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-rw-r--r--src/glsl/ast_to_hir.cpp4
-rw-r--r--src/glsl/glsl_symbol_table.cpp10
-rw-r--r--src/glsl/glsl_symbol_table.h2
-rw-r--r--src/glsl/ir_reader.cpp2
-rw-r--r--src/glsl/ir_variable.cpp2
-rw-r--r--src/glsl/link_functions.cpp2
-rw-r--r--src/glsl/linker.cpp8
7 files changed, 15 insertions, 15 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 1f00127319..fd9ed55680 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2253,7 +2253,7 @@ ast_declarator_list::hir(exec_list *instructions,
* after the initializer if present or immediately after the name
* being declared if not."
*/
- if (!state->symbols->add_variable(var->name, var)) {
+ if (!state->symbols->add_variable(var)) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(&loc, state, "name `%s' already taken in the "
"current scope", decl->identifier);
@@ -2587,7 +2587,7 @@ ast_function_definition::hir(exec_list *instructions,
_mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name);
} else {
- state->symbols->add_variable(var->name, var);
+ state->symbols->add_variable(var);
}
}
diff --git a/src/glsl/glsl_symbol_table.cpp b/src/glsl/glsl_symbol_table.cpp
index 3b384d875a..fb22a17ce5 100644
--- a/src/glsl/glsl_symbol_table.cpp
+++ b/src/glsl/glsl_symbol_table.cpp
@@ -81,12 +81,12 @@ bool glsl_symbol_table::name_declared_this_scope(const char *name)
return _mesa_symbol_table_symbol_scope(table, -1, name) == 0;
}
-bool glsl_symbol_table::add_variable(const char *name, ir_variable *v)
+bool glsl_symbol_table::add_variable(ir_variable *v)
{
if (this->language_version == 110) {
/* In 1.10, functions and variables have separate namespaces. */
- symbol_table_entry *existing = get_entry(name);
- if (name_declared_this_scope(name)) {
+ symbol_table_entry *existing = get_entry(v->name);
+ if (name_declared_this_scope(v->name)) {
/* If there's already an existing function (not a constructor!) in
* the current scope, just update the existing entry to include 'v'.
*/
@@ -102,7 +102,7 @@ bool glsl_symbol_table::add_variable(const char *name, ir_variable *v)
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
if (existing != NULL)
entry->f = existing->f;
- int added = _mesa_symbol_table_add_symbol(table, -1, name, entry);
+ int added = _mesa_symbol_table_add_symbol(table, -1, v->name, entry);
assert(added == 0);
(void)added;
return true;
@@ -112,7 +112,7 @@ bool glsl_symbol_table::add_variable(const char *name, ir_variable *v)
/* 1.20+ rules: */
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
- return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
+ return _mesa_symbol_table_add_symbol(table, -1, v->name, entry) == 0;
}
bool glsl_symbol_table::add_type(const char *name, const glsl_type *t)
diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h
index 883c301e32..329cd106b1 100644
--- a/src/glsl/glsl_symbol_table.h
+++ b/src/glsl/glsl_symbol_table.h
@@ -97,7 +97,7 @@ public:
* reduces the clarity of the intention of code that uses these methods.
*/
/*@{*/
- bool add_variable(const char *name, ir_variable *v);
+ bool add_variable(ir_variable *v);
bool add_type(const char *name, const glsl_type *t);
bool add_function(ir_function *f);
/*@}*/
diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp
index 446776c691..5a718d3b75 100644
--- a/src/glsl/ir_reader.cpp
+++ b/src/glsl/ir_reader.cpp
@@ -474,7 +474,7 @@ read_declaration(_mesa_glsl_parse_state *st, s_list *list)
}
// Add the variable to the symbol table
- st->symbols->add_variable(var->name, var);
+ st->symbols->add_variable(var);
return var;
}
diff --git a/src/glsl/ir_variable.cpp b/src/glsl/ir_variable.cpp
index 6b9b29458d..5b8281e16e 100644
--- a/src/glsl/ir_variable.cpp
+++ b/src/glsl/ir_variable.cpp
@@ -59,7 +59,7 @@ add_variable(const char *name, enum ir_variable_mode mode, int slot,
*/
instructions->push_tail(var);
- symtab->add_variable(var->name, var);
+ symtab->add_variable(var);
return var;
}
diff --git a/src/glsl/link_functions.cpp b/src/glsl/link_functions.cpp
index 78c8b48cf1..05930edb80 100644
--- a/src/glsl/link_functions.cpp
+++ b/src/glsl/link_functions.cpp
@@ -183,7 +183,7 @@ public:
* it to the linked shader.
*/
var = ir->var->clone(linked, NULL);
- linked->symbols->add_variable(var->name, var);
+ linked->symbols->add_variable(var);
linked->ir->push_head(var);
}
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 7aa94064d6..8d14c5afdf 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -412,7 +412,7 @@ cross_validate_globals(struct gl_shader_program *prog,
var->constant_value->clone(talloc_parent(existing), NULL);
}
} else
- variables.add_variable(var->name, var);
+ variables.add_variable(var);
}
}
@@ -454,7 +454,7 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
if ((var == NULL) || (var->mode != ir_var_out))
continue;
- parameters.add_variable(var->name, var);
+ parameters.add_variable(var);
}
@@ -548,7 +548,7 @@ populate_symbol_table(gl_shader *sh)
if ((func = inst->as_function()) != NULL) {
sh->symbols->add_function(func);
} else if ((var = inst->as_variable()) != NULL) {
- sh->symbols->add_variable(var->name, var);
+ sh->symbols->add_variable(var);
}
}
}
@@ -605,7 +605,7 @@ remap_variables(ir_instruction *inst, struct gl_shader *target,
else {
ir_variable *copy = ir->var->clone(this->target, NULL);
- this->symbols->add_variable(copy->name, copy);
+ this->symbols->add_variable(copy);
this->instructions->push_head(copy);
ir->var = copy;
}