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-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c27
-rw-r--r--src/mesa/main/fbobject.c5
-rw-r--r--src/mesa/main/fbobject.h3
-rw-r--r--src/mesa/main/framebuffer.c1
4 files changed, 28 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 87513a2a59..531f62b880 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -418,7 +418,7 @@ intel_prepare_render(struct intel_context *intel)
__DRIdrawable *drawable;
drawable = driContext->driDrawablePriv;
- if (drawable->dri2.stamp != driContext->dri2.draw_stamp) {
+ if (drawable && drawable->dri2.stamp != driContext->dri2.draw_stamp) {
if (drawable->lastStamp != drawable->dri2.stamp)
intel_update_renderbuffers(driContext, drawable);
intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
@@ -426,7 +426,7 @@ intel_prepare_render(struct intel_context *intel)
}
drawable = driContext->driReadablePriv;
- if (drawable->dri2.stamp != driContext->dri2.read_stamp) {
+ if (drawable && drawable->dri2.stamp != driContext->dri2.read_stamp) {
if (drawable->lastStamp != drawable->dri2.stamp)
intel_update_renderbuffers(driContext, drawable);
driContext->dri2.read_stamp = drawable->dri2.stamp;
@@ -611,6 +611,7 @@ intelInitContext(struct intel_context *intel,
__DRIscreen *sPriv = driContextPriv->driScreenPriv;
struct intel_screen *intelScreen = sPriv->private;
int bo_reuse_mode;
+ __GLcontextModes visual;
/* we can't do anything without a connection to the device */
if (intelScreen->bufmgr == NULL)
@@ -622,6 +623,11 @@ intelInitContext(struct intel_context *intel,
functions->Viewport = intel_viewport;
}
+ if (mesaVis == NULL) {
+ memset(&visual, 0, sizeof visual);
+ mesaVis = &visual;
+ }
+
if (!_mesa_initialize_context_for_api(&intel->ctx, api, mesaVis, shareCtx,
functions, (void *) intel)) {
printf("%s: failed to init mesa context\n", __FUNCTION__);
@@ -888,14 +894,21 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
}
if (driContextPriv) {
- struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
- struct gl_framebuffer *readFb = driReadPriv->driverPrivate;
+ struct gl_framebuffer *fb, *readFb;
+
+ if (driDrawPriv == NULL && driReadPriv == NULL) {
+ fb = _mesa_get_incomplete_framebuffer();
+ readFb = _mesa_get_incomplete_framebuffer();
+ } else {
+ fb = driDrawPriv->driverPrivate;
+ readFb = driReadPriv->driverPrivate;
+ driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1;
+ driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1;
+ }
- driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1;
- driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1;
intel_prepare_render(intel);
_mesa_make_current(&intel->ctx, fb, readFb);
-
+
/* We do this in intel_prepare_render() too, but intel->ctx.DrawBuffer
* is NULL at that point. We can't call _mesa_makecurrent()
* first, since we need the buffer size for the initial
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 8c86b392c7..9a84e5a79c 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -97,6 +97,11 @@ _mesa_init_fbobjects(GLcontext *ctx)
DummyRenderbuffer.Delete = delete_dummy_renderbuffer;
}
+struct gl_framebuffer *
+_mesa_get_incomplete_framebuffer(void)
+{
+ return &DummyFramebuffer;
+}
/**
* Helper routine for getting a gl_renderbuffer.
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index ff946033a4..5215e930f9 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -30,6 +30,9 @@
extern void
_mesa_init_fbobjects(GLcontext *ctx);
+extern struct gl_framebuffer *
+_mesa_get_incomplete_framebuffer(void);
+
extern struct gl_renderbuffer *
_mesa_lookup_renderbuffer(GLcontext *ctx, GLuint id);
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 56558cfcc1..e0aac26f62 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -75,7 +75,6 @@ compute_depth_max(struct gl_framebuffer *fb)
fb->_MRD = (GLfloat)1.0 / fb->_DepthMaxF;
}
-
/**
* Create and initialize a gl_framebuffer object.
* This is intended for creating _window_system_ framebuffers, not generic