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-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast_tri.c6
2 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index 28bb0a60eb..64d668f998 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -98,7 +98,7 @@ struct lp_rast_triangle {
float dx31;
/* inputs for the shader */
- struct lp_rast_shader_inputs *inputs;
+ struct lp_rast_shader_inputs inputs;
};
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri.c b/src/gallium/drivers/llvmpipe/lp_rast_tri.c
index 86c785babb..8cd3fcc360 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast_tri.c
@@ -48,7 +48,7 @@ static void block_full( struct lp_rasterizer *rast,
int iy;
for (iy = 0; iy < 8; iy += 2)
- lp_rast_shade_quads(rast, tri->inputs, x, y + iy, masks);
+ lp_rast_shade_quads(rast, &tri->inputs, x, y + iy, masks);
}
#else
static void block_full( struct lp_rasterizer *rast,
@@ -59,7 +59,7 @@ static void block_full( struct lp_rasterizer *rast,
int iy;
for (iy = 0; iy < 4; iy += 2)
- lp_rast_shade_quads(rast, tri->inputs, x, y + iy, masks);
+ lp_rast_shade_quads(rast, &tri->inputs, x, y + iy, masks);
}
#endif
@@ -140,7 +140,7 @@ do_block( struct lp_rasterizer *rast,
cx3 += xstep3;
}
- lp_rast_shade_quads(rast, tri->inputs, x, y + iy, masks);
+ lp_rast_shade_quads(rast, &tri->inputs, x, y + iy, masks);
c1 += ystep1;
c2 += ystep2;