diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/drivers/dri/i965/brw_sf.c | 2 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i965/brw_sf.h | 4 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i965/brw_sf_emit.c | 4 | 
3 files changed, 5 insertions, 5 deletions
| diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index e1c2c7777b..f350cbd74e 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -161,7 +161,7 @@ static void upload_sf_prog(struct brw_context *brw)     }     key.do_point_sprite = ctx->Point.PointSprite; -   key.SpriteOrigin = ctx->Point.SpriteOrigin; +   key.sprite_origin_lower_left = (ctx->Point.SpriteOrigin == GL_LOWER_LEFT);     /* _NEW_LIGHT */     key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);     key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide); diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h index 6426b6df9f..e415bbd775 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.h +++ b/src/mesa/drivers/dri/i965/brw_sf.h @@ -52,8 +52,8 @@ struct brw_sf_prog_key {     GLuint frontface_ccw:1;     GLuint do_point_sprite:1;     GLuint linear_color:1;  /**< linear interp vs. perspective interp */ -   GLuint pad:25; -   GLenum SpriteOrigin; +   GLuint sprite_origin_lower_left:1; +   GLuint pad:24;  };  struct brw_sf_point_tex { diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c index ca8f97f9f9..561fcd501b 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_emit.c +++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c @@ -551,7 +551,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)  		  BRW_MATH_DATA_SCALAR,  		  BRW_MATH_PRECISION_FULL); -	  if (c->key.SpriteOrigin == GL_LOWER_LEFT) { +	  if (c->key.sprite_origin_lower_left) {  	   	brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]);  		brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0));  	  	brw_MUL(p, c->m2Cy, c->tmp, negate(c->inv_w[0])); @@ -570,7 +570,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)        {  	 brw_set_predicate_control_flag_value(p, pc);   	 if (tex->CoordReplace) { -	     if (c->key.SpriteOrigin == GL_LOWER_LEFT) { +	     if (c->key.sprite_origin_lower_left) {  		 brw_MUL(p, c->m3C0, c->inv_w[0], brw_imm_f(1.0));  		 brw_MOV(p, vec1(suboffset(c->m3C0, 0)), brw_imm_f(0.0));  	     } | 
