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-rw-r--r--src/mesa/drivers/glide/fxddtex.c2
-rw-r--r--src/mesa/drivers/glide/fxdrv.h2
-rw-r--r--src/mesa/main/dd.h8
-rw-r--r--src/mesa/main/texstate.c4
4 files changed, 7 insertions, 9 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
index 477425c720..29c4ab0518 100644
--- a/src/mesa/drivers/glide/fxddtex.c
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -161,7 +161,7 @@ void fxDDTexBind(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj)
ctx->Driver.RenderStart = fxSetupFXUnits;
}
-void fxDDTexEnv(GLcontext *ctx, GLenum pname, const GLfloat *param)
+void fxDDTexEnv(GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *param)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h
index 8e84e1bf87..2e8321547e 100644
--- a/src/mesa/drivers/glide/fxdrv.h
+++ b/src/mesa/drivers/glide/fxdrv.h
@@ -567,7 +567,7 @@ extern void fxUpdateDDSpanPointers(GLcontext *);
extern void fxSetupDDSpanPointers(GLcontext *);
extern void fxPrintTextureData(tfxTexInfo *ti);
-extern void fxDDTexEnv(GLcontext *, GLenum, const GLfloat *);
+extern void fxDDTexEnv(GLcontext *, GLenum, GLenum, const GLfloat *);
extern void fxDDTexImg(GLcontext *, GLenum, struct gl_texture_object *,
GLint, GLint, const struct gl_texture_image *);
extern void fxDDTexParam(GLcontext *, GLenum, struct gl_texture_object *,
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 7366542512..78397c4643 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1,4 +1,4 @@
-/* $Id: dd.h,v 1.15 2000/03/03 18:55:45 brianp Exp $ */
+/* $Id: dd.h,v 1.16 2000/03/07 17:11:29 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -564,12 +564,10 @@ struct dd_function_table {
*** Texture mapping functions:
***/
- void (*TexEnv)( GLcontext *ctx, GLenum pname, const GLfloat *param );
+ void (*TexEnv)( GLcontext *ctx, GLenum target, GLenum pname,
+ const GLfloat *param );
/*
* Called whenever glTexEnv*() is called.
- * Pname will be one of GL_TEXTURE_ENV_MODE or GL_TEXTURE_ENV_COLOR.
- * If pname is GL_TEXTURE_ENV_MODE then param will be one
- * of GL_MODULATE, GL_BLEND, GL_DECAL, or GL_REPLACE.
*/
void (*TexImage)( GLcontext *ctx, GLenum target,
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 8604c44511..e5f901255b 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -1,4 +1,4 @@
-/* $Id: texstate.c,v 1.7 2000/02/08 01:45:22 brianp Exp $ */
+/* $Id: texstate.c,v 1.8 2000/03/07 17:11:29 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -125,7 +125,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
/* Tell device driver about the new texture environment */
if (ctx->Driver.TexEnv) {
- (*ctx->Driver.TexEnv)( ctx, pname, param );
+ (*ctx->Driver.TexEnv)( ctx, target, pname, param );
}
}