diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 25 | 
1 files changed, 13 insertions, 12 deletions
| diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index cf7c7056c5..0d4cbe9a1e 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -95,32 +95,33 @@ static void bind_array_obj( GLcontext *ctx )  {     struct vbo_context *vbo = vbo_context(ctx);     struct vbo_exec_context *exec = &vbo->exec; +   struct gl_array_object *arrayObj = ctx->Array.ArrayObj;     GLuint i;     /* TODO: Fix the ArrayObj struct to keep legacy arrays in an array      * rather than as individual named arrays.  Then this function can      * go away.      */ -   exec->array.legacy_array[VERT_ATTRIB_POS] = &ctx->Array.ArrayObj->Vertex; +   exec->array.legacy_array[VERT_ATTRIB_POS] = &arrayObj->Vertex;     exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &vbo->legacy_currval[VERT_ATTRIB_WEIGHT]; -   exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &ctx->Array.ArrayObj->Normal; -   exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &ctx->Array.ArrayObj->Color; -   exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &ctx->Array.ArrayObj->SecondaryColor; -   exec->array.legacy_array[VERT_ATTRIB_FOG] = &ctx->Array.ArrayObj->FogCoord; -   exec->array.legacy_array[VERT_ATTRIB_COLOR_INDEX] = &ctx->Array.ArrayObj->Index; -   if (ctx->Array.ArrayObj->PointSize.Enabled) { +   exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &arrayObj->Normal; +   exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &arrayObj->Color; +   exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &arrayObj->SecondaryColor; +   exec->array.legacy_array[VERT_ATTRIB_FOG] = &arrayObj->FogCoord; +   exec->array.legacy_array[VERT_ATTRIB_COLOR_INDEX] = &arrayObj->Index; +   if (arrayObj->PointSize.Enabled) {        /* this aliases COLOR_INDEX */ -      exec->array.legacy_array[VERT_ATTRIB_POINT_SIZE] = &ctx->Array.ArrayObj->PointSize; +      exec->array.legacy_array[VERT_ATTRIB_POINT_SIZE] = &arrayObj->PointSize;     } -   exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &ctx->Array.ArrayObj->EdgeFlag; +   exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag;     for (i = 0; i < 8; i++) -      exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &ctx->Array.ArrayObj->TexCoord[i]; +      exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i];     for (i = 0; i < VERT_ATTRIB_MAX; i++) -      exec->array.generic_array[i] = &ctx->Array.ArrayObj->VertexAttrib[i]; +      exec->array.generic_array[i] = &arrayObj->VertexAttrib[i]; -   exec->array.array_obj = ctx->Array.ArrayObj->Name; +   exec->array.array_obj = arrayObj->Name;  }  static void recalculate_input_bindings( GLcontext *ctx ) | 
