diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.c | 27 | ||||
-rw-r--r-- | src/mesa/main/fbobject.c | 5 | ||||
-rw-r--r-- | src/mesa/main/fbobject.h | 3 | ||||
-rw-r--r-- | src/mesa/main/framebuffer.c | 1 |
4 files changed, 28 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 87513a2a59..531f62b880 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -418,7 +418,7 @@ intel_prepare_render(struct intel_context *intel) __DRIdrawable *drawable; drawable = driContext->driDrawablePriv; - if (drawable->dri2.stamp != driContext->dri2.draw_stamp) { + if (drawable && drawable->dri2.stamp != driContext->dri2.draw_stamp) { if (drawable->lastStamp != drawable->dri2.stamp) intel_update_renderbuffers(driContext, drawable); intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer); @@ -426,7 +426,7 @@ intel_prepare_render(struct intel_context *intel) } drawable = driContext->driReadablePriv; - if (drawable->dri2.stamp != driContext->dri2.read_stamp) { + if (drawable && drawable->dri2.stamp != driContext->dri2.read_stamp) { if (drawable->lastStamp != drawable->dri2.stamp) intel_update_renderbuffers(driContext, drawable); driContext->dri2.read_stamp = drawable->dri2.stamp; @@ -611,6 +611,7 @@ intelInitContext(struct intel_context *intel, __DRIscreen *sPriv = driContextPriv->driScreenPriv; struct intel_screen *intelScreen = sPriv->private; int bo_reuse_mode; + __GLcontextModes visual; /* we can't do anything without a connection to the device */ if (intelScreen->bufmgr == NULL) @@ -622,6 +623,11 @@ intelInitContext(struct intel_context *intel, functions->Viewport = intel_viewport; } + if (mesaVis == NULL) { + memset(&visual, 0, sizeof visual); + mesaVis = &visual; + } + if (!_mesa_initialize_context_for_api(&intel->ctx, api, mesaVis, shareCtx, functions, (void *) intel)) { printf("%s: failed to init mesa context\n", __FUNCTION__); @@ -888,14 +894,21 @@ intelMakeCurrent(__DRIcontext * driContextPriv, } if (driContextPriv) { - struct gl_framebuffer *fb = driDrawPriv->driverPrivate; - struct gl_framebuffer *readFb = driReadPriv->driverPrivate; + struct gl_framebuffer *fb, *readFb; + + if (driDrawPriv == NULL && driReadPriv == NULL) { + fb = _mesa_get_incomplete_framebuffer(); + readFb = _mesa_get_incomplete_framebuffer(); + } else { + fb = driDrawPriv->driverPrivate; + readFb = driReadPriv->driverPrivate; + driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1; + driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1; + } - driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1; - driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1; intel_prepare_render(intel); _mesa_make_current(&intel->ctx, fb, readFb); - + /* We do this in intel_prepare_render() too, but intel->ctx.DrawBuffer * is NULL at that point. We can't call _mesa_makecurrent() * first, since we need the buffer size for the initial diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 8c86b392c7..9a84e5a79c 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -97,6 +97,11 @@ _mesa_init_fbobjects(GLcontext *ctx) DummyRenderbuffer.Delete = delete_dummy_renderbuffer; } +struct gl_framebuffer * +_mesa_get_incomplete_framebuffer(void) +{ + return &DummyFramebuffer; +} /** * Helper routine for getting a gl_renderbuffer. diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index ff946033a4..5215e930f9 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -30,6 +30,9 @@ extern void _mesa_init_fbobjects(GLcontext *ctx); +extern struct gl_framebuffer * +_mesa_get_incomplete_framebuffer(void); + extern struct gl_renderbuffer * _mesa_lookup_renderbuffer(GLcontext *ctx, GLuint id); diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 56558cfcc1..e0aac26f62 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -75,7 +75,6 @@ compute_depth_max(struct gl_framebuffer *fb) fb->_MRD = (GLfloat)1.0 / fb->_DepthMaxF; } - /** * Create and initialize a gl_framebuffer object. * This is intended for creating _window_system_ framebuffers, not generic |