnl->vbo,
+ &render->attrs[attr].bo);
+ }
+
+ TAG(render_bind_vertices)(ctx);
+}
+
+static void
+swtnl_unbind_vertices(GLcontext *ctx)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ int i;
+
+ for (i = 0; i < render->attr_count; i++) {
+ int *attr = &render->map[i];
+
+ if (*attr >= 0) {
+ nouveau_bo_ref(NULL, &render->attrs[*attr].bo);
+ *attr = -1;
+ }
+ }
+
+ render->attr_count = 0;
+}
+
+static void
+swtnl_flush_vertices(GLcontext *ctx)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl;
+ unsigned push, start = 0, count = swtnl->vertex_count;
+ RENDER_LOCALS(ctx);
+
+ swtnl_bind_vertices(ctx);
+
+ while (count) {
+ push = get_max_vertices(ctx, NULL, chan->pushbuf->remaining);
+ push = MIN2(push / 12 * 12, count);
+ count -= push;
+
+ if (!push) {
+ FIRE_RING(chan);
+ continue;
+ }
+
+ BATCH_BEGIN(nvgl_primitive(swtnl->primitive));
+ EMIT_VBO(L, ctx, start, 0, push);
+ BATCH_END();
+
+ FIRE_RING(chan);
+ }
+
+ swtnl_alloc_vertices(ctx);
+}
+
+/* TnL renderer entry points */
+
+static void
+swtnl_start(GLcontext *ctx)
+{
+ swtnl_choose_attrs(ctx);
+}
+
+static void
+swtnl_finish(GLcontext *ctx)
+{
+ swtnl_flush_vertices(ctx);
+ swtnl_unbind_vertices(ctx);
+}
+
+static void
+swtnl_primitive(GLcontext *ctx, GLenum mode)
+{
+}
+
+static void
+swtnl_reset_stipple(GLcontext *ctx)
+{
+}
+
+/* Primitive rendering */
+
+#define BEGIN_PRIMITIVE(p, n) \
+ struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl; \
+ int vertex_len = TNL_CONTEXT(ctx)->clipspace.vertex_size; \
+ \
+ if (swtnl->vertex_count + (n) > swtnl->vbo->size/vertex_len \
+ || (swtnl->vertex_count && swtnl->primitive != p)) \
+ swtnl_flush_vertices(ctx); \
+ \
+ swtnl->primitive = p;
+
+#define OUT_VERTEX(i) do { \
+ memcpy(swtnl->buf + swtnl->vertex_count * vertex_len, \
+ _tnl_get_vertex(ctx, (i)), vertex_len); \
+ swtnl->vertex_count++; \
+ } while (0)
+
+static void
+swtnl_points(GLcontext *ctx, GLuint first, GLuint last)
+{
+ int i, count;
+
+ while (first < last) {
+ BEGIN_PRIMITIVE(GL_POINTS, last - first);
+
+ count = MIN2(swtnl->vbo->size / vertex_len, last - first);
+ for (i = 0; i < count; i++)
+ OUT_VERTEX(first + i);
+
+ first += count;
+ }
+}
+
+static void
+swtnl_line(GLcontext *ctx, GLuint v1, GLuint v2)
+{
+ BEGIN_PRIMITIVE(GL_LINES, 2);
+ OUT_VERTEX(v1);
+ OUT_VERTEX(v2);
+}
+
+static void
+swtnl_triangle(GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3)
+{
+ BEGIN_PRIMITIVE(GL_TRIANGLES, 3);
+ OUT_VERTEX(v1);
+ OUT_VERTEX(v2);
+ OUT_VERTEX(v3);
+}
+
+static void
+swtnl_quad(GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint v4)
+{
+ BEGIN_PRIMITIVE(GL_QUADS, 4);
+ OUT_VERTEX(v1);
+ OUT_VERTEX(v2);
+ OUT_VERTEX(v3);
+ OUT_VERTEX(v4);
+}
+
+/* TnL initialization. */
+static void
+TAG(swtnl_init)(GLcontext *ctx)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+
+ tnl->Driver.RunPipeline = _tnl_run_pipeline;
+ tnl->Driver.Render.Interp = _tnl_interp;
+ tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+ tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
+ tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine;
+ tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+
+ tnl->Driver.Render.Start = swtnl_start;
+ tnl->Driver.Render.Finish = swtnl_finish;
+ tnl->Driver.Render.PrimitiveNotify = swtnl_primitive;
+ tnl->Driver.Render.ResetLineStipple = swtnl_reset_stipple;
+
+ tnl->Driver.Render.Points = swtnl_points;
+ tnl->Driver.Render.Line = swtnl_line;
+ tnl->Driver.Render.Triangle = swtnl_triangle;
+ tnl->Driver.Render.Quad = swtnl_quad;
+
+ _tnl_init_vertices(ctx, tnl->vb.Size,
+ NUM_VERTEX_ATTRS * 4 * sizeof(GLfloat));
+ _tnl_need_projected_coords(ctx, GL_FALSE);
+ _tnl_allow_vertex_fog(ctx, GL_FALSE);
+ _tnl_wakeup(ctx);
+
+ swtnl_alloc_vertices(ctx);
+}
+
+static void
+TAG(swtnl_destroy)(GLcontext *ctx)
+{
+ nouveau_bo_ref(NULL, &to_render_state(ctx)->swtnl.vbo);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
new file mode 100644
index 0000000000..ab6e93cceb
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
@@ -0,0 +1,456 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_texture.h"
+#include "nouveau_util.h"
+
+#include "main/texobj.h"
+#include "main/texstore.h"
+#include "main/texformat.h"
+#include "main/texcompress.h"
+#include "main/texgetimage.h"
+#include "main/mipmap.h"
+#include "main/texfetch.h"
+
+static struct gl_texture_object *
+nouveau_texture_new(GLcontext *ctx, GLuint name, GLenum target)
+{
+ struct nouveau_texture *nt = CALLOC_STRUCT(nouveau_texture);
+
+ _mesa_initialize_texture_object(&nt->base, name, target);
+
+ return &nt->base;
+}
+
+static void
+nouveau_texture_free(GLcontext *ctx, struct gl_texture_object *t)
+{
+ struct nouveau_texture *nt = to_nouveau_texture(t);
+ int i;
+
+ for (i = 0; i < MAX_TEXTURE_LEVELS; i++)
+ nouveau_surface_ref(NULL, &nt->surfaces[i]);
+
+ _mesa_delete_texture_object(ctx, t);
+}
+
+static struct gl_texture_image *
+nouveau_teximage_new(GLcontext *ctx)
+{
+ struct nouveau_teximage *nti = CALLOC_STRUCT(nouveau_teximage);
+
+ return &nti->base;
+}
+
+static void
+nouveau_teximage_free(GLcontext *ctx, struct gl_texture_image *ti)
+{
+ struct nouveau_teximage *nti = to_nouveau_teximage(ti);
+
+ nouveau_surface_ref(NULL, &nti->surface);
+}
+
+static void
+nouveau_teximage_map(GLcontext *ctx, struct gl_texture_image *ti)
+{
+ struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface;
+ int ret;
+
+ ret = nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR);
+ assert(!ret);
+
+ ti->Data = s->bo->map;
+}
+
+static void
+nouveau_teximage_unmap(GLcontext *ctx, struct gl_texture_image *ti)
+{
+ struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface;
+
+ nouveau_bo_unmap(s->bo);
+ ti->Data = NULL;
+}
+
+static gl_format
+nouveau_choose_tex_format(GLcontext *ctx, GLint internalFormat,
+ GLenum srcFormat, GLenum srcType)
+{
+ switch (internalFormat) {
+ case 4:
+ case GL_RGBA:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ case GL_RGBA8:
+ case GL_RGB:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ return MESA_FORMAT_ARGB8888;
+ case GL_RGB5_A1:
+ return MESA_FORMAT_ARGB1555;
+ case GL_RGBA2:
+ case GL_RGBA4:
+ return MESA_FORMAT_ARGB4444;
+
+ case 3:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ return MESA_FORMAT_RGB565;
+
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ case GL_ALPHA8:
+ return MESA_FORMAT_A8;
+
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ case GL_LUMINANCE8:
+ return MESA_FORMAT_L8;
+
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ case GL_LUMINANCE8_ALPHA8:
+ return MESA_FORMAT_ARGB8888;
+
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ case GL_INTENSITY8:
+ return MESA_FORMAT_ARGB8888;
+
+ case GL_COLOR_INDEX:
+ case GL_COLOR_INDEX1_EXT:
+ case GL_COLOR_INDEX2_EXT:
+ case GL_COLOR_INDEX4_EXT:
+ case GL_COLOR_INDEX12_EXT:
+ case GL_COLOR_INDEX16_EXT:
+ case GL_COLOR_INDEX8_EXT:
+ return MESA_FORMAT_CI8;
+
+ default:
+ assert(0);
+ }
+}
+
+static void
+nouveau_teximage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint depth, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *t,
+ struct gl_texture_image *ti)
+{
+ struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface;
+ unsigned bo_flags = NOUVEAU_BO_GART | NOUVEAU_BO_RDWR | NOUVEAU_BO_MAP;
+ int ret;
+
+ /* Allocate a new bo for the image. */
+ nouveau_surface_alloc(ctx, s, LINEAR, bo_flags, ti->TexFormat,
+ width, height);
+ ti->RowStride = s->pitch / s->cpp;
+
+ pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth,
+ format, type, pixels, packing,
+ "glTexImage");
+ if (!pixels)
+ return;
+
+ /* Store the pixel data. */
+ nouveau_teximage_map(ctx, ti);
+
+ ret = _mesa_texstore(ctx, dims, ti->_BaseFormat,
+ ti->TexFormat, ti->Data,
+ 0, 0, 0, s->pitch,
+ ti->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing);
+ assert(ret);
+
+ nouveau_teximage_unmap(ctx, ti);
+ _mesa_unmap_teximage_pbo(ctx, packing);
+
+ context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
+ context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
+ texture_dirty(t);
+}
+
+static void
+nouveau_teximage_1d(GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *t,
+ struct gl_texture_image *ti)
+{
+ nouveau_teximage(ctx, 1, target, level, internalFormat,
+ width, 1, 1, border, format, type, pixels,
+ packing, t, ti);
+}
+
+static void
+nouveau_teximage_2d(GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *t,
+ struct gl_texture_image *ti)
+{
+ nouveau_teximage(ctx, 2, target, level, internalFormat,
+ width, height, 1, border, format, type, pixels,
+ packing, t, ti);
+}
+
+static void
+nouveau_teximage_3d(GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint depth, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *t,
+ struct gl_texture_image *ti)
+{
+ nouveau_teximage(ctx, 3, target, level, internalFormat,
+ width, height, depth, border, format, type, pixels,
+ packing, t, ti);
+}
+
+static void
+nouveau_texsubimage_3d(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *t,
+ struct gl_texture_image *ti)
+{
+ nouveau_teximage_map(ctx, ti);
+ _mesa_store_texsubimage3d(ctx, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, type, pixels,
+ packing, t, ti);
+ nouveau_teximage_unmap(ctx, ti);
+
+ context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
+ texture_dirty(t);
+}
+
+static void
+nouveau_texsubimage_2d(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint width, GLint height,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *t,
+ struct gl_texture_image *ti)
+{
+ nouveau_teximage_map(ctx, ti);
+ _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset,
+ width, height, format, type, pixels,
+ packing, t, ti);
+ nouveau_teximage_unmap(ctx, ti);
+
+ context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
+ texture_dirty(t);
+}
+
+static void
+nouveau_texsubimage_1d(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint width,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *t,
+ struct gl_texture_image *ti)
+{
+ nouveau_teximage_map(ctx, ti);
+ _mesa_store_texsubimage1d(ctx, target, level, xoffset,
+ width, format, type, pixels,
+ packing, t, ti);
+ nouveau_teximage_unmap(ctx, ti);
+
+ context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
+ texture_dirty(t);
+}
+
+static void
+nouveau_get_teximage(GLcontext *ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels,
+ struct gl_texture_object *t,
+ struct gl_texture_image *ti)
+{
+ nouveau_teximage_map(ctx, ti);
+ _mesa_get_teximage(ctx, target, level, format, type, pixels,
+ t, ti);
+ nouveau_teximage_unmap(ctx, ti);
+}
+
+static void
+nouveau_bind_texture(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *t)
+{
+ context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
+ context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
+}
+
+static void
+nouveau_texture_map(GLcontext *ctx, struct gl_texture_object *t)
+{
+ int i;
+
+ for (i = t->BaseLevel; i < t->_MaxLevel; i++) {
+ if (t->Image[0][i])
+ nouveau_teximage_map(ctx, t->Image[0][i]);
+ }
+}
+
+static void
+nouveau_texture_unmap(GLcontext *ctx, struct gl_texture_object *t)
+{
+ int i;
+
+ for (i = t->BaseLevel; i < t->_MaxLevel; i++) {
+ if (t->Image[0][i])
+ nouveau_teximage_unmap(ctx, t->Image[0][i]);
+ }
+}
+
+static void
+relayout_miptree(GLcontext *ctx, struct gl_texture_object *t)
+{
+ struct nouveau_surface *ss = to_nouveau_texture(t)->surfaces;
+ unsigned last_level, offset = 0;
+ unsigned size;
+ int i, ret;
+
+ if (t->MinFilter == GL_NEAREST ||
+ t->MinFilter == GL_LINEAR)
+ last_level = t->BaseLevel;
+ else
+ last_level = t->_MaxLevel;
+
+ /* Deallocate the old storage. */
+ for (i = 0; i < MAX_TEXTURE_LEVELS; i++)
+ nouveau_bo_ref(NULL, &ss[i].bo);
+
+ /* Relayout the mipmap tree. */
+ for (i = t->BaseLevel; i <= last_level; i++) {
+ struct nouveau_surface *s =
+ &to_nouveau_teximage(t->Image[0][i])->surface;
+
+ size = s->width * s->height * s->cpp;
+
+ /* Images larger than 16B have to be aligned. */
+ if (size > 16)
+ offset = align(offset, 64);
+
+ ss[i] = (struct nouveau_surface) {
+ .offset = offset,
+ .layout = SWIZZLED,
+ .format = s->format,
+ .width = s->width,
+ .height = s->height,
+ .cpp = s->cpp,
+ .pitch = s->width * s->cpp,
+ };
+
+ offset += size;
+ }
+
+ /* Get new storage. */
+ size = align(offset, 64);
+
+ ret = nouveau_bo_new(context_dev(ctx),
+ NOUVEAU_BO_GART | NOUVEAU_BO_VRAM,
+ 0, size, &ss[last_level].bo);
+ assert(!ret);
+
+ for (i = t->BaseLevel; i < last_level; i++)
+ nouveau_bo_ref(ss[last_level].bo, &ss[i].bo);
+}
+
+void
+nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t)
+{
+ struct nouveau_texture *nt = to_nouveau_texture(t);
+ int i;
+
+ if (!nt->dirty)
+ return;
+
+ nt->dirty = GL_FALSE;
+
+ relayout_miptree(ctx, t);
+
+ /* Copy the teximages to the actual swizzled miptree. */
+ for (i = t->BaseLevel; i < MAX_TEXTURE_LEVELS; i++) {
+ struct gl_texture_image *ti = t->Image[0][i];
+ struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface;
+
+ if (!nt->surfaces[i].bo)
+ break;
+
+ context_drv(ctx)->surface_copy(ctx, &nt->surfaces[i], s,
+ 0, 0, 0, 0,
+ s->width, s->height);
+ }
+}
+
+void
+nouveau_texture_functions_init(struct dd_function_table *functions)
+{
+ functions->NewTextureObject = nouveau_texture_new;
+ functions->DeleteTexture = nouveau_texture_free;
+ functions->NewTextureImage = nouveau_teximage_new;
+ functions->FreeTexImageData = nouveau_teximage_free;
+ functions->ChooseTextureFormat = nouveau_choose_tex_format;
+ functions->TexImage1D = nouveau_teximage_1d;
+ functions->TexImage2D = nouveau_teximage_2d;
+ functions->TexImage3D = nouveau_teximage_3d;
+ functions->TexSubImage1D = nouveau_texsubimage_1d;
+ functions->TexSubImage2D = nouveau_texsubimage_2d;
+ functions->TexSubImage3D = nouveau_texsubimage_3d;
+ functions->GetTexImage = nouveau_get_teximage;
+ functions->BindTexture = nouveau_bind_texture;
+ functions->MapTexture = nouveau_texture_map;
+ functions->UnmapTexture = nouveau_texture_unmap;
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.h b/src/mesa/drivers/dri/nouveau/nouveau_texture.h
new file mode 100644
index 0000000000..695c0897b5
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_TEXTURE_H__
+#define __NOUVEAU_TEXTURE_H__
+
+struct nouveau_teximage {
+ struct gl_texture_image base;
+ struct nouveau_surface surface;
+};
+#define to_nouveau_teximage(x) ((struct nouveau_teximage *)(x))
+
+struct nouveau_texture {
+ struct gl_texture_object base;
+ struct nouveau_surface surfaces[MAX_TEXTURE_LEVELS];
+ GLboolean dirty;
+};
+#define to_nouveau_texture(x) ((struct nouveau_texture *)(x))
+
+#define texture_dirty(t) \
+ to_nouveau_texture(t)->dirty = GL_TRUE;
+
+void
+nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t);
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_util.h b/src/mesa/drivers/dri/nouveau/nouveau_util.h
new file mode 100644
index 0000000000..076f225fed
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_util.h
@@ -0,0 +1,176 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_UTIL_H__
+#define __NOUVEAU_UTIL_H__
+
+#include "main/formats.h"
+#include "main/colormac.h"
+
+static inline unsigned
+pack_rgba_i(gl_format f, uint8_t c[])
+{
+ switch (f) {
+ case MESA_FORMAT_ARGB8888:
+ return PACK_COLOR_8888(c[ACOMP], c[RCOMP], c[GCOMP], c[BCOMP]);
+ case MESA_FORMAT_ARGB8888_REV:
+ return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], c[ACOMP]);
+ case MESA_FORMAT_XRGB8888:
+ return PACK_COLOR_8888(0, c[RCOMP], c[GCOMP], c[BCOMP]);
+ case MESA_FORMAT_XRGB8888_REV:
+ return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], 0);
+ case MESA_FORMAT_RGBA8888:
+ return PACK_COLOR_8888(c[RCOMP], c[GCOMP], c[BCOMP], c[ACOMP]);
+ case MESA_FORMAT_RGBA8888_REV:
+ return PACK_COLOR_8888(c[ACOMP], c[BCOMP], c[GCOMP], c[RCOMP]);
+ case MESA_FORMAT_RGB565:
+ return PACK_COLOR_565(c[RCOMP], c[GCOMP], c[BCOMP]);
+ default:
+ assert(0);
+ }
+}
+
+static inline unsigned
+pack_zs_i(gl_format f, uint32_t z, uint8_t s)
+{
+ switch (f) {
+ case MESA_FORMAT_Z24_S8:
+ return (z & 0xffffff00) | (s & 0xff);
+ case MESA_FORMAT_Z24_X8:
+ return (z & 0xffffff00);
+ case MESA_FORMAT_Z16:
+ return (z & 0xffff0000) >> 16;
+ default:
+ assert(0);
+ }
+}
+
+static inline unsigned
+pack_rgba_f(gl_format f, float c[])
+{
+ return pack_rgba_i(f, (uint8_t []) {
+ FLOAT_TO_UBYTE(c[RCOMP]),
+ FLOAT_TO_UBYTE(c[GCOMP]),
+ FLOAT_TO_UBYTE(c[BCOMP]),
+ FLOAT_TO_UBYTE(c[ACOMP]) });
+}
+
+static inline unsigned
+pack_zs_f(gl_format f, float z, uint8_t s)
+{
+ return pack_zs_i(f, FLOAT_TO_UINT(z), s);
+}
+
+/* Integer base-2 logarithm, rounded towards zero. */
+static inline unsigned
+log2i(unsigned i)
+{
+ unsigned r = 0;
+
+ if (i & 0xffff0000) {
+ i >>= 16;
+ r += 16;
+ }
+ if (i & 0x0000ff00) {
+ i >>= 8;
+ r += 8;
+ }
+ if (i & 0x000000f0) {
+ i >>= 4;
+ r += 4;
+ }
+ if (i & 0x0000000c) {
+ i >>= 2;
+ r += 2;
+ }
+ if (i & 0x00000002) {
+ r += 1;
+ }
+ return r;
+}
+
+static inline unsigned
+align(unsigned x, unsigned m)
+{
+ return (x + m - 1) & ~(m - 1);
+}
+
+static inline void
+get_scissors(struct gl_framebuffer *fb, int *x, int *y, int *w, int *h)
+{
+ *w = fb->_Xmax - fb->_Xmin;
+ *h = fb->_Ymax - fb->_Ymin;
+ *x = fb->_Xmin;
+ *y = (fb->Name ? fb->_Ymin :
+ /* Window system FBO: Flip the Y coordinate. */
+ fb->Height - fb->_Ymax);
+}
+
+static inline void
+get_viewport_scale(GLcontext *ctx, float a[16])
+{
+ struct gl_viewport_attrib *vp = &ctx->Viewport;
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+
+ a[MAT_SX] = (float)vp->Width / 2;
+
+ if (fb->Name)
+ a[MAT_SY] = (float)vp->Height / 2;
+ else
+ /* Window system FBO: Flip the Y coordinate. */
+ a[MAT_SY] = - (float)vp->Height / 2;
+
+ a[MAT_SZ] = fb->_DepthMaxF * (vp->Far - vp->Near) / 2;
+}
+
+static inline void
+get_viewport_translate(GLcontext *ctx, float a[4])
+{
+ struct gl_viewport_attrib *vp = &ctx->Viewport;
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+
+ a[0] = (float)vp->Width / 2 + vp->X;
+
+ if (fb->Name)
+ a[1] = (float)vp->Height / 2 + vp->Y;
+ else
+ /* Window system FBO: Flip the Y coordinate. */
+ a[1] = fb->Height - (float)vp->Height / 2 - vp->Y;
+
+ a[2] = fb->_DepthMaxF * (vp->Far + vp->Near) / 2;
+}
+
+static inline void
+OUT_RINGm(struct nouveau_channel *chan, float m[16])
+{
+ int i, j;
+
+ for (i = 0; i < 4; i++)
+ for (j = 0; j < 4; j++)
+ OUT_RINGf(chan, m[4*j + i]);
+}
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
new file mode 100644
index 0000000000..ba1192a170
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
@@ -0,0 +1,409 @@
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "main/bufferobj.h"
+#include "nouveau_bufferobj.h"
+
+/* Arbitrary pushbuf length we can assume we can get with a single
+ * WAIT_RING. */
+#define PUSHBUF_DWORDS 2048
+
+/* Functions to set up struct nouveau_array_state from something like
+ * a GL array or index buffer. */
+
+static void
+vbo_init_array(struct nouveau_array_state *a, int attr, int stride,
+ int fields, int type, struct gl_buffer_object *obj,
+ const void *ptr, GLboolean map)
+{
+ a->attr = attr;
+ a->stride = stride;
+ a->fields = fields;
+ a->type = type;
+
+ if (_mesa_is_bufferobj(obj)) {
+ nouveau_bo_ref(to_nouveau_bufferobj(obj)->bo, &a->bo);
+ a->offset = (intptr_t)ptr;
+
+ if (map) {
+ nouveau_bo_map(a->bo, NOUVEAU_BO_RD);
+ a->buf = a->bo->map + a->offset;
+ } else {
+ a->buf = NULL;
+ }
+
+ } else {
+ nouveau_bo_ref(NULL, &a->bo);
+ a->offset = 0;
+ a->buf = ptr;
+ }
+
+ if (a->buf)
+ get_array_extract(a, &a->extract_u, &a->extract_f);
+}
+
+static void
+vbo_deinit_array(struct nouveau_array_state *a)
+{
+ if (a->bo) {
+ if (a->bo->map)
+ nouveau_bo_unmap(a->bo);
+ nouveau_bo_ref(NULL, &a->bo);
+ }
+
+ a->buf = NULL;
+ a->fields = 0;
+}
+
+static void
+vbo_init_arrays(GLcontext *ctx, const struct _mesa_index_buffer *ib,
+ const struct gl_client_array **arrays)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ int i;
+
+ if (ib)
+ vbo_init_array(&render->ib, 0, 0, ib->count, ib->type,
+ ib->obj, ib->ptr, GL_TRUE);
+
+ for (i = 0; i < render->attr_count; i++) {
+ int attr = render->map[i];
+
+ if (attr >= 0) {
+ const struct gl_client_array *array = arrays[attr];
+
+ vbo_init_array(&render->attrs[attr], attr,
+ array->StrideB, array->Size,
+ array->Type, array->BufferObj,
+ array->Ptr, render->mode == IMM);
+ }
+ }
+}
+
+static void
+vbo_deinit_arrays(GLcontext *ctx, const struct _mesa_index_buffer *ib,
+ const struct gl_client_array **arrays)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ int i;
+
+ if (ib)
+ vbo_deinit_array(&render->ib);
+
+ for (i = 0; i < render->attr_count; i++) {
+ int *attr = &render->map[i];
+
+ if (*attr >= 0) {
+ vbo_deinit_array(&render->attrs[*attr]);
+ *attr = -1;
+ }
+ }
+
+ render->attr_count = 0;
+}
+
+/* Make some rendering decisions from the GL context. */
+
+static void
+vbo_choose_render_mode(GLcontext *ctx, const struct gl_client_array **arrays)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ int i;
+
+ render->mode = VBO;
+
+ if (ctx->Light.Enabled) {
+ for (i = 0; i < MAT_ATTRIB_MAX; i++) {
+ if (arrays[VERT_ATTRIB_GENERIC0 + i]->StrideB) {
+ render->mode = IMM;
+ break;
+ }
+ }
+ }
+
+ if (render->mode == VBO)
+ render->attr_count = NUM_VERTEX_ATTRS;
+ else
+ render->attr_count = 0;
+}
+
+static void
+vbo_emit_attr(GLcontext *ctx, const struct gl_client_array **arrays, int attr)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_render_state *render = to_render_state(ctx);
+ const struct gl_client_array *array = arrays[attr];
+ struct nouveau_array_state *a = &render->attrs[attr];
+ RENDER_LOCALS(ctx);
+
+ if (!array->StrideB) {
+ if (attr >= VERT_ATTRIB_GENERIC0)
+ /* nouveau_update_state takes care of materials. */
+ return;
+
+ /* Constant attribute. */
+ vbo_init_array(a, attr, array->StrideB, array->Size,
+ array->Type, array->BufferObj, array->Ptr,
+ GL_TRUE);
+ EMIT_IMM(ctx, a, 0);
+ vbo_deinit_array(a);
+
+ } else {
+ /* Varying attribute. */
+ struct nouveau_attr_info *info = &TAG(vertex_attrs)[attr];
+
+ if (render->mode == VBO) {
+ render->map[info->vbo_index] = attr;
+ render->vertex_size += array->_ElementSize;
+ } else {
+ render->map[render->attr_count++] = attr;
+ render->vertex_size += 4 * info->imm_fields;
+ }
+ }
+}
+
+#define MAT(a) (VERT_ATTRIB_GENERIC0 + MAT_ATTRIB_##a)
+
+static void
+vbo_choose_attrs(GLcontext *ctx, const struct gl_client_array **arrays)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ int i;
+
+ /* Reset the vertex size. */
+ render->vertex_size = 0;
+
+ vbo_emit_attr(ctx, arrays, VERT_ATTRIB_COLOR0);
+ if (ctx->Fog.ColorSumEnabled && !ctx->Light.Enabled)
+ vbo_emit_attr(ctx, arrays, VERT_ATTRIB_COLOR1);
+
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
+ if (ctx->Texture._EnabledCoordUnits & (1 << i))
+ vbo_emit_attr(ctx, arrays, VERT_ATTRIB_TEX0 + i);
+ }
+
+ if (ctx->Fog.Enabled && ctx->Fog.FogCoordinateSource == GL_FOG_COORD)
+ vbo_emit_attr(ctx, arrays, VERT_ATTRIB_FOG);
+
+ if (ctx->Light.Enabled) {
+ vbo_emit_attr(ctx, arrays, VERT_ATTRIB_NORMAL);
+
+ vbo_emit_attr(ctx, arrays, MAT(FRONT_AMBIENT));
+ vbo_emit_attr(ctx, arrays, MAT(FRONT_DIFFUSE));
+ vbo_emit_attr(ctx, arrays, MAT(FRONT_SPECULAR));
+ vbo_emit_attr(ctx, arrays, MAT(FRONT_SHININESS));
+
+ if (ctx->Light.Model.TwoSide) {
+ vbo_emit_attr(ctx, arrays, MAT(BACK_AMBIENT));
+ vbo_emit_attr(ctx, arrays, MAT(BACK_DIFFUSE));
+ vbo_emit_attr(ctx, arrays, MAT(BACK_SPECULAR));
+ vbo_emit_attr(ctx, arrays, MAT(BACK_SHININESS));
+ }
+ }
+
+ vbo_emit_attr(ctx, arrays, VERT_ATTRIB_POS);
+}
+
+static void
+TAG(vbo_render_prims)(GLcontext *ctx, const struct gl_client_array **arrays,
+ const struct _mesa_prim *prims, GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
+ GLuint min_index, GLuint max_index);
+
+static GLboolean
+vbo_maybe_split(GLcontext *ctx, const struct gl_client_array **arrays,
+ const struct _mesa_prim *prims, GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index, GLuint max_index)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ unsigned pushbuf_avail = PUSHBUF_DWORDS - 2 * nctx->bo.count,
+ vert_avail = get_max_vertices(ctx, NULL, pushbuf_avail),
+ idx_avail = get_max_vertices(ctx, ib, pushbuf_avail);
+
+ if ((ib && ib->count > idx_avail) ||
+ (!ib && max_index - min_index > vert_avail)) {
+ struct split_limits limits = {
+ .max_verts = vert_avail,
+ .max_indices = idx_avail,
+ .max_vb_size = ~0,
+ };
+
+ vbo_split_prims(ctx, arrays, prims, nr_prims, ib, min_index,
+ max_index, TAG(vbo_render_prims), &limits);
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+/* VBO rendering path. */
+
+static void
+vbo_bind_vertices(GLcontext *ctx, const struct gl_client_array **arrays,
+ GLint basevertex, GLuint min_index, GLuint max_index)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ int i;
+
+ for (i = 0; i < NUM_VERTEX_ATTRS; i++) {
+ int attr = render->map[i];
+
+ if (attr >= 0) {
+ const struct gl_client_array *array = arrays[attr];
+ struct nouveau_array_state *a = &render->attrs[attr];
+ unsigned delta = (basevertex + min_index) * a->stride,
+ size = (max_index - min_index + 1) * a->stride;
+
+ if (a->bo) {
+ a->offset = (intptr_t)array->Ptr + delta;
+ } else {
+ void *scratch = get_scratch_vbo(ctx, size,
+ &a->bo,
+ &a->offset);
+
+ memcpy(scratch, a->buf + delta, size);
+ }
+ }
+ }
+
+ TAG(render_bind_vertices)(ctx);
+}
+
+static void
+vbo_draw_vbo(GLcontext *ctx, const struct gl_client_array **arrays,
+ const struct _mesa_prim *prims, GLuint nr_prims,
+ const struct _mesa_index_buffer *ib, GLuint min_index,
+ GLuint max_index)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ dispatch_t dispatch;
+ int delta = -min_index, basevertex = 0, i;
+ RENDER_LOCALS(ctx);
+
+ get_array_dispatch(&to_render_state(ctx)->ib, &dispatch);
+
+ TAG(render_set_format)(ctx);
+
+ for (i = 0; i < nr_prims; i++) {
+ unsigned start = prims[i].start,
+ count = prims[i].count;
+
+ if (i == 0 || basevertex != prims[i].basevertex) {
+ basevertex = prims[i].basevertex;
+ vbo_bind_vertices(ctx, arrays, basevertex,
+ min_index, max_index);
+ }
+
+ if (count > get_max_vertices(ctx, ib, chan->pushbuf->remaining))
+ WAIT_RING(chan, PUSHBUF_DWORDS);
+
+ BATCH_BEGIN(nvgl_primitive(prims[i].mode));
+ dispatch(ctx, start, delta, count);
+ BATCH_END();
+ }
+
+ FIRE_RING(chan);
+}
+
+/* Immediate rendering path. */
+
+static unsigned
+extract_id(struct nouveau_array_state *a, int i, int j)
+{
+ return j;
+}
+
+static void
+vbo_draw_imm(GLcontext *ctx, const struct gl_client_array **arrays,
+ const struct _mesa_prim *prims, GLuint nr_prims,
+ const struct _mesa_index_buffer *ib, GLuint min_index,
+ GLuint max_index)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+ extract_u_t extract = ib ? render->ib.extract_u : extract_id;
+ int i, j, k;
+ RENDER_LOCALS(ctx);
+
+ for (i = 0; i < nr_prims; i++) {
+ unsigned start = prims[i].start,
+ end = start + prims[i].count;
+
+ if (prims[i].count > get_max_vertices(ctx, ib,
+ chan->pushbuf->remaining))
+ WAIT_RING(chan, PUSHBUF_DWORDS);
+
+ BATCH_BEGIN(nvgl_primitive(prims[i].mode));
+
+ for (; start < end; start++) {
+ j = prims[i].basevertex +
+ extract(&render->ib, 0, start);
+
+ for (k = 0; k < render->attr_count; k++)
+ EMIT_IMM(ctx, &render->attrs[render->map[k]],
+ j);
+ }
+
+ BATCH_END();
+ }
+
+ FIRE_RING(chan);
+}
+
+/* draw_prims entry point when we're doing hw-tnl. */
+
+static void
+TAG(vbo_render_prims)(GLcontext *ctx, const struct gl_client_array **arrays,
+ const struct _mesa_prim *prims, GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
+ GLuint min_index, GLuint max_index)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+
+ if (!index_bounds_valid)
+ vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
+
+ vbo_choose_render_mode(ctx, arrays);
+ vbo_choose_attrs(ctx, arrays);
+
+ if (vbo_maybe_split(ctx, arrays, prims, nr_prims, ib, min_index,
+ max_index))
+ return;
+
+ vbo_init_arrays(ctx, ib, arrays);
+
+ if (render->mode == VBO)
+ vbo_draw_vbo(ctx, arrays, prims, nr_prims, ib, min_index,
+ max_index);
+ else
+ vbo_draw_imm(ctx, arrays, prims, nr_prims, ib, min_index,
+ max_index);
+
+ vbo_deinit_arrays(ctx, ib, arrays);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c
new file mode 100644
index 0000000000..5548286a73
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_context.c
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_fbo.h"
+#include "nouveau_util.h"
+#include "nouveau_class.h"
+#include "nv04_driver.h"
+
+struct nouveau_grobj *
+nv04_context_engine(GLcontext *ctx)
+{
+ struct nv04_context *nctx = to_nv04_context(ctx);
+ struct nouveau_screen *screen = nctx->base.screen;
+ struct nouveau_grobj *fahrenheit;
+
+ if (ctx->Texture.Unit[0].EnvMode == GL_COMBINE ||
+ ctx->Texture.Unit[0].EnvMode == GL_BLEND ||
+ ctx->Texture.Unit[1]._ReallyEnabled ||
+ ctx->Stencil.Enabled)
+ fahrenheit = screen->eng3dm;
+ else
+ fahrenheit = screen->eng3d;
+
+ if (fahrenheit != nctx->eng3d) {
+ nctx->eng3d = fahrenheit;
+
+ if (nv04_mtex_engine(fahrenheit)) {
+ context_dirty_i(ctx, TEX_ENV, 0);
+ context_dirty_i(ctx, TEX_ENV, 1);
+ context_dirty_i(ctx, TEX_OBJ, 0);
+ context_dirty_i(ctx, TEX_OBJ, 1);
+ context_dirty(ctx, CONTROL);
+ context_dirty(ctx, BLEND);
+ } else {
+ context_bctx_i(ctx, TEXTURE, 1);
+ context_dirty_i(ctx, TEX_ENV, 0);
+ context_dirty_i(ctx, TEX_OBJ, 0);
+ context_dirty(ctx, CONTROL);
+ context_dirty(ctx, BLEND);
+ }
+ }
+
+ return fahrenheit;
+}
+
+static void
+init_dummy_texture(GLcontext *ctx)
+{
+ struct nouveau_surface *s = &to_nv04_context(ctx)->dummy_texture;
+
+ nouveau_surface_alloc(ctx, s, SWIZZLED,
+ NOUVEAU_BO_MAP | NOUVEAU_BO_VRAM,
+ MESA_FORMAT_ARGB8888, 1, 1);
+
+ nouveau_bo_map(s->bo, NOUVEAU_BO_WR);
+ *(uint32_t *)s->bo->map = 0xffffffff;
+ nouveau_bo_unmap(s->bo);
+}
+
+GLcontext *
+nv04_context_create(struct nouveau_screen *screen, const GLvisual *visual,
+ GLcontext *share_ctx)
+{
+ struct nv04_context *nctx;
+ GLcontext *ctx;
+
+ nctx = CALLOC_STRUCT(nv04_context);
+ if (!nctx)
+ return NULL;
+
+ ctx = &nctx->base.base;
+ nouveau_context_init(ctx, screen, visual, share_ctx);
+
+ ctx->Const.MaxTextureCoordUnits = NV04_TEXTURE_UNITS;
+ ctx->Const.MaxTextureImageUnits = NV04_TEXTURE_UNITS;
+ ctx->Const.MaxTextureUnits = NV04_TEXTURE_UNITS;
+ ctx->Const.MaxTextureMaxAnisotropy = 2;
+ ctx->Const.MaxTextureLodBias = 15;
+
+ init_dummy_texture(ctx);
+ nv04_render_init(ctx);
+
+ return ctx;
+}
+
+void
+nv04_context_destroy(GLcontext *ctx)
+{
+ nv04_render_destroy(ctx);
+ nouveau_surface_ref(NULL, &to_nv04_context(ctx)->dummy_texture);
+
+ FREE(ctx);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.h b/src/mesa/drivers/dri/nouveau/nv04_context.h
new file mode 100644
index 0000000000..ed4eec9865
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_context.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NV04_CONTEXT_H__
+#define __NV04_CONTEXT_H__
+
+#include "nouveau_context.h"
+
+struct nv04_context {
+ struct nouveau_context base;
+ struct nouveau_grobj *eng3d;
+ struct nouveau_surface dummy_texture;
+ float viewport[16];
+};
+#define to_nv04_context(ctx) ((struct nv04_context *)(ctx))
+
+#define nv04_mtex_engine(obj) ((obj)->grclass == NV04_MULTITEX_TRIANGLE)
+
+struct nouveau_grobj *
+nv04_context_engine(GLcontext *ctx);
+
+GLcontext *
+nv04_context_create(struct nouveau_screen *screen, const GLvisual *visual,
+ GLcontext *share_ctx);
+
+void
+nv04_context_destroy(GLcontext *ctx);
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nv04_driver.h b/src/mesa/drivers/dri/nouveau/nv04_driver.h
new file mode 100644
index 0000000000..00668710ac
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_driver.h
@@ -0,0 +1,97 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NV04_DRIVER_H__
+#define __NV04_DRIVER_H__
+
+#include "nv04_context.h"
+
+enum {
+ NOUVEAU_STATE_BLEND = NUM_NOUVEAU_STATE,
+ NOUVEAU_STATE_CONTROL,
+ NUM_NV04_STATE
+};
+
+#define NV04_TEXTURE_UNITS 2
+
+/* nv04_screen.c */
+GLboolean
+nv04_screen_init(struct nouveau_screen *screen);
+
+/* nv04_render.c */
+void
+nv04_render_init(GLcontext *ctx);
+
+void
+nv04_render_destroy(GLcontext *ctx);
+
+/* nv04_surface.c */
+GLboolean
+nv04_surface_init(struct nouveau_screen *screen);
+
+void
+nv04_surface_takedown(struct nouveau_screen *screen);
+
+void
+nv04_surface_copy(GLcontext *ctx,
+ struct nouveau_surface *dst, struct nouveau_surface *src,
+ int dx, int dy, int sx, int sy, int w, int h);
+
+void
+nv04_surface_fill(GLcontext *ctx,
+ struct nouveau_surface *dst,
+ unsigned mask, unsigned value,
+ int dx, int dy, int w, int h);
+
+/* nv04_state_fb.c */
+void
+nv04_emit_framebuffer(GLcontext *ctx, int emit);
+
+void
+nv04_emit_scissor(GLcontext *ctx, int emit);
+
+/* nv04_state_raster.c */
+void
+nv04_defer_control(GLcontext *ctx, int emit);
+
+void
+nv04_emit_control(GLcontext *ctx, int emit);
+
+void
+nv04_defer_blend(GLcontext *ctx, int emit);
+
+void
+nv04_emit_blend(GLcontext *ctx, int emit);
+
+/* nv04_state_frag.c */
+void
+nv04_emit_tex_env(GLcontext *ctx, int emit);
+
+/* nv04_state_tex.c */
+void
+nv04_emit_tex_obj(GLcontext *ctx, int emit);
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nv04_render.c b/src/mesa/drivers/dri/nouveau/nv04_render.c
new file mode 100644
index 0000000000..b5943d9987
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_render.c
@@ -0,0 +1,212 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_util.h"
+#include "nouveau_class.h"
+#include "nv04_driver.h"
+
+#include "tnl/tnl.h"
+#include "tnl/t_pipeline.h"
+#include "tnl/t_vertex.h"
+
+#define NUM_VERTEX_ATTRS 6
+
+static void
+swtnl_update_viewport(GLcontext *ctx)
+{
+ float *viewport = to_nv04_context(ctx)->viewport;
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+
+ get_viewport_scale(ctx, viewport);
+ get_viewport_translate(ctx, &viewport[MAT_TX]);
+
+ /* It wants normalized Z coordinates. */
+ viewport[MAT_SZ] /= fb->_DepthMaxF;
+ viewport[MAT_TZ] /= fb->_DepthMaxF;
+}
+
+static void
+swtnl_emit_attr(GLcontext *ctx, struct tnl_attr_map *m, int attr, int emit)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+
+ if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, attr))
+ *m = (struct tnl_attr_map) {
+ .attrib = attr,
+ .format = emit,
+ };
+ else
+ *m = (struct tnl_attr_map) {
+ .format = EMIT_PAD,
+ .offset = _tnl_format_info[emit].attrsize,
+ };
+}
+
+static void
+swtnl_choose_attrs(GLcontext *ctx)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx);
+ struct nv04_context *nctx = to_nv04_context(ctx);
+ static struct tnl_attr_map map[NUM_VERTEX_ATTRS];
+ int n = 0;
+
+ tnl->vb.AttribPtr[VERT_ATTRIB_POS] = tnl->vb.NdcPtr;
+
+ swtnl_emit_attr(ctx, &map[n++], _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT);
+ swtnl_emit_attr(ctx, &map[n++], _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA);
+ swtnl_emit_attr(ctx, &map[n++], _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR);
+ swtnl_emit_attr(ctx, &map[n++], _TNL_ATTRIB_FOG, EMIT_1UB_1F);
+ swtnl_emit_attr(ctx, &map[n++], _TNL_ATTRIB_TEX0, EMIT_2F);
+ if (nv04_mtex_engine(fahrenheit))
+ swtnl_emit_attr(ctx, &map[n++], _TNL_ATTRIB_TEX1, EMIT_2F);
+
+ swtnl_update_viewport(ctx);
+
+ _tnl_install_attrs(ctx, map, n, nctx->viewport, 0);
+}
+
+/* TnL renderer entry points */
+
+static void
+swtnl_start(GLcontext *ctx)
+{
+ swtnl_choose_attrs(ctx);
+}
+
+static void
+swtnl_finish(GLcontext *ctx)
+{
+ FIRE_RING(context_chan(ctx));
+}
+
+static void
+swtnl_primitive(GLcontext *ctx, GLenum mode)
+{
+}
+
+static void
+swtnl_reset_stipple(GLcontext *ctx)
+{
+}
+
+/* Primitive rendering */
+
+#define BEGIN_PRIMITIVE(n) \
+ struct nouveau_channel *chan = context_chan(ctx); \
+ struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx); \
+ int vertex_len = TNL_CONTEXT(ctx)->clipspace.vertex_size / 4; \
+ \
+ if (nv04_mtex_engine(fahrenheit)) \
+ BEGIN_RING(chan, fahrenheit, \
+ NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX(0), \
+ n * vertex_len); \
+ else \
+ BEGIN_RING(chan, fahrenheit, \
+ NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0), \
+ n * vertex_len); \
+
+#define OUT_VERTEX(i) \
+ OUT_RINGp(chan, _tnl_get_vertex(ctx, i), vertex_len);
+
+#define END_PRIMITIVE(draw) \
+ if (nv04_mtex_engine(fahrenheit)) { \
+ BEGIN_RING(chan, fahrenheit, \
+ NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE(0), 1); \
+ OUT_RING(chan, draw); \
+ } else { \
+ BEGIN_RING(chan, fahrenheit, \
+ NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), 1); \
+ OUT_RING(chan, draw); \
+ }
+
+static void
+swtnl_points(GLcontext *ctx, GLuint first, GLuint last)
+{
+}
+
+static void
+swtnl_line(GLcontext *ctx, GLuint v1, GLuint v2)
+{
+}
+
+static void
+swtnl_triangle(GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3)
+{
+ BEGIN_PRIMITIVE(3);
+ OUT_VERTEX(v1);
+ OUT_VERTEX(v2);
+ OUT_VERTEX(v3);
+ END_PRIMITIVE(0x210);
+}
+
+static void
+swtnl_quad(GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint v4)
+{
+ BEGIN_PRIMITIVE(4);
+ OUT_VERTEX(v1);
+ OUT_VERTEX(v2);
+ OUT_VERTEX(v3);
+ OUT_VERTEX(v4);
+ END_PRIMITIVE(0x320210);
+}
+
+/* TnL initialization. */
+void
+nv04_render_init(GLcontext *ctx)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+
+ tnl->Driver.RunPipeline = _tnl_run_pipeline;
+ tnl->Driver.Render.Interp = _tnl_interp;
+ tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+ tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
+ tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine;
+ tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+
+ tnl->Driver.Render.Start = swtnl_start;
+ tnl->Driver.Render.Finish = swtnl_finish;
+ tnl->Driver.Render.PrimitiveNotify = swtnl_primitive;
+ tnl->Driver.Render.ResetLineStipple = swtnl_reset_stipple;
+
+ tnl->Driver.Render.Points = swtnl_points;
+ tnl->Driver.Render.Line = swtnl_line;
+ tnl->Driver.Render.Triangle = swtnl_triangle;
+ tnl->Driver.Render.Quad = swtnl_quad;
+
+ _tnl_need_projected_coords(ctx, GL_TRUE);
+ _tnl_init_vertices(ctx, tnl->vb.Size,
+ NUM_VERTEX_ATTRS * 4 * sizeof(GLfloat));
+ _tnl_allow_pixel_fog(ctx, GL_FALSE);
+ _tnl_wakeup(ctx);
+}
+
+void
+nv04_render_destroy(GLcontext *ctx)
+{
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv04_screen.c b/src/mesa/drivers/dri/nouveau/nv04_screen.c
new file mode 100644
index 0000000000..0fc0f4c391
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_screen.c
@@ -0,0 +1,211 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_screen.h"
+#include "nouveau_class.h"
+#include "nv04_driver.h"
+
+static const struct nouveau_driver nv04_driver;
+
+static void
+nv04_hwctx_init(struct nouveau_screen *screen)
+{
+ struct nouveau_channel *chan = screen->chan;
+ struct nouveau_grobj *surf3d = screen->surf3d;
+ struct nouveau_grobj *eng3d = screen->eng3d;
+ struct nouveau_grobj *eng3dm = screen->eng3dm;
+
+ BIND_RING(chan, surf3d, 7);
+ BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY, 3);
+ OUT_RING(chan, screen->ntfy->handle);
+ OUT_RING(chan, chan->vram->handle);
+ OUT_RING(chan, chan->vram->handle);
+
+ BEGIN_RING(chan, eng3d, NV04_TEXTURED_TRIANGLE_DMA_NOTIFY, 4);
+ OUT_RING(chan, screen->ntfy->handle);
+ OUT_RING(chan, chan->vram->handle);
+ OUT_RING(chan, chan->gart->handle);
+ OUT_RING(chan, surf3d->handle);
+
+ BEGIN_RING(chan, eng3dm, NV04_MULTITEX_TRIANGLE_DMA_NOTIFY, 4);
+ OUT_RING(chan, screen->ntfy->handle);
+ OUT_RING(chan, chan->vram->handle);
+ OUT_RING(chan, chan->gart->handle);
+ OUT_RING(chan, surf3d->handle);
+
+ FIRE_RING(chan);
+}
+
+static void
+nv04_channel_flush_notify(struct nouveau_channel *chan)
+{
+ struct nouveau_screen *screen = chan->user_private;
+ struct nouveau_context *nctx = screen->context;
+
+ if (nctx && nctx->fallback < SWRAST) {
+ GLcontext *ctx = &nctx->base;
+
+ /* Flushing seems to clobber the engine context. */
+ context_dirty_i(ctx, TEX_OBJ, 0);
+ context_dirty_i(ctx, TEX_OBJ, 1);
+ context_dirty_i(ctx, TEX_ENV, 0);
+ context_dirty_i(ctx, TEX_ENV, 1);
+ context_dirty(ctx, CONTROL);
+ context_dirty(ctx, BLEND);
+
+ nouveau_state_emit(ctx);
+ }
+}
+
+GLboolean
+nv04_screen_init(struct nouveau_screen *screen)
+{
+ int ret;
+
+ screen->driver = &nv04_driver;
+ screen->chan->flush_notify = nv04_channel_flush_notify;
+
+ /* 2D engine. */
+ ret = nv04_surface_init(screen);
+ if (!ret)
+ return GL_FALSE;
+
+ /* 3D engine. */
+ ret = nouveau_grobj_alloc(screen->chan, 0xbeef0001,
+ NV04_TEXTURED_TRIANGLE, &screen->eng3d);
+ if (ret)
+ return GL_FALSE;
+
+ ret = nouveau_grobj_alloc(screen->chan, 0xbeef0002,
+ NV04_MULTITEX_TRIANGLE, &screen->eng3dm);
+ if (ret)
+ return GL_FALSE;
+
+ ret = nouveau_grobj_alloc(screen->chan, 0xbeef0003,
+ NV04_CONTEXT_SURFACES_3D, &screen->surf3d);
+ if (ret)
+ return GL_FALSE;
+
+ nv04_hwctx_init(screen);
+
+ return GL_TRUE;
+}
+
+static void
+nv04_screen_destroy(struct nouveau_screen *screen)
+{
+ if (screen->eng3d)
+ nouveau_grobj_free(&screen->eng3d);
+
+ if (screen->eng3dm)
+ nouveau_grobj_free(&screen->eng3dm);
+
+ if (screen->surf3d)
+ nouveau_grobj_free(&screen->surf3d);
+
+ nv04_surface_takedown(screen);
+}
+
+static const struct nouveau_driver nv04_driver = {
+ .screen_destroy = nv04_screen_destroy,
+ .context_create = nv04_context_create,
+ .context_destroy = nv04_context_destroy,
+ .surface_copy = nv04_surface_copy,
+ .surface_fill = nv04_surface_fill,
+ .emit = (nouveau_state_func[]) {
+ nv04_defer_control,
+ nouveau_emit_nothing,
+ nv04_defer_blend,
+ nv04_defer_blend,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nv04_defer_control,
+ nouveau_emit_nothing,
+ nv04_defer_control,
+ nouveau_emit_nothing,
+ nv04_defer_control,
+ nv04_defer_control,
+ nouveau_emit_nothing,
+ nv04_emit_framebuffer,
+ nv04_defer_blend,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nv04_emit_scissor,
+ nv04_defer_blend,
+ nv04_defer_control,
+ nv04_defer_control,
+ nv04_defer_control,
+ nv04_emit_tex_env,
+ nv04_emit_tex_env,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nv04_emit_tex_obj,
+ nv04_emit_tex_obj,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nv04_emit_blend,
+ nv04_emit_control,
+ },
+ .num_emit = NUM_NV04_STATE,
+};
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c
new file mode 100644
index 0000000000..e97eb2a03b
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c
@@ -0,0 +1,116 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_fbo.h"
+#include "nouveau_util.h"
+#include "nouveau_class.h"
+#include "nv04_driver.h"
+
+static inline unsigned
+get_rt_format(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_XRGB8888:
+ return 0x05;
+ case MESA_FORMAT_ARGB8888:
+ return 0x08;
+ case MESA_FORMAT_RGB565:
+ return 0x03;
+ default:
+ assert(0);
+ }
+}
+
+void
+nv04_emit_framebuffer(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_screen *screen = to_nouveau_context(ctx)->screen;
+ struct nouveau_grobj *surf3d = screen->surf3d;
+ struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER);
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct nouveau_surface *s;
+ uint32_t rt_format = NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH;
+ uint32_t rt_pitch = 0, zeta_pitch = 0;
+ unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR;
+
+ if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT)
+ return;
+
+ /* Render target */
+ if (fb->_NumColorDrawBuffers) {
+ s = &to_nouveau_renderbuffer(
+ fb->_ColorDrawBuffers[0])->surface;
+
+ rt_format |= get_rt_format(s->format);
+ zeta_pitch = rt_pitch = s->pitch;
+
+ nouveau_bo_markl(bctx, surf3d,
+ NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR,
+ s->bo, 0, bo_flags);
+ }
+
+ /* depth/stencil */
+ if (fb->_DepthBuffer) {
+ s = &to_nouveau_renderbuffer(
+ fb->_DepthBuffer->Wrapped)->surface;
+
+ zeta_pitch = s->pitch;
+
+ nouveau_bo_markl(bctx, surf3d,
+ NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA,
+ s->bo, 0, bo_flags);
+ }
+
+ BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
+ OUT_RING(chan, rt_format);
+ BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_PITCH, 1);
+ OUT_RING(chan, zeta_pitch << 16 | rt_pitch);
+
+ /* Recompute the scissor state. */
+ context_dirty(ctx, SCISSOR);
+}
+
+void
+nv04_emit_scissor(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_screen *screen = to_nouveau_context(ctx)->screen;
+ struct nouveau_grobj *surf3d = screen->surf3d;
+ int x, y, w, h;
+
+ get_scissors(ctx->DrawBuffer, &x, &y, &w, &h);
+
+ BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL, 2);
+ OUT_RING(chan, w << 16 | x);
+ OUT_RING(chan, h << 16 | y);
+
+ /* Messing with surf3d invalidates some engine state. */
+ context_dirty(ctx, CONTROL);
+ context_dirty(ctx, BLEND);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
new file mode 100644
index 0000000000..34ee296202
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
@@ -0,0 +1,261 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_util.h"
+#include "nouveau_class.h"
+#include "nv04_driver.h"
+
+#define COMBINER_SHIFT(in) \
+ (NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT##in##_SHIFT \
+ - NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_SHIFT)
+#define COMBINER_SOURCE(reg) \
+ NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_##reg
+#define COMBINER_INVERT \
+ NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0
+#define COMBINER_ALPHA \
+ NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0
+
+struct combiner_state {
+ int unit;
+ GLboolean alpha;
+
+ /* GL state */
+ GLenum mode;
+ GLenum *source;
+ GLenum *operand;
+ GLuint logscale;
+
+ /* Derived HW state */
+ uint32_t hw;
+};
+
+#define __INIT_COMBINER_ALPHA_A GL_TRUE
+#define __INIT_COMBINER_ALPHA_RGB GL_FALSE
+
+/* Initialize a combiner_state struct from the texture unit
+ * context. */
+#define INIT_COMBINER(chan, rc, i) do { \
+ struct gl_tex_env_combine_state *c = \
+ ctx->Texture.Unit[i]._CurrentCombine; \
+ (rc)->alpha = __INIT_COMBINER_ALPHA_##chan; \
+ (rc)->unit = i; \
+ (rc)->mode = c->Mode##chan; \
+ (rc)->source = c->Source##chan; \
+ (rc)->operand = c->Operand##chan; \
+ (rc)->logscale = c->ScaleShift##chan; \
+ (rc)->hw = 0; \
+ } while (0)
+
+/* Get the combiner source for the specified EXT_texture_env_combine
+ * argument. */
+static uint32_t
+get_arg_source(struct combiner_state *rc, int arg)
+{
+ switch (rc->source[arg]) {
+ case GL_TEXTURE:
+ return rc->unit ? COMBINER_SOURCE(TEXTURE1) :
+ COMBINER_SOURCE(TEXTURE0);
+
+ case GL_TEXTURE0:
+ return COMBINER_SOURCE(TEXTURE0);
+
+ case GL_TEXTURE1:
+ return COMBINER_SOURCE(TEXTURE1);
+
+ case GL_CONSTANT:
+ return COMBINER_SOURCE(CONSTANT);
+
+ case GL_PRIMARY_COLOR:
+ return COMBINER_SOURCE(PRIMARY_COLOR);
+
+ case GL_PREVIOUS:
+ return rc->unit ? COMBINER_SOURCE(PREVIOUS) :
+ COMBINER_SOURCE(PRIMARY_COLOR);
+
+ default:
+ assert(0);
+ }
+}
+
+/* Get the (possibly inverted) combiner input mapping for the
+ * specified argument. */
+#define INVERT 0x1
+
+static uint32_t
+get_arg_mapping(struct combiner_state *rc, int arg, int flags)
+{
+ int map = 0;
+
+ switch (rc->operand[arg]) {
+ case GL_SRC_COLOR:
+ case GL_ONE_MINUS_SRC_COLOR:
+ break;
+
+ case GL_SRC_ALPHA:
+ case GL_ONE_MINUS_SRC_ALPHA:
+ map |= rc->alpha ? 0 : COMBINER_ALPHA;
+ break;
+ }
+
+ switch (rc->operand[arg]) {
+ case GL_SRC_COLOR:
+ case GL_SRC_ALPHA:
+ map |= flags & INVERT ? COMBINER_INVERT : 0;
+ break;
+
+ case GL_ONE_MINUS_SRC_COLOR:
+ case GL_ONE_MINUS_SRC_ALPHA:
+ map |= flags & INVERT ? 0 : COMBINER_INVERT;
+ break;
+ }
+
+ return map;
+}
+
+/* Bind the combiner input <in> to the combiner source <src>,
+ * possibly inverted. */
+#define INPUT_SRC(rc, in, src, flags) \
+ (rc)->hw |= ((flags & INVERT ? COMBINER_INVERT : 0) | \
+ COMBINER_SOURCE(src)) << COMBINER_SHIFT(in)
+
+/* Bind the combiner input <in> to the EXT_texture_env_combine
+ * argument <arg>, possibly inverted. */
+#define INPUT_ARG(rc, in, arg, flags) \
+ (rc)->hw |= (get_arg_source(rc, arg) | \
+ get_arg_mapping(rc, arg, flags)) << COMBINER_SHIFT(in)
+
+#define UNSIGNED_OP(rc) \
+ (rc)->hw |= ((rc)->logscale ? \
+ NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 : \
+ NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY)
+#define SIGNED_OP(rc) \
+ (rc)->hw |= ((rc)->logscale ? \
+ NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 : \
+ NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS)
+
+static void
+setup_combiner(struct combiner_state *rc)
+{
+ switch (rc->mode) {
+ case GL_REPLACE:
+ INPUT_ARG(rc, 0, 0, 0);
+ INPUT_SRC(rc, 1, ZERO, INVERT);
+ INPUT_SRC(rc, 2, ZERO, 0);
+ INPUT_SRC(rc, 3, ZERO, 0);
+ UNSIGNED_OP(rc);
+ break;
+
+ case GL_MODULATE:
+ INPUT_ARG(rc, 0, 0, 0);
+ INPUT_ARG(rc, 1, 1, 0);
+ INPUT_SRC(rc, 2, ZERO, 0);
+ INPUT_SRC(rc, 3, ZERO, 0);
+ UNSIGNED_OP(rc);
+ break;
+
+ case GL_ADD:
+ INPUT_ARG(rc, 0, 0, 0);
+ INPUT_SRC(rc, 1, ZERO, INVERT);
+ INPUT_ARG(rc, 2, 1, 0);
+ INPUT_SRC(rc, 3, ZERO, INVERT);
+ UNSIGNED_OP(rc);
+ break;
+
+ case GL_INTERPOLATE:
+ INPUT_ARG(rc, 0, 0, 0);
+ INPUT_ARG(rc, 1, 2, 0);
+ INPUT_ARG(rc, 2, 1, 0);
+ INPUT_ARG(rc, 3, 2, INVERT);
+ UNSIGNED_OP(rc);
+ break;
+
+ case GL_ADD_SIGNED:
+ INPUT_ARG(rc, 0, 0, 0);
+ INPUT_SRC(rc, 1, ZERO, INVERT);
+ INPUT_ARG(rc, 2, 1, 0);
+ INPUT_SRC(rc, 3, ZERO, INVERT);
+ SIGNED_OP(rc);
+ break;
+
+ default:
+ assert(0);
+ }
+}
+
+void
+nv04_emit_tex_env(GLcontext *ctx, int emit)
+{
+ const int i = emit - NOUVEAU_STATE_TEX_ENV0;
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx);
+ struct combiner_state rc_a = {}, rc_c = {};
+
+ if (!nv04_mtex_engine(fahrenheit)) {
+ context_dirty(ctx, BLEND);
+ return;
+ }
+
+ /* Compute the new combiner state. */
+ if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ INIT_COMBINER(A, &rc_a, i);
+ setup_combiner(&rc_a);
+
+ INIT_COMBINER(RGB, &rc_c, i);
+ setup_combiner(&rc_c);
+
+ } else {
+ if (i == 0) {
+ INPUT_SRC(&rc_a, 0, PRIMARY_COLOR, 0);
+ INPUT_SRC(&rc_c, 0, PRIMARY_COLOR, 0);
+ } else {
+ INPUT_SRC(&rc_a, 0, PREVIOUS, 0);
+ INPUT_SRC(&rc_c, 0, PREVIOUS, 0);
+ }
+
+ INPUT_SRC(&rc_a, 1, ZERO, INVERT);
+ INPUT_SRC(&rc_c, 1, ZERO, INVERT);
+ INPUT_SRC(&rc_a, 2, ZERO, 0);
+ INPUT_SRC(&rc_c, 2, ZERO, 0);
+ INPUT_SRC(&rc_a, 3, ZERO, 0);
+ INPUT_SRC(&rc_c, 3, ZERO, 0);
+
+ UNSIGNED_OP(&rc_a);
+ UNSIGNED_OP(&rc_c);
+ }
+
+ /* Write the register combiner state out to the hardware. */
+ BEGIN_RING(chan, fahrenheit,
+ NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(i), 2);
+ OUT_RING(chan, rc_a.hw);
+ OUT_RING(chan, rc_c.hw);
+
+ BEGIN_RING(chan, fahrenheit,
+ NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR, 1);
+ OUT_RING(chan, pack_rgba_f(MESA_FORMAT_ARGB8888,
+ ctx->Texture.Unit[0].EnvColor));
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
new file mode 100644
index 0000000000..5e3788d185
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
@@ -0,0 +1,314 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_util.h"
+#include "nouveau_class.h"
+#include "nv04_driver.h"
+
+static unsigned
+get_comparison_op(unsigned op)
+{
+ switch (op) {
+ case GL_NEVER:
+ return 0x1;
+ case GL_LESS:
+ return 0x2;
+ case GL_EQUAL:
+ return 0x3;
+ case GL_LEQUAL:
+ return 0x4;
+ case GL_GREATER:
+ return 0x5;
+ case GL_NOTEQUAL:
+ return 0x6;
+ case GL_GEQUAL:
+ return 0x7;
+ case GL_ALWAYS:
+ return 0x8;
+ default:
+ assert(0);
+ }
+}
+
+static unsigned
+get_stencil_op(unsigned op)
+{
+ switch (op) {
+ case GL_KEEP:
+ return 0x1;
+ case GL_INCR:
+ return 0x4;
+ case GL_DECR:
+ return 0x5;
+ case GL_INVERT:
+ return 0x6;
+ default:
+ assert(0);
+ }
+}
+
+static unsigned
+get_texenv_mode(unsigned mode)
+{
+ switch (mode) {
+ case GL_REPLACE:
+ return 0x1;
+ case GL_ADD:
+ return 0x2;
+ case GL_DECAL:
+ return 0x3;
+ case GL_MODULATE:
+ return 0x4;
+ default:
+ assert(0);
+ }
+}
+
+static unsigned
+get_blend_func(unsigned func)
+{
+ switch (func) {
+ case GL_ZERO:
+ return 0x1;
+ case GL_ONE:
+ return 0x2;
+ case GL_SRC_COLOR:
+ return 0x3;
+ case GL_ONE_MINUS_SRC_COLOR:
+ return 0x4;
+ case GL_SRC_ALPHA:
+ return 0x5;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ return 0x6;
+ case GL_DST_ALPHA:
+ return 0x7;
+ case GL_ONE_MINUS_DST_ALPHA:
+ return 0x8;
+ case GL_DST_COLOR:
+ return 0x9;
+ case GL_ONE_MINUS_DST_COLOR:
+ return 0xa;
+ case GL_SRC_ALPHA_SATURATE:
+ return 0xb;
+ default:
+ assert(0);
+ }
+}
+
+void
+nv04_defer_control(GLcontext *ctx, int emit)
+{
+ context_dirty(ctx, CONTROL);
+}
+
+void
+nv04_emit_control(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx);
+
+ if (nv04_mtex_engine(fahrenheit)) {
+ int cull_mode = ctx->Polygon.CullFaceMode;
+ int front_face = ctx->Polygon.FrontFace;
+ uint32_t ctrl0 = 1 << 30 |
+ NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN;
+ uint32_t ctrl1 = 0, ctrl2 = 0;
+
+ /* Color mask. */
+ if (ctx->Color.ColorMask[0][RCOMP])
+ ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE;
+ if (ctx->Color.ColorMask[0][GCOMP])
+ ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE;
+ if (ctx->Color.ColorMask[0][BCOMP])
+ ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE;
+ if (ctx->Color.ColorMask[0][ACOMP])
+ ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE;
+
+ /* Dithering. */
+ if (ctx->Color.DitherFlag)
+ ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE;
+
+ /* Cull mode. */
+ if (!ctx->Polygon.CullFlag)
+ ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_NONE;
+ else if (cull_mode == GL_FRONT_AND_BACK)
+ ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_BOTH;
+ else
+ ctrl0 |= (cull_mode == GL_FRONT) ^ (front_face == GL_CCW) ?
+ NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CW :
+ NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CCW;
+
+ /* Depth test. */
+ if (ctx->Depth.Test)
+ ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE;
+
+ if (ctx->Depth.Mask)
+ ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE;
+
+ ctrl0 |= get_comparison_op(ctx->Depth.Func) << 16;
+
+ /* Alpha test. */
+ if (ctx->Color.AlphaEnabled)
+ ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_ENABLE;
+
+ ctrl0 |= get_comparison_op(ctx->Color.AlphaFunc) << 8 |
+ FLOAT_TO_UBYTE(ctx->Color.AlphaRef);
+
+ /* Stencil test. */
+ if (ctx->Stencil.WriteMask[0])
+ ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE;
+
+ if (ctx->Stencil.Enabled)
+ ctrl1 |= NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE;
+
+ ctrl1 |= get_comparison_op(ctx->Stencil.Function[0]) << 4 |
+ ctx->Stencil.Ref[0] << 8 |
+ ctx->Stencil.ValueMask[0] << 16 |
+ ctx->Stencil.WriteMask[0] << 24;
+
+ ctrl2 |= get_stencil_op(ctx->Stencil.ZPassFunc[0]) << 8 |
+ get_stencil_op(ctx->Stencil.ZFailFunc[0]) << 4 |
+ get_stencil_op(ctx->Stencil.FailFunc[0]);
+
+ BEGIN_RING(chan, fahrenheit, NV04_MULTITEX_TRIANGLE_CONTROL0, 3);
+ OUT_RING(chan, ctrl0);
+ OUT_RING(chan, ctrl1);
+ OUT_RING(chan, ctrl2);
+
+ } else {
+ int cull_mode = ctx->Polygon.CullFaceMode;
+ int front_face = ctx->Polygon.FrontFace;
+ uint32_t ctrl = 1 << 30 |
+ NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN;
+
+ /* Dithering. */
+ if (ctx->Color.DitherFlag)
+ ctrl |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE;
+
+ /* Cull mode. */
+ if (!ctx->Polygon.CullFlag)
+ ctrl |= NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE;
+ else if (cull_mode == GL_FRONT_AND_BACK)
+ ctrl |= NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH;
+ else
+ ctrl |= (cull_mode == GL_FRONT) ^ (front_face == GL_CCW) ?
+ NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CW :
+ NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CCW;
+
+ /* Depth test. */
+ if (ctx->Depth.Test)
+ ctrl |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE;
+ if (ctx->Depth.Mask)
+ ctrl |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE;
+
+ ctrl |= get_comparison_op(ctx->Depth.Func) << 16;
+
+ /* Alpha test. */
+ if (ctx->Color.AlphaEnabled)
+ ctrl |= NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE;
+
+ ctrl |= get_comparison_op(ctx->Color.AlphaFunc) << 8 |
+ FLOAT_TO_UBYTE(ctx->Color.AlphaRef);
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
+ OUT_RING(chan, ctrl);
+ }
+}
+
+void
+nv04_defer_blend(GLcontext *ctx, int emit)
+{
+ context_dirty(ctx, BLEND);
+}
+
+void
+nv04_emit_blend(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx);
+
+ if (nv04_mtex_engine(fahrenheit)) {
+ uint32_t blend = 0x2 << 4 |
+ NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE;
+
+ /* Alpha blending. */
+ blend |= get_blend_func(ctx->Color.BlendDstRGB) << 28 |
+ get_blend_func(ctx->Color.BlendSrcRGB) << 24;
+
+ if (ctx->Color.BlendEnabled)
+ blend |= NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE;
+
+ /* Shade model. */
+ if (ctx->Light.ShadeModel == GL_SMOOTH)
+ blend |= NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_GOURAUD;
+ else
+ blend |= NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT;
+
+ /* Fog. */
+ if (ctx->Fog.Enabled)
+ blend |= NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE;
+
+ BEGIN_RING(chan, fahrenheit, NV04_MULTITEX_TRIANGLE_BLEND, 1);
+ OUT_RING(chan, blend);
+
+ BEGIN_RING(chan, fahrenheit, NV04_MULTITEX_TRIANGLE_FOGCOLOR, 1);
+ OUT_RING(chan, pack_rgba_f(MESA_FORMAT_ARGB8888,
+ ctx->Fog.Color));
+
+ } else {
+ uint32_t blend = 0x2 << 4 |
+ NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE;
+
+ /* Alpha blending. */
+ blend |= get_blend_func(ctx->Color.BlendDstRGB) << 28 |
+ get_blend_func(ctx->Color.BlendSrcRGB) << 24;
+
+ if (ctx->Color.BlendEnabled)
+ blend |= NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE;
+
+ /* Shade model. */
+ if (ctx->Light.ShadeModel == GL_SMOOTH)
+ blend |= NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD;
+ else
+ blend |= NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT;
+
+ /* Texture environment. */
+ blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode);
+
+ /* Fog. */
+ if (ctx->Fog.Enabled)
+ blend |= NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE;
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
+ OUT_RING(chan, blend);
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1);
+ OUT_RING(chan, pack_rgba_f(MESA_FORMAT_ARGB8888,
+ ctx->Fog.Color));
+ }
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
new file mode 100644
index 0000000000..99ea310c65
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
@@ -0,0 +1,162 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_texture.h"
+#include "nouveau_util.h"
+#include "nouveau_gldefs.h"
+#include "nouveau_class.h"
+#include "nv04_driver.h"
+
+static uint32_t
+get_tex_format(struct gl_texture_image *ti)
+{
+ switch (ti->TexFormat) {
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_L8:
+ return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8;
+ case MESA_FORMAT_ARGB1555:
+ return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5;
+ case MESA_FORMAT_ARGB4444:
+ return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4;
+ case MESA_FORMAT_RGB565:
+ return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5;
+ case MESA_FORMAT_ARGB8888:
+ return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8;
+ default:
+ assert(0);
+ }
+}
+
+static inline unsigned
+get_wrap_mode(unsigned wrap)
+{
+ switch (wrap) {
+ case GL_REPEAT:
+ return 0x1;
+ case GL_MIRRORED_REPEAT:
+ return 0x2;
+ case GL_CLAMP:
+ case GL_CLAMP_TO_EDGE:
+ return 0x3;
+ case GL_CLAMP_TO_BORDER:
+ return 0x4;
+ default:
+ assert(0);
+ }
+}
+
+void
+nv04_emit_tex_obj(GLcontext *ctx, int emit)
+{
+ const int i = emit - NOUVEAU_STATE_TEX_OBJ0;
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx);
+ struct nouveau_bo_context *bctx = context_bctx_i(ctx, TEXTURE, i);
+ const int bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART | NOUVEAU_BO_VRAM;
+ struct nouveau_surface *s;
+ uint32_t format = 0xa0, filter = 0x1010;
+
+ if (i && !nv04_mtex_engine(fahrenheit))
+ return;
+
+ if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ struct gl_texture_object *t = ctx->Texture.Unit[i]._Current;
+ struct gl_texture_image *ti = t->Image[0][t->BaseLevel];
+ int lod_max = 1, lod_bias = 0;
+
+ nouveau_texture_validate(ctx, t);
+ s = &to_nouveau_texture(t)->surfaces[t->BaseLevel];
+
+ if (t->MinFilter != GL_NEAREST &&
+ t->MinFilter != GL_LINEAR) {
+ lod_max = CLAMP(MIN2(t->MaxLod, t->_MaxLambda),
+ 0, 15) + 1;
+
+ lod_bias = CLAMP(ctx->Texture.Unit[i].LodBias +
+ t->LodBias, 0, 15);
+ }
+
+ format |= get_wrap_mode(t->WrapT) << 28 |
+ get_wrap_mode(t->WrapS) << 24 |
+ ti->HeightLog2 << 20 |
+ ti->WidthLog2 << 16 |
+ lod_max << 12 |
+ get_tex_format(ti);
+
+ filter |= log2i(t->MaxAnisotropy) << 31 |
+ nvgl_filter_mode(t->MagFilter) << 28 |
+ log2i(t->MaxAnisotropy) << 27 |
+ nvgl_filter_mode(t->MinFilter) << 24 |
+ lod_bias << 16;
+
+ } else {
+ s = &to_nv04_context(ctx)->dummy_texture;
+
+ format |= NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT |
+ NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT |
+ 1 << 12 |
+ NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8;
+
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST |
+ NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST;
+ }
+
+ if (nv04_mtex_engine(fahrenheit)) {
+ nouveau_bo_markl(bctx, fahrenheit,
+ NV04_MULTITEX_TRIANGLE_OFFSET(i),
+ s->bo, 0, bo_flags);
+
+ nouveau_bo_mark(bctx, fahrenheit,
+ NV04_MULTITEX_TRIANGLE_FORMAT(i),
+ s->bo, format, 0,
+ NV04_MULTITEX_TRIANGLE_FORMAT_DMA_A,
+ NV04_MULTITEX_TRIANGLE_FORMAT_DMA_B,
+ bo_flags | NOUVEAU_BO_OR);
+
+ BEGIN_RING(chan, fahrenheit, NV04_MULTITEX_TRIANGLE_FILTER(i), 1);
+ OUT_RING(chan, filter);
+
+ } else {
+ nouveau_bo_markl(bctx, fahrenheit,
+ NV04_TEXTURED_TRIANGLE_OFFSET,
+ s->bo, 0, bo_flags);
+
+ nouveau_bo_mark(bctx, fahrenheit,
+ NV04_TEXTURED_TRIANGLE_FORMAT,
+ s->bo, format, 0,
+ NV04_TEXTURED_TRIANGLE_FORMAT_DMA_A,
+ NV04_TEXTURED_TRIANGLE_FORMAT_DMA_B,
+ bo_flags | NOUVEAU_BO_OR);
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1);
+ OUT_RING(chan, 0);
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1);
+ OUT_RING(chan, filter);
+ }
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv04_surface.c b/src/mesa/drivers/dri/nouveau/nv04_surface.c
new file mode 100644
index 0000000000..0d40349345
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_surface.c
@@ -0,0 +1,547 @@
+/*
+ * Copyright (C) 2007-2010 The Nouveau Project.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_class.h"
+#include "nouveau_context.h"
+#include "nouveau_util.h"
+#include "nv04_driver.h"
+
+static inline int
+swzsurf_format(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_L8:
+ case MESA_FORMAT_I8:
+ case MESA_FORMAT_RGB332:
+ case MESA_FORMAT_CI8:
+ return NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8;
+
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_RGB565_REV:
+ case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_ARGB4444_REV:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_RGBA5551:
+ case MESA_FORMAT_ARGB1555_REV:
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_AL88_REV:
+ case MESA_FORMAT_YCBCR:
+ case MESA_FORMAT_YCBCR_REV:
+ case MESA_FORMAT_Z16:
+ return NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5;
+
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_Z32:
+ return NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8;
+
+ default:
+ assert(0);
+ }
+}
+
+static inline int
+surf2d_format(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_L8:
+ case MESA_FORMAT_I8:
+ case MESA_FORMAT_RGB332:
+ case MESA_FORMAT_CI8:
+ return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8;
+
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_RGB565_REV:
+ case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_ARGB4444_REV:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_RGBA5551:
+ case MESA_FORMAT_ARGB1555_REV:
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_AL88_REV:
+ case MESA_FORMAT_YCBCR:
+ case MESA_FORMAT_YCBCR_REV:
+ case MESA_FORMAT_Z16:
+ return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5;
+
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_Z32:
+ return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32;
+
+ default:
+ assert(0);
+ }
+}
+
+static inline int
+rect_format(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_L8:
+ case MESA_FORMAT_I8:
+ case MESA_FORMAT_RGB332:
+ case MESA_FORMAT_CI8:
+ return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
+
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_RGB565_REV:
+ case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_ARGB4444_REV:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_RGBA5551:
+ case MESA_FORMAT_ARGB1555_REV:
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_AL88_REV:
+ case MESA_FORMAT_YCBCR:
+ case MESA_FORMAT_YCBCR_REV:
+ case MESA_FORMAT_Z16:
+ return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5;
+
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_Z32:
+ return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
+
+ default:
+ assert(0);
+ }
+}
+
+static inline int
+sifm_format(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_L8:
+ case MESA_FORMAT_I8:
+ case MESA_FORMAT_RGB332:
+ case MESA_FORMAT_CI8:
+ return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8;
+
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_RGB565_REV:
+ case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_ARGB4444_REV:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_RGBA5551:
+ case MESA_FORMAT_ARGB1555_REV:
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_AL88_REV:
+ case MESA_FORMAT_YCBCR:
+ case MESA_FORMAT_YCBCR_REV:
+ case MESA_FORMAT_Z16:
+ return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5;
+
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_Z32:
+ return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8;
+
+ default:
+ assert(0);
+ }
+}
+
+static void
+nv04_surface_copy_swizzle(GLcontext *ctx,
+ struct nouveau_surface *dst,
+ struct nouveau_surface *src,
+ int dx, int dy, int sx, int sy,
+ int w, int h)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_screen *screen = to_nouveau_context(ctx)->screen;
+ struct nouveau_grobj *swzsurf = screen->swzsurf;
+ struct nouveau_grobj *sifm = screen->sifm;
+ struct nouveau_bo_context *bctx = context_bctx(ctx, SURFACE);
+ const unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART;
+ /* Max width & height may not be the same on all HW, but must be POT */
+ const unsigned max_w = 1024;
+ const unsigned max_h = 1024;
+ unsigned sub_w = w > max_w ? max_w : w;
+ unsigned sub_h = h > max_h ? max_h : h;
+ unsigned x, y;
+
+ /* Swizzled surfaces must be POT */
+ assert(_mesa_is_pow_two(dst->width) &&
+ _mesa_is_pow_two(dst->height));
+
+ /* If area is too large to copy in one shot we must copy it in
+ * POT chunks to meet alignment requirements */
+ assert(sub_w == w || _mesa_is_pow_two(sub_w));
+ assert(sub_h == h || _mesa_is_pow_two(sub_h));
+
+ nouveau_bo_marko(bctx, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE,
+ src->bo, bo_flags | NOUVEAU_BO_RD);
+ nouveau_bo_marko(bctx, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE,
+ dst->bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ nouveau_bo_markl(bctx, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET,
+ dst->bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+
+ BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_FORMAT, 1);
+ OUT_RING (chan, swzsurf_format(dst->format) |
+ log2i(dst->width) << 16 |
+ log2i(dst->height) << 24);
+
+ BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE, 1);
+ OUT_RING (chan, swzsurf->handle);
+
+ for (y = 0; y < h; y += sub_h) {
+ sub_h = MIN2(sub_h, h - y);
+
+ for (x = 0; x < w; x += sub_w) {
+ sub_w = MIN2(sub_w, w - x);
+ /* Must be 64-byte aligned */
+ assert(!(dst->offset & 63));
+
+ MARK_RING(chan, 15, 1);
+
+ BEGIN_RING(chan, sifm,
+ NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT, 8);
+ OUT_RING(chan, sifm_format(src->format));
+ OUT_RING(chan, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY);
+ OUT_RING(chan, (y + dy) << 16 | (x + dx));
+ OUT_RING(chan, sub_h << 16 | sub_w);
+ OUT_RING(chan, (y + dy) << 16 | (x + dx));
+ OUT_RING(chan, sub_h << 16 | sub_w);
+ OUT_RING(chan, 1 << 20);
+ OUT_RING(chan, 1 << 20);
+
+ BEGIN_RING(chan, sifm,
+ NV03_SCALED_IMAGE_FROM_MEMORY_SIZE, 4);
+ OUT_RING(chan, sub_h << 16 | sub_w);
+ OUT_RING(chan, src->pitch |
+ NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER |
+ NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE);
+ OUT_RELOCl(chan, src->bo, src->offset +
+ (y + sy) * src->pitch +
+ (x + sx) * src->cpp,
+ bo_flags | NOUVEAU_BO_RD);
+ OUT_RING(chan, 0);
+ }
+ }
+
+ nouveau_bo_context_reset(bctx);
+
+ if (context_chipset(ctx) < 0x10)
+ FIRE_RING(chan);
+}
+
+static void
+nv04_surface_copy_m2mf(GLcontext *ctx,
+ struct nouveau_surface *dst,
+ struct nouveau_surface *src,
+ int dx, int dy, int sx, int sy,
+ int w, int h)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_screen *screen = to_nouveau_context(ctx)->screen;
+ struct nouveau_grobj *m2mf = screen->m2mf;
+ struct nouveau_bo_context *bctx = context_bctx(ctx, SURFACE);
+ const unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART;
+ unsigned dst_offset = dst->offset + dy * dst->pitch + dx * dst->cpp;
+ unsigned src_offset = src->offset + sy * src->pitch + sx * src->cpp;
+
+ nouveau_bo_marko(bctx, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN,
+ src->bo, bo_flags | NOUVEAU_BO_RD);
+ nouveau_bo_marko(bctx, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT,
+ dst->bo, bo_flags | NOUVEAU_BO_WR);
+
+ while (h) {
+ int count = (h > 2047) ? 2047 : h;
+
+ MARK_RING(chan, 9, 2);
+
+ BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8);
+ OUT_RELOCl(chan, src->bo, src_offset,
+ bo_flags | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, dst->bo, dst_offset,
+ bo_flags | NOUVEAU_BO_WR);
+ OUT_RING (chan, src->pitch);
+ OUT_RING (chan, dst->pitch);
+ OUT_RING (chan, w * src->cpp);
+ OUT_RING (chan, count);
+ OUT_RING (chan, 0x0101);
+ OUT_RING (chan, 0);
+
+ h -= count;
+ src_offset += src->pitch * count;
+ dst_offset += dst->pitch * count;
+ }
+
+ nouveau_bo_context_reset(bctx);
+
+ if (context_chipset(ctx) < 0x10)
+ FIRE_RING(chan);
+}
+
+void
+nv04_surface_copy(GLcontext *ctx,
+ struct nouveau_surface *dst,
+ struct nouveau_surface *src,
+ int dx, int dy, int sx, int sy,
+ int w, int h)
+{
+ /* Setup transfer to swizzle the texture to vram if needed */
+ if (src->layout != SWIZZLED &&
+ dst->layout == SWIZZLED &&
+ dst->width > 2 && dst->height > 1) {
+ nv04_surface_copy_swizzle(ctx, dst, src,
+ dx, dy, sx, sy, w, h);
+ return;
+ }
+
+ nv04_surface_copy_m2mf(ctx, dst, src, dx, dy, sx, sy, w, h);
+}
+
+void
+nv04_surface_fill(GLcontext *ctx,
+ struct nouveau_surface *dst,
+ unsigned mask, unsigned value,
+ int dx, int dy, int w, int h)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_screen *screen = to_nouveau_context(ctx)->screen;
+ struct nouveau_grobj *surf2d = screen->surf2d;
+ struct nouveau_grobj *patt = screen->patt;
+ struct nouveau_grobj *rect = screen->rect;
+ unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART;
+
+ MARK_RING (chan, 19, 4);
+
+ BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2);
+ OUT_RELOCo(chan, dst->bo, bo_flags | NOUVEAU_BO_WR);
+ OUT_RELOCo(chan, dst->bo, bo_flags | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4);
+ OUT_RING (chan, surf2d_format(dst->format));
+ OUT_RING (chan, (dst->pitch << 16) | dst->pitch);
+ OUT_RELOCl(chan, dst->bo, dst->offset, bo_flags | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, dst->bo, dst->offset, bo_flags | NOUVEAU_BO_WR);
+
+ BEGIN_RING(chan, patt, NV04_IMAGE_PATTERN_COLOR_FORMAT, 1);
+ OUT_RING (chan, rect_format(dst->format));
+ BEGIN_RING(chan, patt, NV04_IMAGE_PATTERN_MONOCHROME_COLOR1, 1);
+ OUT_RING (chan, mask | ~0 << (8 * dst->cpp));
+
+ BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT, 1);
+ OUT_RING (chan, rect_format(dst->format));
+ BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR1_A, 1);
+ OUT_RING (chan, value);
+ BEGIN_RING(chan, rect,
+ NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(0), 2);
+ OUT_RING (chan, (dx << 16) | dy);
+ OUT_RING (chan, ( w << 16) | h);
+
+ if (context_chipset(ctx) < 0x10)
+ FIRE_RING(chan);
+}
+
+void
+nv04_surface_takedown(struct nouveau_screen *screen)
+{
+ nouveau_grobj_free(&screen->swzsurf);
+ nouveau_grobj_free(&screen->sifm);
+ nouveau_grobj_free(&screen->rect);
+ nouveau_grobj_free(&screen->rop);
+ nouveau_grobj_free(&screen->patt);
+ nouveau_grobj_free(&screen->surf2d);
+ nouveau_grobj_free(&screen->m2mf);
+ nouveau_notifier_free(&screen->ntfy);
+}
+
+GLboolean
+nv04_surface_init(struct nouveau_screen *screen)
+{
+ struct nouveau_channel *chan = screen->chan;
+ const unsigned chipset = screen->device->chipset;
+ unsigned handle = 0x88000000, class;
+ int ret;
+
+ /* Notifier object. */
+ ret = nouveau_notifier_alloc(chan, handle++, 1, &screen->ntfy);
+ if (ret)
+ goto fail;
+
+ /* Memory to memory format. */
+ ret = nouveau_grobj_alloc(chan, handle++, NV04_MEMORY_TO_MEMORY_FORMAT,
+ &screen->m2mf);
+ if (ret)
+ goto fail;
+
+ BEGIN_RING(chan, screen->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1);
+ OUT_RING (chan, screen->ntfy->handle);
+
+ /* Context surfaces 2D. */
+ if (chan->device->chipset < 0x10)
+ class = NV04_CONTEXT_SURFACES_2D;
+ else
+ class = NV10_CONTEXT_SURFACES_2D;
+
+ ret = nouveau_grobj_alloc(chan, handle++, class, &screen->surf2d);
+ if (ret)
+ goto fail;
+
+ /* Raster op. */
+ ret = nouveau_grobj_alloc(chan, handle++, NV03_CONTEXT_ROP,
+ &screen->rop);
+ if (ret)
+ goto fail;
+
+ BEGIN_RING(chan, screen->rop, NV03_CONTEXT_ROP_DMA_NOTIFY, 1);
+ OUT_RING (chan, screen->ntfy->handle);
+
+ BEGIN_RING(chan, screen->rop, NV03_CONTEXT_ROP_ROP, 1);
+ OUT_RING (chan, 0xca); /* DPSDxax in the GDI speech. */
+
+ /* Image pattern. */
+ ret = nouveau_grobj_alloc(chan, handle++, NV04_IMAGE_PATTERN,
+ &screen->patt);
+ if (ret)
+ goto fail;
+
+ BEGIN_RING(chan, screen->patt,
+ NV04_IMAGE_PATTERN_DMA_NOTIFY, 1);
+ OUT_RING (chan, screen->ntfy->handle);
+
+ BEGIN_RING(chan, screen->patt,
+ NV04_IMAGE_PATTERN_MONOCHROME_FORMAT, 3);
+ OUT_RING (chan, NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE);
+ OUT_RING (chan, NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8);
+ OUT_RING (chan, NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO);
+
+ BEGIN_RING(chan, screen->patt,
+ NV04_IMAGE_PATTERN_MONOCHROME_COLOR0, 4);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, ~0);
+ OUT_RING (chan, ~0);
+
+ /* GDI rectangle text. */
+ ret = nouveau_grobj_alloc(chan, handle++, NV04_GDI_RECTANGLE_TEXT,
+ &screen->rect);
+ if (ret)
+ goto fail;
+
+ BEGIN_RING(chan, screen->rect, NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY, 1);
+ OUT_RING (chan, screen->ntfy->handle);
+ BEGIN_RING(chan, screen->rect, NV04_GDI_RECTANGLE_TEXT_SURFACE, 1);
+ OUT_RING (chan, screen->surf2d->handle);
+ BEGIN_RING(chan, screen->rect, NV04_GDI_RECTANGLE_TEXT_ROP, 1);
+ OUT_RING (chan, screen->rop->handle);
+ BEGIN_RING(chan, screen->rect, NV04_GDI_RECTANGLE_TEXT_PATTERN, 1);
+ OUT_RING (chan, screen->patt->handle);
+
+ BEGIN_RING(chan, screen->rect, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1);
+ OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND);
+ BEGIN_RING(chan, screen->rect,
+ NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT, 1);
+ OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE);
+
+ /* Swizzled surface. */
+ switch (chan->device->chipset & 0xf0) {
+ case 0x00:
+ case 0x10:
+ class = NV04_SWIZZLED_SURFACE;
+ break;
+ case 0x20:
+ class = NV20_SWIZZLED_SURFACE;
+ break;
+ case 0x30:
+ class = NV30_SWIZZLED_SURFACE;
+ break;
+ case 0x40:
+ case 0x60:
+ class = NV40_SWIZZLED_SURFACE;
+ break;
+ default:
+ /* Famous last words: this really can't happen.. */
+ assert(0);
+ break;
+ }
+
+ ret = nouveau_grobj_alloc(chan, handle++, class, &screen->swzsurf);
+ if (ret)
+ goto fail;
+
+ /* Scaled image from memory. */
+ switch (chan->device->chipset & 0xf0) {
+ case 0x10:
+ case 0x20:
+ class = NV10_SCALED_IMAGE_FROM_MEMORY;
+ break;
+ case 0x30:
+ class = NV30_SCALED_IMAGE_FROM_MEMORY;
+ break;
+ case 0x40:
+ case 0x60:
+ class = NV40_SCALED_IMAGE_FROM_MEMORY;
+ break;
+ default:
+ class = NV04_SCALED_IMAGE_FROM_MEMORY;
+ break;
+ }
+
+ ret = nouveau_grobj_alloc(chan, handle++, class, &screen->sifm);
+ if (ret)
+ goto fail;
+
+ if (chipset >= 0x10) {
+ BEGIN_RING(chan, screen->sifm,
+ NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 1);
+ OUT_RING(chan, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE);
+ }
+
+ return GL_TRUE;
+
+fail:
+ nv04_surface_takedown(screen);
+ return GL_FALSE;
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c
new file mode 100644
index 0000000000..d1afa87c8a
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv10_context.c
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_fbo.h"
+#include "nouveau_util.h"
+#include "nouveau_class.h"
+#include "nv10_driver.h"
+
+static void
+nv10_clear(GLcontext *ctx, GLbitfield buffers)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(
+ ctx->DrawBuffer);
+
+ nouveau_validate_framebuffer(ctx);
+
+ /* Clear the LMA depth buffer, if present. */
+ if ((buffers & BUFFER_BIT_DEPTH) && ctx->Depth.Mask &&
+ nfb->lma_bo) {
+ struct nouveau_surface *s = &to_nouveau_renderbuffer(
+ nfb->base._DepthBuffer->Wrapped)->surface;
+
+ BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_FILL_VALUE, 1);
+ OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear, 0));
+ BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_BUFFER_CLEAR, 1);
+ OUT_RING(chan, 1);
+ }
+
+ nouveau_clear(ctx, buffers);
+}
+
+GLcontext *
+nv10_context_create(struct nouveau_screen *screen, const GLvisual *visual,
+ GLcontext *share_ctx)
+{
+ struct nouveau_context *nctx;
+ GLcontext *ctx;
+
+ nctx = CALLOC_STRUCT(nouveau_context);
+ if (!nctx)
+ return NULL;
+
+ ctx = &nctx->base;
+ nouveau_context_init(ctx, screen, visual, share_ctx);
+
+ ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.MaxTextureCoordUnits = NV10_TEXTURE_UNITS;
+ ctx->Const.MaxTextureImageUnits = NV10_TEXTURE_UNITS;
+ ctx->Const.MaxTextureUnits = NV10_TEXTURE_UNITS;
+ ctx->Const.MaxTextureMaxAnisotropy = 2;
+ ctx->Const.MaxTextureLodBias = 15;
+ ctx->Driver.Clear = nv10_clear;
+
+ nv10_render_init(ctx);
+
+ return ctx;
+}
+
+void
+nv10_context_destroy(GLcontext *ctx)
+{
+ nv10_render_destroy(ctx);
+ FREE(ctx);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_driver.h b/src/mesa/drivers/dri/nouveau/nv10_driver.h
new file mode 100644
index 0000000000..2a1ef7b08e
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv10_driver.h
@@ -0,0 +1,192 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NV10_DRIVER_H__
+#define __NV10_DRIVER_H__
+
+#define NV10_TEXTURE_UNITS 2
+
+/* nv10_screen.c */
+GLboolean
+nv10_screen_init(struct nouveau_screen *screen);
+
+/* nv10_context.c */
+GLcontext *
+nv10_context_create(struct nouveau_screen *screen, const GLvisual *visual,
+ GLcontext *share_ctx);
+
+void
+nv10_context_destroy(GLcontext *ctx);
+
+/* nv10_render.c */
+void
+nv10_render_init(GLcontext *ctx);
+
+void
+nv10_render_destroy(GLcontext *ctx);
+
+/* nv10_state_fb.c */
+void
+nv10_emit_framebuffer(GLcontext *ctx, int emit);
+
+void
+nv10_emit_render_mode(GLcontext *ctx, int emit);
+
+void
+nv10_emit_scissor(GLcontext *ctx, int emit);
+
+void
+nv10_emit_viewport(GLcontext *ctx, int emit);
+
+/* nv10_state_polygon.c */
+void
+nv10_emit_cull_face(GLcontext *ctx, int emit);
+
+void
+nv10_emit_front_face(GLcontext *ctx, int emit);
+
+void
+nv10_emit_line_mode(GLcontext *ctx, int emit);
+
+void
+nv10_emit_line_stipple(GLcontext *ctx, int emit);
+
+void
+nv10_emit_point_mode(GLcontext *ctx, int emit);
+
+void
+nv10_emit_polygon_mode(GLcontext *ctx, int emit);
+
+void
+nv10_emit_polygon_offset(GLcontext *ctx, int emit);
+
+void
+nv10_emit_polygon_stipple(GLcontext *ctx, int emit);
+
+/* nv10_state_raster.c */
+void
+nv10_emit_alpha_func(GLcontext *ctx, int emit);
+
+void
+nv10_emit_blend_color(GLcontext *ctx, int emit);
+
+void
+nv10_emit_blend_equation(GLcontext *ctx, int emit);
+
+void
+nv10_emit_blend_func(GLcontext *ctx, int emit);
+
+void
+nv10_emit_color_mask(GLcontext *ctx, int emit);
+
+void
+nv10_emit_depth(GLcontext *ctx, int emit);
+
+void
+nv10_emit_dither(GLcontext *ctx, int emit);
+
+void
+nv10_emit_index_mask(GLcontext *ctx, int emit);
+
+void
+nv10_emit_logic_opcode(GLcontext *ctx, int emit);
+
+void
+nv10_emit_shade_model(GLcontext *ctx, int emit);
+
+void
+nv10_emit_stencil_func(GLcontext *ctx, int emit);
+
+void
+nv10_emit_stencil_mask(GLcontext *ctx, int emit);
+
+void
+nv10_emit_stencil_op(GLcontext *ctx, int emit);
+
+/* nv10_state_frag.c */
+void
+nv10_emit_tex_env(GLcontext *ctx, int emit);
+
+void
+nv10_emit_frag(GLcontext *ctx, int emit);
+
+/* nv10_state_tex.c */
+void
+nv10_emit_tex_gen(GLcontext *ctx, int emit);
+
+void
+nv10_emit_tex_obj(GLcontext *ctx, int emit);
+
+/* nv10_state_tnl.c */
+void
+nv10_get_fog_coeff(GLcontext *ctx, float k[3]);
+
+void
+nv10_get_spot_coeff(struct gl_light *l, float k[7]);
+
+void
+nv10_get_shininess_coeff(float s, float k[6]);
+
+void
+nv10_emit_clip_plane(GLcontext *ctx, int emit);
+
+void
+nv10_emit_color_material(GLcontext *ctx, int emit);
+
+void
+nv10_emit_fog(GLcontext *ctx, int emit);
+
+void
+nv10_emit_light_enable(GLcontext *ctx, int emit);
+
+void
+nv10_emit_light_model(GLcontext *ctx, int emit);
+
+void
+nv10_emit_light_source(GLcontext *ctx, int emit);
+
+void
+nv10_emit_material_ambient(GLcontext *ctx, int emit);
+
+void
+nv10_emit_material_diffuse(GLcontext *ctx, int emit);
+
+void
+nv10_emit_material_specular(GLcontext *ctx, int emit);
+
+void
+nv10_emit_material_shininess(GLcontext *ctx, int emit);
+
+void
+nv10_emit_modelview(GLcontext *ctx, int emit);
+
+void
+nv10_emit_point_parameter(GLcontext *ctx, int emit);
+
+void
+nv10_emit_projection(GLcontext *ctx, int emit);
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nv10_render.c b/src/mesa/drivers/dri/nouveau/nv10_render.c
new file mode 100644
index 0000000000..54245ea6ba
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv10_render.c
@@ -0,0 +1,201 @@
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_class.h"
+#include "nv10_driver.h"
+
+#define NUM_VERTEX_ATTRS 8
+
+static void
+nv10_emit_material(GLcontext *ctx, struct nouveau_array_state *a,
+ const void *v);
+
+/* Vertex attribute format. */
+static struct nouveau_attr_info nv10_vertex_attrs[VERT_ATTRIB_MAX] = {
+ [VERT_ATTRIB_POS] = {
+ .vbo_index = 0,
+ .imm_method = NV10TCL_VERTEX_POS_4F_X,
+ .imm_fields = 4,
+ },
+ [VERT_ATTRIB_COLOR0] = {
+ .vbo_index = 1,
+ .imm_method = NV10TCL_VERTEX_COL_4F_R,
+ .imm_fields = 4,
+ },
+ [VERT_ATTRIB_COLOR1] = {
+ .vbo_index = 2,
+ .imm_method = NV10TCL_VERTEX_COL2_3F_R,
+ .imm_fields = 3,
+ },
+ [VERT_ATTRIB_TEX0] = {
+ .vbo_index = 3,
+ .imm_method = NV10TCL_VERTEX_TX0_4F_S,
+ .imm_fields = 4,
+ },
+ [VERT_ATTRIB_TEX1] = {
+ .vbo_index = 4,
+ .imm_method = NV10TCL_VERTEX_TX1_4F_S,
+ .imm_fields = 4,
+ },
+ [VERT_ATTRIB_NORMAL] = {
+ .vbo_index = 5,
+ .imm_method = NV10TCL_VERTEX_NOR_3F_X,
+ .imm_fields = 3,
+ },
+ [VERT_ATTRIB_FOG] = {
+ .vbo_index = 7,
+ .imm_method = NV10TCL_VERTEX_FOG_1F,
+ .imm_fields = 1,
+ },
+ [VERT_ATTRIB_GENERIC0] = {
+ .emit = nv10_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC2] = {
+ .emit = nv10_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC4] = {
+ .emit = nv10_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC6] = {
+ .emit = nv10_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC8] = {
+ .emit = nv10_emit_material,
+ },
+};
+
+static int
+get_hw_format(int type)
+{
+ switch (type) {
+ case GL_FLOAT:
+ return NV10TCL_VTXFMT_TYPE_FLOAT;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ return NV10TCL_VTXFMT_TYPE_SHORT;
+ case GL_UNSIGNED_BYTE:
+ return NV10TCL_VTXFMT_TYPE_BYTE_RGBA;
+ default:
+ assert(0);
+ }
+}
+
+static void
+nv10_render_set_format(GLcontext *ctx)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ int i, hw_format;
+
+ for (i = 0; i < NUM_VERTEX_ATTRS; i++) {
+ int attr = render->map[i];
+
+ if (attr >= 0) {
+ struct nouveau_array_state *a = &render->attrs[attr];
+
+ hw_format = a->stride << 8 |
+ a->fields << 4 |
+ get_hw_format(a->type);
+
+ if (attr == VERT_ATTRIB_POS && a->fields == 4)
+ hw_format |= NV10TCL_VTXFMT_POS_HOMOGENEOUS;
+ } else {
+ /* Unused attribute. */
+ hw_format = NV10TCL_VTXFMT_TYPE_FLOAT;
+ }
+
+ BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1);
+ OUT_RING(chan, hw_format);
+ }
+}
+
+static void
+nv10_render_bind_vertices(GLcontext *ctx)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ struct nouveau_bo_context *bctx = context_bctx(ctx, VERTEX);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ int i;
+
+ for (i = 0; i < NUM_VERTEX_ATTRS; i++) {
+ int attr = render->map[i];
+
+ if (attr >= 0) {
+ struct nouveau_array_state *a = &render->attrs[attr];
+
+ nouveau_bo_markl(bctx, celsius,
+ NV10TCL_VTXBUF_ADDRESS(i),
+ a->bo, a->offset,
+ NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ }
+ }
+
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1);
+ OUT_RING(chan, 0);
+}
+
+/* Vertex array rendering defs. */
+#define RENDER_LOCALS(ctx) \
+ struct nouveau_grobj *celsius = context_eng3d(ctx)
+
+#define BATCH_BEGIN(prim) \
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \
+ OUT_RING(chan, prim);
+#define BATCH_END() \
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \
+ OUT_RING(chan, 0);
+
+#define MAX_PACKET 0x400
+
+#define MAX_OUT_L 0x100
+#define BATCH_PACKET_L(n) \
+ BEGIN_RING_NI(chan, celsius, NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS, n);
+#define BATCH_OUT_L(i, n) \
+ OUT_RING(chan, ((n) - 1) << 24 | (i));
+
+#define MAX_OUT_I16 0x2
+#define BATCH_PACKET_I16(n) \
+ BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, n);
+#define BATCH_OUT_I16(i0, i1) \
+ OUT_RING(chan, (i1) << 16 | (i0));
+
+#define MAX_OUT_I32 0x1
+#define BATCH_PACKET_I32(n) \
+ BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U32, n);
+#define BATCH_OUT_I32(i) \
+ OUT_RING(chan, i);
+
+#define IMM_PACKET(m, n) \
+ BEGIN_RING(chan, celsius, m, n);
+#define IMM_OUT(x) \
+ OUT_RINGf(chan, x);
+
+#define TAG(x) nv10_##x
+#include "nouveau_render_t.c"
diff --git a/src/mesa/drivers/dri/nouveau/nv10_screen.c b/src/mesa/drivers/dri/nouveau/nv10_screen.c
new file mode 100644
index 0000000000..8665ad1410
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv10_screen.c
@@ -0,0 +1,364 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_screen.h"
+#include "nouveau_class.h"
+#include "nv04_driver.h"
+#include "nv10_driver.h"
+
+static const struct nouveau_driver nv10_driver;
+
+static void
+nv10_hwctx_init(struct nouveau_screen *screen)
+{
+ struct nouveau_channel *chan = screen->chan;
+ struct nouveau_grobj *celsius = screen->eng3d;
+ const unsigned chipset = screen->device->chipset;
+ int i;
+
+ BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1);
+ OUT_RING(chan, screen->ntfy->handle);
+
+ BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 3);
+ OUT_RING(chan, chan->vram->handle);
+ OUT_RING(chan, chan->gart->handle);
+ OUT_RING(chan, chan->gart->handle);
+ BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2);
+ OUT_RING(chan, chan->vram->handle);
+ OUT_RING(chan, chan->vram->handle);
+
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING(chan, 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ OUT_RING(chan, 0x7ff << 16 | 0x800);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
+ OUT_RING(chan, 0x7ff << 16 | 0x800);
+
+ for (i = 1; i < 8; i++) {
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1);
+ OUT_RING(chan, 0);
+ }
+
+ BEGIN_RING(chan, celsius, 0x290, 1);
+ OUT_RING(chan, 0x10 << 16 | 1);
+ BEGIN_RING(chan, celsius, 0x3f4, 1);
+ OUT_RING(chan, 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING(chan, 0);
+
+ if (chipset >= 0x17) {
+ BEGIN_RING(chan, celsius, NV17TCL_DMA_IN_MEMORY4, 2);
+ OUT_RING(chan, chan->vram->handle);
+ OUT_RING(chan, chan->vram->handle);
+
+ BEGIN_RING(chan, celsius, 0xd84, 1);
+ OUT_RING(chan, 0x3);
+
+ BEGIN_RING(chan, celsius, NV17TCL_COLOR_MASK_ENABLE, 1);
+ OUT_RING(chan, 1);
+ }
+
+ if (chipset >= 0x11) {
+ BEGIN_RING(chan, celsius, 0x120, 3);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 1);
+ OUT_RING(chan, 2);
+
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING(chan, 0);
+ }
+
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING(chan, 0);
+
+ /* Set state */
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
+ OUT_RING(chan, 0x207);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2);
+ OUT_RING(chan, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4);
+ OUT_RING(chan, 1);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0x8006);
+ BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8);
+ OUT_RING(chan, 0xff);
+ OUT_RING(chan, 0x207);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0xff);
+ OUT_RING(chan, 0x1e00);
+ OUT_RING(chan, 0x1e00);
+ OUT_RING(chan, 0x1e00);
+ OUT_RING(chan, 0x1d01);
+ BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
+ OUT_RING(chan, 0x201);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
+ OUT_RING(chan, 8);
+ BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1);
+ OUT_RING(chan, 8);
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING(chan, 0x1b02);
+ OUT_RING(chan, 0x1b02);
+ BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2);
+ OUT_RING(chan, 0x405);
+ OUT_RING(chan, 0x901);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_S(0), 8);
+ for (i = 0; i < 8; i++)
+ OUT_RING(chan, 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(0), 2);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
+ OUT_RING(chan, 0x3fc00000); /* -1.50 */
+ OUT_RING(chan, 0xbdb8aa0a); /* -0.09 */
+ OUT_RING(chan, 0); /* 0.00 */
+
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING(chan, 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2);
+ OUT_RING(chan, 0x802);
+ OUT_RING(chan, 2);
+ /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when
+ * using texturing, except when using the texture matrix
+ */
+ BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1);
+ OUT_RING(chan, 6);
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
+ OUT_RING(chan, 0x01010101);
+
+ /* Set vertex component */
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4);
+ OUT_RINGf(chan, 1.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 1.0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3);
+ OUT_RING(chan, 0);
+ OUT_RING(chan, 0);
+ OUT_RINGf(chan, 1.0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 1.0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 1.0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1);
+ OUT_RINGf(chan, 0.0);
+ BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1);
+ OUT_RING(chan, 1);
+
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
+ OUT_RING(chan, 0.0);
+ OUT_RINGf(chan, 16777216.0);
+
+ FIRE_RING(chan);
+}
+
+GLboolean
+nv10_screen_init(struct nouveau_screen *screen)
+{
+ unsigned chipset = screen->device->chipset;
+ unsigned celsius_class;
+ int ret;
+
+ screen->driver = &nv10_driver;
+
+ /* 2D engine. */
+ ret = nv04_surface_init(screen);
+ if (!ret)
+ return GL_FALSE;
+
+ /* 3D engine. */
+ if (chipset >= 0x17)
+ celsius_class = NV17TCL;
+ else if (chipset >= 0x11)
+ celsius_class = NV11TCL;
+ else
+ celsius_class = NV10TCL;
+
+ ret = nouveau_grobj_alloc(screen->chan, 0xbeef0001, celsius_class,
+ &screen->eng3d);
+ if (ret)
+ return GL_FALSE;
+
+ nv10_hwctx_init(screen);
+
+ return GL_TRUE;
+}
+
+static void
+nv10_screen_destroy(struct nouveau_screen *screen)
+{
+ if (screen->eng3d)
+ nouveau_grobj_free(&screen->eng3d);
+
+ nv04_surface_takedown(screen);
+}
+
+static const struct nouveau_driver nv10_driver = {
+ .screen_destroy = nv10_screen_destroy,
+ .context_create = nv10_context_create,
+ .context_destroy = nv10_context_destroy,
+ .surface_copy = nv04_surface_copy,
+ .surface_fill = nv04_surface_fill,
+ .emit = (nouveau_state_func[]) {
+ nv10_emit_alpha_func,
+ nv10_emit_blend_color,
+ nv10_emit_blend_equation,
+ nv10_emit_blend_func,
+ nv10_emit_clip_plane,
+ nv10_emit_clip_plane,
+ nv10_emit_clip_plane,
+ nv10_emit_clip_plane,
+ nv10_emit_clip_plane,
+ nv10_emit_clip_plane,
+ nv10_emit_color_mask,
+ nv10_emit_color_material,
+ nv10_emit_cull_face,
+ nv10_emit_front_face,
+ nv10_emit_depth,
+ nv10_emit_dither,
+ nv10_emit_frag,
+ nv10_emit_framebuffer,
+ nv10_emit_fog,
+ nv10_emit_index_mask,
+ nv10_emit_light_enable,
+ nv10_emit_light_model,
+ nv10_emit_light_source,
+ nv10_emit_light_source,
+ nv10_emit_light_source,
+ nv10_emit_light_source,
+ nv10_emit_light_source,
+ nv10_emit_light_source,
+ nv10_emit_light_source,
+ nv10_emit_light_source,
+ nv10_emit_line_stipple,
+ nv10_emit_line_mode,
+ nv10_emit_logic_opcode,
+ nv10_emit_material_ambient,
+ nouveau_emit_nothing,
+ nv10_emit_material_diffuse,
+ nouveau_emit_nothing,
+ nv10_emit_material_specular,
+ nouveau_emit_nothing,
+ nv10_emit_material_shininess,
+ nouveau_emit_nothing,
+ nv10_emit_modelview,
+ nv10_emit_point_mode,
+ nv10_emit_point_parameter,
+ nv10_emit_polygon_mode,
+ nv10_emit_polygon_offset,
+ nv10_emit_polygon_stipple,
+ nv10_emit_projection,
+ nv10_emit_render_mode,
+ nv10_emit_scissor,
+ nv10_emit_shade_model,
+ nv10_emit_stencil_func,
+ nv10_emit_stencil_mask,
+ nv10_emit_stencil_op,
+ nv10_emit_tex_env,
+ nv10_emit_tex_env,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nv10_emit_tex_gen,
+ nv10_emit_tex_gen,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nv10_emit_tex_obj,
+ nv10_emit_tex_obj,
+ nouveau_emit_nothing,
+ nouveau_emit_nothing,
+ nv10_emit_viewport
+ },
+ .num_emit = NUM_NOUVEAU_STATE,
+};
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
new file mode 100644
index 0000000000..05c36b4f8f
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
@@ -0,0 +1,190 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_fbo.h"
+#include "nouveau_class.h"
+#include "nouveau_util.h"
+#include "nv10_driver.h"
+
+static inline unsigned
+get_rt_format(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_XRGB8888:
+ return 0x05;
+ case MESA_FORMAT_ARGB8888:
+ return 0x08;
+ case MESA_FORMAT_RGB565:
+ return 0x03;
+ case MESA_FORMAT_Z16:
+ return 0x10;
+ case MESA_FORMAT_Z24_S8:
+ return 0x0;
+ default:
+ assert(0);
+ }
+}
+
+static void
+setup_lma_buffer(GLcontext *ctx)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ struct nouveau_bo_context *bctx = context_bctx(ctx, LMA_DEPTH);
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
+ unsigned pitch = align(fb->Width, 128),
+ height = align(fb->Height, 2),
+ size = pitch * height;
+
+ if (!nfb->lma_bo || nfb->lma_bo->size != size) {
+ nouveau_bo_ref(NULL, &nfb->lma_bo);
+ nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, size,
+ &nfb->lma_bo);
+ }
+
+ nouveau_bo_markl(bctx, celsius, NV17TCL_LMA_DEPTH_BUFFER_OFFSET,
+ nfb->lma_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+
+ BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_WINDOW_X, 4);
+ OUT_RINGf(chan, - 1792);
+ OUT_RINGf(chan, - 2304 + fb->Height);
+ OUT_RINGf(chan, fb->_DepthMaxF / 2);
+ OUT_RINGf(chan, 0);
+
+ BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_BUFFER_PITCH, 1);
+ OUT_RING(chan, pitch);
+
+ BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_ENABLE, 1);
+ OUT_RING(chan, 1);
+}
+
+void
+nv10_emit_framebuffer(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER);
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct nouveau_surface *s;
+ unsigned rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR;
+ unsigned rt_pitch = 0, zeta_pitch = 0;
+ unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR;
+
+ if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT)
+ return;
+
+ /* At least nv11 seems to get sad if we don't do this before
+ * swapping RTs.*/
+ if (context_chipset(ctx) < 0x17) {
+ int i;
+
+ for (i = 0; i < 6; i++) {
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING(chan, 0);
+ }
+ }
+
+ /* Render target */
+ if (fb->_NumColorDrawBuffers) {
+ s = &to_nouveau_renderbuffer(
+ fb->_ColorDrawBuffers[0])->surface;
+
+ rt_format |= get_rt_format(s->format);
+ zeta_pitch = rt_pitch = s->pitch;
+
+ nouveau_bo_markl(bctx, celsius, NV10TCL_COLOR_OFFSET,
+ s->bo, 0, bo_flags);
+ }
+
+ /* depth/stencil */
+ if (fb->_DepthBuffer) {
+ s = &to_nouveau_renderbuffer(
+ fb->_DepthBuffer->Wrapped)->surface;
+
+ rt_format |= get_rt_format(s->format);
+ zeta_pitch = s->pitch;
+
+ nouveau_bo_markl(bctx, celsius, NV10TCL_ZETA_OFFSET,
+ s->bo, 0, bo_flags);
+
+ if (context_chipset(ctx) >= 0x17)
+ setup_lma_buffer(ctx);
+ }
+
+ BEGIN_RING(chan, celsius, NV10TCL_RT_FORMAT, 2);
+ OUT_RING(chan, rt_format);
+ OUT_RING(chan, zeta_pitch << 16 | rt_pitch);
+
+ context_dirty(ctx, VIEWPORT);
+ context_dirty(ctx, SCISSOR);
+}
+
+void
+nv10_emit_render_mode(GLcontext *ctx, int emit)
+{
+}
+
+void
+nv10_emit_scissor(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ int x, y, w, h;
+
+ get_scissors(ctx->DrawBuffer, &x, &y, &w, &h);
+
+ BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2);
+ OUT_RING(chan, w << 16 | x);
+ OUT_RING(chan, h << 16 | y);
+}
+
+void
+nv10_emit_viewport(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ float a[4] = {};
+ int i;
+
+ get_viewport_translate(ctx, a);
+ a[0] -= 2048;
+ a[1] -= 2048;
+
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4);
+ for (i = 0; i < 4; i++)
+ OUT_RINGf(chan, a[i]);
+
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ OUT_RING(chan, (fb->Width - 1) << 16 | 0x08000800);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
+ OUT_RING(chan, (fb->Height - 1) << 16 | 0x08000800);
+
+ context_dirty(ctx, PROJECTION);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
new file mode 100644
index 0000000000..c1df26ecce
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
@@ -0,0 +1,416 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_gldefs.h"
+#include "nouveau_class.h"
+#include "nouveau_util.h"
+#include "nv10_driver.h"
+#include "nv20_driver.h"
+
+#define RC_IN_SHIFT_A 24
+#define RC_IN_SHIFT_B 16
+#define RC_IN_SHIFT_C 8
+#define RC_IN_SHIFT_D 0
+#define RC_IN_SHIFT_E 56
+#define RC_IN_SHIFT_F 48
+#define RC_IN_SHIFT_G 40
+
+#define RC_IN_SOURCE(source) \
+ ((uint64_t)NV10TCL_RC_IN_RGB_D_INPUT_##source)
+#define RC_IN_USAGE(usage) \
+ ((uint64_t)NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_##usage)
+#define RC_IN_MAPPING(mapping) \
+ ((uint64_t)NV10TCL_RC_IN_RGB_D_MAPPING_##mapping)
+
+#define RC_OUT_BIAS NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF
+#define RC_OUT_SCALE_1 NV10TCL_RC_OUT_RGB_SCALE_NONE
+#define RC_OUT_SCALE_2 NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO
+#define RC_OUT_SCALE_4 NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR
+
+/* Make the combiner do: spare0_i = A_i * B_i */
+#define RC_OUT_AB NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0
+/* spare0_i = dot3(A, B) */
+#define RC_OUT_DOT_AB (NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 | \
+ NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT)
+/* spare0_i = A_i * B_i + C_i * D_i */
+#define RC_OUT_SUM NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0
+
+struct combiner_state {
+ GLcontext *ctx;
+ int unit;
+
+ /* GL state */
+ GLenum mode;
+ GLenum *source;
+ GLenum *operand;
+ GLuint logscale;
+
+ /* Derived HW state */
+ uint64_t in;
+ uint32_t out;
+};
+
+/* Initialize a combiner_state struct from the texture unit
+ * context. */
+#define INIT_COMBINER(chan, ctx, rc, i) do { \
+ struct gl_tex_env_combine_state *c = \
+ ctx->Texture.Unit[i]._CurrentCombine; \
+ (rc)->ctx = ctx; \
+ (rc)->unit = i; \
+ (rc)->mode = c->Mode##chan; \
+ (rc)->source = c->Source##chan; \
+ (rc)->operand = c->Operand##chan; \
+ (rc)->logscale = c->ScaleShift##chan; \
+ (rc)->in = (rc)->out = 0; \
+ } while (0)
+
+/* Get the RC input source for the specified EXT_texture_env_combine
+ * argument. */
+static uint32_t
+get_input_source(struct combiner_state *rc, int arg)
+{
+ switch (rc->source[arg]) {
+ case GL_TEXTURE:
+ return RC_IN_SOURCE(TEXTURE0) + rc->unit;
+
+ case GL_TEXTURE0:
+ return RC_IN_SOURCE(TEXTURE0);
+
+ case GL_TEXTURE1:
+ return RC_IN_SOURCE(TEXTURE1);
+
+ case GL_TEXTURE2:
+ return RC_IN_SOURCE(TEXTURE2);
+
+ case GL_TEXTURE3:
+ return RC_IN_SOURCE(TEXTURE3);
+
+ case GL_CONSTANT:
+ return context_chipset(rc->ctx) >= 0x20 ?
+ RC_IN_SOURCE(CONSTANT_COLOR0) :
+ RC_IN_SOURCE(CONSTANT_COLOR0) + rc->unit;
+
+ case GL_PRIMARY_COLOR:
+ return RC_IN_SOURCE(PRIMARY_COLOR);
+
+ case GL_PREVIOUS:
+ return rc->unit ? RC_IN_SOURCE(SPARE0)
+ : RC_IN_SOURCE(PRIMARY_COLOR);
+
+ default:
+ assert(0);
+ }
+}
+
+/* Get the RC input mapping for the specified argument, possibly
+ * inverted or biased. */
+#define INVERT 0x1
+#define HALF_BIAS 0x2
+
+static uint32_t
+get_input_mapping(struct combiner_state *rc, int arg, int flags)
+{
+ int map = 0;
+
+ switch (rc->operand[arg]) {
+ case GL_SRC_COLOR:
+ case GL_ONE_MINUS_SRC_COLOR:
+ map |= RC_IN_USAGE(RGB);
+ break;
+
+ case GL_SRC_ALPHA:
+ case GL_ONE_MINUS_SRC_ALPHA:
+ map |= RC_IN_USAGE(ALPHA);
+ break;
+ }
+
+ switch (rc->operand[arg]) {
+ case GL_SRC_COLOR:
+ case GL_SRC_ALPHA:
+ map |= (flags & INVERT ? RC_IN_MAPPING(UNSIGNED_INVERT) :
+ flags & HALF_BIAS ? RC_IN_MAPPING(HALF_BIAS_NORMAL) :
+ RC_IN_MAPPING(UNSIGNED_IDENTITY));
+ break;
+
+ case GL_ONE_MINUS_SRC_COLOR:
+ case GL_ONE_MINUS_SRC_ALPHA:
+ map |= (flags & INVERT ? RC_IN_MAPPING(UNSIGNED_IDENTITY) :
+ flags & HALF_BIAS ? RC_IN_MAPPING(HALF_BIAS_NEGATE) :
+ RC_IN_MAPPING(UNSIGNED_INVERT));
+ break;
+ }
+
+ return map;
+}
+
+/* Bind the RC input variable <var> to the EXT_texture_env_combine
+ * argument <arg>, possibly inverted or biased. */
+#define INPUT_ARG(rc, var, arg, flags) \
+ (rc)->in |= (get_input_mapping(rc, arg, flags) | \
+ get_input_source(rc, arg)) << RC_IN_SHIFT_##var
+
+/* Bind the RC input variable <var> to the RC source <src>. */
+#define INPUT_SRC(rc, var, src, chan) \
+ (rc)->in |= (RC_IN_SOURCE(src) | \
+ RC_IN_USAGE(chan)) << RC_IN_SHIFT_##var
+
+/* Bind the RC input variable <var> to a constant +/-1 */
+#define INPUT_ONE(rc, var, flags) \
+ (rc)->in |= (RC_IN_SOURCE(ZERO) | \
+ (flags & INVERT ? RC_IN_MAPPING(EXPAND_NORMAL) : \
+ RC_IN_MAPPING(UNSIGNED_INVERT))) << RC_IN_SHIFT_##var
+
+static void
+setup_combiner(struct combiner_state *rc)
+{
+ switch (rc->mode) {
+ case GL_REPLACE:
+ INPUT_ARG(rc, A, 0, 0);
+ INPUT_ONE(rc, B, 0);
+
+ rc->out = RC_OUT_AB;
+ break;
+
+ case GL_MODULATE:
+ INPUT_ARG(rc, A, 0, 0);
+ INPUT_ARG(rc, B, 1, 0);
+
+ rc->out = RC_OUT_AB;
+ break;
+
+ case GL_ADD:
+ INPUT_ARG(rc, A, 0, 0);
+ INPUT_ONE(rc, B, 0);
+ INPUT_ARG(rc, C, 1, 0);
+ INPUT_ONE(rc, D, 0);
+
+ rc->out = RC_OUT_SUM;
+ break;
+
+ case GL_ADD_SIGNED:
+ INPUT_ARG(rc, A, 0, 0);
+ INPUT_ONE(rc, B, 0);
+ INPUT_ARG(rc, C, 1, 0);
+ INPUT_ONE(rc, D, 0);
+
+ rc->out = RC_OUT_SUM | RC_OUT_BIAS;
+ break;
+
+ case GL_INTERPOLATE:
+ INPUT_ARG(rc, A, 0, 0);
+ INPUT_ARG(rc, B, 2, 0);
+ INPUT_ARG(rc, C, 1, 0);
+ INPUT_ARG(rc, D, 2, INVERT);
+
+ rc->out = RC_OUT_SUM;
+ break;
+
+ case GL_SUBTRACT:
+ INPUT_ARG(rc, A, 0, 0);
+ INPUT_ONE(rc, B, 0);
+ INPUT_ARG(rc, C, 1, 0);
+ INPUT_ONE(rc, D, INVERT);
+
+ rc->out = RC_OUT_SUM;
+ break;
+
+ case GL_DOT3_RGB:
+ case GL_DOT3_RGBA:
+ INPUT_ARG(rc, A, 0, HALF_BIAS);
+ INPUT_ARG(rc, B, 1, HALF_BIAS);
+
+ rc->out = RC_OUT_DOT_AB | RC_OUT_SCALE_4;
+
+ assert(!rc->logscale);
+ break;
+
+ default:
+ assert(0);
+ }
+
+ switch (rc->logscale) {
+ case 0:
+ rc->out |= RC_OUT_SCALE_1;
+ break;
+ case 1:
+ rc->out |= RC_OUT_SCALE_2;
+ break;
+ case 2:
+ rc->out |= RC_OUT_SCALE_4;
+ break;
+ default:
+ assert(0);
+ }
+}
+
+/* Write the register combiner state out to the hardware. */
+static void
+nv10_load_combiner(GLcontext *ctx, int i, struct combiner_state *rc_a,
+ struct combiner_state *rc_c, uint32_t rc_const)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ /* Enable the combiners we're going to need. */
+ if (i == 1) {
+ if (rc_c->out || rc_a->out)
+ rc_c->out |= 0x5 << 27;
+ else
+ rc_c->out |= 0x3 << 27;
+ }
+
+ BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(i), 1);
+ OUT_RING(chan, rc_a->in);
+ BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(i), 1);
+ OUT_RING(chan, rc_c->in);
+ BEGIN_RING(chan, celsius, NV10TCL_RC_COLOR(i), 1);
+ OUT_RING(chan, rc_const);
+ BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(i), 1);
+ OUT_RING(chan, rc_a->out);
+ BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_RGB(i), 1);
+ OUT_RING(chan, rc_c->out);
+}
+
+static void
+nv10_load_final(GLcontext *ctx, struct combiner_state *rc, int n)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_RC_FINAL0, 2);
+ OUT_RING(chan, rc->in);
+ OUT_RING(chan, rc->in >> 32);
+}
+
+static void
+nv20_load_combiner(GLcontext *ctx, int i, struct combiner_state *rc_a,
+ struct combiner_state *rc_c, uint32_t rc_const)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(i), 1);
+ OUT_RING(chan, rc_a->in);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(i), 1);
+ OUT_RING(chan, rc_a->out);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(i), 1);
+ OUT_RING(chan, rc_c->in);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(i), 1);
+ OUT_RING(chan, rc_c->out);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(i), 1);
+ OUT_RING(chan, rc_const);
+}
+
+static void
+nv20_load_final(GLcontext *ctx, struct combiner_state *rc, int n)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2);
+ OUT_RING(chan, rc->in);
+ OUT_RING(chan, rc->in >> 32);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1);
+ OUT_RING(chan, n);
+}
+
+void
+nv10_emit_tex_env(GLcontext *ctx, int emit)
+{
+ const int i = emit - NOUVEAU_STATE_TEX_ENV0;
+ struct combiner_state rc_a, rc_c;
+ uint32_t rc_const;
+
+ /* Compute the new combiner state. */
+ if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ INIT_COMBINER(RGB, ctx, &rc_c, i);
+
+ if (rc_c.mode == GL_DOT3_RGBA)
+ rc_a = rc_c;
+ else
+ INIT_COMBINER(A, ctx, &rc_a, i);
+
+ setup_combiner(&rc_c);
+ setup_combiner(&rc_a);
+
+ rc_const = pack_rgba_f(MESA_FORMAT_ARGB8888,
+ ctx->Texture.Unit[i].EnvColor);
+
+ } else {
+ rc_a.in = rc_a.out = rc_c.in = rc_c.out = rc_const = 0;
+ }
+
+ if (context_chipset(ctx) >= 0x20)
+ nv20_load_combiner(ctx, i, &rc_a, &rc_c, rc_const);
+ else
+ nv10_load_combiner(ctx, i, &rc_a, &rc_c, rc_const);
+
+ context_dirty(ctx, FRAG);
+}
+
+void
+nv10_emit_frag(GLcontext *ctx, int emit)
+{
+ struct combiner_state rc = {};
+ int n = log2i(ctx->Texture._EnabledUnits) + 1;
+
+ /*
+ * The final fragment value equation is something like:
+ * x_i = A_i * B_i + (1 - A_i) * C_i + D_i
+ * x_alpha = G_alpha
+ * where D_i = E_i * F_i, i one of {red, green, blue}.
+ */
+ if (ctx->Fog.ColorSumEnabled || ctx->Light.Enabled) {
+ INPUT_SRC(&rc, D, E_TIMES_F, RGB);
+ INPUT_SRC(&rc, F, SECONDARY_COLOR, RGB);
+ }
+
+ if (ctx->Fog.Enabled) {
+ INPUT_SRC(&rc, A, FOG, ALPHA);
+ INPUT_SRC(&rc, C, FOG, RGB);
+ INPUT_SRC(&rc, E, FOG, ALPHA);
+ } else {
+ INPUT_ONE(&rc, A, 0);
+ INPUT_ONE(&rc, C, 0);
+ INPUT_ONE(&rc, E, 0);
+ }
+
+ if (ctx->Texture._EnabledUnits) {
+ INPUT_SRC(&rc, B, SPARE0, RGB);
+ INPUT_SRC(&rc, G, SPARE0, ALPHA);
+ } else {
+ INPUT_SRC(&rc, B, PRIMARY_COLOR, RGB);
+ INPUT_SRC(&rc, G, PRIMARY_COLOR, ALPHA);
+ }
+
+ if (context_chipset(ctx) >= 0x20)
+ nv20_load_final(ctx, &rc, n);
+ else
+ nv10_load_final(ctx, &rc, n);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c b/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c
new file mode 100644
index 0000000000..deddca1011
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c
@@ -0,0 +1,126 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_gldefs.h"
+#include "nouveau_class.h"
+#include "nv10_driver.h"
+
+void
+nv10_emit_cull_face(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ GLenum mode = ctx->Polygon.CullFaceMode;
+
+ BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING(chan, ctx->Polygon.CullFlag ? 1 : 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 1);
+ OUT_RING(chan, (mode == GL_FRONT ? NV10TCL_CULL_FACE_FRONT :
+ mode == GL_BACK ? NV10TCL_CULL_FACE_BACK :
+ NV10TCL_CULL_FACE_FRONT_AND_BACK));
+}
+
+void
+nv10_emit_front_face(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_FRONT_FACE, 1);
+ OUT_RING(chan, ctx->Polygon.FrontFace == GL_CW ?
+ NV10TCL_FRONT_FACE_CW : NV10TCL_FRONT_FACE_CCW);
+}
+
+void
+nv10_emit_line_mode(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ GLboolean smooth = ctx->Line.SmoothFlag &&
+ ctx->Hint.LineSmooth == GL_NICEST;
+
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1);
+ OUT_RING(chan, MAX2(smooth ? 0 : 1,
+ ctx->Line.Width) * 8);
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ OUT_RING(chan, smooth ? 1 : 0);
+}
+
+void
+nv10_emit_line_stipple(GLcontext *ctx, int emit)
+{
+}
+
+void
+nv10_emit_point_mode(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
+ OUT_RING(chan, (uint32_t)(ctx->Point.Size * 8));
+
+ BEGIN_RING(chan, celsius, NV10TCL_POINT_SMOOTH_ENABLE, 1);
+ OUT_RING(chan, ctx->Point.SmoothFlag ? 1 : 0);
+}
+
+void
+nv10_emit_polygon_mode(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING(chan, nvgl_polygon_mode(ctx->Polygon.FrontMode));
+ OUT_RING(chan, nvgl_polygon_mode(ctx->Polygon.BackMode));
+
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
+ OUT_RING(chan, ctx->Polygon.SmoothFlag ? 1 : 0);
+}
+
+void
+nv10_emit_polygon_offset(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ OUT_RING(chan, ctx->Polygon.OffsetPoint ? 1 : 0);
+ OUT_RING(chan, ctx->Polygon.OffsetLine ? 1 : 0);
+ OUT_RING(chan, ctx->Polygon.OffsetFill ? 1 : 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
+ OUT_RINGf(chan, ctx->Polygon.OffsetFactor);
+ OUT_RINGf(chan, ctx->Polygon.OffsetUnits);
+}
+
+void
+nv10_emit_polygon_stipple(GLcontext *ctx, int emit)
+{
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
new file mode 100644
index 0000000000..68882ef05f
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
@@ -0,0 +1,186 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_gldefs.h"
+#include "nouveau_class.h"
+#include "nv10_driver.h"
+
+void
+nv10_emit_alpha_func(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING(chan, ctx->Color.AlphaEnabled ? 1 : 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
+ OUT_RING(chan, nvgl_comparison_op(ctx->Color.AlphaFunc));
+ OUT_RING(chan, FLOAT_TO_UBYTE(ctx->Color.AlphaRef));
+}
+
+void
+nv10_emit_blend_color(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1);
+ OUT_RING(chan, FLOAT_TO_UBYTE(ctx->Color.BlendColor[3]) << 24 |
+ FLOAT_TO_UBYTE(ctx->Color.BlendColor[0]) << 16 |
+ FLOAT_TO_UBYTE(ctx->Color.BlendColor[1]) << 8 |
+ FLOAT_TO_UBYTE(ctx->Color.BlendColor[2]) << 0);
+}
+
+void
+nv10_emit_blend_equation(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
+ OUT_RING(chan, ctx->Color.BlendEnabled ? 1 : 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_EQUATION, 1);
+ OUT_RING(chan, nvgl_blend_eqn(ctx->Color.BlendEquationRGB));
+}
+
+void
+nv10_emit_blend_func(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 2);
+ OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendSrcRGB));
+ OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendDstRGB));
+}
+
+void
+nv10_emit_color_mask(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
+ OUT_RING(chan, ((ctx->Color.ColorMask[0][3] ? 1 << 24 : 0) |
+ (ctx->Color.ColorMask[0][0] ? 1 << 16 : 0) |
+ (ctx->Color.ColorMask[0][1] ? 1 << 8 : 0) |
+ (ctx->Color.ColorMask[0][2] ? 1 << 0 : 0)));
+}
+
+void
+nv10_emit_depth(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING(chan, ctx->Depth.Test ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING(chan, ctx->Depth.Mask ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
+ OUT_RING(chan, nvgl_comparison_op(ctx->Depth.Func));
+}
+
+void
+nv10_emit_dither(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1);
+ OUT_RING(chan, ctx->Color.DitherFlag ? 1 : 0);
+}
+
+void
+nv10_emit_index_mask(GLcontext *ctx, int emit)
+{
+}
+
+void
+nv10_emit_logic_opcode(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ assert(!ctx->Color.ColorLogicOpEnabled
+ || context_chipset(ctx) >= 0x11);
+
+ BEGIN_RING(chan, celsius, NV11TCL_COLOR_LOGIC_OP_ENABLE, 2);
+ OUT_RING(chan, ctx->Color.ColorLogicOpEnabled ? 1 : 0);
+ OUT_RING(chan, nvgl_logicop_func(ctx->Color.LogicOp));
+}
+
+void
+nv10_emit_shade_model(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 1);
+ OUT_RING(chan, ctx->Light.ShadeModel == GL_SMOOTH ?
+ NV10TCL_SHADE_MODEL_SMOOTH : NV10TCL_SHADE_MODEL_FLAT);
+}
+
+void
+nv10_emit_stencil_func(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1);
+ OUT_RING(chan, ctx->Stencil.Enabled ? 1 : 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_STENCIL_FUNC_FUNC, 3);
+ OUT_RING(chan, nvgl_comparison_op(ctx->Stencil.Function[0]));
+ OUT_RING(chan, ctx->Stencil.Ref[0]);
+ OUT_RING(chan, ctx->Stencil.ValueMask[0]);
+}
+
+void
+nv10_emit_stencil_mask(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 1);
+ OUT_RING(chan, ctx->Stencil.WriteMask[0]);
+}
+
+void
+nv10_emit_stencil_op(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+
+ BEGIN_RING(chan, celsius, NV10TCL_STENCIL_OP_FAIL, 3);
+ OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.FailFunc[0]));
+ OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.ZFailFunc[0]));
+ OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.ZPassFunc[0]));
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
new file mode 100644
index 0000000000..e5d4f3d18d
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
@@ -0,0 +1,142 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_gldefs.h"
+#include "nouveau_texture.h"
+#include "nouveau_class.h"
+#include "nouveau_util.h"
+#include "nv10_driver.h"
+
+void
+nv10_emit_tex_gen(GLcontext *ctx, int emit)
+{
+}
+
+static uint32_t
+get_tex_format(struct gl_texture_image *ti)
+{
+ switch (ti->TexFormat) {
+ case MESA_FORMAT_ARGB8888:
+ return NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8;
+
+ case MESA_FORMAT_ARGB1555:
+ return NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5;
+
+ case MESA_FORMAT_ARGB4444:
+ return NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4;
+
+ case MESA_FORMAT_RGB565:
+ return NV10TCL_TX_FORMAT_FORMAT_R5G6B5;
+
+ case MESA_FORMAT_A8:
+ return NV10TCL_TX_FORMAT_FORMAT_A8;
+
+ case MESA_FORMAT_L8:
+ return NV10TCL_TX_FORMAT_FORMAT_L8;
+
+ case MESA_FORMAT_CI8:
+ return NV10TCL_TX_FORMAT_FORMAT_INDEX8;
+
+ default:
+ assert(0);
+ }
+}
+
+void
+nv10_emit_tex_obj(GLcontext *ctx, int emit)
+{
+ const int i = emit - NOUVEAU_STATE_TEX_OBJ0;
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ struct nouveau_bo_context *bctx = context_bctx_i(ctx, TEXTURE, i);
+ const int bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART | NOUVEAU_BO_VRAM;
+ struct gl_texture_object *t;
+ struct nouveau_surface *s;
+ struct gl_texture_image *ti;
+ uint32_t tx_format, tx_filter, tx_enable;
+
+ if (!ctx->Texture.Unit[i]._ReallyEnabled) {
+ BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(i), 1);
+ OUT_RING(chan, 0);
+ return;
+ }
+
+ t = ctx->Texture.Unit[i]._Current;
+ s = &to_nouveau_texture(t)->surfaces[t->BaseLevel];
+ ti = t->Image[0][t->BaseLevel];
+
+ nouveau_texture_validate(ctx, t);
+
+ /* Recompute the texturing registers. */
+ tx_format = nvgl_wrap_mode(t->WrapT) << 28
+ | nvgl_wrap_mode(t->WrapS) << 24
+ | ti->HeightLog2 << 20
+ | ti->WidthLog2 << 16
+ | get_tex_format(ti)
+ | 5 << 4 | 1 << 12;
+
+ tx_filter = nvgl_filter_mode(t->MagFilter) << 28
+ | nvgl_filter_mode(t->MinFilter) << 24;
+
+ tx_enable = NV10TCL_TX_ENABLE_ENABLE
+ | log2i(t->MaxAnisotropy) << 4;
+
+ if (t->MinFilter != GL_NEAREST &&
+ t->MinFilter != GL_LINEAR) {
+ int lod_min = t->MinLod;
+ int lod_max = MIN2(t->MaxLod, t->_MaxLambda);
+ int lod_bias = t->LodBias
+ + ctx->Texture.Unit[i].LodBias;
+
+ lod_max = CLAMP(lod_max, 0, 15);
+ lod_min = CLAMP(lod_min, 0, 15);
+ lod_bias = CLAMP(lod_bias, 0, 15);
+
+ tx_format |= NV10TCL_TX_FORMAT_MIPMAP;
+ tx_filter |= lod_bias << 8;
+ tx_enable |= lod_min << 26
+ | lod_max << 14;
+ }
+
+ /* Write it to the hardware. */
+ nouveau_bo_mark(bctx, celsius, NV10TCL_TX_FORMAT(i),
+ s->bo, tx_format, 0,
+ NV10TCL_TX_FORMAT_DMA0,
+ NV10TCL_TX_FORMAT_DMA1,
+ bo_flags | NOUVEAU_BO_OR);
+
+ nouveau_bo_markl(bctx, celsius, NV10TCL_TX_OFFSET(i),
+ s->bo, 0, bo_flags);
+
+ BEGIN_RING(chan, celsius, NV10TCL_TX_FILTER(i), 1);
+ OUT_RING(chan, tx_filter);
+
+ BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(i), 1);
+ OUT_RING(chan, tx_enable);
+}
+
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
new file mode 100644
index 0000000000..6db14d83b8
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
@@ -0,0 +1,514 @@
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_gldefs.h"
+#include "nouveau_util.h"
+#include "nouveau_class.h"
+#include "nv10_driver.h"
+
+void
+nv10_emit_clip_plane(GLcontext *ctx, int emit)
+{
+}
+
+static inline unsigned
+get_material_bitmask(unsigned m)
+{
+ unsigned ret = 0;
+
+ if (m & MAT_BIT_FRONT_EMISSION)
+ ret |= NV10TCL_COLOR_MATERIAL_EMISSION;
+ if (m & MAT_BIT_FRONT_AMBIENT)
+ ret |= NV10TCL_COLOR_MATERIAL_AMBIENT;
+ if (m & MAT_BIT_FRONT_DIFFUSE)
+ ret |= NV10TCL_COLOR_MATERIAL_DIFFUSE;
+ if (m & MAT_BIT_FRONT_SPECULAR)
+ ret |= NV10TCL_COLOR_MATERIAL_SPECULAR;
+
+ return ret;
+}
+
+void
+nv10_emit_color_material(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ unsigned mask = get_material_bitmask(ctx->Light.ColorMaterialBitmask);
+
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_MATERIAL, 1);
+ OUT_RING(chan, ctx->Light.ColorMaterialEnabled ? mask : 0);
+}
+
+static unsigned
+get_fog_mode(unsigned mode)
+{
+ switch (mode) {
+ case GL_LINEAR:
+ return NV10TCL_FOG_MODE_LINEAR;
+ case GL_EXP:
+ return NV10TCL_FOG_MODE_EXP;
+ case GL_EXP2:
+ return NV10TCL_FOG_MODE_EXP2;
+ default:
+ assert(0);
+ }
+}
+
+static unsigned
+get_fog_source(unsigned source)
+{
+ switch (source) {
+ case GL_FOG_COORDINATE_EXT:
+ return NV10TCL_FOG_COORD_FOG;
+ case GL_FRAGMENT_DEPTH_EXT:
+ return NV10TCL_FOG_COORD_DIST_ORTHOGONAL_ABS;
+ default:
+ assert(0);
+ }
+}
+
+void
+nv10_get_fog_coeff(GLcontext *ctx, float k[3])
+{
+ struct gl_fog_attrib *f = &ctx->Fog;
+
+ switch (f->Mode) {
+ case GL_LINEAR:
+ k[0] = 2 + f->Start / (f->End - f->Start);
+ k[1] = -1 / (f->End - f->Start);
+ break;
+
+ case GL_EXP:
+ k[0] = 1.5;
+ k[1] = -0.09 * f->Density;
+ break;
+
+ case GL_EXP2:
+ k[0] = 1.5;
+ k[1] = -0.21 * f->Density;
+ break;
+
+ default:
+ assert(0);
+ }
+
+ k[2] = 0;
+}
+
+void
+nv10_emit_fog(GLcontext *ctx, int emit)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ struct gl_fog_attrib *f = &ctx->Fog;
+ unsigned source = nctx->fallback == HWTNL ?
+ f->FogCoordinateSource : GL_FOG_COORDINATE_EXT;
+ float k[3];
+
+ nv10_get_fog_coeff(ctx, k);
+
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 4);
+ OUT_RING(chan, get_fog_mode(f->Mode));
+ OUT_RING(chan, get_fog_source(source));
+ OUT_RING(chan, f->Enabled ? 1 : 0);
+ OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color));
+
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
+ OUT_RINGf(chan, k[0]);
+ OUT_RINGf(chan, k[1]);
+ OUT_RINGf(chan, k[2]);
+
+ context_dirty(ctx, FRAG);
+}
+
+static inline unsigned
+get_light_mode(struct gl_light *l)
+{
+ if (l->Enabled) {
+ if (l->_Flags & LIGHT_SPOT)
+ return NV10TCL_ENABLED_LIGHTS_0_DIRECTIONAL;
+ else if (l->_Flags & LIGHT_POSITIONAL)
+ return NV10TCL_ENABLED_LIGHTS_0_POSITIONAL;
+ else
+ return NV10TCL_ENABLED_LIGHTS_0_NONPOSITIONAL;
+ } else {
+ return NV10TCL_ENABLED_LIGHTS_0_DISABLED;
+ }
+}
+
+void
+nv10_emit_light_enable(GLcontext *ctx, int emit)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ uint32_t en_lights = 0;
+ int i;
+
+ if (nctx->fallback != HWTNL) {
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHTING_ENABLE, 1);
+ OUT_RING(chan, 0);
+ return;
+ }
+
+ for (i = 0; i < MAX_LIGHTS; i++)
+ en_lights |= get_light_mode(&ctx->Light.Light[i]) << 2 * i;
+
+ BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1);
+ OUT_RING(chan, en_lights);
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHTING_ENABLE, 1);
+ OUT_RING(chan, ctx->Light.Enabled ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1);
+ OUT_RING(chan, ctx->Transform.Normalize ? 1 : 0);
+}
+
+void
+nv10_emit_light_model(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ struct gl_lightmodel *m = &ctx->Light.Model;
+
+ BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1);
+ OUT_RING(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? 1 : 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1);
+ OUT_RING(chan, ((m->LocalViewer ?
+ NV10TCL_LIGHT_MODEL_LOCAL_VIEWER : 0) |
+ (m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ?
+ NV10TCL_LIGHT_MODEL_SEPARATE_SPECULAR : 0)));
+}
+
+static float
+get_shine(const float p[], float x)
+{
+ const int n = 15;
+ const float *y = &p[1];
+ float f = (n - 1) * (1 - 1 / (1 + p[0] * x))
+ / (1 - 1 / (1 + p[0] * 1024));
+ int i = f;
+
+ /* Linear interpolation in f-space (Faster and somewhat more
+ * accurate than x-space). */
+ if (x == 0)
+ return y[0];
+ else if (i > n - 2)
+ return y[n - 1];
+ else
+ return y[i] + (y[i + 1] - y[i]) * (f - i);
+}
+
+static const float nv10_spot_params[2][16] = {
+ { 0.02, -3.80e-05, -1.77, -2.41, -2.71, -2.88, -2.98, -3.06,
+ -3.11, -3.17, -3.23, -3.28, -3.37, -3.47, -3.83, -5.11 },
+ { 0.02, -0.01, 1.77, 2.39, 2.70, 2.87, 2.98, 3.06,
+ 3.10, 3.16, 3.23, 3.27, 3.37, 3.47, 3.83, 5.11 },
+};
+
+void
+nv10_get_spot_coeff(struct gl_light *l, float k[7])
+{
+ float e = l->SpotExponent;
+ float a0, b0, a1, a2, b2, a3;
+
+ if (e > 0)
+ a0 = -1 - 5.36e-3 / sqrt(e);
+ else
+ a0 = -1;
+ b0 = 1 / (1 + 0.273 * e);
+
+ a1 = get_shine(nv10_spot_params[0], e);
+
+ a2 = get_shine(nv10_spot_params[1], e);
+ b2 = 1 / (1 + 0.273 * e);
+
+ a3 = 0.9 + 0.278 * e;
+
+ if (l->SpotCutoff > 0) {
+ float cutoff = MAX2(a3, 1 / (1 - l->_CosCutoff));
+
+ k[0] = MAX2(0, a0 + b0 * cutoff);
+ k[1] = a1;
+ k[2] = a2 + b2 * cutoff;
+ k[3] = - cutoff * l->_NormSpotDirection[0];
+ k[4] = - cutoff * l->_NormSpotDirection[1];
+ k[5] = - cutoff * l->_NormSpotDirection[2];
+ k[6] = 1 - cutoff;
+
+ } else {
+ k[0] = b0;
+ k[1] = a1;
+ k[2] = a2 + b2;
+ k[3] = - l->_NormSpotDirection[0];
+ k[4] = - l->_NormSpotDirection[1];
+ k[5] = - l->_NormSpotDirection[2];
+ k[6] = -1;
+ }
+}
+
+void
+nv10_emit_light_source(GLcontext *ctx, int emit)
+{
+ const int i = emit - NOUVEAU_STATE_LIGHT_SOURCE0;
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ struct gl_light *l = &ctx->Light.Light[i];
+
+ if (l->_Flags & LIGHT_POSITIONAL) {
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHT_POSITION_X(i), 3);
+ OUT_RINGf(chan, l->_Position[0]);
+ OUT_RINGf(chan, l->_Position[1]);
+ OUT_RINGf(chan, l->_Position[2]);
+
+ BEGIN_RING(chan, celsius,
+ NV10TCL_LIGHT_ATTENUATION_CONSTANT(i), 3);
+ OUT_RINGf(chan, l->ConstantAttenuation);
+ OUT_RINGf(chan, l->LinearAttenuation);
+ OUT_RINGf(chan, l->QuadraticAttenuation);
+
+ } else {
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIRECTION_X(i), 3);
+ OUT_RINGf(chan, l->_VP_inf_norm[0]);
+ OUT_RINGf(chan, l->_VP_inf_norm[1]);
+ OUT_RINGf(chan, l->_VP_inf_norm[2]);
+
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHT_HALF_VECTOR_X(i), 3);
+ OUT_RINGf(chan, l->_h_inf_norm[0]);
+ OUT_RINGf(chan, l->_h_inf_norm[1]);
+ OUT_RINGf(chan, l->_h_inf_norm[2]);
+ }
+
+ if (l->_Flags & LIGHT_SPOT) {
+ float k[7];
+
+ nv10_get_spot_coeff(l, k);
+
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPOT_CUTOFF_A(i), 7);
+ OUT_RINGf(chan, k[0]);
+ OUT_RINGf(chan, k[1]);
+ OUT_RINGf(chan, k[2]);
+ OUT_RINGf(chan, k[3]);
+ OUT_RINGf(chan, k[4]);
+ OUT_RINGf(chan, k[5]);
+ OUT_RINGf(chan, k[6]);
+ }
+}
+
+#define USE_COLOR_MATERIAL(attr) \
+ (ctx->Light.ColorMaterialEnabled && \
+ ctx->Light.ColorMaterialBitmask & (1 << MAT_ATTRIB_FRONT_##attr))
+
+void
+nv10_emit_material_ambient(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ float (*mat)[4] = ctx->Light.Material.Attrib;
+ float c_scene[3], c_factor[3];
+ struct gl_light *l;
+
+ if (USE_COLOR_MATERIAL(AMBIENT)) {
+ COPY_3V(c_scene, ctx->Light.Model.Ambient);
+ COPY_3V(c_factor, mat[MAT_ATTRIB_FRONT_EMISSION]);
+
+ } else if (USE_COLOR_MATERIAL(EMISSION)) {
+ SCALE_3V(c_scene, mat[MAT_ATTRIB_FRONT_AMBIENT],
+ ctx->Light.Model.Ambient);
+ ZERO_3V(c_factor);
+
+ } else {
+ COPY_3V(c_scene, ctx->Light._BaseColor[0]);
+ ZERO_3V(c_factor);
+ }
+
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL_AMBIENT_R, 3);
+ OUT_RINGf(chan, c_scene[0]);
+ OUT_RINGf(chan, c_scene[1]);
+ OUT_RINGf(chan, c_scene[2]);
+
+ if (ctx->Light.ColorMaterialEnabled) {
+ BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_FACTOR_R, 3);
+ OUT_RINGf(chan, c_factor[0]);
+ OUT_RINGf(chan, c_factor[1]);
+ OUT_RINGf(chan, c_factor[2]);
+ }
+
+ foreach(l, &ctx->Light.EnabledList) {
+ const int i = l - ctx->Light.Light;
+ float *c_light = (USE_COLOR_MATERIAL(AMBIENT) ?
+ l->Ambient :
+ l->_MatAmbient[0]);
+
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHT_AMBIENT_R(i), 3);
+ OUT_RINGf(chan, c_light[0]);
+ OUT_RINGf(chan, c_light[1]);
+ OUT_RINGf(chan, c_light[2]);
+ }
+}
+
+void
+nv10_emit_material_diffuse(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
+ struct gl_light *l;
+
+ BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_FACTOR_A, 1);
+ OUT_RINGf(chan, mat[MAT_ATTRIB_FRONT_DIFFUSE][3]);
+
+ foreach(l, &ctx->Light.EnabledList) {
+ const int i = l - ctx->Light.Light;
+ float *c_light = (USE_COLOR_MATERIAL(DIFFUSE) ?
+ l->Diffuse :
+ l->_MatDiffuse[0]);
+
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIFFUSE_R(i), 3);
+ OUT_RINGf(chan, c_light[0]);
+ OUT_RINGf(chan, c_light[1]);
+ OUT_RINGf(chan, c_light[2]);
+ }
+}
+
+void
+nv10_emit_material_specular(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ struct gl_light *l;
+
+ foreach(l, &ctx->Light.EnabledList) {
+ const int i = l - ctx->Light.Light;
+ float *c_light = (USE_COLOR_MATERIAL(SPECULAR) ?
+ l->Specular :
+ l->_MatSpecular[0]);
+
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPECULAR_R(i), 3);
+ OUT_RINGf(chan, c_light[0]);
+ OUT_RINGf(chan, c_light[1]);
+ OUT_RINGf(chan, c_light[2]);
+ }
+}
+
+static const float nv10_shininess_param[6][16] = {
+ { 0.70, 0.00, 0.06, 0.06, 0.05, 0.04, 0.02, 0.00,
+ -0.06, -0.13, -0.24, -0.36, -0.51, -0.66, -0.82, -1.00 },
+ { 0.01, 1.00, -2.29, -2.77, -2.96, -3.06, -3.12, -3.18,
+ -3.24, -3.29, -3.36, -3.43, -3.51, -3.75, -4.33, -5.11 },
+ { 0.02, 0.00, 2.28, 2.75, 2.94, 3.04, 3.1, 3.15,
+ 3.18, 3.22, 3.27, 3.32, 3.39, 3.48, 3.84, 5.11 },
+ { 0.70, 0.00, 0.05, 0.06, 0.06, 0.06, 0.05, 0.04,
+ 0.02, 0.01, -0.03, -0.12, -0.25, -0.43, -0.68, -0.99 },
+ { 0.01, 1.00, -1.61, -2.35, -2.67, -2.84, -2.96, -3.05,
+ -3.08, -3.14, -3.2, -3.26, -3.32, -3.42, -3.54, -4.21 },
+ { 0.01, 0.00, 2.25, 2.73, 2.92, 3.03, 3.09, 3.15,
+ 3.16, 3.21, 3.25, 3.29, 3.35, 3.43, 3.56, 4.22 },
+};
+
+void
+nv10_get_shininess_coeff(float s, float k[6])
+{
+ int i;
+
+ for (i = 0; i < 6; i++)
+ k[i] = get_shine(nv10_shininess_param[i], s);
+}
+
+void
+nv10_emit_material_shininess(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ float (*mat)[4] = ctx->Light.Material.Attrib;
+ float k[6];
+
+ nv10_get_shininess_coeff(
+ CLAMP(mat[MAT_ATTRIB_FRONT_SHININESS][0], 0, 1024),
+ k);
+
+ BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_SHININESS(0), 6);
+ OUT_RINGf(chan, k[0]);
+ OUT_RINGf(chan, k[1]);
+ OUT_RINGf(chan, k[2]);
+ OUT_RINGf(chan, k[3]);
+ OUT_RINGf(chan, k[4]);
+ OUT_RINGf(chan, k[5]);
+}
+
+void
+nv10_emit_modelview(GLcontext *ctx, int emit)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ GLmatrix *m = ctx->ModelviewMatrixStack.Top;
+
+ if (nctx->fallback != HWTNL)
+ return;
+
+ if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled) {
+ BEGIN_RING(chan, celsius, NV10TCL_MODELVIEW0_MATRIX(0), 16);
+ OUT_RINGm(chan, m->m);
+ }
+
+ if (ctx->Light.Enabled) {
+ int i, j;
+
+ BEGIN_RING(chan, celsius,
+ NV10TCL_INVERSE_MODELVIEW0_MATRIX(0), 12);
+ for (i = 0; i < 3; i++)
+ for (j = 0; j < 4; j++)
+ OUT_RINGf(chan, m->inv[4*i + j]);
+ }
+}
+
+void
+nv10_emit_point_parameter(GLcontext *ctx, int emit)
+{
+}
+
+void
+nv10_emit_projection(GLcontext *ctx, int emit)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *celsius = context_eng3d(ctx);
+ GLmatrix m;
+
+ _math_matrix_ctr(&m);
+ get_viewport_scale(ctx, m.m);
+
+ if (nctx->fallback == HWTNL)
+ _math_matrix_mul_matrix(&m, &m, &ctx->_ModelProjectMatrix);
+
+ BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16);
+ OUT_RINGm(chan, m.m);
+
+ _math_matrix_dtr(&m);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c
new file mode 100644
index 0000000000..698b83431b
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv20_context.c
@@ -0,0 +1,61 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nv20_driver.h"
+
+GLcontext *
+nv20_context_create(struct nouveau_screen *screen, const GLvisual *visual,
+ GLcontext *share_ctx)
+{
+ struct nouveau_context *nctx;
+ GLcontext *ctx;
+
+ nctx = CALLOC_STRUCT(nouveau_context);
+ if (!nctx)
+ return NULL;
+
+ ctx = &nctx->base;
+ nouveau_context_init(ctx, screen, visual, share_ctx);
+
+ ctx->Const.MaxTextureCoordUnits = NV20_TEXTURE_UNITS;
+ ctx->Const.MaxTextureImageUnits = NV20_TEXTURE_UNITS;
+ ctx->Const.MaxTextureUnits = NV20_TEXTURE_UNITS;
+ ctx->Const.MaxTextureMaxAnisotropy = 8;
+ ctx->Const.MaxTextureLodBias = 15;
+
+ nv20_render_init(ctx);
+
+ return ctx;
+}
+
+void
+nv20_context_destroy(GLcontext *ctx)
+{
+ nv20_render_destroy(ctx);
+ FREE(ctx);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_driver.h b/src/mesa/drivers/dri/nouveau/nv20_driver.h
new file mode 100644
index 0000000000..2de18ee4af
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv20_driver.h
@@ -0,0 +1,112 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NV20_DRIVER_H__
+#define __NV20_DRIVER_H__
+
+enum {
+ NOUVEAU_STATE_TEX_SHADER = NUM_NOUVEAU_STATE,
+ NUM_NV20_STATE
+};
+
+#define NV20_TEXTURE_UNITS 4
+
+/* nv20_screen.c */
+GLboolean
+nv20_screen_init(struct nouveau_screen *screen);
+
+/* nv20_context.c */
+GLcontext *
+nv20_context_create(struct nouveau_screen *screen, const GLvisual *visual,
+ GLcontext *share_ctx);
+
+void
+nv20_context_destroy(GLcontext *ctx);
+
+/* nv20_render.c */
+void
+nv20_render_init(GLcontext *ctx);
+
+void
+nv20_render_destroy(GLcontext *ctx);
+
+/* nv20_state_fb.c */
+void
+nv20_emit_framebuffer(GLcontext *ctx, int emit);
+
+void
+nv20_emit_viewport(GLcontext *ctx, int emit);
+
+/* nv20_state_polygon.c */
+void
+nv20_emit_point_mode(GLcontext *ctx, int emit);
+
+/* nv20_state_raster.c */
+void
+nv20_emit_logic_opcode(GLcontext *ctx, int emit);
+
+/* nv20_state_tex.c */
+void
+nv20_emit_tex_obj(GLcontext *ctx, int emit);
+
+void
+nv20_emit_tex_shader(GLcontext *ctx, int emit);
+
+/* nv20_state_tnl.c */
+void
+nv20_emit_clip_plane(GLcontext *ctx, int emit);
+
+void
+nv20_emit_color_material(GLcontext *ctx, int emit);
+
+void
+nv20_emit_fog(GLcontext *ctx, int emit);
+
+void
+nv20_emit_light_model(GLcontext *ctx, int emit);
+
+void
+nv20_emit_light_source(GLcontext *ctx, int emit);
+
+void
+nv20_emit_material_ambient(GLcontext *ctx, int emit);
+
+void
+nv20_emit_material_diffuse(GLcontext *ctx, int emit);
+
+void
+nv20_emit_material_specular(GLcontext *ctx, int emit);
+
+void
+nv20_emit_material_shininess(GLcontext *ctx, int emit);
+
+void
+nv20_emit_modelview(GLcontext *ctx, int emit);
+
+void
+nv20_emit_projection(GLcontext *ctx, int emit);
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nv20_render.c b/src/mesa/drivers/dri/nouveau/nv20_render.c
new file mode 100644
index 0000000000..a696ac107f
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv20_render.c
@@ -0,0 +1,225 @@
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_class.h"
+#include "nv20_driver.h"
+
+#define NUM_VERTEX_ATTRS 16
+
+static void
+nv20_emit_material(GLcontext *ctx, struct nouveau_array_state *a,
+ const void *v);
+
+/* Vertex attribute format. */
+static struct nouveau_attr_info nv20_vertex_attrs[VERT_ATTRIB_MAX] = {
+ [VERT_ATTRIB_POS] = {
+ .vbo_index = 0,
+ .imm_method = NV20TCL_VERTEX_POS_4F_X,
+ .imm_fields = 4,
+ },
+ [VERT_ATTRIB_NORMAL] = {
+ .vbo_index = 2,
+ .imm_method = NV20TCL_VERTEX_NOR_3F_X,
+ .imm_fields = 3,
+ },
+ [VERT_ATTRIB_COLOR0] = {
+ .vbo_index = 3,
+ .imm_method = NV20TCL_VERTEX_COL_4F_X,
+ .imm_fields = 4,
+ },
+ [VERT_ATTRIB_COLOR1] = {
+ .vbo_index = 4,
+ .imm_method = NV20TCL_VERTEX_COL2_3F_X,
+ .imm_fields = 3,
+ },
+ [VERT_ATTRIB_FOG] = {
+ .vbo_index = 5,
+ .imm_method = NV20TCL_VERTEX_FOG_1F,
+ .imm_fields = 1,
+ },
+ [VERT_ATTRIB_TEX0] = {
+ .vbo_index = 9,
+ .imm_method = NV20TCL_VERTEX_TX0_4F_S,
+ .imm_fields = 4,
+ },
+ [VERT_ATTRIB_TEX1] = {
+ .vbo_index = 10,
+ .imm_method = NV20TCL_VERTEX_TX1_4F_S,
+ .imm_fields = 4,
+ },
+ [VERT_ATTRIB_TEX2] = {
+ .vbo_index = 11,
+ .imm_method = NV20TCL_VERTEX_TX2_4F_S,
+ .imm_fields = 4,
+ },
+ [VERT_ATTRIB_TEX3] = {
+ .vbo_index = 12,
+ .imm_method = NV20TCL_VERTEX_TX3_4F_S,
+ .imm_fields = 4,
+ },
+ [VERT_ATTRIB_GENERIC0] = {
+ .emit = nv20_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC1] = {
+ .emit = nv20_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC2] = {
+ .emit = nv20_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC3] = {
+ .emit = nv20_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC4] = {
+ .emit = nv20_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC5] = {
+ .emit = nv20_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC6] = {
+ .emit = nv20_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC7] = {
+ .emit = nv20_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC8] = {
+ .emit = nv20_emit_material,
+ },
+ [VERT_ATTRIB_GENERIC9] = {
+ .emit = nv20_emit_material,
+ },
+};
+
+static int
+get_hw_format(int type)
+{
+ switch (type) {
+ case GL_FLOAT:
+ return NV20TCL_VTXFMT_TYPE_FLOAT;
+ case GL_UNSIGNED_SHORT:
+ return NV20TCL_VTXFMT_TYPE_USHORT;
+ case GL_UNSIGNED_BYTE:
+ return NV20TCL_VTXFMT_TYPE_UBYTE;
+ default:
+ assert(0);
+ }
+}
+
+static void
+nv20_render_set_format(GLcontext *ctx)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ int i, hw_format;
+
+ for (i = 0; i < NUM_VERTEX_ATTRS; i++) {
+ int attr = render->map[i];
+
+ if (attr >= 0) {
+ struct nouveau_array_state *a = &render->attrs[attr];
+
+ hw_format = a->stride << 8 |
+ a->fields << 4 |
+ get_hw_format(a->type);
+
+ } else {
+ /* Unused attribute. */
+ hw_format = NV10TCL_VTXFMT_TYPE_FLOAT;
+ }
+
+ BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i), 1);
+ OUT_RING(chan, hw_format);
+ }
+}
+
+static void
+nv20_render_bind_vertices(GLcontext *ctx)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ struct nouveau_bo_context *bctx = context_bctx(ctx, VERTEX);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ int i;
+
+ for (i = 0; i < NUM_VERTEX_ATTRS; i++) {
+ int attr = render->map[i];
+
+ if (attr >= 0) {
+ struct nouveau_array_state *a = &render->attrs[attr];
+
+ nouveau_bo_mark(bctx, kelvin,
+ NV20TCL_VTXBUF_ADDRESS(i),
+ a->bo, a->offset, 0,
+ 0, NV20TCL_VTXBUF_ADDRESS_DMA1,
+ NOUVEAU_BO_LOW | NOUVEAU_BO_OR |
+ NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ }
+ }
+
+ BEGIN_RING(chan, kelvin, NV20TCL_VTX_CACHE_INVALIDATE, 1);
+ OUT_RING(chan, 0);
+}
+
+/* Vertex array rendering defs. */
+#define RENDER_LOCALS(ctx) \
+ struct nouveau_grobj *kelvin = context_eng3d(ctx)
+
+#define BATCH_BEGIN(prim) \
+ BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \
+ OUT_RING(chan, prim);
+#define BATCH_END() \
+ BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \
+ OUT_RING(chan, 0);
+
+#define MAX_PACKET 0x400
+
+#define MAX_OUT_L 0x100
+#define BATCH_PACKET_L(n) \
+ BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_VERTEX_BATCH, n);
+#define BATCH_OUT_L(i, n) \
+ OUT_RING(chan, ((n) - 1) << 24 | (i));
+
+#define MAX_OUT_I16 0x2
+#define BATCH_PACKET_I16(n) \
+ BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_ELEMENT_U16, n);
+#define BATCH_OUT_I16(i0, i1) \
+ OUT_RING(chan, (i1) << 16 | (i0));
+
+#define MAX_OUT_I32 0x1
+#define BATCH_PACKET_I32(n) \
+ BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_ELEMENT_U32, n);
+#define BATCH_OUT_I32(i) \
+ OUT_RING(chan, i);
+
+#define IMM_PACKET(m, n) \
+ BEGIN_RING(chan, kelvin, m, n);
+#define IMM_OUT(x) \
+ OUT_RINGf(chan, x);
+
+#define TAG(x) nv20_##x
+#include "nouveau_render_t.c"
diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_screen.c
index 5b80af2d22..1d29fc9976 100644
--- a/src/gallium/drivers/nv20/nv20_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_screen.c
@@ -1,65 +1,69 @@
-#include "draw/draw_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
-
-#include "nv20_context.h"
-#include "nv20_screen.h"
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_screen.h"
+#include "nouveau_class.h"
+#include "nv04_driver.h"
+#include "nv10_driver.h"
+#include "nv20_driver.h"
+
+static const struct nouveau_driver nv20_driver;
static void
-nv20_flush(struct pipe_context *pipe, unsigned flags,
- struct pipe_fence_handle **fence)
+nv20_hwctx_init(struct nouveau_screen *screen)
{
- struct nv20_context *nv20 = nv20_context(pipe);
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
-
- draw_flush(nv20->draw);
-
- FIRE_RING(chan);
- if (fence)
- *fence = NULL;
-}
-
-static void
-nv20_destroy(struct pipe_context *pipe)
-{
- struct nv20_context *nv20 = nv20_context(pipe);
-
- if (nv20->draw)
- draw_destroy(nv20->draw);
-
- FREE(nv20);
-}
-
-static void nv20_init_hwctx(struct nv20_context *nv20)
-{
- struct nv20_screen *screen = nv20->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *kelvin = screen->kelvin;
+ struct nouveau_channel *chan = screen->chan;
+ struct nouveau_grobj *kelvin = screen->eng3d;
+ const unsigned chipset = screen->device->chipset;
int i;
- float projectionmatrix[16];
- const boolean is_nv25tcl = (kelvin->grclass == NV25TCL);
BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1);
- OUT_RING (chan, screen->sync->handle);
+ OUT_RING (chan, screen->ntfy->handle);
BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2);
OUT_RING (chan, chan->vram->handle);
- OUT_RING (chan, chan->gart->handle); /* TEXTURE1 */
+ OUT_RING (chan, chan->gart->handle);
BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2);
OUT_RING (chan, chan->vram->handle);
- OUT_RING (chan, chan->vram->handle); /* ZETA */
+ OUT_RING (chan, chan->vram->handle);
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 2);
+ OUT_RING(chan, chan->vram->handle);
+ OUT_RING(chan, chan->gart->handle);
BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1);
- OUT_RING (chan, 0); /* renouveau: beef0351, unique */
+ OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
- OUT_RING (chan, (0xfff << 16) | 0x0);
+ OUT_RING (chan, 0xfff << 16 | 0x0);
BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
- OUT_RING (chan, (0xfff << 16) | 0x0);
+ OUT_RING (chan, 0xfff << 16 | 0x0);
for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) {
BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1);
@@ -76,7 +80,7 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 1.0);
- if (is_nv25tcl) {
+ if (chipset >= 0x25) {
BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0);
} else {
@@ -87,7 +91,7 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
}
BEGIN_RING(chan, kelvin, 0x290, 1);
- OUT_RING (chan, (0x10 << 16) | 1);
+ OUT_RING (chan, 0x10 << 16 | 1);
BEGIN_RING(chan, kelvin, 0x9fc, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, 0x1d80, 1);
@@ -99,7 +103,7 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
OUT_RINGf (chan, 1.0);
OUT_RINGf (chan, 0.0);
- if (is_nv25tcl) {
+ if (chipset >= 0x25) {
BEGIN_RING(chan, kelvin, 0x1d88, 1);
OUT_RING (chan, 3);
@@ -108,21 +112,13 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1);
OUT_RING (chan, chan->vram->handle);
}
+
BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1);
- OUT_RING (chan, 0); /* renouveau: beef1e10 */
+ OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, 0x1e98, 1);
OUT_RING (chan, 0);
-#if 0
- if (is_nv25tcl) {
- BEGIN_RING(chan, NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2);
- OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */
- OUT_RING (chan, NvDmaFB); /* renouveau: beef0201 */
- BEGIN_RING(chan, NvSub3D, NV20TCL_DMA_TEXTURE1, 1);
- OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */
- }
-#endif
BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1);
OUT_RING (chan, 0);
@@ -131,53 +127,35 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
OUT_RING (chan, 1);
OUT_RING (chan, 2);
-/* error: ILLEGAL_MTHD, PROTECTION_FAULT
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
- OUT_RINGf (chan, 0.0);
- OUT_RINGf (chan, 512.0);
- OUT_RINGf (chan, 0.0);
- OUT_RINGf (chan, 0.0);
-*/
-
- if (is_nv25tcl) {
+ if (chipset >= 0x25) {
BEGIN_RING(chan, kelvin, 0x022c, 2);
OUT_RING (chan, 0x280);
OUT_RING (chan, 0x07d28000);
- }
-/* * illegal method, protection fault
- BEGIN_RING(chan, NvSub3D, 0x1c2c, 1);
- OUT_RING (chan, 0); */
-
- if (is_nv25tcl) {
BEGIN_RING(chan, kelvin, 0x1da4, 1);
OUT_RING (chan, 0);
}
-/* * crashes with illegal method, protection fault
- BEGIN_RING(chan, NvSub3D, 0x1c18, 1);
- OUT_RING (chan, 0x200); */
-
BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
- OUT_RING (chan, (0 << 16) | 0);
- OUT_RING (chan, (0 << 16) | 0);
-
- /* *** Set state *** */
+ OUT_RING (chan, 0 << 16 | 0);
+ OUT_RING (chan, 0 << 16 | 0);
BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2);
OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS);
- OUT_RING (chan, 0); /* NV20TCL_ALPHA_FUNC_REF */
+ OUT_RING (chan, 0);
- for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; ++i) {
+ for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; i++) {
BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
OUT_RING (chan, 0);
}
+
BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1);
OUT_RING (chan, 0);
+
BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4);
OUT_RING (chan, 0x30d410d0);
OUT_RING (chan, 0);
@@ -211,9 +189,9 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
OUT_RING (chan, 0);
OUT_RING (chan, 0x40002000);
OUT_RING (chan, 0);
+
BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1);
OUT_RING (chan, 0xffff0000);
-
BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1);
@@ -223,13 +201,13 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4);
OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE);
OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO);
- OUT_RING (chan, 0); /* NV20TCL_BLEND_COLOR */
+ OUT_RING (chan, 0);
OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD);
BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7);
OUT_RING (chan, 0xff);
OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS);
- OUT_RING (chan, 0); /* NV20TCL_STENCIL_FUNC_REF */
- OUT_RING (chan, 0xff); /* NV20TCL_STENCIL_FUNC_MASK */
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0xff);
OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP);
OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP);
OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP);
@@ -239,14 +217,14 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY);
BEGIN_RING(chan, kelvin, 0x17cc, 1);
OUT_RING (chan, 0);
- if (is_nv25tcl) {
+ if (chipset >= 0x25) {
BEGIN_RING(chan, kelvin, 0x1d84, 1);
OUT_RING (chan, 1);
}
BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_CONTROL, 1);
- OUT_RING (chan, 0x00020000);
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1);
+ OUT_RING (chan, NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL);
BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
@@ -256,15 +234,15 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0),
- NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE);
- for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; ++i) {
+ NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE);
+ for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; i++) {
OUT_RING(chan, 0xffffffff);
}
BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
OUT_RING (chan, 0);
- OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */
- OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1);
OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS);
BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
@@ -273,29 +251,30 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2);
OUT_RINGf (chan, 0.0);
- OUT_RINGf (chan, 0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */
+ OUT_RINGf (chan, 0.0);
BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1);
OUT_RING (chan, 1);
- if (!is_nv25tcl) {
+ if (chipset < 0x25) {
BEGIN_RING(chan, kelvin, 0x1d84, 1);
OUT_RING (chan, 3);
}
BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
- if (!is_nv25tcl) {
- OUT_RING (chan, 8);
- } else {
+ if (chipset >= 0x25)
OUT_RINGf (chan, 1.0);
- }
- if (!is_nv25tcl) {
- BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0); /* NV20TCL.POINT_SMOOTH_ENABLE */
- } else {
+ else
+ OUT_RING (chan, 8);
+
+ if (chipset >= 0x25) {
BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, 0x0a1c, 1);
OUT_RING (chan, 0x800);
+ } else {
+ BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
}
+
BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1);
OUT_RING (chan, 8);
BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1);
@@ -314,33 +293,45 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH);
BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE);
- for (i=0; i < 4 * NV20TCL_TX_GEN_S__SIZE; ++i) {
+
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_S(0),
+ 4 * NV20TCL_TX_GEN_S__SIZE);
+ for (i=0; i < 4 * NV20TCL_TX_GEN_S__SIZE; i++)
OUT_RING(chan, 0);
- }
+
BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
OUT_RINGf (chan, 1.5);
- OUT_RINGf (chan, -0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */
- OUT_RINGf (chan, 0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */
+ OUT_RINGf (chan, -0.090168);
+ OUT_RINGf (chan, 0.0);
BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2);
OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED);
OUT_RING (chan, NV20TCL_FOG_COORD_FOG);
BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2);
OUT_RING (chan, 0);
- OUT_RING (chan, 0); /* NV20TCL.FOG_COLOR */
+ OUT_RING (chan, 0);
+
BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1);
OUT_RING (chan, NV20TCL_ENGINE_FIXED);
- for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; ++i) {
+ for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; i++) {
BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
OUT_RING (chan, 0);
}
BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15);
- OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0);
- OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0);
- OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0);
- for (i = 4; i < 16; ++i) {
+ OUT_RINGf(chan, 1.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 1.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 1.0);
+ OUT_RINGf(chan, 1.0);
+ OUT_RINGf(chan, 1.0);
+ OUT_RINGf(chan, 1.0);
+ OUT_RINGf(chan, 1.0);
+ OUT_RINGf(chan, 1.0);
+ for (i = 0; i < 12; i++) {
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
@@ -354,71 +345,139 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1);
OUT_RING (chan, 0);
- memset(projectionmatrix, 0, sizeof(projectionmatrix));
- projectionmatrix[0*4+0] = 1.0;
- projectionmatrix[1*4+1] = 1.0;
- projectionmatrix[2*4+2] = 16777215.0;
- projectionmatrix[3*4+3] = 1.0;
- BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16);
- for (i = 0; i < 16; i++) {
- OUT_RINGf (chan, projectionmatrix[i]);
- }
-
BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2);
OUT_RINGf (chan, 0.0);
- OUT_RINGf (chan, 16777216.0); /* [0, 1] scaled approx to [0, 2^24] */
+ OUT_RINGf (chan, 16777216.0);
BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
- OUT_RINGf (chan, 0.0); /* x-offset, w/2 + 1.031250 */
- OUT_RINGf (chan, 0.0); /* y-offset, h/2 + 0.030762 */
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 16777215.0);
BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4);
- OUT_RINGf (chan, 0.0); /* no effect?, w/2 */
- OUT_RINGf (chan, 0.0); /* no effect?, h/2 */
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 16777215.0 * 0.5);
OUT_RINGf (chan, 65535.0);
- FIRE_RING (chan);
+ FIRE_RING(chan);
}
-struct pipe_context *
-nv20_create(struct pipe_screen *pscreen, unsigned pctx_id)
+GLboolean
+nv20_screen_init(struct nouveau_screen *screen)
{
- struct nv20_screen *screen = nv20_screen(pscreen);
- struct pipe_winsys *ws = pscreen->winsys;
- struct nv20_context *nv20;
- struct nouveau_winsys *nvws = screen->nvws;
+ unsigned chipset = screen->device->chipset;
+ unsigned kelvin_class;
+ int ret;
- nv20 = CALLOC(1, sizeof(struct nv20_context));
- if (!nv20)
- return NULL;
- nv20->screen = screen;
- nv20->pctx_id = pctx_id;
+ screen->driver = &nv20_driver;
- nv20->nvws = nvws;
+ /* 2D engine */
+ ret = nv04_surface_init(screen);
+ if (!ret)
+ return GL_FALSE;
- nv20->pipe.winsys = ws;
- nv20->pipe.screen = pscreen;
- nv20->pipe.destroy = nv20_destroy;
- nv20->pipe.draw_arrays = nv20_draw_arrays;
- nv20->pipe.draw_elements = nv20_draw_elements;
- nv20->pipe.clear = nv20_clear;
- nv20->pipe.flush = nv20_flush;
+ /* 3D engine. */
+ if (chipset >= 0x25)
+ kelvin_class = NV25TCL;
+ else
+ kelvin_class = NV20TCL;
- nv20->pipe.is_texture_referenced = nouveau_is_texture_referenced;
- nv20->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
+ ret = nouveau_grobj_alloc(screen->chan, 0xbeef0001, kelvin_class,
+ &screen->eng3d);
+ if (ret)
+ return GL_FALSE;
- nv20_init_surface_functions(nv20);
- nv20_init_state_functions(nv20);
+ nv20_hwctx_init(screen);
- nv20->draw = draw_create();
- assert(nv20->draw);
- draw_set_rasterize_stage(nv20->draw, nv20_draw_vbuf_stage(nv20));
+ return GL_TRUE;
+}
- nv20_init_hwctx(nv20);
+static void
+nv20_screen_destroy(struct nouveau_screen *screen)
+{
+ if (screen->eng3d)
+ nouveau_grobj_free(&screen->eng3d);
- return &nv20->pipe;
+ nv04_surface_takedown(screen);
}
+static const struct nouveau_driver nv20_driver = {
+ .screen_destroy = nv20_screen_destroy,
+ .context_create = nv20_context_create,
+ .context_destroy = nv20_context_destroy,
+ .surface_copy = nv04_surface_copy,
+ .surface_fill = nv04_surface_fill,
+ .emit = (nouveau_state_func[]) {
+ nv10_emit_alpha_func,
+ nv10_emit_blend_color,
+ nv10_emit_blend_equation,
+ nv10_emit_blend_func,
+ nv20_emit_clip_plane,
+ nv20_emit_clip_plane,
+ nv20_emit_clip_plane,
+ nv20_emit_clip_plane,
+ nv20_emit_clip_plane,
+ nv20_emit_clip_plane,
+ nv10_emit_color_mask,
+ nv20_emit_color_material,
+ nv10_emit_cull_face,
+ nv10_emit_front_face,
+ nv10_emit_depth,
+ nv10_emit_dither,
+ nv10_emit_frag,
+ nv20_emit_framebuffer,
+ nv20_emit_fog,
+ nv10_emit_index_mask,
+ nv10_emit_light_enable,
+ nv20_emit_light_model,
+ nv20_emit_light_source,
+ nv20_emit_light_source,
+ nv20_emit_light_source,
+ nv20_emit_light_source,
+ nv20_emit_light_source,
+ nv20_emit_light_source,
+ nv20_emit_light_source,
+ nv20_emit_light_source,
+ nv10_emit_line_stipple,
+ nv10_emit_line_mode,
+ nv20_emit_logic_opcode,
+ nv20_emit_material_ambient,
+ nv20_emit_material_ambient,
+ nv20_emit_material_diffuse,
+ nv20_emit_material_diffuse,
+ nv20_emit_material_specular,
+ nv20_emit_material_specular,
+ nv20_emit_material_shininess,
+ nv20_emit_material_shininess,
+ nv20_emit_modelview,
+ nv20_emit_point_mode,
+ nv10_emit_point_parameter,
+ nv10_emit_polygon_mode,
+ nv10_emit_polygon_offset,
+ nv10_emit_polygon_stipple,
+ nv20_emit_projection,
+ nv10_emit_render_mode,
+ nv10_emit_scissor,
+ nv10_emit_shade_model,
+ nv10_emit_stencil_func,
+ nv10_emit_stencil_mask,
+ nv10_emit_stencil_op,
+ nv10_emit_tex_env,
+ nv10_emit_tex_env,
+ nv10_emit_tex_env,
+ nv10_emit_tex_env,
+ nv10_emit_tex_gen,
+ nv10_emit_tex_gen,
+ nv10_emit_tex_gen,
+ nv10_emit_tex_gen,
+ nv20_emit_tex_obj,
+ nv20_emit_tex_obj,
+ nv20_emit_tex_obj,
+ nv20_emit_tex_obj,
+ nv20_emit_viewport,
+ nv20_emit_tex_shader
+ },
+ .num_emit = NUM_NV20_STATE,
+};
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
new file mode 100644
index 0000000000..869acd6e31
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
@@ -0,0 +1,123 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_fbo.h"
+#include "nouveau_gldefs.h"
+#include "nouveau_util.h"
+#include "nouveau_class.h"
+#include "nv20_driver.h"
+
+static inline unsigned
+get_rt_format(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_XRGB8888:
+ return 0x05;
+ case MESA_FORMAT_ARGB8888:
+ return 0x08;
+ case MESA_FORMAT_RGB565:
+ return 0x03;
+ case MESA_FORMAT_Z16:
+ return 0x10;
+ case MESA_FORMAT_Z24_S8:
+ return 0x20;
+ default:
+ assert(0);
+ }
+}
+
+void
+nv20_emit_framebuffer(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER);
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct nouveau_surface *s;
+ unsigned rt_format = NV20TCL_RT_FORMAT_TYPE_LINEAR;
+ unsigned rt_pitch = 0, zeta_pitch = 0;
+ unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR;
+
+ if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT)
+ return;
+
+ /* Render target */
+ if (fb->_NumColorDrawBuffers) {
+ s = &to_nouveau_renderbuffer(
+ fb->_ColorDrawBuffers[0])->surface;
+
+ rt_format |= get_rt_format(s->format);
+ zeta_pitch = rt_pitch = s->pitch;
+
+ nouveau_bo_markl(bctx, kelvin, NV20TCL_COLOR_OFFSET,
+ s->bo, 0, bo_flags);
+ }
+
+ /* depth/stencil */
+ if (fb->_DepthBuffer) {
+ s = &to_nouveau_renderbuffer(
+ fb->_DepthBuffer->Wrapped)->surface;
+
+ rt_format |= get_rt_format(s->format);
+ zeta_pitch = s->pitch;
+
+ nouveau_bo_markl(bctx, kelvin, NV20TCL_ZETA_OFFSET,
+ s->bo, 0, bo_flags);
+ }
+
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_FORMAT, 2);
+ OUT_RING(chan, rt_format);
+ OUT_RING(chan, zeta_pitch << 16 | rt_pitch);
+
+ /* Recompute the viewport/scissor state. */
+ context_dirty(ctx, VIEWPORT);
+ context_dirty(ctx, SCISSOR);
+}
+
+void
+nv20_emit_viewport(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ float a[4] = {};
+ int i;
+
+ get_viewport_translate(ctx, a);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
+ for (i = 0; i < 4; i++)
+ OUT_RINGf(chan, a[i]);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ OUT_RING(chan, (fb->Width - 1) << 16);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
+ OUT_RING(chan, (fb->Height - 1) << 16);
+
+ context_dirty(ctx, PROJECTION);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c b/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c
new file mode 100644
index 0000000000..3a320e2dac
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_gldefs.h"
+#include "nouveau_class.h"
+#include "nv20_driver.h"
+
+void
+nv20_emit_point_mode(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
+ if (context_chipset(ctx) >= 0x25)
+ OUT_RINGf(chan, ctx->Point.Size);
+ else
+ OUT_RING(chan, (uint32_t)(ctx->Point.Size * 8));
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_raster.c b/src/mesa/drivers/dri/nouveau/nv20_state_raster.c
new file mode 100644
index 0000000000..b43b29bb23
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_raster.c
@@ -0,0 +1,42 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_gldefs.h"
+#include "nouveau_class.h"
+#include "nv20_driver.h"
+
+void
+nv20_emit_logic_opcode(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2);
+ OUT_RING(chan, ctx->Color.ColorLogicOpEnabled ? 1 : 0);
+ OUT_RING(chan, nvgl_logicop_func(ctx->Color.LogicOp));
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
new file mode 100644
index 0000000000..d01e91f8ee
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
@@ -0,0 +1,167 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_gldefs.h"
+#include "nouveau_texture.h"
+#include "nouveau_class.h"
+#include "nouveau_util.h"
+#include "nv20_driver.h"
+
+static uint32_t
+get_tex_format(struct gl_texture_image *ti)
+{
+ switch (ti->TexFormat) {
+ case MESA_FORMAT_ARGB8888:
+ return NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8;
+
+ case MESA_FORMAT_ARGB1555:
+ return NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5;
+
+ case MESA_FORMAT_ARGB4444:
+ return NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4;
+
+ case MESA_FORMAT_RGB565:
+ return NV20TCL_TX_FORMAT_FORMAT_R5G6B5;
+
+ case MESA_FORMAT_A8:
+ return NV20TCL_TX_FORMAT_FORMAT_A8;
+
+ case MESA_FORMAT_L8:
+ return NV20TCL_TX_FORMAT_FORMAT_L8;
+
+ case MESA_FORMAT_CI8:
+ return NV20TCL_TX_FORMAT_FORMAT_INDEX8;
+
+ default:
+ assert(0);
+ }
+}
+
+void
+nv20_emit_tex_obj(GLcontext *ctx, int emit)
+{
+ const int i = emit - NOUVEAU_STATE_TEX_OBJ0;
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ struct nouveau_bo_context *bctx = context_bctx_i(ctx, TEXTURE, i);
+ const int bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART | NOUVEAU_BO_VRAM;
+ struct gl_texture_object *t;
+ struct nouveau_surface *s;
+ struct gl_texture_image *ti;
+ uint32_t tx_format, tx_filter, tx_wrap, tx_enable;
+
+ if (!ctx->Texture.Unit[i]._ReallyEnabled) {
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
+ OUT_RING(chan, 0);
+
+ context_dirty(ctx, TEX_SHADER);
+ return;
+ }
+
+ t = ctx->Texture.Unit[i]._Current;
+ s = &to_nouveau_texture(t)->surfaces[t->BaseLevel];
+ ti = t->Image[0][t->BaseLevel];
+
+ nouveau_texture_validate(ctx, t);
+
+ /* Recompute the texturing registers. */
+ tx_format = ti->DepthLog2 << 28
+ | ti->HeightLog2 << 24
+ | ti->WidthLog2 << 20
+ | get_tex_format(ti)
+ | NV20TCL_TX_FORMAT_DIMS_2D
+ | NV20TCL_TX_FORMAT_NO_BORDER
+ | 1 << 16;
+
+ tx_wrap = nvgl_wrap_mode(t->WrapR) << 16
+ | nvgl_wrap_mode(t->WrapT) << 8
+ | nvgl_wrap_mode(t->WrapS) << 0;
+
+ tx_filter = nvgl_filter_mode(t->MagFilter) << 24
+ | nvgl_filter_mode(t->MinFilter) << 16;
+
+ tx_enable = NV20TCL_TX_ENABLE_ENABLE
+ | log2i(t->MaxAnisotropy) << 4;
+
+ if (t->MinFilter != GL_NEAREST &&
+ t->MinFilter != GL_LINEAR) {
+ int lod_min = t->MinLod;
+ int lod_max = MIN2(t->MaxLod, t->_MaxLambda);
+ int lod_bias = t->LodBias
+ + ctx->Texture.Unit[i].LodBias;
+
+ lod_max = CLAMP(lod_max, 0, 15);
+ lod_min = CLAMP(lod_min, 0, 15);
+ lod_bias = CLAMP(lod_bias, 0, 15);
+
+ tx_format |= NV20TCL_TX_FORMAT_MIPMAP;
+ tx_filter |= lod_bias << 8;
+ tx_enable |= lod_min << 26
+ | lod_max << 14;
+ }
+
+ /* Write it to the hardware. */
+ nouveau_bo_mark(bctx, kelvin, NV20TCL_TX_FORMAT(i),
+ s->bo, tx_format, 0,
+ NV20TCL_TX_FORMAT_DMA0,
+ NV20TCL_TX_FORMAT_DMA1,
+ bo_flags | NOUVEAU_BO_OR);
+
+ nouveau_bo_markl(bctx, kelvin, NV20TCL_TX_OFFSET(i),
+ s->bo, 0, bo_flags);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_WRAP(i), 1);
+ OUT_RING(chan, tx_wrap);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_FILTER(i), 1);
+ OUT_RING(chan, tx_filter);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
+ OUT_RING(chan, tx_enable);
+
+ context_dirty(ctx, TEX_SHADER);
+}
+
+void
+nv20_emit_tex_shader(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ uint32_t tx_shader_op = 0;
+ int i;
+
+ for (i = 0; i < NV20_TEXTURE_UNITS; i++) {
+ if (!ctx->Texture.Unit[i]._ReallyEnabled)
+ continue;
+
+ tx_shader_op |= NV20TCL_TX_SHADER_OP_TX0_TEXTURE_2D << 5 * i;
+ }
+
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1);
+ OUT_RING(chan, tx_shader_op);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
new file mode 100644
index 0000000000..0d566064f6
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
@@ -0,0 +1,396 @@
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_gldefs.h"
+#include "nouveau_util.h"
+#include "nouveau_class.h"
+#include "nv10_driver.h"
+#include "nv20_driver.h"
+
+void
+nv20_emit_clip_plane(GLcontext *ctx, int emit)
+{
+}
+
+static inline unsigned
+get_material_bitmask(unsigned m)
+{
+ unsigned ret = 0;
+
+ if (m & MAT_BIT_FRONT_EMISSION)
+ ret |= NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL1;
+ if (m & MAT_BIT_FRONT_AMBIENT)
+ ret |= NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL1;
+ if (m & MAT_BIT_FRONT_DIFFUSE)
+ ret |= NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL1;
+ if (m & MAT_BIT_FRONT_SPECULAR)
+ ret |= NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL1;
+
+ if (m & MAT_BIT_BACK_EMISSION)
+ ret |= NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL1;
+ if (m & MAT_BIT_BACK_AMBIENT)
+ ret |= NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL1;
+ if (m & MAT_BIT_BACK_DIFFUSE)
+ ret |= NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL1;
+ if (m & MAT_BIT_BACK_SPECULAR)
+ ret |= NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL1;
+
+ return ret;
+}
+
+void
+nv20_emit_color_material(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ unsigned mask = get_material_bitmask(ctx->Light.ColorMaterialBitmask);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MATERIAL, 1);
+ OUT_RING(chan, ctx->Light.ColorMaterialEnabled ? mask : 0);
+}
+
+static unsigned
+get_fog_mode_signed(unsigned mode)
+{
+ switch (mode) {
+ case GL_LINEAR:
+ return NV20TCL_FOG_MODE_LINEAR_SIGNED;
+ case GL_EXP:
+ return NV20TCL_FOG_MODE_EXP_SIGNED;
+ case GL_EXP2:
+ return NV20TCL_FOG_MODE_EXP2_SIGNED;
+ default:
+ assert(0);
+ }
+}
+
+static unsigned
+get_fog_mode_unsigned(unsigned mode)
+{
+ switch (mode) {
+ case GL_LINEAR:
+ return NV20TCL_FOG_MODE_LINEAR_UNSIGNED;
+ case GL_EXP:
+ return NV20TCL_FOG_MODE_EXP_UNSIGNED;
+ case GL_EXP2:
+ return NV20TCL_FOG_MODE_EXP2_UNSIGNED;
+ default:
+ assert(0);
+ }
+}
+
+static unsigned
+get_fog_source(unsigned source)
+{
+ switch (source) {
+ case GL_FOG_COORDINATE_EXT:
+ return NV20TCL_FOG_COORD_FOG;
+ case GL_FRAGMENT_DEPTH_EXT:
+ return NV20TCL_FOG_COORD_DIST_ORTHOGONAL_ABS;
+ default:
+ assert(0);
+ }
+}
+
+void
+nv20_emit_fog(GLcontext *ctx, int emit)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ struct gl_fog_attrib *f = &ctx->Fog;
+ unsigned source = nctx->fallback == HWTNL ?
+ f->FogCoordinateSource : GL_FOG_COORDINATE_EXT;
+ float k[3];
+
+ nv10_get_fog_coeff(ctx, k);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 4);
+ OUT_RING(chan, (source == GL_FOG_COORDINATE_EXT ?
+ get_fog_mode_signed(f->Mode) :
+ get_fog_mode_unsigned(f->Mode)));
+ OUT_RING(chan, get_fog_source(source));
+ OUT_RING(chan, f->Enabled ? 1 : 0);
+ OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color));
+
+ BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
+ OUT_RINGf(chan, k[0]);
+ OUT_RINGf(chan, k[1]);
+ OUT_RINGf(chan, k[2]);
+}
+
+void
+nv20_emit_light_model(GLcontext *ctx, int emit)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ struct gl_lightmodel *m = &ctx->Light.Model;
+
+ BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
+ OUT_RING(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? 1 : 0);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1);
+ OUT_RING(chan, ((m->LocalViewer ?
+ NV20TCL_LIGHT_MODEL_VIEWER_LOCAL :
+ NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL) |
+ (m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ?
+ NV20TCL_LIGHT_MODEL_SEPARATE_SPECULAR :
+ 0)));
+
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
+ OUT_RING(chan, ctx->Light.Model.TwoSide ? 1 : 0);
+}
+
+void
+nv20_emit_light_source(GLcontext *ctx, int emit)
+{
+ const int i = emit - NOUVEAU_STATE_LIGHT_SOURCE0;
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ struct gl_light *l = &ctx->Light.Light[i];
+
+ if (l->_Flags & LIGHT_POSITIONAL) {
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_POSITION_X(i), 3);
+ OUT_RINGf(chan, l->_Position[0]);
+ OUT_RINGf(chan, l->_Position[1]);
+ OUT_RINGf(chan, l->_Position[2]);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_ATTENUATION_CONSTANT(i), 3);
+ OUT_RINGf(chan, l->ConstantAttenuation);
+ OUT_RINGf(chan, l->LinearAttenuation);
+ OUT_RINGf(chan, l->QuadraticAttenuation);
+
+ } else {
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_DIRECTION_X(i), 3);
+ OUT_RINGf(chan, l->_VP_inf_norm[0]);
+ OUT_RINGf(chan, l->_VP_inf_norm[1]);
+ OUT_RINGf(chan, l->_VP_inf_norm[2]);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_HALF_VECTOR_X(i), 3);
+ OUT_RINGf(chan, l->_h_inf_norm[0]);
+ OUT_RINGf(chan, l->_h_inf_norm[1]);
+ OUT_RINGf(chan, l->_h_inf_norm[2]);
+ }
+
+ if (l->_Flags & LIGHT_SPOT) {
+ float k[7];
+
+ nv10_get_spot_coeff(l, k);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_SPOT_CUTOFF_A(i), 7);
+ OUT_RINGf(chan, k[0]);
+ OUT_RINGf(chan, k[1]);
+ OUT_RINGf(chan, k[2]);
+ OUT_RINGf(chan, k[3]);
+ OUT_RINGf(chan, k[4]);
+ OUT_RINGf(chan, k[5]);
+ OUT_RINGf(chan, k[6]);
+ }
+}
+
+#define USE_COLOR_MATERIAL(attr, side) \
+ (ctx->Light.ColorMaterialEnabled && \
+ ctx->Light.ColorMaterialBitmask & (1 << MAT_ATTRIB_##attr(side)))
+
+void
+nv20_emit_material_ambient(GLcontext *ctx, int emit)
+{
+ const int side = emit - NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT;
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ float (*mat)[4] = ctx->Light.Material.Attrib;
+ uint32_t m_scene[] = { NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_R,
+ NV20TCL_LIGHT_MODEL_BACK_AMBIENT_R };
+ uint32_t m_factor[] = { NV20TCL_MATERIAL_FACTOR_FRONT_R,
+ NV20TCL_MATERIAL_FACTOR_BACK_R };
+ float c_scene[3], c_factor[3];
+ struct gl_light *l;
+
+ if (USE_COLOR_MATERIAL(AMBIENT, side)) {
+ COPY_3V(c_scene, mat[MAT_ATTRIB_EMISSION(side)]);
+ COPY_3V(c_factor, ctx->Light.Model.Ambient);
+
+ } else if (USE_COLOR_MATERIAL(EMISSION, side)) {
+ SCALE_3V(c_scene, mat[MAT_ATTRIB_AMBIENT(side)],
+ ctx->Light.Model.Ambient);
+ ASSIGN_3V(c_factor, 1, 1, 1);
+
+ } else {
+ COPY_3V(c_scene, ctx->Light._BaseColor[side]);
+ ZERO_3V(c_factor);
+ }
+
+ BEGIN_RING(chan, kelvin, m_scene[side], 3);
+ OUT_RINGf(chan, c_scene[0]);
+ OUT_RINGf(chan, c_scene[1]);
+ OUT_RINGf(chan, c_scene[2]);
+
+ if (ctx->Light.ColorMaterialEnabled) {
+ BEGIN_RING(chan, kelvin, m_factor[side], 3);
+ OUT_RINGf(chan, c_factor[0]);
+ OUT_RINGf(chan, c_factor[1]);
+ OUT_RINGf(chan, c_factor[2]);
+ }
+
+ foreach(l, &ctx->Light.EnabledList) {
+ const int i = l - ctx->Light.Light;
+ uint32_t m_light[] = { NV20TCL_LIGHT_FRONT_AMBIENT_R(i),
+ NV20TCL_LIGHT_BACK_AMBIENT_R(i) };
+ float *c_light = (USE_COLOR_MATERIAL(AMBIENT, side) ?
+ l->Ambient :
+ l->_MatAmbient[side]);
+
+ BEGIN_RING(chan, kelvin, m_light[side], 3);
+ OUT_RINGf(chan, c_light[0]);
+ OUT_RINGf(chan, c_light[1]);
+ OUT_RINGf(chan, c_light[2]);
+ }
+}
+
+void
+nv20_emit_material_diffuse(GLcontext *ctx, int emit)
+{
+ const int side = emit - NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE;
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
+ uint32_t m_factor[] = { NV20TCL_MATERIAL_FACTOR_FRONT_A,
+ NV20TCL_MATERIAL_FACTOR_BACK_A };
+ struct gl_light *l;
+
+ BEGIN_RING(chan, kelvin, m_factor[side], 1);
+ OUT_RINGf(chan, mat[MAT_ATTRIB_DIFFUSE(side)][3]);
+
+ foreach(l, &ctx->Light.EnabledList) {
+ const int i = l - ctx->Light.Light;
+ uint32_t m_light[] = { NV20TCL_LIGHT_FRONT_DIFFUSE_R(i),
+ NV20TCL_LIGHT_BACK_DIFFUSE_R(i) };
+ float *c_light = (USE_COLOR_MATERIAL(DIFFUSE, side) ?
+ l->Diffuse :
+ l->_MatDiffuse[side]);
+
+ BEGIN_RING(chan, kelvin, m_light[side], 3);
+ OUT_RINGf(chan, c_light[0]);
+ OUT_RINGf(chan, c_light[1]);
+ OUT_RINGf(chan, c_light[2]);
+ }
+}
+
+void
+nv20_emit_material_specular(GLcontext *ctx, int emit)
+{
+ const int side = emit - NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR;
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ struct gl_light *l;
+
+ foreach(l, &ctx->Light.EnabledList) {
+ const int i = l - ctx->Light.Light;
+ uint32_t m_light[] = { NV20TCL_LIGHT_FRONT_SPECULAR_R(i),
+ NV20TCL_LIGHT_BACK_SPECULAR_R(i) };
+ float *c_light = (USE_COLOR_MATERIAL(SPECULAR, side) ?
+ l->Specular :
+ l->_MatSpecular[side]);
+
+ BEGIN_RING(chan, kelvin, m_light[side], 3);
+ OUT_RINGf(chan, c_light[0]);
+ OUT_RINGf(chan, c_light[1]);
+ OUT_RINGf(chan, c_light[2]);
+ }
+}
+
+void
+nv20_emit_material_shininess(GLcontext *ctx, int emit)
+{
+ const int side = emit - NOUVEAU_STATE_MATERIAL_FRONT_SHININESS;
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ float (*mat)[4] = ctx->Light.Material.Attrib;
+ uint32_t mthd[] = { NV20TCL_FRONT_MATERIAL_SHININESS(0),
+ NV20TCL_BACK_MATERIAL_SHININESS(0) };
+ float k[6];
+
+ nv10_get_shininess_coeff(
+ CLAMP(mat[MAT_ATTRIB_SHININESS(side)][0], 0, 1024),
+ k);
+
+ BEGIN_RING(chan, kelvin, mthd[side], 6);
+ OUT_RINGf(chan, k[0]);
+ OUT_RINGf(chan, k[1]);
+ OUT_RINGf(chan, k[2]);
+ OUT_RINGf(chan, k[3]);
+ OUT_RINGf(chan, k[4]);
+ OUT_RINGf(chan, k[5]);
+}
+
+void
+nv20_emit_modelview(GLcontext *ctx, int emit)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ GLmatrix *m = ctx->ModelviewMatrixStack.Top;
+
+ if (nctx->fallback != HWTNL)
+ return;
+
+ if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled) {
+ BEGIN_RING(chan, kelvin, NV20TCL_MODELVIEW0_MATRIX(0), 16);
+ OUT_RINGm(chan, m->m);
+ }
+
+ if (ctx->Light.Enabled) {
+ int i, j;
+
+ BEGIN_RING(chan, kelvin,
+ NV20TCL_INVERSE_MODELVIEW0_MATRIX(0), 12);
+ for (i = 0; i < 3; i++)
+ for (j = 0; j < 4; j++)
+ OUT_RINGf(chan, m->inv[4*i + j]);
+ }
+}
+
+void
+nv20_emit_projection(GLcontext *ctx, int emit)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ GLmatrix m;
+
+ _math_matrix_ctr(&m);
+ get_viewport_scale(ctx, m.m);
+
+ if (nctx->fallback == HWTNL)
+ _math_matrix_mul_matrix(&m, &m, &ctx->_ModelProjectMatrix);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16);
+ OUT_RINGm(chan, m.m);
+
+ _math_matrix_dtr(&m);
+}
diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c
index e389e1c87b..67e9240505 100644
--- a/src/mesa/drivers/dri/r128/r128_context.c
+++ b/src/mesa/drivers/dri/r128/r128_context.c
@@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/simple_list.h"
#include "main/imports.h"
-#include "main/matrix.h"
#include "main/extensions.h"
#include "swrast/swrast.h"
diff --git a/src/mesa/drivers/dri/r128/r128_dd.c b/src/mesa/drivers/dri/r128/r128_dd.c
index dfe47f2dd6..64dec70cdd 100644
--- a/src/mesa/drivers/dri/r128/r128_dd.c
+++ b/src/mesa/drivers/dri/r128/r128_dd.c
@@ -34,12 +34,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r128_context.h"
#include "r128_ioctl.h"
-#include "r128_state.h"
#include "r128_dd.h"
-#include "swrast/swrast.h"
#include "main/context.h"
-#include "main/framebuffer.h"
#include "utils.h"
diff --git a/src/mesa/drivers/dri/r128/r128_lock.c b/src/mesa/drivers/dri/r128/r128_lock.c
index 9bc3515b5a..c1fa068d1f 100644
--- a/src/mesa/drivers/dri/r128/r128_lock.c
+++ b/src/mesa/drivers/dri/r128/r128_lock.c
@@ -33,8 +33,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r128_context.h"
#include "r128_lock.h"
-#include "r128_tex.h"
-#include "r128_state.h"
#include "drirenderbuffer.h"
diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c
index 80b265811e..ef6b5a35c4 100644
--- a/src/mesa/drivers/dri/r128/r128_screen.c
+++ b/src/mesa/drivers/dri/r128/r128_screen.c
@@ -37,7 +37,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r128_context.h"
#include "r128_ioctl.h"
#include "r128_span.h"
-#include "r128_tris.h"
#include "main/context.h"
#include "main/imports.h"
diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c
index 0413e5b4f1..2fbe93c590 100644
--- a/src/mesa/drivers/dri/r128/r128_span.c
+++ b/src/mesa/drivers/dri/r128/r128_span.c
@@ -35,9 +35,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r128_context.h"
#include "r128_ioctl.h"
-#include "r128_state.h"
#include "r128_span.h"
-#include "r128_tex.h"
#include "swrast/swrast.h"
diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c
index 2254a7a4ff..42f6dd7388 100644
--- a/src/mesa/drivers/dri/r128/r128_state.c
+++ b/src/mesa/drivers/dri/r128/r128_state.c
@@ -47,8 +47,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
-#include "tnl/t_pipeline.h"
-
#include "drirenderbuffer.h"
diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c
index f1be7cc1c4..24fbf8f519 100644
--- a/src/mesa/drivers/dri/r128/r128_tex.c
+++ b/src/mesa/drivers/dri/r128/r128_tex.c
@@ -33,21 +33,16 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "r128_context.h"
-#include "r128_state.h"
#include "r128_ioctl.h"
-#include "r128_tris.h"
#include "r128_tex.h"
#include "r128_texobj.h"
-#include "main/context.h"
-#include "main/macros.h"
#include "main/simple_list.h"
#include "main/enums.h"
#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/imports.h"
-#include "main/colormac.h"
#include "main/texobj.h"
#include "xmlpool.h"
diff --git a/src/mesa/drivers/dri/r128/r128_texmem.c b/src/mesa/drivers/dri/r128/r128_texmem.c
index 4ddcb86bcd..5eec8c08cd 100644
--- a/src/mesa/drivers/dri/r128/r128_texmem.c
+++ b/src/mesa/drivers/dri/r128/r128_texmem.c
@@ -33,12 +33,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "r128_context.h"
-#include "r128_state.h"
#include "r128_ioctl.h"
-#include "r128_tris.h"
#include "r128_tex.h"
-#include "main/context.h"
#include "main/macros.h"
#include "main/simple_list.h"
#include "main/imports.h"
diff --git a/src/mesa/drivers/dri/r128/r128_texstate.c b/src/mesa/drivers/dri/r128/r128_texstate.c
index cb2b5f9536..2505b5cd65 100644
--- a/src/mesa/drivers/dri/r128/r128_texstate.c
+++ b/src/mesa/drivers/dri/r128/r128_texstate.c
@@ -38,7 +38,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/macros.h"
#include "r128_context.h"
-#include "r128_state.h"
#include "r128_ioctl.h"
#include "r128_tris.h"
#include "r128_tex.h"
diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile
index 8212dc1203..14eb96c1ba 100644
--- a/src/mesa/drivers/dri/r200/Makefile
+++ b/src/mesa/drivers/dri/r200/Makefile
@@ -9,10 +9,6 @@ LIBNAME = r200_dri.so
MINIGLX_SOURCES = server/radeon_dri.c
-ifeq ($(USING_EGL), 1)
-EGL_SOURCES = server/radeon_egl.c
-endif
-
ifeq ($(RADEON_LDFLAGS),)
CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
@@ -29,8 +25,8 @@ RADEON_COMMON_SOURCES = \
radeon_mipmap_tree.c \
radeon_queryobj.c \
radeon_span.c \
- radeon_texture.c
-
+ radeon_texture.c \
+ radeon_tex_copy.c
DRIVER_SOURCES = r200_context.c \
r200_ioctl.c \
@@ -46,6 +42,7 @@ DRIVER_SOURCES = r200_context.c \
r200_sanity.c \
r200_fragshader.c \
r200_vertprog.c \
+ r200_blit.c \
radeon_screen.c \
$(EGL_SOURCES) \
$(RADEON_COMMON_SOURCES) \
@@ -55,7 +52,7 @@ C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
X86_SOURCES =
-DRIVER_DEFINES = -DRADEON_R200 -Wall
+DRIVER_DEFINES = -DRADEON_R200
DRI_LIB_DEPS += $(RADEON_LDFLAGS)
diff --git a/src/mesa/drivers/dri/r200/r200_blit.c b/src/mesa/drivers/dri/r200/r200_blit.c
new file mode 100644
index 0000000000..e446d532cf
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/r200_blit.c
@@ -0,0 +1,407 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_common.h"
+#include "r200_context.h"
+#include "r200_blit.h"
+
+static inline uint32_t cmdpacket0(struct radeon_screen *rscrn,
+ int reg, int count)
+{
+ if (count)
+ return CP_PACKET0(reg, count - 1);
+ return CP_PACKET2;
+}
+
+/* common formats supported as both textures and render targets */
+static unsigned is_blit_supported(gl_format mesa_format)
+{
+ /* XXX others? BE/LE? */
+ switch (mesa_format) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_A8:
+ break;
+ default:
+ return 0;
+ }
+
+ /* ??? */
+ if (_mesa_get_format_bits(mesa_format, GL_DEPTH_BITS) > 0)
+ return 0;
+
+ return 1;
+}
+
+static inline void emit_vtx_state(struct r200_context *r200)
+{
+ BATCH_LOCALS(&r200->radeon);
+
+ BEGIN_BATCH(14);
+ if (r200->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
+ OUT_BATCH_REGVAL(R200_SE_VAP_CNTL_STATUS, 0);
+ } else {
+ OUT_BATCH_REGVAL(R200_SE_VAP_CNTL_STATUS, RADEON_TCL_BYPASS);
+ }
+ OUT_BATCH_REGVAL(R200_SE_VAP_CNTL, (R200_VAP_FORCE_W_TO_ONE |
+ (9 << R200_VAP_VF_MAX_VTX_NUM__SHIFT)));
+ OUT_BATCH_REGVAL(R200_SE_VTX_STATE_CNTL, 0);
+ OUT_BATCH_REGVAL(R200_SE_VTE_CNTL, 0);
+ OUT_BATCH_REGVAL(R200_SE_VTX_FMT_0, R200_VTX_XY);
+ OUT_BATCH_REGVAL(R200_SE_VTX_FMT_1, (2 << R200_VTX_TEX0_COMP_CNT_SHIFT));
+ OUT_BATCH_REGVAL(RADEON_SE_CNTL, (RADEON_DIFFUSE_SHADE_GOURAUD |
+ RADEON_BFACE_SOLID |
+ RADEON_FFACE_SOLID |
+ RADEON_VTX_PIX_CENTER_OGL |
+ RADEON_ROUND_MODE_ROUND |
+ RADEON_ROUND_PREC_4TH_PIX));
+ END_BATCH();
+}
+
+static void inline emit_tx_setup(struct r200_context *r200,
+ gl_format mesa_format,
+ struct radeon_bo *bo,
+ intptr_t offset,
+ unsigned width,
+ unsigned height,
+ unsigned pitch)
+{
+ uint32_t txformat = R200_TXFORMAT_NON_POWER2;
+ BATCH_LOCALS(&r200->radeon);
+
+ assert(width <= 2047);
+ assert(height <= 2047);
+ assert(offset % 32 == 0);
+
+ /* XXX others? BE/LE? */
+ switch (mesa_format) {
+ case MESA_FORMAT_ARGB8888:
+ txformat |= R200_TXFORMAT_ARGB8888 | R200_TXFORMAT_ALPHA_IN_MAP;
+ break;
+ case MESA_FORMAT_XRGB8888:
+ txformat |= R200_TXFORMAT_ARGB8888;
+ break;
+ case MESA_FORMAT_RGB565:
+ txformat |= R200_TXFORMAT_RGB565;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ txformat |= R200_TXFORMAT_ARGB4444 | R200_TXFORMAT_ALPHA_IN_MAP;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ txformat |= R200_TXFORMAT_ARGB1555 | R200_TXFORMAT_ALPHA_IN_MAP;
+ break;
+ case MESA_FORMAT_A8:
+ txformat |= R200_TXFORMAT_I8 | R200_TXFORMAT_ALPHA_IN_MAP;
+ break;
+ default:
+ break;
+ }
+
+ BEGIN_BATCH(28);
+ OUT_BATCH_REGVAL(RADEON_PP_CNTL, RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE);
+ OUT_BATCH_REGVAL(R200_PP_CNTL_X, 0);
+ OUT_BATCH_REGVAL(R200_PP_TXMULTI_CTL_0, 0);
+ OUT_BATCH_REGVAL(R200_PP_TXCBLEND_0, (R200_TXC_ARG_A_ZERO |
+ R200_TXC_ARG_B_ZERO |
+ R200_TXC_ARG_C_R0_COLOR |
+ R200_TXC_OP_MADD));
+ OUT_BATCH_REGVAL(R200_PP_TXCBLEND2_0, R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_REG_R0);
+ OUT_BATCH_REGVAL(R200_PP_TXABLEND_0, (R200_TXA_ARG_A_ZERO |
+ R200_TXA_ARG_B_ZERO |
+ R200_TXA_ARG_C_R0_ALPHA |
+ R200_TXA_OP_MADD));
+ OUT_BATCH_REGVAL(R200_PP_TXABLEND2_0, R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R0);
+ OUT_BATCH_REGVAL(R200_PP_TXFILTER_0, (R200_CLAMP_S_CLAMP_LAST |
+ R200_CLAMP_T_CLAMP_LAST |
+ R200_MAG_FILTER_NEAREST |
+ R200_MIN_FILTER_NEAREST));
+ OUT_BATCH_REGVAL(R200_PP_TXFORMAT_0, txformat);
+ OUT_BATCH_REGVAL(R200_PP_TXFORMAT_X_0, 0);
+ OUT_BATCH_REGVAL(R200_PP_TXSIZE_0, ((width - 1) |
+ ((height - 1) << RADEON_TEX_VSIZE_SHIFT)));
+ OUT_BATCH_REGVAL(R200_PP_TXPITCH_0, pitch * _mesa_get_format_bytes(mesa_format) - 32);
+
+ OUT_BATCH_REGSEQ(R200_PP_TXOFFSET_0, 1);
+ OUT_BATCH_RELOC(0, bo, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+
+ END_BATCH();
+}
+
+static inline void emit_cb_setup(struct r200_context *r200,
+ struct radeon_bo *bo,
+ intptr_t offset,
+ gl_format mesa_format,
+ unsigned pitch,
+ unsigned width,
+ unsigned height)
+{
+ uint32_t dst_pitch = pitch;
+ uint32_t dst_format = 0;
+ BATCH_LOCALS(&r200->radeon);
+
+ /* XXX others? BE/LE? */
+ switch (mesa_format) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ dst_format = RADEON_COLOR_FORMAT_ARGB8888;
+ break;
+ case MESA_FORMAT_RGB565:
+ dst_format = RADEON_COLOR_FORMAT_RGB565;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ dst_format = RADEON_COLOR_FORMAT_ARGB4444;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ dst_format = RADEON_COLOR_FORMAT_ARGB1555;
+ break;
+ case MESA_FORMAT_A8:
+ dst_format = RADEON_COLOR_FORMAT_RGB8;
+ break;
+ default:
+ break;
+ }
+
+ BEGIN_BATCH_NO_AUTOSTATE(22);
+ OUT_BATCH_REGVAL(R200_RE_AUX_SCISSOR_CNTL, 0);
+ OUT_BATCH_REGVAL(R200_RE_CNTL, 0);
+ OUT_BATCH_REGVAL(RADEON_RE_TOP_LEFT, 0);
+ OUT_BATCH_REGVAL(RADEON_RE_WIDTH_HEIGHT, ((width << RADEON_RE_WIDTH_SHIFT) |
+ (height << RADEON_RE_HEIGHT_SHIFT)));
+ OUT_BATCH_REGVAL(RADEON_RB3D_PLANEMASK, 0xffffffff);
+ OUT_BATCH_REGVAL(RADEON_RB3D_BLENDCNTL, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO);
+ OUT_BATCH_REGVAL(RADEON_RB3D_CNTL, dst_format);
+
+ OUT_BATCH_REGSEQ(RADEON_RB3D_COLOROFFSET, 1);
+ OUT_BATCH_RELOC(0, bo, 0, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_REGSEQ(RADEON_RB3D_COLORPITCH, 1);
+ OUT_BATCH_RELOC(dst_pitch, bo, dst_pitch, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0);
+
+ END_BATCH();
+}
+
+static GLboolean validate_buffers(struct r200_context *r200,
+ struct radeon_bo *src_bo,
+ struct radeon_bo *dst_bo)
+{
+ int ret;
+ radeon_cs_space_add_persistent_bo(r200->radeon.cmdbuf.cs,
+ src_bo, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ radeon_cs_space_add_persistent_bo(r200->radeon.cmdbuf.cs,
+ dst_bo, 0, RADEON_GEM_DOMAIN_VRAM);
+
+ ret = radeon_cs_space_check_with_bo(r200->radeon.cmdbuf.cs,
+ first_elem(&r200->radeon.dma.reserved)->bo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ if (ret)
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+/**
+ * Calculate texcoords for given image region.
+ * Output values are [minx, maxx, miny, maxy]
+ */
+static inline void calc_tex_coords(float img_width, float img_height,
+ float x, float y,
+ float reg_width, float reg_height,
+ unsigned flip_y, float *buf)
+{
+ buf[0] = x / img_width;
+ buf[1] = buf[0] + reg_width / img_width;
+ buf[2] = y / img_height;
+ buf[3] = buf[2] + reg_height / img_height;
+ if (flip_y)
+ {
+ buf[2] = 1.0 - buf[2];
+ buf[3] = 1.0 - buf[3];
+ }
+}
+
+static inline void emit_draw_packet(struct r200_context *r200,
+ unsigned src_width, unsigned src_height,
+ unsigned src_x_offset, unsigned src_y_offset,
+ unsigned dst_x_offset, unsigned dst_y_offset,
+ unsigned reg_width, unsigned reg_height,
+ unsigned flip_y)
+{
+ float texcoords[4];
+ float verts[12];
+ BATCH_LOCALS(&r200->radeon);
+
+ calc_tex_coords(src_width, src_height,
+ src_x_offset, src_y_offset,
+ reg_width, reg_height,
+ flip_y, texcoords);
+
+ verts[0] = dst_x_offset;
+ verts[1] = dst_y_offset + reg_height;
+ verts[2] = texcoords[0];
+ verts[3] = texcoords[3];
+
+ verts[4] = dst_x_offset + reg_width;
+ verts[5] = dst_y_offset + reg_height;
+ verts[6] = texcoords[1];
+ verts[7] = texcoords[3];
+
+ verts[8] = dst_x_offset + reg_width;
+ verts[9] = dst_y_offset;
+ verts[10] = texcoords[1];
+ verts[11] = texcoords[2];
+
+ BEGIN_BATCH(14);
+ OUT_BATCH(R200_CP_CMD_3D_DRAW_IMMD_2 | (12 << 16));
+ OUT_BATCH(RADEON_CP_VC_CNTL_PRIM_WALK_RING |
+ RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST |
+ (3 << 16));
+ OUT_BATCH_TABLE(verts, 12);
+ END_BATCH();
+}
+
+/**
+ * Copy a region of [@a width x @a height] pixels from source buffer
+ * to destination buffer.
+ * @param[in] r200 r200 context
+ * @param[in] src_bo source radeon buffer object
+ * @param[in] src_offset offset of the source image in the @a src_bo
+ * @param[in] src_mesaformat source image format
+ * @param[in] src_pitch aligned source image width
+ * @param[in] src_width source image width
+ * @param[in] src_height source image height
+ * @param[in] src_x_offset x offset in the source image
+ * @param[in] src_y_offset y offset in the source image
+ * @param[in] dst_bo destination radeon buffer object
+ * @param[in] dst_offset offset of the destination image in the @a dst_bo
+ * @param[in] dst_mesaformat destination image format
+ * @param[in] dst_pitch aligned destination image width
+ * @param[in] dst_width destination image width
+ * @param[in] dst_height destination image height
+ * @param[in] dst_x_offset x offset in the destination image
+ * @param[in] dst_y_offset y offset in the destination image
+ * @param[in] width region width
+ * @param[in] height region height
+ * @param[in] flip_y set if y coords of the source image need to be flipped
+ */
+unsigned r200_blit(GLcontext *ctx,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned reg_width,
+ unsigned reg_height,
+ unsigned flip_y)
+{
+ struct r200_context *r200 = R200_CONTEXT(ctx);
+
+ if (!is_blit_supported(dst_mesaformat))
+ return GL_FALSE;
+
+ /* Make sure that colorbuffer has even width - hw limitation */
+ if (dst_pitch % 2 > 0)
+ ++dst_pitch;
+
+ /* Rendering to small buffer doesn't work.
+ * Looks like a hw limitation.
+ */
+ if (dst_pitch < 32)
+ return GL_FALSE;
+
+ /* Need to clamp the region size to make sure
+ * we don't read outside of the source buffer
+ * or write outside of the destination buffer.
+ */
+ if (reg_width + src_x_offset > src_width)
+ reg_width = src_width - src_x_offset;
+ if (reg_height + src_y_offset > src_height)
+ reg_height = src_height - src_y_offset;
+ if (reg_width + dst_x_offset > dst_width)
+ reg_width = dst_width - dst_x_offset;
+ if (reg_height + dst_y_offset > dst_height)
+ reg_height = dst_height - dst_y_offset;
+
+ if (src_bo == dst_bo) {
+ return GL_FALSE;
+ }
+
+ if (src_offset % 32 || dst_offset % 32) {
+ return GL_FALSE;
+ }
+
+ if (0) {
+ fprintf(stderr, "src: size [%d x %d], pitch %d, "
+ "offset [%d x %d], format %s, bo %p\n",
+ src_width, src_height, src_pitch,
+ src_x_offset, src_y_offset,
+ _mesa_get_format_name(src_mesaformat),
+ src_bo);
+ fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n",
+ dst_pitch, dst_x_offset, dst_y_offset,
+ _mesa_get_format_name(dst_mesaformat), dst_bo);
+ fprintf(stderr, "region: %d x %d\n", reg_width, reg_height);
+ }
+
+ /* Flush is needed to make sure that source buffer has correct data */
+ radeonFlush(r200->radeon.glCtx);
+
+ rcommonEnsureCmdBufSpace(&r200->radeon, 78, __FUNCTION__);
+
+ if (!validate_buffers(r200, src_bo, dst_bo))
+ return GL_FALSE;
+
+ /* 14 */
+ emit_vtx_state(r200);
+ /* 28 */
+ emit_tx_setup(r200, src_mesaformat, src_bo, src_offset, src_width, src_height, src_pitch);
+ /* 22 */
+ emit_cb_setup(r200, dst_bo, dst_offset, dst_mesaformat, dst_pitch, dst_width, dst_height);
+ /* 14 */
+ emit_draw_packet(r200, src_width, src_height,
+ src_x_offset, src_y_offset,
+ dst_x_offset, dst_y_offset,
+ reg_width, reg_height,
+ flip_y);
+
+ radeonFlush(ctx);
+
+ return GL_TRUE;
+}
diff --git a/src/mesa/drivers/dri/r200/r200_blit.h b/src/mesa/drivers/dri/r200/r200_blit.h
new file mode 100644
index 0000000000..38487266ae
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/r200_blit.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef R200_BLIT_H
+#define R200_BLIT_H
+
+void r200_blit_init(struct r200_context *r200);
+
+unsigned r200_blit(GLcontext *ctx,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned width,
+ unsigned height,
+ unsigned flip_y);
+
+#endif // R200_BLIT_H
diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c
index 1d1bea6f5f..2f2b8d94dc 100644
--- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c
+++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c
@@ -35,15 +35,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/imports.h"
#include "main/macros.h"
#include "main/context.h"
-#include "swrast/swrast.h"
#include "main/simple_list.h"
#include "radeon_common.h"
#include "r200_context.h"
-#include "r200_state.h"
#include "r200_ioctl.h"
-#include "r200_tcl.h"
-#include "r200_sanity.h"
#include "radeon_reg.h"
/* The state atoms will be emitted in the order they appear in the atom list,
@@ -92,6 +88,7 @@ void r200SetUpAtomList( r200ContextPtr rmesa )
insert_at_tail_if( &rmesa->radeon.hw.atomlist, &rmesa->hw.pix[i] );
insert_at_tail_if( &rmesa->radeon.hw.atomlist, &rmesa->hw.afs[0] );
insert_at_tail_if( &rmesa->radeon.hw.atomlist, &rmesa->hw.afs[1] );
+ insert_at_tail_if( &rmesa->radeon.hw.atomlist, &rmesa->hw.stp );
for (i = 0; i < 8; ++i)
insert_at_tail_if( &rmesa->radeon.hw.atomlist, &rmesa->hw.lit[i] );
for (i = 0; i < 3 + mtu; ++i)
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index f34e319222..8986191c39 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -37,10 +37,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/simple_list.h"
#include "main/imports.h"
-#include "main/matrix.h"
#include "main/extensions.h"
-#include "main/framebuffer.h"
-#include "main/state.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
@@ -58,9 +55,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_tex.h"
#include "r200_swtcl.h"
#include "r200_tcl.h"
-#include "r200_maos.h"
#include "r200_vertprog.h"
#include "radeon_queryobj.h"
+#include "r200_blit.h"
#include "radeon_span.h"
@@ -79,7 +76,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define DRIVER_DATE "20060602"
-#include "vblank.h"
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
@@ -268,6 +264,7 @@ static void r200_init_vtbl(radeonContextPtr radeon)
radeon->vtbl.fallback = r200Fallback;
radeon->vtbl.update_scissor = r200_vtbl_update_scissor;
radeon->vtbl.emit_query_finish = r200_emit_query_finish;
+ radeon->vtbl.blit = r200_blit;
}
@@ -294,6 +291,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
if ( !rmesa )
return GL_FALSE;
+ rmesa->radeon.radeonScreen = screen;
r200_init_vtbl(&rmesa->radeon);
/* init exp fog table data */
r200InitStaticFogData();
@@ -326,7 +324,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
r200InitDriverFuncs(&functions);
r200InitIoctlFuncs(&functions);
r200InitStateFuncs(&functions);
- r200InitTextureFuncs(&functions);
+ r200InitTextureFuncs(&rmesa->radeon, &functions);
r200InitShaderFuncs(&functions);
radeonInitQueryObjFunctions(&functions);
@@ -352,6 +350,8 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
+ ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;
+
i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
/* FIXME: When no memory manager is available we should set this
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index 17e4d8962e..a9dce310ae 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -645,6 +645,8 @@ extern GLboolean r200MakeCurrent( __DRIcontext *driContextPriv,
__DRIdrawable *driReadPriv );
extern GLboolean r200UnbindContext( __DRIcontext *driContextPriv );
+extern void r200_init_texcopy_functions(struct dd_function_table *table);
+
/* ================================================================
* Debugging:
*/
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c
index 66c5d3655a..a1b505707e 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.c
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.c
@@ -46,13 +46,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_common.h"
#include "radeon_lock.h"
#include "r200_context.h"
-#include "r200_state.h"
#include "r200_ioctl.h"
-#include "r200_tcl.h"
-#include "r200_sanity.h"
#include "radeon_reg.h"
-#include "drirenderbuffer.h"
#include "vblank.h"
#define R200_TIMEOUT 512
diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
index 249c0bbc11..aecba7f894 100644
--- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c
+++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
@@ -74,7 +74,7 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos,
GLvoid *data, int stride, int count)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- uint32_t *out;
+ GLfloat *out;
int i;
int size = 1;
@@ -91,7 +91,7 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos,
aos->count = count;
radeon_bo_map(aos->bo, 1);
- out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
+ out = (GLfloat*)((char*)aos->bo->ptr + aos->offset);
for (i = 0; i < count; i++) {
out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data );
out++;
diff --git a/src/mesa/drivers/dri/r200/r200_reg.h b/src/mesa/drivers/dri/r200/r200_reg.h
index 526a624b69..59115212ce 100644
--- a/src/mesa/drivers/dri/r200/r200_reg.h
+++ b/src/mesa/drivers/dri/r200/r200_reg.h
@@ -938,7 +938,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R200_CLAMP_Q_CLAMP_GL (6 << 9)
#define R200_CLAMP_Q_MIRROR_CLAMP_GL (7 << 9)
#define R200_CLAMP_Q_MASK (7 << 9)
-#define R200_MIN_MIP_LEVEL_MASK (0xff << 12)
+#define R200_MIN_MIP_LEVEL_MASK (0x0f << 12)
#define R200_MIN_MIP_LEVEL_SHIFT 12
#define R200_TEXCOORD_NONPROJ (0 << 16)
#define R200_TEXCOORD_CUBIC_ENV (1 << 16)
@@ -950,6 +950,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R200_TEXCOORD_ZERO (7 << 16)
#define R200_TEXCOORD_MASK (7 << 16)
#define R200_LOD_BIAS_MASK (0xfff80000)
+#define R200_LOD_BIAS_FIXED_ONE (0x08000000)
+#define R200_LOD_BIAS_CORRECTION (0x00600000)
#define R200_LOD_BIAS_SHIFT 19
#define R200_PP_TXSIZE_0 0x2c0c /* NPOT only */
#define R200_PP_TX_WIDTHMASK_SHIFT 0
diff --git a/src/mesa/drivers/dri/r200/r200_sanity.c b/src/mesa/drivers/dri/r200/r200_sanity.c
index 1241a926ba..a439fd84ed 100644
--- a/src/mesa/drivers/dri/r200/r200_sanity.c
+++ b/src/mesa/drivers/dri/r200/r200_sanity.c
@@ -38,7 +38,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/imports.h"
#include "r200_context.h"
-#include "r200_ioctl.h"
#include "r200_sanity.h"
#include "radeon_reg.h"
#include "r200_reg.h"
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 7fe482fe15..b9ec6f428f 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -57,8 +57,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_swtcl.h"
#include "r200_vertprog.h"
-#include "drirenderbuffer.h"
-
/* =============================================================
* Alpha blending
@@ -597,6 +595,13 @@ static void r200PointSize( GLcontext *ctx, GLfloat size )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLfloat *fcmd = (GLfloat *)rmesa->hw.ptp.cmd;
+ radeon_print(RADEON_STATE, RADEON_TRACE,
+ "%s(%p) size: %f, fixed point result: %d.%d (%d/16)\n",
+ __func__, ctx, size,
+ ((GLuint)(ctx->Point.Size * 16.0))/16,
+ (((GLuint)(ctx->Point.Size * 16.0))&15)*100/16,
+ ((GLuint)(ctx->Point.Size * 16.0))&15);
+
R200_STATECHANGE( rmesa, cst );
R200_STATECHANGE( rmesa, ptp );
rmesa->hw.cst.cmd[CST_RE_POINTSIZE] &= ~0xffff;
@@ -2466,6 +2471,12 @@ static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask )
radeon_firevertices(&r200->radeon);
+ radeon_print(RADEON_STATE, RADEON_TRACE,
+ "%s(%p) first 32 bits are %x.\n",
+ __func__,
+ ctx,
+ *(uint32_t*)mask);
+
R200_STATECHANGE(r200, stp);
/* Must flip pattern upside down.
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index 6c5a0b79ee..e06437bd50 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "vbo/vbo.h"
-#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
@@ -48,9 +47,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_context.h"
#include "r200_ioctl.h"
#include "r200_state.h"
-#include "r200_tcl.h"
-#include "r200_tex.h"
-#include "r200_swtcl.h"
#include "radeon_queryobj.h"
#include "xmlpool.h"
@@ -351,6 +347,15 @@ static int check_rrb(GLcontext *ctx, struct radeon_state_atom *atom)
return atom->cmd_size;
}
+static int check_polygon_stipple(GLcontext *ctx,
+ struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ if (r200->hw.set.cmd[SET_RE_CNTL] & R200_STIPPLE_ENABLE)
+ return atom->cmd_size;
+ return 0;
+}
+
static void mtl_emit(GLcontext *ctx, struct radeon_state_atom *atom)
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
@@ -698,7 +703,8 @@ static void tex_emit_mm(GLcontext *ctx, struct radeon_state_atom *atom)
uint32_t dwords = atom->check(ctx, atom);
int i = atom->idx;
radeonTexObj *t = r200->state.texture.unit[i].texobj;
- if (!r200->state.texture.unit[i].unitneeded)
+
+ if (!r200->state.texture.unit[i].unitneeded && !(dwords <= atom->cmd_size))
dwords -= 4;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
@@ -888,7 +894,7 @@ void r200InitState( r200ContextPtr rmesa )
}
}
- ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 );
+ ALLOC_STATE( stp, polygon_stipple, STP_STATE_SIZE, "STP/stp", 0 );
for (i = 0; i < 6; i++)
if (rmesa->radeon.radeonScreen->kernel_mm)
@@ -1380,7 +1386,7 @@ void r200InitState( r200ContextPtr rmesa )
rmesa->hw.tex[i].cmd[TEX_PP_BORDER_COLOR] = 0;
rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT_X] =
(/* R200_TEXCOORD_PROJ | */
- 0x100000); /* Small default bias */
+ R200_LOD_BIAS_CORRECTION); /* Small default bias */
if (rmesa->radeon.radeonScreen->drmSupportsFragShader) {
rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET_NEWDRM] =
rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index 4596912ddc..e220e40b01 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -44,7 +44,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/s_context.h"
#include "swrast/s_fog.h"
#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c
index e7d48a7f29..f3f558b7de 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.c
+++ b/src/mesa/drivers/dri/r200/r200_tcl.c
@@ -46,7 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_context.h"
#include "r200_state.h"
#include "r200_ioctl.h"
-#include "r200_tex.h"
#include "r200_tcl.h"
#include "r200_swtcl.h"
#include "r200_maos.h"
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 5b87ba6ccd..6723b12bf4 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -44,9 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_mipmap_tree.h"
#include "r200_context.h"
-#include "r200_state.h"
#include "r200_ioctl.h"
-#include "r200_swtcl.h"
#include "r200_tex.h"
#include "xmlpool.h"
@@ -67,6 +65,13 @@ static void r200SetTexWrap( radeonTexObjPtr t, GLenum swrap, GLenum twrap, GLenu
GLboolean is_clamp_to_border = GL_FALSE;
struct gl_texture_object *tObj = &t->base;
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s(tex %p) sw %s, tw %s, rw %s\n",
+ __func__, t,
+ _mesa_lookup_enum_by_nr(swrap),
+ _mesa_lookup_enum_by_nr(twrap),
+ _mesa_lookup_enum_by_nr(rwrap));
+
t->pp_txfilter &= ~(R200_CLAMP_S_MASK | R200_CLAMP_T_MASK | R200_BORDER_MODE_D3D);
switch ( swrap ) {
@@ -182,6 +187,9 @@ static void r200SetTexWrap( radeonTexObjPtr t, GLenum swrap, GLenum twrap, GLenu
static void r200SetTexMaxAnisotropy( radeonTexObjPtr t, GLfloat max )
{
t->pp_txfilter &= ~R200_MAX_ANISO_MASK;
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s(tex %p) max %f.\n",
+ __func__, t, max);
if ( max <= 1.0 ) {
t->pp_txfilter |= R200_MAX_ANISO_1_TO_1;
@@ -214,6 +222,13 @@ static void r200SetTexFilter( radeonTexObjPtr t, GLenum minf, GLenum magf )
t->pp_txfilter &= ~(R200_MIN_FILTER_MASK | R200_MAG_FILTER_MASK);
t->pp_txformat_x &= ~R200_VOLUME_FILTER_MASK;
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s(tex %p) minf %s, maxf %s, anisotropy %d.\n",
+ __func__, t,
+ _mesa_lookup_enum_by_nr(minf),
+ _mesa_lookup_enum_by_nr(magf),
+ anisotropy);
+
if ( anisotropy == R200_MAX_ANISO_1_TO_1 ) {
switch ( minf ) {
case GL_NEAREST:
@@ -286,10 +301,8 @@ static void r200TexEnv( GLcontext *ctx, GLenum target,
GLuint unit = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- if ( R200_DEBUG & RADEON_STATE ) {
- fprintf( stderr, "%s( %s )\n",
+ radeon_print(RADEON_TEXTURE | RADEON_STATE, RADEON_VERBOSE, "%s( %s )\n",
__FUNCTION__, _mesa_lookup_enum_by_nr( pname ) );
- }
/* This is incorrect: Need to maintain this data for each of
* GL_TEXTURE_{123}D, GL_TEXTURE_RECTANGLE_NV, etc, and switch
@@ -311,18 +324,19 @@ static void r200TexEnv( GLcontext *ctx, GLenum target,
case GL_TEXTURE_LOD_BIAS_EXT: {
GLfloat bias, min;
GLuint b;
- const int fixed_one = 0x8000000;
+ const int fixed_one = R200_LOD_BIAS_FIXED_ONE;
/* The R200's LOD bias is a signed 2's complement value with a
* range of -16.0 <= bias < 16.0.
*
* NOTE: Add a small bias to the bias for conform mipsel.c test.
*/
- bias = *param + .01;
+ bias = *param;
min = driQueryOptionb (&rmesa->radeon.optionCache, "no_neg_lod_bias") ?
0.0 : -16.0;
bias = CLAMP( bias, min, 16.0 );
- b = (int)(bias * fixed_one) & R200_LOD_BIAS_MASK;
+ b = ((int)(bias * fixed_one)
+ + R200_LOD_BIAS_CORRECTION) & R200_LOD_BIAS_MASK;
if ( (rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] & R200_LOD_BIAS_MASK) != b ) {
R200_STATECHANGE( rmesa, tex[unit] );
@@ -358,10 +372,11 @@ static void r200TexParameter( GLcontext *ctx, GLenum target,
{
radeonTexObj* t = radeon_tex_obj(texObj);
- if ( R200_DEBUG & (RADEON_STATE|RADEON_TEXTURE) ) {
- fprintf( stderr, "%s( %s )\n", __FUNCTION__,
+ radeon_print(RADEON_TEXTURE | RADEON_STATE, RADEON_VERBOSE,
+ "%s(%p, tex %p) target %s, pname %s\n",
+ __FUNCTION__, ctx, texObj,
+ _mesa_lookup_enum_by_nr( target ),
_mesa_lookup_enum_by_nr( pname ) );
- }
switch ( pname ) {
case GL_TEXTURE_MIN_FILTER:
@@ -399,11 +414,10 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
r200ContextPtr rmesa = R200_CONTEXT(ctx);
radeonTexObj* t = radeon_tex_obj(texObj);
- if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) {
- fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
- (void *)texObj,
- _mesa_lookup_enum_by_nr(texObj->Target));
- }
+ radeon_print(RADEON_TEXTURE | RADEON_STATE, RADEON_NORMAL,
+ "%s( %p (target = %s) )\n", __FUNCTION__,
+ (void *)texObj,
+ _mesa_lookup_enum_by_nr(texObj->Target));
if (rmesa) {
int i;
@@ -458,10 +472,10 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx,
radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj);
- if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) {
- fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
- t, _mesa_lookup_enum_by_nr(target));
- }
+ radeon_print(RADEON_STATE | RADEON_TEXTURE, RADEON_NORMAL,
+ "%s(%p) target %s, new texture %p.\n",
+ __FUNCTION__, ctx,
+ _mesa_lookup_enum_by_nr(target), t);
_mesa_initialize_texture_object(&t->base, name, target);
t->base.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy;
@@ -477,7 +491,7 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx,
-void r200InitTextureFuncs( struct dd_function_table *functions )
+void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions )
{
/* Note: we only plug in the functions we implement in the driver
* since _mesa_init_driver_functions() was already called.
@@ -511,6 +525,11 @@ void r200InitTextureFuncs( struct dd_function_table *functions )
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
+ if (radeon->radeonScreen->kernel_mm) {
+ functions->CopyTexImage2D = radeonCopyTexImage2D;
+ functions->CopyTexSubImage2D = radeonCopyTexSubImage2D;
+ }
+
functions->GenerateMipmap = radeonGenerateMipmap;
functions->NewTextureImage = radeonNewTextureImage;
diff --git a/src/mesa/drivers/dri/r200/r200_tex.h b/src/mesa/drivers/dri/r200/r200_tex.h
index e122de6e5e..1a1e7038df 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.h
+++ b/src/mesa/drivers/dri/r200/r200_tex.h
@@ -48,7 +48,7 @@ extern int r200UploadTexImages( r200ContextPtr rmesa, radeonTexObjPtr t, GLuint
extern void r200DestroyTexObj( r200ContextPtr rmesa, radeonTexObjPtr t );
-extern void r200InitTextureFuncs( struct dd_function_table *functions );
+extern void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions );
extern void r200UpdateFragmentShader( GLcontext *ctx );
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index e2f9cf0ea8..458de08522 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -1055,6 +1055,7 @@ static GLboolean r200UpdateAllTexEnv( GLcontext *ctx )
#define TEXOBJ_TXFORMAT_X_MASK (R200_DEPTH_LOG2_MASK | \
R200_TEXCOORD_MASK | \
+ R200_MIN_MIP_LEVEL_MASK | \
R200_CLAMP_Q_MASK | \
R200_VOLUME_FILTER_MASK)
@@ -1410,6 +1411,7 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
{
const struct gl_texture_image *firstImage = t->base.Image[0][t->minLod];
GLint log2Width, log2Height, log2Depth, texelBytes;
+ uint extra_size = 0;
if ( t->bo ) {
return;
@@ -1420,6 +1422,10 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
log2Depth = firstImage->DepthLog2;
texelBytes = _mesa_get_format_bytes(firstImage->TexFormat);
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s(%p, tex %p) log2(w %d, h %d, d %d), texelBytes %d. format %d\n",
+ __func__, rmesa, t, log2Width, log2Height,
+ log2Depth, texelBytes, firstImage->TexFormat);
if (!t->image_override) {
if (VALID_FORMAT(firstImage->TexFormat)) {
@@ -1432,6 +1438,8 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
t->pp_txformat |= table[ firstImage->TexFormat ].format;
t->pp_txfilter |= table[ firstImage->TexFormat ].filter;
+
+
} else {
_mesa_problem(NULL, "unexpected texture format in %s",
__FUNCTION__);
@@ -1440,19 +1448,34 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
}
t->pp_txfilter &= ~R200_MAX_MIP_LEVEL_MASK;
- t->pp_txfilter |= (t->maxLod - t->minLod) << R200_MAX_MIP_LEVEL_SHIFT;
-
+ t->pp_txfilter |= ((t->maxLod) << R200_MAX_MIP_LEVEL_SHIFT)
+ & R200_MAX_MIP_LEVEL_MASK;
+
+ if ( t->pp_txfilter &
+ (R200_MIN_FILTER_NEAREST_MIP_NEAREST
+ | R200_MIN_FILTER_NEAREST_MIP_LINEAR
+ | R200_MIN_FILTER_LINEAR_MIP_NEAREST
+ | R200_MIN_FILTER_LINEAR_MIP_LINEAR
+ | R200_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST
+ | R200_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR))
+ extra_size = t->minLod;
+
t->pp_txformat &= ~(R200_TXFORMAT_WIDTH_MASK |
R200_TXFORMAT_HEIGHT_MASK |
R200_TXFORMAT_CUBIC_MAP_ENABLE |
R200_TXFORMAT_F5_WIDTH_MASK |
R200_TXFORMAT_F5_HEIGHT_MASK);
- t->pp_txformat |= ((log2Width << R200_TXFORMAT_WIDTH_SHIFT) |
- (log2Height << R200_TXFORMAT_HEIGHT_SHIFT));
+ t->pp_txformat |= (((log2Width + extra_size) << R200_TXFORMAT_WIDTH_SHIFT) |
+ ((log2Height + extra_size)<< R200_TXFORMAT_HEIGHT_SHIFT));
t->tile_bits = 0;
- t->pp_txformat_x &= ~(R200_DEPTH_LOG2_MASK | R200_TEXCOORD_MASK);
+ t->pp_txformat_x &= ~(R200_DEPTH_LOG2_MASK | R200_TEXCOORD_MASK
+ | R200_MIN_MIP_LEVEL_MASK);
+
+ t->pp_txformat_x |= (t->minLod << R200_MIN_MIP_LEVEL_SHIFT)
+ & R200_MIN_MIP_LEVEL_MASK;
+
if (t->base.Target == GL_TEXTURE_3D) {
t->pp_txformat_x |= (log2Depth << R200_DEPTH_LOG2_SHIFT);
t->pp_txformat_x |= R200_TEXCOORD_VOLUME;
@@ -1480,7 +1503,7 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
*/
t->pp_txformat_x |= R200_TEXCOORD_PROJ;
}
-
+ /* FIXME: NPOT sizes, Is it correct realy? */
t->pp_txsize = (((firstImage->Width - 1) << R200_PP_TX_WIDTHMASK_SHIFT)
| ((firstImage->Height - 1) << R200_PP_TX_HEIGHTMASK_SHIFT));
diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c
index 11405d7cae..12f869d96f 100644
--- a/src/mesa/drivers/dri/r200/r200_vertprog.c
+++ b/src/mesa/drivers/dri/r200/r200_vertprog.c
@@ -437,7 +437,7 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte
(1 << VERT_RESULT_TEX2) | (1 << VERT_RESULT_TEX3) | (1 << VERT_RESULT_TEX4) |
(1 << VERT_RESULT_TEX5) | (1 << VERT_RESULT_PSIZ))) != 0) {
if (R200_DEBUG & RADEON_FALLBACKS) {
- fprintf(stderr, "can't handle vert prog outputs 0x%x\n",
+ fprintf(stderr, "can't handle vert prog outputs 0x%llx\n",
mesa_vp->Base.OutputsWritten);
}
return GL_FALSE;
@@ -1218,7 +1218,7 @@ r200DeleteProgram(GLcontext *ctx, struct gl_program *prog)
_mesa_delete_program(ctx, prog);
}
-static void
+static GLboolean
r200ProgramStringNotify(GLcontext *ctx, GLenum target, struct gl_program *prog)
{
struct r200_vertex_program *vp = (void *)prog;
@@ -1237,7 +1237,10 @@ r200ProgramStringNotify(GLcontext *ctx, GLenum target, struct gl_program *prog)
break;
}
/* need this for tcl fallbacks */
- _tnl_program_string(ctx, target, prog);
+ (void) _tnl_program_string(ctx, target, prog);
+
+ /* XXX check if program is legal, within limits */
+ return GL_TRUE;
}
static GLboolean
diff --git a/src/mesa/drivers/dri/r200/radeon_tex_copy.c b/src/mesa/drivers/dri/r200/radeon_tex_copy.c
new file mode 120000
index 0000000000..dfa5ba34e6
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_tex_copy.c
@@ -0,0 +1 @@
+../radeon/radeon_tex_copy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/server/radeon_egl.c b/src/mesa/drivers/dri/r200/server/radeon_egl.c
deleted file mode 120000
index d7735a7643..0000000000
--- a/src/mesa/drivers/dri/r200/server/radeon_egl.c
+++ /dev/null
@@ -1 +0,0 @@
-../../radeon/server/radeon_egl.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index be005bd164..04459c2ddf 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -9,10 +9,6 @@ LIBNAME = r300_dri.so
MINIGLX_SOURCES = server/radeon_dri.c
-ifeq ($(USING_EGL), 1)
-EGL_SOURCES = server/radeon_egl.c
-endif
-
ifeq ($(RADEON_LDFLAGS),)
CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
@@ -39,7 +35,8 @@ RADEON_COMMON_SOURCES = \
radeon_mipmap_tree.c \
radeon_span.c \
radeon_queryobj.c \
- radeon_texture.c
+ radeon_texture.c \
+ radeon_tex_copy.c
DRIVER_SOURCES = \
radeon_screen.c \
@@ -50,7 +47,6 @@ DRIVER_SOURCES = \
r300_state.c \
r300_render.c \
r300_tex.c \
- r300_texcopy.c \
r300_texstate.c \
r300_vertprog.c \
r300_fragprog_common.c \
@@ -66,7 +62,6 @@ C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
DRIVER_DEFINES = -DRADEON_R300
# -DRADEON_BO_TRACK \
- -Wall
DRI_LIB_DEPS += $(RADEON_LDFLAGS)
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
index aa69b0fc72..928c15e1e4 100644
--- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
@@ -297,7 +297,7 @@ void r300FragmentProgramDump(struct rX00_fragment_program_code *c)
if (flags[0] != 0) {
sprintf(tmp, "o%i.%s",
(code->alu.inst[i].
- rgb_addr >> R300_ALU_DSTC_SHIFT) & 31,
+ rgb_addr >> 29) & 3,
flags);
strcat(dstc, tmp);
}
@@ -311,7 +311,7 @@ void r300FragmentProgramDump(struct rX00_fragment_program_code *c)
if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_OUTPUT) {
sprintf(tmp, "o%i.w ",
(code->alu.inst[i].
- alpha_addr >> R300_ALU_DSTA_SHIFT) & 31);
+ alpha_addr >> 25) & 3);
strcat(dsta, tmp);
}
if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_DEPTH) {
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
index 375838d98e..cc552aee17 100644
--- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
@@ -176,7 +176,9 @@ static int emit_alu(struct r300_emit_state * emit, struct rc_pair_instruction* i
(inst->RGB.WriteMask << R300_ALU_DSTC_REG_MASK_SHIFT);
}
if (inst->RGB.OutputWriteMask) {
- code->alu.inst[ip].rgb_addr |= (inst->RGB.OutputWriteMask << R300_ALU_DSTC_OUTPUT_MASK_SHIFT);
+ code->alu.inst[ip].rgb_addr |=
+ (inst->RGB.OutputWriteMask << R300_ALU_DSTC_OUTPUT_MASK_SHIFT) |
+ R300_RGB_TARGET(inst->RGB.Target);
emit->node_flags |= R300_RGBA_OUT;
}
@@ -187,7 +189,8 @@ static int emit_alu(struct r300_emit_state * emit, struct rc_pair_instruction* i
R300_ALU_DSTA_REG;
}
if (inst->Alpha.OutputWriteMask) {
- code->alu.inst[ip].alpha_addr |= R300_ALU_DSTA_OUTPUT;
+ code->alu.inst[ip].alpha_addr |= R300_ALU_DSTA_OUTPUT |
+ R300_ALPHA_TARGET(inst->Alpha.Target);
emit->node_flags |= R300_RGBA_OUT;
}
if (inst->Alpha.DepthWriteMask) {
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
index 5581f25352..c2d5dc27b4 100644
--- a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
@@ -35,7 +35,10 @@ static void dataflow_outputs_mark_use(void * userdata, void * data,
void (*callback)(void *, unsigned int, unsigned int))
{
struct r300_fragment_program_compiler * c = userdata;
- callback(data, c->OutputColor, RC_MASK_XYZW);
+ callback(data, c->OutputColor[0], RC_MASK_XYZW);
+ callback(data, c->OutputColor[1], RC_MASK_XYZW);
+ callback(data, c->OutputColor[2], RC_MASK_XYZW);
+ callback(data, c->OutputColor[3], RC_MASK_XYZW);
callback(data, c->OutputDepth, RC_MASK_W);
}
diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
index b1b14394b6..c2eb613b23 100644
--- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
@@ -241,6 +241,9 @@ static void emit_paired(struct r300_fragment_program_compiler *c, struct rc_pair
code->inst[ip].inst4 |= translate_arg_alpha(inst, 1) << R500_ALPHA_SEL_B_SHIFT;
code->inst[ip].inst5 |= translate_arg_alpha(inst, 2) << R500_ALU_RGBA_ALPHA_SEL_C_SHIFT;
+ code->inst[ip].inst3 |= R500_ALU_RGB_TARGET(inst->RGB.Target);
+ code->inst[ip].inst4 |= R500_ALPHA_TARGET(inst->Alpha.Target);
+
if (inst->WriteALUResult) {
code->inst[ip].inst3 |= R500_ALU_RGB_WMASK;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
index 731adc1af2..6bfda0574f 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
@@ -23,6 +23,8 @@
#ifndef RADEON_COMPILER_H
#define RADEON_COMPILER_H
+#include "../../../../main/compiler.h"
+
#include "memory_pool.h"
#include "radeon_code.h"
#include "radeon_program.h"
@@ -81,8 +83,10 @@ struct r300_fragment_program_compiler {
struct rX00_fragment_program_code *code;
struct r300_fragment_program_external_state state;
unsigned is_r500;
+ /* Register corresponding to the depthbuffer. */
unsigned OutputDepth;
- unsigned OutputColor;
+ /* Registers corresponding to the four colorbuffers. */
+ unsigned OutputColor[4];
void * UserData;
void (*AllocateHwInputs)(
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c
index 7211768272..fff5b0c217 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c
@@ -203,12 +203,21 @@ static void set_pair_instruction(struct r300_fragment_program_compiler *c,
/* Destination handling */
if (inst->DstReg.File == RC_FILE_OUTPUT) {
- if (inst->DstReg.Index == c->OutputColor) {
- pair->RGB.OutputWriteMask |= inst->DstReg.WriteMask & RC_MASK_XYZ;
- pair->Alpha.OutputWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3);
- } else if (inst->DstReg.Index == c->OutputDepth) {
- pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3);
- }
+ if (inst->DstReg.Index == c->OutputDepth) {
+ pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3);
+ } else {
+ for (i = 0; i < 4; i++) {
+ if (inst->DstReg.Index == c->OutputColor[i]) {
+ pair->RGB.Target = i;
+ pair->Alpha.Target = i;
+ pair->RGB.OutputWriteMask |=
+ inst->DstReg.WriteMask & RC_MASK_XYZ;
+ pair->Alpha.OutputWriteMask |=
+ GET_BIT(inst->DstReg.WriteMask, 3);
+ break;
+ }
+ }
+ }
} else {
if (needrgb) {
pair->RGB.DestIndex = inst->DstReg.Index;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
index 6685ade3ea..511cc707a3 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
@@ -60,6 +60,7 @@ struct radeon_pair_instruction_rgb {
unsigned int Opcode:8;
unsigned int DestIndex:RC_REGISTER_INDEX_BITS;
unsigned int WriteMask:3;
+ unsigned int Target:2;
unsigned int OutputWriteMask:3;
unsigned int Saturate:1;
@@ -77,6 +78,7 @@ struct radeon_pair_instruction_alpha {
unsigned int Opcode:8;
unsigned int DestIndex:RC_REGISTER_INDEX_BITS;
unsigned int WriteMask:1;
+ unsigned int Target:2;
unsigned int OutputWriteMask:1;
unsigned int DepthWriteMask:1;
unsigned int Saturate:1;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c
index d863b82d53..28fb9eae92 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c
@@ -229,7 +229,7 @@ static void rc_print_pair_instruction(FILE * f, struct rc_instruction * fullinst
(inst->RGB.WriteMask & 2) ? "y" : "",
(inst->RGB.WriteMask & 4) ? "z" : "");
if (inst->RGB.OutputWriteMask)
- fprintf(f, " color.%s%s%s",
+ fprintf(f, " color[%i].%s%s%s", inst->RGB.Target,
(inst->RGB.OutputWriteMask & 1) ? "x" : "",
(inst->RGB.OutputWriteMask & 2) ? "y" : "",
(inst->RGB.OutputWriteMask & 4) ? "z" : "");
@@ -255,7 +255,7 @@ static void rc_print_pair_instruction(FILE * f, struct rc_instruction * fullinst
if (inst->Alpha.WriteMask)
fprintf(f, " temp[%i].w", inst->Alpha.DestIndex);
if (inst->Alpha.OutputWriteMask)
- fprintf(f, " color.w");
+ fprintf(f, " color[%i].w", inst->Alpha.Target);
if (inst->Alpha.DepthWriteMask)
fprintf(f, " depth.w");
if (inst->WriteALUResult == RC_ALURESULT_W)
diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c
index 2eec27e900..54ac2510e7 100644
--- a/src/mesa/drivers/dri/r300/r300_blit.c
+++ b/src/mesa/drivers/dri/r300/r300_blit.c
@@ -114,7 +114,7 @@ static void create_fragment_program(struct r300_context *r300)
inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW;
compiler.Base.Program.InputsRead = (1 << FRAG_ATTRIB_TEX0);
- compiler.OutputColor = FRAG_RESULT_COLOR;
+ compiler.OutputColor[0] = FRAG_RESULT_COLOR;
compiler.OutputDepth = FRAG_RESULT_DEPTH;
compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515);
compiler.code = &r300->blit.fp_code;
@@ -150,8 +150,8 @@ static void r300_emit_tx_setup(struct r300_context *r300,
(R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_T_SHIFT) |
(R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_R_SHIFT) |
R300_TX_MIN_FILTER_MIP_NONE |
- R300_TX_MIN_FILTER_LINEAR |
- R300_TX_MAG_FILTER_LINEAR |
+ R300_TX_MIN_FILTER_NEAREST |
+ R300_TX_MAG_FILTER_NEAREST |
(0 << 28));
OUT_BATCH_REGVAL(R300_TX_FILTER1_0, 0);
OUT_BATCH_REGVAL(R300_TX_SIZE_0,
@@ -403,9 +403,8 @@ static void calc_tex_coords(float img_width, float img_height,
buf[3] = buf[2] + reg_height / img_height;
if (flip_y)
{
- float tmp = buf[2];
- buf[2] = 1.0 - buf[3];
- buf[3] = 1.0 - tmp;
+ buf[2] = 1.0 - buf[2];
+ buf[3] = 1.0 - buf[3];
}
}
@@ -424,13 +423,13 @@ static void emit_draw_packet(struct r300_context *r300,
flip_y, texcoords);
float verts[] = { dst_x_offset, dst_y_offset,
- texcoords[0], texcoords[3],
- dst_x_offset, dst_y_offset + reg_height,
texcoords[0], texcoords[2],
+ dst_x_offset, dst_y_offset + reg_height,
+ texcoords[0], texcoords[3],
dst_x_offset + reg_width, dst_y_offset + reg_height,
- texcoords[1], texcoords[2],
+ texcoords[1], texcoords[3],
dst_x_offset + reg_width, dst_y_offset,
- texcoords[1], texcoords[3] };
+ texcoords[1], texcoords[2] };
BATCH_LOCALS(&r300->radeon);
@@ -495,6 +494,27 @@ static void emit_cb_setup(struct r300_context *r300,
END_BATCH();
}
+static unsigned is_blit_supported(gl_format dst_format)
+{
+ switch (dst_format) {
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_XRGB8888:
+ break;
+ default:
+ return 0;
+ }
+
+ if (_mesa_get_format_bits(dst_format, GL_DEPTH_BITS) > 0)
+ return 0;
+
+ return 1;
+}
+
/**
* Copy a region of [@a width x @a height] pixels from source buffer
* to destination buffer.
@@ -519,29 +539,31 @@ static void emit_cb_setup(struct r300_context *r300,
* @param[in] height region height
* @param[in] flip_y set if y coords of the source image need to be flipped
*/
-GLboolean r300_blit(struct r300_context *r300,
- struct radeon_bo *src_bo,
- intptr_t src_offset,
- gl_format src_mesaformat,
- unsigned src_pitch,
- unsigned src_width,
- unsigned src_height,
- unsigned src_x_offset,
- unsigned src_y_offset,
- struct radeon_bo *dst_bo,
- intptr_t dst_offset,
- gl_format dst_mesaformat,
- unsigned dst_pitch,
- unsigned dst_width,
- unsigned dst_height,
- unsigned dst_x_offset,
- unsigned dst_y_offset,
- unsigned reg_width,
- unsigned reg_height,
- unsigned flip_y)
+unsigned r300_blit(GLcontext *ctx,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned reg_width,
+ unsigned reg_height,
+ unsigned flip_y)
{
- if (_mesa_get_format_bits(src_mesaformat, GL_DEPTH_BITS) > 0)
- return GL_FALSE;
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ if (!is_blit_supported(dst_mesaformat))
+ return 0;
/* Make sure that colorbuffer has even width - hw limitation */
if (dst_pitch % 2 > 0)
@@ -551,7 +573,7 @@ GLboolean r300_blit(struct r300_context *r300,
* Looks like a hw limitation.
*/
if (dst_pitch < 32)
- return GL_FALSE;
+ return 0;
/* Need to clamp the region size to make sure
* we don't read outside of the source buffer
@@ -567,6 +589,10 @@ GLboolean r300_blit(struct r300_context *r300,
reg_height = dst_height - dst_y_offset;
if (src_bo == dst_bo) {
+ return 0;
+ }
+
+ if (src_offset % 32 || dst_offset % 32) {
return GL_FALSE;
}
@@ -587,7 +613,7 @@ GLboolean r300_blit(struct r300_context *r300,
radeonFlush(r300->radeon.glCtx);
if (!validate_buffers(r300, src_bo, dst_bo))
- return GL_FALSE;
+ return 0;
rcommonEnsureCmdBufSpace(&r300->radeon, 200, __FUNCTION__);
@@ -618,5 +644,5 @@ GLboolean r300_blit(struct r300_context *r300,
radeonFlush(r300->radeon.glCtx);
- return GL_TRUE;
-} \ No newline at end of file
+ return 1;
+}
diff --git a/src/mesa/drivers/dri/r300/r300_blit.h b/src/mesa/drivers/dri/r300/r300_blit.h
index dc21e88098..735acaddd7 100644
--- a/src/mesa/drivers/dri/r300/r300_blit.h
+++ b/src/mesa/drivers/dri/r300/r300_blit.h
@@ -30,25 +30,25 @@
void r300_blit_init(struct r300_context *r300);
-GLboolean r300_blit(struct r300_context *r300,
- struct radeon_bo *src_bo,
- intptr_t src_offset,
- gl_format src_mesaformat,
- unsigned src_pitch,
- unsigned src_width,
- unsigned src_height,
- unsigned src_x_offset,
- unsigned src_y_offset,
- struct radeon_bo *dst_bo,
- intptr_t dst_offset,
- gl_format dst_mesaformat,
- unsigned dst_pitch,
- unsigned dst_width,
- unsigned dst_height,
- unsigned dst_x_offset,
- unsigned dst_y_offset,
- unsigned width,
- unsigned height,
- unsigned flip_y);
+unsigned r300_blit(GLcontext *ctx,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned reg_width,
+ unsigned reg_height,
+ unsigned flip_y);
#endif // R300_BLIT_H \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index e1c33bbb2c..4787bafc66 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/macros.h"
#include "main/context.h"
#include "main/simple_list.h"
-#include "swrast/swrast.h"
#include "drm.h"
#include "radeon_drm.h"
@@ -50,7 +49,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_emit.h"
#include "radeon_bocs_wrapper.h"
#include "radeon_mipmap_tree.h"
-#include "r300_state.h"
#include "radeon_queryobj.h"
/** # of dwords reserved for additional instructions that may need to be written
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 1f6ccf6ddc..7c21efb1de 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -40,9 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/simple_list.h"
#include "main/imports.h"
-#include "main/matrix.h"
#include "main/extensions.h"
-#include "main/state.h"
#include "main/bufferobj.h"
#include "main/texobj.h"
@@ -52,13 +50,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
-#include "tnl/t_vp_build.h"
#include "drivers/common/driverfuncs.h"
#include "drivers/common/meta.h"
#include "r300_context.h"
-#include "radeon_context.h"
#include "radeon_span.h"
#include "r300_blit.h"
#include "r300_cmdbuf.h"
@@ -70,7 +66,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_buffer_objects.h"
#include "radeon_queryobj.h"
-#include "vblank.h"
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
@@ -93,8 +88,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/remap_helper.h"
-void r300_init_texcopy_functions(struct dd_function_table *table);
-
static const struct dri_extension card_extensions[] = {
/* *INDENT-OFF* */
{"GL_ARB_depth_texture", NULL},
@@ -326,6 +319,8 @@ static void r300_init_vtbl(radeonContextPtr radeon)
radeon->vtbl.emit_query_finish = rv530_emit_query_finish_single_z;
} else
radeon->vtbl.emit_query_finish = r300_emit_query_finish;
+
+ radeon->vtbl.blit = r300_blit;
}
static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
@@ -338,6 +333,10 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits,
ctx->Const.MaxTextureCoordUnits);
+ ctx->Const.MaxCombinedTextureImageUnits =
+ ctx->Const.MaxVertexTextureImageUnits +
+ ctx->Const.MaxTextureImageUnits;
+
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
ctx->Const.MaxTextureLodBias = 16.0;
@@ -451,6 +450,8 @@ static void r300InitGLExtensions(GLcontext *ctx)
if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries) {
_mesa_disable_extension(ctx, "GL_ARB_occlusion_query");
}
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV350)
+ _mesa_enable_extension(ctx, "GL_ARB_half_float_vertex");
}
static void r300InitIoctlFuncs(struct dd_function_table *functions)
@@ -488,15 +489,11 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
_mesa_init_driver_functions(&functions);
r300InitIoctlFuncs(&functions);
r300InitStateFuncs(&functions);
- r300InitTextureFuncs(&functions);
+ r300InitTextureFuncs(&r300->radeon, &functions);
r300InitShaderFuncs(&functions);
radeonInitQueryObjFunctions(&functions);
radeonInitBufferObjectFuncs(&functions);
- if (r300->radeon.radeonScreen->kernel_mm) {
- r300_init_texcopy_functions(&functions);
- }
-
if (!radeonInitContext(&r300->radeon, &functions,
glVisual, driContextPriv,
sharedContextPrivate)) {
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 546cd8ddde..78ab43a99f 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -554,8 +554,6 @@ extern void r300InitShaderFunctions(r300ContextPtr r300);
extern void r300InitDraw(GLcontext *ctx);
-extern void r300_init_texcopy_functions(struct dd_function_table *table);
-
#define r300PackFloat32 radeonPackFloat32
#define r300PackFloat24 radeonPackFloat24
diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c
index 3dcd986e22..4ae0d6fe48 100644
--- a/src/mesa/drivers/dri/r300/r300_draw.c
+++ b/src/mesa/drivers/dri/r300/r300_draw.c
@@ -29,7 +29,6 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/state.h"
-#include "main/api_validate.h"
#include "main/enums.h"
#include "main/simple_list.h"
@@ -47,8 +46,6 @@
#include "tnl/tnl.h"
#include "tnl/t_vp_build.h"
#include "vbo/vbo_context.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
static int getTypeSize(GLenum type)
@@ -56,6 +53,8 @@ static int getTypeSize(GLenum type)
switch (type) {
case GL_DOUBLE:
return sizeof(GLdouble);
+ case GL_HALF_FLOAT:
+ return sizeof(GLhalfARB);
case GL_FLOAT:
return sizeof(GLfloat);
case GL_INT:
@@ -385,6 +384,18 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st
r300_attr._signed = 0;
r300_attr.normalize = 0;
break;
+ case GL_HALF_FLOAT:
+ switch (input->Size) {
+ case 1:
+ case 2:
+ r300_attr.data_type = R300_DATA_TYPE_FLT16_2;
+ break;
+ case 3:
+ case 4:
+ r300_attr.data_type = R300_DATA_TYPE_FLT16_4;
+ break;
+ }
+ break;
case GL_SHORT:
r300_attr._signed = 1;
r300_attr.normalize = input->Normalized;
@@ -594,13 +605,23 @@ static void r300FreeData(GLcontext *ctx)
}
}
-static GLuint r300PredictTryDrawPrimsSize(GLcontext *ctx, GLuint nr_prims)
+static GLuint r300PredictTryDrawPrimsSize(GLcontext *ctx,
+ GLuint nr_prims, const struct _mesa_prim *prim)
{
struct r300_context *r300 = R300_CONTEXT(ctx);
struct r300_vertex_buffer *vbuf = &r300->vbuf;
GLboolean flushed;
GLuint dwords;
GLuint state_size;
+ int i;
+ GLuint extra_prims = 0;
+
+ /* Check for primitive splitting. */
+ for (i = 0; i < nr_prims; ++i) {
+ const GLuint num_verts = r300NumVerts(r300, prim[i].count, prim[i].mode);
+ extra_prims += num_verts/(65535 - 32);
+ }
+ nr_prims += extra_prims;
dwords = 2*CACHE_FLUSH_BUFSZ;
dwords += PRE_EMIT_STATE_BUFSZ;
@@ -656,7 +677,7 @@ static GLboolean r300TryDrawPrims(GLcontext *ctx,
/* ensure we have the cmd buf space in advance to cover
* the state + DMA AOS pointers */
- GLuint emit_end = r300PredictTryDrawPrimsSize(ctx, nr_prims)
+ GLuint emit_end = r300PredictTryDrawPrimsSize(ctx, nr_prims, prim)
+ r300->radeon.cmdbuf.cs->cdw;
r300SetupIndexBuffer(ctx, ib);
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index 15aeaf0514..a24d431611 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -39,18 +39,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/colormac.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/image.h"
#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "r300_context.h"
-#include "r300_state.h"
#include "r300_emit.h"
-#include "r300_render.h"
-#include "r300_swtcl.h"
+
GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
{
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
index 2933d31136..a0e2dd3c09 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -38,14 +38,12 @@
#include "r300_fragprog_common.h"
-#include "shader/program.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "compiler/radeon_compiler.h"
#include "radeon_mesa_to_rc.h"
-#include "r300_state.h"
static GLuint build_dtm(GLuint depthmode)
@@ -223,7 +221,8 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog
compiler.state = fp->state;
compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) ? GL_TRUE : GL_FALSE;
compiler.OutputDepth = FRAG_RESULT_DEPTH;
- compiler.OutputColor = FRAG_RESULT_COLOR;
+ memset(compiler.OutputColor, 0, 4 * sizeof(unsigned));
+ compiler.OutputColor[0] = FRAG_RESULT_COLOR;
compiler.AllocateHwInputs = &allocate_hw_inputs;
if (compiler.Base.Debug) {
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index ea684e7df1..d18ebab8ff 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -230,6 +230,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_DATA_TYPE_SHORT_4 7
# define R300_DATA_TYPE_VECTOR_3_TTT 8
# define R300_DATA_TYPE_VECTOR_3_EET 9
+# define R300_DATA_TYPE_FLT16_2 11
+# define R300_DATA_TYPE_FLT16_4 12
+
# define R300_SKIP_DWORDS_SHIFT 4
# define R300_DST_VEC_LOC_SHIFT 8
# define R300_LAST_VEC (1 << 13)
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 02c94250a8..e3e6285784 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -53,7 +53,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_render.h"
#include "main/glheader.h"
-#include "main/state.h"
#include "main/imports.h"
#include "main/enums.h"
#include "main/macros.h"
@@ -65,14 +64,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast_setup/swrast_setup.h"
#include "vbo/vbo.h"
#include "vbo/vbo_split.h"
-#include "tnl/tnl.h"
-#include "tnl/t_vp_build.h"
#include "r300_context.h"
#include "r300_state.h"
#include "r300_reg.h"
-#include "r300_tex.h"
#include "r300_emit.h"
-#include "r300_fragprog_common.h"
#include "r300_swtcl.h"
/**
diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c
index a4f9db13ec..3638010e48 100644
--- a/src/mesa/drivers/dri/r300/r300_shader.c
+++ b/src/mesa/drivers/dri/r300/r300_shader.c
@@ -98,7 +98,7 @@ static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog)
_mesa_delete_program(ctx, prog);
}
-static void
+static GLboolean
r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
struct r300_vertex_program_cont *vp = (struct r300_vertex_program_cont *)prog;
@@ -116,7 +116,10 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
}
/* need this for tcl fallbacks */
- _tnl_program_string(ctx, target, prog);
+ (void) _tnl_program_string(ctx, target, prog);
+
+ /* XXX check if program is legal, within limits */
+ return GL_TRUE;
}
static GLboolean
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index c51285aad9..017d45a503 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -58,13 +58,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_state.h"
#include "r300_reg.h"
#include "r300_emit.h"
-#include "r300_tex.h"
#include "r300_fragprog_common.h"
#include "r300_render.h"
#include "r300_vertprog.h"
-#include "drirenderbuffer.h"
-
static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4])
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index 963f648cb1..8dd8507395 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -41,18 +41,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/mipmap.h"
#include "main/simple_list.h"
#include "main/texstore.h"
-#include "main/teximage.h"
#include "main/texobj.h"
#include "texmem.h"
#include "r300_context.h"
-#include "r300_state.h"
#include "radeon_mipmap_tree.h"
#include "r300_tex.h"
-#include "xmlpool.h"
-
static unsigned int translate_wrap_mode(GLenum wrapmode)
{
@@ -312,7 +308,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
return &t->base;
}
-void r300InitTextureFuncs(struct dd_function_table *functions)
+void r300InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions)
{
/* Note: we only plug in the functions we implement in the driver
* since _mesa_init_driver_functions() was already called.
@@ -340,6 +336,11 @@ void r300InitTextureFuncs(struct dd_function_table *functions)
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
+ if (radeon->radeonScreen->kernel_mm) {
+ functions->CopyTexImage2D = radeonCopyTexImage2D;
+ functions->CopyTexSubImage2D = radeonCopyTexSubImage2D;
+ }
+
functions->GenerateMipmap = radeonGenerateMipmap;
driInitTextureFormats();
diff --git a/src/mesa/drivers/dri/r300/r300_tex.h b/src/mesa/drivers/dri/r300/r300_tex.h
index 6ede0fe25c..9694e703b8 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.h
+++ b/src/mesa/drivers/dri/r300/r300_tex.h
@@ -49,7 +49,7 @@ extern void r300SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
extern GLboolean r300ValidateBuffers(GLcontext * ctx);
-extern void r300InitTextureFuncs(struct dd_function_table *functions);
+extern void r300InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions);
int32_t r300TranslateTexFormat(gl_format mesaFormat);
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 78ff54574f..09e046859a 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -45,7 +45,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "r300_context.h"
-#include "r300_state.h"
#include "radeon_mipmap_tree.h"
#include "r300_tex.h"
#include "r300_reg.h"
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index aa98a049aa..e6fa57d439 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -34,7 +34,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "shader/program.h"
#include "shader/programopt.h"
#include "shader/prog_instruction.h"
-#include "shader/prog_optimize.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
diff --git a/src/mesa/drivers/dri/r300/radeon_tex_copy.c b/src/mesa/drivers/dri/r300/radeon_tex_copy.c
new file mode 120000
index 0000000000..dfa5ba34e6
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_tex_copy.c
@@ -0,0 +1 @@
+../radeon/radeon_tex_copy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/server/radeon_egl.c b/src/mesa/drivers/dri/r300/server/radeon_egl.c
deleted file mode 120000
index d7735a7643..0000000000
--- a/src/mesa/drivers/dri/r300/server/radeon_egl.c
+++ /dev/null
@@ -1 +0,0 @@
-../../radeon/server/radeon_egl.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile
index 26f47b7268..5d50941539 100644
--- a/src/mesa/drivers/dri/r600/Makefile
+++ b/src/mesa/drivers/dri/r600/Makefile
@@ -9,10 +9,6 @@ LIBNAME = r600_dri.so
MINIGLX_SOURCES = server/radeon_dri.c
-ifeq ($(USING_EGL), 1)
-EGL_SOURCES = server/radeon_egl.c
-endif
-
ifeq ($(RADEON_LDFLAGS),)
CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
@@ -39,7 +35,8 @@ RADEON_COMMON_SOURCES = \
radeon_mipmap_tree.c \
radeon_span.c \
radeon_texture.c \
- radeon_queryobj.c
+ radeon_queryobj.c \
+ radeon_tex_copy.c
DRIVER_SOURCES = \
radeon_screen.c \
@@ -59,6 +56,7 @@ DRIVER_SOURCES = \
r700_render.c \
r600_tex.c \
r600_texstate.c \
+ r600_blit.c \
r700_debug.c \
$(RADEON_COMMON_SOURCES) \
$(EGL_SOURCES) \
@@ -66,9 +64,8 @@ DRIVER_SOURCES = \
C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
-DRIVER_DEFINES = -DRADEON_R600 \
+DRIVER_DEFINES = -DRADEON_R600
# -DRADEON_BO_TRACK \
- -Wall
DRI_LIB_DEPS += $(RADEON_LDFLAGS)
diff --git a/src/mesa/drivers/dri/r600/r600_blit.c b/src/mesa/drivers/dri/r600/r600_blit.c
new file mode 100644
index 0000000000..4bb77a398f
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/r600_blit.c
@@ -0,0 +1,1661 @@
+/*
+ * Copyright (C) 2009 Advanced Micro Devices, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_common.h"
+#include "r600_context.h"
+
+#include "r600_blit.h"
+#include "r600_blit_shaders.h"
+#include "r600_cmdbuf.h"
+
+/* common formats supported as both textures and render targets */
+static unsigned is_blit_supported(gl_format mesa_format)
+{
+ switch (mesa_format) {
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_SIGNED_RGBA8888:
+ case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_XRGB8888_REV:
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_RGB565_REV:
+ case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_ARGB4444_REV:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_ARGB1555_REV:
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_AL88_REV:
+ case MESA_FORMAT_RGB332:
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_I8:
+ case MESA_FORMAT_CI8:
+ case MESA_FORMAT_L8:
+ case MESA_FORMAT_RGBA_FLOAT32:
+ case MESA_FORMAT_RGBA_FLOAT16:
+ case MESA_FORMAT_ALPHA_FLOAT32:
+ case MESA_FORMAT_ALPHA_FLOAT16:
+ case MESA_FORMAT_LUMINANCE_FLOAT32:
+ case MESA_FORMAT_LUMINANCE_FLOAT16:
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */
+ case MESA_FORMAT_INTENSITY_FLOAT16: /* X, X, X, X */
+ case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z32:
+ case MESA_FORMAT_SRGBA8:
+ case MESA_FORMAT_SLA8:
+ case MESA_FORMAT_SL8:
+ break;
+ default:
+ return 0;
+ }
+
+ /* ??? */
+ /* not sure blit to depth works or not yet */
+ if (_mesa_get_format_bits(mesa_format, GL_DEPTH_BITS) > 0)
+ return 0;
+
+ return 1;
+}
+
+static inline void
+set_render_target(context_t *context, struct radeon_bo *bo, gl_format mesa_format,
+ int nPitchInPixel, int w, int h, intptr_t dst_offset)
+{
+ uint32_t cb_color0_base, cb_color0_size = 0, cb_color0_info = 0, cb_color0_view = 0;
+ int id = 0;
+ uint32_t comp_swap, format;
+ BATCH_LOCALS(&context->radeon);
+
+ cb_color0_base = dst_offset / 256;
+
+ SETfield(cb_color0_size, (nPitchInPixel / 8) - 1,
+ PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
+ SETfield(cb_color0_size, ((nPitchInPixel * h) / 64) - 1,
+ SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask);
+
+ SETfield(cb_color0_info, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask);
+ SETfield(cb_color0_info, ARRAY_LINEAR_GENERAL,
+ CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
+
+ SETbit(cb_color0_info, BLEND_BYPASS_bit);
+
+ switch(mesa_format) {
+ case MESA_FORMAT_RGBA8888:
+ format = COLOR_8_8_8_8;
+ comp_swap = SWAP_STD_REV;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_SIGNED_RGBA8888:
+ format = COLOR_8_8_8_8;
+ comp_swap = SWAP_STD_REV;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_SNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_RGBA8888_REV:
+ format = COLOR_8_8_8_8;
+ comp_swap = SWAP_STD;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ format = COLOR_8_8_8_8;
+ comp_swap = SWAP_STD;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_SNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ format = COLOR_8_8_8_8;
+ comp_swap = SWAP_ALT;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_XRGB8888_REV:
+ format = COLOR_8_8_8_8;
+ comp_swap = SWAP_ALT_REV;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_RGB565:
+ format = COLOR_5_6_5;
+ comp_swap = SWAP_STD_REV;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_RGB565_REV:
+ format = COLOR_5_6_5;
+ comp_swap = SWAP_STD;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_ARGB4444:
+ format = COLOR_4_4_4_4;
+ comp_swap = SWAP_ALT;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_ARGB4444_REV:
+ format = COLOR_4_4_4_4;
+ comp_swap = SWAP_ALT_REV;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_ARGB1555:
+ format = COLOR_1_5_5_5;
+ comp_swap = SWAP_ALT;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_ARGB1555_REV:
+ format = COLOR_1_5_5_5;
+ comp_swap = SWAP_ALT_REV;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_AL88:
+ format = COLOR_8_8;
+ comp_swap = SWAP_STD;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_AL88_REV:
+ format = COLOR_8_8;
+ comp_swap = SWAP_STD_REV;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_RGB332:
+ format = COLOR_3_3_2;
+ comp_swap = SWAP_STD_REV;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_A8:
+ format = COLOR_8;
+ comp_swap = SWAP_ALT_REV;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_I8:
+ case MESA_FORMAT_CI8:
+ format = COLOR_8;
+ comp_swap = SWAP_STD;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_L8:
+ format = COLOR_8;
+ comp_swap = SWAP_ALT;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_RGBA_FLOAT32:
+ format = COLOR_32_32_32_32_FLOAT;
+ comp_swap = SWAP_STD_REV;
+ SETbit(cb_color0_info, BLEND_FLOAT32_bit);
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_RGBA_FLOAT16:
+ format = COLOR_16_16_16_16_FLOAT;
+ comp_swap = SWAP_STD_REV;
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_ALPHA_FLOAT32:
+ format = COLOR_32_FLOAT;
+ comp_swap = SWAP_ALT_REV;
+ SETbit(cb_color0_info, BLEND_FLOAT32_bit);
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_ALPHA_FLOAT16:
+ format = COLOR_16_FLOAT;
+ comp_swap = SWAP_ALT_REV;
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_LUMINANCE_FLOAT32:
+ format = COLOR_32_FLOAT;
+ comp_swap = SWAP_ALT;
+ SETbit(cb_color0_info, BLEND_FLOAT32_bit);
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_LUMINANCE_FLOAT16:
+ format = COLOR_16_FLOAT;
+ comp_swap = SWAP_ALT;
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ format = COLOR_32_32_FLOAT;
+ comp_swap = SWAP_ALT_REV;
+ SETbit(cb_color0_info, BLEND_FLOAT32_bit);
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ format = COLOR_16_16_FLOAT;
+ comp_swap = SWAP_ALT_REV;
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */
+ format = COLOR_32_FLOAT;
+ comp_swap = SWAP_STD;
+ SETbit(cb_color0_info, BLEND_FLOAT32_bit);
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_INTENSITY_FLOAT16: /* X, X, X, X */
+ format = COLOR_16_FLOAT;
+ comp_swap = SWAP_STD;
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_S8_Z24:
+ format = COLOR_8_24;
+ comp_swap = SWAP_STD;
+ SETfield(cb_color0_info, ARRAY_1D_TILED_THIN1,
+ CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_Z24_S8:
+ format = COLOR_24_8;
+ comp_swap = SWAP_STD;
+ SETfield(cb_color0_info, ARRAY_1D_TILED_THIN1,
+ CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_Z16:
+ format = COLOR_16;
+ comp_swap = SWAP_STD;
+ SETfield(cb_color0_info, ARRAY_1D_TILED_THIN1,
+ CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_Z32:
+ format = COLOR_32;
+ comp_swap = SWAP_STD;
+ SETfield(cb_color0_info, ARRAY_1D_TILED_THIN1,
+ CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
+ CLEARbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_SRGBA8:
+ format = COLOR_8_8_8_8;
+ comp_swap = SWAP_STD_REV;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_SRGB, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_SLA8:
+ format = COLOR_8_8;
+ comp_swap = SWAP_ALT_REV;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_SRGB, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ case MESA_FORMAT_SL8:
+ format = COLOR_8;
+ comp_swap = SWAP_ALT_REV;
+ SETbit(cb_color0_info, SOURCE_FORMAT_bit);
+ SETfield(cb_color0_info, NUMBER_SRGB, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+ break;
+ default:
+ fprintf(stderr,"Invalid format for copy %s\n",_mesa_get_format_name(mesa_format));
+ assert("Invalid format for US output\n");
+ return;
+ }
+
+ SETfield(cb_color0_info, format, CB_COLOR0_INFO__FORMAT_shift,
+ CB_COLOR0_INFO__FORMAT_mask);
+ SETfield(cb_color0_info, comp_swap, COMP_SWAP_shift, COMP_SWAP_mask);
+
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(CB_COLOR0_BASE + (4 * id), 1);
+ R600_OUT_BATCH(cb_color0_base);
+ R600_OUT_BATCH_RELOC(0,
+ bo,
+ 0,
+ 0, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0);
+ END_BATCH();
+
+ if ((context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) &&
+ (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SURFACE_BASE_UPDATE, 0));
+ R600_OUT_BATCH((2 << id));
+ END_BATCH();
+ }
+
+ /* Set CMASK & TILE buffer to the offset of color buffer as
+ * we don't use those this shouldn't cause any issue and we
+ * then have a valid cmd stream
+ */
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(CB_COLOR0_TILE + (4 * id), 1);
+ R600_OUT_BATCH(cb_color0_base);
+ R600_OUT_BATCH_RELOC(0,
+ bo,
+ 0,
+ 0, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0);
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(CB_COLOR0_FRAG + (4 * id), 1);
+ R600_OUT_BATCH(cb_color0_base);
+ R600_OUT_BATCH_RELOC(0,
+ bo,
+ 0,
+ 0, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0);
+ END_BATCH();
+
+ BEGIN_BATCH_NO_AUTOSTATE(12);
+ R600_OUT_BATCH_REGVAL(CB_COLOR0_SIZE + (4 * id), cb_color0_size);
+ R600_OUT_BATCH_REGVAL(CB_COLOR0_VIEW + (4 * id), cb_color0_view);
+ R600_OUT_BATCH_REGVAL(CB_COLOR0_INFO + (4 * id), cb_color0_info);
+ R600_OUT_BATCH_REGVAL(CB_COLOR0_MASK + (4 * id), 0);
+ END_BATCH();
+
+ COMMIT_BATCH();
+
+}
+
+static inline void load_shaders(GLcontext * ctx)
+{
+
+ radeonContextPtr radeonctx = RADEON_CONTEXT(ctx);
+ context_t *context = R700_CONTEXT(ctx);
+ int i, size;
+ uint32_t *shader;
+
+ if (context->blit_bo_loaded == 1)
+ return;
+
+ size = 4096;
+ context->blit_bo = radeon_bo_open(radeonctx->radeonScreen->bom, 0,
+ size, 256, RADEON_GEM_DOMAIN_GTT, 0);
+ radeon_bo_map(context->blit_bo, 1);
+ shader = context->blit_bo->ptr;
+
+ for(i=0; i<sizeof(r6xx_vs)/4; i++) {
+ shader[128+i] = r6xx_vs[i];
+ }
+ for(i=0; i<sizeof(r6xx_ps)/4; i++) {
+ shader[256+i] = r6xx_ps[i];
+ }
+
+ radeon_bo_unmap(context->blit_bo);
+ context->blit_bo_loaded = 1;
+
+}
+
+static inline void
+set_shaders(context_t *context)
+{
+ struct radeon_bo * pbo = context->blit_bo;
+ BATCH_LOCALS(&context->radeon);
+
+ uint32_t sq_pgm_start_fs = (512 >> 8);
+ uint32_t sq_pgm_resources_fs = 0;
+ uint32_t sq_pgm_cf_offset_fs = 0;
+
+ uint32_t sq_pgm_start_vs = (512 >> 8);
+ uint32_t sq_pgm_resources_vs = (1 << NUM_GPRS_shift);
+ uint32_t sq_pgm_cf_offset_vs = 0;
+
+ uint32_t sq_pgm_start_ps = (1024 >> 8);
+ uint32_t sq_pgm_resources_ps = (1 << NUM_GPRS_shift);
+ uint32_t sq_pgm_cf_offset_ps = 0;
+ uint32_t sq_pgm_exports_ps = (1 << 1);
+
+ r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
+
+ /* FS */
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(SQ_PGM_START_FS, 1);
+ R600_OUT_BATCH(sq_pgm_start_fs);
+ R600_OUT_BATCH_RELOC(sq_pgm_start_fs,
+ pbo,
+ sq_pgm_start_fs,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
+
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_FS, sq_pgm_resources_fs);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_FS, sq_pgm_cf_offset_fs);
+ END_BATCH();
+
+ /* VS */
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1);
+ R600_OUT_BATCH(sq_pgm_start_vs);
+ R600_OUT_BATCH_RELOC(sq_pgm_start_vs,
+ pbo,
+ sq_pgm_start_vs,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
+
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, sq_pgm_resources_vs);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, sq_pgm_cf_offset_vs);
+ END_BATCH();
+
+ /* PS */
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1);
+ R600_OUT_BATCH(sq_pgm_start_ps);
+ R600_OUT_BATCH_RELOC(sq_pgm_start_ps,
+ pbo,
+ sq_pgm_start_ps,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
+
+ BEGIN_BATCH_NO_AUTOSTATE(9);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, sq_pgm_resources_ps);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, sq_pgm_exports_ps);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, sq_pgm_cf_offset_ps);
+ END_BATCH();
+
+ BEGIN_BATCH_NO_AUTOSTATE(18);
+ R600_OUT_BATCH_REGVAL(SPI_VS_OUT_CONFIG, 0); //EXPORT_COUNT is - 1
+ R600_OUT_BATCH_REGVAL(SPI_VS_OUT_ID_0, 0);
+ R600_OUT_BATCH_REGVAL(SPI_PS_INPUT_CNTL_0, SEL_CENTROID_bit);
+ R600_OUT_BATCH_REGVAL(SPI_PS_IN_CONTROL_0, (1 << NUM_INTERP_shift));
+ R600_OUT_BATCH_REGVAL(SPI_PS_IN_CONTROL_1, 0);
+ R600_OUT_BATCH_REGVAL(SPI_INTERP_CONTROL_0, 0);
+ END_BATCH();
+
+ COMMIT_BATCH();
+
+}
+
+static inline void
+set_vtx_resource(context_t *context)
+{
+ struct radeon_bo *bo = context->blit_bo;
+ BATCH_LOCALS(&context->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1));
+ R600_OUT_BATCH(mmSQ_VTX_BASE_VTX_LOC - ASIC_CTL_CONST_BASE_INDEX);
+ R600_OUT_BATCH(0);
+
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1));
+ R600_OUT_BATCH(mmSQ_VTX_START_INST_LOC - ASIC_CTL_CONST_BASE_INDEX);
+ R600_OUT_BATCH(0);
+ END_BATCH();
+ COMMIT_BATCH();
+
+ if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS880) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV710))
+ r700SyncSurf(context, bo, RADEON_GEM_DOMAIN_GTT, 0, TC_ACTION_ENA_bit);
+ else
+ r700SyncSurf(context, bo, RADEON_GEM_DOMAIN_GTT, 0, VC_ACTION_ENA_bit);
+
+ BEGIN_BATCH_NO_AUTOSTATE(9 + 2);
+
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
+ R600_OUT_BATCH(SQ_FETCH_RESOURCE_VS_OFFSET * FETCH_RESOURCE_STRIDE);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(48 - 1);
+ R600_OUT_BATCH(16 << SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift);
+ R600_OUT_BATCH(1 << MEM_REQUEST_SIZE_shift);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(SQ_TEX_VTX_VALID_BUFFER << SQ_TEX_RESOURCE_WORD6_0__TYPE_shift);
+ R600_OUT_BATCH_RELOC(SQ_VTX_CONSTANT_WORD0_0,
+ bo,
+ SQ_VTX_CONSTANT_WORD0_0,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
+ COMMIT_BATCH();
+
+}
+
+static inline void
+set_tex_resource(context_t * context,
+ gl_format mesa_format, struct radeon_bo *bo, int w, int h,
+ int TexelPitch, intptr_t src_offset)
+{
+ uint32_t sq_tex_resource0, sq_tex_resource1, sq_tex_resource2, sq_tex_resource4, sq_tex_resource6;
+
+ sq_tex_resource0 = sq_tex_resource1 = sq_tex_resource2 = sq_tex_resource4 = sq_tex_resource6 = 0;
+ BATCH_LOCALS(&context->radeon);
+
+ SETfield(sq_tex_resource0, SQ_TEX_DIM_2D, DIM_shift, DIM_mask);
+ SETfield(sq_tex_resource0, ARRAY_LINEAR_GENERAL,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
+
+ switch (mesa_format) {
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_SIGNED_RGBA8888:
+ SETfield(sq_tex_resource1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ if (mesa_format == MESA_FORMAT_SIGNED_RGBA8888) {
+ SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_X_shift, FORMAT_COMP_X_mask);
+ SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask);
+ SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask);
+ SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
+ }
+ break;
+ case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ SETfield(sq_tex_resource1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ if (mesa_format == MESA_FORMAT_SIGNED_RGBA8888_REV) {
+ SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_X_shift, FORMAT_COMP_X_mask);
+ SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask);
+ SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask);
+ SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
+ }
+ break;
+ case MESA_FORMAT_ARGB8888:
+ SETfield(sq_tex_resource1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_XRGB8888:
+ SETfield(sq_tex_resource1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_ARGB8888_REV:
+ SETfield(sq_tex_resource1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_XRGB8888_REV:
+ SETfield(sq_tex_resource1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_RGB565:
+ SETfield(sq_tex_resource1, FMT_5_6_5,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_RGB565_REV:
+ SETfield(sq_tex_resource1, FMT_5_6_5,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_ARGB4444:
+ SETfield(sq_tex_resource1, FMT_4_4_4_4,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_ARGB4444_REV:
+ SETfield(sq_tex_resource1, FMT_4_4_4_4,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_ARGB1555:
+ SETfield(sq_tex_resource1, FMT_1_5_5_5,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_ARGB1555_REV:
+ SETfield(sq_tex_resource1, FMT_1_5_5_5,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_AL88_REV: /* TODO : Check this. */
+ SETfield(sq_tex_resource1, FMT_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_RGB332:
+ SETfield(sq_tex_resource1, FMT_3_3_2,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_A8: /* ZERO, ZERO, ZERO, X */
+ SETfield(sq_tex_resource1, FMT_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_L8: /* X, X, X, ONE */
+ SETfield(sq_tex_resource1, FMT_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_I8: /* X, X, X, X */
+ case MESA_FORMAT_CI8:
+ SETfield(sq_tex_resource1, FMT_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_RGBA_FLOAT32:
+ SETfield(sq_tex_resource1, FMT_32_32_32_32_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_RGBA_FLOAT16:
+ SETfield(sq_tex_resource1, FMT_16_16_16_16_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_ALPHA_FLOAT32: /* ZERO, ZERO, ZERO, X */
+ SETfield(sq_tex_resource1, FMT_32_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_ALPHA_FLOAT16: /* ZERO, ZERO, ZERO, X */
+ SETfield(sq_tex_resource1, FMT_16_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_LUMINANCE_FLOAT32: /* X, X, X, ONE */
+ SETfield(sq_tex_resource1, FMT_32_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_LUMINANCE_FLOAT16: /* X, X, X, ONE */
+ SETfield(sq_tex_resource1, FMT_16_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ SETfield(sq_tex_resource1, FMT_32_32_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ SETfield(sq_tex_resource1, FMT_16_16_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */
+ SETfield(sq_tex_resource1, FMT_32_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_INTENSITY_FLOAT16: /* X, X, X, X */
+ SETfield(sq_tex_resource1, FMT_16_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_Z16:
+ SETbit(sq_tex_resource0, TILE_TYPE_bit);
+ SETfield(sq_tex_resource0, ARRAY_1D_TILED_THIN1,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
+ SETfield(sq_tex_resource1, FMT_16,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_X8_Z24:
+ SETbit(sq_tex_resource0, TILE_TYPE_bit);
+ SETfield(sq_tex_resource0, ARRAY_1D_TILED_THIN1,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
+ SETfield(sq_tex_resource1, FMT_8_24,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_S8_Z24:
+ SETbit(sq_tex_resource0, TILE_TYPE_bit);
+ SETfield(sq_tex_resource0, ARRAY_1D_TILED_THIN1,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
+ SETfield(sq_tex_resource1, FMT_8_24,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_Z24_S8:
+ SETbit(sq_tex_resource0, TILE_TYPE_bit);
+ SETfield(sq_tex_resource0, ARRAY_1D_TILED_THIN1,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
+ SETfield(sq_tex_resource1, FMT_24_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_Z32:
+ SETbit(sq_tex_resource0, TILE_TYPE_bit);
+ SETfield(sq_tex_resource0, ARRAY_1D_TILED_THIN1,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
+ SETfield(sq_tex_resource1, FMT_32,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_S8:
+ SETbit(sq_tex_resource0, TILE_TYPE_bit);
+ SETfield(sq_tex_resource0, ARRAY_1D_TILED_THIN1,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
+ SETfield(sq_tex_resource1, FMT_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_SRGBA8:
+ SETfield(sq_tex_resource1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ SETbit(sq_tex_resource4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
+ break;
+ case MESA_FORMAT_SLA8:
+ SETfield(sq_tex_resource1, FMT_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ SETbit(sq_tex_resource4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
+ break;
+ case MESA_FORMAT_SL8: /* X, X, X, ONE */
+ SETfield(sq_tex_resource1, FMT_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(sq_tex_resource4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ SETbit(sq_tex_resource4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
+ break;
+ default:
+ fprintf(stderr,"Invalid format for copy %s\n",_mesa_get_format_name(mesa_format));
+ assert("Invalid format for US output\n");
+ return;
+ };
+
+ SETfield(sq_tex_resource0, (TexelPitch/8)-1, PITCH_shift, PITCH_mask);
+ SETfield(sq_tex_resource0, w - 1, TEX_WIDTH_shift, TEX_WIDTH_mask);
+ SETfield(sq_tex_resource1, h - 1, TEX_HEIGHT_shift, TEX_HEIGHT_mask);
+
+ sq_tex_resource2 = src_offset / 256;
+
+ SETfield(sq_tex_resource6, SQ_TEX_VTX_VALID_TEXTURE,
+ SQ_TEX_RESOURCE_WORD6_0__TYPE_shift,
+ SQ_TEX_RESOURCE_WORD6_0__TYPE_mask);
+
+ r700SyncSurf(context, bo,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM,
+ 0, TC_ACTION_ENA_bit);
+
+ BEGIN_BATCH_NO_AUTOSTATE(9 + 4);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
+ R600_OUT_BATCH(0 * 7);
+
+ R600_OUT_BATCH(sq_tex_resource0);
+ R600_OUT_BATCH(sq_tex_resource1);
+ R600_OUT_BATCH(sq_tex_resource2);
+ R600_OUT_BATCH(0); //SQ_TEX_RESOURCE3
+ R600_OUT_BATCH(sq_tex_resource4);
+ R600_OUT_BATCH(0); //SQ_TEX_RESOURCE5
+ R600_OUT_BATCH(sq_tex_resource6);
+ R600_OUT_BATCH_RELOC(0,
+ bo,
+ 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ R600_OUT_BATCH_RELOC(0,
+ bo,
+ 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
+ COMMIT_BATCH();
+}
+
+static inline void
+set_tex_sampler(context_t * context)
+{
+ uint32_t sq_tex_sampler_word0 = 0, sq_tex_sampler_word1 = 0, sq_tex_sampler_word2 = 0;
+ int i = 0;
+
+ SETbit(sq_tex_sampler_word2, SQ_TEX_SAMPLER_WORD2_0__TYPE_bit);
+
+ BATCH_LOCALS(&context->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(5);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3));
+ R600_OUT_BATCH(i * 3);
+ R600_OUT_BATCH(sq_tex_sampler_word0);
+ R600_OUT_BATCH(sq_tex_sampler_word1);
+ R600_OUT_BATCH(sq_tex_sampler_word2);
+ END_BATCH();
+
+}
+
+static inline void
+set_scissors(context_t *context, int x1, int y1, int x2, int y2)
+{
+ BATCH_LOCALS(&context->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(17);
+ R600_OUT_BATCH_REGSEQ(PA_SC_SCREEN_SCISSOR_TL, 2);
+ R600_OUT_BATCH((x1 << 0) | (y1 << 16));
+ R600_OUT_BATCH((x2 << 0) | (y2 << 16));
+
+ R600_OUT_BATCH_REGSEQ(PA_SC_WINDOW_OFFSET, 3);
+ R600_OUT_BATCH(0); //PA_SC_WINDOW_OFFSET
+ R600_OUT_BATCH((x1 << 0) | (y1 << 16) | (WINDOW_OFFSET_DISABLE_bit)); //PA_SC_WINDOW_SCISSOR_TL
+ R600_OUT_BATCH((x2 << 0) | (y2 << 16));
+
+ R600_OUT_BATCH_REGSEQ(PA_SC_GENERIC_SCISSOR_TL, 2);
+ R600_OUT_BATCH((x1 << 0) | (y1 << 16) | (WINDOW_OFFSET_DISABLE_bit));
+ R600_OUT_BATCH((x2 << 0) | (y2 << 16));
+
+ /* XXX 16 of these PA_SC_VPORT_SCISSOR_0_TL_num ... */
+ R600_OUT_BATCH_REGSEQ(PA_SC_VPORT_SCISSOR_0_TL, 2 );
+ R600_OUT_BATCH((x1 << 0) | (y1 << 16) | (WINDOW_OFFSET_DISABLE_bit));
+ R600_OUT_BATCH((x2 << 0) | (y2 << 16));
+ END_BATCH();
+
+ COMMIT_BATCH();
+
+}
+
+static inline void
+set_vb_data(context_t * context, int src_x, int src_y, int dst_x, int dst_y,
+ int w, int h, int src_h, unsigned flip_y)
+{
+ float *vb;
+ radeon_bo_map(context->blit_bo, 1);
+ vb = context->blit_bo->ptr;
+
+ vb[0] = (float)(dst_x);
+ vb[1] = (float)(dst_y);
+ vb[2] = (float)(src_x);
+ vb[3] = (flip_y) ? (float)(src_h - src_y) : (float)src_y;
+
+ vb[4] = (float)(dst_x);
+ vb[5] = (float)(dst_y + h);
+ vb[6] = (float)(src_x);
+ vb[7] = (flip_y) ? (float)(src_h - (src_y + h)) : (float)(src_y + h);
+
+ vb[8] = (float)(dst_x + w);
+ vb[9] = (float)(dst_y + h);
+ vb[10] = (float)(src_x + w);
+ vb[11] = (flip_y) ? (float)(src_h - (src_y + h)) : (float)(src_y + h);
+
+ radeon_bo_unmap(context->blit_bo);
+
+}
+
+static inline void
+draw_auto(context_t *context)
+{
+ BATCH_LOCALS(&context->radeon);
+ uint32_t vgt_primitive_type = 0, vgt_index_type = 0, vgt_draw_initiator = 0, vgt_num_indices;
+
+ SETfield(vgt_primitive_type, DI_PT_RECTLIST,
+ VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift,
+ VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask);
+ SETfield(vgt_index_type, DI_INDEX_SIZE_16_BIT, INDEX_TYPE_shift,
+ INDEX_TYPE_mask);
+ SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift,
+ MAJOR_MODE_mask);
+ SETfield(vgt_draw_initiator, DI_SRC_SEL_AUTO_INDEX, SOURCE_SELECT_shift,
+ SOURCE_SELECT_mask);
+
+ vgt_num_indices = 3;
+
+ BEGIN_BATCH_NO_AUTOSTATE(10);
+ // prim
+ R600_OUT_BATCH_REGSEQ(VGT_PRIMITIVE_TYPE, 1);
+ R600_OUT_BATCH(vgt_primitive_type);
+ // index type
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0));
+ R600_OUT_BATCH(vgt_index_type);
+ // num instances
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0));
+ R600_OUT_BATCH(1);
+ //
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_AUTO, 1));
+ R600_OUT_BATCH(vgt_num_indices);
+ R600_OUT_BATCH(vgt_draw_initiator);
+
+ END_BATCH();
+ COMMIT_BATCH();
+}
+
+static inline void
+set_default_state(context_t *context)
+{
+ int ps_prio = 0;
+ int vs_prio = 1;
+ int gs_prio = 2;
+ int es_prio = 3;
+ int num_ps_gprs;
+ int num_vs_gprs;
+ int num_gs_gprs;
+ int num_es_gprs;
+ int num_temp_gprs;
+ int num_ps_threads;
+ int num_vs_threads;
+ int num_gs_threads;
+ int num_es_threads;
+ int num_ps_stack_entries;
+ int num_vs_stack_entries;
+ int num_gs_stack_entries;
+ int num_es_stack_entries;
+ uint32_t sq_config, sq_gpr_resource_mgmt_1, sq_gpr_resource_mgmt_2;
+ uint32_t sq_thread_resource_mgmt, sq_stack_resource_mgmt_1, sq_stack_resource_mgmt_2;
+ uint32_t ta_cntl_aux, db_watermarks, sq_dyn_gpr_cntl_ps_flush_req, db_debug;
+ BATCH_LOCALS(&context->radeon);
+
+ switch (context->radeon.radeonScreen->chip_family) {
+ case CHIP_FAMILY_R600:
+ num_ps_gprs = 192;
+ num_vs_gprs = 56;
+ num_temp_gprs = 4;
+ num_gs_gprs = 0;
+ num_es_gprs = 0;
+ num_ps_threads = 136;
+ num_vs_threads = 48;
+ num_gs_threads = 4;
+ num_es_threads = 4;
+ num_ps_stack_entries = 128;
+ num_vs_stack_entries = 128;
+ num_gs_stack_entries = 0;
+ num_es_stack_entries = 0;
+ break;
+ case CHIP_FAMILY_RV630:
+ case CHIP_FAMILY_RV635:
+ num_ps_gprs = 84;
+ num_vs_gprs = 36;
+ num_temp_gprs = 4;
+ num_gs_gprs = 0;
+ num_es_gprs = 0;
+ num_ps_threads = 144;
+ num_vs_threads = 40;
+ num_gs_threads = 4;
+ num_es_threads = 4;
+ num_ps_stack_entries = 40;
+ num_vs_stack_entries = 40;
+ num_gs_stack_entries = 32;
+ num_es_stack_entries = 16;
+ break;
+ case CHIP_FAMILY_RV610:
+ case CHIP_FAMILY_RV620:
+ case CHIP_FAMILY_RS780:
+ case CHIP_FAMILY_RS880:
+ default:
+ num_ps_gprs = 84;
+ num_vs_gprs = 36;
+ num_temp_gprs = 4;
+ num_gs_gprs = 0;
+ num_es_gprs = 0;
+ num_ps_threads = 136;
+ num_vs_threads = 48;
+ num_gs_threads = 4;
+ num_es_threads = 4;
+ num_ps_stack_entries = 40;
+ num_vs_stack_entries = 40;
+ num_gs_stack_entries = 32;
+ num_es_stack_entries = 16;
+ break;
+ case CHIP_FAMILY_RV670:
+ num_ps_gprs = 144;
+ num_vs_gprs = 40;
+ num_temp_gprs = 4;
+ num_gs_gprs = 0;
+ num_es_gprs = 0;
+ num_ps_threads = 136;
+ num_vs_threads = 48;
+ num_gs_threads = 4;
+ num_es_threads = 4;
+ num_ps_stack_entries = 40;
+ num_vs_stack_entries = 40;
+ num_gs_stack_entries = 32;
+ num_es_stack_entries = 16;
+ break;
+ case CHIP_FAMILY_RV770:
+ num_ps_gprs = 192;
+ num_vs_gprs = 56;
+ num_temp_gprs = 4;
+ num_gs_gprs = 0;
+ num_es_gprs = 0;
+ num_ps_threads = 188;
+ num_vs_threads = 60;
+ num_gs_threads = 0;
+ num_es_threads = 0;
+ num_ps_stack_entries = 256;
+ num_vs_stack_entries = 256;
+ num_gs_stack_entries = 0;
+ num_es_stack_entries = 0;
+ break;
+ case CHIP_FAMILY_RV730:
+ case CHIP_FAMILY_RV740:
+ num_ps_gprs = 84;
+ num_vs_gprs = 36;
+ num_temp_gprs = 4;
+ num_gs_gprs = 0;
+ num_es_gprs = 0;
+ num_ps_threads = 188;
+ num_vs_threads = 60;
+ num_gs_threads = 0;
+ num_es_threads = 0;
+ num_ps_stack_entries = 128;
+ num_vs_stack_entries = 128;
+ num_gs_stack_entries = 0;
+ num_es_stack_entries = 0;
+ break;
+ case CHIP_FAMILY_RV710:
+ num_ps_gprs = 192;
+ num_vs_gprs = 56;
+ num_temp_gprs = 4;
+ num_gs_gprs = 0;
+ num_es_gprs = 0;
+ num_ps_threads = 144;
+ num_vs_threads = 48;
+ num_gs_threads = 0;
+ num_es_threads = 0;
+ num_ps_stack_entries = 128;
+ num_vs_stack_entries = 128;
+ num_gs_stack_entries = 0;
+ num_es_stack_entries = 0;
+ break;
+ }
+
+ sq_config = 0;
+ if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS880) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV710))
+ CLEARbit(sq_config, VC_ENABLE_bit);
+ else
+ SETbit(sq_config, VC_ENABLE_bit);
+ SETbit(sq_config, DX9_CONSTS_bit);
+ SETbit(sq_config, ALU_INST_PREFER_VECTOR_bit);
+ SETfield(sq_config, ps_prio, PS_PRIO_shift, PS_PRIO_mask);
+ SETfield(sq_config, vs_prio, VS_PRIO_shift, VS_PRIO_mask);
+ SETfield(sq_config, gs_prio, GS_PRIO_shift, GS_PRIO_mask);
+ SETfield(sq_config, es_prio, ES_PRIO_shift, ES_PRIO_mask);
+
+ sq_gpr_resource_mgmt_1 = 0;
+ SETfield(sq_gpr_resource_mgmt_1, num_ps_gprs, NUM_PS_GPRS_shift, NUM_PS_GPRS_mask);
+ SETfield(sq_gpr_resource_mgmt_1, num_vs_gprs, NUM_VS_GPRS_shift, NUM_VS_GPRS_mask);
+ SETfield(sq_gpr_resource_mgmt_1, num_temp_gprs,
+ NUM_CLAUSE_TEMP_GPRS_shift, NUM_CLAUSE_TEMP_GPRS_mask);
+
+ sq_gpr_resource_mgmt_2 = 0;
+ SETfield(sq_gpr_resource_mgmt_2, num_gs_gprs, NUM_GS_GPRS_shift, NUM_GS_GPRS_mask);
+ SETfield(sq_gpr_resource_mgmt_2, num_es_gprs, NUM_ES_GPRS_shift, NUM_ES_GPRS_mask);
+
+ sq_thread_resource_mgmt = 0;
+ SETfield(sq_thread_resource_mgmt, num_ps_threads,
+ NUM_PS_THREADS_shift, NUM_PS_THREADS_mask);
+ SETfield(sq_thread_resource_mgmt, num_vs_threads,
+ NUM_VS_THREADS_shift, NUM_VS_THREADS_mask);
+ SETfield(sq_thread_resource_mgmt, num_gs_threads,
+ NUM_GS_THREADS_shift, NUM_GS_THREADS_mask);
+ SETfield(sq_thread_resource_mgmt, num_es_threads,
+ NUM_ES_THREADS_shift, NUM_ES_THREADS_mask);
+
+ sq_stack_resource_mgmt_1 = 0;
+ SETfield(sq_stack_resource_mgmt_1, num_ps_stack_entries,
+ NUM_PS_STACK_ENTRIES_shift, NUM_PS_STACK_ENTRIES_mask);
+ SETfield(sq_stack_resource_mgmt_1, num_vs_stack_entries,
+ NUM_VS_STACK_ENTRIES_shift, NUM_VS_STACK_ENTRIES_mask);
+
+ sq_stack_resource_mgmt_2 = 0;
+ SETfield(sq_stack_resource_mgmt_2, num_gs_stack_entries,
+ NUM_GS_STACK_ENTRIES_shift, NUM_GS_STACK_ENTRIES_mask);
+ SETfield(sq_stack_resource_mgmt_2, num_es_stack_entries,
+ NUM_ES_STACK_ENTRIES_shift, NUM_ES_STACK_ENTRIES_mask);
+
+ ta_cntl_aux = 0;
+ SETfield(ta_cntl_aux, 28, TD_FIFO_CREDIT_shift, TD_FIFO_CREDIT_mask);
+ db_watermarks = 0;
+ SETfield(db_watermarks, 4, DEPTH_FREE_shift, DEPTH_FREE_mask);
+ SETfield(db_watermarks, 16, DEPTH_FLUSH_shift, DEPTH_FLUSH_mask);
+ SETfield(db_watermarks, 0, FORCE_SUMMARIZE_shift, FORCE_SUMMARIZE_mask);
+ SETfield(db_watermarks, 4, DEPTH_PENDING_FREE_shift, DEPTH_PENDING_FREE_mask);
+ sq_dyn_gpr_cntl_ps_flush_req = 0;
+ db_debug = 0;
+ if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) {
+ SETfield(ta_cntl_aux, 3, GRADIENT_CREDIT_shift, GRADIENT_CREDIT_mask);
+ db_debug = 0x82000000;
+ SETfield(db_watermarks, 16, DEPTH_CACHELINE_FREE_shift, DEPTH_CACHELINE_FREE_mask);
+ } else {
+ SETfield(ta_cntl_aux, 2, GRADIENT_CREDIT_shift, GRADIENT_CREDIT_mask);
+ SETfield(db_watermarks, 4, DEPTH_CACHELINE_FREE_shift, DEPTH_CACHELINE_FREE_mask);
+ SETbit(sq_dyn_gpr_cntl_ps_flush_req, VS_PC_LIMIT_ENABLE_bit);
+ }
+
+ BEGIN_BATCH_NO_AUTOSTATE(117);
+ R600_OUT_BATCH_REGSEQ(SQ_CONFIG, 6);
+ R600_OUT_BATCH(sq_config);
+ R600_OUT_BATCH(sq_gpr_resource_mgmt_1);
+ R600_OUT_BATCH(sq_gpr_resource_mgmt_2);
+ R600_OUT_BATCH(sq_thread_resource_mgmt);
+ R600_OUT_BATCH(sq_stack_resource_mgmt_1);
+ R600_OUT_BATCH(sq_stack_resource_mgmt_2);
+
+ R600_OUT_BATCH_REGVAL(TA_CNTL_AUX, ta_cntl_aux);
+ R600_OUT_BATCH_REGVAL(VC_ENHANCE, 0);
+ R600_OUT_BATCH_REGVAL(R7xx_SQ_DYN_GPR_CNTL_PS_FLUSH_REQ, sq_dyn_gpr_cntl_ps_flush_req);
+ R600_OUT_BATCH_REGVAL(DB_DEBUG, db_debug);
+ R600_OUT_BATCH_REGVAL(DB_WATERMARKS, db_watermarks);
+
+ R600_OUT_BATCH_REGSEQ(SQ_ESGS_RING_ITEMSIZE, 9);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+
+ R600_OUT_BATCH_REGVAL(CB_CLRCMP_CONTROL,
+ (CLRCMP_SEL_SRC << CLRCMP_FCN_SEL_shift));
+ R600_OUT_BATCH_REGVAL(SQ_VTX_BASE_VTX_LOC, 0);
+ R600_OUT_BATCH_REGVAL(SQ_VTX_START_INST_LOC, 0);
+ R600_OUT_BATCH_REGVAL(DB_DEPTH_INFO, 0);
+ R600_OUT_BATCH_REGVAL(DB_DEPTH_CONTROL, 0);
+ R600_OUT_BATCH_REGVAL(CB_SHADER_MASK, (OUTPUT0_ENABLE_mask));
+ R600_OUT_BATCH_REGVAL(CB_TARGET_MASK, (TARGET0_ENABLE_mask));
+ R600_OUT_BATCH_REGVAL(R7xx_CB_SHADER_CONTROL, (RT0_ENABLE_bit));
+ R600_OUT_BATCH_REGVAL(CB_COLOR_CONTROL, (0xcc << ROP3_shift));
+
+ R600_OUT_BATCH_REGVAL(PA_CL_VTE_CNTL, VTX_XY_FMT_bit);
+ R600_OUT_BATCH_REGVAL(PA_CL_VS_OUT_CNTL, 0);
+ R600_OUT_BATCH_REGVAL(PA_CL_CLIP_CNTL, CLIP_DISABLE_bit);
+ R600_OUT_BATCH_REGVAL(PA_SU_SC_MODE_CNTL, (FACE_bit) |
+ (POLYMODE_PTYPE__TRIANGLES << POLYMODE_FRONT_PTYPE_shift) |
+ (POLYMODE_PTYPE__TRIANGLES << POLYMODE_BACK_PTYPE_shift));
+ R600_OUT_BATCH_REGVAL(PA_SU_VTX_CNTL, (PIX_CENTER_bit) |
+ (X_ROUND_TO_EVEN << PA_SU_VTX_CNTL__ROUND_MODE_shift) |
+ (X_1_256TH << QUANT_MODE_shift));
+
+ R600_OUT_BATCH_REGSEQ(VGT_MAX_VTX_INDX, 4);
+ R600_OUT_BATCH(2048);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+
+ R600_OUT_BATCH_REGSEQ(VGT_OUTPUT_PATH_CNTL, 13);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+
+ R600_OUT_BATCH_REGVAL(VGT_PRIMITIVEID_EN, 0);
+ R600_OUT_BATCH_REGVAL(VGT_MULTI_PRIM_IB_RESET_EN, 0);
+ R600_OUT_BATCH_REGVAL(VGT_INSTANCE_STEP_RATE_0, 0);
+ R600_OUT_BATCH_REGVAL(VGT_INSTANCE_STEP_RATE_1, 0);
+
+ R600_OUT_BATCH_REGSEQ(VGT_STRMOUT_EN, 3);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(0);
+
+ R600_OUT_BATCH_REGVAL(VGT_STRMOUT_BUFFER_EN, 0);
+
+ END_BATCH();
+ COMMIT_BATCH();
+}
+
+static GLboolean validate_buffers(context_t *rmesa,
+ struct radeon_bo *src_bo,
+ struct radeon_bo *dst_bo)
+{
+ int ret;
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs,
+ src_bo, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs,
+ dst_bo, 0, RADEON_GEM_DOMAIN_VRAM);
+
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs,
+ rmesa->blit_bo, RADEON_GEM_DOMAIN_GTT, 0);
+
+ ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs,
+ rmesa->blit_bo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ if (ret)
+ return GL_FALSE;
+
+ ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs,
+ first_elem(&rmesa->radeon.dma.reserved)->bo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ if (ret)
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+unsigned r600_blit(GLcontext *ctx,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x,
+ unsigned src_y,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x,
+ unsigned dst_y,
+ unsigned w,
+ unsigned h,
+ unsigned flip_y)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ int id = 0;
+
+ if (!is_blit_supported(dst_mesaformat))
+ return GL_FALSE;
+
+ if (src_bo == dst_bo) {
+ return GL_FALSE;
+ }
+
+ if (src_offset % 256 || dst_offset % 256) {
+ return GL_FALSE;
+ }
+
+ if (0) {
+ fprintf(stderr, "src: width %d, height %d, pitch %d vs %d, format %s\n",
+ src_width, src_height, src_pitch,
+ _mesa_format_row_stride(src_mesaformat, src_width),
+ _mesa_get_format_name(src_mesaformat));
+ fprintf(stderr, "dst: width %d, height %d, pitch %d, format %s\n",
+ dst_width, dst_height,
+ _mesa_format_row_stride(dst_mesaformat, dst_width),
+ _mesa_get_format_name(dst_mesaformat));
+ }
+
+ /* Flush is needed to make sure that source buffer has correct data */
+ radeonFlush(ctx);
+
+ rcommonEnsureCmdBufSpace(&context->radeon, 304, __FUNCTION__);
+
+ /* load shaders */
+ load_shaders(context->radeon.glCtx);
+
+ if (!validate_buffers(context, src_bo, dst_bo))
+ return GL_FALSE;
+
+ /* set clear state */
+ /* 117 */
+ set_default_state(context);
+
+ /* shaders */
+ /* 72 */
+ set_shaders(context);
+
+ /* src */
+ /* 20 */
+ set_tex_resource(context, src_mesaformat, src_bo,
+ src_width, src_height, src_pitch, src_offset);
+
+ /* 5 */
+ set_tex_sampler(context);
+
+ /* dst */
+ /* 27 */
+ set_render_target(context, dst_bo, dst_mesaformat,
+ dst_pitch, dst_width, dst_height, dst_offset);
+ /* scissors */
+ /* 17 */
+ set_scissors(context, dst_x, dst_y, dst_x + dst_width, dst_y + dst_height);
+
+ set_vb_data(context, src_x, src_y, dst_x, dst_y, w, h, src_height, flip_y);
+ /* Vertex buffer setup */
+ /* 24 */
+ set_vtx_resource(context);
+
+ /* draw */
+ /* 10 */
+ draw_auto(context);
+
+ /* 7 */
+ r700SyncSurf(context, dst_bo, 0,
+ RADEON_GEM_DOMAIN_VRAM|RADEON_GEM_DOMAIN_GTT,
+ CB_ACTION_ENA_bit | (1 << (id + 6)));
+
+ /* 5 */
+ /* XXX drm should handle this in fence submit */
+ r700WaitForIdleClean(context);
+
+ radeonFlush(ctx);
+
+ return GL_TRUE;
+}
diff --git a/src/mesa/drivers/dri/r600/r600_blit.h b/src/mesa/drivers/dri/r600/r600_blit.h
new file mode 100644
index 0000000000..f280e23489
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/r600_blit.h
@@ -0,0 +1,21 @@
+unsigned r600_blit(GLcontext *ctx,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned w,
+ unsigned h,
+ unsigned flip_y);
+
diff --git a/src/mesa/drivers/dri/r600/r600_blit_shaders.h b/src/mesa/drivers/dri/r600/r600_blit_shaders.h
new file mode 100644
index 0000000000..492dde9636
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/r600_blit_shaders.h
@@ -0,0 +1,28 @@
+const uint32_t r6xx_vs[] =
+{
+ 0x00000004, // CF_DWORD0(ADDR(4))
+ 0x81000000, // SQ_CF_INST_VTX COUNT(1)
+ 0x0000203c, // CF_EXP_IMP CF_POS0 SQ_EXPORT_POS RW_GPR(0) ELEM_SIZE(0)
+ 0x94000b08, // SQ_CF_INST_EXPORT_DONE SWZ XY01 BARRIER(1)
+ 0x00004000, // CF_EXP_IMP 0 SQ_EXPORT_PARAM RW_GPR(0) ELEM_SIZE(0)
+ 0x14200b1a, // SQ_CF_INST_EXPORT_DONE SWZ ZW01 EOP(1) BARRIER(0)
+ 0x00000000,
+ 0x00000000,
+ 0x3c000000, // SQ_VTX_INST_FETCH BUFFER_ID(0) MEGA_FETCH_COUNT(16)
+ 0x68cd1000, // DST_GPR(0) DST_SWZ: XYZW DATA_FORMAT(35) SQ_NUM_FORMAT_SCALED SQ_FORMAT_COMP_SIGNED
+ 0x00080000, // ENDIAN_SWAP(SQ_ENDIAN_NONE) MEGA_FETCH(1)
+ 0x00000000, // VTX_DWORD_PAD
+};
+
+const uint32_t r6xx_ps[] =
+{
+ 0x00000002, // CF_DWORD0 AADR(2)
+ 0x80800000, // SQ_CF_INST_TEX COUNT(1)
+ 0x00000000, // CF_ALLOC_IMP_EXP0 SQ_EXPORT_PIXEL RW_GPR(0) ELEM_SIZE(0)
+ 0x94200688, // SQ_CF_INST_EXPORT_DONE EOP(1) BARRIER(1) SWZ: XYZW
+ 0x00000010, // SQ_TEX_INST_SAMPLE SRC_GPR(0) RESOURCE_ID(0)
+ 0x000d1000, // DST_GPR(0) SWZ: XYZW TEX_UNNORMALIZED
+ 0xb0800000, // SAMPLER_ID(0) SRC_SWZ XYZW
+ 0x00000000, // TEX_DWORD_PAD
+};
+
diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.c b/src/mesa/drivers/dri/r600/r600_cmdbuf.c
index 370bb04f93..afe2d55dc7 100644
--- a/src/mesa/drivers/dri/r600/r600_cmdbuf.c
+++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.c
@@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/macros.h"
#include "main/context.h"
#include "main/simple_list.h"
-#include "swrast/swrast.h"
#include "drm.h"
#include "radeon_drm.h"
@@ -49,7 +48,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r600_cmdbuf.h"
#include "r600_emit.h"
#include "radeon_bocs_wrapper.h"
-#include "radeon_mipmap_tree.h"
#include "radeon_reg.h"
#ifdef HAVE_LIBDRM_RADEON
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index cb549497f5..5b7d7c28ec 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -40,9 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/simple_list.h"
#include "main/imports.h"
-#include "main/matrix.h"
#include "main/extensions.h"
-#include "main/state.h"
#include "main/bufferobj.h"
#include "main/texobj.h"
@@ -52,7 +50,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
-#include "tnl/t_vp_build.h"
#include "drivers/common/driverfuncs.h"
@@ -65,14 +62,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r600_emit.h"
#include "radeon_bocs_wrapper.h"
#include "radeon_queryobj.h"
+#include "r600_blit.h"
#include "r700_state.h"
#include "r700_ioctl.h"
-#include "vblank.h"
#include "utils.h"
-#include "xmlpool.h" /* for symbolic values of enum-type options */
#define R600_ENABLE_GLSL_TEST 1
@@ -240,19 +236,23 @@ static void r600_init_vtbl(radeonContextPtr radeon)
radeon->vtbl.pre_emit_atoms = r600_vtbl_pre_emit_atoms;
radeon->vtbl.fallback = r600_fallback;
radeon->vtbl.emit_query_finish = r600_emit_query_finish;
+ radeon->vtbl.blit = r600_blit;
}
static void r600InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
{
- context_t *r600 = R700_CONTEXT(ctx);
-
- ctx->Const.MaxTextureImageUnits =
- driQueryOptioni(&r600->radeon.optionCache, "texture_image_units");
- ctx->Const.MaxTextureCoordUnits =
- driQueryOptioni(&r600->radeon.optionCache, "texture_coord_units");
+ ctx->Const.MaxTextureImageUnits = 16;
+ /* 8 per clause on r6xx, 16 on r7xx
+ * but I think mesa only supports 8 at the moment
+ */
+ ctx->Const.MaxTextureCoordUnits = 8;
ctx->Const.MaxTextureUnits =
MIN2(ctx->Const.MaxTextureImageUnits,
ctx->Const.MaxTextureCoordUnits);
+ ctx->Const.MaxCombinedTextureImageUnits =
+ ctx->Const.MaxVertexTextureImageUnits +
+ ctx->Const.MaxTextureImageUnits;
+
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
ctx->Const.MaxTextureLodBias = 16.0;
@@ -284,9 +284,8 @@ static void r600InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
ctx->Const.FragmentProgram.MaxNativeAttribs = 32;
ctx->Const.FragmentProgram.MaxNativeParameters = 256;
ctx->Const.FragmentProgram.MaxNativeAluInstructions = 8192;
- /* 8 per clause on r6xx, 16 on rv670/r7xx */
- if ((screen->chip_family == CHIP_FAMILY_RV670) ||
- (screen->chip_family >= CHIP_FAMILY_RV770))
+ /* 8 per clause on r6xx, 16 on r7xx */
+ if (screen->chip_family >= CHIP_FAMILY_RV770)
ctx->Const.FragmentProgram.MaxNativeTexInstructions = 16;
else
ctx->Const.FragmentProgram.MaxNativeTexInstructions = 8;
@@ -378,7 +377,7 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
_mesa_init_driver_functions(&functions);
r700InitStateFuncs(&functions);
- r600InitTextureFuncs(&functions);
+ r600InitTextureFuncs(&r600->radeon, &functions);
r700InitShaderFuncs(&functions);
radeonInitQueryObjFunctions(&functions);
r700InitIoctlFuncs(&functions);
diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h
index a1b4af715e..72c8c869b7 100644
--- a/src/mesa/drivers/dri/r600/r600_context.h
+++ b/src/mesa/drivers/dri/r600/r600_context.h
@@ -148,6 +148,8 @@ struct r600_context {
GLint nNumActiveAos;
StreamDesc stream_desc[VERT_ATTRIB_MAX];
struct r700_index_buffer ind_buf;
+ struct radeon_bo *blit_bo;
+ GLboolean blit_bo_loaded;
};
#define R700_CONTEXT(ctx) ((context_t *)(ctx->DriverCtx))
@@ -178,6 +180,8 @@ extern GLboolean r700SyncSurf(context_t *context,
uint32_t write_domain,
uint32_t sync_type);
+extern void r700WaitForIdleClean(context_t *context);
+
extern void r700Start3D(context_t *context);
extern void r600InitAtoms(context_t *context);
extern void r700InitDraw(GLcontext *ctx);
diff --git a/src/mesa/drivers/dri/r600/r600_emit.c b/src/mesa/drivers/dri/r600/r600_emit.c
index 5c250c2418..1eb89a5305 100644
--- a/src/mesa/drivers/dri/r600/r600_emit.c
+++ b/src/mesa/drivers/dri/r600/r600_emit.c
@@ -37,10 +37,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/colormac.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/image.h"
#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c
index f745fe3e8a..36a6e6e0a1 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.c
+++ b/src/mesa/drivers/dri/r600/r600_tex.c
@@ -41,18 +41,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/mipmap.h"
#include "main/simple_list.h"
#include "main/texstore.h"
-#include "main/teximage.h"
#include "main/texobj.h"
#include "texmem.h"
#include "r600_context.h"
-#include "r700_state.h"
#include "radeon_mipmap_tree.h"
#include "r600_tex.h"
-#include "xmlpool.h"
-
static unsigned int translate_wrap_mode(GLenum wrapmode)
{
@@ -396,7 +392,7 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx,
return &t->base;
}
-void r600InitTextureFuncs(struct dd_function_table *functions)
+void r600InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions)
{
/* Note: we only plug in the functions we implement in the driver
* since _mesa_init_driver_functions() was already called.
@@ -424,6 +420,11 @@ void r600InitTextureFuncs(struct dd_function_table *functions)
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
+ if (radeon->radeonScreen->kernel_mm) {
+ functions->CopyTexImage2D = radeonCopyTexImage2D;
+ functions->CopyTexSubImage2D = radeonCopyTexSubImage2D;
+ }
+
functions->GenerateMipmap = radeonGenerateMipmap;
driInitTextureFormats();
diff --git a/src/mesa/drivers/dri/r600/r600_tex.h b/src/mesa/drivers/dri/r600/r600_tex.h
index fb0e1a023e..1d75a2ecd6 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.h
+++ b/src/mesa/drivers/dri/r600/r600_tex.h
@@ -42,7 +42,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Texel pitch is 8 alignment. */
#define R700_TEXEL_PITCH_ALIGNMENT_MASK 0x7
-#define R700_MAX_TEXTURE_UNITS 8 /* TODO : should be 16, lets make it work, review later */
+#define R700_MAX_TEXTURE_UNITS 16
extern void r600SetDepthTexMode(struct gl_texture_object *tObj);
@@ -58,6 +58,6 @@ extern void r600SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
extern GLboolean r600ValidateBuffers(GLcontext * ctx);
-extern void r600InitTextureFuncs(struct dd_function_table *functions);
+extern void r600InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions);
#endif /* __r600_TEX_H__ */
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index b8466bdd75..8228cd67c8 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -45,7 +45,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "r600_context.h"
-#include "r700_state.h"
#include "radeon_mipmap_tree.h"
#include "r600_tex.h"
#include "r700_fragprog.h"
@@ -85,6 +84,7 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ CLEARbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_X_shift, FORMAT_COMP_X_mask);
@@ -95,6 +95,11 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
+ CLEARbit(t->SQ_TEX_RESOURCE0, TILE_TYPE_bit);
+ SETfield(t->SQ_TEX_RESOURCE0, ARRAY_LINEAR_GENERAL,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
+
switch (mesa_format) /* This is mesa format. */
{
case MESA_FORMAT_RGBA8888:
@@ -158,6 +163,32 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
+ case MESA_FORMAT_XRGB8888:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_XRGB8888_REV:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
case MESA_FORMAT_ARGB8888_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -515,6 +546,10 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
case MESA_FORMAT_Z24_S8:
case MESA_FORMAT_Z32:
case MESA_FORMAT_S8:
+ SETbit(t->SQ_TEX_RESOURCE0, TILE_TYPE_bit);
+ SETfield(t->SQ_TEX_RESOURCE0, ARRAY_1D_TILED_THIN1,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
switch (mesa_format) {
case MESA_FORMAT_Z16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16,
@@ -651,6 +686,12 @@ static GLuint r600_translate_shadow_func(GLenum func)
}
}
+static INLINE uint32_t
+S_FIXED(float value, uint32_t frac_bits)
+{
+ return value * (1 << frac_bits);
+}
+
void r600SetDepthTexMode(struct gl_texture_object *tObj)
{
radeonTexObjPtr t;
@@ -670,8 +711,9 @@ void r600SetDepthTexMode(struct gl_texture_object *tObj)
* \param rmesa Context pointer
* \param t the r300 texture object
*/
-static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *texObj)
+static void setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texObj, int unit)
{
+ context_t *rmesa = R700_CONTEXT(ctx);
radeonTexObj *t = radeon_tex_obj(texObj);
const struct gl_texture_image *firstImage;
GLuint uTexelPitch, row_align;
@@ -733,11 +775,21 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
t->SQ_TEX_RESOURCE2 = get_base_teximage_offset(t) / 256;
- if ((t->maxLod - t->minLod) > 0) {
- t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256;
- SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask);
- SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask);
- }
+ t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256;
+
+ SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask);
+ SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask);
+
+ SETfield(t->SQ_TEX_SAMPLER1,
+ S_FIXED(CLAMP(t->base.MinLod - t->minLod, 0, 15), 6),
+ MIN_LOD_shift, MIN_LOD_mask);
+ SETfield(t->SQ_TEX_SAMPLER1,
+ S_FIXED(CLAMP(t->base.MaxLod - t->minLod, 0, 15), 6),
+ MAX_LOD_shift, MAX_LOD_mask);
+ SETfield(t->SQ_TEX_SAMPLER1,
+ S_FIXED(CLAMP(ctx->Texture.Unit[unit].LodBias + t->base.LodBias, -16, 16), 6),
+ SQ_TEX_SAMPLER_WORD1_0__LOD_BIAS_shift, SQ_TEX_SAMPLER_WORD1_0__LOD_BIAS_mask);
+
if(texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB)
{
SETfield(t->SQ_TEX_SAMPLER0, r600_translate_shadow_func(texObj->CompareFunc), DEPTH_COMPARE_FUNCTION_shift, DEPTH_COMPARE_FUNCTION_mask);
@@ -754,9 +806,8 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
*
* Mostly this means populating the texture object's mipmap tree.
*/
-static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj)
+static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj, int unit)
{
- context_t *rmesa = R700_CONTEXT(ctx);
radeonTexObj *t = radeon_tex_obj(texObj);
if (!radeon_validate_texture_miptree(ctx, texObj))
@@ -764,7 +815,7 @@ static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object
/* Configure the hardware registers (more precisely, the cached version
* of the hardware registers). */
- setup_hardware_state(rmesa, texObj);
+ setup_hardware_state(ctx, texObj, unit);
t->validated = GL_TRUE;
return GL_TRUE;
@@ -805,7 +856,7 @@ GLboolean r600ValidateBuffers(GLcontext * ctx)
if (!ctx->Texture.Unit[i]._ReallyEnabled)
continue;
- if (!r600_validate_texture(ctx, ctx->Texture.Unit[i]._Current)) {
+ if (!r600_validate_texture(ctx, ctx->Texture.Unit[i]._Current, i)) {
radeon_warning("failed to validate texture for unit %d.\n", i);
}
t = radeon_tex_obj(ctx->Texture.Unit[i]._Current);
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 0ff16b4ddd..89adb77bf5 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -4469,7 +4469,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
}
pAsm->D2.dst2.SaturateMode = 1;
- pAsm->S[0].src.rtype = pAsm->D.dst.rtype;
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
pAsm->S[0].src.reg = pAsm->D.dst.reg;
noswizzle_PVSSRC(&(pAsm->S[0].src));
noneg_PVSSRC(&(pAsm->S[0].src));
@@ -4491,20 +4491,21 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
GLboolean assemble_XPD(r700_AssemblerBase *pAsm)
{
- BITS tmp;
+ BITS tmp1;
+ BITS tmp2 = 0;
if( GL_FALSE == checkop2(pAsm) )
{
return GL_FALSE;
}
- tmp = gethelpr(pAsm);
+ tmp1 = gethelpr(pAsm);
pAsm->D.dst.opcode = SQ_OP2_INST_MUL;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.reg = tmp1;
nomask_PVSDST(&(pAsm->D.dst));
if( GL_FALSE == assemble_src(pAsm, 0, -1) )
@@ -4530,11 +4531,11 @@ GLboolean assemble_XPD(r700_AssemblerBase *pAsm)
if(0xF != pAsm->pILInst[pAsm->uiCurInst].DstReg.WriteMask)
{
- tmp = gethelpr(pAsm);
+ tmp2 = gethelpr(pAsm);
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.reg = tmp2;
nomask_PVSDST(&(pAsm->D.dst));
}
@@ -4562,7 +4563,7 @@ GLboolean assemble_XPD(r700_AssemblerBase *pAsm)
// result1 + (neg) result0
setaddrmode_PVSSRC(&(pAsm->S[2].src),ADDR_ABSOLUTE);
pAsm->S[2].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[2].src.reg = tmp;
+ pAsm->S[2].src.reg = tmp1;
neg_PVSSRC(&(pAsm->S[2].src));
noswizzle_PVSSRC(&(pAsm->S[2].src));
@@ -4585,7 +4586,7 @@ GLboolean assemble_XPD(r700_AssemblerBase *pAsm)
// Use tmp as source
setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[0].src.reg = tmp;
+ pAsm->S[0].src.reg = tmp2;
noneg_PVSSRC(&(pAsm->S[0].src));
noswizzle_PVSSRC(&(pAsm->S[0].src));
@@ -5090,15 +5091,15 @@ void add_return_inst(r700_AssemblerBase *pAsm)
{
if(GL_FALSE == add_cf_instruction(pAsm) )
{
- return GL_FALSE;
+ return;
}
//pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
- pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
- pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_RETURN;
pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
@@ -5302,7 +5303,7 @@ GLboolean assemble_CAL(r700_AssemblerBase *pAsm,
GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue)
{
- GLfloat fLiteral[2] = {0.1, 0.0};
+ /*GLfloat fLiteral[2] = {0.1, 0.0};*/
pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
pAsm->D.dst.op3 = 0;
@@ -5353,7 +5354,7 @@ GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue)
GLboolean testFlag(r700_AssemblerBase *pAsm)
{
- GLfloat fLiteral[2] = {0.1, 0.0};
+ /*GLfloat fLiteral[2] = {0.1, 0.0};*/
//Test flag
GLuint tmp = gethelpr(pAsm);
@@ -6123,7 +6124,7 @@ GLboolean callPreSub(r700_AssemblerBase* pAsm,
R700ControlFlowGenericClause* prelude_cf_ptr = NULL;
- /* copy srcs to presub inputs */
+ /* copy srcs to presub inputs */
pAsm->alu_x_opcode = SQ_CF_INST_ALU;
for(i=0; i<uNumValidSrc; i++)
{
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h
index 56baf5b0d9..0064d0814f 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.h
+++ b/src/mesa/drivers/dri/r600/r700_assembler.h
@@ -619,6 +619,7 @@ GLboolean assemble_RCP(r700_AssemblerBase *pAsm);
GLboolean assemble_RSQ(r700_AssemblerBase *pAsm);
GLboolean assemble_SCS(r700_AssemblerBase *pAsm);
GLboolean assemble_SGE(r700_AssemblerBase *pAsm);
+GLboolean assemble_CONT(r700_AssemblerBase *pAsm);
GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode);
GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode);
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index 3bc2d2ba02..e0be74935b 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -32,12 +32,10 @@
#include "r600_context.h"
#include "r600_cmdbuf.h"
-#include "r700_state.h"
#include "r600_tex.h"
#include "r700_oglprog.h"
#include "r700_fragprog.h"
#include "r700_vertprog.h"
-#include "r700_ioctl.h"
#include "radeon_mipmap_tree.h"
@@ -303,14 +301,13 @@ static void r700SetRenderTarget(context_t *context, int id)
R600_STATECHANGE(context, cb_target);
/* color buffer */
- r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
+ r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset / 256;
nPitchInPixel = rrb->pitch/rrb->cpp;
SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1,
PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask);
- r700->render_target[id].CB_COLOR0_BASE.u32All = 0;
SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask);
SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL,
CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
@@ -453,13 +450,31 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom *
R600_OUT_BATCH((2 << id));
END_BATCH();
}
+ /* Set CMASK & TILE buffer to the offset of color buffer as
+ * we don't use those this shouldn't cause any issue and we
+ * then have a valid cmd stream
+ */
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(CB_COLOR0_TILE + (4 * id), 1);
+ R600_OUT_BATCH(r700->render_target[id].CB_COLOR0_TILE.u32All);
+ R600_OUT_BATCH_RELOC(r700->render_target[id].CB_COLOR0_BASE.u32All,
+ rrb->bo,
+ r700->render_target[id].CB_COLOR0_BASE.u32All,
+ 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(CB_COLOR0_FRAG + (4 * id), 1);
+ R600_OUT_BATCH(r700->render_target[id].CB_COLOR0_FRAG.u32All);
+ R600_OUT_BATCH_RELOC(r700->render_target[id].CB_COLOR0_BASE.u32All,
+ rrb->bo,
+ r700->render_target[id].CB_COLOR0_BASE.u32All,
+ 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(18);
+ BEGIN_BATCH_NO_AUTOSTATE(12);
R600_OUT_BATCH_REGVAL(CB_COLOR0_SIZE + (4 * id), r700->render_target[id].CB_COLOR0_SIZE.u32All);
R600_OUT_BATCH_REGVAL(CB_COLOR0_VIEW + (4 * id), r700->render_target[id].CB_COLOR0_VIEW.u32All);
R600_OUT_BATCH_REGVAL(CB_COLOR0_INFO + (4 * id), r700->render_target[id].CB_COLOR0_INFO.u32All);
- R600_OUT_BATCH_REGVAL(CB_COLOR0_TILE + (4 * id), r700->render_target[id].CB_COLOR0_TILE.u32All);
- R600_OUT_BATCH_REGVAL(CB_COLOR0_FRAG + (4 * id), r700->render_target[id].CB_COLOR0_FRAG.u32All);
R600_OUT_BATCH_REGVAL(CB_COLOR0_MASK + (4 * id), r700->render_target[id].CB_COLOR0_MASK.u32All);
END_BATCH();
diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c
index 98bfdd0937..09c48565b6 100644
--- a/src/mesa/drivers/dri/r600/r700_clear.c
+++ b/src/mesa/drivers/dri/r600/r700_clear.c
@@ -37,7 +37,6 @@
#include "r600_context.h"
#include "r700_shaderinst.h"
-#include "r600_emit.h"
#include "r700_clear.h"
static GLboolean r700ClearFast(context_t *context, GLbitfield mask)
diff --git a/src/mesa/drivers/dri/r600/r700_ioctl.c b/src/mesa/drivers/dri/r600/r700_ioctl.c
index 72a8978976..3bc422f394 100644
--- a/src/mesa/drivers/dri/r600/r700_ioctl.c
+++ b/src/mesa/drivers/dri/r600/r700_ioctl.c
@@ -32,10 +32,8 @@
#include "main/macros.h"
#include "main/context.h"
#include "main/simple_list.h"
-#include "swrast/swrast.h"
#include "radeon_common.h"
-#include "radeon_lock.h"
#include "r600_context.h"
#include "r700_ioctl.h"
diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c
index 0d476fcd86..2a50361199 100644
--- a/src/mesa/drivers/dri/r600/r700_oglprog.c
+++ b/src/mesa/drivers/dri/r600/r700_oglprog.c
@@ -132,7 +132,7 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
_mesa_delete_program(ctx, prog);
}
-static void
+static GLboolean
r700ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
struct r700_vertex_program_cont *vpc = (struct r700_vertex_program_cont *)prog;
@@ -153,6 +153,8 @@ r700ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
break;
}
+ /* XXX check if program is legal, within limits */
+ return GL_TRUE;
}
static GLboolean r700IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c
index eab27cbd84..8f14af7472 100644
--- a/src/mesa/drivers/dri/r600/r700_render.c
+++ b/src/mesa/drivers/dri/r600/r700_render.c
@@ -42,7 +42,6 @@
#include "tnl/t_vp_build.h"
#include "tnl/t_context.h"
#include "tnl/t_vertex.h"
-#include "tnl/t_pipeline.h"
#include "vbo/vbo_context.h"
#include "r600_context.h"
@@ -116,8 +115,6 @@ void r700Start3D(context_t *context)
END_BATCH();
COMMIT_BATCH();
-
- r700WaitForIdleClean(context);
}
GLboolean r700SyncSurf(context_t *context,
@@ -422,7 +419,7 @@ static void r700RunRenderPrimitiveImmediate(GLcontext * ctx, int start, int end,
}
/* start 3d, idle, cb/db flush */
-#define PRE_EMIT_STATE_BUFSZ 10 + 5 + 14
+#define PRE_EMIT_STATE_BUFSZ 5 + 5 + 18
static GLuint r700PredictRenderSize(GLcontext* ctx,
const struct _mesa_prim *prim,
@@ -935,6 +932,7 @@ static GLboolean r700TryDrawPrims(GLcontext *ctx,
radeon_debug_remove_indent();
/* Flush render op cached for last several quads. */
+ /* XXX drm should handle this in fence submit */
r700WaitForIdleClean(context);
rrb = radeon_get_colorbuffer(&context->radeon);
diff --git a/src/mesa/drivers/dri/r600/r700_shader.c b/src/mesa/drivers/dri/r600/r700_shader.c
index 2eed1acc2f..67b0d40308 100644
--- a/src/mesa/drivers/dri/r600/r700_shader.c
+++ b/src/mesa/drivers/dri/r600/r700_shader.c
@@ -35,7 +35,6 @@
#include "main/glheader.h"
#include "r600_context.h"
-#include "r700_debug.h"
#include "r700_shader.h"
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index 3c8cb579f9..0240eefd5c 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -26,7 +26,6 @@
#include "main/glheader.h"
#include "main/mtypes.h"
-#include "main/state.h"
#include "main/imports.h"
#include "main/enums.h"
#include "main/macros.h"
@@ -36,11 +35,9 @@
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
-#include "tnl/t_vp_build.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "main/api_arrayelt.h"
-#include "main/state.h"
#include "main/framebuffer.h"
#include "shader/prog_parameter.h"
@@ -59,6 +56,7 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
static void r700UpdatePolygonMode(GLcontext * ctx);
static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
static void r700SetStencilState(GLcontext * ctx, GLboolean state);
+static void r700UpdateWindow(GLcontext * ctx, int id);
void r700UpdateShaders(GLcontext * ctx)
{
@@ -780,6 +778,9 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
case GL_LINE_STIPPLE:
r700UpdateLineStipple(ctx);
break;
+ case GL_DEPTH_CLAMP:
+ r700UpdateWindow(ctx, 0);
+ break;
default:
break;
}
@@ -1576,9 +1577,9 @@ static void r700InitSQConfig(GLcontext * ctx)
SETbit(r700->sq_config.SQ_CONFIG.u32All, DX9_CONSTS_bit);
SETbit(r700->sq_config.SQ_CONFIG.u32All, ALU_INST_PREFER_VECTOR_bit);
SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, PS_PRIO_shift, PS_PRIO_mask);
- SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, VS_PRIO_shift, VS_PRIO_mask);
- SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, GS_PRIO_shift, GS_PRIO_mask);
- SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, ES_PRIO_shift, ES_PRIO_mask);
+ SETfield(r700->sq_config.SQ_CONFIG.u32All, vs_prio, VS_PRIO_shift, VS_PRIO_mask);
+ SETfield(r700->sq_config.SQ_CONFIG.u32All, gs_prio, GS_PRIO_shift, GS_PRIO_mask);
+ SETfield(r700->sq_config.SQ_CONFIG.u32All, es_prio, ES_PRIO_shift, ES_PRIO_mask);
r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All = 0;
SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, num_ps_gprs, NUM_PS_GPRS_shift, NUM_PS_GPRS_mask);
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index 782f151f5a..618f7e1be1 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -647,7 +647,7 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
/* _mesa_reference_program has already checked glsl shProg is ok and set ctx->VertexProgem._Current */
/* so, use ctx->VertexProgem._Current */
struct gl_program_parameter_list *paramListOrginal =
- paramListOrginal = ctx->VertexProgram._Current->Base.Parameters;
+ ctx->VertexProgram._Current->Base.Parameters;
_mesa_load_state_parameters(ctx, paramList);
diff --git a/src/mesa/drivers/dri/r600/radeon_tex_copy.c b/src/mesa/drivers/dri/r600/radeon_tex_copy.c
new file mode 120000
index 0000000000..dfa5ba34e6
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_tex_copy.c
@@ -0,0 +1 @@
+../radeon/radeon_tex_copy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/server/radeon_egl.c b/src/mesa/drivers/dri/r600/server/radeon_egl.c
deleted file mode 120000
index d7735a7643..0000000000
--- a/src/mesa/drivers/dri/r600/server/radeon_egl.c
+++ /dev/null
@@ -1 +0,0 @@
-../../radeon/server/radeon_egl.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile
index 2b2f2c4aa7..a54ea16ec6 100644
--- a/src/mesa/drivers/dri/radeon/Makefile
+++ b/src/mesa/drivers/dri/radeon/Makefile
@@ -26,7 +26,8 @@ RADEON_COMMON_SOURCES = \
radeon_mipmap_tree.c \
radeon_queryobj.c \
radeon_span.c \
- radeon_texture.c
+ radeon_texture.c \
+ radeon_tex_copy.c
DRIVER_SOURCES = \
radeon_context.c \
@@ -40,6 +41,7 @@ DRIVER_SOURCES = \
radeon_swtcl.c \
radeon_maos.c \
radeon_sanity.c \
+ radeon_blit.c \
$(RADEON_COMMON_SOURCES)
C_SOURCES = \
@@ -47,7 +49,7 @@ C_SOURCES = \
$(DRIVER_SOURCES) \
$(CS_SOURCES)
-DRIVER_DEFINES = -DRADEON_R100 -Wall
+DRIVER_DEFINES = -DRADEON_R100
DRI_LIB_DEPS += $(RADEON_LDFLAGS)
diff --git a/src/mesa/drivers/dri/radeon/radeon_blit.c b/src/mesa/drivers/dri/radeon/radeon_blit.c
new file mode 100644
index 0000000000..0df4fbb33c
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_blit.c
@@ -0,0 +1,403 @@
+/*
+ * Copyright (C) 2010 Advanced Micro Devices, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_common.h"
+#include "radeon_context.h"
+#include "radeon_blit.h"
+
+static inline uint32_t cmdpacket0(struct radeon_screen *rscrn,
+ int reg, int count)
+{
+ if (count)
+ return CP_PACKET0(reg, count - 1);
+ return CP_PACKET2;
+}
+
+/* common formats supported as both textures and render targets */
+static unsigned is_blit_supported(gl_format mesa_format)
+{
+ /* XXX others? BE/LE? */
+ switch (mesa_format) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_A8:
+ break;
+ default:
+ return 0;
+ }
+
+ /* ??? */
+ if (_mesa_get_format_bits(mesa_format, GL_DEPTH_BITS) > 0)
+ return 0;
+
+ return 1;
+}
+
+static inline void emit_vtx_state(struct r100_context *r100)
+{
+ BATCH_LOCALS(&r100->radeon);
+
+ BEGIN_BATCH(8);
+ if (r100->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
+ OUT_BATCH_REGVAL(RADEON_SE_CNTL_STATUS, 0);
+ } else {
+ OUT_BATCH_REGVAL(RADEON_SE_CNTL_STATUS, RADEON_TCL_BYPASS);
+
+ }
+ OUT_BATCH_REGVAL(RADEON_SE_COORD_FMT, (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
+ RADEON_TEX1_W_ROUTING_USE_W0));
+ OUT_BATCH_REGVAL(RADEON_SE_VTX_FMT, RADEON_SE_VTX_FMT_XY | RADEON_SE_VTX_FMT_ST0);
+ OUT_BATCH_REGVAL(RADEON_SE_CNTL, (RADEON_DIFFUSE_SHADE_GOURAUD |
+ RADEON_BFACE_SOLID |
+ RADEON_FFACE_SOLID |
+ RADEON_VTX_PIX_CENTER_OGL |
+ RADEON_ROUND_MODE_ROUND |
+ RADEON_ROUND_PREC_4TH_PIX));
+ END_BATCH();
+}
+
+static void inline emit_tx_setup(struct r100_context *r100,
+ gl_format mesa_format,
+ struct radeon_bo *bo,
+ intptr_t offset,
+ unsigned width,
+ unsigned height,
+ unsigned pitch)
+{
+ uint32_t txformat = RADEON_TXFORMAT_NON_POWER2;
+ BATCH_LOCALS(&r100->radeon);
+
+ assert(width <= 2047);
+ assert(height <= 2047);
+ assert(offset % 32 == 0);
+
+ /* XXX others? BE/LE? */
+ switch (mesa_format) {
+ case MESA_FORMAT_ARGB8888:
+ txformat |= RADEON_TXFORMAT_ARGB8888 | RADEON_TXFORMAT_ALPHA_IN_MAP;
+ break;
+ case MESA_FORMAT_XRGB8888:
+ txformat |= RADEON_TXFORMAT_ARGB8888;
+ break;
+ case MESA_FORMAT_RGB565:
+ txformat |= RADEON_TXFORMAT_RGB565;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ txformat |= RADEON_TXFORMAT_ARGB4444 | RADEON_TXFORMAT_ALPHA_IN_MAP;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ txformat |= RADEON_TXFORMAT_ARGB1555 | RADEON_TXFORMAT_ALPHA_IN_MAP;
+ break;
+ case MESA_FORMAT_A8:
+ txformat |= RADEON_TXFORMAT_I8 | RADEON_TXFORMAT_ALPHA_IN_MAP;
+ break;
+ default:
+ break;
+ }
+
+ BEGIN_BATCH(18);
+ OUT_BATCH_REGVAL(RADEON_PP_CNTL, RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE);
+ OUT_BATCH_REGVAL(RADEON_PP_TXCBLEND_0, (RADEON_COLOR_ARG_A_ZERO |
+ RADEON_COLOR_ARG_B_ZERO |
+ RADEON_COLOR_ARG_C_T0_COLOR |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_CLAMP_TX));
+ OUT_BATCH_REGVAL(RADEON_PP_TXABLEND_0, (RADEON_ALPHA_ARG_A_ZERO |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_T0_ALPHA |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_CLAMP_TX));
+ OUT_BATCH_REGVAL(RADEON_PP_TXFILTER_0, (RADEON_CLAMP_S_CLAMP_LAST |
+ RADEON_CLAMP_T_CLAMP_LAST |
+ RADEON_MAG_FILTER_NEAREST |
+ RADEON_MIN_FILTER_NEAREST));
+ OUT_BATCH_REGVAL(RADEON_PP_TXFORMAT_0, txformat);
+ OUT_BATCH_REGVAL(RADEON_PP_TEX_SIZE_0, ((width - 1) |
+ ((height - 1) << RADEON_TEX_VSIZE_SHIFT)));
+ OUT_BATCH_REGVAL(RADEON_PP_TEX_PITCH_0, pitch * _mesa_get_format_bytes(mesa_format) - 32);
+
+ OUT_BATCH_REGSEQ(RADEON_PP_TXOFFSET_0, 1);
+ OUT_BATCH_RELOC(0, bo, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+
+ END_BATCH();
+}
+
+static inline void emit_cb_setup(struct r100_context *r100,
+ struct radeon_bo *bo,
+ intptr_t offset,
+ gl_format mesa_format,
+ unsigned pitch,
+ unsigned width,
+ unsigned height)
+{
+ uint32_t dst_pitch = pitch;
+ uint32_t dst_format = 0;
+ BATCH_LOCALS(&r100->radeon);
+
+ /* XXX others? BE/LE? */
+ switch (mesa_format) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ dst_format = RADEON_COLOR_FORMAT_ARGB8888;
+ break;
+ case MESA_FORMAT_RGB565:
+ dst_format = RADEON_COLOR_FORMAT_RGB565;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ dst_format = RADEON_COLOR_FORMAT_ARGB4444;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ dst_format = RADEON_COLOR_FORMAT_ARGB1555;
+ break;
+ case MESA_FORMAT_A8:
+ dst_format = RADEON_COLOR_FORMAT_RGB8;
+ break;
+ default:
+ break;
+ }
+
+ BEGIN_BATCH_NO_AUTOSTATE(18);
+ OUT_BATCH_REGVAL(RADEON_RE_TOP_LEFT, 0);
+ OUT_BATCH_REGVAL(RADEON_RE_WIDTH_HEIGHT, ((width << RADEON_RE_WIDTH_SHIFT) |
+ (height << RADEON_RE_HEIGHT_SHIFT)));
+ OUT_BATCH_REGVAL(RADEON_RB3D_PLANEMASK, 0xffffffff);
+ OUT_BATCH_REGVAL(RADEON_RB3D_BLENDCNTL, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO);
+ OUT_BATCH_REGVAL(RADEON_RB3D_CNTL, dst_format);
+
+ OUT_BATCH_REGSEQ(RADEON_RB3D_COLOROFFSET, 1);
+ OUT_BATCH_RELOC(0, bo, 0, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_REGSEQ(RADEON_RB3D_COLORPITCH, 1);
+ OUT_BATCH_RELOC(dst_pitch, bo, dst_pitch, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0);
+
+ END_BATCH();
+}
+
+static GLboolean validate_buffers(struct r100_context *r100,
+ struct radeon_bo *src_bo,
+ struct radeon_bo *dst_bo)
+{
+ int ret;
+ radeon_cs_space_add_persistent_bo(r100->radeon.cmdbuf.cs,
+ src_bo, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ radeon_cs_space_add_persistent_bo(r100->radeon.cmdbuf.cs,
+ dst_bo, 0, RADEON_GEM_DOMAIN_VRAM);
+
+ ret = radeon_cs_space_check_with_bo(r100->radeon.cmdbuf.cs,
+ first_elem(&r100->radeon.dma.reserved)->bo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ if (ret)
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+/**
+ * Calculate texcoords for given image region.
+ * Output values are [minx, maxx, miny, maxy]
+ */
+static inline void calc_tex_coords(float img_width, float img_height,
+ float x, float y,
+ float reg_width, float reg_height,
+ unsigned flip_y, float *buf)
+{
+ buf[0] = x / img_width;
+ buf[1] = buf[0] + reg_width / img_width;
+ buf[2] = y / img_height;
+ buf[3] = buf[2] + reg_height / img_height;
+ if (flip_y)
+ {
+ buf[2] = 1.0 - buf[2];
+ buf[3] = 1.0 - buf[3];
+ }
+}
+
+static inline void emit_draw_packet(struct r100_context *r100,
+ unsigned src_width, unsigned src_height,
+ unsigned src_x_offset, unsigned src_y_offset,
+ unsigned dst_x_offset, unsigned dst_y_offset,
+ unsigned reg_width, unsigned reg_height,
+ unsigned flip_y)
+{
+ float texcoords[4];
+ float verts[12];
+ BATCH_LOCALS(&r100->radeon);
+
+ calc_tex_coords(src_width, src_height,
+ src_x_offset, src_y_offset,
+ reg_width, reg_height,
+ flip_y, texcoords);
+
+ verts[0] = dst_x_offset;
+ verts[1] = dst_y_offset + reg_height;
+ verts[2] = texcoords[0];
+ verts[3] = texcoords[3];
+
+ verts[4] = dst_x_offset + reg_width;
+ verts[5] = dst_y_offset + reg_height;
+ verts[6] = texcoords[1];
+ verts[7] = texcoords[3];
+
+ verts[8] = dst_x_offset + reg_width;
+ verts[9] = dst_y_offset;
+ verts[10] = texcoords[1];
+ verts[11] = texcoords[2];
+
+ BEGIN_BATCH(15);
+ OUT_BATCH(RADEON_CP_PACKET3_3D_DRAW_IMMD | (13 << 16));
+ OUT_BATCH(RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_ST0);
+ OUT_BATCH(RADEON_CP_VC_CNTL_PRIM_WALK_RING |
+ RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST |
+ RADEON_CP_VC_CNTL_MAOS_ENABLE |
+ RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE |
+ (3 << 16));
+ OUT_BATCH_TABLE(verts, 12);
+ END_BATCH();
+}
+
+/**
+ * Copy a region of [@a width x @a height] pixels from source buffer
+ * to destination buffer.
+ * @param[in] r100 r100 context
+ * @param[in] src_bo source radeon buffer object
+ * @param[in] src_offset offset of the source image in the @a src_bo
+ * @param[in] src_mesaformat source image format
+ * @param[in] src_pitch aligned source image width
+ * @param[in] src_width source image width
+ * @param[in] src_height source image height
+ * @param[in] src_x_offset x offset in the source image
+ * @param[in] src_y_offset y offset in the source image
+ * @param[in] dst_bo destination radeon buffer object
+ * @param[in] dst_offset offset of the destination image in the @a dst_bo
+ * @param[in] dst_mesaformat destination image format
+ * @param[in] dst_pitch aligned destination image width
+ * @param[in] dst_width destination image width
+ * @param[in] dst_height destination image height
+ * @param[in] dst_x_offset x offset in the destination image
+ * @param[in] dst_y_offset y offset in the destination image
+ * @param[in] width region width
+ * @param[in] height region height
+ * @param[in] flip_y set if y coords of the source image need to be flipped
+ */
+unsigned r100_blit(GLcontext *ctx,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned reg_width,
+ unsigned reg_height,
+ unsigned flip_y)
+{
+ struct r100_context *r100 = R100_CONTEXT(ctx);
+
+ if (!is_blit_supported(dst_mesaformat))
+ return GL_FALSE;
+
+ /* Make sure that colorbuffer has even width - hw limitation */
+ if (dst_pitch % 2 > 0)
+ ++dst_pitch;
+
+ /* Rendering to small buffer doesn't work.
+ * Looks like a hw limitation.
+ */
+ if (dst_pitch < 32)
+ return GL_FALSE;
+
+ /* Need to clamp the region size to make sure
+ * we don't read outside of the source buffer
+ * or write outside of the destination buffer.
+ */
+ if (reg_width + src_x_offset > src_width)
+ reg_width = src_width - src_x_offset;
+ if (reg_height + src_y_offset > src_height)
+ reg_height = src_height - src_y_offset;
+ if (reg_width + dst_x_offset > dst_width)
+ reg_width = dst_width - dst_x_offset;
+ if (reg_height + dst_y_offset > dst_height)
+ reg_height = dst_height - dst_y_offset;
+
+ if (src_bo == dst_bo) {
+ return GL_FALSE;
+ }
+
+ if (src_offset % 32 || dst_offset % 32) {
+ return GL_FALSE;
+ }
+
+ if (0) {
+ fprintf(stderr, "src: size [%d x %d], pitch %d, "
+ "offset [%d x %d], format %s, bo %p\n",
+ src_width, src_height, src_pitch,
+ src_x_offset, src_y_offset,
+ _mesa_get_format_name(src_mesaformat),
+ src_bo);
+ fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n",
+ dst_pitch, dst_x_offset, dst_y_offset,
+ _mesa_get_format_name(dst_mesaformat), dst_bo);
+ fprintf(stderr, "region: %d x %d\n", reg_width, reg_height);
+ }
+
+ /* Flush is needed to make sure that source buffer has correct data */
+ radeonFlush(ctx);
+
+ rcommonEnsureCmdBufSpace(&r100->radeon, 59, __FUNCTION__);
+
+ if (!validate_buffers(r100, src_bo, dst_bo))
+ return GL_FALSE;
+
+ /* 8 */
+ emit_vtx_state(r100);
+ /* 18 */
+ emit_tx_setup(r100, src_mesaformat, src_bo, src_offset, src_width, src_height, src_pitch);
+ /* 18 */
+ emit_cb_setup(r100, dst_bo, dst_offset, dst_mesaformat, dst_pitch, dst_width, dst_height);
+ /* 15 */
+ emit_draw_packet(r100, src_width, src_height,
+ src_x_offset, src_y_offset,
+ dst_x_offset, dst_y_offset,
+ reg_width, reg_height,
+ flip_y);
+
+ radeonFlush(ctx);
+
+ return GL_TRUE;
+}
diff --git a/src/mesa/drivers/dri/radeon/radeon_blit.h b/src/mesa/drivers/dri/radeon/radeon_blit.h
new file mode 100644
index 0000000000..d36366ff79
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_blit.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2010 Advanced Micro Devices, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef RADEON_BLIT_H
+#define RADEON_BLIT_H
+
+void r100_blit_init(struct r100_context *r100);
+
+unsigned r100_blit(GLcontext *ctx,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned width,
+ unsigned height,
+ unsigned flip_y);
+
+#endif // RADEON_BLIT_H
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index e0b853bc97..79f3ff7da6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -1036,10 +1036,11 @@ static INLINE void radeon_emit_atom(radeonContextPtr radeon, struct radeon_state
OUT_BATCH_TABLE(atom->cmd, dwords);
END_BATCH();
}
+ atom->dirty = GL_FALSE;
+
} else {
radeon_print(RADEON_STATE, RADEON_VERBOSE, " skip state %s\n", atom->name);
}
- atom->dirty = GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index b9c29b937e..94f476617b 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "drirenderbuffer.h"
#include "drivers/common/meta.h"
#include "main/context.h"
-#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/state.h"
#include "main/simple_list.h"
@@ -47,10 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#if defined(RADEON_R600)
-#include "r600_context.h"
-#endif
-
#define DRIVER_DATE "20090101"
#ifndef RADEON_DEBUG
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h
index ab79d2dc0f..e397ee8c22 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -518,6 +518,26 @@ struct radeon_context {
void (*free_context)(GLcontext *ctx);
void (*emit_query_finish)(radeonContextPtr radeon);
void (*update_scissor)(GLcontext *ctx);
+ unsigned (*blit)(GLcontext *ctx,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned reg_width,
+ unsigned reg_height,
+ unsigned flip_y);
} vtbl;
};
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index 3cd305b0a2..475e93bc05 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -39,10 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/simple_list.h"
#include "main/imports.h"
-#include "main/matrix.h"
#include "main/extensions.h"
-#include "main/framebuffer.h"
-#include "main/state.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
@@ -61,8 +58,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_tex.h"
#include "radeon_swtcl.h"
#include "radeon_tcl.h"
-#include "radeon_maos.h"
#include "radeon_queryobj.h"
+#include "radeon_blit.h"
#define need_GL_ARB_occlusion_query
#define need_GL_EXT_blend_minmax
@@ -73,7 +70,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define DRIVER_DATE "20061018"
-#include "vblank.h"
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
@@ -202,6 +198,7 @@ static void r100_init_vtbl(radeonContextPtr radeon)
radeon->vtbl.fallback = radeonFallback;
radeon->vtbl.free_context = r100_vtbl_free_context;
radeon->vtbl.emit_query_finish = r100_emit_query_finish;
+ radeon->vtbl.blit = r100_blit;
}
/* Create the device specific context.
@@ -228,6 +225,7 @@ r100CreateContext( const __GLcontextModes *glVisual,
if ( !rmesa )
return GL_FALSE;
+ rmesa->radeon.radeonScreen = screen;
r100_init_vtbl(&rmesa->radeon);
/* init exp fog table data */
@@ -257,7 +255,7 @@ r100CreateContext( const __GLcontextModes *glVisual,
* (the texture functions are especially important)
*/
_mesa_init_driver_functions( &functions );
- radeonInitTextureFuncs( &functions );
+ radeonInitTextureFuncs( &rmesa->radeon, &functions );
radeonInitQueryObjFunctions(&functions);
if (!radeonInitContext(&rmesa->radeon, &functions,
@@ -281,6 +279,7 @@ r100CreateContext( const __GLcontextModes *glVisual,
"texture_units");
ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
+ ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;
i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h
index dfedc38bfd..d84760bf74 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_context.h
@@ -453,7 +453,6 @@ struct r100_context {
extern GLboolean r100CreateContext( const __GLcontextModes *glVisual,
__DRIcontext *driContextPriv,
void *sharedContextPrivate);
-
#endif /* __RADEON_CONTEXT_H__ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
index bf46eb8aab..cc951a12cb 100644
--- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
@@ -180,7 +180,6 @@ static int cs_begin(struct radeon_cs_int *cs,
if (cs->cdw + ndw > cs->ndw) {
uint32_t tmp, *ptr;
- int num = (ndw > 0x3FF) ? ndw : 0x3FF;
tmp = (cs->cdw + ndw + 0x3ff) & (~0x3ff);
ptr = (uint32_t*)realloc(cs->packets, 4 * tmp);
diff --git a/src/mesa/drivers/dri/radeon/radeon_debug.h b/src/mesa/drivers/dri/radeon/radeon_debug.h
index 26da31c1c4..ef8b9671ac 100644
--- a/src/mesa/drivers/dri/radeon/radeon_debug.h
+++ b/src/mesa/drivers/dri/radeon/radeon_debug.h
@@ -47,7 +47,11 @@ typedef enum radeon_debug_levels {
* errors.
*/
#ifndef RADEON_DEBUG_LEVEL
-#define RADEON_DEBUG_LEVEL RADEON_VERBOSE
+# ifdef DEBUG
+# define RADEON_DEBUG_LEVEL RADEON_TRACE
+# else
+# define RADEON_DEBUG_LEVEL RADEON_VERBOSE
+# endif
#endif
typedef enum radeon_debug_types {
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index 7b1f84a715..e780b9eef1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -531,10 +531,9 @@ radeon_render_texture(GLcontext * ctx,
att->TextureLevel);
if (att->Texture->Target == GL_TEXTURE_3D) {
- GLuint offsets[6];
- radeon_miptree_depth_offsets(radeon_image->mt, att->TextureLevel,
- offsets);
- imageOffset += offsets[att->Zoffset];
+ imageOffset += radeon_image->mt->levels[att->TextureLevel].rowstride *
+ radeon_image->mt->levels[att->TextureLevel].height *
+ att->Zoffset;
}
/* store that offset in the region, along with the correct pitch for
diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
index a9d50c5d07..c7ea452156 100644
--- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
@@ -38,18 +38,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include <errno.h>
#include "main/attrib.h"
-#include "main/enable.h"
-#include "main/blend.h"
#include "main/bufferobj.h"
-#include "main/buffers.h"
-#include "main/depth.h"
-#include "main/shaders.h"
-#include "main/texstate.h"
-#include "main/varray.h"
-#include "glapi/dispatch.h"
#include "swrast/swrast.h"
-#include "main/stencil.h"
-#include "main/matrix.h"
#include "main/glheader.h"
#include "main/imports.h"
@@ -58,15 +48,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_context.h"
#include "radeon_common.h"
-#include "radeon_state.h"
#include "radeon_ioctl.h"
-#include "radeon_tcl.h"
-#include "radeon_sanity.h"
#define STANDALONE_MMIO
-#include "radeon_macros.h" /* for INREG() */
-#include "drirenderbuffer.h"
#include "vblank.h"
#define RADEON_TIMEOUT 512
@@ -107,6 +92,8 @@ void radeonSetUpAtomList( r100ContextPtr rmesa )
insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.lit[i]);
for (i = 0; i < 6; ++i)
insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.ucp[i]);
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.stp);
insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.eye);
insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.grd);
insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.fog);
diff --git a/src/mesa/drivers/dri/radeon/radeon_lighting.c b/src/mesa/drivers/dri/radeon/radeon_lighting.c
deleted file mode 100644
index ba444f2b10..0000000000
--- a/src/mesa/drivers/dri/radeon/radeon_lighting.c
+++ /dev/null
@@ -1,681 +0,0 @@
-/*
- * Copyright 2000, 2001 VA Linux Systems Inc., Fremont, California.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Gareth Hughes <gareth@valinux.com>
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "api_arrayelt.h"
-/* #include "mmath.h" */
-#include "main/enums.h"
-#include "colormac.h"
-
-
-#include "radeon_context.h"
-#include "radeon_ioctl.h"
-#include "radeon_state.h"
-#include "radeon_tcl.h"
-#include "radeon_tex.h"
-#include "radeon_vtxfmt.h"
-
-
-
-/* =============================================================
- * Materials
- */
-
-
-/* Update on colormaterial, material emmissive/ambient,
- * lightmodel.globalambient
- */
-void update_global_ambient( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- float *fcmd = (float *)RADEON_DB_STATE( glt );
-
- /* Need to do more if both emmissive & ambient are PREMULT:
- */
- if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &
- ((3 << RADEON_EMISSIVE_SOURCE_SHIFT) |
- (3 << RADEON_AMBIENT_SOURCE_SHIFT))) == 0)
- {
- COPY_3V( &fcmd[GLT_RED],
- ctx->Light.Material[0].Emission);
- ACC_SCALE_3V( &fcmd[GLT_RED],
- ctx->Light.Model.Ambient,
- ctx->Light.Material[0].Ambient);
- }
- else
- {
- COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient );
- }
-
- RADEON_DB_STATECHANGE(rmesa, &rmesa->hw.glt);
-}
-
-/* Update on change to
- * - light[p].colors
- * - light[p].enabled
- * - material,
- * - colormaterial enabled
- * - colormaterial bitmask
- */
-void update_light_colors( GLcontext *ctx, GLuint p )
-{
- struct gl_light *l = &ctx->Light.Light[p];
-
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-
- if (l->Enabled) {
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- float *fcmd = (float *)RADEON_DB_STATE( lit[p] );
- GLuint bitmask = ctx->Light.ColorMaterialBitmask;
- struct gl_material *mat = &ctx->Light.Material[0];
-
- COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
- COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse );
- COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
-
- if (!ctx->Light.ColorMaterialEnabled)
- bitmask = 0;
-
- if ((bitmask & FRONT_AMBIENT_BIT) == 0)
- SELF_SCALE_3V( &fcmd[LIT_AMBIENT_RED], mat->Ambient );
-
- if ((bitmask & FRONT_DIFFUSE_BIT) == 0)
- SELF_SCALE_3V( &fcmd[LIT_DIFFUSE_RED], mat->Diffuse );
-
- if ((bitmask & FRONT_SPECULAR_BIT) == 0)
- SELF_SCALE_3V( &fcmd[LIT_SPECULAR_RED], mat->Specular );
-
- RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
- }
-}
-
-/* Also fallback for asym colormaterial mode in twoside lighting...
- */
-void check_twoside_fallback( GLcontext *ctx )
-{
- GLboolean fallback = GL_FALSE;
-
- if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
- if (memcmp( &ctx->Light.Material[0],
- &ctx->Light.Material[1],
- sizeof(struct gl_material)) != 0)
- fallback = GL_TRUE;
- else if (ctx->Light.ColorMaterialEnabled &&
- (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) !=
- ((ctx->Light.ColorMaterialBitmask & FRONT_MATERIAL_BITS)<<1))
- fallback = GL_TRUE;
- }
-
- TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_LIGHT_TWOSIDE, fallback );
-}
-
-void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
-{
- if (ctx->Light.ColorMaterialEnabled) {
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLuint light_model_ctl = rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL];
- GLuint mask = ctx->Light.ColorMaterialBitmask;
-
- /* Default to PREMULT:
- */
- light_model_ctl &= ~((3 << RADEON_EMISSIVE_SOURCE_SHIFT) |
- (3 << RADEON_AMBIENT_SOURCE_SHIFT) |
- (3 << RADEON_DIFFUSE_SOURCE_SHIFT) |
- (3 << RADEON_SPECULAR_SOURCE_SHIFT));
-
- if (mask & FRONT_EMISSION_BIT) {
- light_model_ctl |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
- RADEON_EMISSIVE_SOURCE_SHIFT);
- }
-
- if (mask & FRONT_AMBIENT_BIT) {
- light_model_ctl |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
- RADEON_AMBIENT_SOURCE_SHIFT);
- }
-
- if (mask & FRONT_DIFFUSE_BIT) {
- light_model_ctl |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
- RADEON_DIFFUSE_SOURCE_SHIFT);
- }
-
- if (mask & FRONT_SPECULAR_BIT) {
- light_model_ctl |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
- RADEON_SPECULAR_SOURCE_SHIFT);
- }
-
- if (light_model_ctl != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]) {
- GLuint p;
-
- RADEON_STATECHANGE( rmesa, tcl );
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = light_model_ctl;
-
- for (p = 0 ; p < MAX_LIGHTS; p++)
- update_light_colors( ctx, p );
- update_global_ambient( ctx );
- }
- }
-
- check_twoside_fallback( ctx );
-}
-
-void radeonUpdateMaterial( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( mtl );
- GLuint p;
- GLuint mask = ~0;
-
- if (ctx->Light.ColorMaterialEnabled)
- mask &= ~ctx->Light.ColorMaterialBitmask;
-
- if (RADEON_DEBUG & RADEON_STATE)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
-
- if (mask & FRONT_EMISSION_BIT) {
- fcmd[MTL_EMMISSIVE_RED] = ctx->Light.Material[0].Emission[0];
- fcmd[MTL_EMMISSIVE_GREEN] = ctx->Light.Material[0].Emission[1];
- fcmd[MTL_EMMISSIVE_BLUE] = ctx->Light.Material[0].Emission[2];
- fcmd[MTL_EMMISSIVE_ALPHA] = ctx->Light.Material[0].Emission[3];
- }
- if (mask & FRONT_AMBIENT_BIT) {
- fcmd[MTL_AMBIENT_RED] = ctx->Light.Material[0].Ambient[0];
- fcmd[MTL_AMBIENT_GREEN] = ctx->Light.Material[0].Ambient[1];
- fcmd[MTL_AMBIENT_BLUE] = ctx->Light.Material[0].Ambient[2];
- fcmd[MTL_AMBIENT_ALPHA] = ctx->Light.Material[0].Ambient[3];
- }
- if (mask & FRONT_DIFFUSE_BIT) {
- fcmd[MTL_DIFFUSE_RED] = ctx->Light.Material[0].Diffuse[0];
- fcmd[MTL_DIFFUSE_GREEN] = ctx->Light.Material[0].Diffuse[1];
- fcmd[MTL_DIFFUSE_BLUE] = ctx->Light.Material[0].Diffuse[2];
- fcmd[MTL_DIFFUSE_ALPHA] = ctx->Light.Material[0].Diffuse[3];
- }
- if (mask & FRONT_SPECULAR_BIT) {
- fcmd[MTL_SPECULAR_RED] = ctx->Light.Material[0].Specular[0];
- fcmd[MTL_SPECULAR_GREEN] = ctx->Light.Material[0].Specular[1];
- fcmd[MTL_SPECULAR_BLUE] = ctx->Light.Material[0].Specular[2];
- fcmd[MTL_SPECULAR_ALPHA] = ctx->Light.Material[0].Specular[3];
- }
- if (mask & FRONT_SHININESS_BIT) {
- fcmd[MTL_SHININESS] = ctx->Light.Material[0].Shininess;
- }
-
- if (RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.mtl )) {
- for (p = 0 ; p < MAX_LIGHTS; p++)
- update_light_colors( ctx, p );
-
- check_twoside_fallback( ctx );
- update_global_ambient( ctx );
- }
- else if (RADEON_DEBUG & (RADEON_PRIMS|DEBUG_STATE))
- fprintf(stderr, "%s: Elided noop material call\n", __FUNCTION__);
-}
-
-/* _NEW_LIGHT
- * _NEW_MODELVIEW
- * _MESA_NEW_NEED_EYE_COORDS
- *
- * Uses derived state from mesa:
- * _VP_inf_norm
- * _h_inf_norm
- * _Position
- * _NormSpotDirection
- * _ModelViewInvScale
- * _NeedEyeCoords
- * _EyeZDir
- *
- * which are calculated in light.c and are correct for the current
- * lighting space (model or eye), hence dependencies on _NEW_MODELVIEW
- * and _MESA_NEW_NEED_EYE_COORDS.
- */
-void radeonUpdateLighting( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- /* Have to check these, or have an automatic shortcircuit mechanism
- * to remove noop statechanges. (Or just do a better job on the
- * front end).
- */
- {
- GLuint tmp = rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL];
-
- if (ctx->_NeedEyeCoords)
- tmp &= ~RADEON_LIGHT_IN_MODELSPACE;
- else
- tmp |= RADEON_LIGHT_IN_MODELSPACE;
-
-
- /* Leave this test disabled: (unexplained q3 lockup) (even with
- new packets)
- */
- if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL])
- {
- RADEON_STATECHANGE( rmesa, tcl );
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = tmp;
- }
- }
-
- {
- GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( eye );
- fcmd[EYE_X] = ctx->_EyeZDir[0];
- fcmd[EYE_Y] = ctx->_EyeZDir[1];
- fcmd[EYE_Z] = - ctx->_EyeZDir[2];
- fcmd[EYE_RESCALE_FACTOR] = ctx->_ModelViewInvScale;
- RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.eye );
- }
-
-
-/* RADEON_STATECHANGE( rmesa, glt ); */
-
- if (ctx->Light.Enabled) {
- GLint p;
- for (p = 0 ; p < MAX_LIGHTS; p++) {
- if (ctx->Light.Light[p].Enabled) {
- struct gl_light *l = &ctx->Light.Light[p];
- GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( lit[p] );
-
- if (l->EyePosition[3] == 0.0) {
- COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
- COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
- fcmd[LIT_POSITION_W] = 0;
- fcmd[LIT_DIRECTION_W] = 0;
- } else {
- COPY_4V( &fcmd[LIT_POSITION_X], l->_Position );
- fcmd[LIT_DIRECTION_X] = -l->_NormSpotDirection[0];
- fcmd[LIT_DIRECTION_Y] = -l->_NormSpotDirection[1];
- fcmd[LIT_DIRECTION_Z] = -l->_NormSpotDirection[2];
- fcmd[LIT_DIRECTION_W] = 0;
- }
-
- RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
- }
- }
- }
-}
-
-
-void radeonLightfv( GLcontext *ctx, GLenum light,
- GLenum pname, const GLfloat *params )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLint p = light - GL_LIGHT0;
- struct gl_light *l = &ctx->Light.Light[p];
- GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd;
-
-
- switch (pname) {
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- update_light_colors( ctx, p );
- break;
-
- case GL_SPOT_DIRECTION:
- /* picked up in update_light */
- break;
-
- case GL_POSITION: {
- /* positions picked up in update_light, but can do flag here */
- GLuint flag = (p&1)? RADEON_LIGHT_1_IS_LOCAL : RADEON_LIGHT_0_IS_LOCAL;
- GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
-
- RADEON_STATECHANGE(rmesa, tcl);
- if (l->EyePosition[3] != 0.0F)
- rmesa->hw.tcl.cmd[idx] |= flag;
- else
- rmesa->hw.tcl.cmd[idx] &= ~flag;
- break;
- }
-
- case GL_SPOT_EXPONENT:
- RADEON_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_SPOT_EXPONENT] = params[0];
- break;
-
- case GL_SPOT_CUTOFF: {
- GLuint flag = (p&1) ? RADEON_LIGHT_1_IS_SPOT : RADEON_LIGHT_0_IS_SPOT;
- GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
-
- RADEON_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_SPOT_CUTOFF] = l->_CosCutoff;
-
- RADEON_STATECHANGE(rmesa, tcl);
- if (l->SpotCutoff != 180.0F)
- rmesa->hw.tcl.cmd[idx] |= flag;
- else
- rmesa->hw.tcl.cmd[idx] &= ~flag;
- break;
- }
-
- case GL_CONSTANT_ATTENUATION:
- RADEON_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_ATTEN_CONST] = params[0];
- break;
- case GL_LINEAR_ATTENUATION:
- RADEON_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_ATTEN_LINEAR] = params[0];
- break;
- case GL_QUADRATIC_ATTENUATION:
- RADEON_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_ATTEN_QUADRATIC] = params[0];
- break;
- default:
- return;
- }
-
-}
-
-
-
-
-void radeonLightModelfv( GLcontext *ctx, GLenum pname,
- const GLfloat *param )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
- update_global_ambient( ctx );
- break;
-
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- RADEON_STATECHANGE( rmesa, tcl );
- if (ctx->Light.Model.LocalViewer)
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LOCAL_VIEWER;
- else
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_LOCAL_VIEWER;
- break;
-
- case GL_LIGHT_MODEL_TWO_SIDE:
- RADEON_STATECHANGE( rmesa, tcl );
- if (ctx->Light.Model.TwoSide)
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= RADEON_LIGHT_TWOSIDE;
- else
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~RADEON_LIGHT_TWOSIDE;
-
- check_twoside_fallback( ctx );
-
-#if _HAVE_SWTNL
- if (rmesa->TclFallback) {
- radeonChooseRenderState( ctx );
- radeonChooseVertexState( ctx );
- }
-#endif
- break;
-
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- radeonUpdateSpecular(ctx);
-
- RADEON_STATECHANGE( rmesa, tcl );
- if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &=
- ~RADEON_DIFFUSE_SPECULAR_COMBINE;
- else
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |=
- RADEON_DIFFUSE_SPECULAR_COMBINE;
- break;
-
- default:
- break;
- }
-}
-
-
-/* =============================================================
- * Fog
- */
-
-
-static void radeonFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- union { int i; float f; } c, d;
- GLchan col[4];
-
- c.i = rmesa->hw.fog.cmd[FOG_C];
- d.i = rmesa->hw.fog.cmd[FOG_D];
-
- switch (pname) {
- case GL_FOG_MODE:
- if (!ctx->Fog.Enabled)
- return;
- RADEON_STATECHANGE(rmesa, tcl);
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~RADEON_TCL_FOG_MASK;
- switch (ctx->Fog.Mode) {
- case GL_LINEAR:
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= RADEON_TCL_FOG_LINEAR;
- if (ctx->Fog.Start == ctx->Fog.End) {
- c.f = 1.0F;
- d.f = 1.0F;
- }
- else {
- c.f = ctx->Fog.End/(ctx->Fog.End-ctx->Fog.Start);
- d.f = 1.0/(ctx->Fog.End-ctx->Fog.Start);
- }
- break;
- case GL_EXP:
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= RADEON_TCL_FOG_EXP;
- c.f = 0.0;
- d.f = ctx->Fog.Density;
- break;
- case GL_EXP2:
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= RADEON_TCL_FOG_EXP2;
- c.f = 0.0;
- d.f = -(ctx->Fog.Density * ctx->Fog.Density);
- break;
- default:
- return;
- }
- break;
- case GL_FOG_DENSITY:
- switch (ctx->Fog.Mode) {
- case GL_EXP:
- c.f = 0.0;
- d.f = ctx->Fog.Density;
- break;
- case GL_EXP2:
- c.f = 0.0;
- d.f = -(ctx->Fog.Density * ctx->Fog.Density);
- break;
- default:
- break;
- }
- break;
- case GL_FOG_START:
- case GL_FOG_END:
- if (ctx->Fog.Mode == GL_LINEAR) {
- if (ctx->Fog.Start == ctx->Fog.End) {
- c.f = 1.0F;
- d.f = 1.0F;
- } else {
- c.f = ctx->Fog.End/(ctx->Fog.End-ctx->Fog.Start);
- d.f = 1.0/(ctx->Fog.End-ctx->Fog.Start);
- }
- }
- break;
- case GL_FOG_COLOR:
- RADEON_STATECHANGE( rmesa, ctx );
- UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color );
- rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] =
- radeonPackColor( 4, col[0], col[1], col[2], 0 );
- break;
- case GL_FOG_COORDINATE_SOURCE_EXT:
- /* What to do?
- */
- break;
- default:
- return;
- }
-
- if (c.i != rmesa->hw.fog.cmd[FOG_C] || d.i != rmesa->hw.fog.cmd[FOG_D]) {
- RADEON_STATECHANGE( rmesa, fog );
- rmesa->hw.fog.cmd[FOG_C] = c.i;
- rmesa->hw.fog.cmd[FOG_D] = d.i;
- }
-}
-
-/* Examine lighting and texture state to determine if separate specular
- * should be enabled.
- */
-void radeonUpdateSpecular( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLuint p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
-
- if (NEED_SECONDARY_COLOR(ctx)) {
- p |= RADEON_SPECULAR_ENABLE;
- } else {
- p &= ~RADEON_SPECULAR_ENABLE;
- }
-
- if ( rmesa->hw.ctx.cmd[CTX_PP_CNTL] != p ) {
- RADEON_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] = p;
- }
-
- /* Bizzare: have to leave lighting enabled to get fog.
- */
- RADEON_STATECHANGE( rmesa, tcl );
- if ((ctx->Light.Enabled &&
- ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) {
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] |= RADEON_TCL_COMPUTE_SPECULAR;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] |= RADEON_TCL_COMPUTE_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_SPEC;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE;
- }
- else if (ctx->Fog.Enabled) {
- if (ctx->Light.Enabled) {
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] |= RADEON_TCL_COMPUTE_SPECULAR;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] |= RADEON_TCL_COMPUTE_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_SPEC;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE;
- } else {
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] |= RADEON_TCL_COMPUTE_SPECULAR;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] &= ~RADEON_TCL_COMPUTE_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_SPEC;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE;
- }
- }
- else if (ctx->Light.Enabled) {
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] &= ~RADEON_TCL_COMPUTE_SPECULAR;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] |= RADEON_TCL_COMPUTE_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] &= ~RADEON_TCL_VTX_PK_SPEC;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE;
- } else if (ctx->Fog.ColorSumEnabled ) {
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] &= ~RADEON_TCL_COMPUTE_SPECULAR;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] &= ~RADEON_TCL_COMPUTE_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_SPEC;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_LIGHTING_ENABLE;
- } else {
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] &= ~RADEON_TCL_COMPUTE_SPECULAR;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] &= ~RADEON_TCL_COMPUTE_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] &= ~RADEON_TCL_VTX_PK_SPEC;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_LIGHTING_ENABLE;
- }
-
-#if _HAVE_SWTNL
- /* Update vertex/render formats
- */
- if (rmesa->TclFallback) {
- radeonChooseRenderState( ctx );
- radeonChooseVertexState( ctx );
- }
-#endif
-}
-
-
-
-static void radeonLightingSpaceChange( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLboolean tmp;
- RADEON_STATECHANGE( rmesa, tcl );
-
- if (RADEON_DEBUG & RADEON_STATE)
- fprintf(stderr, "%s %d\n", __FUNCTION__, ctx->_NeedEyeCoords);
-
- if (ctx->_NeedEyeCoords)
- tmp = ctx->Transform.RescaleNormals;
- else
- tmp = !ctx->Transform.RescaleNormals;
-
- if ( tmp ) {
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_RESCALE_NORMALS;
- } else {
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_RESCALE_NORMALS;
- }
-}
-
-void radeonInitLightStateFuncs( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- int i;
-
- ctx->Driver.LightModelfv = radeonLightModelfv;
- ctx->Driver.Lightfv = radeonLightfv;
- ctx->Driver.Fogfv = radeonFogfv;
- ctx->Driver.LightingSpaceChange = radeonLightingSpaceChange;
-
- for (i = 0 ; i < 8; i++) {
- struct gl_light *l = &ctx->Light.Light[i];
- GLenum p = GL_LIGHT0 + i;
- *(float *)&(rmesa->hw.lit[i].cmd[LIT_RANGE_CUTOFF]) = FLT_MAX;
-
- ctx->Driver.Lightfv( ctx, p, GL_AMBIENT, l->Ambient );
- ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, l->Diffuse );
- ctx->Driver.Lightfv( ctx, p, GL_SPECULAR, l->Specular );
- ctx->Driver.Lightfv( ctx, p, GL_POSITION, 0 );
- ctx->Driver.Lightfv( ctx, p, GL_SPOT_DIRECTION, 0 );
- ctx->Driver.Lightfv( ctx, p, GL_SPOT_EXPONENT, &l->SpotExponent );
- ctx->Driver.Lightfv( ctx, p, GL_SPOT_CUTOFF, &l->SpotCutoff );
- ctx->Driver.Lightfv( ctx, p, GL_CONSTANT_ATTENUATION,
- &l->ConstantAttenuation );
- ctx->Driver.Lightfv( ctx, p, GL_LINEAR_ATTENUATION,
- &l->LinearAttenuation );
- ctx->Driver.Lightfv( ctx, p, GL_QUADRATIC_ATTENUATION,
- &l->QuadraticAttenuation );
- }
-
- ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_AMBIENT,
- ctx->Light.Model.Ambient );
-
- ctx->Driver.Fogfv( ctx, GL_FOG_MODE, 0 );
- ctx->Driver.Fogfv( ctx, GL_FOG_DENSITY, &ctx->Fog.Density );
- ctx->Driver.Fogfv( ctx, GL_FOG_START, &ctx->Fog.Start );
- ctx->Driver.Fogfv( ctx, GL_FOG_END, &ctx->Fog.End );
- ctx->Driver.Fogfv( ctx, GL_FOG_COLOR, ctx->Fog.Color );
- ctx->Driver.Fogfv( ctx, GL_FOG_COORDINATE_SOURCE_EXT, 0 );
-}
diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c
index 9dee691938..7b6bd36dcf 100644
--- a/src/mesa/drivers/dri/radeon/radeon_lock.c
+++ b/src/mesa/drivers/dri/radeon/radeon_lock.c
@@ -46,7 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_screen.h"
#include "radeon_common.h"
#include "radeon_lock.h"
-#include "drirenderbuffer.h"
/* Update the hardware state. This is called if another context has
* grabbed the hardware lock, which includes the X server. This
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index 033f26db2a..cd843d965e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -32,9 +32,9 @@
#include <unistd.h>
#include "main/simple_list.h"
-#include "main/texcompress.h"
#include "main/teximage.h"
#include "main/texobj.h"
+#include "main/enums.h"
#include "radeon_texture.h"
static unsigned get_aligned_compressed_row_stride(
@@ -42,18 +42,31 @@ static unsigned get_aligned_compressed_row_stride(
unsigned width,
unsigned minStride)
{
- const unsigned blockSize = _mesa_get_format_bytes(format);
- unsigned blockWidth, blockHeight, numXBlocks;
+ const unsigned blockBytes = _mesa_get_format_bytes(format);
+ unsigned blockWidth, blockHeight;
+ unsigned stride;
_mesa_get_format_block_size(format, &blockWidth, &blockHeight);
- numXBlocks = (width + blockWidth - 1) / blockWidth;
-
- while (numXBlocks * blockSize < minStride)
- {
- ++numXBlocks;
- }
- return numXBlocks * blockSize;
+ /* Count number of blocks required to store the given width.
+ * And then multiple it with bytes required to store a block.
+ */
+ stride = (width + blockWidth - 1) / blockWidth * blockBytes;
+
+ /* Round the given minimum stride to the next full blocksize.
+ * (minStride + blockBytes - 1) / blockBytes * blockBytes
+ */
+ if ( stride < minStride )
+ stride = (minStride + blockBytes - 1) / blockBytes * blockBytes;
+
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s width %u, minStride %u, block(bytes %u, width %u):"
+ "stride %u\n",
+ __func__, width, minStride,
+ blockBytes, blockWidth,
+ stride);
+
+ return stride;
}
static unsigned get_compressed_image_size(
@@ -68,19 +81,6 @@ static unsigned get_compressed_image_size(
return rowStride * ((height + blockHeight - 1) / blockHeight);
}
-static int find_next_power_of_two(GLuint value)
-{
- int i, tmp;
-
- i = 0;
- tmp = value - 1;
- while (tmp) {
- tmp >>= 1;
- i++;
- }
- return (1 << i);
-}
-
/**
* Compute sizes and fill in offset and blit information for the given
* image (determined by \p face and \p level).
@@ -95,7 +95,7 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
uint32_t row_align;
GLuint height;
- height = find_next_power_of_two(lvl->height);
+ height = _mesa_next_pow_two_32(lvl->height);
/* Find image size in bytes */
if (_mesa_is_format_compressed(mt->mesaFormat)) {
@@ -123,10 +123,11 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
lvl->faces[face].offset = *curOffset;
*curOffset += lvl->size;
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr,
- "level %d, face %d: rs:%d %dx%d at %d\n",
- level, face, lvl->rowstride, lvl->width, height, lvl->faces[face].offset);
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s(%p) level %d, face %d: rs:%d %dx%d at %d\n",
+ __func__, rmesa,
+ level, face,
+ lvl->rowstride, lvl->width, height, lvl->faces[face].offset);
}
static GLuint minify(GLuint size, GLuint levels)
@@ -158,6 +159,10 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_
/* Note the required size in memory */
mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
+
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s(%p, %p) total size %d\n",
+ __func__, rmesa, mt, mt->totalsize);
}
static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
@@ -177,10 +182,20 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_
for(face = 0; face < mt->faces; face++)
compute_tex_image_offset(rmesa, mt, face, level, &curOffset);
+ /* r600 cube levels seems to be aligned to 8 faces but
+ * we have separate register for 1'st level offset so add
+ * 2 image alignment after 1'st mip level */
+ if(rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R600 &&
+ mt->target == GL_TEXTURE_CUBE_MAP && level >= 1)
+ curOffset += 2 * mt->levels[level].size;
}
/* Note the required size in memory */
mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
+
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s(%p, %p) total size %d\n",
+ __func__, rmesa, mt, mt->totalsize);
}
/**
@@ -192,6 +207,10 @@ static radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa,
{
radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree);
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s(%p) new tree is %p.\n",
+ __func__, rmesa, mt);
+
mt->mesaFormat = mesaFormat;
mt->refcount = 1;
mt->target = target;
@@ -282,6 +301,12 @@ static void calculate_min_max_lod(struct gl_texture_object *tObj,
return;
}
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s(%p) target %s, min %d, max %d.\n",
+ __func__, tObj,
+ _mesa_lookup_enum_by_nr(tObj->Target),
+ minLod, maxLod);
+
/* save these values */
*pminLod = minLod;
*pmaxLod = maxLod;
@@ -328,7 +353,7 @@ static GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct g
firstImage = texObj->Image[0][texObj->BaseLevel];
numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, firstImage->MaxLog2 + 1);
- if (RADEON_DEBUG & RADEON_TEXTURE) {
+ if (radeon_is_debug_enabled(RADEON_TEXTURE,RADEON_TRACE)) {
fprintf(stderr, "Checking if miptree %p matches texObj %p\n", mt, texObj);
fprintf(stderr, "target %d vs %d\n", mt->target, texObj->Target);
fprintf(stderr, "format %d vs %d\n", mt->mesaFormat, firstImage->TexFormat);
@@ -369,8 +394,12 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t)
assert(!t->mt);
- if (!texImg)
+ if (!texImg) {
+ radeon_warning("%s(%p) No image in given texture object(%p).\n",
+ __func__, rmesa, t);
return;
+ }
+
numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxLog2 + 1);
@@ -380,25 +409,6 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t)
texImg->Depth, t->tile_bits);
}
-/* Although we use the image_offset[] array to store relative offsets
- * to cube faces, Mesa doesn't know anything about this and expects
- * each cube face to be treated as a separate image.
- *
- * These functions present that view to mesa:
- */
-void
-radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets)
-{
- if (mt->target != GL_TEXTURE_3D || mt->faces == 1) {
- offsets[0] = 0;
- } else {
- int i;
- for (i = 0; i < 6; i++) {
- offsets[i] = mt->levels[level].faces[i].offset;
- }
- }
-}
-
GLuint
radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level)
@@ -425,6 +435,10 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
assert(dstlvl->height == image->base.Height);
assert(dstlvl->depth == image->base.Depth);
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s miptree %p, image %p, face %d, level %d.\n",
+ __func__, mt, image, face, level);
+
radeon_bo_map(mt->bo, GL_TRUE);
dest = mt->bo->ptr + dstlvl->faces[face].offset;
@@ -456,6 +470,9 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
/* This condition should be removed, it's here to workaround
* a segfault when mapping textures during software fallbacks.
*/
+ radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT,
+ "%s Trying to map texture in sowftware fallback.\n",
+ __func__);
const uint32_t srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width);
uint32_t rows = image->base.Height * image->base.Depth;
@@ -562,9 +579,9 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
calculate_min_max_lod(&t->base, &t->minLod, &t->maxLod);
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, "%s: Validating texture %p now, minLod = %d, maxLod = %d\n",
- __FUNCTION__, texObj ,t->minLod, t->maxLod);
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s: Validating texture %p now, minLod = %d, maxLod = %d\n",
+ __FUNCTION__, texObj ,t->minLod, t->maxLod);
radeon_mipmap_tree *dst_miptree;
dst_miptree = get_biggest_matching_miptree(t, t->minLod, t->maxLod);
@@ -573,11 +590,13 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
radeon_miptree_unreference(&t->mt);
radeon_try_alloc_miptree(rmesa, t);
dst_miptree = t->mt;
- if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "%s: No matching miptree found, allocated new one %p\n", __FUNCTION__, t->mt);
- }
- } else if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "%s: Using miptree %p\n", __FUNCTION__, t->mt);
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s: No matching miptree found, allocated new one %p\n",
+ __FUNCTION__, t->mt);
+
+ } else {
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s: Using miptree %p\n", __FUNCTION__, t->mt);
}
const unsigned faces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
@@ -588,22 +607,21 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
for (level = t->minLod; level <= t->maxLod; ++level) {
img = get_radeon_texture_image(texObj->Image[face][level]);
- if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "Checking image level %d, face %d, mt %p ... ", level, face, img->mt);
- }
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "Checking image level %d, face %d, mt %p ... ",
+ level, face, img->mt);
if (img->mt != dst_miptree) {
- if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "MIGRATING\n");
- }
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "MIGRATING\n");
+
struct radeon_bo *src_bo = (img->mt) ? img->mt->bo : img->bo;
if (src_bo && radeon_bo_is_referenced_by_cs(src_bo, rmesa->cmdbuf.cs)) {
radeon_firevertices(rmesa);
}
migrate_image_to_miptree(dst_miptree, img, face, level);
- } else if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "OK\n");
- }
+ } else
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE, "OK\n");
}
}
@@ -619,4 +637,4 @@ uint32_t get_base_teximage_offset(radeonTexObj *texObj)
} else {
return radeon_miptree_image_offset(texObj->mt, 0, texObj->minLod);
}
-} \ No newline at end of file
+}
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index a10649b5ae..c911688c1a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -88,7 +88,5 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t);
GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level);
-void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets);
-
uint32_t get_base_teximage_offset(radeonTexObj *texObj);
#endif /* __RADEON_MIPMAP_TREE_H_ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
index 98117cdfc1..d0dcf0e431 100644
--- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c
+++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
@@ -65,7 +65,7 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q)
}
radeon_print(RADEON_STATE, RADEON_TRACE,
- "%d start: %lx, end: %lx %ld\n", i, start, end, end - start);
+ "%d start: %llx, end: %llx %lld\n", i, start, end, end - start);
}
} else {
for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_sanity.c b/src/mesa/drivers/dri/radeon/radeon_sanity.c
index 1ab570f507..3e64be83ed 100644
--- a/src/mesa/drivers/dri/radeon/radeon_sanity.c
+++ b/src/mesa/drivers/dri/radeon/radeon_sanity.c
@@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/glheader.h"
#include "radeon_context.h"
-#include "radeon_ioctl.h"
#include "radeon_sanity.h"
/* Set this '1' to get more verbiage.
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 3080a0fcd0..93b6399a66 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -47,7 +47,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_macros.h"
#include "radeon_screen.h"
#include "radeon_common.h"
-#include "radeon_span.h"
#if defined(RADEON_R100)
#include "radeon_context.h"
#include "radeon_tex.h"
@@ -66,7 +65,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "utils.h"
#include "vblank.h"
-#include "drirenderbuffer.h"
#include "radeon_bocs_wrapper.h"
@@ -1481,7 +1479,7 @@ radeonCreateBuffer( __DRIscreen *driScrnPriv,
if (!rfb)
return GL_FALSE;
- _mesa_initialize_framebuffer(&rfb->base, mesaVis);
+ _mesa_initialize_window_framebuffer(&rfb->base, mesaVis);
if (mesaVis->redBits == 5)
rgbFormat = _mesa_little_endian() ? MESA_FORMAT_RGB565 : MESA_FORMAT_RGB565_REV;
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index 1c9ec36dae..7db745a180 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -37,7 +37,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/api_arrayelt.h"
#include "main/enums.h"
#include "main/light.h"
-#include "main/state.h"
#include "main/context.h"
#include "main/framebuffer.h"
#include "main/simple_list.h"
@@ -54,7 +53,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_tcl.h"
#include "radeon_tex.h"
#include "radeon_swtcl.h"
-#include "drirenderbuffer.h"
static void radeonUpdateSpecular( GLcontext *ctx );
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index dd82888254..91718a4777 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -33,7 +33,6 @@
#include "swrast/swrast.h"
#include "vbo/vbo.h"
-#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
@@ -41,9 +40,6 @@
#include "radeon_mipmap_tree.h"
#include "radeon_ioctl.h"
#include "radeon_state.h"
-#include "radeon_tcl.h"
-#include "radeon_tex.h"
-#include "radeon_swtcl.h"
#include "radeon_queryobj.h"
#include "../r200/r200_reg.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
index 8bf1bfbc57..5a71b510fa 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
@@ -41,7 +41,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c
index cd02bfbcf5..ea796e1a45 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c
@@ -46,7 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_context.h"
#include "radeon_state.h"
#include "radeon_ioctl.h"
-#include "radeon_tex.h"
#include "radeon_tcl.h"
#include "radeon_swtcl.h"
#include "radeon_maos.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c
index 14163f13af..c66e5d17b1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -44,9 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_context.h"
#include "radeon_mipmap_tree.h"
-#include "radeon_state.h"
#include "radeon_ioctl.h"
-#include "radeon_swtcl.h"
#include "radeon_tex.h"
#include "xmlpool.h"
@@ -434,7 +432,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
-void radeonInitTextureFuncs( struct dd_function_table *functions )
+void radeonInitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions )
{
functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
functions->TexImage1D = radeonTexImage1D;
@@ -455,6 +453,11 @@ void radeonInitTextureFuncs( struct dd_function_table *functions )
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
+ if (radeon->radeonScreen->kernel_mm) {
+ functions->CopyTexImage2D = radeonCopyTexImage2D;
+ functions->CopyTexSubImage2D = radeonCopyTexSubImage2D;
+ }
+
functions->GenerateMipmap = radeonGenerateMipmap;
functions->NewTextureImage = radeonNewTextureImage;
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.h b/src/mesa/drivers/dri/radeon/radeon_tex.h
index a4aaddc74f..0113ffd3da 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.h
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.h
@@ -52,6 +52,6 @@ extern int radeonUploadTexImages( r100ContextPtr rmesa, radeonTexObjPtr t,
extern void radeonDestroyTexObj( r100ContextPtr rmesa, radeonTexObjPtr t );
-extern void radeonInitTextureFuncs( struct dd_function_table *functions );
+extern void radeonInitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions );
#endif /* __RADEON_TEX_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_texcopy.c b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c
index ebc9c05b8a..d6aeb7049f 100644
--- a/src/mesa/drivers/dri/r300/r300_texcopy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c
@@ -26,7 +26,7 @@
*/
#include "radeon_common.h"
-#include "r300_context.h"
+#include "radeon_texture.h"
#include "main/image.h"
#include "main/teximage.h"
@@ -34,11 +34,7 @@
#include "drivers/common/meta.h"
#include "radeon_mipmap_tree.h"
-#include "r300_blit.h"
-#include <main/debug.h>
-// TODO:
-// need to pass correct pitch for small dst textures!
static GLboolean
do_copy_texsubimage(GLcontext *ctx,
GLenum target, GLint level,
@@ -48,13 +44,13 @@ do_copy_texsubimage(GLcontext *ctx,
GLint x, GLint y,
GLsizei width, GLsizei height)
{
- struct r300_context *r300 = R300_CONTEXT(ctx);
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
struct radeon_renderbuffer *rrb;
if (_mesa_get_format_bits(timg->base.TexFormat, GL_DEPTH_BITS) > 0) {
- rrb = radeon_get_depthbuffer(&r300->radeon);
+ rrb = radeon_get_depthbuffer(radeon);
} else {
- rrb = radeon_get_colorbuffer(&r300->radeon);
+ rrb = radeon_get_colorbuffer(radeon);
}
if (!timg->mt) {
@@ -69,10 +65,6 @@ do_copy_texsubimage(GLcontext *ctx,
intptr_t src_offset = rrb->draw_offset;
intptr_t dst_offset = radeon_miptree_image_offset(timg->mt, _mesa_tex_target_to_face(target), level);
- if (src_offset % 32 || dst_offset % 32) {
- return GL_FALSE;
- }
-
if (0) {
fprintf(stderr, "%s: copying to face %d, level %d\n",
__FUNCTION__, _mesa_tex_target_to_face(target), level);
@@ -84,18 +76,19 @@ do_copy_texsubimage(GLcontext *ctx,
}
/* blit from src buffer to texture */
- return r300_blit(r300, rrb->bo, src_offset, rrb->base.Format, rrb->pitch/rrb->cpp,
- rrb->base.Width, rrb->base.Height, x, y,
- timg->mt->bo, dst_offset, timg->base.TexFormat,
- timg->base.Width, timg->base.Width, timg->base.Height,
- dstx, dsty, width, height, 1);
+ return radeon->vtbl.blit(ctx, rrb->bo, src_offset, rrb->base.Format, rrb->pitch/rrb->cpp,
+ rrb->base.Width, rrb->base.Height, x, y,
+ timg->mt->bo, dst_offset, timg->base.TexFormat,
+ timg->mt->levels[level].rowstride / _mesa_get_format_bytes(timg->base.TexFormat),
+ timg->base.Width, timg->base.Height,
+ dstx, dsty, width, height, 1);
}
-static void
-r300CopyTexImage2D(GLcontext *ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border)
+void
+radeonCopyTexImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border)
{
struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj =
@@ -139,11 +132,11 @@ fail:
width, height, border);
}
-static void
-r300CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y,
- GLsizei width, GLsizei height)
+void
+radeonCopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
{
struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target);
@@ -159,10 +152,3 @@ r300CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
xoffset, yoffset, x, y, width, height);
}
}
-
-
-void r300_init_texcopy_functions(struct dd_function_table *table)
-{
- table->CopyTexImage2D = r300CopyTexImage2D;
- table->CopyTexSubImage2D = r300CopyTexSubImage2D;
-} \ No newline at end of file
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 03178116c1..86b213c05c 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/convolve.h"
+#include "main/enums.h"
#include "main/mipmap.h"
#include "main/texcompress.h"
#include "main/texstore.h"
@@ -53,6 +54,13 @@ void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
assert(rowsize <= dststride);
assert(rowsize <= srcstride);
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s dst %p, stride %u, src %p, stride %u, "
+ "numrows %u, rowsize %u.\n",
+ __func__, dst, dststride,
+ src, srcstride,
+ numrows, rowsize);
+
if (rowsize == srcstride && rowsize == dststride) {
memcpy(dst, src, numrows*rowsize);
} else {
@@ -102,8 +110,12 @@ static void teximage_set_map_data(radeon_texture_image *image)
{
radeon_mipmap_level *lvl;
- if (!image->mt)
+ if (!image->mt) {
+ radeon_warning("%s(%p) Trying to set map data without miptree.\n",
+ __func__, image);
+
return;
+ }
lvl = &image->mt->levels[image->mtlevel];
@@ -162,15 +174,31 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
radeonTexObj* t = radeon_tex_obj(texObj);
int face, level;
- if (!radeon_validate_texture_miptree(ctx, texObj))
- return;
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s(%p, tex %p)\n",
+ __func__, ctx, texObj);
+
+ if (!radeon_validate_texture_miptree(ctx, texObj)) {
+ radeon_error("%s(%p, tex %p) Failed to validate miptree for "
+ "sw fallback.\n",
+ __func__, ctx, texObj);
+ return;
+ }
+
+ if (t->image_override && t->bo) {
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s(%p, tex %p) Work around for missing miptree in r100.\n",
+ __func__, ctx, texObj);
- /* for r100 3D sw fallbacks don't have mt */
- if (t->image_override && t->bo)
map_override(ctx, t);
+ }
- if (!t->mt)
+ /* for r100 3D sw fallbacks don't have mt */
+ if (!t->mt) {
+ radeon_warning("%s(%p, tex %p) No miptree in texture.\n",
+ __func__, ctx, texObj);
return;
+ }
radeon_bo_map(t->mt->bo, GL_FALSE);
for(face = 0; face < t->mt->faces; ++face) {
@@ -184,6 +212,10 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
radeonTexObj* t = radeon_tex_obj(texObj);
int face, level;
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s(%p, tex %p)\n",
+ __func__, ctx, texObj);
+
if (t->image_override && t->bo)
unmap_override(ctx, t);
/* for r100 3D sw fallbacks don't have mt */
@@ -197,21 +229,6 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
radeon_bo_unmap(t->mt->bo);
}
-GLuint radeon_face_for_target(GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- default:
- return 0;
- }
-}
-
/**
* Wraps Mesa's implementation to ensure that the base level image is mapped.
*
@@ -225,6 +242,10 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target,
GLuint nr_faces = (t->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
int i, face;
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s(%p, tex %p) Target type %s.\n",
+ __func__, ctx, texObj,
+ _mesa_lookup_enum_by_nr(target));
_mesa_generate_mipmap(ctx, target, texObj);
@@ -248,8 +269,19 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target,
void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj)
{
- GLuint face = radeon_face_for_target(target);
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ struct radeon_bo *bo;
+ GLuint face = _mesa_tex_target_to_face(target);
radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[face][texObj->BaseLevel]);
+ bo = !baseimage->mt ? baseimage->bo : baseimage->mt->bo;
+
+ if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s(%p, tex %p) Trying to generate mipmap for texture "
+ "in processing by GPU.\n",
+ __func__, ctx, texObj);
+ radeon_firevertices(rmesa);
+ }
radeon_teximage_map(baseimage, GL_FALSE);
radeon_generate_mipmap(ctx, target, texObj);
@@ -312,12 +344,14 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx,
(rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
(void)format;
-#if 0
- fprintf(stderr, "InternalFormat=%s(%d) type=%s format=%s\n",
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s InternalFormat=%s(%d) type=%s format=%s\n",
+ __func__,
_mesa_lookup_enum_by_nr(internalFormat), internalFormat,
_mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
- fprintf(stderr, "do32bpt=%d force16bpt=%d\n", do32bpt, force16bpt);
-#endif
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s do32bpt=%d force16bpt=%d\n",
+ __func__, do32bpt, force16bpt);
switch (internalFormat) {
case 4:
@@ -566,11 +600,10 @@ static void teximage_assign_miptree(radeonContextPtr rmesa,
if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) {
radeon_miptree_unreference(&t->mt);
radeon_try_alloc_miptree(rmesa, t);
- if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "%s: texObj %p, texImage %p, face %d, level %d, "
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s: texObj %p, texImage %p, face %d, level %d, "
"texObj miptree doesn't match, allocated new miptree %p\n",
__FUNCTION__, texObj, texImage, face, level, t->mt);
- }
}
/* Miptree alocation may have failed,
@@ -579,7 +612,9 @@ static void teximage_assign_miptree(radeonContextPtr rmesa,
image->mtface = face;
image->mtlevel = level;
radeon_miptree_reference(t->mt, &image->mt);
- }
+ } else
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s Failed to allocate miptree.\n", __func__);
}
static GLuint * allocate_image_offsets(GLcontext *ctx,
@@ -623,6 +658,10 @@ static void radeon_store_teximage(GLcontext* ctx, int dims,
GLuint dstRowStride;
GLuint *dstImageOffsets;
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s(%p, tex %p, image %p) compressed %d\n",
+ __func__, ctx, texObj, texImage, compressed);
+
if (image->mt) {
dstRowStride = image->mt->levels[image->mtlevel].rowstride;
} else if (t->bo) {
@@ -639,6 +678,7 @@ static void radeon_store_teximage(GLcontext* ctx, int dims,
unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat);
dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, texImage->Height, texImage->Depth);
if (!dstImageOffsets) {
+ radeon_warning("%s Failed to allocate dstImaeOffset.\n", __func__);
return;
}
} else {
@@ -710,20 +750,23 @@ static void radeon_teximage(
radeon_texture_image* image = get_radeon_texture_image(texImage);
GLint postConvWidth = width;
GLint postConvHeight = height;
- GLuint face = radeon_face_for_target(target);
+ GLuint face = _mesa_tex_target_to_face(target);
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
+ __func__, dims, texObj, texImage, face, level);
{
struct radeon_bo *bo;
bo = !image->mt ? image->bo : image->mt->bo;
if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s Calling teximage for texture that is "
+ "queued for GPU processing.\n",
+ __func__);
radeon_firevertices(rmesa);
}
}
- if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, face %d, level %d\n",
- dims, texObj, texImage, face, level);
- }
t->validated = GL_FALSE;
@@ -755,11 +798,10 @@ static void radeon_teximage(
texImage->Height,
texImage->Depth);
texImage->Data = _mesa_alloc_texmemory(size);
- if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, "
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s %dd: texObj %p, texImage %p, "
" no miptree assigned, using local memory %p\n",
- dims, texObj, texImage, texImage->Data);
- }
+ __func__, dims, texObj, texImage, texImage->Data);
}
}
@@ -853,18 +895,22 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve
radeonTexObj* t = radeon_tex_obj(texObj);
radeon_texture_image* image = get_radeon_texture_image(texImage);
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
+ __func__, dims, texObj, texImage,
+ _mesa_tex_target_to_face(target), level);
{
struct radeon_bo *bo;
bo = !image->mt ? image->bo : image->mt->bo;
if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s Calling texsubimage for texture that is "
+ "queued for GPU processing.\n",
+ __func__);
radeon_firevertices(rmesa);
}
}
- if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "radeon_texsubimage%dd: texObj %p, texImage %p, face %d, level %d\n",
- dims, texObj, texImage, radeon_face_for_target(target), level);
- }
t->validated = GL_FALSE;
if (compressed) {
@@ -953,6 +999,10 @@ radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
{
radeon_texture_image *image = get_radeon_texture_image(texImage);
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s(%p, tex %p, image %p) compressed %d.\n",
+ __func__, ctx, texObj, image, compressed);
+
if (image->mt) {
/* Map the texture image read-only */
radeon_teximage_map(image, GL_FALSE);
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h
index 906daf12d0..f09dd65214 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.h
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.h
@@ -44,7 +44,6 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj);
void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj);
void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj);
int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj);
-GLuint radeon_face_for_target(GLenum target);
gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx,
GLint internalFormat,
@@ -126,4 +125,14 @@ void radeonGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
+void radeonCopyTexImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border);
+
+void radeonCopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
#endif
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_egl.c b/src/mesa/drivers/dri/radeon/server/radeon_egl.c
deleted file mode 100644
index c16d66e4ec..0000000000
--- a/src/mesa/drivers/dri/radeon/server/radeon_egl.c
+++ /dev/null
@@ -1,1088 +0,0 @@
-/*
- * EGL driver for radeon_dri.so
- */
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <dirent.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <unistd.h>
-#include <sys/ioctl.h>
-#include <sys/mman.h>
-
-#include "eglconfig.h"
-#include "eglcontext.h"
-#include "egldisplay.h"
-#include "egldriver.h"
-#include "eglglobals.h"
-#include "egllog.h"
-#include "eglmode.h"
-#include "eglscreen.h"
-#include "eglsurface.h"
-#include "egldri.h"
-
-#include "mtypes.h"
-#include "memops.h"
-#include "drm.h"
-#include "drm_sarea.h"
-#include "radeon_drm.h"
-#include "radeon_dri.h"
-#include "radeon.h"
-
-static size_t radeon_drm_page_size;
-
-/**
- * radeon driver-specific driver class derived from _EGLDriver
- */
-typedef struct radeon_driver
-{
- _EGLDriver Base; /* base class/object */
- GLuint radeonStuff;
-} radeonDriver;
-
-static int
-RADEONSetParam(driDisplay *disp, int param, int value)
-{
- drm_radeon_setparam_t sp;
- int ret;
-
- memset(&sp, 0, sizeof(sp));
- sp.param = param;
- sp.value = value;
-
- if ((ret=drmCommandWrite(disp->drmFD, DRM_RADEON_SETPARAM, &sp, sizeof(sp)))) {
- fprintf(stderr,"Set param failed\n", ret);
- return -1;
- }
-
- return 0;
-}
-
-static int
-RADEONCheckDRMVersion(driDisplay *disp, RADEONInfoPtr info)
-{
- drmVersionPtr version;
-
- version = drmGetVersion(disp->drmFD);
- if (version) {
- int req_minor, req_patch;
-
- /* Need 1.21.x for card type detection getparam
- */
- req_minor = 21;
- req_patch = 0;
-
- if (version->version_major != 1 ||
- version->version_minor < req_minor ||
- (version->version_minor == req_minor &&
- version->version_patchlevel < req_patch)) {
- /* Incompatible drm version */
- fprintf(stderr,
- "[dri] RADEONDRIScreenInit failed because of a version "
- "mismatch.\n"
- "[dri] radeon.o kernel module version is %d.%d.%d "
- "but version 1.%d.%d or newer is needed.\n"
- "[dri] Disabling DRI.\n",
- version->version_major,
- version->version_minor,
- version->version_patchlevel,
- req_minor,
- req_patch);
- drmFreeVersion(version);
- return 0;
- }
-
- info->drmMinor = version->version_minor;
- drmFreeVersion(version);
- }
-
- return 1;
-}
-
-
-/**
- * \brief Compute base 2 logarithm.
- *
- * \param val value.
- *
- * \return base 2 logarithm of \p val.
- */
-static int RADEONMinBits(int val)
-{
- int bits;
-
- if (!val) return 1;
- for (bits = 0; val; val >>= 1, ++bits);
- return bits;
-}
-
-
-/* Initialize the PCI GART state. Request memory for use in PCI space,
- * and initialize the Radeon registers to point to that memory.
- */
-static int RADEONDRIPciInit(driDisplay *disp, RADEONInfoPtr info)
-{
- int ret;
- int flags = DRM_READ_ONLY | DRM_LOCKED | DRM_KERNEL;
- int s, l;
-
- ret = drmScatterGatherAlloc(disp->drmFD, info->gartSize*1024*1024,
- &info->gartMemHandle);
- if (ret < 0) {
- fprintf(stderr, "[pci] Out of memory (%d)\n", ret);
- return 0;
- }
- fprintf(stderr,
- "[pci] %d kB allocated with handle 0x%04lx\n",
- info->gartSize*1024, (long) info->gartMemHandle);
-
- info->gartOffset = 0;
-
- /* Initialize the CP ring buffer data */
- info->ringStart = info->gartOffset;
- info->ringMapSize = info->ringSize*1024*1024 + radeon_drm_page_size;
-
- info->ringReadOffset = info->ringStart + info->ringMapSize;
- info->ringReadMapSize = radeon_drm_page_size;
-
- /* Reserve space for vertex/indirect buffers */
- info->bufStart = info->ringReadOffset + info->ringReadMapSize;
- info->bufMapSize = info->bufSize*1024*1024;
-
- /* Reserve the rest for AGP textures */
- info->gartTexStart = info->bufStart + info->bufMapSize;
- s = (info->gartSize*1024*1024 - info->gartTexStart);
- l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS);
- if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
- info->gartTexMapSize = (s >> l) << l;
- info->log2GARTTexGran = l;
-
- if (drmAddMap(disp->drmFD, info->ringStart, info->ringMapSize,
- DRM_SCATTER_GATHER, flags, &info->ringHandle) < 0) {
- fprintf(stderr,
- "[pci] Could not add ring mapping\n");
- return 0;
- }
- fprintf(stderr,
- "[pci] ring handle = 0x%08lx\n", info->ringHandle);
-
- if (drmAddMap(disp->drmFD, info->ringReadOffset, info->ringReadMapSize,
- DRM_SCATTER_GATHER, flags, &info->ringReadPtrHandle) < 0) {
- fprintf(stderr,
- "[pci] Could not add ring read ptr mapping\n");
- return 0;
- }
- fprintf(stderr,
- "[pci] ring read ptr handle = 0x%08lx\n",
- info->ringReadPtrHandle);
-
- if (drmAddMap(disp->drmFD, info->bufStart, info->bufMapSize,
- DRM_SCATTER_GATHER, 0, &info->bufHandle) < 0) {
- fprintf(stderr,
- "[pci] Could not add vertex/indirect buffers mapping\n");
- return 0;
- }
- fprintf(stderr,
- "[pci] vertex/indirect buffers handle = 0x%08lx\n",
- info->bufHandle);
-
- if (drmAddMap(disp->drmFD, info->gartTexStart, info->gartTexMapSize,
- DRM_SCATTER_GATHER, 0, &info->gartTexHandle) < 0) {
- fprintf(stderr,
- "[pci] Could not add GART texture map mapping\n");
- return 0;
- }
- fprintf(stderr,
- "[pci] GART texture map handle = 0x%08lx\n",
- info->gartTexHandle);
-
- return 1;
-}
-
-
-/**
- * \brief Initialize the AGP state
- *
- * \param ctx display handle.
- * \param info driver private data.
- *
- * \return one on success, or zero on failure.
- *
- * Acquires and enables the AGP device. Reserves memory in the AGP space for
- * the ring buffer, vertex buffers and textures. Initialize the Radeon
- * registers to point to that memory and add client mappings.
- */
-static int RADEONDRIAgpInit( driDisplay *disp, RADEONInfoPtr info)
-{
- int mode, ret;
- int s, l;
- int agpmode = 1;
-
- if (drmAgpAcquire(disp->drmFD) < 0) {
- fprintf(stderr, "[gart] AGP not available\n");
- return 0;
- }
-
- mode = drmAgpGetMode(disp->drmFD); /* Default mode */
- /* Disable fast write entirely - too many lockups.
- */
- mode &= ~RADEON_AGP_MODE_MASK;
- switch (agpmode) {
- case 4: mode |= RADEON_AGP_4X_MODE;
- case 2: mode |= RADEON_AGP_2X_MODE;
- case 1: default: mode |= RADEON_AGP_1X_MODE;
- }
-
- if (drmAgpEnable(disp->drmFD, mode) < 0) {
- fprintf(stderr, "[gart] AGP not enabled\n");
- drmAgpRelease(disp->drmFD);
- return 0;
- }
-
-#if 0
- /* Workaround for some hardware bugs */
- if (info->ChipFamily < CHIP_FAMILY_R200)
- OUTREG(RADEON_AGP_CNTL, INREG(RADEON_AGP_CNTL) | 0x000e0000);
-#endif
- info->gartOffset = 0;
-
- if ((ret = drmAgpAlloc(disp->drmFD, info->gartSize*1024*1024, 0, NULL,
- &info->gartMemHandle)) < 0) {
- fprintf(stderr, "[gart] Out of memory (%d)\n", ret);
- drmAgpRelease(disp->drmFD);
- return 0;
- }
- fprintf(stderr,
- "[gart] %d kB allocated with handle 0x%08x\n",
- info->gartSize*1024, (unsigned)info->gartMemHandle);
-
- if (drmAgpBind(disp->drmFD,
- info->gartMemHandle, info->gartOffset) < 0) {
- fprintf(stderr, "[gart] Could not bind\n");
- drmAgpFree(disp->drmFD, info->gartMemHandle);
- drmAgpRelease(disp->drmFD);
- return 0;
- }
-
- /* Initialize the CP ring buffer data */
- info->ringStart = info->gartOffset;
- info->ringMapSize = info->ringSize*1024*1024 + radeon_drm_page_size;
-
- info->ringReadOffset = info->ringStart + info->ringMapSize;
- info->ringReadMapSize = radeon_drm_page_size;
-
- /* Reserve space for vertex/indirect buffers */
- info->bufStart = info->ringReadOffset + info->ringReadMapSize;
- info->bufMapSize = info->bufSize*1024*1024;
-
- /* Reserve the rest for AGP textures */
- info->gartTexStart = info->bufStart + info->bufMapSize;
- s = (info->gartSize*1024*1024 - info->gartTexStart);
- l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS);
- if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
- info->gartTexMapSize = (s >> l) << l;
- info->log2GARTTexGran = l;
-
- if (drmAddMap(disp->drmFD, info->ringStart, info->ringMapSize,
- DRM_AGP, DRM_READ_ONLY, &info->ringHandle) < 0) {
- fprintf(stderr, "[gart] Could not add ring mapping\n");
- return 0;
- }
- fprintf(stderr, "[gart] ring handle = 0x%08lx\n", info->ringHandle);
-
-
- if (drmAddMap(disp->drmFD, info->ringReadOffset, info->ringReadMapSize,
- DRM_AGP, DRM_READ_ONLY, &info->ringReadPtrHandle) < 0) {
- fprintf(stderr,
- "[gart] Could not add ring read ptr mapping\n");
- return 0;
- }
-
- fprintf(stderr,
- "[gart] ring read ptr handle = 0x%08lx\n",
- info->ringReadPtrHandle);
-
- if (drmAddMap(disp->drmFD, info->bufStart, info->bufMapSize,
- DRM_AGP, 0, &info->bufHandle) < 0) {
- fprintf(stderr,
- "[gart] Could not add vertex/indirect buffers mapping\n");
- return 0;
- }
- fprintf(stderr,
- "[gart] vertex/indirect buffers handle = 0x%08lx\n",
- info->bufHandle);
-
- if (drmAddMap(disp->drmFD, info->gartTexStart, info->gartTexMapSize,
- DRM_AGP, 0, &info->gartTexHandle) < 0) {
- fprintf(stderr,
- "[gart] Could not add AGP texture map mapping\n");
- return 0;
- }
- fprintf(stderr,
- "[gart] AGP texture map handle = 0x%08lx\n",
- info->gartTexHandle);
-
- return 1;
-}
-
-
-/**
- * Initialize all the memory-related fields of the RADEONInfo object.
- * This includes the various 'offset' and 'size' fields.
- */
-static int
-RADEONMemoryInit(driDisplay *disp, RADEONInfoPtr info)
-{
- int width_bytes = disp->virtualWidth * disp->cpp;
- int cpp = disp->cpp;
- int bufferSize = ((disp->virtualHeight * width_bytes
- + RADEON_BUFFER_ALIGN)
- & ~RADEON_BUFFER_ALIGN);
- int depthSize = ((((disp->virtualHeight+15) & ~15) * width_bytes
- + RADEON_BUFFER_ALIGN)
- & ~RADEON_BUFFER_ALIGN);
- int l;
- int pcie_gart_table_size = 0;
-
- info->frontOffset = 0;
- info->frontPitch = disp->virtualWidth;
-
- if (disp->card_type==RADEON_CARD_PCIE)
- pcie_gart_table_size = RADEON_PCIGART_TABLE_SIZE;
-
- /* Front, back and depth buffers - everything else texture??
- */
- info->textureSize = disp->fbSize - pcie_gart_table_size - 2 * bufferSize - depthSize;
-
- if (info->textureSize < 0)
- return 0;
-
- l = RADEONMinBits((info->textureSize-1) / RADEON_NR_TEX_REGIONS);
- if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
-
- /* Round the texture size up to the nearest whole number of
- * texture regions. Again, be greedy about this, don't
- * round down.
- */
- info->log2TexGran = l;
- info->textureSize = (info->textureSize >> l) << l;
-
- /* Set a minimum usable local texture heap size. This will fit
- * two 256x256x32bpp textures.
- */
- if (info->textureSize < 512 * 1024) {
- info->textureOffset = 0;
- info->textureSize = 0;
- }
-
- /* Reserve space for textures */
- info->textureOffset = ((disp->fbSize - pcie_gart_table_size - info->textureSize +
- RADEON_BUFFER_ALIGN) &
- ~RADEON_BUFFER_ALIGN);
-
- /* Reserve space for the shared depth
- * buffer.
- */
- info->depthOffset = ((info->textureOffset - depthSize +
- RADEON_BUFFER_ALIGN) &
- ~RADEON_BUFFER_ALIGN);
- info->depthPitch = disp->virtualWidth;
-
- info->backOffset = ((info->depthOffset - bufferSize +
- RADEON_BUFFER_ALIGN) &
- ~RADEON_BUFFER_ALIGN);
- info->backPitch = disp->virtualWidth;
-
- if (pcie_gart_table_size)
- info->pcieGartTableOffset = disp->fbSize - pcie_gart_table_size;
-
- fprintf(stderr,
- "Will use back buffer at offset 0x%x, pitch %d\n",
- info->backOffset, info->backPitch);
- fprintf(stderr,
- "Will use depth buffer at offset 0x%x, pitch %d\n",
- info->depthOffset, info->depthPitch);
- fprintf(stderr,
- "Will use %d kb for textures at offset 0x%x\n",
- info->textureSize/1024, info->textureOffset);
- if (pcie_gart_table_size)
- {
- fprintf(stderr,
- "Will use %d kb for PCIE GART Table at offset 0x%x\n",
- pcie_gart_table_size/1024, info->pcieGartTableOffset);
- }
-
- /* XXX I don't think these are needed. */
-#if 0
- info->frontPitchOffset = (((info->frontPitch * cpp / 64) << 22) |
- (info->frontOffset >> 10));
-
- info->backPitchOffset = (((info->backPitch * cpp / 64) << 22) |
- (info->backOffset >> 10));
-
- info->depthPitchOffset = (((info->depthPitch * cpp / 64) << 22) |
- (info->depthOffset >> 10));
-#endif
-
- if (pcie_gart_table_size)
- RADEONSetParam(disp, RADEON_SETPARAM_PCIGART_LOCATION, info->pcieGartTableOffset);
-
- return 1;
-}
-
-
-/**
- * \brief Initialize the kernel data structures and enable the CP engine.
- *
- * \param ctx display handle.
- * \param info driver private data.
- *
- * \return non-zero on success, or zero on failure.
- *
- * This function is a wrapper around the DRM_RADEON_CP_INIT command, passing
- * all the parameters in a drm_radeon_init_t structure.
- */
-static int RADEONDRIKernelInit( driDisplay *disp,
- RADEONInfoPtr info)
-{
- int cpp = disp->bpp / 8;
- drm_radeon_init_t drmInfo;
- int ret;
-
- memset(&drmInfo, 0, sizeof(drmInfo));
-
- if ( (info->ChipFamily >= CHIP_FAMILY_R300) )
- drmInfo.func = RADEON_INIT_R300_CP;
- else if ( (info->ChipFamily == CHIP_FAMILY_R200) ||
- (info->ChipFamily == CHIP_FAMILY_RV250) ||
- (info->ChipFamily == CHIP_FAMILY_M9) ||
- (info->ChipFamily == CHIP_FAMILY_RV280) )
- drmInfo.func = RADEON_INIT_R200_CP;
- else
- drmInfo.func = RADEON_INIT_CP;
-
- /* This is the struct passed to the kernel module for its initialization */
- /* XXX problem here:
- * The front/back/depth_offset/pitch fields may change depending upon
- * which drawing surface we're using!!! They can't be set just once
- * during initialization.
- * Looks like we'll need a new ioctl to update these fields for drawing
- * to other surfaces...
- */
- drmInfo.sarea_priv_offset = sizeof(drm_sarea_t);
- drmInfo.cp_mode = RADEON_DEFAULT_CP_BM_MODE;
- drmInfo.gart_size = info->gartSize*1024*1024;
- drmInfo.ring_size = info->ringSize*1024*1024;
- drmInfo.usec_timeout = 1000;
- drmInfo.fb_bpp = disp->bpp;
- drmInfo.depth_bpp = disp->bpp;
- drmInfo.front_offset = info->frontOffset;
- drmInfo.front_pitch = info->frontPitch * cpp;
- drmInfo.back_offset = info->backOffset;
- drmInfo.back_pitch = info->backPitch * cpp;
- drmInfo.depth_offset = info->depthOffset;
- drmInfo.depth_pitch = info->depthPitch * cpp;
- drmInfo.ring_offset = info->ringHandle;
- drmInfo.ring_rptr_offset = info->ringReadPtrHandle;
- drmInfo.buffers_offset = info->bufHandle;
- drmInfo.gart_textures_offset = info->gartTexHandle;
-
- ret = drmCommandWrite(disp->drmFD, DRM_RADEON_CP_INIT, &drmInfo,
- sizeof(drm_radeon_init_t));
-
- return ret >= 0;
-}
-
-
-/**
- * \brief Add a map for the vertex buffers that will be accessed by any
- * DRI-based clients.
- *
- * \param ctx display handle.
- * \param info driver private data.
- *
- * \return one on success, or zero on failure.
- *
- * Calls drmAddBufs() with the previously allocated vertex buffers.
- */
-static int RADEONDRIBufInit( driDisplay *disp, RADEONInfoPtr info )
-{
- /* Initialize vertex buffers */
- info->bufNumBufs = drmAddBufs(disp->drmFD,
- info->bufMapSize / RADEON_BUFFER_SIZE,
- RADEON_BUFFER_SIZE,
- (disp->card_type!=RADEON_CARD_AGP) ? DRM_SG_BUFFER : DRM_AGP_BUFFER,
- info->bufStart);
-
- if (info->bufNumBufs <= 0) {
- fprintf(stderr,
- "[drm] Could not create vertex/indirect buffers list\n");
- return 0;
- }
- fprintf(stderr,
- "[drm] Added %d %d byte vertex/indirect buffers\n",
- info->bufNumBufs, RADEON_BUFFER_SIZE);
-
- return 1;
-}
-
-
-/**
- * \brief Install an IRQ handler.
- *
- * \param disp display handle.
- * \param info driver private data.
- *
- * Attempts to install an IRQ handler via drmCtlInstHandler(), falling back to
- * IRQ-free operation on failure.
- */
-static void RADEONDRIIrqInit(driDisplay *disp, RADEONInfoPtr info)
-{
- if ((drmCtlInstHandler(disp->drmFD, 0)) != 0)
- fprintf(stderr, "[drm] failure adding irq handler, "
- "there is a device already using that irq\n"
- "[drm] falling back to irq-free operation\n");
-}
-
-
-/**
- * \brief Initialize the AGP heap.
- *
- * \param disp display handle.
- * \param info driver private data.
- *
- * This function is a wrapper around the DRM_RADEON_INIT_HEAP command, passing
- * all the parameters in a drm_radeon_mem_init_heap structure.
- */
-static void RADEONDRIAgpHeapInit(driDisplay *disp,
- RADEONInfoPtr info)
-{
- drm_radeon_mem_init_heap_t drmHeap;
-
- /* Start up the simple memory manager for gart space */
- drmHeap.region = RADEON_MEM_REGION_GART;
- drmHeap.start = 0;
- drmHeap.size = info->gartTexMapSize;
-
- if (drmCommandWrite(disp->drmFD, DRM_RADEON_INIT_HEAP,
- &drmHeap, sizeof(drmHeap))) {
- fprintf(stderr,
- "[drm] Failed to initialized gart heap manager\n");
- } else {
- fprintf(stderr,
- "[drm] Initialized kernel gart heap manager, %d\n",
- info->gartTexMapSize);
- }
-}
-
-static int RADEONGetCardType(driDisplay *disp, RADEONInfoPtr info)
-{
- drm_radeon_getparam_t gp;
- int ret;
-
- gp.param = RADEON_PARAM_CARD_TYPE;
- gp.value = &disp->card_type;
-
- ret=drmCommandWriteRead(disp->drmFD, DRM_RADEON_GETPARAM, &gp, sizeof(gp));
- if (ret) {
- fprintf(stderr, "drm_radeon_getparam_t (RADEON_PARAM_CARD_TYPE) : %d\n", ret);
- return -1;
- }
-
- return disp->card_type;
-}
-
-/**
- * Called at the start of each server generation.
- *
- * \param disp display handle.
- * \param info driver private data.
- *
- * \return non-zero on success, or zero on failure.
- *
- * Performs static frame buffer allocation. Opens the DRM device and add maps
- * to the SAREA, framebuffer and MMIO regions. Fills in \p info with more
- * information. Creates a \e server context to grab the lock for the
- * initialization ioctls and calls the other initilization functions in this
- * file. Starts the CP engine via the DRM_RADEON_CP_START command.
- *
- * Setups a RADEONDRIRec structure to be passed to radeon_dri.so for its
- * initialization.
- */
-static int
-RADEONScreenInit( driDisplay *disp, RADEONInfoPtr info,
- RADEONDRIPtr pRADEONDRI)
-{
- int i, err;
-
- /* XXX this probably isn't needed here */
- {
- int width_bytes = (disp->virtualWidth * disp->cpp);
- int maxy = disp->fbSize / width_bytes;
-
- if (maxy <= disp->virtualHeight * 3) {
- _eglLog(_EGL_WARNING,
- "Static buffer allocation failed -- "
- "need at least %d kB video memory (have %d kB)\n",
- (disp->virtualWidth * disp->virtualHeight *
- disp->cpp * 3 + 1023) / 1024,
- disp->fbSize / 1024);
- return 0;
- }
- }
-
- /* Memory manager setup */
- if (!RADEONMemoryInit(disp, info)) {
- return 0;
- }
-
- /* Create a 'server' context so we can grab the lock for
- * initialization ioctls.
- */
- if ((err = drmCreateContext(disp->drmFD, &disp->serverContext)) != 0) {
- _eglLog(_EGL_WARNING, "%s: drmCreateContext failed %d\n",
- __FUNCTION__, err);
- return 0;
- }
-
- DRM_LOCK(disp->drmFD, disp->pSAREA, disp->serverContext, 0);
-
- /* Initialize the kernel data structures */
- if (!RADEONDRIKernelInit(disp, info)) {
- _eglLog(_EGL_WARNING, "RADEONDRIKernelInit failed\n");
- DRM_UNLOCK(disp->drmFD, disp->pSAREA, disp->serverContext);
- return 0;
- }
-
- /* Initialize the vertex buffers list */
- if (!RADEONDRIBufInit(disp, info)) {
- fprintf(stderr, "RADEONDRIBufInit failed\n");
- DRM_UNLOCK(disp->drmFD, disp->pSAREA, disp->serverContext);
- return 0;
- }
-
- /* Initialize IRQ */
- RADEONDRIIrqInit(disp, info);
-
- /* Initialize kernel gart memory manager */
- RADEONDRIAgpHeapInit(disp, info);
-
- /* Initialize the SAREA private data structure */
- {
- drm_radeon_sarea_t *pSAREAPriv;
- pSAREAPriv = (drm_radeon_sarea_t *)(((char*)disp->pSAREA) +
- sizeof(drm_sarea_t));
- memset(pSAREAPriv, 0, sizeof(*pSAREAPriv));
- pSAREAPriv->pfState = info->page_flip_enable;
- }
-
- for ( i = 0;; i++ ) {
- drmMapType type;
- drmMapFlags flags;
- drm_handle_t handle, offset;
- drmSize size;
- int rc, mtrr;
-
- if ( ( rc = drmGetMap( disp->drmFD, i, &offset, &size, &type, &flags, &handle, &mtrr ) ) != 0 )
- break;
- if ( type == DRM_REGISTERS ) {
- pRADEONDRI->registerHandle = offset;
- pRADEONDRI->registerSize = size;
- break;
- }
- }
- /* Quick hack to clear the front & back buffers. Could also use
- * the clear ioctl to do this, but would need to setup hw state
- * first.
- */
- drimemsetio((char *)disp->pFB + info->frontOffset,
- 0xEE,
- info->frontPitch * disp->cpp * disp->virtualHeight );
-
- drimemsetio((char *)disp->pFB + info->backOffset,
- 0x30,
- info->backPitch * disp->cpp * disp->virtualHeight );
-
-
- /* This is the struct passed to radeon_dri.so for its initialization */
- pRADEONDRI->deviceID = info->Chipset;
- pRADEONDRI->width = disp->virtualWidth;
- pRADEONDRI->height = disp->virtualHeight;
- pRADEONDRI->depth = disp->bpp; /* XXX: depth */
- pRADEONDRI->bpp = disp->bpp;
- pRADEONDRI->IsPCI = (disp->card_type != RADEON_CARD_AGP);;
- pRADEONDRI->frontOffset = info->frontOffset;
- pRADEONDRI->frontPitch = info->frontPitch;
- pRADEONDRI->backOffset = info->backOffset;
- pRADEONDRI->backPitch = info->backPitch;
- pRADEONDRI->depthOffset = info->depthOffset;
- pRADEONDRI->depthPitch = info->depthPitch;
- pRADEONDRI->textureOffset = info->textureOffset;
- pRADEONDRI->textureSize = info->textureSize;
- pRADEONDRI->log2TexGran = info->log2TexGran;
- pRADEONDRI->statusHandle = info->ringReadPtrHandle;
- pRADEONDRI->statusSize = info->ringReadMapSize;
- pRADEONDRI->gartTexHandle = info->gartTexHandle;
- pRADEONDRI->gartTexMapSize = info->gartTexMapSize;
- pRADEONDRI->log2GARTTexGran = info->log2GARTTexGran;
- pRADEONDRI->gartTexOffset = info->gartTexStart;
- pRADEONDRI->sarea_priv_offset = sizeof(drm_sarea_t);
-
- /* Don't release the lock now - let the VT switch handler do it. */
-
- return 1;
-}
-
-
-/**
- * \brief Get Radeon chip family from chipset number.
- *
- * \param info driver private data.
- *
- * \return non-zero on success, or zero on failure.
- *
- * Called by radeonInitFBDev() to set RADEONInfoRec::ChipFamily
- * according to the value of RADEONInfoRec::Chipset. Fails if the
- * chipset is unrecognized or not appropriate for this driver (i.e., not
- * an r100 style radeon)
- */
-static int get_chipfamily_from_chipset( RADEONInfoPtr info )
-{
- switch (info->Chipset) {
- case PCI_CHIP_RADEON_LY:
- case PCI_CHIP_RADEON_LZ:
- info->ChipFamily = CHIP_FAMILY_M6;
- break;
-
- case PCI_CHIP_RADEON_QY:
- case PCI_CHIP_RADEON_QZ:
- info->ChipFamily = CHIP_FAMILY_VE;
- break;
-
- case PCI_CHIP_R200_QL:
- case PCI_CHIP_R200_QN:
- case PCI_CHIP_R200_QO:
- case PCI_CHIP_R200_Ql:
- case PCI_CHIP_R200_BB:
- info->ChipFamily = CHIP_FAMILY_R200;
- break;
-
- case PCI_CHIP_RV200_QW: /* RV200 desktop */
- case PCI_CHIP_RV200_QX:
- info->ChipFamily = CHIP_FAMILY_RV200;
- break;
-
- case PCI_CHIP_RADEON_LW:
- case PCI_CHIP_RADEON_LX:
- info->ChipFamily = CHIP_FAMILY_M7;
- break;
-
- case PCI_CHIP_RV250_Id:
- case PCI_CHIP_RV250_Ie:
- case PCI_CHIP_RV250_If:
- case PCI_CHIP_RV250_Ig:
- info->ChipFamily = CHIP_FAMILY_RV250;
- break;
-
- case PCI_CHIP_RV250_Ld:
- case PCI_CHIP_RV250_Le:
- case PCI_CHIP_RV250_Lf:
- case PCI_CHIP_RV250_Lg:
- info->ChipFamily = CHIP_FAMILY_M9;
- break;
-
- case PCI_CHIP_RV280_Y_:
- case PCI_CHIP_RV280_Ya:
- case PCI_CHIP_RV280_Yb:
- case PCI_CHIP_RV280_Yc:
- info->ChipFamily = CHIP_FAMILY_RV280;
- break;
-
- case PCI_CHIP_R300_ND:
- case PCI_CHIP_R300_NE:
- case PCI_CHIP_R300_NF:
- case PCI_CHIP_R300_NG:
- info->ChipFamily = CHIP_FAMILY_R300;
- break;
-
- case PCI_CHIP_RV370_5460:
- info->ChipFamily = CHIP_FAMILY_RV380;
- break;
-
- default:
- /* Original Radeon/7200 */
- info->ChipFamily = CHIP_FAMILY_RADEON;
- }
-
- return 1;
-}
-
-
-/**
- * \brief Initialize the framebuffer device mode
- *
- * \param disp display handle.
- *
- * \return one on success, or zero on failure.
- *
- * Fills in \p info with some default values and some information from \p disp
- * and then calls RADEONScreenInit() for the screen initialization.
- *
- * Before exiting clears the framebuffer memory accessing it directly.
- */
-static int radeonInitFBDev( driDisplay *disp, RADEONDRIPtr pRADEONDRI )
-{
- int err;
- RADEONInfoPtr info = calloc(1, sizeof(*info));
-
- disp->driverPrivate = (void *)info;
-
- info->gartFastWrite = RADEON_DEFAULT_AGP_FAST_WRITE;
- info->gartSize = RADEON_DEFAULT_AGP_SIZE;
- info->gartTexSize = RADEON_DEFAULT_AGP_TEX_SIZE;
- info->bufSize = RADEON_DEFAULT_BUFFER_SIZE;
- info->ringSize = RADEON_DEFAULT_RING_SIZE;
- info->page_flip_enable = RADEON_DEFAULT_PAGE_FLIP;
-
- fprintf(stderr,
- "Using %d MB AGP aperture\n", info->gartSize);
- fprintf(stderr,
- "Using %d MB for the ring buffer\n", info->ringSize);
- fprintf(stderr,
- "Using %d MB for vertex/indirect buffers\n", info->bufSize);
- fprintf(stderr,
- "Using %d MB for AGP textures\n", info->gartTexSize);
- fprintf(stderr,
- "page flipping %sabled\n", info->page_flip_enable?"en":"dis");
-
- info->Chipset = disp->chipset;
-
- if (!get_chipfamily_from_chipset( info )) {
- fprintf(stderr, "Unknown or non-radeon chipset -- cannot continue\n");
- fprintf(stderr, "==> Verify PCI BusID is correct in miniglx.conf\n");
- return 0;
- }
-#if 0
- if (info->ChipFamily >= CHIP_FAMILY_R300) {
- fprintf(stderr,
- "Direct rendering not yet supported on "
- "Radeon 9700 and newer cards\n");
- return 0;
- }
-#endif
-
-#if 00
- /* don't seem to need this here */
- info->frontPitch = disp->virtualWidth;
-#endif
-
- /* Check the radeon DRM version */
- if (!RADEONCheckDRMVersion(disp, info)) {
- return 0;
- }
-
- if (RADEONGetCardType(disp, info)<0)
- return 0;
-
- if (disp->card_type!=RADEON_CARD_AGP) {
- /* Initialize PCI */
- if (!RADEONDRIPciInit(disp, info))
- return 0;
- }
- else {
- /* Initialize AGP */
- if (!RADEONDRIAgpInit(disp, info))
- return 0;
- }
-
- if (!RADEONScreenInit( disp, info, pRADEONDRI))
- return 0;
-
- /* Initialize and start the CP if required */
- if ((err = drmCommandNone(disp->drmFD, DRM_RADEON_CP_START)) != 0) {
- fprintf(stderr, "%s: CP start %d\n", __FUNCTION__, err);
- return 0;
- }
-
- return 1;
-}
-
-
-/**
- * Create list of all supported surface configs, attach list to the display.
- */
-static EGLBoolean
-radeonFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits,
- unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer)
-{
- _EGLConfig *configs;
- _EGLConfig *c;
- unsigned int i, num_configs;
- unsigned int depth_buffer_factor;
- unsigned int back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
-
- /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
- * enough to add support. Basically, if a context is created with an
- * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
- * will never be used.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
- };
-
- uint8_t depth_bits_array[2];
- uint8_t stencil_bits_array[2];
-
- depth_bits_array[0] = depth_bits;
- depth_bits_array[1] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
- back_buffer_factor = (have_back_buffer) ? 2 : 1;
-
- num_configs = depth_buffer_factor * back_buffer_factor * 2;
-
- if (pixel_bits == 16) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- } else {
- fb_format = GL_RGBA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- configs = calloc(sizeof(*configs), num_configs);
- c = configs;
- if (!_eglFillInConfigs(c, fb_format, fb_type,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_TRUE_COLOR)) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__);
- return EGL_FALSE;
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for (i = 0, c = configs; i < num_configs; i++, c++) {
- int stencil = GET_CONFIG_ATTRIB(c, EGL_STENCIL_SIZE);
- if ((stencil != 0) && (stencil != stencil_bits)) {
- SET_CONFIG_ATTRIB(c, EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG);
- }
- }
-
- for (i = 0, c = configs; i < num_configs; i++, c++)
- _eglAddConfig(disp, c);
-
- free(configs);
-
- return EGL_TRUE;
-}
-
-
-/**
- * Show the given surface on the named screen.
- * If surface is EGL_NO_SURFACE, disable the screen's output.
- */
-static EGLBoolean
-radeonShowScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen,
- EGLSurface surface, EGLModeMESA m)
-{
- EGLBoolean b = _eglDRIShowScreenSurfaceMESA(drv, dpy, screen, surface, m);
- return b;
-}
-
-
-/**
- * Called via eglInitialize() by user.
- */
-static EGLBoolean
-radeonInitialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor)
-{
- __DRIframebuffer framebuffer;
- driDisplay *display;
-
- /* one-time init */
- radeon_drm_page_size = getpagesize();
-
- if (!_eglDRIInitialize(drv, dpy, major, minor))
- return EGL_FALSE;
-
- display = Lookup_driDisplay(dpy);
-
- framebuffer.dev_priv_size = sizeof(RADEONDRIRec);
- framebuffer.dev_priv = malloc(sizeof(RADEONDRIRec));
-
- /* XXX we shouldn't hard-code values here! */
- /* we won't know the screen surface size until the user calls
- * eglCreateScreenSurfaceMESA().
- */
-#if 0
- display->virtualWidth = 1024;
- display->virtualHeight = 768;
-#else
- display->virtualWidth = 1280;
- display->virtualHeight = 1024;
-#endif
- display->bpp = 32;
- display->cpp = 4;
-
- if (!_eglDRIGetDisplayInfo(display))
- return EGL_FALSE;
-
- framebuffer.base = display->pFB;
- framebuffer.width = display->virtualWidth;
- framebuffer.height = display->virtualHeight;
- framebuffer.stride = display->virtualWidth;
- framebuffer.size = display->fbSize;
- radeonInitFBDev( display, framebuffer.dev_priv );
-
- if (!_eglDRICreateDisplay(display, &framebuffer))
- return EGL_FALSE;
-
- if (!_eglDRICreateScreens(display))
- return EGL_FALSE;
-
- /* create a variety of both 32 and 16-bit configurations */
- radeonFillInConfigs(&display->Base, 32, 24, 8, GL_TRUE);
- radeonFillInConfigs(&display->Base, 16, 16, 0, GL_TRUE);
-
- drv->Initialized = EGL_TRUE;
- return EGL_TRUE;
-}
-
-
-/**
- * The bootstrap function. Return a new radeonDriver object and
- * plug in API functions.
- */
-_EGLDriver *
-_eglMain(_EGLDisplay *dpy)
-{
- radeonDriver *radeon;
-
- radeon = (radeonDriver *) calloc(1, sizeof(*radeon));
- if (!radeon) {
- return NULL;
- }
-
- /* First fill in the dispatch table with defaults */
- _eglDRIInitDriverFallbacks(&radeon->Base);
-
- /* then plug in our radeon-specific functions */
- radeon->Base.API.Initialize = radeonInitialize;
- radeon->Base.API.ShowScreenSurfaceMESA = radeonShowScreenSurfaceMESA;
-
- return &radeon->Base;
-}
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_reg.h b/src/mesa/drivers/dri/radeon/server/radeon_reg.h
index e81d7fdcd0..1b33de1edf 100644
--- a/src/mesa/drivers/dri/radeon/server/radeon_reg.h
+++ b/src/mesa/drivers/dri/radeon/server/radeon_reg.h
@@ -1959,7 +1959,30 @@
#define RADEON_SE_ZBIAS_FACTOR 0x1db0
#define RADEON_SE_ZBIAS_CONSTANT 0x1db4
-
+#define RADEON_SE_VTX_FMT 0x2080
+# define RADEON_SE_VTX_FMT_XY 0x00000000
+# define RADEON_SE_VTX_FMT_W0 0x00000001
+# define RADEON_SE_VTX_FMT_FPCOLOR 0x00000002
+# define RADEON_SE_VTX_FMT_FPALPHA 0x00000004
+# define RADEON_SE_VTX_FMT_PKCOLOR 0x00000008
+# define RADEON_SE_VTX_FMT_FPSPEC 0x00000010
+# define RADEON_SE_VTX_FMT_FPFOG 0x00000020
+# define RADEON_SE_VTX_FMT_PKSPEC 0x00000040
+# define RADEON_SE_VTX_FMT_ST0 0x00000080
+# define RADEON_SE_VTX_FMT_ST1 0x00000100
+# define RADEON_SE_VTX_FMT_Q1 0x00000200
+# define RADEON_SE_VTX_FMT_ST2 0x00000400
+# define RADEON_SE_VTX_FMT_Q2 0x00000800
+# define RADEON_SE_VTX_FMT_ST3 0x00001000
+# define RADEON_SE_VTX_FMT_Q3 0x00002000
+# define RADEON_SE_VTX_FMT_Q0 0x00004000
+# define RADEON_SE_VTX_FMT_BLND_WEIGHT_CNT_MASK 0x00038000
+# define RADEON_SE_VTX_FMT_N0 0x00040000
+# define RADEON_SE_VTX_FMT_XY1 0x08000000
+# define RADEON_SE_VTX_FMT_Z1 0x10000000
+# define RADEON_SE_VTX_FMT_W1 0x20000000
+# define RADEON_SE_VTX_FMT_N1 0x40000000
+# define RADEON_SE_VTX_FMT_Z 0x80000000
/* Registers for CP and Microcode Engine */
#define RADEON_CP_ME_RAM_ADDR 0x07d4
diff --git a/src/mesa/drivers/dri/savage/savagedd.c b/src/mesa/drivers/dri/savage/savagedd.c
index 32ca86de8a..bbf49aec27 100644
--- a/src/mesa/drivers/dri/savage/savagedd.c
+++ b/src/mesa/drivers/dri/savage/savagedd.c
@@ -29,15 +29,11 @@
#include <stdio.h>
#include "main/mm.h"
-#include "swrast/swrast.h"
#include "savagedd.h"
#include "savagestate.h"
-#include "savagespan.h"
#include "savagetex.h"
-#include "savagetris.h"
#include "savagecontext.h"
-#include "main/extensions.h"
#include "utils.h"
diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c
index d0b64e801a..9e181ce3be 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.c
+++ b/src/mesa/drivers/dri/savage/savageioctl.c
@@ -37,12 +37,10 @@
#include "savagecontext.h"
#include "savageioctl.h"
-#include "savage_bci.h"
#include "savagestate.h"
#include "savagespan.h"
#include "drm.h"
-#include <sys/ioctl.h>
#include <sys/timeb.h>
#define DEPTH_SCALE_16 ((1<<16)-1)
diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c
index 8221edf387..c369bb124c 100644
--- a/src/mesa/drivers/dri/savage/savagerender.c
+++ b/src/mesa/drivers/dri/savage/savagerender.c
@@ -36,7 +36,6 @@
#include "tnl/t_context.h"
#include "savagecontext.h"
-#include "savagetris.h"
#include "savagestate.h"
#include "savageioctl.h"
diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c
index 792e166d9c..0913dd1278 100644
--- a/src/mesa/drivers/dri/savage/savagespan.c
+++ b/src/mesa/drivers/dri/savage/savagespan.c
@@ -26,7 +26,6 @@
#include "savagedd.h"
#include "savagespan.h"
#include "savageioctl.h"
-#include "savage_bci.h"
#include "savage_3d_reg.h"
#include "swrast/swrast.h"
diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c
index 97598f599e..394be44eac 100644
--- a/src/mesa/drivers/dri/savage/savagetex.c
+++ b/src/mesa/drivers/dri/savage/savagetex.c
@@ -33,8 +33,6 @@
#include "main/simple_list.h"
#include "main/enums.h"
-#include "swrast/swrast.h"
-
#include "savagecontext.h"
#include "savagetex.h"
#include "savagetris.h"
diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c
index 9a92541ef7..a177a7d2b6 100644
--- a/src/mesa/drivers/dri/savage/savagetris.c
+++ b/src/mesa/drivers/dri/savage/savagetris.c
@@ -52,7 +52,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "savagestate.h"
#include "savagetex.h"
#include "savageioctl.h"
-#include "savage_bci.h"
static void savageRasterPrimitive( GLcontext *ctx, GLuint prim );
static void savageRenderPrimitive( GLcontext *ctx, GLenum prim );
diff --git a/src/mesa/drivers/dri/sis/sis6326_state.c b/src/mesa/drivers/dri/sis/sis6326_state.c
index 65d4c06466..52008c7ea3 100644
--- a/src/mesa/drivers/dri/sis/sis6326_state.c
+++ b/src/mesa/drivers/dri/sis/sis6326_state.c
@@ -34,14 +34,12 @@
#include "sis_reg.h"
#include "main/context.h"
-#include "main/enums.h"
#include "main/colormac.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
-#include "tnl/t_pipeline.h"
/* =============================================================
* Alpha blending
diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c
index 0944f4d8b4..400681a04a 100644
--- a/src/mesa/drivers/dri/sis/sis_context.c
+++ b/src/mesa/drivers/dri/sis/sis_context.c
@@ -43,8 +43,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_alloc.h"
#include "main/imports.h"
-#include "main/matrix.h"
-#include "main/extensions.h"
#include "utils.h"
#include "main/framebuffer.h"
@@ -55,7 +53,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vbo/vbo.h"
#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
diff --git a/src/mesa/drivers/dri/sis/sis_dd.c b/src/mesa/drivers/dri/sis/sis_dd.c
index 217d77557f..fe4ade8592 100644
--- a/src/mesa/drivers/dri/sis/sis_dd.c
+++ b/src/mesa/drivers/dri/sis/sis_dd.c
@@ -40,9 +40,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_state.h"
#include "sis_tris.h"
-#include "swrast/swrast.h"
#include "main/formats.h"
-#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "utils.h"
diff --git a/src/mesa/drivers/dri/sis/sis_fog.c b/src/mesa/drivers/dri/sis/sis_fog.c
index 517d5722e6..6c774e010e 100644
--- a/src/mesa/drivers/dri/sis/sis_fog.c
+++ b/src/mesa/drivers/dri/sis/sis_fog.c
@@ -33,7 +33,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_context.h"
#include "sis_state.h"
-#include "swrast/swrast.h"
#include "main/macros.h"
diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c
index d38b93ec9b..cb7ed8a08b 100644
--- a/src/mesa/drivers/dri/sis/sis_screen.c
+++ b/src/mesa/drivers/dri/sis/sis_screen.c
@@ -39,7 +39,6 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_context.h"
#include "sis_dri.h"
#include "sis_lock.h"
-#include "sis_span.h"
#include "xmlpool.h"
diff --git a/src/mesa/drivers/dri/sis/sis_state.c b/src/mesa/drivers/dri/sis/sis_state.c
index 98e8d02fab..a22195ccce 100644
--- a/src/mesa/drivers/dri/sis/sis_state.c
+++ b/src/mesa/drivers/dri/sis/sis_state.c
@@ -35,17 +35,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_state.h"
#include "sis_tris.h"
#include "sis_lock.h"
-#include "sis_tex.h"
#include "main/context.h"
-#include "main/enums.h"
-#include "main/colormac.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
-#include "tnl/t_pipeline.h"
/* =============================================================
* Alpha blending
diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c
index 951c470dad..31709c3af6 100644
--- a/src/mesa/drivers/dri/sis/sis_tex.c
+++ b/src/mesa/drivers/dri/sis/sis_tex.c
@@ -31,7 +31,6 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "main/imports.h"
#include "main/texstore.h"
-#include "main/teximage.h"
#include "main/texobj.h"
#include "sis_context.h"
diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c
index 4c22a10cf7..7b0eebd066 100644
--- a/src/mesa/drivers/dri/sis/sis_texstate.c
+++ b/src/mesa/drivers/dri/sis/sis_texstate.c
@@ -38,7 +38,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/macros.h"
#include "sis_context.h"
-#include "sis_state.h"
#include "sis_tex.h"
#include "sis_tris.h"
#include "sis_alloc.h"
diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c
index 4690274c3c..4b41d78d82 100644
--- a/src/mesa/drivers/dri/sis/sis_tris.c
+++ b/src/mesa/drivers/dri/sis/sis_tris.c
@@ -47,7 +47,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_state.h"
#include "sis_lock.h"
#include "sis_span.h"
-#include "sis_alloc.h"
#include "sis_tex.h"
/* 6326 and 300-series shared */
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index 8340861aff..4e823669bf 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -368,7 +368,7 @@ driCreateNewDrawable(__DRIscreen *screen,
buf->row = _mesa_malloc(MAX_WIDTH * 4);
/* basic framebuffer setup */
- _mesa_initialize_framebuffer(&buf->Base, &config->modes);
+ _mesa_initialize_window_framebuffer(&buf->Base, &config->modes);
/* add front renderbuffer */
frontrb = swrast_new_renderbuffer(&config->modes, GL_TRUE);
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_dd.c b/src/mesa/drivers/dri/tdfx/tdfx_dd.c
index ed8a331549..2cbbeb8114 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_dd.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_dd.c
@@ -35,17 +35,10 @@
#include "tdfx_context.h"
#include "tdfx_dd.h"
#include "tdfx_lock.h"
-#include "tdfx_vb.h"
#include "tdfx_pixels.h"
#include "utils.h"
#include "main/context.h"
-#include "main/enums.h"
-#include "main/framebuffer.h"
-#include "swrast/swrast.h"
-#if defined(USE_X86_ASM)
-#include "x86/common_x86_asm.h"
-#endif
#define DRIVER_DATE "20061113"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_lock.c b/src/mesa/drivers/dri/tdfx/tdfx_lock.c
index 4f84240104..f218e4ee57 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_lock.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_lock.c
@@ -38,7 +38,6 @@
#include "tdfx_state.h"
#include "tdfx_render.h"
#include "tdfx_texman.h"
-#include "tdfx_tris.h"
#include "drirenderbuffer.h"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
index 65f0464f8a..4449627418 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
@@ -38,7 +38,6 @@
#include "tdfx_context.h"
#include "tdfx_dd.h"
#include "tdfx_lock.h"
-#include "tdfx_vb.h"
#include "tdfx_pixels.h"
#include "tdfx_render.h"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
index 4422b5dec4..9f6b35faa2 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
@@ -36,9 +36,7 @@
#include "tdfx_dri.h"
#include "tdfx_context.h"
#include "tdfx_lock.h"
-#include "tdfx_vb.h"
#include "tdfx_span.h"
-#include "tdfx_tris.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c
index cdb61a0ce0..dcbc7647f2 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_state.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c
@@ -40,8 +40,6 @@
#include "main/mtypes.h"
#include "main/colormac.h"
-#include "main/texstore.h"
-#include "main/teximage.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
@@ -51,11 +49,9 @@
#include "tdfx_context.h"
#include "tdfx_state.h"
-#include "tdfx_vb.h"
#include "tdfx_tex.h"
#include "tdfx_texman.h"
#include "tdfx_texstate.h"
-#include "tdfx_tris.h"
#include "tdfx_render.h"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texman.c b/src/mesa/drivers/dri/tdfx/tdfx_texman.c
index 35636ee5ef..726cc58a10 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_texman.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_texman.c
@@ -35,7 +35,6 @@
*/
#include "tdfx_context.h"
-#include "tdfx_tex.h"
#include "tdfx_texman.h"
#include "main/texobj.h"
#include "main/hash.h"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
index 3f737878ed..6658b4d0c3 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
@@ -38,7 +38,6 @@
*/
#include "tdfx_state.h"
-#include "tdfx_tex.h"
#include "tdfx_texman.h"
#include "tdfx_texstate.h"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vb.c b/src/mesa/drivers/dri/tdfx/tdfx_vb.c
index c200ba3255..0f3c877a3e 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_vb.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_vb.c
@@ -29,13 +29,8 @@
#include "main/macros.h"
#include "main/colormac.h"
-#include "math/m_translate.h"
-#include "swrast_setup/swrast_setup.h"
-
#include "tdfx_context.h"
#include "tdfx_vb.h"
-#include "tdfx_tris.h"
-#include "tdfx_state.h"
#include "tdfx_render.h"
static void copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc )
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index d17a160271..9da96bdd45 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -33,10 +33,7 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/formats.h"
-#include "main/matrix.h"
-#include "main/state.h"
#include "main/simple_list.h"
-#include "main/extensions.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c
index 8d4edfa305..c9a31f3383 100644
--- a/src/mesa/drivers/dri/unichrome/via_ioctl.c
+++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c
@@ -34,7 +34,6 @@
#include "via_context.h"
#include "via_tris.h"
#include "via_ioctl.h"
-#include "via_state.h"
#include "via_fb.h"
#include "via_3d_reg.h"
diff --git a/src/mesa/drivers/dri/unichrome/via_render.c b/src/mesa/drivers/dri/unichrome/via_render.c
index f676cc13c8..896c43db1b 100644
--- a/src/mesa/drivers/dri/unichrome/via_render.c
+++ b/src/mesa/drivers/dri/unichrome/via_render.c
@@ -37,7 +37,6 @@
#include "via_context.h"
#include "via_tris.h"
-#include "via_state.h"
#include "via_ioctl.h"
/*
diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c
index 2cfb98317d..8c91c937c6 100644
--- a/src/mesa/drivers/dri/unichrome/via_screen.c
+++ b/src/mesa/drivers/dri/unichrome/via_screen.c
@@ -30,17 +30,13 @@
#include "main/context.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
-#include "main/matrix.h"
#include "main/simple_list.h"
#include "vblank.h"
#include "via_state.h"
#include "via_tex.h"
#include "via_span.h"
-#include "via_tris.h"
-#include "via_ioctl.h"
#include "via_screen.h"
-#include "via_fb.h"
#include "via_dri.h"
#include "GL/internal/dri_interface.h"
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index e6e5526d34..f7029b9492 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -35,7 +35,6 @@
#include "via_context.h"
#include "via_state.h"
#include "via_tex.h"
-#include "via_tris.h"
#include "via_ioctl.h"
#include "via_3d_reg.h"
@@ -44,8 +43,6 @@
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
-#include "tnl/t_pipeline.h"
-
static GLuint ROP[16] = {
HC_HROP_BLACK, /* GL_CLEAR 0 */
diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c
index 24924d2613..917f975466 100644
--- a/src/mesa/drivers/dri/unichrome/via_tex.c
+++ b/src/mesa/drivers/dri/unichrome/via_tex.c
@@ -37,14 +37,12 @@
#include "main/mipmap.h"
#include "main/mm.h"
#include "main/simple_list.h"
-#include "main/texcompress.h"
#include "main/texobj.h"
#include "main/texstore.h"
#include "via_context.h"
#include "via_fb.h"
#include "via_tex.h"
-#include "via_state.h"
#include "via_ioctl.h"
#include "via_3d_reg.h"
diff --git a/src/mesa/drivers/dri/unichrome/via_texcombine.c b/src/mesa/drivers/dri/unichrome/via_texcombine.c
index b646897848..f87ba071f3 100644
--- a/src/mesa/drivers/dri/unichrome/via_texcombine.c
+++ b/src/mesa/drivers/dri/unichrome/via_texcombine.c
@@ -38,7 +38,6 @@
#include "main/enums.h"
#include "via_context.h"
-#include "via_state.h"
#include "via_tex.h"
#include "via_3d_reg.h"
diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c
index 531558dc4d..1a56b2395f 100644
--- a/src/mesa/drivers/fbdev/glfbdev.c
+++ b/src/mesa/drivers/fbdev/glfbdev.c
@@ -626,7 +626,7 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
return NULL;
/* basic framebuffer setup */
- _mesa_initialize_framebuffer(&buf->glframebuffer, &visual->glvisual);
+ _mesa_initialize_window_framebuffer(&buf->glframebuffer, &visual->glvisual);
/* add front renderbuffer */
frontrb = new_glfbdev_renderbuffer(frontBuffer, visual);
_mesa_add_renderbuffer(&buf->glframebuffer, BUFFER_FRONT_LEFT,
diff --git a/src/mesa/drivers/glslcompiler/Makefile b/src/mesa/drivers/glslcompiler/Makefile
index fa8293d039..080fe475c1 100644
--- a/src/mesa/drivers/glslcompiler/Makefile
+++ b/src/mesa/drivers/glslcompiler/Makefile
@@ -10,6 +10,7 @@ PROGRAM = glslcompiler
OBJECTS = \
glslcompiler.o \
../../glapi/glapi.o \
+ ../../glapi/glapi_nop.o \
../../glapi/glthread.o \
../../main/dispatch.o \
../common/driverfuncs.o \
diff --git a/src/mesa/drivers/osmesa/osmesa.def b/src/mesa/drivers/osmesa/osmesa.def
index 71e96873d8..06afab72b0 100644
--- a/src/mesa/drivers/osmesa/osmesa.def
+++ b/src/mesa/drivers/osmesa/osmesa.def
@@ -2,6 +2,7 @@
VERSION 4.1
EXPORTS
+ OSMesaColorClamp
OSMesaCreateContext
OSMesaCreateContextExt
OSMesaDestroyContext
@@ -11,3 +12,4 @@ EXPORTS
OSMesaGetIntegerv
OSMesaGetDepthBuffer
OSMesaGetColorBuffer
+ OSMesaGetProcAddress
diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def
index 62f75d9541..700e333429 100644
--- a/src/mesa/drivers/windows/gdi/mesa.def
+++ b/src/mesa/drivers/windows/gdi/mesa.def
@@ -870,7 +870,6 @@ EXPORTS
_mesa_bzero
_mesa_calloc
_mesa_choose_tex_format
- _mesa_compressed_texture_size
_mesa_create_framebuffer
_mesa_create_visual
_mesa_delete_array_object
@@ -932,6 +931,8 @@ EXPORTS
_mesa_update_framebuffer_visual
_mesa_use_program
_mesa_Viewport
+ _mesa_meta_init
+ _mesa_meta_free
_mesa_meta_CopyColorSubTable
_mesa_meta_CopyColorTable
_mesa_meta_CopyConvolutionFilter1D
@@ -941,7 +942,6 @@ EXPORTS
_mesa_meta_CopyTexSubImage1D
_mesa_meta_CopyTexSubImage2D
_mesa_meta_CopyTexSubImage3D
- _mesa_wait_query
_swrast_Accum
_swrast_Bitmap
_swrast_BlitFramebuffer
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 76c825a090..b24b758cfb 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -35,7 +35,7 @@ wmesa_new_framebuffer(HDC hdc, GLvisual *visual)
WMesaFramebuffer pwfb
= (WMesaFramebuffer) malloc(sizeof(struct wmesa_framebuffer));
if (pwfb) {
- _mesa_initialize_framebuffer(&pwfb->Base, visual);
+ _mesa_initialize_window_framebuffer(&pwfb->Base, visual);
pwfb->hDC = hdc;
/* insert at head of list */
pwfb->next = FirstFramebuffer;
@@ -1286,9 +1286,6 @@ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat,
rb->PutMonoValues = write_mono_rgba_pixels_16;
rb->GetRow = read_rgba_span_16;
rb->GetValues = read_rgba_pixels_16;
- rb->RedBits = 5;
- rb->GreenBits = 6;
- rb->BlueBits = 5;
break;
case PF_8R8G8B:
if (cColorBits == 24)
@@ -1300,9 +1297,6 @@ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat,
rb->PutMonoValues = write_mono_rgba_pixels_24;
rb->GetRow = read_rgba_span_24;
rb->GetValues = read_rgba_pixels_24;
- rb->RedBits = 8;
- rb->GreenBits = 8;
- rb->BlueBits = 8;
}
else
{
@@ -1313,9 +1307,6 @@ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat,
rb->PutMonoValues = write_mono_rgba_pixels_32;
rb->GetRow = read_rgba_span_32;
rb->GetValues = read_rgba_pixels_32;
- rb->RedBits = 8;
- rb->GreenBits = 8;
- rb->BlueBits = 8;
}
break;
default:
@@ -1331,9 +1322,6 @@ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat,
rb->PutMonoValues = write_mono_rgba_pixels_front;
rb->GetRow = read_rgba_span_front;
rb->GetValues = read_rgba_pixels_front;
- rb->RedBits = 8; /* XXX fix these (565?) */
- rb->GreenBits = 8;
- rb->BlueBits = 8;
}
}
diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c
index 02eea25a71..e11aff1a84 100644
--- a/src/mesa/drivers/x11/glxapi.c
+++ b/src/mesa/drivers/x11/glxapi.c
@@ -50,6 +50,37 @@ struct display_dispatch {
struct display_dispatch *Next;
};
+
+/**
+ * When GLX_INDIRECT_RENDERING is defined, some symbols are missing in
+ * libglapi.a. We need to define them here.
+ */
+#ifdef GLX_INDIRECT_RENDERING
+
+#include "glapi/glapitable.h"
+#include "glapi/glapidispatch.h"
+
+#define KEYWORD1 PUBLIC
+
+#if defined(USE_MGL_NAMESPACE)
+#define NAME(func) mgl##func
+#else
+#define NAME(func) gl##func
+#endif
+
+#define DISPATCH(FUNC, ARGS, MESSAGE) \
+ CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+
+#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
+ return CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+
+/* skip normal ones */
+#define _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+#include "glapi/glapitemp.h"
+
+#endif /* GLX_INDIRECT_RENDERING */
+
+
static struct display_dispatch *DispatchList = NULL;
@@ -1173,6 +1204,9 @@ _glxapi_get_extensions(void)
#ifdef GLX_EXT_texture_from_pixmap
"GLX_EXT_texture_from_pixmap",
#endif
+#ifdef GLX_INTEL_swap_event
+ "GLX_INTEL_swap_event",
+#endif
NULL
};
return extensions;
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index bf767bcedd..1a5456e1be 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -375,7 +375,7 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type,
b->type = type;
b->cmap = cmap;
- _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual);
+ _mesa_initialize_window_framebuffer(&b->mesa_buffer, &vis->mesa_visual);
b->mesa_buffer.Delete = xmesa_delete_framebuffer;
/*
diff --git a/src/mesa/es/.gitignore b/src/mesa/es/.gitignore
new file mode 100644
index 0000000000..7643e9f0db
--- /dev/null
+++ b/src/mesa/es/.gitignore
@@ -0,0 +1,5 @@
+glapi/glapi-es*
+glapi/glapi-stamp
+main/get_es*.c
+main/api_exec_es*.c
+objs-es*
diff --git a/src/mesa/es/Makefile b/src/mesa/es/Makefile
new file mode 100644
index 0000000000..fbe67445c9
--- /dev/null
+++ b/src/mesa/es/Makefile
@@ -0,0 +1,141 @@
+# src/mesa/es/Makefile
+#
+TOP := ../../..
+MESA := ..
+
+include $(TOP)/configs/current
+include sources.mak
+
+ES1_LIBS := libes1gallium.a libes1api.a
+ES2_LIBS := libes2gallium.a libes2api.a
+
+# Default rule: create ES1 and ES2 libs
+.PHONY: default es1 es2
+default: depend es1 es2
+
+es1: $(ES1_LIBS)
+ @rm -f subdirs-stamp-tmp
+
+es2: $(ES2_LIBS)
+ @rm -f subdirs-stamp-tmp
+
+# force the inclusion of es's mfeatures.h
+ES1_CPPFLAGS := -include main/mfeatures_es1.h -D__GL_EXPORTS
+ES2_CPPFLAGS := -include main/mfeatures_es2.h -D__GL_EXPORTS
+
+ES1_OBJ_DIR := objs-es1
+ES2_OBJ_DIR := objs-es2
+
+# adjust output dirs
+ES1_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(ES1_OBJECTS))
+ES1_GALLIUM_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(ES1_GALLIUM_OBJECTS))
+ES1_API_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(ES1_API_OBJECTS))
+
+ES2_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(ES2_OBJECTS))
+ES2_GALLIUM_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(ES2_GALLIUM_OBJECTS))
+ES2_API_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(ES2_API_OBJECTS))
+
+# compile either ES1 or ES2 sources
+define es-compile
+ @mkdir -p $(dir $@)
+ $(CC) -c $(CFLAGS) $(ES$(1)_CPPFLAGS) $(ES$(1)_INCLUDES) -o $@ $<
+endef
+
+$(ES1_OBJ_DIR)/%.o: %.c
+ $(call es-compile,1)
+
+$(ES1_OBJ_DIR)/%.o: %.S
+ $(call es-compile,1)
+
+$(ES1_OBJ_DIR)/%.o: $(MESA)/%.c
+ $(call es-compile,1)
+
+$(ES1_OBJ_DIR)/%.o: $(MESA)/%.S
+ $(call es-compile,1)
+
+$(ES2_OBJ_DIR)/%.o: %.c
+ $(call es-compile,2)
+
+$(ES2_OBJ_DIR)/%.o: %.S
+ $(call es-compile,2)
+
+$(ES2_OBJ_DIR)/%.o: $(MESA)/%.c
+ $(call es-compile,2)
+
+$(ES2_OBJ_DIR)/%.o: $(MESA)/%.S
+ $(call es-compile,2)
+
+libes1.a: $(ES1_OBJECTS) $(GLSL_LIBS)
+ @$(MKLIB) -o es1 -static $(ES1_OBJECTS) $(GLSL_LIBS)
+
+libes2.a: $(ES2_OBJECTS) $(GLSL_LIBS)
+ @$(MKLIB) -o es2 -static $(ES1_OBJECTS) $(GLSL_LIBS)
+
+libes1gallium.a: $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
+ @$(MKLIB) -o es1gallium -static $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
+
+libes2gallium.a: $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
+ @$(MKLIB) -o es2gallium -static $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
+
+libes1api.a: $(ES1_API_OBJECTS)
+ @$(MKLIB) -o es1api -static $(ES1_API_OBJECTS)
+
+libes2api.a: $(ES2_API_OBJECTS)
+ @$(MKLIB) -o es2api -static $(ES2_API_OBJECTS)
+
+GENERATED_SOURCES := \
+ main/api_exec_es1.c \
+ main/api_exec_es2.c \
+ main/get_es1.c \
+ main/get_es2.c
+
+main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py
+ $(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES1.1 > $@
+
+main/api_exec_es2.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py
+ $(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES2.0 > $@
+
+main/get_es1.c: main/get_gen.py
+ $(PYTHON2) $(PYTHON_FLAGS) $< 1 > $@
+
+main/get_es2.c: main/get_gen.py
+ $(PYTHON2) $(PYTHON_FLAGS) $< 2 > $@
+
+.PHONY: clean
+clean:
+ -rm -f $(ES1_LIBS) $(ES2_LIBS)
+ -rm -rf $(ES1_OBJ_DIR) $(ES2_OBJ_DIR)
+ -rm -f $(GENERATED_SOURCES)
+ -rm -f depend depend.bak
+ -rm -f subdirs-stamp-tmp
+ @$(MAKE) -C glapi clean
+
+# nothing to install
+install:
+
+subdirs-stamp-tmp:
+ @$(MAKE) -C $(MESA) asm_subdirs
+ @$(MAKE) -C $(MESA) glsl_builtin
+ @$(MAKE) -C glapi
+ @touch subdirs-stamp-tmp
+
+# sort to avoid duplicates
+ALL_SOURCES := $(sort $(ES1_ALL_SOURCES) $(ES2_ALL_SOURCES))
+
+# need to make sure the subdirs are processed first
+$(ALL_SOURCES): | subdirs-stamp-tmp
+
+depend: $(ALL_SOURCES)
+ @echo "running $(MKDEP)"
+ @touch depend
+ @# MESA is "..", but luckily, directories are longer than 2 characters
+ @$(MKDEP) -f- -p$(ES1_OBJ_DIR)/ $(DEFINES) $(ES1_CFLAGS) \
+ $(ES1_INCLUDES) $(ES1_ALL_SOURCES) 2>/dev/null | \
+ sed -e 's,^$(ES1_OBJ_DIR)/$(MESA)/,$(ES1_OBJ_DIR)/,' > depend
+ @$(MKDEP) -f- -p$(ES2_OBJ_DIR)/ $(DEFINES) $(ES2_CFLAGS) \
+ $(ES2_INCLUDES) $(ES2_ALL_SOURCES) 2>/dev/null | \
+ sed -e 's,^$(ES2_OBJ_DIR)/$(MESA)/,$(ES2_OBJ_DIR)/,' >> depend
+
+ifneq ($(MAKECMDGOALS),clean)
+-include depend
+endif
diff --git a/src/mesa/es/glapi/Makefile b/src/mesa/es/glapi/Makefile
new file mode 100644
index 0000000000..1e32af867d
--- /dev/null
+++ b/src/mesa/es/glapi/Makefile
@@ -0,0 +1,90 @@
+TOP = ../../../..
+GLAPI = ../../glapi
+include $(TOP)/configs/current
+
+OUTPUTS := \
+ glapi/glapidispatch.h \
+ glapi/glapioffsets.h \
+ glapi/glapitable.h \
+ glapi/glapitemp.h \
+ glapi/glprocs.h \
+ sparc/glapi_sparc.S \
+ x86-64/glapi_x86-64.S \
+ x86/glapi_x86.S \
+ main/enums.c \
+ main/remap_helper.h
+
+COMMON = gl_XML.py glX_XML.py license.py typeexpr.py
+COMMON := $(addprefix $(GLAPI)/, $(COMMON))
+
+ES1_APIXML := es1_API.xml
+ES2_APIXML := es2_API.xml
+ES1_OUTPUT_DIR := glapi-es1
+ES2_OUTPUT_DIR := glapi-es2
+
+ES1_DEPS = $(ES1_APIXML) base1_API.xml es1_EXT.xml es_EXT.xml \
+ es1_COMPAT.xml es_COMPAT.xml
+ES2_DEPS = $(ES2_APIXML) base2_API.xml es2_EXT.xml es_EXT.xml \
+ es2_COMPAT.xml es_COMPAT.xml
+
+ES1_OUTPUTS := $(addprefix $(ES1_OUTPUT_DIR)/, $(OUTPUTS))
+ES2_OUTPUTS := $(addprefix $(ES2_OUTPUT_DIR)/, $(OUTPUTS))
+
+all: $(ES1_OUTPUTS) $(ES2_OUTPUTS)
+
+$(ES1_OUTPUTS): APIXML := $(ES1_APIXML)
+$(ES2_OUTPUTS): APIXML := $(ES2_APIXML)
+$(ES1_OUTPUTS): $(ES1_DEPS)
+$(ES2_OUTPUTS): $(ES2_DEPS)
+
+define gen-glapi
+ @mkdir -p $(dir $@)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -f $(APIXML) $(1) > $@
+endef
+
+%/glapidispatch.h: $(GLAPI)/gl_table.py $(COMMON)
+ $(call gen-glapi,-c -m remap_table)
+
+%/glapioffsets.h: $(GLAPI)/gl_offsets.py $(COMMON)
+ $(call gen-glapi,-c)
+
+%/glapitable.h: $(GLAPI)/gl_table.py $(COMMON)
+ $(call gen-glapi,-c)
+
+%/glapitemp.h: $(GLAPI)/gl_apitemp.py $(COMMON)
+ $(call gen-glapi,-c)
+
+%/glprocs.h: $(GLAPI)/gl_procs.py $(COMMON)
+ $(call gen-glapi,-c)
+
+%/sparc/glapi_sparc.S: $(GLAPI)/gl_SPARC_asm.py $(COMMON)
+ $(call gen-glapi)
+
+%/x86-64/glapi_x86-64.S: $(GLAPI)/gl_x86-64_asm.py $(COMMON)
+ $(call gen-glapi)
+
+%/x86/glapi_x86.S: $(GLAPI)/gl_x86_asm.py $(COMMON)
+ $(call gen-glapi)
+
+%/main/enums.c: $(GLAPI)/gl_enums.py $(COMMON)
+ $(call gen-glapi)
+
+%/main/remap_helper.h: $(GLAPI)/remap_helper.py $(COMMON)
+ $(call gen-glapi)
+
+verify_xml:
+ @if [ ! -f gl.h ]; then \
+ echo "Please copy gl.h and gl2.h to this directory"; \
+ exit 1; \
+ fi
+ @echo "Verifying that es1_API.xml covers OpenGL ES 1.1..."
+ @$(PYTHON2) $(PYTHON_FLAGS) gl_parse_header.py gl.h > tmp.xml
+ @$(PYTHON2) $(PYTHON_FLAGS) gl_compare.py difference tmp.xml es1_API.xml
+ @echo "Verifying that es2_API.xml covers OpenGL ES 2.0..."
+ @$(PYTHON2) $(PYTHON_FLAGS) gl_parse_header.py gl2.h > tmp.xml
+ @$(PYTHON2) $(PYTHON_FLAGS) gl_compare.py difference tmp.xml es2_API.xml
+ @rm -f tmp.xml
+
+clean:
+ -rm -rf $(ES1_OUTPUT_DIR) $(ES2_OUTPUT_DIR)
+ -rm -f *~ *.pyc *.pyo
diff --git a/src/mesa/es/glapi/base1_API.xml b/src/mesa/es/glapi/base1_API.xml
new file mode 100644
index 0000000000..f5d136ccef
--- /dev/null
+++ b/src/mesa/es/glapi/base1_API.xml
@@ -0,0 +1,744 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd">
+
+<!-- OpenGL and OpenGL ES 1.x APIs
+ This file defines the base categories that can be shared by all APIs.
+ They are defined in an incremental fashion.
+-->
+
+<OpenGLAPI>
+
+<!-- base subset of OpenGL 1.0 -->
+<category name="base1.0">
+ <enum name="FALSE" value="0x0"/>
+ <enum name="TRUE" value="0x1"/>
+ <enum name="ZERO" value="0x0"/>
+ <enum name="ONE" value="0x1"/>
+ <enum name="NO_ERROR" value="0x0"/>
+
+ <enum name="POINTS" value="0x0000"/>
+ <enum name="LINES" value="0x0001"/>
+ <enum name="LINE_LOOP" value="0x0002"/>
+ <enum name="LINE_STRIP" value="0x0003"/>
+ <enum name="TRIANGLES" value="0x0004"/>
+ <enum name="TRIANGLE_STRIP" value="0x0005"/>
+ <enum name="TRIANGLE_FAN" value="0x0006"/>
+ <enum name="NEVER" value="0x0200"/>
+ <enum name="LESS" value="0x0201"/>
+ <enum name="EQUAL" value="0x0202"/>
+ <enum name="LEQUAL" value="0x0203"/>
+ <enum name="GREATER" value="0x0204"/>
+ <enum name="NOTEQUAL" value="0x0205"/>
+ <enum name="GEQUAL" value="0x0206"/>
+ <enum name="ALWAYS" value="0x0207"/>
+ <enum name="SRC_COLOR" value="0x0300"/>
+ <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/>
+ <enum name="SRC_ALPHA" value="0x0302"/>
+ <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/>
+ <enum name="DST_ALPHA" value="0x0304"/>
+ <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/>
+ <enum name="DST_COLOR" value="0x0306"/>
+ <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/>
+ <enum name="SRC_ALPHA_SATURATE" value="0x0308"/>
+ <enum name="FRONT" value="0x0404"/>
+ <enum name="BACK" value="0x0405"/>
+ <enum name="FRONT_AND_BACK" value="0x0408"/>
+ <enum name="INVALID_ENUM" value="0x0500"/>
+ <enum name="INVALID_VALUE" value="0x0501"/>
+ <enum name="INVALID_OPERATION" value="0x0502"/>
+ <enum name="OUT_OF_MEMORY" value="0x0505"/>
+ <enum name="CW" value="0x0900"/>
+ <enum name="CCW" value="0x0901"/>
+ <enum name="CULL_FACE" count="1" value="0x0B44">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_TEST" count="1" value="0x0B71">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_TEST" count="1" value="0x0B90">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DITHER" count="1" value="0x0BD0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND" count="1" value="0x0BE2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SCISSOR_TEST" count="1" value="0x0C11">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_ALIGNMENT" count="1" value="0x0CF5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_ALIGNMENT" count="1" value="0x0D05">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_SIZE" count="1" value="0x0D33">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_VIEWPORT_DIMS" count="2" value="0x0D3A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SUBPIXEL_BITS" count="1" value="0x0D50">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="RED_BITS" count="1" value="0x0D52">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="GREEN_BITS" count="1" value="0x0D53">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLUE_BITS" count="1" value="0x0D54">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALPHA_BITS" count="1" value="0x0D55">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_BITS" count="1" value="0x0D56">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BITS" count="1" value="0x0D57">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_2D" count="1" value="0x0DE1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DONT_CARE" value="0x1100"/>
+ <enum name="FASTEST" value="0x1101"/>
+ <enum name="NICEST" value="0x1102"/>
+ <enum name="BYTE" count="1" value="0x1400">
+ <size name="CallLists"/>
+ </enum>
+ <enum name="UNSIGNED_BYTE" count="1" value="0x1401">
+ <size name="CallLists"/>
+ </enum>
+ <enum name="SHORT" count="2" value="0x1402">
+ <size name="CallLists"/>
+ </enum>
+ <enum name="UNSIGNED_SHORT" count="2" value="0x1403">
+ <size name="CallLists"/>
+ </enum>
+ <enum name="FLOAT" count="4" value="0x1406">
+ <size name="CallLists"/>
+ </enum>
+ <enum name="INVERT" value="0x150A"/>
+ <enum name="TEXTURE" value="0x1702"/>
+ <enum name="ALPHA" value="0x1906"/>
+ <enum name="RGB" value="0x1907"/>
+ <enum name="RGBA" value="0x1908"/>
+ <enum name="LUMINANCE" value="0x1909"/>
+ <enum name="LUMINANCE_ALPHA" value="0x190A"/>
+ <enum name="KEEP" value="0x1E00"/>
+ <enum name="REPLACE" value="0x1E01"/>
+ <enum name="INCR" value="0x1E02"/>
+ <enum name="DECR" value="0x1E03"/>
+ <enum name="VENDOR" value="0x1F00"/>
+ <enum name="RENDERER" value="0x1F01"/>
+ <enum name="VERSION" value="0x1F02"/>
+ <enum name="EXTENSIONS" value="0x1F03"/>
+ <enum name="NEAREST" value="0x2600"/>
+ <enum name="LINEAR" value="0x2601"/>
+ <enum name="NEAREST_MIPMAP_NEAREST" value="0x2700"/>
+ <enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/>
+ <enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/>
+ <enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/>
+ <enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_WRAP_S" count="1" value="0x2802">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_WRAP_T" count="1" value="0x2803">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="REPEAT" value="0x2901"/>
+
+ <enum name="DEPTH_BUFFER_BIT" value="0x00000100"/>
+ <enum name="STENCIL_BUFFER_BIT" value="0x00000400"/>
+ <enum name="COLOR_BUFFER_BIT" value="0x00004000"/>
+
+ <type name="float" size="4" float="true" glx_name="FLOAT32"/>
+ <type name="clampf" size="4" float="true" glx_name="FLOAT32"/>
+
+ <type name="int" size="4" glx_name="CARD32"/>
+ <type name="uint" size="4" unsigned="true" glx_name="CARD32"/>
+ <type name="sizei" size="4" glx_name="CARD32"/>
+ <type name="enum" size="4" unsigned="true" glx_name="ENUM"/>
+ <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/>
+
+ <type name="short" size="2" glx_name="CARD16"/>
+ <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/>
+
+ <type name="byte" size="1" glx_name="CARD8"/>
+ <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/>
+ <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/>
+
+ <type name="void" size="1"/>
+
+ <function name="BlendFunc" offset="241">
+ <param name="sfactor" type="GLenum"/>
+ <param name="dfactor" type="GLenum"/>
+ <glx rop="160"/>
+ </function>
+
+ <function name="Clear" offset="203">
+ <param name="mask" type="GLbitfield"/>
+ <glx rop="127"/>
+ </function>
+
+ <function name="ClearColor" offset="206">
+ <param name="red" type="GLclampf"/>
+ <param name="green" type="GLclampf"/>
+ <param name="blue" type="GLclampf"/>
+ <param name="alpha" type="GLclampf"/>
+ <glx rop="130"/>
+ </function>
+
+ <function name="ClearStencil" offset="207">
+ <param name="s" type="GLint"/>
+ <glx rop="131"/>
+ </function>
+
+ <function name="ColorMask" offset="210">
+ <param name="red" type="GLboolean"/>
+ <param name="green" type="GLboolean"/>
+ <param name="blue" type="GLboolean"/>
+ <param name="alpha" type="GLboolean"/>
+ <glx rop="134"/>
+ </function>
+
+ <function name="CullFace" offset="152">
+ <param name="mode" type="GLenum"/>
+ <glx rop="79"/>
+ </function>
+
+ <function name="DepthFunc" offset="245">
+ <param name="func" type="GLenum"/>
+ <glx rop="164"/>
+ </function>
+
+ <function name="DepthMask" offset="211">
+ <param name="flag" type="GLboolean"/>
+ <glx rop="135"/>
+ </function>
+
+ <function name="Disable" offset="214">
+ <param name="cap" type="GLenum"/>
+ <glx rop="138" handcode="client"/>
+ </function>
+
+ <function name="Enable" offset="215">
+ <param name="cap" type="GLenum"/>
+ <glx rop="139" handcode="client"/>
+ </function>
+
+ <function name="Finish" offset="216">
+ <glx sop="108" handcode="true"/>
+ </function>
+
+ <function name="Flush" offset="217">
+ <glx sop="142" handcode="true"/>
+ </function>
+
+ <function name="FrontFace" offset="157">
+ <param name="mode" type="GLenum"/>
+ <glx rop="84"/>
+ </function>
+
+ <function name="GetError" offset="261">
+ <return type="GLenum"/>
+ <glx sop="115" handcode="client"/>
+ </function>
+
+ <function name="GetIntegerv" offset="263">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="117" handcode="client"/>
+ </function>
+
+ <function name="GetString" offset="275">
+ <param name="name" type="GLenum"/>
+ <return type="const GLubyte *"/>
+ <glx sop="129" handcode="true"/>
+ </function>
+
+ <function name="Hint" offset="158">
+ <param name="target" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx rop="85"/>
+ </function>
+
+ <function name="LineWidth" offset="168">
+ <param name="width" type="GLfloat"/>
+ <glx rop="95"/>
+ </function>
+
+ <function name="PixelStorei" offset="250">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx sop="110" handcode="client"/>
+ </function>
+
+ <function name="ReadPixels" offset="256">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/>
+ <glx sop="111"/>
+ </function>
+
+ <function name="Scissor" offset="176">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="103"/>
+ </function>
+
+ <function name="StencilFunc" offset="243">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ <glx rop="162"/>
+ </function>
+
+ <function name="StencilMask" offset="209">
+ <param name="mask" type="GLuint"/>
+ <glx rop="133"/>
+ </function>
+
+ <function name="StencilOp" offset="244">
+ <param name="fail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ <glx rop="163"/>
+ </function>
+
+ <function name="TexParameterf" offset="178">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="105"/>
+ </function>
+
+ <function name="Viewport" offset="305">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="191"/>
+ </function>
+
+ <!-- these are not in OpenGL ES 1.0 -->
+ <enum name="LINE_WIDTH" count="1" value="0x0B21">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CULL_FACE_MODE" count="1" value="0x0B45">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FRONT_FACE" count="1" value="0x0B46">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_RANGE" count="2" value="0x0B70">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_FUNC" count="1" value="0x0B74">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_FUNC" count="1" value="0x0B92">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_FAIL" count="1" value="0x0B94">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_REF" count="1" value="0x0B97">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VIEWPORT" count="4" value="0x0BA2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SCISSOR_BOX" count="4" value="0x0C10">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_CLEAR_VALUE" count="4" value="0x0C22">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_WRITEMASK" count="4" value="0x0C23">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="TexParameterfv" offset="179">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="106"/>
+ </function>
+
+ <function name="TexParameteri" offset="180">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="107"/>
+ </function>
+
+ <function name="TexParameteriv" offset="181">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="108"/>
+ </function>
+
+ <function name="GetBooleanv" offset="258">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLboolean *" output="true" variable_param="pname"/>
+ <glx sop="112" handcode="client"/>
+ </function>
+
+ <function name="GetFloatv" offset="262">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="116" handcode="client"/>
+ </function>
+
+ <function name="GetTexParameterfv" offset="282">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="136"/>
+ </function>
+
+ <function name="GetTexParameteriv" offset="283">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="137"/>
+ </function>
+
+ <function name="IsEnabled" offset="286">
+ <param name="cap" type="GLenum"/>
+ <return type="GLboolean"/>
+ <glx sop="140" handcode="client"/>
+ </function>
+</category>
+
+<!-- base subset of OpenGL 1.1 -->
+<category name="base1.1">
+ <enum name="POLYGON_OFFSET_FILL" value="0x8037"/>
+
+ <function name="BindTexture" offset="307">
+ <param name="target" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <glx rop="4117"/>
+ </function>
+
+ <function name="CopyTexImage2D" offset="324">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <glx rop="4120"/>
+ </function>
+
+ <function name="CopyTexSubImage2D" offset="326">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4122"/>
+ </function>
+
+ <function name="DeleteTextures" offset="327">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <glx sop="144"/>
+ </function>
+
+ <function name="DrawArrays" offset="310">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <glx rop="193" handcode="true"/>
+ </function>
+
+ <function name="DrawElements" offset="311">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="GenTextures" offset="328">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="GLuint *" output="true" count="n"/>
+ <glx sop="145" always_array="true"/>
+ </function>
+
+ <function name="PolygonOffset" offset="319">
+ <param name="factor" type="GLfloat"/>
+ <param name="units" type="GLfloat"/>
+ <glx rop="192"/>
+ </function>
+
+ <function name="TexSubImage2D" offset="333">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4100" large="true"/>
+ </function>
+
+ <!-- these are not in OpenGL ES 1.0 -->
+ <enum name="POLYGON_OFFSET_UNITS" count="1" value="0x2A00">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_OFFSET_FACTOR" count="1" value="0x8038">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_2D" count="1" value="0x8069">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="IsTexture" offset="330">
+ <param name="texture" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx sop="146"/>
+ </function>
+</category>
+
+<!-- base subset of OpenGL 1.2 -->
+<category name="base1.2">
+ <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/>
+ <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/>
+ <enum name="CLAMP_TO_EDGE" value="0x812F"/>
+ <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/>
+ <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<!-- base subset of OpenGL 1.3 -->
+<category name="base1.3">
+ <enum name="SAMPLE_ALPHA_TO_COVERAGE" count="1" value="0x809E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE" count="1" value="0x80A0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE0" value="0x84C0"/>
+ <enum name="TEXTURE1" value="0x84C1"/>
+ <enum name="TEXTURE2" value="0x84C2"/>
+ <enum name="TEXTURE3" value="0x84C3"/>
+ <enum name="TEXTURE4" value="0x84C4"/>
+ <enum name="TEXTURE5" value="0x84C5"/>
+ <enum name="TEXTURE6" value="0x84C6"/>
+ <enum name="TEXTURE7" value="0x84C7"/>
+ <enum name="TEXTURE8" value="0x84C8"/>
+ <enum name="TEXTURE9" value="0x84C9"/>
+ <enum name="TEXTURE10" value="0x84CA"/>
+ <enum name="TEXTURE11" value="0x84CB"/>
+ <enum name="TEXTURE12" value="0x84CC"/>
+ <enum name="TEXTURE13" value="0x84CD"/>
+ <enum name="TEXTURE14" value="0x84CE"/>
+ <enum name="TEXTURE15" value="0x84CF"/>
+ <enum name="TEXTURE16" value="0x84D0"/>
+ <enum name="TEXTURE17" value="0x84D1"/>
+ <enum name="TEXTURE18" value="0x84D2"/>
+ <enum name="TEXTURE19" value="0x84D3"/>
+ <enum name="TEXTURE20" value="0x84D4"/>
+ <enum name="TEXTURE21" value="0x84D5"/>
+ <enum name="TEXTURE22" value="0x84D6"/>
+ <enum name="TEXTURE23" value="0x84D7"/>
+ <enum name="TEXTURE24" value="0x84D8"/>
+ <enum name="TEXTURE25" value="0x84D9"/>
+ <enum name="TEXTURE26" value="0x84DA"/>
+ <enum name="TEXTURE27" value="0x84DB"/>
+ <enum name="TEXTURE28" value="0x84DC"/>
+ <enum name="TEXTURE29" value="0x84DD"/>
+ <enum name="TEXTURE30" value="0x84DE"/>
+ <enum name="TEXTURE31" value="0x84DF"/>
+ <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="ActiveTexture" offset="374">
+ <param name="texture" type="GLenum"/>
+ <glx rop="197"/>
+ </function>
+
+ <function name="CompressedTexImage2D" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="215" handcode="client"/>
+ </function>
+
+ <function name="CompressedTexSubImage2D" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="218" handcode="client"/>
+ </function>
+
+ <function name="SampleCoverage" offset="assign">
+ <param name="value" type="GLclampf"/>
+ <param name="invert" type="GLboolean"/>
+ <glx rop="229"/>
+ </function>
+
+ <!-- these are not in OpenGL ES 1.0 -->
+ <enum name="SAMPLE_BUFFERS" count="1" value="0x80A8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLES" count="1" value="0x80A9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_VALUE" count="1" value="0x80AA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_INVERT" count="1" value="0x80AB">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACTIVE_TEXTURE" count="1" value="0x84E0">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<!-- base subset of OpenGL 1.4 -->
+<category name="base1.4">
+ <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/>
+</category>
+
+<!-- base subset of OpenGL 1.5 -->
+<category name="base1.5">
+ <enum name="BUFFER_SIZE" value="0x8764"/>
+ <enum name="BUFFER_USAGE" value="0x8765"/>
+ <enum name="ARRAY_BUFFER" value="0x8892"/>
+ <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/>
+ <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/>
+ <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/>
+ <enum name="STATIC_DRAW" value="0x88E4"/>
+ <enum name="DYNAMIC_DRAW" value="0x88E8"/>
+
+ <type name="intptr" size="4" glx_name="CARD32"/>
+ <type name="sizeiptr" size="4" glx_name="CARD32"/>
+
+ <function name="BindBuffer" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BufferData" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="size" type="GLsizeiptr" counter="true"/>
+ <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/>
+ <param name="usage" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BufferSubData" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr" counter="true"/>
+ <param name="data" type="const GLvoid *" count="size"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteBuffers" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="buffer" type="const GLuint *" count="n"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GenBuffers" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="buffer" type="GLuint *" output="true" count="n"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetBufferParameteriv" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsBuffer" offset="assign">
+ <param name="buffer" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/es/glapi/base2_API.xml b/src/mesa/es/glapi/base2_API.xml
new file mode 100644
index 0000000000..6aa43b728a
--- /dev/null
+++ b/src/mesa/es/glapi/base2_API.xml
@@ -0,0 +1,533 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd">
+
+<!-- OpenGL and OpenGL ES 2.x APIs -->
+
+<OpenGLAPI>
+
+<xi:include href="base1_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- base subset of OpenGL 2.0 -->
+<category name="base2.0">
+ <enum name="BLEND_EQUATION_RGB" count="1" value="0x8009"> <!-- same as BLEND_EQUATION -->
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" count="1" value="0x8622">
+ <size name="GetVertexAttribdv" mode="get"/>
+ <size name="GetVertexAttribfv" mode="get"/>
+ <size name="GetVertexAttribiv" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_SIZE" count="1" value="0x8623">
+ <size name="GetVertexAttribdv" mode="get"/>
+ <size name="GetVertexAttribfv" mode="get"/>
+ <size name="GetVertexAttribiv" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" count="1" value="0x8624">
+ <size name="GetVertexAttribdv" mode="get"/>
+ <size name="GetVertexAttribfv" mode="get"/>
+ <size name="GetVertexAttribiv" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_TYPE" count="1" value="0x8625">
+ <size name="GetVertexAttribdv" mode="get"/>
+ <size name="GetVertexAttribfv" mode="get"/>
+ <size name="GetVertexAttribiv" mode="get"/>
+ </enum>
+ <enum name="CURRENT_VERTEX_ATTRIB" count="1" value="0x8626">
+ <size name="GetVertexAttribdv" mode="get"/>
+ <size name="GetVertexAttribfv" mode="get"/>
+ <size name="GetVertexAttribiv" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/>
+ <enum name="STENCIL_BACK_FUNC" count="1" value="0x8800">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_FAIL" count="1" value="0x8801">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" count="1" value="0x8802">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_PASS_DEPTH_PASS" count="1" value="0x8803">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_EQUATION_ALPHA" count="1" value="0x883D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_VERTEX_ATTRIBS" count="1" value="0x8869">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/>
+ <enum name="MAX_TEXTURE_IMAGE_UNITS" count="1" value="0x8872">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FRAGMENT_SHADER" value="0x8B30"/>
+ <enum name="VERTEX_SHADER" value="0x8B31"/>
+ <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/>
+ <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/>
+ <enum name="SHADER_TYPE" value="0x8B4F"/>
+ <enum name="FLOAT_VEC2" value="0x8B50"/>
+ <enum name="FLOAT_VEC3" value="0x8B51"/>
+ <enum name="FLOAT_VEC4" value="0x8B52"/>
+ <enum name="INT_VEC2" value="0x8B53"/>
+ <enum name="INT_VEC3" value="0x8B54"/>
+ <enum name="INT_VEC4" value="0x8B55"/>
+ <enum name="BOOL" value="0x8B56"/>
+ <enum name="BOOL_VEC2" value="0x8B57"/>
+ <enum name="BOOL_VEC3" value="0x8B58"/>
+ <enum name="BOOL_VEC4" value="0x8B59"/>
+ <enum name="FLOAT_MAT2" value="0x8B5A"/>
+ <enum name="FLOAT_MAT3" value="0x8B5B"/>
+ <enum name="FLOAT_MAT4" value="0x8B5C"/>
+ <enum name="SAMPLER_2D" value="0x8B5E"/>
+ <enum name="SAMPLER_CUBE" value="0x8B60"/>
+ <enum name="DELETE_STATUS" value="0x8B80"/>
+ <enum name="COMPILE_STATUS" value="0x8B81"/>
+ <enum name="LINK_STATUS" value="0x8B82"/>
+ <enum name="VALIDATE_STATUS" value="0x8B83"/>
+ <enum name="INFO_LOG_LENGTH" value="0x8B84"/>
+ <enum name="ATTACHED_SHADERS" value="0x8B85"/>
+ <enum name="ACTIVE_UNIFORMS" value="0x8B86"/>
+ <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/>
+ <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/>
+ <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/>
+ <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/>
+ <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/>
+ <enum name="CURRENT_PROGRAM" value="0x8B8D"/>
+ <enum name="STENCIL_BACK_REF" value="0x8CA3"/>
+ <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
+ <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
+
+ <type name="char" size="1" glx_name="CARD8"/>
+
+ <function name="AttachShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BindAttribLocation" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BlendEquationSeparate" offset="assign">
+ <param name="modeRGB" type="GLenum"/>
+ <param name="modeA" type="GLenum"/>
+ <glx rop="4228"/>
+ </function>
+
+ <function name="CompileShader" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateProgram" offset="assign">
+ <return type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateShader" offset="assign">
+ <param name="type" type="GLenum"/>
+ <return type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DetachShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DisableVertexAttribArray" offset="assign">
+ <param name="index" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="EnableVertexAttribArray" offset="assign">
+ <param name="index" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveAttrib" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei "/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveUniform" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttachedShaders" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="maxCount" type="GLsizei"/>
+ <param name="count" type="GLsizei *" output="true"/>
+ <param name="obj" type="GLuint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttribLocation" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetProgramiv" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetProgramInfoLog" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="infoLog" type="GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderiv" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderInfoLog" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="infoLog" type="GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderSource" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="source" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformfv" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformiv" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformLocation" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribfv" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribiv" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribPointerv" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="pointer" type="GLvoid **" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsShader" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="LinkProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ShaderSource" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="string" type="const GLchar **"/>
+ <param name="length" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="StencilFuncSeparate" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="StencilOpSeparate" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="sfail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="StencilMaskSeparate" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="mask" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1f" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1i" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1iv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform2f" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform2fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform2i" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform2iv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform3f" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform3fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform3i" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform3iv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform4f" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <param name="v3" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform4fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform4i" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <param name="v3" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform4iv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix2fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix3fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix4fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UseProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ValidateProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="VertexAttrib1f" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib1fv" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="VertexAttrib2f" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib2fv" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="VertexAttrib3f" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib3fv" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="VertexAttrib4f" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib4fv" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="VertexAttribPointer" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es1_API.xml b/src/mesa/es/glapi/es1_API.xml
new file mode 100644
index 0000000000..7ee5515f19
--- /dev/null
+++ b/src/mesa/es/glapi/es1_API.xml
@@ -0,0 +1,1100 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd">
+
+<!-- OpenGL ES 1.x API -->
+
+<OpenGLAPI>
+
+<xi:include href="base1_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- core subset of OpenGL 1.3 defined in OpenGL ES 1.0 -->
+<category name="core1.0">
+ <!-- addition to base1.0 -->
+ <enum name="ADD" value="0x0104"/>
+ <enum name="STACK_OVERFLOW" value="0x0503"/>
+ <enum name="STACK_UNDERFLOW" value="0x0504"/>
+ <enum name="EXP" value="0x0800"/>
+ <enum name="EXP2" value="0x0801"/>
+ <enum name="POINT_SMOOTH" count="1" value="0x0B10">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_SMOOTH" count="1" value="0x0B20">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHTING" count="1" value="0x0B50">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_MATERIAL" count="1" value="0x0B57">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG" count="1" value="0x0B60">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_DENSITY" count="1" value="0x0B62">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_START" count="1" value="0x0B63">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_END" count="1" value="0x0B64">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_MODE" count="1" value="0x0B65">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COLOR" count="4" value="0x0B66">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMALIZE" count="1" value="0x0BA1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALPHA_TEST" count="1" value="0x0BC0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PERSPECTIVE_CORRECTION_HINT" count="1" value="0x0C50">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SMOOTH_HINT" count="1" value="0x0C51">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_SMOOTH_HINT" count="1" value="0x0C52">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_SMOOTH_HINT" count="1" value="0x0C53">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_HINT" count="1" value="0x0C54">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_LIGHTS" count="1" value="0x0D31">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_MODELVIEW_STACK_DEPTH" count="1" value="0x0D36">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_PROJECTION_STACK_DEPTH" count="1" value="0x0D38">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_STACK_DEPTH" count="1" value="0x0D39">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="AMBIENT" count="4" value="0x1200">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="DIFFUSE" count="4" value="0x1201">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="SPECULAR" count="4" value="0x1202">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="POSITION" count="4" value="0x1203">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="SPOT_DIRECTION" count="3" value="0x1204">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="SPOT_EXPONENT" count="1" value="0x1205">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="SPOT_CUTOFF" count="1" value="0x1206">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="CONSTANT_ATTENUATION" count="1" value="0x1207">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="LINEAR_ATTENUATION" count="1" value="0x1208">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209">
+ <size name="Lightfv"/>
+ <size name="Lightiv"/>
+ <size name="GetLightfv" mode="get"/>
+ <size name="GetLightiv" mode="get"/>
+ </enum>
+ <enum name="CLEAR" value="0x1500"/>
+ <enum name="AND" value="0x1501"/>
+ <enum name="AND_REVERSE" value="0x1502"/>
+ <enum name="COPY" value="0x1503"/>
+ <enum name="AND_INVERTED" value="0x1504"/>
+ <enum name="NOOP" value="0x1505"/>
+ <enum name="XOR" value="0x1506"/>
+ <enum name="OR" value="0x1507"/>
+ <enum name="NOR" value="0x1508"/>
+ <enum name="EQUIV" value="0x1509"/>
+ <enum name="OR_REVERSE" value="0x150B"/>
+ <enum name="COPY_INVERTED" value="0x150C"/>
+ <enum name="OR_INVERTED" value="0x150D"/>
+ <enum name="NAND" value="0x150E"/>
+ <enum name="SET" value="0x150F"/>
+ <enum name="EMISSION" count="4" value="0x1600">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
+ </enum>
+ <enum name="SHININESS" count="1" value="0x1601">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
+ </enum>
+ <enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602">
+ <size name="Materialfv"/>
+ <size name="Materialiv"/>
+ <size name="GetMaterialfv" mode="get"/>
+ <size name="GetMaterialiv" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW" value="0x1700"/>
+ <enum name="PROJECTION" value="0x1701"/>
+ <enum name="FLAT" value="0x1D00"/>
+ <enum name="SMOOTH" value="0x1D01"/>
+ <enum name="MODULATE" value="0x2100"/>
+ <enum name="DECAL" value="0x2101"/>
+ <enum name="TEXTURE_ENV_MODE" count="1" value="0x2200">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_ENV" value="0x2300"/>
+ <enum name="LIGHT0" count="1" value="0x4000">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT1" count="1" value="0x4001">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT2" count="1" value="0x4002">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT3" count="1" value="0x4003">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT4" count="1" value="0x4004">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT5" count="1" value="0x4005">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT6" count="1" value="0x4006">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT7" count="1" value="0x4007">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="AlphaFunc" offset="240">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLclampf"/>
+ <glx rop="159"/>
+ </function>
+
+ <function name="Color4f" offset="29" vectorequiv="Color4fv">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ <param name="alpha" type="GLfloat"/>
+ </function>
+
+ <function name="Fogf" offset="153">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="80"/>
+ </function>
+
+ <function name="Fogfv" offset="154">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="81"/>
+ </function>
+
+ <function name="Lightf" offset="159">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="86"/>
+ </function>
+
+ <function name="Lightfv" offset="160">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="87"/>
+ </function>
+
+ <function name="LightModelf" offset="163">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="90"/>
+ </function>
+
+ <function name="LightModelfv" offset="164">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="91"/>
+ </function>
+
+ <function name="LoadIdentity" offset="290">
+ <glx rop="176"/>
+ </function>
+
+ <function name="LoadMatrixf" offset="291">
+ <param name="m" type="const GLfloat *" count="16"/>
+ <glx rop="177"/>
+ </function>
+
+ <function name="LogicOp" offset="242">
+ <param name="opcode" type="GLenum"/>
+ <glx rop="161"/>
+ </function>
+
+ <function name="Materialf" offset="169">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="96"/>
+ </function>
+
+ <function name="Materialfv" offset="170">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="97"/>
+ </function>
+
+ <function name="MatrixMode" offset="293">
+ <param name="mode" type="GLenum"/>
+ <glx rop="179"/>
+ </function>
+
+ <function name="MultMatrixf" offset="294">
+ <param name="m" type="const GLfloat *" count="16"/>
+ <glx rop="180"/>
+ </function>
+
+ <function name="Normal3f" offset="56" vectorequiv="Normal3fv">
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ </function>
+
+ <function name="PointSize" offset="173">
+ <param name="size" type="GLfloat"/>
+ <glx rop="100"/>
+ </function>
+
+ <function name="PopMatrix" offset="297">
+ <glx rop="183"/>
+ </function>
+
+ <function name="PushMatrix" offset="298">
+ <glx rop="184"/>
+ </function>
+
+ <function name="Rotatef" offset="300">
+ <param name="angle" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="186"/>
+ </function>
+
+ <function name="Scalef" offset="302">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="188"/>
+ </function>
+
+ <function name="ShadeModel" offset="177">
+ <param name="mode" type="GLenum"/>
+ <glx rop="104"/>
+ </function>
+
+ <function name="TexEnvf" offset="184">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="111"/>
+ </function>
+
+ <function name="TexEnvfv" offset="185">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="112"/>
+ </function>
+
+ <function name="TexImage2D" offset="183">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
+ <glx rop="110" large="true"/>
+ </function>
+
+ <function name="Translatef" offset="304">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="190"/>
+ </function>
+
+ <!-- addition to base1.1 -->
+ <enum name="COLOR_LOGIC_OP" value="0x0BF2"/>
+ <enum name="VERTEX_ARRAY" count="1" value="0x8074">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY" count="1" value="0x8075">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY" count="1" value="0x8076">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY" count="1" value="0x8078">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="ColorPointer" offset="308">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="DisableClientState" offset="309">
+ <param name="array" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="EnableClientState" offset="313">
+ <param name="array" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="NormalPointer" offset="318">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="TexCoordPointer" offset="320">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="VertexPointer" offset="321">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <!-- addition to base1.2 -->
+ <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="RESCALE_NORMAL" count="1" value="0x803A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <!-- addition to base1.3 -->
+ <enum name="MULTISAMPLE" count="1" value="0x809D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_ONE" count="1" value="0x809F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_UNITS" count="1" value="0x84E2">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="ClientActiveTexture" offset="375">
+ <param name="texture" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultiTexCoord4f" offset="402" vectorequiv="MultiTexCoord4fv">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ </function>
+</category>
+
+<!-- core subset of OpenGL 1.5 defined in OpenGL ES 1.1 -->
+<category name="core1.1">
+ <!-- addition to base1.0 -->
+ <enum name="CURRENT_COLOR" count="4" value="0x0B00">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_NORMAL" count="3" value="0x0B02">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SIZE" count="1" value="0x0B11">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SHADE_MODEL" count="1" value="0x0B54">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_MODE" count="1" value="0x0BA0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROJECTION_MATRIX" count="16" value="0x0BA7">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MATRIX" count="16" value="0x0BA8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALPHA_TEST_FUNC" count="1" value="0x0BC1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALPHA_TEST_REF" count="1" value="0x0BC2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_DST" count="1" value="0x0BE0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_SRC" count="1" value="0x0BE1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LOGIC_OP_MODE" count="1" value="0x0BF0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALPHA_SCALE" count="1" value="0x0D1C">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_CLIP_PLANES" count="1" value="0x0D32">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIP_PLANE0" count="1" value="0x3000">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIP_PLANE1" count="1" value="0x3001">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIP_PLANE2" count="1" value="0x3002">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIP_PLANE3" count="1" value="0x3003">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIP_PLANE4" count="1" value="0x3004">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIP_PLANE5" count="1" value="0x3005">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="Color4ub" offset="35" vectorequiv="Color4ubv">
+ <param name="red" type="GLubyte"/>
+ <param name="green" type="GLubyte"/>
+ <param name="blue" type="GLubyte"/>
+ <param name="alpha" type="GLubyte"/>
+ </function>
+
+ <function name="GetLightfv" offset="264">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="118"/>
+ </function>
+
+ <function name="GetMaterialfv" offset="269">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="123"/>
+ </function>
+
+ <function name="GetTexEnvfv" offset="276">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="130"/>
+ </function>
+
+ <function name="GetTexEnviv" offset="277">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="131"/>
+ </function>
+
+ <function name="TexEnvi" offset="186">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="113"/>
+ </function>
+
+ <function name="TexEnviv" offset="187">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="114"/>
+ </function>
+
+ <!-- addition to base1.1 -->
+ <enum name="VERTEX_ARRAY_SIZE" count="1" value="0x807A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_TYPE" count="1" value="0x807B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_STRIDE" count="1" value="0x807C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY_TYPE" count="1" value="0x807E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY_STRIDE" count="1" value="0x807F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_SIZE" count="1" value="0x8081">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_TYPE" count="1" value="0x8082">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_STRIDE" count="1" value="0x8083">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_SIZE" count="1" value="0x8088">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_TYPE" count="1" value="0x8089">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_STRIDE" count="1" value="0x808A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_POINTER" value="0x808E"/>
+ <enum name="NORMAL_ARRAY_POINTER" value="0x808F"/>
+ <enum name="COLOR_ARRAY_POINTER" value="0x8090"/>
+ <enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/>
+
+ <function name="GetPointerv" offset="329">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **" output="true"/>
+ <glx handcode="true"/>
+ </function>
+
+ <!-- addition to base1.2 -->
+
+ <!-- addition to base1.3 -->
+ <enum name="CLIENT_ACTIVE_TEXTURE" count="1" value="0x84E1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SUBTRACT" value="0x84E7"/>
+ <enum name="COMBINE" value="0x8570"/>
+ <enum name="COMBINE_RGB" count="1" value="0x8571">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="COMBINE_ALPHA" count="1" value="0x8572">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="RGB_SCALE" count="1" value="0x8573">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="ADD_SIGNED" value="0x8574"/>
+ <enum name="INTERPOLATE" value="0x8575"/>
+ <enum name="CONSTANT" value="0x8576"/>
+ <enum name="PRIMARY_COLOR" value="0x8577"/>
+ <enum name="PREVIOUS" value="0x8578"/>
+ <enum name="OPERAND0_RGB" count="1" value="0x8590">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND1_RGB" count="1" value="0x8591">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND2_RGB" count="1" value="0x8592">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND0_ALPHA" count="1" value="0x8598">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND1_ALPHA" count="1" value="0x8599">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND2_ALPHA" count="1" value="0x859A">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="DOT3_RGB" value="0x86AE"/>
+ <enum name="DOT3_RGBA" value="0x86AF"/>
+
+ <!-- addition to base1.4 -->
+ <enum name="POINT_SIZE_MIN" count="1" value="0x8126">
+ <size name="PointParameterfv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SIZE_MAX" count="1" value="0x8127">
+ <size name="PointParameterfv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128">
+ <size name="PointParameterfv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129">
+ <size name="PointParameterfv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="GENERATE_MIPMAP" count="1" value="0x8191">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+
+ <function name="PointParameterf" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="2065"/>
+ </function>
+
+ <function name="PointParameterfv" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="2066"/>
+ </function>
+
+ <!-- addition to base1.5 -->
+ <enum name="SRC0_RGB" value="0x8580"/>
+ <enum name="SRC1_RGB" value="0x8581"/>
+ <enum name="SRC2_RGB" value="0x8582"/>
+ <enum name="SRC0_ALPHA" value="0x8588"/>
+ <enum name="SRC1_ALPHA" value="0x8589"/>
+ <enum name="SRC2_ALPHA" value="0x858A"/>
+ <enum name="VERTEX_ARRAY_BUFFER_BINDING" count="1" value="0x8896">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY_BUFFER_BINDING" count="1" value="0x8897">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_BUFFER_BINDING" count="1" value="0x8898">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" count="1" value="0x889A">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<!-- OpenGL ES 1.0 -->
+<category name="es1.0">
+ <!-- addition to core1.0 -->
+
+ <!-- from GL_OES_fixed_point -->
+ <enum name="FIXED" value="0x140C"/>
+
+ <type name="fixed" size="4" />
+ <type name="clampx" size="4" />
+
+ <function name="AlphaFuncx" offset="assign">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLclampx"/>
+ </function>
+
+ <function name="ClearColorx" offset="assign">
+ <param name="red" type="GLclampx"/>
+ <param name="green" type="GLclampx"/>
+ <param name="blue" type="GLclampx"/>
+ <param name="alpha" type="GLclampx"/>
+ </function>
+
+ <function name="ClearDepthx" offset="assign">
+ <param name="depth" type="GLclampx"/>
+ </function>
+
+ <function name="Color4x" offset="assign">
+ <param name="red" type="GLfixed"/>
+ <param name="green" type="GLfixed"/>
+ <param name="blue" type="GLfixed"/>
+ <param name="alpha" type="GLfixed"/>
+ </function>
+
+ <function name="DepthRangex" offset="assign">
+ <param name="zNear" type="GLclampx"/>
+ <param name="zFar" type="GLclampx"/>
+ </function>
+
+ <function name="Fogx" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="Fogxv" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+
+ <function name="Frustumx" offset="assign">
+ <param name="left" type="GLfixed"/>
+ <param name="right" type="GLfixed"/>
+ <param name="bottom" type="GLfixed"/>
+ <param name="top" type="GLfixed"/>
+ <param name="zNear" type="GLfixed"/>
+ <param name="zFar" type="GLfixed"/>
+ </function>
+
+ <function name="LightModelx" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="LightModelxv" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+
+ <function name="Lightx" offset="assign">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="Lightxv" offset="assign">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+
+ <function name="LineWidthx" offset="assign">
+ <param name="width" type="GLfixed"/>
+ </function>
+
+ <function name="LoadMatrixx" offset="assign">
+ <param name="m" type="const GLfixed *" count="16"/>
+ </function>
+
+ <function name="Materialx" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="Materialxv" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+
+ <function name="MultMatrixx" offset="assign">
+ <param name="m" type="const GLfixed *" count="16"/>
+ </function>
+
+ <function name="MultiTexCoord4x" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfixed"/>
+ <param name="t" type="GLfixed"/>
+ <param name="r" type="GLfixed"/>
+ <param name="q" type="GLfixed"/>
+ </function>
+
+ <function name="Normal3x" offset="assign">
+ <param name="nx" type="GLfixed"/>
+ <param name="ny" type="GLfixed"/>
+ <param name="nz" type="GLfixed"/>
+ </function>
+
+ <function name="Orthox" offset="assign">
+ <param name="left" type="GLfixed"/>
+ <param name="right" type="GLfixed"/>
+ <param name="bottom" type="GLfixed"/>
+ <param name="top" type="GLfixed"/>
+ <param name="zNear" type="GLfixed"/>
+ <param name="zFar" type="GLfixed"/>
+ </function>
+
+ <function name="PointSizex" offset="assign">
+ <param name="size" type="GLfixed"/>
+ </function>
+
+ <function name="PolygonOffsetx" offset="assign">
+ <param name="factor" type="GLfixed"/>
+ <param name="units" type="GLfixed"/>
+ </function>
+
+ <function name="Rotatex" offset="assign">
+ <param name="angle" type="GLfixed"/>
+ <param name="x" type="GLfixed"/>
+ <param name="y" type="GLfixed"/>
+ <param name="z" type="GLfixed"/>
+ </function>
+
+ <function name="SampleCoveragex" offset="assign">
+ <param name="value" type="GLclampx"/>
+ <param name="invert" type="GLboolean"/>
+ </function>
+
+ <function name="Scalex" offset="assign">
+ <param name="x" type="GLfixed"/>
+ <param name="y" type="GLfixed"/>
+ <param name="z" type="GLfixed"/>
+ </function>
+
+ <function name="TexEnvx" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="TexEnvxv" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+
+ <function name="TexParameterx" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="Translatex" offset="assign">
+ <param name="x" type="GLfixed"/>
+ <param name="y" type="GLfixed"/>
+ <param name="z" type="GLfixed"/>
+ </function>
+
+ <!-- from GL_OES_single_precision -->
+ <function name="ClearDepthf" offset="assign">
+ <param name="depth" type="GLclampf"/>
+ </function>
+
+ <function name="DepthRangef" offset="assign">
+ <param name="zNear" type="GLclampf"/>
+ <param name="zFar" type="GLclampf"/>
+ </function>
+
+ <function name="Frustumf" offset="assign">
+ <param name="left" type="GLfloat"/>
+ <param name="right" type="GLfloat"/>
+ <param name="bottom" type="GLfloat"/>
+ <param name="top" type="GLfloat"/>
+ <param name="zNear" type="GLfloat"/>
+ <param name="zFar" type="GLfloat"/>
+ </function>
+
+ <function name="Orthof" offset="assign">
+ <param name="left" type="GLfloat"/>
+ <param name="right" type="GLfloat"/>
+ <param name="bottom" type="GLfloat"/>
+ <param name="top" type="GLfloat"/>
+ <param name="zNear" type="GLfloat"/>
+ <param name="zFar" type="GLfloat"/>
+ </function>
+</category>
+
+<!-- OpenGL ES 1.1 -->
+<category name="es1.1">
+ <!-- addition to core1.1 -->
+
+ <!-- from GL_OES_fixed_point -->
+ <function name="ClipPlanex" offset="assign">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="const GLfixed *" count="4"/>
+ </function>
+
+ <function name="GetClipPlanex" offset="assign">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="GLfixed *" output="true" count="4"/>
+ </function>
+
+ <function name="GetFixedv" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetLightxv" offset="assign">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetMaterialxv" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetTexEnvxv" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetTexParameterxv" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="PointParameterx" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="PointParameterxv" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *"/>
+ </function>
+
+ <function name="TexParameterxv" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+
+ <!-- from GL_OES_matrix_get -->
+ <enum name="MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/>
+ <enum name="PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/>
+ <enum name="TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/>
+
+ <!-- from GL_OES_single_precision -->
+ <function name="ClipPlanef" offset="assign">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="const GLfloat *" count="4"/>
+ </function>
+
+ <function name="GetClipPlanef" offset="assign">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="GLfloat *" output="true" count="4"/>
+ </function>
+</category>
+
+<xi:include href="es1_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="es1_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es1_COMPAT.xml b/src/mesa/es/glapi/es1_COMPAT.xml
new file mode 100644
index 0000000000..4fc9223cc0
--- /dev/null
+++ b/src/mesa/es/glapi/es1_COMPAT.xml
@@ -0,0 +1,135 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd">
+
+<OpenGLAPI>
+
+<!-- This file defines the functions that are needed by Mesa. It
+ makes sure the generated glapi headers are compatible with Mesa.
+ It mainly consists of missing functions and aliases in OpenGL ES.
+-->
+
+<xi:include href="es_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- except for those defined by es_COMPAT.xml, these are also needed -->
+<category name="compat">
+ <!-- OpenGL 1.0 -->
+ <function name="TexGenf" alias="TexGenfOES" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="117"/>
+ </function>
+
+ <function name="TexGenfv" alias="TexGenfvOES" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="118"/>
+ </function>
+
+ <function name="TexGeni" alias="TexGeniOES" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="119"/>
+ </function>
+
+ <function name="TexGeniv" alias="TexGenivOES" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="120"/>
+ </function>
+
+ <function name="GetTexGenfv" alias="GetTexGenfvOES" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="133"/>
+ </function>
+
+ <function name="GetTexGeniv" alias="GetTexGenivOES" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="134"/>
+ </function>
+
+ <!-- OpenGL 1.2 -->
+ <function name="BlendColor" offset="336" static_dispatch="false">
+ <param name="red" type="GLclampf"/>
+ <param name="green" type="GLclampf"/>
+ <param name="blue" type="GLclampf"/>
+ <param name="alpha" type="GLclampf"/>
+ <glx rop="4096"/>
+ </function>
+
+ <function name="BlendEquation" alias="BlendEquationOES" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="4097"/>
+ </function>
+
+ <function name="TexImage3D" offset="371" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
+ <glx rop="4114" large="true"/>
+ </function>
+
+ <function name="TexSubImage3D" offset="372" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4115" large="true"/>
+ </function>
+
+ <function name="CopyTexSubImage3D" offset="373" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4123"/>
+ </function>
+
+ <!-- GL_ARB_multitexture -->
+ <function name="ActiveTextureARB" alias="ActiveTexture" static_dispatch="false">
+ <param name="texture" type="GLenum"/>
+ <glx rop="197"/>
+ </function>
+
+ <function name="ClientActiveTextureARB" alias="ClientActiveTexture" static_dispatch="false">
+ <param name="texture" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultiTexCoord4fARB" alias="MultiTexCoord4f" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ </function>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es1_EXT.xml b/src/mesa/es/glapi/es1_EXT.xml
new file mode 100644
index 0000000000..de4868cfd4
--- /dev/null
+++ b/src/mesa/es/glapi/es1_EXT.xml
@@ -0,0 +1,699 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd">
+
+<!-- OpenGL ES 1.x extensions -->
+
+<OpenGLAPI>
+
+<xi:include href="es_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- part of es1.1 extension pack -->
+<category name="GL_OES_blend_equation_separate" number="1">
+ <enum name="BLEND_EQUATION_RGB_OES" count="1" value="0x8009">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_EQUATION_ALPHA_OES" count="1" value="0x883D">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="BlendEquationSeparateOES" offset="assign">
+ <param name="modeRGB" type="GLenum"/>
+ <param name="modeA" type="GLenum"/>
+ <glx rop="4228"/>
+ </function>
+</category>
+
+<!-- part of es1.1 extension pack -->
+<category name="GL_OES_blend_func_separate" number="2">
+ <enum name="BLEND_DST_RGB_OES" count="1" value="0x80C8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_SRC_RGB_OES" count="1" value="0x80C9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_DST_ALPHA_OES" count="1" value="0x80CA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_SRC_ALPHA_OES" count="1" value="0x80CB">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="BlendFuncSeparateOES" offset="assign">
+ <param name="sfactorRGB" type="GLenum"/>
+ <param name="dfactorRGB" type="GLenum"/>
+ <param name="sfactorAlpha" type="GLenum"/>
+ <param name="dfactorAlpha" type="GLenum"/>
+ <glx rop="4134"/>
+ </function>
+</category>
+
+<!-- part of es1.1 extension pack -->
+<category name="GL_OES_blend_subtract" number="3">
+ <enum name="FUNC_ADD_OES" value="0x8006"/>
+ <enum name="BLEND_EQUATION_OES" count="1" value="0x8009">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FUNC_SUBTRACT_OES" value="0x800A"/>
+ <enum name="FUNC_REVERSE_SUBTRACT_OES" value="0x800B"/>
+
+ <function name="BlendEquationOES" offset="337">
+ <param name="mode" type="GLenum"/>
+ <glx rop="4097"/>
+ </function>
+</category>
+
+<!-- core addition to es1.0 and later -->
+<category name="GL_OES_byte_coordinates" number="4">
+ <enum name="BYTE" value="0x1400"/>
+</category>
+
+<!-- optional for es1.1 -->
+<category name="GL_OES_draw_texture" number="7">
+ <enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/>
+
+ <function name="DrawTexiOES" offset="assign">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="width" type="GLint"/>
+ <param name="height" type="GLint"/>
+ </function>
+
+ <function name="DrawTexivOES" offset="assign">
+ <param name="coords" type="const GLint *" count="5"/>
+ </function>
+
+ <function name="DrawTexfOES" offset="assign">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="width" type="GLfloat"/>
+ <param name="height" type="GLfloat"/>
+ </function>
+
+ <function name="DrawTexfvOES" offset="assign">
+ <param name="coords" type="const GLfloat *" count="5"/>
+ </function>
+
+ <function name="DrawTexsOES" offset="assign">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="width" type="GLshort"/>
+ <param name="height" type="GLshort"/>
+ </function>
+
+ <function name="DrawTexsvOES" offset="assign">
+ <param name="coords" type="const GLshort *" count="5"/>
+ </function>
+
+ <function name="DrawTexxOES" offset="assign">
+ <param name="x" type="GLfixed"/>
+ <param name="y" type="GLfixed"/>
+ <param name="z" type="GLfixed"/>
+ <param name="width" type="GLfixed"/>
+ <param name="height" type="GLfixed"/>
+ </function>
+
+ <function name="DrawTexxvOES" offset="assign">
+ <param name="coords" type="const GLfixed *" count="5"/>
+ </function>
+
+ <!-- TexParameter{ifx}v is skipped here -->
+</category>
+
+<!-- core addition to es1.0 and later -->
+<category name="GL_OES_fixed_point" number="9">
+ <enum name="FIXED_OES" value="0x140C"/>
+
+ <!-- additon to es1.0 -->
+ <function name="AlphaFuncxOES" alias="AlphaFuncx">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLclampx"/>
+ </function>
+
+ <function name="ClearColorxOES" alias="ClearColorx">
+ <param name="red" type="GLclampx"/>
+ <param name="green" type="GLclampx"/>
+ <param name="blue" type="GLclampx"/>
+ <param name="alpha" type="GLclampx"/>
+ </function>
+
+ <function name="ClearDepthxOES" alias="ClearDepthx">
+ <param name="depth" type="GLclampx"/>
+ </function>
+
+ <function name="Color4xOES" alias="Color4x">
+ <param name="red" type="GLfixed"/>
+ <param name="green" type="GLfixed"/>
+ <param name="blue" type="GLfixed"/>
+ <param name="alpha" type="GLfixed"/>
+ </function>
+
+ <function name="DepthRangexOES" alias="DepthRangex">
+ <param name="zNear" type="GLclampx"/>
+ <param name="zFar" type="GLclampx"/>
+ </function>
+
+ <function name="FogxOES" alias="Fogx">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="FogxvOES" alias="Fogxv">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+
+ <function name="FrustumxOES" alias="Frustumx">
+ <param name="left" type="GLfixed"/>
+ <param name="right" type="GLfixed"/>
+ <param name="bottom" type="GLfixed"/>
+ <param name="top" type="GLfixed"/>
+ <param name="zNear" type="GLfixed"/>
+ <param name="zFar" type="GLfixed"/>
+ </function>
+
+ <function name="LightModelxOES" alias="LightModelx">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="LightModelxvOES" alias="LightModelxv">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+
+ <function name="LightxOES" alias="Lightx">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="LightxvOES" alias="Lightxv">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+
+ <function name="LineWidthxOES" alias="LineWidthx">
+ <param name="width" type="GLfixed"/>
+ </function>
+
+ <function name="LoadMatrixxOES" alias="LoadMatrixx">
+ <param name="m" type="const GLfixed *" count="16"/>
+ </function>
+
+ <function name="MaterialxOES" alias="Materialx">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="MaterialxvOES" alias="Materialxv">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+
+ <function name="MultiTexCoord4xOES" alias="MultiTexCoord4x">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfixed"/>
+ <param name="t" type="GLfixed"/>
+ <param name="r" type="GLfixed"/>
+ <param name="q" type="GLfixed"/>
+ </function>
+
+ <function name="MultMatrixxOES" alias="MultMatrixx">
+ <param name="m" type="const GLfixed *" count="16"/>
+ </function>
+
+ <function name="Normal3xOES" alias="Normal3x">
+ <param name="nx" type="GLfixed"/>
+ <param name="ny" type="GLfixed"/>
+ <param name="nz" type="GLfixed"/>
+ </function>
+
+ <function name="OrthoxOES" alias="Orthox">
+ <param name="left" type="GLfixed"/>
+ <param name="right" type="GLfixed"/>
+ <param name="bottom" type="GLfixed"/>
+ <param name="top" type="GLfixed"/>
+ <param name="zNear" type="GLfixed"/>
+ <param name="zFar" type="GLfixed"/>
+ </function>
+
+ <function name="PointSizexOES" alias="PointSizex">
+ <param name="size" type="GLfixed"/>
+ </function>
+
+ <function name="PolygonOffsetxOES" alias="PolygonOffsetx">
+ <param name="factor" type="GLfixed"/>
+ <param name="units" type="GLfixed"/>
+ </function>
+
+ <function name="RotatexOES" alias="Rotatex">
+ <param name="angle" type="GLfixed"/>
+ <param name="x" type="GLfixed"/>
+ <param name="y" type="GLfixed"/>
+ <param name="z" type="GLfixed"/>
+ </function>
+
+ <function name="SampleCoveragexOES" alias="SampleCoveragex">
+ <param name="value" type="GLclampx"/>
+ <param name="invert" type="GLboolean"/>
+ </function>
+
+ <function name="ScalexOES" alias="Scalex">
+ <param name="x" type="GLfixed"/>
+ <param name="y" type="GLfixed"/>
+ <param name="z" type="GLfixed"/>
+ </function>
+
+ <function name="TexEnvxOES" alias="TexEnvx">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="TexEnvxvOES" alias="TexEnvxv">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+
+ <function name="TexParameterxOES" alias="TexParameterx">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="TranslatexOES" alias="Translatex">
+ <param name="x" type="GLfixed"/>
+ <param name="y" type="GLfixed"/>
+ <param name="z" type="GLfixed"/>
+ </function>
+
+ <!-- additon to es1.1 -->
+ <function name="ClipPlanexOES" alias="ClipPlanex">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="const GLfixed *" count="4"/>
+ </function>
+
+ <function name="GetClipPlanexOES" alias="GetClipPlanex">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="GLfixed *" output="true" count="4"/>
+ </function>
+
+ <function name="GetFixedvOES" alias="GetFixedv">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetLightxvOES" alias="GetLightxv">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetMaterialxvOES" alias="GetMaterialxv">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetTexEnvxvOES" alias="GetTexEnvxv">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetTexParameterxvOES" alias="GetTexParameterxv">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="PointParameterxOES" alias="PointParameterx">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfixed"/>
+ </function>
+
+ <function name="PointParameterxvOES" alias="PointParameterxv">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *"/>
+ </function>
+
+ <function name="TexParameterxvOES" alias="TexParameterxv">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+</category>
+
+<!-- part of es1.1 extension pack -->
+<category name="GL_OES_framebuffer_object" number="10">
+ <enum name="NONE_OES" value="0"/>
+ <enum name="INVALID_FRAMEBUFFER_OPERATION_OES" value="0x0506"/>
+ <enum name="RGBA4_OES" value="0x8056"/>
+ <enum name="RGB5_A1_OES" value="0x8057"/>
+ <enum name="DEPTH_COMPONENT16_OES" value="0x81A5"/>
+
+ <enum name="MAX_RENDERBUFFER_SIZE_OES" value="0x84E8"/>
+ <enum name="FRAMEBUFFER_BINDING_OES" value="0x8CA6"/>
+ <enum name="RENDERBUFFER_BINDING_OES" value="0x8CA7"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" value="0x8CD0"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" value="0x8CD1"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" value="0x8CD2"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" value="0x8CD3"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
+ <enum name="FRAMEBUFFER_COMPLETE_OES" value="0x8CD5"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES" value="0x8CD6"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES" value="0x8CD7"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES" value="0x8CD9"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_FORMATS_OES" value="0x8CDA"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES" value="0x8CDB"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES" value="0x8CDC"/>
+ <enum name="FRAMEBUFFER_UNSUPPORTED_OES" value="0x8CDD"/>
+ <enum name="COLOR_ATTACHMENT0_OES" value="0x8CE0"/>
+ <enum name="DEPTH_ATTACHMENT_OES" value="0x8D00"/>
+ <enum name="STENCIL_ATTACHMENT_OES" value="0x8D20"/>
+ <enum name="FRAMEBUFFER_OES" value="0x8D40"/>
+ <enum name="RENDERBUFFER_OES" value="0x8D41"/>
+ <enum name="RENDERBUFFER_WIDTH_OES" value="0x8D42"/>
+ <enum name="RENDERBUFFER_HEIGHT_OES" value="0x8D43"/>
+ <enum name="RENDERBUFFER_INTERNAL_FORMAT_OES" value="0x8D44"/>
+ <enum name="STENCIL_INDEX1_OES" value="0x8D46"/>
+ <enum name="STENCIL_INDEX4_OES" value="0x8D47"/>
+ <enum name="STENCIL_INDEX8_OES" value="0x8D48"/>
+ <enum name="RENDERBUFFER_RED_SIZE_OES" value="0x8D50"/>
+ <enum name="RENDERBUFFER_GREEN_SIZE_OES" value="0x8D51"/>
+ <enum name="RENDERBUFFER_BLUE_SIZE_OES" value="0x8D52"/>
+ <enum name="RENDERBUFFER_ALPHA_SIZE_OES" value="0x8D53"/>
+ <enum name="RENDERBUFFER_DEPTH_SIZE_OES" value="0x8D54"/>
+ <enum name="RENDERBUFFER_STENCIL_SIZE_OES" value="0x8D55"/>
+ <enum name="RGB565_OES" value="0x8D62"/>
+
+ <function name="BindFramebufferOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="framebuffer" type="GLuint"/>
+ </function>
+
+ <function name="BindRenderbufferOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="renderbuffer" type="GLuint"/>
+ </function>
+
+ <function name="CheckFramebufferStatusOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <return type="GLenum"/>
+ </function>
+
+ <function name="DeleteFramebuffersOES" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="framebuffers" type="const GLuint *" count="n"/>
+ </function>
+
+ <function name="DeleteRenderbuffersOES" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="renderbuffers" type="const GLuint *" count="n"/>
+ </function>
+
+ <function name="FramebufferRenderbufferOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="renderbuffertarget" type="GLenum"/>
+ <param name="renderbuffer" type="GLuint"/>
+ </function>
+
+ <function name="FramebufferTexture2DOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="textarget" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ </function>
+
+ <function name="GenerateMipmapOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ </function>
+
+ <function name="GenFramebuffersOES" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="framebuffers" type="GLuint *" count="n" output="true"/>
+ </function>
+
+ <function name="GenRenderbuffersOES" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="renderbuffers" type="GLuint *" count="n" output="true"/>
+ </function>
+
+ <function name="GetFramebufferAttachmentParameterivOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ </function>
+
+ <function name="GetRenderbufferParameterivOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ </function>
+
+ <function name="IsFramebufferOES" offset="assign">
+ <param name="framebuffer" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="IsRenderbufferOES" offset="assign">
+ <param name="renderbuffer" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="RenderbufferStorageOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+</category>
+
+<!-- core addition to es1.1 -->
+<category name="GL_OES_matrix_get" number="11">
+ <enum name="MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/>
+ <enum name="PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/>
+ <enum name="TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/>
+</category>
+
+<!-- optional for es1.1 -->
+<category name="GL_OES_matrix_palette" number="12">
+ <enum name="MAX_VERTEX_UNITS_OES" value="0x86A4"/>
+ <enum name="WEIGHT_ARRAY_TYPE_OES" value="0x86A9"/>
+ <enum name="WEIGHT_ARRAY_STRIDE_OES" value="0x86AA"/>
+ <enum name="WEIGHT_ARRAY_SIZE_OES" value="0x86AB"/>
+ <enum name="WEIGHT_ARRAY_POINTER_OES" value="0x86AC"/>
+ <enum name="WEIGHT_ARRAY_OES" value="0x86AD"/>
+ <enum name="MATRIX_PALETTE_OES" value="0x8840"/>
+ <enum name="MAX_PALETTE_MATRICES_OES" value="0x8842"/>
+ <enum name="CURRENT_PALETTE_MATRIX_OES" value="0x8843"/>
+ <enum name="MATRIX_INDEX_ARRAY_OES" value="0x8844"/>
+ <enum name="MATRIX_INDEX_ARRAY_SIZE_OES" value="0x8846"/>
+ <enum name="MATRIX_INDEX_ARRAY_TYPE_OES" value="0x8847"/>
+ <enum name="MATRIX_INDEX_ARRAY_STRIDE_OES" value="0x8848"/>
+ <enum name="MATRIX_INDEX_ARRAY_POINTER_OES" value="0x8849"/>
+ <enum name="WEIGHT_ARRAY_BUFFER_BINDING_OES" value="0x889E"/>
+ <enum name="MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES" value="0x8B9E"/>
+
+ <function name="CurrentPaletteMatrixOES">
+ <param name="matrixpaletteindex" type="GLuint"/>
+ </function>
+
+ <function name="LoadPaletteFromModelViewMatrixOES">
+ </function>
+
+ <function name="MatrixIndexPointerOES">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+ <function name="WeightPointerOES">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+</category>
+
+<!-- required for es1.1 -->
+<category name="GL_OES_point_size_array" number="14">
+ <enum name="POINT_SIZE_ARRAY_TYPE_OES" value="0x898A"/>
+ <enum name="POINT_SIZE_ARRAY_STRIDE_OES" value="0x898B"/>
+ <enum name="POINT_SIZE_ARRAY_POINTER_OES" value="0x898C"/>
+ <enum name="POINT_SIZE_ARRAY_OES" value="0x8B9C"/>
+ <enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/>
+
+ <function name="PointSizePointerOES" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+</category>
+
+<!-- required for es1.1 -->
+<category name="GL_OES_point_sprite" number="15">
+ <enum name="POINT_SPRITE_OES" value="0x8861"/>
+ <enum name="COORD_REPLACE_OES" value="0x8862"/>
+</category>
+
+<!-- optional for es1.0 -->
+<category name="GL_OES_query_matrix" number="16">
+ <function name="QueryMatrixxOES" offset="assign">
+ <param name="mantissa" type="GLfixed *" count="16" />
+ <param name="exponent" type="GLint *" count="16" />
+ <return type="GLbitfield"/>
+ </function>
+</category>
+
+<!-- required for es1.0 and later -->
+<category name="GL_OES_read_format" number="17">
+ <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/>
+ <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/>
+</category>
+
+<!-- core addition to es1.0 and later -->
+<category name="GL_OES_single_precision" number="18">
+ <!-- additon to es1.0 -->
+ <function name="ClearDepthfOES" alias="ClearDepthf">
+ <param name="depth" type="GLclampf"/>
+ </function>
+
+ <function name="DepthRangefOES" alias="DepthRangef">
+ <param name="zNear" type="GLclampf"/>
+ <param name="zFar" type="GLclampf"/>
+ </function>
+
+ <function name="FrustumfOES" alias="Frustumf">
+ <param name="left" type="GLfloat"/>
+ <param name="right" type="GLfloat"/>
+ <param name="bottom" type="GLfloat"/>
+ <param name="top" type="GLfloat"/>
+ <param name="zNear" type="GLfloat"/>
+ <param name="zFar" type="GLfloat"/>
+ </function>
+
+ <function name="OrthofOES" alias="Orthof">
+ <param name="left" type="GLfloat"/>
+ <param name="right" type="GLfloat"/>
+ <param name="bottom" type="GLfloat"/>
+ <param name="top" type="GLfloat"/>
+ <param name="zNear" type="GLfloat"/>
+ <param name="zFar" type="GLfloat"/>
+ </function>
+
+ <!-- additon to es1.1 -->
+ <function name="ClipPlanefOES" alias="ClipPlanef">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="const GLfloat *" count="4"/>
+ </function>
+
+ <function name="GetClipPlanefOES" alias="GetClipPlanef">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="GLfloat *" output="true" count="4"/>
+ </function>
+</category>
+
+<!-- part of es1.1 extension pack -->
+<category name="GL_OES_texture_cube_map" number="20">
+ <enum name="TEXTURE_GEN_MODE_OES" value="0x2500"/>
+ <enum name="NORMAL_MAP_OES" value="0x8511"/>
+ <enum name="REFLECTION_MAP_OES" value="0x8512"/>
+ <enum name="TEXTURE_CUBE_MAP_OES" value="0x8513"/>
+ <enum name="TEXTURE_BINDING_CUBE_MAP_OES" value="0x8514"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_OES" value="0x8515"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_OES" value="0x8516"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_OES" value="0x8517"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" value="0x8518"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_OES" value="0x8519"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" value="0x851A"/>
+ <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES" value="0x851C"/>
+ <enum name="TEXTURE_GEN_STR_OES" value="0x8D60"/>
+
+ <function name="GetTexGenfvOES" offset="279">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="133"/>
+ </function>
+
+ <function name="GetTexGenivOES" offset="280">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="134"/>
+ </function>
+
+ <function name="GetTexGenxvOES" offset="assign">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="TexGenfOES" offset="190">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="117"/>
+ </function>
+
+ <function name="TexGenfvOES" offset="191">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="118"/>
+ </function>
+
+ <function name="TexGeniOES" offset="192">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="119"/>
+ </function>
+
+ <function name="TexGenivOES" offset="193">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="120"/>
+ </function>
+
+ <function name="TexGenxOES" offset="assign">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ </function>
+
+ <function name="TexGenxvOES" offset="assign">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"/>
+ </function>
+</category>
+
+<category name="GL_OES_texture_env_crossbar" number="21">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_OES_texture_mirrored_repeat" number="22">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_EXT_texture_lod_bias" number="60">
+ <enum name="TEXTURE_FILTER_CONTROL_EXT" value="0x8500"/>
+ <enum name="TEXTURE_LOD_BIAS_EXT" value="0x8501"/>
+ <enum name="MAX_TEXTURE_LOD_BIAS_EXT" value="0x84FD"/>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es2_API.xml b/src/mesa/es/glapi/es2_API.xml
new file mode 100644
index 0000000000..266c07613c
--- /dev/null
+++ b/src/mesa/es/glapi/es2_API.xml
@@ -0,0 +1,294 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd">
+
+<!-- OpenGL ES 2.x API -->
+
+<OpenGLAPI>
+
+<xi:include href="base2_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- core subset of OpenGL 2.0 defined in OpenGL ES 2.0 -->
+<category name="core2.0">
+ <!-- addition to base1.0 -->
+ <enum name="NONE" value="0x0"/>
+ <enum name="INT" count="4" value="0x1404">
+ <size name="CallLists"/>
+ </enum>
+ <enum name="UNSIGNED_INT" count="4" value="0x1405">
+ <size name="CallLists"/>
+ </enum>
+ <enum name="STENCIL_INDEX" value="0x1901"/>
+ <enum name="DEPTH_COMPONENT" value="0x1902"/>
+
+ <function name="TexImage2D" offset="183">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/> <!-- XXX the actual type is GLenum... -->
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
+ <glx rop="110" large="true"/>
+ </function>
+
+ <!-- addition to base1.1 -->
+ <enum name="RGBA4" value="0x8056"/>
+ <enum name="RGB5_A1" value="0x8057"/>
+
+ <!-- addition to base1.2 -->
+ <enum name="CONSTANT_COLOR" value="0x8001"/>
+ <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/>
+ <enum name="CONSTANT_ALPHA" value="0x8003"/>
+ <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/>
+ <enum name="BLEND_COLOR" count="4" value="0x8005">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FUNC_ADD" value="0x8006"/>
+ <enum name="BLEND_EQUATION" count="1" value="0x8009">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FUNC_SUBTRACT" value="0x800A"/>
+ <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/>
+
+ <function name="BlendColor" offset="336">
+ <param name="red" type="GLclampf"/>
+ <param name="green" type="GLclampf"/>
+ <param name="blue" type="GLclampf"/>
+ <param name="alpha" type="GLclampf"/>
+ <glx rop="4096"/>
+ </function>
+
+ <function name="BlendEquation" offset="337">
+ <param name="mode" type="GLenum"/>
+ <glx rop="4097"/>
+ </function>
+
+ <!-- addition to base1.3 -->
+ <enum name="TEXTURE_CUBE_MAP" count="1" value="0x8513">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_CUBE_MAP" count="1" value="0x8514">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_X" value="0x8515"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X" value="0x8516"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y" value="0x8517"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y" value="0x8518"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z" value="0x8519"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z" value="0x851A"/>
+ <enum name="MAX_CUBE_MAP_TEXTURE_SIZE" count="1" value="0x851C">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <!-- addition to base1.4 -->
+ <enum name="BLEND_DST_RGB" count="1" value="0x80C8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_SRC_RGB" count="1" value="0x80C9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_COMPONENT16" value="0x81A5"/>
+ <enum name="MIRRORED_REPEAT" value="0x8370"/>
+ <enum name="INCR_WRAP" value="0x8507"/>
+ <enum name="DECR_WRAP" value="0x8508"/>
+
+ <function name="BlendFuncSeparate" offset="assign">
+ <param name="sfactorRGB" type="GLenum"/>
+ <param name="dfactorRGB" type="GLenum"/>
+ <param name="sfactorAlpha" type="GLenum"/>
+ <param name="dfactorAlpha" type="GLenum"/>
+ <glx rop="4134"/>
+ </function>
+
+ <!-- addition to base1.5 -->
+ <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" count="1" value="0x889F">
+ <size name="GetVertexAttribdv" mode="get"/>
+ <size name="GetVertexAttribfv" mode="get"/>
+ <size name="GetVertexAttribiv" mode="get"/>
+ </enum>
+ <enum name="STREAM_DRAW" value="0x88E0"/>
+
+ <!-- addition to base2.0 -->
+ <!-- base2.0 should have everything defined -->
+</category>
+
+<!-- OpenGL ES 2.0 -->
+<category name="es2.0">
+ <!-- addition to core2.0 -->
+ <enum name="LOW_FLOAT" value="0x8DF0"/>
+ <enum name="MEDIUM_FLOAT" value="0x8DF1"/>
+ <enum name="HIGH_FLOAT" value="0x8DF2"/>
+ <enum name="LOW_INT" value="0x8DF3"/>
+ <enum name="MEDIUM_INT" value="0x8DF4"/>
+ <enum name="HIGH_INT" value="0x8DF5"/>
+ <enum name="SHADER_BINARY_FORMATS" value="0x8DF8"/>
+ <enum name="NUM_SHADER_BINARY_FORMATS" value="0x8DF9"/>
+ <enum name="SHADER_COMPILER" value="0x8DFA"/>
+ <enum name="MAX_VERTEX_UNIFORM_VECTORS" value="0x8DFB"/>
+ <enum name="MAX_VARYING_VECTORS" value="0x8DFC"/>
+ <enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/>
+
+ <function name="GetShaderPrecisionFormat" offset="assign">
+ <param name="shadertype" type="GLenum"/>
+ <param name="precisiontype" type="GLenum"/>
+ <param name="range" type="GLint *"/>
+ <param name="precision" type="GLint *"/>
+ </function>
+
+ <function name="ReleaseShaderCompiler" offset="assign">
+ </function>
+
+ <function name="ShaderBinary" offset="assign">
+ <param name="n" type="GLsizei"/>
+ <param name="shaders" type="const GLuint *"/>
+ <param name="binaryformat" type="GLenum"/>
+ <param name="binary" type="const GLvoid *"/>
+ <param name="length" type="GLsizei"/>
+ </function>
+
+ <!-- from GL_OES_fixed_point -->
+ <enum name="FIXED" value="0x140C"/>
+ <type name="fixed" size="4" />
+
+ <!-- from GL_OES_framebuffer_object -->
+ <enum name="INVALID_FRAMEBUFFER_OPERATION" value="0x0506"/>
+ <enum name="MAX_RENDERBUFFER_SIZE" value="0x84E8"/>
+ <enum name="FRAMEBUFFER_BINDING" value="0x8CA6"/>
+ <enum name="RENDERBUFFER_BINDING" value="0x8CA7"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" value="0x8CD0"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" value="0x8CD1"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" value="0x8CD2"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" value="0x8CD3"/>
+ <enum name="FRAMEBUFFER_COMPLETE" value="0x8CD5"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT" value="0x8CD6"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" value="0x8CD7"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS" value="0x8CD9"/>
+ <enum name="FRAMEBUFFER_UNSUPPORTED" value="0x8CDD"/>
+ <enum name="COLOR_ATTACHMENT0" value="0x8CE0"/>
+ <enum name="DEPTH_ATTACHMENT" value="0x8D00"/>
+ <enum name="STENCIL_ATTACHMENT" value="0x8D20"/>
+ <enum name="FRAMEBUFFER" value="0x8D40"/>
+ <enum name="RENDERBUFFER" value="0x8D41"/>
+ <enum name="RENDERBUFFER_WIDTH" value="0x8D42"/>
+ <enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/>
+ <enum name="RENDERBUFFER_INTERNAL_FORMAT" value="0x8D44"/>
+ <enum name="STENCIL_INDEX8" value="0x8D48"/>
+ <enum name="RENDERBUFFER_RED_SIZE" value="0x8D50"/>
+ <enum name="RENDERBUFFER_GREEN_SIZE" value="0x8D51"/>
+ <enum name="RENDERBUFFER_BLUE_SIZE" value="0x8D52"/>
+ <enum name="RENDERBUFFER_ALPHA_SIZE" value="0x8D53"/>
+ <enum name="RENDERBUFFER_DEPTH_SIZE" value="0x8D54"/>
+ <enum name="RENDERBUFFER_STENCIL_SIZE" value="0x8D55"/>
+ <enum name="RGB565" value="0x8D62"/>
+
+ <function name="BindFramebuffer" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="framebuffer" type="GLuint"/>
+ </function>
+
+ <function name="BindRenderbuffer" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="renderbuffer" type="GLuint"/>
+ </function>
+
+ <function name="CheckFramebufferStatus" offset="assign">
+ <param name="target" type="GLenum"/>
+ <return type="GLenum"/>
+ </function>
+
+ <function name="DeleteFramebuffers" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="framebuffers" type="const GLuint *" count="n"/>
+ </function>
+
+ <function name="DeleteRenderbuffers" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="renderbuffers" type="const GLuint *" count="n"/>
+ </function>
+
+ <function name="FramebufferRenderbuffer" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="renderbuffertarget" type="GLenum"/>
+ <param name="renderbuffer" type="GLuint"/>
+ </function>
+
+ <function name="FramebufferTexture2D" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="textarget" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ </function>
+
+ <function name="GenerateMipmap" offset="assign">
+ <param name="target" type="GLenum"/>
+ </function>
+
+ <function name="GenFramebuffers" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="framebuffers" type="GLuint *" count="n" output="true"/>
+ </function>
+
+ <function name="GenRenderbuffers" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="renderbuffers" type="GLuint *" count="n" output="true"/>
+ </function>
+
+ <function name="GetFramebufferAttachmentParameteriv" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ </function>
+
+ <function name="GetRenderbufferParameteriv" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ </function>
+
+ <function name="IsFramebuffer" offset="assign">
+ <param name="framebuffer" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="IsRenderbuffer" offset="assign">
+ <param name="renderbuffer" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="RenderbufferStorage" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+
+ <!-- from GL_OES_read_format -->
+ <enum name="IMPLEMENTATION_COLOR_READ_TYPE" value="0x8B9A"/>
+ <enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/>
+
+ <!-- from GL_OES_single_precision -->
+ <function name="ClearDepthf" offset="assign">
+ <param name="depth" type="GLclampf"/>
+ </function>
+
+ <function name="DepthRangef" offset="assign">
+ <param name="zNear" type="GLclampf"/>
+ <param name="zFar" type="GLclampf"/>
+ </function>
+</category>
+
+<xi:include href="es2_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="es2_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es2_COMPAT.xml b/src/mesa/es/glapi/es2_COMPAT.xml
new file mode 100644
index 0000000000..61f11a604e
--- /dev/null
+++ b/src/mesa/es/glapi/es2_COMPAT.xml
@@ -0,0 +1,368 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd">
+
+<OpenGLAPI>
+
+<!-- This file defines the functions that are needed by Mesa. It
+ makes sure the generated glapi headers are compatible with Mesa.
+ It mainly consists of missing functions and aliases in OpenGL ES.
+-->
+
+<xi:include href="es_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- except for those defined by es_COMPAT.xml, these are also needed -->
+<category name="compat">
+ <!-- OpenGL 1.0 -->
+ <function name="Color4f" offset="29" vectorequiv="Color4fv" static_dispatch="false">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ <param name="alpha" type="GLfloat"/>
+ </function>
+
+ <function name="Color4ub" offset="35" vectorequiv="Color4ubv" static_dispatch="false">
+ <param name="red" type="GLubyte"/>
+ <param name="green" type="GLubyte"/>
+ <param name="blue" type="GLubyte"/>
+ <param name="alpha" type="GLubyte"/>
+ </function>
+
+ <function name="Normal3f" offset="56" vectorequiv="Normal3fv" static_dispatch="false">
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ </function>
+
+ <function name="Fogf" offset="153" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="80"/>
+ </function>
+
+ <function name="Fogfv" offset="154" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="81"/>
+ </function>
+
+ <function name="Lightf" offset="159" static_dispatch="false">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="86"/>
+ </function>
+
+ <function name="Lightfv" offset="160" static_dispatch="false">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="87"/>
+ </function>
+
+ <function name="LightModelf" offset="163" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="90"/>
+ </function>
+
+ <function name="LightModelfv" offset="164" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="91"/>
+ </function>
+
+ <function name="Materialf" offset="169" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="96"/>
+ </function>
+
+ <function name="Materialfv" offset="170" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="97"/>
+ </function>
+
+ <function name="PointSize" offset="173" static_dispatch="false">
+ <param name="size" type="GLfloat"/>
+ <glx rop="100"/>
+ </function>
+
+ <function name="ShadeModel" offset="177" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="104"/>
+ </function>
+
+ <function name="TexEnvf" offset="184" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="111"/>
+ </function>
+
+ <function name="TexEnvfv" offset="185" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="112"/>
+ </function>
+
+ <function name="TexEnvi" offset="186" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="113"/>
+ </function>
+
+ <function name="TexEnviv" offset="187" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="114"/>
+ </function>
+
+ <function name="TexGenf" offset="190" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="117"/>
+ </function>
+
+ <function name="TexGenfv" offset="191" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="118"/>
+ </function>
+
+ <function name="TexGeni" offset="192" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="119"/>
+ </function>
+
+ <function name="TexGeniv" offset="193" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="120"/>
+ </function>
+
+ <function name="AlphaFunc" offset="240" static_dispatch="false">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLclampf"/>
+ <glx rop="159"/>
+ </function>
+
+ <function name="LogicOp" offset="242" static_dispatch="false">
+ <param name="opcode" type="GLenum"/>
+ <glx rop="161"/>
+ </function>
+
+ <function name="GetLightfv" offset="264" static_dispatch="false">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="118"/>
+ </function>
+
+ <function name="GetMaterialfv" offset="269" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="123"/>
+ </function>
+
+ <function name="GetTexEnvfv" offset="276" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="130"/>
+ </function>
+
+ <function name="GetTexEnviv" offset="277" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="131"/>
+ </function>
+
+ <function name="GetTexGenfv" offset="279" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="133"/>
+ </function>
+
+ <function name="GetTexGeniv" offset="280" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="134"/>
+ </function>
+
+ <function name="LoadIdentity" offset="290" static_dispatch="false">
+ <glx rop="176"/>
+ </function>
+
+ <function name="LoadMatrixf" offset="291" static_dispatch="false">
+ <param name="m" type="const GLfloat *" count="16"/>
+ <glx rop="177"/>
+ </function>
+
+ <function name="MatrixMode" offset="293" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="179"/>
+ </function>
+
+ <function name="MultMatrixf" offset="294" static_dispatch="false">
+ <param name="m" type="const GLfloat *" count="16"/>
+ <glx rop="180"/>
+ </function>
+
+ <function name="PopMatrix" offset="297" static_dispatch="false">
+ <glx rop="183"/>
+ </function>
+
+ <function name="PushMatrix" offset="298" static_dispatch="false">
+ <glx rop="184"/>
+ </function>
+
+ <function name="Rotatef" offset="300" static_dispatch="false">
+ <param name="angle" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="186"/>
+ </function>
+
+ <function name="Scalef" offset="302" static_dispatch="false">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="188"/>
+ </function>
+
+ <function name="Translatef" offset="304" static_dispatch="false">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="190"/>
+ </function>
+
+ <!-- OpenGL 1.1 -->
+ <function name="ColorPointer" offset="308" static_dispatch="false">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="DisableClientState" offset="309" static_dispatch="false">
+ <param name="array" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="EnableClientState" offset="313" static_dispatch="false">
+ <param name="array" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="NormalPointer" offset="318" static_dispatch="false">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="TexCoordPointer" offset="320" static_dispatch="false">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="VertexPointer" offset="321" static_dispatch="false">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="GetPointerv" offset="329" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **" output="true"/>
+ <glx handcode="true"/>
+ </function>
+
+ <!-- OpenGL 1.2 -->
+ <function name="TexImage3D" alias="TexImage3DOES" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
+ <glx rop="4114" large="true"/>
+ </function>
+
+ <function name="TexSubImage3D" alias="TexSubImage3DOES" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4115" large="true"/>
+ </function>
+
+ <function name="CopyTexSubImage3D" alias="CopyTexSubImage3DOES" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4123"/>
+ </function>
+
+ <!-- GL_ARB_multitexture -->
+ <function name="ActiveTextureARB" alias="ActiveTexture" static_dispatch="false">
+ <param name="texture" type="GLenum"/>
+ <glx rop="197"/>
+ </function>
+
+ <function name="ClientActiveTextureARB" offset="375" static_dispatch="false">
+ <param name="texture" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ </function>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es2_EXT.xml b/src/mesa/es/glapi/es2_EXT.xml
new file mode 100644
index 0000000000..3615772b56
--- /dev/null
+++ b/src/mesa/es/glapi/es2_EXT.xml
@@ -0,0 +1,162 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd">
+
+<!-- OpenGL ES 2.x extensions -->
+
+<OpenGLAPI>
+
+<xi:include href="es_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<category name="GL_OES_texture_3D" number="34">
+ <enum name="TEXTURE_BINDING_3D_OES" value="0x806A"/>
+ <enum name="TEXTURE_3D_OES" value="0x806F"/>
+ <enum name="TEXTURE_WRAP_R_OES" value="0x8072"/>
+ <enum name="MAX_3D_TEXTURE_SIZE_OES" value="0x8073"/>
+ <enum name="SAMPLER_3D_OES" value="0x8B5F"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
+
+ <function name="CompressedTexImage3DOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="216" handcode="client"/>
+ </function>
+
+ <function name="CompressedTexSubImage3DOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="219" handcode="client"/>
+ </function>
+
+ <function name="CopyTexSubImage3DOES" offset="373">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4123"/>
+ </function>
+
+ <function name="FramebufferTexture3DOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="textarget" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <glx rop="4323"/>
+ </function>
+
+ <function name="TexImage3DOES" offset="371">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
+ <glx rop="4114" large="true"/>
+ </function>
+
+ <function name="TexSubImage3DOES" offset="372">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4115" large="true"/>
+ </function>
+</category>
+
+<!-- the other name is OES_texture_float_linear -->
+<category name="OES_texture_half_float_linear" number="35">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<!-- the other name is OES_texture_float -->
+<category name="OES_texture_half_float" number="36">
+ <enum name="HALF_FLOAT_OES" value="0x8D61"/>
+</category>
+
+<category name="GL_OES_texture_npot" number="37">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_OES_vertex_half_float" number="38">
+ <enum name="HALF_FLOAT_OES" value="0x8D61"/>
+</category>
+
+<category name="GL_EXT_texture_type_2_10_10_10_REV" number="42">
+ <enum name="UNSIGNED_INT_2_10_10_10_REV_EXT" value="0x8368"/>
+</category>
+
+<category name="GL_OES_packed_depth_stencil" number="43">
+ <enum name="DEPTH_STENCIL_OES" value="0x84F9"/>
+ <enum name="UNSIGNED_INT_24_8_OES" value="0x84FA"/>
+ <enum name="DEPTH24_STENCIL8_OES" value="0x88F0"/>
+</category>
+
+<category name="GL_OES_depth_texture" number="44">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_OES_standard_derivatives" number="45">
+ <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT_OES" value="0x8B8B"/>
+</category>
+
+<category name="GL_OES_vertex_type_10_10_10_2" number="46">
+ <enum name="UNSIGNED_INT_10_10_10_2_OES" value="0x8DF6"/>
+ <enum name="INT_10_10_10_2_OES" value="0x8DF7"/>
+</category>
+
+<category name="GL_OES_get_program_binary" number="47">
+ <enum name="PROGRAM_BINARY_LENGTH_OES" value="0x8741"/>
+ <enum name="NUM_PROGRAM_BINARY_FORMATS_OES" value="0x87FE"/>
+ <enum name="PROGRAM_BINARY_FORMATS_OES" value="0x87FF"/>
+
+ <function name="GetProgramBinaryOES" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="binaryFormat" type="GLenum *"/>
+ <param name="binary" type="GLvoid *"/>
+ </function>
+
+ <function name="ProgramBinaryOES" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="binaryFormat" type="GLenum"/>
+ <param name="binary" type="const GLvoid *"/>
+ <param name="length" type="GLint"/>
+ </function>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es_COMPAT.xml b/src/mesa/es/glapi/es_COMPAT.xml
new file mode 100644
index 0000000000..bb6d28db83
--- /dev/null
+++ b/src/mesa/es/glapi/es_COMPAT.xml
@@ -0,0 +1,2646 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd">
+
+<OpenGLAPI>
+
+<!-- This file defines the following categories
+
+ a subset of 1.0
+ a subset of 1.1
+ a subset of 1.2
+ a subset of GL_ARB_multitexture
+ GL_APPLE_vertex_array_object
+
+ to make sure the generated glapi headers are compatible with Mesa.
+ It is included by es1_COMPAT.xml and es2_COMPAT.xml.
+-->
+
+<category name="1.0">
+ <type name="double" size="8" float="true" glx_name="FLOAT64"/>
+ <type name="clampd" size="8" float="true" glx_name="FLOAT64"/>
+
+ <type name="float" size="4" float="true" glx_name="FLOAT32"/>
+ <type name="clampf" size="4" float="true" glx_name="FLOAT32"/>
+
+ <type name="int" size="4" glx_name="CARD32"/>
+ <type name="uint" size="4" unsigned="true" glx_name="CARD32"/>
+ <type name="sizei" size="4" unsigned="true" glx_name="CARD32"/>
+ <type name="enum" size="4" unsigned="true" glx_name="ENUM"/>
+ <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/>
+
+ <type name="short" size="2" glx_name="CARD16"/>
+ <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/>
+
+ <type name="byte" size="1" glx_name="CARD8"/>
+ <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/>
+ <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/>
+
+ <type name="void" size="1"/>
+
+ <function name="NewList" offset="0" static_dispatch="false">
+ <param name="list" type="GLuint"/>
+ <param name="mode" type="GLenum"/>
+ <glx sop="101"/>
+ </function>
+
+ <function name="EndList" offset="1" static_dispatch="false">
+ <glx sop="102"/>
+ </function>
+
+ <function name="CallList" offset="2" static_dispatch="false">
+ <param name="list" type="GLuint"/>
+ <glx rop="1"/>
+ </function>
+
+ <function name="CallLists" offset="3" static_dispatch="false">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="type" type="GLenum"/>
+ <param name="lists" type="const GLvoid *" variable_param="type" count="n"/>
+ <glx rop="2" large="true"/>
+ </function>
+
+ <function name="DeleteLists" offset="4" static_dispatch="false">
+ <param name="list" type="GLuint"/>
+ <param name="range" type="GLsizei"/>
+ <glx sop="103"/>
+ </function>
+
+ <function name="GenLists" offset="5" static_dispatch="false">
+ <param name="range" type="GLsizei"/>
+ <return type="GLuint"/>
+ <glx sop="104"/>
+ </function>
+
+ <function name="ListBase" offset="6" static_dispatch="false">
+ <param name="base" type="GLuint"/>
+ <glx rop="3"/>
+ </function>
+
+ <function name="Begin" offset="7" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="4"/>
+ </function>
+
+ <function name="Bitmap" offset="8" static_dispatch="false">
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="xorig" type="GLfloat"/>
+ <param name="yorig" type="GLfloat"/>
+ <param name="xmove" type="GLfloat"/>
+ <param name="ymove" type="GLfloat"/>
+ <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
+ <glx rop="5" large="true"/>
+ </function>
+
+ <function name="Color3b" offset="9" vectorequiv="Color3bv" static_dispatch="false">
+ <param name="red" type="GLbyte"/>
+ <param name="green" type="GLbyte"/>
+ <param name="blue" type="GLbyte"/>
+ </function>
+
+ <function name="Color3bv" offset="10" static_dispatch="false">
+ <param name="v" type="const GLbyte *" count="3"/>
+ <glx rop="6"/>
+ </function>
+
+ <function name="Color3d" offset="11" vectorequiv="Color3dv" static_dispatch="false">
+ <param name="red" type="GLdouble"/>
+ <param name="green" type="GLdouble"/>
+ <param name="blue" type="GLdouble"/>
+ </function>
+
+ <function name="Color3dv" offset="12" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="7"/>
+ </function>
+
+ <function name="Color3f" offset="13" vectorequiv="Color3fv" static_dispatch="false">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ </function>
+
+ <function name="Color3fv" offset="14" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="8"/>
+ </function>
+
+ <function name="Color3i" offset="15" vectorequiv="Color3iv" static_dispatch="false">
+ <param name="red" type="GLint"/>
+ <param name="green" type="GLint"/>
+ <param name="blue" type="GLint"/>
+ </function>
+
+ <function name="Color3iv" offset="16" static_dispatch="false">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="9"/>
+ </function>
+
+ <function name="Color3s" offset="17" vectorequiv="Color3sv" static_dispatch="false">
+ <param name="red" type="GLshort"/>
+ <param name="green" type="GLshort"/>
+ <param name="blue" type="GLshort"/>
+ </function>
+
+ <function name="Color3sv" offset="18" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="10"/>
+ </function>
+
+ <function name="Color3ub" offset="19" vectorequiv="Color3ubv" static_dispatch="false">
+ <param name="red" type="GLubyte"/>
+ <param name="green" type="GLubyte"/>
+ <param name="blue" type="GLubyte"/>
+ </function>
+
+ <function name="Color3ubv" offset="20" static_dispatch="false">
+ <param name="v" type="const GLubyte *" count="3"/>
+ <glx rop="11"/>
+ </function>
+
+ <function name="Color3ui" offset="21" vectorequiv="Color3uiv" static_dispatch="false">
+ <param name="red" type="GLuint"/>
+ <param name="green" type="GLuint"/>
+ <param name="blue" type="GLuint"/>
+ </function>
+
+ <function name="Color3uiv" offset="22" static_dispatch="false">
+ <param name="v" type="const GLuint *" count="3"/>
+ <glx rop="12"/>
+ </function>
+
+ <function name="Color3us" offset="23" vectorequiv="Color3usv" static_dispatch="false">
+ <param name="red" type="GLushort"/>
+ <param name="green" type="GLushort"/>
+ <param name="blue" type="GLushort"/>
+ </function>
+
+ <function name="Color3usv" offset="24" static_dispatch="false">
+ <param name="v" type="const GLushort *" count="3"/>
+ <glx rop="13"/>
+ </function>
+
+ <function name="Color4b" offset="25" vectorequiv="Color4bv" static_dispatch="false">
+ <param name="red" type="GLbyte"/>
+ <param name="green" type="GLbyte"/>
+ <param name="blue" type="GLbyte"/>
+ <param name="alpha" type="GLbyte"/>
+ </function>
+
+ <function name="Color4bv" offset="26" static_dispatch="false">
+ <param name="v" type="const GLbyte *" count="4"/>
+ <glx rop="14"/>
+ </function>
+
+ <function name="Color4d" offset="27" vectorequiv="Color4dv" static_dispatch="false">
+ <param name="red" type="GLdouble"/>
+ <param name="green" type="GLdouble"/>
+ <param name="blue" type="GLdouble"/>
+ <param name="alpha" type="GLdouble"/>
+ </function>
+
+ <function name="Color4dv" offset="28" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="15"/>
+ </function>
+
+ <!--function name="Color4f" offset="29" vectorequiv="Color4fv" static_dispatch="false">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ <param name="alpha" type="GLfloat"/>
+ </function-->
+
+ <function name="Color4fv" offset="30" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="16"/>
+ </function>
+
+ <function name="Color4i" offset="31" vectorequiv="Color4iv" static_dispatch="false">
+ <param name="red" type="GLint"/>
+ <param name="green" type="GLint"/>
+ <param name="blue" type="GLint"/>
+ <param name="alpha" type="GLint"/>
+ </function>
+
+ <function name="Color4iv" offset="32" static_dispatch="false">
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="17"/>
+ </function>
+
+ <function name="Color4s" offset="33" vectorequiv="Color4sv" static_dispatch="false">
+ <param name="red" type="GLshort"/>
+ <param name="green" type="GLshort"/>
+ <param name="blue" type="GLshort"/>
+ <param name="alpha" type="GLshort"/>
+ </function>
+
+ <function name="Color4sv" offset="34" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="18"/>
+ </function>
+
+ <!--function name="Color4ub" offset="35" vectorequiv="Color4ubv" static_dispatch="false">
+ <param name="red" type="GLubyte"/>
+ <param name="green" type="GLubyte"/>
+ <param name="blue" type="GLubyte"/>
+ <param name="alpha" type="GLubyte"/>
+ </function-->
+
+ <function name="Color4ubv" offset="36" static_dispatch="false">
+ <param name="v" type="const GLubyte *" count="4"/>
+ <glx rop="19"/>
+ </function>
+
+ <function name="Color4ui" offset="37" vectorequiv="Color4uiv" static_dispatch="false">
+ <param name="red" type="GLuint"/>
+ <param name="green" type="GLuint"/>
+ <param name="blue" type="GLuint"/>
+ <param name="alpha" type="GLuint"/>
+ </function>
+
+ <function name="Color4uiv" offset="38" static_dispatch="false">
+ <param name="v" type="const GLuint *" count="4"/>
+ <glx rop="20"/>
+ </function>
+
+ <function name="Color4us" offset="39" vectorequiv="Color4usv" static_dispatch="false">
+ <param name="red" type="GLushort"/>
+ <param name="green" type="GLushort"/>
+ <param name="blue" type="GLushort"/>
+ <param name="alpha" type="GLushort"/>
+ </function>
+
+ <function name="Color4usv" offset="40" static_dispatch="false">
+ <param name="v" type="const GLushort *" count="4"/>
+ <glx rop="21"/>
+ </function>
+
+ <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv" static_dispatch="false">
+ <param name="flag" type="GLboolean"/>
+ </function>
+
+ <function name="EdgeFlagv" offset="42" static_dispatch="false">
+ <param name="flag" type="const GLboolean *" count="1"/>
+ <glx rop="22"/>
+ </function>
+
+ <function name="End" offset="43" static_dispatch="false">
+ <glx rop="23"/>
+ </function>
+
+ <function name="Indexd" offset="44" vectorequiv="Indexdv" static_dispatch="false">
+ <param name="c" type="GLdouble"/>
+ </function>
+
+ <function name="Indexdv" offset="45" static_dispatch="false">
+ <param name="c" type="const GLdouble *" count="1"/>
+ <glx rop="24"/>
+ </function>
+
+ <function name="Indexf" offset="46" vectorequiv="Indexfv" static_dispatch="false">
+ <param name="c" type="GLfloat"/>
+ </function>
+
+ <function name="Indexfv" offset="47" static_dispatch="false">
+ <param name="c" type="const GLfloat *" count="1"/>
+ <glx rop="25"/>
+ </function>
+
+ <function name="Indexi" offset="48" vectorequiv="Indexiv" static_dispatch="false">
+ <param name="c" type="GLint"/>
+ </function>
+
+ <function name="Indexiv" offset="49" static_dispatch="false">
+ <param name="c" type="const GLint *" count="1"/>
+ <glx rop="26"/>
+ </function>
+
+ <function name="Indexs" offset="50" vectorequiv="Indexsv" static_dispatch="false">
+ <param name="c" type="GLshort"/>
+ </function>
+
+ <function name="Indexsv" offset="51" static_dispatch="false">
+ <param name="c" type="const GLshort *" count="1"/>
+ <glx rop="27"/>
+ </function>
+
+ <function name="Normal3b" offset="52" vectorequiv="Normal3bv" static_dispatch="false">
+ <param name="nx" type="GLbyte"/>
+ <param name="ny" type="GLbyte"/>
+ <param name="nz" type="GLbyte"/>
+ </function>
+
+ <function name="Normal3bv" offset="53" static_dispatch="false">
+ <param name="v" type="const GLbyte *" count="3"/>
+ <glx rop="28"/>
+ </function>
+
+ <function name="Normal3d" offset="54" vectorequiv="Normal3dv" static_dispatch="false">
+ <param name="nx" type="GLdouble"/>
+ <param name="ny" type="GLdouble"/>
+ <param name="nz" type="GLdouble"/>
+ </function>
+
+ <function name="Normal3dv" offset="55" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="29"/>
+ </function>
+
+ <!--function name="Normal3f" offset="56" vectorequiv="Normal3fv" static_dispatch="false">
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ </function-->
+
+ <function name="Normal3fv" offset="57" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="30"/>
+ </function>
+
+ <function name="Normal3i" offset="58" vectorequiv="Normal3iv" static_dispatch="false">
+ <param name="nx" type="GLint"/>
+ <param name="ny" type="GLint"/>
+ <param name="nz" type="GLint"/>
+ </function>
+
+ <function name="Normal3iv" offset="59" static_dispatch="false">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="31"/>
+ </function>
+
+ <function name="Normal3s" offset="60" vectorequiv="Normal3sv" static_dispatch="false">
+ <param name="nx" type="GLshort"/>
+ <param name="ny" type="GLshort"/>
+ <param name="nz" type="GLshort"/>
+ </function>
+
+ <function name="Normal3sv" offset="61" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="32"/>
+ </function>
+
+ <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv" static_dispatch="false">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="RasterPos2dv" offset="63" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="33"/>
+ </function>
+
+ <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv" static_dispatch="false">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="RasterPos2fv" offset="65" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="34"/>
+ </function>
+
+ <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv" static_dispatch="false">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="RasterPos2iv" offset="67" static_dispatch="false">
+ <param name="v" type="const GLint *" count="2"/>
+ <glx rop="35"/>
+ </function>
+
+ <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv" static_dispatch="false">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="RasterPos2sv" offset="69" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="36"/>
+ </function>
+
+ <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv" static_dispatch="false">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="RasterPos3dv" offset="71" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="37"/>
+ </function>
+
+ <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv" static_dispatch="false">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="RasterPos3fv" offset="73" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="38"/>
+ </function>
+
+ <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv" static_dispatch="false">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="RasterPos3iv" offset="75" static_dispatch="false">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="39"/>
+ </function>
+
+ <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv" static_dispatch="false">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="RasterPos3sv" offset="77" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="40"/>
+ </function>
+
+ <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv" static_dispatch="false">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="RasterPos4dv" offset="79" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="41"/>
+ </function>
+
+ <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv" static_dispatch="false">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="RasterPos4fv" offset="81" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="42"/>
+ </function>
+
+ <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv" static_dispatch="false">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ </function>
+
+ <function name="RasterPos4iv" offset="83" static_dispatch="false">
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="43"/>
+ </function>
+
+ <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv" static_dispatch="false">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+
+ <function name="RasterPos4sv" offset="85" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="44"/>
+ </function>
+
+ <function name="Rectd" offset="86" vectorequiv="Rectdv" static_dispatch="false">
+ <param name="x1" type="GLdouble"/>
+ <param name="y1" type="GLdouble"/>
+ <param name="x2" type="GLdouble"/>
+ <param name="y2" type="GLdouble"/>
+ </function>
+
+ <function name="Rectdv" offset="87" static_dispatch="false">
+ <param name="v1" type="const GLdouble *" count="2"/>
+ <param name="v2" type="const GLdouble *" count="2"/>
+ <glx rop="45"/>
+ </function>
+
+ <function name="Rectf" offset="88" vectorequiv="Rectfv" static_dispatch="false">
+ <param name="x1" type="GLfloat"/>
+ <param name="y1" type="GLfloat"/>
+ <param name="x2" type="GLfloat"/>
+ <param name="y2" type="GLfloat"/>
+ </function>
+
+ <function name="Rectfv" offset="89" static_dispatch="false">
+ <param name="v1" type="const GLfloat *" count="2"/>
+ <param name="v2" type="const GLfloat *" count="2"/>
+ <glx rop="46"/>
+ </function>
+
+ <function name="Recti" offset="90" vectorequiv="Rectiv" static_dispatch="false">
+ <param name="x1" type="GLint"/>
+ <param name="y1" type="GLint"/>
+ <param name="x2" type="GLint"/>
+ <param name="y2" type="GLint"/>
+ </function>
+
+ <function name="Rectiv" offset="91" static_dispatch="false">
+ <param name="v1" type="const GLint *" count="2"/>
+ <param name="v2" type="const GLint *" count="2"/>
+ <glx rop="47"/>
+ </function>
+
+ <function name="Rects" offset="92" vectorequiv="Rectsv" static_dispatch="false">
+ <param name="x1" type="GLshort"/>
+ <param name="y1" type="GLshort"/>
+ <param name="x2" type="GLshort"/>
+ <param name="y2" type="GLshort"/>
+ </function>
+
+ <function name="Rectsv" offset="93" static_dispatch="false">
+ <param name="v1" type="const GLshort *" count="2"/>
+ <param name="v2" type="const GLshort *" count="2"/>
+ <glx rop="48"/>
+ </function>
+
+ <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv" static_dispatch="false">
+ <param name="s" type="GLdouble"/>
+ </function>
+
+ <function name="TexCoord1dv" offset="95" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="1"/>
+ <glx rop="49"/>
+ </function>
+
+ <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv" static_dispatch="false">
+ <param name="s" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord1fv" offset="97" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="1"/>
+ <glx rop="50"/>
+ </function>
+
+ <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv" static_dispatch="false">
+ <param name="s" type="GLint"/>
+ </function>
+
+ <function name="TexCoord1iv" offset="99" static_dispatch="false">
+ <param name="v" type="const GLint *" count="1"/>
+ <glx rop="51"/>
+ </function>
+
+ <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv" static_dispatch="false">
+ <param name="s" type="GLshort"/>
+ </function>
+
+ <function name="TexCoord1sv" offset="101" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="1"/>
+ <glx rop="52"/>
+ </function>
+
+ <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv" static_dispatch="false">
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ </function>
+
+ <function name="TexCoord2dv" offset="103" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="53"/>
+ </function>
+
+ <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv" static_dispatch="false">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord2fv" offset="105" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="54"/>
+ </function>
+
+ <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv" static_dispatch="false">
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ </function>
+
+ <function name="TexCoord2iv" offset="107" static_dispatch="false">
+ <param name="v" type="const GLint *" count="2"/>
+ <glx rop="55"/>
+ </function>
+
+ <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv" static_dispatch="false">
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ </function>
+
+ <function name="TexCoord2sv" offset="109" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="56"/>
+ </function>
+
+ <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv" static_dispatch="false">
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ </function>
+
+ <function name="TexCoord3dv" offset="111" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="57"/>
+ </function>
+
+ <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv" static_dispatch="false">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord3fv" offset="113" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="58"/>
+ </function>
+
+ <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv" static_dispatch="false">
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ </function>
+
+ <function name="TexCoord3iv" offset="115" static_dispatch="false">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="59"/>
+ </function>
+
+ <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv" static_dispatch="false">
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ </function>
+
+ <function name="TexCoord3sv" offset="117" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="60"/>
+ </function>
+
+ <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv" static_dispatch="false">
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ <param name="q" type="GLdouble"/>
+ </function>
+
+ <function name="TexCoord4dv" offset="119" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="61"/>
+ </function>
+
+ <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv" static_dispatch="false">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord4fv" offset="121" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="62"/>
+ </function>
+
+ <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv" static_dispatch="false">
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ <param name="q" type="GLint"/>
+ </function>
+
+ <function name="TexCoord4iv" offset="123" static_dispatch="false">
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="63"/>
+ </function>
+
+ <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv" static_dispatch="false">
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ <param name="q" type="GLshort"/>
+ </function>
+
+ <function name="TexCoord4sv" offset="125" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="64"/>
+ </function>
+
+ <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv" static_dispatch="false">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="Vertex2dv" offset="127" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="65"/>
+ </function>
+
+ <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv" static_dispatch="false">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="Vertex2fv" offset="129" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="66"/>
+ </function>
+
+ <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv" static_dispatch="false">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="Vertex2iv" offset="131" static_dispatch="false">
+ <param name="v" type="const GLint *" count="2"/>
+ <glx rop="67"/>
+ </function>
+
+ <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv" static_dispatch="false">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="Vertex2sv" offset="133" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="68"/>
+ </function>
+
+ <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv" static_dispatch="false">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="Vertex3dv" offset="135" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="69"/>
+ </function>
+
+ <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv" static_dispatch="false">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="Vertex3fv" offset="137" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="70"/>
+ </function>
+
+ <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv" static_dispatch="false">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="Vertex3iv" offset="139" static_dispatch="false">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="71"/>
+ </function>
+
+ <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv" static_dispatch="false">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="Vertex3sv" offset="141" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="72"/>
+ </function>
+
+ <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv" static_dispatch="false">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="Vertex4dv" offset="143" static_dispatch="false">
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="73"/>
+ </function>
+
+ <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv" static_dispatch="false">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="Vertex4fv" offset="145" static_dispatch="false">
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="74"/>
+ </function>
+
+ <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv" static_dispatch="false">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ </function>
+
+ <function name="Vertex4iv" offset="147" static_dispatch="false">
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="75"/>
+ </function>
+
+ <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv" static_dispatch="false">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+
+ <function name="Vertex4sv" offset="149" static_dispatch="false">
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="76"/>
+ </function>
+
+ <function name="ClipPlane" offset="150" static_dispatch="false">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="const GLdouble *" count="4"/>
+ <glx rop="77"/>
+ </function>
+
+ <function name="ColorMaterial" offset="151" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx rop="78"/>
+ </function>
+
+ <!--function name="CullFace" offset="152" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="79"/>
+ </function>
+
+ <function name="Fogf" offset="153" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="80"/>
+ </function>
+
+ <function name="Fogfv" offset="154" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="81"/>
+ </function-->
+
+ <function name="Fogi" offset="155" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="82"/>
+ </function>
+
+ <function name="Fogiv" offset="156" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="83"/>
+ </function>
+
+ <!--function name="FrontFace" offset="157" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="84"/>
+ </function>
+
+ <function name="Hint" offset="158" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx rop="85"/>
+ </function>
+
+ <function name="Lightf" offset="159" static_dispatch="false">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="86"/>
+ </function>
+
+ <function name="Lightfv" offset="160" static_dispatch="false">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="87"/>
+ </function-->
+
+ <function name="Lighti" offset="161" static_dispatch="false">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="88"/>
+ </function>
+
+ <function name="Lightiv" offset="162" static_dispatch="false">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="89"/>
+ </function>
+
+ <!--function name="LightModelf" offset="163" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="90"/>
+ </function>
+
+ <function name="LightModelfv" offset="164" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="91"/>
+ </function-->
+
+ <function name="LightModeli" offset="165" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="92"/>
+ </function>
+
+ <function name="LightModeliv" offset="166" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="93"/>
+ </function>
+
+ <function name="LineStipple" offset="167" static_dispatch="false">
+ <param name="factor" type="GLint"/>
+ <param name="pattern" type="GLushort"/>
+ <glx rop="94"/>
+ </function>
+
+ <!--function name="LineWidth" offset="168" static_dispatch="false">
+ <param name="width" type="GLfloat"/>
+ <glx rop="95"/>
+ </function>
+
+ <function name="Materialf" offset="169" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="96"/>
+ </function>
+
+ <function name="Materialfv" offset="170" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="97"/>
+ </function-->
+
+ <function name="Materiali" offset="171" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="98"/>
+ </function>
+
+ <function name="Materialiv" offset="172" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="99"/>
+ </function>
+
+ <!--function name="PointSize" offset="173" static_dispatch="false">
+ <param name="size" type="GLfloat"/>
+ <glx rop="100"/>
+ </function-->
+
+ <function name="PolygonMode" offset="174" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx rop="101"/>
+ </function>
+
+ <function name="PolygonStipple" offset="175" static_dispatch="false">
+ <param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
+ <glx rop="102"/>
+ </function>
+
+ <!--function name="Scissor" offset="176" static_dispatch="false">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="103"/>
+ </function>
+
+ <function name="ShadeModel" offset="177" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="104"/>
+ </function>
+
+ <function name="TexParameterf" offset="178" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="105"/>
+ </function>
+
+ <function name="TexParameterfv" offset="179" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="106"/>
+ </function>
+
+ <function name="TexParameteri" offset="180" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="107"/>
+ </function>
+
+ <function name="TexParameteriv" offset="181" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="108"/>
+ </function-->
+
+ <function name="TexImage1D" offset="182" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
+ <glx rop="109" large="true"/>
+ </function>
+
+ <!--function name="TexImage2D" offset="183" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
+ <glx rop="110" large="true"/>
+ </function>
+
+ <function name="TexEnvf" offset="184" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="111"/>
+ </function>
+
+ <function name="TexEnvfv" offset="185" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="112"/>
+ </function>
+
+ <function name="TexEnvi" offset="186" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="113"/>
+ </function>
+
+ <function name="TexEnviv" offset="187" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="114"/>
+ </function-->
+
+ <function name="TexGend" offset="188" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLdouble"/>
+ <glx rop="115"/>
+ </function>
+
+ <function name="TexGendv" offset="189" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLdouble *" variable_param="pname"/>
+ <glx rop="116"/>
+ </function>
+
+ <!--function name="TexGenf" offset="190" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="117"/>
+ </function>
+
+ <function name="TexGenfv" offset="191" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="118"/>
+ </function>
+
+ <function name="TexGeni" offset="192" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="119"/>
+ </function>
+
+ <function name="TexGeniv" offset="193" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="120"/>
+ </function-->
+
+ <function name="FeedbackBuffer" offset="194" static_dispatch="false">
+ <param name="size" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="buffer" type="GLfloat *" output="true"/>
+ <glx sop="105" handcode="true"/>
+ </function>
+
+ <function name="SelectBuffer" offset="195" static_dispatch="false">
+ <param name="size" type="GLsizei"/>
+ <param name="buffer" type="GLuint *" output="true"/>
+ <glx sop="106" handcode="true"/>
+ </function>
+
+ <function name="RenderMode" offset="196" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <return type="GLint"/>
+ <glx sop="107" handcode="true"/>
+ </function>
+
+ <function name="InitNames" offset="197" static_dispatch="false">
+ <glx rop="121"/>
+ </function>
+
+ <function name="LoadName" offset="198" static_dispatch="false">
+ <param name="name" type="GLuint"/>
+ <glx rop="122"/>
+ </function>
+
+ <function name="PassThrough" offset="199" static_dispatch="false">
+ <param name="token" type="GLfloat"/>
+ <glx rop="123"/>
+ </function>
+
+ <function name="PopName" offset="200" static_dispatch="false">
+ <glx rop="124"/>
+ </function>
+
+ <function name="PushName" offset="201" static_dispatch="false">
+ <param name="name" type="GLuint"/>
+ <glx rop="125"/>
+ </function>
+
+ <function name="DrawBuffer" offset="202" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="126"/>
+ </function>
+
+ <!--function name="Clear" offset="203" static_dispatch="false">
+ <param name="mask" type="GLbitfield"/>
+ <glx rop="127"/>
+ </function-->
+
+ <function name="ClearAccum" offset="204" static_dispatch="false">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ <param name="alpha" type="GLfloat"/>
+ <glx rop="128"/>
+ </function>
+
+ <function name="ClearIndex" offset="205" static_dispatch="false">
+ <param name="c" type="GLfloat"/>
+ <glx rop="129"/>
+ </function>
+
+ <!--function name="ClearColor" offset="206" static_dispatch="false">
+ <param name="red" type="GLclampf"/>
+ <param name="green" type="GLclampf"/>
+ <param name="blue" type="GLclampf"/>
+ <param name="alpha" type="GLclampf"/>
+ <glx rop="130"/>
+ </function>
+
+ <function name="ClearStencil" offset="207" static_dispatch="false">
+ <param name="s" type="GLint"/>
+ <glx rop="131"/>
+ </function-->
+
+ <function name="ClearDepth" offset="208" static_dispatch="false">
+ <param name="depth" type="GLclampd"/>
+ <glx rop="132"/>
+ </function>
+
+ <!--function name="StencilMask" offset="209" static_dispatch="false">
+ <param name="mask" type="GLuint"/>
+ <glx rop="133"/>
+ </function>
+
+ <function name="ColorMask" offset="210" static_dispatch="false">
+ <param name="red" type="GLboolean"/>
+ <param name="green" type="GLboolean"/>
+ <param name="blue" type="GLboolean"/>
+ <param name="alpha" type="GLboolean"/>
+ <glx rop="134"/>
+ </function>
+
+ <function name="DepthMask" offset="211" static_dispatch="false">
+ <param name="flag" type="GLboolean"/>
+ <glx rop="135"/>
+ </function-->
+
+ <function name="IndexMask" offset="212" static_dispatch="false">
+ <param name="mask" type="GLuint"/>
+ <glx rop="136"/>
+ </function>
+
+ <function name="Accum" offset="213" static_dispatch="false">
+ <param name="op" type="GLenum"/>
+ <param name="value" type="GLfloat"/>
+ <glx rop="137"/>
+ </function>
+
+ <!--function name="Disable" offset="214" static_dispatch="false">
+ <param name="cap" type="GLenum"/>
+ <glx rop="138" handcode="client"/>
+ </function>
+
+ <function name="Enable" offset="215" static_dispatch="false">
+ <param name="cap" type="GLenum"/>
+ <glx rop="139" handcode="client"/>
+ </function>
+
+ <function name="Finish" offset="216" static_dispatch="false">
+ <glx sop="108" handcode="true"/>
+ </function>
+
+ <function name="Flush" offset="217" static_dispatch="false">
+ <glx sop="142" handcode="true"/>
+ </function-->
+
+ <function name="PopAttrib" offset="218" static_dispatch="false">
+ <glx rop="141"/>
+ </function>
+
+ <function name="PushAttrib" offset="219" static_dispatch="false">
+ <param name="mask" type="GLbitfield"/>
+ <glx rop="142"/>
+ </function>
+
+ <function name="Map1d" offset="220" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <param name="stride" type="GLint" client_only="true"/>
+ <param name="order" type="GLint"/>
+ <param name="points" type="const GLdouble *" variable_param="order"/>
+ <glx rop="143" handcode="true"/>
+ </function>
+
+ <function name="Map1f" offset="221" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <param name="stride" type="GLint" client_only="true"/>
+ <param name="order" type="GLint"/>
+ <param name="points" type="const GLfloat *" variable_param="order"/>
+ <glx rop="144" handcode="true"/>
+ </function>
+
+ <function name="Map2d" offset="222" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <param name="ustride" type="GLint" client_only="true"/>
+ <param name="uorder" type="GLint"/>
+ <param name="v1" type="GLdouble"/>
+ <param name="v2" type="GLdouble"/>
+ <param name="vstride" type="GLint" client_only="true"/>
+ <param name="vorder" type="GLint"/>
+ <param name="points" type="const GLdouble *" variable_param="uorder"/>
+ <glx rop="145" handcode="true"/>
+ </function>
+
+ <function name="Map2f" offset="223" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <param name="ustride" type="GLint" client_only="true"/>
+ <param name="uorder" type="GLint"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <param name="vstride" type="GLint" client_only="true"/>
+ <param name="vorder" type="GLint"/>
+ <param name="points" type="const GLfloat *" variable_param="uorder"/>
+ <glx rop="146" handcode="true"/>
+ </function>
+
+ <function name="MapGrid1d" offset="224" static_dispatch="false">
+ <param name="un" type="GLint"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <glx rop="147"/>
+ </function>
+
+ <function name="MapGrid1f" offset="225" static_dispatch="false">
+ <param name="un" type="GLint"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <glx rop="148"/>
+ </function>
+
+ <function name="MapGrid2d" offset="226" static_dispatch="false">
+ <param name="un" type="GLint"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <param name="vn" type="GLint"/>
+ <param name="v1" type="GLdouble"/>
+ <param name="v2" type="GLdouble"/>
+ <glx rop="149"/>
+ </function>
+
+ <function name="MapGrid2f" offset="227" static_dispatch="false">
+ <param name="un" type="GLint"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <param name="vn" type="GLint"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <glx rop="150"/>
+ </function>
+
+ <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv" static_dispatch="false">
+ <param name="u" type="GLdouble"/>
+ </function>
+
+ <function name="EvalCoord1dv" offset="229" static_dispatch="false">
+ <param name="u" type="const GLdouble *" count="1"/>
+ <glx rop="151"/>
+ </function>
+
+ <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv" static_dispatch="false">
+ <param name="u" type="GLfloat"/>
+ </function>
+
+ <function name="EvalCoord1fv" offset="231" static_dispatch="false">
+ <param name="u" type="const GLfloat *" count="1"/>
+ <glx rop="152"/>
+ </function>
+
+ <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv" static_dispatch="false">
+ <param name="u" type="GLdouble"/>
+ <param name="v" type="GLdouble"/>
+ </function>
+
+ <function name="EvalCoord2dv" offset="233" static_dispatch="false">
+ <param name="u" type="const GLdouble *" count="2"/>
+ <glx rop="153"/>
+ </function>
+
+ <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv" static_dispatch="false">
+ <param name="u" type="GLfloat"/>
+ <param name="v" type="GLfloat"/>
+ </function>
+
+ <function name="EvalCoord2fv" offset="235" static_dispatch="false">
+ <param name="u" type="const GLfloat *" count="2"/>
+ <glx rop="154"/>
+ </function>
+
+ <function name="EvalMesh1" offset="236" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <param name="i1" type="GLint"/>
+ <param name="i2" type="GLint"/>
+ <glx rop="155"/>
+ </function>
+
+ <function name="EvalPoint1" offset="237" static_dispatch="false">
+ <param name="i" type="GLint"/>
+ <glx rop="156"/>
+ </function>
+
+ <function name="EvalMesh2" offset="238" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <param name="i1" type="GLint"/>
+ <param name="i2" type="GLint"/>
+ <param name="j1" type="GLint"/>
+ <param name="j2" type="GLint"/>
+ <glx rop="157"/>
+ </function>
+
+ <function name="EvalPoint2" offset="239" static_dispatch="false">
+ <param name="i" type="GLint"/>
+ <param name="j" type="GLint"/>
+ <glx rop="158"/>
+ </function>
+
+ <!--function name="AlphaFunc" offset="240" static_dispatch="false">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLclampf"/>
+ <glx rop="159"/>
+ </function>
+
+ <function name="BlendFunc" offset="241" static_dispatch="false">
+ <param name="sfactor" type="GLenum"/>
+ <param name="dfactor" type="GLenum"/>
+ <glx rop="160"/>
+ </function>
+
+ <function name="LogicOp" offset="242" static_dispatch="false">
+ <param name="opcode" type="GLenum"/>
+ <glx rop="161"/>
+ </function>
+
+ <function name="StencilFunc" offset="243" static_dispatch="false">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ <glx rop="162"/>
+ </function>
+
+ <function name="StencilOp" offset="244" static_dispatch="false">
+ <param name="fail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ <glx rop="163"/>
+ </function>
+
+ <function name="DepthFunc" offset="245" static_dispatch="false">
+ <param name="func" type="GLenum"/>
+ <glx rop="164"/>
+ </function-->
+
+ <function name="PixelZoom" offset="246" static_dispatch="false">
+ <param name="xfactor" type="GLfloat"/>
+ <param name="yfactor" type="GLfloat"/>
+ <glx rop="165"/>
+ </function>
+
+ <function name="PixelTransferf" offset="247" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="166"/>
+ </function>
+
+ <function name="PixelTransferi" offset="248" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="167"/>
+ </function>
+
+ <function name="PixelStoref" offset="249" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx sop="109" handcode="client"/>
+ </function>
+
+ <!--function name="PixelStorei" offset="250" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx sop="110" handcode="client"/>
+ </function-->
+
+ <function name="PixelMapfv" offset="251" static_dispatch="false">
+ <param name="map" type="GLenum"/>
+ <param name="mapsize" type="GLsizei" counter="true"/>
+ <param name="values" type="const GLfloat *" count="mapsize"/>
+ <glx rop="168" large="true"/>
+ </function>
+
+ <function name="PixelMapuiv" offset="252" static_dispatch="false">
+ <param name="map" type="GLenum"/>
+ <param name="mapsize" type="GLsizei" counter="true"/>
+ <param name="values" type="const GLuint *" count="mapsize"/>
+ <glx rop="169" large="true"/>
+ </function>
+
+ <function name="PixelMapusv" offset="253" static_dispatch="false">
+ <param name="map" type="GLenum"/>
+ <param name="mapsize" type="GLsizei" counter="true"/>
+ <param name="values" type="const GLushort *" count="mapsize"/>
+ <glx rop="170" large="true"/>
+ </function>
+
+ <function name="ReadBuffer" offset="254" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="171"/>
+ </function>
+
+ <function name="CopyPixels" offset="255" static_dispatch="false">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <glx rop="172"/>
+ </function>
+
+ <!--function name="ReadPixels" offset="256" static_dispatch="false">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/>
+ <glx sop="111"/>
+ </function-->
+
+ <function name="DrawPixels" offset="257" static_dispatch="false">
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0" img_pad_dimensions="false"/>
+ <glx rop="173" large="true"/>
+ </function>
+
+ <!--function name="GetBooleanv" offset="258" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLboolean *" output="true" variable_param="pname"/>
+ <glx sop="112" handcode="client"/>
+ </function-->
+
+ <function name="GetClipPlane" offset="259" static_dispatch="false">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="GLdouble *" output="true" count="4"/>
+ <glx sop="113" always_array="true"/>
+ </function>
+
+ <function name="GetDoublev" offset="260" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx sop="114" handcode="client"/>
+ </function>
+
+ <!--function name="GetError" offset="261" static_dispatch="false">
+ <return type="GLenum"/>
+ <glx sop="115" handcode="client"/>
+ </function>
+
+ <function name="GetFloatv" offset="262" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="116" handcode="client"/>
+ </function>
+
+ <function name="GetIntegerv" offset="263" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="117" handcode="client"/>
+ </function>
+
+ <function name="GetLightfv" offset="264" static_dispatch="false">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="118"/>
+ </function-->
+
+ <function name="GetLightiv" offset="265" static_dispatch="false">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="119"/>
+ </function>
+
+ <function name="GetMapdv" offset="266" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="query" type="GLenum"/>
+ <param name="v" type="GLdouble *" output="true" variable_param="target query"/>
+ <glx sop="120"/>
+ </function>
+
+ <function name="GetMapfv" offset="267" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="query" type="GLenum"/>
+ <param name="v" type="GLfloat *" output="true" variable_param="target query"/>
+ <glx sop="121"/>
+ </function>
+
+ <function name="GetMapiv" offset="268" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="query" type="GLenum"/>
+ <param name="v" type="GLint *" output="true" variable_param="target query"/>
+ <glx sop="122"/>
+ </function>
+
+ <!--function name="GetMaterialfv" offset="269" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="123"/>
+ </function-->
+
+ <function name="GetMaterialiv" offset="270" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="124"/>
+ </function>
+
+ <function name="GetPixelMapfv" offset="271" static_dispatch="false">
+ <param name="map" type="GLenum"/>
+ <param name="values" type="GLfloat *" output="true" variable_param="map"/>
+ <glx sop="125"/>
+ </function>
+
+ <function name="GetPixelMapuiv" offset="272" static_dispatch="false">
+ <param name="map" type="GLenum"/>
+ <param name="values" type="GLuint *" output="true" variable_param="map"/>
+ <glx sop="126"/>
+ </function>
+
+ <function name="GetPixelMapusv" offset="273" static_dispatch="false">
+ <param name="map" type="GLenum"/>
+ <param name="values" type="GLushort *" output="true" variable_param="map"/>
+ <glx sop="127"/>
+ </function>
+
+ <function name="GetPolygonStipple" offset="274" static_dispatch="false">
+ <param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/>
+ <glx sop="128"/>
+ </function>
+
+ <!--function name="GetString" offset="275" static_dispatch="false">
+ <param name="name" type="GLenum"/>
+ <return type="const GLubyte *"/>
+ <glx sop="129" handcode="true"/>
+ </function>
+
+ <function name="GetTexEnvfv" offset="276" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="130"/>
+ </function>
+
+ <function name="GetTexEnviv" offset="277" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="131"/>
+ </function-->
+
+ <function name="GetTexGendv" offset="278" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx sop="132"/>
+ </function>
+
+ <!--function name="GetTexGenfv" offset="279" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="133"/>
+ </function>
+
+ <function name="GetTexGeniv" offset="280" static_dispatch="false">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="134"/>
+ </function-->
+
+ <function name="GetTexImage" offset="281" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type"/>
+ <glx sop="135" dimensions_in_reply="true"/>
+ </function>
+
+ <!--function name="GetTexParameterfv" offset="282" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="136"/>
+ </function>
+
+ <function name="GetTexParameteriv" offset="283" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="137"/>
+ </function-->
+
+ <function name="GetTexLevelParameterfv" offset="284" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="138"/>
+ </function>
+
+ <function name="GetTexLevelParameteriv" offset="285" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="139"/>
+ </function>
+
+ <!--function name="IsEnabled" offset="286" static_dispatch="false">
+ <param name="cap" type="GLenum"/>
+ <return type="GLboolean"/>
+ <glx sop="140" handcode="client"/>
+ </function-->
+
+ <function name="IsList" offset="287" static_dispatch="false">
+ <param name="list" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx sop="141"/>
+ </function>
+
+ <function name="DepthRange" offset="288" static_dispatch="false">
+ <param name="zNear" type="GLclampd"/>
+ <param name="zFar" type="GLclampd"/>
+ <glx rop="174"/>
+ </function>
+
+ <function name="Frustum" offset="289" static_dispatch="false">
+ <param name="left" type="GLdouble"/>
+ <param name="right" type="GLdouble"/>
+ <param name="bottom" type="GLdouble"/>
+ <param name="top" type="GLdouble"/>
+ <param name="zNear" type="GLdouble"/>
+ <param name="zFar" type="GLdouble"/>
+ <glx rop="175"/>
+ </function>
+
+ <!--function name="LoadIdentity" offset="290" static_dispatch="false">
+ <glx rop="176"/>
+ </function>
+
+ <function name="LoadMatrixf" offset="291" static_dispatch="false">
+ <param name="m" type="const GLfloat *" count="16"/>
+ <glx rop="177"/>
+ </function-->
+
+ <function name="LoadMatrixd" offset="292" static_dispatch="false">
+ <param name="m" type="const GLdouble *" count="16"/>
+ <glx rop="178"/>
+ </function>
+
+ <!--function name="MatrixMode" offset="293" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="179"/>
+ </function>
+
+ <function name="MultMatrixf" offset="294" static_dispatch="false">
+ <param name="m" type="const GLfloat *" count="16"/>
+ <glx rop="180"/>
+ </function-->
+
+ <function name="MultMatrixd" offset="295" static_dispatch="false">
+ <param name="m" type="const GLdouble *" count="16"/>
+ <glx rop="181"/>
+ </function>
+
+ <function name="Ortho" offset="296" static_dispatch="false">
+ <param name="left" type="GLdouble"/>
+ <param name="right" type="GLdouble"/>
+ <param name="bottom" type="GLdouble"/>
+ <param name="top" type="GLdouble"/>
+ <param name="zNear" type="GLdouble"/>
+ <param name="zFar" type="GLdouble"/>
+ <glx rop="182"/>
+ </function>
+
+ <!--function name="PopMatrix" offset="297" static_dispatch="false">
+ <glx rop="183"/>
+ </function>
+
+ <function name="PushMatrix" offset="298" static_dispatch="false">
+ <glx rop="184"/>
+ </function-->
+
+ <function name="Rotated" offset="299" static_dispatch="false">
+ <param name="angle" type="GLdouble"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <glx rop="185"/>
+ </function>
+
+ <!--function name="Rotatef" offset="300" static_dispatch="false">
+ <param name="angle" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="186"/>
+ </function-->
+
+ <function name="Scaled" offset="301" static_dispatch="false">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <glx rop="187"/>
+ </function>
+
+ <!--function name="Scalef" offset="302" static_dispatch="false">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="188"/>
+ </function-->
+
+ <function name="Translated" offset="303" static_dispatch="false">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <glx rop="189"/>
+ </function>
+
+ <!--function name="Translatef" offset="304" static_dispatch="false">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="190"/>
+ </function>
+
+ <function name="Viewport" offset="305" static_dispatch="false">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="191"/>
+ </function-->
+</category>
+
+<category name="1.1">
+ <function name="ArrayElement" offset="306" static_dispatch="false">
+ <param name="i" type="GLint"/>
+ <glx handcode="true"/>
+ </function>
+
+ <!--function name="ColorPointer" offset="308" static_dispatch="false">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="DisableClientState" offset="309" static_dispatch="false">
+ <param name="array" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="DrawArrays" offset="310" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <glx rop="193" handcode="true"/>
+ </function>
+
+ <function name="DrawElements" offset="311" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function-->
+
+ <function name="EdgeFlagPointer" offset="312" static_dispatch="false">
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <!--function name="EnableClientState" offset="313" static_dispatch="false">
+ <param name="array" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="GetPointerv" offset="329" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **" output="true"/>
+ <glx handcode="true"/>
+ </function-->
+
+ <function name="IndexPointer" offset="314" static_dispatch="false">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="InterleavedArrays" offset="317" static_dispatch="false">
+ <param name="format" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <!--function name="NormalPointer" offset="318" static_dispatch="false">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="TexCoordPointer" offset="320" static_dispatch="false">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="VertexPointer" offset="321" static_dispatch="false">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="PolygonOffset" offset="319" static_dispatch="false">
+ <param name="factor" type="GLfloat"/>
+ <param name="units" type="GLfloat"/>
+ <glx rop="192"/>
+ </function-->
+
+ <function name="CopyTexImage1D" offset="323" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <glx rop="4119"/>
+ </function>
+
+ <!--function name="CopyTexImage2D" offset="324" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <glx rop="4120"/>
+ </function-->
+
+ <function name="CopyTexSubImage1D" offset="325" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <glx rop="4121"/>
+ </function>
+
+ <!--function name="CopyTexSubImage2D" offset="326" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4122"/>
+ </function-->
+
+ <function name="TexSubImage1D" offset="332" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4099" large="true"/>
+ </function>
+
+ <!--function name="TexSubImage2D" offset="333" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4100" large="true"/>
+ </function-->
+
+ <function name="AreTexturesResident" offset="322" static_dispatch="false">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <param name="residences" type="GLboolean *" output="true" count="n"/>
+ <return type="GLboolean"/>
+ <glx sop="143" handcode="client" always_array="true"/>
+ </function>
+
+ <!--function name="BindTexture" offset="307" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <glx rop="4117"/>
+ </function>
+
+ <function name="DeleteTextures" offset="327" static_dispatch="false">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <glx sop="144"/>
+ </function>
+
+ <function name="GenTextures" offset="328" static_dispatch="false">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="GLuint *" output="true" count="n"/>
+ <glx sop="145" always_array="true"/>
+ </function>
+
+ <function name="IsTexture" offset="330" static_dispatch="false">
+ <param name="texture" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx sop="146"/>
+ </function-->
+
+ <function name="PrioritizeTextures" offset="331" static_dispatch="false">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <param name="priorities" type="const GLclampf *" count="n"/>
+ <glx rop="4118"/>
+ </function>
+
+ <function name="Indexub" offset="315" vectorequiv="Indexubv" static_dispatch="false">
+ <param name="c" type="GLubyte"/>
+ </function>
+
+ <function name="Indexubv" offset="316" static_dispatch="false">
+ <param name="c" type="const GLubyte *" count="1"/>
+ <glx rop="194"/>
+ </function>
+
+ <function name="PopClientAttrib" offset="334" static_dispatch="false">
+ <glx handcode="true"/>
+ </function>
+
+ <function name="PushClientAttrib" offset="335" static_dispatch="false">
+ <param name="mask" type="GLbitfield"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<category name="1.2">
+ <!--function name="BlendColor" offset="336" static_dispatch="false">
+ <param name="red" type="GLclampf"/>
+ <param name="green" type="GLclampf"/>
+ <param name="blue" type="GLclampf"/>
+ <param name="alpha" type="GLclampf"/>
+ <glx rop="4096"/>
+ </function>
+
+ <function name="BlendEquation" offset="337" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="4097"/>
+ </function-->
+
+ <function name="DrawRangeElements" offset="338" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <param name="start" type="GLuint"/>
+ <param name="end" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="ColorTable" offset="339" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
+ <glx rop="2053" large="true"/>
+ </function>
+
+ <function name="ColorTableParameterfv" offset="340" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="2054"/>
+ </function>
+
+ <function name="ColorTableParameteriv" offset="341" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="2055"/>
+ </function>
+
+ <function name="CopyColorTable" offset="342" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <glx rop="2056"/>
+ </function>
+
+ <function name="GetColorTable" offset="343" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx sop="147" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetColorTableParameterfv" offset="344" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="148"/>
+ </function>
+
+ <function name="GetColorTableParameteriv" offset="345" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="149"/>
+ </function>
+
+ <function name="ColorSubTable" offset="346" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="start" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
+ <glx rop="195" large="true"/>
+ </function>
+
+ <function name="CopyColorSubTable" offset="347" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="start" type="GLsizei"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <glx rop="196"/>
+ </function>
+
+ <function name="ConvolutionFilter1D" offset="348" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4101" large="true"/>
+ </function>
+
+ <function name="ConvolutionFilter2D" offset="349" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4102" large="true"/>
+ </function>
+
+ <function name="ConvolutionParameterf" offset="350" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat"/>
+ <glx rop="4103"/>
+ </function>
+
+ <function name="ConvolutionParameterfv" offset="351" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="4104"/>
+ </function>
+
+ <function name="ConvolutionParameteri" offset="352" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint"/>
+ <glx rop="4105"/>
+ </function>
+
+ <function name="ConvolutionParameteriv" offset="353" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="4106"/>
+ </function>
+
+ <function name="CopyConvolutionFilter1D" offset="354" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <glx rop="4107"/>
+ </function>
+
+ <function name="CopyConvolutionFilter2D" offset="355" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4108"/>
+ </function>
+
+ <function name="GetConvolutionFilter" offset="356" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
+ <glx sop="150" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetConvolutionParameterfv" offset="357" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="151"/>
+ </function>
+
+ <function name="GetConvolutionParameteriv" offset="358" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="152"/>
+ </function>
+
+ <function name="GetSeparableFilter" offset="359" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="row" type="GLvoid *" output="true"/>
+ <param name="column" type="GLvoid *" output="true"/>
+ <param name="span" type="GLvoid *" output="true"/>
+ <glx sop="153" handcode="true"/>
+ </function>
+
+ <function name="SeparableFilter2D" offset="360" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="row" type="const GLvoid *"/>
+ <param name="column" type="const GLvoid *"/>
+ <glx rop="4109" handcode="true"/>
+ </function>
+
+ <function name="GetHistogram" offset="361" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="reset" type="GLboolean"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx sop="154" dimensions_in_reply="true" img_reset="reset"/>
+ </function>
+
+ <function name="GetHistogramParameterfv" offset="362" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="155"/>
+ </function>
+
+ <function name="GetHistogramParameteriv" offset="363" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="156"/>
+ </function>
+
+ <function name="GetMinmax" offset="364" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="reset" type="GLboolean"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
+ <glx sop="157" img_reset="reset"/>
+ </function>
+
+ <function name="GetMinmaxParameterfv" offset="365" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="158"/>
+ </function>
+
+ <function name="GetMinmaxParameteriv" offset="366" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="159"/>
+ </function>
+
+ <function name="Histogram" offset="367" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="sink" type="GLboolean"/>
+ <glx rop="4110"/>
+ </function>
+
+ <function name="Minmax" offset="368" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="sink" type="GLboolean"/>
+ <glx rop="4111"/>
+ </function>
+
+ <function name="ResetHistogram" offset="369" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <glx rop="4112"/>
+ </function>
+
+ <function name="ResetMinmax" offset="370" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <glx rop="4113"/>
+ </function>
+
+ <!--function name="TexImage3D" offset="371" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
+ <glx rop="4114" large="true"/>
+ </function>
+
+ <function name="TexSubImage3D" offset="372" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4115" large="true"/>
+ </function>
+
+ <function name="CopyTexSubImage3D" offset="373" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4123"/>
+ </function-->
+</category>
+
+<category name="GL_ARB_multitexture" number="1">
+ <!--function name="ActiveTextureARB" offset="374" static_dispatch="false">
+ <param name="texture" type="GLenum"/>
+ <glx rop="197"/>
+ </function>
+
+ <function name="ClientActiveTextureARB" offset="375" static_dispatch="false">
+ <param name="texture" type="GLenum"/>
+ <glx handcode="true"/>
+ </function-->
+
+ <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord1dvARB" offset="377" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *" count="1"/>
+ <glx rop="198"/>
+ </function>
+
+ <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord1fvARB" offset="379" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *" count="1"/>
+ <glx rop="199"/>
+ </function>
+
+ <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord1ivARB" offset="381" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *" count="1"/>
+ <glx rop="200"/>
+ </function>
+
+ <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord1svARB" offset="383" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *" count="1"/>
+ <glx rop="201"/>
+ </function>
+
+ <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord2dvARB" offset="385" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="202"/>
+ </function>
+
+ <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord2fvARB" offset="387" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="203"/>
+ </function>
+
+ <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord2ivARB" offset="389" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *" count="2"/>
+ <glx rop="204"/>
+ </function>
+
+ <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord2svARB" offset="391" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="205"/>
+ </function>
+
+ <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord3dvARB" offset="393" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="206"/>
+ </function>
+
+ <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord3fvARB" offset="395" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="207"/>
+ </function>
+
+ <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord3ivARB" offset="397" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="208"/>
+ </function>
+
+ <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord3svARB" offset="399" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="209"/>
+ </function>
+
+ <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ <param name="q" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord4dvARB" offset="401" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="210"/>
+ </function>
+
+ <!--function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ </function-->
+
+ <function name="MultiTexCoord4fvARB" offset="403" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="211"/>
+ </function>
+
+ <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ <param name="q" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord4ivARB" offset="405" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="212"/>
+ </function>
+
+ <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ <param name="q" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord4svARB" offset="407" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="213"/>
+ </function>
+</category>
+
+<xi:include href="../../glapi/APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es_EXT.xml b/src/mesa/es/glapi/es_EXT.xml
new file mode 100644
index 0000000000..b76cda929a
--- /dev/null
+++ b/src/mesa/es/glapi/es_EXT.xml
@@ -0,0 +1,122 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd">
+
+<!-- OpenGL ES extensions -->
+
+<OpenGLAPI>
+
+<category name="GL_OES_compressed_paletted_texture" number="6">
+ <enum name="PALETTE4_RGB8_OES" value="0x8B90"/>
+ <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/>
+ <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/>
+ <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/>
+ <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/>
+ <enum name="PALETTE8_RGB8_OES" value="0x8B95"/>
+ <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/>
+ <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/>
+ <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/>
+ <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/>
+</category>
+
+<category name="GL_OES_depth24" number="24">
+ <enum name="DEPTH_COMPONENT24_OES" value="0x81A6"/>
+</category>
+
+<category name="GL_OES_depth32" number="25">
+ <enum name="DEPTH_COMPONENT32_OES" value="0x81A7"/>
+</category>
+
+<category name="GL_OES_element_index_uint" number="26">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_OES_fbo_render_mipmap" number="27">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_OES_mapbuffer" number="29">
+ <enum name="WRITE_ONLY_OES" value="0x88B9"/>
+ <enum name="BUFFER_ACCESS_OES" value="0x88BB"/>
+ <enum name="BUFFER_MAPPED_OES" value="0x88BC"/>
+ <enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/>
+
+ <function name="GetBufferPointervOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **"/>
+ </function>
+
+ <function name="MapBufferOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="access" type="GLenum"/>
+ <return type="GLvoid *"/>
+ </function>
+
+ <function name="UnmapBufferOES" offset="assign">
+ <param name="target" type="GLenum"/>
+ <return type="GLboolean"/>
+ </function>
+</category>
+
+<category name="GL_OES_rgb8_rgba8" number="30">
+ <enum name="RGB8_OES" value="0x8051"/>
+ <enum name="RGBA8_OES" value="0x8058"/>
+</category>
+
+<category name="GL_OES_stencil1" number="31">
+ <enum name="STENCIL_INDEX1_OES" value="0x8D46"/>
+</category>
+
+<category name="GL_OES_stencil4" number="32">
+ <enum name="STENCIL_INDEX4_OES" value="0x8D47"/>
+</category>
+
+<category name="GL_OES_stencil8" number="33">
+ <enum name="STENCIL_INDEX8_OES" value="0x8D48"/>
+</category>
+
+<category name="GL_EXT_texture_filter_anisotropic" number="41">
+ <enum name="TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FE"/>
+ <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FF"/>
+</category>
+
+<category name="GL_EXT_texture_compression_dxt1" number="49">
+ <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
+</category>
+
+<category name="GL_EXT_texture_format_BGRA8888" number="51">
+ <enum name="BGRA_EXT" value="0x80E1"/>
+</category>
+
+<category name="GL_EXT_blend_minmax" number="65">
+ <enum name="MIN_EXT" value="0x8007"/>
+ <enum name="MAX_EXT" value="0x8008"/>
+</category>
+
+<category name="GL_EXT_read_format_bgra" number="66">
+ <enum name="BGRA_EXT" value="0x80E1"/>
+ <enum name="UNSIGNED_SHORT_4_4_4_4_REV_EXT" value="0x8365"/>
+ <enum name="UNSIGNED_SHORT_1_5_5_5_REV_EXT" value="0x8366"/>
+</category>
+
+<category name="GL_EXT_multi_draw_arrays" number="69">
+ <function name="MultiDrawArraysEXT" offset="assign">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint *"/> <!-- Spec bug. Should be const. -->
+ <param name="count" type="GLsizei *"/> <!-- Spec bug. Should be const. -->
+ <param name="primcount" type="GLsizei"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultiDrawElementsEXT" offset="assign">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid **"/>
+ <param name="primcount" type="GLsizei"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/es/glapi/gl_compare.py b/src/mesa/es/glapi/gl_compare.py
new file mode 100644
index 0000000000..7a2148cb1f
--- /dev/null
+++ b/src/mesa/es/glapi/gl_compare.py
@@ -0,0 +1,354 @@
+#!/usr/bin/python
+#
+# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+import sys
+import os.path
+import getopt
+
+GLAPI = "../../glapi"
+sys.path.append(GLAPI)
+
+import gl_XML
+import glX_XML
+
+class ApiSet(object):
+ def __init__(self, api, elts=["enum", "type", "function"]):
+ self.api = api
+ self.elts = elts
+
+ def _check_enum(self, e1, e2, strict=True):
+ if e1.name != e2.name:
+ raise ValueError("%s: name mismatch" % e1.name)
+ if e1.value != e2.value:
+ raise ValueError("%s: value 0x%04x != 0x%04x"
+ % (e1.name, e1.value, e2.value))
+
+ def _check_type(self, t1, t2, strict=True):
+ if t1.name != t2.name:
+ raise ValueError("%s: name mismatch" % t1.name)
+ if t1.type_expr.string() != t2.type_expr.string():
+ raise ValueError("%s: type %s != %s"
+ % (t1.name, t1.type_expr.string(), t2.type_expr.string()))
+
+ def _check_function(self, f1, f2, strict=True):
+ if f1.name != f2.name:
+ raise ValueError("%s: name mismatch" % f1.name)
+ if f1.return_type != f2.return_type:
+ raise ValueError("%s: return type %s != %s"
+ % (f1.name, f1.return_type, f2.return_type))
+ # there might be padded parameters
+ if strict and len(f1.parameters) != len(f2.parameters):
+ raise ValueError("%s: parameter length %d != %d"
+ % (f1.name, len(f1.parameters), len(f2.parameters)))
+ if f1.assign_offset != f2.assign_offset:
+ if ((f1.assign_offset and f2.offset < 0) or
+ (f2.assign_offset and f1.offset < 0)):
+ raise ValueError("%s: assign offset %d != %d"
+ % (f1.name, f1.assign_offset, f2.assign_offset))
+ elif not f1.assign_offset:
+ if f1.offset != f2.offset:
+ raise ValueError("%s: offset %d != %d"
+ % (f1.name, f1.offset, f2.offset))
+
+ if strict:
+ l1 = f1.entry_points
+ l2 = f2.entry_points
+ l1.sort()
+ l2.sort()
+ if l1 != l2:
+ raise ValueError("%s: entry points %s != %s"
+ % (f1.name, l1, l2))
+
+ l1 = f1.static_entry_points
+ l2 = f2.static_entry_points
+ l1.sort()
+ l2.sort()
+ if l1 != l2:
+ raise ValueError("%s: static entry points %s != %s"
+ % (f1.name, l1, l2))
+
+ pad = 0
+ for i in xrange(len(f1.parameters)):
+ p1 = f1.parameters[i]
+ p2 = f2.parameters[i + pad]
+
+ if not strict and p1.is_padding != p2.is_padding:
+ if p1.is_padding:
+ pad -= 1
+ continue
+ else:
+ pad += 1
+ p2 = f2.parameters[i + pad]
+
+ if strict and p1.name != p2.name:
+ raise ValueError("%s: parameter %d name %s != %s"
+ % (f1.name, i, p1.name, p2.name))
+ if p1.type_expr.string() != p2.type_expr.string():
+ if (strict or
+ # special case
+ f1.name == "TexImage2D" and p1.name != "internalformat"):
+ raise ValueError("%s: parameter %s type %s != %s"
+ % (f1.name, p1.name, p1.type_expr.string(),
+ p2.type_expr.string()))
+
+ def union(self, other):
+ union = gl_XML.gl_api(None)
+
+ if "enum" in self.elts:
+ union.enums_by_name = other.enums_by_name.copy()
+ for key, val in self.api.enums_by_name.iteritems():
+ if key not in union.enums_by_name:
+ union.enums_by_name[key] = val
+ else:
+ self._check_enum(val, other.enums_by_name[key])
+
+ if "type" in self.elts:
+ union.types_by_name = other.types_by_name.copy()
+ for key, val in self.api.types_by_name.iteritems():
+ if key not in union.types_by_name:
+ union.types_by_name[key] = val
+ else:
+ self._check_type(val, other.types_by_name[key])
+
+ if "function" in self.elts:
+ union.functions_by_name = other.functions_by_name.copy()
+ for key, val in self.api.functions_by_name.iteritems():
+ if key not in union.functions_by_name:
+ union.functions_by_name[key] = val
+ else:
+ self._check_function(val, other.functions_by_name[key])
+
+ return union
+
+ def intersection(self, other):
+ intersection = gl_XML.gl_api(None)
+
+ if "enum" in self.elts:
+ for key, val in self.api.enums_by_name.iteritems():
+ if key in other.enums_by_name:
+ self._check_enum(val, other.enums_by_name[key])
+ intersection.enums_by_name[key] = val
+
+ if "type" in self.elts:
+ for key, val in self.api.types_by_name.iteritems():
+ if key in other.types_by_name:
+ self._check_type(val, other.types_by_name[key])
+ intersection.types_by_name[key] = val
+
+ if "function" in self.elts:
+ for key, val in self.api.functions_by_name.iteritems():
+ if key in other.functions_by_name:
+ self._check_function(val, other.functions_by_name[key])
+ intersection.functions_by_name[key] = val
+
+ return intersection
+
+ def difference(self, other):
+ difference = gl_XML.gl_api(None)
+
+ if "enum" in self.elts:
+ for key, val in self.api.enums_by_name.iteritems():
+ if key not in other.enums_by_name:
+ difference.enums_by_name[key] = val
+ else:
+ self._check_enum(val, other.enums_by_name[key])
+
+ if "type" in self.elts:
+ for key, val in self.api.types_by_name.iteritems():
+ if key not in other.types_by_name:
+ difference.types_by_name[key] = val
+ else:
+ self._check_type(val, other.types_by_name[key])
+
+ if "function" in self.elts:
+ for key, val in self.api.functions_by_name.iteritems():
+ if key not in other.functions_by_name:
+ difference.functions_by_name[key] = val
+ else:
+ self._check_function(val, other.functions_by_name[key], False)
+
+ return difference
+
+def cmp_enum(e1, e2):
+ if e1.value < e2.value:
+ return -1
+ elif e1.value > e2.value:
+ return 1
+ else:
+ return 0
+
+def cmp_type(t1, t2):
+ return t1.size - t2.size
+
+def cmp_function(f1, f2):
+ if f1.name > f2.name:
+ return 1
+ elif f1.name < f2.name:
+ return -1
+ else:
+ return 0
+
+def spaces(n, str=""):
+ spaces = n - len(str)
+ if spaces < 1:
+ spaces = 1
+ return " " * spaces
+
+def output_enum(e, indent=0):
+ attrs = 'name="%s"' % e.name
+ if e.default_count > 0:
+ tab = spaces(37, attrs)
+ attrs += '%scount="%d"' % (tab, e.default_count)
+ tab = spaces(48, attrs)
+ val = "%04x" % e.value
+ val = "0x" + val.upper()
+ attrs += '%svalue="%s"' % (tab, val)
+
+ # no child
+ if not e.functions:
+ print '%s<enum %s/>' % (spaces(indent), attrs)
+ return
+
+ print '%s<enum %s>' % (spaces(indent), attrs)
+ for key, val in e.functions.iteritems():
+ attrs = 'name="%s"' % key
+ if val[0] != e.default_count:
+ attrs += ' count="%d"' % val[0]
+ if not val[1]:
+ attrs += ' mode="get"'
+
+ print '%s<size %s/>' % (spaces(indent * 2), attrs)
+
+ print '%s</enum>' % spaces(indent)
+
+def output_type(t, indent=0):
+ tab = spaces(16, t.name)
+ attrs = 'name="%s"%ssize="%d"' % (t.name, tab, t.size)
+ ctype = t.type_expr.string()
+ if ctype.find("unsigned") != -1:
+ attrs += ' unsigned="true"'
+ elif ctype.find("signed") == -1:
+ attrs += ' float="true"'
+ print '%s<type %s/>' % (spaces(indent), attrs)
+
+def output_function(f, indent=0):
+ attrs = 'name="%s"' % f.name
+ if f.offset > 0:
+ if f.assign_offset:
+ attrs += ' offset="assign"'
+ else:
+ attrs += ' offset="%d"' % f.offset
+ print '%s<function %s>' % (spaces(indent), attrs)
+
+ for p in f.parameters:
+ attrs = 'name="%s" type="%s"' \
+ % (p.name, p.type_expr.original_string)
+ print '%s<param %s/>' % (spaces(indent * 2), attrs)
+ if f.return_type != "void":
+ attrs = 'type="%s"' % f.return_type
+ print '%s<return %s/>' % (spaces(indent * 2), attrs)
+
+ print '%s</function>' % spaces(indent)
+
+def output_category(api, indent=0):
+ enums = api.enums_by_name.values()
+ enums.sort(cmp_enum)
+ types = api.types_by_name.values()
+ types.sort(cmp_type)
+ functions = api.functions_by_name.values()
+ functions.sort(cmp_function)
+
+ for e in enums:
+ output_enum(e, indent)
+ if enums and types:
+ print
+ for t in types:
+ output_type(t, indent)
+ if enums or types:
+ print
+ for f in functions:
+ output_function(f, indent)
+ if f != functions[-1]:
+ print
+
+def is_api_empty(api):
+ return bool(not api.enums_by_name and
+ not api.types_by_name and
+ not api.functions_by_name)
+
+def show_usage(ops):
+ print "Usage: %s [-k elts] <%s> <file1> <file2>" % (sys.argv[0], "|".join(ops))
+ print " -k elts A comma separated string of types of elements to"
+ print " skip. Possible types are enum, type, and function."
+ sys.exit(1)
+
+def main():
+ ops = ["union", "intersection", "difference"]
+ elts = ["enum", "type", "function"]
+
+ try:
+ options, args = getopt.getopt(sys.argv[1:], "k:")
+ except Exception, e:
+ show_usage(ops)
+
+ if len(args) != 3:
+ show_usage(ops)
+ op, file1, file2 = args
+ if op not in ops:
+ show_usage(ops)
+
+ skips = []
+ for opt, val in options:
+ if opt == "-k":
+ skips = val.split(",")
+
+ for elt in skips:
+ try:
+ elts.remove(elt)
+ except ValueError:
+ show_usage(ops)
+
+ api1 = gl_XML.parse_GL_API(file1, glX_XML.glx_item_factory())
+ api2 = gl_XML.parse_GL_API(file2, glX_XML.glx_item_factory())
+
+ set = ApiSet(api1, elts)
+ func = getattr(set, op)
+ result = func(api2)
+
+ if not is_api_empty(result):
+ cat_name = "%s_of_%s_and_%s" \
+ % (op, os.path.basename(file1), os.path.basename(file2))
+
+ print '<?xml version="1.0"?>'
+ print '<!DOCTYPE OpenGLAPI SYSTEM "%s/gl_API.dtd">' % GLAPI
+ print
+ print '<OpenGLAPI>'
+ print
+ print '<category name="%s">' % (cat_name)
+ output_category(result, 4)
+ print '</category>'
+ print
+ print '</OpenGLAPI>'
+
+if __name__ == "__main__":
+ main()
diff --git a/src/mesa/es/glapi/gl_parse_header.py b/src/mesa/es/glapi/gl_parse_header.py
new file mode 100644
index 0000000000..8b8d16b395
--- /dev/null
+++ b/src/mesa/es/glapi/gl_parse_header.py
@@ -0,0 +1,450 @@
+#!/usr/bin/python
+#
+# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+import sys
+import os.path
+import getopt
+import re
+
+GLAPI = "../../glapi"
+sys.path.append(GLAPI)
+
+class HeaderParser(object):
+ """Parser for GL header files."""
+
+ def __init__(self, verbose=0):
+ # match #if and #ifdef
+ self.IFDEF = re.compile('#\s*if(n?def\s+(?P<ifdef>\w+)|\s+(?P<if>.+))')
+ # match #endif
+ self.ENDIF = re.compile('#\s*endif')
+ # match typedef abc def;
+ self.TYPEDEF = re.compile('typedef\s+(?P<from>[\w ]+)\s+(?P<to>\w+);')
+ # match #define XYZ VAL
+ self.DEFINE = re.compile('#\s*define\s+(?P<key>\w+)(?P<value>\s+[\w"]*)?')
+ # match GLAPI
+ self.GLAPI = re.compile('^GL_?API(CALL)?\s+(?P<return>[\w\s*]+[\w*])\s+(GL)?_?APIENTRY\s+(?P<name>\w+)\s*\((?P<params>[\w\s(,*\[\])]+)\)\s*;')
+
+ self.split_params = re.compile('\s*,\s*')
+ self.split_ctype = re.compile('(\W)')
+ # ignore GL_VERSION_X_Y
+ self.ignore_enum = re.compile('GL(_ES)?_VERSION(_ES_C[ML])?_\d_\d')
+
+ self.verbose = verbose
+ self._reset()
+
+ def _reset(self):
+ """Reset to initial state."""
+ self.ifdef_levels = []
+ self.need_char = False
+
+ # use typeexpr?
+ def _format_ctype(self, ctype, fix=True):
+ """Format a ctype string, optionally fix it."""
+ # split the type string
+ tmp = self.split_ctype.split(ctype)
+ tmp = [s for s in tmp if s and s != " "]
+
+ pretty = ""
+ for i in xrange(len(tmp)):
+ # add missing GL prefix
+ if (fix and tmp[i] != "const" and tmp[i] != "*" and
+ not tmp[i].startswith("GL")):
+ tmp[i] = "GL" + tmp[i]
+
+ if i == 0:
+ pretty = tmp[i]
+ else:
+ sep = " "
+ if tmp[i - 1] == "*":
+ sep = ""
+ pretty += sep + tmp[i]
+ return pretty
+
+ # use typeexpr?
+ def _get_ctype_attrs(self, ctype):
+ """Get the attributes of a ctype."""
+ is_float = (ctype.find("float") != -1 or ctype.find("double") != -1)
+ is_signed = not (ctype.find("unsigned") != -1)
+
+ size = 0
+ if ctype.find("char") != -1:
+ size = 1
+ elif ctype.find("short") != -1:
+ size = 2
+ elif ctype.find("int") != -1:
+ size = 4
+ elif is_float:
+ if ctype.find("float") != -1:
+ size = 4
+ else:
+ size = 8
+
+ return (size, is_float, is_signed)
+
+ def _parse_define(self, line):
+ """Parse a #define line for an <enum>."""
+ m = self.DEFINE.search(line)
+ if not m:
+ if self.verbose and line.find("#define") >= 0:
+ print "ignore %s" % (line)
+ return None
+
+ key = m.group("key").strip()
+ val = m.group("value").strip()
+
+ # enum must begin with GL_ and be all uppercase
+ if ((not (key.startswith("GL_") and key.isupper())) or
+ (self.ignore_enum.match(key) and val == "1")):
+ if self.verbose:
+ print "ignore enum %s" % (key)
+ return None
+
+ return (key, val)
+
+ def _parse_typedef(self, line):
+ """Parse a typedef line for a <type>."""
+ m = self.TYPEDEF.search(line)
+ if not m:
+ if self.verbose and line.find("typedef") >= 0:
+ print "ignore %s" % (line)
+ return None
+
+ f = m.group("from").strip()
+ t = m.group("to").strip()
+ if not t.startswith("GL"):
+ if self.verbose:
+ print "ignore type %s" % (t)
+ return None
+ attrs = self._get_ctype_attrs(f)
+
+ return (f, t, attrs)
+
+ def _parse_gl_api(self, line):
+ """Parse a GLAPI line for a <function>."""
+ m = self.GLAPI.search(line)
+ if not m:
+ if self.verbose and line.find("APIENTRY") >= 0:
+ print "ignore %s" % (line)
+ return None
+
+ rettype = m.group("return")
+ rettype = self._format_ctype(rettype)
+ if rettype == "GLvoid":
+ rettype = ""
+
+ name = m.group("name")
+
+ param_str = m.group("params")
+ chunks = self.split_params.split(param_str)
+ chunks = [s.strip() for s in chunks]
+ if len(chunks) == 1 and (chunks[0] == "void" or chunks[0] == "GLvoid"):
+ chunks = []
+
+ params = []
+ for c in chunks:
+ # split type and variable name
+ idx = c.rfind("*")
+ if idx < 0:
+ idx = c.rfind(" ")
+ if idx >= 0:
+ idx += 1
+ ctype = c[:idx]
+ var = c[idx:]
+ else:
+ ctype = c
+ var = "unnamed"
+
+ # convert array to pointer
+ idx = var.find("[")
+ if idx >= 0:
+ var = var[:idx]
+ ctype += "*"
+
+ ctype = self._format_ctype(ctype)
+ var = var.strip()
+
+ if not self.need_char and ctype.find("GLchar") >= 0:
+ self.need_char = True
+
+ params.append((ctype, var))
+
+ return (rettype, name, params)
+
+ def _change_level(self, line):
+ """Parse a #ifdef line and change level."""
+ m = self.IFDEF.search(line)
+ if m:
+ ifdef = m.group("ifdef")
+ if not ifdef:
+ ifdef = m.group("if")
+ self.ifdef_levels.append(ifdef)
+ return True
+ m = self.ENDIF.search(line)
+ if m:
+ self.ifdef_levels.pop()
+ return True
+ return False
+
+ def _read_header(self, header):
+ """Open a header file and read its contents."""
+ lines = []
+ try:
+ fp = open(header, "rb")
+ lines = fp.readlines()
+ fp.close()
+ except IOError, e:
+ print "failed to read %s: %s" % (header, e)
+ return lines
+
+ def _cmp_enum(self, enum1, enum2):
+ """Compare two enums."""
+ # sort by length of the values as strings
+ val1 = enum1[1]
+ val2 = enum2[1]
+ ret = len(val1) - len(val2)
+ # sort by the values
+ if not ret:
+ val1 = int(val1, 16)
+ val2 = int(val2, 16)
+ ret = val1 - val2
+ # in case int cannot hold the result
+ if ret > 0:
+ ret = 1
+ elif ret < 0:
+ ret = -1
+ # sort by the names
+ if not ret:
+ if enum1[0] < enum2[0]:
+ ret = -1
+ elif enum1[0] > enum2[0]:
+ ret = 1
+ return ret
+
+ def _cmp_type(self, type1, type2):
+ """Compare two types."""
+ attrs1 = type1[2]
+ attrs2 = type2[2]
+ # sort by type size
+ ret = attrs1[0] - attrs2[0]
+ # float is larger
+ if not ret:
+ ret = attrs1[1] - attrs2[1]
+ # signed is larger
+ if not ret:
+ ret = attrs1[2] - attrs2[2]
+ # reverse
+ ret = -ret
+ return ret
+
+ def _cmp_function(self, func1, func2):
+ """Compare two functions."""
+ name1 = func1[1]
+ name2 = func2[1]
+ ret = 0
+ # sort by the names
+ if name1 < name2:
+ ret = -1
+ elif name1 > name2:
+ ret = 1
+ return ret
+
+ def _postprocess_dict(self, hdict):
+ """Post-process a header dict and return an ordered list."""
+ hlist = []
+ largest = 0
+ for key, cat in hdict.iteritems():
+ size = len(cat["enums"]) + len(cat["types"]) + len(cat["functions"])
+ # ignore empty category
+ if not size:
+ continue
+
+ cat["enums"].sort(self._cmp_enum)
+ # remove duplicates
+ dup = []
+ for i in xrange(1, len(cat["enums"])):
+ if cat["enums"][i] == cat["enums"][i - 1]:
+ dup.insert(0, i)
+ for i in dup:
+ e = cat["enums"].pop(i)
+ if self.verbose:
+ print "remove duplicate enum %s" % e[0]
+
+ cat["types"].sort(self._cmp_type)
+ cat["functions"].sort(self._cmp_function)
+
+ # largest category comes first
+ if size > largest:
+ hlist.insert(0, (key, cat))
+ largest = size
+ else:
+ hlist.append((key, cat))
+ return hlist
+
+ def parse(self, header):
+ """Parse a header file."""
+ self._reset()
+
+ if self.verbose:
+ print "Parsing %s" % (header)
+
+ hdict = {}
+ lines = self._read_header(header)
+ for line in lines:
+ if self._change_level(line):
+ continue
+
+ # skip until the first ifdef (i.e. __gl_h_)
+ if not self.ifdef_levels:
+ continue
+
+ cat_name = os.path.basename(header)
+ # check if we are in an extension
+ if (len(self.ifdef_levels) > 1 and
+ self.ifdef_levels[-1].startswith("GL_")):
+ cat_name = self.ifdef_levels[-1]
+
+ try:
+ cat = hdict[cat_name]
+ except KeyError:
+ cat = {
+ "enums": [],
+ "types": [],
+ "functions": []
+ }
+ hdict[cat_name] = cat
+
+ key = "enums"
+ elem = self._parse_define(line)
+ if not elem:
+ key = "types"
+ elem = self._parse_typedef(line)
+ if not elem:
+ key = "functions"
+ elem = self._parse_gl_api(line)
+
+ if elem:
+ cat[key].append(elem)
+
+ if self.need_char:
+ if self.verbose:
+ print "define GLchar"
+ elem = self._parse_typedef("typedef char GLchar;")
+ cat["types"].append(elem)
+ return self._postprocess_dict(hdict)
+
+def spaces(n, str=""):
+ spaces = n - len(str)
+ if spaces < 1:
+ spaces = 1
+ return " " * spaces
+
+def output_xml(name, hlist):
+ """Output a parsed header in OpenGLAPI XML."""
+
+ for i in xrange(len(hlist)):
+ cat_name, cat = hlist[i]
+
+ print '<category name="%s">' % (cat_name)
+ indent = 4
+
+ for enum in cat["enums"]:
+ name = enum[0][3:]
+ value = enum[1]
+ tab = spaces(41, name)
+ attrs = 'name="%s"%svalue="%s"' % (name, tab, value)
+ print '%s<enum %s/>' % (spaces(indent), attrs)
+
+ if cat["enums"] and cat["types"]:
+ print
+
+ for type in cat["types"]:
+ ctype = type[0]
+ size, is_float, is_signed = type[2]
+
+ attrs = 'name="%s"' % (type[1][2:])
+ attrs += spaces(16, attrs) + 'size="%d"' % (size)
+ if is_float:
+ attrs += ' float="true"'
+ elif not is_signed:
+ attrs += ' unsigned="true"'
+
+ print '%s<type %s/>' % (spaces(indent), attrs)
+
+ for func in cat["functions"]:
+ print
+ ret = func[0]
+ name = func[1][2:]
+ params = func[2]
+
+ attrs = 'name="%s" offset="assign"' % name
+ print '%s<function %s>' % (spaces(indent), attrs)
+
+ for param in params:
+ attrs = 'name="%s" type="%s"' % (param[1], param[0])
+ print '%s<param %s/>' % (spaces(indent * 2), attrs)
+ if ret:
+ attrs = 'type="%s"' % ret
+ print '%s<return %s/>' % (spaces(indent * 2), attrs)
+
+ print '%s</function>' % spaces(indent)
+
+ print '</category>'
+ print
+
+def show_usage():
+ print "Usage: %s [-v] <header> ..." % sys.argv[0]
+ sys.exit(1)
+
+def main():
+ try:
+ args, headers = getopt.getopt(sys.argv[1:], "v")
+ except Exception, e:
+ show_usage()
+ if not headers:
+ show_usage()
+
+ verbose = 0
+ for arg in args:
+ if arg[0] == "-v":
+ verbose += 1
+
+ need_xml_header = True
+ parser = HeaderParser(verbose)
+ for h in headers:
+ h = os.path.abspath(h)
+ hlist = parser.parse(h)
+
+ if need_xml_header:
+ print '<?xml version="1.0"?>'
+ print '<!DOCTYPE OpenGLAPI SYSTEM "%s/gl_API.dtd">' % GLAPI
+ need_xml_header = False
+
+ print
+ print '<!-- %s -->' % (h)
+ print '<OpenGLAPI>'
+ print
+ output_xml(h, hlist)
+ print '</OpenGLAPI>'
+
+if __name__ == '__main__':
+ main()
diff --git a/src/mesa/es/main/APIspec.dtd b/src/mesa/es/main/APIspec.dtd
new file mode 100644
index 0000000000..efcfa31f10
--- /dev/null
+++ b/src/mesa/es/main/APIspec.dtd
@@ -0,0 +1,52 @@
+<!ELEMENT apispec (template|api)+>
+
+<!ELEMENT api (category*, function*)>
+<!ELEMENT category EMPTY>
+<!ELEMENT function EMPTY>
+
+<!ELEMENT template (proto, desc*)>
+<!ELEMENT proto (return, (param|vector)*)>
+<!ELEMENT return EMPTY>
+<!ELEMENT param EMPTY>
+<!ELEMENT vector (param*)>
+<!ELEMENT desc ((value|range)*, desc*)>
+<!ELEMENT value EMPTY>
+<!ELEMENT range EMPTY>
+
+<!ATTLIST api name NMTOKEN #REQUIRED
+ implementation (true | false) "false">
+<!ATTLIST category name NMTOKEN #REQUIRED>
+<!ATTLIST function name NMTOKEN #REQUIRED
+ default_prefix NMTOKEN "_mesa_"
+ external (true | false) "false"
+ template NMTOKEN #REQUIRED
+ gltype CDATA #IMPLIED
+ vector_size NMTOKEN #IMPLIED
+ expand_vector (true | false) "false"
+ skip_desc (true | false) "false">
+
+<!ATTLIST template name NMTOKEN #REQUIRED
+ direction (set | get) "set">
+
+<!ATTLIST return type CDATA #REQUIRED>
+<!ATTLIST param name NMTOKEN #REQUIRED
+ type CDATA #REQUIRED
+ hide_if_expanded (true | false) "false"
+ category NMTOKEN #IMPLIED>
+<!ATTLIST vector name NMTOKEN #REQUIRED
+ type CDATA #REQUIRED
+ size NMTOKEN #REQUIRED
+ category NMTOKEN #IMPLIED>
+
+<!ATTLIST desc name NMTOKEN #REQUIRED
+ vector_size CDATA #IMPLIED
+ convert (true | false) #IMPLIED
+ error NMTOKEN "GL_INVALID_ENUM"
+ category NMTOKEN #IMPLIED>
+
+<!ATTLIST value name CDATA #REQUIRED
+ category NMTOKEN #IMPLIED>
+<!ATTLIST range from NMTOKEN #REQUIRED
+ to NMTOKEN #REQUIRED
+ base NMTOKEN #IMPLIED
+ category NMTOKEN #IMPLIED>
diff --git a/src/mesa/es/main/APIspec.py b/src/mesa/es/main/APIspec.py
new file mode 100644
index 0000000000..6947f7301c
--- /dev/null
+++ b/src/mesa/es/main/APIspec.py
@@ -0,0 +1,617 @@
+#!/usr/bin/python
+#
+# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+"""
+A parser for APIspec.
+"""
+
+class SpecError(Exception):
+ """Error in the spec file."""
+
+
+class Spec(object):
+ """A Spec is an abstraction of the API spec."""
+
+ def __init__(self, doc):
+ self.doc = doc
+
+ self.spec_node = doc.getRootElement()
+ self.tmpl_nodes = {}
+ self.api_nodes = {}
+ self.impl_node = None
+
+ # parse <apispec>
+ node = self.spec_node.children
+ while node:
+ if node.type == "element":
+ if node.name == "template":
+ self.tmpl_nodes[node.prop("name")] = node
+ elif node.name == "api":
+ self.api_nodes[node.prop("name")] = node
+ else:
+ raise SpecError("unexpected node %s in apispec" %
+ node.name)
+ node = node.next
+
+ # find an implementation
+ for name, node in self.api_nodes.iteritems():
+ if node.prop("implementation") == "true":
+ self.impl_node = node
+ break
+ if not self.impl_node:
+ raise SpecError("unable to find an implementation")
+
+ def get_impl(self):
+ """Return the implementation."""
+ return API(self, self.impl_node)
+
+ def get_api(self, name):
+ """Return an API."""
+ return API(self, self.api_nodes[name])
+
+
+class API(object):
+ """An API consists of categories and functions."""
+
+ def __init__(self, spec, api_node):
+ self.name = api_node.prop("name")
+ self.is_impl = (api_node.prop("implementation") == "true")
+
+ self.categories = []
+ self.functions = []
+
+ # parse <api>
+ func_nodes = []
+ node = api_node.children
+ while node:
+ if node.type == "element":
+ if node.name == "category":
+ cat = node.prop("name")
+ self.categories.append(cat)
+ elif node.name == "function":
+ func_nodes.append(node)
+ else:
+ raise SpecError("unexpected node %s in api" % node.name)
+ node = node.next
+
+ # realize functions
+ for func_node in func_nodes:
+ tmpl_node = spec.tmpl_nodes[func_node.prop("template")]
+ try:
+ func = Function(tmpl_node, func_node, self.is_impl,
+ self.categories)
+ except SpecError, e:
+ func_name = func_node.prop("name")
+ raise SpecError("failed to parse %s: %s" % (func_name, e))
+ self.functions.append(func)
+
+ def match(self, func, conversions={}):
+ """Find a matching function in the API."""
+ match = None
+ need_conv = False
+ for f in self.functions:
+ matched, conv = f.match(func, conversions)
+ if matched:
+ match = f
+ need_conv = conv
+ # exact match
+ if not need_conv:
+ break
+ return (match, need_conv)
+
+
+class Function(object):
+ """Parse and realize a <template> node."""
+
+ def __init__(self, tmpl_node, func_node, force_skip_desc=False, categories=[]):
+ self.tmpl_name = tmpl_node.prop("name")
+ self.direction = tmpl_node.prop("direction")
+
+ self.name = func_node.prop("name")
+ self.prefix = func_node.prop("default_prefix")
+ self.is_external = (func_node.prop("external") == "true")
+
+ if force_skip_desc:
+ self._skip_desc = True
+ else:
+ self._skip_desc = (func_node.prop("skip_desc") == "true")
+
+ self._categories = categories
+
+ # these attributes decide how the template is realized
+ self._gltype = func_node.prop("gltype")
+ if func_node.hasProp("vector_size"):
+ self._vector_size = int(func_node.prop("vector_size"))
+ else:
+ self._vector_size = 0
+ self._expand_vector = (func_node.prop("expand_vector") == "true")
+
+ self.return_type = "void"
+ param_nodes = []
+
+ # find <proto>
+ proto_node = tmpl_node.children
+ while proto_node:
+ if proto_node.type == "element" and proto_node.name == "proto":
+ break
+ proto_node = proto_node.next
+ if not proto_node:
+ raise SpecError("no proto")
+ # and parse it
+ node = proto_node.children
+ while node:
+ if node.type == "element":
+ if node.name == "return":
+ self.return_type = node.prop("type")
+ elif node.name == "param" or node.name == "vector":
+ if self.support_node(node):
+ # make sure the node is not hidden
+ if not (self._expand_vector and
+ (node.prop("hide_if_expanded") == "true")):
+ param_nodes.append(node)
+ else:
+ raise SpecError("unexpected node %s in proto" % node.name)
+ node = node.next
+
+ self._init_params(param_nodes)
+ self._init_descs(tmpl_node, param_nodes)
+
+ def __str__(self):
+ return "%s %s%s(%s)" % (self.return_type, self.prefix, self.name,
+ self.param_string(True))
+
+ def _init_params(self, param_nodes):
+ """Parse and initialize parameters."""
+ self.params = []
+
+ for param_node in param_nodes:
+ size = self.param_node_size(param_node)
+ # when no expansion, vector is just like param
+ if param_node.name == "param" or not self._expand_vector:
+ param = Parameter(param_node, self._gltype, size)
+ self.params.append(param)
+ continue
+
+ if not size or size > param_node.lsCountNode():
+ raise SpecError("could not expand %s with unknown or "
+ "mismatch sizes" % param.name)
+
+ # expand the vector
+ expanded_params = []
+ child = param_node.children
+ while child:
+ if (child.type == "element" and child.name == "param" and
+ self.support_node(child)):
+ expanded_params.append(Parameter(child, self._gltype))
+ if len(expanded_params) == size:
+ break
+ child = child.next
+ # just in case that lsCountNode counts unknown nodes
+ if len(expanded_params) < size:
+ raise SpecError("not enough named parameters")
+
+ self.params.extend(expanded_params)
+
+ def _init_descs(self, tmpl_node, param_nodes):
+ """Parse and initialize parameter descriptions."""
+ self.checker = Checker()
+ if self._skip_desc:
+ return
+
+ node = tmpl_node.children
+ while node:
+ if node.type == "element" and node.name == "desc":
+ if self.support_node(node):
+ # parse <desc>
+ desc = Description(node, self._categories)
+ self.checker.add_desc(desc)
+ node = node.next
+
+ self.checker.validate(self, param_nodes)
+
+ def support_node(self, node):
+ """Return true if a node is in the supported category."""
+ return (not node.hasProp("category") or
+ node.prop("category") in self._categories)
+
+ def get_param(self, name):
+ """Return the named parameter."""
+ for param in self.params:
+ if param.name == name:
+ return param
+ return None
+
+ def param_node_size(self, param):
+ """Return the size of a vector."""
+ if param.name != "vector":
+ return 0
+
+ size = param.prop("size")
+ if size.isdigit():
+ size = int(size)
+ else:
+ size = 0
+ if not size:
+ size = self._vector_size
+ if not size and self._expand_vector:
+ # return the number of named parameters
+ size = param.lsCountNode()
+ return size
+
+ def param_string(self, declaration):
+ """Return the C code of the parameters."""
+ args = []
+ if declaration:
+ for param in self.params:
+ sep = "" if param.type.endswith("*") else " "
+ args.append("%s%s%s" % (param.type, sep, param.name))
+ if not args:
+ args.append("void")
+ else:
+ for param in self.params:
+ args.append(param.name)
+ return ", ".join(args)
+
+ def match(self, other, conversions={}):
+ """Return true if the functions match, probably with a conversion."""
+ if (self.tmpl_name != other.tmpl_name or
+ self.return_type != other.return_type or
+ len(self.params) != len(other.params)):
+ return (False, False)
+
+ need_conv = False
+ for i in xrange(len(self.params)):
+ src = other.params[i]
+ dst = self.params[i]
+ if (src.is_vector != dst.is_vector or src.size != dst.size):
+ return (False, False)
+ if src.type != dst.type:
+ if dst.base_type() in conversions.get(src.base_type(), []):
+ need_conv = True
+ else:
+ # unable to convert
+ return (False, False)
+
+ return (True, need_conv)
+
+
+class Parameter(object):
+ """A parameter of a function."""
+
+ def __init__(self, param_node, gltype=None, size=0):
+ self.is_vector = (param_node.name == "vector")
+
+ self.name = param_node.prop("name")
+ self.size = size
+
+ type = param_node.prop("type")
+ if gltype:
+ type = type.replace("GLtype", gltype)
+ elif type.find("GLtype") != -1:
+ raise SpecError("parameter %s has unresolved type" % self.name)
+
+ self.type = type
+
+ def base_type(self):
+ """Return the base GL type by stripping qualifiers."""
+ return [t for t in self.type.split(" ") if t.startswith("GL")][0]
+
+
+class Checker(object):
+ """A checker is the collection of all descriptions on the same level.
+ Descriptions of the same parameter are concatenated.
+ """
+
+ def __init__(self):
+ self.switches = {}
+ self.switch_constants = {}
+
+ def add_desc(self, desc):
+ """Add a description."""
+ # TODO allow index to vary
+ const_attrs = ["index", "error", "convert", "size_str"]
+ if desc.name not in self.switches:
+ self.switches[desc.name] = []
+ self.switch_constants[desc.name] = {}
+ for attr in const_attrs:
+ self.switch_constants[desc.name][attr] = None
+
+ # some attributes, like error code, should be the same for all descs
+ consts = self.switch_constants[desc.name]
+ for attr in const_attrs:
+ if getattr(desc, attr) is not None:
+ if (consts[attr] is not None and
+ consts[attr] != getattr(desc, attr)):
+ raise SpecError("mismatch %s for %s" % (attr, desc.name))
+ consts[attr] = getattr(desc, attr)
+
+ self.switches[desc.name].append(desc)
+
+ def validate(self, func, param_nodes):
+ """Validate the checker against a function."""
+ tmp = Checker()
+
+ for switch in self.switches.itervalues():
+ valid_descs = []
+ for desc in switch:
+ if desc.validate(func, param_nodes):
+ valid_descs.append(desc)
+ # no possible values
+ if not valid_descs:
+ return False
+ for desc in valid_descs:
+ if not desc._is_noop:
+ tmp.add_desc(desc)
+
+ self.switches = tmp.switches
+ self.switch_constants = tmp.switch_constants
+ return True
+
+ def flatten(self, name=None):
+ """Return a flat list of all descriptions of the named parameter."""
+ flat_list = []
+ for switch in self.switches.itervalues():
+ for desc in switch:
+ if not name or desc.name == name:
+ flat_list.append(desc)
+ flat_list.extend(desc.checker.flatten(name))
+ return flat_list
+
+ def always_check(self, name):
+ """Return true if the parameter is checked in all possible pathes."""
+ if name in self.switches:
+ return True
+
+ # a param is always checked if any of the switch always checks it
+ for switch in self.switches.itervalues():
+ # a switch always checks it if all of the descs always check it
+ always = True
+ for desc in switch:
+ if not desc.checker.always_check(name):
+ always = False
+ break
+ if always:
+ return True
+ return False
+
+ def _c_switch(self, name, indent="\t"):
+ """Output C switch-statement for the named parameter, for debug."""
+ switch = self.switches.get(name, [])
+ # make sure there are valid values
+ need_switch = False
+ for desc in switch:
+ if desc.values:
+ need_switch = True
+ if not need_switch:
+ return []
+
+ stmts = []
+ var = switch[0].name
+ if switch[0].index >= 0:
+ var += "[%d]" % switch[0].index
+ stmts.append("switch (%s) { /* assume GLenum */" % var)
+
+ for desc in switch:
+ if desc.values:
+ for val in desc.values:
+ stmts.append("case %s:" % val)
+ for dep_name in desc.checker.switches.iterkeys():
+ dep_stmts = [indent + s for s in desc.checker._c_switch(dep_name, indent)]
+ stmts.extend(dep_stmts)
+ stmts.append(indent + "break;")
+
+ stmts.append("default:")
+ stmts.append(indent + "ON_ERROR(%s);" % switch[0].error);
+ stmts.append(indent + "break;")
+ stmts.append("}")
+
+ return stmts
+
+ def dump(self, indent="\t"):
+ """Dump the descriptions in C code."""
+ stmts = []
+ for name in self.switches.iterkeys():
+ c_switch = self._c_switch(name)
+ print "\n".join(c_switch)
+
+
+class Description(object):
+ """A description desribes a parameter and its relationship with other
+ parameters.
+ """
+
+ def __init__(self, desc_node, categories=[]):
+ self._categories = categories
+ self._is_noop = False
+
+ self.name = desc_node.prop("name")
+ self.index = -1
+
+ self.error = desc_node.prop("error") or "GL_INVALID_ENUM"
+ # vector_size may be C code
+ self.size_str = desc_node.prop("vector_size")
+
+ self._has_enum = False
+ self.values = []
+ dep_nodes = []
+
+ # parse <desc>
+ valid_names = ["value", "range", "desc"]
+ node = desc_node.children
+ while node:
+ if node.type == "element":
+ if node.name in valid_names:
+ # ignore nodes that require unsupported categories
+ if (node.prop("category") and
+ node.prop("category") not in self._categories):
+ node = node.next
+ continue
+ else:
+ raise SpecError("unexpected node %s in desc" % node.name)
+
+ if node.name == "value":
+ val = node.prop("name")
+ if not self._has_enum and val.startswith("GL_"):
+ self._has_enum = True
+ self.values.append(val)
+ elif node.name == "range":
+ first = int(node.prop("from"))
+ last = int(node.prop("to"))
+ base = node.prop("base") or ""
+ if not self._has_enum and base.startswith("GL_"):
+ self._has_enum = True
+ # expand range
+ for i in xrange(first, last + 1):
+ self.values.append("%s%d" % (base, i))
+ else: # dependent desc
+ dep_nodes.append(node)
+ node = node.next
+
+ # default to convert if there is no enum
+ self.convert = not self._has_enum
+ if desc_node.hasProp("convert"):
+ self.convert = (desc_node.prop("convert") == "true")
+
+ self._init_deps(dep_nodes)
+
+ def _init_deps(self, dep_nodes):
+ """Parse and initialize dependents."""
+ self.checker = Checker()
+
+ for dep_node in dep_nodes:
+ # recursion!
+ dep = Description(dep_node, self._categories)
+ self.checker.add_desc(dep)
+
+ def _search_param_node(self, param_nodes, name=None):
+ """Search the template parameters for the named node."""
+ param_node = None
+ param_index = -1
+
+ if not name:
+ name = self.name
+ for node in param_nodes:
+ if name == node.prop("name"):
+ param_node = node
+ elif node.name == "vector":
+ child = node.children
+ idx = 0
+ while child:
+ if child.type == "element" and child.name == "param":
+ if name == child.prop("name"):
+ param_node = node
+ param_index = idx
+ break
+ idx += 1
+ child = child.next
+ if param_node:
+ break
+ return (param_node, param_index)
+
+ def _find_final(self, func, param_nodes):
+ """Find the final parameter."""
+ param = func.get_param(self.name)
+ param_index = -1
+
+ # the described param is not in the final function
+ if not param:
+ # search the template parameters
+ node, index = self._search_param_node(param_nodes)
+ if not node:
+ raise SpecError("invalid desc %s in %s" %
+ (self.name, func.name))
+
+ # a named parameter of a vector
+ if index >= 0:
+ param = func.get_param(node.prop("name"))
+ param_index = index
+ elif node.name == "vector":
+ # must be an expanded vector, check its size
+ if self.size_str and self.size_str.isdigit():
+ size = int(self.size_str)
+ expanded_size = func.param_node_size(node)
+ if size != expanded_size:
+ return (False, None, -1)
+ # otherwise, it is a valid, but no-op, description
+
+ return (True, param, param_index)
+
+ def validate(self, func, param_nodes):
+ """Validate a description against certain function."""
+ if self.checker.switches and not self.values:
+ raise SpecError("no valid values for %s" % self.name)
+
+ valid, param, param_index = self._find_final(func, param_nodes)
+ if not valid:
+ return False
+
+ # the description is valid, but the param is gone
+ # mark it no-op so that it will be skipped
+ if not param:
+ self._is_noop = True
+ return True
+
+ if param.is_vector:
+ # if param was known, this should have been done in __init__
+ if self._has_enum:
+ self.size_str = "1"
+ # size mismatch
+ if (param.size and self.size_str and self.size_str.isdigit() and
+ param.size != int(self.size_str)):
+ return False
+ elif self.size_str:
+ # only vector accepts vector_size
+ raise SpecError("vector_size is invalid for %s" % param.name)
+
+ if not self.checker.validate(func, param_nodes):
+ return False
+
+ # update the description
+ self.name = param.name
+ self.index = param_index
+
+ return True
+
+
+def main():
+ import libxml2
+
+ filename = "APIspec.xml"
+ apinames = ["GLES1.1", "GLES2.0"]
+
+ doc = libxml2.readFile(filename, None,
+ libxml2.XML_PARSE_DTDLOAD +
+ libxml2.XML_PARSE_DTDVALID +
+ libxml2.XML_PARSE_NOBLANKS)
+
+ spec = Spec(doc)
+ impl = spec.get_impl()
+ for apiname in apinames:
+ spec.get_api(apiname)
+
+ doc.freeDoc()
+
+ print "%s is successfully parsed" % filename
+
+
+if __name__ == "__main__":
+ main()
diff --git a/src/mesa/es/main/APIspec.xml b/src/mesa/es/main/APIspec.xml
new file mode 100644
index 0000000000..f6f33130b1
--- /dev/null
+++ b/src/mesa/es/main/APIspec.xml
@@ -0,0 +1,4297 @@
+<?xml version="1.0"?>
+<!DOCTYPE apispec SYSTEM "APIspec.dtd">
+
+<!-- A function is generated from a template. Multiple functions can be
+ generated from a single template with different arguments. For example,
+ glColor3f can be generated from
+
+ <function name="Color3f" template="Color" gltype="GLfloat" vector_size="3" expand_vector="true"/>
+
+ and glColor4iv can be generated from
+
+ <function name="Color4iv" template="Color" gltype="GLint" vector_size="4"/>
+
+ In a template, there are <desc>s that describe the properties of
+ parameters. A <desc> can enumerate the valid values of a parameter. It
+ can also specify the error code when an invalid value is given, and etc.
+ By nesting <desc>s, they can create dependency between parameters.
+
+ A function can be marked as external. It means that the function cannot
+ be dispatched to the corresponding mesa function, if one exists, directly,
+ and requires an external implementation.
+-->
+
+<apispec>
+
+<template name="Color">
+ <proto>
+ <return type="void"/>
+ <vector name="v" type="const GLtype *" size="dynamic">
+ <param name="red" type="GLtype"/>
+ <param name="green" type="GLtype"/>
+ <param name="blue" type="GLtype"/>
+ <param name="alpha" type="GLtype"/>
+ </vector>
+ </proto>
+</template>
+
+<template name="ClipPlane">
+ <proto>
+ <return type="void"/>
+ <param name="plane" type="GLenum"/>
+ <vector name="equation" type="const GLtype *" size="4"/>
+ </proto>
+
+ <desc name="plane">
+ <range base="GL_CLIP_PLANE" from="0" to="5"/>
+ </desc>
+</template>
+
+<template name="CullFace">
+ <proto>
+ <return type="void"/>
+ <param name="mode" type="GLenum"/>
+ </proto>
+
+ <desc name="mode">
+ <value name="GL_FRONT"/>
+ <value name="GL_BACK"/>
+ <value name="GL_FRONT_AND_BACK"/>
+ </desc>
+</template>
+
+<template name="Fog">
+ <proto>
+ <return type="void"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="const GLtype *" size="dynamic">
+ <param name="param" type="GLtype"/>
+ </vector>
+ </proto>
+
+ <desc name="pname">
+ <value name="GL_FOG_MODE"/>
+ <desc name="param">
+ <value name="GL_EXP"/>
+ <value name="GL_EXP2"/>
+ <value name="GL_LINEAR"/>
+ </desc>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_FOG_COLOR"/>
+
+ <desc name="params" vector_size="4"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_FOG_DENSITY"/>
+ <value name="GL_FOG_START"/>
+ <value name="GL_FOG_END"/>
+
+ <desc name="params" vector_size="1"/>
+ </desc>
+</template>
+
+<template name="FrontFace">
+ <proto>
+ <return type="void"/>
+ <param name="mode" type="GLenum"/>
+ </proto>
+
+ <desc name="mode">
+ <value name="GL_CW"/>
+ <value name="GL_CCW"/>
+ </desc>
+</template>
+
+<template name="Hint">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ </proto>
+
+ <desc name="target" category="GLES1.1">
+ <value name="GL_FOG_HINT"/>
+ <value name="GL_LINE_SMOOTH_HINT"/>
+ <value name="GL_PERSPECTIVE_CORRECTION_HINT"/>
+ <value name="GL_POINT_SMOOTH_HINT"/>
+ </desc>
+ <desc name="target" category="OES_standard_derivatives">
+ <value name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
+ </desc>
+ <desc name="target">
+ <value name="GL_GENERATE_MIPMAP_HINT"/>
+ </desc>
+
+ <desc name="mode">
+ <value name="GL_FASTEST"/>
+ <value name="GL_NICEST"/>
+ <value name="GL_DONT_CARE"/>
+ </desc>
+</template>
+
+<template name="Light">
+ <proto>
+ <return type="void"/>
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="const GLtype *" size="dynamic">
+ <param name="param" type="GLtype"/>
+ </vector>
+ </proto>
+
+ <desc name="light">
+ <range base="GL_LIGHT" from="0" to="7"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_AMBIENT"/>
+ <value name="GL_DIFFUSE"/>
+ <value name="GL_SPECULAR"/>
+ <value name="GL_POSITION"/>
+
+ <desc name="params" vector_size="4"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_SPOT_DIRECTION"/>
+
+ <desc name="params" vector_size="3"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_SPOT_EXPONENT"/>
+ <value name="GL_SPOT_CUTOFF"/>
+ <value name="GL_CONSTANT_ATTENUATION"/>
+ <value name="GL_LINEAR_ATTENUATION"/>
+ <value name="GL_QUADRATIC_ATTENUATION"/>
+
+ <desc name="params" vector_size="1"/>
+ </desc>
+</template>
+
+<template name="LightModel">
+ <proto>
+ <return type="void"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="const GLtype *" size="dynamic">
+ <param name="param" type="GLtype"/>
+ </vector>
+ </proto>
+
+ <desc name="pname">
+ <value name="GL_LIGHT_MODEL_AMBIENT"/>
+
+ <desc name="params" vector_size="4"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_LIGHT_MODEL_TWO_SIDE"/>
+ <desc name="param">
+ <value name="GL_TRUE"/>
+ <value name="GL_FALSE"/>
+ </desc>
+ </desc>
+</template>
+
+<template name="LineWidth">
+ <proto>
+ <return type="void"/>
+ <param name="width" type="GLtype"/>
+ </proto>
+</template>
+
+<template name="Material">
+ <proto>
+ <return type="void"/>
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="const GLtype *" size="dynamic">
+ <param name="param" type="GLtype"/>
+ </vector>
+ </proto>
+
+ <desc name="face">
+ <value name="GL_FRONT_AND_BACK"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_AMBIENT"/>
+ <value name="GL_DIFFUSE"/>
+ <value name="GL_AMBIENT_AND_DIFFUSE"/>
+ <value name="GL_SPECULAR"/>
+ <value name="GL_EMISSION"/>
+
+ <desc name="params" vector_size="4"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_SHININESS"/>
+
+ <desc name="params" vector_size="1"/>
+ </desc>
+</template>
+
+<template name="PointSize">
+ <proto>
+ <return type="void"/>
+ <param name="size" type="GLtype"/>
+ </proto>
+</template>
+
+<template name="PointSizePointer">
+ <proto>
+ <return type="void"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="type">
+ <value name="GL_FLOAT"/>
+ <value name="GL_FIXED"/>
+ </desc>
+</template>
+
+<template name="Scissor">
+ <proto>
+ <return type="void"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </proto>
+</template>
+
+<template name="ShadeModel">
+ <proto>
+ <return type="void"/>
+ <param name="mode" type="GLenum"/>
+ </proto>
+
+ <desc name="mode">
+ <value name="GL_FLAT"/>
+ <value name="GL_SMOOTH"/>
+ </desc>
+</template>
+
+<template name="TexParameter">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="const GLtype *" size="dynamic">
+ <param name="param" type="GLtype"/>
+ </vector>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_TEXTURE_WRAP_S"/>
+ <value name="GL_TEXTURE_WRAP_T"/>
+ <value name="GL_TEXTURE_WRAP_R_OES" category="OES_texture_3D"/>
+
+ <desc name="param">
+ <value name="GL_CLAMP_TO_EDGE"/>
+ <value name="GL_REPEAT"/>
+ <value name="GL_MIRRORED_REPEAT" category="GLES2.0"/>
+ <value name="GL_MIRRORED_REPEAT_OES" category="OES_texture_mirrored_repeat"/>
+ </desc>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_TEXTURE_MIN_FILTER"/>
+
+ <desc name="param">
+ <value name="GL_NEAREST"/>
+ <value name="GL_LINEAR"/>
+ <value name="GL_NEAREST_MIPMAP_NEAREST"/>
+ <value name="GL_NEAREST_MIPMAP_LINEAR"/>
+ <value name="GL_LINEAR_MIPMAP_NEAREST"/>
+ <value name="GL_LINEAR_MIPMAP_LINEAR"/>
+ </desc>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_TEXTURE_MAG_FILTER"/>
+
+ <desc name="param">
+ <value name="GL_NEAREST"/>
+ <value name="GL_LINEAR"/>
+ </desc>
+ </desc>
+
+ <desc name="pname" category="GLES1.1">
+ <value name="GL_GENERATE_MIPMAP"/>
+
+ <desc name="param">
+ <value name="GL_TRUE"/>
+ <value name="GL_FALSE"/>
+ </desc>
+ </desc>
+
+ <desc name="pname" category="EXT_texture_filter_anisotropic">
+ <value name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
+ <desc name="params" vector_size="1"/>
+ </desc>
+
+ <desc name="pname" category="OES_draw_texture">
+ <value name="GL_TEXTURE_CROP_RECT_OES"/>
+ <desc name="params" vector_size="4"/>
+ </desc>
+</template>
+
+<template name="TexImage2D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalFormat" type="GLint"/> <!-- should be GLenum -->
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/>
+ </desc>
+
+ <desc name="internalFormat" error="GL_INVALID_VALUE">
+ <value name="GL_ALPHA"/>
+ <value name="GL_RGB"/>
+ <value name="GL_RGBA"/>
+ <value name="GL_LUMINANCE"/>
+ <value name="GL_LUMINANCE_ALPHA"/>
+ <value name="GL_DEPTH_COMPONENT" category="OES_depth_texture"/>
+ <value name="GL_DEPTH_STENCIL_OES" category="OES_packed_depth_stencil"/>
+ </desc>
+
+ <desc name="border" error="GL_INVALID_VALUE">
+ <value name="0"/>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_ALPHA"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_RGB"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT_5_6_5"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_RGBA"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT_4_4_4_4"/>
+ <value name="GL_UNSIGNED_SHORT_5_5_5_1"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_LUMINANCE"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_LUMINANCE_ALPHA"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format" category="OES_depth_texture">
+ <value name="GL_DEPTH_COMPONENT"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_SHORT"/>
+ <value name="GL_UNSIGNED_INT"/>
+ </desc>
+ </desc>
+
+ <desc name="format" category="OES_packed_depth_stencil">
+ <value name="GL_DEPTH_STENCIL_OES"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_INT_24_8_OES"/>
+ </desc>
+ </desc>
+</template>
+
+<template name="TexEnv">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="const GLtype *" size="dynamic">
+ <param name="param" type="GLtype"/>
+ </vector>
+ </proto>
+
+ <desc name="target" category="OES_point_sprite">
+ <value name="GL_POINT_SPRITE_OES"/>
+
+ <desc name="pname">
+ <value name="GL_COORD_REPLACE_OES"/>
+ </desc>
+ </desc>
+
+ <desc name="pname" category="OES_point_sprite">
+ <value name="GL_COORD_REPLACE_OES"/>
+
+ <desc name="param">
+ <value name="GL_TRUE"/>
+ <value name="GL_FALSE"/>
+ </desc>
+ </desc>
+
+ <desc name="target" category="EXT_texture_lod_bias">
+ <value name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
+
+ <desc name="pname">
+ <value name="GL_TEXTURE_LOD_BIAS_EXT"/>
+ </desc>
+ </desc>
+
+ <desc name="pname" category="EXT_texture_lod_bias">
+ <value name="GL_TEXTURE_LOD_BIAS_EXT"/>
+ <desc name="params" vector_size="1"/>
+ </desc>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_ENV"/>
+
+ <desc name="pname">
+ <value name="GL_TEXTURE_ENV_MODE"/>
+ <value name="GL_COMBINE_RGB"/>
+ <value name="GL_COMBINE_ALPHA"/>
+ <value name="GL_RGB_SCALE"/>
+ <value name="GL_ALPHA_SCALE"/>
+ <value name="GL_SRC0_RGB"/>
+ <value name="GL_SRC1_RGB"/>
+ <value name="GL_SRC2_RGB"/>
+ <value name="GL_SRC0_ALPHA"/>
+ <value name="GL_SRC1_ALPHA"/>
+ <value name="GL_SRC2_ALPHA"/>
+ <value name="GL_OPERAND0_RGB"/>
+ <value name="GL_OPERAND1_RGB"/>
+ <value name="GL_OPERAND2_RGB"/>
+ <value name="GL_OPERAND0_ALPHA"/>
+ <value name="GL_OPERAND1_ALPHA"/>
+ <value name="GL_OPERAND2_ALPHA"/>
+ <value name="GL_TEXTURE_ENV_COLOR"/>
+ </desc>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_TEXTURE_ENV_MODE"/>
+
+ <desc name="param">
+ <value name="GL_REPLACE"/>
+ <value name="GL_MODULATE"/>
+ <value name="GL_DECAL"/>
+ <value name="GL_BLEND"/>
+ <value name="GL_ADD"/>
+ <value name="GL_COMBINE"/>
+ </desc>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_COMBINE_RGB"/>
+
+ <desc name="param">
+ <value name="GL_REPLACE"/>
+ <value name="GL_MODULATE"/>
+ <value name="GL_ADD"/>
+ <value name="GL_ADD_SIGNED"/>
+ <value name="GL_INTERPOLATE"/>
+ <value name="GL_SUBTRACT"/>
+ <value name="GL_DOT3_RGB"/>
+ <value name="GL_DOT3_RGBA"/>
+ </desc>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_COMBINE_ALPHA"/>
+
+ <desc name="param">
+ <value name="GL_REPLACE"/>
+ <value name="GL_MODULATE"/>
+ <value name="GL_ADD"/>
+ <value name="GL_ADD_SIGNED"/>
+ <value name="GL_INTERPOLATE"/>
+ <value name="GL_SUBTRACT"/>
+ </desc>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_RGB_SCALE"/>
+ <value name="GL_ALPHA_SCALE"/>
+
+ <desc name="param" convert="true" error="GL_INVALID_VALUE">
+ <value name="1.0"/>
+ <value name="2.0"/>
+ <value name="4.0"/>
+ </desc>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_SRC0_RGB"/>
+ <value name="GL_SRC1_RGB"/>
+ <value name="GL_SRC2_RGB"/>
+ <value name="GL_SRC0_ALPHA"/>
+ <value name="GL_SRC1_ALPHA"/>
+ <value name="GL_SRC2_ALPHA"/>
+
+ <desc name="param">
+ <value name="GL_TEXTURE"/>
+ <value name="GL_CONSTANT"/>
+ <value name="GL_PRIMARY_COLOR"/>
+ <value name="GL_PREVIOUS"/>
+
+ <range base="GL_TEXTURE" from="0" to="31" category="OES_texture_env_crossbar"/>
+ </desc>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_OPERAND0_RGB"/>
+ <value name="GL_OPERAND1_RGB"/>
+ <value name="GL_OPERAND2_RGB"/>
+
+ <desc name="param">
+ <value name="GL_SRC_COLOR"/>
+ <value name="GL_ONE_MINUS_SRC_COLOR"/>
+ <value name="GL_SRC_ALPHA"/>
+ <value name="GL_ONE_MINUS_SRC_ALPHA"/>
+ </desc>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_OPERAND0_ALPHA"/>
+ <value name="GL_OPERAND1_ALPHA"/>
+ <value name="GL_OPERAND2_ALPHA"/>
+
+ <desc name="param">
+ <value name="GL_SRC_ALPHA"/>
+ <value name="GL_ONE_MINUS_SRC_ALPHA"/>
+ </desc>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_TEXTURE_ENV_COLOR"/>
+
+ <desc name="params" vector_size="4"/>
+ </desc>
+</template>
+
+<template name="TexGen">
+ <proto>
+ <return type="void"/>
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="const GLtype *" size="dynamic">
+ <param name="param" type="GLtype"/>
+ </vector>
+ </proto>
+
+ <desc name="coord" category="OES_texture_cube_map">
+ <value name="GL_TEXTURE_GEN_STR_OES"/>
+ </desc>
+
+ <desc name="pname" category="OES_texture_cube_map">
+ <value name="GL_TEXTURE_GEN_MODE_OES"/>
+
+ <desc name="param">
+ <value name="GL_NORMAL_MAP_OES"/>
+ <value name="GL_REFLECTION_MAP_OES"/>
+ </desc>
+ </desc>
+</template>
+
+<template name="Clear">
+ <proto>
+ <return type="void"/>
+ <param name="mask" type="GLbitfield"/>
+ </proto>
+
+ <desc name="mask" error="GL_INVALID_VALUE">
+ <value name="0"/>
+ <value name="(GL_COLOR_BUFFER_BIT)"/>
+ <value name="(GL_DEPTH_BUFFER_BIT)"/>
+ <value name="(GL_STENCIL_BUFFER_BIT)"/>
+ <value name="(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)"/>
+ <value name="(GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/>
+ <value name="(GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/>
+ <value name="(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/>
+ </desc>
+</template>
+
+<template name="ClearColor">
+ <proto>
+ <return type="void"/>
+ <param name="red" type="GLtype"/>
+ <param name="green" type="GLtype"/>
+ <param name="blue" type="GLtype"/>
+ <param name="alpha" type="GLtype"/>
+ </proto>
+</template>
+
+<template name="ClearStencil">
+ <proto>
+ <return type="void"/>
+ <param name="s" type="GLint"/>
+ </proto>
+</template>
+
+<template name="ClearDepth">
+ <proto>
+ <return type="void"/>
+ <param name="depth" type="GLtype"/>
+ </proto>
+</template>
+
+<template name="StencilMask">
+ <proto>
+ <return type="void"/>
+ <param name="mask" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="StencilMaskSeparate">
+ <proto>
+ <return type="void"/>
+ <param name="face" type="GLenum"/>
+ <param name="mask" type="GLuint"/>
+ </proto>
+
+ <desc name="face">
+ <value name="GL_FRONT"/>
+ <value name="GL_BACK"/>
+ <value name="GL_FRONT_AND_BACK"/>
+ </desc>
+</template>
+
+<template name="ColorMask">
+ <proto>
+ <return type="void"/>
+ <param name="red" type="GLboolean"/>
+ <param name="green" type="GLboolean"/>
+ <param name="blue" type="GLboolean"/>
+ <param name="alpha" type="GLboolean"/>
+ </proto>
+</template>
+
+<template name="DepthMask">
+ <proto>
+ <return type="void"/>
+ <param name="flag" type="GLboolean"/>
+ </proto>
+</template>
+
+<template name="Disable">
+ <proto>
+ <return type="void"/>
+ <param name="cap" type="GLenum"/>
+ </proto>
+
+ <desc name="cap" category="GLES1.1">
+ <value name="GL_NORMALIZE"/>
+ <value name="GL_RESCALE_NORMAL"/>
+
+ <range base="GL_CLIP_PLANE" from="0" to="5"/>
+
+ <value name="GL_FOG"/>
+ <value name="GL_LIGHTING"/>
+ <value name="GL_COLOR_MATERIAL"/>
+
+ <range base="GL_LIGHT" from="0" to="7"/>
+
+ <value name="GL_POINT_SMOOTH"/>
+ <value name="GL_LINE_SMOOTH"/>
+ <value name="GL_CULL_FACE"/>
+ <value name="GL_POLYGON_OFFSET_FILL"/>
+ <value name="GL_MULTISAMPLE"/>
+ <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
+ <value name="GL_SAMPLE_ALPHA_TO_ONE"/>
+ <value name="GL_SAMPLE_COVERAGE"/>
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_SCISSOR_TEST"/>
+ <value name="GL_ALPHA_TEST"/>
+ <value name="GL_STENCIL_TEST"/>
+ <value name="GL_DEPTH_TEST"/>
+ <value name="GL_BLEND"/>
+ <value name="GL_DITHER"/>
+ <value name="GL_COLOR_LOGIC_OP"/>
+
+ <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/>
+ <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/>
+ <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/>
+ </desc>
+
+ <desc name="cap" category="GLES2.0">
+ <value name="GL_CULL_FACE"/>
+ <value name="GL_SCISSOR_TEST"/>
+ <value name="GL_POLYGON_OFFSET_FILL"/>
+ <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
+ <value name="GL_SAMPLE_COVERAGE"/>
+ <value name="GL_STENCIL_TEST"/>
+ <value name="GL_DEPTH_TEST"/>
+ <value name="GL_DITHER"/>
+ <value name="GL_BLEND"/>
+ </desc>
+</template>
+
+<!-- it is exactly the same as Disable -->
+<template name="Enable">
+ <proto>
+ <return type="void"/>
+ <param name="cap" type="GLenum"/>
+ </proto>
+
+ <desc name="cap" category="GLES1.1">
+ <value name="GL_NORMALIZE"/>
+ <value name="GL_RESCALE_NORMAL"/>
+
+ <range base="GL_CLIP_PLANE" from="0" to="5"/>
+
+ <value name="GL_FOG"/>
+ <value name="GL_LIGHTING"/>
+ <value name="GL_COLOR_MATERIAL"/>
+
+ <range base="GL_LIGHT" from="0" to="7"/>
+
+ <value name="GL_POINT_SMOOTH"/>
+ <value name="GL_LINE_SMOOTH"/>
+ <value name="GL_CULL_FACE"/>
+ <value name="GL_POLYGON_OFFSET_FILL"/>
+ <value name="GL_MULTISAMPLE"/>
+ <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
+ <value name="GL_SAMPLE_ALPHA_TO_ONE"/>
+ <value name="GL_SAMPLE_COVERAGE"/>
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_SCISSOR_TEST"/>
+ <value name="GL_ALPHA_TEST"/>
+ <value name="GL_STENCIL_TEST"/>
+ <value name="GL_DEPTH_TEST"/>
+ <value name="GL_BLEND"/>
+ <value name="GL_DITHER"/>
+ <value name="GL_COLOR_LOGIC_OP"/>
+
+ <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/>
+ <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/>
+ <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/>
+ </desc>
+
+ <desc name="cap" category="GLES2.0">
+ <value name="GL_CULL_FACE"/>
+ <value name="GL_SCISSOR_TEST"/>
+ <value name="GL_POLYGON_OFFSET_FILL"/>
+ <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
+ <value name="GL_SAMPLE_COVERAGE"/>
+ <value name="GL_STENCIL_TEST"/>
+ <value name="GL_DEPTH_TEST"/>
+ <value name="GL_DITHER"/>
+ <value name="GL_BLEND"/>
+ </desc>
+</template>
+
+<template name="Finish">
+ <proto>
+ <return type="void"/>
+ </proto>
+</template>
+
+<template name="Flush">
+ <proto>
+ <return type="void"/>
+ </proto>
+</template>
+
+<template name="AlphaFunc">
+ <proto>
+ <return type="void"/>
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLtype"/>
+ </proto>
+ <desc name="func">
+ <value name="GL_NEVER"/>
+ <value name="GL_LESS"/>
+ <value name="GL_EQUAL"/>
+ <value name="GL_LEQUAL"/>
+ <value name="GL_GREATER"/>
+ <value name="GL_NOTEQUAL"/>
+ <value name="GL_GEQUAL"/>
+ <value name="GL_ALWAYS"/>
+ </desc>
+</template>
+
+<template name="BlendFunc">
+ <proto>
+ <return type="void"/>
+ <param name="sfactor" type="GLenum"/>
+ <param name="dfactor" type="GLenum"/>
+ </proto>
+
+ <desc name="sfactor">
+ <value name="GL_ZERO"/>
+ <value name="GL_ONE"/>
+ <value name="GL_SRC_COLOR"/>
+ <value name="GL_ONE_MINUS_SRC_COLOR"/>
+ <value name="GL_SRC_ALPHA"/>
+ <value name="GL_ONE_MINUS_SRC_ALPHA"/>
+ <value name="GL_DST_ALPHA"/>
+ <value name="GL_ONE_MINUS_DST_ALPHA"/>
+ <value name="GL_DST_COLOR"/>
+ <value name="GL_ONE_MINUS_DST_COLOR"/>
+ <value name="GL_SRC_ALPHA_SATURATE"/>
+
+ <value name="GL_CONSTANT_COLOR" category="GLES2.0"/>
+ <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/>
+ <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/>
+ <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/>
+ </desc>
+
+ <desc name="dfactor">
+ <value name="GL_ZERO"/>
+ <value name="GL_ONE"/>
+ <value name="GL_SRC_COLOR"/>
+ <value name="GL_ONE_MINUS_SRC_COLOR"/>
+ <value name="GL_SRC_ALPHA"/>
+ <value name="GL_ONE_MINUS_SRC_ALPHA"/>
+ <value name="GL_DST_ALPHA"/>
+ <value name="GL_ONE_MINUS_DST_ALPHA"/>
+ <value name="GL_DST_COLOR"/>
+ <value name="GL_ONE_MINUS_DST_COLOR"/>
+
+ <value name="GL_CONSTANT_COLOR" category="GLES2.0"/>
+ <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/>
+ <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/>
+ <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/>
+ </desc>
+</template>
+
+<template name="LogicOp">
+ <proto>
+ <return type="void"/>
+ <param name="opcode" type="GLenum"/>
+ </proto>
+
+ <desc name="opcode">
+ <value name="GL_CLEAR"/>
+ <value name="GL_SET"/>
+ <value name="GL_COPY"/>
+ <value name="GL_COPY_INVERTED"/>
+ <value name="GL_NOOP"/>
+ <value name="GL_INVERT"/>
+ <value name="GL_AND"/>
+ <value name="GL_NAND"/>
+ <value name="GL_OR"/>
+ <value name="GL_NOR"/>
+ <value name="GL_XOR"/>
+ <value name="GL_EQUIV"/>
+ <value name="GL_AND_REVERSE"/>
+ <value name="GL_AND_INVERTED"/>
+ <value name="GL_OR_REVERSE"/>
+ <value name="GL_OR_INVERTED"/>
+ </desc>
+</template>
+
+<template name="StencilFunc">
+ <proto>
+ <return type="void"/>
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ </proto>
+
+ <desc name="func">
+ <value name="GL_NEVER"/>
+ <value name="GL_LESS"/>
+ <value name="GL_LEQUAL"/>
+ <value name="GL_GREATER"/>
+ <value name="GL_GEQUAL"/>
+ <value name="GL_EQUAL"/>
+ <value name="GL_NOTEQUAL"/>
+ <value name="GL_ALWAYS"/>
+ </desc>
+</template>
+
+<template name="StencilFuncSeparate">
+ <proto>
+ <return type="void"/>
+ <param name="face" type="GLenum"/>
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ </proto>
+
+ <desc name="face">
+ <value name="GL_FRONT"/>
+ <value name="GL_BACK"/>
+ <value name="GL_FRONT_AND_BACK"/>
+ </desc>
+
+ <desc name="func">
+ <value name="GL_NEVER"/>
+ <value name="GL_LESS"/>
+ <value name="GL_LEQUAL"/>
+ <value name="GL_GREATER"/>
+ <value name="GL_GEQUAL"/>
+ <value name="GL_EQUAL"/>
+ <value name="GL_NOTEQUAL"/>
+ <value name="GL_ALWAYS"/>
+ </desc>
+</template>
+
+<template name="StencilOp">
+ <proto>
+ <return type="void"/>
+ <param name="fail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ </proto>
+
+ <desc name="fail">
+ <value name="GL_KEEP"/>
+ <value name="GL_ZERO"/>
+ <value name="GL_REPLACE"/>
+ <value name="GL_INCR"/>
+ <value name="GL_DECR"/>
+ <value name="GL_INVERT"/>
+ <value name="GL_INCR_WRAP" category="GLES2.0"/>
+ <value name="GL_DECR_WRAP" category="GLES2.0"/>
+ <value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/>
+ <value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/>
+ </desc>
+
+ <desc name="zfail">
+ <value name="GL_KEEP"/>
+ <value name="GL_ZERO"/>
+ <value name="GL_REPLACE"/>
+ <value name="GL_INCR"/>
+ <value name="GL_DECR"/>
+ <value name="GL_INVERT"/>
+ <value name="GL_INCR_WRAP" category="GLES2.0"/>
+ <value name="GL_DECR_WRAP" category="GLES2.0"/>
+ <value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/>
+ <value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/>
+ </desc>
+
+ <desc name="zpass">
+ <value name="GL_KEEP"/>
+ <value name="GL_ZERO"/>
+ <value name="GL_REPLACE"/>
+ <value name="GL_INCR"/>
+ <value name="GL_DECR"/>
+ <value name="GL_INVERT"/>
+ <value name="GL_INCR_WRAP" category="GLES2.0"/>
+ <value name="GL_DECR_WRAP" category="GLES2.0"/>
+ <value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/>
+ <value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/>
+ </desc>
+</template>
+
+<template name="StencilOpSeparate">
+ <proto>
+ <return type="void"/>
+ <param name="face" type="GLenum"/>
+ <param name="fail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ </proto>
+
+ <desc name="face">
+ <value name="GL_FRONT"/>
+ <value name="GL_BACK"/>
+ <value name="GL_FRONT_AND_BACK"/>
+ </desc>
+
+ <desc name="fail">
+ <value name="GL_KEEP"/>
+ <value name="GL_ZERO"/>
+ <value name="GL_REPLACE"/>
+ <value name="GL_INCR"/>
+ <value name="GL_DECR"/>
+ <value name="GL_INVERT"/>
+ <value name="GL_INCR_WRAP"/>
+ <value name="GL_DECR_WRAP"/>
+ </desc>
+
+ <desc name="zfail">
+ <value name="GL_KEEP"/>
+ <value name="GL_ZERO"/>
+ <value name="GL_REPLACE"/>
+ <value name="GL_INCR"/>
+ <value name="GL_DECR"/>
+ <value name="GL_INVERT"/>
+ <value name="GL_INCR_WRAP"/>
+ <value name="GL_DECR_WRAP"/>
+ </desc>
+
+ <desc name="zpass">
+ <value name="GL_KEEP"/>
+ <value name="GL_ZERO"/>
+ <value name="GL_REPLACE"/>
+ <value name="GL_INCR"/>
+ <value name="GL_DECR"/>
+ <value name="GL_INVERT"/>
+ <value name="GL_INCR_WRAP"/>
+ <value name="GL_DECR_WRAP"/>
+ </desc>
+</template>
+
+<template name="DepthFunc">
+ <proto>
+ <return type="void"/>
+ <param name="func" type="GLenum"/>
+ </proto>
+
+ <desc name="func">
+ <value name="GL_NEVER"/>
+ <value name="GL_LESS"/>
+ <value name="GL_EQUAL"/>
+ <value name="GL_LEQUAL"/>
+ <value name="GL_GREATER"/>
+ <value name="GL_NOTEQUAL"/>
+ <value name="GL_GEQUAL"/>
+ <value name="GL_ALWAYS"/>
+ </desc>
+</template>
+
+<template name="PixelStore">
+ <proto>
+ <return type="void"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLtype"/>
+ </proto>
+
+ <desc name="pname">
+ <value name="GL_PACK_ALIGNMENT"/>
+ <value name="GL_UNPACK_ALIGNMENT"/>
+ </desc>
+
+ <desc name="param" error="GL_INVALID_VALUE">
+ <value name="1"/>
+ <value name="2"/>
+ <value name="4"/>
+ <value name="8"/>
+ </desc>
+</template>
+
+<template name="ReadPixels" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="GLvoid *"/>
+ </proto>
+
+ <!-- Technically, only two combinations are actually allowed:
+ GL_RGBA/GL_UNSIGNED_BYTE, and some implementation-specific
+ internal preferred combination. I don't know what that is, so I'm
+ allowing any valid combination for now; the underlying support
+ should fail when necessary.-->
+ <desc name="format">
+ <value name="GL_ALPHA"/>
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_RGB"/>
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT_5_6_5"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_RGBA"/>
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT_4_4_4_4"/>
+ <value name="GL_UNSIGNED_SHORT_5_5_5_1"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_LUMINANCE"/>
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_LUMINANCE_ALPHA"/>
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ </desc>
+ </desc>
+
+ <desc name="format" category="EXT_read_format_bgra">
+ <value name="GL_BGRA_EXT"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
+ <value name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
+ </desc>
+ </desc>
+</template>
+
+<template name="GetClipPlane" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="plane" type="GLenum"/>
+ <vector name="equation" type="GLtype *" size="4"/>
+ </proto>
+
+ <desc name="plane">
+ <range base="GL_CLIP_PLANE" from="0" to="5"/>
+ </desc>
+</template>
+
+<template name="GetError" direction="get">
+ <proto>
+ <return type="GLenum"/>
+ </proto>
+</template>
+
+<!-- template for GetFloatv, GetIntegerv, GetBoolean, and GetFixedv -->
+<template name="GetState" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLtype *" size="dynamic"/>
+ </proto>
+ <!-- param checking is done in mesa -->
+</template>
+
+<template name="GetLight" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLtype *" size="dynamic"/>
+ </proto>
+
+ <desc name="light">
+ <range base="GL_LIGHT" from="0" to="7"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_AMBIENT"/>
+ <value name="GL_DIFFUSE"/>
+ <value name="GL_SPECULAR"/>
+ <value name="GL_POSITION"/>
+
+ <desc name="params" vector_size="4"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_SPOT_DIRECTION"/>
+
+ <desc name="params" vector_size="3"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_SPOT_EXPONENT"/>
+ <value name="GL_SPOT_CUTOFF"/>
+ <value name="GL_CONSTANT_ATTENUATION"/>
+ <value name="GL_LINEAR_ATTENUATION"/>
+ <value name="GL_QUADRATIC_ATTENUATION"/>
+
+ <desc name="params" vector_size="1"/>
+ </desc>
+</template>
+
+<template name="GetMaterial" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLtype *" size="dynamic">
+ <param name="param" type="GLtype"/>
+ </vector>
+ </proto>
+
+ <desc name="face">
+ <value name="GL_FRONT"/>
+ <value name="GL_BACK"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_SHININESS"/>
+ <desc name="params" vector_size="1"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_AMBIENT"/>
+ <value name="GL_DIFFUSE"/>
+ <value name="GL_AMBIENT_AND_DIFFUSE"/>
+ <value name="GL_SPECULAR"/>
+ <value name="GL_EMISSION"/>
+
+ <desc name="params" vector_size="4"/>
+ </desc>
+</template>
+
+<template name="GetString" direction="get">
+ <proto>
+ <return type="const GLubyte *"/>
+ <param name="name" type="GLenum"/>
+ </proto>
+
+ <desc name="name">
+ <value name="GL_VENDOR"/>
+ <value name="GL_RENDERER"/>
+ <value name="GL_VERSION"/>
+ <value name="GL_EXTENSIONS"/>
+ <value name="GL_SHADING_LANGUAGE_VERSION" category="GLES2.0"/>
+ </desc>
+</template>
+
+<template name="GetTexEnv" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLtype *" size="dynamic"/>
+ </proto>
+
+ <desc name="target" category="OES_point_sprite">
+ <value name="GL_POINT_SPRITE_OES"/>
+ <desc name="pname">
+ <value name="GL_COORD_REPLACE_OES"/>
+ </desc>
+ </desc>
+
+ <desc name="pname" category="OES_point_sprite">
+ <value name="GL_COORD_REPLACE_OES"/>
+ <desc name="params" vector_size="1" convert="false"/>
+ </desc>
+
+ <desc name="target" category="EXT_texture_lod_bias">
+ <value name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
+
+ <desc name="pname">
+ <value name="GL_TEXTURE_LOD_BIAS_EXT"/>
+ </desc>
+ </desc>
+
+ <desc name="pname" category="EXT_texture_lod_bias">
+ <value name="GL_TEXTURE_LOD_BIAS_EXT"/>
+ <desc name="params" vector_size="1"/>
+ </desc>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_ENV"/>
+
+ <desc name="pname">
+ <value name="GL_TEXTURE_ENV_COLOR"/>
+ <value name="GL_RGB_SCALE"/>
+ <value name="GL_ALPHA_SCALE"/>
+ <value name="GL_TEXTURE_ENV_MODE"/>
+ <value name="GL_COMBINE_RGB"/>
+ <value name="GL_COMBINE_ALPHA"/>
+ <value name="GL_SRC0_RGB"/>
+ <value name="GL_SRC1_RGB"/>
+ <value name="GL_SRC2_RGB"/>
+ <value name="GL_SRC0_ALPHA"/>
+ <value name="GL_SRC1_ALPHA"/>
+ <value name="GL_SRC2_ALPHA"/>
+ <value name="GL_OPERAND0_RGB"/>
+ <value name="GL_OPERAND1_RGB"/>
+ <value name="GL_OPERAND2_RGB"/>
+ <value name="GL_OPERAND0_ALPHA"/>
+ <value name="GL_OPERAND1_ALPHA"/>
+ <value name="GL_OPERAND2_ALPHA"/>
+ </desc>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_TEXTURE_ENV_COLOR"/>
+ <desc name="params" vector_size="4"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_RGB_SCALE"/>
+ <value name="GL_ALPHA_SCALE"/>
+
+ <desc name="params" vector_size="1"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_TEXTURE_ENV_MODE"/>
+ <value name="GL_COMBINE_RGB"/>
+ <value name="GL_COMBINE_ALPHA"/>
+ <value name="GL_SRC0_RGB"/>
+ <value name="GL_SRC1_RGB"/>
+ <value name="GL_SRC2_RGB"/>
+ <value name="GL_SRC0_ALPHA"/>
+ <value name="GL_SRC1_ALPHA"/>
+ <value name="GL_SRC2_ALPHA"/>
+ <value name="GL_OPERAND0_RGB"/>
+ <value name="GL_OPERAND1_RGB"/>
+ <value name="GL_OPERAND2_RGB"/>
+ <value name="GL_OPERAND0_ALPHA"/>
+ <value name="GL_OPERAND1_ALPHA"/>
+ <value name="GL_OPERAND2_ALPHA"/>
+
+ <desc name="params" vector_size="1" convert="false"/>
+ </desc>
+</template>
+
+<template name="GetTexGen" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLtype *" size="dynamic"/>
+ </proto>
+
+ <desc name="coord">
+ <value name="GL_TEXTURE_GEN_STR_OES"/>
+ </desc>
+ <desc name="pname">
+ <value name="GL_TEXTURE_GEN_MODE_OES"/>
+ <desc name="params" vector_size="1" convert="false"/>
+ </desc>
+</template>
+
+<template name="GetTexParameter" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLtype *" size="dynamic"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_TEXTURE_WRAP_S"/>
+ <value name="GL_TEXTURE_WRAP_T"/>
+ <value name="GL_TEXTURE_WRAP_R_OES" category="OES_texture_3D"/>
+ <value name="GL_TEXTURE_MIN_FILTER"/>
+ <value name="GL_TEXTURE_MAG_FILTER"/>
+ <value name="GL_GENERATE_MIPMAP" category="GLES1.1"/>
+
+ <desc name="params" vector_size="1" convert="false"/>
+ </desc>
+
+ <desc name="pname" category="OES_draw_texture">
+ <value name="GL_TEXTURE_CROP_RECT_OES"/>
+ <desc name="params" vector_size="4"/>
+ </desc>
+</template>
+
+<template name="IsEnabled" direction="get">
+ <proto>
+ <return type="GLboolean"/>
+ <param name="cap" type="GLenum"/>
+ </proto>
+
+ <desc name="cap" category="GLES1.1">
+ <value name="GL_NORMALIZE"/>
+ <value name="GL_RESCALE_NORMAL"/>
+
+ <range base="GL_CLIP_PLANE" from="0" to="5"/>
+
+ <value name="GL_FOG"/>
+ <value name="GL_LIGHTING"/>
+ <value name="GL_COLOR_MATERIAL"/>
+
+ <range base="GL_LIGHT" from="0" to="7"/>
+
+ <value name="GL_POINT_SMOOTH"/>
+ <value name="GL_LINE_SMOOTH"/>
+ <value name="GL_CULL_FACE"/>
+ <value name="GL_POLYGON_OFFSET_FILL"/>
+ <value name="GL_MULTISAMPLE"/>
+ <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
+ <value name="GL_SAMPLE_ALPHA_TO_ONE"/>
+ <value name="GL_SAMPLE_COVERAGE"/>
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_SCISSOR_TEST"/>
+ <value name="GL_ALPHA_TEST"/>
+ <value name="GL_STENCIL_TEST"/>
+ <value name="GL_DEPTH_TEST"/>
+ <value name="GL_BLEND"/>
+ <value name="GL_DITHER"/>
+ <value name="GL_COLOR_LOGIC_OP"/>
+
+ <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/>
+ <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/>
+
+ <value name="GL_VERTEX_ARRAY"/>
+ <value name="GL_NORMAL_ARRAY"/>
+ <value name="GL_COLOR_ARRAY"/>
+ <value name="GL_TEXTURE_COORD_ARRAY"/>
+ <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/>
+ <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/>
+ <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/>
+ </desc>
+
+ <desc name="cap" category="GLES2.0">
+ <value name="GL_CULL_FACE"/>
+ <value name="GL_SCISSOR_TEST"/>
+ <value name="GL_POLYGON_OFFSET_FILL"/>
+ <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
+ <value name="GL_SAMPLE_COVERAGE"/>
+ <value name="GL_STENCIL_TEST"/>
+ <value name="GL_DEPTH_TEST"/>
+ <value name="GL_DITHER"/>
+ <value name="GL_BLEND"/>
+ </desc>
+</template>
+
+<template name="DepthRange">
+ <proto>
+ <return type="void"/>
+ <param name="zNear" type="GLtype"/>
+ <param name="zFar" type="GLtype"/>
+ </proto>
+</template>
+
+<template name="Frustum">
+ <proto>
+ <return type="void"/>
+ <param name="left" type="GLtype"/>
+ <param name="right" type="GLtype"/>
+ <param name="bottom" type="GLtype"/>
+ <param name="top" type="GLtype"/>
+ <param name="zNear" type="GLtype"/>
+ <param name="zFar" type="GLtype"/>
+ </proto>
+</template>
+
+<template name="LoadIdentity">
+ <proto>
+ <return type="void"/>
+ </proto>
+</template>
+
+<template name="LoadMatrix">
+ <proto>
+ <return type="void"/>
+ <vector name="m" type="const GLtype *" size="16"/>
+ </proto>
+</template>
+
+<template name="MatrixMode">
+ <proto>
+ <return type="void"/>
+ <param name="mode" type="GLenum"/>
+ </proto>
+
+ <desc name="mode">
+ <value name="GL_MODELVIEW"/>
+ <value name="GL_PROJECTION"/>
+ <value name="GL_TEXTURE"/>
+ <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/>
+ </desc>
+</template>
+
+<template name="MultMatrix">
+ <proto>
+ <return type="void"/>
+ <vector name="m" type="const GLtype *" size="16"/>
+ </proto>
+</template>
+
+<template name="Ortho">
+ <proto>
+ <return type="void"/>
+ <param name="left" type="GLtype"/>
+ <param name="right" type="GLtype"/>
+ <param name="bottom" type="GLtype"/>
+ <param name="top" type="GLtype"/>
+ <param name="zNear" type="GLtype"/>
+ <param name="zFar" type="GLtype"/>
+ </proto>
+</template>
+
+<template name="PopMatrix">
+ <proto>
+ <return type="void"/>
+ </proto>
+</template>
+
+<template name="PushMatrix">
+ <proto>
+ <return type="void"/>
+ </proto>
+</template>
+
+<template name="Rotate">
+ <proto>
+ <return type="void"/>
+ <param name="angle" type="GLtype"/>
+ <param name="x" type="GLtype"/>
+ <param name="y" type="GLtype"/>
+ <param name="z" type="GLtype"/>
+ </proto>
+</template>
+
+<template name="Scale">
+ <proto>
+ <return type="void"/>
+ <param name="x" type="GLtype"/>
+ <param name="y" type="GLtype"/>
+ <param name="z" type="GLtype"/>
+ </proto>
+</template>
+
+<template name="Translate">
+ <proto>
+ <return type="void"/>
+ <param name="x" type="GLtype"/>
+ <param name="y" type="GLtype"/>
+ <param name="z" type="GLtype"/>
+ </proto>
+</template>
+
+<template name="Viewport">
+ <proto>
+ <return type="void"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </proto>
+</template>
+
+<template name="ColorPointer">
+ <proto>
+ <return type="void"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="size" error="GL_INVALID_VALUE">
+ <value name="4"/>
+ </desc>
+
+ <desc name="type">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT"/>
+ <value name="GL_FIXED"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/>
+ </desc>
+</template>
+
+<template name="DisableClientState">
+ <proto>
+ <return type="void"/>
+ <param name="array" type="GLenum"/>
+ </proto>
+
+ <desc name="array">
+ <value name="GL_VERTEX_ARRAY"/>
+ <value name="GL_NORMAL_ARRAY"/>
+ <value name="GL_COLOR_ARRAY"/>
+ <value name="GL_TEXTURE_COORD_ARRAY"/>
+ <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/>
+ <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/>
+ <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/>
+ </desc>
+</template>
+
+<template name="DrawArrays">
+ <proto>
+ <return type="void"/>
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ </proto>
+
+ <desc name="mode">
+ <value name="GL_POINTS"/>
+ <value name="GL_LINES"/>
+ <value name="GL_LINE_LOOP"/>
+ <value name="GL_LINE_STRIP"/>
+ <value name="GL_TRIANGLES"/>
+ <value name="GL_TRIANGLE_STRIP"/>
+ <value name="GL_TRIANGLE_FAN"/>
+ </desc>
+</template>
+
+<template name="DrawElements">
+ <proto>
+ <return type="void"/>
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="mode">
+ <value name="GL_POINTS"/>
+ <value name="GL_LINES"/>
+ <value name="GL_LINE_LOOP"/>
+ <value name="GL_LINE_STRIP"/>
+ <value name="GL_TRIANGLES"/>
+ <value name="GL_TRIANGLE_STRIP"/>
+ <value name="GL_TRIANGLE_FAN"/>
+ </desc>
+
+ <desc name="type">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT"/>
+ <!-- GL_UNSIGNED_INT is not defined in GLES1.1 headers -->
+ <value name="(0x1405 /* GL_UNSIGNED_INT */)" category="OES_element_index_uint"/>
+ </desc>
+</template>
+
+<template name="EnableClientState">
+ <proto>
+ <return type="void"/>
+ <param name="array" type="GLenum"/>
+ </proto>
+
+ <desc name="array">
+ <value name="GL_VERTEX_ARRAY"/>
+ <value name="GL_NORMAL_ARRAY"/>
+ <value name="GL_COLOR_ARRAY"/>
+ <value name="GL_TEXTURE_COORD_ARRAY"/>
+ <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/>
+ <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/>
+ <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/>
+ </desc>
+</template>
+
+<template name="GetPointer" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLvoid **" size="dynamic"/>
+ </proto>
+
+ <desc name="pname">
+ <value name="GL_VERTEX_ARRAY_POINTER"/>
+ <value name="GL_NORMAL_ARRAY_POINTER"/>
+ <value name="GL_COLOR_ARRAY_POINTER"/>
+ <value name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
+ <value name="GL_MATRIX_INDEX_ARRAY_POINTER_OES" category="OES_matrix_palette"/>
+ <value name="GL_WEIGHT_ARRAY_POINTER_OES" category="OES_matrix_palette"/>
+ <value name="GL_POINT_SIZE_ARRAY_POINTER_OES" category="OES_point_size_array"/>
+ </desc>
+</template>
+
+<template name="Normal">
+ <proto>
+ <return type="void"/>
+ <vector name="v" type="const GLtype *" size="3">
+ <param name="nx" type="GLtype"/>
+ <param name="ny" type="GLtype"/>
+ <param name="nz" type="GLtype"/>
+ </vector>
+ </proto>
+</template>
+
+<template name="NormalPointer">
+ <proto>
+ <return type="void"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="type">
+ <value name="GL_BYTE"/>
+ <value name="GL_SHORT"/>
+ <value name="GL_FLOAT"/>
+ <value name="GL_FIXED"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/>
+ </desc>
+</template>
+
+<template name="TexCoordPointer">
+ <proto>
+ <return type="void"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="size" error="GL_INVALID_VALUE">
+ <value name="2"/>
+ <value name="3"/>
+ <value name="4"/>
+ </desc>
+
+ <desc name="type">
+ <value name="GL_BYTE"/>
+ <value name="GL_SHORT"/>
+ <value name="GL_FLOAT"/>
+ <value name="GL_FIXED"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/>
+ </desc>
+</template>
+
+<template name="VertexPointer">
+ <proto>
+ <return type="void"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="size" error="GL_INVALID_VALUE">
+ <value name="2"/>
+ <value name="3"/>
+ <value name="4"/>
+ </desc>
+
+ <desc name="type">
+ <value name="GL_BYTE"/>
+ <value name="GL_SHORT"/>
+ <value name="GL_FLOAT"/>
+ <value name="GL_FIXED"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/>
+ </desc>
+</template>
+
+<template name="PolygonOffset">
+ <proto>
+ <return type="void"/>
+ <param name="factor" type="GLtype"/>
+ <param name="units" type="GLtype"/>
+ </proto>
+</template>
+
+<template name="CopyTexImage2D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/>
+ </desc>
+
+ <desc name="internalFormat" error="GL_INVALID_VALUE">
+ <value name="GL_ALPHA"/>
+ <value name="GL_RGB"/>
+ <value name="GL_RGBA"/>
+ <value name="GL_LUMINANCE"/>
+ <value name="GL_LUMINANCE_ALPHA"/>
+ </desc>
+
+ <desc name="border" error="GL_INVALID_VALUE">
+ <value name="0"/>
+ </desc>
+</template>
+
+<template name="CopyTexSubImage2D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/>
+ </desc>
+</template>
+
+<template name="TexSubImage2D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_ALPHA"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_RGB"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT_5_6_5"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_RGBA"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT_4_4_4_4"/>
+ <value name="GL_UNSIGNED_SHORT_5_5_5_1"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_LUMINANCE"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_LUMINANCE_ALPHA"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format" category="OES_depth_texture">
+ <value name="GL_DEPTH_COMPONENT"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_SHORT"/>
+ <value name="GL_UNSIGNED_INT"/>
+ </desc>
+ </desc>
+
+ <desc name="format" category="OES_packed_depth_stencil">
+ <value name="GL_DEPTH_STENCIL_OES"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_INT_24_8_OES"/>
+ </desc>
+ </desc>
+</template>
+
+<template name="BindTexture">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
+ </desc>
+</template>
+
+<template name="DeleteTextures">
+ <proto>
+ <return type="void"/>
+ <param name="n" type="GLsizei"/>
+ <param name="textures" type="const GLuint *"/>
+ </proto>
+</template>
+
+<template name="GenTextures" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="n" type="GLsizei"/>
+ <param name="textures" type="GLuint *"/>
+ </proto>
+</template>
+
+<template name="IsTexture" direction="get">
+ <proto>
+ <return type="GLboolean"/>
+ <param name="texture" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="BlendColor">
+ <proto>
+ <return type="void"/>
+ <param name="red" type="GLtype"/>
+ <param name="green" type="GLtype"/>
+ <param name="blue" type="GLtype"/>
+ <param name="alpha" type="GLtype"/>
+ </proto>
+</template>
+
+<template name="BlendEquation">
+ <proto>
+ <return type="void"/>
+ <param name="mode" type="GLenum"/>
+ </proto>
+
+ <desc name="mode">
+ <value name="GL_FUNC_ADD" category="GLES2.0"/>
+ <value name="GL_FUNC_SUBTRACT" category="GLES2.0"/>
+ <value name="GL_FUNC_REVERSE_SUBTRACT" category="GLES2.0"/>
+ <value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/>
+ <value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/>
+ <value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/>
+
+ <value name="GL_MIN_EXT" category="EXT_blend_minmax"/>
+ <value name="GL_MAX_EXT" category="EXT_blend_minmax"/>
+ </desc>
+</template>
+
+<template name="BlendEquationSeparate">
+ <proto>
+ <return type="void"/>
+ <param name="modeRGB" type="GLenum"/>
+ <param name="modeAlpha" type="GLenum"/>
+ </proto>
+
+ <desc name="modeRGB">
+ <value name="GL_FUNC_ADD" category="GLES2.0"/>
+ <value name="GL_FUNC_SUBTRACT" category="GLES2.0"/>
+ <value name="GL_FUNC_REVERSE_SUBTRACT" category="GLES2.0"/>
+ <value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/>
+ <value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/>
+ <value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/>
+
+ <value name="GL_MIN_EXT" category="EXT_blend_minmax"/>
+ <value name="GL_MAX_EXT" category="EXT_blend_minmax"/>
+ </desc>
+
+ <desc name="modeAlpha">
+ <value name="GL_FUNC_ADD" category="GLES2.0"/>
+ <value name="GL_FUNC_SUBTRACT" category="GLES2.0"/>
+ <value name="GL_FUNC_REVERSE_SUBTRACT" category="GLES2.0"/>
+ <value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/>
+ <value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/>
+ <value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/>
+
+ <value name="GL_MIN_EXT" category="EXT_blend_minmax"/>
+ <value name="GL_MAX_EXT" category="EXT_blend_minmax"/>
+ </desc>
+</template>
+
+<template name="TexImage3D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_3D_OES"/>
+ </desc>
+
+ <desc name="internalFormat">
+ <value name="GL_ALPHA"/>
+ <value name="GL_RGB"/>
+ <value name="GL_RGBA"/>
+ <value name="GL_LUMINANCE"/>
+ <value name="GL_LUMINANCE_ALPHA"/>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_ALPHA"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_RGB"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT_5_6_5"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_RGBA"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT_4_4_4_4"/>
+ <value name="GL_UNSIGNED_SHORT_5_5_5_1"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_LUMINANCE"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_LUMINANCE_ALPHA"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+</template>
+
+<template name="TexSubImage3D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_3D_OES"/>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_ALPHA"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_RGB"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT_5_6_5"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_RGBA"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT_4_4_4_4"/>
+ <value name="GL_UNSIGNED_SHORT_5_5_5_1"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_LUMINANCE"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_LUMINANCE_ALPHA"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_FLOAT" category="OES_texture_float"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/>
+ </desc>
+ </desc>
+</template>
+
+<template name="CopyTexSubImage3D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_3D_OES"/>
+ </desc>
+</template>
+
+<template name="MultiTexCoord">
+ <proto>
+ <return type="void"/>
+ <param name="texture" type="GLenum"/>
+ <vector name="v" type="const GLtype *" size="dynamic">
+ <param name="s" type="GLtype"/>
+ <param name="t" type="GLtype"/>
+ <param name="r" type="GLtype"/>
+ <param name="q" type="GLtype"/>
+ </vector>
+ </proto>
+
+ <desc name="texture">
+ <range base="GL_TEXTURE" from="0" to="31"/>
+ </desc>
+</template>
+
+<template name="CompressedTexImage3D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imagesize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_3D_OES"/>
+ </desc>
+
+ <desc name="internalFormat">
+ <value name="GL_3DC_X_AMD" category="AMD_compressed_3DC_texture"/>
+ <value name="GL_3DC_XY_AMD" category="AMD_compressed_3DC_texture"/>
+ <value name="GL_ATC_RGB_AMD" category="AMD_compressed_ATC_texture"/>
+ <value name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD" category="AMD_compressed_ATC_texture"/>
+ <value name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD" category="AMD_compressed_ATC_texture"/>
+ </desc>
+</template>
+
+<template name="CompressedTexSubImage3D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imagesize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_3D_OES"/>
+ </desc>
+</template>
+
+<template name="ActiveTexture">
+ <proto>
+ <return type="void"/>
+ <param name="texture" type="GLenum"/>
+ </proto>
+
+ <desc name="texture">
+ <range base="GL_TEXTURE" from="0" to="31"/>
+ </desc>
+</template>
+
+<template name="ClientActiveTexture">
+ <proto>
+ <return type="void"/>
+ <param name="texture" type="GLenum"/>
+ </proto>
+
+ <desc name="texture">
+ <range base="GL_TEXTURE" from="0" to="31"/>
+ </desc>
+</template>
+
+<template name="SampleCoverage">
+ <proto>
+ <return type="void"/>
+ <param name="value" type="GLtype"/>
+ <param name="invert" type="GLboolean"/>
+ </proto>
+</template>
+
+<template name="CompressedTexImage2D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/>
+ </desc>
+
+ <desc name="internalFormat">
+ <value name="GL_ETC1_RGB8_OES" category="OES_compressed_ETC1_RGB8_texture"/>
+
+ <value name="GL_PALETTE4_RGB8_OES" category="OES_compressed_paletted_texture"/>
+ <value name="GL_PALETTE4_RGBA8_OES" category="OES_compressed_paletted_texture"/>
+ <value name="GL_PALETTE4_R5_G6_B5_OES" category="OES_compressed_paletted_texture"/>
+ <value name="GL_PALETTE4_RGBA4_OES" category="OES_compressed_paletted_texture"/>
+ <value name="GL_PALETTE4_RGB5_A1_OES" category="OES_compressed_paletted_texture"/>
+ <value name="GL_PALETTE8_RGB8_OES" category="OES_compressed_paletted_texture"/>
+ <value name="GL_PALETTE8_RGBA8_OES" category="OES_compressed_paletted_texture"/>
+ <value name="GL_PALETTE8_R5_G6_B5_OES" category="OES_compressed_paletted_texture"/>
+ <value name="GL_PALETTE8_RGBA4_OES" category="OES_compressed_paletted_texture"/>
+ <value name="GL_PALETTE8_RGB5_A1_OES" category="OES_compressed_paletted_texture"/>
+
+ <value name="GL_3DC_X_AMD" category="AMD_compressed_3DC_texture"/>
+ <value name="GL_3DC_XY_AMD" category="AMD_compressed_3DC_texture"/>
+
+ <value name="GL_ATC_RGB_AMD" category="AMD_compressed_ATC_texture"/>
+ <value name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD" category="AMD_compressed_ATC_texture"/>
+ <value name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD" category="AMD_compressed_ATC_texture"/>
+
+ <value name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
+ <value name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
+ </desc>
+
+ <desc name="border" error="GL_INVALID_VALUE">
+ <value name="0"/>
+ </desc>
+</template>
+
+<template name="CompressedTexSubImage2D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/>
+ </desc>
+
+ <desc name="format">
+ <value name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
+ <value name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
+ </desc>
+</template>
+
+<template name="BlendFuncSeparate">
+ <proto>
+ <return type="void"/>
+ <param name="srcRGB" type="GLenum"/>
+ <param name="dstRGB" type="GLenum"/>
+ <param name="srcAlpha" type="GLenum"/>
+ <param name="dstAlpha" type="GLenum"/>
+ </proto>
+
+ <desc name="srcRGB">
+ <value name="GL_ZERO"/>
+ <value name="GL_ONE"/>
+ <value name="GL_SRC_COLOR"/>
+ <value name="GL_ONE_MINUS_SRC_COLOR"/>
+ <value name="GL_SRC_ALPHA"/>
+ <value name="GL_ONE_MINUS_SRC_ALPHA"/>
+ <value name="GL_DST_ALPHA"/>
+ <value name="GL_ONE_MINUS_DST_ALPHA"/>
+ <value name="GL_DST_COLOR"/>
+ <value name="GL_ONE_MINUS_DST_COLOR"/>
+ <value name="GL_SRC_ALPHA_SATURATE"/>
+
+ <value name="GL_CONSTANT_COLOR" category="GLES2.0"/>
+ <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/>
+ <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/>
+ <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/>
+ </desc>
+
+ <desc name="dstRGB">
+ <value name="GL_ZERO"/>
+ <value name="GL_ONE"/>
+ <value name="GL_SRC_COLOR"/>
+ <value name="GL_ONE_MINUS_SRC_COLOR"/>
+ <value name="GL_SRC_ALPHA"/>
+ <value name="GL_ONE_MINUS_SRC_ALPHA"/>
+ <value name="GL_DST_ALPHA"/>
+ <value name="GL_ONE_MINUS_DST_ALPHA"/>
+ <value name="GL_DST_COLOR"/>
+ <value name="GL_ONE_MINUS_DST_COLOR"/>
+
+ <value name="GL_CONSTANT_COLOR" category="GLES2.0"/>
+ <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/>
+ <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/>
+ <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/>
+ </desc>
+
+ <desc name="srcAlpha">
+ <value name="GL_ZERO"/>
+ <value name="GL_ONE"/>
+ <value name="GL_SRC_COLOR"/>
+ <value name="GL_ONE_MINUS_SRC_COLOR"/>
+ <value name="GL_SRC_ALPHA"/>
+ <value name="GL_ONE_MINUS_SRC_ALPHA"/>
+ <value name="GL_DST_ALPHA"/>
+ <value name="GL_ONE_MINUS_DST_ALPHA"/>
+ <value name="GL_DST_COLOR"/>
+ <value name="GL_ONE_MINUS_DST_COLOR"/>
+ <value name="GL_SRC_ALPHA_SATURATE"/>
+
+ <value name="GL_CONSTANT_COLOR" category="GLES2.0"/>
+ <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/>
+ <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/>
+ <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/>
+ </desc>
+
+ <desc name="dstAlpha">
+ <value name="GL_ZERO"/>
+ <value name="GL_ONE"/>
+ <value name="GL_SRC_COLOR"/>
+ <value name="GL_ONE_MINUS_SRC_COLOR"/>
+ <value name="GL_SRC_ALPHA"/>
+ <value name="GL_ONE_MINUS_SRC_ALPHA"/>
+ <value name="GL_DST_ALPHA"/>
+ <value name="GL_ONE_MINUS_DST_ALPHA"/>
+ <value name="GL_DST_COLOR"/>
+ <value name="GL_ONE_MINUS_DST_COLOR"/>
+
+ <value name="GL_CONSTANT_COLOR" category="GLES2.0"/>
+ <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/>
+ <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/>
+ <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/>
+ </desc>
+</template>
+
+<template name="PointParameter">
+ <proto>
+ <return type="void"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="const GLtype *" size="dynamic">
+ <param name="param" type="GLtype"/>
+ </vector>
+ </proto>
+
+ <desc name="pname">
+ <value name="GL_POINT_SIZE_MIN"/>
+ <value name="GL_POINT_SIZE_MAX"/>
+ <value name="GL_POINT_FADE_THRESHOLD_SIZE"/>
+
+ <desc name="params" vector_size="1"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_POINT_DISTANCE_ATTENUATION"/>
+ <desc name="params" vector_size="3"/>
+ </desc>
+</template>
+
+<template name="VertexAttrib">
+ <proto>
+ <return type="void"/>
+ <param name="index" type="GLuint"/>
+ <vector name="v" type="const GLtype *" size="dynamic">
+ <param name="x" type="GLtype"/>
+ <param name="y" type="GLtype"/>
+ <param name="z" type="GLtype"/>
+ <param name="w" type="GLtype"/>
+ </vector>
+ </proto>
+</template>
+
+<template name="VertexAttribPointer">
+ <proto>
+ <return type="void"/>
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="size" error="GL_INVALID_VALUE">
+ <value name="1"/>
+ <value name="2"/>
+ <value name="3"/>
+ <value name="4"/>
+ </desc>
+
+ <desc name="type" error="GL_INVALID_VALUE">
+ <value name="GL_BYTE"/>
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_SHORT"/>
+ <value name="GL_UNSIGNED_SHORT"/>
+ <value name="GL_FLOAT"/>
+ <value name="GL_FIXED"/>
+ <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/>
+ <value name="GL_UNSIGNED_INT_10_10_10_2_OES" category="OES_vertex_type_10_10_10_2"/>
+ <value name="GL_INT_10_10_10_2_OES" category="OES_vertex_type_10_10_10_2"/>
+ </desc>
+
+ <desc name="type" category="OES_vertex_type_10_10_10_2">
+ <value name="GL_UNSIGNED_INT_10_10_10_2_OES"/>
+ <value name="GL_INT_10_10_10_2_OES"/>
+
+ <desc name="size">
+ <value name="3"/>
+ <value name="4"/>
+ </desc>
+ </desc>
+</template>
+
+<template name="EnableVertexAttribArray">
+ <proto>
+ <return type="void"/>
+ <param name="index" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="DisableVertexAttribArray">
+ <proto>
+ <return type="void"/>
+ <param name="index" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="IsProgram" direction="get">
+ <proto>
+ <return type="GLboolean"/>
+ <param name="program" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="GetProgram" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLtype *" size="dynamic"/>
+ </proto>
+
+ <desc name="pname">
+ <value name="GL_DELETE_STATUS"/>
+ <value name="GL_LINK_STATUS"/>
+ <value name="GL_VALIDATE_STATUS"/>
+ <value name="GL_INFO_LOG_LENGTH"/>
+ <value name="GL_ATTACHED_SHADERS"/>
+ <value name="GL_ACTIVE_ATTRIBUTES"/>
+ <value name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
+ <value name="GL_ACTIVE_UNIFORMS"/>
+ <value name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
+ <value name="GL_PROGRAM_BINARY_LENGTH_OES" category="OES_get_program_binary"/>
+
+ <desc name="params" convert="false"/>
+ </desc>
+</template>
+
+<template name="GetVertexAttrib" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLtype *" size="dynamic"/>
+ </proto>
+
+ <desc name="pname">
+ <value name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
+ <value name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
+ <value name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
+ <value name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
+ <value name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
+ <value name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
+
+ <desc name="params" vector_size="1" convert="false"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_CURRENT_VERTEX_ATTRIB"/>
+ <desc name="params" vector_size="16?" convert="false"/>
+ </desc>
+</template>
+
+<template name="GetVertexAttribPointer" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="pointer" type="GLvoid **" size="dynamic"/>
+ </proto>
+
+ <desc name="pname">
+ <value name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
+ </desc>
+</template>
+
+<template name="GetBufferPointer" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLvoid **" size="dynamic"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_ARRAY_BUFFER"/>
+ <value name="GL_ELEMENT_ARRAY_BUFFER"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_BUFFER_MAP_POINTER_OES"/>
+ </desc>
+</template>
+
+<template name="MapBuffer" direction="get">
+ <proto>
+ <return type="void *"/>
+ <param name="target" type="GLenum"/>
+ <param name="access" type="GLenum"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_ARRAY_BUFFER"/>
+ <value name="GL_ELEMENT_ARRAY_BUFFER"/>
+ </desc>
+
+ <desc name="access">
+ <value name="GL_WRITE_ONLY_OES"/>
+ </desc>
+</template>
+
+<template name="UnmapBuffer" direction="get">
+ <proto>
+ <return type="GLboolean"/>
+ <param name="target" type="GLenum"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_ARRAY_BUFFER"/>
+ <value name="GL_ELEMENT_ARRAY_BUFFER"/>
+ </desc>
+</template>
+
+<template name="BindBuffer">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_ARRAY_BUFFER"/>
+ <value name="GL_ELEMENT_ARRAY_BUFFER"/>
+ </desc>
+</template>
+
+<template name="BufferData">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="data" type="const GLvoid *"/>
+ <param name="usage" type="GLenum"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_ARRAY_BUFFER"/>
+ <value name="GL_ELEMENT_ARRAY_BUFFER"/>
+ </desc>
+
+ <desc name="usage">
+ <value name="GL_STATIC_DRAW"/>
+ <value name="GL_DYNAMIC_DRAW"/>
+ <value name="GL_STREAM_DRAW" category="GLES2.0"/>
+ </desc>
+</template>
+
+<template name="BufferSubData">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="data" type="const GLvoid *"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_ARRAY_BUFFER"/>
+ <value name="GL_ELEMENT_ARRAY_BUFFER"/>
+ </desc>
+</template>
+
+<template name="DeleteBuffers">
+ <proto>
+ <return type="void"/>
+ <param name="n" type="GLsizei"/>
+ <param name="buffer" type="const GLuint *"/>
+ </proto>
+</template>
+
+<template name="GenBuffers" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="n" type="GLsizei"/>
+ <param name="buffer" type="GLuint *"/>
+ </proto>
+</template>
+
+<template name="GetBufferParameter" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLtype *" size="dynamic"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_ARRAY_BUFFER"/>
+ <value name="GL_ELEMENT_ARRAY_BUFFER"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_BUFFER_SIZE"/>
+ <value name="GL_BUFFER_USAGE"/>
+ <value name="GL_BUFFER_ACCESS_OES" category="OES_mapbuffer"/>
+ <value name="GL_BUFFER_MAPPED_OES" category="OES_mapbuffer"/>
+ </desc>
+</template>
+
+<template name="IsBuffer" direction="get">
+ <proto>
+ <return type="GLboolean"/>
+ <param name="buffer" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="CreateShader">
+ <proto>
+ <return type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ </proto>
+
+ <desc name="type">
+ <value name="GL_VERTEX_SHADER"/>
+ <value name="GL_FRAGMENT_SHADER"/>
+ </desc>
+</template>
+
+<template name="ShaderSource">
+ <proto>
+ <return type="void"/>
+ <param name="shader" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="string" type="const GLchar **"/>
+ <param name="length" type="const int *"/>
+ </proto>
+</template>
+
+<template name="CompileShader">
+ <proto>
+ <return type="void"/>
+ <param name="shader" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="ReleaseShaderCompiler">
+ <proto>
+ <return type="void"/>
+ </proto>
+</template>
+
+<template name="DeleteShader">
+ <proto>
+ <return type="void"/>
+ <param name="shader" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="ShaderBinary">
+ <proto>
+ <return type="void"/>
+ <param name="n" type="GLsizei"/>
+ <param name="shaders" type="const GLuint *"/>
+ <param name="binaryformat" type="GLenum"/>
+ <param name="binary" type="const GLvoid *"/>
+ <param name="length" type="GLsizei"/>
+ </proto>
+</template>
+
+<template name="CreateProgram">
+ <proto>
+ <return type="GLuint"/>
+ </proto>
+</template>
+
+<template name="AttachShader">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ <param name="shader" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="DetachShader">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ <param name="shader" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="LinkProgram">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="UseProgram">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="DeleteProgram">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="GetActiveAttrib" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="size" type="GLint *"/>
+ <param name="type" type="GLenum *"/>
+ <param name="name" type="GLchar *"/>
+ </proto>
+</template>
+
+<template name="GetAttribLocation" direction="get">
+ <proto>
+ <return type="GLint"/>
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const char *"/>
+ </proto>
+</template>
+
+<template name="BindAttribLocation">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="name" type="const char *"/>
+ </proto>
+</template>
+
+<template name="GetUniformLocation" direction="get">
+ <proto>
+ <return type="GLint"/>
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const char *"/>
+ </proto>
+</template>
+
+<template name="GetActiveUniform" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="size" type="GLint *"/>
+ <param name="type" type="GLenum *"/>
+ <param name="name" type="GLchar *"/>
+ </proto>
+</template>
+
+<template name="Uniform">
+ <proto>
+ <return type="void"/>
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei" hide_if_expanded="true"/>
+ <vector name="values" type="const GLtype *" size="dynamic">
+ <param name="v0" type="GLtype"/>
+ <param name="v1" type="GLtype"/>
+ <param name="v2" type="GLtype"/>
+ <param name="v3" type="GLtype"/>
+ </vector>
+ </proto>
+</template>
+
+<template name="UniformMatrix">
+ <proto>
+ <return type="void"/>
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <vector name="value" type="const GLtype *" size="dynamic"/>
+ </proto>
+</template>
+
+<template name="ValidateProgram">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="GenerateMipmap">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
+ </desc>
+</template>
+
+<template name="BindFramebuffer">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="framebuffer" type="GLuint"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/>
+ <value name="GL_FRAMEBUFFER" category="GLES2.0"/>
+ </desc>
+</template>
+
+<template name="DeleteFramebuffers">
+ <proto>
+ <return type="void"/>
+ <param name="n" type="GLsizei"/>
+ <param name="framebuffers" type="const GLuint *"/>
+ </proto>
+</template>
+
+<template name="GenFramebuffers">
+ <proto>
+ <return type="void"/>
+ <param name="n" type="GLsizei"/>
+ <param name="ids" type="GLuint *"/>
+ </proto>
+</template>
+
+<template name="BindRenderbuffer">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="renderbuffer" type="GLuint"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/>
+ <value name="GL_RENDERBUFFER" category="GLES2.0"/>
+ </desc>
+</template>
+
+<template name="DeleteRenderbuffers">
+ <proto>
+ <return type="void"/>
+ <param name="n" type="GLsizei"/>
+ <param name="renderbuffers" type="const GLuint *"/>
+ </proto>
+</template>
+
+<template name="GenRenderbuffers">
+ <proto>
+ <return type="void"/>
+ <param name="n" type="GLsizei"/>
+ <param name="renderbuffers" type="GLuint *"/>
+ </proto>
+</template>
+
+<template name="RenderbufferStorage">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/>
+ <value name="GL_RENDERBUFFER" category="GLES2.0"/>
+ </desc>
+
+ <desc name="internalFormat">
+ <value name="GL_DEPTH_COMPONENT16_OES" category="OES_framebuffer_object"/>
+ <value name="GL_RGBA4_OES" category="OES_framebuffer_object"/>
+ <value name="GL_RGB5_A1_OES" category="OES_framebuffer_object"/>
+ <value name="GL_RGB565_OES" category="OES_framebuffer_object"/>
+ <value name="GL_STENCIL_INDEX8_OES" category="OES_stencil8"/>
+
+ <value name="GL_DEPTH_COMPONENT16" category="GLES2.0"/>
+ <value name="GL_RGBA4" category="GLES2.0"/>
+ <value name="GL_RGB5_A1" category="GLES2.0"/>
+ <value name="GL_RGB565" category="GLES2.0"/>
+ <value name="GL_STENCIL_INDEX8" category="GLES2.0"/>
+
+ <value name="GL_DEPTH_COMPONENT24_OES" category="OES_depth24"/>
+ <value name="GL_DEPTH_COMPONENT32_OES" category="OES_depth32"/>
+ <value name="GL_RGB8_OES" category="OES_rgb8_rgba8"/>
+ <value name="GL_RGBA8_OES" category="OES_rgb8_rgba8"/>
+ <value name="GL_STENCIL_INDEX1_OES" category="OES_stencil1"/>
+ <value name="GL_STENCIL_INDEX4_OES" category="OES_stencil4"/>
+ <value name="GL_DEPTH24_STENCIL8_OES" category="OES_packed_depth_stencil"/>
+ </desc>
+</template>
+
+<template name="FramebufferRenderbuffer">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="renderbuffertarget" type="GLenum"/>
+ <param name="renderbuffer" type="GLuint"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/>
+ <value name="GL_FRAMEBUFFER" category="GLES2.0"/>
+ </desc>
+
+ <desc name="attachment">
+ <value name="GL_COLOR_ATTACHMENT0_OES" category="OES_framebuffer_object"/>
+ <value name="GL_DEPTH_ATTACHMENT_OES" category="OES_framebuffer_object"/>
+ <value name="GL_STENCIL_ATTACHMENT_OES" category="OES_framebuffer_object"/>
+ <value name="GL_COLOR_ATTACHMENT0" category="GLES2.0"/>
+ <value name="GL_DEPTH_ATTACHMENT" category="GLES2.0"/>
+ <value name="GL_STENCIL_ATTACHMENT" category="GLES2.0"/>
+ </desc>
+
+ <desc name="renderbuffertarget">
+ <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/>
+ <value name="GL_RENDERBUFFER" category="GLES2.0"/>
+ </desc>
+</template>
+
+<template name="FramebufferTexture2D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="textarget" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/>
+ <value name="GL_FRAMEBUFFER" category="GLES2.0"/>
+ </desc>
+
+ <desc name="attachment">
+ <value name="GL_COLOR_ATTACHMENT0_OES" category="OES_framebuffer_object"/>
+ <value name="GL_DEPTH_ATTACHMENT_OES" category="OES_framebuffer_object"/>
+ <value name="GL_STENCIL_ATTACHMENT_OES" category="OES_framebuffer_object"/>
+ <value name="GL_COLOR_ATTACHMENT0" category="GLES2.0"/>
+ <value name="GL_DEPTH_ATTACHMENT" category="GLES2.0"/>
+ <value name="GL_STENCIL_ATTACHMENT" category="GLES2.0"/>
+ </desc>
+
+ <desc name="textarget" error="GL_INVALID_OPERATION">
+ <value name="GL_TEXTURE_2D"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/>
+ </desc>
+ <!-- According to the base specification, "level" must be 0. But
+ extension GL_OES_fbo_render_mipmap lifts that restriction,
+ so no restriction is placed here. -->
+</template>
+
+<template name="FramebufferTexture3D">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="textarget" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/>
+ <value name="GL_FRAMEBUFFER" category="GLES2.0"/>
+ </desc>
+
+ <desc name="attachment">
+ <value name="GL_COLOR_ATTACHMENT0_OES" category="OES_framebuffer_object"/>
+ <value name="GL_DEPTH_ATTACHMENT_OES" category="OES_framebuffer_object"/>
+ <value name="GL_STENCIL_ATTACHMENT_OES" category="OES_framebuffer_object"/>
+ <value name="GL_COLOR_ATTACHMENT0" category="GLES2.0"/>
+ <value name="GL_DEPTH_ATTACHMENT" category="GLES2.0"/>
+ <value name="GL_STENCIL_ATTACHMENT" category="GLES2.0"/>
+ </desc>
+
+ <desc name="textarget" error="GL_INVALID_OPERATION">
+ <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
+ </desc>
+</template>
+
+<template name="CheckFramebufferStatus" direction="get">
+ <proto>
+ <return type="GLenum"/>
+ <param name="target" type="GLenum"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/>
+ <value name="GL_FRAMEBUFFER" category="GLES2.0"/>
+ </desc>
+</template>
+
+<template name="GetFramebufferAttachmentParameter" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLtype *" size="dynamic"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/>
+ <value name="GL_FRAMEBUFFER" category="GLES2.0"/>
+ </desc>
+
+ <desc name="pname">
+ <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" category="OES_framebuffer_object"/>
+ <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" category="OES_framebuffer_object"/>
+ <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" category="OES_framebuffer_object"/>
+ <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" category="OES_framebuffer_object"/>
+
+ <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" category="GLES2.0"/>
+ <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" category="GLES2.0"/>
+ <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" category="GLES2.0"/>
+ <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" category="GLES2.0"/>
+ <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" category="OES_texture_3D"/>
+
+ <desc name="params" vector_size="1" convert="false"/>
+ </desc>
+</template>
+
+<template name="GetRenderbufferParameter" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLtype *" size="dynamic"/>
+ </proto>
+
+ <desc name="target">
+ <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/>
+ <value name="GL_RENDERBUFFER" category="GLES2.0"/>
+ </desc>
+
+ <desc name="pname" category="OES_framebuffer_object">
+ <value name="GL_RENDERBUFFER_WIDTH_OES"/>
+ <value name="GL_RENDERBUFFER_HEIGHT_OES"/>
+ <value name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
+ <value name="GL_RENDERBUFFER_RED_SIZE_OES"/>
+ <value name="GL_RENDERBUFFER_GREEN_SIZE_OES"/>
+ <value name="GL_RENDERBUFFER_BLUE_SIZE_OES"/>
+ <value name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/>
+ <value name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/>
+ <value name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/>
+
+ <desc name="params" vector_size="1" convert="false"/>
+ </desc>
+
+ <desc name="pname" category="GLES2.0">
+ <value name="GL_RENDERBUFFER_WIDTH"/>
+ <value name="GL_RENDERBUFFER_HEIGHT"/>
+ <value name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
+ <value name="GL_RENDERBUFFER_RED_SIZE"/>
+ <value name="GL_RENDERBUFFER_GREEN_SIZE"/>
+ <value name="GL_RENDERBUFFER_BLUE_SIZE"/>
+ <value name="GL_RENDERBUFFER_ALPHA_SIZE"/>
+ <value name="GL_RENDERBUFFER_DEPTH_SIZE"/>
+ <value name="GL_RENDERBUFFER_STENCIL_SIZE"/>
+
+ <desc name="params" vector_size="1" convert="false"/>
+ </desc>
+</template>
+
+<template name="IsRenderbuffer" direction="get">
+ <proto>
+ <return type="GLboolean"/>
+ <param name="renderbuffer" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="IsFramebuffer" direction="get">
+ <proto>
+ <return type="GLboolean"/>
+ <param name="framebuffer" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="IsShader" direction="get">
+ <proto>
+ <return type="GLboolean"/>
+ <param name="shader" type="GLuint"/>
+ </proto>
+</template>
+
+<template name="GetShader" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="shader" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <vector name="params" type="GLtype *" size="dynamic"/>
+ </proto>
+
+ <desc name="pname">
+ <value name="GL_SHADER_TYPE"/>
+ <value name="GL_COMPILE_STATUS"/>
+ <value name="GL_DELETE_STATUS"/>
+ <value name="GL_INFO_LOG_LENGTH"/>
+ <value name="GL_SHADER_SOURCE_LENGTH"/>
+ </desc>
+</template>
+
+<template name="GetAttachedShaders" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ <param name="maxCount" type="GLsizei"/>
+ <param name="count" type="GLsizei *"/>
+ <param name="shaders" type="GLuint *"/>
+ </proto>
+</template>
+
+<template name="GetShaderInfoLog" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="shader" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="infoLog" type="GLchar *"/>
+ </proto>
+</template>
+
+<template name="GetProgramInfoLog" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="infoLog" type="GLchar *"/>
+ </proto>
+</template>
+
+<template name="GetShaderSource" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="shader" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="source" type="GLchar *"/>
+ </proto>
+</template>
+
+<template name="GetShaderPrecisionFormat" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="shadertype" type="GLenum"/>
+ <param name="precisiontype" type="GLenum"/>
+ <param name="range" type="GLint *"/>
+ <param name="precision" type="GLint *"/>
+ </proto>
+
+ <desc name="shadertype">
+ <value name="GL_VERTEX_SHADER"/>
+ <value name="GL_FRAGMENT_SHADER"/>
+ </desc>
+
+ <desc name="precisiontype">
+ <value name="GL_LOW_FLOAT"/>
+ <value name="GL_MEDIUM_FLOAT"/>
+ <value name="GL_HIGH_FLOAT"/>
+ <value name="GL_LOW_INT"/>
+ <value name="GL_MEDIUM_INT"/>
+ <value name="GL_HIGH_INT"/>
+ </desc>
+</template>
+
+<template name="GetUniform" direction="get">
+ <proto>
+ <return type="void"/>
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <vector name="params" type="GLtype *" size="dynamic"/>
+ </proto>
+</template>
+
+<template name="QueryMatrix" direction="get">
+ <proto>
+ <return type="GLbitfield"/>
+ <vector name="mantissa" type="GLtype *" size="16"/>
+ <vector name="exponent" type="GLint *" size="16"/>
+ </proto>
+</template>
+
+<template name="DrawTex">
+ <proto>
+ <return type="void"/>
+ <vector name="coords" type="const GLtype *" size="5">
+ <param name="x" type="GLtype"/>
+ <param name="y" type="GLtype"/>
+ <param name="z" type="GLtype"/>
+ <param name="w" type="GLtype"/>
+ <param name="h" type="GLtype"/>
+ </vector>
+ </proto>
+</template>
+
+<template name="MultiDrawArrays">
+ <proto>
+ <return type="void"/>
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint *"/>
+ <param name="count" type="GLsizei *"/>
+ <param name="primcount" type="GLsizei"/>
+ </proto>
+
+ <desc name="mode">
+ <value name="GL_POINTS"/>
+ <value name="GL_LINES"/>
+ <value name="GL_LINE_LOOP"/>
+ <value name="GL_LINE_STRIP"/>
+ <value name="GL_TRIANGLES"/>
+ <value name="GL_TRIANGLE_STRIP"/>
+ <value name="GL_TRIANGLE_FAN"/>
+ </desc>
+</template>
+
+<template name="MultiDrawElements">
+ <proto>
+ <return type="void"/>
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid **"/>
+ <param name="primcount" type="GLsizei"/>
+ </proto>
+
+ <desc name="mode">
+ <value name="GL_POINTS"/>
+ <value name="GL_LINES"/>
+ <value name="GL_LINE_LOOP"/>
+ <value name="GL_LINE_STRIP"/>
+ <value name="GL_TRIANGLES"/>
+ <value name="GL_TRIANGLE_STRIP"/>
+ <value name="GL_TRIANGLE_FAN"/>
+ </desc>
+
+ <desc name="type">
+ <value name="GL_UNSIGNED_BYTE"/>
+ <value name="GL_UNSIGNED_SHORT"/>
+ <!-- GL_UNSIGNED_INT is not defined in GLES1.1 headers -->
+ <value name="(0x1405 /* GL_UNSIGNED_INT */)" category="OES_element_index_uint"/>
+ </desc>
+</template>
+
+<api name="mesa" implementation="true">
+ <category name="MESA"/>
+
+ <function name="Color4f" default_prefix="_vbo_" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="ClipPlane" template="ClipPlane" gltype="GLdouble"/>
+ <function name="CullFace" template="CullFace"/>
+
+ <function name="Fogf" template="Fog" gltype="GLfloat" expand_vector="true"/>
+ <function name="Fogfv" template="Fog" gltype="GLfloat"/>
+
+ <function name="FrontFace" template="FrontFace"/>
+ <function name="Hint" template="Hint"/>
+
+ <function name="Lightf" template="Light" gltype="GLfloat" expand_vector="true"/>
+ <function name="Lightfv" template="Light" gltype="GLfloat"/>
+
+ <function name="LightModelf" template="LightModel" gltype="GLfloat" expand_vector="true"/>
+ <function name="LightModelfv" template="LightModel" gltype="GLfloat"/>
+
+ <function name="LineWidth" template="LineWidth" gltype="GLfloat"/>
+
+ <function name="Materialf" default_prefix="_vbo_" template="Material" gltype="GLfloat" expand_vector="true"/>
+ <function name="Materialfv" default_prefix="_vbo_" template="Material" gltype="GLfloat"/>
+
+ <function name="PointSize" template="PointSize" gltype="GLfloat"/>
+ <function name="PointSizePointer" template="PointSizePointer"/>
+
+ <function name="Scissor" template="Scissor"/>
+ <function name="ShadeModel" template="ShadeModel"/>
+
+ <function name="TexParameterf" template="TexParameter" gltype="GLfloat" expand_vector="true"/>
+ <function name="TexParameterfv" template="TexParameter" gltype="GLfloat"/>
+ <function name="TexParameteri" template="TexParameter" gltype="GLint" expand_vector="true"/>
+ <function name="TexParameteriv" template="TexParameter" gltype="GLint"/>
+
+ <function name="TexImage2D" template="TexImage2D"/>
+
+ <function name="TexEnvf" template="TexEnv" gltype="GLfloat" expand_vector="true"/>
+ <function name="TexEnvi" template="TexEnv" gltype="GLint" expand_vector="true"/>
+ <function name="TexEnvfv" template="TexEnv" gltype="GLfloat"/>
+ <function name="TexEnviv" template="TexEnv" gltype="GLint"/>
+
+ <function name="TexGenf" template="TexGen" gltype="GLfloat" expand_vector="true"/>
+ <function name="TexGenfv" template="TexGen" gltype="GLfloat"/>
+
+ <function name="Clear" template="Clear"/>
+ <function name="ClearColor" template="ClearColor" gltype="GLclampf"/>
+ <function name="ClearStencil" template="ClearStencil"/>
+ <function name="ClearDepth" template="ClearDepth" gltype="GLclampd"/>
+
+ <function name="StencilMask" template="StencilMask"/>
+ <function name="StencilMaskSeparate" template="StencilMaskSeparate"/>
+ <function name="ColorMask" template="ColorMask"/>
+ <function name="DepthMask" template="DepthMask"/>
+ <function name="Disable" template="Disable"/>
+ <function name="Enable" template="Enable"/>
+ <function name="Finish" template="Finish"/>
+ <function name="Flush" template="Flush"/>
+
+ <function name="AlphaFunc" template="AlphaFunc" gltype="GLclampf"/>
+
+ <function name="BlendFunc" template="BlendFunc"/>
+ <function name="LogicOp" template="LogicOp"/>
+ <function name="StencilFunc" template="StencilFunc"/>
+ <function name="StencilFuncSeparate" template="StencilFuncSeparate"/>
+ <function name="StencilOp" template="StencilOp"/>
+ <function name="StencilOpSeparate" template="StencilOpSeparate"/>
+ <function name="DepthFunc" template="DepthFunc"/>
+ <function name="PixelStorei" template="PixelStore" gltype="GLint"/>
+
+ <function name="ReadPixels" template="ReadPixels"/>
+ <function name="GetBooleanv" template="GetState" gltype="GLboolean"/>
+ <function name="GetClipPlane" template="GetClipPlane" gltype="GLdouble"/>
+ <function name="GetError" template="GetError"/>
+ <function name="GetFloatv" template="GetState" gltype="GLfloat"/>
+ <function name="GetFixedv" template="GetState" gltype="GLfixed"/>
+ <function name="GetIntegerv" template="GetState" gltype="GLint"/>
+
+ <function name="GetLightfv" template="GetLight" gltype="GLfloat"/>
+ <function name="GetMaterialfv" template="GetMaterial" gltype="GLfloat"/>
+ <function name="GetMaterialiv" template="GetMaterial" gltype="GLint"/>
+
+ <function name="GetString" template="GetString"/>
+
+ <function name="GetTexEnvfv" template="GetTexEnv" gltype="GLfloat"/>
+ <function name="GetTexEnviv" template="GetTexEnv" gltype="GLint"/>
+ <function name="GetTexGenfv" template="GetTexGen" gltype="GLfloat"/>
+ <function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/>
+ <function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/>
+
+ <function name="IsEnabled" template="IsEnabled"/>
+
+ <function name="DepthRange" template="DepthRange" gltype="GLclampd"/>
+ <function name="Frustum" template="Frustum" gltype="GLdouble"/>
+
+ <function name="LoadIdentity" template="LoadIdentity"/>
+ <function name="LoadMatrixf" template="LoadMatrix" gltype="GLfloat"/>
+ <function name="MatrixMode" template="MatrixMode"/>
+
+ <function name="MultMatrixf" template="MultMatrix" gltype="GLfloat"/>
+ <function name="Ortho" template="Ortho" gltype="GLdouble"/>
+ <function name="PopMatrix" template="PopMatrix"/>
+ <function name="PushMatrix" template="PushMatrix"/>
+
+ <function name="Rotatef" template="Rotate" gltype="GLfloat"/>
+ <function name="Scalef" template="Scale" gltype="GLfloat"/>
+ <function name="Translatef" template="Translate" gltype="GLfloat"/>
+
+ <function name="Viewport" template="Viewport"/>
+
+ <function name="ColorPointer" template="ColorPointer"/>
+ <function name="DisableClientState" template="DisableClientState"/>
+ <function name="DrawArrays" template="DrawArrays"/>
+ <function name="DrawElements" template="DrawElements"/>
+ <function name="EnableClientState" template="EnableClientState"/>
+
+ <function name="GetPointerv" template="GetPointer"/>
+ <function name="Normal3f" default_prefix="_vbo_" template="Normal" gltype="GLfloat" expand_vector="true"/>
+ <function name="NormalPointer" template="NormalPointer"/>
+ <function name="TexCoordPointer" template="TexCoordPointer"/>
+ <function name="VertexPointer" template="VertexPointer"/>
+
+ <function name="PolygonOffset" template="PolygonOffset" gltype="GLfloat"/>
+ <function name="CopyTexImage2D" template="CopyTexImage2D"/>
+ <function name="CopyTexSubImage2D" template="CopyTexSubImage2D"/>
+ <function name="TexSubImage2D" template="TexSubImage2D"/>
+
+ <function name="BindTexture" template="BindTexture"/>
+ <function name="DeleteTextures" template="DeleteTextures"/>
+ <function name="GenTextures" template="GenTextures"/>
+ <function name="IsTexture" template="IsTexture"/>
+
+ <function name="BlendColor" template="BlendColor" gltype="GLclampf"/>
+ <function name="BlendEquation" template="BlendEquation"/>
+ <function name="BlendEquationSeparateEXT" template="BlendEquationSeparate"/>
+
+ <function name="TexImage3D" template="TexImage3D"/>
+ <function name="TexSubImage3D" template="TexSubImage3D"/>
+ <function name="CopyTexSubImage3D" template="CopyTexSubImage3D"/>
+
+ <function name="CompressedTexImage3DARB" template="CompressedTexImage3D"/>
+ <function name="CompressedTexSubImage3DARB" template="CompressedTexSubImage3D"/>
+
+ <function name="ActiveTextureARB" template="ActiveTexture"/>
+ <function name="ClientActiveTextureARB" template="ClientActiveTexture"/>
+
+ <function name="MultiTexCoord4f" default_prefix="_vbo_" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+
+ <function name="SampleCoverageARB" template="SampleCoverage" gltype="GLclampf"/>
+
+ <function name="CompressedTexImage2DARB" template="CompressedTexImage2D"/>
+ <function name="CompressedTexSubImage2DARB" template="CompressedTexSubImage2D"/>
+
+ <function name="BlendFuncSeparateEXT" template="BlendFuncSeparate"/>
+
+ <function name="PointParameterf" template="PointParameter" gltype="GLfloat" expand_vector="true"/>
+ <function name="PointParameterfv" template="PointParameter" gltype="GLfloat"/>
+
+ <function name="VertexAttrib1f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
+ <function name="VertexAttrib2f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
+ <function name="VertexAttrib3f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
+ <function name="VertexAttrib4f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="VertexAttrib1fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
+ <function name="VertexAttrib2fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
+ <function name="VertexAttrib3fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
+ <function name="VertexAttrib4fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
+
+ <function name="VertexAttribPointerARB" template="VertexAttribPointer"/>
+ <function name="EnableVertexAttribArrayARB" template="EnableVertexAttribArray"/>
+ <function name="DisableVertexAttribArrayARB" template="DisableVertexAttribArray"/>
+
+ <function name="IsProgram" template="IsProgram"/>
+ <function name="GetProgramiv" template="GetProgram" gltype="GLint"/>
+
+ <function name="GetVertexAttribfvARB" template="GetVertexAttrib" gltype="GLfloat"/>
+ <function name="GetVertexAttribivARB" template="GetVertexAttrib" gltype="GLint"/>
+ <function name="GetVertexAttribPointervARB" template="GetVertexAttribPointer"/>
+
+ <function name="GetBufferPointervARB" template="GetBufferPointer"/>
+ <function name="MapBufferARB" template="MapBuffer"/>
+ <function name="UnmapBufferARB" template="UnmapBuffer"/>
+ <function name="BindBufferARB" template="BindBuffer"/>
+ <function name="BufferDataARB" template="BufferData"/>
+ <function name="BufferSubDataARB" template="BufferSubData"/>
+ <function name="DeleteBuffersARB" template="DeleteBuffers"/>
+ <function name="GenBuffersARB" template="GenBuffers"/>
+ <function name="GetBufferParameterivARB" template="GetBufferParameter" gltype="GLint"/>
+ <function name="IsBufferARB" template="IsBuffer"/>
+
+ <function name="CreateShader" template="CreateShader"/>
+ <function name="ShaderSourceARB" template="ShaderSource"/>
+ <function name="CompileShaderARB" template="CompileShader"/>
+ <function name="ReleaseShaderCompiler" template="ReleaseShaderCompiler"/>
+ <function name="DeleteShader" template="DeleteShader"/>
+ <function name="ShaderBinary" template="ShaderBinary"/>
+ <function name="CreateProgram" template="CreateProgram"/>
+ <function name="AttachShader" template="AttachShader"/>
+ <function name="DetachShader" template="DetachShader"/>
+ <function name="LinkProgramARB" template="LinkProgram"/>
+ <function name="UseProgramObjectARB" template="UseProgram"/>
+ <function name="DeleteProgram" template="DeleteProgram"/>
+
+ <function name="GetActiveAttribARB" template="GetActiveAttrib"/>
+ <function name="GetAttribLocationARB" template="GetAttribLocation"/>
+ <function name="BindAttribLocationARB" template="BindAttribLocation"/>
+ <function name="GetUniformLocationARB" template="GetUniformLocation"/>
+ <function name="GetActiveUniformARB" template="GetActiveUniform"/>
+
+ <function name="Uniform1fARB" template="Uniform" gltype="GLfloat" vector_size="1" expand_vector="true"/>
+ <function name="Uniform2fARB" template="Uniform" gltype="GLfloat" vector_size="2" expand_vector="true"/>
+ <function name="Uniform3fARB" template="Uniform" gltype="GLfloat" vector_size="3" expand_vector="true"/>
+ <function name="Uniform4fARB" template="Uniform" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="Uniform1iARB" template="Uniform" gltype="GLint" vector_size="1" expand_vector="true"/>
+ <function name="Uniform2iARB" template="Uniform" gltype="GLint" vector_size="2" expand_vector="true"/>
+ <function name="Uniform3iARB" template="Uniform" gltype="GLint" vector_size="3" expand_vector="true"/>
+ <function name="Uniform4iARB" template="Uniform" gltype="GLint" vector_size="4" expand_vector="true"/>
+ <function name="Uniform1fvARB" template="Uniform" gltype="GLfloat" vector_size="1"/>
+ <function name="Uniform2fvARB" template="Uniform" gltype="GLfloat" vector_size="2"/>
+ <function name="Uniform3fvARB" template="Uniform" gltype="GLfloat" vector_size="3"/>
+ <function name="Uniform4fvARB" template="Uniform" gltype="GLfloat" vector_size="4"/>
+ <function name="Uniform1ivARB" template="Uniform" gltype="GLint" vector_size="1"/>
+ <function name="Uniform2ivARB" template="Uniform" gltype="GLint" vector_size="2"/>
+ <function name="Uniform3ivARB" template="Uniform" gltype="GLint" vector_size="3"/>
+ <function name="Uniform4ivARB" template="Uniform" gltype="GLint" vector_size="4"/>
+
+ <function name="UniformMatrix2fvARB" template="UniformMatrix" gltype="GLfloat" vector_size="2"/>
+ <function name="UniformMatrix3fvARB" template="UniformMatrix" gltype="GLfloat" vector_size="3"/>
+ <function name="UniformMatrix4fvARB" template="UniformMatrix" gltype="GLfloat" vector_size="4"/>
+
+ <function name="ValidateProgramARB" template="ValidateProgram"/>
+
+ <function name="GenerateMipmapEXT" template="GenerateMipmap"/>
+ <function name="BindFramebufferEXT" template="BindFramebuffer"/>
+ <function name="DeleteFramebuffersEXT" template="DeleteFramebuffers"/>
+ <function name="GenFramebuffersEXT" template="GenFramebuffers"/>
+ <function name="BindRenderbufferEXT" template="BindRenderbuffer"/>
+ <function name="DeleteRenderbuffersEXT" template="DeleteRenderbuffers"/>
+ <function name="GenRenderbuffersEXT" template="GenRenderbuffers"/>
+ <function name="RenderbufferStorageEXT" template="RenderbufferStorage"/>
+ <function name="FramebufferRenderbufferEXT" template="FramebufferRenderbuffer"/>
+ <function name="FramebufferTexture2DEXT" template="FramebufferTexture2D"/>
+ <function name="FramebufferTexture3DEXT" template="FramebufferTexture3D"/>
+ <function name="CheckFramebufferStatusEXT" template="CheckFramebufferStatus"/>
+ <function name="GetFramebufferAttachmentParameterivEXT" template="GetFramebufferAttachmentParameter" gltype="GLint"/>
+ <function name="GetRenderbufferParameterivEXT" template="GetRenderbufferParameter" gltype="GLint"/>
+ <function name="IsRenderbufferEXT" template="IsRenderbuffer"/>
+ <function name="IsFramebufferEXT" template="IsFramebuffer"/>
+
+ <function name="IsShader" template="IsShader"/>
+ <function name="GetShaderiv" template="GetShader" gltype="GLint"/>
+ <function name="GetAttachedShaders" template="GetAttachedShaders"/>
+ <function name="GetShaderInfoLog" template="GetShaderInfoLog"/>
+ <function name="GetProgramInfoLog" template="GetProgramInfoLog"/>
+ <function name="GetShaderSourceARB" template="GetShaderSource"/>
+ <function name="GetShaderPrecisionFormat" template="GetShaderPrecisionFormat"/>
+ <function name="GetUniformfvARB" template="GetUniform" gltype="GLfloat"/>
+ <function name="GetUniformivARB" template="GetUniform" gltype="GLint"/>
+
+ <function name="DrawTexf" template="DrawTex" gltype="GLfloat" expand_vector="true"/>
+ <function name="DrawTexfv" template="DrawTex" gltype="GLfloat"/>
+ <function name="DrawTexi" template="DrawTex" gltype="GLint" expand_vector="true"/>
+ <function name="DrawTexiv" template="DrawTex" gltype="GLint"/>
+ <function name="DrawTexs" template="DrawTex" gltype="GLshort" expand_vector="true"/>
+ <function name="DrawTexsv" template="DrawTex" gltype="GLshort"/>
+
+ <!-- EXT_multi_draw_arrays -->
+ <function name="MultiDrawArraysEXT" template="MultiDrawArrays"/>
+ <function name="MultiDrawElementsEXT" template="MultiDrawElements"/>
+</api>
+
+<api name="GLES1.1">
+ <category name="GLES1.1"/>
+
+ <category name="OES_byte_coordinates"/>
+ <category name="OES_fixed_point"/>
+ <category name="OES_single_precision"/>
+ <category name="OES_matrix_get"/>
+ <category name="OES_read_format"/>
+ <category name="OES_compressed_paletted_texture"/>
+ <category name="OES_point_size_array"/>
+ <category name="OES_point_sprite"/>
+ <category name="OES_query_matrix"/>
+ <category name="OES_draw_texture"/>
+ <category name="OES_blend_equation_separate"/>
+ <category name="OES_blend_func_separate"/>
+ <category name="OES_blend_subtract"/>
+ <category name="OES_stencil_wrap"/>
+ <category name="OES_texture_cube_map"/>
+ <category name="OES_texture_env_crossbar"/>
+ <category name="OES_texture_mirrored_repeat"/>
+ <category name="OES_framebuffer_object"/>
+ <category name="OES_depth24"/>
+ <category name="OES_depth32"/>
+ <category name="OES_fbo_render_mipmap"/>
+ <category name="OES_rgb8_rgba8"/>
+ <category name="OES_stencil1"/>
+ <category name="OES_stencil4"/>
+ <category name="OES_stencil8"/>
+ <category name="OES_element_index_uint"/>
+ <category name="OES_mapbuffer"/>
+ <category name="EXT_texture_filter_anisotropic"/>
+
+ <category name="ARB_texture_non_power_of_two"/>
+ <!-- disabled due to missing enums
+ <category name="EXT_texture_compression_dxt1"/>
+ <category name="EXT_texture_lod_bias"/>
+ <category name="EXT_blend_minmax"/>
+ -->
+ <category name="EXT_multi_draw_arrays"/>
+
+ <category name="OES_matrix_palette"/>
+
+ <function name="Color4f" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="Color4ub" template="Color" gltype="GLubyte" vector_size="4" expand_vector="true"/>
+ <function name="Color4x" template="Color" gltype="GLfixed" vector_size="4" expand_vector="true"/>
+
+ <function name="ClipPlanef" template="ClipPlane" gltype="GLfloat"/>
+ <function name="ClipPlanex" template="ClipPlane" gltype="GLfixed"/>
+
+ <function name="CullFace" template="CullFace"/>
+
+ <function name="Fogf" template="Fog" gltype="GLfloat" expand_vector="true"/>
+ <function name="Fogx" template="Fog" gltype="GLfixed" expand_vector="true"/>
+ <function name="Fogfv" template="Fog" gltype="GLfloat"/>
+ <function name="Fogxv" template="Fog" gltype="GLfixed"/>
+
+ <function name="FrontFace" template="FrontFace"/>
+ <function name="Hint" template="Hint"/>
+
+ <function name="Lightf" template="Light" gltype="GLfloat" expand_vector="true"/>
+ <function name="Lightx" template="Light" gltype="GLfixed" expand_vector="true"/>
+ <function name="Lightfv" template="Light" gltype="GLfloat"/>
+ <function name="Lightxv" template="Light" gltype="GLfixed"/>
+
+ <function name="LightModelf" template="LightModel" gltype="GLfloat" expand_vector="true"/>
+ <function name="LightModelx" template="LightModel" gltype="GLfixed" expand_vector="true"/>
+ <function name="LightModelfv" template="LightModel" gltype="GLfloat"/>
+ <function name="LightModelxv" template="LightModel" gltype="GLfixed"/>
+
+ <function name="LineWidth" template="LineWidth" gltype="GLfloat"/>
+ <function name="LineWidthx" template="LineWidth" gltype="GLfixed"/>
+
+ <function name="Materialf" template="Material" gltype="GLfloat" expand_vector="true"/>
+ <function name="Materialfv" template="Material" gltype="GLfloat"/>
+ <function name="Materialx" template="Material" gltype="GLfixed" expand_vector="true"/>
+ <function name="Materialxv" template="Material" gltype="GLfixed"/>
+
+ <function name="PointSize" template="PointSize" gltype="GLfloat"/>
+ <function name="PointSizex" template="PointSize" gltype="GLfixed"/>
+ <function name="PointSizePointerOES" template="PointSizePointer"/>
+
+ <function name="Scissor" template="Scissor"/>
+ <function name="ShadeModel" template="ShadeModel"/>
+
+ <function name="TexParameterf" template="TexParameter" gltype="GLfloat" expand_vector="true"/>
+ <function name="TexParameterfv" template="TexParameter" gltype="GLfloat"/>
+ <function name="TexParameteri" template="TexParameter" gltype="GLint" expand_vector="true"/>
+ <function name="TexParameteriv" template="TexParameter" gltype="GLint"/>
+ <function name="TexParameterx" template="TexParameter" gltype="GLfixed" expand_vector="true"/>
+ <function name="TexParameterxv" template="TexParameter" gltype="GLfixed"/>
+
+ <function name="TexImage2D" template="TexImage2D"/>
+
+ <function name="TexEnvf" template="TexEnv" gltype="GLfloat" expand_vector="true"/>
+ <function name="TexEnvfv" template="TexEnv" gltype="GLfloat"/>
+ <function name="TexEnvi" template="TexEnv" gltype="GLint" expand_vector="true"/>
+ <function name="TexEnviv" template="TexEnv" gltype="GLint"/>
+ <function name="TexEnvx" template="TexEnv" gltype="GLfixed" expand_vector="true"/>
+ <function name="TexEnvxv" template="TexEnv" gltype="GLfixed"/>
+
+ <function name="TexGenfOES" external="true" template="TexGen" gltype="GLfloat" expand_vector="true"/>
+ <function name="TexGenfvOES" external="true" template="TexGen" gltype="GLfloat"/>
+ <function name="TexGeniOES" external="true" template="TexGen" gltype="GLint" expand_vector="true"/>
+ <function name="TexGenivOES" external="true" template="TexGen" gltype="GLint"/>
+ <function name="TexGenxOES" external="true" template="TexGen" gltype="GLfixed" expand_vector="true"/>
+ <function name="TexGenxvOES" external="true" template="TexGen" gltype="GLfixed"/>
+
+ <function name="Clear" template="Clear"/>
+ <function name="ClearColor" template="ClearColor" gltype="GLclampf"/>
+ <function name="ClearColorx" template="ClearColor" gltype="GLclampx"/>
+
+ <function name="ClearStencil" template="ClearStencil"/>
+ <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/>
+ <function name="ClearDepthx" template="ClearDepth" gltype="GLclampx"/>
+
+ <function name="StencilMask" template="StencilMask"/>
+ <function name="ColorMask" template="ColorMask"/>
+ <function name="DepthMask" template="DepthMask"/>
+
+ <function name="Disable" external="true" template="Disable"/>
+ <function name="Enable" external="true" template="Enable"/>
+ <function name="Finish" template="Finish"/>
+ <function name="Flush" template="Flush"/>
+
+ <function name="AlphaFunc" template="AlphaFunc" gltype="GLclampf"/>
+ <function name="AlphaFuncx" template="AlphaFunc" gltype="GLclampx"/>
+
+ <function name="BlendFunc" template="BlendFunc"/>
+ <function name="LogicOp" template="LogicOp"/>
+ <function name="StencilFunc" template="StencilFunc"/>
+
+ <function name="StencilOp" template="StencilOp"/>
+ <function name="DepthFunc" template="DepthFunc"/>
+
+ <function name="PixelStorei" template="PixelStore" gltype="GLint"/>
+ <function name="ReadPixels" template="ReadPixels"/>
+
+ <function name="GetBooleanv" template="GetState" gltype="GLboolean"/>
+
+ <function name="GetClipPlanef" template="GetClipPlane" gltype="GLfloat"/>
+ <function name="GetClipPlanex" template="GetClipPlane" gltype="GLfixed"/>
+
+ <function name="GetError" template="GetError"/>
+ <function name="GetFloatv" template="GetState" gltype="GLfloat"/>
+ <function name="GetFixedv" template="GetState" gltype="GLfixed"/>
+ <function name="GetIntegerv" template="GetState" gltype="GLint"/>
+
+ <function name="GetLightfv" template="GetLight" gltype="GLfloat"/>
+ <function name="GetLightxv" template="GetLight" gltype="GLfixed"/>
+
+ <function name="GetMaterialfv" template="GetMaterial" gltype="GLfloat"/>
+ <function name="GetMaterialxv" template="GetMaterial" gltype="GLfixed"/>
+
+ <function name="GetString" external="true" template="GetString"/>
+
+ <function name="GetTexEnvfv" template="GetTexEnv" gltype="GLfloat"/>
+ <function name="GetTexEnviv" template="GetTexEnv" gltype="GLint"/>
+ <function name="GetTexEnvxv" template="GetTexEnv" gltype="GLfixed"/>
+
+ <function name="GetTexGenfvOES" external="true" template="GetTexGen" gltype="GLfloat"/>
+ <function name="GetTexGenivOES" external="true" template="GetTexGen" gltype="GLint"/>
+ <function name="GetTexGenxvOES" external="true" template="GetTexGen" gltype="GLfixed"/>
+
+ <function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/>
+ <function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/>
+ <function name="GetTexParameterxv" template="GetTexParameter" gltype="GLfixed"/>
+
+ <function name="IsEnabled" external="true" template="IsEnabled"/>
+
+ <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/>
+ <function name="DepthRangex" template="DepthRange" gltype="GLclampx"/>
+
+ <function name="Frustumf" template="Frustum" gltype="GLfloat"/>
+ <function name="Frustumx" template="Frustum" gltype="GLfixed"/>
+
+ <function name="LoadIdentity" template="LoadIdentity"/>
+ <function name="LoadMatrixf" template="LoadMatrix" gltype="GLfloat"/>
+ <function name="LoadMatrixx" template="LoadMatrix" gltype="GLfixed"/>
+ <function name="MatrixMode" template="MatrixMode"/>
+
+ <function name="MultMatrixf" template="MultMatrix" gltype="GLfloat"/>
+ <function name="MultMatrixx" template="MultMatrix" gltype="GLfixed"/>
+ <function name="Orthof" template="Ortho" gltype="GLfloat"/>
+ <function name="Orthox" template="Ortho" gltype="GLfixed"/>
+
+ <function name="PopMatrix" template="PopMatrix"/>
+ <function name="PushMatrix" template="PushMatrix"/>
+
+ <function name="Rotatef" template="Rotate" gltype="GLfloat"/>
+ <function name="Rotatex" template="Rotate" gltype="GLfixed"/>
+ <function name="Scalef" template="Scale" gltype="GLfloat"/>
+ <function name="Scalex" template="Scale" gltype="GLfixed"/>
+ <function name="Translatef" template="Translate" gltype="GLfloat"/>
+ <function name="Translatex" template="Translate" gltype="GLfixed"/>
+
+ <function name="Viewport" template="Viewport"/>
+ <function name="ColorPointer" template="ColorPointer"/>
+ <function name="DisableClientState" template="DisableClientState"/>
+ <function name="DrawArrays" template="DrawArrays"/>
+ <function name="DrawElements" template="DrawElements"/>
+ <function name="EnableClientState" template="EnableClientState"/>
+
+ <function name="GetPointerv" template="GetPointer"/>
+
+ <function name="Normal3f" template="Normal" gltype="GLfloat" expand_vector="true"/>
+ <function name="Normal3x" template="Normal" gltype="GLfixed" expand_vector="true"/>
+ <function name="NormalPointer" template="NormalPointer"/>
+ <function name="TexCoordPointer" template="TexCoordPointer"/>
+ <function name="VertexPointer" template="VertexPointer"/>
+
+ <function name="PolygonOffset" template="PolygonOffset" gltype="GLfloat"/>
+ <function name="PolygonOffsetx" template="PolygonOffset" gltype="GLfixed"/>
+
+ <function name="CopyTexImage2D" template="CopyTexImage2D"/>
+ <function name="CopyTexSubImage2D" template="CopyTexSubImage2D"/>
+
+ <function name="TexSubImage2D" template="TexSubImage2D"/>
+
+ <function name="BindTexture" template="BindTexture"/>
+ <function name="DeleteTextures" template="DeleteTextures"/>
+ <function name="GenTextures" template="GenTextures"/>
+ <function name="IsTexture" template="IsTexture"/>
+
+ <function name="BlendEquationOES" template="BlendEquation"/>
+ <function name="BlendEquationSeparateOES" template="BlendEquationSeparate"/>
+
+ <function name="MultiTexCoord4x" template="MultiTexCoord" gltype="GLfixed" vector_size="4" expand_vector="true"/>
+
+ <function name="ActiveTexture" template="ActiveTexture"/>
+ <function name="ClientActiveTexture" template="ClientActiveTexture"/>
+
+ <function name="MultiTexCoord4f" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+
+ <function name="SampleCoverage" template="SampleCoverage" gltype="GLclampf"/>
+ <function name="SampleCoveragex" template="SampleCoverage" gltype="GLclampx"/>
+
+ <!-- CompressedTexImage2D calls out to two different functions based on
+ whether the image is a paletted image or not -->
+ <function name="CompressedTexImage2D" external="true" template="CompressedTexImage2D"/>
+ <function name="CompressedTexSubImage2D" template="CompressedTexSubImage2D"/>
+
+ <function name="BlendFuncSeparateOES" template="BlendFuncSeparate"/>
+
+ <function name="PointParameterf" template="PointParameter" gltype="GLfloat" expand_vector="true"/>
+ <function name="PointParameterfv" template="PointParameter" gltype="GLfloat"/>
+ <function name="PointParameterx" template="PointParameter" gltype="GLfixed" expand_vector="true"/>
+ <function name="PointParameterxv" template="PointParameter" gltype="GLfixed"/>
+
+ <!-- OES_mapbuffer -->
+ <function name="GetBufferPointervOES" template="GetBufferPointer"/>
+ <function name="MapBufferOES" template="MapBuffer"/>
+ <function name="UnmapBufferOES" template="UnmapBuffer"/>
+
+ <function name="BindBuffer" template="BindBuffer"/>
+ <function name="BufferData" template="BufferData"/>
+ <function name="BufferSubData" template="BufferSubData"/>
+ <function name="DeleteBuffers" template="DeleteBuffers"/>
+ <function name="GenBuffers" template="GenBuffers"/>
+ <function name="GetBufferParameteriv" template="GetBufferParameter" gltype="GLint"/>
+ <function name="IsBuffer" template="IsBuffer"/>
+
+ <!-- OES_framebuffer_object -->
+ <function name="GenerateMipmapOES" template="GenerateMipmap"/>
+ <function name="BindFramebufferOES" template="BindFramebuffer"/>
+ <function name="DeleteFramebuffersOES" template="DeleteFramebuffers"/>
+ <function name="GenFramebuffersOES" template="GenFramebuffers"/>
+ <function name="BindRenderbufferOES" template="BindRenderbuffer"/>
+ <function name="DeleteRenderbuffersOES" template="DeleteRenderbuffers"/>
+ <function name="GenRenderbuffersOES" template="GenRenderbuffers"/>
+ <function name="RenderbufferStorageOES" external="true" template="RenderbufferStorage"/>
+ <function name="FramebufferRenderbufferOES" template="FramebufferRenderbuffer"/>
+ <function name="FramebufferTexture2DOES" template="FramebufferTexture2D"/>
+ <function name="CheckFramebufferStatusOES" template="CheckFramebufferStatus"/>
+ <function name="GetFramebufferAttachmentParameterivOES" template="GetFramebufferAttachmentParameter" gltype="GLint"/>
+ <function name="GetRenderbufferParameterivOES" template="GetRenderbufferParameter" gltype="GLint"/>
+ <function name="IsRenderbufferOES" template="IsRenderbuffer"/>
+ <function name="IsFramebufferOES" template="IsFramebuffer"/>
+
+ <!-- OES_query_matrix -->
+ <!-- QueryMatrixx returns values in an unusual, decomposed, fixed-value
+ form; it has its own code for this -->
+ <function name="QueryMatrixxOES" external="true" template="QueryMatrix" gltype="GLfixed"/>
+
+ <!-- OES_draw_texture -->
+ <function name="DrawTexfOES" template="DrawTex" gltype="GLfloat" expand_vector="true"/>
+ <function name="DrawTexiOES" template="DrawTex" gltype="GLint" expand_vector="true"/>
+ <function name="DrawTexsOES" template="DrawTex" gltype="GLshort" expand_vector="true"/>
+ <function name="DrawTexxOES" template="DrawTex" gltype="GLfixed" expand_vector="true"/>
+ <function name="DrawTexfvOES" template="DrawTex" gltype="GLfloat"/>
+ <function name="DrawTexivOES" template="DrawTex" gltype="GLint"/>
+ <function name="DrawTexsvOES" template="DrawTex" gltype="GLshort"/>
+ <function name="DrawTexxvOES" template="DrawTex" gltype="GLfixed"/>
+
+ <!-- EXT_multi_draw_arrays -->
+ <function name="MultiDrawArraysEXT" template="MultiDrawArrays"/>
+ <function name="MultiDrawElementsEXT" template="MultiDrawElements"/>
+</api>
+
+<api name="GLES2.0">
+ <category name="GLES2.0"/>
+
+ <category name="OES_compressed_paletted_texture"/>
+ <category name="OES_depth24"/>
+ <category name="OES_depth32"/>
+ <category name="OES_fbo_render_mipmap"/>
+ <category name="OES_rgb8_rgba8"/>
+ <category name="OES_stencil1"/>
+ <category name="OES_stencil4"/>
+ <category name="OES_element_index_uint"/>
+ <category name="OES_mapbuffer"/>
+ <category name="OES_texture_3D"/>
+ <category name="OES_texture_npot"/>
+ <category name="EXT_texture_filter_anisotropic"/>
+ <category name="EXT_texture_type_2_10_10_10_REV"/>
+ <category name="OES_depth_texture"/>
+ <category name="OES_packed_depth_stencil"/>
+ <category name="OES_standard_derivatives"/>
+
+ <!-- disabled due to missing enums
+ <category name="EXT_texture_compression_dxt1"/>
+ <category name="EXT_blend_minmax"/>
+ -->
+ <category name="EXT_multi_draw_arrays"/>
+
+ <function name="CullFace" template="CullFace"/>
+
+ <function name="FrontFace" template="FrontFace"/>
+ <function name="Hint" template="Hint"/>
+
+ <function name="LineWidth" template="LineWidth" gltype="GLfloat"/>
+
+ <function name="Scissor" template="Scissor"/>
+
+ <function name="TexParameterf" template="TexParameter" gltype="GLfloat" expand_vector="true"/>
+ <function name="TexParameterfv" template="TexParameter" gltype="GLfloat"/>
+ <function name="TexParameteri" template="TexParameter" gltype="GLint" expand_vector="true"/>
+ <function name="TexParameteriv" template="TexParameter" gltype="GLint"/>
+
+ <function name="TexImage2D" template="TexImage2D"/>
+
+ <function name="Clear" template="Clear"/>
+ <function name="ClearColor" template="ClearColor" gltype="GLclampf"/>
+ <function name="ClearStencil" template="ClearStencil"/>
+ <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/>
+
+ <function name="StencilMask" template="StencilMask"/>
+ <function name="StencilMaskSeparate" template="StencilMaskSeparate"/>
+ <function name="ColorMask" template="ColorMask"/>
+ <function name="DepthMask" template="DepthMask"/>
+ <function name="Disable" template="Disable"/>
+ <function name="Enable" template="Enable"/>
+ <function name="Finish" template="Finish"/>
+ <function name="Flush" template="Flush"/>
+
+ <function name="BlendFunc" template="BlendFunc"/>
+
+ <function name="StencilFunc" template="StencilFunc"/>
+ <function name="StencilFuncSeparate" template="StencilFuncSeparate"/>
+ <function name="StencilOp" template="StencilOp"/>
+ <function name="StencilOpSeparate" template="StencilOpSeparate"/>
+
+ <function name="DepthFunc" template="DepthFunc"/>
+
+ <function name="PixelStorei" template="PixelStore" gltype="GLint"/>
+ <function name="ReadPixels" template="ReadPixels"/>
+
+ <function name="GetBooleanv" template="GetState" gltype="GLboolean"/>
+ <function name="GetError" template="GetError"/>
+ <function name="GetFloatv" template="GetState" gltype="GLfloat"/>
+ <function name="GetIntegerv" template="GetState" gltype="GLint"/>
+
+ <function name="GetString" external="true" template="GetString"/>
+
+ <function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/>
+ <function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/>
+
+ <function name="IsEnabled" template="IsEnabled"/>
+
+ <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/>
+
+ <function name="Viewport" template="Viewport"/>
+
+ <function name="DrawArrays" template="DrawArrays"/>
+ <function name="DrawElements" template="DrawElements"/>
+
+ <function name="PolygonOffset" template="PolygonOffset" gltype="GLfloat"/>
+ <function name="CopyTexImage2D" template="CopyTexImage2D"/>
+ <function name="CopyTexSubImage2D" template="CopyTexSubImage2D"/>
+ <function name="TexSubImage2D" template="TexSubImage2D"/>
+
+ <function name="BindTexture" template="BindTexture"/>
+ <function name="DeleteTextures" template="DeleteTextures"/>
+ <function name="GenTextures" template="GenTextures"/>
+ <function name="IsTexture" template="IsTexture"/>
+
+ <function name="BlendColor" template="BlendColor" gltype="GLclampf"/>
+ <function name="BlendEquation" template="BlendEquation"/>
+ <function name="BlendEquationSeparate" template="BlendEquationSeparate"/>
+
+ <function name="TexImage3DOES" template="TexImage3D"/>
+ <function name="TexSubImage3DOES" template="TexSubImage3D"/>
+ <function name="CopyTexSubImage3DOES" template="CopyTexSubImage3D"/>
+
+ <function name="CompressedTexImage3DOES" template="CompressedTexImage3D"/>
+ <function name="CompressedTexSubImage3DOES" template="CompressedTexSubImage3D"/>
+
+ <function name="ActiveTexture" template="ActiveTexture"/>
+
+ <function name="SampleCoverage" template="SampleCoverage" gltype="GLclampf"/>
+
+ <function name="CompressedTexImage2D" external="true" template="CompressedTexImage2D"/>
+ <function name="CompressedTexSubImage2D" template="CompressedTexSubImage2D"/>
+
+ <function name="BlendFuncSeparate" template="BlendFuncSeparate"/>
+
+ <function name="VertexAttrib1f" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
+ <function name="VertexAttrib2f" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
+ <function name="VertexAttrib3f" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
+ <function name="VertexAttrib4f" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="VertexAttrib1fv" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
+ <function name="VertexAttrib2fv" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
+ <function name="VertexAttrib3fv" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
+ <function name="VertexAttrib4fv" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
+
+ <function name="VertexAttribPointer" template="VertexAttribPointer"/>
+
+ <function name="EnableVertexAttribArray" template="EnableVertexAttribArray"/>
+ <function name="DisableVertexAttribArray" template="DisableVertexAttribArray"/>
+
+ <function name="IsProgram" template="IsProgram"/>
+ <function name="GetProgramiv" template="GetProgram" gltype="GLint"/>
+
+ <function name="GetVertexAttribfv" template="GetVertexAttrib" gltype="GLfloat"/>
+ <function name="GetVertexAttribiv" template="GetVertexAttrib" gltype="GLint"/>
+ <function name="GetVertexAttribPointerv" template="GetVertexAttribPointer"/>
+
+ <function name="GetBufferPointervOES" template="GetBufferPointer"/>
+ <function name="MapBufferOES" template="MapBuffer"/>
+ <function name="UnmapBufferOES" template="UnmapBuffer"/>
+ <function name="BindBuffer" template="BindBuffer"/>
+ <function name="BufferData" template="BufferData"/>
+ <function name="BufferSubData" template="BufferSubData"/>
+ <function name="DeleteBuffers" template="DeleteBuffers"/>
+ <function name="GenBuffers" template="GenBuffers"/>
+ <function name="GetBufferParameteriv" template="GetBufferParameter" gltype="GLint"/>
+ <function name="IsBuffer" template="IsBuffer"/>
+
+ <function name="CreateShader" template="CreateShader"/>
+ <function name="ShaderSource" template="ShaderSource"/>
+ <function name="CompileShader" template="CompileShader"/>
+ <function name="ReleaseShaderCompiler" template="ReleaseShaderCompiler"/>
+ <function name="DeleteShader" template="DeleteShader"/>
+ <function name="ShaderBinary" template="ShaderBinary"/>
+ <function name="CreateProgram" template="CreateProgram"/>
+ <function name="AttachShader" template="AttachShader"/>
+ <function name="DetachShader" template="DetachShader"/>
+ <function name="LinkProgram" template="LinkProgram"/>
+ <function name="UseProgram" template="UseProgram"/>
+ <function name="DeleteProgram" template="DeleteProgram"/>
+
+ <function name="GetActiveAttrib" template="GetActiveAttrib"/>
+ <function name="GetAttribLocation" template="GetAttribLocation"/>
+ <function name="BindAttribLocation" template="BindAttribLocation"/>
+ <function name="GetUniformLocation" template="GetUniformLocation"/>
+ <function name="GetActiveUniform" template="GetActiveUniform"/>
+
+ <function name="Uniform1f" template="Uniform" gltype="GLfloat" vector_size="1" expand_vector="true"/>
+ <function name="Uniform2f" template="Uniform" gltype="GLfloat" vector_size="2" expand_vector="true"/>
+ <function name="Uniform3f" template="Uniform" gltype="GLfloat" vector_size="3" expand_vector="true"/>
+ <function name="Uniform4f" template="Uniform" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="Uniform1i" template="Uniform" gltype="GLint" vector_size="1" expand_vector="true"/>
+ <function name="Uniform2i" template="Uniform" gltype="GLint" vector_size="2" expand_vector="true"/>
+ <function name="Uniform3i" template="Uniform" gltype="GLint" vector_size="3" expand_vector="true"/>
+ <function name="Uniform4i" template="Uniform" gltype="GLint" vector_size="4" expand_vector="true"/>
+
+ <function name="Uniform1fv" template="Uniform" gltype="GLfloat" vector_size="1"/>
+ <function name="Uniform2fv" template="Uniform" gltype="GLfloat" vector_size="2"/>
+ <function name="Uniform3fv" template="Uniform" gltype="GLfloat" vector_size="3"/>
+ <function name="Uniform4fv" template="Uniform" gltype="GLfloat" vector_size="4"/>
+ <function name="Uniform1iv" template="Uniform" gltype="GLint" vector_size="1"/>
+ <function name="Uniform2iv" template="Uniform" gltype="GLint" vector_size="2"/>
+ <function name="Uniform3iv" template="Uniform" gltype="GLint" vector_size="3"/>
+ <function name="Uniform4iv" template="Uniform" gltype="GLint" vector_size="4"/>
+
+ <function name="UniformMatrix2fv" template="UniformMatrix" gltype="GLfloat" vector_size="2"/>
+ <function name="UniformMatrix3fv" template="UniformMatrix" gltype="GLfloat" vector_size="3"/>
+ <function name="UniformMatrix4fv" template="UniformMatrix" gltype="GLfloat" vector_size="4"/>
+
+ <function name="ValidateProgram" template="ValidateProgram"/>
+
+ <function name="GenerateMipmap" template="GenerateMipmap"/>
+ <function name="BindFramebuffer" template="BindFramebuffer"/>
+ <function name="DeleteFramebuffers" template="DeleteFramebuffers"/>
+ <function name="GenFramebuffers" template="GenFramebuffers"/>
+ <function name="BindRenderbuffer" template="BindRenderbuffer"/>
+ <function name="DeleteRenderbuffers" template="DeleteRenderbuffers"/>
+ <function name="GenRenderbuffers" template="GenRenderbuffers"/>
+ <function name="RenderbufferStorage" external="true" template="RenderbufferStorage"/>
+ <function name="FramebufferRenderbuffer" template="FramebufferRenderbuffer"/>
+ <function name="FramebufferTexture2D" template="FramebufferTexture2D"/>
+ <function name="FramebufferTexture3DOES" template="FramebufferTexture3D"/>
+ <function name="CheckFramebufferStatus" template="CheckFramebufferStatus"/>
+ <function name="GetFramebufferAttachmentParameteriv" template="GetFramebufferAttachmentParameter" gltype="GLint"/>
+ <function name="GetRenderbufferParameteriv" template="GetRenderbufferParameter" gltype="GLint"/>
+ <function name="IsRenderbuffer" template="IsRenderbuffer"/>
+ <function name="IsFramebuffer" template="IsFramebuffer"/>
+
+ <function name="IsShader" template="IsShader"/>
+ <function name="GetShaderiv" template="GetShader" gltype="GLint"/>
+ <function name="GetAttachedShaders" template="GetAttachedShaders"/>
+ <function name="GetShaderInfoLog" template="GetShaderInfoLog"/>
+ <function name="GetProgramInfoLog" template="GetProgramInfoLog"/>
+ <function name="GetShaderSource" template="GetShaderSource"/>
+ <function name="GetShaderPrecisionFormat" template="GetShaderPrecisionFormat"/>
+ <function name="GetUniformfv" template="GetUniform" gltype="GLfloat"/>
+ <function name="GetUniformiv" template="GetUniform" gltype="GLint"/>
+
+ <!-- EXT_multi_draw_arrays -->
+ <function name="MultiDrawArraysEXT" template="MultiDrawArrays"/>
+ <function name="MultiDrawElementsEXT" template="MultiDrawElements"/>
+</api>
+
+</apispec>
diff --git a/src/mesa/es/main/APIspecutil.py b/src/mesa/es/main/APIspecutil.py
new file mode 100644
index 0000000000..27a8fe8a6d
--- /dev/null
+++ b/src/mesa/es/main/APIspecutil.py
@@ -0,0 +1,265 @@
+#!/usr/bin/python
+#
+# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+"""
+Minimal apiutil.py interface for use by es_generator.py.
+"""
+
+import sys
+import libxml2
+
+import APIspec
+
+__spec = {}
+__functions = {}
+__aliases = {}
+
+def _ParseXML(filename, apiname):
+ conversions = {
+ # from to
+ 'GLfloat': [ 'GLdouble' ],
+ 'GLclampf': [ 'GLclampd' ],
+ 'GLubyte': [ 'GLfloat', 'GLdouble' ],
+ 'GLint': [ 'GLfloat', 'GLdouble' ],
+ 'GLfixed': [ 'GLfloat', 'GLdouble' ],
+ 'GLclampx': [ 'GLclampf', 'GLclampd' ],
+ }
+
+ doc = libxml2.readFile(filename, None,
+ libxml2.XML_PARSE_DTDLOAD +
+ libxml2.XML_PARSE_DTDVALID +
+ libxml2.XML_PARSE_NOBLANKS)
+ spec = APIspec.Spec(doc)
+ impl = spec.get_impl()
+ api = spec.get_api(apiname)
+ doc.freeDoc()
+
+ __spec["impl"] = impl
+ __spec["api"] = api
+
+ for func in api.functions:
+ alias, need_conv = impl.match(func, conversions)
+ if not alias:
+ # external functions are manually dispatched
+ if not func.is_external:
+ print >>sys.stderr, "Error: unable to dispatch %s" % func.name
+ alias = func
+ need_conv = False
+
+ __functions[func.name] = func
+ __aliases[func.name] = (alias, need_conv)
+
+
+def AllSpecials(notused=None):
+ """Return a list of all external functions in the API."""
+ api = __spec["api"]
+
+ specials = []
+ for func in api.functions:
+ if func.is_external:
+ specials.append(func.name)
+
+ return specials
+
+
+def GetAllFunctions(filename, api):
+ """Return sorted list of all functions in the API."""
+ if not __spec:
+ _ParseXML(filename, api)
+
+ api = __spec["api"]
+ names = []
+ for func in api.functions:
+ names.append(func.name)
+ names.sort()
+ return names
+
+
+def ReturnType(funcname):
+ """Return the C return type of named function."""
+ func = __functions[funcname]
+ return func.return_type
+
+
+def Properties(funcname):
+ """Return list of properties of the named GL function."""
+ func = __functions[funcname]
+ return [func.direction]
+
+
+def _ValidValues(func, param):
+ """Return the valid values of a parameter."""
+ valid_values = []
+ switch = func.checker.switches.get(param.name, [])
+ for desc in switch:
+ # no dependent vector
+ if not desc.checker.switches:
+ for val in desc.values:
+ valid_values.append((val, None, None, [], desc.error, None))
+ continue
+
+ items = desc.checker.switches.items()
+ if len(items) > 1:
+ print >>sys.stderr, "%s: more than one parameter depend on %s" % \
+ (func.name, desc.name)
+ dep_name, dep_switch = items[0]
+
+ for dep_desc in dep_switch:
+ if dep_desc.index >= 0 and dep_desc.index != 0:
+ print >>sys.stderr, "%s: not first element of a vector" % func.name
+ if dep_desc.checker.switches:
+ print >>sys.stderr, "%s: deep nested dependence" % func.name
+
+ convert = None if dep_desc.convert else "noconvert"
+ for val in desc.values:
+ valid_values.append((val, dep_desc.size_str, dep_desc.name,
+ dep_desc.values, dep_desc.error, convert))
+ return valid_values
+
+
+def _Conversion(func, src_param):
+ """Return the destination type of the conversion, or None."""
+ alias, need_conv = __aliases[func.name]
+ if need_conv:
+ dst_param = alias.get_param(src_param.name)
+ if src_param.type == dst_param.type:
+ need_conv = False
+ if not need_conv:
+ return (None, "none")
+
+ converts = { True: 0, False: 0 }
+
+ # In Fogx, for example, pname may be GL_FOG_DENSITY/GL_FOG_START/GL_FOG_END
+ # or GL_FOG_MODE. In the former three cases, param is not checked and the
+ # default is to convert.
+ if not func.checker.always_check(src_param.name):
+ converts[True] += 1
+
+ for desc in func.checker.flatten(src_param.name):
+ converts[desc.convert] += 1
+ if converts[True] and converts[False]:
+ break
+
+ # it should be "never", "sometimes", and "always"...
+ if converts[False]:
+ if converts[True]:
+ conversion = "some"
+ else:
+ conversion = "none"
+ else:
+ conversion = "all"
+
+ return (dst_param.base_type(), conversion)
+
+
+def _MaxVecSize(func, param):
+ """Return the largest possible size of a vector."""
+ if not param.is_vector:
+ return 0
+ if param.size:
+ return param.size
+
+ # need to look at all descriptions
+ size = 0
+ for desc in func.checker.flatten(param.name):
+ if desc.size_str and desc.size_str.isdigit():
+ s = int(desc.size_str)
+ if s > size:
+ size = s
+ if not size:
+ need_conv = __aliases[func.name][1]
+ if need_conv:
+ print >>sys.stderr, \
+ "Error: unable to dicide the max size of %s in %s" % \
+ (param.name, func.name)
+ return size
+
+
+def _ParameterTuple(func, param):
+ """Return a parameter tuple.
+
+ [0] -- parameter name
+ [1] -- parameter type
+ [2] -- max vector size or 0
+ [3] -- dest type the parameter converts to, or None
+ [4] -- valid values
+ [5] -- how often does the conversion happen
+
+ """
+ vec_size = _MaxVecSize(func, param)
+ dst_type, conversion = _Conversion(func, param)
+ valid_values = _ValidValues(func, param)
+
+ return (param.name, param.type, vec_size, dst_type, valid_values, conversion)
+
+
+def Parameters(funcname):
+ """Return list of tuples of function parameters."""
+ func = __functions[funcname]
+ params = []
+ for param in func.params:
+ params.append(_ParameterTuple(func, param))
+
+ return params
+
+
+def FindParamIndex(params, paramname):
+ """Find the index of a named parameter."""
+ for i in xrange(len(params)):
+ if params[i][0] == paramname:
+ return i
+ return None
+
+
+def MakeDeclarationString(params):
+ """Return a C-style parameter declaration string."""
+ string = []
+ for p in params:
+ sep = "" if p[1].endswith("*") else " "
+ string.append("%s%s%s" % (p[1], sep, p[0]))
+ if not string:
+ return "void"
+ return ", ".join(string)
+
+
+def AliasPrefix(funcname):
+ """Return the prefix of the function the named function is an alias of."""
+ alias = __aliases[funcname][0]
+ return alias.prefix
+
+
+def Alias(funcname):
+ """Return the name of the function the named function is an alias of."""
+ alias, need_conv = __aliases[funcname]
+ return alias.name if not need_conv else None
+
+
+def ConversionFunction(funcname):
+ """Return the name of the function the named function converts to."""
+ alias, need_conv = __aliases[funcname]
+ return alias.name if need_conv else None
+
+
+def Categories(funcname):
+ """Return all the categories of the named GL function."""
+ api = __spec["api"]
+ return [api.name]
diff --git a/src/mesa/es/main/drawtex.c b/src/mesa/es/main/drawtex.c
new file mode 100644
index 0000000000..cbd41ca975
--- /dev/null
+++ b/src/mesa/es/main/drawtex.c
@@ -0,0 +1,148 @@
+/*
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "drawtex.h"
+#include "main/state.h"
+#include "main/imports.h"
+
+#include "glapi/dispatch.h"
+
+
+#if FEATURE_OES_draw_texture
+
+
+static void
+draw_texture(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z,
+ GLfloat width, GLfloat height)
+{
+ if (!ctx->Extensions.OES_draw_texture) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glDrawTex(unsupported)");
+ return;
+ }
+ if (width <= 0.0f || height <= 0.0f) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDrawTex(width or height <= 0)");
+ return;
+ }
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ ASSERT(ctx->Driver.DrawTex);
+ ctx->Driver.DrawTex(ctx, x, y, z, width, height);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx, x, y, z, width, height);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexfv(const GLfloat *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z,
+ (GLfloat) width, (GLfloat) height);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexiv(const GLint *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
+ (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexs(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z,
+ (GLfloat) width, (GLfloat) height);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexsv(const GLshort *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
+ (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexx(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx,
+ (GLfloat) x / 65536.0f,
+ (GLfloat) y / 65536.0f,
+ (GLfloat) z / 65536.0f,
+ (GLfloat) width / 65536.0f,
+ (GLfloat) height / 65536.0f);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawTexxv(const GLfixed *coords)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ draw_texture(ctx,
+ (GLfloat) coords[0] / 65536.0f,
+ (GLfloat) coords[1] / 65536.0f,
+ (GLfloat) coords[2] / 65536.0f,
+ (GLfloat) coords[3] / 65536.0f,
+ (GLfloat) coords[4] / 65536.0f);
+}
+
+
+void
+_mesa_init_drawtex_dispatch(struct _glapi_table *disp)
+{
+ SET_DrawTexfOES(disp, _mesa_DrawTexf);
+ SET_DrawTexfvOES(disp, _mesa_DrawTexfv);
+ SET_DrawTexiOES(disp, _mesa_DrawTexi);
+ SET_DrawTexivOES(disp, _mesa_DrawTexiv);
+ SET_DrawTexsOES(disp, _mesa_DrawTexs);
+ SET_DrawTexsvOES(disp, _mesa_DrawTexsv);
+ SET_DrawTexxOES(disp, _mesa_DrawTexx);
+ SET_DrawTexxvOES(disp, _mesa_DrawTexxv);
+}
+
+
+#endif /* FEATURE_OES_draw_texture */
diff --git a/src/mesa/es/main/drawtex.h b/src/mesa/es/main/drawtex.h
new file mode 100644
index 0000000000..0f3bac38c7
--- /dev/null
+++ b/src/mesa/es/main/drawtex.h
@@ -0,0 +1,77 @@
+/*
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef DRAWTEX_H
+#define DRAWTEX_H
+
+
+#include "main/mtypes.h"
+
+
+#if FEATURE_OES_draw_texture
+
+#define _MESA_INIT_DRAWTEX_FUNCTIONS(driver, impl) \
+ do { \
+ (driver)->DrawTex = impl ## DrawTex; \
+ } while (0)
+
+extern void GLAPIENTRY
+_mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+
+extern void GLAPIENTRY
+_mesa_DrawTexfv(const GLfloat *coords);
+
+extern void GLAPIENTRY
+_mesa_DrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height);
+
+extern void GLAPIENTRY
+_mesa_DrawTexiv(const GLint *coords);
+
+extern void GLAPIENTRY
+_mesa_DrawTexs(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+
+extern void GLAPIENTRY
+_mesa_DrawTexsv(const GLshort *coords);
+
+extern void GLAPIENTRY
+_mesa_DrawTexx(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+
+extern void GLAPIENTRY
+_mesa_DrawTexxv(const GLfixed *coords);
+
+extern void
+_mesa_init_drawtex_dispatch(struct _glapi_table *disp);
+
+#else /* FEATURE_OES_draw_texture */
+
+#define _MESA_INIT_DRAWTEX_FUNCTIONS(driver, impl) do { } while (0)
+
+static INLINE void
+_mesa_init_drawtex_dispatch(struct _glapi_table *disp)
+{
+}
+
+#endif /* FEATURE_OES_draw_texture */
+
+
+#endif /* DRAWTEX_H */
diff --git a/src/mesa/es/main/es_cpaltex.c b/src/mesa/es/main/es_cpaltex.c
new file mode 100644
index 0000000000..0c497774ff
--- /dev/null
+++ b/src/mesa/es/main/es_cpaltex.c
@@ -0,0 +1,231 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ **************************************************************************/
+
+
+/**
+ * Code to convert compressed/paletted texture images to ordinary images.
+ * See the GL_OES_compressed_paletted_texture spec at
+ * http://khronos.org/registry/gles/extensions/OES/OES_compressed_paletted_texture.txt
+ *
+ * XXX this makes it impossible to add hardware support...
+ */
+
+
+#include "GLES/gl.h"
+#include "GLES/glext.h"
+
+#include "main/compiler.h" /* for ASSERT */
+
+
+void GL_APIENTRY _es_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+
+void GL_APIENTRY _mesa_GetIntegerv(GLenum pname, GLint *params);
+void GL_APIENTRY _mesa_PixelStorei(GLenum pname, GLint param);
+void GL_APIENTRY _mesa_TexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+void GL_APIENTRY _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+
+void *_mesa_get_current_context(void);
+void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... );
+
+
+static const struct cpal_format_info {
+ GLenum cpal_format;
+ GLenum format;
+ GLenum type;
+ GLuint palette_size;
+ GLuint size;
+} formats[] = {
+ { GL_PALETTE4_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 16, 3 },
+ { GL_PALETTE4_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 16, 4 },
+ { GL_PALETTE4_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 16, 2 },
+ { GL_PALETTE4_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 16, 2 },
+ { GL_PALETTE4_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 16, 2 },
+ { GL_PALETTE8_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 256, 3 },
+ { GL_PALETTE8_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 256, 4 },
+ { GL_PALETTE8_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 256, 2 },
+ { GL_PALETTE8_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 256, 2 },
+ { GL_PALETTE8_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 256, 2 }
+};
+
+
+/**
+ * Get a color/entry from the palette.
+ */
+static GLuint
+get_palette_entry(const struct cpal_format_info *info, const GLubyte *palette,
+ GLuint index, GLubyte *pixel)
+{
+ memcpy(pixel, palette + info->size * index, info->size);
+ return info->size;
+}
+
+
+/**
+ * Convert paletted texture to color texture.
+ */
+static void
+paletted_to_color(const struct cpal_format_info *info, const GLubyte *palette,
+ const void *indices, GLuint num_pixels, GLubyte *image)
+{
+ GLubyte *pix = image;
+ GLuint remain, i;
+
+ if (info->palette_size == 16) {
+ /* 4 bits per index */
+ const GLubyte *ind = (const GLubyte *) indices;
+
+ /* two pixels per iteration */
+ remain = num_pixels % 2;
+ for (i = 0; i < num_pixels / 2; i++) {
+ pix += get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix);
+ pix += get_palette_entry(info, palette, ind[i] & 0xf, pix);
+ }
+ if (remain) {
+ get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix);
+ }
+ }
+ else {
+ /* 8 bits per index */
+ const GLubyte *ind = (const GLubyte *) indices;
+ for (i = 0; i < num_pixels; i++)
+ pix += get_palette_entry(info, palette, ind[i], pix);
+ }
+}
+
+
+static const struct cpal_format_info *
+cpal_get_info(GLint level, GLenum internalFormat,
+ GLsizei width, GLsizei height, GLsizei imageSize)
+{
+ const struct cpal_format_info *info;
+ GLint lvl, num_levels;
+ GLsizei w, h, expect_size;
+
+ info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
+ ASSERT(info->cpal_format == internalFormat);
+
+ if (level > 0) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE,
+ "glCompressedTexImage2D(level=%d)", level);
+ return NULL;
+ }
+
+ num_levels = -level + 1;
+ expect_size = info->palette_size * info->size;
+ for (lvl = 0; lvl < num_levels; lvl++) {
+ w = width >> lvl;
+ if (!w)
+ w = 1;
+ h = height >> lvl;
+ if (!h)
+ h = 1;
+
+ if (info->palette_size == 16)
+ expect_size += (w * h + 1) / 2;
+ else
+ expect_size += w * h;
+ }
+ if (expect_size > imageSize) {
+ _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE,
+ "glCompressedTexImage2D(imageSize=%d)", imageSize);
+ return NULL;
+ }
+ return info;
+}
+
+/**
+ * Convert a call to glCompressedTexImage2D() where internalFormat is a
+ * compressed palette format into a regular GLubyte/RGBA glTexImage2D() call.
+ */
+static void
+cpal_compressed_teximage2d(GLenum target, GLint level, GLenum internalFormat,
+ GLsizei width, GLsizei height, GLsizei imageSize,
+ const void *palette)
+{
+ const struct cpal_format_info *info;
+ GLint lvl, num_levels;
+ const GLubyte *indices;
+ GLint saved_align, align;
+
+ info = cpal_get_info(level, internalFormat, width, height, imageSize);
+ if (!info)
+ return;
+
+ info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
+ ASSERT(info->cpal_format == internalFormat);
+ num_levels = -level + 1;
+
+ /* first image follows the palette */
+ indices = (const GLubyte *) palette + info->palette_size * info->size;
+
+ _mesa_GetIntegerv(GL_UNPACK_ALIGNMENT, &saved_align);
+ align = saved_align;
+
+ for (lvl = 0; lvl < num_levels; lvl++) {
+ GLsizei w, h;
+ GLuint num_texels;
+ GLubyte *image = NULL;
+
+ w = width >> lvl;
+ if (!w)
+ w = 1;
+ h = height >> lvl;
+ if (!h)
+ h = 1;
+ num_texels = w * h;
+ if (w * info->size % align) {
+ _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ align = 1;
+ }
+
+ /* allocate and fill dest image buffer */
+ if (palette) {
+ image = (GLubyte *) malloc(num_texels * info->size);
+ paletted_to_color(info, palette, indices, num_texels, image);
+ }
+
+ _mesa_TexImage2D(target, lvl, info->format, w, h, 0,
+ info->format, info->type, image);
+ if (image)
+ free(image);
+
+ /* advance index pointer to point to next src mipmap */
+ if (info->palette_size == 16)
+ indices += (num_texels + 1) / 2;
+ else
+ indices += num_texels;
+ }
+
+ if (saved_align != align)
+ _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, saved_align);
+}
+
+
+void GL_APIENTRY
+_es_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat,
+ GLsizei width, GLsizei height, GLint border,
+ GLsizei imageSize, const GLvoid *data)
+{
+ switch (internalFormat) {
+ case GL_PALETTE4_RGB8_OES:
+ case GL_PALETTE4_RGBA8_OES:
+ case GL_PALETTE4_R5_G6_B5_OES:
+ case GL_PALETTE4_RGBA4_OES:
+ case GL_PALETTE4_RGB5_A1_OES:
+ case GL_PALETTE8_RGB8_OES:
+ case GL_PALETTE8_RGBA8_OES:
+ case GL_PALETTE8_R5_G6_B5_OES:
+ case GL_PALETTE8_RGBA4_OES:
+ case GL_PALETTE8_RGB5_A1_OES:
+ cpal_compressed_teximage2d(target, level, internalFormat,
+ width, height, imageSize, data);
+ break;
+ default:
+ _mesa_CompressedTexImage2DARB(target, level, internalFormat,
+ width, height, border, imageSize, data);
+ }
+}
diff --git a/src/mesa/es/main/es_enable.c b/src/mesa/es/main/es_enable.c
new file mode 100644
index 0000000000..351caacd77
--- /dev/null
+++ b/src/mesa/es/main/es_enable.c
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "GLES/gl.h"
+#include "GLES/glext.h"
+
+#include "main/compiler.h" /* for ASSERT */
+
+
+#ifndef GL_TEXTURE_GEN_S
+#define GL_TEXTURE_GEN_S 0x0C60
+#define GL_TEXTURE_GEN_T 0x0C61
+#define GL_TEXTURE_GEN_R 0x0C62
+#endif
+
+
+extern void GL_APIENTRY _es_Disable(GLenum cap);
+extern void GL_APIENTRY _es_Enable(GLenum cap);
+extern GLboolean GL_APIENTRY _es_IsEnabled(GLenum cap);
+
+extern void GL_APIENTRY _mesa_Disable(GLenum cap);
+extern void GL_APIENTRY _mesa_Enable(GLenum cap);
+extern GLboolean GL_APIENTRY _mesa_IsEnabled(GLenum cap);
+
+
+void GL_APIENTRY
+_es_Disable(GLenum cap)
+{
+ switch (cap) {
+ case GL_TEXTURE_GEN_STR_OES:
+ /* disable S, T, and R at the same time */
+ _mesa_Disable(GL_TEXTURE_GEN_S);
+ _mesa_Disable(GL_TEXTURE_GEN_T);
+ _mesa_Disable(GL_TEXTURE_GEN_R);
+ break;
+ default:
+ _mesa_Disable(cap);
+ break;
+ }
+}
+
+
+void GL_APIENTRY
+_es_Enable(GLenum cap)
+{
+ switch (cap) {
+ case GL_TEXTURE_GEN_STR_OES:
+ /* enable S, T, and R at the same time */
+ _mesa_Enable(GL_TEXTURE_GEN_S);
+ _mesa_Enable(GL_TEXTURE_GEN_T);
+ _mesa_Enable(GL_TEXTURE_GEN_R);
+ break;
+ default:
+ _mesa_Enable(cap);
+ break;
+ }
+}
+
+
+GLboolean GL_APIENTRY
+_es_IsEnabled(GLenum cap)
+{
+ switch (cap) {
+ case GL_TEXTURE_GEN_STR_OES:
+ cap = GL_TEXTURE_GEN_S;
+ default:
+ break;
+ }
+
+ return _mesa_IsEnabled(cap);
+}
diff --git a/src/mesa/es/main/es_fbo.c b/src/mesa/es/main/es_fbo.c
new file mode 100644
index 0000000000..1803637830
--- /dev/null
+++ b/src/mesa/es/main/es_fbo.c
@@ -0,0 +1,37 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ **************************************************************************/
+
+
+#include "GLES2/gl2.h"
+#include "GLES2/gl2ext.h"
+
+
+#ifndef GL_RGB5
+#define GL_RGB5 0x8050
+#endif
+
+
+extern void GL_APIENTRY _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height);
+
+extern void GL_APIENTRY _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height);
+
+
+void GL_APIENTRY
+_es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
+ GLsizei width, GLsizei height)
+{
+ switch (internalFormat) {
+ case GL_RGB565:
+ /* XXX this confuses GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ /* choose a closest format */
+ internalFormat = GL_RGB5;
+ break;
+ default:
+ break;
+ }
+ _mesa_RenderbufferStorageEXT(target, internalFormat, width, height);
+}
diff --git a/src/mesa/es/main/es_generator.py b/src/mesa/es/main/es_generator.py
new file mode 100644
index 0000000000..590f5940a7
--- /dev/null
+++ b/src/mesa/es/main/es_generator.py
@@ -0,0 +1,685 @@
+#*************************************************************************
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+# WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+# OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+# SOFTWARE.
+#*************************************************************************
+
+
+import sys, os
+import APIspecutil as apiutil
+
+# These dictionary entries are used for automatic conversion.
+# The string will be used as a format string with the conversion
+# variable.
+Converters = {
+ 'GLfloat': {
+ 'GLdouble': "(GLdouble) (%s)",
+ 'GLfixed' : "(GLint) (%s * 65536)",
+ },
+ 'GLfixed': {
+ 'GLfloat': "(GLfloat) (%s / 65536.0f)",
+ 'GLdouble': "(GLdouble) (%s / 65536.0)",
+ },
+ 'GLdouble': {
+ 'GLfloat': "(GLfloat) (%s)",
+ 'GLfixed': "(GLfixed) (%s * 65536)",
+ },
+ 'GLclampf': {
+ 'GLclampd': "(GLclampd) (%s)",
+ 'GLclampx': "(GLclampx) (%s * 65536)",
+ },
+ 'GLclampx': {
+ 'GLclampf': "(GLclampf) (%s / 65536.0f)",
+ 'GLclampd': "(GLclampd) (%s / 65536.0)",
+ },
+ 'GLubyte': {
+ 'GLfloat': "(GLfloat) (%s / 255.0f)",
+ },
+}
+
+def GetBaseType(type):
+ typeTokens = type.split(' ')
+ baseType = None
+ typeModifiers = []
+ for t in typeTokens:
+ if t in ['const', '*']:
+ typeModifiers.append(t)
+ else:
+ baseType = t
+ return (baseType, typeModifiers)
+
+def ConvertValue(value, fromType, toType):
+ """Returns a string that represents the given parameter string,
+ type-converted if necessary."""
+
+ if not Converters.has_key(fromType):
+ print >> sys.stderr, "No base converter for type '%s' found. Ignoring." % fromType
+ return value
+
+ if not Converters[fromType].has_key(toType):
+ print >> sys.stderr, "No converter found for type '%s' to type '%s'. Ignoring." % (fromType, toType)
+ return value
+
+ # This part is simple. Return the proper conversion.
+ conversionString = Converters[fromType][toType]
+ return conversionString % value
+
+FormatStrings = {
+ 'GLenum' : '0x%x',
+ 'GLfloat' : '%f',
+ 'GLint' : '%d',
+ 'GLbitfield' : '0x%x',
+}
+def GetFormatString(type):
+ if FormatStrings.has_key(type):
+ return FormatStrings[type]
+ else:
+ return None
+
+
+######################################################################
+# Version-specific values to be used in the main script
+# header: which header file to include
+# api: what text specifies an API-level function
+VersionSpecificValues = {
+ 'GLES1.1' : {
+ 'description' : 'GLES1.1 functions',
+ 'header' : 'GLES/gl.h',
+ 'extheader' : 'GLES/glext.h',
+ },
+ 'GLES2.0': {
+ 'description' : 'GLES2.0 functions',
+ 'header' : 'GLES2/gl2.h',
+ 'extheader' : 'GLES2/gl2ext.h',
+ }
+}
+
+
+######################################################################
+# Main code for the script begins here.
+
+# Get the name of the program (without the directory part) for use in
+# error messages.
+program = os.path.basename(sys.argv[0])
+
+# Set default values
+verbose = 0
+functionList = "APIspec.xml"
+version = "GLES1.1"
+
+# Allow for command-line switches
+import getopt, time
+options = "hvV:S:"
+try:
+ optlist, args = getopt.getopt(sys.argv[1:], options)
+except getopt.GetoptError, message:
+ sys.stderr.write("%s: %s. Use -h for help.\n" % (program, message))
+ sys.exit(1)
+
+for option, optarg in optlist:
+ if option == "-h":
+ sys.stderr.write("Usage: %s [-%s]\n" % (program, options))
+ sys.stderr.write("Parse an API specification file and generate wrapper functions for a given GLES version\n")
+ sys.stderr.write("-h gives help\n")
+ sys.stderr.write("-v is verbose\n")
+ sys.stderr.write("-V specifies GLES version to generate [%s]:\n" % version)
+ for key in VersionSpecificValues.keys():
+ sys.stderr.write(" %s - %s\n" % (key, VersionSpecificValues[key]['description']))
+ sys.stderr.write("-S specifies API specification file to use [%s]\n" % functionList)
+ sys.exit(1)
+ elif option == "-v":
+ verbose += 1
+ elif option == "-V":
+ version = optarg
+ elif option == "-S":
+ functionList = optarg
+
+# Beyond switches, we support no further command-line arguments
+if len(args) > 0:
+ sys.stderr.write("%s: only switch arguments are supported - use -h for help\n" % program)
+ sys.exit(1)
+
+# If we don't have a valid version, abort.
+if not VersionSpecificValues.has_key(version):
+ sys.stderr.write("%s: version '%s' is not valid - use -h for help\n" % (program, version))
+ sys.exit(1)
+
+# Grab the version-specific items we need to use
+versionHeader = VersionSpecificValues[version]['header']
+versionExtHeader = VersionSpecificValues[version]['extheader']
+
+# If we get to here, we're good to go. The "version" parameter
+# directs GetDispatchedFunctions to only allow functions from
+# that "category" (version in our parlance). This allows
+# functions with different declarations in different categories
+# to exist (glTexImage2D, for example, is different between
+# GLES1 and GLES2).
+keys = apiutil.GetAllFunctions(functionList, version)
+
+allSpecials = apiutil.AllSpecials()
+
+print """/* DO NOT EDIT *************************************************
+ * THIS FILE AUTOMATICALLY GENERATED BY THE %s SCRIPT
+ * API specification file: %s
+ * GLES version: %s
+ * date: %s
+ */
+""" % (program, functionList, version, time.strftime("%Y-%m-%d %H:%M:%S"))
+
+# The headers we choose are version-specific.
+print """
+#include "%s"
+#include "%s"
+""" % (versionHeader, versionExtHeader)
+
+# Everyone needs these types.
+print """
+/* These types are needed for the Mesa veneer, but are not defined in
+ * the standard GLES headers.
+ */
+typedef double GLdouble;
+typedef double GLclampd;
+
+/* This type is normally in glext.h, but needed here */
+typedef char GLchar;
+
+/* Mesa error handling requires these */
+extern void *_mesa_get_current_context(void);
+extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... );
+
+#include "main/compiler.h"
+#include "main/api_exec.h"
+
+#include "glapi/dispatch.h"
+
+typedef void (*_glapi_proc)(void); /* generic function pointer */
+"""
+
+# Finally we get to the all-important functions
+print """/*************************************************************
+ * Generated functions begin here
+ */
+"""
+for funcName in keys:
+ if verbose > 0: sys.stderr.write("%s: processing function %s\n" % (program, funcName))
+
+ # start figuring out what this function will look like.
+ returnType = apiutil.ReturnType(funcName)
+ props = apiutil.Properties(funcName)
+ params = apiutil.Parameters(funcName)
+ declarationString = apiutil.MakeDeclarationString(params)
+
+ # In case of error, a function may have to return. Make
+ # sure we have valid return values in this case.
+ if returnType == "void":
+ errorReturn = "return"
+ elif returnType == "GLboolean":
+ errorReturn = "return GL_FALSE"
+ else:
+ errorReturn = "return (%s) 0" % returnType
+
+ # These are the output of this large calculation block.
+ # passthroughDeclarationString: a typed set of parameters that
+ # will be used to create the "extern" reference for the
+ # underlying Mesa or support function. Note that as generated
+ # these have an extra ", " at the beginning, which will be
+ # removed before use.
+ #
+ # passthroughDeclarationString: an untyped list of parameters
+ # that will be used to call the underlying Mesa or support
+ # function (including references to converted parameters).
+ # This will also be generated with an extra ", " at the
+ # beginning, which will be removed before use.
+ #
+ # variables: C code to create any local variables determined to
+ # be necessary.
+ # conversionCodeOutgoing: C code to convert application parameters
+ # to a necessary type before calling the underlying support code.
+ # May be empty if no conversion is required.
+ # conversionCodeIncoming: C code to do the converse: convert
+ # values returned by underlying Mesa code to the types needed
+ # by the application.
+ # Note that *either* the conversionCodeIncoming will be used (for
+ # generated query functions), *or* the conversionCodeOutgoing will
+ # be used (for generated non-query functions), never both.
+ passthroughFuncName = ""
+ passthroughDeclarationString = ""
+ passthroughCallString = ""
+ variables = []
+ conversionCodeOutgoing = []
+ conversionCodeIncoming = []
+ switchCode = []
+
+ # Calculate the name of the underlying support function to call.
+ # By default, the passthrough function is named _mesa_<funcName>.
+ # We're allowed to override the prefix and/or the function name
+ # for each function record, though. The "ConversionFunction"
+ # utility is poorly named, BTW...
+ if funcName in allSpecials:
+ # perform checks and pass through
+ funcPrefix = "_check_"
+ aliasprefix = "_es_"
+ else:
+ funcPrefix = "_es_"
+ aliasprefix = apiutil.AliasPrefix(funcName)
+ alias = apiutil.ConversionFunction(funcName)
+ if not alias:
+ # There may still be a Mesa alias for the function
+ if apiutil.Alias(funcName):
+ passthroughFuncName = "%s%s" % (aliasprefix, apiutil.Alias(funcName))
+ else:
+ passthroughFuncName = "%s%s" % (aliasprefix, funcName)
+ else: # a specific alias is provided
+ passthroughFuncName = "%s%s" % (aliasprefix, alias)
+
+ # Look at every parameter: each one may have only specific
+ # allowed values, or dependent parameters to check, or
+ # variant-sized vector arrays to calculate
+ for (paramName, paramType, paramMaxVecSize, paramConvertToType, paramValidValues, paramValueConversion) in params:
+ # We'll need this below if we're doing conversions
+ (paramBaseType, paramTypeModifiers) = GetBaseType(paramType)
+
+ # Conversion management.
+ # We'll handle three cases, easiest to hardest: a parameter
+ # that doesn't require conversion, a scalar parameter that
+ # requires conversion, and a vector parameter that requires
+ # conversion.
+ if paramConvertToType == None:
+ # Unconverted parameters are easy, whether they're vector
+ # or scalar - just add them to the call list. No conversions
+ # or anything to worry about.
+ passthroughDeclarationString += ", %s %s" % (paramType, paramName)
+ passthroughCallString += ", %s" % paramName
+
+ elif paramMaxVecSize == 0: # a scalar parameter that needs conversion
+ # A scalar to hold a converted parameter
+ variables.append(" %s converted_%s;" % (paramConvertToType, paramName))
+
+ # Outgoing conversion depends on whether we have to conditionally
+ # perform value conversion.
+ if paramValueConversion == "none":
+ conversionCodeOutgoing.append(" converted_%s = (%s) %s;" % (paramName, paramConvertToType, paramName))
+ elif paramValueConversion == "some":
+ # We'll need a conditional variable to keep track of
+ # whether we're converting values or not.
+ if (" int convert_%s_value = 1;" % paramName) not in variables:
+ variables.append(" int convert_%s_value = 1;" % paramName)
+
+ # Write code based on that conditional.
+ conversionCodeOutgoing.append(" if (convert_%s_value) {" % paramName)
+ conversionCodeOutgoing.append(" converted_%s = %s;" % (paramName, ConvertValue(paramName, paramBaseType, paramConvertToType)))
+ conversionCodeOutgoing.append(" } else {")
+ conversionCodeOutgoing.append(" converted_%s = (%s) %s;" % (paramName, paramConvertToType, paramName))
+ conversionCodeOutgoing.append(" }")
+ else: # paramValueConversion == "all"
+ conversionCodeOutgoing.append(" converted_%s = %s;" % (paramName, ConvertValue(paramName, paramBaseType, paramConvertToType)))
+
+ # Note that there can be no incoming conversion for a
+ # scalar parameter; changing the scalar will only change
+ # the local value, and won't ultimately change anything
+ # that passes back to the application.
+
+ # Call strings. The unusual " ".join() call will join the
+ # array of parameter modifiers with spaces as separators.
+ passthroughDeclarationString += ", %s %s %s" % (paramConvertToType, " ".join(paramTypeModifiers), paramName)
+ passthroughCallString += ", converted_%s" % paramName
+
+ else: # a vector parameter that needs conversion
+ # We'll need an index variable for conversions
+ if " register unsigned int i;" not in variables:
+ variables.append(" register unsigned int i;")
+
+ # This variable will hold the (possibly variant) size of
+ # this array needing conversion. By default, we'll set
+ # it to the maximal size (which is correct for functions
+ # with a constant-sized vector parameter); for true
+ # variant arrays, we'll modify it with other code.
+ variables.append(" unsigned int n_%s = %d;" % (paramName, paramMaxVecSize))
+
+ # This array will hold the actual converted values.
+ variables.append(" %s converted_%s[%d];" % (paramConvertToType, paramName, paramMaxVecSize))
+
+ # Again, we choose the conversion code based on whether we
+ # have to always convert values, never convert values, or
+ # conditionally convert values.
+ if paramValueConversion == "none":
+ conversionCodeOutgoing.append(" for (i = 0; i < n_%s; i++) {" % paramName)
+ conversionCodeOutgoing.append(" converted_%s[i] = (%s) %s[i];" % (paramName, paramConvertToType, paramName))
+ conversionCodeOutgoing.append(" }")
+ elif paramValueConversion == "some":
+ # We'll need a conditional variable to keep track of
+ # whether we're converting values or not.
+ if (" int convert_%s_value = 1;" % paramName) not in variables:
+ variables.append(" int convert_%s_value = 1;" % paramName)
+ # Write code based on that conditional.
+ conversionCodeOutgoing.append(" if (convert_%s_value) {" % paramName)
+ conversionCodeOutgoing.append(" for (i = 0; i < n_%s; i++) {" % paramName)
+ conversionCodeOutgoing.append(" converted_%s[i] = %s;" % (paramName, ConvertValue("%s[i]" % paramName, paramBaseType, paramConvertToType)))
+ conversionCodeOutgoing.append(" }")
+ conversionCodeOutgoing.append(" } else {")
+ conversionCodeOutgoing.append(" for (i = 0; i < n_%s; i++) {" % paramName)
+ conversionCodeOutgoing.append(" converted_%s[i] = (%s) %s[i];" % (paramName, paramConvertToType, paramName))
+ conversionCodeOutgoing.append(" }")
+ conversionCodeOutgoing.append(" }")
+ else: # paramValueConversion == "all"
+ conversionCodeOutgoing.append(" for (i = 0; i < n_%s; i++) {" % paramName)
+ conversionCodeOutgoing.append(" converted_%s[i] = %s;" % (paramName, ConvertValue("%s[i]" % paramName, paramBaseType, paramConvertToType)))
+
+ conversionCodeOutgoing.append(" }")
+
+ # If instead we need an incoming conversion (i.e. results
+ # from Mesa have to be converted before handing back
+ # to the application), this is it. Fortunately, we don't
+ # have to worry about conditional value conversion - the
+ # functions that do (e.g. glGetFixedv()) are handled
+ # specially, outside this code generation.
+ #
+ # Whether we use incoming conversion or outgoing conversion
+ # is determined later - we only ever use one or the other.
+
+ if paramValueConversion == "none":
+ conversionCodeIncoming.append(" for (i = 0; i < n_%s; i++) {" % paramName)
+ conversionCodeIncoming.append(" %s[i] = (%s) converted_%s[i];" % (paramName, paramConvertToType, paramName))
+ conversionCodeIncoming.append(" }")
+ elif paramValueConversion == "some":
+ # We'll need a conditional variable to keep track of
+ # whether we're converting values or not.
+ if (" int convert_%s_value = 1;" % paramName) not in variables:
+ variables.append(" int convert_%s_value = 1;" % paramName)
+
+ # Write code based on that conditional.
+ conversionCodeIncoming.append(" if (convert_%s_value) {" % paramName)
+ conversionCodeIncoming.append(" for (i = 0; i < n_%s; i++) {" % paramName)
+ conversionCodeIncoming.append(" %s[i] = %s;" % (paramName, ConvertValue("converted_%s[i]" % paramName, paramConvertToType, paramBaseType)))
+ conversionCodeIncoming.append(" }")
+ conversionCodeIncoming.append(" } else {")
+ conversionCodeIncoming.append(" for (i = 0; i < n_%s; i++) {" % paramName)
+ conversionCodeIncoming.append(" %s[i] = (%s) converted_%s[i];" % (paramName, paramBaseType, paramName))
+ conversionCodeIncoming.append(" }")
+ conversionCodeIncoming.append(" }")
+ else: # paramValueConversion == "all"
+ conversionCodeIncoming.append(" for (i = 0; i < n_%s; i++) {" % paramName)
+ conversionCodeIncoming.append(" %s[i] = %s;" % (paramName, ConvertValue("converted_%s[i]" % paramName, paramConvertToType, paramBaseType)))
+ conversionCodeIncoming.append(" }")
+
+ # Call strings. The unusual " ".join() call will join the
+ # array of parameter modifiers with spaces as separators.
+ passthroughDeclarationString += ", %s %s %s" % (paramConvertToType, " ".join(paramTypeModifiers), paramName)
+ passthroughCallString += ", converted_%s" % paramName
+
+ # endif conversion management
+
+ # Parameter checking. If the parameter has a specific list of
+ # valid values, we have to make sure that the passed-in values
+ # match these, or we make an error.
+ if len(paramValidValues) > 0:
+ # We're about to make a big switch statement with an
+ # error at the end. By default, the error is GL_INVALID_ENUM,
+ # unless we find a "case" statement in the middle with a
+ # non-GLenum value.
+ errorDefaultCase = "GL_INVALID_ENUM"
+
+ # This parameter has specific valid values. Make a big
+ # switch statement to handle it. Note that the original
+ # parameters are always what is checked, not the
+ # converted parameters.
+ switchCode.append(" switch(%s) {" % paramName)
+
+ for valueIndex in range(len(paramValidValues)):
+ (paramValue, dependentVecSize, dependentParamName, dependentValidValues, errorCode, valueConvert) = paramValidValues[valueIndex]
+
+ # We're going to need information on the dependent param
+ # as well.
+ if dependentParamName:
+ depParamIndex = apiutil.FindParamIndex(params, dependentParamName)
+ if depParamIndex == None:
+ sys.stderr.write("%s: can't find dependent param '%s' for function '%s'\n" % (program, dependentParamName, funcName))
+
+ (depParamName, depParamType, depParamMaxVecSize, depParamConvertToType, depParamValidValues, depParamValueConversion) = params[depParamIndex]
+ else:
+ (depParamName, depParamType, depParamMaxVecSize, depParamConvertToType, depParamValidValues, depParamValueConversion) = (None, None, None, None, [], None)
+
+ # This is a sneaky trick. It's valid syntax for a parameter
+ # that is *not* going to be converted to be declared
+ # with a dependent vector size; but in this case, the
+ # dependent vector size is unused and unnecessary.
+ # So check for this and ignore the dependent vector size
+ # if the parameter is not going to be converted.
+ if depParamConvertToType:
+ usedDependentVecSize = dependentVecSize
+ else:
+ usedDependentVecSize = None
+
+ # We'll peek ahead at the next parameter, to see whether
+ # we can combine cases
+ if valueIndex + 1 < len(paramValidValues) :
+ (nextParamValue, nextDependentVecSize, nextDependentParamName, nextDependentValidValues, nextErrorCode, nextValueConvert) = paramValidValues[valueIndex + 1]
+ if depParamConvertToType:
+ usedNextDependentVecSize = nextDependentVecSize
+ else:
+ usedNextDependentVecSize = None
+
+ # Create a case for this value. As a mnemonic,
+ # if we have a dependent vector size that we're ignoring,
+ # add it as a comment.
+ if usedDependentVecSize == None and dependentVecSize != None:
+ switchCode.append(" case %s: /* size %s */" % (paramValue, dependentVecSize))
+ else:
+ switchCode.append(" case %s:" % paramValue)
+
+ # If this is not a GLenum case, then switch our error
+ # if no value is matched to be GL_INVALID_VALUE instead
+ # of GL_INVALID_ENUM. (Yes, this does get confused
+ # if there are both values and GLenums in the same
+ # switch statement, which shouldn't happen.)
+ if paramValue[0:3] != "GL_":
+ errorDefaultCase = "GL_INVALID_VALUE"
+
+ # If all the remaining parameters are identical to the
+ # next set, then we're done - we'll just create the
+ # official code on the next pass through, and the two
+ # cases will share the code.
+ if valueIndex + 1 < len(paramValidValues) and usedDependentVecSize == usedNextDependentVecSize and dependentParamName == nextDependentParamName and dependentValidValues == nextDependentValidValues and errorCode == nextErrorCode and valueConvert == nextValueConvert:
+ continue
+
+ # Otherwise, we'll have to generate code for this case.
+ # Start off with a check: if there is a dependent parameter,
+ # and a list of valid values for that parameter, we need
+ # to generate an error if something other than one
+ # of those values is passed.
+ if len(dependentValidValues) > 0:
+ conditional=""
+
+ # If the parameter being checked is actually an array,
+ # check only its first element.
+ if depParamMaxVecSize == 0:
+ valueToCheck = dependentParamName
+ else:
+ valueToCheck = "%s[0]" % dependentParamName
+
+ for v in dependentValidValues:
+ conditional += " && %s != %s" % (valueToCheck, v)
+ switchCode.append(" if (%s) {" % conditional[4:])
+ if errorCode == None:
+ errorCode = "GL_INVALID_ENUM"
+ switchCode.append(' _mesa_error(_mesa_get_current_context(), %s, "gl%s(%s=0x%s)", %s);' % (errorCode, funcName, paramName, "%x", paramName))
+ switchCode.append(" %s;" % errorReturn)
+ switchCode.append(" }")
+ # endif there are dependent valid values
+
+ # The dependent parameter may require conditional
+ # value conversion. If it does, and we don't want
+ # to convert values, we'll have to generate code for that
+ if depParamValueConversion == "some" and valueConvert == "noconvert":
+ switchCode.append(" convert_%s_value = 0;" % dependentParamName)
+
+ # If there's a dependent vector size for this parameter
+ # that we're actually going to use (i.e. we need conversion),
+ # mark it.
+ if usedDependentVecSize:
+ switchCode.append(" n_%s = %s;" % (dependentParamName, dependentVecSize))
+
+ # In all cases, break out of the switch if any valid
+ # value is found.
+ switchCode.append(" break;")
+
+
+ # Need a default case to catch all the other, invalid
+ # parameter values. These will all generate errors.
+ switchCode.append(" default:")
+ if errorCode == None:
+ errorCode = "GL_INVALID_ENUM"
+ formatString = GetFormatString(paramType)
+ if formatString == None:
+ switchCode.append(' _mesa_error(_mesa_get_current_context(), %s, "gl%s(%s)");' % (errorCode, funcName, paramName))
+ else:
+ switchCode.append(' _mesa_error(_mesa_get_current_context(), %s, "gl%s(%s=%s)", %s);' % (errorCode, funcName, paramName, formatString, paramName))
+ switchCode.append(" %s;" % errorReturn)
+
+ # End of our switch code.
+ switchCode.append(" }")
+
+ # endfor every recognized parameter value
+
+ # endfor every param
+
+ # Here, the passthroughDeclarationString and passthroughCallString
+ # are complete; remove the extra ", " at the front of each.
+ passthroughDeclarationString = passthroughDeclarationString[2:]
+ passthroughCallString = passthroughCallString[2:]
+
+ # The Mesa functions are scattered across all the Mesa
+ # header files. The easiest way to manage declarations
+ # is to create them ourselves.
+ if funcName in allSpecials:
+ print "/* this function is special and is defined elsewhere */"
+ print "extern %s GLAPIENTRY %s(%s);" % (returnType, passthroughFuncName, passthroughDeclarationString)
+
+ # A function may be a core function (i.e. it exists in
+ # the core specification), a core addition (extension
+ # functions added officially to the core), a required
+ # extension (usually an extension for an earlier version
+ # that has been officially adopted), or an optional extension.
+ #
+ # Core functions have a simple category (e.g. "GLES1.1");
+ # we generate only a simple callback for them.
+ #
+ # Core additions have two category listings, one simple
+ # and one compound (e.g. ["GLES1.1", "GLES1.1:OES_fixed_point"]).
+ # We generate the core function, and also an extension function.
+ #
+ # Required extensions and implemented optional extensions
+ # have a single compound category "GLES1.1:OES_point_size_array".
+ # For these we generate just the extension function.
+ for categorySpec in apiutil.Categories(funcName):
+ compoundCategory = categorySpec.split(":")
+
+ # This category isn't for us, if the base category doesn't match
+ # our version
+ if compoundCategory[0] != version:
+ continue
+
+ # Otherwise, determine if we're writing code for a core
+ # function (no suffix) or an extension function.
+ if len(compoundCategory) == 1:
+ # This is a core function
+ extensionName = None
+ extensionSuffix = ""
+ else:
+ # This is an extension function. We'll need to append
+ # the extension suffix.
+ extensionName = compoundCategory[1]
+ extensionSuffix = extensionName.split("_")[0]
+ fullFuncName = funcPrefix + funcName + extensionSuffix
+
+ # Now the generated function. The text used to mark an API-level
+ # function, oddly, is version-specific.
+ if extensionName:
+ print "/* Extension %s */" % extensionName
+
+ if (not variables and
+ not switchCode and
+ not conversionCodeOutgoing and
+ not conversionCodeIncoming):
+ # pass through directly
+ print "#define %s %s" % (fullFuncName, passthroughFuncName)
+ print
+ continue
+
+ print "static %s %s(%s)" % (returnType, fullFuncName, declarationString)
+ print "{"
+
+ # Start printing our code pieces. Start with any local
+ # variables we need. This unusual syntax joins the
+ # lines in the variables[] array with the "\n" separator.
+ if len(variables) > 0:
+ print "\n".join(variables) + "\n"
+
+ # If there's any sort of parameter checking or variable
+ # array sizing, the switch code will contain it.
+ if len(switchCode) > 0:
+ print "\n".join(switchCode) + "\n"
+
+ # In the case of an outgoing conversion (i.e. parameters must
+ # be converted before calling the underlying Mesa function),
+ # use the appropriate code.
+ if "get" not in props and len(conversionCodeOutgoing) > 0:
+ print "\n".join(conversionCodeOutgoing) + "\n"
+
+ # Call the Mesa function. Note that there are very few functions
+ # that return a value (i.e. returnType is not "void"), and that
+ # none of them require incoming translation; so we're safe
+ # to generate code that directly returns in those cases,
+ # even though it's not completely independent.
+
+ if returnType == "void":
+ print " %s(%s);" % (passthroughFuncName, passthroughCallString)
+ else:
+ print " return %s(%s);" % (passthroughFuncName, passthroughCallString)
+
+ # If the function is one that returns values (i.e. "get" in props),
+ # it might return values of a different type than we need, that
+ # require conversion before passing back to the application.
+ if "get" in props and len(conversionCodeIncoming) > 0:
+ print "\n".join(conversionCodeIncoming)
+
+ # All done.
+ print "}"
+ print
+ # end for each category provided for a function
+
+# end for each function
+
+print "void"
+print "_mesa_init_exec_table(struct _glapi_table *exec)"
+print "{"
+for func in keys:
+ prefix = "_es_" if func not in allSpecials else "_check_"
+ for spec in apiutil.Categories(func):
+ ext = spec.split(":")
+ # version does not match
+ if ext.pop(0) != version:
+ continue
+ entry = func
+ if ext:
+ suffix = ext[0].split("_")[0]
+ entry += suffix
+ print " SET_%s(exec, %s%s);" % (entry, prefix, entry)
+print "}"
diff --git a/src/mesa/es/main/es_query_matrix.c b/src/mesa/es/main/es_query_matrix.c
new file mode 100644
index 0000000000..82b6fe7ab9
--- /dev/null
+++ b/src/mesa/es/main/es_query_matrix.c
@@ -0,0 +1,199 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ **************************************************************************/
+
+
+/**
+ * Code to implement GL_OES_query_matrix. See the spec at:
+ * http://www.khronos.org/registry/gles/extensions/OES/OES_query_matrix.txt
+ */
+
+
+#include <stdlib.h>
+#include <math.h>
+#include "GLES/gl.h"
+#include "GLES/glext.h"
+
+
+/**
+ * This is from the GL_OES_query_matrix extension specification:
+ *
+ * GLbitfield glQueryMatrixxOES( GLfixed mantissa[16],
+ * GLint exponent[16] )
+ * mantissa[16] contains the contents of the current matrix in GLfixed
+ * format. exponent[16] contains the unbiased exponents applied to the
+ * matrix components, so that the internal representation of component i
+ * is close to mantissa[i] * 2^exponent[i]. The function returns a status
+ * word which is zero if all the components are valid. If
+ * status & (1<<i) != 0, the component i is invalid (e.g., NaN, Inf).
+ * The implementations are not required to keep track of overflows. In
+ * that case, the invalid bits are never set.
+ */
+
+#define INT_TO_FIXED(x) ((GLfixed) ((x) << 16))
+#define FLOAT_TO_FIXED(x) ((GLfixed) ((x) * 65536.0))
+
+#if defined(WIN32) || defined(_WIN32_WCE)
+/* Oddly, the fpclassify() function doesn't exist in such a form
+ * on Windows. This is an implementation using slightly different
+ * lower-level Windows functions.
+ */
+#include <float.h>
+
+enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
+fpclassify(double x)
+{
+ switch(_fpclass(x)) {
+ case _FPCLASS_SNAN: /* signaling NaN */
+ case _FPCLASS_QNAN: /* quiet NaN */
+ return FP_NAN;
+ case _FPCLASS_NINF: /* negative infinity */
+ case _FPCLASS_PINF: /* positive infinity */
+ return FP_INFINITE;
+ case _FPCLASS_NN: /* negative normal */
+ case _FPCLASS_PN: /* positive normal */
+ return FP_NORMAL;
+ case _FPCLASS_ND: /* negative denormalized */
+ case _FPCLASS_PD: /* positive denormalized */
+ return FP_SUBNORMAL;
+ case _FPCLASS_NZ: /* negative zero */
+ case _FPCLASS_PZ: /* positive zero */
+ return FP_ZERO;
+ default:
+ /* Should never get here; but if we do, this will guarantee
+ * that the pattern is not treated like a number.
+ */
+ return FP_NAN;
+ }
+}
+#endif
+
+extern GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]);
+
+/* The Mesa functions we'll need */
+extern void GL_APIENTRY _mesa_GetIntegerv(GLenum pname, GLint *params);
+extern void GL_APIENTRY _mesa_GetFloatv(GLenum pname, GLfloat *params);
+
+GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16])
+{
+ GLfloat matrix[16];
+ GLint tmp;
+ GLenum currentMode = GL_FALSE;
+ GLenum desiredMatrix = GL_FALSE;
+ /* The bitfield returns 1 for each component that is invalid (i.e.
+ * NaN or Inf). In case of error, everything is invalid.
+ */
+ GLbitfield rv;
+ register unsigned int i;
+ unsigned int bit;
+
+ /* This data structure defines the mapping between the current matrix
+ * mode and the desired matrix identifier.
+ */
+ static struct {
+ GLenum currentMode;
+ GLenum desiredMatrix;
+ } modes[] = {
+ {GL_MODELVIEW, GL_MODELVIEW_MATRIX},
+ {GL_PROJECTION, GL_PROJECTION_MATRIX},
+ {GL_TEXTURE, GL_TEXTURE_MATRIX},
+#if 0
+ /* this doesn't exist in GLES */
+ {GL_COLOR, GL_COLOR_MATRIX},
+#endif
+ };
+
+ /* Call Mesa to get the current matrix in floating-point form. First,
+ * we have to figure out what the current matrix mode is.
+ */
+ _mesa_GetIntegerv(GL_MATRIX_MODE, &tmp);
+ currentMode = (GLenum) tmp;
+
+ /* The mode is either GL_FALSE, if for some reason we failed to query
+ * the mode, or a given mode from the above table. Search for the
+ * returned mode to get the desired matrix; if we don't find it,
+ * we can return immediately, as _mesa_GetInteger() will have
+ * logged the necessary error already.
+ */
+ for (i = 0; i < sizeof(modes)/sizeof(modes[0]); i++) {
+ if (modes[i].currentMode == currentMode) {
+ desiredMatrix = modes[i].desiredMatrix;
+ break;
+ }
+ }
+ if (desiredMatrix == GL_FALSE) {
+ /* Early error means all values are invalid. */
+ return 0xffff;
+ }
+
+ /* Now pull the matrix itself. */
+ _mesa_GetFloatv(desiredMatrix, matrix);
+
+ rv = 0;
+ for (i = 0, bit = 1; i < 16; i++, bit<<=1) {
+ float normalizedFraction;
+ int exp;
+
+ switch (fpclassify(matrix[i])) {
+ /* A "subnormal" or denormalized number is too small to be
+ * represented in normal format; but despite that it's a
+ * valid floating point number. FP_ZERO and FP_NORMAL
+ * are both valid as well. We should be fine treating
+ * these three cases as legitimate floating-point numbers.
+ */
+ case FP_SUBNORMAL:
+ case FP_NORMAL:
+ case FP_ZERO:
+ normalizedFraction = (GLfloat)frexp(matrix[i], &exp);
+ mantissa[i] = FLOAT_TO_FIXED(normalizedFraction);
+ exponent[i] = (GLint) exp;
+ break;
+
+ /* If the entry is not-a-number or an infinity, then the
+ * matrix component is invalid. The invalid flag for
+ * the component is already set; might as well set the
+ * other return values to known values. We'll set
+ * distinct values so that a savvy end user could determine
+ * whether the matrix component was a NaN or an infinity,
+ * but this is more useful for debugging than anything else
+ * since the standard doesn't specify any such magic
+ * values to return.
+ */
+ case FP_NAN:
+ mantissa[i] = INT_TO_FIXED(0);
+ exponent[i] = (GLint) 0;
+ rv |= bit;
+ break;
+
+ case FP_INFINITE:
+ /* Return +/- 1 based on whether it's a positive or
+ * negative infinity.
+ */
+ if (matrix[i] > 0) {
+ mantissa[i] = INT_TO_FIXED(1);
+ }
+ else {
+ mantissa[i] = -INT_TO_FIXED(1);
+ }
+ exponent[i] = (GLint) 0;
+ rv |= bit;
+ break;
+
+ /* We should never get here; but here's a catching case
+ * in case fpclassify() is returnings something unexpected.
+ */
+ default:
+ mantissa[i] = INT_TO_FIXED(2);
+ exponent[i] = (GLint) 0;
+ rv |= bit;
+ break;
+ }
+
+ } /* for each component */
+
+ /* All done */
+ return rv;
+}
diff --git a/src/mesa/es/main/es_texgen.c b/src/mesa/es/main/es_texgen.c
new file mode 100644
index 0000000000..c29a0a7f13
--- /dev/null
+++ b/src/mesa/es/main/es_texgen.c
@@ -0,0 +1,73 @@
+/*
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "GLES/gl.h"
+#include "GLES/glext.h"
+
+#include "main/compiler.h" /* for ASSERT */
+
+
+#ifndef GL_S
+#define GL_S 0x2000
+#define GL_T 0x2001
+#define GL_R 0x2002
+#endif
+
+
+extern void GL_APIENTRY _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params);
+extern void GL_APIENTRY _es_TexGenf(GLenum coord, GLenum pname, GLfloat param);
+extern void GL_APIENTRY _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params);
+
+extern void GL_APIENTRY _mesa_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params);
+extern void GL_APIENTRY _mesa_TexGenf(GLenum coord, GLenum pname, GLfloat param);
+extern void GL_APIENTRY _mesa_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params);
+
+
+void GL_APIENTRY
+_es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
+{
+ ASSERT(coord == GL_TEXTURE_GEN_STR_OES);
+ _mesa_GetTexGenfv(GL_S, pname, params);
+}
+
+
+void GL_APIENTRY
+_es_TexGenf(GLenum coord, GLenum pname, GLfloat param)
+{
+ ASSERT(coord == GL_TEXTURE_GEN_STR_OES);
+ /* set S, T, and R at the same time */
+ _mesa_TexGenf(GL_S, pname, param);
+ _mesa_TexGenf(GL_T, pname, param);
+ _mesa_TexGenf(GL_R, pname, param);
+}
+
+
+void GL_APIENTRY
+_es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
+{
+ ASSERT(coord == GL_TEXTURE_GEN_STR_OES);
+ /* set S, T, and R at the same time */
+ _mesa_TexGenfv(GL_S, pname, params);
+ _mesa_TexGenfv(GL_T, pname, params);
+ _mesa_TexGenfv(GL_R, pname, params);
+}
diff --git a/src/mesa/es/main/get_gen.py b/src/mesa/es/main/get_gen.py
new file mode 100644
index 0000000000..b820157be0
--- /dev/null
+++ b/src/mesa/es/main/get_gen.py
@@ -0,0 +1,810 @@
+#!/usr/bin/env python
+
+# Mesa 3-D graphics library
+#
+# Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+
+# This script is used to generate the get.c file:
+# python get_gen.py > get.c
+
+
+import string
+import sys
+
+
+GLint = 1
+GLenum = 2
+GLfloat = 3
+GLdouble = 4
+GLboolean = 5
+GLfloatN = 6 # A normalized value, such as a color or depth range
+GLfixed = 7
+
+
+TypeStrings = {
+ GLint : "GLint",
+ GLenum : "GLenum",
+ GLfloat : "GLfloat",
+ GLdouble : "GLdouble",
+ GLboolean : "GLboolean",
+ GLfixed : "GLfixed"
+}
+
+
+# Each entry is a tuple of:
+# - the GL state name, such as GL_CURRENT_COLOR
+# - the state datatype, one of GLint, GLfloat, GLboolean or GLenum
+# - list of code fragments to get the state, such as ["ctx->Foo.Bar"]
+# - optional extra code or empty string
+# - optional extensions to check, or None
+#
+
+# Present in ES 1.x and 2.x:
+StateVars_common = [
+ ( "GL_ALPHA_BITS", GLint, ["ctx->DrawBuffer->Visual.alphaBits"],
+ "", None ),
+ ( "GL_BLEND", GLboolean, ["ctx->Color.BlendEnabled"], "", None ),
+ ( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ),
+ ( "GL_BLUE_BITS", GLint, ["ctx->DrawBuffer->Visual.blueBits"], "", None ),
+ ( "GL_COLOR_CLEAR_VALUE", GLfloatN,
+ [ "ctx->Color.ClearColor[0]",
+ "ctx->Color.ClearColor[1]",
+ "ctx->Color.ClearColor[2]",
+ "ctx->Color.ClearColor[3]" ], "", None ),
+ ( "GL_COLOR_WRITEMASK", GLint,
+ [ "ctx->Color.ColorMask[RCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[GCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[BCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[ACOMP] ? 1 : 0" ], "", None ),
+ ( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ),
+ ( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ),
+ ( "GL_DEPTH_BITS", GLint, ["ctx->DrawBuffer->Visual.depthBits"],
+ "", None ),
+ ( "GL_DEPTH_CLEAR_VALUE", GLfloatN, ["ctx->Depth.Clear"], "", None ),
+ ( "GL_DEPTH_FUNC", GLenum, ["ctx->Depth.Func"], "", None ),
+ ( "GL_DEPTH_RANGE", GLfloatN,
+ [ "ctx->Viewport.Near", "ctx->Viewport.Far" ], "", None ),
+ ( "GL_DEPTH_TEST", GLboolean, ["ctx->Depth.Test"], "", None ),
+ ( "GL_DEPTH_WRITEMASK", GLboolean, ["ctx->Depth.Mask"], "", None ),
+ ( "GL_DITHER", GLboolean, ["ctx->Color.DitherFlag"], "", None ),
+ ( "GL_FRONT_FACE", GLenum, ["ctx->Polygon.FrontFace"], "", None ),
+ ( "GL_GREEN_BITS", GLint, ["ctx->DrawBuffer->Visual.greenBits"],
+ "", None ),
+ ( "GL_LINE_WIDTH", GLfloat, ["ctx->Line.Width"], "", None ),
+ ( "GL_ALIASED_LINE_WIDTH_RANGE", GLfloat,
+ ["ctx->Const.MinLineWidth",
+ "ctx->Const.MaxLineWidth"], "", None ),
+ ( "GL_MAX_ELEMENTS_INDICES", GLint, ["ctx->Const.MaxArrayLockSize"], "", None ),
+ ( "GL_MAX_ELEMENTS_VERTICES", GLint, ["ctx->Const.MaxArrayLockSize"], "", None ),
+
+ ( "GL_MAX_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.MaxTextureLevels - 1)"], "", None ),
+ ( "GL_MAX_VIEWPORT_DIMS", GLint,
+ ["ctx->Const.MaxViewportWidth", "ctx->Const.MaxViewportHeight"],
+ "", None ),
+ ( "GL_PACK_ALIGNMENT", GLint, ["ctx->Pack.Alignment"], "", None ),
+ ( "GL_ALIASED_POINT_SIZE_RANGE", GLfloat,
+ ["ctx->Const.MinPointSize",
+ "ctx->Const.MaxPointSize"], "", None ),
+ ( "GL_POLYGON_OFFSET_FACTOR", GLfloat, ["ctx->Polygon.OffsetFactor "], "", None ),
+ ( "GL_POLYGON_OFFSET_UNITS", GLfloat, ["ctx->Polygon.OffsetUnits "], "", None ),
+ ( "GL_RED_BITS", GLint, ["ctx->DrawBuffer->Visual.redBits"], "", None ),
+ ( "GL_SCISSOR_BOX", GLint,
+ ["ctx->Scissor.X",
+ "ctx->Scissor.Y",
+ "ctx->Scissor.Width",
+ "ctx->Scissor.Height"], "", None ),
+ ( "GL_SCISSOR_TEST", GLboolean, ["ctx->Scissor.Enabled"], "", None ),
+ ( "GL_STENCIL_BITS", GLint, ["ctx->DrawBuffer->Visual.stencilBits"], "", None ),
+ ( "GL_STENCIL_CLEAR_VALUE", GLint, ["ctx->Stencil.Clear"], "", None ),
+ ( "GL_STENCIL_FAIL", GLenum,
+ ["ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]"], "", None ),
+ ( "GL_STENCIL_FUNC", GLenum,
+ ["ctx->Stencil.Function[ctx->Stencil.ActiveFace]"], "", None ),
+ ( "GL_STENCIL_PASS_DEPTH_FAIL", GLenum,
+ ["ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]"], "", None ),
+ ( "GL_STENCIL_PASS_DEPTH_PASS", GLenum,
+ ["ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]"], "", None ),
+ ( "GL_STENCIL_REF", GLint,
+ ["ctx->Stencil.Ref[ctx->Stencil.ActiveFace]"], "", None ),
+ ( "GL_STENCIL_TEST", GLboolean, ["ctx->Stencil.Enabled"], "", None ),
+ ( "GL_STENCIL_VALUE_MASK", GLint,
+ ["ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]"], "", None ),
+ ( "GL_STENCIL_WRITEMASK", GLint,
+ ["ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]"], "", None ),
+ ( "GL_SUBPIXEL_BITS", GLint, ["ctx->Const.SubPixelBits"], "", None ),
+ ( "GL_TEXTURE_BINDING_2D", GLint,
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name"], "", None ),
+ ( "GL_UNPACK_ALIGNMENT", GLint, ["ctx->Unpack.Alignment"], "", None ),
+ ( "GL_VIEWPORT", GLint, [ "ctx->Viewport.X", "ctx->Viewport.Y",
+ "ctx->Viewport.Width", "ctx->Viewport.Height" ], "", None ),
+
+ # GL_ARB_multitexture
+ ( "GL_ACTIVE_TEXTURE_ARB", GLint,
+ [ "GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit"], "", ["ARB_multitexture"] ),
+
+ # Note that all the OES_* extensions require that the Mesa
+ # "struct gl_extensions" include a member with the name of
+ # the extension. That structure does not yet include OES
+ # extensions (and we're not sure whether it will). If
+ # it does, all the OES_* extensions below should mark the
+ # dependency.
+
+ # OES_texture_cube_map
+ ( "GL_TEXTURE_BINDING_CUBE_MAP_ARB", GLint,
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name"],
+ "", None),
+ ( "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", GLint,
+ ["(1 << (ctx->Const.MaxCubeTextureLevels - 1))"],
+ "", None),
+
+ # OES_blend_subtract
+ ( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None),
+ ( "GL_BLEND_DST_RGB_EXT", GLenum, ["ctx->Color.BlendDstRGB"], "", None),
+ ( "GL_BLEND_SRC_ALPHA_EXT", GLenum, ["ctx->Color.BlendSrcA"], "", None),
+ ( "GL_BLEND_DST_ALPHA_EXT", GLenum, ["ctx->Color.BlendDstA"], "", None),
+
+ # GL_BLEND_EQUATION_RGB, which is what we're really after,
+ # is defined identically to GL_BLEND_EQUATION.
+ ( "GL_BLEND_EQUATION", GLenum, ["ctx->Color.BlendEquationRGB "], "", None),
+ ( "GL_BLEND_EQUATION_ALPHA_EXT", GLenum, ["ctx->Color.BlendEquationA "],
+ "", None),
+
+ # GL_ARB_texture_compression */
+# ( "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", GLint,
+# ["_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)"],
+# "", ["ARB_texture_compression"] ),
+# ( "GL_COMPRESSED_TEXTURE_FORMATS_ARB", GLenum,
+# [],
+# """GLint formats[100];
+# GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
+# ASSERT(n <= 100);
+# for (i = 0; i < n; i++)
+# params[i] = ENUM_TO_INT(formats[i]);""",
+# ["ARB_texture_compression"] ),
+
+ # GL_ARB_multisample
+ ( "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", GLboolean,
+ ["ctx->Multisample.SampleAlphaToCoverage"], "", ["ARB_multisample"] ),
+ ( "GL_SAMPLE_COVERAGE_ARB", GLboolean,
+ ["ctx->Multisample.SampleCoverage"], "", ["ARB_multisample"] ),
+ ( "GL_SAMPLE_COVERAGE_VALUE_ARB", GLfloat,
+ ["ctx->Multisample.SampleCoverageValue"], "", ["ARB_multisample"] ),
+ ( "GL_SAMPLE_COVERAGE_INVERT_ARB", GLboolean,
+ ["ctx->Multisample.SampleCoverageInvert"], "", ["ARB_multisample"] ),
+ ( "GL_SAMPLE_BUFFERS_ARB", GLint,
+ ["ctx->DrawBuffer->Visual.sampleBuffers"], "", ["ARB_multisample"] ),
+ ( "GL_SAMPLES_ARB", GLint,
+ ["ctx->DrawBuffer->Visual.samples"], "", ["ARB_multisample"] ),
+
+
+ # GL_SGIS_generate_mipmap
+ ( "GL_GENERATE_MIPMAP_HINT_SGIS", GLenum, ["ctx->Hint.GenerateMipmap"],
+ "", ["SGIS_generate_mipmap"] ),
+
+ # GL_ARB_vertex_buffer_object
+ ( "GL_ARRAY_BUFFER_BINDING_ARB", GLint,
+ ["ctx->Array.ArrayBufferObj->Name"], "", ["ARB_vertex_buffer_object"] ),
+ # GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported
+ ( "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", GLint,
+ ["ctx->Array.ElementArrayBufferObj->Name"],
+ "", ["ARB_vertex_buffer_object"] ),
+
+ # GL_OES_read_format
+ ( "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", GLint,
+ ["_mesa_get_color_read_type(ctx)"], "", ["OES_read_format"] ),
+ ( "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", GLint,
+ ["_mesa_get_color_read_format(ctx)"], "", ["OES_read_format"] ),
+
+ # GL_OES_framebuffer_object
+ ( "GL_FRAMEBUFFER_BINDING_EXT", GLint, ["ctx->DrawBuffer->Name"], "",
+ None),
+ ( "GL_RENDERBUFFER_BINDING_EXT", GLint,
+ ["ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0"], "",
+ None),
+ ( "GL_MAX_RENDERBUFFER_SIZE_EXT", GLint,
+ ["ctx->Const.MaxRenderbufferSize"], "",
+ None),
+
+ # OpenGL ES 1/2 special:
+ ( "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", GLint,
+ [ "ARRAY_SIZE(compressed_formats)" ],
+ "",
+ None ),
+
+ ("GL_COMPRESSED_TEXTURE_FORMATS_ARB", GLint,
+ [],
+ """
+ int i;
+ for (i = 0; i < ARRAY_SIZE(compressed_formats); i++) {
+ params[i] = compressed_formats[i];
+ }""",
+ None ),
+
+ ( "GL_POLYGON_OFFSET_FILL", GLboolean, ["ctx->Polygon.OffsetFill"], "", None ),
+
+]
+
+# Only present in ES 1.x:
+StateVars_es1 = [
+ ( "GL_MAX_LIGHTS", GLint, ["ctx->Const.MaxLights"], "", None ),
+ ( "GL_LIGHT0", GLboolean, ["ctx->Light.Light[0].Enabled"], "", None ),
+ ( "GL_LIGHT1", GLboolean, ["ctx->Light.Light[1].Enabled"], "", None ),
+ ( "GL_LIGHT2", GLboolean, ["ctx->Light.Light[2].Enabled"], "", None ),
+ ( "GL_LIGHT3", GLboolean, ["ctx->Light.Light[3].Enabled"], "", None ),
+ ( "GL_LIGHT4", GLboolean, ["ctx->Light.Light[4].Enabled"], "", None ),
+ ( "GL_LIGHT5", GLboolean, ["ctx->Light.Light[5].Enabled"], "", None ),
+ ( "GL_LIGHT6", GLboolean, ["ctx->Light.Light[6].Enabled"], "", None ),
+ ( "GL_LIGHT7", GLboolean, ["ctx->Light.Light[7].Enabled"], "", None ),
+ ( "GL_LIGHTING", GLboolean, ["ctx->Light.Enabled"], "", None ),
+ ( "GL_LIGHT_MODEL_AMBIENT", GLfloatN,
+ ["ctx->Light.Model.Ambient[0]",
+ "ctx->Light.Model.Ambient[1]",
+ "ctx->Light.Model.Ambient[2]",
+ "ctx->Light.Model.Ambient[3]"], "", None ),
+ ( "GL_LIGHT_MODEL_TWO_SIDE", GLboolean, ["ctx->Light.Model.TwoSide"], "", None ),
+ ( "GL_ALPHA_TEST", GLboolean, ["ctx->Color.AlphaEnabled"], "", None ),
+ ( "GL_ALPHA_TEST_FUNC", GLenum, ["ctx->Color.AlphaFunc"], "", None ),
+ ( "GL_ALPHA_TEST_REF", GLfloatN, ["ctx->Color.AlphaRef"], "", None ),
+ ( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ),
+ ( "GL_MAX_CLIP_PLANES", GLint, ["ctx->Const.MaxClipPlanes"], "", None ),
+ ( "GL_CLIP_PLANE0", GLboolean,
+ [ "(ctx->Transform.ClipPlanesEnabled >> 0) & 1" ], "", None ),
+ ( "GL_CLIP_PLANE1", GLboolean,
+ [ "(ctx->Transform.ClipPlanesEnabled >> 1) & 1" ], "", None ),
+ ( "GL_CLIP_PLANE2", GLboolean,
+ [ "(ctx->Transform.ClipPlanesEnabled >> 2) & 1" ], "", None ),
+ ( "GL_CLIP_PLANE3", GLboolean,
+ [ "(ctx->Transform.ClipPlanesEnabled >> 3) & 1" ], "", None ),
+ ( "GL_CLIP_PLANE4", GLboolean,
+ [ "(ctx->Transform.ClipPlanesEnabled >> 4) & 1" ], "", None ),
+ ( "GL_CLIP_PLANE5", GLboolean,
+ [ "(ctx->Transform.ClipPlanesEnabled >> 5) & 1" ], "", None ),
+ ( "GL_COLOR_MATERIAL", GLboolean,
+ ["ctx->Light.ColorMaterialEnabled"], "", None ),
+ ( "GL_CURRENT_COLOR", GLfloatN,
+ [ "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]",
+ "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]",
+ "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]",
+ "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]" ],
+ "FLUSH_CURRENT(ctx, 0);", None ),
+ ( "GL_CURRENT_NORMAL", GLfloatN,
+ [ "ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]",
+ "ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]",
+ "ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]"],
+ "FLUSH_CURRENT(ctx, 0);", None ),
+ ( "GL_CURRENT_TEXTURE_COORDS", GLfloat,
+ ["ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]",
+ "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]",
+ "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]",
+ "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]"],
+ "const GLuint texUnit = ctx->Texture.CurrentUnit;", None ),
+ ( "GL_DISTANCE_ATTENUATION_EXT", GLfloat,
+ ["ctx->Point.Params[0]",
+ "ctx->Point.Params[1]",
+ "ctx->Point.Params[2]"], "", None ),
+ ( "GL_FOG", GLboolean, ["ctx->Fog.Enabled"], "", None ),
+ ( "GL_FOG_COLOR", GLfloatN,
+ [ "ctx->Fog.Color[0]",
+ "ctx->Fog.Color[1]",
+ "ctx->Fog.Color[2]",
+ "ctx->Fog.Color[3]" ], "", None ),
+ ( "GL_FOG_DENSITY", GLfloat, ["ctx->Fog.Density"], "", None ),
+ ( "GL_FOG_END", GLfloat, ["ctx->Fog.End"], "", None ),
+ ( "GL_FOG_HINT", GLenum, ["ctx->Hint.Fog"], "", None ),
+ ( "GL_FOG_MODE", GLenum, ["ctx->Fog.Mode"], "", None ),
+ ( "GL_FOG_START", GLfloat, ["ctx->Fog.Start"], "", None ),
+ ( "GL_LINE_SMOOTH", GLboolean, ["ctx->Line.SmoothFlag"], "", None ),
+ ( "GL_LINE_SMOOTH_HINT", GLenum, ["ctx->Hint.LineSmooth"], "", None ),
+ ( "GL_LINE_WIDTH_RANGE", GLfloat,
+ ["ctx->Const.MinLineWidthAA",
+ "ctx->Const.MaxLineWidthAA"], "", None ),
+ ( "GL_COLOR_LOGIC_OP", GLboolean, ["ctx->Color.ColorLogicOpEnabled"], "", None ),
+ ( "GL_LOGIC_OP_MODE", GLenum, ["ctx->Color.LogicOp"], "", None ),
+ ( "GL_MATRIX_MODE", GLenum, ["ctx->Transform.MatrixMode"], "", None ),
+
+ ( "GL_MAX_MODELVIEW_STACK_DEPTH", GLint, ["MAX_MODELVIEW_STACK_DEPTH"], "", None ),
+ ( "GL_MAX_PROJECTION_STACK_DEPTH", GLint, ["MAX_PROJECTION_STACK_DEPTH"], "", None ),
+ ( "GL_MAX_TEXTURE_STACK_DEPTH", GLint, ["MAX_TEXTURE_STACK_DEPTH"], "", None ),
+ ( "GL_MODELVIEW_MATRIX", GLfloat,
+ [ "matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]",
+ "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",
+ "matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]",
+ "matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ],
+ "const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;", None ),
+ ( "GL_MODELVIEW_STACK_DEPTH", GLint, ["ctx->ModelviewMatrixStack.Depth + 1"], "", None ),
+ ( "GL_NORMALIZE", GLboolean, ["ctx->Transform.Normalize"], "", None ),
+ ( "GL_PACK_SKIP_IMAGES_EXT", GLint, ["ctx->Pack.SkipImages"], "", None ),
+ ( "GL_PERSPECTIVE_CORRECTION_HINT", GLenum,
+ ["ctx->Hint.PerspectiveCorrection"], "", None ),
+ ( "GL_POINT_SIZE", GLfloat, ["ctx->Point.Size"], "", None ),
+ ( "GL_POINT_SIZE_RANGE", GLfloat,
+ ["ctx->Const.MinPointSizeAA",
+ "ctx->Const.MaxPointSizeAA"], "", None ),
+ ( "GL_POINT_SMOOTH", GLboolean, ["ctx->Point.SmoothFlag"], "", None ),
+ ( "GL_POINT_SMOOTH_HINT", GLenum, ["ctx->Hint.PointSmooth"], "", None ),
+ ( "GL_POINT_SIZE_MIN_EXT", GLfloat, ["ctx->Point.MinSize"], "", None ),
+ ( "GL_POINT_SIZE_MAX_EXT", GLfloat, ["ctx->Point.MaxSize"], "", None ),
+ ( "GL_POINT_FADE_THRESHOLD_SIZE_EXT", GLfloat,
+ ["ctx->Point.Threshold"], "", None ),
+ ( "GL_PROJECTION_MATRIX", GLfloat,
+ [ "matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]",
+ "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",
+ "matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]",
+ "matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ],
+ "const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;", None ),
+ ( "GL_PROJECTION_STACK_DEPTH", GLint,
+ ["ctx->ProjectionMatrixStack.Depth + 1"], "", None ),
+ ( "GL_RESCALE_NORMAL", GLboolean,
+ ["ctx->Transform.RescaleNormals"], "", None ),
+ ( "GL_SHADE_MODEL", GLenum, ["ctx->Light.ShadeModel"], "", None ),
+ ( "GL_TEXTURE_2D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D)"], "", None ),
+ ( "GL_TEXTURE_MATRIX", GLfloat,
+ ["matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]",
+ "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",
+ "matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]",
+ "matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ],
+ "const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;", None ),
+ ( "GL_TEXTURE_STACK_DEPTH", GLint,
+ ["ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1"], "", None ),
+ ( "GL_VERTEX_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Vertex.Enabled"], "", None ),
+ ( "GL_VERTEX_ARRAY_SIZE", GLint, ["ctx->Array.ArrayObj->Vertex.Size"], "", None ),
+ ( "GL_VERTEX_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Vertex.Type"], "", None ),
+ ( "GL_VERTEX_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Vertex.Stride"], "", None ),
+ ( "GL_NORMAL_ARRAY", GLenum, ["ctx->Array.ArrayObj->Normal.Enabled"], "", None ),
+ ( "GL_NORMAL_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Normal.Type"], "", None ),
+ ( "GL_NORMAL_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Normal.Stride"], "", None ),
+ ( "GL_COLOR_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Color.Enabled"], "", None ),
+ ( "GL_COLOR_ARRAY_SIZE", GLint, ["ctx->Array.ArrayObj->Color.Size"], "", None ),
+ ( "GL_COLOR_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Color.Type"], "", None ),
+ ( "GL_COLOR_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Color.Stride"], "", None ),
+ ( "GL_TEXTURE_COORD_ARRAY", GLboolean,
+ ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled"], "", None ),
+ ( "GL_TEXTURE_COORD_ARRAY_SIZE", GLint,
+ ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size"], "", None ),
+ ( "GL_TEXTURE_COORD_ARRAY_TYPE", GLenum,
+ ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Type"], "", None ),
+ ( "GL_TEXTURE_COORD_ARRAY_STRIDE", GLint,
+ ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride"], "", None ),
+ # GL_ARB_multitexture
+ ( "GL_MAX_TEXTURE_UNITS_ARB", GLint,
+ ["ctx->Const.MaxTextureUnits"], "", ["ARB_multitexture"] ),
+ ( "GL_CLIENT_ACTIVE_TEXTURE_ARB", GLint,
+ ["GL_TEXTURE0_ARB + ctx->Array.ActiveTexture"], "", ["ARB_multitexture"] ),
+ # OES_texture_cube_map
+ ( "GL_TEXTURE_CUBE_MAP_ARB", GLboolean,
+ ["_mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB)"], "", None),
+ ( "GL_TEXTURE_GEN_STR_OES", GLboolean,
+ # S, T, and R are always set at the same time
+ ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)"], "", None),
+ # ARB_multisample
+ ( "GL_MULTISAMPLE_ARB", GLboolean,
+ ["ctx->Multisample.Enabled"], "", ["ARB_multisample"] ),
+ ( "GL_SAMPLE_ALPHA_TO_ONE_ARB", GLboolean,
+ ["ctx->Multisample.SampleAlphaToOne"], "", ["ARB_multisample"] ),
+
+ ( "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", GLint,
+ ["ctx->Array.ArrayObj->Vertex.BufferObj->Name"], "", ["ARB_vertex_buffer_object"] ),
+ ( "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", GLint,
+ ["ctx->Array.ArrayObj->Normal.BufferObj->Name"], "", ["ARB_vertex_buffer_object"] ),
+ ( "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", GLint,
+ ["ctx->Array.ArrayObj->Color.BufferObj->Name"], "", ["ARB_vertex_buffer_object"] ),
+ ( "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", GLint,
+ ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name"],
+ "", ["ARB_vertex_buffer_object"] ),
+
+ # OES_point_sprite
+ ( "GL_POINT_SPRITE_NV", GLboolean, ["ctx->Point.PointSprite"], # == GL_POINT_SPRITE_ARB
+ "", None),
+
+ # GL_ARB_fragment_shader
+ ( "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", GLint,
+ ["ctx->Const.FragmentProgram.MaxUniformComponents"], "",
+ ["ARB_fragment_shader"] ),
+
+ # GL_ARB_vertex_shader
+ ( "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", GLint,
+ ["ctx->Const.VertexProgram.MaxUniformComponents"], "",
+ ["ARB_vertex_shader"] ),
+ ( "GL_MAX_VARYING_FLOATS_ARB", GLint,
+ ["ctx->Const.MaxVarying * 4"], "", ["ARB_vertex_shader"] ),
+
+ # OES_matrix_get
+ ( "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES", GLint, [],
+ """
+ /* See GL_OES_matrix_get */
+ {
+ const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;
+ memcpy(params, matrix, 16 * sizeof(GLint));
+ }""",
+ None),
+
+ ( "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES", GLint, [],
+ """
+ /* See GL_OES_matrix_get */
+ {
+ const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;
+ memcpy(params, matrix, 16 * sizeof(GLint));
+ }""",
+ None),
+
+ ( "GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES", GLint, [],
+ """
+ /* See GL_OES_matrix_get */
+ {
+ const GLfloat *matrix =
+ ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;
+ memcpy(params, matrix, 16 * sizeof(GLint));
+ }""",
+ None),
+
+ # OES_point_size_array
+ ("GL_POINT_SIZE_ARRAY_OES", GLboolean,
+ ["ctx->Array.ArrayObj->PointSize.Enabled"], "", None),
+ ("GL_POINT_SIZE_ARRAY_TYPE_OES", GLenum,
+ ["ctx->Array.ArrayObj->PointSize.Type"], "", None),
+ ("GL_POINT_SIZE_ARRAY_STRIDE_OES", GLint,
+ ["ctx->Array.ArrayObj->PointSize.Stride"], "", None),
+ ("GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES", GLint,
+ ["ctx->Array.ArrayObj->PointSize.BufferObj->Name"], "", None),
+
+ # GL_EXT_texture_lod_bias
+ ( "GL_MAX_TEXTURE_LOD_BIAS_EXT", GLfloat,
+ ["ctx->Const.MaxTextureLodBias"], "", ["EXT_texture_lod_bias"]),
+
+ # GL_EXT_texture_filter_anisotropic
+ ( "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", GLfloat,
+ ["ctx->Const.MaxTextureMaxAnisotropy"], "", ["EXT_texture_filter_anisotropic"]),
+
+]
+
+# Only present in ES 2.x:
+StateVars_es2 = [
+ # XXX These entries are not spec'ed for GLES 2, but are
+ # needed for Mesa's GLSL:
+ ( "GL_MAX_LIGHTS", GLint, ["ctx->Const.MaxLights"], "", None ),
+ ( "GL_MAX_CLIP_PLANES", GLint, ["ctx->Const.MaxClipPlanes"], "", None ),
+ ( "GL_MAX_TEXTURE_COORDS_ARB", GLint, # == GL_MAX_TEXTURE_COORDS_NV
+ ["ctx->Const.MaxTextureCoordUnits"], "",
+ ["ARB_fragment_program", "NV_fragment_program"] ),
+ ( "GL_MAX_DRAW_BUFFERS_ARB", GLint,
+ ["ctx->Const.MaxDrawBuffers"], "", ["ARB_draw_buffers"] ),
+ ( "GL_BLEND_COLOR_EXT", GLfloatN,
+ [ "ctx->Color.BlendColor[0]",
+ "ctx->Color.BlendColor[1]",
+ "ctx->Color.BlendColor[2]",
+ "ctx->Color.BlendColor[3]"], "", None ),
+
+ # This is required for GLES2, but also needed for GLSL:
+ ( "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", GLint, # == GL_MAX_TEXTURE_IMAGE_UNI
+ ["ctx->Const.MaxTextureImageUnits"], "",
+ ["ARB_fragment_program", "NV_fragment_program"] ),
+
+ ( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint,
+ ["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ),
+ ( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint,
+ ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ),
+
+ # GL_ARB_shader_objects
+ # Actually, this token isn't part of GL_ARB_shader_objects, but is
+ # close enough for now.
+ ( "GL_CURRENT_PROGRAM", GLint,
+ ["ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0"],
+ "", ["ARB_shader_objects"] ),
+
+ # OpenGL 2.0
+ ( "GL_STENCIL_BACK_FUNC", GLenum, ["ctx->Stencil.Function[1]"], "", None ),
+ ( "GL_STENCIL_BACK_VALUE_MASK", GLint, ["ctx->Stencil.ValueMask[1]"], "", None ),
+ ( "GL_STENCIL_BACK_WRITEMASK", GLint, ["ctx->Stencil.WriteMask[1]"], "", None ),
+ ( "GL_STENCIL_BACK_REF", GLint, ["ctx->Stencil.Ref[1]"], "", None ),
+ ( "GL_STENCIL_BACK_FAIL", GLenum, ["ctx->Stencil.FailFunc[1]"], "", None ),
+ ( "GL_STENCIL_BACK_PASS_DEPTH_FAIL", GLenum, ["ctx->Stencil.ZFailFunc[1]"], "", None ),
+ ( "GL_STENCIL_BACK_PASS_DEPTH_PASS", GLenum, ["ctx->Stencil.ZPassFunc[1]"], "", None ),
+
+ ( "GL_MAX_VERTEX_ATTRIBS_ARB", GLint,
+ ["ctx->Const.VertexProgram.MaxAttribs"], "", ["ARB_vertex_program"] ),
+
+ # OES_texture_3D
+ ( "GL_TEXTURE_BINDING_3D", GLint,
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name"], "", None),
+ ( "GL_MAX_3D_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.Max3DTextureLevels - 1)"], "", None),
+
+ # OES_standard_derivatives
+ ( "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", GLenum,
+ ["ctx->Hint.FragmentShaderDerivative"], "", ["ARB_fragment_shader"] ),
+
+ # Unique to ES 2 (not in full GL)
+ ( "GL_MAX_FRAGMENT_UNIFORM_VECTORS", GLint,
+ ["ctx->Const.FragmentProgram.MaxUniformComponents / 4"], "", None),
+ ( "GL_MAX_VARYING_VECTORS", GLint,
+ ["ctx->Const.MaxVarying"], "", None),
+ ( "GL_MAX_VERTEX_UNIFORM_VECTORS", GLint,
+ ["ctx->Const.VertexProgram.MaxUniformComponents / 4"], "", None),
+ ( "GL_SHADER_COMPILER", GLint, ["1"], "", None),
+ # OES_get_program_binary
+ ( "GL_NUM_SHADER_BINARY_FORMATS", GLint, ["0"], "", None),
+ ( "GL_SHADER_BINARY_FORMATS", GLint, [], "", None),
+]
+
+
+
+def ConversionFunc(fromType, toType):
+ """Return the name of the macro to convert between two data types."""
+ if fromType == toType:
+ return ""
+ elif fromType == GLfloat and toType == GLint:
+ return "IROUND"
+ elif fromType == GLfloatN and toType == GLfloat:
+ return ""
+ elif fromType == GLint and toType == GLfloat: # but not GLfloatN!
+ return "(GLfloat)"
+ else:
+ if fromType == GLfloatN:
+ fromType = GLfloat
+ fromStr = TypeStrings[fromType]
+ fromStr = string.upper(fromStr[2:])
+ toStr = TypeStrings[toType]
+ toStr = string.upper(toStr[2:])
+ return fromStr + "_TO_" + toStr
+
+
+def EmitGetFunction(stateVars, returnType):
+ """Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv."""
+ assert (returnType == GLboolean or
+ returnType == GLint or
+ returnType == GLfloat or
+ returnType == GLfixed)
+
+ strType = TypeStrings[returnType]
+ # Capitalize first letter of return type
+ if returnType == GLint:
+ function = "_mesa_GetIntegerv"
+ elif returnType == GLboolean:
+ function = "_mesa_GetBooleanv"
+ elif returnType == GLfloat:
+ function = "_mesa_GetFloatv"
+ elif returnType == GLfixed:
+ function = "_mesa_GetFixedv"
+ else:
+ abort()
+
+ print "void GLAPIENTRY"
+ print "%s( GLenum pname, %s *params )" % (function, strType)
+ print "{"
+ print " GET_CURRENT_CONTEXT(ctx);"
+ print " ASSERT_OUTSIDE_BEGIN_END(ctx);"
+ print ""
+ print " if (!params)"
+ print " return;"
+ print ""
+ print " if (ctx->NewState)"
+ print " _mesa_update_state(ctx);"
+ print ""
+ print " switch (pname) {"
+
+ for (name, varType, state, optionalCode, extensions) in stateVars:
+ print " case " + name + ":"
+ if extensions:
+ if len(extensions) == 1:
+ print (' CHECK_EXT1(%s, "%s");' %
+ (extensions[0], function))
+ elif len(extensions) == 2:
+ print (' CHECK_EXT2(%s, %s, "%s");' %
+ (extensions[0], extensions[1], function))
+ elif len(extensions) == 3:
+ print (' CHECK_EXT3(%s, %s, %s, "%s");' %
+ (extensions[0], extensions[1], extensions[2], function))
+ else:
+ assert len(extensions) == 4
+ print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' %
+ (extensions[0], extensions[1], extensions[2], extensions[3], function))
+ if optionalCode:
+ print " {"
+ print " " + optionalCode
+ conversion = ConversionFunc(varType, returnType)
+ n = len(state)
+ for i in range(n):
+ if conversion:
+ print " params[%d] = %s(%s);" % (i, conversion, state[i])
+ else:
+ print " params[%d] = %s;" % (i, state[i])
+ if optionalCode:
+ print " }"
+ print " break;"
+
+ print " default:"
+ print ' _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(pname=0x%%x)", pname);' % function
+ print " }"
+ print "}"
+ print ""
+ return
+
+
+
+def EmitHeader():
+ """Print the get.c file header."""
+ print """
+/***
+ *** NOTE!!! DO NOT EDIT THIS FILE!!! IT IS GENERATED BY get_gen.py
+ ***/
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/enable.h"
+#include "main/extensions.h"
+#include "main/fbobject.h"
+#include "main/get.h"
+#include "main/macros.h"
+#include "main/mtypes.h"
+#include "main/state.h"
+#include "main/texcompress.h"
+#include "main/framebuffer.h"
+
+
+/* ES1 tokens that should be in gl.h but aren't */
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+
+
+/* ES2 special tokens */
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_SHADER_COMPILER 0x8DFA
+#define GL_PLATFORM_BINARY 0x8D63
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+
+
+#ifndef GL_OES_matrix_get
+#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
+#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
+#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
+#endif
+
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_PALETTE4_RGB8_OES 0x8B90
+#define GL_PALETTE4_RGBA8_OES 0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
+#define GL_PALETTE4_RGBA4_OES 0x8B93
+#define GL_PALETTE4_RGB5_A1_OES 0x8B94
+#define GL_PALETTE8_RGB8_OES 0x8B95
+#define GL_PALETTE8_RGBA8_OES 0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
+#define GL_PALETTE8_RGBA4_OES 0x8B98
+#define GL_PALETTE8_RGB5_A1_OES 0x8B99
+#endif
+
+/* GL_OES_texture_cube_map */
+#ifndef GL_OES_texture_cube_map
+#define GL_TEXTURE_GEN_STR_OES 0x8D60
+#endif
+
+#define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE )
+#define FLOAT_TO_FIXED(F) ( ((F) * 65536.0f > INT_MAX) ? INT_MAX : \\
+ ((F) * 65536.0f < INT_MIN) ? INT_MIN : \\
+ (GLint) ((F) * 65536.0f) )
+
+#define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE )
+#define INT_TO_FIXED(I) ( ((I) > SHRT_MAX) ? INT_MAX : \\
+ ((I) < SHRT_MIN) ? INT_MIN : \\
+ (GLint) ((I) * 65536) )
+
+#define BOOLEAN_TO_INT(B) ( (GLint) (B) )
+#define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F )
+#define BOOLEAN_TO_FIXED(B) ( (GLint) ((B) ? 1 : 0) << 16 )
+
+#define ENUM_TO_FIXED(E) (E)
+
+
+/*
+ * Check if named extension is enabled, if not generate error and return.
+ */
+#define CHECK_EXT1(EXT1, FUNC) \\
+ if (!ctx->Extensions.EXT1) { \\
+ _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\
+ return; \\
+ }
+
+/*
+ * Check if either of two extensions is enabled.
+ */
+#define CHECK_EXT2(EXT1, EXT2, FUNC) \\
+ if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \\
+ _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\
+ return; \\
+ }
+
+/*
+ * Check if either of three extensions is enabled.
+ */
+#define CHECK_EXT3(EXT1, EXT2, EXT3, FUNC) \\
+ if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2 && \\
+ !ctx->Extensions.EXT3) { \\
+ _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\
+ return; \\
+ }
+
+/*
+ * Check if either of four extensions is enabled.
+ */
+#define CHECK_EXT4(EXT1, EXT2, EXT3, EXT4, FUNC) \\
+ if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2 && \\
+ !ctx->Extensions.EXT3 && !ctx->Extensions.EXT4) { \\
+ _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\
+ return; \\
+ }
+
+
+
+/**
+ * List of compressed texture formats supported by ES.
+ */
+static GLenum compressed_formats[] = {
+ GL_PALETTE4_RGB8_OES,
+ GL_PALETTE4_RGBA8_OES,
+ GL_PALETTE4_R5_G6_B5_OES,
+ GL_PALETTE4_RGBA4_OES,
+ GL_PALETTE4_RGB5_A1_OES,
+ GL_PALETTE8_RGB8_OES,
+ GL_PALETTE8_RGBA8_OES,
+ GL_PALETTE8_R5_G6_B5_OES,
+ GL_PALETTE8_RGBA4_OES,
+ GL_PALETTE8_RGB5_A1_OES
+};
+
+#define ARRAY_SIZE(A) (sizeof(A) / sizeof(A[0]))
+
+void GLAPIENTRY
+_mesa_GetFixedv( GLenum pname, GLfixed *params );
+
+"""
+ return
+
+
+def EmitAll(stateVars, API):
+ EmitHeader()
+ EmitGetFunction(stateVars, GLboolean)
+ EmitGetFunction(stateVars, GLfloat)
+ EmitGetFunction(stateVars, GLint)
+ if API == 1:
+ EmitGetFunction(stateVars, GLfixed)
+
+
+def main(args):
+ # Determine whether to generate ES1 or ES2 queries
+ if len(args) > 1 and args[1] == "1":
+ API = 1
+ elif len(args) > 1 and args[1] == "2":
+ API = 2
+ else:
+ API = 1
+ #print "len args = %d API = %d" % (len(args), API)
+
+ if API == 1:
+ vars = StateVars_common + StateVars_es1
+ else:
+ vars = StateVars_common + StateVars_es2
+
+ EmitAll(vars, API)
+
+
+main(sys.argv)
diff --git a/src/mesa/es/main/mfeatures_es1.h b/src/mesa/es/main/mfeatures_es1.h
new file mode 100644
index 0000000000..6c2ece2608
--- /dev/null
+++ b/src/mesa/es/main/mfeatures_es1.h
@@ -0,0 +1,116 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * \file mfeatures.h
+ *
+ * The #defines in this file enable/disable Mesa features needed
+ * for OpenGL ES 1.1.
+ */
+
+
+#ifndef MFEATURES_ES1_H
+#define MFEATURES_ES1_H
+
+/* this file replaces main/mfeatures.h */
+#ifdef FEATURES_H
+#error "main/mfeatures.h was wrongly included"
+#endif
+#define FEATURES_H
+
+#define ASSERT_NO_FEATURE() ASSERT(0)
+
+/*
+ * Enable/disable features (blocks of code) by setting FEATURE_xyz to 0 or 1.
+ */
+#ifndef _HAVE_FULL_GL
+#define _HAVE_FULL_GL 1
+#endif
+
+#ifdef IN_DRI_DRIVER
+#define FEATURE_remap_table 1
+#else
+#define FEATURE_remap_table 0
+#endif
+
+#define FEATURE_accum 0
+#define FEATURE_arrayelt 0
+#define FEATURE_attrib 0
+#define FEATURE_beginend 0
+#define FEATURE_colortable 0
+#define FEATURE_convolve 0
+#define FEATURE_dispatch 1
+#define FEATURE_dlist 0
+#define FEATURE_draw_read_buffer 0
+#define FEATURE_drawpix 0
+#define FEATURE_eval 0
+#define FEATURE_feedback 0
+#define FEATURE_fixedpt 1
+#define FEATURE_histogram 0
+#define FEATURE_pixel 0
+#define FEATURE_point_size_array 1
+#define FEATURE_queryobj 0
+#define FEATURE_rastpos 0
+#define FEATURE_texgen 1
+#define FEATURE_texture_fxt1 0
+#define FEATURE_texture_s3tc 0
+#define FEATURE_userclip 1
+#define FEATURE_vertex_array_byte 1
+#define FEATURE_es2_glsl 0
+
+#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
+#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL
+#define FEATURE_ARB_vertex_program _HAVE_FULL_GL
+
+#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL
+#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL
+#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
+#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
+#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
+
+#define FEATURE_EXT_framebuffer_blit 0
+#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL
+#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL
+#define FEATURE_EXT_texture_sRGB 0
+#define FEATURE_ATI_fragment_shader 0
+#define FEATURE_MESA_program_debug _HAVE_FULL_GL
+#define FEATURE_NV_fence 0
+#define FEATURE_NV_fragment_program 0
+#define FEATURE_NV_vertex_program 0
+
+#define FEATURE_OES_framebuffer_object 1
+#define FEATURE_OES_draw_texture 1
+#define FEATURE_OES_mapbuffer 1
+
+#define FEATURE_extra_context_init 1
+
+/*@}*/
+
+
+
+
+#endif /* MFEATURES_ES1_H */
diff --git a/src/mesa/es/main/mfeatures_es2.h b/src/mesa/es/main/mfeatures_es2.h
new file mode 100644
index 0000000000..f34782fedb
--- /dev/null
+++ b/src/mesa/es/main/mfeatures_es2.h
@@ -0,0 +1,116 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * \file mfeatures.h
+ *
+ * The #defines in this file enable/disable Mesa features needed
+ * for OpenGL ES 2.0.
+ */
+
+
+#ifndef MFEATURES_ES2_H
+#define MFEATURES_ES2_H
+
+/* this file replaces main/mfeatures.h */
+#ifdef FEATURES_H
+#error "main/mfeatures.h was wrongly included"
+#endif
+#define FEATURES_H
+
+#define ASSERT_NO_FEATURE() ASSERT(0)
+
+/*
+ * Enable/disable features (blocks of code) by setting FEATURE_xyz to 0 or 1.
+ */
+#ifndef _HAVE_FULL_GL
+#define _HAVE_FULL_GL 1
+#endif
+
+#ifdef IN_DRI_DRIVER
+#define FEATURE_remap_table 1
+#else
+#define FEATURE_remap_table 0
+#endif
+
+#define FEATURE_accum 0
+#define FEATURE_arrayelt 0
+#define FEATURE_attrib 0
+#define FEATURE_beginend 0
+#define FEATURE_colortable 0
+#define FEATURE_convolve 0
+#define FEATURE_dispatch 1
+#define FEATURE_dlist 0
+#define FEATURE_draw_read_buffer 0
+#define FEATURE_drawpix 0
+#define FEATURE_eval 0
+#define FEATURE_feedback 0
+#define FEATURE_fixedpt 1
+#define FEATURE_histogram 0
+#define FEATURE_pixel 0
+#define FEATURE_point_size_array 1
+#define FEATURE_queryobj 0
+#define FEATURE_rastpos 0
+#define FEATURE_texgen 1
+#define FEATURE_texture_fxt1 0
+#define FEATURE_texture_s3tc 0
+#define FEATURE_userclip 1
+#define FEATURE_vertex_array_byte 1
+#define FEATURE_es2_glsl 1
+
+#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
+#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL
+#define FEATURE_ARB_vertex_program _HAVE_FULL_GL
+
+#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL
+#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL
+#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
+#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
+#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
+
+#define FEATURE_EXT_framebuffer_blit 0
+#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL
+#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL
+#define FEATURE_EXT_texture_sRGB 0
+#define FEATURE_ATI_fragment_shader 0
+#define FEATURE_MESA_program_debug _HAVE_FULL_GL
+#define FEATURE_NV_fence 0
+#define FEATURE_NV_fragment_program 0
+#define FEATURE_NV_vertex_program 0
+
+#define FEATURE_OES_framebuffer_object 1
+#define FEATURE_OES_draw_texture 0
+#define FEATURE_OES_mapbuffer 1
+
+#define FEATURE_extra_context_init 1
+
+/*@}*/
+
+
+
+
+#endif /* MFEATURES_ES2_H */
diff --git a/src/mesa/es/main/specials_es1.c b/src/mesa/es/main/specials_es1.c
new file mode 100644
index 0000000000..a4f14490f3
--- /dev/null
+++ b/src/mesa/es/main/specials_es1.c
@@ -0,0 +1,213 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ **************************************************************************/
+
+
+#include "main/mtypes.h"
+#include "main/context.h"
+#include "main/imports.h"
+#include "main/get.h"
+
+
+extern const GLubyte * GLAPIENTRY _es_GetString(GLenum name);
+
+
+static const GLubyte *
+compute_es_version(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ static const char es_1_0[] = "OpenGL ES-CM 1.0";
+ static const char es_1_1[] = "OpenGL ES-CM 1.1";
+ /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
+ const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample &&
+ ctx->Extensions.ARB_multitexture &&
+ ctx->Extensions.ARB_texture_compression &&
+ ctx->Extensions.EXT_texture_env_add &&
+ ctx->Extensions.ARB_texture_env_combine &&
+ ctx->Extensions.ARB_texture_env_dot3);
+ /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
+ const GLboolean ver_1_1 = (ver_1_0 &&
+ ctx->Extensions.EXT_point_parameters &&
+ ctx->Extensions.SGIS_generate_mipmap &&
+ ctx->Extensions.ARB_vertex_buffer_object);
+ if (ver_1_1)
+ return (const GLubyte *) es_1_1;
+
+ if (!ver_1_0)
+ _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
+ return (const GLubyte *) es_1_0;
+}
+
+
+static size_t
+append_extension(char **str, const char *ext)
+{
+ char *s = *str;
+ size_t len = strlen(ext);
+
+ if (s) {
+ memcpy(s, ext, len);
+ s[len++] = ' ';
+ s[len] = '\0';
+
+ *str += len;
+ }
+ else {
+ len++;
+ }
+
+ return len;
+}
+
+
+static size_t
+make_extension_string(const GLcontext *ctx, char *str)
+{
+ size_t len = 0;
+
+ /* Core additions */
+ len += append_extension(&str, "GL_OES_byte_coordinates");
+ len += append_extension(&str, "GL_OES_fixed_point");
+ len += append_extension(&str, "GL_OES_single_precision");
+ len += append_extension(&str, "GL_OES_matrix_get");
+
+ /* 1.1 required extensions */
+ len += append_extension(&str, "GL_OES_read_format");
+ len += append_extension(&str, "GL_OES_compressed_paletted_texture");
+ len += append_extension(&str, "GL_OES_point_size_array");
+ len += append_extension(&str, "GL_OES_point_sprite");
+
+ /* 1.1 deprecated extensions */
+ len += append_extension(&str, "GL_OES_query_matrix");
+
+#if FEATURE_OES_draw_texture
+ if (ctx->Extensions.OES_draw_texture)
+ len += append_extension(&str, "GL_OES_draw_texture");
+#endif
+
+ if (ctx->Extensions.EXT_blend_equation_separate)
+ len += append_extension(&str, "GL_OES_blend_equation_separate");
+ if (ctx->Extensions.EXT_blend_func_separate)
+ len += append_extension(&str, "GL_OES_blend_func_separate");
+ if (ctx->Extensions.EXT_blend_subtract)
+ len += append_extension(&str, "GL_OES_blend_subtract");
+
+ if (ctx->Extensions.EXT_stencil_wrap)
+ len += append_extension(&str, "GL_OES_stencil_wrap");
+
+ if (ctx->Extensions.ARB_texture_cube_map)
+ len += append_extension(&str, "GL_OES_texture_cube_map");
+ if (ctx->Extensions.ARB_texture_env_crossbar)
+ len += append_extension(&str, "GL_OES_texture_env_crossbar");
+ if (ctx->Extensions.ARB_texture_mirrored_repeat)
+ len += append_extension(&str, "GL_OES_texture_mirrored_repeat");
+
+ if (ctx->Extensions.ARB_framebuffer_object) {
+ len += append_extension(&str, "GL_OES_framebuffer_object");
+ len += append_extension(&str, "GL_OES_depth24");
+ len += append_extension(&str, "GL_OES_depth32");
+ len += append_extension(&str, "GL_OES_fbo_render_mipmap");
+ len += append_extension(&str, "GL_OES_rgb8_rgba8");
+ len += append_extension(&str, "GL_OES_stencil1");
+ len += append_extension(&str, "GL_OES_stencil4");
+ len += append_extension(&str, "GL_OES_stencil8");
+ }
+
+ if (ctx->Extensions.EXT_vertex_array)
+ len += append_extension(&str, "GL_OES_element_index_uint");
+ if (ctx->Extensions.ARB_vertex_buffer_object)
+ len += append_extension(&str, "GL_OES_mapbuffer");
+ if (ctx->Extensions.EXT_texture_filter_anisotropic)
+ len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
+
+ /* some applications check this for NPOT support */
+ if (ctx->Extensions.ARB_texture_non_power_of_two)
+ len += append_extension(&str, "GL_ARB_texture_non_power_of_two");
+
+ if (ctx->Extensions.EXT_texture_compression_s3tc)
+ len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
+ if (ctx->Extensions.EXT_texture_lod_bias)
+ len += append_extension(&str, "GL_EXT_texture_lod_bias");
+ if (ctx->Extensions.EXT_blend_minmax)
+ len += append_extension(&str, "GL_EXT_blend_minmax");
+ if (ctx->Extensions.EXT_multi_draw_arrays)
+ len += append_extension(&str, "GL_EXT_multi_draw_arrays");
+
+ return len;
+}
+
+
+static const GLubyte *
+compute_es_extensions(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->Extensions.String) {
+ char *s;
+ unsigned int len;
+
+ len = make_extension_string(ctx, NULL);
+ s = (char *) _mesa_malloc(len + 1);
+ if (!s)
+ return NULL;
+ make_extension_string(ctx, s);
+ ctx->Extensions.String = (const GLubyte *) s;
+ }
+
+ return ctx->Extensions.String;
+}
+
+
+const GLubyte * GLAPIENTRY
+_es_GetString(GLenum name)
+{
+ switch (name) {
+ case GL_VERSION:
+ return compute_es_version();
+ case GL_EXTENSIONS:
+ return compute_es_extensions();
+ default:
+ return _mesa_GetString(name);
+ }
+}
+
+
+void
+_mesa_initialize_context_extra(GLcontext *ctx)
+{
+ GLuint i;
+
+ /**
+ * GL_OES_texture_cube_map says
+ * "Initially all texture generation modes are set to REFLECTION_MAP_OES"
+ */
+ for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
+ texUnit->GenS.Mode = GL_REFLECTION_MAP_NV;
+ texUnit->GenT.Mode = GL_REFLECTION_MAP_NV;
+ texUnit->GenR.Mode = GL_REFLECTION_MAP_NV;
+ texUnit->GenS._ModeBit = TEXGEN_REFLECTION_MAP_NV;
+ texUnit->GenT._ModeBit = TEXGEN_REFLECTION_MAP_NV;
+ texUnit->GenR._ModeBit = TEXGEN_REFLECTION_MAP_NV;
+ }
+}
diff --git a/src/mesa/es/main/specials_es2.c b/src/mesa/es/main/specials_es2.c
new file mode 100644
index 0000000000..e11ade9b94
--- /dev/null
+++ b/src/mesa/es/main/specials_es2.c
@@ -0,0 +1,174 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ **************************************************************************/
+
+
+#include "main/mtypes.h"
+#include "main/context.h"
+#include "main/imports.h"
+#include "main/get.h"
+
+
+const GLubyte * GLAPIENTRY _es_GetString(GLenum name);
+
+
+static const GLubyte *
+compute_es_version(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ static const char es_2_0[] = "OpenGL ES 2.0";
+ /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
+ const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample &&
+ ctx->Extensions.ARB_multitexture &&
+ ctx->Extensions.ARB_texture_compression &&
+ ctx->Extensions.ARB_texture_cube_map &&
+ ctx->Extensions.ARB_texture_mirrored_repeat &&
+ ctx->Extensions.EXT_blend_color &&
+ ctx->Extensions.EXT_blend_func_separate &&
+ ctx->Extensions.EXT_blend_minmax &&
+ ctx->Extensions.EXT_blend_subtract &&
+ ctx->Extensions.EXT_stencil_wrap &&
+ ctx->Extensions.ARB_vertex_buffer_object &&
+ ctx->Extensions.ARB_shader_objects &&
+ ctx->Extensions.ARB_vertex_shader &&
+ ctx->Extensions.ARB_fragment_shader &&
+ ctx->Extensions.ARB_texture_non_power_of_two &&
+ ctx->Extensions.EXT_blend_equation_separate);
+ if (!ver_2_0)
+ _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
+ return (const GLubyte *) es_2_0;
+}
+
+
+static size_t
+append_extension(char **str, const char *ext)
+{
+ char *s = *str;
+ size_t len = strlen(ext);
+
+ if (s) {
+ memcpy(s, ext, len);
+ s[len++] = ' ';
+ s[len] = '\0';
+
+ *str += len;
+ }
+ else {
+ len++;
+ }
+
+ return len;
+}
+
+
+static size_t
+make_extension_string(const GLcontext *ctx, char *str)
+{
+ size_t len = 0;
+
+ len += append_extension(&str, "GL_OES_compressed_paletted_texture");
+
+ if (ctx->Extensions.ARB_framebuffer_object) {
+ len += append_extension(&str, "GL_OES_depth24");
+ len += append_extension(&str, "GL_OES_depth32");
+ len += append_extension(&str, "GL_OES_fbo_render_mipmap");
+ len += append_extension(&str, "GL_OES_rgb8_rgba8");
+ len += append_extension(&str, "GL_OES_stencil1");
+ len += append_extension(&str, "GL_OES_stencil4");
+ }
+
+ if (ctx->Extensions.EXT_vertex_array)
+ len += append_extension(&str, "GL_OES_element_index_uint");
+ if (ctx->Extensions.ARB_vertex_buffer_object)
+ len += append_extension(&str, "GL_OES_mapbuffer");
+
+ if (ctx->Extensions.EXT_texture3D)
+ len += append_extension(&str, "GL_OES_texture_3D");
+ if (ctx->Extensions.ARB_texture_non_power_of_two)
+ len += append_extension(&str, "GL_OES_texture_npot");
+ if (ctx->Extensions.EXT_texture_filter_anisotropic)
+ len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
+
+ len += append_extension(&str, "GL_EXT_texture_type_2_10_10_10_REV");
+ if (ctx->Extensions.ARB_depth_texture)
+ len += append_extension(&str, "GL_OES_depth_texture");
+ if (ctx->Extensions.EXT_packed_depth_stencil)
+ len += append_extension(&str, "GL_OES_packed_depth_stencil");
+ if (ctx->Extensions.ARB_fragment_shader)
+ len += append_extension(&str, "GL_OES_standard_derivatives");
+
+ if (ctx->Extensions.EXT_texture_compression_s3tc)
+ len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
+ if (ctx->Extensions.EXT_blend_minmax)
+ len += append_extension(&str, "GL_EXT_blend_minmax");
+ if (ctx->Extensions.EXT_multi_draw_arrays)
+ len += append_extension(&str, "GL_EXT_multi_draw_arrays");
+
+ return len;
+}
+
+
+static const GLubyte *
+compute_es_extensions(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->Extensions.String) {
+ char *s;
+ unsigned int len;
+
+ len = make_extension_string(ctx, NULL);
+ s = (char *) _mesa_malloc(len + 1);
+ if (!s)
+ return NULL;
+ make_extension_string(ctx, s);
+ ctx->Extensions.String = (const GLubyte *) s;
+ }
+
+ return ctx->Extensions.String;
+}
+
+const GLubyte * GLAPIENTRY
+_es_GetString(GLenum name)
+{
+ switch (name) {
+ case GL_VERSION:
+ return compute_es_version();
+ case GL_SHADING_LANGUAGE_VERSION:
+ return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
+ case GL_EXTENSIONS:
+ return compute_es_extensions();
+ default:
+ return _mesa_GetString(name);
+ }
+}
+
+
+void
+_mesa_initialize_context_extra(GLcontext *ctx)
+{
+ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+ ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
+
+ ctx->Point.PointSprite = GL_TRUE; /* always on for ES 2.x */
+}
diff --git a/src/mesa/es/main/stubs.c b/src/mesa/es/main/stubs.c
new file mode 100644
index 0000000000..e7b8bc780f
--- /dev/null
+++ b/src/mesa/es/main/stubs.c
@@ -0,0 +1,138 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ **************************************************************************/
+
+
+/**
+ * Temporary stubs for "missing" mesa functions.
+ */
+
+
+#include "main/mtypes.h"
+#include "main/imports.h"
+#include "vbo/vbo.h"
+
+#define NEED_IMPLEMENT() do { \
+ GET_CURRENT_CONTEXT(ctx); \
+ _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__); \
+ } while (0)
+
+#if FEATURE_accum
+/* This is a sanity check that to be sure we're using the correct mfeatures.h
+ * header. We don't want to accidentally use the one from mainline Mesa.
+ */
+#error "The wrong mfeatures.h file is being included!"
+#endif
+
+
+/* silence compiler warnings */
+extern void GLAPIENTRY _vbo_Materialf(GLenum face, GLenum pname, GLfloat param);
+extern void GLAPIENTRY _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+extern void GLAPIENTRY _mesa_ReleaseShaderCompiler(void);
+extern void GLAPIENTRY _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length);
+extern void GLAPIENTRY _vbo_VertexAttrib1f(GLuint indx, GLfloat x);
+extern void GLAPIENTRY _vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values);
+extern void GLAPIENTRY _vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
+extern void GLAPIENTRY _vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values);
+extern void GLAPIENTRY _vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+extern void GLAPIENTRY _vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values);
+extern void GLAPIENTRY _vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values);
+
+
+void GLAPIENTRY
+_vbo_Materialf(GLenum face, GLenum pname, GLfloat param)
+{
+ _vbo_Materialfv(face, pname, &param);
+}
+
+
+void GLAPIENTRY
+_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
+ GLint* range, GLint* precision)
+{
+ NEED_IMPLEMENT();
+}
+
+
+void GLAPIENTRY
+_mesa_ReleaseShaderCompiler(void)
+{
+ NEED_IMPLEMENT();
+}
+
+
+void GLAPIENTRY
+_mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
+ const void* binary, GLint length)
+{
+ NEED_IMPLEMENT();
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib1f(GLuint indx, GLfloat x)
+{
+ _vbo_VertexAttrib4f(indx, x, 0.0, 0.0, 1.0f);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values)
+{
+ _vbo_VertexAttrib4f(indx, values[0], 0.0, 0.0, 1.0f);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
+{
+ _vbo_VertexAttrib4f(indx, x, y, 0.0, 1.0f);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values)
+{
+ _vbo_VertexAttrib4f(indx, values[0], values[1], 0.0, 1.0f);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
+{
+ _vbo_VertexAttrib4f(indx, x, y, z, 1.0f);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values)
+{
+ _vbo_VertexAttrib4f(indx, values[0], values[1], values[2], 1.0f);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values)
+{
+ _vbo_VertexAttrib4f(indx, values[0], values[1], values[2], values[3]);
+}
diff --git a/src/mesa/es/sources.mak b/src/mesa/es/sources.mak
new file mode 100644
index 0000000000..55bb31b80d
--- /dev/null
+++ b/src/mesa/es/sources.mak
@@ -0,0 +1,166 @@
+include $(MESA)/sources.mak
+
+# LOCAL sources
+
+LOCAL_ES1_SOURCES := \
+ main/api_exec_es1.c \
+ main/get_es1.c \
+ main/specials_es1.c \
+ main/drawtex.c \
+ main/es_cpaltex.c \
+ main/es_enable.c \
+ main/es_fbo.c \
+ main/es_query_matrix.c \
+ main/es_texgen.c \
+ main/stubs.c \
+ glapi/glapi-es1/main/enums.c
+
+LOCAL_ES1_GALLIUM_SOURCES := \
+ $(LOCAL_ES1_SOURCES) \
+ state_tracker/st_cb_drawtex.c
+
+# always use local version of GLAPI_ASM_SOURCES
+LOCAL_ES1_API_ASM := $(addprefix glapi/glapi-es1/, $(GLAPI_ASM_SOURCES))
+
+LOCAL_ES1_INCLUDES := \
+ -I. \
+ -I./glapi/glapi-es1 \
+ -I./state_tracker \
+ -I$(MESA)/state_tracker
+
+LOCAL_ES2_SOURCES := \
+ main/api_exec_es2.c \
+ main/get_es2.c \
+ main/specials_es2.c \
+ main/es_cpaltex.c \
+ main/es_fbo.c \
+ main/stubs.c \
+ glapi/glapi-es2/main/enums.c
+
+LOCAL_ES2_GALLIUM_SOURCES := \
+ $(LOCAL_ES2_SOURCES)
+
+LOCAL_ES2_API_ASM := $(subst es1,es2, $(LOCAL_ES1_API_ASM))
+LOCAL_ES2_INCLUDES := $(subst es1,es2, $(LOCAL_ES1_INCLUDES))
+
+# MESA sources
+# Ideally, the omit list should be replaced by features.
+
+MAIN_OMITTED := \
+ main/api_exec.c \
+ main/condrender.c \
+ main/dlopen.c \
+ main/enums.c \
+ main/get.c
+MAIN_SOURCES := $(filter-out $(MAIN_OMITTED), $(MAIN_SOURCES))
+
+VBO_OMITTED := \
+ vbo/vbo_save.c \
+ vbo/vbo_save_api.c \
+ vbo/vbo_save_draw.c \
+ vbo/vbo_save_loopback.c
+VBO_SOURCES := $(filter-out $(VBO_OMITTED), $(VBO_SOURCES))
+
+STATETRACKER_OMITTED := \
+ state_tracker/st_api.c \
+ state_tracker/st_cb_drawpixels.c \
+ state_tracker/st_cb_feedback.c \
+ state_tracker/st_cb_rasterpos.c \
+ state_tracker/st_draw_feedback.c
+STATETRACKER_SOURCES := $(filter-out $(STATETRACKER_OMITTED), $(STATETRACKER_SOURCES))
+
+SHADER_OMITTED := \
+ shader/atifragshader.c
+SHADER_SOURCES := $(filter-out $(SHADER_OMITTED), $(SHADER_SOURCES))
+
+MESA_ES1_SOURCES := \
+ $(MAIN_SOURCES) \
+ $(MATH_SOURCES) \
+ $(MATH_XFORM_SOURCES) \
+ $(VBO_SOURCES) \
+ $(TNL_SOURCES) \
+ $(SHADER_SOURCES) \
+ $(SWRAST_SOURCES) \
+ $(SWRAST_SETUP_SOURCES) \
+ $(COMMON_DRIVER_SOURCES) \
+ $(ASM_C_SOURCES) \
+ $(SLANG_SOURCES)
+
+MESA_ES1_GALLIUM_SOURCES := \
+ $(MAIN_SOURCES) \
+ $(MATH_SOURCES) \
+ $(VBO_SOURCES) \
+ $(STATETRACKER_SOURCES) \
+ $(SHADER_SOURCES) \
+ ppc/common_ppc.c \
+ x86/common_x86.c \
+ $(SLANG_SOURCES)
+
+MESA_ES1_API_SOURCES := \
+ $(GLAPI_SOURCES)
+
+MESA_ES1_INCLUDES := $(INCLUDE_DIRS)
+
+# remove LOCAL sources from MESA sources
+MESA_ES1_SOURCES := $(filter-out $(LOCAL_ES1_SOURCES), $(MESA_ES1_SOURCES))
+MESA_ES1_GALLIUM_SOURCES := $(filter-out $(LOCAL_ES1_GALLIUM_SOURCES), $(MESA_ES1_GALLIUM_SOURCES))
+
+# right now es2 and es1 share MESA sources
+MESA_ES2_SOURCES := $(MESA_ES1_SOURCES)
+MESA_ES2_GALLIUM_SOURCES := $(MESA_ES1_GALLIUM_SOURCES)
+MESA_ES2_API_SOURCES := $(MESA_ES1_API_SOURCES)
+
+MESA_ES2_INCLUDES := $(MESA_ES1_INCLUDES)
+
+# asm is shared by any ES version and any library
+MESA_ES_ASM := $(MESA_ASM_SOURCES)
+
+# collect sources, adjust the pathes
+ES1_SOURCES := $(LOCAL_ES1_SOURCES) $(addprefix $(MESA)/,$(MESA_ES1_SOURCES))
+ES1_GALLIUM_SOURCES := $(LOCAL_ES1_GALLIUM_SOURCES) $(addprefix $(MESA)/,$(MESA_ES1_GALLIUM_SOURCES))
+ES1_API_SOURCES := $(addprefix $(MESA)/,$(MESA_ES1_API_SOURCES))
+
+ES2_SOURCES := $(LOCAL_ES2_SOURCES) $(addprefix $(MESA)/,$(MESA_ES2_SOURCES))
+ES2_GALLIUM_SOURCES := $(LOCAL_ES2_GALLIUM_SOURCES) $(addprefix $(MESA)/,$(MESA_ES2_GALLIUM_SOURCES))
+ES2_API_SOURCES := $(addprefix $(MESA)/,$(MESA_ES2_API_SOURCES))
+
+# collect includes
+ES1_INCLUDES := $(LOCAL_ES1_INCLUDES) $(MESA_ES1_INCLUDES)
+ES2_INCLUDES := $(LOCAL_ES2_INCLUDES) $(MESA_ES2_INCLUDES)
+
+# collect objects, including asm
+ES1_OBJECTS := \
+ $(LOCAL_ES1_SOURCES:.c=.o) \
+ $(MESA_ES1_SOURCES:.c=.o) \
+ $(MESA_ES_ASM:.S=.o)
+
+ES1_GALLIUM_OBJECTS := \
+ $(LOCAL_ES1_GALLIUM_SOURCES:.c=.o) \
+ $(MESA_ES1_GALLIUM_SOURCES:.c=.o) \
+ $(MESA_ES_ASM:.S=.o)
+
+ES1_API_OBJECTS := \
+ $(LOCAL_ES1_API_ASM:.S=.o) \
+ $(MESA_ES1_API_SOURCES:.c=.o)
+
+ES2_OBJECTS := \
+ $(LOCAL_ES2_SOURCES:.c=.o) \
+ $(MESA_ES2_SOURCES:.c=.o) \
+ $(MESA_ES_ASM:.S=.o)
+
+ES2_GALLIUM_OBJECTS := \
+ $(LOCAL_ES2_GALLIUM_SOURCES:.c=.o) \
+ $(MESA_ES2_GALLIUM_SOURCES:.c=.o) \
+ $(MESA_ES_ASM:.S=.o)
+
+ES2_API_OBJECTS := \
+ $(LOCAL_ES2_API_ASM:.S=.o) \
+ $(MESA_ES2_API_SOURCES:.c=.o)
+
+# collect sources for makedepend
+ES1_ALL_SOURCES := $(ES1_SOURCES) $(ES1_GALLIUM_SOURCES) $(ES1_API_SOURCES)
+ES2_ALL_SOURCES := $(ES2_SOURCES) $(ES2_GALLIUM_SOURCES) $(ES2_API_SOURCES)
+
+# sort to remove duplicates
+ES1_ALL_SOURCES := $(sort $(ES1_ALL_SOURCES))
+ES2_ALL_SOURCES := $(sort $(ES2_ALL_SOURCES))
diff --git a/src/mesa/es/state_tracker/st_cb_drawtex.c b/src/mesa/es/state_tracker/st_cb_drawtex.c
new file mode 100644
index 0000000000..0a5cba9d92
--- /dev/null
+++ b/src/mesa/es/state_tracker/st_cb_drawtex.c
@@ -0,0 +1,297 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ **************************************************************************/
+
+
+/**
+ * Implementation of glDrawTex() for GL_OES_draw_tex
+ */
+
+
+
+#include "main/imports.h"
+#include "main/image.h"
+#include "main/bufferobj.h"
+#include "main/drawtex.h"
+#include "main/macros.h"
+#include "main/state.h"
+#include "main/texformat.h"
+#include "shader/program.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+
+#include "st_context.h"
+#include "st_atom.h"
+#include "st_atom_constbuf.h"
+#include "st_draw.h"
+#include "st_cb_drawtex.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+#include "pipe/p_shader_tokens.h"
+#include "util/u_tile.h"
+#include "util/u_draw_quad.h"
+#include "util/u_simple_shaders.h"
+
+#include "cso_cache/cso_context.h"
+
+
+struct cached_shader
+{
+ //struct pipe_shader_state shader;
+ void *handle;
+
+ uint num_attribs;
+ uint semantic_names[2 + MAX_TEXTURE_UNITS];
+ uint semantic_indexes[2 + MAX_TEXTURE_UNITS];
+};
+
+#define MAX_SHADERS (2 * MAX_TEXTURE_UNITS)
+
+/**
+ * Simple linear list cache.
+ * Most of the time there'll only be one cached shader.
+ */
+static struct cached_shader CachedShaders[MAX_SHADERS];
+static GLuint NumCachedShaders = 0;
+
+
+#if FEATURE_OES_draw_texture
+
+
+static void *
+lookup_shader(struct pipe_context *pipe,
+ uint num_attribs,
+ const uint *semantic_names,
+ const uint *semantic_indexes)
+{
+ GLuint i, j;
+
+ /* look for existing shader with same attributes */
+ for (i = 0; i < NumCachedShaders; i++) {
+ if (CachedShaders[i].num_attribs == num_attribs) {
+ GLboolean match = GL_TRUE;
+ for (j = 0; j < num_attribs; j++) {
+ if (semantic_names[j] != CachedShaders[i].semantic_names[j] ||
+ semantic_indexes[j] != CachedShaders[i].semantic_indexes[j]) {
+ match = GL_FALSE;
+ break;
+ }
+ }
+ if (match)
+ return CachedShaders[i].handle;
+ }
+ }
+
+ /* not found - create new one now */
+ if (NumCachedShaders >= MAX_SHADERS) {
+ return NULL;
+ }
+
+ CachedShaders[i].num_attribs = num_attribs;
+ for (j = 0; j < num_attribs; j++) {
+ CachedShaders[i].semantic_names[j] = semantic_names[j];
+ CachedShaders[i].semantic_indexes[j] = semantic_indexes[j];
+ }
+
+ CachedShaders[i].handle =
+ util_make_vertex_passthrough_shader(pipe,
+ num_attribs,
+ semantic_names,
+ semantic_indexes);
+ NumCachedShaders++;
+
+ return CachedShaders[i].handle;
+}
+
+static void
+st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z,
+ GLfloat width, GLfloat height)
+{
+ struct st_context *st = ctx->st;
+ struct pipe_context *pipe = st->pipe;
+ struct cso_context *cso = ctx->st->cso_context;
+ struct pipe_buffer *vbuffer;
+ GLuint i, numTexCoords, numAttribs;
+ GLboolean emitColor;
+ uint semantic_names[2 + MAX_TEXTURE_UNITS];
+ uint semantic_indexes[2 + MAX_TEXTURE_UNITS];
+ GLbitfield inputs = VERT_BIT_POS;
+
+ /* determine if we need vertex color */
+ if (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL0)
+ emitColor = GL_TRUE;
+ else
+ emitColor = GL_FALSE;
+
+ /* determine how many enabled sets of texcoords */
+ numTexCoords = 0;
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_2D_BIT) {
+ inputs |= VERT_BIT_TEX(i);
+ numTexCoords++;
+ }
+ }
+
+ /* total number of attributes per vertex */
+ numAttribs = 1 + emitColor + numTexCoords;
+
+
+ /* create the vertex buffer */
+ vbuffer = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX,
+ numAttribs * 4 * 4 * sizeof(GLfloat));
+
+ /* load vertex buffer */
+ {
+#define SET_ATTRIB(VERT, ATTR, X, Y, Z, W) \
+ do { \
+ GLuint k = (((VERT) * numAttribs + (ATTR)) * 4); \
+ assert(k < 4 * 4 * numAttribs); \
+ vbuf[k + 0] = X; \
+ vbuf[k + 1] = Y; \
+ vbuf[k + 2] = Z; \
+ vbuf[k + 3] = W; \
+ } while (0)
+
+ const GLfloat x0 = x, y0 = y, x1 = x + width, y1 = y + height;
+ GLfloat *vbuf = (GLfloat *) pipe_buffer_map(pipe->screen, vbuffer,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ GLuint attr;
+
+ z = CLAMP(z, 0.0f, 1.0f);
+
+ /* positions (in clip coords) */
+ {
+ const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
+ const GLfloat fb_width = (GLfloat)fb->Width;
+ const GLfloat fb_height = (GLfloat)fb->Height;
+
+ const GLfloat clip_x0 = (GLfloat)(x0 / fb_width * 2.0 - 1.0);
+ const GLfloat clip_y0 = (GLfloat)(y0 / fb_height * 2.0 - 1.0);
+ const GLfloat clip_x1 = (GLfloat)(x1 / fb_width * 2.0 - 1.0);
+ const GLfloat clip_y1 = (GLfloat)(y1 / fb_height * 2.0 - 1.0);
+
+ SET_ATTRIB(0, 0, clip_x0, clip_y0, z, 1.0f); /* lower left */
+ SET_ATTRIB(1, 0, clip_x1, clip_y0, z, 1.0f); /* lower right */
+ SET_ATTRIB(2, 0, clip_x1, clip_y1, z, 1.0f); /* upper right */
+ SET_ATTRIB(3, 0, clip_x0, clip_y1, z, 1.0f); /* upper left */
+
+ semantic_names[0] = TGSI_SEMANTIC_POSITION;
+ semantic_indexes[0] = 0;
+ }
+
+ /* colors */
+ if (emitColor) {
+ const GLfloat *c = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
+ SET_ATTRIB(0, 1, c[0], c[1], c[2], c[3]);
+ SET_ATTRIB(1, 1, c[0], c[1], c[2], c[3]);
+ SET_ATTRIB(2, 1, c[0], c[1], c[2], c[3]);
+ SET_ATTRIB(3, 1, c[0], c[1], c[2], c[3]);
+ semantic_names[1] = TGSI_SEMANTIC_COLOR;
+ semantic_indexes[1] = 0;
+ attr = 2;
+ }
+ else {
+ attr = 1;
+ }
+
+ /* texcoords */
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_2D_BIT) {
+ struct gl_texture_object *obj = ctx->Texture.Unit[i]._Current;
+ struct gl_texture_image *img = obj->Image[0][obj->BaseLevel];
+ const GLfloat wt = (GLfloat) img->Width;
+ const GLfloat ht = (GLfloat) img->Height;
+ const GLfloat s0 = obj->CropRect[0] / wt;
+ const GLfloat t0 = obj->CropRect[1] / ht;
+ const GLfloat s1 = (obj->CropRect[0] + obj->CropRect[2]) / wt;
+ const GLfloat t1 = (obj->CropRect[1] + obj->CropRect[3]) / ht;
+
+ /*printf("crop texcoords: %g, %g .. %g, %g\n", s0, t0, s1, t1);*/
+ SET_ATTRIB(0, attr, s0, t0, 0.0f, 1.0f); /* lower left */
+ SET_ATTRIB(1, attr, s1, t0, 0.0f, 1.0f); /* lower right */
+ SET_ATTRIB(2, attr, s1, t1, 0.0f, 1.0f); /* upper right */
+ SET_ATTRIB(3, attr, s0, t1, 0.0f, 1.0f); /* upper left */
+
+ semantic_names[attr] = TGSI_SEMANTIC_GENERIC;
+ semantic_indexes[attr] = 0;
+
+ attr++;
+ }
+ }
+
+ pipe_buffer_unmap(pipe->screen, vbuffer);
+
+#undef SET_ATTRIB
+ }
+
+
+ cso_save_viewport(cso);
+ cso_save_vertex_shader(cso);
+
+ {
+ void *vs = lookup_shader(pipe, numAttribs,
+ semantic_names, semantic_indexes);
+ cso_set_vertex_shader_handle(cso, vs);
+ }
+
+ /* viewport state: viewport matching window dims */
+ {
+ const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
+ const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP);
+ const GLfloat width = (GLfloat)fb->Width;
+ const GLfloat height = (GLfloat)fb->Height;
+ struct pipe_viewport_state vp;
+ vp.scale[0] = 0.5f * width;
+ vp.scale[1] = height * (invert ? -0.5f : 0.5f);
+ vp.scale[2] = 1.0f;
+ vp.scale[3] = 1.0f;
+ vp.translate[0] = 0.5f * width;
+ vp.translate[1] = 0.5f * height;
+ vp.translate[2] = 0.0f;
+ vp.translate[3] = 0.0f;
+ cso_set_viewport(cso, &vp);
+ }
+
+
+ util_draw_vertex_buffer(pipe, vbuffer,
+ 0, /* offset */
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ numAttribs); /* attribs/vert */
+
+
+ pipe_buffer_reference(&vbuffer, NULL);
+
+ /* restore state */
+ cso_restore_viewport(cso);
+ cso_restore_vertex_shader(cso);
+}
+
+
+#endif /* FEATURE_OES_draw_texture */
+
+
+void
+st_init_drawtex_functions(struct dd_function_table *functions)
+{
+ _MESA_INIT_DRAWTEX_FUNCTIONS(functions, st_);
+}
+
+
+/**
+ * Free any cached shaders
+ */
+void
+st_destroy_drawtex(struct st_context *st)
+{
+ GLuint i;
+ for (i = 0; i < NumCachedShaders; i++) {
+ cso_delete_vertex_shader(st->cso_context, CachedShaders[i].handle);
+ }
+ NumCachedShaders = 0;
+}
diff --git a/src/mesa/es/state_tracker/st_cb_drawtex.h b/src/mesa/es/state_tracker/st_cb_drawtex.h
new file mode 100644
index 0000000000..7b0da70279
--- /dev/null
+++ b/src/mesa/es/state_tracker/st_cb_drawtex.h
@@ -0,0 +1,18 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ **************************************************************************/
+
+
+#ifndef ST_CB_DRAWTEX_H
+#define ST_CB_DRAWTEX_H
+
+extern void
+st_init_drawtex_functions(struct dd_function_table *functions);
+
+extern void
+st_destroy_drawtex(struct st_context *st);
+
+#endif /* ST_CB_DRAWTEX_H */
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile
index 4db0ff1425..da679607d7 100644
--- a/src/mesa/glapi/Makefile
+++ b/src/mesa/glapi/Makefile
@@ -13,11 +13,11 @@ OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h glapidispatch.h \
../x86/glapi_x86.S \
../x86-64/glapi_x86-64.S \
../sparc/glapi_sparc.S \
- ../../glx/x11/indirect.c \
- ../../glx/x11/indirect.h \
- ../../glx/x11/indirect_init.c \
- ../../glx/x11/indirect_size.h \
- ../../glx/x11/indirect_size.c
+ ../../glx/indirect.c \
+ ../../glx/indirect.h \
+ ../../glx/indirect_init.c \
+ ../../glx/indirect_size.h \
+ ../../glx/indirect_size.c
GLX_DIR = $(XORG_BASE)/glx
@@ -25,6 +25,7 @@ GLX_DIR = $(XORG_BASE)/glx
SERVER_GLAPI_FILES = \
$(GLX_DIR)/glapi.h \
$(GLX_DIR)/glapi.c \
+ $(GLX_DIR)/glapi_nop.c \
$(GLX_DIR)/glthread.c \
$(GLX_DIR)/glthread.h
@@ -43,7 +44,6 @@ SERVER_OUTPUTS = \
$(GLX_DIR)/glapioffsets.h \
$(GLX_DIR)/glapidispatch.h \
$(GLX_DIR)/glprocs.h \
- $(GLX_DIR)/dispatch.h \
$(SERVER_GLAPI_FILES)
API_XML = gl_API.xml \
@@ -110,20 +110,20 @@ glapidispatch.h $(GLX_DIR)/glapidispatch.h: gl_table.py $(COMMON)
../sparc/glapi_sparc.S: gl_SPARC_asm.py $(COMMON)
$(PYTHON2) $(PYTHON_FLAGS) $< > $@
-../../glx/x11/indirect.c: glX_proto_send.py $(COMMON_GLX)
+../../glx/indirect.c: glX_proto_send.py $(COMMON_GLX)
$(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@
-../../glx/x11/indirect.h: glX_proto_send.py $(COMMON_GLX)
+../../glx/indirect.h: glX_proto_send.py $(COMMON_GLX)
$(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@
-../../glx/x11/indirect_init.c: glX_proto_send.py $(COMMON_GLX)
+../../glx/indirect_init.c: glX_proto_send.py $(COMMON_GLX)
$(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@
-../../glx/x11/indirect_size.h $(GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX)
+../../glx/indirect_size.h $(GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX)
$(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \
| $(INDENT) $(INDENT_FLAGS) > $@
-../../glx/x11/indirect_size.c: glX_proto_size.py $(COMMON_GLX)
+../../glx/indirect_size.c: glX_proto_size.py $(COMMON_GLX)
$(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \
| $(INDENT) $(INDENT_FLAGS) > $@
diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h
index 6623d52469..27f80a5062 100644
--- a/src/mesa/glapi/dispatch.h
+++ b/src/mesa/glapi/dispatch.h
@@ -30,8 +30,8 @@
#define _GLAPI_USE_REMAP_TABLE
#endif
-#include "glapitable.h"
-#include "glapioffsets.h"
-#include "glapidispatch.h"
+#include "glapi/glapitable.h"
+#include "glapi/glapioffsets.h"
+#include "glapi/glapidispatch.h"
#endif /* _DISPATCH_H */
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 75d2f3c438..fbf8b0c3e4 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -866,6 +866,9 @@
<enum name="4_BYTES" count="4" value="0x1409">
<size name="CallLists"/>
</enum>
+ <enum name="HALF_FLOAT" count="2" value="0x140B">
+ <size name="CallLists"/>
+ </enum>
<enum name="CLEAR" value="0x1500"/>
<enum name="AND" value="0x1501"/>
<enum name="AND_REVERSE" value="0x1502"/>
diff --git a/src/mesa/glapi/gl_XML.py b/src/mesa/glapi/gl_XML.py
index b98919134f..a10a35e513 100644
--- a/src/mesa/glapi/gl_XML.py
+++ b/src/mesa/glapi/gl_XML.py
@@ -184,7 +184,7 @@ class gl_print_base:
The name is also added to the file's undef_list.
"""
self.undef_list.append("PURE")
- print """# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96)
+ print """# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define PURE __attribute__((pure))
# else
# define PURE
@@ -224,7 +224,7 @@ class gl_print_base:
"""
self.undef_list.append(S)
- print """# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__)
+ print """# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
# define %s __attribute__((visibility("%s")))
# else
# define %s
@@ -244,7 +244,7 @@ class gl_print_base:
"""
self.undef_list.append("NOINLINE")
- print """# if defined(__GNUC__)
+ print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define NOINLINE __attribute__((noinline))
# else
# define NOINLINE
@@ -738,6 +738,9 @@ class gl_function( gl_item ):
return p_string
+ def is_abi(self):
+ return (self.offset >= 0 and not self.assign_offset)
+
def is_static_entry_point(self, name):
return name in self.static_entry_points
diff --git a/src/mesa/glapi/gl_apitemp.py b/src/mesa/glapi/gl_apitemp.py
index a37c08d6ce..41a40fbeb6 100644
--- a/src/mesa/glapi/gl_apitemp.py
+++ b/src/mesa/glapi/gl_apitemp.py
@@ -30,7 +30,7 @@ import license
import sys, getopt
class PrintGlOffsets(gl_XML.gl_print_base):
- def __init__(self):
+ def __init__(self, es=False):
gl_XML.gl_print_base.__init__(self)
self.name = "gl_apitemp.py (from Mesa)"
@@ -38,6 +38,8 @@ class PrintGlOffsets(gl_XML.gl_print_base):
"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
+ self.es = es
+
self.undef_list.append( "KEYWORD1" )
self.undef_list.append( "KEYWORD1_ALT" )
self.undef_list.append( "KEYWORD2" )
@@ -82,10 +84,14 @@ class PrintGlOffsets(gl_XML.gl_print_base):
else:
dispatch = "DISPATCH"
- if f.has_different_protocol(name):
- print '#ifndef GLX_INDIRECT_RENDERING'
-
+ need_proto = False
if not f.is_static_entry_point(name):
+ need_proto = True
+ elif self.es:
+ cat, num = api.get_category_for_name(name)
+ if (cat.startswith("es") or cat.startswith("GL_OES")):
+ need_proto = True
+ if need_proto:
print '%s %s KEYWORD2 NAME(%s)(%s);' % (keyword, f.return_type, n, f.get_parameter_string(name))
print ''
@@ -98,8 +104,6 @@ class PrintGlOffsets(gl_XML.gl_print_base):
print ' %s(%s, (%s), (F, "gl%s(%s);\\n", %s));' \
% (dispatch, f.name, p_string, name, t_string, o_string)
print '}'
- if f.has_different_protocol(name):
- print '#endif /* GLX_INDIRECT_RENDERING */'
print ''
return
@@ -172,7 +176,11 @@ class PrintGlOffsets(gl_XML.gl_print_base):
#error TABLE_ENTRY must be defined
#endif
-static _glapi_proc DISPATCH_TABLE_NAME[] = {"""
+#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
+#endif
+
+_glapi_proc DISPATCH_TABLE_NAME[] = {"""
for f in api.functionIterateByOffset():
print ' TABLE_ENTRY(%s),' % (f.dispatch_name())
@@ -196,35 +204,90 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {"""
* We list the functions which are not otherwise used.
*/
#ifdef UNUSED_TABLE_NAME
-static _glapi_proc UNUSED_TABLE_NAME[] = {"""
+_glapi_proc UNUSED_TABLE_NAME[] = {"""
+ normal_entries = []
+ proto_entries = []
for f in api.functionIterateByOffset():
- for n in f.entry_points:
- if n != f.name:
- if f.is_static_entry_point(n):
- text = ' TABLE_ENTRY(%s),' % (n)
-
- if f.has_different_protocol(n):
- print '#ifndef GLX_INDIRECT_RENDERING'
- print text
- print '#endif'
- else:
- print text
+ normal_ents, proto_ents = self.classifyEntryPoints(f)
+
+ # exclude f.name
+ if f.name in normal_ents:
+ normal_ents.remove(f.name)
+ elif f.name in proto_ents:
+ proto_ents.remove(f.name)
+
+ normal_ents = [f.static_name(ent) for ent in normal_ents]
+ proto_ents = [f.static_name(ent) for ent in proto_ents]
+
+ normal_entries.extend(normal_ents)
+ proto_entries.extend(proto_ents)
+
+ print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS'
+ for ent in normal_entries:
+ print ' TABLE_ENTRY(%s),' % (ent)
+ print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */'
+ print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS'
+ for ent in proto_entries:
+ print ' TABLE_ENTRY(%s),' % (ent)
+ print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */'
+
print '};'
print '#endif /*UNUSED_TABLE_NAME*/'
print ''
return
+ def classifyEntryPoints(self, func):
+ normal_names = []
+ normal_stubs = []
+ proto_names = []
+ proto_stubs = []
+ # classify the entry points
+ for name in func.entry_points:
+ if func.has_different_protocol(name):
+ if func.is_static_entry_point(name):
+ proto_names.append(name)
+ else:
+ proto_stubs.append(name)
+ else:
+ if func.is_static_entry_point(name):
+ normal_names.append(name)
+ else:
+ normal_stubs.append(name)
+ # there can be at most one stub for a function
+ if normal_stubs:
+ normal_names.append(normal_stubs[0])
+ elif proto_stubs:
+ proto_names.append(proto_stubs[0])
+
+ return (normal_names, proto_names)
+
def printBody(self, api):
+ normal_entry_points = []
+ proto_entry_points = []
for func in api.functionIterateByOffset():
- got_stub = 0
- for n in func.entry_points:
- if func.is_static_entry_point(n):
- self.printFunction(func, n)
- elif not got_stub:
- self.printFunction(func, n)
- got_stub = 1
+ normal_ents, proto_ents = self.classifyEntryPoints(func)
+ normal_entry_points.append((func, normal_ents))
+ proto_entry_points.append((func, proto_ents))
+
+ print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS'
+ print ''
+ for func, ents in normal_entry_points:
+ for ent in ents:
+ self.printFunction(func, ent)
+ print ''
+ print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */'
+ print ''
+ print '/* these entry points might require different protocols */'
+ print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS'
+ print ''
+ for func, ents in proto_entry_points:
+ for ent in ents:
+ self.printFunction(func, ent)
+ print ''
+ print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */'
+ print ''
self.printInitDispatch(api)
self.printAliasedTable(api)
@@ -232,22 +295,26 @@ static _glapi_proc UNUSED_TABLE_NAME[] = {"""
def show_usage():
- print "Usage: %s [-f input_file_name]" % sys.argv[0]
+ print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0]
+ print "-c Enable compatibility with OpenGL ES."
sys.exit(1)
if __name__ == '__main__':
file_name = "gl_API.xml"
try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:")
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:c")
except Exception,e:
show_usage()
+ es = False
for (arg,val) in args:
if arg == "-f":
file_name = val
+ elif arg == "-c":
+ es = True
api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer = PrintGlOffsets()
+ printer = PrintGlOffsets(es)
printer.Print(api)
diff --git a/src/mesa/glapi/gl_enums.py b/src/mesa/glapi/gl_enums.py
index 27ab119537..acaa06ab37 100644
--- a/src/mesa/glapi/gl_enums.py
+++ b/src/mesa/glapi/gl_enums.py
@@ -42,10 +42,10 @@ class PrintGlEnums(gl_XML.gl_print_base):
def printRealHeader(self):
- print '#include "glheader.h"'
- print '#include "mfeatures.h"'
- print '#include "enums.h"'
- print '#include "imports.h"'
+ print '#include "main/glheader.h"'
+ print '#include "main/mfeatures.h"'
+ print '#include "main/enums.h"'
+ print '#include "main/imports.h"'
print ''
print 'typedef struct {'
print ' size_t offset;'
diff --git a/src/mesa/glapi/gl_offsets.py b/src/mesa/glapi/gl_offsets.py
index ca6c90ffd8..54867b3463 100644
--- a/src/mesa/glapi/gl_offsets.py
+++ b/src/mesa/glapi/gl_offsets.py
@@ -30,9 +30,10 @@ import license
import sys, getopt
class PrintGlOffsets(gl_XML.gl_print_base):
- def __init__(self):
+ def __init__(self, es=False):
gl_XML.gl_print_base.__init__(self)
+ self.es = es
self.name = "gl_offsets.py (from Mesa)"
self.header_tag = '_GLAPI_OFFSETS_H_'
self.license = license.bsd_license_template % ( \
@@ -41,22 +42,24 @@ class PrintGlOffsets(gl_XML.gl_print_base):
return
def printBody(self, api):
- abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ]
-
print '/* this file should not be included directly in mesa */'
print ''
functions = []
abi_functions = []
+ alias_functions = []
count = 0
for f in api.functionIterateByOffset():
- [category, num] = api.get_category_for_name( f.name )
- if category not in abi:
+ if not f.is_abi():
functions.append( [f, count] )
count += 1
else:
abi_functions.append( f )
+ if self.es:
+ # remember functions with aliases
+ if len(f.entry_points) > 1:
+ alias_functions.append(f)
for f in abi_functions:
print '#define _gloffset_%s %d' % (f.name, f.offset)
@@ -81,26 +84,37 @@ class PrintGlOffsets(gl_XML.gl_print_base):
print ''
print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */'
+ if alias_functions:
+ print ''
+ print '/* define aliases for compatibility */'
+ for f in alias_functions:
+ for name in f.entry_points:
+ if name != f.name:
+ print '#define _gloffset_%s _gloffset_%s' % (name, f.name)
return
def show_usage():
- print "Usage: %s [-f input_file_name]" % sys.argv[0]
+ print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0]
+ print " -c Enable compatibility with OpenGL ES."
sys.exit(1)
if __name__ == '__main__':
file_name = "gl_API.xml"
try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:")
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:c")
except Exception,e:
show_usage()
+ es = False
for (arg,val) in args:
if arg == "-f":
file_name = val
+ elif arg == "-c":
+ es = True
api = gl_XML.parse_GL_API( file_name )
- printer = PrintGlOffsets()
+ printer = PrintGlOffsets(es)
printer.Print( api )
diff --git a/src/mesa/glapi/gl_procs.py b/src/mesa/glapi/gl_procs.py
index cd1a68cee1..5de61fbdfe 100644
--- a/src/mesa/glapi/gl_procs.py
+++ b/src/mesa/glapi/gl_procs.py
@@ -30,9 +30,10 @@ import gl_XML, glX_XML
import sys, getopt
class PrintGlProcs(gl_XML.gl_print_base):
- def __init__(self, long_strings):
+ def __init__(self, long_strings, es=False):
gl_XML.gl_print_base.__init__(self)
+ self.es = es
self.long_strings = long_strings
self.name = "gl_procs.py (from Mesa)"
self.license = license.bsd_license_template % ( \
@@ -141,6 +142,28 @@ typedef struct {
print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string())
break
+ if self.es:
+ categories = {}
+ for func in api.functionIterateByOffset():
+ for n in func.entry_points:
+ cat, num = api.get_category_for_name(n)
+ if (cat.startswith("es") or cat.startswith("GL_OES")):
+ if not categories.has_key(cat):
+ categories[cat] = []
+ proto = 'GLAPI %s GLAPIENTRY %s(%s);' \
+ % (func.return_type, "gl" + n, func.get_parameter_string(n))
+ categories[cat].append(proto)
+ if categories:
+ print ''
+ print '/* OpenGL ES specific prototypes */'
+ print ''
+ keys = categories.keys()
+ keys.sort()
+ for key in keys:
+ print '/* category %s */' % key
+ print "\n".join(categories[key])
+ print ''
+
print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */'
print ''
@@ -155,8 +178,9 @@ typedef struct {
def show_usage():
- print "Usage: %s [-f input_file_name] [-m mode]" % sys.argv[0]
- print "mode can be one of:"
+ print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0]
+ print "-c Enable compatibility with OpenGL ES."
+ print "-m mode mode can be one of:"
print " long - Create code for compilers that can handle very"
print " long string constants. (default)"
print " short - Create code for compilers that can only handle"
@@ -167,11 +191,12 @@ if __name__ == '__main__':
file_name = "gl_API.xml"
try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:")
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c")
except Exception,e:
show_usage()
long_string = 1
+ es = False
for (arg,val) in args:
if arg == "-f":
file_name = val
@@ -182,7 +207,9 @@ if __name__ == '__main__':
long_string = 1
else:
show_usage()
+ elif arg == "-c":
+ es = True
api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer = PrintGlProcs(long_string)
+ printer = PrintGlProcs(long_string, es)
printer.Print(api)
diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gl_table.py
index 0e05b3431a..3bd7569e92 100644
--- a/src/mesa/glapi/gl_table.py
+++ b/src/mesa/glapi/gl_table.py
@@ -30,9 +30,10 @@ import license
import sys, getopt
class PrintGlTable(gl_XML.gl_print_base):
- def __init__(self):
+ def __init__(self, es=False):
gl_XML.gl_print_base.__init__(self)
+ self.es = es
self.header_tag = '_GLAPI_TABLE_H_'
self.name = "gl_table.py (from Mesa)"
self.license = license.bsd_license_template % ( \
@@ -68,9 +69,10 @@ class PrintGlTable(gl_XML.gl_print_base):
class PrintRemapTable(gl_XML.gl_print_base):
- def __init__(self):
+ def __init__(self, es=False):
gl_XML.gl_print_base.__init__(self)
+ self.es = es
self.header_tag = '_GLAPI_DISPATCH_H_'
self.name = "gl_table.py (from Mesa)"
self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
@@ -113,19 +115,22 @@ class PrintRemapTable(gl_XML.gl_print_base):
print ' } while(0)'
print ''
- abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ]
-
functions = []
abi_functions = []
+ alias_functions = []
count = 0
for f in api.functionIterateByOffset():
- [category, num] = api.get_category_for_name( f.name )
- if category not in abi:
+ if not f.is_abi():
functions.append( [f, count] )
count += 1
else:
abi_functions.append( f )
+ if self.es:
+ # remember functions with aliases
+ if len(f.entry_points) > 1:
+ alias_functions.append(f)
+
for f in abi_functions:
print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name)
@@ -165,33 +170,57 @@ class PrintRemapTable(gl_XML.gl_print_base):
print ''
print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */'
+
+ if alias_functions:
+ print ''
+ print '/* define aliases for compatibility */'
+ for f in alias_functions:
+ for name in f.entry_points:
+ if name != f.name:
+ print '#define CALL_%s(disp, parameters) CALL_%s(disp, parameters)' % (name, f.name)
+ print '#define GET_%s(disp) GET_%s(disp)' % (name, f.name)
+ print '#define SET_%s(disp, fn) SET_%s(disp, fn)' % (name, f.name)
+ print ''
+
+ print '#if defined(_GLAPI_USE_REMAP_TABLE)'
+ for f in alias_functions:
+ for name in f.entry_points:
+ if name != f.name:
+ print '#define %s_remap_index %s_remap_index' % (name, f.name)
+ print '#endif /* defined(_GLAPI_USE_REMAP_TABLE) */'
+ print ''
+
return
def show_usage():
- print "Usage: %s [-f input_file_name] [-m mode]" % sys.argv[0]
+ print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0]
print " -m mode Mode can be 'table' or 'remap_table'."
+ print " -c Enable compatibility with OpenGL ES."
sys.exit(1)
if __name__ == '__main__':
file_name = "gl_API.xml"
try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:")
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c")
except Exception,e:
show_usage()
mode = "table"
+ es = False
for (arg,val) in args:
if arg == "-f":
file_name = val
elif arg == "-m":
mode = val
+ elif arg == "-c":
+ es = True
if mode == "table":
- printer = PrintGlTable()
+ printer = PrintGlTable(es)
elif mode == "remap_table":
- printer = PrintRemapTable()
+ printer = PrintRemapTable(es)
else:
show_usage()
diff --git a/src/mesa/glapi/gl_x86-64_asm.py b/src/mesa/glapi/gl_x86-64_asm.py
index f36ad3a5d8..31c1a2b93a 100644
--- a/src/mesa/glapi/gl_x86-64_asm.py
+++ b/src/mesa/glapi/gl_x86-64_asm.py
@@ -122,7 +122,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
print " * the symbol visibility mode to 'default'."
print ' */'
print ''
- print '#include "../x86/assyntax.h"'
+ print '#include "x86/assyntax.h"'
print ''
print '#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303'
print '# pragma GCC visibility push(default)'
diff --git a/src/mesa/glapi/gl_x86_asm.py b/src/mesa/glapi/gl_x86_asm.py
index 36f0e31fe2..d210f3a248 100644
--- a/src/mesa/glapi/gl_x86_asm.py
+++ b/src/mesa/glapi/gl_x86_asm.py
@@ -53,7 +53,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
def printRealHeader(self):
- print '#include "assyntax.h"'
+ print '#include "x86/assyntax.h"'
print '#include "glapi/glapioffsets.h"'
print ''
print '#if defined(STDCALL_API)'
@@ -73,7 +73,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
print ''
print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))'
print ''
- print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__)'
+ print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)'
print '#define GLOBL_FN(x) GLOBL x ; .type x, function'
print '#else'
print '#define GLOBL_FN(x) GLOBL x'
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index 84e5a8270a..469523d57c 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -69,89 +69,11 @@
#include <assert.h>
#endif
-#include "glapi.h"
-#include "glapioffsets.h"
-#include "glapitable.h"
-
-/***** BEGIN NO-OP DISPATCH *****/
-
-static GLboolean WarnFlag = GL_FALSE;
-static _glapi_warning_func warning_func;
-
-/*
- * Enable/disable printing of warning messages.
- */
-PUBLIC void
-_glapi_noop_enable_warnings(GLboolean enable)
-{
- WarnFlag = enable;
-}
-
-/*
- * Register a callback function for reporting errors.
- */
-PUBLIC void
-_glapi_set_warning_func( _glapi_warning_func func )
-{
- warning_func = func;
-}
-
-static int
-warn(const char *func)
-{
-#if !defined(_WIN32_WCE)
- if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
- && warning_func) {
- warning_func(NULL, "GL User Error: called without context: %s", func);
- }
-#endif
- return 0;
-}
-
-#ifdef DEBUG
-
-#define KEYWORD1 static
-#define KEYWORD1_ALT static
-#define KEYWORD2 GLAPIENTRY
-#define NAME(func) NoOp##func
-
-#define F NULL
-
-#define DISPATCH(func, args, msg) \
- warn(#func);
-
-#define RETURN_DISPATCH(func, args, msg) \
- return warn(#func);
-
-#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
-
-#else
-
-static void
-NoOpGeneric(void)
-{
- if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
- && warning_func) {
- warning_func(NULL, "GL User Error: calling GL function");
- }
-}
-
-#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric
-
-#endif
-
-#define DISPATCH_TABLE_NAME __glapi_noop_table
-#define UNUSED_TABLE_NAME __unused_noop_functions
-
-static GLint NoOpUnused(void)
-{
- return warn("extension function");
-}
-
-#include "glapitemp.h"
-
-/***** END NO-OP DISPATCH *****/
+#include "glapi/glapi.h"
+#include "glapi/glapioffsets.h"
+#include "glapi/glapitable.h"
+extern _glapi_proc __glapi_noop_table[];
/**
@@ -278,7 +200,6 @@ _glapi_check_multithread(void)
PUBLIC void
_glapi_set_context(void *context)
{
- (void) __unused_noop_functions; /* silence a warning */
#if defined(GLX_USE_TLS)
_glapi_tls_Context = context;
#elif defined(THREADS)
diff --git a/src/mesa/glapi/glapi.h b/src/mesa/glapi/glapi.h
index 5fb5401229..47ea23e92b 100644
--- a/src/mesa/glapi/glapi.h
+++ b/src/mesa/glapi/glapi.h
@@ -55,8 +55,6 @@ struct _glapi_table;
typedef void (*_glapi_proc)(void); /* generic function pointer */
-typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...);
-
#if defined(USE_MGL_NAMESPACE)
#define _glapi_set_dispatch _mglapi_set_dispatch
@@ -107,12 +105,6 @@ extern struct _glapi_table *_glapi_Dispatch;
**/
extern void
-_glapi_noop_enable_warnings(GLboolean enable);
-
-extern void
-_glapi_set_warning_func(_glapi_warning_func func);
-
-extern void
_glapi_check_multithread(void);
diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c
index 1401c1cb58..eecfb9c1ae 100644
--- a/src/mesa/glapi/glapi_getproc.c
+++ b/src/mesa/glapi/glapi_getproc.c
@@ -34,9 +34,9 @@
#include <string.h>
#include "main/glheader.h"
#include "main/compiler.h"
-#include "glapi.h"
-#include "glapioffsets.h"
-#include "glapitable.h"
+#include "glapi/glapi.h"
+#include "glapi/glapioffsets.h"
+#include "glapi/glapitable.h"
static void
@@ -75,7 +75,7 @@ str_dup(const char *str)
#endif
/* The code in this file is auto-generated with Python */
-#include "glprocs.h"
+#include "glapi/glprocs.h"
/**
diff --git a/src/mesa/glapi/glapi_nop.c b/src/mesa/glapi/glapi_nop.c
new file mode 100644
index 0000000000..aa84b9a169
--- /dev/null
+++ b/src/mesa/glapi/glapi_nop.c
@@ -0,0 +1,107 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2010 VMWare, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * No-op dispatch table.
+ *
+ * This file defines a special dispatch table which is loaded with no-op
+ * functions.
+ *
+ * When there's no current rendering context, calling a GL function like
+ * glBegin() is a no-op. Apps should never normally do this. So as a
+ * debugging aid, each of the no-op functions will emit a warning to
+ * stderr if the MESA_DEBUG or LIBGL_DEBUG env var is set.
+ */
+
+
+
+#include "main/compiler.h"
+#include "main/glheader.h"
+#include "glapi/glapi.h"
+
+#ifdef DEBUG
+
+/**
+ * Called by each of the no-op GL entrypoints.
+ */
+static int
+Warn(const char *func)
+{
+#if !defined(_WIN32_WCE)
+ if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
+ fprintf(stderr, "GL User Error: gl%s called without a rendering context\n",
+ func);
+ }
+#endif
+ return 0;
+}
+
+
+/**
+ * This is called if the user somehow calls an unassigned GL dispatch function.
+ */
+static GLint
+NoOpUnused(void)
+{
+ return Warn(" function");
+}
+
+/*
+ * Defines for the glapitemp.h functions.
+ */
+#define KEYWORD1 static
+#define KEYWORD1_ALT static
+#define KEYWORD2 GLAPIENTRY
+#define NAME(func) NoOp##func
+#define DISPATCH(func, args, msg) Warn(#func);
+#define RETURN_DISPATCH(func, args, msg) Warn(#func); return 0
+
+
+/*
+ * Defines for the table of no-op entry points.
+ */
+#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
+
+#else
+
+static void
+NoOpGeneric(void)
+{
+#if !defined(_WIN32_WCE)
+ if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
+ fprintf(stderr, "GL User Error: calling GL function without a rendering context\n");
+ }
+#endif
+}
+
+#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric
+
+#endif
+
+#define DISPATCH_TABLE_NAME __glapi_noop_table
+#define UNUSED_TABLE_NAME __unused_noop_functions
+
+#include "glapi/glapitemp.h"
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 96b2ac7268..2540ef6465 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -27,7 +27,7 @@
*/
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__)
+# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
# define HIDDEN __attribute__((visibility("hidden")))
# else
# define HIDDEN
@@ -80,6 +80,8 @@
#endif
+#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+
KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
{
DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
@@ -1710,13 +1712,6 @@ KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *
RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
-{
- RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
{
DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
@@ -1762,25 +1757,11 @@ KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
-{
- DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
{
DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
-{
- DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
{
DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params));
@@ -1796,13 +1777,6 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
-{
- RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
{
DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
@@ -1878,6 +1852,11 @@ KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GL
DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
}
+KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
@@ -1885,11 +1864,6 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum intern
DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
}
-KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
-{
- DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
-}
-
KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
{
DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
@@ -1931,64 +1905,16 @@ KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum
DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
-{
- DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
-{
- DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params)
{
DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params)
{
DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
{
DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
@@ -2114,57 +2040,21 @@ KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format,
DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
-{
- DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params)
{
DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params)
{
DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
{
DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
-{
- DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
{
DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
@@ -2182,85 +2072,31 @@ KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum
DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params)
{
DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params)
{
DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
{
DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params)
{
DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params)
{
DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-#ifndef GLX_INDIRECT_RENDERING
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-#endif /* GLX_INDIRECT_RENDERING */
-
KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
{
DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
@@ -5777,6 +5613,141 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLu
}
+#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
+
+/* these entry points might require different protocols */
+#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
+{
+ DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
+{
+ DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
+{
+ RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
+{
+ DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
+{
+ DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+
+#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
+
+
#endif /* defined( NAME ) */
/*
@@ -5789,7 +5760,11 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLu
#error TABLE_ENTRY must be defined
#endif
-static _glapi_proc DISPATCH_TABLE_NAME[] = {
+#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
+#endif
+
+_glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(NewList),
TABLE_ENTRY(EndList),
TABLE_ENTRY(CallList),
@@ -6705,27 +6680,16 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
* We list the functions which are not otherwise used.
*/
#ifdef UNUSED_TABLE_NAME
-static _glapi_proc UNUSED_TABLE_NAME[] = {
+_glapi_proc UNUSED_TABLE_NAME[] = {
+#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
TABLE_ENTRY(ArrayElementEXT),
TABLE_ENTRY(BindTextureEXT),
TABLE_ENTRY(DrawArraysEXT),
-#ifndef GLX_INDIRECT_RENDERING
- TABLE_ENTRY(AreTexturesResidentEXT),
-#endif
TABLE_ENTRY(CopyTexImage1DEXT),
TABLE_ENTRY(CopyTexImage2DEXT),
TABLE_ENTRY(CopyTexSubImage1DEXT),
TABLE_ENTRY(CopyTexSubImage2DEXT),
-#ifndef GLX_INDIRECT_RENDERING
- TABLE_ENTRY(DeleteTexturesEXT),
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- TABLE_ENTRY(GenTexturesEXT),
-#endif
TABLE_ENTRY(GetPointervEXT),
-#ifndef GLX_INDIRECT_RENDERING
- TABLE_ENTRY(IsTextureEXT),
-#endif
TABLE_ENTRY(PrioritizeTexturesEXT),
TABLE_ENTRY(TexSubImage1DEXT),
TABLE_ENTRY(TexSubImage2DEXT),
@@ -6733,15 +6697,25 @@ static _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(BlendEquationEXT),
TABLE_ENTRY(DrawRangeElementsEXT),
TABLE_ENTRY(ColorTableEXT),
-#ifndef GLX_INDIRECT_RENDERING
- TABLE_ENTRY(GetColorTableEXT),
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- TABLE_ENTRY(GetColorTableParameterfvEXT),
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- TABLE_ENTRY(GetColorTableParameterivEXT),
-#endif
+ TABLE_ENTRY(_dispatch_stub_339),
+ TABLE_ENTRY(_dispatch_stub_340),
+ TABLE_ENTRY(_dispatch_stub_341),
+ TABLE_ENTRY(_dispatch_stub_342),
+ TABLE_ENTRY(_dispatch_stub_346),
+ TABLE_ENTRY(_dispatch_stub_347),
+ TABLE_ENTRY(_dispatch_stub_348),
+ TABLE_ENTRY(_dispatch_stub_349),
+ TABLE_ENTRY(_dispatch_stub_350),
+ TABLE_ENTRY(_dispatch_stub_351),
+ TABLE_ENTRY(_dispatch_stub_352),
+ TABLE_ENTRY(_dispatch_stub_353),
+ TABLE_ENTRY(_dispatch_stub_354),
+ TABLE_ENTRY(_dispatch_stub_355),
+ TABLE_ENTRY(_dispatch_stub_360),
+ TABLE_ENTRY(_dispatch_stub_367),
+ TABLE_ENTRY(_dispatch_stub_368),
+ TABLE_ENTRY(_dispatch_stub_369),
+ TABLE_ENTRY(_dispatch_stub_370),
TABLE_ENTRY(TexImage3DEXT),
TABLE_ENTRY(TexSubImage3DEXT),
TABLE_ENTRY(CopyTexSubImage3DEXT),
@@ -6779,6 +6753,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(MultiTexCoord4iv),
TABLE_ENTRY(MultiTexCoord4s),
TABLE_ENTRY(MultiTexCoord4sv),
+ TABLE_ENTRY(_dispatch_stub_423),
TABLE_ENTRY(LoadTransposeMatrixd),
TABLE_ENTRY(LoadTransposeMatrixf),
TABLE_ENTRY(MultTransposeMatrixd),
@@ -6893,8 +6868,10 @@ static _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
TABLE_ENTRY(PointParameterf),
TABLE_ENTRY(PointParameterfARB),
+ TABLE_ENTRY(_dispatch_stub_592),
TABLE_ENTRY(PointParameterfv),
TABLE_ENTRY(PointParameterfvARB),
+ TABLE_ENTRY(_dispatch_stub_593),
TABLE_ENTRY(SecondaryColor3b),
TABLE_ENTRY(SecondaryColor3bv),
TABLE_ENTRY(SecondaryColor3d),
@@ -6920,6 +6897,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(FogCoordf),
TABLE_ENTRY(FogCoordfv),
TABLE_ENTRY(BlendFuncSeparate),
+ TABLE_ENTRY(_dispatch_stub_623),
TABLE_ENTRY(WindowPos2d),
TABLE_ENTRY(WindowPos2dARB),
TABLE_ENTRY(WindowPos2dv),
@@ -6983,6 +6961,29 @@ static _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(BlitFramebuffer),
TABLE_ENTRY(FramebufferTextureLayer),
TABLE_ENTRY(ProvokingVertex),
+#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
+#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
+ TABLE_ENTRY(AreTexturesResidentEXT),
+ TABLE_ENTRY(DeleteTexturesEXT),
+ TABLE_ENTRY(GenTexturesEXT),
+ TABLE_ENTRY(IsTextureEXT),
+ TABLE_ENTRY(GetColorTableEXT),
+ TABLE_ENTRY(_dispatch_stub_343),
+ TABLE_ENTRY(GetColorTableParameterfvEXT),
+ TABLE_ENTRY(_dispatch_stub_344),
+ TABLE_ENTRY(GetColorTableParameterivEXT),
+ TABLE_ENTRY(_dispatch_stub_345),
+ TABLE_ENTRY(_dispatch_stub_356),
+ TABLE_ENTRY(_dispatch_stub_357),
+ TABLE_ENTRY(_dispatch_stub_358),
+ TABLE_ENTRY(_dispatch_stub_359),
+ TABLE_ENTRY(_dispatch_stub_361),
+ TABLE_ENTRY(_dispatch_stub_362),
+ TABLE_ENTRY(_dispatch_stub_363),
+ TABLE_ENTRY(_dispatch_stub_364),
+ TABLE_ENTRY(_dispatch_stub_365),
+ TABLE_ENTRY(_dispatch_stub_366),
+#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
};
#endif /*UNUSED_TABLE_NAME*/
diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c
index f480edff4e..1c2c386571 100644
--- a/src/mesa/glapi/glthread.c
+++ b/src/mesa/glapi/glthread.c
@@ -33,7 +33,7 @@
#endif
#include "main/compiler.h"
-#include "glthread.h"
+#include "glapi/glthread.h"
/*
diff --git a/src/mesa/glapi/remap_helper.py b/src/mesa/glapi/remap_helper.py
index e47583a5d3..d93c7a4285 100644
--- a/src/mesa/glapi/remap_helper.py
+++ b/src/mesa/glapi/remap_helper.py
@@ -123,18 +123,26 @@ class PrintGlRemap(gl_XML.gl_print_base):
print '};'
print ''
- abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ]
+ # collect functions by versions/extensions
extension_functions = {}
-
- # collect non-ABI functions
+ abi_extensions = []
for f in api.functionIterateAll():
for n in f.entry_points:
category, num = api.get_category_for_name(n)
- if category not in abi:
- c = gl_XML.real_category_name(category)
+ # consider only GL_VERSION_X_Y or extensions
+ c = gl_XML.real_category_name(category)
+ if c.startswith("GL_"):
if not extension_functions.has_key(c):
extension_functions[c] = []
extension_functions[c].append(f)
+ # remember the ext names of the ABI
+ if (f.is_abi() and n == f.name and
+ c not in abi_extensions):
+ abi_extensions.append(c)
+ # ignore the ABI itself
+ for ext in abi_extensions:
+ extension_functions.pop(ext)
+
extensions = extension_functions.keys()
extensions.sort()
@@ -144,8 +152,8 @@ class PrintGlRemap(gl_XML.gl_print_base):
for ext in extensions:
funcs = []
for f in extension_functions[ext]:
- # test if the function is in the ABI
- if not f.assign_offset and f.offset >= 0:
+ # test if the function is in the ABI and has alt names
+ if f.is_abi() and len(f.entry_points) > 1:
funcs.append(f)
if not funcs:
continue
@@ -171,7 +179,7 @@ class PrintGlRemap(gl_XML.gl_print_base):
remapped.append(f)
else:
# these functions are either in the
- # abi, or have offset -1
+ # abi, or have offset -1
funcs.append(f)
print '#if defined(need_%s)' % (ext)
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index c2d8a7fb97..e62c7aa572 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -66,14 +66,12 @@
#if FEATURE_EXT_framebuffer_object
#include "fbobject.h"
#endif
-#include "ffvertex_prog.h"
#include "framebuffer.h"
#include "hint.h"
#include "histogram.h"
#include "imports.h"
#include "light.h"
#include "lines.h"
-#include "macros.h"
#include "matrix.h"
#include "multisample.h"
#include "pixel.h"
@@ -83,7 +81,6 @@
#include "queryobj.h"
#include "readpix.h"
#include "scissor.h"
-#include "state.h"
#include "stencil.h"
#include "texenv.h"
#include "texgetimage.h"
@@ -100,8 +97,6 @@
#endif
#if FEATURE_NV_fragment_program
#include "shader/nvprogram.h"
-#include "shader/program.h"
-#include "texenvprogram.h"
#endif
#if FEATURE_ARB_shader_objects
#include "shaders.h"
@@ -109,7 +104,6 @@
#if FEATURE_ARB_sync
#include "syncobj.h"
#endif
-#include "debug.h"
#include "glapi/dispatch.h"
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index e71e5a6ce8..326ad6f909 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -28,7 +28,6 @@
#include "context.h"
#include "imports.h"
#include "mtypes.h"
-#include "state.h"
#include "vbo/vbo.h"
@@ -190,9 +189,6 @@ _mesa_validate_DrawElements(GLcontext *ctx,
return GL_FALSE;
}
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
if (!check_valid_to_render(ctx, "glDrawElements"))
return GL_FALSE;
@@ -254,9 +250,6 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
return GL_FALSE;
}
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
if (!check_valid_to_render(ctx, "glDrawRangeElements"))
return GL_FALSE;
@@ -304,9 +297,6 @@ _mesa_validate_DrawArrays(GLcontext *ctx,
return GL_FALSE;
}
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
if (!check_valid_to_render(ctx, "glDrawArrays"))
return GL_FALSE;
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index fd35d4e38c..e36137d378 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -95,6 +95,10 @@ unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj)
for (i = 0; i < Elements(obj->VertexAttrib); i++)
_mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL);
+
+#if FEATURE_point_size_array
+ _mesa_reference_buffer_object(ctx, &obj->PointSize.BufferObj, NULL);
+#endif
}
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 0641b98b3b..3fbdba2b3f 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -33,7 +33,6 @@
#include "bufferobj.h"
#include "clear.h"
#include "colormac.h"
-#include "colortab.h"
#include "context.h"
#include "depth.h"
#include "enable.h"
diff --git a/src/mesa/main/bitset.h b/src/mesa/main/bitset.h
index 8bd4526cb6..f2709abc9f 100644
--- a/src/mesa/main/bitset.h
+++ b/src/mesa/main/bitset.h
@@ -27,7 +27,12 @@
* \brief Bitset of arbitrary size definitions.
* \author Michal Krol
*/
-
+
+#ifndef BITSET_H
+#define BITSET_H
+
+#include "imports.h"
+
/****************************************************************************
* generic bitset implementation
*/
@@ -74,6 +79,23 @@
((x)[BITSET_BITWORD(b)] &= ~BITSET_RANGE(b, e)) : \
(assert (!"BITSET_CLEAR_RANGE: bit range crosses word boundary"), 0))
+/* Get first bit set in a bitset.
+ */
+static INLINE int
+__bitset_ffs(const BITSET_WORD *x, int n)
+{
+ int i;
+
+ for (i = 0; i < n; i++) {
+ if (x[i])
+ return _mesa_ffs(x[i]) + BITSET_WORDBITS * i;
+ }
+
+ return 0;
+}
+
+#define BITSET_FFS(x) __bitset_ffs(x, Elements(x))
+
/****************************************************************************
* 64-bit bitset implementation
*/
@@ -120,3 +142,4 @@
((x)[BITSET64_BITWORD(b)] &= ~BITSET64_RANGE(b, e)) : \
(assert (!"BITSET64_CLEAR_RANGE: bit range crosses word boundary"), 0))
+#endif
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index b8170dd468..de60031cc8 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -35,7 +35,6 @@
#include "enums.h"
#include "macros.h"
#include "mtypes.h"
-#include "glapi/glapitable.h"
/**
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 9e765b21d2..dabb1386ca 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -214,6 +214,7 @@ _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
bufObj->RefCount = -1000;
bufObj->Name = ~0;
+ _glthread_DESTROY_MUTEX(bufObj->Mutex);
_mesa_free(bufObj);
}
@@ -235,7 +236,7 @@ _mesa_reference_buffer_object(GLcontext *ctx,
GLboolean deleteFlag = GL_FALSE;
struct gl_buffer_object *oldObj = *ptr;
- /*_glthread_LOCK_MUTEX(oldObj->Mutex);*/
+ _glthread_LOCK_MUTEX(oldObj->Mutex);
ASSERT(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
@@ -243,7 +244,7 @@ _mesa_reference_buffer_object(GLcontext *ctx,
(void *) oldObj, oldObj->Name, oldObj->RefCount);
#endif
deleteFlag = (oldObj->RefCount == 0);
- /*_glthread_UNLOCK_MUTEX(oldObj->Mutex);*/
+ _glthread_UNLOCK_MUTEX(oldObj->Mutex);
if (deleteFlag) {
@@ -265,7 +266,7 @@ _mesa_reference_buffer_object(GLcontext *ctx,
if (bufObj) {
/* reference new buffer */
- /*_glthread_LOCK_MUTEX(tex->Mutex);*/
+ _glthread_LOCK_MUTEX(bufObj->Mutex);
if (bufObj->RefCount == 0) {
/* this buffer's being deleted (look just above) */
/* Not sure this can every really happen. Warn if it does. */
@@ -280,7 +281,7 @@ _mesa_reference_buffer_object(GLcontext *ctx,
#endif
*ptr = bufObj;
}
- /*_glthread_UNLOCK_MUTEX(tex->Mutex);*/
+ _glthread_UNLOCK_MUTEX(bufObj->Mutex);
}
}
@@ -295,6 +296,7 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
(void) target;
_mesa_bzero(obj, sizeof(struct gl_buffer_object));
+ _glthread_INIT_MUTEX(obj->Mutex);
obj->RefCount = 1;
obj->Name = name;
obj->Usage = GL_STATIC_DRAW_ARB;
@@ -554,6 +556,17 @@ _mesa_init_buffer_objects( GLcontext *ctx )
}
+void
+_mesa_free_buffer_objects( GLcontext *ctx )
+{
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
+
+ _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
+}
+
+
/**
* Bind the specified target to buffer for the specified context.
* Called by glBindBuffer() and other functions.
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 2931962ac0..f8bca5ff71 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -60,6 +60,9 @@ extern void
_mesa_init_buffer_objects( GLcontext *ctx );
extern void
+_mesa_free_buffer_objects( GLcontext *ctx );
+
+extern void
_mesa_update_default_objects_buffer_objects(GLcontext *ctx);
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 97f0659758..fb30b59960 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -35,8 +35,6 @@
#include "colormac.h"
#include "context.h"
#include "enums.h"
-#include "fbobject.h"
-#include "state.h"
#define BAD_MASK ~0u
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 4eb249b4af..9cef99f67a 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -173,7 +173,8 @@ extern "C" {
* We also need to define a USED attribute, so the optimizer doesn't
* inline a static function that we later use in an alias. - ajax
*/
-#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+#if (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \
+ || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define PUBLIC __attribute__((visibility("default")))
# define USED __attribute__((used))
#else
@@ -222,8 +223,8 @@ extern "C" {
/**
- * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
- * Do not use them unless absolutely necessary!
+ * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN, and CPU_TO_LE32.
+ * Do not use these unless absolutely necessary!
* Try to use a runtime test instead.
* For now, only used by some DRI hardware drivers for color/texel packing.
*/
@@ -235,10 +236,13 @@ extern "C" {
#include <CoreFoundation/CFByteOrder.h>
#define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x )
#elif (defined(_AIX) || defined(__blrts))
-#define CPU_TO_LE32( x ) x = ((x & 0x000000ff) << 24) | \
- ((x & 0x0000ff00) << 8) | \
- ((x & 0x00ff0000) >> 8) | \
- ((x & 0xff000000) >> 24);
+static INLINE GLuint CPU_TO_LE32(GLuint x)
+{
+ return (((x & 0x000000ff) << 24) |
+ ((x & 0x0000ff00) << 8) |
+ ((x & 0x00ff0000) >> 8) |
+ ((x & 0xff000000) >> 24));
+}
#else /*__linux__ */
#include <sys/endian.h>
#define CPU_TO_LE32( x ) bswap32( x )
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 320c59068c..591aa1121d 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -93,13 +93,11 @@
#include "depth.h"
#include "dlist.h"
#include "eval.h"
-#include "enums.h"
#include "extensions.h"
#include "fbobject.h"
#include "feedback.h"
#include "fog.h"
#include "framebuffer.h"
-#include "get.h"
#include "histogram.h"
#include "hint.h"
#include "hash.h"
@@ -124,8 +122,6 @@
#include "state.h"
#include "stencil.h"
#include "texcompress_s3tc.h"
-#include "teximage.h"
-#include "texobj.h"
#include "texstate.h"
#include "mtypes.h"
#include "varray.h"
@@ -137,9 +133,6 @@
#include "shader/program.h"
#include "shader/prog_print.h"
#include "shader/shader_api.h"
-#if FEATURE_ATI_fragment_shader
-#include "shader/atifragshader.h"
-#endif
#if _HAVE_FULL_GL
#include "math/m_matrix.h"
#endif
@@ -415,14 +408,6 @@ one_time_init( GLcontext *ctx )
_mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F;
}
- if (_mesa_getenv("MESA_DEBUG")) {
- _glapi_noop_enable_warnings(GL_TRUE);
- _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning );
- }
- else {
- _glapi_noop_enable_warnings(GL_FALSE);
- }
-
#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
_mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
MESA_VERSION_STRING, __DATE__, __TIME__);
@@ -592,6 +577,9 @@ _mesa_init_constants(GLcontext *ctx)
ctx->Const.MaxTextureCoordUnits));
ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
+ ASSERT(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ ASSERT(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ ASSERT(MAX_COMBINED_TEXTURE_IMAGE_UNITS <= 32); /* GLbitfield size limit */
ASSERT(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
ASSERT(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
@@ -847,7 +835,7 @@ _mesa_initialize_context(GLcontext *ctx,
_glthread_UNLOCK_MUTEX(shared->Mutex);
if (!init_attrib_groups( ctx )) {
- _mesa_free_shared_state(ctx, ctx->Shared);
+ _mesa_release_shared_state(ctx, ctx->Shared);
return GL_FALSE;
}
@@ -855,7 +843,7 @@ _mesa_initialize_context(GLcontext *ctx,
ctx->Exec = alloc_dispatch_table();
ctx->Save = alloc_dispatch_table();
if (!ctx->Exec || !ctx->Save) {
- _mesa_free_shared_state(ctx, ctx->Shared);
+ _mesa_release_shared_state(ctx, ctx->Shared);
if (ctx->Exec)
_mesa_free(ctx->Exec);
return GL_FALSE;
@@ -945,8 +933,6 @@ _mesa_create_context(const GLvisual *visual,
void
_mesa_free_context_data( GLcontext *ctx )
{
- GLint RefCount;
-
if (!_mesa_get_current_context()){
/* No current context, but we may need one in order to delete
* texture objs, etc. So temporarily bind the context now.
@@ -969,6 +955,7 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL);
_mesa_free_attrib_data(ctx);
+ _mesa_free_buffer_objects(ctx);
_mesa_free_lighting_data( ctx );
_mesa_free_eval_data( ctx );
_mesa_free_texture_data( ctx );
@@ -988,6 +975,7 @@ _mesa_free_context_data( GLcontext *ctx )
#if FEATURE_ARB_pixel_buffer_object
_mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL);
_mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, NULL);
#endif
#if FEATURE_ARB_vertex_buffer_object
@@ -1000,14 +988,7 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_free(ctx->Save);
/* Shared context state (display lists, textures, etc) */
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
- RefCount = --ctx->Shared->RefCount;
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
- assert(RefCount >= 0);
- if (RefCount == 0) {
- /* free shared state */
- _mesa_free_shared_state( ctx, ctx->Shared );
- }
+ _mesa_release_shared_state( ctx, ctx->Shared );
/* needs to be after freeing shared state */
_mesa_free_display_list_data(ctx);
@@ -1409,7 +1390,6 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare)
{
if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) {
struct gl_shared_state *oldSharedState = ctx->Shared;
- GLint RefCount;
ctx->Shared = ctxToShare->Shared;
@@ -1419,13 +1399,7 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare)
update_default_objects(ctx);
- _glthread_LOCK_MUTEX(oldSharedState->Mutex);
- RefCount = --oldSharedState->RefCount;
- _glthread_UNLOCK_MUTEX(oldSharedState->Mutex);
-
- if (RefCount == 0) {
- _mesa_free_shared_state(ctx, oldSharedState);
- }
+ _mesa_release_shared_state(ctx, oldSharedState);
return GL_TRUE;
}
@@ -1586,6 +1560,10 @@ _mesa_set_mvp_with_dp4( GLcontext *ctx,
GLboolean
_mesa_valid_to_render(GLcontext *ctx, const char *where)
{
+ /* This depends on having up to date derived state (shaders) */
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
if (ctx->Shader.CurrentProgram) {
/* using shaders */
if (!ctx->Shader.CurrentProgram->LinkStatus) {
diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c
index 8db3e79d38..5ed93e0c60 100644
--- a/src/mesa/main/convolve.c
+++ b/src/mesa/main/convolve.c
@@ -38,7 +38,6 @@
#include "context.h"
#include "image.h"
#include "mtypes.h"
-#include "pixel.h"
#include "state.h"
#include "glapi/dispatch.h"
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index e99e87d905..d98a14e09c 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -581,9 +581,13 @@ struct dd_function_table {
struct gl_program * (*NewProgram)(GLcontext *ctx, GLenum target, GLuint id);
/** Delete a program */
void (*DeleteProgram)(GLcontext *ctx, struct gl_program *prog);
- /** Notify driver that a program string has been specified. */
- void (*ProgramStringNotify)(GLcontext *ctx, GLenum target,
- struct gl_program *prog);
+ /**
+ * Notify driver that a program string (and GPU code) has been specified
+ * or modified. Return GL_TRUE or GL_FALSE to indicate if the program is
+ * supported by the driver.
+ */
+ GLboolean (*ProgramStringNotify)(GLcontext *ctx, GLenum target,
+ struct gl_program *prog);
/** Query if program can be loaded onto hardware */
GLboolean (*IsProgramNative)(GLcontext *ctx, GLenum target,
@@ -1021,6 +1025,16 @@ struct dd_function_table {
void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q,
GLenum mode);
void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q);
+
+#if FEATURE_OES_draw_texture
+ /**
+ * \name GL_OES_draw_texture interface
+ */
+ /*@{*/
+ void (*DrawTex)(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z,
+ GLfloat width, GLfloat height);
+ /*@}*/
+#endif
};
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index a42113edca..9bad83487f 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -26,7 +26,6 @@
#include "mtypes.h"
#include "attrib.h"
#include "colormac.h"
-#include "context.h"
#include "enums.h"
#include "formats.h"
#include "hash.h"
@@ -35,7 +34,6 @@
#include "get.h"
#include "pixelstore.h"
#include "readpix.h"
-#include "texgetimage.h"
#include "texobj.h"
@@ -54,7 +52,7 @@ const char *_mesa_prim_name[GL_POLYGON+4] = {
"GL_QUAD_STRIP",
"GL_POLYGON",
"outside begin/end",
- "inside unkown primitive",
+ "inside unknown primitive",
"unknown state"
};
diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c
index 193c7f8255..49946a6506 100644
--- a/src/mesa/main/depthstencil.c
+++ b/src/mesa/main/depthstencil.c
@@ -25,7 +25,6 @@
#include "glheader.h"
#include "imports.h"
#include "context.h"
-#include "fbobject.h"
#include "formats.h"
#include "mtypes.h"
#include "depthstencil.h"
diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c
index eb0d1ff8a7..b9b726b001 100644
--- a/src/mesa/main/dispatch.c
+++ b/src/mesa/main/dispatch.c
@@ -32,7 +32,7 @@
*
* \note
* This file is also used to build the client-side libGL that loads DRI-based
- * device drivers. At build-time it is symlinked to src/glx/x11.
+ * device drivers. At build-time it is symlinked to src/glx.
*
* \author Brian Paul <brian@precisioninsight.com>
*/
@@ -87,6 +87,10 @@
#define GLAPIENTRY
#endif
+#ifdef GLX_INDIRECT_RENDERING
+/* those link to libglapi.a should provide the entry points */
+#define _GLAPI_SKIP_PROTO_ENTRY_POINTS
+#endif
#include "glapi/glapitemp.h"
#endif /* USE_X86_ASM */
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 21a8216254..683d062bb9 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -35,53 +35,30 @@
#include "api_loopback.h"
#include "config.h"
#include "mfeatures.h"
-#include "attrib.h"
-#include "blend.h"
-#include "buffers.h"
#if FEATURE_ARB_vertex_buffer_object
#include "bufferobj.h"
#endif
#include "arrayobj.h"
-#include "clip.h"
-#include "colortab.h"
#include "context.h"
-#include "convolve.h"
-#include "depth.h"
#include "dlist.h"
-#include "enable.h"
#include "enums.h"
#include "eval.h"
-#include "extensions.h"
-#include "feedback.h"
#include "framebuffer.h"
-#include "get.h"
#include "glapi/glapi.h"
#include "hash.h"
-#include "histogram.h"
#include "image.h"
#include "light.h"
-#include "lines.h"
#include "dlist.h"
#include "macros.h"
-#include "matrix.h"
-#include "pixel.h"
-#include "points.h"
-#include "polygon.h"
#include "queryobj.h"
-#include "state.h"
-#include "texobj.h"
#include "teximage.h"
-#include "texstate.h"
#include "mtypes.h"
#include "varray.h"
-#include "vtxfmt.h"
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
#include "shader/arbprogram.h"
-#include "shader/program.h"
#endif
#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
#include "shader/nvprogram.h"
-#include "shader/program.h"
#endif
#if FEATURE_ATI_fragment_shader
#include "shader/atifragshader.h"
@@ -3750,7 +3727,7 @@ save_TexEnvi(GLenum target, GLenum pname, GLint param)
{
GLfloat p[4];
p[0] = (GLfloat) param;
- p[1] = p[2] = p[3] = 0.0;
+ p[1] = p[2] = p[3] = 0.0F;
save_TexEnvfv(target, pname, p);
}
@@ -3884,7 +3861,7 @@ save_TexParameteri(GLenum target, GLenum pname, GLint param)
{
GLfloat fparam[4];
fparam[0] = (GLfloat) param;
- fparam[1] = fparam[2] = fparam[3] = 0.0;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
save_TexParameterfv(target, pname, fparam);
}
@@ -3894,7 +3871,7 @@ save_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GLfloat fparam[4];
fparam[0] = (GLfloat) params[0];
- fparam[1] = fparam[2] = fparam[3] = 0.0;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
save_TexParameterfv(target, pname, fparam);
}
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 5d4b53af4c..0afd47b797 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -30,7 +30,6 @@
#include "enums.h"
#include "feedback.h"
#include "framebuffer.h"
-#include "image.h"
#include "readpix.h"
#include "state.h"
#include "glapi/dispatch.h"
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index cd6e881ad2..f5c88a63e6 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -32,7 +32,6 @@
#include "context.h"
#include "enable.h"
#include "light.h"
-#include "macros.h"
#include "simple_list.h"
#include "mtypes.h"
#include "enums.h"
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 2273138d23..1d495b7ae5 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -25,10 +25,10 @@
* SOFTWARE.
*/
-#include "glheader.h"
-#include "mfeatures.h"
-#include "enums.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/mfeatures.h"
+#include "main/enums.h"
+#include "main/imports.h"
typedef struct {
size_t offset;
@@ -640,6 +640,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_GREEN_BIAS\0"
"GL_GREEN_BITS\0"
"GL_GREEN_SCALE\0"
+ "GL_HALF_FLOAT\0"
"GL_HINT_BIT\0"
"GL_HISTOGRAM\0"
"GL_HISTOGRAM_ALPHA_SIZE\0"
@@ -1922,7 +1923,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1884] =
+static const enum_elt all_enums[1885] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2528,1365 +2529,1366 @@ static const enum_elt all_enums[1884] =
{ 12769, 0x00000D19 }, /* GL_GREEN_BIAS */
{ 12783, 0x00000D53 }, /* GL_GREEN_BITS */
{ 12797, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12812, 0x00008000 }, /* GL_HINT_BIT */
- { 12824, 0x00008024 }, /* GL_HISTOGRAM */
- { 12837, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12861, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12889, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12912, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12939, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12956, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12976, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 13000, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 13024, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 13052, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 13080, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 13112, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 13134, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 13160, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 13178, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 13200, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 13219, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 13242, 0x0000862A }, /* GL_IDENTITY_NV */
- { 13257, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 13277, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 13317, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 13355, 0x00001E02 }, /* GL_INCR */
- { 13363, 0x00008507 }, /* GL_INCR_WRAP */
- { 13376, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 13393, 0x00008222 }, /* GL_INDEX */
- { 13402, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 13417, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13447, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13481, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13504, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13526, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13546, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13560, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13581, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13599, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13613, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13629, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13644, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13663, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13682, 0x00001404 }, /* GL_INT */
- { 13689, 0x00008049 }, /* GL_INTENSITY */
- { 13702, 0x0000804C }, /* GL_INTENSITY12 */
- { 13717, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13736, 0x0000804D }, /* GL_INTENSITY16 */
- { 13751, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13770, 0x0000804A }, /* GL_INTENSITY4 */
- { 13784, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13802, 0x0000804B }, /* GL_INTENSITY8 */
- { 13816, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13834, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13851, 0x00008575 }, /* GL_INTERPOLATE */
- { 13866, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13885, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13904, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13916, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13932, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13944, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13960, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13972, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13988, 0x00000500 }, /* GL_INVALID_ENUM */
- { 14004, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 14037, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 14074, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 14095, 0x00000501 }, /* GL_INVALID_VALUE */
- { 14112, 0x0000862B }, /* GL_INVERSE_NV */
- { 14126, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 14150, 0x0000150A }, /* GL_INVERT */
- { 14160, 0x00001E00 }, /* GL_KEEP */
- { 14168, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 14194, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 14224, 0x00000406 }, /* GL_LEFT */
- { 14232, 0x00000203 }, /* GL_LEQUAL */
- { 14242, 0x00000201 }, /* GL_LESS */
- { 14250, 0x00004000 }, /* GL_LIGHT0 */
- { 14260, 0x00004001 }, /* GL_LIGHT1 */
- { 14270, 0x00004002 }, /* GL_LIGHT2 */
- { 14280, 0x00004003 }, /* GL_LIGHT3 */
- { 14290, 0x00004004 }, /* GL_LIGHT4 */
- { 14300, 0x00004005 }, /* GL_LIGHT5 */
- { 14310, 0x00004006 }, /* GL_LIGHT6 */
- { 14320, 0x00004007 }, /* GL_LIGHT7 */
- { 14330, 0x00000B50 }, /* GL_LIGHTING */
- { 14342, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 14358, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 14381, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 14410, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 14443, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14471, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14495, 0x00001B01 }, /* GL_LINE */
- { 14503, 0x00002601 }, /* GL_LINEAR */
- { 14513, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14535, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14565, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14596, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14620, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14645, 0x00000001 }, /* GL_LINES */
- { 14654, 0x00000004 }, /* GL_LINE_BIT */
- { 14666, 0x00000002 }, /* GL_LINE_LOOP */
- { 14679, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14699, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14714, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14734, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14750, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14774, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14797, 0x00000003 }, /* GL_LINE_STRIP */
- { 14811, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14825, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14839, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14865, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14885, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14900, 0x00000B32 }, /* GL_LIST_BASE */
- { 14913, 0x00020000 }, /* GL_LIST_BIT */
- { 14925, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14939, 0x00000B30 }, /* GL_LIST_MODE */
- { 14952, 0x00000101 }, /* GL_LOAD */
- { 14960, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14972, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14989, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 15003, 0x00001909 }, /* GL_LUMINANCE */
- { 15016, 0x00008041 }, /* GL_LUMINANCE12 */
- { 15031, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 15054, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 15081, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 15103, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 15129, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 15148, 0x00008042 }, /* GL_LUMINANCE16 */
- { 15163, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 15186, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 15213, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 15232, 0x0000803F }, /* GL_LUMINANCE4 */
- { 15246, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 15267, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 15292, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 15310, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 15331, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 15356, 0x00008040 }, /* GL_LUMINANCE8 */
- { 15370, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 15391, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 15416, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 15434, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15453, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15469, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15489, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15511, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15525, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15540, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15564, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15588, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15612, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15636, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15653, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15670, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15698, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15727, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15756, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15785, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15814, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15843, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15872, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15900, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15928, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15956, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15984, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 16012, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 16040, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 16068, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 16096, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 16124, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 16140, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 16160, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 16182, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 16196, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 16211, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 16235, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 16259, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 16283, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 16307, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 16324, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 16341, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 16369, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 16398, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 16427, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16456, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16485, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16514, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16543, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16571, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16599, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16627, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16655, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16683, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16711, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16739, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16767, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16795, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16808, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 16834, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 16863, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 16891, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 16907, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16922, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 16948, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 16965, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16980, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16994, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 17010, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 17026, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 17042, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 17058, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 17074, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 17090, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 17106, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 17122, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 17138, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 17154, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 17169, 0x00008631 }, /* GL_MATRIX1_NV */
- { 17183, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 17199, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 17215, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 17231, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 17247, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 17263, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 17279, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 17295, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 17311, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 17327, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 17343, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 17358, 0x00008632 }, /* GL_MATRIX2_NV */
- { 17372, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 17388, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 17404, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 17419, 0x00008633 }, /* GL_MATRIX3_NV */
- { 17433, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 17448, 0x00008634 }, /* GL_MATRIX4_NV */
- { 17462, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 17477, 0x00008635 }, /* GL_MATRIX5_NV */
- { 17491, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 17506, 0x00008636 }, /* GL_MATRIX6_NV */
- { 17520, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 17535, 0x00008637 }, /* GL_MATRIX7_NV */
- { 17549, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 17564, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17579, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17605, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17639, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17670, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17703, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17734, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17749, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17771, 0x00008008 }, /* GL_MAX */
- { 17778, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17801, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17833, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17859, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17892, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17918, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17952, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17971, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 17996, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 18025, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 18057, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 18093, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 18129, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 18169, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 18195, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 18225, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 18250, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 18279, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 18308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 18341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 18361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 18385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 18409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 18433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 18458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 18476, 0x00008008 }, /* GL_MAX_EXT */
- { 18487, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 18522, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 18561, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 18575, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 18595, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18633, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18662, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18686, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18714, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18737, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18774, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18810, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18837, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18866, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18900, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18936, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18963, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18995, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 19031, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 19060, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 19089, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 19117, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 19155, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 19199, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 19242, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 19276, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 19315, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 19352, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 19390, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 19433, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 19476, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 19506, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 19537, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 19573, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19609, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19639, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19673, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19706, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 19731, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19760, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19775, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 19794, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 19821, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19841, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19865, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19887, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19913, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19940, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19995, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 20029, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 20049, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 20076, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 20097, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 20122, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 20147, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 20182, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 20204, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 20230, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 20252, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 20278, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 20312, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 20350, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 20383, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 20420, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 20444, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 20465, 0x00008007 }, /* GL_MIN */
- { 20472, 0x0000802E }, /* GL_MINMAX */
- { 20482, 0x0000802E }, /* GL_MINMAX_EXT */
- { 20496, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 20513, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 20534, 0x00008030 }, /* GL_MINMAX_SINK */
- { 20549, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 20568, 0x00008007 }, /* GL_MIN_EXT */
- { 20579, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 20598, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 20621, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 20644, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 20664, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20684, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20714, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20742, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20770, 0x00001700 }, /* GL_MODELVIEW */
- { 20783, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20801, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20820, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20839, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20858, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20877, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20896, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20915, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20934, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20953, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20972, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20991, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 21009, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 21028, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 21047, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 21066, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 21085, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 21104, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 21123, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 21142, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 21161, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 21180, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 21199, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 21217, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 21236, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 21255, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 21273, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 21291, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 21309, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 21327, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 21345, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 21363, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 21381, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 21401, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 21428, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 21453, 0x00002100 }, /* GL_MODULATE */
- { 21465, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 21485, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 21512, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 21537, 0x00000103 }, /* GL_MULT */
- { 21545, 0x0000809D }, /* GL_MULTISAMPLE */
- { 21560, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 21580, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 21599, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 21618, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 21642, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 21665, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21695, 0x00002A25 }, /* GL_N3F_V3F */
- { 21706, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21726, 0x0000150E }, /* GL_NAND */
- { 21734, 0x00002600 }, /* GL_NEAREST */
- { 21745, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21776, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21808, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21833, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21859, 0x00000200 }, /* GL_NEVER */
- { 21868, 0x00001102 }, /* GL_NICEST */
- { 21878, 0x00000000 }, /* GL_NONE */
- { 21886, 0x00001505 }, /* GL_NOOP */
- { 21894, 0x00001508 }, /* GL_NOR */
- { 21901, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21914, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21930, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21961, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21996, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 22020, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 22043, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 22064, 0x00008511 }, /* GL_NORMAL_MAP */
- { 22078, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 22096, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 22113, 0x00000205 }, /* GL_NOTEQUAL */
- { 22125, 0x00000000 }, /* GL_NO_ERROR */
- { 22137, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 22171, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 22209, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 22241, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 22283, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 22313, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 22353, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 22384, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 22413, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 22441, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 22471, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 22488, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 22514, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 22530, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 22565, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 22587, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 22602, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 22621, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 22651, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 22672, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22700, 0x00000001 }, /* GL_ONE */
- { 22707, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22735, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22767, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22795, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22827, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22850, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22873, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22896, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22919, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22937, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22959, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22981, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22997, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 23017, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 23037, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 23055, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 23077, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 23099, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 23115, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 23135, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 23155, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 23173, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 23195, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 23217, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 23233, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 23253, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 23273, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 23294, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 23313, 0x00001507 }, /* GL_OR */
- { 23319, 0x00000A01 }, /* GL_ORDER */
- { 23328, 0x0000150D }, /* GL_OR_INVERTED */
- { 23343, 0x0000150B }, /* GL_OR_REVERSE */
- { 23357, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 23374, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 23392, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 23413, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 23433, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 23451, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 23470, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 23490, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 23510, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 23528, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 23547, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 23572, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 23596, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 23617, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 23639, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 23661, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23686, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23710, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23731, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23753, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23775, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23797, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23828, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23848, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23873, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23893, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23918, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23938, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23963, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23983, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 24008, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 24028, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 24053, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 24073, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 24098, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 24118, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 24143, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 24163, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 24188, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 24208, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 24233, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 24253, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 24278, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 24296, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 24317, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 24346, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 24379, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 24404, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 24427, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 24458, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 24493, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 24520, 0x00001B00 }, /* GL_POINT */
- { 24529, 0x00000000 }, /* GL_POINTS */
- { 24539, 0x00000002 }, /* GL_POINT_BIT */
- { 24552, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 24582, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 24616, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 24650, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 24685, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 24714, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24747, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24780, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24814, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24828, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24854, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24872, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24894, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24916, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24939, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24957, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24979, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 25001, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 25024, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 25044, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 25060, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 25081, 0x00008861 }, /* GL_POINT_SPRITE */
- { 25097, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 25117, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 25146, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 25165, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 25191, 0x00000701 }, /* GL_POINT_TOKEN */
- { 25206, 0x00000009 }, /* GL_POLYGON */
- { 25217, 0x00000008 }, /* GL_POLYGON_BIT */
- { 25232, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 25248, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 25271, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 25296, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 25319, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 25342, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 25366, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 25390, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 25408, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 25431, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 25450, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 25473, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 25490, 0x00001203 }, /* GL_POSITION */
- { 25502, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 25534, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 25570, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 25603, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 25640, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 25671, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 25706, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25738, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25774, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25807, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25839, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25875, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25908, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25945, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25975, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 26009, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 26040, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 26075, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 26106, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 26141, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 26173, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 26209, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 26239, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 26273, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 26304, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 26339, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 26371, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 26402, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 26437, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 26469, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 26505, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 26534, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 26567, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 26597, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 26631, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 26670, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 26703, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26743, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26777, 0x00008578 }, /* GL_PREVIOUS */
- { 26789, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26805, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26821, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26838, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26859, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26880, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26913, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26945, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26968, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26991, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 27021, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 27050, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 27078, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 27100, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 27128, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 27156, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 27178, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 27199, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 27239, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 27278, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 27308, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 27343, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 27376, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 27410, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 27449, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 27488, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 27510, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 27536, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 27560, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 27583, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 27605, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 27626, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 27647, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 27674, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 27706, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27738, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27773, 0x00001701 }, /* GL_PROJECTION */
- { 27787, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27808, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27834, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 27854, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 27878, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27899, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27918, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27941, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27980, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 28018, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 28038, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 28068, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 28092, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 28112, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 28142, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 28166, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 28186, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 28219, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 28245, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 28275, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 28306, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 28336, 0x00002003 }, /* GL_Q */
- { 28341, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 28366, 0x00000007 }, /* GL_QUADS */
- { 28375, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 28484, 0x00000008 }, /* GL_QUAD_STRIP */
- { 28498, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 28528, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 28555, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 28577, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 28603, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 28623, 0x00008866 }, /* GL_QUERY_RESULT */
- { 28639, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 28659, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 28685, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 28715, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 28732, 0x00002002 }, /* GL_R */
- { 28737, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 28749, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 28782, 0x00000C02 }, /* GL_READ_BUFFER */
- { 28797, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 28817, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 28845, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28877, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28901, 0x000088B8 }, /* GL_READ_ONLY */
- { 28914, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28931, 0x000088BA }, /* GL_READ_WRITE */
- { 28945, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 28963, 0x00001903 }, /* GL_RED */
- { 28970, 0x00008016 }, /* GL_REDUCE */
- { 28980, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28994, 0x00000D15 }, /* GL_RED_BIAS */
- { 29006, 0x00000D52 }, /* GL_RED_BITS */
- { 29018, 0x00000D14 }, /* GL_RED_SCALE */
- { 29031, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 29049, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 29071, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 29092, 0x00001C00 }, /* GL_RENDER */
- { 29102, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 29118, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 29145, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 29169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 29197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 29223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 29250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 29270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 29297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 29320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 29347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 29379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 29415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 29440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 29464, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 29492, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 29521, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 29543, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 29569, 0x00001F01 }, /* GL_RENDERER */
- { 29581, 0x00000C40 }, /* GL_RENDER_MODE */
- { 29596, 0x00002901 }, /* GL_REPEAT */
- { 29606, 0x00001E01 }, /* GL_REPLACE */
- { 29617, 0x00008062 }, /* GL_REPLACE_EXT */
- { 29632, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 29655, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 29673, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 29695, 0x00000102 }, /* GL_RETURN */
- { 29705, 0x00001907 }, /* GL_RGB */
- { 29712, 0x00008052 }, /* GL_RGB10 */
- { 29721, 0x00008059 }, /* GL_RGB10_A2 */
- { 29733, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 29749, 0x00008052 }, /* GL_RGB10_EXT */
- { 29762, 0x00008053 }, /* GL_RGB12 */
- { 29771, 0x00008053 }, /* GL_RGB12_EXT */
- { 29784, 0x00008054 }, /* GL_RGB16 */
- { 29793, 0x00008054 }, /* GL_RGB16_EXT */
- { 29806, 0x0000804E }, /* GL_RGB2_EXT */
- { 29818, 0x0000804F }, /* GL_RGB4 */
- { 29826, 0x0000804F }, /* GL_RGB4_EXT */
- { 29838, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 29851, 0x00008050 }, /* GL_RGB5 */
- { 29859, 0x00008057 }, /* GL_RGB5_A1 */
- { 29870, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 29885, 0x00008050 }, /* GL_RGB5_EXT */
- { 29897, 0x00008051 }, /* GL_RGB8 */
- { 29905, 0x00008051 }, /* GL_RGB8_EXT */
- { 29917, 0x00001908 }, /* GL_RGBA */
- { 29925, 0x0000805A }, /* GL_RGBA12 */
- { 29935, 0x0000805A }, /* GL_RGBA12_EXT */
- { 29949, 0x0000805B }, /* GL_RGBA16 */
- { 29959, 0x0000805B }, /* GL_RGBA16_EXT */
- { 29973, 0x00008055 }, /* GL_RGBA2 */
- { 29982, 0x00008055 }, /* GL_RGBA2_EXT */
- { 29995, 0x00008056 }, /* GL_RGBA4 */
- { 30004, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 30023, 0x00008056 }, /* GL_RGBA4_EXT */
- { 30036, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 30050, 0x00008058 }, /* GL_RGBA8 */
- { 30059, 0x00008058 }, /* GL_RGBA8_EXT */
- { 30072, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 30087, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 30105, 0x00000C31 }, /* GL_RGBA_MODE */
- { 30118, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 30131, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 30145, 0x000083A0 }, /* GL_RGB_S3TC */
- { 30157, 0x00008573 }, /* GL_RGB_SCALE */
- { 30170, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 30187, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 30204, 0x00000407 }, /* GL_RIGHT */
- { 30213, 0x00002000 }, /* GL_S */
- { 30218, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 30232, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 30253, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 30267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 30288, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 30302, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 30318, 0x000080A9 }, /* GL_SAMPLES */
- { 30329, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 30345, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 30360, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 30378, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 30400, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 30428, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 30460, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 30483, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 30510, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 30528, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 30551, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 30573, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 30592, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 30615, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 30641, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 30671, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 30696, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 30725, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 30740, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 30755, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 30771, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 30796, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 30836, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 30880, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 30913, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 30943, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 30975, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 31005, 0x00001C02 }, /* GL_SELECT */
- { 31015, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 31043, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 31068, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 31084, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 31111, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 31142, 0x0000150F }, /* GL_SET */
- { 31149, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 31170, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 31194, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 31209, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 31224, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 31252, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 31275, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 31305, 0x00001601 }, /* GL_SHININESS */
- { 31318, 0x00001402 }, /* GL_SHORT */
- { 31327, 0x00009119 }, /* GL_SIGNALED */
- { 31339, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 31360, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 31376, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 31396, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 31415, 0x00008C46 }, /* GL_SLUMINANCE */
- { 31429, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 31444, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 31466, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 31486, 0x00001D01 }, /* GL_SMOOTH */
- { 31496, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 31529, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 31556, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 31589, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 31616, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 31633, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 31654, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 31675, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 31690, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 31709, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 31728, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 31745, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 31766, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 31787, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 31802, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 31821, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 31840, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 31857, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 31878, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 31899, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 31914, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 31933, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 31952, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 31972, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 31990, 0x00001202 }, /* GL_SPECULAR */
- { 32002, 0x00002402 }, /* GL_SPHERE_MAP */
- { 32016, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 32031, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 32049, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 32066, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 32080, 0x00008580 }, /* GL_SRC0_RGB */
- { 32092, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 32106, 0x00008581 }, /* GL_SRC1_RGB */
- { 32118, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 32132, 0x00008582 }, /* GL_SRC2_RGB */
- { 32144, 0x00000302 }, /* GL_SRC_ALPHA */
- { 32157, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 32179, 0x00000300 }, /* GL_SRC_COLOR */
- { 32192, 0x00008C40 }, /* GL_SRGB */
- { 32200, 0x00008C41 }, /* GL_SRGB8 */
- { 32209, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 32225, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 32239, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 32257, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 32276, 0x000088E6 }, /* GL_STATIC_COPY */
- { 32291, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 32310, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 32325, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 32344, 0x000088E5 }, /* GL_STATIC_READ */
- { 32359, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 32378, 0x00001802 }, /* GL_STENCIL */
- { 32389, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 32411, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 32437, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 32458, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 32483, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 32504, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 32529, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 32561, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 32597, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 32629, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 32665, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 32685, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 32712, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 32738, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 32754, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 32776, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 32799, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 32815, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 32831, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 32848, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 32866, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 32885, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 32908, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 32930, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 32948, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 32970, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 32988, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 33010, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 33031, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 33058, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 33085, 0x00000B97 }, /* GL_STENCIL_REF */
- { 33100, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 33116, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 33145, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 33167, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 33188, 0x00000C33 }, /* GL_STEREO */
- { 33198, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 33222, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 33247, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 33271, 0x000088E2 }, /* GL_STREAM_COPY */
- { 33286, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 33305, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 33320, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 33339, 0x000088E1 }, /* GL_STREAM_READ */
- { 33354, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 33373, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 33390, 0x000084E7 }, /* GL_SUBTRACT */
- { 33402, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 33418, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 33436, 0x00009116 }, /* GL_SYNC_FENCE */
- { 33450, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 33464, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 33491, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 33521, 0x00009114 }, /* GL_SYNC_STATUS */
- { 33536, 0x00002001 }, /* GL_T */
- { 33541, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 33556, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 33575, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 33591, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 33606, 0x00002A27 }, /* GL_T2F_V3F */
- { 33617, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 33636, 0x00002A28 }, /* GL_T4F_V4F */
- { 33647, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 33670, 0x00001702 }, /* GL_TEXTURE */
- { 33681, 0x000084C0 }, /* GL_TEXTURE0 */
- { 33693, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 33709, 0x000084C1 }, /* GL_TEXTURE1 */
- { 33721, 0x000084CA }, /* GL_TEXTURE10 */
- { 33734, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 33751, 0x000084CB }, /* GL_TEXTURE11 */
- { 33764, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 33781, 0x000084CC }, /* GL_TEXTURE12 */
- { 33794, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 33811, 0x000084CD }, /* GL_TEXTURE13 */
- { 33824, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 33841, 0x000084CE }, /* GL_TEXTURE14 */
- { 33854, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 33871, 0x000084CF }, /* GL_TEXTURE15 */
- { 33884, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 33901, 0x000084D0 }, /* GL_TEXTURE16 */
- { 33914, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 33931, 0x000084D1 }, /* GL_TEXTURE17 */
- { 33944, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 33961, 0x000084D2 }, /* GL_TEXTURE18 */
- { 33974, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 33991, 0x000084D3 }, /* GL_TEXTURE19 */
- { 34004, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 34021, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 34037, 0x000084C2 }, /* GL_TEXTURE2 */
- { 34049, 0x000084D4 }, /* GL_TEXTURE20 */
- { 34062, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 34079, 0x000084D5 }, /* GL_TEXTURE21 */
- { 34092, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 34109, 0x000084D6 }, /* GL_TEXTURE22 */
- { 34122, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 34139, 0x000084D7 }, /* GL_TEXTURE23 */
- { 34152, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 34169, 0x000084D8 }, /* GL_TEXTURE24 */
- { 34182, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 34199, 0x000084D9 }, /* GL_TEXTURE25 */
- { 34212, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 34229, 0x000084DA }, /* GL_TEXTURE26 */
- { 34242, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 34259, 0x000084DB }, /* GL_TEXTURE27 */
- { 34272, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 34289, 0x000084DC }, /* GL_TEXTURE28 */
- { 34302, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 34319, 0x000084DD }, /* GL_TEXTURE29 */
- { 34332, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 34349, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 34365, 0x000084C3 }, /* GL_TEXTURE3 */
- { 34377, 0x000084DE }, /* GL_TEXTURE30 */
- { 34390, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 34407, 0x000084DF }, /* GL_TEXTURE31 */
- { 34420, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 34437, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 34453, 0x000084C4 }, /* GL_TEXTURE4 */
- { 34465, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 34481, 0x000084C5 }, /* GL_TEXTURE5 */
- { 34493, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 34509, 0x000084C6 }, /* GL_TEXTURE6 */
- { 34521, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 34537, 0x000084C7 }, /* GL_TEXTURE7 */
- { 34549, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 34565, 0x000084C8 }, /* GL_TEXTURE8 */
- { 34577, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 34593, 0x000084C9 }, /* GL_TEXTURE9 */
- { 34605, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 34621, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 34635, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 34659, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 34673, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 34697, 0x0000806F }, /* GL_TEXTURE_3D */
- { 34711, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 34733, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 34759, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 34781, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 34803, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 34835, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 34857, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 34889, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 34911, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 34939, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 34971, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 35004, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 35036, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 35051, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 35072, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 35097, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 35115, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 35139, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 35170, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 35200, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 35230, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 35265, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 35296, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 35334, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 35361, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 35393, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 35427, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 35451, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 35479, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 35503, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 35531, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 35564, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 35588, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 35610, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 35632, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 35658, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 35692, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 35725, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 35762, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 35790, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 35822, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 35845, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 35883, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 35925, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 35956, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 35984, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 36014, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 36042, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 36062, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 36086, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 36117, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 36152, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 36183, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 36218, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 36249, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 36284, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 36315, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 36350, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 36381, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 36416, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 36447, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 36482, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 36511, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 36528, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 36550, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 36576, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 36591, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 36612, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 36632, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 36658, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 36678, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 36695, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 36712, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 36729, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 36746, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 36771, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 36793, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 36819, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 36837, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 36863, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 36889, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 36919, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 36946, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 36971, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 36991, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 37015, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 37042, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 37069, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 37096, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 37122, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 37152, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 37174, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 37192, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 37222, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 37250, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 37278, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 37306, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 37327, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 37346, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 37368, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 37387, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 37407, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 37437, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 37468, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 37493, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 37517, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 37537, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 37561, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 37581, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 37604, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 37628, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 37656, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 37686, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 37711, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 37745, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 37762, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 38214, 0x00000004 }, /* GL_TRIANGLES */
- { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 38282, 0x00000001 }, /* GL_TRUE */
- { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 38459, 0x00009118 }, /* GL_UNSIGNALED */
- { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 39073, 0x00002A20 }, /* GL_V2F */
- { 39080, 0x00002A21 }, /* GL_V3F */
- { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 39106, 0x00001F00 }, /* GL_VENDOR */
- { 39116, 0x00001F02 }, /* GL_VERSION */
- { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 40597, 0x00000BA2 }, /* GL_VIEWPORT */
- { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 40625, 0x0000911D }, /* GL_WAIT_FAILED */
- { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 40906, 0x00001506 }, /* GL_XOR */
- { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 40932, 0x00008757 }, /* GL_YCBCR_MESA */
- { 40946, 0x00000000 }, /* GL_ZERO */
- { 40954, 0x00000D16 }, /* GL_ZOOM_X */
- { 40964, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 12812, 0x0000140B }, /* GL_HALF_FLOAT */
+ { 12826, 0x00008000 }, /* GL_HINT_BIT */
+ { 12838, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12851, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12875, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12903, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12926, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12953, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12970, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12990, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 13014, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 13038, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 13066, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 13094, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 13126, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 13148, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 13174, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 13192, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 13214, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 13233, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 13256, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 13271, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 13291, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 13331, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 13369, 0x00001E02 }, /* GL_INCR */
+ { 13377, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13390, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13407, 0x00008222 }, /* GL_INDEX */
+ { 13416, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13431, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13461, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13495, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13518, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13540, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13560, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13574, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13595, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13613, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13627, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13643, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13658, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13677, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13696, 0x00001404 }, /* GL_INT */
+ { 13703, 0x00008049 }, /* GL_INTENSITY */
+ { 13716, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13731, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13750, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13765, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13784, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13798, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13816, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13830, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13848, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13865, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13880, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13899, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13918, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13930, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13946, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13958, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13974, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13986, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 14002, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 14018, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 14051, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 14088, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 14109, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 14126, 0x0000862B }, /* GL_INVERSE_NV */
+ { 14140, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 14164, 0x0000150A }, /* GL_INVERT */
+ { 14174, 0x00001E00 }, /* GL_KEEP */
+ { 14182, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 14208, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 14238, 0x00000406 }, /* GL_LEFT */
+ { 14246, 0x00000203 }, /* GL_LEQUAL */
+ { 14256, 0x00000201 }, /* GL_LESS */
+ { 14264, 0x00004000 }, /* GL_LIGHT0 */
+ { 14274, 0x00004001 }, /* GL_LIGHT1 */
+ { 14284, 0x00004002 }, /* GL_LIGHT2 */
+ { 14294, 0x00004003 }, /* GL_LIGHT3 */
+ { 14304, 0x00004004 }, /* GL_LIGHT4 */
+ { 14314, 0x00004005 }, /* GL_LIGHT5 */
+ { 14324, 0x00004006 }, /* GL_LIGHT6 */
+ { 14334, 0x00004007 }, /* GL_LIGHT7 */
+ { 14344, 0x00000B50 }, /* GL_LIGHTING */
+ { 14356, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 14372, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14395, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14424, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14457, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14485, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14509, 0x00001B01 }, /* GL_LINE */
+ { 14517, 0x00002601 }, /* GL_LINEAR */
+ { 14527, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14549, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14579, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14610, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14634, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14659, 0x00000001 }, /* GL_LINES */
+ { 14668, 0x00000004 }, /* GL_LINE_BIT */
+ { 14680, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14693, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14713, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14728, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14748, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14764, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14788, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14811, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14825, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14839, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14853, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14879, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14899, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14914, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14927, 0x00020000 }, /* GL_LIST_BIT */
+ { 14939, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14953, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14966, 0x00000101 }, /* GL_LOAD */
+ { 14974, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14986, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 15003, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 15017, 0x00001909 }, /* GL_LUMINANCE */
+ { 15030, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 15045, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 15068, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 15095, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 15117, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 15143, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 15162, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 15177, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 15200, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 15227, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 15246, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 15260, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 15281, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 15306, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 15324, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 15345, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 15370, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15384, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15405, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15430, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15448, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15467, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15483, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15503, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15525, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15539, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15554, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15578, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15602, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15626, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15650, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15667, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15684, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15712, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15741, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15770, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15799, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15828, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15857, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15886, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15914, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15942, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15970, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15998, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 16026, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 16054, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 16082, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 16110, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 16138, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 16154, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 16174, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 16196, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 16210, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 16225, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 16249, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 16273, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 16297, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 16321, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 16338, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 16355, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16383, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16412, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16441, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16470, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16499, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16528, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16557, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16585, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16613, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16641, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16669, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16697, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16725, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16753, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16781, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16809, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16822, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 16848, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 16877, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 16905, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 16921, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16936, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 16962, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 16979, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16994, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 17008, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 17024, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 17040, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 17056, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 17072, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 17088, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 17104, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 17120, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 17136, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 17152, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 17168, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 17183, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 17197, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 17213, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 17229, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 17245, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 17261, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 17277, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 17293, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 17309, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 17325, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 17341, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 17357, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 17372, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 17386, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 17402, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17418, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17433, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17447, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17462, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17476, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17491, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17505, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17520, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17534, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17549, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17563, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17578, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17593, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17619, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17653, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17684, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17717, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17748, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17763, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17785, 0x00008008 }, /* GL_MAX */
+ { 17792, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17815, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17847, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17873, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17906, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17932, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17966, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17985, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 18010, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 18039, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 18071, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 18107, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 18143, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 18183, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 18209, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 18239, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 18264, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 18293, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 18322, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 18355, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 18375, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 18399, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 18423, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18447, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18472, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18490, 0x00008008 }, /* GL_MAX_EXT */
+ { 18501, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18536, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18575, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18589, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18609, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18647, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18676, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18700, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18728, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18751, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18788, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18824, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18851, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18880, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18914, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18950, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18977, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 19009, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 19045, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 19074, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 19103, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 19131, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 19169, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 19213, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 19256, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 19290, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 19329, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 19366, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 19404, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19447, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19490, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19520, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19551, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19587, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19623, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19653, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19687, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19720, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 19745, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19774, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19789, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 19808, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 19835, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19855, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19879, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19901, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19927, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19954, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19985, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 20009, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 20043, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 20063, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 20090, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 20111, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 20136, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 20161, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 20196, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 20218, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 20244, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 20266, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 20292, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 20326, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 20364, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 20397, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 20434, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 20458, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 20479, 0x00008007 }, /* GL_MIN */
+ { 20486, 0x0000802E }, /* GL_MINMAX */
+ { 20496, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20510, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20527, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20548, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20563, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20582, 0x00008007 }, /* GL_MIN_EXT */
+ { 20593, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20612, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20635, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20658, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20678, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20698, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20728, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20756, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20784, 0x00001700 }, /* GL_MODELVIEW */
+ { 20797, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20815, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20834, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20853, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20872, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20891, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20910, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20929, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20948, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20967, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20986, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 21005, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 21023, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 21042, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 21061, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 21080, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 21099, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 21118, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 21137, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 21156, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 21175, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 21194, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 21213, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 21231, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 21250, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 21269, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 21287, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 21305, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 21323, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 21341, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 21359, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 21377, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 21395, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 21415, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 21442, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 21467, 0x00002100 }, /* GL_MODULATE */
+ { 21479, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 21499, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21526, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21551, 0x00000103 }, /* GL_MULT */
+ { 21559, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21574, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21594, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21613, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21632, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21656, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21679, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21709, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21720, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21740, 0x0000150E }, /* GL_NAND */
+ { 21748, 0x00002600 }, /* GL_NEAREST */
+ { 21759, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21790, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21822, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21847, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21873, 0x00000200 }, /* GL_NEVER */
+ { 21882, 0x00001102 }, /* GL_NICEST */
+ { 21892, 0x00000000 }, /* GL_NONE */
+ { 21900, 0x00001505 }, /* GL_NOOP */
+ { 21908, 0x00001508 }, /* GL_NOR */
+ { 21915, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21928, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21944, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21975, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 22010, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 22034, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 22057, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 22078, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 22092, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 22110, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 22127, 0x00000205 }, /* GL_NOTEQUAL */
+ { 22139, 0x00000000 }, /* GL_NO_ERROR */
+ { 22151, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 22185, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 22223, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 22255, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 22297, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 22327, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 22367, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 22398, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 22427, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 22455, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 22485, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22502, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22528, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22544, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22579, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22601, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 22616, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22635, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22665, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22686, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22714, 0x00000001 }, /* GL_ONE */
+ { 22721, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22749, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22781, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22809, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22841, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22864, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22887, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22910, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22933, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22951, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22973, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22995, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 23011, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 23031, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 23051, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 23069, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 23091, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 23113, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 23129, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 23149, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 23169, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 23187, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 23209, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 23231, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 23247, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 23267, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 23287, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 23308, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 23327, 0x00001507 }, /* GL_OR */
+ { 23333, 0x00000A01 }, /* GL_ORDER */
+ { 23342, 0x0000150D }, /* GL_OR_INVERTED */
+ { 23357, 0x0000150B }, /* GL_OR_REVERSE */
+ { 23371, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 23388, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 23406, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 23427, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 23447, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 23465, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 23484, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 23504, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23524, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23542, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23561, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23586, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23610, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23631, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23653, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23675, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23700, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23724, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23745, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23767, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23789, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23811, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23842, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23862, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23887, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23907, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23932, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23952, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23977, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23997, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 24022, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 24042, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 24067, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 24087, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 24112, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 24132, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 24157, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 24177, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 24202, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 24222, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 24247, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 24267, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 24292, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 24310, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 24331, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 24360, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 24393, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 24418, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 24441, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 24472, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 24507, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 24534, 0x00001B00 }, /* GL_POINT */
+ { 24543, 0x00000000 }, /* GL_POINTS */
+ { 24553, 0x00000002 }, /* GL_POINT_BIT */
+ { 24566, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24596, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24630, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24664, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24699, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24728, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24761, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24794, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24828, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24842, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24868, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24886, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24908, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24930, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24953, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24971, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24993, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 25015, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 25038, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 25058, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 25074, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 25095, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 25111, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 25131, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 25160, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 25179, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 25205, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 25220, 0x00000009 }, /* GL_POLYGON */
+ { 25231, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 25246, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 25262, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 25285, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 25310, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 25333, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 25356, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 25380, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 25404, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 25422, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 25445, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 25464, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 25487, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 25504, 0x00001203 }, /* GL_POSITION */
+ { 25516, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 25548, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25584, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25617, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25654, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25685, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25720, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25752, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25788, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25821, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25853, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25889, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25922, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25959, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25989, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 26023, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 26054, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 26089, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 26120, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 26155, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 26187, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 26223, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 26253, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 26287, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 26318, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 26353, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 26385, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 26416, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 26451, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 26483, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 26519, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 26548, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26581, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26611, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26645, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26684, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26717, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26757, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26791, 0x00008578 }, /* GL_PREVIOUS */
+ { 26803, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26819, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26835, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26852, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26873, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26894, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26927, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26959, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26982, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 27005, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 27035, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 27064, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 27092, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 27114, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 27142, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 27170, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 27192, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 27213, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 27253, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 27292, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 27322, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 27357, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 27390, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 27424, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 27463, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 27502, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 27524, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 27550, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27574, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27597, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27619, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27640, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27661, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27688, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27720, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27752, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27787, 0x00001701 }, /* GL_PROJECTION */
+ { 27801, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27822, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27848, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 27868, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 27892, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27913, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27932, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27955, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27994, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 28032, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 28052, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 28082, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 28106, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 28126, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 28156, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 28180, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 28200, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 28233, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 28259, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 28289, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 28320, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 28350, 0x00002003 }, /* GL_Q */
+ { 28355, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 28380, 0x00000007 }, /* GL_QUADS */
+ { 28389, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 28433, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 28481, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 28498, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 28512, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 28542, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 28569, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 28591, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 28617, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 28637, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 28653, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28673, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28699, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28729, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 28746, 0x00002002 }, /* GL_R */
+ { 28751, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 28763, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 28796, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28811, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28831, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 28859, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28891, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28915, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28928, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28945, 0x000088BA }, /* GL_READ_WRITE */
+ { 28959, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28977, 0x00001903 }, /* GL_RED */
+ { 28984, 0x00008016 }, /* GL_REDUCE */
+ { 28994, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 29008, 0x00000D15 }, /* GL_RED_BIAS */
+ { 29020, 0x00000D52 }, /* GL_RED_BITS */
+ { 29032, 0x00000D14 }, /* GL_RED_SCALE */
+ { 29045, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 29063, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 29085, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 29106, 0x00001C00 }, /* GL_RENDER */
+ { 29116, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 29132, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 29159, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 29183, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 29211, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 29237, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 29264, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 29284, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 29311, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 29334, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 29361, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 29393, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 29429, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 29454, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 29478, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 29506, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 29535, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 29557, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 29583, 0x00001F01 }, /* GL_RENDERER */
+ { 29595, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 29610, 0x00002901 }, /* GL_REPEAT */
+ { 29620, 0x00001E01 }, /* GL_REPLACE */
+ { 29631, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 29646, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 29669, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 29687, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 29709, 0x00000102 }, /* GL_RETURN */
+ { 29719, 0x00001907 }, /* GL_RGB */
+ { 29726, 0x00008052 }, /* GL_RGB10 */
+ { 29735, 0x00008059 }, /* GL_RGB10_A2 */
+ { 29747, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 29763, 0x00008052 }, /* GL_RGB10_EXT */
+ { 29776, 0x00008053 }, /* GL_RGB12 */
+ { 29785, 0x00008053 }, /* GL_RGB12_EXT */
+ { 29798, 0x00008054 }, /* GL_RGB16 */
+ { 29807, 0x00008054 }, /* GL_RGB16_EXT */
+ { 29820, 0x0000804E }, /* GL_RGB2_EXT */
+ { 29832, 0x0000804F }, /* GL_RGB4 */
+ { 29840, 0x0000804F }, /* GL_RGB4_EXT */
+ { 29852, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 29865, 0x00008050 }, /* GL_RGB5 */
+ { 29873, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29884, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29899, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29911, 0x00008051 }, /* GL_RGB8 */
+ { 29919, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29931, 0x00001908 }, /* GL_RGBA */
+ { 29939, 0x0000805A }, /* GL_RGBA12 */
+ { 29949, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29963, 0x0000805B }, /* GL_RGBA16 */
+ { 29973, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29987, 0x00008055 }, /* GL_RGBA2 */
+ { 29996, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 30009, 0x00008056 }, /* GL_RGBA4 */
+ { 30018, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 30037, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 30050, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 30064, 0x00008058 }, /* GL_RGBA8 */
+ { 30073, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 30086, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 30101, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 30119, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 30132, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 30145, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 30159, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 30171, 0x00008573 }, /* GL_RGB_SCALE */
+ { 30184, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 30201, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 30218, 0x00000407 }, /* GL_RIGHT */
+ { 30227, 0x00002000 }, /* GL_S */
+ { 30232, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 30246, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 30267, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 30281, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 30302, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 30316, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 30332, 0x000080A9 }, /* GL_SAMPLES */
+ { 30343, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 30359, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 30374, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 30392, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 30414, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 30442, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 30474, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 30497, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 30524, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 30542, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 30565, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 30587, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 30606, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 30629, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 30655, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 30685, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 30710, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 30739, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 30754, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 30769, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 30785, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 30810, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 30850, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 30894, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30927, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30957, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30989, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 31019, 0x00001C02 }, /* GL_SELECT */
+ { 31029, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 31057, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 31082, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 31098, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 31125, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 31156, 0x0000150F }, /* GL_SET */
+ { 31163, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 31184, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 31208, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 31223, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 31238, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 31266, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 31289, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 31319, 0x00001601 }, /* GL_SHININESS */
+ { 31332, 0x00001402 }, /* GL_SHORT */
+ { 31341, 0x00009119 }, /* GL_SIGNALED */
+ { 31353, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 31374, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 31390, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 31410, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 31429, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 31443, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 31458, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 31480, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 31500, 0x00001D01 }, /* GL_SMOOTH */
+ { 31510, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 31543, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 31570, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 31603, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 31630, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 31647, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 31668, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 31689, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 31704, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 31723, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 31742, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 31759, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 31780, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 31801, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 31816, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 31835, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 31854, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 31871, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 31892, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 31913, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 31928, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 31947, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 31966, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 31986, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 32004, 0x00001202 }, /* GL_SPECULAR */
+ { 32016, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 32030, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 32045, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 32063, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 32080, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 32094, 0x00008580 }, /* GL_SRC0_RGB */
+ { 32106, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 32120, 0x00008581 }, /* GL_SRC1_RGB */
+ { 32132, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 32146, 0x00008582 }, /* GL_SRC2_RGB */
+ { 32158, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 32171, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 32193, 0x00000300 }, /* GL_SRC_COLOR */
+ { 32206, 0x00008C40 }, /* GL_SRGB */
+ { 32214, 0x00008C41 }, /* GL_SRGB8 */
+ { 32223, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 32239, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 32253, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 32271, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 32290, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 32305, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 32324, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 32339, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 32358, 0x000088E5 }, /* GL_STATIC_READ */
+ { 32373, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 32392, 0x00001802 }, /* GL_STENCIL */
+ { 32403, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 32425, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 32451, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 32472, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 32497, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 32518, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 32543, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 32575, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 32611, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 32643, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 32679, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 32699, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 32726, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 32752, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 32768, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 32790, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 32813, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 32829, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 32845, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 32862, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 32880, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 32899, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 32922, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 32944, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 32962, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 32984, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 33002, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 33024, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 33045, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 33072, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 33099, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 33114, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 33130, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 33159, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 33181, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 33202, 0x00000C33 }, /* GL_STEREO */
+ { 33212, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 33236, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 33261, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 33285, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 33300, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 33319, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 33334, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 33353, 0x000088E1 }, /* GL_STREAM_READ */
+ { 33368, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 33387, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 33404, 0x000084E7 }, /* GL_SUBTRACT */
+ { 33416, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 33432, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 33450, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 33464, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 33478, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 33505, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 33535, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 33550, 0x00002001 }, /* GL_T */
+ { 33555, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 33570, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 33589, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 33605, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 33620, 0x00002A27 }, /* GL_T2F_V3F */
+ { 33631, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 33650, 0x00002A28 }, /* GL_T4F_V4F */
+ { 33661, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 33684, 0x00001702 }, /* GL_TEXTURE */
+ { 33695, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 33707, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 33723, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 33735, 0x000084CA }, /* GL_TEXTURE10 */
+ { 33748, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 33765, 0x000084CB }, /* GL_TEXTURE11 */
+ { 33778, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 33795, 0x000084CC }, /* GL_TEXTURE12 */
+ { 33808, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 33825, 0x000084CD }, /* GL_TEXTURE13 */
+ { 33838, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 33855, 0x000084CE }, /* GL_TEXTURE14 */
+ { 33868, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 33885, 0x000084CF }, /* GL_TEXTURE15 */
+ { 33898, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 33915, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 33928, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 33945, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 33958, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 33975, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 33988, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 34005, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 34018, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 34035, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 34051, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 34063, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 34076, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 34093, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 34106, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 34123, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 34136, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 34153, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 34166, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 34183, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 34196, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 34213, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 34226, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 34243, 0x000084DA }, /* GL_TEXTURE26 */
+ { 34256, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 34273, 0x000084DB }, /* GL_TEXTURE27 */
+ { 34286, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 34303, 0x000084DC }, /* GL_TEXTURE28 */
+ { 34316, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 34333, 0x000084DD }, /* GL_TEXTURE29 */
+ { 34346, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 34363, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 34379, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 34391, 0x000084DE }, /* GL_TEXTURE30 */
+ { 34404, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 34421, 0x000084DF }, /* GL_TEXTURE31 */
+ { 34434, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 34451, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 34467, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 34479, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 34495, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 34507, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 34523, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 34535, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 34551, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 34563, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 34579, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 34591, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 34607, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 34619, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 34635, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 34649, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 34673, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 34687, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 34711, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 34725, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 34747, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 34773, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 34795, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 34817, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 34849, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 34871, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 34903, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 34925, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 34953, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 34985, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 35018, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 35050, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 35065, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 35086, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 35111, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 35129, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 35153, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 35184, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 35214, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 35244, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 35279, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 35310, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 35348, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 35375, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 35407, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 35441, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 35465, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 35493, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 35517, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 35545, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 35578, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 35602, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 35624, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 35646, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 35672, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 35706, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 35739, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 35776, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 35804, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 35836, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 35859, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 35897, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 35939, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 35970, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 35998, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 36028, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 36056, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 36076, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 36100, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 36131, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 36166, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 36197, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 36232, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 36263, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 36298, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 36329, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 36364, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 36395, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 36430, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 36461, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 36496, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 36525, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 36542, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 36564, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 36590, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 36605, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 36626, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 36646, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 36672, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 36692, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 36709, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 36726, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 36743, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 36760, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 36785, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 36807, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 36833, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 36851, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 36877, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 36903, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 36933, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 36960, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 36985, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 37005, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 37029, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 37056, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 37083, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 37110, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 37136, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 37166, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 37188, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 37206, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 37236, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 37264, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 37292, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 37320, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 37341, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 37360, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 37382, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 37401, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 37421, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 37451, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 37482, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 37507, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 37531, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 37551, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 37575, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 37595, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 37618, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 37642, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 37670, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 37700, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 37725, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 37759, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 37776, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 37794, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 37812, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 37830, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 37849, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 37869, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 37888, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 37917, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 37934, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 37960, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 37990, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 38022, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 38052, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 38086, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 38102, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 38133, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 38168, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 38196, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 38228, 0x00000004 }, /* GL_TRIANGLES */
+ { 38241, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 38257, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 38278, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 38296, 0x00000001 }, /* GL_TRUE */
+ { 38304, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 38324, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 38347, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 38367, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 38388, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 38410, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 38432, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 38452, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 38473, 0x00009118 }, /* GL_UNSIGNALED */
+ { 38487, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 38504, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 38531, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 38554, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 38570, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 38597, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 38618, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 38643, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 38667, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 38698, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 38722, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 38750, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 38773, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 38791, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 38821, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 38847, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 38877, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 38903, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 38927, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 38955, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 38983, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 39010, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 39042, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 39073, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 39087, 0x00002A20 }, /* GL_V2F */
+ { 39094, 0x00002A21 }, /* GL_V3F */
+ { 39101, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 39120, 0x00001F00 }, /* GL_VENDOR */
+ { 39130, 0x00001F02 }, /* GL_VERSION */
+ { 39141, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 39157, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 39181, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 39211, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 39242, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 39277, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 39301, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 39322, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 39345, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 39366, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 39393, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 39421, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 39449, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 39477, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 39505, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 39533, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 39561, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 39588, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 39615, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 39642, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 39669, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 39696, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 39723, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 39750, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 39777, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 39804, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 39842, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 39884, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 39915, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 39950, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 39984, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 40022, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 40053, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 40088, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 40116, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 40148, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 40178, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 40212, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 40240, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 40272, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 40292, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 40314, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 40343, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 40364, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 40393, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 40426, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 40458, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 40485, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 40516, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 40546, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 40563, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 40584, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 40611, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 40623, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 40639, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 40654, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 40674, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 40705, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 40740, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 40768, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 40793, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 40820, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 40845, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 40869, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 40888, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 40902, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 40920, 0x00001506 }, /* GL_XOR */
+ { 40927, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 40946, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 40960, 0x00000000 }, /* GL_ZERO */
+ { 40968, 0x00000D16 }, /* GL_ZOOM_X */
+ { 40978, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1350] =
+static const unsigned reduced_enums[1351] =
{
479, /* GL_FALSE */
- 701, /* GL_LINES */
- 703, /* GL_LINE_LOOP */
- 710, /* GL_LINE_STRIP */
- 1769, /* GL_TRIANGLES */
- 1772, /* GL_TRIANGLE_STRIP */
- 1770, /* GL_TRIANGLE_FAN */
- 1285, /* GL_QUADS */
- 1289, /* GL_QUAD_STRIP */
- 1171, /* GL_POLYGON */
- 1183, /* GL_POLYGON_STIPPLE_BIT */
- 1132, /* GL_PIXEL_MODE_BIT */
- 688, /* GL_LIGHTING_BIT */
+ 702, /* GL_LINES */
+ 704, /* GL_LINE_LOOP */
+ 711, /* GL_LINE_STRIP */
+ 1770, /* GL_TRIANGLES */
+ 1773, /* GL_TRIANGLE_STRIP */
+ 1771, /* GL_TRIANGLE_FAN */
+ 1286, /* GL_QUADS */
+ 1290, /* GL_QUAD_STRIP */
+ 1172, /* GL_POLYGON */
+ 1184, /* GL_POLYGON_STIPPLE_BIT */
+ 1133, /* GL_PIXEL_MODE_BIT */
+ 689, /* GL_LIGHTING_BIT */
509, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 720, /* GL_LOAD */
- 1348, /* GL_RETURN */
- 1004, /* GL_MULT */
+ 721, /* GL_LOAD */
+ 1349, /* GL_RETURN */
+ 1005, /* GL_MULT */
23, /* GL_ADD */
- 1020, /* GL_NEVER */
- 678, /* GL_LESS */
+ 1021, /* GL_NEVER */
+ 679, /* GL_LESS */
469, /* GL_EQUAL */
- 677, /* GL_LEQUAL */
+ 678, /* GL_LEQUAL */
599, /* GL_GREATER */
- 1035, /* GL_NOTEQUAL */
+ 1036, /* GL_NOTEQUAL */
598, /* GL_GEQUAL */
47, /* GL_ALWAYS */
- 1489, /* GL_SRC_COLOR */
- 1065, /* GL_ONE_MINUS_SRC_COLOR */
- 1487, /* GL_SRC_ALPHA */
- 1064, /* GL_ONE_MINUS_SRC_ALPHA */
+ 1490, /* GL_SRC_COLOR */
+ 1066, /* GL_ONE_MINUS_SRC_COLOR */
+ 1488, /* GL_SRC_ALPHA */
+ 1065, /* GL_ONE_MINUS_SRC_ALPHA */
448, /* GL_DST_ALPHA */
- 1062, /* GL_ONE_MINUS_DST_ALPHA */
+ 1063, /* GL_ONE_MINUS_DST_ALPHA */
449, /* GL_DST_COLOR */
- 1063, /* GL_ONE_MINUS_DST_COLOR */
- 1488, /* GL_SRC_ALPHA_SATURATE */
+ 1064, /* GL_ONE_MINUS_DST_COLOR */
+ 1489, /* GL_SRC_ALPHA_SATURATE */
586, /* GL_FRONT_LEFT */
587, /* GL_FRONT_RIGHT */
69, /* GL_BACK_LEFT */
70, /* GL_BACK_RIGHT */
583, /* GL_FRONT */
68, /* GL_BACK */
- 676, /* GL_LEFT */
- 1390, /* GL_RIGHT */
+ 677, /* GL_LEFT */
+ 1391, /* GL_RIGHT */
584, /* GL_FRONT_AND_BACK */
63, /* GL_AUX0 */
64, /* GL_AUX1 */
65, /* GL_AUX2 */
66, /* GL_AUX3 */
- 665, /* GL_INVALID_ENUM */
- 669, /* GL_INVALID_VALUE */
- 668, /* GL_INVALID_OPERATION */
- 1494, /* GL_STACK_OVERFLOW */
- 1495, /* GL_STACK_UNDERFLOW */
- 1090, /* GL_OUT_OF_MEMORY */
- 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 666, /* GL_INVALID_ENUM */
+ 670, /* GL_INVALID_VALUE */
+ 669, /* GL_INVALID_OPERATION */
+ 1495, /* GL_STACK_OVERFLOW */
+ 1496, /* GL_STACK_UNDERFLOW */
+ 1091, /* GL_OUT_OF_MEMORY */
+ 667, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1110, /* GL_PASS_THROUGH_TOKEN */
- 1170, /* GL_POINT_TOKEN */
- 711, /* GL_LINE_TOKEN */
- 1184, /* GL_POLYGON_TOKEN */
+ 1111, /* GL_PASS_THROUGH_TOKEN */
+ 1171, /* GL_POINT_TOKEN */
+ 712, /* GL_LINE_TOKEN */
+ 1185, /* GL_POLYGON_TOKEN */
74, /* GL_BITMAP_TOKEN */
447, /* GL_DRAW_PIXEL_TOKEN */
301, /* GL_COPY_PIXEL_TOKEN */
- 704, /* GL_LINE_RESET_TOKEN */
+ 705, /* GL_LINE_RESET_TOKEN */
472, /* GL_EXP */
473, /* GL_EXP2 */
337, /* GL_CW */
125, /* GL_CCW */
146, /* GL_COEFF */
- 1087, /* GL_ORDER */
+ 1088, /* GL_ORDER */
384, /* GL_DOMAIN */
311, /* GL_CURRENT_COLOR */
314, /* GL_CURRENT_INDEX */
@@ -3898,33 +3900,33 @@ static const unsigned reduced_enums[1350] =
328, /* GL_CURRENT_RASTER_POSITION */
329, /* GL_CURRENT_RASTER_POSITION_VALID */
326, /* GL_CURRENT_RASTER_DISTANCE */
- 1163, /* GL_POINT_SMOOTH */
- 1152, /* GL_POINT_SIZE */
- 1162, /* GL_POINT_SIZE_RANGE */
- 1153, /* GL_POINT_SIZE_GRANULARITY */
- 705, /* GL_LINE_SMOOTH */
- 712, /* GL_LINE_WIDTH */
- 714, /* GL_LINE_WIDTH_RANGE */
- 713, /* GL_LINE_WIDTH_GRANULARITY */
- 707, /* GL_LINE_STIPPLE */
- 708, /* GL_LINE_STIPPLE_PATTERN */
- 709, /* GL_LINE_STIPPLE_REPEAT */
- 719, /* GL_LIST_MODE */
- 885, /* GL_MAX_LIST_NESTING */
- 716, /* GL_LIST_BASE */
- 718, /* GL_LIST_INDEX */
- 1173, /* GL_POLYGON_MODE */
- 1180, /* GL_POLYGON_SMOOTH */
- 1182, /* GL_POLYGON_STIPPLE */
+ 1164, /* GL_POINT_SMOOTH */
+ 1153, /* GL_POINT_SIZE */
+ 1163, /* GL_POINT_SIZE_RANGE */
+ 1154, /* GL_POINT_SIZE_GRANULARITY */
+ 706, /* GL_LINE_SMOOTH */
+ 713, /* GL_LINE_WIDTH */
+ 715, /* GL_LINE_WIDTH_RANGE */
+ 714, /* GL_LINE_WIDTH_GRANULARITY */
+ 708, /* GL_LINE_STIPPLE */
+ 709, /* GL_LINE_STIPPLE_PATTERN */
+ 710, /* GL_LINE_STIPPLE_REPEAT */
+ 720, /* GL_LIST_MODE */
+ 886, /* GL_MAX_LIST_NESTING */
+ 717, /* GL_LIST_BASE */
+ 719, /* GL_LIST_INDEX */
+ 1174, /* GL_POLYGON_MODE */
+ 1181, /* GL_POLYGON_SMOOTH */
+ 1183, /* GL_POLYGON_STIPPLE */
458, /* GL_EDGE_FLAG */
304, /* GL_CULL_FACE */
305, /* GL_CULL_FACE_MODE */
585, /* GL_FRONT_FACE */
- 687, /* GL_LIGHTING */
- 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 693, /* GL_LIGHT_MODEL_TWO_SIDE */
- 689, /* GL_LIGHT_MODEL_AMBIENT */
- 1436, /* GL_SHADE_MODEL */
+ 688, /* GL_LIGHTING */
+ 693, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 694, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 690, /* GL_LIGHT_MODEL_AMBIENT */
+ 1437, /* GL_SHADE_MODEL */
193, /* GL_COLOR_MATERIAL_FACE */
194, /* GL_COLOR_MATERIAL_PARAMETER */
192, /* GL_COLOR_MATERIAL */
@@ -3941,24 +3943,24 @@ static const unsigned reduced_enums[1350] =
358, /* GL_DEPTH_CLEAR_VALUE */
369, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1534, /* GL_STENCIL_TEST */
- 1518, /* GL_STENCIL_CLEAR_VALUE */
- 1520, /* GL_STENCIL_FUNC */
- 1536, /* GL_STENCIL_VALUE_MASK */
- 1519, /* GL_STENCIL_FAIL */
- 1531, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1532, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1533, /* GL_STENCIL_REF */
- 1537, /* GL_STENCIL_WRITEMASK */
- 853, /* GL_MATRIX_MODE */
- 1025, /* GL_NORMALIZE */
- 1864, /* GL_VIEWPORT */
- 999, /* GL_MODELVIEW_STACK_DEPTH */
- 1263, /* GL_PROJECTION_STACK_DEPTH */
- 1744, /* GL_TEXTURE_STACK_DEPTH */
- 997, /* GL_MODELVIEW_MATRIX */
- 1262, /* GL_PROJECTION_MATRIX */
- 1727, /* GL_TEXTURE_MATRIX */
+ 1535, /* GL_STENCIL_TEST */
+ 1519, /* GL_STENCIL_CLEAR_VALUE */
+ 1521, /* GL_STENCIL_FUNC */
+ 1537, /* GL_STENCIL_VALUE_MASK */
+ 1520, /* GL_STENCIL_FAIL */
+ 1532, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1533, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1534, /* GL_STENCIL_REF */
+ 1538, /* GL_STENCIL_WRITEMASK */
+ 854, /* GL_MATRIX_MODE */
+ 1026, /* GL_NORMALIZE */
+ 1865, /* GL_VIEWPORT */
+ 1000, /* GL_MODELVIEW_STACK_DEPTH */
+ 1264, /* GL_PROJECTION_STACK_DEPTH */
+ 1745, /* GL_TEXTURE_STACK_DEPTH */
+ 998, /* GL_MODELVIEW_MATRIX */
+ 1263, /* GL_PROJECTION_MATRIX */
+ 1728, /* GL_TEXTURE_MATRIX */
61, /* GL_ATTRIB_STACK_DEPTH */
136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
@@ -3968,72 +3970,72 @@ static const unsigned reduced_enums[1350] =
78, /* GL_BLEND_DST */
87, /* GL_BLEND_SRC */
75, /* GL_BLEND */
- 722, /* GL_LOGIC_OP_MODE */
- 639, /* GL_INDEX_LOGIC_OP */
+ 723, /* GL_LOGIC_OP_MODE */
+ 640, /* GL_INDEX_LOGIC_OP */
191, /* GL_COLOR_LOGIC_OP */
67, /* GL_AUX_BUFFERS */
394, /* GL_DRAW_BUFFER */
- 1303, /* GL_READ_BUFFER */
- 1417, /* GL_SCISSOR_BOX */
- 1418, /* GL_SCISSOR_TEST */
- 638, /* GL_INDEX_CLEAR_VALUE */
- 643, /* GL_INDEX_WRITEMASK */
+ 1304, /* GL_READ_BUFFER */
+ 1418, /* GL_SCISSOR_BOX */
+ 1419, /* GL_SCISSOR_TEST */
+ 639, /* GL_INDEX_CLEAR_VALUE */
+ 644, /* GL_INDEX_WRITEMASK */
188, /* GL_COLOR_CLEAR_VALUE */
230, /* GL_COLOR_WRITEMASK */
- 640, /* GL_INDEX_MODE */
- 1383, /* GL_RGBA_MODE */
+ 641, /* GL_INDEX_MODE */
+ 1384, /* GL_RGBA_MODE */
393, /* GL_DOUBLEBUFFER */
- 1538, /* GL_STEREO */
- 1341, /* GL_RENDER_MODE */
- 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1164, /* GL_POINT_SMOOTH_HINT */
- 706, /* GL_LINE_SMOOTH_HINT */
- 1181, /* GL_POLYGON_SMOOTH_HINT */
+ 1539, /* GL_STEREO */
+ 1342, /* GL_RENDER_MODE */
+ 1112, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1165, /* GL_POINT_SMOOTH_HINT */
+ 707, /* GL_LINE_SMOOTH_HINT */
+ 1182, /* GL_POLYGON_SMOOTH_HINT */
529, /* GL_FOG_HINT */
- 1708, /* GL_TEXTURE_GEN_S */
- 1709, /* GL_TEXTURE_GEN_T */
- 1707, /* GL_TEXTURE_GEN_R */
- 1706, /* GL_TEXTURE_GEN_Q */
- 1124, /* GL_PIXEL_MAP_I_TO_I */
- 1130, /* GL_PIXEL_MAP_S_TO_S */
- 1126, /* GL_PIXEL_MAP_I_TO_R */
- 1122, /* GL_PIXEL_MAP_I_TO_G */
- 1120, /* GL_PIXEL_MAP_I_TO_B */
- 1118, /* GL_PIXEL_MAP_I_TO_A */
- 1128, /* GL_PIXEL_MAP_R_TO_R */
- 1116, /* GL_PIXEL_MAP_G_TO_G */
- 1114, /* GL_PIXEL_MAP_B_TO_B */
- 1112, /* GL_PIXEL_MAP_A_TO_A */
- 1125, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1131, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1127, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1123, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1121, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1119, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1129, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1781, /* GL_UNPACK_SWAP_BYTES */
- 1776, /* GL_UNPACK_LSB_FIRST */
- 1777, /* GL_UNPACK_ROW_LENGTH */
- 1780, /* GL_UNPACK_SKIP_ROWS */
- 1779, /* GL_UNPACK_SKIP_PIXELS */
- 1774, /* GL_UNPACK_ALIGNMENT */
- 1099, /* GL_PACK_SWAP_BYTES */
- 1094, /* GL_PACK_LSB_FIRST */
- 1095, /* GL_PACK_ROW_LENGTH */
- 1098, /* GL_PACK_SKIP_ROWS */
- 1097, /* GL_PACK_SKIP_PIXELS */
- 1091, /* GL_PACK_ALIGNMENT */
- 800, /* GL_MAP_COLOR */
- 805, /* GL_MAP_STENCIL */
- 642, /* GL_INDEX_SHIFT */
- 641, /* GL_INDEX_OFFSET */
- 1317, /* GL_RED_SCALE */
- 1315, /* GL_RED_BIAS */
- 1882, /* GL_ZOOM_X */
- 1883, /* GL_ZOOM_Y */
+ 1709, /* GL_TEXTURE_GEN_S */
+ 1710, /* GL_TEXTURE_GEN_T */
+ 1708, /* GL_TEXTURE_GEN_R */
+ 1707, /* GL_TEXTURE_GEN_Q */
+ 1125, /* GL_PIXEL_MAP_I_TO_I */
+ 1131, /* GL_PIXEL_MAP_S_TO_S */
+ 1127, /* GL_PIXEL_MAP_I_TO_R */
+ 1123, /* GL_PIXEL_MAP_I_TO_G */
+ 1121, /* GL_PIXEL_MAP_I_TO_B */
+ 1119, /* GL_PIXEL_MAP_I_TO_A */
+ 1129, /* GL_PIXEL_MAP_R_TO_R */
+ 1117, /* GL_PIXEL_MAP_G_TO_G */
+ 1115, /* GL_PIXEL_MAP_B_TO_B */
+ 1113, /* GL_PIXEL_MAP_A_TO_A */
+ 1126, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1132, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1128, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1124, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1122, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1120, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1130, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1118, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1116, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1114, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1782, /* GL_UNPACK_SWAP_BYTES */
+ 1777, /* GL_UNPACK_LSB_FIRST */
+ 1778, /* GL_UNPACK_ROW_LENGTH */
+ 1781, /* GL_UNPACK_SKIP_ROWS */
+ 1780, /* GL_UNPACK_SKIP_PIXELS */
+ 1775, /* GL_UNPACK_ALIGNMENT */
+ 1100, /* GL_PACK_SWAP_BYTES */
+ 1095, /* GL_PACK_LSB_FIRST */
+ 1096, /* GL_PACK_ROW_LENGTH */
+ 1099, /* GL_PACK_SKIP_ROWS */
+ 1098, /* GL_PACK_SKIP_PIXELS */
+ 1092, /* GL_PACK_ALIGNMENT */
+ 801, /* GL_MAP_COLOR */
+ 806, /* GL_MAP_STENCIL */
+ 643, /* GL_INDEX_SHIFT */
+ 642, /* GL_INDEX_OFFSET */
+ 1318, /* GL_RED_SCALE */
+ 1316, /* GL_RED_BIAS */
+ 1883, /* GL_ZOOM_X */
+ 1884, /* GL_ZOOM_Y */
603, /* GL_GREEN_SCALE */
601, /* GL_GREEN_BIAS */
93, /* GL_BLUE_SCALE */
@@ -4042,375 +4044,376 @@ static const unsigned reduced_enums[1350] =
40, /* GL_ALPHA_BIAS */
371, /* GL_DEPTH_SCALE */
351, /* GL_DEPTH_BIAS */
- 880, /* GL_MAX_EVAL_ORDER */
- 884, /* GL_MAX_LIGHTS */
- 862, /* GL_MAX_CLIP_PLANES */
- 932, /* GL_MAX_TEXTURE_SIZE */
- 890, /* GL_MAX_PIXEL_MAP_TABLE */
- 858, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 887, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 888, /* GL_MAX_NAME_STACK_DEPTH */
- 916, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 933, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 947, /* GL_MAX_VIEWPORT_DIMS */
- 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1548, /* GL_SUBPIXEL_BITS */
- 637, /* GL_INDEX_BITS */
- 1316, /* GL_RED_BITS */
+ 881, /* GL_MAX_EVAL_ORDER */
+ 885, /* GL_MAX_LIGHTS */
+ 863, /* GL_MAX_CLIP_PLANES */
+ 933, /* GL_MAX_TEXTURE_SIZE */
+ 891, /* GL_MAX_PIXEL_MAP_TABLE */
+ 859, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 888, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 889, /* GL_MAX_NAME_STACK_DEPTH */
+ 917, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 934, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 948, /* GL_MAX_VIEWPORT_DIMS */
+ 860, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1549, /* GL_SUBPIXEL_BITS */
+ 638, /* GL_INDEX_BITS */
+ 1317, /* GL_RED_BITS */
602, /* GL_GREEN_BITS */
92, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
352, /* GL_DEPTH_BITS */
- 1516, /* GL_STENCIL_BITS */
+ 1517, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1013, /* GL_NAME_STACK_DEPTH */
+ 1014, /* GL_NAME_STACK_DEPTH */
62, /* GL_AUTO_NORMAL */
- 746, /* GL_MAP1_COLOR_4 */
- 749, /* GL_MAP1_INDEX */
- 750, /* GL_MAP1_NORMAL */
- 751, /* GL_MAP1_TEXTURE_COORD_1 */
- 752, /* GL_MAP1_TEXTURE_COORD_2 */
- 753, /* GL_MAP1_TEXTURE_COORD_3 */
- 754, /* GL_MAP1_TEXTURE_COORD_4 */
- 755, /* GL_MAP1_VERTEX_3 */
- 756, /* GL_MAP1_VERTEX_4 */
- 773, /* GL_MAP2_COLOR_4 */
- 776, /* GL_MAP2_INDEX */
- 777, /* GL_MAP2_NORMAL */
- 778, /* GL_MAP2_TEXTURE_COORD_1 */
- 779, /* GL_MAP2_TEXTURE_COORD_2 */
- 780, /* GL_MAP2_TEXTURE_COORD_3 */
- 781, /* GL_MAP2_TEXTURE_COORD_4 */
- 782, /* GL_MAP2_VERTEX_3 */
- 783, /* GL_MAP2_VERTEX_4 */
- 747, /* GL_MAP1_GRID_DOMAIN */
- 748, /* GL_MAP1_GRID_SEGMENTS */
- 774, /* GL_MAP2_GRID_DOMAIN */
- 775, /* GL_MAP2_GRID_SEGMENTS */
- 1631, /* GL_TEXTURE_1D */
- 1633, /* GL_TEXTURE_2D */
+ 747, /* GL_MAP1_COLOR_4 */
+ 750, /* GL_MAP1_INDEX */
+ 751, /* GL_MAP1_NORMAL */
+ 752, /* GL_MAP1_TEXTURE_COORD_1 */
+ 753, /* GL_MAP1_TEXTURE_COORD_2 */
+ 754, /* GL_MAP1_TEXTURE_COORD_3 */
+ 755, /* GL_MAP1_TEXTURE_COORD_4 */
+ 756, /* GL_MAP1_VERTEX_3 */
+ 757, /* GL_MAP1_VERTEX_4 */
+ 774, /* GL_MAP2_COLOR_4 */
+ 777, /* GL_MAP2_INDEX */
+ 778, /* GL_MAP2_NORMAL */
+ 779, /* GL_MAP2_TEXTURE_COORD_1 */
+ 780, /* GL_MAP2_TEXTURE_COORD_2 */
+ 781, /* GL_MAP2_TEXTURE_COORD_3 */
+ 782, /* GL_MAP2_TEXTURE_COORD_4 */
+ 783, /* GL_MAP2_VERTEX_3 */
+ 784, /* GL_MAP2_VERTEX_4 */
+ 748, /* GL_MAP1_GRID_DOMAIN */
+ 749, /* GL_MAP1_GRID_SEGMENTS */
+ 775, /* GL_MAP2_GRID_DOMAIN */
+ 776, /* GL_MAP2_GRID_SEGMENTS */
+ 1632, /* GL_TEXTURE_1D */
+ 1634, /* GL_TEXTURE_2D */
482, /* GL_FEEDBACK_BUFFER_POINTER */
483, /* GL_FEEDBACK_BUFFER_SIZE */
484, /* GL_FEEDBACK_BUFFER_TYPE */
- 1427, /* GL_SELECTION_BUFFER_POINTER */
- 1428, /* GL_SELECTION_BUFFER_SIZE */
- 1750, /* GL_TEXTURE_WIDTH */
- 1713, /* GL_TEXTURE_HEIGHT */
- 1668, /* GL_TEXTURE_COMPONENTS */
- 1652, /* GL_TEXTURE_BORDER_COLOR */
- 1651, /* GL_TEXTURE_BORDER */
+ 1428, /* GL_SELECTION_BUFFER_POINTER */
+ 1429, /* GL_SELECTION_BUFFER_SIZE */
+ 1751, /* GL_TEXTURE_WIDTH */
+ 1714, /* GL_TEXTURE_HEIGHT */
+ 1669, /* GL_TEXTURE_COMPONENTS */
+ 1653, /* GL_TEXTURE_BORDER_COLOR */
+ 1652, /* GL_TEXTURE_BORDER */
385, /* GL_DONT_CARE */
480, /* GL_FASTEST */
- 1021, /* GL_NICEST */
+ 1022, /* GL_NICEST */
48, /* GL_AMBIENT */
382, /* GL_DIFFUSE */
- 1476, /* GL_SPECULAR */
- 1185, /* GL_POSITION */
- 1479, /* GL_SPOT_DIRECTION */
- 1480, /* GL_SPOT_EXPONENT */
- 1478, /* GL_SPOT_CUTOFF */
+ 1477, /* GL_SPECULAR */
+ 1186, /* GL_POSITION */
+ 1480, /* GL_SPOT_DIRECTION */
+ 1481, /* GL_SPOT_EXPONENT */
+ 1479, /* GL_SPOT_CUTOFF */
275, /* GL_CONSTANT_ATTENUATION */
- 696, /* GL_LINEAR_ATTENUATION */
- 1284, /* GL_QUADRATIC_ATTENUATION */
+ 697, /* GL_LINEAR_ATTENUATION */
+ 1285, /* GL_QUADRATIC_ATTENUATION */
244, /* GL_COMPILE */
245, /* GL_COMPILE_AND_EXECUTE */
120, /* GL_BYTE */
- 1783, /* GL_UNSIGNED_BYTE */
- 1441, /* GL_SHORT */
- 1795, /* GL_UNSIGNED_SHORT */
- 645, /* GL_INT */
- 1786, /* GL_UNSIGNED_INT */
+ 1784, /* GL_UNSIGNED_BYTE */
+ 1442, /* GL_SHORT */
+ 1796, /* GL_UNSIGNED_SHORT */
+ 646, /* GL_INT */
+ 1787, /* GL_UNSIGNED_INT */
489, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
392, /* GL_DOUBLE */
+ 604, /* GL_HALF_FLOAT */
132, /* GL_CLEAR */
50, /* GL_AND */
52, /* GL_AND_REVERSE */
299, /* GL_COPY */
51, /* GL_AND_INVERTED */
- 1023, /* GL_NOOP */
- 1878, /* GL_XOR */
- 1086, /* GL_OR */
- 1024, /* GL_NOR */
+ 1024, /* GL_NOOP */
+ 1879, /* GL_XOR */
+ 1087, /* GL_OR */
+ 1025, /* GL_NOR */
470, /* GL_EQUIV */
- 672, /* GL_INVERT */
- 1089, /* GL_OR_REVERSE */
+ 673, /* GL_INVERT */
+ 1090, /* GL_OR_REVERSE */
300, /* GL_COPY_INVERTED */
- 1088, /* GL_OR_INVERTED */
- 1014, /* GL_NAND */
- 1432, /* GL_SET */
+ 1089, /* GL_OR_INVERTED */
+ 1015, /* GL_NAND */
+ 1433, /* GL_SET */
467, /* GL_EMISSION */
- 1440, /* GL_SHININESS */
+ 1441, /* GL_SHININESS */
49, /* GL_AMBIENT_AND_DIFFUSE */
190, /* GL_COLOR_INDEXES */
- 964, /* GL_MODELVIEW */
- 1261, /* GL_PROJECTION */
- 1566, /* GL_TEXTURE */
+ 965, /* GL_MODELVIEW */
+ 1262, /* GL_PROJECTION */
+ 1567, /* GL_TEXTURE */
147, /* GL_COLOR */
346, /* GL_DEPTH */
- 1502, /* GL_STENCIL */
+ 1503, /* GL_STENCIL */
189, /* GL_COLOR_INDEX */
- 1521, /* GL_STENCIL_INDEX */
+ 1522, /* GL_STENCIL_INDEX */
359, /* GL_DEPTH_COMPONENT */
- 1312, /* GL_RED */
+ 1313, /* GL_RED */
600, /* GL_GREEN */
90, /* GL_BLUE */
31, /* GL_ALPHA */
- 1349, /* GL_RGB */
- 1368, /* GL_RGBA */
- 724, /* GL_LUMINANCE */
- 745, /* GL_LUMINANCE_ALPHA */
+ 1350, /* GL_RGB */
+ 1369, /* GL_RGBA */
+ 725, /* GL_LUMINANCE */
+ 746, /* GL_LUMINANCE_ALPHA */
73, /* GL_BITMAP */
- 1141, /* GL_POINT */
- 694, /* GL_LINE */
+ 1142, /* GL_POINT */
+ 695, /* GL_LINE */
485, /* GL_FILL */
- 1321, /* GL_RENDER */
+ 1322, /* GL_RENDER */
481, /* GL_FEEDBACK */
- 1426, /* GL_SELECT */
+ 1427, /* GL_SELECT */
488, /* GL_FLAT */
- 1451, /* GL_SMOOTH */
- 673, /* GL_KEEP */
- 1343, /* GL_REPLACE */
- 627, /* GL_INCR */
+ 1452, /* GL_SMOOTH */
+ 674, /* GL_KEEP */
+ 1344, /* GL_REPLACE */
+ 628, /* GL_INCR */
342, /* GL_DECR */
- 1810, /* GL_VENDOR */
- 1340, /* GL_RENDERER */
- 1811, /* GL_VERSION */
+ 1811, /* GL_VENDOR */
+ 1341, /* GL_RENDERER */
+ 1812, /* GL_VERSION */
474, /* GL_EXTENSIONS */
- 1391, /* GL_S */
- 1557, /* GL_T */
- 1300, /* GL_R */
- 1283, /* GL_Q */
- 1000, /* GL_MODULATE */
+ 1392, /* GL_S */
+ 1558, /* GL_T */
+ 1301, /* GL_R */
+ 1284, /* GL_Q */
+ 1001, /* GL_MODULATE */
341, /* GL_DECAL */
- 1703, /* GL_TEXTURE_ENV_MODE */
- 1702, /* GL_TEXTURE_ENV_COLOR */
- 1701, /* GL_TEXTURE_ENV */
+ 1704, /* GL_TEXTURE_ENV_MODE */
+ 1703, /* GL_TEXTURE_ENV_COLOR */
+ 1702, /* GL_TEXTURE_ENV */
475, /* GL_EYE_LINEAR */
- 1047, /* GL_OBJECT_LINEAR */
- 1477, /* GL_SPHERE_MAP */
- 1705, /* GL_TEXTURE_GEN_MODE */
- 1049, /* GL_OBJECT_PLANE */
+ 1048, /* GL_OBJECT_LINEAR */
+ 1478, /* GL_SPHERE_MAP */
+ 1706, /* GL_TEXTURE_GEN_MODE */
+ 1050, /* GL_OBJECT_PLANE */
476, /* GL_EYE_PLANE */
- 1015, /* GL_NEAREST */
- 695, /* GL_LINEAR */
- 1019, /* GL_NEAREST_MIPMAP_NEAREST */
- 700, /* GL_LINEAR_MIPMAP_NEAREST */
- 1018, /* GL_NEAREST_MIPMAP_LINEAR */
- 699, /* GL_LINEAR_MIPMAP_LINEAR */
- 1726, /* GL_TEXTURE_MAG_FILTER */
- 1734, /* GL_TEXTURE_MIN_FILTER */
- 1752, /* GL_TEXTURE_WRAP_S */
- 1753, /* GL_TEXTURE_WRAP_T */
+ 1016, /* GL_NEAREST */
+ 696, /* GL_LINEAR */
+ 1020, /* GL_NEAREST_MIPMAP_NEAREST */
+ 701, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1019, /* GL_NEAREST_MIPMAP_LINEAR */
+ 700, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1727, /* GL_TEXTURE_MAG_FILTER */
+ 1735, /* GL_TEXTURE_MIN_FILTER */
+ 1753, /* GL_TEXTURE_WRAP_S */
+ 1754, /* GL_TEXTURE_WRAP_T */
126, /* GL_CLAMP */
- 1342, /* GL_REPEAT */
- 1179, /* GL_POLYGON_OFFSET_UNITS */
- 1178, /* GL_POLYGON_OFFSET_POINT */
- 1177, /* GL_POLYGON_OFFSET_LINE */
- 1301, /* GL_R3_G3_B2 */
- 1807, /* GL_V2F */
- 1808, /* GL_V3F */
+ 1343, /* GL_REPEAT */
+ 1180, /* GL_POLYGON_OFFSET_UNITS */
+ 1179, /* GL_POLYGON_OFFSET_POINT */
+ 1178, /* GL_POLYGON_OFFSET_LINE */
+ 1302, /* GL_R3_G3_B2 */
+ 1808, /* GL_V2F */
+ 1809, /* GL_V3F */
123, /* GL_C4UB_V2F */
124, /* GL_C4UB_V3F */
121, /* GL_C3F_V3F */
- 1012, /* GL_N3F_V3F */
+ 1013, /* GL_N3F_V3F */
122, /* GL_C4F_N3F_V3F */
- 1562, /* GL_T2F_V3F */
- 1564, /* GL_T4F_V4F */
- 1560, /* GL_T2F_C4UB_V3F */
- 1558, /* GL_T2F_C3F_V3F */
- 1561, /* GL_T2F_N3F_V3F */
- 1559, /* GL_T2F_C4F_N3F_V3F */
- 1563, /* GL_T4F_C4F_N3F_V4F */
+ 1563, /* GL_T2F_V3F */
+ 1565, /* GL_T4F_V4F */
+ 1561, /* GL_T2F_C4UB_V3F */
+ 1559, /* GL_T2F_C3F_V3F */
+ 1562, /* GL_T2F_N3F_V3F */
+ 1560, /* GL_T2F_C4F_N3F_V3F */
+ 1564, /* GL_T4F_C4F_N3F_V4F */
139, /* GL_CLIP_PLANE0 */
140, /* GL_CLIP_PLANE1 */
141, /* GL_CLIP_PLANE2 */
142, /* GL_CLIP_PLANE3 */
143, /* GL_CLIP_PLANE4 */
144, /* GL_CLIP_PLANE5 */
- 679, /* GL_LIGHT0 */
- 680, /* GL_LIGHT1 */
- 681, /* GL_LIGHT2 */
- 682, /* GL_LIGHT3 */
- 683, /* GL_LIGHT4 */
- 684, /* GL_LIGHT5 */
- 685, /* GL_LIGHT6 */
- 686, /* GL_LIGHT7 */
- 604, /* GL_HINT_BIT */
+ 680, /* GL_LIGHT0 */
+ 681, /* GL_LIGHT1 */
+ 682, /* GL_LIGHT2 */
+ 683, /* GL_LIGHT3 */
+ 684, /* GL_LIGHT4 */
+ 685, /* GL_LIGHT5 */
+ 686, /* GL_LIGHT6 */
+ 687, /* GL_LIGHT7 */
+ 605, /* GL_HINT_BIT */
277, /* GL_CONSTANT_COLOR */
- 1060, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1061, /* GL_ONE_MINUS_CONSTANT_COLOR */
272, /* GL_CONSTANT_ALPHA */
- 1058, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1059, /* GL_ONE_MINUS_CONSTANT_ALPHA */
76, /* GL_BLEND_COLOR */
588, /* GL_FUNC_ADD */
- 948, /* GL_MIN */
- 855, /* GL_MAX */
+ 949, /* GL_MIN */
+ 856, /* GL_MAX */
81, /* GL_BLEND_EQUATION */
592, /* GL_FUNC_SUBTRACT */
590, /* GL_FUNC_REVERSE_SUBTRACT */
280, /* GL_CONVOLUTION_1D */
281, /* GL_CONVOLUTION_2D */
- 1429, /* GL_SEPARABLE_2D */
+ 1430, /* GL_SEPARABLE_2D */
284, /* GL_CONVOLUTION_BORDER_MODE */
288, /* GL_CONVOLUTION_FILTER_SCALE */
286, /* GL_CONVOLUTION_FILTER_BIAS */
- 1313, /* GL_REDUCE */
+ 1314, /* GL_REDUCE */
290, /* GL_CONVOLUTION_FORMAT */
294, /* GL_CONVOLUTION_WIDTH */
292, /* GL_CONVOLUTION_HEIGHT */
- 871, /* GL_MAX_CONVOLUTION_WIDTH */
- 869, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1218, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1214, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1209, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1205, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1216, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1212, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1207, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1203, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 605, /* GL_HISTOGRAM */
- 1267, /* GL_PROXY_HISTOGRAM */
- 621, /* GL_HISTOGRAM_WIDTH */
- 611, /* GL_HISTOGRAM_FORMAT */
- 617, /* GL_HISTOGRAM_RED_SIZE */
- 613, /* GL_HISTOGRAM_GREEN_SIZE */
- 608, /* GL_HISTOGRAM_BLUE_SIZE */
- 606, /* GL_HISTOGRAM_ALPHA_SIZE */
- 615, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 619, /* GL_HISTOGRAM_SINK */
- 949, /* GL_MINMAX */
- 951, /* GL_MINMAX_FORMAT */
- 953, /* GL_MINMAX_SINK */
- 1565, /* GL_TABLE_TOO_LARGE_EXT */
- 1785, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1792, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1787, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1176, /* GL_POLYGON_OFFSET_FILL */
- 1175, /* GL_POLYGON_OFFSET_FACTOR */
- 1174, /* GL_POLYGON_OFFSET_BIAS */
- 1346, /* GL_RESCALE_NORMAL */
+ 872, /* GL_MAX_CONVOLUTION_WIDTH */
+ 870, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1219, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1215, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1210, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1206, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1217, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1213, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1208, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1204, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 606, /* GL_HISTOGRAM */
+ 1268, /* GL_PROXY_HISTOGRAM */
+ 622, /* GL_HISTOGRAM_WIDTH */
+ 612, /* GL_HISTOGRAM_FORMAT */
+ 618, /* GL_HISTOGRAM_RED_SIZE */
+ 614, /* GL_HISTOGRAM_GREEN_SIZE */
+ 609, /* GL_HISTOGRAM_BLUE_SIZE */
+ 607, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 616, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 620, /* GL_HISTOGRAM_SINK */
+ 950, /* GL_MINMAX */
+ 952, /* GL_MINMAX_FORMAT */
+ 954, /* GL_MINMAX_SINK */
+ 1566, /* GL_TABLE_TOO_LARGE_EXT */
+ 1786, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1798, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1800, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1793, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1788, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1177, /* GL_POLYGON_OFFSET_FILL */
+ 1176, /* GL_POLYGON_OFFSET_FACTOR */
+ 1175, /* GL_POLYGON_OFFSET_BIAS */
+ 1347, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 735, /* GL_LUMINANCE4 */
- 741, /* GL_LUMINANCE8 */
- 725, /* GL_LUMINANCE12 */
- 731, /* GL_LUMINANCE16 */
- 736, /* GL_LUMINANCE4_ALPHA4 */
- 739, /* GL_LUMINANCE6_ALPHA2 */
- 742, /* GL_LUMINANCE8_ALPHA8 */
- 728, /* GL_LUMINANCE12_ALPHA4 */
- 726, /* GL_LUMINANCE12_ALPHA12 */
- 732, /* GL_LUMINANCE16_ALPHA16 */
- 646, /* GL_INTENSITY */
- 651, /* GL_INTENSITY4 */
- 653, /* GL_INTENSITY8 */
- 647, /* GL_INTENSITY12 */
- 649, /* GL_INTENSITY16 */
- 1358, /* GL_RGB2_EXT */
- 1359, /* GL_RGB4 */
- 1362, /* GL_RGB5 */
- 1366, /* GL_RGB8 */
- 1350, /* GL_RGB10 */
- 1354, /* GL_RGB12 */
- 1356, /* GL_RGB16 */
- 1373, /* GL_RGBA2 */
- 1375, /* GL_RGBA4 */
- 1363, /* GL_RGB5_A1 */
- 1379, /* GL_RGBA8 */
- 1351, /* GL_RGB10_A2 */
- 1369, /* GL_RGBA12 */
- 1371, /* GL_RGBA16 */
- 1741, /* GL_TEXTURE_RED_SIZE */
- 1711, /* GL_TEXTURE_GREEN_SIZE */
- 1649, /* GL_TEXTURE_BLUE_SIZE */
- 1636, /* GL_TEXTURE_ALPHA_SIZE */
- 1724, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1715, /* GL_TEXTURE_INTENSITY_SIZE */
- 1344, /* GL_REPLACE_EXT */
- 1271, /* GL_PROXY_TEXTURE_1D */
- 1274, /* GL_PROXY_TEXTURE_2D */
- 1748, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1736, /* GL_TEXTURE_PRIORITY */
- 1743, /* GL_TEXTURE_RESIDENT */
- 1639, /* GL_TEXTURE_BINDING_1D */
- 1641, /* GL_TEXTURE_BINDING_2D */
- 1643, /* GL_TEXTURE_BINDING_3D */
- 1096, /* GL_PACK_SKIP_IMAGES */
- 1092, /* GL_PACK_IMAGE_HEIGHT */
- 1778, /* GL_UNPACK_SKIP_IMAGES */
- 1775, /* GL_UNPACK_IMAGE_HEIGHT */
- 1635, /* GL_TEXTURE_3D */
- 1277, /* GL_PROXY_TEXTURE_3D */
- 1698, /* GL_TEXTURE_DEPTH */
- 1751, /* GL_TEXTURE_WRAP_R */
- 856, /* GL_MAX_3D_TEXTURE_SIZE */
- 1812, /* GL_VERTEX_ARRAY */
- 1026, /* GL_NORMAL_ARRAY */
+ 736, /* GL_LUMINANCE4 */
+ 742, /* GL_LUMINANCE8 */
+ 726, /* GL_LUMINANCE12 */
+ 732, /* GL_LUMINANCE16 */
+ 737, /* GL_LUMINANCE4_ALPHA4 */
+ 740, /* GL_LUMINANCE6_ALPHA2 */
+ 743, /* GL_LUMINANCE8_ALPHA8 */
+ 729, /* GL_LUMINANCE12_ALPHA4 */
+ 727, /* GL_LUMINANCE12_ALPHA12 */
+ 733, /* GL_LUMINANCE16_ALPHA16 */
+ 647, /* GL_INTENSITY */
+ 652, /* GL_INTENSITY4 */
+ 654, /* GL_INTENSITY8 */
+ 648, /* GL_INTENSITY12 */
+ 650, /* GL_INTENSITY16 */
+ 1359, /* GL_RGB2_EXT */
+ 1360, /* GL_RGB4 */
+ 1363, /* GL_RGB5 */
+ 1367, /* GL_RGB8 */
+ 1351, /* GL_RGB10 */
+ 1355, /* GL_RGB12 */
+ 1357, /* GL_RGB16 */
+ 1374, /* GL_RGBA2 */
+ 1376, /* GL_RGBA4 */
+ 1364, /* GL_RGB5_A1 */
+ 1380, /* GL_RGBA8 */
+ 1352, /* GL_RGB10_A2 */
+ 1370, /* GL_RGBA12 */
+ 1372, /* GL_RGBA16 */
+ 1742, /* GL_TEXTURE_RED_SIZE */
+ 1712, /* GL_TEXTURE_GREEN_SIZE */
+ 1650, /* GL_TEXTURE_BLUE_SIZE */
+ 1637, /* GL_TEXTURE_ALPHA_SIZE */
+ 1725, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1716, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1345, /* GL_REPLACE_EXT */
+ 1272, /* GL_PROXY_TEXTURE_1D */
+ 1275, /* GL_PROXY_TEXTURE_2D */
+ 1749, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1737, /* GL_TEXTURE_PRIORITY */
+ 1744, /* GL_TEXTURE_RESIDENT */
+ 1640, /* GL_TEXTURE_BINDING_1D */
+ 1642, /* GL_TEXTURE_BINDING_2D */
+ 1644, /* GL_TEXTURE_BINDING_3D */
+ 1097, /* GL_PACK_SKIP_IMAGES */
+ 1093, /* GL_PACK_IMAGE_HEIGHT */
+ 1779, /* GL_UNPACK_SKIP_IMAGES */
+ 1776, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1636, /* GL_TEXTURE_3D */
+ 1278, /* GL_PROXY_TEXTURE_3D */
+ 1699, /* GL_TEXTURE_DEPTH */
+ 1752, /* GL_TEXTURE_WRAP_R */
+ 857, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1813, /* GL_VERTEX_ARRAY */
+ 1027, /* GL_NORMAL_ARRAY */
148, /* GL_COLOR_ARRAY */
- 631, /* GL_INDEX_ARRAY */
- 1676, /* GL_TEXTURE_COORD_ARRAY */
+ 632, /* GL_INDEX_ARRAY */
+ 1677, /* GL_TEXTURE_COORD_ARRAY */
459, /* GL_EDGE_FLAG_ARRAY */
- 1818, /* GL_VERTEX_ARRAY_SIZE */
- 1820, /* GL_VERTEX_ARRAY_TYPE */
- 1819, /* GL_VERTEX_ARRAY_STRIDE */
- 1031, /* GL_NORMAL_ARRAY_TYPE */
- 1030, /* GL_NORMAL_ARRAY_STRIDE */
+ 1819, /* GL_VERTEX_ARRAY_SIZE */
+ 1821, /* GL_VERTEX_ARRAY_TYPE */
+ 1820, /* GL_VERTEX_ARRAY_STRIDE */
+ 1032, /* GL_NORMAL_ARRAY_TYPE */
+ 1031, /* GL_NORMAL_ARRAY_STRIDE */
152, /* GL_COLOR_ARRAY_SIZE */
154, /* GL_COLOR_ARRAY_TYPE */
153, /* GL_COLOR_ARRAY_STRIDE */
- 636, /* GL_INDEX_ARRAY_TYPE */
- 635, /* GL_INDEX_ARRAY_STRIDE */
- 1680, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 637, /* GL_INDEX_ARRAY_TYPE */
+ 636, /* GL_INDEX_ARRAY_STRIDE */
+ 1681, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1683, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1682, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
463, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1817, /* GL_VERTEX_ARRAY_POINTER */
- 1029, /* GL_NORMAL_ARRAY_POINTER */
+ 1818, /* GL_VERTEX_ARRAY_POINTER */
+ 1030, /* GL_NORMAL_ARRAY_POINTER */
151, /* GL_COLOR_ARRAY_POINTER */
- 634, /* GL_INDEX_ARRAY_POINTER */
- 1679, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 635, /* GL_INDEX_ARRAY_POINTER */
+ 1680, /* GL_TEXTURE_COORD_ARRAY_POINTER */
462, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1005, /* GL_MULTISAMPLE */
- 1403, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1405, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1410, /* GL_SAMPLE_COVERAGE */
- 1407, /* GL_SAMPLE_BUFFERS */
- 1398, /* GL_SAMPLES */
- 1414, /* GL_SAMPLE_COVERAGE_VALUE */
- 1412, /* GL_SAMPLE_COVERAGE_INVERT */
+ 1006, /* GL_MULTISAMPLE */
+ 1404, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1406, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1411, /* GL_SAMPLE_COVERAGE */
+ 1408, /* GL_SAMPLE_BUFFERS */
+ 1399, /* GL_SAMPLES */
+ 1415, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1413, /* GL_SAMPLE_COVERAGE_INVERT */
195, /* GL_COLOR_MATRIX */
197, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1201, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1197, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1192, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1188, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1199, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1659, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1661, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 866, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1202, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1198, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1193, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1189, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1200, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1196, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1191, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1187, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1660, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1279, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1662, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
80, /* GL_BLEND_DST_RGB */
89, /* GL_BLEND_SRC_RGB */
79, /* GL_BLEND_DST_ALPHA */
88, /* GL_BLEND_SRC_ALPHA */
201, /* GL_COLOR_TABLE */
- 1211, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1194, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1266, /* GL_PROXY_COLOR_TABLE */
- 1270, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1269, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1212, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1195, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1267, /* GL_PROXY_COLOR_TABLE */
+ 1271, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1270, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
225, /* GL_COLOR_TABLE_SCALE */
205, /* GL_COLOR_TABLE_BIAS */
210, /* GL_COLOR_TABLE_FORMAT */
@@ -4423,62 +4426,62 @@ static const unsigned reduced_enums[1350] =
216, /* GL_COLOR_TABLE_INTENSITY_SIZE */
71, /* GL_BGR */
72, /* GL_BGRA */
- 879, /* GL_MAX_ELEMENTS_VERTICES */
- 878, /* GL_MAX_ELEMENTS_INDICES */
- 1714, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 880, /* GL_MAX_ELEMENTS_VERTICES */
+ 879, /* GL_MAX_ELEMENTS_INDICES */
+ 1715, /* GL_TEXTURE_INDEX_SIZE_EXT */
145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1158, /* GL_POINT_SIZE_MIN */
- 1154, /* GL_POINT_SIZE_MAX */
- 1148, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1144, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1159, /* GL_POINT_SIZE_MIN */
+ 1155, /* GL_POINT_SIZE_MAX */
+ 1149, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1145, /* GL_POINT_DISTANCE_ATTENUATION */
127, /* GL_CLAMP_TO_BORDER */
130, /* GL_CLAMP_TO_EDGE */
- 1735, /* GL_TEXTURE_MIN_LOD */
- 1733, /* GL_TEXTURE_MAX_LOD */
- 1638, /* GL_TEXTURE_BASE_LEVEL */
- 1732, /* GL_TEXTURE_MAX_LEVEL */
- 624, /* GL_IGNORE_BORDER_HP */
+ 1736, /* GL_TEXTURE_MIN_LOD */
+ 1734, /* GL_TEXTURE_MAX_LOD */
+ 1639, /* GL_TEXTURE_BASE_LEVEL */
+ 1733, /* GL_TEXTURE_MAX_LEVEL */
+ 625, /* GL_IGNORE_BORDER_HP */
276, /* GL_CONSTANT_BORDER_HP */
- 1345, /* GL_REPLICATE_BORDER_HP */
+ 1346, /* GL_REPLICATE_BORDER_HP */
282, /* GL_CONVOLUTION_BORDER_COLOR */
- 1055, /* GL_OCCLUSION_TEST_HP */
- 1056, /* GL_OCCLUSION_TEST_RESULT_HP */
- 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1653, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1655, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1657, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1658, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1656, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1654, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1722, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1723, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1721, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 1056, /* GL_OCCLUSION_TEST_HP */
+ 1057, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 698, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1654, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1656, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1658, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1659, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1657, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1655, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 861, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 862, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1222, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1224, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1221, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1223, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1723, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1724, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1722, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
594, /* GL_GENERATE_MIPMAP */
595, /* GL_GENERATE_MIPMAP_HINT */
532, /* GL_FOG_OFFSET_SGIX */
533, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1667, /* GL_TEXTURE_COMPARE_SGIX */
- 1666, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1718, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1710, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 1668, /* GL_TEXTURE_COMPARE_SGIX */
+ 1667, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1719, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1711, /* GL_TEXTURE_GEQUAL_R_SGIX */
360, /* GL_DEPTH_COMPONENT16 */
363, /* GL_DEPTH_COMPONENT24 */
366, /* GL_DEPTH_COMPONENT32 */
306, /* GL_CULL_VERTEX_EXT */
308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1875, /* GL_WRAP_BORDER_SUN */
- 1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1444, /* GL_SINGLE_COLOR */
- 1430, /* GL_SEPARATE_SPECULAR_COLOR */
- 1439, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 1876, /* GL_WRAP_BORDER_SUN */
+ 1661, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 691, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1445, /* GL_SINGLE_COLOR */
+ 1431, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1440, /* GL_SHARED_TEXTURE_PALETTE_EXT */
543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
@@ -4490,31 +4493,31 @@ static const unsigned reduced_enums[1350] =
564, /* GL_FRAMEBUFFER_DEFAULT */
580, /* GL_FRAMEBUFFER_UNDEFINED */
373, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 630, /* GL_INDEX */
- 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1800, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 956, /* GL_MIRRORED_REPEAT */
- 1386, /* GL_RGB_S3TC */
- 1361, /* GL_RGB4_S3TC */
- 1384, /* GL_RGBA_S3TC */
- 1378, /* GL_RGBA4_S3TC */
- 1382, /* GL_RGBA_DXT5_S3TC */
- 1376, /* GL_RGBA4_DXT5_S3TC */
+ 631, /* GL_INDEX */
+ 1785, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1801, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1802, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1799, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1797, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1794, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1792, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1731, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1732, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1730, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 957, /* GL_MIRRORED_REPEAT */
+ 1387, /* GL_RGB_S3TC */
+ 1362, /* GL_RGB4_S3TC */
+ 1385, /* GL_RGBA_S3TC */
+ 1379, /* GL_RGBA4_S3TC */
+ 1383, /* GL_RGBA_DXT5_S3TC */
+ 1377, /* GL_RGBA4_DXT5_S3TC */
264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1017, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1016, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 698, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 1018, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1017, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 699, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
519, /* GL_FOG_COORDINATE_SOURCE */
511, /* GL_FOG_COORD */
535, /* GL_FRAGMENT_DEPTH */
@@ -4525,278 +4528,278 @@ static const unsigned reduced_enums[1350] =
513, /* GL_FOG_COORDINATE_ARRAY */
199, /* GL_COLOR_SUM */
332, /* GL_CURRENT_SECONDARY_COLOR */
- 1423, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1425, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1424, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1422, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1419, /* GL_SECONDARY_COLOR_ARRAY */
+ 1424, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1426, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1425, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1423, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1420, /* GL_SECONDARY_COLOR_ARRAY */
330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1567, /* GL_TEXTURE0 */
- 1569, /* GL_TEXTURE1 */
- 1591, /* GL_TEXTURE2 */
- 1613, /* GL_TEXTURE3 */
- 1619, /* GL_TEXTURE4 */
- 1621, /* GL_TEXTURE5 */
- 1623, /* GL_TEXTURE6 */
- 1625, /* GL_TEXTURE7 */
- 1627, /* GL_TEXTURE8 */
- 1629, /* GL_TEXTURE9 */
- 1570, /* GL_TEXTURE10 */
- 1572, /* GL_TEXTURE11 */
- 1574, /* GL_TEXTURE12 */
- 1576, /* GL_TEXTURE13 */
- 1578, /* GL_TEXTURE14 */
- 1580, /* GL_TEXTURE15 */
- 1582, /* GL_TEXTURE16 */
- 1584, /* GL_TEXTURE17 */
- 1586, /* GL_TEXTURE18 */
- 1588, /* GL_TEXTURE19 */
- 1592, /* GL_TEXTURE20 */
- 1594, /* GL_TEXTURE21 */
- 1596, /* GL_TEXTURE22 */
- 1598, /* GL_TEXTURE23 */
- 1600, /* GL_TEXTURE24 */
- 1602, /* GL_TEXTURE25 */
- 1604, /* GL_TEXTURE26 */
- 1606, /* GL_TEXTURE27 */
- 1608, /* GL_TEXTURE28 */
- 1610, /* GL_TEXTURE29 */
- 1614, /* GL_TEXTURE30 */
- 1616, /* GL_TEXTURE31 */
+ 1568, /* GL_TEXTURE0 */
+ 1570, /* GL_TEXTURE1 */
+ 1592, /* GL_TEXTURE2 */
+ 1614, /* GL_TEXTURE3 */
+ 1620, /* GL_TEXTURE4 */
+ 1622, /* GL_TEXTURE5 */
+ 1624, /* GL_TEXTURE6 */
+ 1626, /* GL_TEXTURE7 */
+ 1628, /* GL_TEXTURE8 */
+ 1630, /* GL_TEXTURE9 */
+ 1571, /* GL_TEXTURE10 */
+ 1573, /* GL_TEXTURE11 */
+ 1575, /* GL_TEXTURE12 */
+ 1577, /* GL_TEXTURE13 */
+ 1579, /* GL_TEXTURE14 */
+ 1581, /* GL_TEXTURE15 */
+ 1583, /* GL_TEXTURE16 */
+ 1585, /* GL_TEXTURE17 */
+ 1587, /* GL_TEXTURE18 */
+ 1589, /* GL_TEXTURE19 */
+ 1593, /* GL_TEXTURE20 */
+ 1595, /* GL_TEXTURE21 */
+ 1597, /* GL_TEXTURE22 */
+ 1599, /* GL_TEXTURE23 */
+ 1601, /* GL_TEXTURE24 */
+ 1603, /* GL_TEXTURE25 */
+ 1605, /* GL_TEXTURE26 */
+ 1607, /* GL_TEXTURE27 */
+ 1609, /* GL_TEXTURE28 */
+ 1611, /* GL_TEXTURE29 */
+ 1615, /* GL_TEXTURE30 */
+ 1617, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
133, /* GL_CLIENT_ACTIVE_TEXTURE */
- 934, /* GL_MAX_TEXTURE_UNITS */
- 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1759, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1549, /* GL_SUBTRACT */
- 919, /* GL_MAX_RENDERBUFFER_SIZE */
+ 935, /* GL_MAX_TEXTURE_UNITS */
+ 1763, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1766, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1768, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1760, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1550, /* GL_SUBTRACT */
+ 920, /* GL_MAX_RENDERBUFFER_SIZE */
247, /* GL_COMPRESSED_ALPHA */
251, /* GL_COMPRESSED_LUMINANCE */
252, /* GL_COMPRESSED_LUMINANCE_ALPHA */
249, /* GL_COMPRESSED_INTENSITY */
255, /* GL_COMPRESSED_RGB */
256, /* GL_COMPRESSED_RGBA */
- 1674, /* GL_TEXTURE_COMPRESSION_HINT */
- 1739, /* GL_TEXTURE_RECTANGLE_ARB */
- 1646, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 1675, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1740, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1647, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1282, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 918, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
372, /* GL_DEPTH_STENCIL */
- 1788, /* GL_UNSIGNED_INT_24_8 */
- 930, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1704, /* GL_TEXTURE_FILTER_CONTROL */
- 1719, /* GL_TEXTURE_LOD_BIAS */
+ 1789, /* GL_UNSIGNED_INT_24_8 */
+ 931, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1729, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 932, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1705, /* GL_TEXTURE_FILTER_CONTROL */
+ 1720, /* GL_TEXTURE_LOD_BIAS */
232, /* GL_COMBINE4 */
- 924, /* GL_MAX_SHININESS_NV */
- 925, /* GL_MAX_SPOT_EXPONENT_NV */
- 628, /* GL_INCR_WRAP */
+ 925, /* GL_MAX_SHININESS_NV */
+ 926, /* GL_MAX_SPOT_EXPONENT_NV */
+ 629, /* GL_INCR_WRAP */
343, /* GL_DECR_WRAP */
- 976, /* GL_MODELVIEW1_ARB */
- 1032, /* GL_NORMAL_MAP */
- 1318, /* GL_REFLECTION_MAP */
- 1683, /* GL_TEXTURE_CUBE_MAP */
- 1644, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1693, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1687, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1695, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1689, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 977, /* GL_MODELVIEW1_ARB */
+ 1033, /* GL_NORMAL_MAP */
+ 1319, /* GL_REFLECTION_MAP */
+ 1684, /* GL_TEXTURE_CUBE_MAP */
+ 1645, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1692, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1686, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1694, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1688, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1696, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1690, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1280, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 874, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1012, /* GL_MULTISAMPLE_FILTER_HINT_NV */
527, /* GL_FOG_DISTANCE_MODE_NV */
478, /* GL_EYE_RADIAL_NV */
477, /* GL_EYE_PLANE_ABSOLUTE_NV */
231, /* GL_COMBINE */
238, /* GL_COMBINE_RGB */
233, /* GL_COMBINE_ALPHA */
- 1387, /* GL_RGB_SCALE */
+ 1388, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 656, /* GL_INTERPOLATE */
+ 657, /* GL_INTERPOLATE */
271, /* GL_CONSTANT */
- 1227, /* GL_PRIMARY_COLOR */
- 1224, /* GL_PREVIOUS */
- 1459, /* GL_SOURCE0_RGB */
- 1465, /* GL_SOURCE1_RGB */
- 1471, /* GL_SOURCE2_RGB */
- 1475, /* GL_SOURCE3_RGB_NV */
- 1456, /* GL_SOURCE0_ALPHA */
- 1462, /* GL_SOURCE1_ALPHA */
- 1468, /* GL_SOURCE2_ALPHA */
- 1474, /* GL_SOURCE3_ALPHA_NV */
- 1069, /* GL_OPERAND0_RGB */
- 1075, /* GL_OPERAND1_RGB */
- 1081, /* GL_OPERAND2_RGB */
- 1085, /* GL_OPERAND3_RGB_NV */
- 1066, /* GL_OPERAND0_ALPHA */
- 1072, /* GL_OPERAND1_ALPHA */
- 1078, /* GL_OPERAND2_ALPHA */
- 1084, /* GL_OPERAND3_ALPHA_NV */
- 1813, /* GL_VERTEX_ARRAY_BINDING */
- 1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 1879, /* GL_YCBCR_422_APPLE */
- 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1540, /* GL_STORAGE_PRIVATE_APPLE */
- 1539, /* GL_STORAGE_CACHED_APPLE */
- 1541, /* GL_STORAGE_SHARED_APPLE */
- 1446, /* GL_SLICE_ACCUM_SUN */
- 1288, /* GL_QUAD_MESH_SUN */
- 1771, /* GL_TRIANGLE_MESH_SUN */
- 1852, /* GL_VERTEX_PROGRAM_ARB */
- 1863, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 1228, /* GL_PRIMARY_COLOR */
+ 1225, /* GL_PREVIOUS */
+ 1460, /* GL_SOURCE0_RGB */
+ 1466, /* GL_SOURCE1_RGB */
+ 1472, /* GL_SOURCE2_RGB */
+ 1476, /* GL_SOURCE3_RGB_NV */
+ 1457, /* GL_SOURCE0_ALPHA */
+ 1463, /* GL_SOURCE1_ALPHA */
+ 1469, /* GL_SOURCE2_ALPHA */
+ 1475, /* GL_SOURCE3_ALPHA_NV */
+ 1070, /* GL_OPERAND0_RGB */
+ 1076, /* GL_OPERAND1_RGB */
+ 1082, /* GL_OPERAND2_RGB */
+ 1086, /* GL_OPERAND3_RGB_NV */
+ 1067, /* GL_OPERAND0_ALPHA */
+ 1073, /* GL_OPERAND1_ALPHA */
+ 1079, /* GL_OPERAND2_ALPHA */
+ 1085, /* GL_OPERAND3_ALPHA_NV */
+ 1814, /* GL_VERTEX_ARRAY_BINDING */
+ 1738, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1739, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 1880, /* GL_YCBCR_422_APPLE */
+ 1803, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1805, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1748, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1541, /* GL_STORAGE_PRIVATE_APPLE */
+ 1540, /* GL_STORAGE_CACHED_APPLE */
+ 1542, /* GL_STORAGE_SHARED_APPLE */
+ 1447, /* GL_SLICE_ACCUM_SUN */
+ 1289, /* GL_QUAD_MESH_SUN */
+ 1772, /* GL_TRIANGLE_MESH_SUN */
+ 1853, /* GL_VERTEX_PROGRAM_ARB */
+ 1864, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1840, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1846, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1848, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1850, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
334, /* GL_CURRENT_VERTEX_ATTRIB */
- 1240, /* GL_PROGRAM_LENGTH_ARB */
- 1254, /* GL_PROGRAM_STRING_ARB */
- 998, /* GL_MODELVIEW_PROJECTION_NV */
- 623, /* GL_IDENTITY_NV */
- 670, /* GL_INVERSE_NV */
- 1764, /* GL_TRANSPOSE_NV */
- 671, /* GL_INVERSE_TRANSPOSE_NV */
- 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 902, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 809, /* GL_MATRIX0_NV */
- 821, /* GL_MATRIX1_NV */
- 833, /* GL_MATRIX2_NV */
- 837, /* GL_MATRIX3_NV */
- 839, /* GL_MATRIX4_NV */
- 841, /* GL_MATRIX5_NV */
- 843, /* GL_MATRIX6_NV */
- 845, /* GL_MATRIX7_NV */
+ 1241, /* GL_PROGRAM_LENGTH_ARB */
+ 1255, /* GL_PROGRAM_STRING_ARB */
+ 999, /* GL_MODELVIEW_PROJECTION_NV */
+ 624, /* GL_IDENTITY_NV */
+ 671, /* GL_INVERSE_NV */
+ 1765, /* GL_TRANSPOSE_NV */
+ 672, /* GL_INVERSE_TRANSPOSE_NV */
+ 904, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 903, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 810, /* GL_MATRIX0_NV */
+ 822, /* GL_MATRIX1_NV */
+ 834, /* GL_MATRIX2_NV */
+ 838, /* GL_MATRIX3_NV */
+ 840, /* GL_MATRIX4_NV */
+ 842, /* GL_MATRIX5_NV */
+ 844, /* GL_MATRIX6_NV */
+ 846, /* GL_MATRIX7_NV */
318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
315, /* GL_CURRENT_MATRIX_ARB */
- 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1252, /* GL_PROGRAM_PARAMETER_NV */
- 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1256, /* GL_PROGRAM_TARGET_NV */
- 1253, /* GL_PROGRAM_RESIDENT_NV */
- 1756, /* GL_TRACK_MATRIX_NV */
- 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 1856, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1859, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1253, /* GL_PROGRAM_PARAMETER_NV */
+ 1844, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1257, /* GL_PROGRAM_TARGET_NV */
+ 1254, /* GL_PROGRAM_RESIDENT_NV */
+ 1757, /* GL_TRACK_MATRIX_NV */
+ 1758, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1854, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1235, /* GL_PROGRAM_ERROR_POSITION_ARB */
356, /* GL_DEPTH_CLAMP */
- 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 766, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 767, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 768, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 769, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 770, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 771, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 772, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 758, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 759, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 760, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 761, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 762, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 763, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 784, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 791, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 792, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 793, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 794, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 795, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 796, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1233, /* GL_PROGRAM_BINDING_ARB */
- 798, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 799, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 785, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 786, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 787, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1672, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1669, /* GL_TEXTURE_COMPRESSED */
- 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 1822, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1829, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1830, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1831, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1832, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1833, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1834, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1835, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1836, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1837, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1823, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1824, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1825, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1826, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1827, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1828, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 765, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 766, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 767, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 768, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 769, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 770, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 771, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 772, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 773, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 759, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 760, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 761, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 762, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 763, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 764, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 785, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 792, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 793, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 794, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 795, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 796, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 797, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1234, /* GL_PROGRAM_BINDING_ARB */
+ 799, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 800, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 786, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 787, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 788, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 789, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 790, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 791, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1673, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1670, /* GL_TEXTURE_COMPRESSED */
+ 1038, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
269, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 946, /* GL_MAX_VERTEX_UNITS_ARB */
+ 947, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1874, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1851, /* GL_VERTEX_BLEND_ARB */
+ 1875, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1852, /* GL_VERTEX_BLEND_ARB */
336, /* GL_CURRENT_WEIGHT_ARB */
- 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1867, /* GL_WEIGHT_ARRAY_ARB */
+ 1874, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1873, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1872, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1871, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1868, /* GL_WEIGHT_ARRAY_ARB */
386, /* GL_DOT3_RGB */
387, /* GL_DOT3_RGBA */
263, /* GL_COMPRESSED_RGB_FXT1_3DFX */
258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1006, /* GL_MULTISAMPLE_3DFX */
- 1408, /* GL_SAMPLE_BUFFERS_3DFX */
- 1399, /* GL_SAMPLES_3DFX */
- 987, /* GL_MODELVIEW2_ARB */
- 990, /* GL_MODELVIEW3_ARB */
- 991, /* GL_MODELVIEW4_ARB */
- 992, /* GL_MODELVIEW5_ARB */
- 993, /* GL_MODELVIEW6_ARB */
- 994, /* GL_MODELVIEW7_ARB */
- 995, /* GL_MODELVIEW8_ARB */
- 996, /* GL_MODELVIEW9_ARB */
- 966, /* GL_MODELVIEW10_ARB */
- 967, /* GL_MODELVIEW11_ARB */
- 968, /* GL_MODELVIEW12_ARB */
- 969, /* GL_MODELVIEW13_ARB */
- 970, /* GL_MODELVIEW14_ARB */
- 971, /* GL_MODELVIEW15_ARB */
- 972, /* GL_MODELVIEW16_ARB */
- 973, /* GL_MODELVIEW17_ARB */
- 974, /* GL_MODELVIEW18_ARB */
- 975, /* GL_MODELVIEW19_ARB */
- 977, /* GL_MODELVIEW20_ARB */
- 978, /* GL_MODELVIEW21_ARB */
- 979, /* GL_MODELVIEW22_ARB */
- 980, /* GL_MODELVIEW23_ARB */
- 981, /* GL_MODELVIEW24_ARB */
- 982, /* GL_MODELVIEW25_ARB */
- 983, /* GL_MODELVIEW26_ARB */
- 984, /* GL_MODELVIEW27_ARB */
- 985, /* GL_MODELVIEW28_ARB */
- 986, /* GL_MODELVIEW29_ARB */
- 988, /* GL_MODELVIEW30_ARB */
- 989, /* GL_MODELVIEW31_ARB */
+ 1007, /* GL_MULTISAMPLE_3DFX */
+ 1409, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1400, /* GL_SAMPLES_3DFX */
+ 988, /* GL_MODELVIEW2_ARB */
+ 991, /* GL_MODELVIEW3_ARB */
+ 992, /* GL_MODELVIEW4_ARB */
+ 993, /* GL_MODELVIEW5_ARB */
+ 994, /* GL_MODELVIEW6_ARB */
+ 995, /* GL_MODELVIEW7_ARB */
+ 996, /* GL_MODELVIEW8_ARB */
+ 997, /* GL_MODELVIEW9_ARB */
+ 967, /* GL_MODELVIEW10_ARB */
+ 968, /* GL_MODELVIEW11_ARB */
+ 969, /* GL_MODELVIEW12_ARB */
+ 970, /* GL_MODELVIEW13_ARB */
+ 971, /* GL_MODELVIEW14_ARB */
+ 972, /* GL_MODELVIEW15_ARB */
+ 973, /* GL_MODELVIEW16_ARB */
+ 974, /* GL_MODELVIEW17_ARB */
+ 975, /* GL_MODELVIEW18_ARB */
+ 976, /* GL_MODELVIEW19_ARB */
+ 978, /* GL_MODELVIEW20_ARB */
+ 979, /* GL_MODELVIEW21_ARB */
+ 980, /* GL_MODELVIEW22_ARB */
+ 981, /* GL_MODELVIEW23_ARB */
+ 982, /* GL_MODELVIEW24_ARB */
+ 983, /* GL_MODELVIEW25_ARB */
+ 984, /* GL_MODELVIEW26_ARB */
+ 985, /* GL_MODELVIEW27_ARB */
+ 986, /* GL_MODELVIEW28_ARB */
+ 987, /* GL_MODELVIEW29_ARB */
+ 989, /* GL_MODELVIEW30_ARB */
+ 990, /* GL_MODELVIEW31_ARB */
391, /* GL_DOT3_RGB_EXT */
389, /* GL_DOT3_RGBA_EXT */
- 960, /* GL_MIRROR_CLAMP_EXT */
- 963, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1001, /* GL_MODULATE_ADD_ATI */
- 1002, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1003, /* GL_MODULATE_SUBTRACT_ATI */
- 1880, /* GL_YCBCR_MESA */
- 1093, /* GL_PACK_INVERT_MESA */
+ 961, /* GL_MIRROR_CLAMP_EXT */
+ 964, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1002, /* GL_MODULATE_ADD_ATI */
+ 1003, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1004, /* GL_MODULATE_SUBTRACT_ATI */
+ 1881, /* GL_YCBCR_MESA */
+ 1094, /* GL_PACK_INVERT_MESA */
339, /* GL_DEBUG_OBJECT_MESA */
340, /* GL_DEBUG_PRINT_MESA */
338, /* GL_DEBUG_ASSERT_MESA */
@@ -4810,24 +4813,24 @@ static const unsigned reduced_enums[1350] =
450, /* GL_DU8DV8_ATI */
114, /* GL_BUMP_ENVMAP_ATI */
118, /* GL_BUMP_TARGET_ATI */
- 1507, /* GL_STENCIL_BACK_FUNC */
- 1505, /* GL_STENCIL_BACK_FAIL */
- 1509, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1511, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 1508, /* GL_STENCIL_BACK_FUNC */
+ 1506, /* GL_STENCIL_BACK_FAIL */
+ 1510, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1512, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
536, /* GL_FRAGMENT_PROGRAM_ARB */
- 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1258, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1243, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1249, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1248, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 892, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 915, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 914, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 905, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 910, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 875, /* GL_MAX_DRAW_BUFFERS */
+ 1232, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1260, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1259, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1244, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1250, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1249, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 893, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 916, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 915, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 906, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 912, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 876, /* GL_MAX_DRAW_BUFFERS */
395, /* GL_DRAW_BUFFER0 */
398, /* GL_DRAW_BUFFER1 */
419, /* GL_DRAW_BUFFER2 */
@@ -4845,161 +4848,161 @@ static const unsigned reduced_enums[1350] =
411, /* GL_DRAW_BUFFER14 */
414, /* GL_DRAW_BUFFER15 */
82, /* GL_BLEND_EQUATION_ALPHA */
- 854, /* GL_MATRIX_PALETTE_ARB */
- 886, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 889, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 855, /* GL_MATRIX_PALETTE_ARB */
+ 887, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 890, /* GL_MAX_PALETTE_MATRICES_ARB */
321, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 848, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 849, /* GL_MATRIX_INDEX_ARRAY_ARB */
316, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 850, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1699, /* GL_TEXTURE_DEPTH_SIZE */
+ 851, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 853, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 852, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 850, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1700, /* GL_TEXTURE_DEPTH_SIZE */
379, /* GL_DEPTH_TEXTURE_MODE */
- 1664, /* GL_TEXTURE_COMPARE_MODE */
- 1662, /* GL_TEXTURE_COMPARE_FUNC */
+ 1665, /* GL_TEXTURE_COMPARE_MODE */
+ 1663, /* GL_TEXTURE_COMPARE_FUNC */
242, /* GL_COMPARE_R_TO_TEXTURE */
- 1165, /* GL_POINT_SPRITE */
+ 1166, /* GL_POINT_SPRITE */
296, /* GL_COORD_REPLACE */
- 1169, /* GL_POINT_SPRITE_R_MODE_NV */
- 1292, /* GL_QUERY_COUNTER_BITS */
+ 1170, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1293, /* GL_QUERY_COUNTER_BITS */
323, /* GL_CURRENT_QUERY */
- 1295, /* GL_QUERY_RESULT */
- 1297, /* GL_QUERY_RESULT_AVAILABLE */
- 940, /* GL_MAX_VERTEX_ATTRIBS */
- 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 1296, /* GL_QUERY_RESULT */
+ 1298, /* GL_QUERY_RESULT_AVAILABLE */
+ 941, /* GL_MAX_VERTEX_ATTRIBS */
+ 1842, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 926, /* GL_MAX_TEXTURE_COORDS */
- 928, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1236, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1237, /* GL_PROGRAM_FORMAT_ARB */
- 1749, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 927, /* GL_MAX_TEXTURE_COORDS */
+ 929, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1237, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1239, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1238, /* GL_PROGRAM_FORMAT_ARB */
+ 1750, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
354, /* GL_DEPTH_BOUNDS_TEST_EXT */
353, /* GL_DEPTH_BOUNDS_EXT */
53, /* GL_ARRAY_BUFFER */
464, /* GL_ELEMENT_ARRAY_BUFFER */
54, /* GL_ARRAY_BUFFER_BINDING */
465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 1816, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1028, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
149, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1677, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 633, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1678, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 1421, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 907, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1257, /* GL_PROGRAM_TEMPORARIES_ARB */
- 913, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1247, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 909, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1251, /* GL_PROGRAM_PARAMETERS_ARB */
- 912, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1246, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 908, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1232, /* GL_PROGRAM_ATTRIBS_ARB */
- 893, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1244, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 906, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1230, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 891, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1242, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 904, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1308, /* GL_READ_ONLY */
- 1876, /* GL_WRITE_ONLY */
- 1310, /* GL_READ_WRITE */
+ 1869, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1838, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1240, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 899, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1246, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 908, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1258, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 914, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1248, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 910, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1252, /* GL_PROGRAM_PARAMETERS_ARB */
+ 913, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1247, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 909, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1233, /* GL_PROGRAM_ATTRIBS_ARB */
+ 894, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1245, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 907, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1231, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 892, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1243, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 905, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 900, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 896, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1261, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1762, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1309, /* GL_READ_ONLY */
+ 1877, /* GL_WRITE_ONLY */
+ 1311, /* GL_READ_WRITE */
102, /* GL_BUFFER_ACCESS */
105, /* GL_BUFFER_MAPPED */
107, /* GL_BUFFER_MAP_POINTER */
- 1755, /* GL_TIME_ELAPSED_EXT */
- 808, /* GL_MATRIX0_ARB */
- 820, /* GL_MATRIX1_ARB */
- 832, /* GL_MATRIX2_ARB */
- 836, /* GL_MATRIX3_ARB */
- 838, /* GL_MATRIX4_ARB */
- 840, /* GL_MATRIX5_ARB */
- 842, /* GL_MATRIX6_ARB */
- 844, /* GL_MATRIX7_ARB */
- 846, /* GL_MATRIX8_ARB */
- 847, /* GL_MATRIX9_ARB */
- 810, /* GL_MATRIX10_ARB */
- 811, /* GL_MATRIX11_ARB */
- 812, /* GL_MATRIX12_ARB */
- 813, /* GL_MATRIX13_ARB */
- 814, /* GL_MATRIX14_ARB */
- 815, /* GL_MATRIX15_ARB */
- 816, /* GL_MATRIX16_ARB */
- 817, /* GL_MATRIX17_ARB */
- 818, /* GL_MATRIX18_ARB */
- 819, /* GL_MATRIX19_ARB */
- 822, /* GL_MATRIX20_ARB */
- 823, /* GL_MATRIX21_ARB */
- 824, /* GL_MATRIX22_ARB */
- 825, /* GL_MATRIX23_ARB */
- 826, /* GL_MATRIX24_ARB */
- 827, /* GL_MATRIX25_ARB */
- 828, /* GL_MATRIX26_ARB */
- 829, /* GL_MATRIX27_ARB */
- 830, /* GL_MATRIX28_ARB */
- 831, /* GL_MATRIX29_ARB */
- 834, /* GL_MATRIX30_ARB */
- 835, /* GL_MATRIX31_ARB */
- 1544, /* GL_STREAM_DRAW */
- 1546, /* GL_STREAM_READ */
- 1542, /* GL_STREAM_COPY */
- 1498, /* GL_STATIC_DRAW */
- 1500, /* GL_STATIC_READ */
- 1496, /* GL_STATIC_COPY */
+ 1756, /* GL_TIME_ELAPSED_EXT */
+ 809, /* GL_MATRIX0_ARB */
+ 821, /* GL_MATRIX1_ARB */
+ 833, /* GL_MATRIX2_ARB */
+ 837, /* GL_MATRIX3_ARB */
+ 839, /* GL_MATRIX4_ARB */
+ 841, /* GL_MATRIX5_ARB */
+ 843, /* GL_MATRIX6_ARB */
+ 845, /* GL_MATRIX7_ARB */
+ 847, /* GL_MATRIX8_ARB */
+ 848, /* GL_MATRIX9_ARB */
+ 811, /* GL_MATRIX10_ARB */
+ 812, /* GL_MATRIX11_ARB */
+ 813, /* GL_MATRIX12_ARB */
+ 814, /* GL_MATRIX13_ARB */
+ 815, /* GL_MATRIX14_ARB */
+ 816, /* GL_MATRIX15_ARB */
+ 817, /* GL_MATRIX16_ARB */
+ 818, /* GL_MATRIX17_ARB */
+ 819, /* GL_MATRIX18_ARB */
+ 820, /* GL_MATRIX19_ARB */
+ 823, /* GL_MATRIX20_ARB */
+ 824, /* GL_MATRIX21_ARB */
+ 825, /* GL_MATRIX22_ARB */
+ 826, /* GL_MATRIX23_ARB */
+ 827, /* GL_MATRIX24_ARB */
+ 828, /* GL_MATRIX25_ARB */
+ 829, /* GL_MATRIX26_ARB */
+ 830, /* GL_MATRIX27_ARB */
+ 831, /* GL_MATRIX28_ARB */
+ 832, /* GL_MATRIX29_ARB */
+ 835, /* GL_MATRIX30_ARB */
+ 836, /* GL_MATRIX31_ARB */
+ 1545, /* GL_STREAM_DRAW */
+ 1547, /* GL_STREAM_READ */
+ 1543, /* GL_STREAM_COPY */
+ 1499, /* GL_STATIC_DRAW */
+ 1501, /* GL_STATIC_READ */
+ 1497, /* GL_STATIC_COPY */
454, /* GL_DYNAMIC_DRAW */
456, /* GL_DYNAMIC_READ */
452, /* GL_DYNAMIC_COPY */
- 1133, /* GL_PIXEL_PACK_BUFFER */
- 1137, /* GL_PIXEL_UNPACK_BUFFER */
- 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 1134, /* GL_PIXEL_PACK_BUFFER */
+ 1138, /* GL_PIXEL_UNPACK_BUFFER */
+ 1135, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1139, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
347, /* GL_DEPTH24_STENCIL8 */
- 1745, /* GL_TEXTURE_STENCIL_SIZE */
- 1697, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1535, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1746, /* GL_TEXTURE_STENCIL_SIZE */
+ 1698, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 895, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 898, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 902, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 901, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 858, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1536, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1401, /* GL_SAMPLES_PASSED */
+ 962, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1402, /* GL_SAMPLES_PASSED */
109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
537, /* GL_FRAGMENT_SHADER */
- 1861, /* GL_VERTEX_SHADER */
- 1250, /* GL_PROGRAM_OBJECT_ARB */
- 1433, /* GL_SHADER_OBJECT_ARB */
- 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 938, /* GL_MAX_VARYING_FLOATS */
- 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1053, /* GL_OBJECT_TYPE_ARB */
- 1435, /* GL_SHADER_TYPE */
+ 1862, /* GL_VERTEX_SHADER */
+ 1251, /* GL_PROGRAM_OBJECT_ARB */
+ 1434, /* GL_SHADER_OBJECT_ARB */
+ 883, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 945, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 939, /* GL_MAX_VARYING_FLOATS */
+ 943, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 868, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1054, /* GL_OBJECT_TYPE_ARB */
+ 1436, /* GL_SHADER_TYPE */
502, /* GL_FLOAT_VEC2 */
504, /* GL_FLOAT_VEC3 */
506, /* GL_FLOAT_VEC4 */
- 659, /* GL_INT_VEC2 */
- 661, /* GL_INT_VEC3 */
- 663, /* GL_INT_VEC4 */
+ 660, /* GL_INT_VEC2 */
+ 662, /* GL_INT_VEC3 */
+ 664, /* GL_INT_VEC4 */
94, /* GL_BOOL */
96, /* GL_BOOL_VEC2 */
98, /* GL_BOOL_VEC3 */
@@ -5007,12 +5010,12 @@ static const unsigned reduced_enums[1350] =
490, /* GL_FLOAT_MAT2 */
494, /* GL_FLOAT_MAT3 */
498, /* GL_FLOAT_MAT4 */
- 1392, /* GL_SAMPLER_1D */
- 1394, /* GL_SAMPLER_2D */
- 1396, /* GL_SAMPLER_3D */
- 1397, /* GL_SAMPLER_CUBE */
- 1393, /* GL_SAMPLER_1D_SHADOW */
- 1395, /* GL_SAMPLER_2D_SHADOW */
+ 1393, /* GL_SAMPLER_1D */
+ 1395, /* GL_SAMPLER_2D */
+ 1397, /* GL_SAMPLER_3D */
+ 1398, /* GL_SAMPLER_CUBE */
+ 1394, /* GL_SAMPLER_1D_SHADOW */
+ 1396, /* GL_SAMPLER_2D_SHADOW */
492, /* GL_FLOAT_MAT2x3 */
493, /* GL_FLOAT_MAT2x4 */
496, /* GL_FLOAT_MAT3x2 */
@@ -5021,61 +5024,61 @@ static const unsigned reduced_enums[1350] =
501, /* GL_FLOAT_MAT4x3 */
345, /* GL_DELETE_STATUS */
246, /* GL_COMPILE_STATUS */
- 715, /* GL_LINK_STATUS */
- 1809, /* GL_VALIDATE_STATUS */
- 644, /* GL_INFO_LOG_LENGTH */
+ 716, /* GL_LINK_STATUS */
+ 1810, /* GL_VALIDATE_STATUS */
+ 645, /* GL_INFO_LOG_LENGTH */
56, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1434, /* GL_SHADER_SOURCE_LENGTH */
+ 1435, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1437, /* GL_SHADING_LANGUAGE_VERSION */
+ 1438, /* GL_SHADING_LANGUAGE_VERSION */
322, /* GL_CURRENT_PROGRAM */
- 1102, /* GL_PALETTE4_RGB8_OES */
- 1104, /* GL_PALETTE4_RGBA8_OES */
- 1100, /* GL_PALETTE4_R5_G6_B5_OES */
- 1103, /* GL_PALETTE4_RGBA4_OES */
- 1101, /* GL_PALETTE4_RGB5_A1_OES */
- 1107, /* GL_PALETTE8_RGB8_OES */
- 1109, /* GL_PALETTE8_RGBA8_OES */
- 1105, /* GL_PALETTE8_R5_G6_B5_OES */
- 1108, /* GL_PALETTE8_RGBA4_OES */
- 1106, /* GL_PALETTE8_RGB5_A1_OES */
- 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1794, /* GL_UNSIGNED_NORMALIZED */
- 1632, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1634, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1640, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1642, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1490, /* GL_SRGB */
- 1491, /* GL_SRGB8 */
- 1493, /* GL_SRGB_ALPHA */
- 1492, /* GL_SRGB8_ALPHA8 */
- 1450, /* GL_SLUMINANCE_ALPHA */
- 1449, /* GL_SLUMINANCE8_ALPHA8 */
- 1447, /* GL_SLUMINANCE */
- 1448, /* GL_SLUMINANCE8 */
+ 1103, /* GL_PALETTE4_RGB8_OES */
+ 1105, /* GL_PALETTE4_RGBA8_OES */
+ 1101, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1104, /* GL_PALETTE4_RGBA4_OES */
+ 1102, /* GL_PALETTE4_RGB5_A1_OES */
+ 1108, /* GL_PALETTE8_RGB8_OES */
+ 1110, /* GL_PALETTE8_RGBA8_OES */
+ 1106, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1109, /* GL_PALETTE8_RGBA4_OES */
+ 1107, /* GL_PALETTE8_RGB5_A1_OES */
+ 627, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 626, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1795, /* GL_UNSIGNED_NORMALIZED */
+ 1633, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1273, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1635, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1276, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1641, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1643, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1491, /* GL_SRGB */
+ 1492, /* GL_SRGB8 */
+ 1494, /* GL_SRGB_ALPHA */
+ 1493, /* GL_SRGB8_ALPHA8 */
+ 1451, /* GL_SLUMINANCE_ALPHA */
+ 1450, /* GL_SLUMINANCE8_ALPHA8 */
+ 1448, /* GL_SLUMINANCE */
+ 1449, /* GL_SLUMINANCE8 */
267, /* GL_COMPRESSED_SRGB */
268, /* GL_COMPRESSED_SRGB_ALPHA */
265, /* GL_COMPRESSED_SLUMINANCE */
266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 723, /* GL_LOWER_LEFT */
- 1806, /* GL_UPPER_LEFT */
- 1513, /* GL_STENCIL_BACK_REF */
- 1514, /* GL_STENCIL_BACK_VALUE_MASK */
- 1515, /* GL_STENCIL_BACK_WRITEMASK */
+ 1168, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 724, /* GL_LOWER_LEFT */
+ 1807, /* GL_UPPER_LEFT */
+ 1514, /* GL_STENCIL_BACK_REF */
+ 1515, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1516, /* GL_STENCIL_BACK_WRITEMASK */
444, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1324, /* GL_RENDERBUFFER_BINDING */
- 1304, /* GL_READ_FRAMEBUFFER */
+ 1325, /* GL_RENDERBUFFER_BINDING */
+ 1305, /* GL_READ_FRAMEBUFFER */
443, /* GL_DRAW_FRAMEBUFFER */
- 1305, /* GL_READ_FRAMEBUFFER_BINDING */
- 1335, /* GL_RENDERBUFFER_SAMPLES */
+ 1306, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1336, /* GL_RENDERBUFFER_SAMPLES */
549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
@@ -5091,7 +5094,7 @@ static const unsigned reduced_enums[1350] =
577, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
581, /* GL_FRAMEBUFFER_UNSUPPORTED */
579, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 863, /* GL_MAX_COLOR_ATTACHMENTS */
+ 864, /* GL_MAX_COLOR_ATTACHMENTS */
155, /* GL_COLOR_ATTACHMENT0 */
157, /* GL_COLOR_ATTACHMENT1 */
171, /* GL_COLOR_ATTACHMENT2 */
@@ -5109,58 +5112,58 @@ static const unsigned reduced_enums[1350] =
166, /* GL_COLOR_ATTACHMENT14 */
168, /* GL_COLOR_ATTACHMENT15 */
349, /* GL_DEPTH_ATTACHMENT */
- 1503, /* GL_STENCIL_ATTACHMENT */
+ 1504, /* GL_STENCIL_ATTACHMENT */
540, /* GL_FRAMEBUFFER */
- 1322, /* GL_RENDERBUFFER */
- 1338, /* GL_RENDERBUFFER_WIDTH */
- 1330, /* GL_RENDERBUFFER_HEIGHT */
- 1332, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1530, /* GL_STENCIL_INDEX_EXT */
- 1522, /* GL_STENCIL_INDEX1 */
- 1526, /* GL_STENCIL_INDEX4 */
- 1528, /* GL_STENCIL_INDEX8 */
- 1523, /* GL_STENCIL_INDEX16 */
- 1334, /* GL_RENDERBUFFER_RED_SIZE */
- 1329, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1326, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1323, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1327, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1337, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 1323, /* GL_RENDERBUFFER */
+ 1339, /* GL_RENDERBUFFER_WIDTH */
+ 1331, /* GL_RENDERBUFFER_HEIGHT */
+ 1333, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1531, /* GL_STENCIL_INDEX_EXT */
+ 1523, /* GL_STENCIL_INDEX1 */
+ 1527, /* GL_STENCIL_INDEX4 */
+ 1529, /* GL_STENCIL_INDEX8 */
+ 1524, /* GL_STENCIL_INDEX16 */
+ 1335, /* GL_RENDERBUFFER_RED_SIZE */
+ 1330, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1327, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1324, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1328, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1338, /* GL_RENDERBUFFER_STENCIL_SIZE */
575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 921, /* GL_MAX_SAMPLES */
- 1299, /* GL_QUERY_WAIT_NV */
- 1294, /* GL_QUERY_NO_WAIT_NV */
- 1291, /* GL_QUERY_BY_REGION_WAIT_NV */
- 1290, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 922, /* GL_MAX_SAMPLES */
+ 1300, /* GL_QUERY_WAIT_NV */
+ 1295, /* GL_QUERY_NO_WAIT_NV */
+ 1292, /* GL_QUERY_BY_REGION_WAIT_NV */
+ 1291, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ 1287, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
486, /* GL_FIRST_VERTEX_CONVENTION */
- 674, /* GL_LAST_VERTEX_CONVENTION */
- 1264, /* GL_PROVOKING_VERTEX */
+ 675, /* GL_LAST_VERTEX_CONVENTION */
+ 1265, /* GL_PROVOKING_VERTEX */
302, /* GL_COPY_READ_BUFFER */
303, /* GL_COPY_WRITE_BUFFER */
- 1385, /* GL_RGBA_SNORM */
- 1381, /* GL_RGBA8_SNORM */
- 1443, /* GL_SIGNED_NORMALIZED */
- 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1052, /* GL_OBJECT_TYPE */
- 1551, /* GL_SYNC_CONDITION */
- 1556, /* GL_SYNC_STATUS */
- 1553, /* GL_SYNC_FLAGS */
- 1552, /* GL_SYNC_FENCE */
- 1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 1782, /* GL_UNSIGNALED */
- 1442, /* GL_SIGNALED */
+ 1386, /* GL_RGBA_SNORM */
+ 1382, /* GL_RGBA8_SNORM */
+ 1444, /* GL_SIGNED_NORMALIZED */
+ 924, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1053, /* GL_OBJECT_TYPE */
+ 1552, /* GL_SYNC_CONDITION */
+ 1557, /* GL_SYNC_STATUS */
+ 1554, /* GL_SYNC_FLAGS */
+ 1553, /* GL_SYNC_FENCE */
+ 1556, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 1783, /* GL_UNSIGNALED */
+ 1443, /* GL_SIGNALED */
46, /* GL_ALREADY_SIGNALED */
- 1754, /* GL_TIMEOUT_EXPIRED */
+ 1755, /* GL_TIMEOUT_EXPIRED */
270, /* GL_CONDITION_SATISFIED */
- 1866, /* GL_WAIT_FAILED */
+ 1867, /* GL_WAIT_FAILED */
471, /* GL_EVAL_BIT */
- 1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 717, /* GL_LIST_BIT */
- 1648, /* GL_TEXTURE_BIT */
- 1416, /* GL_SCISSOR_BIT */
+ 1303, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 718, /* GL_LIST_BIT */
+ 1649, /* GL_TEXTURE_BIT */
+ 1417, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 1008, /* GL_MULTISAMPLE_BIT */
+ 1009, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 5fc0b1cfde..e1320224a8 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -50,11 +50,14 @@ static const struct {
{ OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) },
{ ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
{ OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) },
+ /* TODO: uncomment the following line once GLSL layout(...) support is implemented */
+ /* { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) }, */
{ OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
{ OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) },
{ OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) },
{ OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) },
{ OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) },
+ { OFF, "GL_ARB_half_float_vertex", F(ARB_half_float_vertex) },
{ OFF, "GL_ARB_imaging", F(ARB_imaging) },
{ OFF, "GL_ARB_map_buffer_range", F(ARB_map_buffer_range) },
{ ON, "GL_ARB_multisample", F(ARB_multisample) },
@@ -189,6 +192,9 @@ static const struct {
{ ON, "GL_SGIS_texture_lod", F(SGIS_texture_lod) },
{ ON, "GL_SUN_multi_draw_arrays", F(EXT_multi_draw_arrays) },
{ OFF, "GL_S3_s3tc", F(S3_s3tc) },
+#if FEATURE_OES_draw_texture
+ { OFF, "GL_OES_draw_texture", F(OES_draw_texture) },
+#endif /* FEATURE_OES_draw_texture */
};
@@ -216,6 +222,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
#endif
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
+ ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
ctx->Extensions.ARB_imaging = GL_TRUE;
ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
ctx->Extensions.ARB_multitexture = GL_TRUE;
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 7b3599f932..0e6f69f573 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -40,13 +40,10 @@
#include "framebuffer.h"
#include "hash.h"
#include "macros.h"
-#include "mipmap.h"
#include "renderbuffer.h"
#include "state.h"
#include "teximage.h"
#include "texobj.h"
-#include "texstore.h"
-#include "texstate.h"
/** Set this to 1 to help debug FBO incompleteness problems */
@@ -861,6 +858,9 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers)
*
* \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT
* GL_DEPTH_STENCIL_EXT or zero if error.
+ *
+ * XXX in the future when we support red-only and red-green formats
+ * we'll also return GL_RED and GL_RG.
*/
GLenum
_mesa_base_fbo_format(GLcontext *ctx, GLenum internalFormat)
@@ -954,7 +954,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
/* NumSamples == 0 indicates non-multisampling */
samples = 0;
}
- else if (samples > ctx->Const.MaxSamples) {
+ else if (samples > (GLsizei) ctx->Const.MaxSamples) {
/* note: driver may choose to use more samples than what's requested */
_mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func);
return;
@@ -1353,15 +1353,26 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
/* check if deleting currently bound framebuffer object */
- if (fb == ctx->DrawBuffer) {
- /* bind default */
- ASSERT(fb->RefCount >= 2);
- _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ if (ctx->Extensions.EXT_framebuffer_blit) {
+ /* separate draw/read binding points */
+ if (fb == ctx->DrawBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ }
+ if (fb == ctx->ReadBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
+ }
}
- if (fb == ctx->ReadBuffer) {
- /* bind default */
- ASSERT(fb->RefCount >= 2);
- _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
+ else {
+ /* only one binding point for read/draw buffers */
+ if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ }
}
/* remove from hash table immediately, to free the ID */
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 5983f00e2d..d0c9c0028b 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -27,7 +27,6 @@
#include "imports.h"
#include "formats.h"
#include "config.h"
-#include "texstore.h"
/**
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index d958dbf7d4..96e5344383 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -88,7 +88,7 @@ _mesa_create_framebuffer(const GLvisual *visual)
struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
assert(visual);
if (fb) {
- _mesa_initialize_framebuffer(fb, visual);
+ _mesa_initialize_window_framebuffer(fb, visual);
}
return fb;
}
@@ -109,15 +109,7 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name)
assert(name != 0);
fb = CALLOC_STRUCT(gl_framebuffer);
if (fb) {
- fb->Name = name;
- fb->RefCount = 1;
- fb->_NumColorDrawBuffers = 1;
- fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT;
- fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0;
- fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT;
- fb->_ColorReadBufferIndex = BUFFER_COLOR0;
- fb->Delete = _mesa_destroy_framebuffer;
- _glthread_INIT_MUTEX(fb->Mutex);
+ _mesa_initialize_user_framebuffer(fb, name);
}
return fb;
}
@@ -126,10 +118,11 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name)
/**
* Initialize a gl_framebuffer object. Typically used to initialize
* window system-created framebuffers, not user-created framebuffers.
- * \sa _mesa_create_framebuffer
+ * \sa _mesa_initialize_user_framebuffer
*/
void
-_mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual)
+_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb,
+ const GLvisual *visual)
{
assert(fb);
assert(visual);
@@ -167,6 +160,30 @@ _mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual)
/**
+ * Initialize a user-created gl_framebuffer object.
+ * \sa _mesa_initialize_window_framebuffer
+ */
+void
+_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name)
+{
+ assert(fb);
+ assert(name);
+
+ _mesa_bzero(fb, sizeof(struct gl_framebuffer));
+
+ fb->Name = name;
+ fb->RefCount = 1;
+ fb->_NumColorDrawBuffers = 1;
+ fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT;
+ fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0;
+ fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT;
+ fb->_ColorReadBufferIndex = BUFFER_COLOR0;
+ fb->Delete = _mesa_destroy_framebuffer;
+ _glthread_INIT_MUTEX(fb->Mutex);
+}
+
+
+/**
* Deallocate buffer and everything attached to it.
* Typically called via the gl_framebuffer->Delete() method.
*/
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index ef21dd98e8..960513812c 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -34,7 +34,11 @@ extern struct gl_framebuffer *
_mesa_new_framebuffer(GLcontext *ctx, GLuint name);
extern void
-_mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual);
+_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb,
+ const GLvisual *visual);
+
+extern void
+_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name);
extern void
_mesa_destroy_framebuffer(struct gl_framebuffer *buffer);
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 22cf75f79d..2724774ca2 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -270,11 +270,16 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_CURRENT_RASTER_TEXTURE_COORDS:
{
- const GLuint texUnit = ctx->Texture.CurrentUnit;
- params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][0]);
- params[1] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][1]);
- params[2] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][2]);
- params[3] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][3]);
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(raster tex coords, unit %u)", unit);
+ return;
+ }
+ params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][0]);
+ params[1] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][1]);
+ params[2] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][2]);
+ params[3] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][3]);
}
break;
case GL_CURRENT_RASTER_POSITION_VALID:
@@ -282,12 +287,17 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_CURRENT_TEXTURE_COORDS:
{
- const GLuint texUnit = ctx->Texture.CurrentUnit;
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(current tex coords, unit %u)", unit);
+ return;
+ }
FLUSH_CURRENT(ctx, 0);
- params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]);
- params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]);
- params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]);
- params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]);
+ params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]);
+ params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]);
+ params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]);
+ params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]);
}
break;
case GL_DEPTH_BIAS:
@@ -922,7 +932,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_TEXTURE_MATRIX:
{
- const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;
+ const GLfloat *matrix;
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)",
+ unit);
+ return;
+ }
+ matrix = ctx->TextureMatrixStack[unit].Top->m;
params[0] = FLOAT_TO_BOOLEAN(matrix[0]);
params[1] = FLOAT_TO_BOOLEAN(matrix[1]);
params[2] = FLOAT_TO_BOOLEAN(matrix[2]);
@@ -942,7 +959,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
}
break;
case GL_TEXTURE_STACK_DEPTH:
- params[0] = INT_TO_BOOLEAN(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1);
+ {
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(texture stack depth, unit %u)", unit);
+ return;
+ }
+ params[0] = INT_TO_BOOLEAN(ctx->TextureMatrixStack[unit].Depth + 1);
+ }
break;
case GL_UNPACK_ALIGNMENT:
params[0] = INT_TO_BOOLEAN(ctx->Unpack.Alignment);
@@ -2114,11 +2139,16 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_CURRENT_RASTER_TEXTURE_COORDS:
{
- const GLuint texUnit = ctx->Texture.CurrentUnit;
- params[0] = ctx->Current.RasterTexCoords[texUnit][0];
- params[1] = ctx->Current.RasterTexCoords[texUnit][1];
- params[2] = ctx->Current.RasterTexCoords[texUnit][2];
- params[3] = ctx->Current.RasterTexCoords[texUnit][3];
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(raster tex coords, unit %u)", unit);
+ return;
+ }
+ params[0] = ctx->Current.RasterTexCoords[unit][0];
+ params[1] = ctx->Current.RasterTexCoords[unit][1];
+ params[2] = ctx->Current.RasterTexCoords[unit][2];
+ params[3] = ctx->Current.RasterTexCoords[unit][3];
}
break;
case GL_CURRENT_RASTER_POSITION_VALID:
@@ -2126,12 +2156,17 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_CURRENT_TEXTURE_COORDS:
{
- const GLuint texUnit = ctx->Texture.CurrentUnit;
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(current tex coords, unit %u)", unit);
+ return;
+ }
FLUSH_CURRENT(ctx, 0);
- params[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0];
- params[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1];
- params[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2];
- params[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3];
+ params[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0];
+ params[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1];
+ params[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2];
+ params[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3];
}
break;
case GL_DEPTH_BIAS:
@@ -2766,7 +2801,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_TEXTURE_MATRIX:
{
- const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;
+ const GLfloat *matrix;
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)",
+ unit);
+ return;
+ }
+ matrix = ctx->TextureMatrixStack[unit].Top->m;
params[0] = matrix[0];
params[1] = matrix[1];
params[2] = matrix[2];
@@ -2786,7 +2828,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
}
break;
case GL_TEXTURE_STACK_DEPTH:
- params[0] = (GLfloat)(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1);
+ {
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(texture stack depth, unit %u)", unit);
+ return;
+ }
+ params[0] = (GLfloat)(ctx->TextureMatrixStack[unit].Depth + 1);
+ }
break;
case GL_UNPACK_ALIGNMENT:
params[0] = (GLfloat)(ctx->Unpack.Alignment);
@@ -3958,11 +4008,16 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_CURRENT_RASTER_TEXTURE_COORDS:
{
- const GLuint texUnit = ctx->Texture.CurrentUnit;
- params[0] = IROUND(ctx->Current.RasterTexCoords[texUnit][0]);
- params[1] = IROUND(ctx->Current.RasterTexCoords[texUnit][1]);
- params[2] = IROUND(ctx->Current.RasterTexCoords[texUnit][2]);
- params[3] = IROUND(ctx->Current.RasterTexCoords[texUnit][3]);
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(raster tex coords, unit %u)", unit);
+ return;
+ }
+ params[0] = IROUND(ctx->Current.RasterTexCoords[unit][0]);
+ params[1] = IROUND(ctx->Current.RasterTexCoords[unit][1]);
+ params[2] = IROUND(ctx->Current.RasterTexCoords[unit][2]);
+ params[3] = IROUND(ctx->Current.RasterTexCoords[unit][3]);
}
break;
case GL_CURRENT_RASTER_POSITION_VALID:
@@ -3970,12 +4025,17 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_CURRENT_TEXTURE_COORDS:
{
- const GLuint texUnit = ctx->Texture.CurrentUnit;
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(current tex coords, unit %u)", unit);
+ return;
+ }
FLUSH_CURRENT(ctx, 0);
- params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]);
- params[1] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]);
- params[2] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]);
- params[3] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]);
+ params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]);
+ params[1] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]);
+ params[2] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]);
+ params[3] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]);
}
break;
case GL_DEPTH_BIAS:
@@ -4610,7 +4670,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_TEXTURE_MATRIX:
{
- const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;
+ const GLfloat *matrix;
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)",
+ unit);
+ return;
+ }
+ matrix = ctx->TextureMatrixStack[unit].Top->m;
params[0] = IROUND(matrix[0]);
params[1] = IROUND(matrix[1]);
params[2] = IROUND(matrix[2]);
@@ -4630,7 +4697,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
}
break;
case GL_TEXTURE_STACK_DEPTH:
- params[0] = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1;
+ {
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(texture stack depth, unit %u)", unit);
+ return;
+ }
+ params[0] = ctx->TextureMatrixStack[unit].Depth + 1;
+ }
break;
case GL_UNPACK_ALIGNMENT:
params[0] = ctx->Unpack.Alignment;
@@ -5803,11 +5878,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_CURRENT_RASTER_TEXTURE_COORDS:
{
- const GLuint texUnit = ctx->Texture.CurrentUnit;
- params[0] = IROUND64(ctx->Current.RasterTexCoords[texUnit][0]);
- params[1] = IROUND64(ctx->Current.RasterTexCoords[texUnit][1]);
- params[2] = IROUND64(ctx->Current.RasterTexCoords[texUnit][2]);
- params[3] = IROUND64(ctx->Current.RasterTexCoords[texUnit][3]);
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(raster tex coords, unit %u)", unit);
+ return;
+ }
+ params[0] = IROUND64(ctx->Current.RasterTexCoords[unit][0]);
+ params[1] = IROUND64(ctx->Current.RasterTexCoords[unit][1]);
+ params[2] = IROUND64(ctx->Current.RasterTexCoords[unit][2]);
+ params[3] = IROUND64(ctx->Current.RasterTexCoords[unit][3]);
}
break;
case GL_CURRENT_RASTER_POSITION_VALID:
@@ -5815,12 +5895,17 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_CURRENT_TEXTURE_COORDS:
{
- const GLuint texUnit = ctx->Texture.CurrentUnit;
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(current tex coords, unit %u)", unit);
+ return;
+ }
FLUSH_CURRENT(ctx, 0);
- params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]);
- params[1] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]);
- params[2] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]);
- params[3] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]);
+ params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]);
+ params[1] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]);
+ params[2] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]);
+ params[3] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]);
}
break;
case GL_DEPTH_BIAS:
@@ -6455,7 +6540,14 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_TEXTURE_MATRIX:
{
- const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;
+ const GLfloat *matrix;
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)",
+ unit);
+ return;
+ }
+ matrix = ctx->TextureMatrixStack[unit].Top->m;
params[0] = IROUND64(matrix[0]);
params[1] = IROUND64(matrix[1]);
params[2] = IROUND64(matrix[2]);
@@ -6475,7 +6567,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
}
break;
case GL_TEXTURE_STACK_DEPTH:
- params[0] = (GLint64)(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1);
+ {
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(texture stack depth, unit %u)", unit);
+ return;
+ }
+ params[0] = (GLint64)(ctx->TextureMatrixStack[unit].Depth + 1);
+ }
break;
case GL_UNPACK_ALIGNMENT:
params[0] = (GLint64)(ctx->Unpack.Alignment);
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index b0beb59207..9ae3ce0096 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -166,20 +166,32 @@ StateVars = [
"ctx->Current.RasterSecondaryColor[2]",
"ctx->Current.RasterSecondaryColor[3]"], "", None ),
( "GL_CURRENT_RASTER_TEXTURE_COORDS", GLfloat,
- ["ctx->Current.RasterTexCoords[texUnit][0]",
- "ctx->Current.RasterTexCoords[texUnit][1]",
- "ctx->Current.RasterTexCoords[texUnit][2]",
- "ctx->Current.RasterTexCoords[texUnit][3]"],
- "const GLuint texUnit = ctx->Texture.CurrentUnit;", None ),
+ ["ctx->Current.RasterTexCoords[unit][0]",
+ "ctx->Current.RasterTexCoords[unit][1]",
+ "ctx->Current.RasterTexCoords[unit][2]",
+ "ctx->Current.RasterTexCoords[unit][3]"],
+ """const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(raster tex coords, unit %u)", unit);
+ return;
+ }""",
+ None ),
( "GL_CURRENT_RASTER_POSITION_VALID", GLboolean,
["ctx->Current.RasterPosValid"], "", None ),
( "GL_CURRENT_TEXTURE_COORDS", GLfloat,
- ["ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]",
- "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]",
- "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]",
- "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]"],
- """const GLuint texUnit = ctx->Texture.CurrentUnit;
- FLUSH_CURRENT(ctx, 0);""", None ),
+ ["ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]",
+ "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]",
+ "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]",
+ "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]"],
+ """const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(current tex coords, unit %u)", unit);
+ return;
+ }
+ FLUSH_CURRENT(ctx, 0);""",
+ None ),
( "GL_DEPTH_BIAS", GLfloat, ["ctx->Pixel.DepthBias"], "", None ),
( "GL_DEPTH_BITS", GLint, ["ctx->DrawBuffer->Visual.depthBits"],
"", None ),
@@ -457,9 +469,24 @@ StateVars = [
"matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",
"matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]",
"matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ],
- "const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;", None ),
+ """const GLfloat *matrix;
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)",
+ unit);
+ return;
+ }
+ matrix = ctx->TextureMatrixStack[unit].Top->m;""",
+ None ),
( "GL_TEXTURE_STACK_DEPTH", GLint,
- ["ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1"], "", None ),
+ ["ctx->TextureMatrixStack[unit].Depth + 1"],
+ """const GLuint unit = ctx->Texture.CurrentUnit;
+ if (unit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGet(texture stack depth, unit %u)", unit);
+ return;
+ }""",
+ None ),
( "GL_UNPACK_ALIGNMENT", GLint, ["ctx->Unpack.Alignment"], "", None ),
( "GL_UNPACK_LSB_FIRST", GLboolean, ["ctx->Unpack.LsbFirst"], "", None ),
( "GL_UNPACK_ROW_LENGTH", GLint, ["ctx->Unpack.RowLength"], "", None ),
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index e76a790d0a..51dd5f7795 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -27,7 +27,6 @@
#include "glheader.h"
#include "context.h"
#include "get.h"
-#include "version.h"
#include "enums.h"
#include "extensions.h"
@@ -191,6 +190,11 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
case GL_SELECTION_BUFFER_POINTER:
*params = ctx->Select.Buffer;
break;
+#if FEATURE_point_size_array
+ case GL_POINT_SIZE_ARRAY_POINTER_OES:
+ *params = (GLvoid *) ctx->Array.ArrayObj->PointSize.Ptr;
+ break;
+#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
return;
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index 81d4ccf919..77544c88c6 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -57,6 +57,13 @@
#ifndef GL_FIXED
#define GL_FIXED 0x140C
+typedef int GLfixed;
+typedef int GLclampx;
+#endif
+
+
+#ifndef GL_OES_EGL_image
+typedef void *GLeglImageOES;
#endif
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index fc278bb8af..81993e7063 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -37,7 +37,6 @@
#include "image.h"
#include "imports.h"
#include "macros.h"
-#include "pixel.h"
/**
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index b01fe5b0ab..3843f50036 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -405,6 +405,54 @@ _mesa_is_pow_two(int x)
return !(x & (x - 1));
}
+/**
+ * Round given integer to next higer power of two
+ * If X is zero result is undefined.
+ *
+ * Source for the fallback implementation is
+ * Sean Eron Anderson's webpage "Bit Twiddling Hacks"
+ * http://graphics.stanford.edu/~seander/bithacks.html
+ */
+static INLINE int32_t
+_mesa_next_pow_two_32(uint32_t x)
+{
+#ifdef __GNUC__
+ x--;
+ return 1 << ((__builtin_clz(x) ^ 31) + 1);
+#else
+ x--;
+ x |= x >> 1;
+ x |= x >> 2;
+ x |= x >> 4;
+ x |= x >> 8;
+ x |= x >> 16;
+ x++;
+ return x;
+#endif
+}
+
+static INLINE int64_t
+_mesa_next_pow_two_64(uint64_t x)
+{
+#ifdef __GNUC__
+ x--;
+ if (sizeof(x) == sizeof(long))
+ return 1 << ((__builtin_clzl(x) ^ 63) + 1);
+ else
+ return 1 << ((__builtin_clzll(x) ^ 63) + 1);
+#else
+ x--;
+ x |= x >> 1;
+ x |= x >> 2;
+ x |= x >> 4;
+ x |= x >> 8;
+ x |= x >> 16;
+ x |= x >> 32;
+ x++;
+ return x;
+#endif
+}
+
/***
*** UNCLAMPED_FLOAT_TO_UBYTE: clamp float to [0,1] and map to ubyte in [0,255]
diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c
index 81d0d33abb..cc63a759ec 100644
--- a/src/mesa/main/lines.c
+++ b/src/mesa/main/lines.c
@@ -25,10 +25,8 @@
#include "glheader.h"
#include "context.h"
-#include "depth.h"
#include "lines.h"
#include "macros.h"
-#include "texstate.h"
#include "mtypes.h"
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index ebc3cbd59c..5c863f6f32 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -726,10 +726,10 @@ void _mesa_init_matrix( GLcontext * ctx )
_NEW_PROJECTION);
init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH,
_NEW_COLOR_MATRIX);
- for (i = 0; i < MAX_TEXTURE_UNITS; i++)
+ for (i = 0; i < Elements(ctx->TextureMatrixStack); i++)
init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
_NEW_TEXTURE_MATRIX);
- for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
+ for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++)
init_matrix_stack(&ctx->ProgramMatrixStack[i],
MAX_PROGRAM_MATRIX_STACK_DEPTH, _NEW_TRACK_MATRIX);
ctx->CurrentStack = &ctx->ModelviewMatrixStack;
@@ -754,9 +754,9 @@ void _mesa_free_matrix_data( GLcontext *ctx )
free_matrix_stack(&ctx->ModelviewMatrixStack);
free_matrix_stack(&ctx->ProjectionMatrixStack);
free_matrix_stack(&ctx->ColorMatrixStack);
- for (i = 0; i < MAX_TEXTURE_UNITS; i++)
+ for (i = 0; i < Elements(ctx->TextureMatrixStack); i++)
free_matrix_stack(&ctx->TextureMatrixStack[i]);
- for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
+ for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++)
free_matrix_stack(&ctx->ProgramMatrixStack[i]);
/* combined Modelview*Projection matrix */
_math_matrix_dtr( &ctx->_ModelProjectMatrix );
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 7350c7a3d2..77cd1d4159 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -30,7 +30,6 @@
#include "imports.h"
#include "formats.h"
#include "mipmap.h"
-#include "texcompress.h"
#include "teximage.h"
#include "texstore.h"
#include "image.h"
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 5227565f87..20035417b9 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -631,7 +631,7 @@ struct gl_current_attrib
GLfloat RasterColor[4];
GLfloat RasterSecondaryColor[4];
GLfloat RasterIndex;
- GLfloat RasterTexCoords[MAX_TEXTURE_UNITS][4];
+ GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4];
GLboolean RasterPosValid;
/*@}*/
};
@@ -963,7 +963,7 @@ struct gl_point_attrib
GLfloat Threshold; /**< GL_EXT_point_parameters */
GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */
GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */
- GLboolean CoordReplace[MAX_TEXTURE_UNITS]; /**< GL_ARB_point_sprite */
+ GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/
GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */
GLenum SpriteOrigin; /**< GL_ARB_point_sprite */
};
@@ -1361,7 +1361,7 @@ struct gl_texture_unit
struct gl_texture_attrib
{
GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */
- struct gl_texture_unit Unit[MAX_TEXTURE_UNITS];
+ struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS];
@@ -1426,6 +1426,7 @@ struct gl_viewport_attrib
*/
struct gl_buffer_object
{
+ _glthread_Mutex Mutex;
GLint RefCount;
GLuint Name;
GLenum Usage; /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB, etc. */
@@ -1762,6 +1763,8 @@ struct gl_fragment_program
struct gl_program Base; /**< base class */
GLenum FogOption;
GLboolean UsesKill; /**< shader uses KIL instruction */
+ GLboolean OriginUpperLeft;
+ GLboolean PixelCenterInteger;
};
@@ -2395,11 +2398,13 @@ struct gl_extensions
GLboolean ARB_depth_clamp;
GLboolean ARB_draw_buffers;
GLboolean ARB_draw_elements_base_vertex;
+ GLboolean ARB_fragment_coord_conventions;
GLboolean ARB_fragment_program;
GLboolean ARB_fragment_program_shadow;
GLboolean ARB_fragment_shader;
GLboolean ARB_framebuffer_object;
GLboolean ARB_half_float_pixel;
+ GLboolean ARB_half_float_vertex;
GLboolean ARB_imaging;
GLboolean ARB_map_buffer_range;
GLboolean ARB_multisample;
@@ -2519,6 +2524,9 @@ struct gl_extensions
GLboolean SGIS_texture_lod;
GLboolean TDFX_texture_compression_FXT1;
GLboolean S3_s3tc;
+#if FEATURE_OES_draw_texture
+ GLboolean OES_draw_texture;
+#endif /* FEATURE_OES_draw_texture */
/** The extension string */
const GLubyte *String;
/** Number of supported extensions */
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index 3820ebd889..ca6ecd7bfb 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -32,7 +32,6 @@
#include "bufferobj.h"
#include "colormac.h"
#include "context.h"
-#include "image.h"
#include "macros.h"
#include "pixel.h"
#include "mtypes.h"
@@ -151,13 +150,17 @@ validate_pbo_access(GLcontext *ctx, struct gl_pixelstore_attrib *pack,
GLboolean ok;
/* Note, need to use DefaultPacking and Unpack's buffer object */
- ctx->DefaultPacking.BufferObj = pack->BufferObj;
+ _mesa_reference_buffer_object(ctx,
+ &ctx->DefaultPacking.BufferObj,
+ pack->BufferObj);
ok = _mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
format, type, ptr);
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
+ _mesa_reference_buffer_object(ctx,
+ &ctx->DefaultPacking.BufferObj,
+ ctx->Shared->NullBufferObj);
if (!ok) {
_mesa_error(ctx, GL_INVALID_OPERATION,
diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c
index 6a641f83f2..ec585ef0cc 100644
--- a/src/mesa/main/pixelstore.c
+++ b/src/mesa/main/pixelstore.c
@@ -30,10 +30,7 @@
#include "glheader.h"
#include "bufferobj.h"
-#include "colormac.h"
#include "context.h"
-#include "image.h"
-#include "macros.h"
#include "pixelstore.h"
#include "mtypes.h"
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index dcaeccd90d..eab9d13d6d 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -32,7 +32,6 @@
#include "context.h"
#include "macros.h"
#include "points.h"
-#include "texstate.h"
#include "mtypes.h"
@@ -267,7 +266,7 @@ _mesa_init_point(GLcontext *ctx)
ctx->Point.PointSprite = GL_FALSE; /* GL_ARB/NV_point_sprite */
ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
+ for (i = 0; i < Elements(ctx->Point.CoordReplace); i++) {
ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */
}
}
diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c
index 376a87a396..dcde6758c3 100644
--- a/src/mesa/main/polygon.c
+++ b/src/mesa/main/polygon.c
@@ -34,7 +34,6 @@
#include "context.h"
#include "image.h"
#include "enums.h"
-#include "macros.h"
#include "polygon.h"
#include "mtypes.h"
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index 703b47ec74..be61dc265d 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -273,6 +273,7 @@ window_pos3f(GLfloat x, GLfloat y, GLfloat z)
{
GLuint texSet;
for (texSet = 0; texSet < ctx->Const.MaxTextureCoordUnits; texSet++) {
+ assert(texSet < Elements(ctx->Current.RasterTexCoords));
COPY_4FV( ctx->Current.RasterTexCoords[texSet],
ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] );
}
@@ -562,7 +563,7 @@ void _mesa_init_rastpos( GLcontext * ctx )
ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 );
ctx->Current.RasterIndex = 1.0;
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
+ for (i = 0; i < Elements(ctx->Current.RasterTexCoords); i++)
ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
ctx->Current.RasterPosValid = GL_TRUE;
}
diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c
index 0385ae8d7d..5f32a48258 100644
--- a/src/mesa/main/remap.c
+++ b/src/mesa/main/remap.c
@@ -45,7 +45,7 @@
#define need_MESA_remap_table
-#include "remap_helper.h"
+#include "main/remap_helper.h"
#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
#define MAX_ENTRY_POINTS 16
diff --git a/src/mesa/main/scissor.c b/src/mesa/main/scissor.c
index b5f4cde789..523f3c3ab8 100644
--- a/src/mesa/main/scissor.c
+++ b/src/mesa/main/scissor.c
@@ -37,14 +37,14 @@ _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height);
+
if (width < 0 || height < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glScissor" );
return;
}
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height);
-
_mesa_set_scissor(ctx, x, y, width, height);
}
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 4d01e8abc6..b889364f0d 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -93,12 +93,8 @@ _mesa_alloc_shared_state(GLcontext *ctx)
shared->BufferObjects = _mesa_NewHashTable();
#endif
- /* Allocate the default buffer object and set refcount so high that
- * it never gets deleted.
- * XXX with recent/improved refcounting this may not longer be needed.
- */
+ /* Allocate the default buffer object */
shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0, 0);
- shared->NullBufferObj->RefCount = 1000 * 1000 * 1000;
/* Create default texture objects */
for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
@@ -202,7 +198,7 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData)
ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
bufObj->Pointer = NULL;
}
- ctx->Driver.DeleteBuffer(ctx, bufObj);
+ _mesa_reference_buffer_object(ctx, &bufObj, NULL);
}
@@ -288,8 +284,8 @@ delete_renderbuffer_cb(GLuint id, void *data, void *userData)
*
* \sa alloc_shared_state().
*/
-void
-_mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
+static void
+free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
{
GLuint i;
@@ -335,7 +331,7 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
#endif
#if FEATURE_ARB_vertex_buffer_object
- ctx->Driver.DeleteBuffer(ctx, shared->NullBufferObj);
+ _mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL);
#endif
#if FEATURE_ARB_sync
@@ -368,3 +364,30 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
_mesa_free(shared);
}
+
+
+/**
+ * Decrement shared state object reference count and potentially free it
+ * and all children structures.
+ *
+ * \param ctx GL context.
+ * \param shared shared state pointer.
+ *
+ * \sa free_shared_state().
+ */
+void
+_mesa_release_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
+{
+ GLint RefCount;
+
+ _glthread_LOCK_MUTEX(shared->Mutex);
+ RefCount = --shared->RefCount;
+ _glthread_UNLOCK_MUTEX(shared->Mutex);
+
+ assert(RefCount >= 0);
+
+ if (RefCount == 0) {
+ /* free shared state */
+ free_shared_state( ctx, shared );
+ }
+}
diff --git a/src/mesa/main/shared.h b/src/mesa/main/shared.h
index e59177e968..ef164a1459 100644
--- a/src/mesa/main/shared.h
+++ b/src/mesa/main/shared.h
@@ -31,7 +31,7 @@ _mesa_alloc_shared_state(GLcontext *ctx);
void
-_mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared);
+_mesa_release_shared_state(GLcontext *ctx, struct gl_shared_state *shared);
#endif
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index f10e6b04b7..5e07d1d2f1 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -48,7 +48,6 @@
#include "texenvprogram.h"
#include "texobj.h"
#include "texstate.h"
-#include "viewport.h"
static void
@@ -83,12 +82,6 @@ compute_max_element(struct gl_client_array *array)
} else {
array->_MaxElement = 0;
}
- /* Compute the max element we can access in the VBO without going
- * out of bounds.
- */
- array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size
- - (GLsizeiptrARB) array->Ptr + array->StrideB
- - array->_ElementSize) / array->StrideB;
}
else {
/* user-space array, no idea how big it is */
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index a4f1926ab3..cff6de89ee 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -35,10 +35,7 @@
#include "colormac.h"
#include "context.h"
#include "formats.h"
-#include "image.h"
-#include "mipmap.h"
#include "texcompress.h"
-#include "texstore.h"
/**
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 499b7330d0..5cc5fdaebd 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -113,6 +113,8 @@ struct state_key {
GLuint NumArgsA:3; /**< up to MAX_COMBINER_TERMS */
GLuint ModeA:5; /**< MODE_x */
+ GLuint texture_cyl_wrap:1; /**< For gallium test/debug only */
+
struct mode_opt OptRGB[MAX_COMBINER_TERMS];
struct mode_opt OptA[MAX_COMBINER_TERMS];
} unit[MAX_TEXTURE_UNITS];
@@ -464,6 +466,10 @@ static GLuint make_state_key( GLcontext *ctx, struct state_key *key )
key->unit[i].OptRGB[1].Operand = OPR_SRC_COLOR;
key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0;
}
+
+ /* this is a back-door for enabling cylindrical texture wrap mode */
+ if (texObj->Priority == 0.125)
+ key->unit[i].texture_cyl_wrap = 1;
}
/* _NEW_LIGHT | _NEW_FOG */
@@ -1302,6 +1308,12 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit )
}
else
p->src_texture[unit] = get_zero(p);
+
+ if (p->state->unit[unit].texture_cyl_wrap) {
+ /* set flag which is checked by Mesa->Gallium program translation */
+ p->program->Base.InputFlags[0] |= PROG_PARAM_BIT_CYL_WRAP;
+ }
+
}
}
@@ -1535,8 +1547,15 @@ create_new_program(GLcontext *ctx, struct state_key *key,
/* Notify driver the fragment program has (actually) changed.
*/
if (ctx->Driver.ProgramStringNotify) {
- ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_PROGRAM_ARB,
- &p.program->Base );
+ GLboolean ok = ctx->Driver.ProgramStringNotify(ctx,
+ GL_FRAGMENT_PROGRAM_ARB,
+ &p.program->Base);
+ /* Driver should be able to handle any texenv programs as long as
+ * the driver correctly reported max number of texture units correctly,
+ * etc.
+ */
+ ASSERT(ok);
+ (void) ok; /* silence unused var warning */
}
if (DISASSEM) {
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 1a374e7bee..096945a643 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -35,8 +35,6 @@
#include "context.h"
#include "texcompress.h"
-#include "texcompress_fxt1.h"
-#include "texcompress_s3tc.h"
#include "texformat.h"
diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c
index be4e03bc56..2ae839b2a6 100644
--- a/src/mesa/main/texgen.c
+++ b/src/mesa/main/texgen.c
@@ -210,7 +210,7 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
}
-static void GLAPIENTRY
+void GLAPIENTRY
_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param )
{
GLfloat p[4];
@@ -269,7 +269,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
-static void GLAPIENTRY
+void GLAPIENTRY
_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
{
struct gl_texture_unit *texUnit;
diff --git a/src/mesa/main/texgen.h b/src/mesa/main/texgen.h
index f6924ef722..eb4626033a 100644
--- a/src/mesa/main/texgen.h
+++ b/src/mesa/main/texgen.h
@@ -41,8 +41,14 @@ extern void GLAPIENTRY
_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
extern void GLAPIENTRY
+_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param );
+
+extern void GLAPIENTRY
_mesa_TexGeni( GLenum coord, GLenum pname, GLint param );
+extern void GLAPIENTRY
+_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
+
extern void
_mesa_init_texgen_dispatch(struct _glapi_table *disp);
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index d786c41d2e..66d01c15d0 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -35,37 +35,11 @@
#include "context.h"
#include "formats.h"
#include "image.h"
-#include "texcompress.h"
#include "texgetimage.h"
#include "teximage.h"
-#include "texstate.h"
-#if FEATURE_EXT_texture_sRGB
-
-/**
- * Convert a float value from linear space to a
- * non-linear sRGB value in [0, 255].
- * Not terribly efficient.
- */
-static INLINE GLfloat
-linear_to_nonlinear(GLfloat cl)
-{
- /* can't have values outside [0, 1] */
- GLfloat cs;
- if (cl < 0.0031308f) {
- cs = 12.92f * cl;
- }
- else {
- cs = (GLfloat)(1.055 * _mesa_pow(cl, 0.41666) - 0.055);
- }
- return cs;
-}
-
-#endif /* FEATURE_EXT_texture_sRGB */
-
-
/**
* Can the given type represent negative values?
*/
@@ -233,6 +207,29 @@ get_tex_ycbcr(GLcontext *ctx, GLuint dimensions,
}
+#if FEATURE_EXT_texture_sRGB
+
+
+/**
+ * Convert a float value from linear space to a
+ * non-linear sRGB value in [0, 255].
+ * Not terribly efficient.
+ */
+static INLINE GLfloat
+linear_to_nonlinear(GLfloat cl)
+{
+ /* can't have values outside [0, 1] */
+ GLfloat cs;
+ if (cl < 0.0031308f) {
+ cs = 12.92f * cl;
+ }
+ else {
+ cs = (GLfloat)(1.055 * _mesa_pow(cl, 0.41666) - 0.055);
+ }
+ return cs;
+}
+
+
/**
* glGetTexImagefor sRGB pixels;
*/
@@ -284,6 +281,21 @@ get_tex_srgb(GLcontext *ctx, GLuint dimensions,
}
+#else /* FEATURE_EXT_texture_sRGB */
+
+
+static INLINE void
+get_tex_srgb(GLcontext *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ ASSERT_NO_FEATURE();
+}
+
+
+#endif /* FEATURE_EXT_texture_sRGB */
+
+
/**
* glGetTexImagefor RGBA, Luminance, etc. pixels.
* This is the slow way since we use texture sampling.
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index b946f3c69d..da3c6f9841 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -46,7 +46,6 @@
#include "texfetch.h"
#include "teximage.h"
#include "texstate.h"
-#include "texstore.h"
#include "mtypes.h"
@@ -3225,8 +3224,8 @@ compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims,
}
if (((width == 1 || width == 2) &&
- (GLuint) width != texImage->Width) ||
- (width > texImage->Width)) {
+ width != (GLsizei) texImage->Width) ||
+ (width > (GLsizei) texImage->Width)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCompressedTexSubImage%uD(width=%d)", dims, width);
return GL_TRUE;
@@ -3234,8 +3233,8 @@ compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims,
if (dims >= 2) {
if (((height == 1 || height == 2) &&
- (GLuint) height != texImage->Height) ||
- (height > texImage->Height)) {
+ height != (GLsizei) texImage->Height) ||
+ (height > (GLsizei) texImage->Height)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCompressedTexSubImage%uD(height=%d)", dims, height);
return GL_TRUE;
@@ -3244,8 +3243,8 @@ compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims,
if (dims >= 3) {
if (((depth == 1 || depth == 2) &&
- (GLuint) depth != texImage->Depth) ||
- (depth > texImage->Depth)) {
+ depth != (GLsizei) texImage->Depth) ||
+ (depth > (GLsizei) texImage->Depth)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCompressedTexSubImage%uD(depth=%d)", dims, depth);
return GL_TRUE;
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 7f0a246025..9db95814d0 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -38,7 +38,6 @@
#include "imports.h"
#include "macros.h"
#include "teximage.h"
-#include "texstate.h"
#include "texobj.h"
#include "mtypes.h"
#include "shader/prog_instruction.h"
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index d917e21e74..0fde89b507 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -33,7 +33,6 @@
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
-#include "main/enums.h"
#include "main/formats.h"
#include "main/macros.h"
#include "main/texcompress.h"
@@ -88,7 +87,7 @@ get_texobj(GLcontext *ctx, GLenum target, GLboolean get)
{
struct gl_texture_unit *texUnit;
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
+ if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"gl%sTexParameter(current unit)", get ? "Get" : "");
return NULL;
@@ -816,7 +815,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
+ if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetTexLevelParameteriv(current unit)");
return;
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index c735e18aff..8c4399a430 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -35,11 +35,9 @@
#include "context.h"
#include "enums.h"
#include "macros.h"
-#include "texcompress.h"
#include "texobj.h"
#include "teximage.h"
#include "texstate.h"
-#include "texenvprogram.h"
#include "mtypes.h"
@@ -79,7 +77,7 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst )
dst->Texture.SharedPalette = src->Texture.SharedPalette;
/* per-unit state */
- for (u = 0; u < src->Const.MaxTextureImageUnits; u++) {
+ for (u = 0; u < src->Const.MaxCombinedTextureImageUnits; u++) {
dst->Texture.Unit[u].Enabled = src->Texture.Unit[u].Enabled;
dst->Texture.Unit[u].EnvMode = src->Texture.Unit[u].EnvMode;
COPY_4V(dst->Texture.Unit[u].EnvColor, src->Texture.Unit[u].EnvColor);
@@ -284,16 +282,25 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
void GLAPIENTRY
_mesa_ActiveTextureARB(GLenum texture)
{
- GET_CURRENT_CONTEXT(ctx);
const GLuint texUnit = texture - GL_TEXTURE0;
+ GLuint k;
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* See OpenGL spec for glActiveTexture: */
+ k = MAX2(ctx->Const.MaxCombinedTextureImageUnits,
+ ctx->Const.MaxTextureCoordUnits);
+
+ ASSERT(k <= Elements(ctx->Texture.Unit));
+
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glActiveTexture %s\n",
_mesa_lookup_enum_by_nr(texture));
- if (texUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture)");
+ if (texUnit >= k) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture=%s)",
+ _mesa_lookup_enum_by_nr(texture));
return;
}
@@ -357,6 +364,7 @@ update_texture_matrices( GLcontext *ctx )
ctx->Texture._TexMatEnabled = 0x0;
for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) {
+ ASSERT(u < Elements(ctx->TextureMatrixStack));
if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) {
_math_matrix_analyse( ctx->TextureMatrixStack[u].Top );
@@ -510,7 +518,7 @@ update_texture_state( GLcontext *ctx )
/*
* Update texture unit state.
*/
- for (unit = 0; unit < ctx->Const.MaxTextureImageUnits; unit++) {
+ for (unit = 0; unit < ctx->Const.MaxCombinedTextureImageUnits; unit++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
GLbitfield enabledVertTargets = 0x0;
GLbitfield enabledFragTargets = 0x0;
@@ -628,6 +636,7 @@ update_texture_state( GLcontext *ctx )
ctx->Texture._GenFlags |= texUnit->_GenFlags;
}
+ ASSERT(unit < Elements(ctx->TextureMatrixStack));
if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY)
ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit);
}
@@ -759,14 +768,15 @@ _mesa_init_texture(GLcontext *ctx)
ctx->Texture.SharedPalette = GL_FALSE;
_mesa_init_colortable(&ctx->Texture.Palette);
- for (u = 0; u < MAX_TEXTURE_UNITS; u++)
+ for (u = 0; u < Elements(ctx->Texture.Unit); u++)
init_texture_unit(ctx, u);
/* After we're done initializing the context's texture state the default
- * texture objects' refcounts should be at least MAX_TEXTURE_UNITS + 1.
+ * texture objects' refcounts should be at least
+ * MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1.
*/
assert(ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount
- >= MAX_TEXTURE_UNITS + 1);
+ >= MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1);
/* Allocate proxy textures */
if (!alloc_proxy_textures( ctx ))
@@ -785,7 +795,7 @@ _mesa_free_texture_data(GLcontext *ctx)
GLuint u, tgt;
/* unreference current textures */
- for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) {
+ for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
/* The _Current texture could account for another reference */
_mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL);
@@ -798,7 +808,7 @@ _mesa_free_texture_data(GLcontext *ctx)
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++)
ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]);
- for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++)
+ for (u = 0; u < Elements(ctx->Texture.Unit); u++)
_mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable);
}
@@ -813,7 +823,7 @@ _mesa_update_default_objects_texture(GLcontext *ctx)
{
GLuint u, tex;
- for (u = 0; u < MAX_TEXTURE_UNITS; u++) {
+ for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u];
for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
_mesa_reference_texobj(&texUnit->CurrentTex[tex],
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 792c83141e..fcd0a56d76 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -263,7 +263,7 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat,
map[ZERO] = ZERO;
map[ONE] = ONE;
-/*
+#if 0
_mesa_printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n",
inFormat, _mesa_lookup_enum_by_nr(inFormat),
outFormat, _mesa_lookup_enum_by_nr(outFormat),
@@ -273,7 +273,7 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat,
map[3],
map[4],
map[5]);
-*/
+#endif
}
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index c2193074cd..818ed792e3 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -121,6 +121,9 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = size * sizeof(GLhalfARB);
+ break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
@@ -174,6 +177,9 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
case GL_DOUBLE:
elementSize = 3 * sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = 3 * sizeof(GLhalfARB);
+ break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = 3 * sizeof(GLfixed);
@@ -250,6 +256,9 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = size * sizeof(GLhalfARB);
+ break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
@@ -285,6 +294,9 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
case GL_DOUBLE:
elementSize = sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = sizeof(GLhalfARB);
+ break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" );
return;
@@ -394,6 +406,9 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = size * sizeof(GLhalfARB);
+ break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)",
_mesa_lookup_enum_by_nr(type));
@@ -441,6 +456,9 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = size * sizeof(GLhalfARB);
+ break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
@@ -457,6 +475,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
return;
}
+ ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord));
+
update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
_NEW_ARRAY_TEXCOORD(unit),
elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
@@ -670,6 +690,9 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = size * sizeof(GLhalfARB);
+ break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index c9eea8ab83..0dd3e5e52e 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -28,11 +28,9 @@
#include "glheader.h"
#include "api_arrayelt.h"
-#include "api_loopback.h"
#include "context.h"
#include "imports.h"
#include "mtypes.h"
-#include "state.h"
#include "vtxfmt.h"
#include "eval.h"
#include "dlist.h"
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index a09be71020..bdd26b7f3a 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -54,10 +54,8 @@ having three separate program parameter arrays.
#include "main/glheader.h"
#include "main/imports.h"
#include "main/context.h"
-#include "main/macros.h"
#include "main/mtypes.h"
#include "arbprogparse.h"
-#include "program.h"
#include "programopt.h"
#include "prog_parameter.h"
#include "prog_statevars.h"
@@ -123,6 +121,8 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
case OPTION_FOG_LINEAR: program->FogOption = GL_LINEAR; break;
default: program->FogOption = GL_NONE; break;
}
+ program->OriginUpperLeft = state.option.OriginUpperLeft;
+ program->PixelCenterInteger = state.option.PixelCenterInteger;
program->UsesKill = state.fragment.UsesKill;
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index eb537cd1b9..7e3040a6ef 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -180,23 +180,24 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids)
}
else if (prog) {
/* Unbind program if necessary */
- if (prog->Target == GL_VERTEX_PROGRAM_ARB || /* == GL_VERTEX_PROGRAM_NV */
- prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
+ switch (prog->Target) {
+ case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
+ case GL_VERTEX_STATE_PROGRAM_NV:
if (ctx->VertexProgram.Current &&
ctx->VertexProgram.Current->Base.Id == ids[i]) {
/* unbind this currently bound program */
_mesa_BindProgram(prog->Target, 0);
}
- }
- else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
- prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
+ break;
+ case GL_FRAGMENT_PROGRAM_NV:
+ case GL_FRAGMENT_PROGRAM_ARB:
if (ctx->FragmentProgram.Current &&
ctx->FragmentProgram.Current->Base.Id == ids[i]) {
/* unbind this currently bound program */
_mesa_BindProgram(prog->Target, 0);
}
- }
- else {
+ break;
+ default:
_mesa_problem(ctx, "bad target in glDeleteProgramsNV");
return;
}
@@ -488,8 +489,13 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
return;
}
- if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify)
- ctx->Driver.ProgramStringNotify( ctx, target, base );
+ if (ctx->Program.ErrorPos == -1) {
+ /* finally, give the program to the driver for translation/checking */
+ if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glProgramStringARB(rejected by driver");
+ }
+ }
}
@@ -561,6 +567,8 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
}
}
+
+
/**
* Set a program env parameter register.
* \note Called from the GL API dispatcher.
@@ -569,10 +577,35 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
*/
void GLAPIENTRY
_mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
- const GLfloat *params)
+ const GLfloat *params)
{
- _mesa_ProgramEnvParameter4fARB(target, index, params[0], params[1],
- params[2], params[3]);
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+
+ if (target == GL_FRAGMENT_PROGRAM_ARB
+ && ctx->Extensions.ARB_fragment_program) {
+ if (index >= ctx->Const.FragmentProgram.MaxEnvParams) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameter4fv(index)");
+ return;
+ }
+ memcpy(ctx->FragmentProgram.Parameters[index], params,
+ 4 * sizeof(GLfloat));
+ }
+ else if (target == GL_VERTEX_PROGRAM_ARB /* == GL_VERTEX_PROGRAM_NV */
+ && (ctx->Extensions.ARB_vertex_program || ctx->Extensions.NV_vertex_program)) {
+ if (index >= ctx->Const.VertexProgram.MaxEnvParams) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameter4fv(index)");
+ return;
+ }
+ memcpy(ctx->VertexProgram.Parameters[index], params,
+ 4 * sizeof(GLfloat));
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glProgramEnvParameter4fv(target)");
+ return;
+ }
}
@@ -581,7 +614,6 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
- GLint i;
GLfloat * dest;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -612,11 +644,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
return;
}
- for ( i = 0 ; i < count ; i++ ) {
- COPY_4V(dest, params);
- params += 4;
- dest += 4;
- }
+ memcpy(dest, params, count * 4 * sizeof(GLfloat));
}
@@ -729,8 +757,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_program *prog;
- GLint i;
+ GLfloat *dest;
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
@@ -745,7 +772,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)");
return;
}
- prog = &(ctx->FragmentProgram.Current->Base);
+ dest = ctx->FragmentProgram.Current->Base.LocalParams[index];
}
else if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
@@ -753,18 +780,14 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)");
return;
}
- prog = &(ctx->VertexProgram.Current->Base);
+ dest = ctx->VertexProgram.Current->Base.LocalParams[index];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameters4fvEXT(target)");
return;
}
- for (i = 0; i < count; i++) {
- ASSERT((index + i) < MAX_PROGRAM_LOCAL_PARAMS);
- COPY_4V(prog->LocalParams[index + i], params);
- params += 4;
- }
+ memcpy(dest, params, count * 4 * sizeof(GLfloat));
}
diff --git a/src/mesa/shader/atifragshader.c b/src/mesa/shader/atifragshader.c
index e04a05b22f..ab7b2030d1 100644
--- a/src/mesa/shader/atifragshader.c
+++ b/src/mesa/shader/atifragshader.c
@@ -378,8 +378,11 @@ _mesa_EndFragmentShaderATI(void)
}
if (ctx->ATIFragmentShader.Current->cur_pass > 1)
ctx->ATIFragmentShader.Current->NumPasses = 2;
- else ctx->ATIFragmentShader.Current->NumPasses = 1;
- ctx->ATIFragmentShader.Current->cur_pass=0;
+ else
+ ctx->ATIFragmentShader.Current->NumPasses = 1;
+
+ ctx->ATIFragmentShader.Current->cur_pass = 0;
+
#if MESA_DEBUG_ATI_FS
for (j = 0; j < MAX_NUM_PASSES_ATI; j++) {
for (i = 0; i < MAX_NUM_FRAGMENT_REGISTERS_ATI; i++) {
@@ -402,8 +405,13 @@ _mesa_EndFragmentShaderATI(void)
}
}
#endif
- if (ctx->Driver.ProgramStringNotify)
- ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_SHADER_ATI, NULL );
+
+ if (!ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_SHADER_ATI, NULL)) {
+ ctx->ATIFragmentShader.Current->isValid = GL_FALSE;
+ /* XXX is this the right error? */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glEndFragmentShaderATI(driver rejected shader)");
+ }
}
void GLAPIENTRY
diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c
index 68543ae2e1..d1af35fedb 100644
--- a/src/mesa/shader/lex.yy.c
+++ b/src/mesa/shader/lex.yy.c
@@ -1043,12 +1043,12 @@ static yyconst flex_int16_t yy_chk[1368] =
*/
#include "main/glheader.h"
#include "main/imports.h"
-#include "prog_instruction.h"
-#include "prog_statevars.h"
+#include "shader/prog_instruction.h"
+#include "shader/prog_statevars.h"
-#include "symbol_table.h"
-#include "program_parser.h"
-#include "program_parse.tab.h"
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
+#include "shader/program_parse.tab.h"
#define require_ARB_vp (yyextra->mode == ARB_vertex)
#define require_ARB_fp (yyextra->mode == ARB_fragment)
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index fd6cbb0f40..87f295e39a 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -515,7 +515,7 @@ _mesa_emit_nv_temp_initialization(GLcontext *ctx,
struct gl_program *program)
{
struct prog_instruction *inst;
- int i;
+ GLuint i;
if (!ctx->Shader.EmitNVTempInitialization)
return;
@@ -559,7 +559,7 @@ _mesa_emit_nv_temp_initialization(GLcontext *ctx,
void
_mesa_setup_nv_temporary_count(GLcontext *ctx, struct gl_program *program)
{
- int i;
+ GLuint i;
program->NumTemporaries = 0;
for (i = 0; i < program->NumInstructions; i++) {
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index 8574016050..baff7658d1 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -40,7 +40,6 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/imports.h"
-#include "main/macros.h"
#include "nvprogram.h"
#include "nvvertparse.h"
#include "prog_instruction.h"
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 7f034520cd..7781cb3f7f 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -38,7 +38,6 @@
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
-#include "program.h"
#include "prog_execute.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
@@ -352,6 +351,28 @@ fetch_vector1(const struct prog_src_register *source,
}
+static GLuint
+fetch_vector1ui(const struct prog_src_register *source,
+ const struct gl_program_machine *machine)
+{
+ const GLuint *src = (GLuint *) get_src_register_pointer(source, machine);
+ GLuint result;
+
+ ASSERT(src);
+
+ result = src[GET_SWZ(source->Swizzle, 0)];
+
+ if (source->Abs) {
+ result = FABSF(result);
+ }
+ if (source->Negate) {
+ result = -result;
+ }
+
+ return result;
+}
+
+
/**
* Fetch texel from texture. Use partial derivatives when possible.
*/
@@ -680,6 +701,9 @@ _mesa_execute_program(GLcontext * ctx,
GLfloat t[4];
fetch_vector4(&inst->SrcReg[0], machine, t);
machine->AddressReg[0][0] = IFLOOR(t[0]);
+ if (DEBUG_PROG) {
+ printf("ARL %d\n", machine->AddressReg[0][0]);
+ }
}
break;
case OPCODE_BGNLOOP:
@@ -996,12 +1020,12 @@ _mesa_execute_program(GLcontext * ctx,
/* XXX we could probably just use pow() here */
if (a[0] > 0.0F) {
if (a[1] == 0.0 && a[3] == 0.0)
- result[2] = 1.0;
+ result[2] = 1.0F;
else
result[2] = (GLfloat) _mesa_pow(a[1], a[3]);
}
else {
- result[2] = 0.0;
+ result[2] = 0.0F;
}
result[3] = 1.0F;
store_vector4(inst, machine, result);
@@ -1668,13 +1692,11 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_UP2H: /* unpack two 16-bit floats */
{
- GLfloat a[4], result[4];
- fi_type fi;
- GLhalfNV hx, hy;
- fetch_vector1(&inst->SrcReg[0], machine, a);
- fi.f = a[0];
- hx = fi.i & 0xffff;
- hy = fi.i >> 16;
+ const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
+ GLfloat result[4];
+ GLushort hx, hy;
+ hx = raw & 0xffff;
+ hy = raw >> 16;
result[0] = result[2] = _mesa_half_to_float(hx);
result[1] = result[3] = _mesa_half_to_float(hy);
store_vector4(inst, machine, result);
@@ -1682,13 +1704,11 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_UP2US: /* unpack two GLushorts */
{
- GLfloat a[4], result[4];
- fi_type fi;
+ const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
+ GLfloat result[4];
GLushort usx, usy;
- fetch_vector1(&inst->SrcReg[0], machine, a);
- fi.f = a[0];
- usx = fi.i & 0xffff;
- usy = fi.i >> 16;
+ usx = raw & 0xffff;
+ usy = raw >> 16;
result[0] = result[2] = usx * (1.0f / 65535.0f);
result[1] = result[3] = usy * (1.0f / 65535.0f);
store_vector4(inst, machine, result);
@@ -1696,27 +1716,23 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_UP4B: /* unpack four GLbytes */
{
- GLfloat a[4], result[4];
- fi_type fi;
- fetch_vector1(&inst->SrcReg[0], machine, a);
- fi.f = a[0];
- result[0] = (((fi.i >> 0) & 0xff) - 128) / 127.0F;
- result[1] = (((fi.i >> 8) & 0xff) - 128) / 127.0F;
- result[2] = (((fi.i >> 16) & 0xff) - 128) / 127.0F;
- result[3] = (((fi.i >> 24) & 0xff) - 128) / 127.0F;
+ const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
+ GLfloat result[4];
+ result[0] = (((raw >> 0) & 0xff) - 128) / 127.0F;
+ result[1] = (((raw >> 8) & 0xff) - 128) / 127.0F;
+ result[2] = (((raw >> 16) & 0xff) - 128) / 127.0F;
+ result[3] = (((raw >> 24) & 0xff) - 128) / 127.0F;
store_vector4(inst, machine, result);
}
break;
case OPCODE_UP4UB: /* unpack four GLubytes */
{
- GLfloat a[4], result[4];
- fi_type fi;
- fetch_vector1(&inst->SrcReg[0], machine, a);
- fi.f = a[0];
- result[0] = ((fi.i >> 0) & 0xff) / 255.0F;
- result[1] = ((fi.i >> 8) & 0xff) / 255.0F;
- result[2] = ((fi.i >> 16) & 0xff) / 255.0F;
- result[3] = ((fi.i >> 24) & 0xff) / 255.0F;
+ const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
+ GLfloat result[4];
+ result[0] = ((raw >> 0) & 0xff) / 255.0F;
+ result[1] = ((raw >> 8) & 0xff) / 255.0F;
+ result[2] = ((raw >> 16) & 0xff) / 255.0F;
+ result[3] = ((raw >> 24) & 0xff) / 255.0F;
store_vector4(inst, machine, result);
}
break;
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index ce411731b2..e1ec52254c 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -459,7 +459,7 @@ _mesa_remove_extra_move_use(struct gl_program *prog)
*/
for (j = i + 1; j < prog->NumInstructions; j++) {
struct prog_instruction *inst2 = prog->Instructions + j;
- int arg;
+ GLuint arg;
if (_mesa_is_flow_control_opcode(inst2->Opcode))
break;
@@ -867,7 +867,7 @@ find_live_intervals(struct gl_program *prog,
_mesa_printf("Reg[%d] live [%d, %d]:",
inv->Reg, inv->Start, inv->End);
if (1) {
- int j;
+ GLuint j;
for (j = 0; j < inv->Start; j++)
_mesa_printf(" ");
for (j = inv->Start; j <= inv->End; j++)
@@ -945,7 +945,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
*/
{
GLint j;
- for (j = 0; j < activeIntervals.Num; j++) {
+ for (j = 0; j < (GLint) activeIntervals.Num; j++) {
const struct interval *inv = activeIntervals.Intervals + j;
if (inv->End >= live->Start) {
/* Stop now. Since the activeInterval list is sorted
@@ -994,7 +994,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
}
}
- if (maxTemp + 1 < liveIntervals.Num) {
+ if (maxTemp + 1 < (GLint) liveIntervals.Num) {
/* OK, we've reduced the number of registers needed.
* Scan the program and replace all the old temporary register
* indexes with the new indexes.
diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h
index 699cb0c735..1111c85976 100644
--- a/src/mesa/shader/prog_parameter.h
+++ b/src/mesa/shader/prog_parameter.h
@@ -43,6 +43,7 @@
#define PROG_PARAM_BIT_INVARIANT 0x2 /**< for varying vars (GLSL 1.20) */
#define PROG_PARAM_BIT_FLAT 0x4 /**< for varying vars (GLSL 1.30) */
#define PROG_PARAM_BIT_LINEAR 0x8 /**< for varying vars (GLSL 1.30) */
+#define PROG_PARAM_BIT_CYL_WRAP 0x10 /**< XXX gallium debug */
/*@}*/
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 9f9789e010..54fd88ad4f 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -150,6 +150,10 @@ arb_input_attrib_string(GLint index, GLenum progType)
"fragment.varying[7]"
};
+ /* sanity checks */
+ assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
+ assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
+
if (progType == GL_VERTEX_PROGRAM_ARB) {
assert(index < sizeof(vertAttribs) / sizeof(vertAttribs[0]));
return vertAttribs[index];
@@ -162,6 +166,43 @@ arb_input_attrib_string(GLint index, GLenum progType)
/**
+ * Print a vertex program's InputsRead field in human-readable format.
+ * For debugging.
+ */
+void
+_mesa_print_vp_inputs(GLbitfield inputs)
+{
+ _mesa_printf("VP Inputs 0x%x: \n", inputs);
+ while (inputs) {
+ GLint attr = _mesa_ffs(inputs) - 1;
+ const char *name = arb_input_attrib_string(attr,
+ GL_VERTEX_PROGRAM_ARB);
+ _mesa_printf(" %d: %s\n", attr, name);
+ inputs &= ~(1 << attr);
+ }
+}
+
+
+/**
+ * Print a fragment program's InputsRead field in human-readable format.
+ * For debugging.
+ */
+void
+_mesa_print_fp_inputs(GLbitfield inputs)
+{
+ _mesa_printf("FP Inputs 0x%x: \n", inputs);
+ while (inputs) {
+ GLint attr = _mesa_ffs(inputs) - 1;
+ const char *name = arb_input_attrib_string(attr,
+ GL_FRAGMENT_PROGRAM_ARB);
+ _mesa_printf(" %d: %s\n", attr, name);
+ inputs &= ~(1 << attr);
+ }
+}
+
+
+
+/**
* Return ARB_v/f_prog-style output attrib string.
*/
static const char *
diff --git a/src/mesa/shader/prog_print.h b/src/mesa/shader/prog_print.h
index fc286ded54..9ab7456016 100644
--- a/src/mesa/shader/prog_print.h
+++ b/src/mesa/shader/prog_print.h
@@ -37,6 +37,12 @@ typedef enum {
} gl_prog_print_mode;
+extern void
+_mesa_print_vp_inputs(GLbitfield inputs);
+
+extern void
+_mesa_print_fp_inputs(GLbitfield inputs);
+
extern const char *
_mesa_condcode_string(GLuint condcode);
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index 460ecd44a8..a0be1acfca 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -31,7 +31,6 @@
#include "main/glheader.h"
#include "main/context.h"
-#include "main/hash.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/mtypes.h"
@@ -303,9 +302,11 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
matrix = &ctx->_ModelProjectMatrix;
}
else if (mat == STATE_TEXTURE_MATRIX) {
+ ASSERT(index < Elements(ctx->TextureMatrixStack));
matrix = ctx->TextureMatrixStack[index].Top;
}
else if (mat == STATE_PROGRAM_MATRIX) {
+ ASSERT(index < Elements(ctx->ProgramMatrixStack));
matrix = ctx->ProgramMatrixStack[index].Top;
}
else if (mat == STATE_COLOR_MATRIX) {
@@ -1140,7 +1141,9 @@ _mesa_load_tracked_matrices(GLcontext *ctx)
mat = ctx->ProjectionMatrixStack.Top;
}
else if (ctx->VertexProgram.TrackMatrix[i] == GL_TEXTURE) {
- mat = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top;
+ GLuint unit = MIN2(ctx->Texture.CurrentUnit,
+ Elements(ctx->TextureMatrixStack) - 1);
+ mat = ctx->TextureMatrixStack[unit].Top;
}
else if (ctx->VertexProgram.TrackMatrix[i] == GL_COLOR) {
mat = ctx->ColorMatrixStack.Top;
@@ -1152,7 +1155,7 @@ _mesa_load_tracked_matrices(GLcontext *ctx)
else if (ctx->VertexProgram.TrackMatrix[i] >= GL_MATRIX0_NV &&
ctx->VertexProgram.TrackMatrix[i] <= GL_MATRIX7_NV) {
GLuint n = ctx->VertexProgram.TrackMatrix[i] - GL_MATRIX0_NV;
- ASSERT(n < MAX_PROGRAM_MATRICES);
+ ASSERT(n < Elements(ctx->ProgramMatrixStack));
mat = ctx->ProgramMatrixStack[n].Top;
}
else {
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 6b8d94e661..aaf5f96e2a 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -580,7 +580,7 @@ _mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
for (i = 0; i < prog->NumInstructions; i++) {
struct prog_instruction *inst = prog->Instructions + i;
if (inst->BranchTarget > 0) {
- if (inst->BranchTarget > start) {
+ if (inst->BranchTarget > (GLint) start) {
inst->BranchTarget -= count;
}
}
@@ -677,6 +677,8 @@ _mesa_combine_programs(GLcontext *ctx,
const GLuint lenB = progB->NumInstructions;
const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
const GLuint newLength = lenA + lenB;
+ GLboolean usedTemps[MAX_PROGRAM_TEMPS];
+ GLuint firstTemp = 0;
GLbitfield inputsB;
GLuint i;
@@ -698,6 +700,10 @@ _mesa_combine_programs(GLcontext *ctx,
newProg->Instructions = newInst;
newProg->NumInstructions = newLength;
+ /* find used temp regs (we may need new temps below) */
+ _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
+ usedTemps, MAX_PROGRAM_TEMPS);
+
if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
struct gl_fragment_program *fprogA, *fprogB, *newFprog;
GLbitfield progB_inputsRead = progB->InputsRead;
@@ -741,12 +747,15 @@ _mesa_combine_programs(GLcontext *ctx,
*/
if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) &&
(progB_inputsRead & FRAG_BIT_COL0)) {
- GLint tempReg = _mesa_find_free_register(newProg, PROGRAM_TEMPORARY);
+ GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
+ firstTemp);
if (tempReg < 0) {
_mesa_problem(ctx, "No free temp regs found in "
"_mesa_combine_programs(), using 31");
tempReg = 31;
}
+ firstTemp = tempReg + 1;
+
/* replace writes to result.color[0] with tempReg */
replace_registers(newInst, lenA,
PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
@@ -784,53 +793,64 @@ _mesa_combine_programs(GLcontext *ctx,
}
-
-
/**
- * Scan the given program to find a free register of the given type.
- * \param regFile - PROGRAM_INPUT, PROGRAM_OUTPUT or PROGRAM_TEMPORARY
+ * Populate the 'used' array with flags indicating which registers (TEMPs,
+ * INPUTs, OUTPUTs, etc, are used by the given program.
+ * \param file type of register to scan for
+ * \param used returns true/false flags for in use / free
+ * \param usedSize size of the 'used' array
*/
-GLint
-_mesa_find_free_register(const struct gl_program *prog, GLuint regFile)
+void
+_mesa_find_used_registers(const struct gl_program *prog,
+ gl_register_file file,
+ GLboolean used[], GLuint usedSize)
{
- GLboolean used[MAX_PROGRAM_TEMPS];
- GLuint i, k;
-
- assert(regFile == PROGRAM_INPUT ||
- regFile == PROGRAM_OUTPUT ||
- regFile == PROGRAM_TEMPORARY);
+ GLuint i, j;
- _mesa_memset(used, 0, sizeof(used));
+ _mesa_memset(used, 0, usedSize);
for (i = 0; i < prog->NumInstructions; i++) {
const struct prog_instruction *inst = prog->Instructions + i;
const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
- /* check dst reg first */
- if (inst->DstReg.File == regFile) {
+ if (inst->DstReg.File == file) {
used[inst->DstReg.Index] = GL_TRUE;
}
- else {
- /* check src regs otherwise */
- for (k = 0; k < n; k++) {
- if (inst->SrcReg[k].File == regFile) {
- used[inst->SrcReg[k].Index] = GL_TRUE;
- break;
- }
+
+ for (j = 0; j < n; j++) {
+ if (inst->SrcReg[j].File == file) {
+ used[inst->SrcReg[j].Index] = GL_TRUE;
}
}
}
+}
- for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
+
+/**
+ * Scan the given 'used' register flag array for the first entry
+ * that's >= firstReg.
+ * \param used vector of flags indicating registers in use (as returned
+ * by _mesa_find_used_registers())
+ * \param usedSize size of the 'used' array
+ * \param firstReg first register to start searching at
+ * \return index of unused register, or -1 if none.
+ */
+GLint
+_mesa_find_free_register(const GLboolean used[],
+ GLuint usedSize, GLuint firstReg)
+{
+ GLuint i;
+
+ assert(firstReg < usedSize);
+
+ for (i = firstReg; i < usedSize; i++)
if (!used[i])
return i;
- }
return -1;
}
-
/**
* "Post-process" a GPU program. This is intended to be used for debugging.
* Example actions include no-op'ing instructions or changing instruction
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h
index 56a4191f57..0187a2c55f 100644
--- a/src/mesa/shader/program.h
+++ b/src/mesa/shader/program.h
@@ -119,8 +119,14 @@ _mesa_combine_programs(GLcontext *ctx,
const struct gl_program *progA,
const struct gl_program *progB);
+extern void
+_mesa_find_used_registers(const struct gl_program *prog,
+ gl_register_file file,
+ GLboolean used[], GLuint usedSize);
+
extern GLint
-_mesa_find_free_register(const struct gl_program *prog, GLuint regFile);
+_mesa_find_free_register(const GLboolean used[],
+ GLuint maxRegs, GLuint firstReg);
extern void
_mesa_postprocess_program(GLcontext *ctx, struct gl_program *prog);
diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l
index e2acb3c0c9..83bc5089d9 100644
--- a/src/mesa/shader/program_lexer.l
+++ b/src/mesa/shader/program_lexer.l
@@ -23,12 +23,12 @@
*/
#include "main/glheader.h"
#include "main/imports.h"
-#include "prog_instruction.h"
-#include "prog_statevars.h"
+#include "shader/prog_instruction.h"
+#include "shader/prog_statevars.h"
-#include "symbol_table.h"
-#include "program_parser.h"
-#include "program_parse.tab.h"
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
+#include "shader/program_parse.tab.h"
#define require_ARB_vp (yyextra->mode == ARB_vertex)
#define require_ARB_fp (yyextra->mode == ARB_fragment)
diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c
index b12dcee9df..2adfb40973 100644
--- a/src/mesa/shader/program_parse.tab.c
+++ b/src/mesa/shader/program_parse.tab.c
@@ -98,14 +98,14 @@
#include "main/mtypes.h"
#include "main/imports.h"
-#include "program.h"
-#include "prog_parameter.h"
-#include "prog_parameter_layout.h"
-#include "prog_statevars.h"
-#include "prog_instruction.h"
-
-#include "symbol_table.h"
-#include "program_parser.h"
+#include "shader/program.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_parameter_layout.h"
+#include "shader/prog_statevars.h"
+#include "shader/prog_instruction.h"
+
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
extern void *yy_scan_string(char *);
extern void yy_delete_buffer(void *);
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 5c5d8d7590..3880d54917 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -27,14 +27,14 @@
#include "main/mtypes.h"
#include "main/imports.h"
-#include "program.h"
-#include "prog_parameter.h"
-#include "prog_parameter_layout.h"
-#include "prog_statevars.h"
-#include "prog_instruction.h"
-
-#include "symbol_table.h"
-#include "program_parser.h"
+#include "shader/program.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_parameter_layout.h"
+#include "shader/prog_statevars.h"
+#include "shader/prog_instruction.h"
+
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
extern void *yy_scan_string(char *);
extern void yy_delete_buffer(void *);
diff --git a/src/mesa/shader/program_parse_extra.c b/src/mesa/shader/program_parse_extra.c
index 0656c5eaa8..ae98b782b7 100644
--- a/src/mesa/shader/program_parse_extra.c
+++ b/src/mesa/shader/program_parse_extra.c
@@ -216,6 +216,18 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option)
state->option.Shadow = 1;
return 1;
}
+ } else if (strncmp(option, "fragment_coord_", 15) == 0) {
+ option += 15;
+ if (state->ctx->Extensions.ARB_fragment_coord_conventions) {
+ if (strcmp(option, "origin_upper_left") == 0) {
+ state->option.OriginUpperLeft = 1;
+ return 1;
+ }
+ else if (strcmp(option, "pixel_center_integer") == 0) {
+ state->option.PixelCenterInteger = 1;
+ return 1;
+ }
+ }
}
} else if (strncmp(option, "NV_fragment_program", 19) == 0) {
option += 19;
diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h
index 69396ca2c0..730466c30f 100644
--- a/src/mesa/shader/program_parser.h
+++ b/src/mesa/shader/program_parser.h
@@ -209,6 +209,8 @@ struct asm_parser_state {
unsigned TexRect:1;
unsigned TexArray:1;
unsigned NV_fragment:1;
+ unsigned OriginUpperLeft:1;
+ unsigned PixelCenterInteger:1;
} option;
struct {
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index 9514545709..fb2ebe6338 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -495,6 +495,11 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type)
GLuint i;
GLint outputMap[VERT_RESULT_MAX];
GLuint numVaryingReads = 0;
+ GLboolean usedTemps[MAX_PROGRAM_TEMPS];
+ GLuint firstTemp = 0;
+
+ _mesa_find_used_registers(prog, PROGRAM_TEMPORARY,
+ usedTemps, MAX_PROGRAM_TEMPS);
assert(type == PROGRAM_VARYING || type == PROGRAM_OUTPUT);
assert(prog->Target == GL_VERTEX_PROGRAM_ARB || type != PROGRAM_VARYING);
@@ -513,8 +518,10 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type)
const GLuint var = inst->SrcReg[j].Index;
if (outputMap[var] == -1) {
numVaryingReads++;
- outputMap[var] = _mesa_find_free_register(prog,
- PROGRAM_TEMPORARY);
+ outputMap[var] = _mesa_find_free_register(usedTemps,
+ MAX_PROGRAM_TEMPS,
+ firstTemp);
+ firstTemp = outputMap[var] + 1;
}
inst->SrcReg[j].File = PROGRAM_TEMPORARY;
inst->SrcReg[j].Index = outputMap[var];
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 453cd3964a..e8eaa9c103 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -39,10 +39,8 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
-#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "shader/prog_uniform.h"
#include "shader/shader_api.h"
@@ -957,7 +955,7 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index,
if (size) {
GLint typeSize = sizeof_glsl_type(param->DataType);
- if (param->Size > typeSize) {
+ if ((GLint) param->Size > typeSize) {
/* This is an array.
* Array elements are placed on vector[4] boundaries so they're
* a multiple of four floats. We round typeSize up to next multiple
@@ -1717,7 +1715,11 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
*/
FLUSH_VERTICES(ctx, _NEW_TEXTURE | _NEW_PROGRAM);
_mesa_update_shader_textures_used(program);
- ctx->Driver.ProgramStringNotify(ctx, program->Target, program);
+ /* Do we need to care about the return value here?
+ * This should not be the first time the driver was notified of
+ * this program.
+ */
+ (void) ctx->Driver.ProgramStringNotify(ctx, program->Target, program);
}
}
else {
@@ -1728,7 +1730,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
const GLint typeSize = sizeof_glsl_type(param->DataType);
GLsizei k, i;
- if (param->Size > typeSize) {
+ if ((GLint) param->Size > typeSize) {
/* an array */
/* we'll ignore extra data below */
}
@@ -1913,7 +1915,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program,
GLuint mat, row, col;
GLuint src = 0;
const struct gl_program_parameter * param = &program->Parameters->Parameters[index];
- const GLint slots = (param->Size + 3) / 4;
+ const GLuint slots = (param->Size + 3) / 4;
const GLint typeSize = sizeof_glsl_type(param->DataType);
GLint nr, nc;
@@ -1925,7 +1927,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program,
return;
}
- if (param->Size <= typeSize) {
+ if ((GLint) param->Size <= typeSize) {
/* non-array: count must be at most one; count == 0 is handled by the loop below */
if (count > 1) {
_mesa_error(ctx, GL_INVALID_OPERATION,
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index e5809509c9..0a9f0b97fb 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -36,7 +36,6 @@
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
#include "shader/slang/slang_ir.h"
-#include "shader/slang/slang_emit.h"
#include "shader/slang/slang_builtin.h"
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 372a9acdd0..83098b7350 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -3196,7 +3196,7 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper)
newOper = slang_operation_new(1);
newOper->type = SLANG_OPER_LITERAL_INT;
newOper->literal_size = 1;
- newOper->literal[0] = iter;
+ newOper->literal[0] = (GLfloat) iter;
/* replace instances of the loop variable with newOper */
slang_substitute(A, body, 1, &oldVar, &newOper, GL_FALSE);
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 6499cfcb2f..63d10f4597 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -40,14 +40,11 @@
#include "slang_codegen.h"
#include "slang_compile.h"
#include "slang_storage.h"
-#include "slang_emit.h"
#include "slang_log.h"
#include "slang_mem.h"
#include "slang_vartable.h"
#include "slang_simplify.h"
-#include "slang_print.h"
-
/*
* This is a straightforward implementation of the slang front-end
* compiler. Lots of error-checking functionality is missing but
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index ce3f6ab7ea..c9ecbd275b 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -38,7 +38,6 @@
#include "main/imports.h"
#include "main/context.h"
-#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index ed27821a95..df524ce078 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -31,7 +31,6 @@
#include "main/imports.h"
#include "main/context.h"
-#include "main/hash.h"
#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
@@ -720,6 +719,7 @@ _slang_link(GLcontext *ctx,
{
const struct gl_vertex_program *vertProg = NULL;
const struct gl_fragment_program *fragProg = NULL;
+ GLboolean vertNotify = GL_TRUE, fragNotify = GL_TRUE;
GLuint numSamplers = 0;
GLuint i;
@@ -872,8 +872,8 @@ _slang_link(GLcontext *ctx,
_mesa_update_shader_textures_used(&shProg->FragmentProgram->Base);
/* notify driver that a new fragment program has been compiled/linked */
- ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
- &shProg->FragmentProgram->Base);
+ vertNotify = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
+ &shProg->FragmentProgram->Base);
if (ctx->Shader.Flags & GLSL_DUMP) {
_mesa_printf("Mesa pre-link fragment program:\n");
_mesa_print_program(&fragProg->Base);
@@ -890,8 +890,8 @@ _slang_link(GLcontext *ctx,
_mesa_update_shader_textures_used(&shProg->VertexProgram->Base);
/* notify driver that a new vertex program has been compiled/linked */
- ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
- &shProg->VertexProgram->Base);
+ fragNotify = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
+ &shProg->VertexProgram->Base);
if (ctx->Shader.Flags & GLSL_DUMP) {
_mesa_printf("Mesa pre-link vertex program:\n");
_mesa_print_program(&vertProg->Base);
@@ -919,6 +919,12 @@ _slang_link(GLcontext *ctx,
}
}
- shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram);
+ if (!vertNotify || !fragNotify) {
+ /* driver rejected one/both of the vertex/fragment programs */
+ link_error(shProg, "Vertex and/or fragment program rejected by driver\n");
+ }
+ else {
+ shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram);
+ }
}
diff --git a/src/mesa/shader/slang/slang_log.c b/src/mesa/shader/slang/slang_log.c
index d7d2b4fbfd..4f6b8541c5 100644
--- a/src/mesa/shader/slang/slang_log.c
+++ b/src/mesa/shader/slang/slang_log.c
@@ -24,7 +24,6 @@
*/
#include "main/imports.h"
-#include "main/context.h"
#include "slang_log.h"
#include "slang_utility.h"
diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak
index c42f61af5e..12d4c2831d 100644
--- a/src/mesa/sources.mak
+++ b/src/mesa/sources.mak
@@ -89,6 +89,7 @@ GLAPI_SOURCES = \
main/dispatch.c \
glapi/glapi.c \
glapi/glapi_getproc.c \
+ glapi/glapi_nop.c \
glapi/glthread.c
MATH_SOURCES = \
@@ -204,7 +205,6 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_strings.c \
state_tracker/st_cb_texture.c \
state_tracker/st_cb_viewport.c \
- state_tracker/st_api.c \
state_tracker/st_context.c \
state_tracker/st_debug.c \
state_tracker/st_draw.c \
diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c
index 43e62c29f3..1511b88dd1 100644
--- a/src/mesa/state_tracker/st_atom_blend.c
+++ b/src/mesa/state_tracker/st_atom_blend.c
@@ -152,14 +152,54 @@ translate_logicop(GLenum logicop)
}
}
+/**
+ * Figure out if colormasks are different per rt.
+ */
+static GLboolean
+colormask_per_rt(GLcontext *ctx)
+{
+ /* a bit suboptimal have to compare lots of values */
+ unsigned i;
+ for (i = 1; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (memcmp(ctx->Color.ColorMask[0], ctx->Color.ColorMask[i], 4)) {
+ return GL_TRUE;
+ }
+ }
+ return GL_FALSE;
+}
+
+/**
+ * Figure out if blend enables are different per rt.
+ */
+static GLboolean
+blend_per_rt(GLcontext *ctx)
+{
+ if (ctx->Color.BlendEnabled &&
+ (ctx->Color.BlendEnabled != ((1 << ctx->Const.MaxDrawBuffers) - 1))) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+}
static void
update_blend( struct st_context *st )
{
struct pipe_blend_state *blend = &st->state.blend;
+ unsigned num_state = 1;
+ unsigned i;
memset(blend, 0, sizeof(*blend));
+ if (blend_per_rt(st->ctx) || colormask_per_rt(st->ctx)) {
+ num_state = st->ctx->Const.MaxDrawBuffers;
+ blend->independent_blend_enable = 1;
+ }
+ /* Note it is impossible to correctly deal with EXT_blend_logic_op and
+ EXT_draw_buffers2/EXT_blend_equation_separate at the same time.
+ These combinations would require support for per-rt logicop enables
+ and separate alpha/rgb logicop/blend support respectively. Neither
+ possible in gallium nor most hardware. Assume these combinations
+ don't happen. */
if (st->ctx->Color.ColorLogicOpEnabled ||
(st->ctx->Color.BlendEnabled &&
st->ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) {
@@ -169,30 +209,33 @@ update_blend( struct st_context *st )
}
else if (st->ctx->Color.BlendEnabled) {
/* blending enabled */
- blend->blend_enable = 1;
-
- blend->rgb_func = translate_blend(st->ctx->Color.BlendEquationRGB);
- if (st->ctx->Color.BlendEquationRGB == GL_MIN ||
- st->ctx->Color.BlendEquationRGB == GL_MAX) {
- /* Min/max are special */
- blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
- }
- else {
- blend->rgb_src_factor = translate_blend(st->ctx->Color.BlendSrcRGB);
- blend->rgb_dst_factor = translate_blend(st->ctx->Color.BlendDstRGB);
- }
+ for (i = 0; i < num_state; i++) {
- blend->alpha_func = translate_blend(st->ctx->Color.BlendEquationA);
- if (st->ctx->Color.BlendEquationA == GL_MIN ||
- st->ctx->Color.BlendEquationA == GL_MAX) {
- /* Min/max are special */
- blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
- }
- else {
- blend->alpha_src_factor = translate_blend(st->ctx->Color.BlendSrcA);
- blend->alpha_dst_factor = translate_blend(st->ctx->Color.BlendDstA);
+ blend->rt[i].blend_enable = (st->ctx->Color.BlendEnabled >> i) & 0x1;
+
+ blend->rt[i].rgb_func = translate_blend(st->ctx->Color.BlendEquationRGB);
+ if (st->ctx->Color.BlendEquationRGB == GL_MIN ||
+ st->ctx->Color.BlendEquationRGB == GL_MAX) {
+ /* Min/max are special */
+ blend->rt[i].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[i].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
+ }
+ else {
+ blend->rt[i].rgb_src_factor = translate_blend(st->ctx->Color.BlendSrcRGB);
+ blend->rt[i].rgb_dst_factor = translate_blend(st->ctx->Color.BlendDstRGB);
+ }
+
+ blend->rt[i].alpha_func = translate_blend(st->ctx->Color.BlendEquationA);
+ if (st->ctx->Color.BlendEquationA == GL_MIN ||
+ st->ctx->Color.BlendEquationA == GL_MAX) {
+ /* Min/max are special */
+ blend->rt[i].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[i].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
+ }
+ else {
+ blend->rt[i].alpha_src_factor = translate_blend(st->ctx->Color.BlendSrcA);
+ blend->rt[i].alpha_dst_factor = translate_blend(st->ctx->Color.BlendDstA);
+ }
}
}
else {
@@ -200,14 +243,16 @@ update_blend( struct st_context *st )
}
/* Colormask - maybe reverse these bits? */
- if (st->ctx->Color.ColorMask[0][0])
- blend->colormask |= PIPE_MASK_R;
- if (st->ctx->Color.ColorMask[0][1])
- blend->colormask |= PIPE_MASK_G;
- if (st->ctx->Color.ColorMask[0][2])
- blend->colormask |= PIPE_MASK_B;
- if (st->ctx->Color.ColorMask[0][3])
- blend->colormask |= PIPE_MASK_A;
+ for (i = 0; i < num_state; i++) {
+ if (st->ctx->Color.ColorMask[i][0])
+ blend->rt[i].colormask |= PIPE_MASK_R;
+ if (st->ctx->Color.ColorMask[i][1])
+ blend->rt[i].colormask |= PIPE_MASK_G;
+ if (st->ctx->Color.ColorMask[i][2])
+ blend->rt[i].colormask |= PIPE_MASK_B;
+ if (st->ctx->Color.ColorMask[i][3])
+ blend->rt[i].colormask |= PIPE_MASK_A;
+ }
if (st->ctx->Color.DitherFlag)
blend->dither = 1;
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 77153889b6..d975cd66f7 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -37,7 +37,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "st_debug.h"
#include "st_context.h"
@@ -57,7 +57,7 @@ void st_upload_constants( struct st_context *st,
unsigned shader_type)
{
struct pipe_context *pipe = st->pipe;
- struct pipe_constant_buffer *cbuf = &st->state.constants[shader_type];
+ struct pipe_buffer **cbuf = &st->state.constants[shader_type];
assert(shader_type == PIPE_SHADER_VERTEX ||
shader_type == PIPE_SHADER_FRAGMENT);
@@ -71,8 +71,8 @@ void st_upload_constants( struct st_context *st,
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
*/
- pipe_buffer_reference(&cbuf->buffer, NULL );
- cbuf->buffer = pipe_buffer_create(pipe->screen, 16,
+ pipe_buffer_reference(cbuf, NULL );
+ *cbuf = pipe_buffer_create(pipe->screen, 16,
PIPE_BUFFER_USAGE_CONSTANT,
paramBytes );
@@ -84,12 +84,12 @@ void st_upload_constants( struct st_context *st,
}
/* load Mesa constants into the constant buffer */
- if (cbuf->buffer)
- st_no_flush_pipe_buffer_write(st, cbuf->buffer,
+ if (cbuf)
+ st_no_flush_pipe_buffer_write(st, *cbuf,
0, paramBytes,
params->ParameterValues);
- st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf);
+ st->pipe->set_constant_buffer(st->pipe, shader_type, 0, *cbuf);
}
else {
st->constants.tracked_state[shader_type].dirty.mesa = 0x0;
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 8ca4335e33..fba7bfe2ce 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -37,10 +37,10 @@
#include "st_public.h"
#include "st_texture.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
#include "cso_cache/cso_context.h"
#include "util/u_rect.h"
#include "util/u_math.h"
+#include "util/u_inlines.h"
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index 6a5854e9ba..0b2e3f5381 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -43,7 +43,6 @@
#include "st_context.h"
#include "st_format.h"
-#include "st_program.h"
#include "st_texture.h"
#include "st_inlines.h"
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index 7b84a86ba4..9d63f1c6ab 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -37,7 +37,6 @@
#include "st_context.h"
#include "st_cb_texture.h"
#include "st_atom.h"
-#include "st_program.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
diff --git a/src/mesa/state_tracker/st_atom_scissor.c b/src/mesa/state_tracker/st_atom_scissor.c
index 3fd59e1945..5e0c51cff0 100644
--- a/src/mesa/state_tracker/st_atom_scissor.c
+++ b/src/mesa/state_tracker/st_atom_scissor.c
@@ -31,6 +31,7 @@
*/
+#include "main/macros.h"
#include "st_context.h"
#include "pipe/p_context.h"
#include "st_atom.h"
@@ -52,15 +53,19 @@ update_scissor( struct st_context *st )
scissor.maxy = fb->Height;
if (st->ctx->Scissor.Enabled) {
- if ((GLuint)st->ctx->Scissor.X > scissor.minx)
+ /* need to be careful here with xmax or ymax < 0 */
+ GLint xmax = MAX2(0, st->ctx->Scissor.X + st->ctx->Scissor.Width);
+ GLint ymax = MAX2(0, st->ctx->Scissor.Y + st->ctx->Scissor.Height);
+
+ if (st->ctx->Scissor.X > (GLint)scissor.minx)
scissor.minx = st->ctx->Scissor.X;
- if ((GLuint)st->ctx->Scissor.Y > scissor.miny)
+ if (st->ctx->Scissor.Y > (GLint)scissor.miny)
scissor.miny = st->ctx->Scissor.Y;
- if ((GLuint)st->ctx->Scissor.X + st->ctx->Scissor.Width < scissor.maxx)
- scissor.maxx = st->ctx->Scissor.X + st->ctx->Scissor.Width;
- if ((GLuint)st->ctx->Scissor.Y + st->ctx->Scissor.Height < scissor.maxy)
- scissor.maxy = st->ctx->Scissor.Y + st->ctx->Scissor.Height;
+ if (xmax < (GLint) scissor.maxx)
+ scissor.maxx = xmax;
+ if (ymax < (GLint) scissor.maxy)
+ scissor.maxy = ymax;
/* check for null space */
if (scissor.minx >= scissor.maxx || scissor.miny >= scissor.maxy)
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 46c8cbb309..ea16719ba0 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -35,11 +35,8 @@
* Brian Paul
*/
-
-
#include "main/imports.h"
#include "main/mtypes.h"
-#include "main/macros.h"
#include "shader/program.h"
#include "pipe/p_context.h"
@@ -52,40 +49,20 @@
#include "st_context.h"
#include "st_atom.h"
#include "st_program.h"
-#include "st_atom_shader.h"
-#include "st_mesa_to_tgsi.h"
-
-
-/*
+/**
* Translate fragment program if needed.
*/
static void
translate_fp(struct st_context *st,
struct st_fragment_program *stfp)
{
- const GLbitfield fragInputsRead = stfp->Base.Base.InputsRead;
-
if (!stfp->state.tokens) {
- GLuint inAttr, numIn = 0;
-
- for (inAttr = 0; inAttr < FRAG_ATTRIB_MAX; inAttr++) {
- if (fragInputsRead & (1 << inAttr)) {
- stfp->input_to_slot[inAttr] = numIn;
- numIn++;
- }
- else {
- stfp->input_to_slot[inAttr] = -1;
- }
- }
-
- stfp->num_input_slots = numIn;
+ assert(stfp->Base.Base.NumInstructions > 0);
- assert(stfp->Base.Base.NumInstructions > 1);
-
- st_translate_fragment_program(st, stfp, stfp->input_to_slot);
+ st_translate_fragment_program(st, stfp);
}
}
@@ -155,8 +132,10 @@ find_translated_vp(struct st_context *st,
}
-
-
+/**
+ * Return pointer to a pass-through fragment shader.
+ * This shader is used when a texture is missing/incomplete.
+ */
static void *
get_passthrough_fs(struct st_context *st)
{
@@ -168,6 +147,11 @@ get_passthrough_fs(struct st_context *st)
return st->passthrough_fs;
}
+
+/**
+ * Update fragment program state/atom. This involves translating the
+ * Mesa fragment program into a gallium fragment program and binding it.
+ */
static void
update_fp( struct st_context *st )
{
@@ -191,6 +175,7 @@ update_fp( struct st_context *st )
}
}
+
const struct st_tracked_state st_update_fp = {
"st_update_fp", /* name */
{ /* dirty */
@@ -202,7 +187,10 @@ const struct st_tracked_state st_update_fp = {
-
+/**
+ * Update vertex program state/atom. This involves translating the
+ * Mesa vertex program into a gallium fragment program and binding it.
+ */
static void
update_vp( struct st_context *st )
{
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 0b68447d21..57b71c1e7b 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -39,6 +39,7 @@
#include "st_texture.h"
#include "st_cb_texture.h"
#include "pipe/p_context.h"
+#include "util/u_inlines.h"
#include "cso_cache/cso_context.h"
diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c
index 27ec2eb033..0b6c34ca2c 100644
--- a/src/mesa/state_tracker/st_atom_viewport.c
+++ b/src/mesa/state_tracker/st_atom_viewport.c
@@ -27,7 +27,6 @@
#include "main/context.h"
-#include "main/colormac.h"
#include "st_context.h"
#include "st_atom.h"
#include "pipe/p_context.h"
@@ -62,9 +61,9 @@ update_viewport( struct st_context *st )
GLfloat x = (GLfloat)ctx->Viewport.X;
GLfloat y = (GLfloat)ctx->Viewport.Y;
GLfloat z = ctx->Viewport.Near;
- GLfloat half_width = (GLfloat)ctx->Viewport.Width / 2.0f;
- GLfloat half_height = (GLfloat)ctx->Viewport.Height / 2.0f;
- GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) / 2.0f;
+ GLfloat half_width = (GLfloat)ctx->Viewport.Width * 0.5f;
+ GLfloat half_height = (GLfloat)ctx->Viewport.Height * 0.5f;
+ GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) * 0.5f;
st->state.viewport.scale[0] = half_width;
st->state.viewport.scale[1] = half_height * yScale;
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index da7b97d325..1be72e729e 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -38,14 +38,12 @@
#include "st_context.h"
#include "st_cb_accum.h"
#include "st_cb_fbo.h"
-#include "st_draw.h"
#include "st_public.h"
-#include "st_format.h"
#include "st_texture.h"
#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_tile.h"
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 1bdeaccda3..85420a950f 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -34,9 +34,7 @@
#include "main/image.h"
#include "main/bufferobj.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "shader/program.h"
-#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "st_context.h"
@@ -44,15 +42,12 @@
#include "st_atom_constbuf.h"
#include "st_program.h"
#include "st_cb_bitmap.h"
-#include "st_cb_program.h"
-#include "st_mesa_to_tgsi.h"
#include "st_texture.h"
#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "util/u_tile.h"
+#include "util/u_inlines.h"
#include "util/u_draw_quad.h"
#include "util/u_simple_shaders.h"
#include "shader/prog_instruction.h"
@@ -226,7 +221,7 @@ combined_bitmap_fragment_program(GLcontext *ctx)
#endif
/* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp->bitmap_program, NULL);
+ st_translate_fragment_program(st, stfp->bitmap_program);
}
return stfp->bitmap_program;
@@ -386,11 +381,11 @@ setup_bitmap_vertex_data(struct st_context *st,
}
/* put vertex data into vbuf */
- st_no_flush_pipe_buffer_write(st,
- st->bitmap.vbuf,
- st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
- sizeof st->bitmap.vertices,
- st->bitmap.vertices);
+ st_no_flush_pipe_buffer_write_nooverlap(st,
+ st->bitmap.vbuf,
+ st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
+ sizeof st->bitmap.vertices,
+ st->bitmap.vertices);
return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices;
}
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index 563615ed0d..36e03018d9 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -33,20 +33,15 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "shader/program.h"
-#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
#include "st_context.h"
#include "st_texture.h"
-#include "st_program.h"
#include "st_cb_blit.h"
#include "st_cb_fbo.h"
#include "util/u_blit.h"
-
-#include "cso_cache/cso_context.h"
+#include "util/u_inlines.h"
void
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 0102d8a6f7..f1b4f11c05 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -42,7 +42,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
/**
@@ -75,6 +75,8 @@ st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj)
{
struct st_buffer_object *st_obj = st_buffer_object(obj);
+ assert(obj->RefCount == 0);
+
if (st_obj->buffer)
pipe_buffer_reference(&st_obj->buffer, NULL);
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 192d765f45..0c7bcb8597 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -42,18 +42,15 @@
#include "st_cb_accum.h"
#include "st_cb_clear.h"
#include "st_cb_fbo.h"
-#include "st_draw.h"
#include "st_program.h"
#include "st_public.h"
-#include "st_mesa_to_tgsi.h"
#include "st_inlines.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "util/u_format.h"
-#include "util/u_pack_color.h"
#include "util/u_simple_shaders.h"
#include "util/u_draw_quad.h"
@@ -166,10 +163,10 @@ draw_quad(GLcontext *ctx,
}
/* put vertex data into vbuf */
- st_no_flush_pipe_buffer_write(st, st->clear.vbuf,
- st->clear.vbuf_slot * sizeof(st->clear.vertices),
- sizeof(st->clear.vertices),
- st->clear.vertices);
+ st_no_flush_pipe_buffer_write_nooverlap(st, st->clear.vbuf,
+ st->clear.vbuf_slot * sizeof(st->clear.vertices),
+ sizeof(st->clear.vertices),
+ st->clear.vertices);
/* draw */
util_draw_vertex_buffer(pipe,
@@ -227,19 +224,19 @@ clear_with_quad(GLcontext *ctx,
{
struct pipe_blend_state blend;
memset(&blend, 0, sizeof(blend));
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
if (color) {
if (ctx->Color.ColorMask[0][0])
- blend.colormask |= PIPE_MASK_R;
+ blend.rt[0].colormask |= PIPE_MASK_R;
if (ctx->Color.ColorMask[0][1])
- blend.colormask |= PIPE_MASK_G;
+ blend.rt[0].colormask |= PIPE_MASK_G;
if (ctx->Color.ColorMask[0][2])
- blend.colormask |= PIPE_MASK_B;
+ blend.rt[0].colormask |= PIPE_MASK_B;
if (ctx->Color.ColorMask[0][3])
- blend.colormask |= PIPE_MASK_A;
+ blend.rt[0].colormask |= PIPE_MASK_A;
if (st->ctx->Color.DitherFlag)
blend.dither = 1;
}
diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c
index 780b40c206..8483b93bd8 100644
--- a/src/mesa/state_tracker/st_cb_condrender.c
+++ b/src/mesa/state_tracker/st_cb_condrender.c
@@ -69,6 +69,7 @@ st_BeginConditionalRender(GLcontext *ctx, struct gl_query_object *q,
break;
default:
assert(0 && "bad mode in st_BeginConditionalRender");
+ m = PIPE_RENDER_COND_WAIT;
}
pipe->render_condition(pipe, stq->pq, m);
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 7c664267d4..2a084ca577 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -36,30 +36,24 @@
#include "main/macros.h"
#include "main/texformat.h"
#include "main/texstore.h"
-#include "main/state.h"
#include "shader/program.h"
-#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "st_debug.h"
#include "st_context.h"
#include "st_atom.h"
#include "st_atom_constbuf.h"
-#include "st_draw.h"
#include "st_program.h"
#include "st_cb_drawpixels.h"
#include "st_cb_readpixels.h"
#include "st_cb_fbo.h"
-#include "st_cb_texture.h"
-#include "st_draw.h"
#include "st_format.h"
-#include "st_mesa_to_tgsi.h"
#include "st_texture.h"
#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "tgsi/tgsi_ureg.h"
#include "util/u_tile.h"
#include "util/u_draw_quad.h"
@@ -146,7 +140,7 @@ combined_drawpix_fragment_program(GLcontext *ctx)
#endif
/* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp, NULL);
+ st_translate_fragment_program(st, stfp);
/* save new program, update serial numbers */
st->pixel_xfer.xfer_prog_sn = st->pixel_xfer.program->serialNo;
@@ -227,7 +221,7 @@ make_fragment_shader_z(struct st_context *st)
p->SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */
st->drawpix.z_shader = (struct st_fragment_program *) p;
- st_translate_fragment_program(st, st->drawpix.z_shader, NULL);
+ st_translate_fragment_program(st, st->drawpix.z_shader);
return st->drawpix.z_shader;
}
@@ -1138,6 +1132,8 @@ st_destroy_drawpix(struct st_context *st)
{
st_reference_fragprog(st, &st->drawpix.z_shader, NULL);
st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
- st_reference_vertprog(st, &st->drawpix.vert_shaders[0], NULL);
- st_reference_vertprog(st, &st->drawpix.vert_shaders[1], NULL);
+ if (st->drawpix.vert_shaders[0])
+ free(st->drawpix.vert_shaders[0]);
+ if (st->drawpix.vert_shaders[1])
+ free(st->drawpix.vert_shaders[1]);
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 45ce34a85f..9f2fe7420d 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -44,13 +44,13 @@
#include "pipe/p_screen.h"
#include "st_context.h"
#include "st_cb_fbo.h"
-#include "st_cb_texture.h"
#include "st_format.h"
#include "st_public.h"
#include "st_texture.h"
#include "util/u_format.h"
#include "util/u_rect.h"
+#include "util/u_inlines.h"
/**
diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c
index 93f7145219..edf26473d4 100644
--- a/src/mesa/state_tracker/st_cb_feedback.c
+++ b/src/mesa/state_tracker/st_cb_feedback.c
@@ -40,19 +40,15 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/feedback.h"
-#include "main/macros.h"
#include "vbo/vbo.h"
#include "st_context.h"
-#include "st_atom.h"
#include "st_draw.h"
#include "st_cb_feedback.h"
-#include "st_cb_bufferobjects.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "cso_cache/cso_cache.h"
#include "draw/draw_context.h"
#include "draw/draw_pipe.h"
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 8c276f8128..82ef5572e1 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -36,7 +36,6 @@
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/program.h"
-#include "shader/programopt.h"
#include "shader/shader_api.h"
#include "cso_cache/cso_context.h"
@@ -44,7 +43,6 @@
#include "st_context.h"
#include "st_program.h"
-#include "st_atom_shader.h"
#include "st_mesa_to_tgsi.h"
#include "st_cb_program.h"
@@ -179,9 +177,9 @@ static GLboolean st_is_program_native( GLcontext *ctx,
}
-static void st_program_string_notify( GLcontext *ctx,
- GLenum target,
- struct gl_program *prog )
+static GLboolean st_program_string_notify( GLcontext *ctx,
+ GLenum target,
+ struct gl_program *prog )
{
struct st_context *st = st_context(ctx);
@@ -213,6 +211,9 @@ static void st_program_string_notify( GLcontext *ctx,
if (st->vp == stvp)
st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
}
+
+ /* XXX check if program is legal, within limits */
+ return GL_TRUE;
}
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index 10629e9225..2281d10e99 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -41,7 +41,6 @@
#include "pipe/p_defines.h"
#include "st_context.h"
#include "st_cb_queryobj.h"
-#include "st_public.h"
static struct gl_query_object *
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index d82b2a2035..42a1377809 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -47,7 +47,6 @@
#include "st_draw.h"
#include "draw/draw_context.h"
#include "draw/draw_pipe.h"
-#include "shader/prog_instruction.h"
#include "vbo/vbo.h"
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 6fa7bb64f2..6b1fdf3ecd 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -40,15 +40,13 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_tile.h"
#include "st_debug.h"
#include "st_context.h"
-#include "st_cb_bitmap.h"
#include "st_cb_readpixels.h"
#include "st_cb_fbo.h"
-#include "st_format.h"
#include "st_public.h"
#include "st_texture.h"
#include "st_inlines.h"
diff --git a/src/mesa/state_tracker/st_cb_strings.c b/src/mesa/state_tracker/st_cb_strings.c
index bb931f17c4..0fcb427f30 100644
--- a/src/mesa/state_tracker/st_cb_strings.c
+++ b/src/mesa/state_tracker/st_cb_strings.c
@@ -33,13 +33,13 @@
#include "main/glheader.h"
#include "main/macros.h"
-#include "main/version.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
+#include "util/u_string.h"
#include "st_context.h"
#include "st_cb_strings.h"
-#define ST_VERSION_STRING "0.3"
+#define ST_VERSION_STRING "0.4"
static const GLubyte *
st_get_string(GLcontext * ctx, GLenum name)
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index f01053cdac..13f050900a 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -31,15 +31,14 @@
#include "main/convolve.h"
#endif
#include "main/enums.h"
+#include "main/fbobject.h"
#include "main/formats.h"
#include "main/image.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/mipmap.h"
-#include "main/pixel.h"
#include "main/texcompress.h"
#include "main/texfetch.h"
-#include "main/texformat.h"
#include "main/texgetimage.h"
#include "main/teximage.h"
#include "main/texobj.h"
@@ -58,7 +57,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_tile.h"
#include "util/u_blit.h"
@@ -544,22 +543,15 @@ st_TexImage(GLcontext * ctx,
_mesa_align_free(texImage->Data);
}
- if (width == 0 || height == 0 || depth == 0) {
- /* stop after freeing old image */
- return;
- }
-
- /* If this is the only mipmap level in the texture, could call
- * bmBufferData with NULL data to free the old block and avoid
- * waiting on any outstanding fences.
+ /*
+ * See if the new image is somehow incompatible with the existing
+ * mipmap. If so, free the old mipmap.
*/
if (stObj->pt) {
if (stObj->teximage_realloc ||
level > (GLint) stObj->pt->last_level ||
- (stObj->pt->last_level == level &&
- stObj->pt->target != PIPE_TEXTURE_CUBE &&
- !st_texture_match_image(stObj->pt, &stImage->base,
- stImage->face, stImage->level))) {
+ !st_texture_match_image(stObj->pt, &stImage->base,
+ stImage->face, stImage->level)) {
DBG("release it\n");
pipe_texture_reference(&stObj->pt, NULL);
assert(!stObj->pt);
@@ -567,6 +559,11 @@ st_TexImage(GLcontext * ctx,
}
}
+ if (width == 0 || height == 0 || depth == 0) {
+ /* stop after freeing old image */
+ return;
+ }
+
if (!stObj->pt) {
guess_and_alloc_texture(ctx->st, stObj, stImage);
if (!stObj->pt) {
@@ -687,9 +684,11 @@ st_TexImage(GLcontext * ctx,
{
char *dst = texImage->Data;
const char *src = pixels;
- int i;
+ GLuint i, bw, bh, lines;
+ _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
+ lines = (height + bh - 1) / bh;
- for(i = 0; i < height; ++i)
+ for(i = 0; i < lines; ++i)
{
memcpy(dst, src, srcImageStride);
dst += dstRowStride;
@@ -1368,33 +1367,64 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
}
+
+/**
+ * If the format of the src renderbuffer and the format of the dest
+ * texture are compatible (in terms of blitting), return a TGSI writemask
+ * to be used during the blit.
+ * If the src/dest are incompatible, return 0.
+ */
static unsigned
-compatible_src_dst_formats(const struct gl_renderbuffer *src,
+compatible_src_dst_formats(GLcontext *ctx,
+ const struct gl_renderbuffer *src,
const struct gl_texture_image *dst)
{
- const GLenum srcFormat = _mesa_get_format_base_format(src->Format);
- const GLenum dstLogicalFormat = _mesa_get_format_base_format(dst->TexFormat);
+ /* Get logical base formats for the src and dest.
+ * That is, use the user-requested formats and not the actual, device-
+ * chosen formats.
+ * For example, the user may have requested an A8 texture but the
+ * driver may actually be using an RGBA texture format. When we
+ * copy/blit to that texture, we only want to copy the Alpha channel
+ * and not the RGB channels.
+ *
+ * Similarly, when the src FBO was created an RGB format may have been
+ * requested but the driver actually chose an RGBA format. In that case,
+ * we don't want to copy the undefined Alpha channel to the dest texture
+ * (it should be 1.0).
+ */
+ const GLenum srcFormat = _mesa_base_fbo_format(ctx, src->InternalFormat);
+ const GLenum dstFormat = _mesa_base_tex_format(ctx, dst->InternalFormat);
- if (srcFormat == dstLogicalFormat) {
+ /**
+ * XXX when we have red-only and red/green renderbuffers we'll need
+ * to add more cases here (or implement a general-purpose routine that
+ * queries the existance of the R,G,B,A channels in the src and dest).
+ */
+ if (srcFormat == dstFormat) {
/* This is the same as matching_base_formats, which should
* always pass, as it did previously.
*/
return TGSI_WRITEMASK_XYZW;
}
- else if (srcFormat == GL_RGBA &&
- dstLogicalFormat == GL_RGB) {
- /* Add a single special case to cope with RGBA->RGB transfers,
- * setting A to 1.0 to cope with situations where the RGB
- * destination is actually stored as RGBA.
+ else if (srcFormat == GL_RGB && dstFormat == GL_RGBA) {
+ /* Make sure that A in the dest is 1. The actual src format
+ * may be RGBA and have undefined A values.
+ */
+ return TGSI_WRITEMASK_XYZ;
+ }
+ else if (srcFormat == GL_RGBA && dstFormat == GL_RGB) {
+ /* Make sure that A in the dest is 1. The actual dst format
+ * may be RGBA and will need A=1 to provide proper alpha values
+ * when sampled later.
*/
- return TGSI_WRITEMASK_XYZ; /* A ==> 1.0 */
+ return TGSI_WRITEMASK_XYZ;
}
else {
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s failed for src %s, dst %s\n",
__FUNCTION__,
_mesa_lookup_enum_by_nr(srcFormat),
- _mesa_lookup_enum_by_nr(dstLogicalFormat));
+ _mesa_lookup_enum_by_nr(dstFormat));
/* Otherwise fail.
*/
@@ -1505,7 +1535,7 @@ st_copy_texsubimage(GLcontext *ctx,
matching_base_formats =
(_mesa_get_format_base_format(strb->Base.Format) ==
_mesa_get_format_base_format(texImage->TexFormat));
- format_writemask = compatible_src_dst_formats(&strb->Base, texImage);
+ format_writemask = compatible_src_dst_formats(ctx, &strb->Base, texImage);
if (ctx->_ImageTransferState == 0x0) {
diff --git a/src/mesa/state_tracker/st_cb_viewport.c b/src/mesa/state_tracker/st_cb_viewport.c
index ab11c5b4fe..b29191abef 100644
--- a/src/mesa/state_tracker/st_cb_viewport.c
+++ b/src/mesa/state_tracker/st_cb_viewport.c
@@ -27,14 +27,11 @@
#include "main/glheader.h"
#include "st_context.h"
-#include "st_public.h"
#include "st_cb_viewport.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
static void st_viewport(GLcontext * ctx, GLint x, GLint y,
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index e4f18c842c..8f6a0c2423 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -27,11 +27,6 @@
#include "main/imports.h"
#include "main/context.h"
-#include "main/extensions.h"
-#include "main/matrix.h"
-#include "main/buffers.h"
-#include "main/scissor.h"
-#include "main/viewport.h"
#include "vbo/vbo.h"
#include "shader/shader_api.h"
#include "glapi/glapi.h"
@@ -48,7 +43,7 @@
#include "st_cb_drawpixels.h"
#include "st_cb_rasterpos.h"
#endif
-#ifdef FEATURE_OES_draw_texture
+#if FEATURE_OES_draw_texture
#include "st_cb_drawtex.h"
#endif
#include "st_cb_fbo.h"
@@ -68,8 +63,8 @@
#include "st_gen_mipmap.h"
#include "st_program.h"
#include "pipe/p_context.h"
+#include "util/u_inlines.h"
#include "draw/draw_context.h"
-#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_context.h"
@@ -209,7 +204,7 @@ static void st_destroy_context_priv( struct st_context *st )
st_destroy_bitmap(st);
st_destroy_drawpix(st);
#endif
-#ifdef FEATURE_OES_draw_texture
+#if FEATURE_OES_draw_texture
st_destroy_drawtex(st);
#endif
@@ -218,8 +213,8 @@ static void st_destroy_context_priv( struct st_context *st )
}
for (i = 0; i < Elements(st->state.constants); i++) {
- if (st->state.constants[i].buffer) {
- pipe_buffer_reference(&st->state.constants[i].buffer, NULL);
+ if (st->state.constants[i]) {
+ pipe_buffer_reference(&st->state.constants[i], NULL);
}
}
@@ -330,6 +325,11 @@ void st_init_driver_functions(struct dd_function_table *functions)
st_init_drawpixels_functions(functions);
st_init_rasterpos_functions(functions);
#endif
+
+#if FEATURE_OES_draw_texture
+ st_init_drawtex_functions(functions);
+#endif
+
st_init_fbo_functions(functions);
#if FEATURE_feedback
st_init_feedback_functions(functions);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 831909a3f8..50e98d7146 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -92,7 +92,7 @@ struct st_context
struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS];
struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[2];
+ struct pipe_buffer *constants[2];
struct pipe_framebuffer_state framebuffer;
struct pipe_texture *sampler_texture[PIPE_MAX_SAMPLERS];
struct pipe_scissor_state scissor;
@@ -159,7 +159,7 @@ struct st_context
/** for glDraw/CopyPixels */
struct {
struct st_fragment_program *z_shader;
- struct st_vertex_program *vert_shaders[2];
+ void *vert_shaders[2]; /**< ureg shaders */
} drawpix;
/** for glClear */
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index e54f21be60..e1dcb154c1 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -55,7 +55,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
static GLuint double_types[4] = {
@@ -365,6 +365,7 @@ setup_interleaved_attribs(GLcontext *ctx,
velements[attr].src_offset =
(unsigned) (arrays[mesaAttr]->Ptr - offset0);
+ velements[attr].instance_divisor = 0;
velements[attr].vertex_buffer_index = 0;
velements[attr].nr_components = arrays[mesaAttr]->Size;
velements[attr].src_format =
@@ -454,6 +455,7 @@ setup_non_interleaved_attribs(GLcontext *ctx,
/* common-case setup */
vbuffer[attr].stride = stride; /* in bytes */
vbuffer[attr].max_index = max_index;
+ velements[attr].instance_divisor = 0;
velements[attr].vertex_buffer_index = attr;
velements[attr].nr_components = arrays[mesaAttr]->Size;
velements[attr].src_format
@@ -522,7 +524,6 @@ st_draw_vbo(GLcontext *ctx,
struct pipe_context *pipe = ctx->st->pipe;
const struct st_vertex_program *vp;
const struct st_vp_varient *vpv;
- const struct pipe_shader_state *vs;
struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
GLuint attr;
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
@@ -530,6 +531,9 @@ st_draw_vbo(GLcontext *ctx,
GLboolean userSpace = GL_FALSE;
GLboolean vertDataEdgeFlags;
+ /* Mesa core state should have been validated already */
+ assert(ctx->NewState == 0x0);
+
/* Gallium probably doesn't want this in some cases. */
if (!index_bounds_valid)
if (!vbo_all_varyings_in_vbos(arrays))
@@ -550,7 +554,6 @@ st_draw_vbo(GLcontext *ctx,
/* must get these after state validation! */
vp = ctx->st->vp;
vpv = ctx->st->vp_varient;
- vs = &vpv->state;
#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index cfc0caac98..75ad1a97cf 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -28,7 +28,6 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
-#include "shader/prog_uniform.h"
#include "vbo/vbo.h"
@@ -40,7 +39,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "draw/draw_private.h"
#include "draw/draw_context.h"
@@ -177,6 +176,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* common-case setup */
vbuffers[attr].stride = arrays[mesaAttr]->StrideB; /* in bytes */
vbuffers[attr].max_index = max_index;
+ velements[attr].instance_divisor = 0;
velements[attr].vertex_buffer_index = attr;
velements[attr].nr_components = arrays[mesaAttr]->Size;
velements[attr].src_format =
@@ -239,11 +239,11 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* map constant buffers */
mapped_constants = pipe_buffer_map(pipe->screen,
- st->state.constants[PIPE_SHADER_VERTEX].buffer,
+ st->state.constants[PIPE_SHADER_VERTEX],
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX,
+ draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, 0,
mapped_constants,
- st->state.constants[PIPE_SHADER_VERTEX].buffer->size);
+ st->state.constants[PIPE_SHADER_VERTEX]->size);
/* draw here */
@@ -253,7 +253,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* unmap constant buffers */
- pipe_buffer_unmap(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX].buffer);
+ pipe_buffer_unmap(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX]);
/*
* unmap vertex/index buffers
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index cf31a0c06e..d5f5854661 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -28,7 +28,6 @@
#include "main/imports.h"
#include "main/context.h"
-#include "main/extensions.h"
#include "main/macros.h"
#include "pipe/p_context.h"
@@ -157,6 +156,7 @@ void st_init_extensions(struct st_context *st)
* Extensions that are supported by all Gallium drivers:
*/
ctx->Extensions.ARB_copy_buffer = GL_TRUE;
+ ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
ctx->Extensions.ARB_fragment_program = GL_TRUE;
ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
ctx->Extensions.ARB_multisample = GL_TRUE;
@@ -177,6 +177,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_blend_subtract = GL_TRUE;
ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
+ ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
ctx->Extensions.EXT_fog_coord = GL_TRUE;
ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
@@ -196,6 +197,10 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.NV_texgen_reflection = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
+#if FEATURE_OES_draw_texture
+ ctx->Extensions.OES_draw_texture = GL_TRUE;
+#endif
+
ctx->Extensions.SGI_color_matrix = GL_TRUE;
ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;
@@ -319,4 +324,14 @@ void st_init_extensions(struct st_context *st)
if (st->pipe->render_condition) {
ctx->Extensions.NV_conditional_render = GL_TRUE;
}
+
+ if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_ENABLE)) {
+ ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
+ }
+
+#if 0 /* not yet */
+ if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) {
+ ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE;
+ }
+#endif
}
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index d00b67a279..3ffc2aee2a 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -35,7 +35,6 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/texstore.h"
-#include "main/texformat.h"
#include "main/enums.h"
#include "main/macros.h"
@@ -288,6 +287,8 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat)
return MESA_FORMAT_XRGB8888;
case PIPE_FORMAT_B8G8R8A8_UNORM:
return MESA_FORMAT_ARGB8888_REV;
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ return MESA_FORMAT_XRGB8888_REV;
case PIPE_FORMAT_A1R5G5B5_UNORM:
return MESA_FORMAT_ARGB1555;
case PIPE_FORMAT_A4R4G4B4_UNORM:
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index a5d1ae3b03..4e225a123c 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -30,15 +30,12 @@
#include "main/buffers.h"
#include "main/context.h"
#include "main/framebuffer.h"
-#include "main/matrix.h"
#include "main/renderbuffer.h"
-#include "main/scissor.h"
-#include "main/viewport.h"
#include "st_context.h"
#include "st_cb_fbo.h"
#include "st_public.h"
#include "pipe/p_defines.h"
-#include "pipe/p_context.h"
+#include "util/u_inlines.h"
struct st_framebuffer *
@@ -57,7 +54,7 @@ st_create_framebuffer( const __GLcontextModes *visual,
if (visual->sampleBuffers)
samples = visual->samples;
- _mesa_initialize_framebuffer(&stfb->Base, visual);
+ _mesa_initialize_window_framebuffer(&stfb->Base, visual);
if (visual->doubleBufferMode) {
struct gl_renderbuffer *rb
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 2c283d464a..f67d7b4cb5 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -36,7 +36,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_gen_mipmap.h"
#include "util/u_math.h"
@@ -46,9 +46,7 @@
#include "st_debug.h"
#include "st_context.h"
-#include "st_draw.h"
#include "st_gen_mipmap.h"
-#include "st_program.h"
#include "st_texture.h"
#include "st_cb_texture.h"
#include "st_inlines.h"
diff --git a/src/mesa/state_tracker/st_inlines.h b/src/mesa/state_tracker/st_inlines.h
index a41cfeb96f..e105870bc7 100644
--- a/src/mesa/state_tracker/st_inlines.h
+++ b/src/mesa/state_tracker/st_inlines.h
@@ -36,7 +36,7 @@
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_state.h"
#include "st_context.h"
@@ -126,6 +126,16 @@ st_no_flush_pipe_buffer_write(struct st_context *st,
}
static INLINE void
+st_no_flush_pipe_buffer_write_nooverlap(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ const void * data)
+{
+ pipe_buffer_write_nooverlap(st->pipe->screen, buf, offset, size, data);
+}
+
+static INLINE void
st_cond_flush_pipe_buffer_read(struct st_context *st,
struct pipe_buffer *buf,
unsigned int offset,
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 4830a8f383..537a6a8648 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -34,11 +34,12 @@
#include "pipe/p_compiler.h"
#include "pipe/p_shader_tokens.h"
#include "pipe/p_state.h"
+#include "pipe/p_context.h"
#include "tgsi/tgsi_ureg.h"
#include "st_mesa_to_tgsi.h"
+#include "st_context.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
#include "util/u_debug.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -48,6 +49,10 @@ struct label {
unsigned token;
};
+
+/**
+ * Intermediate state used during shader translation.
+ */
struct st_translate {
struct ureg_program *ureg;
@@ -178,13 +183,13 @@ src_register( struct st_translate *t,
t->temps[index] = ureg_DECL_temporary( t->ureg );
return ureg_src(t->temps[index]);
- case PROGRAM_STATE_VAR:
case PROGRAM_NAMED_PARAM:
case PROGRAM_ENV_PARAM:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_UNIFORM:
ASSERT(index >= 0);
return t->constants[index];
+ case PROGRAM_STATE_VAR:
case PROGRAM_CONSTANT: /* ie, immediate */
if (index < 0)
return ureg_DECL_constant( t->ureg, 0 );
@@ -667,6 +672,22 @@ compile_instruction(
}
}
+/**
+ * Emit the TGSI instructions to adjust the WPOS pixel center convention
+ */
+static void
+emit_adjusted_wpos( struct st_translate *t,
+ const struct gl_program *program, GLfloat value)
+{
+ struct ureg_program *ureg = t->ureg;
+ struct ureg_dst wpos_temp = ureg_DECL_temporary(ureg);
+ struct ureg_src wpos_input = t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]];
+
+ ureg_ADD(ureg, ureg_writemask(wpos_temp, TGSI_WRITEMASK_X | TGSI_WRITEMASK_Y),
+ wpos_input, ureg_imm1f(ureg, value));
+
+ t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]] = ureg_src(wpos_temp);
+}
/**
* Emit the TGSI instructions for inverting the WPOS y coordinate.
@@ -692,12 +713,17 @@ emit_inverted_wpos( struct st_translate *t,
winSizeState);
struct ureg_src winsize = ureg_DECL_constant( ureg, winHeightConst );
- struct ureg_dst wpos_temp = ureg_DECL_temporary( ureg );
+ struct ureg_dst wpos_temp;
struct ureg_src wpos_input = t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]];
/* MOV wpos_temp, input[wpos]
*/
- ureg_MOV( ureg, wpos_temp, wpos_input );
+ if (wpos_input.File == TGSI_FILE_TEMPORARY)
+ wpos_temp = ureg_dst(wpos_input);
+ else {
+ wpos_temp = ureg_DECL_temporary( ureg );
+ ureg_MOV( ureg, wpos_temp, wpos_input );
+ }
/* SUB wpos_temp.y, winsize_const, wpos_input
*/
@@ -736,6 +762,7 @@ emit_face_var( struct st_translate *t,
t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]] = ureg_src(face_temp);
}
+
static void
emit_edgeflags( struct st_translate *t,
const struct gl_program *program )
@@ -747,6 +774,7 @@ emit_edgeflags( struct st_translate *t,
ureg_MOV( ureg, edge_dst, edge_src );
}
+
/**
* Translate Mesa program to TGSI format.
* \param program the program to translate
@@ -764,7 +792,7 @@ emit_edgeflags( struct st_translate *t,
* \param outputSemanticIndex the semantic index (ex: which texcoord) for
* each output
*
- * \return array of translated tokens, caller's responsibility to free
+ * \return PIPE_OK or PIPE_ERROR_OUT_OF_MEMORY
*/
enum pipe_error
st_translate_mesa_program(
@@ -785,6 +813,7 @@ st_translate_mesa_program(
{
struct st_translate translate, *t;
unsigned i;
+ enum pipe_error ret = PIPE_OK;
t = &translate;
memset(t, 0, sizeof *t);
@@ -802,18 +831,72 @@ st_translate_mesa_program(
* Declare input attributes.
*/
if (procType == TGSI_PROCESSOR_FRAGMENT) {
+ struct gl_fragment_program* fp = (struct gl_fragment_program*)program;
for (i = 0; i < numInputs; i++) {
- t->inputs[i] = ureg_DECL_fs_input(ureg,
- inputSemanticName[i],
- inputSemanticIndex[i],
- interpMode[i]);
+ if (program->InputFlags[0] & PROG_PARAM_BIT_CYL_WRAP) {
+ t->inputs[i] = ureg_DECL_fs_input_cyl(ureg,
+ inputSemanticName[i],
+ inputSemanticIndex[i],
+ interpMode[i],
+ TGSI_CYLINDRICAL_WRAP_X);
+ }
+ else {
+ t->inputs[i] = ureg_DECL_fs_input(ureg,
+ inputSemanticName[i],
+ inputSemanticIndex[i],
+ interpMode[i]);
+ }
}
if (program->InputsRead & FRAG_BIT_WPOS) {
/* Must do this after setting up t->inputs, and before
* emitting constant references, below:
*/
- emit_inverted_wpos( t, program );
+ struct pipe_screen* pscreen = st_context(ctx)->pipe->screen;
+ boolean invert = FALSE;
+
+ if (fp->OriginUpperLeft) {
+ if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT)) {
+ }
+ else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT)) {
+ ureg_property_fs_coord_origin(ureg, TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
+ invert = TRUE;
+ }
+ else
+ assert(0);
+ }
+ else {
+ if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT))
+ ureg_property_fs_coord_origin(ureg, TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
+ else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT))
+ invert = TRUE;
+ else
+ assert(0);
+ }
+
+ if (fp->PixelCenterInteger) {
+ if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER))
+ ureg_property_fs_coord_pixel_center(ureg, TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
+ else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER))
+ emit_adjusted_wpos(t, program, invert ? 0.5f : -0.5f);
+ else
+ assert(0);
+ }
+ else {
+ if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER)) {
+ }
+ else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) {
+ ureg_property_fs_coord_pixel_center(ureg, TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
+ emit_adjusted_wpos(t, program, invert ? -0.5f : 0.5f);
+ }
+ else
+ assert(0);
+ }
+
+ /* we invert after adjustment so that we avoid the MOV to temporary,
+ * and reuse the adjustment ADD instead */
+ if (invert)
+ emit_inverted_wpos(t, program);
}
if (program->InputsRead & FRAG_BIT_FACE) {
@@ -888,8 +971,10 @@ st_translate_mesa_program(
t->constants = CALLOC( program->Parameters->NumParameters,
sizeof t->constants[0] );
- if (t->constants == NULL)
+ if (t->constants == NULL) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
goto out;
+ }
for (i = 0; i < program->Parameters->NumParameters; i++) {
switch (program->Parameters->Parameters[i].Type) {
@@ -956,8 +1041,6 @@ st_translate_mesa_program(
t->insn[t->labels[i].branch_target] );
}
- return PIPE_OK;
-
out:
FREE(t->insn);
FREE(t->labels);
@@ -967,7 +1050,7 @@ out:
debug_printf("%s: translate error flag set\n", __FUNCTION__);
}
- return PIPE_ERROR_OUT_OF_MEMORY;
+ return ret;
}
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 6a869fae90..21ad6fef2b 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -44,7 +44,6 @@
#include "st_debug.h"
#include "st_context.h"
-#include "st_atom.h"
#include "st_program.h"
#include "st_mesa_to_tgsi.h"
#include "cso_cache/cso_context.h"
@@ -270,24 +269,20 @@ fail:
/**
* Translate a Mesa fragment shader into a TGSI shader.
- * \param inputMapping to map fragment program input registers to TGSI
- * input slots
* \return pointer to cached pipe_shader object.
*/
void
st_translate_fragment_program(struct st_context *st,
- struct st_fragment_program *stfp,
- const GLuint inputMapping[])
+ struct st_fragment_program *stfp )
{
struct pipe_context *pipe = st->pipe;
GLuint outputMapping[FRAG_RESULT_MAX];
- GLuint defaultInputMapping[FRAG_ATTRIB_MAX];
+ GLuint inputMapping[FRAG_ATTRIB_MAX];
GLuint interpMode[16]; /* XXX size? */
GLuint attr;
enum pipe_error error;
const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
struct ureg_program *ureg;
- GLuint vslot = 0;
uint fs_num_inputs = 0;
@@ -295,24 +290,14 @@ st_translate_fragment_program(struct st_context *st,
ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
uint fs_num_outputs = 0;
- /* which vertex output goes to the first fragment input: */
- if (inputsRead & FRAG_BIT_WPOS)
- vslot = 0;
- else
- vslot = 1;
-
/*
* Convert Mesa program inputs to TGSI input register semantics.
*/
for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
if (inputsRead & (1 << attr)) {
- const GLuint slot = fs_num_inputs;
-
- defaultInputMapping[attr] = slot;
+ const GLuint slot = fs_num_inputs++;
- stfp->input_map[slot] = vslot++;
-
- fs_num_inputs++;
+ inputMapping[attr] = slot;
switch (attr) {
case FRAG_ATTRIB_WPOS:
@@ -340,6 +325,16 @@ st_translate_fragment_program(struct st_context *st,
stfp->input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
break;
+ case FRAG_ATTRIB_PNTC:
+ /* This is a hack. We really need a new semantic label for
+ * point coord. The draw module needs to know which fragment
+ * shader input is the point coord attribute so that it can set
+ * up the right vertex attribute values.
+ */
+ stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ stfp->input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ break;
/* In most cases, there is nothing special about these
* inputs, so adopt a convention to use the generic
@@ -364,7 +359,6 @@ st_translate_fragment_program(struct st_context *st,
case FRAG_ATTRIB_TEX5:
case FRAG_ATTRIB_TEX6:
case FRAG_ATTRIB_TEX7:
- case FRAG_ATTRIB_PNTC:
case FRAG_ATTRIB_VAR0:
default:
/* Actually, let's try and zero-base this just for
@@ -377,6 +371,9 @@ st_translate_fragment_program(struct st_context *st,
break;
}
}
+ else {
+ inputMapping[attr] = -1;
+ }
}
/*
@@ -418,9 +415,6 @@ st_translate_fragment_program(struct st_context *st,
}
}
- if (!inputMapping)
- inputMapping = defaultInputMapping;
-
ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
if (ureg == NULL)
return;
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index 6b9a9226df..d9822e50f5 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -52,12 +52,6 @@ struct st_fragment_program
struct gl_fragment_program Base;
GLuint serialNo;
- GLuint input_to_slot[FRAG_ATTRIB_MAX]; /**< Maps FRAG_ATTRIB_x to slot */
- GLuint num_input_slots;
-
- /** map FP input back to VP output */
- GLuint input_map[PIPE_MAX_SHADER_INPUTS];
-
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
@@ -171,8 +165,7 @@ st_reference_fragprog(struct st_context *st,
extern void
st_translate_fragment_program(struct st_context *st,
- struct st_fragment_program *fp,
- const GLuint inputMapping[]);
+ struct st_fragment_program *fp);
/* Called after program string change, discard all previous
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 8a3e4cd3ac..5a45c4358a 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -35,14 +35,13 @@
#include "main/texfetch.h"
#include "main/teximage.h"
#include "main/texobj.h"
-#include "main/texstore.h"
#undef Elements /* fix re-defined macro warning */
#include "pipe/p_state.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_rect.h"
#include "util/u_math.h"
diff --git a/src/mesa/swrast/s_aatritemp.h b/src/mesa/swrast/s_aatritemp.h
index 0827b3db9e..a8b22c548f 100644
--- a/src/mesa/swrast/s_aatritemp.h
+++ b/src/mesa/swrast/s_aatritemp.h
@@ -220,11 +220,11 @@
#if defined(DO_ATTRIBS)
/* compute attributes at left-most fragment */
- span.attrStart[FRAG_ATTRIB_WPOS][3] = solve_plane(ix + 0.5, iy + 0.5, wPlane);
+ span.attrStart[FRAG_ATTRIB_WPOS][3] = solve_plane(ix + 0.5F, iy + 0.5F, wPlane);
ATTRIB_LOOP_BEGIN
GLuint c;
for (c = 0; c < 4; c++) {
- span.attrStart[attr][c] = solve_plane(ix + 0.5, iy + 0.5, attrPlane[attr][c]);
+ span.attrStart[attr][c] = solve_plane(ix + 0.5F, iy + 0.5F, attrPlane[attr][c]);
}
ATTRIB_LOOP_END
#endif
@@ -328,11 +328,11 @@
#if defined(DO_ATTRIBS)
/* compute attributes at left-most fragment */
- span.attrStart[FRAG_ATTRIB_WPOS][3] = solve_plane(ix + 1.5, iy + 0.5, wPlane);
+ span.attrStart[FRAG_ATTRIB_WPOS][3] = solve_plane(ix + 1.5, iy + 0.5F, wPlane);
ATTRIB_LOOP_BEGIN
GLuint c;
for (c = 0; c < 4; c++) {
- span.attrStart[attr][c] = solve_plane(ix + 1.5, iy + 0.5, attrPlane[attr][c]);
+ span.attrStart[attr][c] = solve_plane(ix + 1.5, iy + 0.5F, attrPlane[attr][c]);
}
ATTRIB_LOOP_END
#endif
diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c
index 0e0876efcb..2dd9ca6348 100644
--- a/src/mesa/swrast/s_accum.c
+++ b/src/mesa/swrast/s_accum.c
@@ -27,7 +27,6 @@
#include "main/context.h"
#include "main/macros.h"
#include "main/imports.h"
-#include "main/fbobject.h"
#include "s_accum.h"
#include "s_context.h"
@@ -38,7 +37,7 @@
/* XXX this would have to change for accum buffers with more or less
* than 16 bits per color channel.
*/
-#define ACCUM_SCALE16 32767.0
+#define ACCUM_SCALE16 32767.0F
/*
diff --git a/src/mesa/swrast/s_alpha.c b/src/mesa/swrast/s_alpha.c
index 5761bb00b4..509477433a 100644
--- a/src/mesa/swrast/s_alpha.c
+++ b/src/mesa/swrast/s_alpha.c
@@ -146,8 +146,8 @@ _swrast_alpha_test(const GLcontext *ctx, SWspan *span)
ALPHA_TEST(FixedToInt(alpha), alpha += alphaStep);
}
else {
- const GLfloat alphaStep = span->alphaStep;
- GLfloat alpha = span->alpha;
+ const GLfloat alphaStep = FixedToFloat(span->alphaStep);
+ GLfloat alpha = FixedToFloat(span->alpha);
const GLfloat ref = ctx->Color.AlphaRef;
ALPHA_TEST(alpha, alpha += alphaStep);
}
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index e88ff19123..05da64de3a 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -23,7 +23,6 @@
#include "main/colormac.h"
#include "main/context.h"
#include "main/macros.h"
-#include "shader/program.h"
#include "shader/atifragshader.h"
#include "swrast/s_atifragshader.h"
@@ -83,10 +82,11 @@ apply_swizzle(GLfloat values[4], GLuint swizzle)
break;
case GL_SWIZZLE_STQ_DQ_ATI:
/* make sure q is not 0 to avoid problems later with infinite values (texture lookup)? */
- if (q == 0.0F) q = 0.000000001;
+ if (q == 0.0F)
+ q = 0.000000001F;
values[0] = s / q;
values[1] = t / q;
- values[2] = 1 / q;
+ values[2] = 1.0 / q;
break;
}
values[3] = 0.0;
@@ -172,27 +172,27 @@ apply_dst_mod(GLuint optype, GLuint mod, GLfloat * val)
val[i] = 8 * val[i];
break;
case GL_HALF_BIT_ATI:
- val[i] = val[i] * 0.5;
+ val[i] = val[i] * 0.5F;
break;
case GL_QUARTER_BIT_ATI:
- val[i] = val[i] * 0.25;
+ val[i] = val[i] * 0.25F;
break;
case GL_EIGHTH_BIT_ATI:
- val[i] = val[i] * 0.125;
+ val[i] = val[i] * 0.125F;
break;
}
if (has_sat) {
- if (val[i] < 0.0)
- val[i] = 0;
- else if (val[i] > 1.0)
- val[i] = 1.0;
+ if (val[i] < 0.0F)
+ val[i] = 0.0F;
+ else if (val[i] > 1.0F)
+ val[i] = 1.0F;
}
else {
- if (val[i] < -8.0)
- val[i] = -8.0;
- else if (val[i] > 8.0)
- val[i] = 8.0;
+ if (val[i] < -8.0F)
+ val[i] = -8.0F;
+ else if (val[i] > 8.0F)
+ val[i] = 8.0F;
}
}
}
diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c
index 46c63aa645..59e26e9ea3 100644
--- a/src/mesa/swrast/s_bitmap.c
+++ b/src/mesa/swrast/s_bitmap.c
@@ -33,7 +33,6 @@
#include "main/condrender.h"
#include "main/image.h"
#include "main/macros.h"
-#include "main/pixel.h"
#include "s_context.h"
#include "s_span.h"
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index f9092c215a..0d4680db9f 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -149,26 +149,26 @@ _swrast_update_polygon( GLcontext *ctx )
if (ctx->Polygon.CullFlag) {
switch (ctx->Polygon.CullFaceMode) {
case GL_BACK:
- backface_sign = -1.0;
+ backface_sign = -1.0F;
break;
case GL_FRONT:
- backface_sign = 1.0;
+ backface_sign = 1.0F;
break;
case GL_FRONT_AND_BACK:
/* fallthrough */
default:
- backface_sign = 0.0;
+ backface_sign = 0.0F;
}
}
else {
- backface_sign = 0.0;
+ backface_sign = 0.0F;
}
SWRAST_CONTEXT(ctx)->_BackfaceCullSign = backface_sign;
/* This is for front/back-face determination, but not for culling */
SWRAST_CONTEXT(ctx)->_BackfaceSign
- = (ctx->Polygon.FrontFace == GL_CW) ? -1.0 : 1.0;
+ = (ctx->Polygon.FrontFace == GL_CW) ? -1.0F : 1.0F;
}
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index 986b6aff4f..e881d1be30 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -28,11 +28,9 @@
#include "main/colormac.h"
#include "main/condrender.h"
#include "main/convolve.h"
-#include "main/histogram.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/imports.h"
-#include "main/pixel.h"
#include "s_context.h"
#include "s_depth.h"
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index c37a54eb3e..ac5dae2148 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -28,7 +28,6 @@
#include "main/formats.h"
#include "main/macros.h"
#include "main/imports.h"
-#include "main/fbobject.h"
#include "s_depth.h"
#include "s_context.h"
@@ -498,17 +497,24 @@ depth_test_span32( GLcontext *ctx, GLuint n,
return passed;
}
-/* Apply ARB_depth_clamp to span of fragments. */
+
+
+/**
+ * Clamp fragment Z values to the depth near/far range (glDepthRange()).
+ * This is used when GL_ARB_depth_clamp/GL_DEPTH_CLAMP is turned on.
+ * In that case, vertexes are not clipped against the near/far planes
+ * so rasterization will produce fragment Z values outside the usual
+ * [0,1] range.
+ */
void
_swrast_depth_clamp_span( GLcontext *ctx, SWspan *span )
{
struct gl_framebuffer *fb = ctx->DrawBuffer;
- struct gl_renderbuffer *rb = fb->_DepthBuffer;
const GLuint count = span->end;
- GLuint *zValues = span->array->z;
- GLuint min, max;
+ GLint *zValues = (GLint *) span->array->z; /* sign change */
+ GLint min, max;
GLfloat min_f, max_f;
- int i;
+ GLuint i;
if (ctx->Viewport.Near < ctx->Viewport.Far) {
min_f = ctx->Viewport.Near;
@@ -518,15 +524,21 @@ _swrast_depth_clamp_span( GLcontext *ctx, SWspan *span )
max_f = ctx->Viewport.Near;
}
- if (rb->DataType == GL_UNSIGNED_SHORT) {
- CLAMPED_FLOAT_TO_USHORT(min, min_f);
- CLAMPED_FLOAT_TO_USHORT(max, max_f);
- } else {
- assert(rb->DataType == GL_UNSIGNED_INT);
- min = FLOAT_TO_UINT(min_f);
- max = FLOAT_TO_UINT(max_f);
- }
-
+ /* Convert floating point values in [0,1] to device Z coordinates in
+ * [0, DepthMax].
+ * ex: If the the Z buffer has 24 bits, DepthMax = 0xffffff.
+ *
+ * XXX this all falls apart if we have 31 or more bits of Z because
+ * the triangle rasterization code produces unsigned Z values. Negative
+ * vertex Z values come out as large fragment Z uints.
+ */
+ min = (GLint) (min_f * fb->_DepthMaxF);
+ max = (GLint) (max_f * fb->_DepthMaxF);
+ if (max < 0)
+ max = 0x7fffffff; /* catch over flow for 30-bit z */
+
+ /* Note that we do the comparisons here using signed integers.
+ */
for (i = 0; i < count; i++) {
if (zValues[i] < min)
zValues[i] = min;
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 55a4c4c3c6..248d6cc1c0 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -31,7 +31,6 @@
#include "main/image.h"
#include "main/macros.h"
#include "main/imports.h"
-#include "main/pixel.h"
#include "main/state.h"
#include "s_context.h"
diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c
index 47ed25ee10..2e6066983d 100644
--- a/src/mesa/swrast/s_feedback.c
+++ b/src/mesa/swrast/s_feedback.c
@@ -25,7 +25,6 @@
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
-#include "main/enums.h"
#include "main/feedback.h"
#include "main/macros.h"
diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c
index 77ed0cfef9..0472bbf553 100644
--- a/src/mesa/swrast/s_fog.c
+++ b/src/mesa/swrast/s_fog.c
@@ -172,14 +172,14 @@ _swrast_fog_rgba_span( const GLcontext *ctx, SWspan *span )
/* compute (scaled) fog color */
if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- rFog = ctx->Fog.Color[RCOMP] * 255.0;
- gFog = ctx->Fog.Color[GCOMP] * 255.0;
- bFog = ctx->Fog.Color[BCOMP] * 255.0;
+ rFog = ctx->Fog.Color[RCOMP] * 255.0F;
+ gFog = ctx->Fog.Color[GCOMP] * 255.0F;
+ bFog = ctx->Fog.Color[BCOMP] * 255.0F;
}
else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- rFog = ctx->Fog.Color[RCOMP] * 65535.0;
- gFog = ctx->Fog.Color[GCOMP] * 65535.0;
- bFog = ctx->Fog.Color[BCOMP] * 65535.0;
+ rFog = ctx->Fog.Color[RCOMP] * 65535.0F;
+ gFog = ctx->Fog.Color[GCOMP] * 65535.0F;
+ bFog = ctx->Fog.Color[BCOMP] * 65535.0F;
}
else {
rFog = ctx->Fog.Color[RCOMP];
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index a22d34415d..d31da4c402 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -25,7 +25,6 @@
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
-#include "main/texstate.h"
#include "shader/prog_instruction.h"
#include "s_fragprog.h"
@@ -145,12 +144,22 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine,
const struct gl_fragment_program *program,
const SWspan *span, GLuint col)
{
+ GLfloat *wpos = span->array->attribs[FRAG_ATTRIB_WPOS][col];
+
if (program->Base.Target == GL_FRAGMENT_PROGRAM_NV) {
/* Clear temporary registers (undefined for ARB_f_p) */
_mesa_bzero(machine->Temporaries,
MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat));
}
+ /* ARB_fragment_coord_conventions */
+ if (program->OriginUpperLeft)
+ wpos[1] = ctx->DrawBuffer->Height - 1 - wpos[1];
+ if (!program->PixelCenterInteger) {
+ wpos[0] += 0.5F;
+ wpos[1] += 0.5F;
+ }
+
/* Setup pointer to input attributes */
machine->Attribs = span->array->attribs;
@@ -163,7 +172,7 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine,
/* if running a GLSL program (not ARB_fragment_program) */
if (ctx->Shader.CurrentProgram) {
/* Store front/back facing value */
- machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0 - span->facing;
+ machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0F - span->facing;
}
machine->CurElement = col;
diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c
index 23cb9b57ef..5411229d70 100644
--- a/src/mesa/swrast/s_lines.c
+++ b/src/mesa/swrast/s_lines.c
@@ -29,7 +29,6 @@
#include "main/macros.h"
#include "s_aaline.h"
#include "s_context.h"
-#include "s_depth.h"
#include "s_feedback.h"
#include "s_lines.h"
#include "s_span.h"
diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c
index 50ec2063a5..a9a704a16e 100644
--- a/src/mesa/swrast/s_points.c
+++ b/src/mesa/swrast/s_points.c
@@ -27,7 +27,6 @@
#include "main/colormac.h"
#include "main/context.h"
#include "main/macros.h"
-#include "main/texstate.h"
#include "s_context.h"
#include "s_feedback.h"
#include "s_points.h"
@@ -126,16 +125,16 @@ sprite_point(GLcontext *ctx, const SWvertex *vert)
GLfloat s, r, dsdx;
/* texcoord / pointcoord interpolants */
- s = 0.0;
- dsdx = 1.0 / size;
+ s = 0.0F;
+ dsdx = 1.0F / size;
if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT) {
- dtdy = 1.0 / size;
- t0 = 0.5 * dtdy;
+ dtdy = 1.0F / size;
+ t0 = 0.5F * dtdy;
}
else {
/* GL_UPPER_LEFT */
- dtdy = -1.0 / size;
- t0 = 1.0 + 0.5 * dtdy;
+ dtdy = -1.0F / size;
+ t0 = 1.0F + 0.5F * dtdy;
}
ATTRIB_LOOP_BEGIN
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index 44a11cd6dd..94fb974eab 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -33,7 +33,6 @@
#include "main/image.h"
#include "main/macros.h"
#include "main/imports.h"
-#include "main/pixel.h"
#include "main/state.h"
#include "s_context.h"
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 4ea9547cd9..905cf3d550 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -645,7 +645,7 @@ interpolate_wpos(GLcontext *ctx, SWspan *span)
{
GLfloat (*wpos)[4] = span->array->attribs[FRAG_ATTRIB_WPOS];
GLuint i;
- const GLfloat zScale = 1.0 / ctx->DrawBuffer->_DepthMaxF;
+ const GLfloat zScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
GLfloat w, dw;
if (span->arrayMask & SPAN_XY) {
@@ -1316,6 +1316,13 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
ASSERT(span->end <= MAX_WIDTH);
+ /* Depth bounds test */
+ if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) {
+ if (!_swrast_depth_bounds_test(ctx, span)) {
+ return;
+ }
+ }
+
#ifdef DEBUG
/* Make sure all fragments are within window bounds */
if (span->arrayMask & SPAN_XY) {
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 889164b986..95e2c082ba 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -29,7 +29,6 @@
#include "main/colormac.h"
#include "main/image.h"
#include "main/imports.h"
-#include "main/pixel.h"
#include "shader/prog_instruction.h"
#include "s_context.h"
@@ -317,18 +316,18 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n,
/* (a * b) + (c * d) - 0.5 */
for (i = 0; i < n; i++) {
rgba[i][RCOMP] = (arg0[i][RCOMP] * arg1[i][RCOMP] +
- arg2[i][RCOMP] * arg3[i][RCOMP] - 0.5) * scaleRGB;
+ arg2[i][RCOMP] * arg3[i][RCOMP] - 0.5F) * scaleRGB;
rgba[i][GCOMP] = (arg0[i][GCOMP] * arg1[i][GCOMP] +
- arg2[i][GCOMP] * arg3[i][GCOMP] - 0.5) * scaleRGB;
+ arg2[i][GCOMP] * arg3[i][GCOMP] - 0.5F) * scaleRGB;
rgba[i][BCOMP] = (arg0[i][BCOMP] * arg1[i][BCOMP] +
- arg2[i][BCOMP] * arg3[i][BCOMP] - 0.5) * scaleRGB;
+ arg2[i][BCOMP] * arg3[i][BCOMP] - 0.5F) * scaleRGB;
}
}
else {
for (i = 0; i < n; i++) {
- rgba[i][RCOMP] = (arg0[i][RCOMP] + arg1[i][RCOMP] - 0.5) * scaleRGB;
- rgba[i][GCOMP] = (arg0[i][GCOMP] + arg1[i][GCOMP] - 0.5) * scaleRGB;
- rgba[i][BCOMP] = (arg0[i][BCOMP] + arg1[i][BCOMP] - 0.5) * scaleRGB;
+ rgba[i][RCOMP] = (arg0[i][RCOMP] + arg1[i][RCOMP] - 0.5F) * scaleRGB;
+ rgba[i][GCOMP] = (arg0[i][GCOMP] + arg1[i][GCOMP] - 0.5F) * scaleRGB;
+ rgba[i][BCOMP] = (arg0[i][BCOMP] + arg1[i][BCOMP] - 0.5F) * scaleRGB;
}
}
break;
@@ -386,11 +385,11 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n,
case GL_MODULATE_SIGNED_ADD_ATI:
for (i = 0; i < n; i++) {
rgba[i][RCOMP] = ((arg0[i][RCOMP] * arg2[i][RCOMP]) +
- arg1[i][RCOMP] - 0.5) * scaleRGB;
+ arg1[i][RCOMP] - 0.5F) * scaleRGB;
rgba[i][GCOMP] = ((arg0[i][GCOMP] * arg2[i][GCOMP]) +
- arg1[i][GCOMP] - 0.5) * scaleRGB;
+ arg1[i][GCOMP] - 0.5F) * scaleRGB;
rgba[i][BCOMP] = ((arg0[i][BCOMP] * arg2[i][BCOMP]) +
- arg1[i][BCOMP] - 0.5) * scaleRGB;
+ arg1[i][BCOMP] - 0.5F) * scaleRGB;
}
break;
case GL_MODULATE_SUBTRACT_ATI:
@@ -457,7 +456,7 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n,
for (i = 0; i < n; i++) {
rgba[i][ACOMP] = (arg0[i][ACOMP] * arg1[i][ACOMP] +
arg2[i][ACOMP] * arg3[i][ACOMP] -
- 0.5) * scaleA;
+ 0.5F) * scaleA;
}
}
else {
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 76b65cc755..ff7deecc39 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -445,7 +445,7 @@ clamp_rect_coord_linear(GLenum wrapMode, GLfloat coord, GLint max,
switch (wrapMode) {
case GL_CLAMP:
/* Not exactly what the spec says, but it matches NVIDIA output */
- fcol = CLAMP(coord - 0.5F, 0.0, max-1);
+ fcol = CLAMP(coord - 0.5F, 0.0F, max - 1);
i0 = IFLOOR(fcol);
i1 = i0 + 1;
break;
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h
index c183b315b6..c01cf7d1f0 100644
--- a/src/mesa/swrast/swrast.h
+++ b/src/mesa/swrast/swrast.h
@@ -75,12 +75,6 @@ typedef struct {
} SWvertex;
-/**
- * Fixed point data type.
- */
-typedef int GLfixed;
-
-
#define FRAG_ATTRIB_CI FRAG_ATTRIB_COL0
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index db21b4589d..5a14e595a0 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -38,7 +38,6 @@
#include "tnl.h"
#include "t_context.h"
#include "t_pipeline.h"
-#include "t_vp_build.h"
#include "vbo/vbo.h"
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c
index d31b29b9b4..812d712b07 100644
--- a/src/mesa/tnl/t_draw.c
+++ b/src/mesa/tnl/t_draw.c
@@ -29,15 +29,11 @@
#include "main/condrender.h"
#include "main/context.h"
#include "main/imports.h"
-#include "main/state.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/enums.h"
#include "t_context.h"
-#include "t_pipeline.h"
-#include "t_vp_build.h"
-#include "t_vertex.h"
#include "tnl.h"
@@ -112,6 +108,22 @@ convert_bgra_to_float(const struct gl_client_array *input,
}
}
+static void
+convert_half_to_float(const struct gl_client_array *input,
+ const GLubyte *ptr, GLfloat *fptr,
+ GLuint count, GLuint sz)
+{
+ GLuint i, j;
+
+ for (i = 0; i < count; i++) {
+ GLhalfARB *in = (GLhalfARB *)ptr;
+
+ for (j = 0; j < sz; j++) {
+ *fptr++ = _mesa_half_to_float(in[j]);
+ }
+ ptr += input->StrideB;
+ }
+}
/* Adjust pointer to point at first requested element, convert to
* floating point, populate VB->AttribPtr[].
@@ -159,6 +171,9 @@ static void _tnl_import_array( GLcontext *ctx,
case GL_DOUBLE:
CONVERT(GLdouble, (GLfloat));
break;
+ case GL_HALF_FLOAT:
+ convert_half_to_float(input, ptr, fptr, count, sz);
+ break;
default:
assert(0);
break;
@@ -384,9 +399,12 @@ void _tnl_draw_prims( GLcontext *ctx,
TNLcontext *tnl = TNL_CONTEXT(ctx);
const GLuint TEST_SPLIT = 0;
const GLint max = TEST_SPLIT ? 8 : tnl->vb.Size - MAX_CLIPPED_VERTICES;
- GLuint max_basevertex = prim->basevertex;
+ GLint max_basevertex = prim->basevertex;
GLuint i;
+ /* Mesa core state should have been validated already */
+ assert(ctx->NewState == 0x0);
+
if (!_mesa_check_conditional_render(ctx))
return; /* don't draw */
diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c
index 01b30babb4..946b29e250 100644
--- a/src/mesa/tnl/t_pipeline.c
+++ b/src/mesa/tnl/t_pipeline.c
@@ -28,7 +28,6 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/imports.h"
-#include "main/state.h"
#include "main/mtypes.h"
#include "t_context.h"
diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c
index 99b6787455..13b84a7d77 100644
--- a/src/mesa/tnl/t_rasterpos.c
+++ b/src/mesa/tnl/t_rasterpos.c
@@ -29,7 +29,6 @@
#include "main/feedback.h"
#include "main/light.h"
#include "main/macros.h"
-#include "main/rastpos.h"
#include "main/simple_list.h"
#include "main/mtypes.h"
diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c
index a52505b4b8..ab8ea60cf2 100644
--- a/src/mesa/tnl/t_vb_points.c
+++ b/src/mesa/tnl/t_vb_points.c
@@ -64,7 +64,7 @@ run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
for (i = 0; i < VB->Count; i++) {
const GLfloat dist = FABSF(*eyeCoord);
const GLfloat q = p0 + dist * (p1 + dist * p2);
- const GLfloat atten = (q != 0.0) ? SQRTF(1.0 / q) : 1.0;
+ const GLfloat atten = (q != 0.0F) ? SQRTF(1.0F / q) : 1.0F;
size[i][0] = pointSize * atten; /* clamping done in rasterization */
eyeCoord += eyeCoordStride;
}
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 15a8a67b91..44b64b17d1 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -40,7 +40,6 @@
#include "shader/prog_statevars.h"
#include "shader/prog_execute.h"
#include "swrast/s_context.h"
-#include "swrast/s_texfilter.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
@@ -204,13 +203,14 @@ vp_fetch_texel(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda,
* Called via ctx->Driver.ProgramStringNotify() after a new vertex program
* string has been parsed.
*/
-void
+GLboolean
_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program)
{
/* No-op.
* If we had derived anything from the program that was private to this
* stage we'd recompute/validate it here.
*/
+ return GL_TRUE;
}
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index fe4209ae57..d3955873dc 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa/tnl/t_vertex.c
@@ -383,7 +383,7 @@ static void adjust_input_ptrs( GLcontext *ctx, GLint diff)
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
struct tnl_clipspace_attr *a = vtx->attr;
const GLuint count = vtx->attr_count;
- int j;
+ GLuint j;
diff -= 1;
for (j=0; j<count; ++j) {
diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h
index 9c66d3b019..2c0d1fef73 100644
--- a/src/mesa/tnl/tnl.h
+++ b/src/mesa/tnl/tnl.h
@@ -66,7 +66,7 @@ _tnl_allow_vertex_fog( GLcontext *ctx, GLboolean value );
extern void
_tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value );
-extern void
+extern GLboolean
_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program);
struct _mesa_prim;
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index 75c32e0b9b..a5b0070bd3 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -249,17 +249,25 @@ void _vbo_InvalidateState( GLcontext *ctx, GLuint new_state )
void _vbo_DestroyContext( GLcontext *ctx )
{
+ struct vbo_context *vbo = vbo_context(ctx);
+
if (ctx->aelt_context) {
_ae_destroy_context( ctx );
ctx->aelt_context = NULL;
}
- if (vbo_context(ctx)) {
+ if (vbo) {
+ GLuint i;
+
+ for (i = 0; i < VBO_ATTRIB_MAX; i++) {
+ _mesa_reference_buffer_object(ctx, &vbo->currval[i].BufferObj, NULL);
+ }
+
vbo_exec_destroy(ctx);
#if FEATURE_dlist
vbo_save_destroy(ctx);
#endif
- FREE(vbo_context(ctx));
+ FREE(vbo);
ctx->swtnl_im = NULL;
}
}
diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c
index e168a89ea5..a057befed0 100644
--- a/src/mesa/vbo/vbo_exec.c
+++ b/src/mesa/vbo/vbo_exec.c
@@ -28,9 +28,6 @@
#include "main/api_arrayelt.h"
#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/context.h"
-#include "main/macros.h"
#include "main/mtypes.h"
#include "main/vtxfmt.h"
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index f0a7eeadd0..8ee14be261 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -759,6 +759,7 @@ void vbo_use_buffer_objects(GLcontext *ctx)
}
/* Allocate a real buffer object now */
+ _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL);
exec->vtx.bufferobj = ctx->Driver.NewBufferObject(ctx, bufName, target);
ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj);
}
@@ -803,8 +804,19 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
{
struct gl_client_array *arrays = exec->vtx.arrays;
+ unsigned i;
+
memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0]));
memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0]));
+
+ for (i = 0; i < 16; ++i) {
+ arrays[i ].BufferObj = NULL;
+ arrays[i + 16].BufferObj = NULL;
+ _mesa_reference_buffer_object(ctx, &arrays[i ].BufferObj,
+ vbo->legacy_currval[i].BufferObj);
+ _mesa_reference_buffer_object(ctx, &arrays[i + 16].BufferObj,
+ vbo->generic_currval[i].BufferObj);
+ }
}
exec->vtx.vertex_size = 0;
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 6de8f059b7..88502f3d35 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -35,7 +35,6 @@
#include "main/bufferobj.h"
#include "main/enums.h"
#include "main/macros.h"
-#include "glapi/dispatch.h"
#include "vbo_context.h"
@@ -50,7 +49,7 @@ vbo_get_minmax_index(GLcontext *ctx,
GLuint *min_index, GLuint *max_index)
{
GLuint i;
- GLsizei count = prim->count;
+ GLuint count = prim->count;
const void *indices;
if (_mesa_is_bufferobj(ib->obj)) {
@@ -133,7 +132,7 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array,
case GL_FLOAT:
{
GLfloat *f = (GLfloat *) ((GLubyte *) data + array->StrideB * j);
- GLuint k;
+ GLint k;
for (k = 0; k < array->Size; k++) {
if (IS_INF_OR_NAN(f[k]) ||
f[k] >= 1.0e20 || f[k] <= -1.0e10) {
@@ -444,6 +443,13 @@ recalculate_input_bindings(GLcontext *ctx)
}
+/**
+ * Examine the enabled vertex arrays to set the exec->array.inputs[] values.
+ * These will point to the arrays to actually use for drawing. Some will
+ * be user-provided arrays, other will be zero-stride const-valued arrays.
+ * Note that this might set the _NEW_ARRAY dirty flag so state validation
+ * must be done after this call.
+ */
static void
bind_arrays(GLcontext *ctx)
{
@@ -485,9 +491,6 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
FLUSH_CURRENT( ctx, 0 );
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
if (!_mesa_valid_to_render(ctx, "glDrawArrays")) {
return;
}
@@ -543,7 +546,7 @@ dump_element_buffer(GLcontext *ctx, GLenum type)
case GL_UNSIGNED_BYTE:
{
const GLubyte *us = (const GLubyte *) map;
- GLuint i;
+ GLint i;
for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) {
_mesa_printf("%02x ", us[i]);
if (i % 32 == 31)
@@ -555,7 +558,7 @@ dump_element_buffer(GLcontext *ctx, GLenum type)
case GL_UNSIGNED_SHORT:
{
const GLushort *us = (const GLushort *) map;
- GLuint i;
+ GLint i;
for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) {
_mesa_printf("%04x ", us[i]);
if (i % 16 == 15)
@@ -567,7 +570,7 @@ dump_element_buffer(GLcontext *ctx, GLenum type)
case GL_UNSIGNED_INT:
{
const GLuint *us = (const GLuint *) map;
- GLuint i;
+ GLint i;
for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) {
_mesa_printf("%08x ", us[i]);
if (i % 8 == 7)
@@ -601,18 +604,16 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode,
FLUSH_CURRENT( ctx, 0 );
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
if (!_mesa_valid_to_render(ctx, "glDraw[Range]Elements")) {
return;
}
+ bind_arrays( ctx );
+
+ /* check for dirty state again */
if (ctx->NewState)
_mesa_update_state( ctx );
- bind_arrays( ctx );
-
ib.count = count;
ib.type = type;
ib.obj = ctx->Array.ElementArrayBufferObj;
@@ -689,6 +690,16 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
* or we can read/write out of memory in several different places!
*/
+ /* Catch/fix some potential user errors */
+ if (type == GL_UNSIGNED_BYTE) {
+ start = MIN2(start, 0xff);
+ end = MIN2(end, 0xff);
+ }
+ else if (type == GL_UNSIGNED_SHORT) {
+ start = MIN2(start, 0xffff);
+ end = MIN2(end, 0xffff);
+ }
+
if (end >= ctx->Array.ArrayObj->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
warnCount++;
@@ -713,8 +724,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
#ifdef DEBUG
/* 'end' was out of bounds, but now let's check the actual array
- * indexes to see if any of them are out of bounds. If so, warn
- * and skip the draw to avoid potential segfault, etc.
+ * indexes to see if any of them are out of bounds.
*/
{
GLuint max = _mesa_max_buffer_index(ctx, count, type, indices,
@@ -731,7 +741,6 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
ctx->Array.ElementArrayBufferObj->Name,
ctx->Array.ElementArrayBufferObj->Size);
}
- return;
}
/* XXX we could also find the min index and compare to 'start'
* to see if start is correct. But it's more likely to get the
@@ -739,6 +748,10 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
*/
}
#endif
+
+ /* Set 'end' to the max possible legal value */
+ assert(ctx->Array.ArrayObj->_MaxElement >= 1);
+ end = ctx->Array.ArrayObj->_MaxElement - 1;
}
else if (0) {
_mesa_printf("glDraw[Range]Elements{,BaseVertex}"
@@ -837,16 +850,10 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode,
FLUSH_CURRENT( ctx, 0 );
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) {
return;
}
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
prim = _mesa_calloc(primcount * sizeof(*prim));
if (prim == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements");
@@ -858,6 +865,10 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode,
*/
bind_arrays( ctx );
+ /* check for dirty state again */
+ if (ctx->NewState)
+ _mesa_update_state( ctx );
+
switch (type) {
case GL_UNSIGNED_INT:
index_type_size = 4;
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 4f43856016..d7dbbceb1b 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -30,7 +30,6 @@
#include "main/context.h"
#include "main/enums.h"
#include "main/state.h"
-#include "main/macros.h"
#include "vbo_context.h"
diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c
index 9757c3d9f6..fd9a130270 100644
--- a/src/mesa/vbo/vbo_save.c
+++ b/src/mesa/vbo/vbo_save.c
@@ -28,8 +28,6 @@
#include "main/mtypes.h"
#include "main/bufferobj.h"
-#include "main/dlist.h"
-#include "main/vtxfmt.h"
#include "main/imports.h"
#include "vbo_context.h"
@@ -60,8 +58,19 @@ void vbo_save_init( GLcontext *ctx )
{
struct gl_client_array *arrays = save->arrays;
+ unsigned i;
+
memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0]));
memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0]));
+
+ for (i = 0; i < 16; ++i) {
+ arrays[i ].BufferObj = NULL;
+ arrays[i + 16].BufferObj = NULL;
+ _mesa_reference_buffer_object(ctx, &arrays[i ].BufferObj,
+ vbo->legacy_currval[i].BufferObj);
+ _mesa_reference_buffer_object(ctx, &arrays[i + 16].BufferObj,
+ vbo->generic_currval[i].BufferObj);
+ }
}
ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c
index b7a74e4535..f13a16e3b5 100644
--- a/src/mesa/vbo/vbo_save_loopback.c
+++ b/src/mesa/vbo/vbo_save_loopback.c
@@ -29,7 +29,6 @@
#include "main/glheader.h"
#include "main/enums.h"
#include "main/imports.h"
-#include "main/macros.h"
#include "main/mtypes.h"
#include "glapi/dispatch.h"
#include "glapi/glapi.h"
diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/vbo/vbo_split.c
index c445acca7d..ce40cbbcc3 100644
--- a/src/mesa/vbo/vbo_split.c
+++ b/src/mesa/vbo/vbo_split.c
@@ -108,12 +108,14 @@ void vbo_split_prims( GLcontext *ctx,
vbo_draw_func draw,
const struct split_limits *limits )
{
- GLuint max_basevertex = prim->basevertex;
+ GLint max_basevertex = prim->basevertex;
GLuint i;
for (i = 1; i < nr_prims; i++)
max_basevertex = MAX2(max_basevertex, prim[i].basevertex);
+ /* XXX max_basevertex is computed but not used, why? */
+
if (ib) {
if (limits->max_indices == 0) {
/* Could traverse the indices, re-emitting vertices in turn.
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index c45190b9dd..2ca111217c 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -34,7 +34,6 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
-#include "main/enums.h"
#include "main/mtypes.h"
#include "vbo_split.h"
@@ -221,8 +220,6 @@ begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
{
struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
-/* _mesa_printf("begin %s (%d)\n", _mesa_lookup_prim_by_nr(mode), begin_flag); */
-
prim->mode = mode;
prim->begin = begin_flag;
}
diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c
index da84eaa6ea..2fc866c577 100644
--- a/src/mesa/vbo/vbo_split_inplace.c
+++ b/src/mesa/vbo/vbo_split_inplace.c
@@ -30,12 +30,15 @@
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/enums.h"
+#include "main/image.h"
#include "vbo_split.h"
#define MAX_PRIM 32
-/* Used for splitting without copying.
+/* Used for splitting without copying. No attempt is made to handle
+ * too large indexed vertex buffers: In general you need to copy to do
+ * that.
*/
struct split_context {
GLcontext *ctx;
@@ -48,6 +51,7 @@ struct split_context {
vbo_draw_func draw;
const struct split_limits *limits;
+ GLuint limit;
struct _mesa_prim dstprim[MAX_PRIM];
GLuint dstprim_nr;
@@ -58,38 +62,38 @@ struct split_context {
static void flush_vertex( struct split_context *split )
{
- GLuint min_index, max_index;
+ struct _mesa_index_buffer ib;
GLuint i;
if (!split->dstprim_nr)
return;
- min_index = split->dstprim[0].start;
- max_index = min_index + split->dstprim[0].count - 1;
+ if (split->ib) {
+ ib = *split->ib;
- for (i = 1; i < split->dstprim_nr; i++) {
- GLuint tmp_min = split->dstprim[i].start;
- GLuint tmp_max = tmp_min + split->dstprim[i].count - 1;
+ ib.count = split->max_index - split->min_index + 1;
+ ib.ptr = (const void *)((const char *)ib.ptr +
+ split->min_index * _mesa_sizeof_type(ib.type));
- if (tmp_min < min_index)
- min_index = tmp_min;
-
- if (tmp_max > max_index)
- max_index = tmp_max;
+ /* Rebase the primitives to save index buffer entries. */
+ for (i = 0; i < split->dstprim_nr; i++)
+ split->dstprim[i].start -= split->min_index;
}
- assert(max_index >= min_index);
+ assert(split->max_index >= split->min_index);
- split->draw( split->ctx,
- split->array,
- split->dstprim,
- split->dstprim_nr,
- NULL,
- GL_TRUE,
- min_index,
- max_index);
+ split->draw(split->ctx,
+ split->array,
+ split->dstprim,
+ split->dstprim_nr,
+ split->ib ? &ib : NULL,
+ !split->ib,
+ split->min_index,
+ split->max_index);
split->dstprim_nr = 0;
+ split->min_index = ~0;
+ split->max_index = 0;
}
@@ -106,62 +110,67 @@ static struct _mesa_prim *next_outprim( struct split_context *split )
}
}
-static int align(int value, int alignment)
+static void update_index_bounds(struct split_context *split,
+ const struct _mesa_prim *prim)
{
- return (value + alignment - 1) & ~(alignment - 1);
+ split->min_index = MIN2(split->min_index, prim->start);
+ split->max_index = MAX2(split->max_index, prim->start + prim->count - 1);
}
-
+/* Return the maximum amount of vertices that can be emitted for a
+ * primitive starting at 'prim->start', depending on the previous
+ * index bounds.
+ */
+static GLuint get_max_vertices(struct split_context *split,
+ const struct _mesa_prim *prim)
+{
+ if ((prim->start > split->min_index &&
+ prim->start - split->min_index >= split->limit) ||
+ (prim->start < split->max_index &&
+ split->max_index - prim->start >= split->limit))
+ /* "prim" starts too far away from the old range. */
+ return 0;
+
+ return MIN2(split->min_index, prim->start) + split->limit - prim->start;
+}
/* Break large primitives into smaller ones. If not possible, convert
* the primitive to indexed and pass to split_elts().
*/
static void split_prims( struct split_context *split)
{
- GLuint csr = 0;
GLuint i;
for (i = 0; i < split->nr_prims; i++) {
const struct _mesa_prim *prim = &split->prim[i];
GLuint first, incr;
GLboolean split_inplace = split_prim_inplace(prim->mode, &first, &incr);
- GLuint count;
-
- /* Always wrap on an even numbered vertex to avoid problems with
- * triangle strips.
- */
- GLuint available = align(split->limits->max_verts - csr - 1, 2);
- assert(split->limits->max_verts >= csr);
+ GLuint available = get_max_vertices(split, prim);
+ GLuint count = prim->count - (prim->count - first) % incr;
if (prim->count < first)
continue;
-
- count = prim->count - (prim->count - first) % incr;
-
- if ((available < count && !split_inplace) ||
+ if ((available < count && !split_inplace) ||
(available < first && split_inplace)) {
flush_vertex(split);
- csr = 0;
- available = align(split->limits->max_verts - csr - 1, 2);
+ available = get_max_vertices(split, prim);
}
if (available >= count) {
struct _mesa_prim *outprim = next_outprim(split);
+
*outprim = *prim;
- csr += prim->count;
- available = align(split->limits->max_verts - csr - 1, 2);
- }
+ update_index_bounds(split, outprim);
+ }
else if (split_inplace) {
GLuint j, nr;
-
for (j = 0 ; j < count ; ) {
GLuint remaining = count - j;
struct _mesa_prim *outprim = next_outprim(split);
nr = MIN2( available, remaining );
-
nr -= (nr - first) % incr;
outprim->mode = prim->mode;
@@ -169,21 +178,20 @@ static void split_prims( struct split_context *split)
outprim->end = (nr == remaining && prim->end);
outprim->start = prim->start + j;
outprim->count = nr;
-
+
+ update_index_bounds(split, outprim);
+
if (nr == remaining) {
/* Finished.
*/
- j += nr;
- csr += nr;
- available = align(split->limits->max_verts - csr - 1, 2);
+ j += nr;
}
else {
/* Wrapped the primitive:
*/
j += nr - (first - incr);
flush_vertex(split);
- csr = 0;
- available = align(split->limits->max_verts - csr - 1, 2);
+ available = get_max_vertices(split, prim);
}
}
}
@@ -260,10 +268,14 @@ void vbo_split_inplace( GLcontext *ctx,
split.prim = prim;
split.nr_prims = nr_prims;
split.ib = ib;
- split.min_index = min_index;
- split.max_index = max_index;
+
+ /* Empty interval, makes calculations simpler. */
+ split.min_index = ~0;
+ split.max_index = 0;
+
split.draw = draw;
split.limits = limits;
+ split.limit = ib ? limits->max_indices : limits->max_verts;
split_prims( &split );
}
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index bc83b5a0bd..8edb69bf84 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -29,7 +29,7 @@
* the symbol visibility mode to 'default'.
*/
-#include "../x86/assyntax.h"
+#include "x86/assyntax.h"
#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
# pragma GCC visibility push(default)
diff --git a/src/mesa/x86/assyntax.h b/src/mesa/x86/assyntax.h
index 524944f73a..de1f6a48de 100644
--- a/src/mesa/x86/assyntax.h
+++ b/src/mesa/x86/assyntax.h
@@ -1735,9 +1735,9 @@ SECTION _DATA public align=16 class=DATA use32 flat
* If we build with gcc's -fvisibility=hidden flag, we'll need to change
* the symbol visibility mode to 'default'.
*/
-#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__)
+#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)
# define HIDDEN(x) .hidden x
-#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 && !defined(__DJGPP__) && !defined(__MINGW32__)
+#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)
# pragma GCC visibility push(default)
# define HIDDEN(x) .hidden x
#else
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 6668852514..8030fdf90b 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -26,7 +26,7 @@
* SOFTWARE.
*/
-#include "assyntax.h"
+#include "x86/assyntax.h"
#include "glapi/glapioffsets.h"
#if defined(STDCALL_API)
@@ -46,7 +46,7 @@
#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))
-#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__)
+#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)
#define GLOBL_FN(x) GLOBL x ; .type x, function
#else
#define GLOBL_FN(x) GLOBL x
diff --git a/src/mesa/x86/read_rgba_span_x86.S b/src/mesa/x86/read_rgba_span_x86.S
index 92b1c2d902..3886a510bb 100644
--- a/src/mesa/x86/read_rgba_span_x86.S
+++ b/src/mesa/x86/read_rgba_span_x86.S
@@ -31,7 +31,7 @@
*/
.file "read_rgba_span_x86.S"
-#if !defined(__DJGPP__) && !defined(__MINGW32__) /* this one cries for assyntax.h */
+#if !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__) /* this one cries for assyntax.h */
/* Kevin F. Quinn 2nd July 2006
* Replaced data segment constants with text-segment instructions.
*/
@@ -671,7 +671,7 @@ _generic_read_RGBA_span_RGB565_MMX:
emms
#endif
ret
-#endif /* !defined(__DJGPP__) && !defined(__MINGW32__) */
+#endif /* !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__) */
#if defined (__ELF__) && defined (__linux__)
.section .note.GNU-stack,"",%progbits
diff --git a/src/mesa/x86/sse_xform2.S b/src/mesa/x86/sse_xform2.S
index b490d4c169..a443dad35c 100644
--- a/src/mesa/x86/sse_xform2.S
+++ b/src/mesa/x86/sse_xform2.S
@@ -186,7 +186,7 @@ GLNAME(_mesa_sse_transform_points2_3d_no_rot):
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
- PXOR( XMM0, XMM0 )
+ XORPS( XMM0, XMM0 ) /* clean the working register */
ALIGNTEXT32
MOVSS ( M(0), XMM1 ) /* - | - | - | m0 */
diff --git a/src/mesa/x86/sse_xform3.S b/src/mesa/x86/sse_xform3.S
index 8a79eeda18..4bc22d8a54 100644
--- a/src/mesa/x86/sse_xform3.S
+++ b/src/mesa/x86/sse_xform3.S
@@ -198,7 +198,7 @@ GLNAME(_mesa_sse_transform_points3_3d_no_rot):
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
- PXOR( XMM0, XMM0 )
+ XORPS( XMM0, XMM0 ) /* clean the working register */
ALIGNTEXT32
MOVSS ( M(0), XMM1 ) /* - | - | - | m0 */
diff --git a/src/mesa/x86/x86_xform.c b/src/mesa/x86/x86_xform.c
index 52f6b25d81..c834e2b468 100644
--- a/src/mesa/x86/x86_xform.c
+++ b/src/mesa/x86/x86_xform.c
@@ -30,7 +30,6 @@
#include "main/glheader.h"
#include "main/context.h"
#include "math/m_xform.h"
-#include "tnl/t_context.h"
#include "x86_xform.h"
#include "common_x86_asm.h"